
===== APPLICATION ====================
Application = "Endless Space 2"
Version = "V1.5.11 S5 GOLD-Public"

===== PLAYERS ========================
[Empire#00] Graphical 0x6865f    'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#01] Graphical 0x2ed4466  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#02] Graphical 0x27f0256  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#03] Graphical 0x53a3382  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#04] Graphical 0x528ca4a  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#05] Graphical 0x4cc9307  'DISABLED_UNTIL_FIX:ESQC-6362'

===== GAME ===========================
GameTurn = 041
[Empire#00] Human  'Empire#0'
[Empire#01] Human  'Empire#1'
[Empire#02] Human  'Empire#2'
[Empire#03] Human  'Empire#3'
[Empire#04] Human  'Empire#4'
[Empire#05] Human  'Empire#5'
[Empire#06] AI     'MinorEmpire#0'
[Empire#07] AI     'MinorEmpire#1'
[Empire#08] AI     'MinorEmpire#2'
[Empire#09] AI     'MinorEmpire#3'
[Empire#10] AI     'MinorEmpire#4'
[Empire#11] AI     'MinorEmpire#5'
[Empire#12] AI     'MinorEmpire#6'
[Empire#13] AI     'MinorEmpire#7'
[Empire#14] AI     'AcademyEmpire#0'
[Empire#15] AI     'LesserEmpire#0'
[Empire#16] AI     'PirateEmpire#0'

===== EMPIRE 0 =======================
[DepartmentOfDefense]
 [Fleet#591] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-52.82146,-7.08087063)
 [Fleet#1665] Undefined (from System#1858) @Node#58 @(-50.1073875,1.691869)
 [Fleet#2315] Owner (from System#528) @Node#66 @(-82.3129349,-52.6552162)
 [Fleet#3290] Owner (from System#528) @Node#INVALID_NODE_POSITION @(-81.2996445,-45.86581)
 [Fleet#3386] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-82.02422,-64.6026154)
 [Fleet#3387] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-82.02422,-64.6026154)
 [Probe#3170] 0 turns remaining @(-32.40105,-22.5256)
 [Probe#3171] 0 turns remaining @(-36.1688843,28.2572289)
[DepartmentOfDomesticAffairs]
 [Council#528] 4 representatives
 [Council#2539] 4 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 49
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 28
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 28
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 28
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 28
 PopulationPoliticalEventMinorWarDeclared, PopulationStarSystemAffinityCravers, 42
 PopulationPoliticalEventMinorWarDeclared, PopulationStarSystemAffinityCravers, 6
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityCravers, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityCravers, 7
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityCravers, 1
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityCravers, 21
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 42
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 42
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityCravers, 2
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityCravers, 7
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityCravers, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 42
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 6
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityCravers, 7
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityCravers, 14
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityCravers, 7
[DepartmentOfForeignAffairs]
 [Empire#0] null ()
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#6] DiplomaticRelationStateMinorAdvancedWar (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RaidSystem,DropLootOnSystem,CanIntercept,MinorToMajorHackInitiate,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,BlockTradingRoutes,HostileInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,War)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,DropLootOnSystem,IsKnown,AttackInfluencedSystems,AttackOwnedFleets,HostileInfluence,GuardProtect,RelayTradingRoutes,FriendlyInfluence,SharedEmpireTraits,CaptureSystemsWithInfluence,CanRootStarSystems)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#528]
  [0] StarSystemImprovementPropagandaPolitics06 (stocks: 3 SystemTurnBased)
  [1] ShipDesign#3235                          (stocks: 0 SystemProduction, 5 Strategic2, 0 SystemProduction)
  [2] ShipDesign#3302                          (stocks: 0 SystemProduction, 5 Strategic1, 0 SystemProduction)
  [3] ShipDesign#3235                          (stocks: 0 SystemProduction, 5 Strategic2, 0 SystemProduction)
  [4] ShipDesign#3302                          (stocks: 0 SystemProduction, 5 Strategic1, 0 SystemProduction)
  [5] ShipDesign#3235                          (stocks: 0 SystemProduction, 5 Strategic2, 0 SystemProduction)
  [6] ShipDesign#3302                          (stocks: 0 SystemProduction, 5 Strategic1, 0 SystemProduction)
 [Queue#2539]
  [0] StarSystemImprovementFood1               (stocks: 110 SystemProduction)
  [1] StarSystemImprovementPropagandaPolitics06 (stocks: 5 SystemTurnBased)
[DepartmentOfLabour]
 [EntityActions]
   [#248] GoToFleetAction                          #3290   Main
   [#244] GoToFleetAction                          #3387   Main
   [#242] GoToFleetAction                          #3386   Main
   [#228] GoToFleetAction                          #591    Main
   [#177] GuardEmpireLocalAction                   #510    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionEmpireDevelopment17  (stocks: 766.5427 EmpireResearch)
  [1] TechnologyDefinitionEconomyAndTrade8     (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#579] Lvl:6, XP:130.0714, SkP0/5, SpP:0/1
 Event 'CivilianShipConstructed', Pts:10, Net:0
 Event 'CuriosityDiscovered', Pts:10, Net:0
 Event 'PlanetGained', Pts:1, Net:0
 Event 'SpecialNodeDiscovered', Pts:16, Net:0
 Event 'StarSystemNodeDiscovered', Pts:6, Net:0
 Event 'WarShipConstructed', Pts:2, Net:0
 Event 'BattleWon', Pts:8, Net:0
 Event 'CivilianShipConstructed', Pts:4, Net:0
 Event 'FleetHasAttackedAnEnemy', Pts:8, Net:0
 Event 'MajorEmpireMet', Pts:5, Net:0
 Event 'MilitaristLawEnacted', Pts:10, Net:0
 Event 'MinorEmpireMet', Pts:2, Net:0
 Event 'MinorEmpireWarDeclared', Pts:5, Net:0
 Event 'SystemGainedFromGroundBattle', Pts:8, Net:0
 Event 'TechnologyUnlocked', Pts:6, Net:0
 Event 'WarShipConstructed', Pts:5, Net:0
 Event 'StarSystemImprovementBuilt', Pts:45, Net:0
 Event 'TechnologyUnlocked', Pts:6, Net:0
 Event 'MajorEmpireMet', Pts:8, Net:0
 Event 'MinorEmpireAssimilated', Pts:8, Net:0
 Event 'MinorEmpireMet', Pts:5, Net:0
 Event 'NewPopulationInEmpire', Pts:16, Net:0
 Event 'PacifistLawEnacted', Pts:5, Net:0
 Event 'StarSystemImprovementBuilt', Pts:18, Net:0
 Event 'SystemGainedFromGroundBattle', Pts:2, Net:0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 1 =======================
[DepartmentOfDefense]
 [Fleet#625] Owner (from System#531) @Node#INVALID_NODE_POSITION @(84.5244446,57.3545074)
 [Fleet#1978] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(64.1653061,31.7850227)
 [Fleet#2327] Neutral (from System#NULL) @Node#21 @(45.1436844,19.5945549)
[DepartmentOfDomesticAffairs]
 [Council#531] 15 representatives
 [Council#1504] 15 representatives
 [Council#2203] 13 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 49
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityMinorOraculars, 1.5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHisshos, 2.5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityMinorOraculars, 3
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTemplars, 21
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTemplars, 15
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTemplars, 15
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityRemnant, 4.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityMinorOraculars, 2.25
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityHisshos, 3.75
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityHaroshems, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityTemplars, 42
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityTemplars, 30
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityTemplars, 30
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityRemnant, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMinorOraculars, 9
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityHisshos, 7.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityHaroshems, 4.5
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTemplars, 28
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityMinorOraculars, 6
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityHaroshems, 12
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityMinorOraculars, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTemplars, 28
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTemplars, 28
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMinorOraculars, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMinorOraculars, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 6
 PopulationPoliticalEventNarrative51, PopulationStarSystemAffinityTemplars, 28
 PopulationPoliticalEventNarrative51, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventNarrative51, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventNarrative51, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventNarrative51, PopulationStarSystemAffinityMinorOraculars, 6
 PopulationPoliticalEventNarrative51, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventNarrative51, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventNarrative50, PopulationStarSystemAffinityTemplars, 28
 PopulationPoliticalEventNarrative50, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventNarrative50, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventNarrative50, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventNarrative50, PopulationStarSystemAffinityMinorOraculars, 6
 PopulationPoliticalEventNarrative50, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventNarrative50, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityTemplars, 28
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityMinorOraculars, 6
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTemplars, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTemplars, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTemplars, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 9
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityMinorOraculars, 4.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHisshos, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHaroshems, 4.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityMinorOraculars, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityMinorOraculars, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityMinorOraculars, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityMinorOraculars, 6
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityMinorOraculars, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityMinorOraculars, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMinorOraculars, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMinorOraculars, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityHaroshems, 6
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityTemplars, 56
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityTemplars, 40
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityTemplars, 40
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityTemplars, 56
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityTemplars, 40
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityMinorOraculars, 12
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityMinorOraculars, 12
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityHisshos, 10
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityHaroshems, 6
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityHaroshems, 6
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityMinorOraculars, 3
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHisshos, 5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 3
 PopulationEventLostTemplars4-1BEcologist, PopulationStarSystemAffinityTemplars, 14
 PopulationEventLostTemplars4-1BEcologist, PopulationStarSystemAffinityTemplars, 10
 PopulationEventLostTemplars4-1BEcologist, PopulationStarSystemAffinityTemplars, 10
 PopulationEventLostTemplars4-1BEcologist, PopulationStarSystemAffinityRemnant, 1.5
 PopulationEventLostTemplars4-1BEcologist, PopulationStarSystemAffinityMinorOraculars, 3
 PopulationEventLostTemplars4-1BEcologist, PopulationStarSystemAffinityHisshos, 5
 PopulationEventLostTemplars4-1BEcologist, PopulationStarSystemAffinityHaroshems, 3
 PopulationEventLostTemplars4-1BEcologist, PopulationStarSystemAffinityHaroshems, 3
 PopulationEventLostTemplars3APacifist, PopulationStarSystemAffinityTemplars, 14
 PopulationEventLostTemplars3APacifist, PopulationStarSystemAffinityTemplars, 10
 PopulationEventLostTemplars3APacifist, PopulationStarSystemAffinityTemplars, 10
 PopulationEventLostTemplars3APacifist, PopulationStarSystemAffinityRemnant, 3
 PopulationEventLostTemplars3APacifist, PopulationStarSystemAffinityMinorOraculars, 3
 PopulationEventLostTemplars3APacifist, PopulationStarSystemAffinityHisshos, 2.5
 PopulationEventLostTemplars3APacifist, PopulationStarSystemAffinityHaroshems, 6
 PopulationEventLostTemplars2Religious, PopulationStarSystemAffinityTemplars, 28
 PopulationEventLostTemplars2Religious, PopulationStarSystemAffinityTemplars, 20
 PopulationEventLostTemplars2Religious, PopulationStarSystemAffinityTemplars, 20
 PopulationEventLostTemplars2Religious, PopulationStarSystemAffinityRemnant, 3
 PopulationEventLostTemplars2Religious, PopulationStarSystemAffinityMinorOraculars, 6
 PopulationEventLostTemplars2Religious, PopulationStarSystemAffinityHisshos, 5
 PopulationEventLostTemplars2Religious, PopulationStarSystemAffinityHaroshems, 3
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] null ()
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,CanIntercept,AttackOwnedFleets,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade,NeutralInfluence)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#531]
  [0] PlanetTerraformationFromArcticToSteppes  (stocks: 1287.5 SystemProduction)
  [1] StarSystemImprovementFood2               (stocks: 0 SystemProduction)
  [2] StarSystemImprovementFood3               (stocks: 0 SystemProduction)
  [3] StarSystemImprovementDust1               (stocks: 0 SystemProduction)
  [4] StarSystemImprovementScience1            (stocks: 0 SystemProduction)
  [5] StarSystemImprovementApproval1           (stocks: 0 SystemProduction)
  [6] StarSystemImprovementDefense1            (stocks: 0 SystemProduction)
  [7] StarSystemImprovementDefense2            (stocks: 0 SystemProduction)
  [8] StarSystemImprovementUniqueFood1         (stocks: 0 SystemProduction)
  [9] StarSystemImprovementUniqueDust1         (stocks: 0 SystemProduction)
  [10] StarSystemImprovementDefense3            (stocks: 0 SystemProduction)
  [11] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
  [12] StarSystemImprovementAcademyEmbassy      (stocks: 0 SystemProduction)
  [13] StarSystemImprovementUniqueStartingImprovement (stocks: 0 SystemProduction, 5 Strategic1, 5 Strategic2)
[DepartmentOfLabour]
 [EntityActions]
   [#320] AutoExploreFleetAction                   #625    Main
   [#303] GoToFleetAction                          #1978   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionScienceAndExploration31 (stocks: 858.10376 EmpireResearch)
[DepartmentOfDevelopment]
 [ActiveTemporaryEffects]
  [0] MilitaryResearchMalus                    2/3 (Empire#1)
[DepartmentOfEducation]
 [Hero#638] Lvl:7, XP:53.49998, SkP6/6, SpP:0/1
 Event 'AcademyDiscovered', Pts:8, Net:0
 Event 'AnomalyImproved', Pts:10, Net:0
 Event 'CuriosityDiscovered', Pts:10, Net:0
 Event 'ReligiousLawEnacted', Pts:4, Net:0
 Event 'TechnologyStageUnlocked', Pts:2, Net:0
 Event 'ReligiousLawEnacted', Pts:4, Net:0
 Event 'TechnologyUnlocked', Pts:12, Net:0
 Event 'AnomalyImproved', Pts:10, Net:0
 Event 'EcologistLawEnacted', Pts:10, Net:0
 Event 'PlanetImprovementBuilt', Pts:40, Net:0
 Event 'ReligiousLawEnacted', Pts:4, Net:0
 Event 'StarSystemImprovementBuilt', Pts:40, Net:0
 Event 'StarSystemImprovementWonderBuilt', Pts:5, Net:0
 Event 'SystemLeveledUp', Pts:24, Net:0
 Event 'TechnologyUnlocked', Pts:12, Net:0
 Event 'TradingCompanyHQPlaced', Pts:0, Net:2
 Event 'PlanetImprovementBuilt', Pts:16, Net:0
 Event 'ReligiousLawEnacted', Pts:4, Net:0
 Event 'StarSystemImprovementBuilt', Pts:16, Net:0
 Event 'TradingCompanyHQPlaced', Pts:0, Net:8

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]
 [TradingCompany#3447] TradingCompanyDefinition9 HQ#NodeIndex:15 dust:0, science:0

===== EMPIRE 2 =======================
[DepartmentOfDefense]
 [Fleet#656] Owner (from System#534) @Node#INVALID_NODE_POSITION @(-27.37119,-31.2892818)
 [Fleet#2478] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-45.39593,-20.9896965)
 [Fleet#3250] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-40.6022072,-31.9317436)
[DepartmentOfDomesticAffairs]
 [Council#534] 4 representatives
 [Council#1799] 4 representatives
 [Council#3050] 4 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 49
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityZvali, 12
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityZvali, 12
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHoratio, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHoratio, 4
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHoratio, 0.5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHoratio, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHoratio, 4
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityHoratio, 10
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityZvali, 18
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityHoratio, 7.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityHoratio, 6
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityHoratio, 0.75
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityHaroshems, 6
 PopulationPoliticalEventPlanetaryImprovementIndustry1, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventPlanetaryImprovementIndustry1, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventPlanetaryImprovementIndustry1, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventPlanetaryImprovementIndustry1, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityZvali, 12
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityHoratio, 20
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityHoratio, 16
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityHaroshems, 16
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityHoratio, 10
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityZvali, 12
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityZvali, 12
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHoratio, 60
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHoratio, 48
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHoratio, 40
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHoratio, 32
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 8
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityZvali, 3
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventNarrative07, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventNarrative07, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventNarrative07, PopulationStarSystemAffinityHoratio, 10
 PopulationPoliticalEventNarrative07, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventNarrative07, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityZvali, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityZvali, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityZvali, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityZvali, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHoratio, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHoratio, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHoratio, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHoratio, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHoratio, 10
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHoratio, 10
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHoratio, 10
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHoratio, 10
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityZvali, 9
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityZvali, 9
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHoratio, 15
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHoratio, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHaroshems, 6
 PopulationPoliticalEventHeroRecruited_Politics06, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventHeroRecruited_Politics06, PopulationStarSystemAffinityHoratio, 10
 PopulationPoliticalEventHeroRecruited_Politics06, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventHeroRecruited_Politics06, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityZvali, 12
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityHoratio, 5
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityHoratio, 4
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHoratio, 10
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 8
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHoratio, 30
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHoratio, 24
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityHoratio, 30
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityHoratio, 24
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityHoratio, 10
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityHaroshems, 8
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityHoratio, 10
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHoratio, 16
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityZvali, 6
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHoratio, 24
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 4
 PopulationEventHoratio04-Ecologist, PopulationStarSystemAffinityZvali, 6
 PopulationEventHoratio04-Ecologist, PopulationStarSystemAffinityHoratio, 30
 PopulationEventHoratio04-Ecologist, PopulationStarSystemAffinityHoratio, 24
 PopulationEventHoratio04-Ecologist, PopulationStarSystemAffinityHaroshems, 4
 PopulationEventHoratio04-Ecologist, PopulationStarSystemAffinityHaroshems, 4
 PopulationEventHoratio03-Ecologist, PopulationStarSystemAffinityZvali, 6
 PopulationEventHoratio03-Ecologist, PopulationStarSystemAffinityHoratio, 30
 PopulationEventHoratio03-Ecologist, PopulationStarSystemAffinityHoratio, 24
 PopulationEventHoratio03-Ecologist, PopulationStarSystemAffinityHaroshems, 4
 PopulationEventHoratio03-Ecologist, PopulationStarSystemAffinityHaroshems, 4
 PopulationEventHoratio02-Ecologist, PopulationStarSystemAffinityZvali, 6
 PopulationEventHoratio02-Ecologist, PopulationStarSystemAffinityHoratio, 30
 PopulationEventHoratio02-Ecologist, PopulationStarSystemAffinityHoratio, 24
 PopulationEventHoratio02-Ecologist, PopulationStarSystemAffinityHaroshems, 4
 PopulationEventHoratio02-Ecologist, PopulationStarSystemAffinityHaroshems, 4
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] null ()
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#6] DiplomaticRelationStateMinorFriendly (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorAmicable (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#534]
  [0] StarSystemImprovementQuestHoratio01      (stocks: 271.7 SystemProduction)
  [1] ShipDesign#3316                          (stocks: 0 SystemProduction, 5 Strategic1, 0 SystemProduction)
 [Queue#1799]
  [0] PlanetTypeDesertColonization             (stocks: 117 SystemProduction)
  [1] StarSystemImprovementIndustry1           (stocks: 51 SystemProduction)
 [Queue#3050]
  [0] StarSystemImprovementFood2Horatio        (stocks: 148 SystemProduction)
  [1] StarSystemImprovementEnrollment1         (stocks: 0 SystemProduction)
  [2] StarSystemImprovementFood3               (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#381] GoToFleetAction                          #3250   Main
   [#378] GoToFleetAction                          #656    Main
   [#375] GoToFleetAction                          #2478   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionUnique5Horatio       (stocks: 639.6128 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#644] Lvl:5, XP:2.5, SkP3/4, SpP:0/1
 [Hero#3297] Lvl:5, XP:6, SkP3/4, SpP:0/1
 Event 'AcademyDiscovered', Pts:8, Net:0
 Event 'CuriosityDiscovered', Pts:10, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:2, Net:0
 Event 'GalaxyDiscoveredAt20Percents', Pts:2, Net:0
 Event 'PlanetGained', Pts:1, Net:0
 Event 'SpecialNodeDiscovered', Pts:48, Net:0
 Event 'StarSystemNodeDiscovered', Pts:20, Net:0
 Event 'TechnologyStageUnlocked', Pts:4, Net:0
 Event 'WarShipConstructed', Pts:8, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:4, Net:0
 Event 'SystemGainedFromGroundBattle', Pts:8, Net:0
 Event 'TechnologyUnlocked', Pts:16, Net:0
 Event 'WarShipConstructed', Pts:20, Net:0
 Event 'EcologistLawEnacted', Pts:15, Net:0
 Event 'HeroAssignedToSystem', Pts:5, Net:0
 Event 'PlanetImprovementBuilt', Pts:5, Net:0
 Event 'StarSystemImprovementBuilt', Pts:30, Net:0
 Event 'TechnologyUnlocked', Pts:16, Net:0
 Event 'HeroAssignedToSystem', Pts:5, Net:0
 Event 'NewPopulationInEmpire', Pts:8, Net:0
 Event 'PlanetImprovementBuilt', Pts:2, Net:0
 Event 'StarSystemImprovementBuilt', Pts:12, Net:0
 Event 'SystemGainedFromGroundBattle', Pts:2, Net:0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 3 =======================
[DepartmentOfDefense]
 [Fleet#681] Owner (from System#537) @Node#10 @(32.11344,2.61370659)
 [Fleet#689] Owner (from System#537) @Node#9 @(35.40096,-3.80510664)
 [Fleet#2573] Undefined (from System#570) @Node#3 @(-16.0659389,22.01933)
 [Fleet#3089] Undefined (from System#NULL) @Node#INVALID_NODE_POSITION @(25.88189,-7.38152361)
 [Probe#3271] 2 turns remaining @(-2.96013546,34.3578)
[DepartmentOfDomesticAffairs]
 [Council#537] 4 representatives
 [Council#2632] 4 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 49
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityRemnant, 8
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityMajorHisshos, 4
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMajorHisshos, 9
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMajorHisshos, 9
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMajorHisshos, 9
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMajorHisshos, 9
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityIllo, 12
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityIllo, 12
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityIllo, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMajorHisshos, 12
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMajorHisshos, 12
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityIllo, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityIllo, 8
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityRemnant, 8
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityMajorHisshos, 4
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityMajorHisshos, 2
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityMajorHisshos, 2
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityMajorHisshos, 1
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityMajorHisshos, 1
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityIllo, 8
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMajorHisshos, 12
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMajorHisshos, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMajorHisshos, 12
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMajorHisshos, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMajorHisshos, 12
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMajorHisshos, 12
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityMajorHisshos, 9
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityIllo, 3
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMajorHisshos, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMajorHisshos, 4
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMajorHisshos, 4
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityMajorHisshos, 4
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityRemnant, 4
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityMajorHisshos, 8
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityMajorHisshos, 8
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMajorHisshos, 4
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMajorHisshos, 4
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMajorHisshos, 4
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityIllo, 2
 PopulationEventMajorHisshos03-Religious, PopulationStarSystemAffinityRemnant, 4
 PopulationEventMajorHisshos03-Religious, PopulationStarSystemAffinityRemnant, 2
 PopulationEventMajorHisshos03-Religious, PopulationStarSystemAffinityPulsos, 1
 PopulationEventMajorHisshos03-Religious, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationEventMajorHisshos03-Religious, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationEventMajorHisshos03-Religious, PopulationStarSystemAffinityIllo, 8
 PopulationEventMajorHisshos02-Religious, PopulationStarSystemAffinityRemnant, 4
 PopulationEventMajorHisshos02-Religious, PopulationStarSystemAffinityRemnant, 2
 PopulationEventMajorHisshos02-Religious, PopulationStarSystemAffinityPulsos, 1
 PopulationEventMajorHisshos02-Religious, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationEventMajorHisshos02-Religious, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationEventMajorHisshos02-Religious, PopulationStarSystemAffinityIllo, 8
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] null ()
 [Empire#4] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorAmicable (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#11] DiplomaticRelationStateMinorAmicable (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#537]
  [0] StarSystemImprovementUniqueStartingImprovementMajorHissho (stocks: 779.449951 SystemProduction, 5 Strategic1, 5 Strategic2)
  [1] StarSystemImprovementInfluenceSpecialHisshos (stocks: 0 SystemProduction)
  [2] StarSystemImprovementAcademyEmbassy      (stocks: 0 SystemProduction)
  [3] StarSystemImprovementCuriosity1          (stocks: 0 SystemProduction)
 [Queue#2632]
  [0] StarSystemImprovementEnrollment          (stocks: 0 SystemTurnBased, 150 SystemGrowth)
  [1] StarSystemImprovementEnrollment2         (stocks: 0 SystemProduction)
  [2] StarSystemImprovementCuriosity1          (stocks: 0 SystemProduction)
  [3] StarSystemImprovementInfluence1          (stocks: 0 SystemProduction)
  [4] StarSystemImprovementInfluenceSpecialHisshos (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#169] AutomatedDeliveryFleetAction             #3089   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionUnique5MajorHisshos  (stocks: 1219.45544 EmpireResearch)
  [1] TechnologyDefinitionMilitary4            (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionMilitary5            (stocks: 0 EmpireResearch)
  [3] TechnologyDefinitionScienceAndExploration8 (stocks: 0 EmpireResearch)
  [4] TechnologyDefinitionScienceAndExploration9 (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#697] Lvl:5, XP:66, SkP4/4, SpP:0/1
 Event 'AcademyDiscovered', Pts:16, Net:0
 Event 'CivilianShipConstructed', Pts:5, Net:0
 Event 'ConstellationFullyDiscovered', Pts:8, Net:0
 Event 'CuriosityDiscovered', Pts:30, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:2, Net:0
 Event 'GalaxyDiscoveredAt20Percents', Pts:2, Net:0
 Event 'MinorEmpireBribed', Pts:25, Net:0
 Event 'ReligiousLawEnacted', Pts:2, Net:0
 Event 'StarSystemNodeDiscovered', Pts:8, Net:0
 Event 'TechnologyStageUnlocked', Pts:2, Net:0
 Event 'WarShipConstructed', Pts:4, Net:0
 Event 'BattleWon', Pts:40, Net:0
 Event 'CivilianShipConstructed', Pts:2, Net:0
 Event 'FleetGotAttackedByAnEnemy', Pts:72, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:4, Net:0
 Event 'MajorEmpireMet', Pts:5, Net:0
 Event 'ReligiousLawEnacted', Pts:2, Net:0
 Event 'TechnologyUnlocked', Pts:14, Net:0
 Event 'WarShipConstructed', Pts:10, Net:0
 Event 'ReligiousLawEnacted', Pts:2, Net:0
 Event 'StarSystemImprovementBuilt', Pts:40, Net:0
 Event 'SystemLeveledUp', Pts:8, Net:0
 Event 'TechnologyUnlocked', Pts:14, Net:0
 Event 'MajorEmpireMet', Pts:8, Net:0
 Event 'MinorEmpireAssimilated', Pts:8, Net:0
 Event 'MinorEmpireBribed', Pts:25, Net:0
 Event 'NewPopulationInEmpire', Pts:8, Net:0
 Event 'ReligiousLawEnacted', Pts:2, Net:0
 Event 'StarSystemImprovementBuilt', Pts:16, Net:0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 4 =======================
[DepartmentOfDefense]
 [Fleet#2483] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-4.01463175,29.5979023)
 [Fleet#2924] Owner (from System#1370) @Node#27 @(-3.44575262,35.381)
 [Fleet#3115] Neutral (from System#NULL) @Node#34 @(-40.2769775,85.3529358)
 [Fleet#3268] Neutral (from System#NULL) @Node#34 @(-40.2769775,85.3529358)
 [Fleet#3289] Owner (from System#1370) @Node#27 @(-3.44575262,35.381)
 [Fleet#3403] Owner (from System#1349) @Node#INVALID_NODE_POSITION @(-2.50392556,43.0040741)
[DepartmentOfDomesticAffairs]
 [Council#540] 11 representatives
 [Council#1349] 17 representatives
 [Council#1370] 4 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 49
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 9
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 9
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinitySophons, 36
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinitySophons, 36
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinitySophons, 13.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityBenthys, 3.75
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 9
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventPlanetImprovementResource1, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventPlanetImprovementResource1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventPlanetImprovementResource1, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 16
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 16
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 16
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 16
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPilgrims, 10
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPilgrims, 10
 PopulationPoliticalEventNarrative69, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventNarrative69, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventNarrative69, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventNarrative69, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventNarrative69, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventNarrative69, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventNarrative69, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventNarrative69, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative69, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative69, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventNarrative69, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventNarrative67, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventNarrative67, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventNarrative67, PopulationStarSystemAffinitySophons, 9
 PopulationPoliticalEventNarrative67, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventNarrative67, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative67, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative67, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative67, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative67, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventNarrative46, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventNarrative46, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventNarrative46, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventNarrative46, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventNarrative46, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative46, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative46, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventNarrative43, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventNarrative43, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventNarrative43, PopulationStarSystemAffinitySophons, 9
 PopulationPoliticalEventNarrative43, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventNarrative43, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative43, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative43, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative43, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative43, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMinorMigrationAction, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinitySophons, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 4.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 4.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 4.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 4.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 4.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBenthys, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBenthys, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBenthys, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBenthys, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBenthys, 7.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 16
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 16
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 16
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 10
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 10
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinitySophons, 9
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinitySophons, 1.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinitySophons, 24
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinitySophons, 9
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPilgrims, 10
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPilgrims, 10
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinitySophons, 4.5
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityRemnant, 0.75
 PopulationPoliticalEventBuildingConstructionShip1, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventBuildingConstructionShip1, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBuildingConstructionShip1, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityBenthys, 5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinitySophons, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 1.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 1.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 1.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 1.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 2.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 2.5
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#4] null ()
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorFriendly (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#14] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#540]
  [0] StarSystemImprovementUniqueFood1         (stocks: 107.399994 SystemProduction)
  [1] StarSystemImprovementEnrollment1         (stocks: 0 SystemProduction)
  [2] StarSystemImprovementFood1               (stocks: 0 SystemProduction)
  [3] StarSystemImprovementScience4Sophons     (stocks: 0 SystemProduction, 5 Strategic2)
  [4] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
 [Queue#1349]
  [0] StarSystemImprovementScience4Sophons     (stocks: 307.400024 SystemProduction, 5 Strategic2)
  [1] PlanetImprovementIndustry1               (stocks: 0 SystemProduction)
 [Queue#1370]
  [0] ShipDesign#3236                          (stocks: 150 SystemProduction, 5 Strategic2, 142.8 SystemProduction)
  [1] ShipDesign#3236                          (stocks: 0 SystemProduction, 5 Strategic2, 0 SystemProduction)
  [2] ShipDesign#3025                          (stocks: 56.25 SystemProduction, 48.40001 SystemProduction)
  [3] PlanetTypeDesertColonization             (stocks: 0 SystemProduction)
  [4] StarSystemImprovementEnrollment1         (stocks: 0 SystemProduction)
  [5] StarSystemImprovementIndustryToScience   (stocks: 2 SystemTurnBased)
[DepartmentOfLabour]
 [EntityActions]
   [#300] GoToFleetAction                          #3403   Main
   [#298] GoToFleetAction                          #2483   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionUnique4Sophons       (stocks: 1016.89978 EmpireResearch)
  [1] TechnologyDefinitionEconomyAndTrade12    (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#727] Lvl:6, XP:86.325, SkP5/5, SpP:0/1
 Event 'AcademyDiscovered', Pts:8, Net:0
 Event 'CivilianShipConstructed', Pts:10, Net:0
 Event 'ConstellationFullyDiscovered', Pts:16, Net:0
 Event 'CuriosityDiscovered', Pts:30, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:2, Net:0
 Event 'FleetHasInterceptedAnEnemy', Pts:4, Net:0
 Event 'GalaxyDiscoveredAt20Percents', Pts:2, Net:0
 Event 'StarSystemNodeDiscovered', Pts:24, Net:0
 Event 'TechnologyStageUnlocked', Pts:4, Net:0
 Event 'WarShipConstructed', Pts:8, Net:0
 Event 'BattleWon', Pts:8, Net:0
 Event 'CivilianShipConstructed', Pts:4, Net:0
 Event 'FleetGotAttackedByAnEnemy', Pts:8, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:4, Net:0
 Event 'FleetHasAttackedAnEnemy', Pts:16, Net:0
 Event 'FleetHasInterceptedAnEnemy', Pts:4, Net:0
 Event 'MajorEmpireMet', Pts:5, Net:0
 Event 'MinorEmpireMet', Pts:4, Net:0
 Event 'TechnologyUnlocked', Pts:20, Net:0
 Event 'WarShipConstructed', Pts:20, Net:0
 Event 'EcologistLawEnacted', Pts:5, Net:0
 Event 'PlanetImprovementBuilt', Pts:5, Net:0
 Event 'StarSystemImprovementBuilt', Pts:65, Net:0
 Event 'TechnologyUnlocked', Pts:20, Net:0
 Event 'BattleLost', Pts:16, Net:0
 Event 'MajorEmpireMet', Pts:8, Net:0
 Event 'MinorEmpireMet', Pts:10, Net:0
 Event 'PlanetImprovementBuilt', Pts:2, Net:0
 Event 'StarSystemImprovementBuilt', Pts:26, Net:0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 5 =======================
[DepartmentOfDefense]
 [Fleet#753] Hostile (from System#2539) @Node#INVALID_NODE_POSITION @(-70.98694,-61.7665062)
 [Fleet#1627] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(53.4241829,-47.60594)
 [Fleet#2167] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(45.7082062,-74.31823)
 [Fleet#2262] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(42.1657944,-72.87989)
 [Fleet#2463] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(9.572639,-59.64598)
[DepartmentOfDomesticAffairs]
 [Council#543] 21 representatives
 [Council#1280] 18 representatives
 [Council#1409] 14 representatives
 [Council#1585] 6 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 49
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityEyders, 3.5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityEyders, 3.5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityEyders, 3.5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityEyders, 3.5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 21
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 21
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 19.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 19.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 19.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 19.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 9
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 9
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 21
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 21
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 19.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 19.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 19.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 19.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 9
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityTimeLords, 9
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityEyders, 5.25
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityBots, 15
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityBots, 15
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityEyders, 3.5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityTimeLords, 21
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityTimeLords, 19.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityTimeLords, 19.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityTimeLords, 9
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityEyders, 21
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBots, 15
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventPlanetaryImprovementInfluence1, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventPlanetaryImprovementInfluence1, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTimeLords, 28
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTimeLords, 26
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTimeLords, 26
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTimeLords, 12
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTimeLords, 28
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTimeLords, 26
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTimeLords, 26
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTimeLords, 12
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityEyders, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityEyders, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityEyders, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityEyders, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityBots, 20
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityBots, 20
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTimeLords, 28
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTimeLords, 26
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTimeLords, 26
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTimeLords, 12
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityBots, 40
 PopulationPoliticalEventNarrative54, PopulationStarSystemAffinityTimeLords, 7
 PopulationPoliticalEventNarrative54, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventNarrative54, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventNarrative54, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventNarrative54, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventNarrative54, PopulationStarSystemAffinityBots, 20
 PopulationPoliticalEventNarrative47, PopulationStarSystemAffinityTimeLords, 7
 PopulationPoliticalEventNarrative47, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventNarrative47, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventNarrative47, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventNarrative47, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventNarrative47, PopulationStarSystemAffinityBots, 20
 PopulationPoliticalEventNarrative36, PopulationStarSystemAffinityTimeLords, 42
 PopulationPoliticalEventNarrative36, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventNarrative36, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventNarrative36, PopulationStarSystemAffinityTimeLords, 18
 PopulationPoliticalEventNarrative36, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventNarrative36, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventNarrative36, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityTimeLords, 7
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventMinorEmpirePraised, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityTimeLords, 7
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 63
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 58.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 58.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 27
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 63
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 58.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 58.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 27
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 63
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 58.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 58.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 27
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 63
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 58.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 58.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTimeLords, 27
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityEyders, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityEyders, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityEyders, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBots, 15
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBots, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBots, 15
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBots, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBots, 15
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBots, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBots, 15
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBots, 7.5
 PopulationPoliticalEventHeroRecruited_Politics01, PopulationStarSystemAffinityTimeLords, 42
 PopulationPoliticalEventHeroRecruited_Politics01, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventHeroRecruited_Politics01, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventHeroRecruited_Politics01, PopulationStarSystemAffinityTimeLords, 18
 PopulationPoliticalEventHeroRecruited_Politics01, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventHeroRecruited_Politics01, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventHeroRecruited_Politics01, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityTimeLords, 26
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityBots, 20
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityBots, 20
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityBots, 20
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityEyders, 3.5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityEyders, 3.5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTimeLords, 7
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityBots, 20
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityTimeLords, 7
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityBots, 20
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventBuildingConstructionPopulationSlot1, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTimeLords, 42
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTimeLords, 42
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTimeLords, 42
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTimeLords, 39
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTimeLords, 42
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTimeLords, 42
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTimeLords, 18
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBots, 10
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBots, 5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityTimeLords, 7
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityBots, 20
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityTimeLords, 14
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityTimeLords, 6.5
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityTimeLords, 7
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityEyders, 7
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityTimeLords, 13
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityBots, 10
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] null ()
 [Empire#6] DiplomaticRelationStateMinorFriendly (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorFriendly (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateBestFriend (IsKnown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,SharePortals,CanRootStarSystems,PirateMarksProtection,PirateMarksReducedRecruitmentRange2,RelayTradingRoutes)
[DepartmentOfIndustry]
 [Queue#543]
  [0] StarSystemImprovementUniqueStartingImprovement (stocks: 204.4 SystemProduction, 5 Strategic1, 5 Strategic2)
  [1] StarSystemImprovementResourceFactory1    (stocks: 0 SystemProduction)
  [2] StarSystemImprovementEnrollment          (stocks: 0 SystemTurnBased, 150 SystemGrowth)
  [3] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [4] StarSystemImprovementPopulation1         (stocks: 0 SystemProduction)
  [5] StarSystemImprovementIndustry3           (stocks: 0 SystemProduction, 5 Strategic1)
  [6] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [7] StarSystemImprovementDust1               (stocks: 0 SystemProduction)
  [8] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
  [9] StarSystemImprovementDefense3            (stocks: 0 SystemProduction)
  [10] StarSystemImprovementWonder2             (stocks: 0 SystemProduction, 25 Strategic1, 25 Strategic2)
 [Queue#1280]
  [0] StarSystemImprovementScience2            (stocks: 254.450012 SystemProduction)
  [1] StarSystemImprovementApproval5           (stocks: 0 SystemProduction)
  [2] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
  [3] StarSystemImprovementIndustry3           (stocks: 0 SystemProduction, 5 Strategic1)
  [4] StarSystemImprovementDefense1            (stocks: 0 SystemProduction)
  [5] StarSystemImprovementPopulation1         (stocks: 0 SystemProduction)
  [6] Empire5Recipe1                           (stocks: 0 SystemTurnBased, 25 Luxury6)
  [7] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [8] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [9] StarSystemImprovementDust1               (stocks: 0 SystemProduction)
  [10] StarSystemImprovementDefense3            (stocks: 0 SystemProduction)
  [11] StarSystemImprovementUniqueInfluence1    (stocks: 0 SystemProduction, 10 Strategic2)
 [Queue#1409]
  [0] StarSystemImprovementCreateMajorPopulation (stocks: 223.800049 SystemProduction)
  [1] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [2] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [3] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [4] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [5] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [6] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
  [7] StarSystemImprovementPopulation1         (stocks: 0 SystemProduction)
  [8] StarSystemImprovementDust1               (stocks: 0 SystemProduction)
  [9] StarSystemImprovementTradingCompanyHeadquarters (stocks: 0 SystemProduction)
  [10] Empire5Recipe1                           (stocks: 0 SystemTurnBased, 25 Luxury6)
  [11] StarSystemImprovementDefense3            (stocks: 0 SystemProduction)
  [12] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [13] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
 [Queue#1585]
  [0] StarSystemImprovementIndustry3           (stocks: 22.500061 SystemProduction, 5 Strategic1)
  [1] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
  [2] StarSystemImprovementDefense1            (stocks: 0 SystemProduction)
  [3] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [4] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
  [5] StarSystemImprovementDust1               (stocks: 0 SystemProduction)
  [6] StarSystemImprovementResourceFactory2    (stocks: 0 SystemProduction)
  [7] StarSystemImprovementResourceFactory1    (stocks: 0 SystemProduction)
  [8] StarSystemImprovementDefense3            (stocks: 0 SystemProduction)
  [9] StarSystemImprovementCreateMajorPopulation (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#355] AutoExploreFleetAction                   #753    Main
   [#349] GoToFleetAction                          #2463   Main
   [#343] AutoExploreFleetAction                   #2167   Main
   [#341] AutoExploreFleetAction                   #2262   Main
   [#296] AutoExploreFleetAction                   #1627   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionMilitary5            (stocks: 288.811035 EmpireResearch)
  [1] TechnologyDefinitionMilitary7            (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionEmpireDevelopment17TimeLords (stocks: 0 EmpireResearch)
  [3] TechnologyDefinitionEmpireDevelopment6   (stocks: 0 EmpireResearch)
  [4] TechnologyDefinitionScienceAndExploration14 (stocks: 0 EmpireResearch)
  [5] TechnologyDefinitionScienceAndExploration32 (stocks: 0 EmpireResearch)
  [6] TechnologyDefinitionEconomyAndTrade16    (stocks: 0 EmpireResearch)
  [7] TechnologyDefinitionEconomyAndTrade15    (stocks: 0 EmpireResearch)
  [8] TechnologyDefinitionEconomyAndTrade12    (stocks: 0 EmpireResearch)
  [9] TechnologyDefinitionEconomyAndTrade14    (stocks: 0 EmpireResearch)
  [10] TechnologyDefinitionEconomyAndTrade13    (stocks: 0 EmpireResearch)
  [11] TechnologyDefinitionEconomyAndTrade26    (stocks: 0 EmpireResearch)
  [12] TechnologyDefinitionEconomyAndTrade27    (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#732] Lvl:7, XP:115.6, SkP6/6, SpP:0/1
 [Hero#3244] Lvl:3, XP:27.5, SkP2/2, SpP:0/0
 Event 'CuriosityDiscovered', Pts:10, Net:0
 Event 'SpecialNodeDiscovered', Pts:8, Net:0
 Event 'StarSystemNodeDiscovered', Pts:4, Net:0
 Event 'TechnologyStageUnlocked', Pts:4, Net:0
 Event 'MajorEmpireMet', Pts:5, Net:0
 Event 'TechnologyUnlocked', Pts:8, Net:0
 Event 'HeroAssignedToSystem', Pts:5, Net:0
 Event 'StarSystemImprovementBuilt', Pts:50, Net:0
 Event 'TechnologyUnlocked', Pts:8, Net:0
 Event 'HeroAssignedToSystem', Pts:5, Net:0
 Event 'MajorEmpireMet', Pts:8, Net:0
 Event 'StarSystemImprovementBuilt', Pts:20, Net:0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 6 =======================
[DepartmentOfDefense]
 [Fleet#3357] Owner (from System#546) @Node#43 @(-36.9573059,-21.2218628)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorAdvancedWar (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RaidSystem,DropLootOnSystem,CanIntercept,MinorToMajorHackInitiate,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,BlockTradingRoutes,HostileInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,War)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorFriendly (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorFriendly (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#6] null ()
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 7 =======================
[DepartmentOfDefense]
 [Fleet#3024] Owner (from System#549) @Node#2 @(20.3257,-9.469043)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorAmicable (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#4] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] null ()
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 8 =======================
[DepartmentOfDefense]
 [Fleet#3358] Owner (from System#552) @Node#49 @(64.8802261,-80.3097)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorAmicable (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorFriendly (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] null ()
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 9 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,DropLootOnSystem,IsKnown,AttackInfluencedSystems,AttackOwnedFleets,HostileInfluence,GuardProtect,RelayTradingRoutes,FriendlyInfluence,SharedEmpireTraits,CaptureSystemsWithInfluence,CanRootStarSystems)
 [Empire#1] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#2] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#3] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#4] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#5] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] null ()
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 10 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#1] DiplomaticRelationStateMinorDead (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,CanIntercept,AttackOwnedFleets,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade,NeutralInfluence)
 [Empire#2] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#3] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#4] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#5] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] null ()
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 11 ======================
[DepartmentOfDefense]
 [Fleet#3359] Owner (from System#561) @Node#4 @(22.7368279,-16.36782)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorAmicable (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] null ()
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 12 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#1] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#2] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#3] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade)
 [Empire#4] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#5] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] null ()
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 13 ======================
[DepartmentOfDefense]
 [Fleet#3360] Owner (from System#567) @Node#30 @(0.7035267,58.9014854)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorFriendly (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] null ()
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 14 ======================
[DepartmentOfDefense]
 [Fleet#2146] Neutral (from System#NULL) @Node#60 @(-57.02553,-20.66974)
 [Fleet#3122] Owner (from System#570) @Node#3 @(-16.0659389,22.01933)
[DepartmentOfForeignAffairs]
 [Empire#0] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#1] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#2] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#3] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#4] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#5] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] null ()
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#196] GuardEmpireLocalAction                   #524    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]

[DepartmentOfDevelopment]
[AcademyCouncil]
[DepartmentOfScience]

===== EMPIRE 15 ======================
[DepartmentOfDefense]
 [Fleet#1260] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-1.488904,5.78963947)
 [Fleet#3123] Undefined (from System#528) @Node#66 @(-82.3129349,-52.6552162)
 [Fleet#3130] Undefined (from System#531) @Node#15 @(83.55626,53.2082939)
 [Fleet#3140] Undefined (from System#537) @Node#9 @(35.40096,-3.80510664)
 [Fleet#3325] Undefined (from System#1333) @Node#INVALID_NODE_POSITION @(-3.63104916,8.751137)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#1] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#2] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#3] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#4] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#5] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#15] null ()
 [Empire#16] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#139] GoToFleetAction                          #1260   Main
   [#136] GoToFleetAction                          #3325   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]


===== EMPIRE 16 ======================
[DepartmentOfDefense]
 [Fleet#1531] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-37.946003,84.77153)
 [Fleet#2846] Owner (from System#1480) @Node#12 @(56.90711,10.8146553)
 [Fleet#2947] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-42.16896,-28.89833)
 [Fleet#3177] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-65.40298,2.645019)
 [Fleet#3351] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(62.0871048,-71.86695)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#1] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#2] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#3] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#4] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#5] DiplomaticRelationStatePirateBestFriend (IsKnown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,SharePortals,CanRootStarSystems,PirateMarksProtection,PirateMarksReducedRecruitmentRange2,RelayTradingRoutes)
 [Empire#6] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#7] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#8] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#9] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#10] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#11] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#12] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#13] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#14] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] null ()
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#353] GoToFleetAction                          #3177   Main
   [#352] GoToFleetAction                          #3351   Main
   [#345] GoToFleetAction                          #2947   Main
   [#340] GoToFleetAction                          #1531   Main
   [#323] GroundBattleStarSystemAction             #1478   Main
   [#252] SiegeStarSystemAction                    #1478   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]

[DepartmentOfDevelopment]

===== ACADEMY ========================
Level = 2
[ActiveHeroes]
  [Hero#579] Empire#0 Lvl:6, XP:130.0714, SkP:0/5, SpP:0/1
  [Hero#638] Empire#1 Lvl:7, XP:53.49998, SkP:6/6, SpP:0/1
  [Hero#644] Empire#2 Lvl:5, XP:2.5, SkP:3/4, SpP:0/1
  [Hero#697] Empire#3 Lvl:5, XP:66, SkP:4/4, SpP:0/1
  [Hero#727] Empire#4 Lvl:6, XP:86.325, SkP:5/5, SpP:0/1
  [Hero#732] Empire#5 Lvl:7, XP:115.6, SkP:6/6, SpP:0/1
  [Hero#3244] Empire#5 Lvl:3, XP:27.5, SkP:2/2, SpP:0/0
  [Hero#3297] Empire#2 Lvl:5, XP:6, SkP:3/4, SpP:0/1

===== QUEST REPOSITORY ===============
[Quest#864] <Completed> Empire#0 started:0 completed:6 'TutorialQuest_StartExpedition'
[Quest#865] <InProgress> Empire#0 started:0 completed:-1 'QuestPirateDefeat'
[Quest#866] <InProgress> Empire#1 started:0 completed:-1 'QuestPirateDefeat'
[Quest#867] <InProgress> Empire#2 started:0 completed:-1 'QuestPirateDefeat'
[Quest#868] <InProgress> Empire#3 started:0 completed:-1 'QuestPirateDefeat'
[Quest#869] <InProgress> Empire#4 started:0 completed:-1 'QuestPirateDefeat'
[Quest#870] <InProgress> Empire#5 started:0 completed:-1 'QuestPirateDefeat'
[Quest#871] <Completed> Empire#4 started:0 completed:1 'SophonsQuest-Chapter0'
[Quest#872] <Completed> Empire#5 started:0 completed:1 'TimeLordsQuest-Chapter0'
[Quest#873] <Completed> Empire#0 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#874] <Completed> Empire#1 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#875] <Completed> Empire#2 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#876] <Completed> Empire#3 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#877] <Completed> Empire#4 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#878] <Completed> Empire#5 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#879] <Completed> Empire#2 started:0 completed:0 'HoratioQuest-Chapter0'
[Quest#880] <Failed> Empire#0 started:0 completed:31 'Deeds_Wonder2'
[Quest#881] <Completed> Empire#1 started:0 completed:31 'Deeds_Wonder2'
[Quest#882] <Failed> Empire#2 started:0 completed:31 'Deeds_Wonder2'
[Quest#883] <Failed> Empire#3 started:0 completed:31 'Deeds_Wonder2'
[Quest#884] <Failed> Empire#4 started:0 completed:31 'Deeds_Wonder2'
[Quest#885] <Failed> Empire#5 started:0 completed:31 'Deeds_Wonder2'
[Quest#886] <InProgress> Empire#0 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#887] <InProgress> Empire#0 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#888] <Failed> Empire#0 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
[Quest#889] <Failed> Empire#1 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
[Quest#890] <Completed> Empire#2 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
[Quest#891] <Failed> Empire#3 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
[Quest#892] <Failed> Empire#4 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
[Quest#893] <Failed> Empire#5 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
[Quest#894] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Wonder4'
[Quest#895] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Wonder4'
[Quest#896] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Wonder4'
[Quest#897] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Wonder4'
[Quest#898] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Wonder4'
[Quest#899] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Wonder4'
[Quest#900] <InProgress> Empire#0 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#901] <InProgress> Empire#0 started:0 completed:-1 'IsTheAcademyDiscovered'
[Quest#902] <InProgress> Empire#1 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#903] <InProgress> Empire#0 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#904] <InProgress> Empire#0 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#905] <InProgress> Empire#2 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#906] <InProgress> Empire#1 started:0 completed:-1 'IsTheAcademyDiscovered'
[Quest#907] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#908] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#909] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#910] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#911] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#912] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#913] <Failed> Empire#0 started:0 completed:19 'Deeds_Wonder1'
[Quest#914] <Completed> Empire#1 started:0 completed:19 'Deeds_Wonder1'
[Quest#915] <Failed> Empire#2 started:0 completed:19 'Deeds_Wonder1'
[Quest#916] <Failed> Empire#3 started:0 completed:19 'Deeds_Wonder1'
[Quest#917] <Failed> Empire#4 started:0 completed:19 'Deeds_Wonder1'
[Quest#918] <Failed> Empire#5 started:0 completed:19 'Deeds_Wonder1'
[Quest#919] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#920] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#921] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#922] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#923] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#924] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#925] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Wonder3'
[Quest#926] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Wonder3'
[Quest#927] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Wonder3'
[Quest#928] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Wonder3'
[Quest#929] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Wonder3'
[Quest#930] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Wonder3'
[Quest#931] <Completed> Empire#1 started:0 completed:41 'Tutorial_UC_BeingTraced_Preparation'
[Quest#932] <InProgress> Empire#1 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#933] <Completed> Empire#1 started:0 completed:1 'TutorialQuest_StartExpedition'
[Quest#934] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_Military_Stage4_A'
[Quest#935] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_Military_Stage4_A'
[Quest#936] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_Military_Stage4_A'
[Quest#937] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_Military_Stage4_A'
[Quest#938] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_Military_Stage4_A'
[Quest#939] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_Military_Stage4_A'
[Quest#940] <InProgress> Empire#2 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#941] <Completed> Empire#0 started:0 completed:25 'AcademyQuest00Bis'
[Quest#942] <Completed> Empire#1 started:0 completed:25 'AcademyQuest00Bis'
[Quest#943] <Completed> Empire#2 started:0 completed:25 'AcademyQuest00Bis'
[Quest#944] <Completed> Empire#3 started:0 completed:25 'AcademyQuest00Bis'
[Quest#945] <Completed> Empire#4 started:0 completed:25 'AcademyQuest00Bis'
[Quest#946] <Completed> Empire#5 started:0 completed:25 'AcademyQuest00Bis'
[Quest#947] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_B'
[Quest#948] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_B'
[Quest#949] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_B'
[Quest#950] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_B'
[Quest#951] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_B'
[Quest#952] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_B'
[Quest#953] <Completed> Empire#0 started:0 completed:20 'TutorialQuest_GroundBattle00'
[Quest#954] <Completed> Empire#0 started:0 completed:4 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#955] <InProgress> Empire#3 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#956] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#957] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#958] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#959] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#960] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#961] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#962] <InProgress> Empire#2 started:0 completed:-1 'IsTheAcademyDiscovered'
[Quest#963] <InProgress> Empire#2 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#964] <InProgress> Empire#1 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#965] <InProgress> Empire#3 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#966] <InProgress> Empire#4 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#967] <Completed> Empire#0 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#968] <Completed> Empire#2 started:0 completed:0 'TutorialQuest_StartExpedition'
[Quest#969] <Completed> Empire#3 started:0 completed:37 'IsTheAcademyDiscovered'
[Quest#970] <Completed> Empire#4 started:0 completed:25 'IsTheAcademyDiscovered'
[Quest#971] <Completed> Empire#3 started:0 completed:2 'TutorialQuest_StartExpedition'
[Quest#972] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#973] <Completed> Empire#0 started:0 completed:41 'Tutorial_UC_BeingHacked_Preparation'
[Quest#974] <InProgress> Empire#5 started:0 completed:-1 'IsTheAcademyDiscovered'
[Quest#975] <Completed> Empire#0 started:0 completed:1 'CraversQuest-Chapter0'
[Quest#976] <Completed> Empire#1 started:0 completed:22 'TutorialQuest_GroundBattle00'
[Quest#977] <Completed> Empire#0 started:0 completed:6 'Tutorial_Probe00'
[Quest#978] <Completed> Empire#0 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#979] <Completed> Empire#1 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#980] <Failed> Empire#0 started:0 completed:14 'Deeds_Regular_EconomyAndTrade_Stage2_B'
[Quest#981] <Failed> Empire#1 started:0 completed:14 'Deeds_Regular_EconomyAndTrade_Stage2_B'
[Quest#982] <Failed> Empire#2 started:0 completed:14 'Deeds_Regular_EconomyAndTrade_Stage2_B'
[Quest#983] <Failed> Empire#3 started:0 completed:14 'Deeds_Regular_EconomyAndTrade_Stage2_B'
[Quest#984] <Failed> Empire#4 started:0 completed:14 'Deeds_Regular_EconomyAndTrade_Stage2_B'
[Quest#985] <Completed> Empire#5 started:0 completed:14 'Deeds_Regular_EconomyAndTrade_Stage2_B'
[Quest#986] <Completed> Empire#0 started:0 completed:6 'Tutorial_Probe00'
[Quest#987] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_B'
[Quest#988] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_B'
[Quest#989] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_B'
[Quest#990] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_B'
[Quest#991] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_B'
[Quest#992] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_B'
[Quest#993] <Completed> Empire#2 started:0 completed:22 'TutorialQuest_GroundBattle00'
[Quest#994] <Completed> Empire#0 started:0 completed:6 'Tutorial_Probe00'
[Quest#995] <InProgress> Empire#1 started:0 completed:-1 'Tutorial_Probe00'
[Quest#996] <Completed> Empire#3 started:0 completed:22 'TutorialQuest_GroundBattle00'
[Quest#997] <Completed> Empire#1 started:0 completed:39 'Tutorial_UC_BeingHacked_Preparation'
[Quest#998] <InProgress> Empire#4 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#999] <InProgress> Empire#2 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1000] <InProgress> Empire#1 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1001] <Completed> Empire#4 started:0 completed:0 'TutorialQuest_StartExpedition'
[Quest#1002] <InProgress> Empire#1 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1003] <InProgress> Empire#2 started:0 completed:-1 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1004] <Completed> Empire#1 started:0 completed:15 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1005] <Completed> Empire#1 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1006] <Completed> Empire#4 started:0 completed:22 'TutorialQuest_GroundBattle00'
[Quest#1007] <InProgress> Empire#3 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1008] <InProgress> Empire#4 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1009] <Completed> Empire#3 started:0 completed:23 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1010] <InProgress> Empire#1 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1011] <Completed> Empire#2 started:0 completed:26 'Tutorial_Probe00'
[Quest#1012] <InProgress> Empire#5 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1013] <InProgress> Empire#5 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1014] <InProgress> Empire#3 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1015] <InProgress> Empire#4 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1016] <Completed> Empire#5 started:0 completed:0 'TutorialQuest_StartExpedition'
[Quest#1017] <Completed> Empire#2 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1018] <InProgress> Empire#2 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1019] <InProgress> Empire#5 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1020] <Completed> Empire#5 started:0 completed:22 'TutorialQuest_GroundBattle00'
[Quest#1021] <Completed> Empire#2 started:0 completed:26 'Tutorial_Probe00'
[Quest#1022] <InProgress> Empire#3 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1023] <Completed> Empire#2 started:0 completed:26 'Tutorial_Probe00'
[Quest#1024] <Completed> Empire#3 started:0 completed:21 'Tutorial_Probe00'
[Quest#1025] <Completed> Empire#2 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#1026] <Completed> Empire#3 started:0 completed:21 'Tutorial_Probe00'
[Quest#1027] <Completed> Empire#3 started:0 completed:21 'Tutorial_Probe00'
[Quest#1028] <Completed> Empire#3 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#1029] <InProgress> Empire#4 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1030] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1031] <Completed> Empire#4 started:0 completed:10 'Tutorial_Probe00'
[Quest#1032] <Completed> Empire#4 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#1033] <Completed> Empire#4 started:0 completed:10 'Tutorial_Probe00'
[Quest#1034] <Completed> Empire#5 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#1035] <Completed> Empire#4 started:0 completed:10 'Tutorial_Probe00'
[Quest#1036] <Completed> Empire#3 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1037] <Completed> Empire#4 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1038] <Completed> Empire#5 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1039] <Completed> Empire#2 started:0 completed:7 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1040] <Completed> Empire#4 started:0 completed:23 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1041] <Completed> Empire#3 started:0 completed:4 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1042] <Completed> Empire#5 started:0 completed:21 'Tutorial_Probe00'
[Quest#1043] <Completed> Empire#5 started:0 completed:21 'Tutorial_Probe00'
[Quest#1044] <Completed> Empire#4 started:0 completed:21 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1045] <Completed> Empire#5 started:0 completed:21 'Tutorial_Probe00'
[Quest#1046] <Completed> Empire#5 started:0 completed:6 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1047] <Completed> Empire#5 started:0 completed:35 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1231] <Completed> Empire#0 started:1 completed:16 'AcademyQuest00'
[Quest#1232] <Completed> Empire#1 started:1 completed:16 'AcademyQuest00'
[Quest#1233] <Completed> Empire#2 started:1 completed:16 'AcademyQuest00'
[Quest#1234] <Completed> Empire#3 started:1 completed:16 'AcademyQuest00'
[Quest#1235] <Completed> Empire#4 started:1 completed:16 'AcademyQuest00'
[Quest#1236] <Completed> Empire#5 started:1 completed:16 'AcademyQuest00'
[Quest#1246] <Completed> Empire#1 started:2 completed:5 'LostTemplarsQuest-Chapter1-Part1'
[Quest#1247] <InProgress> Empire#0 started:2 completed:-1 'CraversQuest-Chapter1'
[Quest#1248] <Completed> Empire#3 started:2 completed:29 'MajorHisshosQuest-Chapter1-Part1'
[Quest#1249] <InProgress> Empire#5 started:2 completed:-1 'TimeLordsQuest-Chapter1.Part1'
[Quest#1250] <Completed> Empire#2 started:2 completed:31 'HoratioQuest-Chapter1.Part1-Summary'
[Quest#1251] <InProgress> Empire#4 started:2 completed:-1 'SophonsQuest-Chapter1Alt'
[Quest#1305] <InProgress> Empire#0 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1306] <InProgress> Empire#1 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1307] <InProgress> Empire#2 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1308] <InProgress> Empire#3 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1309] <InProgress> Empire#4 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1310] <InProgress> Empire#5 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1322] <Completed> Empire#3 started:4 completed:14 'EventCuriosity15'
[Quest#1345] <Completed> Empire#1 started:5 completed:27 'LostTemplarsQuest-Chapter1-Part2A'
[Quest#1390] <Completed> Empire#0 started:7 completed:13 'EventReveal00'
[Quest#1391] <InProgress> Empire#1 started:7 completed:-1 'EventReveal00'
[Quest#1392] <Completed> Empire#2 started:7 completed:16 'EventReveal00'
[Quest#1393] <Completed> Empire#4 started:7 completed:16 'EventRandom00'
[Quest#1394] <Completed> Empire#3 started:7 completed:12 'EventReveal00'
[Quest#1395] <Completed> Empire#5 started:7 completed:9 'EventReveal00'
[Quest#1438] <Completed> Empire#3 started:8 completed:18 'EventCuriosity01'
[Quest#1499] <Completed> Empire#5 started:9 completed:10 'EventReveal01'
[Quest#1502] <Completed> Empire#5 started:9 completed:19 'EventCuriosity15'
[Quest#1545] <InProgress> Empire#0 started:10 completed:-1 'UniquePlanetQuest-Chapter1'
[Quest#1546] <InProgress> Empire#1 started:10 completed:-1 'UniquePlanetQuest-Chapter1'
[Quest#1547] <Completed> Empire#2 started:10 completed:30 'UniquePlanetQuest-Chapter1'
[Quest#1548] <Completed> Empire#3 started:10 completed:35 'UniquePlanetQuest-Chapter1'
[Quest#1549] <Completed> Empire#4 started:10 completed:16 'UniquePlanetQuest-Chapter1'
[Quest#1550] <InProgress> Empire#5 started:10 completed:-1 'UniquePlanetQuest-Chapter1'
[Quest#1551] <Completed> Empire#5 started:10 completed:11 'EventReveal03'
[Quest#1668] <Completed> Empire#3 started:12 completed:13 'EventReveal01'
[Quest#1682] <Completed> Empire#4 started:12 completed:23 'EventCuriosity01'
[Quest#1689] <Completed> Empire#3 started:13 completed:14 'EventReveal03'
[Quest#1721] <Completed> Empire#0 started:14 completed:15 'EventReveal01'
[Quest#1722] <InProgress> Empire#5 started:14 completed:-1 'PopulationQuest07'
[Quest#1723] <Completed> Empire#1 started:14 completed:20 'ExplorationQuest24'
[Quest#1724] <Completed> Empire#5 started:14 completed:16 'ExplorationQuest24'
[Quest#1725] <Completed> Empire#4 started:14 completed:21 'ExplorationQuest24'
[Quest#1726] <Failed> Empire#2 started:14 completed:24 'ExplorationQuest24'
[Quest#1772] <Completed> Empire#0 started:15 completed:16 'EventReveal03'
[Quest#1824] <Completed> Empire#0 started:16 completed:25 'AcademyQuest01'
[Quest#1825] <Completed> Empire#1 started:16 completed:25 'AcademyQuest01'
[Quest#1826] <Completed> Empire#2 started:16 completed:25 'AcademyQuest01'
[Quest#1827] <Completed> Empire#3 started:16 completed:25 'AcademyQuest01'
[Quest#1828] <Completed> Empire#4 started:16 completed:25 'AcademyQuest01'
[Quest#1829] <Completed> Empire#5 started:16 completed:25 'AcademyQuest01'
[Quest#1866] <Failed> Empire#4 started:16 completed:31 'UniquePlanetQuest-Chapter2-Step1'
[Quest#1869] <Completed> Empire#2 started:16 completed:17 'EventReveal01'
[Quest#1872] <Completed> Empire#4 started:16 completed:32 'ExplorationQuest25Bis'
[Quest#1890] <Completed> Empire#2 started:17 completed:27 'EventReveal02'
[Quest#1892] <Completed> Empire#1 started:17 completed:18 'EventRandom07'
[Quest#1894] <Completed> Empire#0 started:17 completed:18 'EventRandom07'
[Quest#1896] <Completed> Empire#4 started:17 completed:27 'EventRandom14'
[Quest#1897] <Completed> Empire#2 started:17 completed:27 'EventRandom04'
[Quest#1898] <Completed> Empire#5 started:17 completed:27 'EventRandom04'
[Quest#1899] <Completed> Empire#3 started:17 completed:27 'EventRandom04Bis'
[Quest#1908] <InProgress> Empire#5 started:17 completed:-1 'MinorFactionQuest06'
[Quest#1921] <Completed> Empire#1 started:17 completed:22 'MinorFactionQuest17'
[Quest#1944] <Completed> Empire#3 started:18 completed:19 'EventCuriosity02'
[Quest#2139] <Completed> Empire#1 started:21 completed:31 'EventRandom14'
[Quest#2140] <Failed> Empire#0 started:21 completed:31 'ExplorationQuest24'
[Quest#2141] <Completed> Empire#3 started:21 completed:21 'EventRandom10'
[Quest#2142] <Completed> Empire#2 started:21 completed:31 'EventRandom05'
[Quest#2143] <Completed> Empire#4 started:21 completed:22 'EventRandom09'
[Quest#2145] <Completed> Empire#5 started:21 completed:31 'EventRandom14'
[Quest#2164] <Completed> Empire#5 started:21 completed:31 'EventCuriosity01'
[Quest#2255] <Completed> Empire#4 started:23 completed:24 'EventCuriosity02'
[Quest#2256] <InProgress> Empire#1 started:23 completed:-1 'PopulationQuest07'
[Quest#2285] <Completed> Empire#4 started:24 completed:34 'EventPolitical09'
[Quest#2286] <Completed> Empire#5 started:24 completed:34 'EventPolitical09'
[Quest#2376] <InProgress> Empire#1 started:26 completed:-1 'EventPolitical21'
[Quest#2377] <Completed> Empire#4 started:26 completed:37 'EventPolitical18'
[Quest#2378] <Completed> Empire#3 started:26 completed:31 'EventPolitical01Bis'
[Quest#2379] <Completed> Empire#5 started:26 completed:36 'EventPolitical18'
[Quest#2380] <InProgress> Empire#2 started:26 completed:-1 'EventPolitical21'
[Quest#2381] <InProgress> Empire#0 started:26 completed:-1 'EventPolitical06'
[Quest#2428] <Completed> Empire#3 started:26 completed:29 'MinorFactionQuest11'
[Quest#2448] <Failed> Empire#2 started:27 completed:27 'PopulationQuest01'
[Quest#2450] <InProgress> Empire#4 started:27 completed:-1 'PopulationQuest07'
[Quest#2451] <InProgress> Empire#0 started:27 completed:-1 'PopulationQuest05'
[Quest#2457] <Completed> Empire#1 started:27 completed:27 'LostTemplarsQuest-Chapter2-Part1'
[Quest#2476] <Completed> Empire#4 started:27 completed:37 'EventCuriosity15'
[Quest#2480] <Completed> Empire#1 started:27 completed:28 'LostTemplarsQuest-Chapter3'
[Quest#2528] <InProgress> Empire#1 started:28 completed:-1 'LostTemplarsQuest-Chapter4-Part1B'
[Quest#2765] <Completed> Empire#3 started:30 completed:31 'MajorHisshosQuest-Chapter1-Part2-Religious'
[Quest#2766] <Failed> Empire#5 started:30 completed:31 'PopulationQuest01'
[Quest#2768] <Failed> Empire#4 started:30 completed:38 'PopulationQuest02'
[Quest#2769] <Completed> Empire#1 started:30 completed:40 'PopulationQuest01'
[Quest#2777] <InProgress> Empire#2 started:30 completed:-1 'UniquePlanetQuest-Chapter2-Step1'
[Quest#2852] <Completed> Empire#5 started:31 completed:32 'EventCuriosity02'
[Quest#2853] <InProgress> Empire#4 started:31 completed:-1 'EventPolitical21'
[Quest#2854] <InProgress> Empire#2 started:31 completed:-1 'EventPolitical06'
[Quest#2855] <Completed> Empire#1 started:31 completed:36 'EventPolitical24'
[Quest#2856] <InProgress> Empire#5 started:31 completed:-1 'EventPolitical06'
[Quest#2861] <InProgress> Empire#3 started:31 completed:-1 'MajorHisshosQuest-Chapter2-Part1'
[Quest#2862] <Completed> Empire#4 started:31 completed:39 'UniquePlanetQuest-Chapter3C'
[Quest#2863] <Completed> Empire#2 started:31 completed:39 'HoratioQuest-Chapter2-Part1-EcologistSummary'
[Quest#2913] <InProgress> Empire#3 started:32 completed:-1 'EventPolitical06'
[Quest#2914] <InProgress> Empire#4 started:32 completed:-1 'PopulationQuest01'
[Quest#2916] <InProgress> Empire#5 started:32 completed:-1 'PopulationQuest13'
[Quest#2917] <Completed> Empire#1 started:32 completed:35 'PopulationQuest28'
[Quest#2925] <InProgress> Empire#4 started:32 completed:-1 'EventRandom12'
[Quest#3023] <InProgress> Empire#5 started:34 completed:-1 'EventPolitical10'
[Quest#3073] <Completed> Empire#1 started:35 completed:36 'PopulationQuest28-2A'
[Quest#3086] <InProgress> Empire#3 started:35 completed:-1 'EventCuriosity12'
[Quest#3103] <InProgress> Empire#3 started:36 completed:-1 'UniquePlanetQuest-Chapter2-Step1'
[Quest#3104] <InProgress> Empire#0 started:36 completed:-1 'ExplorationQuest17'
[Quest#3105] <InProgress> Empire#1 started:36 completed:-1 'ExplorationQuest17'
[Quest#3106] <InProgress> Empire#3 started:36 completed:-1 'ExplorationQuest17'
[Quest#3107] <Completed> Empire#2 started:36 completed:40 'ExplorationQuest17'
[Quest#3108] <Completed> Empire#5 started:36 completed:40 'ExplorationQuest17'
[Quest#3185] <Completed> Empire#0 started:37 completed:38 'EventRandom09'
[Quest#3187] <InProgress> Empire#1 started:37 completed:-1 'EventRandom00'
[Quest#3188] <InProgress> Empire#4 started:37 completed:-1 'EventRandom08'
[Quest#3189] <InProgress> Empire#5 started:37 completed:-1 'EventRandom08'
[Quest#3190] <InProgress> Empire#3 started:37 completed:-1 'EventRandom05'
[Quest#3191] <InProgress> Empire#2 started:37 completed:-1 'EventRandom02'
[Quest#3230] <InProgress> Empire#1 started:38 completed:-1 'EventPolitical23'
[Quest#3231] <InProgress> Empire#5 started:38 completed:-1 'EventPolitical22'
[Quest#3232] <InProgress> Empire#2 started:38 completed:-1 'PopulationQuest07'
[Quest#3233] <InProgress> Empire#4 started:38 completed:-1 'EventPolitical20'
[Quest#3234] <InProgress> Empire#3 started:38 completed:-1 'PopulationQuest18'
[Quest#3295] <InProgress> Empire#4 started:39 completed:-1 'UniquePlanetQuest-Chapter4A'
[Quest#3296] <Completed> Empire#2 started:39 completed:39 'HoratioQuest-Chapter3-Ecologist-Religious-Part1'
[Quest#3313] <InProgress> Empire#2 started:39 completed:-1 'HoratioQuest-Chapter3-Ecologist-Part2'
[Quest#3321] <InProgress> Empire#3 started:39 completed:-1 'MinorFactionQuest12'
[Quest#3324] <InProgress> Empire#3 started:39 completed:-1 'MinorFactionQuest07'
[Quest#3378] <InProgress> Empire#2 started:40 completed:-1 'ExplorationQuest19'
[Quest#3379] <InProgress> Empire#5 started:40 completed:-1 'ExplorationQuest19'
[QuestMarker#1263] QuestInstance#112 Target 1260 Empires System.Int32[]
[QuestMarker#2452] QuestInstance#180 Target 401 Empires System.Int32[]
[QuestMarker#2915] QuestInstance#199 Target 174 Empires System.Int32[]
[QuestMarker#3315] QuestInstance#225 Target 352 Empires System.Int32[]
[QuestMarker#3327] QuestInstance#227 Target 3325 Empires System.Int32[]
[QuestMarker#3392] QuestInstance#228 Target 374 Empires System.Int32[]
[QuestMarker#3435] QuestInstance#229 Target 374 Empires System.Int32[]
'EventEffect68' duration:15, remaining:0, target:41
'EventEffect53' duration:20, remaining:5, target:46
'EventEffect69' duration:15, remaining:0, target:41
'EventEffect53' duration:20, remaining:10, target:51
'EventEffect53' duration:20, remaining:10, target:51
'EventEffect69' duration:15, remaining:5, target:46
'EventEffect85' duration:10, remaining:1, target:42
'EventEffect53' duration:20, remaining:11, target:52
'EventEffect19' duration:10, remaining:4, target:45
'EventEffect22' duration:10, remaining:4, target:45
'EventEffect06' duration:15, remaining:11, target:52
'EventEffect78' duration:15, remaining:11, target:52
'EventEffect77' duration:15, remaining:11, target:52
'EventEffect79' duration:10, remaining:7, target:48
'EventEffect73' duration:10, remaining:7, target:48
'EventEffect66' duration:15, remaining:12, target:53
'EventEffect70' duration:10, remaining:7, target:48

===== GROUND BATTLE ==================
[GroundBattle#3243] <AttackerVictory> Attacker Empire#514 Defender System#1482 CurrentTurn:40 HasSpawnReport:True HasBattleReport:True
[GroundBattle#3248] <Ongoing> Attacker Empire#513 Defender System#1478 CurrentTurn:40 HasSpawnReport:True HasBattleReport:True

===== [TBD] MARKETPLACE ==============

===== VISIBILITY CONTROLLER ==========
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[ExplorableEntities]
  #2    UURRRRUUUUUUUUORR StarSystemNode          
  #19   UUURRUUUUUUUUUORR StarSystemNode          
  #30   UUURRUUOUUUUUURRR StarSystemNode          
  #38   UUURRUUUUUUUUUORR StarSystemNode          
  #46   UUURRUUUUUUOUURRR StarSystemNode          
  #55   UUUUUUUUUUUUUUURR StarSystemNode          
  #60   UUUUUUUUUUUUUUURR StarSystemNode          
  #64   UUUUUUUUUUUUUUURR StarSystemNode          
  #69   UURUURUUUUUUUUURR SpecialNode             
  #71   URUORUUUUUUUUURRR StarSystemNode          
  #82   URURRUUUUUUUUURRO StarSystemNode          
  #91   URUORUUUUUOUUURRR StarSystemNode          
  #99   URURRUUUUUUUUURRO StarSystemNode          
  #108  UOURRUUUUUUUOURRR StarSystemNode          
  #115  UOURRUUUUUUUUURRR StarSystemNode          
  #127  UOURRUUUUUUUUURRR StarSystemNode          
  #137  URURRUUUUUUUUURRR StarSystemNode          
  #142  URUUUUUUUUUUUUURR SpecialNode             
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  #154  URUUUUUUUUUUUUURR SpecialNode             
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  #157  URUUUUUUUUUUUUURR SpecialNode             
  #158  UUUUUUUUUUUUUUURR StarSystemNode          
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  #161  URUUUUUUUUUUUUURR SpecialNode             
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  #361  RUUUURUUUUUUUUURO StarSystemNode          
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  #425  RURUURUUUUUUUUURR SpecialNode             
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  #436  UURUURUUUUUUUUURR SpecialNode             
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  #440  UUUUUUUUUUUUUUURR StarSystemNode          
  #444  UUUUUUUUUUUUUUURR StarSystemNode          
  #449  UUUUUUUUUUUUUUURR StarSystemNode          

===== SIMULATION =====================
Empire#0 /Empire#0
 DESCRIPTORS 54
  AcademyRoleVaultKeeper
  AffinityCravers
  AffinityGameplayCravers
  AffinityMappingCravers
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountWar
  EmpireImprovementArmyCap1
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementArmyCap9
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementEmpireManpowerStockBoost2
  EmpireImprovementFreeMovement1
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementImprovedHull4Juggernaut
  EmpireImprovementImprovedHull5Juggernaut
  EmpireImprovementMarketplace1
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageMilitary3
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementTroopTanks
  EmpireTypeMajor
  EventEffect53SimEffect53
  FactionTraitBigFleets2
  FactionTraitCrowdedPlanets2
  FactionTraitEternalWar
  FactionTraitFearlessWarriors1
  FactionTraitMinorGamers01
  FactionTraitMinorHaroshems
  FactionTraitTechnologyDefinitionEconomyAndTrade1
  FactionTraitTechnologyDefinitionMilitary1
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire2
  ManpowerUpgradeInfantry1
  ManpowerUpgradeTank1
  ManpowerUpgradeTank2
  OmniscienceBonus0PercentsOrLess
  Reparations
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 4
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 1
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 5
  AllNetStrategicSum = 8
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 915.3383
  BankAccountNextTurn = 1032.642
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 2
  ColonizedStarSystemStateColonyCountWithOffset = 1
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 14
  CommandPointsAccumulator = 300
  CommandPointsStock = 300
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 12
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 3
  DefensiveMilitaryPower = 3815.115
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 1
  DemocracyLawsDiversityHasNeutral = 1
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 2
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1434.46826
  DustInflation = 1.47815609
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 3
  EmpireEmpirePoint = 19
  EmpireEmpirePointAccumulator = 284.699982
  EmpireEmpirePointStock = 262.099976
  EmpireEmpirePointStockNextTurn = 257.099976
  EmpireEmpirePointUpkeep = 24
  EmpireExpansionScore = 2
  EmpireFIDSIAccumulator = 16807
  EmpireGlobalScore = 227
  EmpireGrowth = 79.81764
  EmpireGrowthAccumulator = 3309.85522
  EmpireGrowthStock = 3017.4104
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 37.8697929
  EmpireHeroesScore = 7
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 68.62
  EmpireManpowerStock = 987.4815
  EmpireManpowerTotal = 1787.48145
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 8986.961
  EmpireMoney = 222
  EmpireMoneyAccumulator = 1984.85791
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 104.6963
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 28
  EmpireProcessingPowerAllocated = 15
  EmpireProcessingPowerStock = 40
  EmpireProduction = 40.5
  EmpireProductionAccumulator = 5766.599
  EmpireProductionStock = 5766.599
  EmpireProductionUpkeep = 0
  EmpireResearch = 275
  EmpireResearchAccumulator = 5460.988
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 291
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 88
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.0625
  ExplorationScoreForOverColonizationThreshold = 0.3125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 6
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 0
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 94.5
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 1
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 37.8697929
  HappinessStatusMinimumRebellionIndex = -1
  HappinessSum = 24
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 1
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 6
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 6
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 0
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 0
  InfantryMaxDamages = 20
  InfantryMaxHealth = 55
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 4
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 5
  LastTurn = 150
  LawUpkeep = 24
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 41
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 5
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 18
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 1200
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 55
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 550
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 600
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 7
  MaximumSystemGrowth = 44.72351
  MaximumSystemMoney = 161
  MaximumSystemProduction = 40.5
  MaximumSystemResearch = 158
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 9044
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = -5
  NetEmpireGrowth = 79.81764
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 68.62
  NetEmpireMoney = 117.3037
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 40.5
  NetEmpireRelics = 0
  NetEmpireResearch = 275
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 4
  NetStrategic2 = 4
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 9
  NetSystemGrowth = 79.81764
  NetSystemLifeforce = 0
  NetSystemMoney = 222
  NetSystemProduction = 40.5
  NetSystemResearch = 275
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 24
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 24
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 3384.365
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 3
  OwnedSystems = 2
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 1
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 24
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 4
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 2
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 2
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 13
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 175
  Strategic2Stock = 9
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 2
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 443.446838
  SuperColonizationCostFromSystems = 1
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 2
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 2
  SystemCountForHisshoLaw = 2
  SystemLevelSum = 4
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 1
  SystemsForOvercolonization = 2
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1.5
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 10
  TankManpowerUnlocked = 1
  TankManpowerWeight = 10
  TankMaxDamages = 60
  TankMaxHealth = 288
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 5
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
  TechnologyQuadrantMilitaryActualStageNumber = 3
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 11
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 6
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 16
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 44
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 1
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.10789728
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 5
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 1
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~32
  ColonizedStarSystem#2539 /Empire#0/ColonizedStarSystem#2539
   DESCRIPTORS 11
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeNone
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 505.594116
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 12
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 15
    ExperienceAtShipCreation = 0
    FIDSIScore = 296.594116
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 156
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 15.6
    GrowthForManpowerForUpkeep = 7.8
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 54
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 50
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 15
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 270
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 1000
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 35.0941277
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 61
    MaximumSystemProduction = 40.5
    MaximumSystemProductionStock = 40.5
    MaximumSystemResearch = 158
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 63.0315
    MigrationScoreFromEconomy = 0.919999957
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 1
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.798876
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 35.0941277
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 61
    NetSystemProduction = 40.5
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 158
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 3
    NonTemplePopulation = 5
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 7
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 1
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 300
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 3
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0.5
    PercentageOfVoicesPolitics04 = 0.5
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 1
    PlanetDepletionPoints = 10
    PlanetDustConverted = 0
    PlanetDustReceiver = 88
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 33
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 143
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 5
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 35.1058731
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 5
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 5
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 5
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 2
    RepresentativeWithoutPartyInSenateCount = 2
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0.15
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 505.594116
    SystemGrowth = 78
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 790.779236
    SystemGrowthStockForUpkeep = 750
    SystemGrowthUpkeep = 42.9058723
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.79887557
    SystemInfluenceRadiusDivider = 3.85849047
    SystemInfluenceStock = 21.2
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 99.5
    SystemMoney = 103
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 42
    SystemNextInfluenceRadiusEstimation = 3.92709327
    SystemNextInfluenceRadiusEstimationDivider = 3.65517235
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 40.5
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1.1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 158
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 13
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.25
    TradingRouteSystemBaseIncome_EmpireMoney = 0.25
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0375
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 5
    VirtualPopulation = 0
    VisionRange = 4.798876
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~11
    ColonizedPlanet#556 /Empire#0/ColonizedStarSystem#2539/ColonizedPlanet#556
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetAnomaly
      PlanetAnomaly03
      PlanetDepletionBonus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSnow
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 40
      DefaultPlanetFood = 15
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 65
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 3
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 24
      PlanetDepletingPopulationFood = 9
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 39
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 2
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 10
      PlanetDepletionThreshold = 37.5
      PlanetDust = 88
      PlanetFIDSI = 0
      PlanetFood = 33
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 24
      PlanetParasitedPopulationFood = 9
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 39
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 8
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 13
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 143
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#1124 /Empire#0/ColonizedStarSystem#2539/ColonizedPlanet#556/PlanetImprovement#1124
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#2539/ColonizedPlanet#556/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 12
        DepletingPopulationFood = 4.5
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 19.5
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 3
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 13
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityZvali /Empire#0/ColonizedStarSystem#2539/ColonizedPlanet#556/PopulationPlanetAffinityZvali
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityZvaliCount
        ClassPopulationPlanetModifiersTraitPrimaryHappiness
        ClassPopulationPlanetModifiersTraitSecondaryScienceHappy
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 1
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 8
        ParasitedPopulationFood = 3
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 13
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 3
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 13
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#2540 /Empire#0/ColonizedStarSystem#2539/Hangar#2540
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /Empire#0/ColonizedStarSystem#2539/PopulationStarSystemAffinityCravers
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
      PopulationParasite
      PopulationParasiteActive
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /Empire#0/ColonizedStarSystem#2539/PopulationStarSystemAffinityZvali
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1774 /Empire#0/ColonizedStarSystem#2539/StarSystemImprovement#1774
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2002 /Empire#0/ColonizedStarSystem#2539/StarSystemImprovement#2002
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2194 /Empire#0/ColonizedStarSystem#2539/StarSystemImprovement#2194
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2259 /Empire#0/ColonizedStarSystem#2539/StarSystemImprovement#2259
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2542 /Empire#0/ColonizedStarSystem#2539/StarSystemImprovement#2542
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2996 /Empire#0/ColonizedStarSystem#2539/StarSystemImprovement#2996
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2999 /Empire#0/ColonizedStarSystem#2539/StarSystemImprovement#2999
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
  ColonizedStarSystem#528 /Empire#0/ColonizedStarSystem#528
   DESCRIPTORS 15
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarSystemImprovementPropagandaPolitics06
    StarTypeRedSupergiant
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 952.7235
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 12
    DefenseScore = 600
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 2
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 15
    ExperienceAtShipCreation = 0
    FIDSIScore = 329.7235
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 530.2
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 800
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 300
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 53.02
    GrowthForManpowerForUpkeep = 26.51
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 33.625
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 25
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 15
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 638.875
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 6
    ImprovementsProductionCost = 3390
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 14
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 19
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7
    MaximumSystemGrowth = 44.72351
    MaximumSystemGrowthStock = 2850
    MaximumSystemManpower = 600
    MaximumSystemManpowerRefillRate = 600
    MaximumSystemMoney = 161
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 117
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 27.0681229
    MigrationScoreFromEconomy = 0.919999957
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 1
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 13.1870689
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 4
    NetStrategic2 = 4
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7
    NetSystemGrowth = 44.72351
    NetSystemInfluence = 7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 161
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 117
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 5
    NonTemplePopulation = 19
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 17
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 1
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 675
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -21.375
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 2
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 5
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 9.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.333333343
    PercentageOfVoicesPolitics02 = 0.333333343
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.333333343
    PercentageOfVoicesPolitics06 = 1
    PlanetDepletionPoints = 150
    PlanetDustConverted = 0
    PlanetDustReceiver = 102
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 156
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 84
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 42
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 19
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 193.8665
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 9
    PopulationNotUsingGrowth = 0
    PopulationScore = 19
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 19
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 19
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 1
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0.15
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 4
    Strategic2 = 4
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 952.7235
    SystemGrowth = 265.1
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2894.72363
    SystemGrowthStockForUpkeep = 2850
    SystemGrowthUpkeep = 220.3765
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 8.187069
    SystemInfluenceRadiusDivider = 1.65064776
    SystemInfluenceStock = 331.899963
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 600
    SystemManpowerStock100Threshold = 6
    SystemMigrationGrowthStock = 0
    SystemMoney = 239
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 78
    SystemNextInfluenceRadiusEstimation = 8.270131
    SystemNextInfluenceRadiusEstimationDivider = 1.64753616
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 152.1
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1.1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 117
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 13
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.95
    TradingRouteSystemBaseIncome_EmpireMoney = 0.95
    TradingRouteSystemBaseIncome_EmpireResearch = 0.1425
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 5
    VirtualPopulation = 0
    VisionRange = 9.187069
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~23
    ColonizedPlanet#1189 /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#1189
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTerran
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 10
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 40
      DefaultPlanetFood = 50
      DefaultPlanetIndustry = 40
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 25
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 8
      MaximumPopulation = 10
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -3
      OverPopulationThreshold = 7
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 2
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 24
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 8
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 75
      PlanetDepletionThreshold = 37.5
      PlanetDust = 48
      PlanetFIDSI = 0
      PlanetFood = 88
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 48
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 8
      PlanetParasitedPopulationFood = 14
      PlanetParasitedPopulationIndustry = 8
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 5
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2.5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 30
      Population = 10
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 10
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 4
      Strategic2 = 4
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#1189/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 4
        OwnedStrategicDeposits = 1
        ResourceBonus = 1
       CHILDREN ~0
      ColonizedResourceDeposit#409 /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#1189/ColonizedResourceDeposit#409
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 4
        OwnedStrategicDeposits = 1
        ResourceBonus = 1
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#1189/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 3
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 8
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 5
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 2.5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#1189/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 4
        ParasitedPopulationFood = 7
        ParasitedPopulationIndustry = 4
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 2.5
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 5
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 2.5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#529 /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#529
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeJungle
      UniquePlanetCravers
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 9
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 40.5
      DefaultPlanetFood = 36
      DefaultPlanetIndustry = 27
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 9
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 9
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -2.70000029
      OverPopulationThreshold = 6.29999971
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 3
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 18
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 6
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 75
      PlanetDepletionThreshold = 37.5
      PlanetDust = 54
      PlanetFIDSI = 0
      PlanetFood = 68
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 36
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 13.5
      PlanetParasitedPopulationFood = 14
      PlanetParasitedPopulationIndustry = 9
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 3
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4.5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 12
      Population = 9
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 9
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PopulationPlanetAffinityBenthys /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#529/PopulationPlanetAffinityBenthys
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 40
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 6
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 4.5
        ParasitedPopulationFood = 4
        ParasitedPopulationIndustry = 3
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 1
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4.5
        RawPopulationFood = 4
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#529/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 3
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 6
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4.5
        RawPopulationFood = 4
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#529/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 4.5
        ParasitedPopulationFood = 6
        ParasitedPopulationIndustry = 3
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 1
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4.5
        RawPopulationFood = 4
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#527 /Empire#0/ColonizedStarSystem#528/Hangar#527
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 60
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /Empire#0/ColonizedStarSystem#528/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /Empire#0/ColonizedStarSystem#528/PopulationStarSystemAffinityCravers
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
      PopulationParasite
      PopulationParasiteActive
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 14
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 14
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /Empire#0/ColonizedStarSystem#528/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1193 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1193
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1195 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1195
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1197 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1197
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1286 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1286
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1288 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1288
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1384 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1384
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1931 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1931
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1933 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1933
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1936 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1936
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2116 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#2116
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2118 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#2118
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2120 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#2120
     DESCRIPTORS 5
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueFood1
      StarSystemImprovementUpkeepStage1High
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 390
      ScrapPriority = 100
      SystemMoneyUpkeep = 6
     CHILDREN ~0
    StarSystemImprovement#2122 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#2122
     DESCRIPTORS 5
      ClassImprovement
      DustBuilding
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 780
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2557 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#2557
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory1
      StarSystemImprovementUpkeepStage2Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2987 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#2987
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#588 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#588
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#605 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#605
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#0/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 227
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#1 /Empire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 227
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -1.10306406
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 491
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 227
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.3655706
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 290
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 227
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.23170732
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 265
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 227
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.567857146
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 333
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 227
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -1.02034891
      PressureTrend = -2.04069781
      PressureValue = -5.76262856
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 461
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 6
    HeroUnlockGauge01Points = 219
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 51
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 61
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 45
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 62
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1665 /Empire#0/Fleet#1665
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetOrbitingAcademyNode
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 595.4
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 10.5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 18
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 154
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 835.417664
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 240.017639
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 154
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 595.4
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 240.017639
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.4177088
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1470 /Empire#0/Fleet#1665/Ship#1470
     DESCRIPTORS 16
      ClassHullCravers
      ClassHullSmallAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 446.705872
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 86.70588
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 8.67059
      DamagePerSecondMedium = 43.35294
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 73.7
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 347.9
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 58
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3537
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.5
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 122.625
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3537
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 110
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 473.623535
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 125.723526
      OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 473.623535
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 620
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 110
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.236811772
      ShownDefensiveMilitaryPower = 347.9
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 125.723526
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 473.623535
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1665/Ship#1470/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 207.9
        Health = 3537
        HitBySalvo = 0
        MaximumHealth = 3537
        MaximumHealthFromModule = 310
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#1665/Ship#1470/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#1665/Ship#1470/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#1665/Ship#1470/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#1665/Ship#1470/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#1665/Ship#1470/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#1665/Ship#1470/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#1665/Ship#1470/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#1665/Ship#1470/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#1665/Ship#1470/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#1665/Ship#1470/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1665/Ship#1470/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#1665/Ship#1470/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#1665/Ship#1470/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1665/Ship#1470/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1665/Ship#1470/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#587 /Empire#0/Fleet#1665/Ship#587
     DESCRIPTORS 13
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 247.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 27
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2025
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 70.5
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2025
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 361.794128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.794128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.180897057
      ShownDefensiveMilitaryPower = 247.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.794128
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1665/Ship#587/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 157.5
        Health = 2025
        HitBySalvo = 0
        MaximumHealth = 2025
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#0/Fleet#1665/Ship#587/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#1665/Ship#587/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#1665/Ship#587/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#1665/Ship#587/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#1665/Ship#587/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#1665/Ship#587/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#1665/Ship#587/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#1665/Ship#587/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#1665/Ship#587/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1665/Ship#587/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#1665/Ship#587/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#1665/Ship#587/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1665/Ship#587/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1665/Ship#587/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#2315 /Empire#0/Fleet#2315
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 67.5
    DepletionPointsInOrbit = 150
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 3.5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 18
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 44
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 67.5
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 44
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 67.5
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.03375
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#608 /Empire#0/Fleet#2315/Ship#608
     DESCRIPTORS 13
      CannotHaveWeapon
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull03
      ShipLevel03
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 67.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 37.7142868
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 3.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2025
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 68.75
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2025
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 44
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 67.5
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 67.5
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.03375
      ShownDefensiveMilitaryPower = 67.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 67.5
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#2315/Ship#608/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 67.5
        Health = 2025
        HitBySalvo = 0
        MaximumHealth = 2025
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#0/Fleet#2315/Ship#608/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#2315/Ship#608/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#2315/Ship#608/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#2315/Ship#608/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#2315/Ship#608/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#2315/Ship#608/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#2315/Ship#608/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#2315/Ship#608/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#2315/Ship#608/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#2315/Ship#608/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3290 /Empire#0/Fleet#3290
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateOwner
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 496.011139
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.25
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 17.5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 18
    MaximumHonorZoneRadius = 0
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 330
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 2549.34473
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 2053.3335
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 330
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 496.011139
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 2053.3335
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 1
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#2780 /Empire#0/Fleet#3290/Ship#2780
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 586.6667
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 586.6667
      DamagePerSecondMedium = 293.333344
      DamagePerSecondMissile = 586.6667
      DamagePerSecondShort = 146.666672
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 496.011139
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 22
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 13547
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 200
      HullPlatingAbsorptionEndMultiplier = 0.444444448
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 401.625
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 13547
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2549.34473
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2549.34473
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1240
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 496.011139
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2549.34473
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#3290/Ship#2780/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 451.566681
        Health = 13547
        HitBySalvo = 0
        MaximumHealth = 13547
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 513.3334
        OffensiveMilitaryPowerForSimplifiedBattles = 513.3334
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#3290/Ship#2780/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#3290/Ship#2780/CoreSection/ModuleWeaponMissile3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1320
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 146.666672
          DamagePerSecondLong = 146.666672
          DamagePerSecondMedium = 73.3333359
          DamagePerSecondShort = 36.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 513.3334
          OffensiveMilitaryPowerForSimplifiedBattles = 513.3334
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#3290/Ship#2780/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#0/Fleet#3290/Ship#2780/SectionE/ModuleSupportEngine2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#3290/Ship#2780/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 513.3334
        OffensiveMilitaryPowerForSimplifiedBattles = 513.3334
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#3290/Ship#2780/SectionN/ModuleWeaponMissile3#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1320
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 146.666672
          DamagePerSecondLong = 146.666672
          DamagePerSecondMedium = 73.3333359
          DamagePerSecondShort = 36.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 513.3334
          OffensiveMilitaryPowerForSimplifiedBattles = 513.3334
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#3290/Ship#2780/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 513.3334
        OffensiveMilitaryPowerForSimplifiedBattles = 513.3334
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#3290/Ship#2780/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#3290/Ship#2780/SectionNE/ModuleWeaponMissile3#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1320
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 146.666672
          DamagePerSecondLong = 146.666672
          DamagePerSecondMedium = 73.3333359
          DamagePerSecondShort = 36.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 513.3334
          OffensiveMilitaryPowerForSimplifiedBattles = 513.3334
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#3290/Ship#2780/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#3290/Ship#2780/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#0/Fleet#3290/Ship#2780/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#3290/Ship#2780/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 513.3334
        OffensiveMilitaryPowerForSimplifiedBattles = 513.3334
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#3290/Ship#2780/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1320
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 146.666672
          DamagePerSecondLong = 146.666672
          DamagePerSecondMedium = 73.3333359
          DamagePerSecondShort = 36.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 513.3334
          OffensiveMilitaryPowerForSimplifiedBattles = 513.3334
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#3290/Ship#2780/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#3290/Ship#2780/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3386 /Empire#0/Fleet#3386
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 257.5
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 18
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 44
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 371.794128
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 114.294113
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 44
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 257.5
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 114.294113
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.185897067
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#3204 /Empire#0/Fleet#3386/Ship#3204
     DESCRIPTORS 13
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 257.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 3
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2325
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 93.5
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2325
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 371.794128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 371.794128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.185897067
      ShownDefensiveMilitaryPower = 257.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 371.794128
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#3386/Ship#3204/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 167.5
        Health = 2325
        HitBySalvo = 0
        MaximumHealth = 2325
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#0/Fleet#3386/Ship#3204/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#3386/Ship#3204/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#3386/Ship#3204/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#3386/Ship#3204/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#3386/Ship#3204/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#3386/Ship#3204/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#3386/Ship#3204/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#3386/Ship#3204/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#3386/Ship#3204/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#3386/Ship#3204/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#3386/Ship#3204/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#3386/Ship#3204/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#3386/Ship#3204/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#3386/Ship#3204/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3387 /Empire#0/Fleet#3387
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 257.5
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 18
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 44
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 371.794128
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 114.294113
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 44
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 257.5
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 114.294113
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.185897067
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#3207 /Empire#0/Fleet#3387/Ship#3207
     DESCRIPTORS 13
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 257.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2325
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 93.5
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2325
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 371.794128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 371.794128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.185897067
      ShownDefensiveMilitaryPower = 257.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 371.794128
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#3387/Ship#3207/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 167.5
        Health = 2325
        HitBySalvo = 0
        MaximumHealth = 2325
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#0/Fleet#3387/Ship#3207/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#3387/Ship#3207/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#3387/Ship#3207/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#3387/Ship#3207/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#3387/Ship#3207/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#3387/Ship#3207/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#3387/Ship#3207/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#3387/Ship#3207/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#3387/Ship#3207/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#3387/Ship#3207/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#3387/Ship#3207/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#3387/Ship#3207/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#3387/Ship#3207/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#3387/Ship#3207/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#591 /Empire#0/Fleet#591
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 100
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 1
    AssignedHero = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 6
    DefensiveMilitaryPower = 2141.20386
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 53
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 18
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 794
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 3003.62939
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 862.4255
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 7
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 794
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 2141.20386
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 862.4255
    SiegePower = 12
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~8
    Hero#579 /Empire#0/Fleet#591/Hero#579
     DESCRIPTORS 8
      ClassHero
      HeroAffinityCravers
      HeroAssigned
      HeroAssignedToFleet
      HeroClassAdmiral
      HeroLevel06
      HeroLevelUpRule
      Politics06
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 130.071411
      ExperienceMultiplier = 1
      ExperiencePerTurn = 14
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 1
      HeroRelics = 0
      Level = 6
      NextLevelRequestedExperience = 150
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 5
      SpecializationPoints = 1.2
      Upkeep = 19.5
     CHILDREN ~0
    Ship#1461 /Empire#0/Fleet#591/Ship#1461
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullSmallSupport
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel04
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 219.411758
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 39.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 3.94117713
      DamagePerSecondMedium = 19.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 33.5
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 306.1643
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 3.1428566
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5.75
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 4913.5
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 110
      HullPlatingAbsorptionEndMultiplier = 0.523809552
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 125.125
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 4913.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 160
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 363.311371
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 57.1470566
      OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 363.311371
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 670
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 160
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.18165569
      ShownDefensiveMilitaryPower = 306.1643
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 57.1470566
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 363.311371
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#591/Ship#1461/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 253.78334
        Health = 4913.5
        HitBySalvo = 0
        MaximumHealth = 4913.5
        MaximumHealthFromModule = 50
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 50
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportCrew1#1 /Empire#0/Fleet#591/Ship#1461/CoreSection/ModuleSupportCrew1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportCrew
          ModuleSupportCrew1
         PROPERTIES 14
          AdditionalGroundBattleManpowerLimit = 25
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          LocalManpower = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 50
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#591/Ship#1461/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#591/Ship#1461/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#591/Ship#1461/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#591/Ship#1461/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#591/Ship#1461/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#591/Ship#1461/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#591/Ship#1461/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#591/Ship#1461/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#591/Ship#1461/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#591/Ship#1461/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#591/Ship#1461/SectionSE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#591/Ship#1461/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#591/Ship#1461/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1464 /Empire#0/Fleet#591/Ship#1464
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullSmallSupport
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel04
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 219.411758
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 39.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 3.94117713
      DamagePerSecondMedium = 19.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 33.5
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 306.1643
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 3.1428566
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5.75
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 4913.5
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 110
      HullPlatingAbsorptionEndMultiplier = 0.523809552
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 125.125
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 4913.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 160
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 363.311371
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 57.1470566
      OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 363.311371
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 670
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 160
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.18165569
      ShownDefensiveMilitaryPower = 306.1643
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 57.1470566
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 363.311371
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#591/Ship#1464/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 253.78334
        Health = 4913.5
        HitBySalvo = 0
        MaximumHealth = 4913.5
        MaximumHealthFromModule = 50
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 50
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportCrew1#1 /Empire#0/Fleet#591/Ship#1464/CoreSection/ModuleSupportCrew1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportCrew
          ModuleSupportCrew1
         PROPERTIES 14
          AdditionalGroundBattleManpowerLimit = 25
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.6792003
          LocalManpower = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 50
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#591/Ship#1464/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#591/Ship#1464/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 0.6792003
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#591/Ship#1464/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#591/Ship#1464/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#591/Ship#1464/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#591/Ship#1464/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.6792003
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#591/Ship#1464/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#591/Ship#1464/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#591/Ship#1464/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.6792003
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#591/Ship#1464/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#591/Ship#1464/SectionSE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.6792003
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#591/Ship#1464/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#591/Ship#1464/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1467 /Empire#0/Fleet#591/Ship#1467
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullSmallSupport
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel04
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 219.411758
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 39.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 3.94117713
      DamagePerSecondMedium = 19.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 33.5
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 306.1643
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2.1428566
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5.75
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 4913.5
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 110
      HullPlatingAbsorptionEndMultiplier = 0.523809552
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 125.125
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 4913.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 160
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 363.311371
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 57.1470566
      OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 363.311371
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 670
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 160
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.18165569
      ShownDefensiveMilitaryPower = 306.1643
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 57.1470566
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 363.311371
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#591/Ship#1467/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 253.78334
        Health = 4913.5
        HitBySalvo = 0
        MaximumHealth = 4913.5
        MaximumHealthFromModule = 50
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 50
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportCrew1#1 /Empire#0/Fleet#591/Ship#1467/CoreSection/ModuleSupportCrew1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportCrew
          ModuleSupportCrew1
         PROPERTIES 14
          AdditionalGroundBattleManpowerLimit = 25
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          LocalManpower = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 50
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#591/Ship#1467/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#591/Ship#1467/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#591/Ship#1467/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#591/Ship#1467/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#591/Ship#1467/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#591/Ship#1467/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#591/Ship#1467/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#591/Ship#1467/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#591/Ship#1467/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#591/Ship#1467/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#591/Ship#1467/SectionSE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#591/Ship#1467/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#591/Ship#1467/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1473 /Empire#0/Fleet#591/Ship#1473
     DESCRIPTORS 16
      ClassHullCravers
      ClassHullSmallAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 446.705872
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 86.70588
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 8.67059
      DamagePerSecondMedium = 43.35294
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 73.7
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 347.9
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 58.14286
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3537
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.5
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 122.625
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3537
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 110
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 473.623535
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 125.723526
      OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 473.623535
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 620
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 110
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.236811772
      ShownDefensiveMilitaryPower = 347.9
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 125.723526
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 473.623535
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#591/Ship#1473/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 207.9
        Health = 3537
        HitBySalvo = 0
        MaximumHealth = 3537
        MaximumHealthFromModule = 310
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#591/Ship#1473/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#591/Ship#1473/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#591/Ship#1473/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#591/Ship#1473/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#591/Ship#1473/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#591/Ship#1473/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#591/Ship#1473/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#591/Ship#1473/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#591/Ship#1473/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#591/Ship#1473/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#591/Ship#1473/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#591/Ship#1473/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#591/Ship#1473/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#591/Ship#1473/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#591/Ship#1473/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2178 /Empire#0/Fleet#591/Ship#2178
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullSmallSupport
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel04
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 219.411758
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 39.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 3.94117713
      DamagePerSecondMedium = 19.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 33.5
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 306.1643
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 39.4285736
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5.75
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 4913.5
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 110
      HullPlatingAbsorptionEndMultiplier = 0.523809552
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 142
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 4913.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 160
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 363.311371
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 57.1470566
      OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 363.311371
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 670
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 160
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.18165569
      ShownDefensiveMilitaryPower = 306.1643
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 57.1470566
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 363.311371
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#591/Ship#2178/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 253.78334
        Health = 4913.5
        HitBySalvo = 0
        MaximumHealth = 4913.5
        MaximumHealthFromModule = 50
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 50
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportCrew1#1 /Empire#0/Fleet#591/Ship#2178/CoreSection/ModuleSupportCrew1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportCrew
          ModuleSupportCrew1
         PROPERTIES 14
          AdditionalGroundBattleManpowerLimit = 25
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          LocalManpower = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 50
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#591/Ship#2178/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#591/Ship#2178/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#591/Ship#2178/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#591/Ship#2178/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#591/Ship#2178/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#591/Ship#2178/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#591/Ship#2178/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#591/Ship#2178/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#591/Ship#2178/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#591/Ship#2178/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#591/Ship#2178/SectionSE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#591/Ship#2178/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#591/Ship#2178/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#580 /Empire#0/Fleet#591/Ship#580
     DESCRIPTORS 15
      CannotBeScrapped
      ClassHullSmallAdmiral
      ClassShip
      HeroShipLevelUpRule
      HeroSkillShip22_FleetDamage_Percent_0
      ShipFactionHeroes
      ShipForBattle
      ShipHull02
      ShipLevel03
      ShipRoleHero
      ShipSizeSmall
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 0
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0.2
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 673.2549
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 94.5882339
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 156.125488
      DamagePerSecondMedium = 120.627457
      DamagePerSecondMissile = 146.666672
      DamagePerSecondShort = 117.066673
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 321.146576
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 205.071411
      ExperienceBonusFromBattle = 10
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 0
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2341.75
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2341.75
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 714.9662
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 300
      OffensiveMilitaryPower = 393.819641
      OffensiveMilitaryPowerForSimplifiedBattles = 393.819641
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 0
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 714.9662
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1435
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.3574831
      ShownDefensiveMilitaryPower = 321.146576
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 393.819641
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 714.9662
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 410
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#591/Ship#580/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallHeroes
       PROPERTIES 15
        DefensiveMilitaryPower = 78.0583344
        Health = 2341.75
        HitBySalvo = 0
        MaximumHealth = 2341.75
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 256.6667
        OffensiveMilitaryPowerForSimplifiedBattles = 256.6667
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportInvisibilityLevel1#3 /Empire#0/Fleet#591/Ship#580/CoreSection/ModuleSupportInvisibilityLevel1#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleInvisibility
          ClassModuleInvisibilityLevel1
          ClassModuleNotOnObliteratorOrBattleShip
          ClassModuleSupport
         PROPERTIES 12
          AntiVisionStrengthForModule = 1
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponMissile3#1 /Empire#0/Fleet#591/Ship#580/CoreSection/ModuleWeaponMissile3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 660
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 73.3333359
          DamagePerSecondLong = 73.3333359
          DamagePerSecondMedium = 36.6666679
          DamagePerSecondShort = 18.333334
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 128.333344
          OffensiveMilitaryPowerForSimplifiedBattles = 128.333344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#591/Ship#580/CoreSection/ModuleWeaponMissile3#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 660
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 73.3333359
          DamagePerSecondLong = 73.3333359
          DamagePerSecondMedium = 36.6666679
          DamagePerSecondShort = 18.333334
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 128.333344
          OffensiveMilitaryPowerForSimplifiedBattles = 128.333344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#591/Ship#580/SectionE
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#591/Ship#580/SectionN
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 165
        MaximumHealth = 165
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 165
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#0/Fleet#591/Ship#580/SectionN/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#591/Ship#580/SectionNE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 460
        MaximumHealth = 460
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 460
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#591/Ship#580/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#591/Ship#580/SectionNW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#591/Ship#580/SectionS
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#591/Ship#580/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#591/Ship#580/SectionSE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 180
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 137.152939
        OffensiveMilitaryPowerForSimplifiedBattles = 137.152939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack2#2 /Empire#0/Fleet#591/Ship#580/SectionSE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 108
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 216
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 172.8
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#0/Fleet#591/Ship#580/SectionSE/ModuleWeaponFlack2#4
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 108
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 216
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 172.8
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#591/Ship#580/SectionSE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.294117
          DamagePerSecondLong = 4.729413
          DamagePerSecondMedium = 23.6470585
          DamagePerSecondShort = 40.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#0/Fleet#591/Ship#580/SectionSE/ModuleWeaponKinetic2#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.294117
          DamagePerSecondLong = 4.729413
          DamagePerSecondMedium = 23.6470585
          DamagePerSecondShort = 40.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#591/Ship#580/SectionSW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#591/Ship#580/SectionW
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
    Ship#593 /Empire#0/Fleet#591/Ship#593
     DESCRIPTORS 13
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 247.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 36.64286
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2025
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 70.5
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2025
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 361.794128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.794128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.180897057
      ShownDefensiveMilitaryPower = 247.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.794128
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#591/Ship#593/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 157.5
        Health = 2025
        HitBySalvo = 0
        MaximumHealth = 2025
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#0/Fleet#591/Ship#593/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#591/Ship#593/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#591/Ship#593/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#591/Ship#593/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#591/Ship#593/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#591/Ship#593/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#591/Ship#593/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#591/Ship#593/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#591/Ship#593/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#591/Ship#593/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#591/Ship#593/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#591/Ship#593/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#591/Ship#593/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#591/Ship#593/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingOperation#3269 /Empire#0/Hacking/HackingOperation#3269
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
    HackingProgram#1302 /Empire#0/Hacking/HackingProgram#1302
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#0/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#0/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#0/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#0/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#0/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#0/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#0/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#0/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBenthys /Empire#0/PopulationEmpireAffinityBenthys
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBenthys
    ClassPopulationEmpireAffinityBenthysCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics03ToPolitics05 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityCravers /Empire#0/PopulationEmpireAffinityCravers
   DESCRIPTORS 12
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityCravers
    ClassPopulationEmpireAffinityCraversCount
    PoliticalProfileMilitarist
    PopulationCollectionBonusCravers1
    PopulationCollectionBonusLevel1
    PopulationMajor
    PopulationParasite
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryDepletionFIDS
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 3
    PopulationCount = 16
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /Empire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /Empire#0/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics01ToPolitics02 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#3170 /Empire#0/Probe#3170
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#3171 /Empire#0/Probe#3171
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#0/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#0/Research
   DESCRIPTORS 93
    ClassResearch
    TechnologyArmyCap1
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityModuleDefenseHullPlating2Strategic1
    TechnologyCuriosityModuleWeaponKinetic3
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDiplomacyPeace
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyExploration1
    TechnologyFood1
    TechnologyFood1Common
    TechnologyFreeMovement
    TechnologyHull2
    TechnologyHull2Cravers
    TechnologyHull3
    TechnologyHull3Cravers
    TechnologyHull4
    TechnologyHull4Cravers
    TechnologyHull5
    TechnologyHull5Cravers
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Cravers
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Cravers
    TechnologyLinkEmpireDevelopmentUnique4ToUnique6Cravers
    TechnologyLinkEmpireDevelopmentUnique5ToUnique7Cravers
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration2To4
    TechnologyMarketplace1
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyOffensiveProgram2
    TechnologyScience1
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageMilitary3
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyTankUnlock
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueDust1
    TechnologyUniqueFood1
    TechnologyWeaponModule1
    TechnologyWeaponModule1Common
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 3
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 5
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 5
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 2
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 4
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 2
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 192.505188
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 3
    TechnologyQuadrantGlobalProgress = 3
    TechnologyQuadrantMilitaryActualStageNumber = 3
    TechnologyQuadrantMilitaryVirtualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 2
    TechnologyTotalStageUnlocked = 11
    UnlockedTechnologyCount = 16
   CHILDREN ~0
  Senate /Empire#0/Senate
   DESCRIPTORS 3
    ClassSenate
    GovernmentDictatorshipCommon
    GovernmentDictatorshipCravers
   PROPERTIES 78
    ActiveLawsCount = 4
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 4
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0.1
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 4
    NumberOfSenatorSlots = 1
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 8
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 12.7000017
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 41
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 1
   CHILDREN ~5
    ActiveLaw#1876 /Empire#0/Senate/ActiveLaw#1876
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L07
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 24
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 25
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#2624 /Empire#0/Senate/ActiveLaw#2624
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L01
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 11
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 12
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#3167 /Empire#0/Senate/ActiveLaw#3167
     DESCRIPTORS 4
      ClassLaw
      LawEffectP06L01
      LawPolitics06
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 4
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 5
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#610 /Empire#0/Senate/ActiveLaw#610
     DESCRIPTORS 4
      ClassLaw
      LawEffectP06L00Dictatorship
      LawPolitics06
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 40
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 41
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    Senator#3348 /Empire#0/Senate/Senator#3348
     DESCRIPTORS 4
      ClassSenator
      Politics06
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 1
      SupportLevel = 4
     CHILDREN ~0
  Uniques /Empire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#1 /Empire#1
 DESCRIPTORS 64
  AcademyRoleLibrarian
  AffinityGameplayTemplars
  AffinityMappingTemplars
  AffinityTemplars
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementAnomalyReduction1
  EmpireImprovementArmyCap1
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementArmyCap9
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementCuriosityLevel2
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementEmpireManpowerStockBoost2
  EmpireImprovementExpansionDisapproval1
  EmpireImprovementFreeMovement1
  EmpireImprovementGovernment
  EmpireImprovementHackingBonus1
  EmpireImprovementHappiness
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementMarketplace1
  EmpireImprovementMoonExploration
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageMilitary3
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStageScienceAndExploration4
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementTerraformation1
  EmpireImprovementTroopTanks
  EmpireImprovementWormhole
  EmpireTypeMajor
  EventEffect69SimEffect69
  EventEffect73SimEffect73
  FactionTraitContentCitizens1
  FactionTraitMinorDamage
  FactionTraitMinorMinorOraculars
  FactionTraitScienceReduction
  FactionTraitTechnologicalHeadStart
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire2
  ManpowerUpgradeInfantry1
  ManpowerUpgradeTank1
  OmniscienceBonus0PercentsOrLess
  RelicScience
  RelicSystemInteraction
  Reparations
  TemporaryEffectMilitaryResearchMalus
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 726
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 309
  AllNetStrategicSum = 12
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 1
  BackdoorCount = 1
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 1325.13831
  BankAccountNextTurn = 1427.2251
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 1
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 0
  CanUseStrategicForRecipe = 0
  CanUseTemples = 1
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 1
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 3
  ColonizedStarSystemStateColonyCountWithOffset = 2
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 4
  CommandPointsAccumulator = 135
  CommandPointsStock = 135
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 12
  CurrentTurn = 42
  DeedsAchieved = 2
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 862.3543
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 4
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1434.46826
  DustInflation = 1.47815609
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 2
  EmpireDustProductionBoost = 0
  EmpireDustProductionBoostMultiplier = 0.15
  EmpireDustRelics = 0
  EmpireEmpirePoint = 154.3
  EmpireEmpirePointAccumulator = 1069.15
  EmpireEmpirePointStock = 616.149963
  EmpireEmpirePointStockNextTurn = 770.449951
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 3
  EmpireFIDSIAccumulator = 37095.53
  EmpireFoodProductionBoost = 0
  EmpireFoodProductionBoostMultiplier = 0.15
  EmpireFoodRelics = 0
  EmpireGlobalScore = 491
  EmpireGrowth = 238.122787
  EmpireGrowthAccumulator = 5915.1123
  EmpireGrowthStock = 5836.8833
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 50.40625
  EmpireHeroesScore = 8
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireIndustryProductionBoost = 0
  EmpireIndustryProductionBoostMultiplier = 0.15
  EmpireIndustryRelics = 0
  EmpireInfluenceRelics = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 1550
  EmpireManpowerTotal = 2400
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 4175.69629
  EmpireMoney = 132
  EmpireMoneyAccumulator = 3724.622
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 29.9132271
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePointProductionBoost = 0
  EmpirePointProductionBoostMultiplier = 0.15
  EmpirePopulationScore = 53
  EmpireProcessingPowerAllocated = 50
  EmpireProcessingPowerStock = 10
  EmpireProduction = 798.000061
  EmpireProductionAccumulator = 14192.8
  EmpireProductionStock = 14192.8
  EmpireProductionUpkeep = 0
  EmpireResearch = 760.5
  EmpireResearchAccumulator = 12193.85
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 791.5
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 184
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 3
  ExplorationRatio = 0.0875
  ExplorationScoreForOverColonizationThreshold = 0.4375
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 3
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 27
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 1
  GovernorAssigned = 1
  HackingNodeSpeed = 27.5
  HackingNonWarpSpeed = 41.25
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 159.5
  Happiness = 50.40625
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 48
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 1
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 7
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 4
  IgnoresColdWarRules = 1
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 2
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 7
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 41
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 33
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 108
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 108
  Luxury5Stock = 0
  Luxury6Stock = 60
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 15
  LuxuryUnlockLevel = 3
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 14
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 1550
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 60
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 1521
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 2
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 600
  MaximumNumberOfTradingCompanyHeadquarters = 3
  MaximumNumberOfTradingCompanySubsidiaries = 1
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 58.3
  MaximumSystemGrowth = 99.8499
  MaximumSystemMoney = 81.8
  MaximumSystemProduction = 340.2
  MaximumSystemResearch = 35.75
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 4224
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 154.3
  NetEmpireGrowth = 238.122787
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 102.086777
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 798.000061
  NetEmpireRelics = 14
  NetEmpireResearch = 760.5
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 3
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 9
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 3
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 700
  NetStrategic1 = 3
  NetStrategic2 = 3
  NetStrategic3 = 6
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 154.3
  NetSystemGrowth = 238.122787
  NetSystemLifeforce = 0
  NetSystemMoney = 132
  NetSystemProduction = 798.000061
  NetSystemResearch = 60.5
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 48
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 32
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 1
  NumberOfTradingCompanyHeadquarters = 1
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 913.3422
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 11
  OwnedSystems = 3
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 48
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 5
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 10
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 14
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 2
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 5
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 74
  Strategic2Stock = 55
  Strategic3Stock = 58
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 4
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 443.446838
  SuperColonizationCostFromSystems = 1.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 3
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 3
  SystemCountForHisshoLaw = 3
  SystemLevelSum = 9
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 3
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1.5
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 1
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 5
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
  TechnologyQuadrantMilitaryActualStageNumber = 3
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
  TechnologyTotalStageUnlocked = 13
  TerraformationGameplayUnlocked = 1
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 31
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 4
  TurnsSinceSuperColonization = 44
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 2
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.10789728
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 3
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 2
 CHILDREN ~29
  ColonizedStarSystem#1504 /Empire#1/ColonizedStarSystem#1504
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassConstellationBonusTest2
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    StarSystemImprovementLevel2
    StarTypeWhite
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 4
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 781.159363
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 0
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 1
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 12
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 5
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 549.159363
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 525.8
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 31.6875
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 538.6875
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 4
    ImprovementsProductionCost = 1140
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 3
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 3
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 6
    MajorPopulationCount = 14
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 22
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 49
    MaximumSystemGrowth = 94.75932
    MaximumSystemGrowthStock = 3300
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 56.9499969
    MaximumSystemProduction = 340.2
    MaximumSystemProductionStock = 340.2
    MaximumSystemResearch = 8.25
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 53.235
    MigrationScoreFromEconomy = 0.96
    MigrationScoreFromFreeSlots = 1.75
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 14.4676533
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 3
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 3
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 3
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 49
    NetSystemGrowth = 94.75932
    NetSystemInfluence = 49
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 56.9499969
    NetSystemProduction = 340.2
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 8.25
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 3
    NonTemplePopulation = 17
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 9
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 400
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -7.31250143
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 4
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 3
    OwnedHugePlanets = 2
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 2
    OwnedMeagerPlanets = 3
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 4
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 9.775
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.222222224
    PercentageOfVoicesPolitics02 = 0.111111112
    PercentageOfVoicesPolitics03 = 0.5555556
    PercentageOfVoicesPolitics04 = 0.333333343
    PercentageOfVoicesPolitics05 = 0.444444448
    PercentageOfVoicesPolitics06 = 0.2
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 98
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 139
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 219
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 17
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 17
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 168.140671
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 8
    PopulationNotUsingGrowth = 0
    PopulationScore = 17
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 17
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 17
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 4
    RecipeIngredientEffectTier2Luxury12Bis = 0.1
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 15
    RepresentativeWithPartyInSenateCount = 9
    RepresentativeWithoutPartyInSenateCount = 6
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 15
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 3
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 49
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 781.159363
    SystemGrowth = 262.9
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2703.68042
    SystemGrowthStockForUpkeep = 2550
    SystemGrowthUpkeep = 168.140671
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 9.467653
    SystemInfluenceRadiusDivider = 1.59414423
    SystemInfluenceStock = 531.1
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 106.95
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 50
    SystemNextInfluenceRadiusEstimation = 9.754457
    SystemNextInfluenceRadiusEstimationDivider = 1.586192
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 340.2
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 556.300049
    SystemProductionUpkeep = 0
    SystemResearch = 15
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 6
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 1.7
    TradingRouteSystemBaseIncome_EmpireMoney = 1.7
    TradingRouteSystemBaseIncome_EmpireResearch = 0.255000025
    TradingRouteSystemBaseIncome_Luxury1 = 0.06
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0.06
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0.12
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 32
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 3
    VirtualPopulation = 0
    VisionRange = 10.4676533
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~16
    ColonizedPlanet#1506 /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#1506
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly38
      PlanetAnomalyFX
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetHasDepositStrategic
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 30
      DefaultPlanetFood = 15
      DefaultPlanetIndustry = 105
      DefaultPlanetPrestige = 5
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = -20
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -0.8000002
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 30
      PlanetFIDSI = 0
      PlanetFood = 31
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 105
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 16
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 5
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 21
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 3
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#121 /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#1506/ColonizedResourceDeposit#121
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityUncommon
        ResourceStrategic3
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#2776 /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#1506/PlanetImprovement#2776
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#1506/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 4
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 4
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 3
        RawPopulationIndustry = 21
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#1506/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 3
        RawPopulationIndustry = 21
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2228 /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#2228
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly22
      PlanetAnomaly36
      PlanetAnomalyFX
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 12
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 56
      DefaultPlanetPrestige = 4
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = -7
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 12
      PlanetFIDSI = 0
      PlanetFood = 20
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 56
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 8
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 4
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#2922 /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#2228/PlanetImprovement#2922
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#2228/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 3
        RawPopulationIndustry = 14
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2230 /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#2230
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly11Reduced
      PlanetAnomalyReduced
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositLuxury
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeVeldt
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 48
      DefaultPlanetFood = 66
      DefaultPlanetIndustry = 24
      DefaultPlanetPrestige = 6
      DefaultPlanetScience = 12
      DefaultPlanetScienceMalus = 12
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 3
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 3
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 2
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 48
      PlanetFIDSI = 0
      PlanetFood = 78
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 24
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 12
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 6
      PlanetRawDust = 8
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 11
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 1
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#2230/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury1
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#2230/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury4
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#3301 /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#2230/PlanetImprovement#3301
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#2230/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 6
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 11
        RawPopulationIndustry = 4
        RawPopulationPrestige = 1
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2806 /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#2806
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly13
      PlanetAnomalyFX
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 8
      DefaultPlanetFood = 6
      DefaultPlanetIndustry = 34
      DefaultPlanetPrestige = 2
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = -9
      HappinessRaw = -7
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 8
      PlanetFIDSI = 0
      PlanetFood = 10
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 34
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 4
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 2
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 17
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#3383 /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#2806/PlanetImprovement#3383
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#1504/ColonizedPlanet#2806/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 3
        RawPopulationIndustry = 17
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1505 /Empire#1/ColonizedStarSystem#1504/Hangar#1505
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /Empire#1/ColonizedStarSystem#1504/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /Empire#1/ColonizedStarSystem#1504/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 14
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 14
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#3150 /Empire#1/ColonizedStarSystem#1504/RecipeImprovement#3150
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect12
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1885 /Empire#1/ColonizedStarSystem#1504/StarSystemImprovement#1885
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#1929 /Empire#1/ColonizedStarSystem#1504/StarSystemImprovement#1929
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1949 /Empire#1/ColonizedStarSystem#1504/StarSystemImprovement#1949
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2081 /Empire#1/ColonizedStarSystem#1504/StarSystemImprovement#2081
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2207 /Empire#1/ColonizedStarSystem#1504/StarSystemImprovement#2207
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2339 /Empire#1/ColonizedStarSystem#1504/StarSystemImprovement#2339
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2388 /Empire#1/ColonizedStarSystem#1504/StarSystemImprovement#2388
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2530 /Empire#1/ColonizedStarSystem#1504/StarSystemImprovement#2530
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
  ColonizedStarSystem#2203 /Empire#1/ColonizedStarSystem#2203
   DESCRIPTORS 14
    ClassColonizedStarSystem
    ClassConstellationBonusTest2
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel2
    StarTypeProtostar
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 829.1999
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 0
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 1
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 12
    DefenseScore = 450
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 5
    EmpireProcessingPowerAllocated = 50
    ExperienceAtShipCreation = 0
    FIDSIScore = 351.1999
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 486.2
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 225
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 60.6875
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 910.3125
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 5
    ImprovementsProductionCost = 1700
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 3
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 10
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 18
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 47
    MaximumSystemGrowth = 99.8499
    MaximumSystemGrowthStock = 2700
    MaximumSystemManpower = 450
    MaximumSystemManpowerRefillRate = 450
    MaximumSystemMoney = 0
    MaximumSystemProduction = 175.35
    MaximumSystemProductionStock = 175.35
    MaximumSystemResearch = 35.75
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 84.477005
    MigrationScoreFromEconomy = 0.96
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 12.0575714
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 3
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 3
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 47
    NetSystemGrowth = 99.8499
    NetSystemInfluence = 47
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -6.75
    NetSystemProduction = 175.35
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 35.75
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 5
    NonTemplePopulation = 15
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 12
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 2
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 550
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -7.3125
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 2
    OwnedColdPlanets = 2
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 2
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 2
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 8.625
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.166666672
    PercentageOfVoicesPolitics02 = 0.111111112
    PercentageOfVoicesPolitics03 = 0.444444448
    PercentageOfVoicesPolitics04 = 0.222222224
    PercentageOfVoicesPolitics05 = 0.5555556
    PercentageOfVoicesPolitics06 = 0.111111112
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 60
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 141
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 62
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 15
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 15
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 143.2501
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 7
    PopulationNotUsingGrowth = 0
    PopulationScore = 15
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 15
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 15
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 4
    RecipeIngredientEffectTier2Luxury12Bis = 0.1
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 13
    RepresentativeWithPartyInSenateCount = 9
    RepresentativeWithoutPartyInSenateCount = 4
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 13
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 3
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 47
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 829.1999
    SystemGrowth = 243.1
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2286.14331
    SystemGrowthStockForUpkeep = 2250
    SystemGrowthUpkeep = 143.2501
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 7.057572
    SystemInfluenceRadiusDivider = 1.74461842
    SystemInfluenceStock = 204.399979
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 450
    SystemManpowerStock100Threshold = 4
    SystemMigrationGrowthStock = 100
    SystemMoney = 63.25
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 70
    SystemNextInfluenceRadiusEstimation = 7.55338049
    SystemNextInfluenceRadiusEstimationDivider = 1.69888628
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 175.35
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 258.099976
    SystemProductionUpkeep = 0
    SystemResearch = 65
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 1.5
    TradingRouteSystemBaseIncome_EmpireMoney = 1.5
    TradingRouteSystemBaseIncome_EmpireResearch = 0.225000009
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0.06
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0.06
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 3
    VirtualPopulation = 0
    VisionRange = 8.057571
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~18
    ColonizedPlanet#2249 /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#2249
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly13Reduced
      PlanetAnomalyReduced
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeBarren
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 12
      DefaultPlanetFood = 9
      DefaultPlanetIndustry = 18
      DefaultPlanetPrestige = 3
      DefaultPlanetScience = 69
      DefaultPlanetScienceMalus = 69
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = -16
      HappinessRaw = -7
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 3
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -0.200000048
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 12
      PlanetFIDSI = 0
      PlanetFood = 11
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 18
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 16
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 2
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 3
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 23
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 1
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 3
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#113 /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#2249/ColonizedResourceDeposit#113
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityUncommon
        ResourceStrategic3
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#114 /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#2249/ColonizedResourceDeposit#114
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury12
        ResourceRarityRare
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#3239 /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#2249/PlanetImprovement#3239
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHisshos /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#2249/PopulationPlanetAffinityHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryDefense
        ClassPopulationPlanetModifiersTraitSecondaryDefenseSterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 50
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 3
        RawPopulationIndustry = 6
        RawPopulationPrestige = 1
        RawPopulationScience = 23
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#2249/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 3
        RawPopulationIndustry = 6
        RawPopulationPrestige = 1
        RawPopulationScience = 23
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2808 /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#2808
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly03
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeIce
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 16
      DefaultPlanetFood = 16
      DefaultPlanetIndustry = 4
      DefaultPlanetPrestige = 4
      DefaultPlanetScience = 60
      DefaultPlanetScienceMalus = 60
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = -7
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 16
      PlanetFIDSI = 0
      PlanetFood = 18
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 4
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 12
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 2
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 4
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 1
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 15
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#3381 /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#2808/PlanetImprovement#3381
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHisshos /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#2808/PopulationPlanetAffinityHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryDefense
        ClassPopulationPlanetModifiersTraitSecondaryDefenseSterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 50
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 4
        RawPopulationIndustry = 1
        RawPopulationPrestige = 1
        RawPopulationScience = 15
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#2808/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 4
        RawPopulationIndustry = 1
        RawPopulationPrestige = 1
        RawPopulationScience = 15
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#565 /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#565
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeForest
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 32
      DefaultPlanetFood = 96
      DefaultPlanetIndustry = 40
      DefaultPlanetPrestige = 8
      DefaultPlanetScience = 32
      DefaultPlanetScienceMalus = 32
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 8
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -2.4
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 32
      PlanetFIDSI = 0
      PlanetFood = 112
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 40
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 4
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 16
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 8
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 12
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 8
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#2592 /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#565/PlanetImprovement#2592
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHisshos /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#565/PopulationPlanetAffinityHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryDefense
        ClassPopulationPlanetModifiersTraitSecondaryDefenseSterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 20
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 0
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 12
        RawPopulationIndustry = 5
        RawPopulationPrestige = 1
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#2203/ColonizedPlanet#565/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 8
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 12
        RawPopulationIndustry = 5
        RawPopulationPrestige = 1
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#2204 /Empire#1/ColonizedStarSystem#2203/Hangar#2204
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /Empire#1/ColonizedStarSystem#2203/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 5
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 5
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /Empire#1/ColonizedStarSystem#2203/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 10
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 10
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#3265 /Empire#1/ColonizedStarSystem#2203/RecipeImprovement#3265
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect12
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1742 /Empire#1/ColonizedStarSystem#2203/StarSystemImprovement#1742
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#1846 /Empire#1/ColonizedStarSystem#2203/StarSystemImprovement#1846
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1947 /Empire#1/ColonizedStarSystem#2203/StarSystemImprovement#1947
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2076 /Empire#1/ColonizedStarSystem#2203/StarSystemImprovement#2076
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2151 /Empire#1/ColonizedStarSystem#2203/StarSystemImprovement#2151
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2241 /Empire#1/ColonizedStarSystem#2203/StarSystemImprovement#2241
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2254 /Empire#1/ColonizedStarSystem#2203/StarSystemImprovement#2254
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2459 /Empire#1/ColonizedStarSystem#2203/StarSystemImprovement#2459
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2532 /Empire#1/ColonizedStarSystem#2203/StarSystemImprovement#2532
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#3075 /Empire#1/ColonizedStarSystem#2203/StarSystemImprovement#3075
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3194 /Empire#1/ColonizedStarSystem#2203/StarSystemImprovement#3194
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
  ColonizedStarSystem#531 /Empire#1/ColonizedStarSystem#531
   DESCRIPTORS 24
    BestSystem
    BuildingStarSystemImprovementAcademyEmbassy
    BuildingStarSystemImprovementUniqueDust1
    BuildingStarSystemImprovementUniqueFood1
    BuildingStarSystemImprovementUniqueStartingImprovement
    ClassColonizedStarSystem
    ClassConstellationBonusTest2
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HeroSkillSystem51_Approval_Flat_2
    HeroSkillSystem70Templars_ApprovalFood_PercentFlat_2
    HeroSkillSystem79_IndustryFood_Perpop_2
    HeroSkillSystem82_Influence_Percent_2
    HeroSkillSystem95_Science_PerAnomaly_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel2
    StarTypeTemplars
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 7
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 713.563538
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 32
    BonusHeroSystemIndustry = 32
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 0
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 1
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 12
    DefenseScore = 200
    DefensiveMilitaryPower = 234.833344
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 5
    EmpireProcessingPowerAllocated = 50
    ExperienceAtShipCreation = 0
    FIDSIScore = 482.563538
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 398.2
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 60.65625
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 970.5
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 4650
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 6
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 6
    MajorPopulationCount = 10
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 22
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 58.3
    MaximumSystemGrowth = 43.5135651
    MaximumSystemGrowthStock = 3300
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 81.8
    MaximumSystemProduction = 282.45
    MaximumSystemProductionStock = 282.45
    MaximumSystemResearch = 16.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 110.637
    MigrationScoreFromEconomy = 0.96
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 15.24451
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 6
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 3
    NetStrategic2 = 3
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 58.3
    NetSystemGrowth = 43.5135651
    NetSystemInfluence = 58.3
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 81.8
    NetSystemProduction = 282.45
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 16.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 6
    NonTemplePopulation = 16
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 11
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 1
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 350
    OffensiveMilitaryPower = 120.258171
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -5.34375048
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 0
    OwnedColdPlanets = 2
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 2
    OwnedMeagerPlanets = 3
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 4
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 9.2
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.166666672
    PercentageOfVoicesPolitics02 = 0.428571433
    PercentageOfVoicesPolitics03 = 0.142857149
    PercentageOfVoicesPolitics04 = 0.5714286
    PercentageOfVoicesPolitics05 = 0.857142866
    PercentageOfVoicesPolitics06 = 0.142857149
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 87
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 96
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 164
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 16
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 16
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 155.586441
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 8
    PopulationNotUsingGrowth = 0
    PopulationScore = 16
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 16
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 16
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 4
    RecipeIngredientEffectTier2Luxury12Bis = 0.1
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 15
    RepresentativeWithPartyInSenateCount = 7
    RepresentativeWithoutPartyInSenateCount = 8
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 15
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 3
    Strategic2 = 3
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 58.3
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 12
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 713.563538
    SystemGrowth = 199.1
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2400.11987
    SystemGrowthStockForUpkeep = 2400
    SystemGrowthUpkeep = 155.586441
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 10.24451
    SystemInfluenceRadiusDivider = 1.57313681
    SystemInfluenceStock = 683.6501
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 140.3
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 58.5
    SystemNextInfluenceRadiusEstimation = 10.5313807
    SystemNextInfluenceRadiusEstimationDivider = 1.56739
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 282.45
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 30
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 6
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 1
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 4.1
    TradingRouteSystemBaseIncome_EmpireMoney = 4.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.615
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0.12
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0.12
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 3
    VirtualPopulation = 0
    VisionRange = 11.24451
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 2
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~20
    ColonizedPlanet#1155 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#1155
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeJungle
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 12
      BonusHeroPlanetIndustry = 12
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 18
      DefaultPlanetFood = 48
      DefaultPlanetIndustry = 72
      DefaultPlanetPrestige = 6
      DefaultPlanetScience = 6
      DefaultPlanetScienceMalus = 6
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -0.4000001
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 20
      PlanetFIDSI = 0
      PlanetFood = 54
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 77
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 2
      PlanetPopulationFood = 6
      PlanetPopulationIndustry = 5
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 6
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 12
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 3
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#0 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#1155/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#1155/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityMinorOraculars /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#1155/PopulationPlanetAffinityMinorOraculars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMinorOracularsCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryIndustryFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 2
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 2
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 8
        RawPopulationIndustry = 12
        RawPopulationPrestige = 1
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#1155/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 8
        RawPopulationIndustry = 12
        RawPopulationPrestige = 1
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#1155/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 8
        RawPopulationIndustry = 12
        RawPopulationPrestige = 1
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2787 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#2787
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeArctic
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 6
      BonusHeroPlanetIndustry = 6
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 18
      DefaultPlanetFood = 9
      DefaultPlanetIndustry = 9
      DefaultPlanetPrestige = 3
      DefaultPlanetScience = 36
      DefaultPlanetScienceMalus = 36
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = -4
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 3
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 18
      PlanetFIDSI = 0
      PlanetFood = 13
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 10
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 4
      PlanetPopulationIndustry = 1
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 3
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 12
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#132 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#2787/ColonizedResourceDeposit#132
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury12
        ResourceRarityRare
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#2787/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 3
        RawPopulationIndustry = 3
        RawPopulationPrestige = 1
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#2787/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 3
        RawPopulationIndustry = 3
        RawPopulationPrestige = 1
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2790 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#2790
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeIce
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 4
      BonusHeroPlanetIndustry = 4
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 8
      DefaultPlanetFood = 4
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 2
      DefaultPlanetScience = 32
      DefaultPlanetScienceMalus = 32
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = -5
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 3
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 9
      PlanetFIDSI = 0
      PlanetFood = 4
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 7
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 12
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 1
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 1
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 2
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 16
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#136 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#2790/ColonizedResourceDeposit#136
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury12
        ResourceRarityRare
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityMinorOraculars /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#2790/PopulationPlanetAffinityMinorOraculars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMinorOracularsCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryIndustryFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 2
        RawPopulationIndustry = 3
        RawPopulationPrestige = 1
        RawPopulationScience = 16
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#2790/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 2
        RawPopulationIndustry = 3
        RawPopulationPrestige = 1
        RawPopulationScience = 16
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#532 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#532
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeDesert
      UniquePlanetTemplars
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 10
      BonusHeroPlanetIndustry = 10
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 40
      DefaultPlanetFood = 15
      DefaultPlanetIndustry = 70
      DefaultPlanetPrestige = 5
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = -10
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 40
      PlanetFIDSI = 0
      PlanetFood = 25
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 70
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 10
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 5
      PlanetRawDust = 8
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#532/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 3
        RawPopulationIndustry = 14
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#530 /Empire#1/ColonizedStarSystem#531/Hangar#530
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 234.833344
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 355.091522
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 120.258171
      ShipCount = 1
      ShownDefensiveMilitaryPower = 234.833344
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 120.258171
     CHILDREN ~1
      Ship#639 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdventurer
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip111_FleetDamage_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull01
        ShipLevel03
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 317.1895
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 32.718956
        DamagePerSecondMedium = 38.5947723
        DamagePerSecondMissile = 27.7777786
        DamagePerSecondShort = 48.9444427
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 234.833344
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 278.499969
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2320
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2320
        MaximumHonorZoneRadius = 0
        MaximumMovement = 5
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 355.091522
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 5
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 300
        OffensiveMilitaryPower = 120.258171
        OffensiveMilitaryPowerForSimplifiedBattles = 120.258171
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 355.091522
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1420
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.177545756
        ShownDefensiveMilitaryPower = 234.833344
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 120.258171
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 355.091522
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 77.3333359
          Health = 2320
          HitBySalvo = 0
          MaximumHealth = 2320
          MaximumHealthFromModule = 200
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 200
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#1 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/CoreSection/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponMissile1#2 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/CoreSection/ModuleWeaponMissile1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 120
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 71.64706
          OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~4
          ModuleWeaponFlack1#2 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponFlack1#4 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNE/ModuleWeaponFlack1#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponKinetic1#3 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNE/ModuleWeaponKinetic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionNW /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#638 /Empire#1/ColonizedStarSystem#531/Hero#638
     DESCRIPTORS 10
      ClassHero
      HeroAffinityTemplars
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdventurer
      HeroLevel07
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      Politics05
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 2
      Experience = 53.4999847
      ExperienceMultiplier = 1
      ExperiencePerTurn = 20.4
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 1
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 7
      NextLevelRequestedExperience = 175
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 6
      SpecializationPoints = 1.4
      Upkeep = 24.5
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /Empire#1/ColonizedStarSystem#531/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /Empire#1/ColonizedStarSystem#531/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /Empire#1/ColonizedStarSystem#531/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 10
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 10
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#2980 /Empire#1/ColonizedStarSystem#531/RecipeImprovement#2980
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect12
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1157 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#1157
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1170 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#1170
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1175 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#1175
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1191 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#1191
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1199 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#1199
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1516 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#1516
     DESCRIPTORS 5
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementOncePerGalaxy
      StarSystemImprovementWonder1
      SubCategoryApproval
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 1170
      ScrapPriority = 50
     CHILDREN ~0
    StarSystemImprovement#1868 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#1868
     DESCRIPTORS 5
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementOncePerGalaxy
      StarSystemImprovementWonder2
      SubCategoryScience
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 2340
      ScrapPriority = 150
     CHILDREN ~0
    StarSystemImprovement#3262 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#3262
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementTradingCompanyHeadquarters
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#636 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#636
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#637 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#637
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#1/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~1
    TradingCompany#3447 /Empire#1/DepartmentOfCommerce/TradingCompany#3447
     DESCRIPTORS 1
      ClassTradingCompany
     PROPERTIES 64
      AverageImprovementCount = 0
      BaseEmpireMoney = 100
      BaseEmpireResearch = 10
      DustImprovementCount = 0
      EmpireMoney = 0
      EmpireResearch = 0
      Level = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      LuxuryImprovementCount = 0
      NumberOfExternalTradingRoutes = 0
      NumberOfTradingCompaniesInEmpire = 0
      NumberOfTradingRoutes = 0
      TradingRouteIncomeEfficiency_EmpireMoney = 1
      TradingRouteIncomeEfficiency_EmpireResearch = 1
      TradingRouteIncomeEfficiency_Luxury1 = 1
      TradingRouteIncomeEfficiency_Luxury10 = 1
      TradingRouteIncomeEfficiency_Luxury11 = 1
      TradingRouteIncomeEfficiency_Luxury12 = 1
      TradingRouteIncomeEfficiency_Luxury13 = 1
      TradingRouteIncomeEfficiency_Luxury14 = 1
      TradingRouteIncomeEfficiency_Luxury15 = 1
      TradingRouteIncomeEfficiency_Luxury16 = 1
      TradingRouteIncomeEfficiency_Luxury17 = 1
      TradingRouteIncomeEfficiency_Luxury18 = 1
      TradingRouteIncomeEfficiency_Luxury19 = 1
      TradingRouteIncomeEfficiency_Luxury2 = 1
      TradingRouteIncomeEfficiency_Luxury20 = 1
      TradingRouteIncomeEfficiency_Luxury21 = 1
      TradingRouteIncomeEfficiency_Luxury22 = 1
      TradingRouteIncomeEfficiency_Luxury23 = 1
      TradingRouteIncomeEfficiency_Luxury24 = 1
      TradingRouteIncomeEfficiency_Luxury3 = 1
      TradingRouteIncomeEfficiency_Luxury4 = 1
      TradingRouteIncomeEfficiency_Luxury5 = 1
      TradingRouteIncomeEfficiency_Luxury6 = 1
      TradingRouteIncomeEfficiency_Luxury7 = 1
      TradingRouteIncomeEfficiency_Luxury8 = 1
      TradingRouteIncomeEfficiency_Luxury9 = 1
      TradingRoutesExperience = 0
      TradingRoutesExperienceThreshold = 100
      TradingRoutesPreviousExperienceThreshold = 0
     CHILDREN ~0
  Diplomacy /Empire#1/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 491
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#1/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 491
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 1.10306406
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 227
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#1/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 491
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.7720871
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 290
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#1/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 491
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.8968254
      PressureTrend = 1.79365075
      PressureValue = 95.44335
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 265
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#1/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 491
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.575242758
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 333
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#1/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 491
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.0945378244
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 461
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#1/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 7
    HeroUnlockGauge01Points = 231
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 2
    HeroUnlockGaugeClassAdministratorPointsStock = 145
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 16
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 34
    HeroUnlockGaugeClassCorporatePointsBaseStock = 8
    HeroUnlockGaugeClassCorporatePointsStock = 36
    NetHeroUnlockGaugeClassAdministratorPoints = 2
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 8
   CHILDREN ~0
  Fleet#1978 /Empire#1/Fleet#1978
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 120.816666
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 15.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 14
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 6
    MilitaryPower = 377.483337
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 256.6667
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 120.816666
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 256.6667
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.188741669
    VisionRange = 12.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#624 /Empire#1/Fleet#1978/Ship#624
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTemplars
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 146.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 146.666672
      DamagePerSecondMedium = 73.3333359
      DamagePerSecondMissile = 146.666672
      DamagePerSecondShort = 36.6666679
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 120.816666
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 37
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 15.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2624.5
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 74
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2624.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 6
      MilitaryPower = 377.483337
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 2
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 256.6667
      OffensiveMilitaryPowerForSimplifiedBattles = 256.6667
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.2
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 377.483337
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 8
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.188741669
      ShownDefensiveMilitaryPower = 120.816666
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 256.6667
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 377.483337
      VisionRange = 12.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#1978/Ship#624/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 87.48333
        Health = 2624.5
        HitBySalvo = 0
        MaximumHealth = 2624.5
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 3
       CHILDREN ~1
        ModuleSupportExploration2Strategic2#1 /Empire#1/Fleet#1978/Ship#624/CoreSection/ModuleSupportExploration2Strategic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration2Strategic2
          ModuleTypeStrategic
         PROPERTIES 16
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.973651648
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 3
          Multiplier = 1
          NetShipProbe = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 3
         CHILDREN ~0
      SectionE /Empire#1/Fleet#1978/Ship#624/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#1/Fleet#1978/Ship#624/SectionE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.973651648
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionN /Empire#1/Fleet#1978/Ship#624/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#1978/Ship#624/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 128.333344
        OffensiveMilitaryPowerForSimplifiedBattles = 128.333344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#1/Fleet#1978/Ship#624/SectionNE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 660
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 73.3333359
          DamagePerSecondLong = 73.3333359
          DamagePerSecondMedium = 36.6666679
          DamagePerSecondShort = 18.333334
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.973651648
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 128.333344
          OffensiveMilitaryPowerForSimplifiedBattles = 128.333344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#1978/Ship#624/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#1978/Ship#624/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 3
       CHILDREN ~1
        ModuleSupportExploration2Strategic2#1 /Empire#1/Fleet#1978/Ship#624/SectionS/ModuleSupportExploration2Strategic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration2Strategic2
          ModuleTypeStrategic
         PROPERTIES 16
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.973651648
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 3
          Multiplier = 1
          NetShipProbe = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 3
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#1978/Ship#624/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 128.333344
        OffensiveMilitaryPowerForSimplifiedBattles = 128.333344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#1/Fleet#1978/Ship#624/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 660
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 73.3333359
          DamagePerSecondLong = 73.3333359
          DamagePerSecondMedium = 36.6666679
          DamagePerSecondShort = 18.333334
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.973651648
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 128.333344
          OffensiveMilitaryPowerForSimplifiedBattles = 128.333344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#1/Fleet#1978/Ship#624/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#1978/Ship#624/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#2327 /Empire#1/Fleet#2327
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetOrbitingSpecialNode
    FleetOrbitingSpecialNodeNeutronStar
    FleetPositionInOrbit
   PROPERTIES 142
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanExploitStrategic1 = 1
    CanExploitStrategic2 = 1
    CanExploitStrategic3 = 1
    CanExploitStrategic4 = 0
    CanExploitStrategic5 = 0
    CanExploitStrategic6 = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 385.887634
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 13
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 14
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 665.6383
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1 = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2 = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3 = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4 = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5 = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6 = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 279.750671
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 385.887634
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 279.750671
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.332819164
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~2
    Ship#2199 /Empire#1/Fleet#2327/Ship#2199
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 322.1242
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 51.23529
      DamagePerSecondLaser = 54.88889
      DamagePerSecondLong = 32.5679741
      DamagePerSecondMedium = 80.50653
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 70.9944458
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 212.846069
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2517.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 245
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2517.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 25
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 407.892822
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 195.046738
      OffensiveMilitaryPowerForSimplifiedBattles = 195.046738
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 407.892822
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.203946412
      ShownDefensiveMilitaryPower = 212.846069
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 195.046738
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 407.892822
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#2327/Ship#2199/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 83.90666
        Health = 2517.2
        HitBySalvo = 0
        MaximumHealth = 2517.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 60.37778
        OffensiveMilitaryPowerForSimplifiedBattles = 60.37778
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#1/Fleet#2327/Ship#2199/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 49.3999977
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.4444447
          DamagePerSecondLong = 13.7222223
          DamagePerSecondMedium = 27.4444447
          DamagePerSecondShort = 13.7222223
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 60.37778
          OffensiveMilitaryPowerForSimplifiedBattles = 60.37778
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#1/Fleet#2327/Ship#2199/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 74.2911758
        OffensiveMilitaryPowerForSimplifiedBattles = 74.2911758
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#1/Fleet#2327/Ship#2199/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 108
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 216
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 172.8
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#1/Fleet#2327/Ship#2199/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 87.1
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 51.23529
          DamagePerSecondLong = 5.12353039
          DamagePerSecondMedium = 25.6176453
          DamagePerSecondShort = 43.55
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 74.2911758
          OffensiveMilitaryPowerForSimplifiedBattles = 74.2911758
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#1/Fleet#2327/Ship#2199/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#2327/Ship#2199/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#1/Fleet#2327/Ship#2199/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#2327/Ship#2199/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#2327/Ship#2199/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#2327/Ship#2199/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#2327/Ship#2199/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 60.37778
        OffensiveMilitaryPowerForSimplifiedBattles = 60.37778
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#1/Fleet#2327/Ship#2199/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 49.3999977
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.4444447
          DamagePerSecondLong = 13.7222223
          DamagePerSecondMedium = 27.4444447
          DamagePerSecondShort = 13.7222223
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 60.37778
          OffensiveMilitaryPowerForSimplifiedBattles = 60.37778
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#1/Fleet#2327/Ship#2199/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#2327/Ship#2199/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2200 /Empire#1/Fleet#2327/Ship#2200
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 193.450974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 32.11765
      DamagePerSecondLaser = 17.333334
      DamagePerSecondLong = 11.8784332
      DamagePerSecondMedium = 33.39216
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 35.96667
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 173.04158
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2498.6
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 161
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2498.6
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 25
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 257.7455
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 84.7039261
      OffensiveMilitaryPowerForSimplifiedBattles = 84.7039261
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 257.7455
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.128872752
      ShownDefensiveMilitaryPower = 173.04158
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 84.7039261
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 257.7455
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#2327/Ship#2200/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 83.28667
        Health = 2498.6
        HitBySalvo = 0
        MaximumHealth = 2498.6
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 38.1333351
        OffensiveMilitaryPowerForSimplifiedBattles = 38.1333351
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#1/Fleet#2327/Ship#2200/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 31.1999989
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 17.333334
          DamagePerSecondLong = 8.666667
          DamagePerSecondMedium = 17.333334
          DamagePerSecondShort = 8.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 38.1333351
          OffensiveMilitaryPowerForSimplifiedBattles = 38.1333351
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#1/Fleet#2327/Ship#2200/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 46.57059
        OffensiveMilitaryPowerForSimplifiedBattles = 46.57059
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#1/Fleet#2327/Ship#2200/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 72
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 144
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 115.200005
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#1/Fleet#2327/Ship#2200/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 54.6000023
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 32.11765
          DamagePerSecondLong = 3.21176577
          DamagePerSecondMedium = 16.0588245
          DamagePerSecondShort = 27.3000031
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 46.57059
          OffensiveMilitaryPowerForSimplifiedBattles = 46.57059
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#1/Fleet#2327/Ship#2200/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#2327/Ship#2200/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#1/Fleet#2327/Ship#2200/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#2327/Ship#2200/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#2327/Ship#2200/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#1/Fleet#2327/Ship#2200/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#2327/Ship#2200/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#2327/Ship#2200/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#2327/Ship#2200/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#625 /Empire#1/Fleet#625
   DESCRIPTORS 8
    ClassGarrison
    ClassGarrisonFleet
    FleetActionAutoExplore
    FleetActionBusy
    FleetActionGoTo
    FleetActionHeroLocked
    FleetInfluenceStateOwner
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 120.816666
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 15.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 14
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 6
    MilitaryPower = 377.483337
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 256.6667
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 120.816666
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 256.6667
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.188741669
    VisionRange = 12.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#627 /Empire#1/Fleet#625/Ship#627
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTemplars
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 146.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 146.666672
      DamagePerSecondMedium = 73.3333359
      DamagePerSecondMissile = 146.666672
      DamagePerSecondShort = 36.6666679
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 120.816666
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 37
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 15.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2624.5
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 74
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2624.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 6
      MilitaryPower = 377.483337
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 2
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 256.6667
      OffensiveMilitaryPowerForSimplifiedBattles = 256.6667
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.2
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 377.483337
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 8
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.188741669
      ShownDefensiveMilitaryPower = 120.816666
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 256.6667
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 377.483337
      VisionRange = 12.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#625/Ship#627/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 87.48333
        Health = 2624.5
        HitBySalvo = 0
        MaximumHealth = 2624.5
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 3
       CHILDREN ~1
        ModuleSupportExploration2Strategic2#1 /Empire#1/Fleet#625/Ship#627/CoreSection/ModuleSupportExploration2Strategic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration2Strategic2
          ModuleTypeStrategic
         PROPERTIES 16
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 3
          Multiplier = 1
          NetShipProbe = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 3
         CHILDREN ~0
      SectionE /Empire#1/Fleet#625/Ship#627/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#1/Fleet#625/Ship#627/SectionE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionN /Empire#1/Fleet#625/Ship#627/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#625/Ship#627/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 128.333344
        OffensiveMilitaryPowerForSimplifiedBattles = 128.333344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#1/Fleet#625/Ship#627/SectionNE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 660
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 73.3333359
          DamagePerSecondLong = 73.3333359
          DamagePerSecondMedium = 36.6666679
          DamagePerSecondShort = 18.333334
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 128.333344
          OffensiveMilitaryPowerForSimplifiedBattles = 128.333344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#625/Ship#627/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#625/Ship#627/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 3
       CHILDREN ~1
        ModuleSupportExploration2Strategic2#1 /Empire#1/Fleet#625/Ship#627/SectionS/ModuleSupportExploration2Strategic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration2Strategic2
          ModuleTypeStrategic
         PROPERTIES 16
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 3
          Multiplier = 1
          NetShipProbe = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 3
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#625/Ship#627/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 128.333344
        OffensiveMilitaryPowerForSimplifiedBattles = 128.333344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#1/Fleet#625/Ship#627/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 660
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 73.3333359
          DamagePerSecondLong = 73.3333359
          DamagePerSecondMedium = 36.6666679
          DamagePerSecondShort = 18.333334
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 128.333344
          OffensiveMilitaryPowerForSimplifiedBattles = 128.333344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#1/Fleet#625/Ship#627/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#625/Ship#627/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#1/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~6
    HackingOperation#3003 /Empire#1/Hacking/HackingOperation#3003
     DESCRIPTORS 2
      ClassHackingOperation
      HackingProgramEffectSpeedupHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 35.75
      HackingNonWarpSpeed = 53.625
      HackingWarpSpeed = 207.35
     CHILDREN ~0
    HackingOperation#3249 /Empire#1/Hacking/HackingOperation#3249
     DESCRIPTORS 2
      ClassHackingOperation
      HackingProgramEffectSpeedupHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 35.75
      HackingNonWarpSpeed = 53.625
      HackingWarpSpeed = 207.35
     CHILDREN ~0
    HackingOperationBackdoor#3036 /Empire#1/Hacking/HackingOperationBackdoor#3036
     DESCRIPTORS 1
      ClassHackingOperationBackdoor
     PROPERTIES 4
      BackdoorProcessingPowerMultiplier = 1
      HackingSpeedMultiplierFromBackdoor = 1.05
      ProcessingPowerAllocation = 5
      TurnsBeforeDestruction = 2.5
     CHILDREN ~0
    HackingProgram#1675 /Empire#1/Hacking/HackingProgram#1675
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#3002 /Empire#1/Hacking/HackingProgram#3002
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#3251 /Empire#1/Hacking/HackingProgram#3251
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#1/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#1/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#1/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#1/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#1/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#1/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#1/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#1/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#1/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /Empire#1/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 50
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHisshos /Empire#1/PopulationEmpireAffinityHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHisshos
    ClassPopulationEmpireAffinityHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryDefense
    WithPopulationPlanetModifiersTraitSecondaryDefenseSterile
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 50
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 5
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMinorOraculars /Empire#1/PopulationEmpireAffinityMinorOraculars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorOraculars
    ClassPopulationEmpireAffinityMinorOracularsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 50
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /Empire#1/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 50
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /Empire#1/PopulationEmpireAffinityTemplars
   DESCRIPTORS 14
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusLevel2
    PopulationCollectionBonusTemplars1
    PopulationCollectionBonusTemplars2
    PopulationMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 50
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 34
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#1/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#1/Research
   DESCRIPTORS 190
    ClassResearch
    TechnologyAcademyEmbassy
    TechnologyAnomalyReduction1
    TechnologyApproval1
    TechnologyApproval5
    TechnologyArmyCap1
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization11
    TechnologyColonization11Common
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization3
    TechnologyColonization3Vaulters
    TechnologyColonization3VaultersNoPortals
    TechnologyColonization3VaultersNoVaultersPopulation
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization5Common
    TechnologyColonization7
    TechnologyColonization8
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityLevel2
    TechnologyCuriosityModuleWeaponMissile2
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDefense2
    TechnologyDefense2Common
    TechnologyDefenseModule1
    TechnologyDefenseModule1ProjectileEnhancer1
    TechnologyDiplomacy1
    TechnologyDiplomacyPeace
    TechnologyDisapproval1
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyExplorationModule1
    TechnologyFood1
    TechnologyFood1Common
    TechnologyFreeMovement
    TechnologyGlobalHappinessCommon
    TechnologyGovernmentGameplay
    TechnologyHackBonus1
    TechnologyHonorHisshos
    TechnologyHull2
    TechnologyHull2Templars
    TechnologyHull3
    TechnologyHull3Templars
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyInfluence1
    TechnologyLinkColonization7Common
    TechnologyLinkColonization8Common
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEconomyAndTrade9To12
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Templars
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Templars
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration25To6Vaulters
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkTo28Common
    TechnologyLinkTo28CommonVaulters
    TechnologyLinkTo28CommonVaultersNoPortals
    TechnologyLinkTo28CommonVaultersNoVaultersPopulation
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyMarketplace1
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyMoonExploration
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyPlanetaryInfluence1
    TechnologyPopulation1
    TechnologyPopulation1Alt
    TechnologyScience1
    TechnologyScience2
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageMilitary3
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStageScienceAndExploration4
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologySupportModule1
    TechnologySupportModule1Common
    TechnologyTankUnlock
    TechnologyTerraformation1
    TechnologyTerransStartingShipDesigns
    TechnologyTrade1
    TechnologyUniqueDust1
    TechnologyUniqueFood1
    TechnologyWeaponModule1
    TechnologyWeaponModule1Common
    TechnologyWormhole
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 4
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 8
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 4
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 7
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 4
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 6
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 4
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 4
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 10
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1.15
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = -0.1
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 346.823669
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 3
    TechnologyQuadrantGlobalProgress = 3
    TechnologyQuadrantMilitaryActualStageNumber = 3
    TechnologyQuadrantMilitaryVirtualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 4
    TechnologyTotalStageUnlocked = 13
    UnlockedTechnologyCount = 31
   CHILDREN ~0
  Senate /Empire#1/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentRepublic
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 4
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 1
    PeaceCount = 0
    Politics00ElectionScore = 8
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 4
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 5
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 11
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 41
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~4
    ActiveLaw#1943 /Empire#1/Senate/ActiveLaw#1943
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L07Republic
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 23
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 24
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#3354 /Empire#1/Senate/ActiveLaw#3354
     DESCRIPTORS 4
      ClassLaw
      LawEffectP05L00Republic
      LawPolitics05
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 0
      CancelPriority = 0
      ElapsedTurns = 0
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 1
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#3349 /Empire#1/Senate/Senator#3349
     DESCRIPTORS 4
      ClassSenator
      Politics05
      PoliticsSupport2
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.5116279
      SupportLevel = 3
     CHILDREN ~0
    Senator#3350 /Empire#1/Senate/Senator#3350
     DESCRIPTORS 3
      ClassSenator
      Politics03
      PoliticsSupport2
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.4883721
      SupportLevel = 3
     CHILDREN ~0
  Uniques /Empire#1/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#2 /Empire#2
 DESCRIPTORS 48
  AffinityGameplayHoratio
  AffinityHoratio
  AffinityMappingHoratio
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementFreeMovement1
  EmpireImprovementHappinessOnHot
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementImprovedHull4Juggernaut
  EmpireImprovementMarketplace1
  EmpireImprovementSlotsSmall01Horatio
  EmpireImprovementSlotsSmall02Horatio
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireTypeMajor
  EventEffect06SimEffect06
  EventEffect53SimEffect53
  EventEffect68SimEffect68
  FactionTraitContentCitizens1
  FactionTraitCrowdedPlanets1
  FactionTraitMinorZvali
  FactionTraitPerfectGenes2
  FactionTraitPriceOfPerfection2
  FactionTraitTechnologyDefinitionEmpireDevelopment1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire4
  ManpowerUpgradeInfantry1
  Reparations
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 1
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 1
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 277
  AllNetStrategicSum = 6
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 1
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 4684.81348
  BankAccountNextTurn = 4979.51855
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 3
  ColonizedStarSystemStateColonyCountWithOffset = 2
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 8
  CommandPointsAccumulator = 172
  CommandPointsStock = 172
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 18
  CurrentTurn = 42
  DeedsAchieved = 1
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 1288.64
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1434.46826
  DustInflation = 1.47815609
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 1
  EmpireEmpirePoint = 23.45
  EmpireEmpirePointAccumulator = 354.85
  EmpireEmpirePointStock = 167.999939
  EmpireEmpirePointStockNextTurn = 191.449936
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 3
  EmpireFIDSIAccumulator = 20720.4375
  EmpireGlobalScore = 290
  EmpireGrowth = 188.79924
  EmpireGrowthAccumulator = 4200.73438
  EmpireGrowthStock = 4200.73438
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 89.98276
  EmpireHeroesScore = 12
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 117.77
  EmpireManpowerStock = 375.71347
  EmpireManpowerTotal = 983.7135
  EmpireManpowerUpkeep = 8.000015
  EmpireMilitaryScore = 2829.51172
  EmpireMoney = 371.15
  EmpireMoneyAccumulator = 5817.73633
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 76.4449158
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 33
  EmpireProcessingPowerAllocated = 5
  EmpireProcessingPowerStock = 55
  EmpireProduction = 298
  EmpireProductionAccumulator = 4467.5
  EmpireProductionStock = 4467.5
  EmpireProductionUpkeep = 0
  EmpireResearch = 268.775
  EmpireResearchAccumulator = 5879.617
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 287.775
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 110
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.1375
  ExplorationScoreForOverColonizationThreshold = 0.6875
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 3
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 69
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 89.98276
  HappinessStatusMinimumRebellionIndex = 1
  HappinessSum = 29
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 1
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 2
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 1
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 1
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 10
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 5
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 4
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 11
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 41
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 65
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 98
  Luxury3Stock = 109
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 5
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 6
  LuxuryUnlockLevel = 2
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 700
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 60
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 537.55
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 8.75
  MaximumSystemGrowth = 106.80925
  MaximumSystemMoney = 204
  MaximumSystemProduction = 143
  MaximumSystemResearch = 74
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 2882
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 23.45
  NetEmpireGrowth = 188.79924
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 109.769981
  NetEmpireMoney = 294.705078
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 298
  NetEmpireRelics = 0
  NetEmpireResearch = 268.775
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 3
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 3
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 3
  NetStrategic2 = 3
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 13.45
  NetSystemGrowth = 188.79924
  NetSystemLifeforce = 0
  NetSystemMoney = 190
  NetSystemProduction = 298
  NetSystemResearch = 122
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 1
  NonVampirilisPopulation = 29
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 14
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 557.1582
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 7
  OwnedSystems = 3
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 29
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 4
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 8
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 12
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 103
  Strategic2Stock = 128
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 2
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 443.446838
  SuperColonizationCostFromSystems = 1.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 3
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 3
  SystemCountForHisshoLaw = 3
  SystemLevelSum = 6
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 1
  SystemsForOvercolonization = 3
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 10
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
  TechnologyTotalStageUnlocked = 10
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 1
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 19
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 0
  TurnsSinceSuperColonization = 44
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 2
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.10789728
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 1
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~28
  ColonizedStarSystem#1799 /Empire#2/ColonizedStarSystem#1799
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem3
    PlanetStatusBeingColonized
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 479.009277
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 18
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 265.009277
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 426.8
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 42.68
    GrowthForManpowerForUpkeep = 21.34
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 71.25
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 50
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 712.5
    HasAffinityGeneHunter = 1
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 610
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 10
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 13
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2.2
    MaximumSystemGrowth = 106.80925
    MaximumSystemGrowthStock = 1950
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 3
    MaximumSystemProduction = 117
    MaximumSystemProductionStock = 117
    MaximumSystemResearch = 36
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 103.3125
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.713871
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 3
    NetStrategic2 = 3
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2.2
    NetSystemGrowth = 106.80925
    NetSystemInfluence = 2.2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 3
    NetSystemProduction = 117
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 36
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 10
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 4
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 150
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -6.75
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.5
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 1
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0.5
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 35
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 124
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 82
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 56
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 10
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 85.25074
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 5
    PopulationNotUsingGrowth = 0
    PopulationScore = 10
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 10
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 10
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 2
    RepresentativeWithoutPartyInSenateCount = 2
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = -0.2
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 3
    Strategic2 = 3
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2.2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 479.009277
    SystemGrowth = 213.4
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 1645.05408
    SystemGrowthStockForUpkeep = 1500
    SystemGrowthUpkeep = 106.590744
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.71387148
    SystemInfluenceRadiusDivider = 2.45785427
    SystemInfluenceStock = 52.2
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 35
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 32
    SystemNextInfluenceRadiusEstimation = 4.825885
    SystemNextInfluenceRadiusEstimationDivider = 2.41911769
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 117
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 36
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 12
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.5
    TradingRouteSystemBaseIncome_EmpireMoney = 0.5
    TradingRouteSystemBaseIncome_EmpireResearch = 0.075
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 26
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 5.71387148
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~8
    ColonizedPlanet#1801 /Empire#2/ColonizedStarSystem#1799/ColonizedPlanet#1801
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeOcean
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 32
      DefaultPlanetFood = 64
      DefaultPlanetIndustry = 56
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 56
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 8
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -2.4
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 32
      PlanetFIDSI = 0
      PlanetFood = 112
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 56
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 6
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 48
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 7
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 7
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 56
      Population = 8
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 3
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /Empire#2/ColonizedStarSystem#1799/ColonizedPlanet#1801/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#275 /Empire#2/ColonizedStarSystem#1799/ColonizedPlanet#1801/ColonizedResourceDeposit#275
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityHoratio /Empire#2/ColonizedStarSystem#1799/ColonizedPlanet#1801/PopulationPlanetAffinityHoratio
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHoratioCount
        ClassPopulationPlanetModifiersTraitPrimaryFood04
        ClassPopulationPlanetModifiersTraitSecondaryHappinessHot
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 6
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 8
        PopulationDust = 0
        PopulationFood = 6
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 7
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2233 /Empire#2/ColonizedStarSystem#1799/ColonizedPlanet#2233
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly24
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 3
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 26
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -14
      HappinessRaw = -12
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 3
      PlanetFIDSI = 0
      PlanetFood = 12
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 26
      PlanetInitialDust = 1.5
      PlanetInitialFIDSPenalty = -0.25
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 12
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 1.5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 13
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityHoratio /Empire#2/ColonizedStarSystem#1799/ColonizedPlanet#2233/PopulationPlanetAffinityHoratio
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHoratioCount
        ClassPopulationPlanetModifiersTraitPrimaryFood04
        ClassPopulationPlanetModifiersTraitSecondaryHappinessHot
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 6
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 1
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 6
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 1.5
        RawPopulationFood = 0
        RawPopulationIndustry = 13
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1800 /Empire#2/ColonizedStarSystem#1799/Hangar#1800
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /Empire#2/ColonizedStarSystem#1799/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 10
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 10
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#2056 /Empire#2/ColonizedStarSystem#1799/StarSystemImprovement#2056
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2095 /Empire#2/ColonizedStarSystem#1799/StarSystemImprovement#2095
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2111 /Empire#2/ColonizedStarSystem#1799/StarSystemImprovement#2111
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2125 /Empire#2/ColonizedStarSystem#1799/StarSystemImprovement#2125
     DESCRIPTORS 5
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueFood1
      StarSystemImprovementUpkeepStage1High
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 390
      ScrapPriority = 100
      SystemMoneyUpkeep = 6
     CHILDREN ~0
  ColonizedStarSystem#3050 /Empire#2/ColonizedStarSystem#3050
   DESCRIPTORS 12
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    HappinessStatusStarSystem4
    HeroSkillSystem70_ApprovalFood_PercentFlat_2
    HeroSkillSystem90_Science_Flat_0
    IsolatedNode
    QuestNode
    StarSystemImprovementLevel1
    StarTypeYellow
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 5
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 299.206
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 15
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 18
    DefenseScore = 200
    DefensiveMilitaryPower = 193.254913
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 94.20598
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 140.4
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 14.04
    GrowthForManpowerForUpkeep = 7.02
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 97
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 50
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 97
    HasAffinityGeneHunter = 1
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 160
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 1
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2.5
    MaximumSystemGrowth = 58.7059746
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 38
    MaximumSystemProductionStock = 38
    MaximumSystemResearch = 12
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 184.3
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.434206
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2.5
    NetSystemGrowth = 58.7059746
    NetSystemInfluence = 2.5
    NetSystemLifeforce = 0
    NetSystemManpower = 16.00003
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -17
    NetSystemProduction = 38
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 12
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 3
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 100
    OffensiveMilitaryPower = 168.8693
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0.5
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 1
    PercentageOfVoicesPolitics05 = 0.5
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 5
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 7
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 3
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 2
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 2
    RepresentativeWithoutPartyInSenateCount = 2
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = -0.2
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 2
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 299.206
    SystemGrowth = 70.2
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 238.480972
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 11.4940224
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.434206
    SystemInfluenceRadiusDivider = 5.885965
    SystemInfluenceStock = 11.4
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 8.000015
    SystemManpowerStock = 208.000015
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 20
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 37
    SystemNextInfluenceRadiusEstimation = 3.5829215
    SystemNextInfluenceRadiusEstimationDivider = 5.097122
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 38
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 12
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 12
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 10
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 4.434206
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~8
    ColonizedPlanet#2859 /Empire#2/ColonizedStarSystem#3050/ColonizedPlanet#2859
     DESCRIPTORS 8
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeVeldt
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 5
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 5
      DefaultPlanetFood = 4
      DefaultPlanetIndustry = 3
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 2
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 4
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 5
      PlanetFIDSI = 0
      PlanetFood = 7
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 3
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 3
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 2
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityHoratio /Empire#2/ColonizedStarSystem#3050/ColonizedPlanet#2859/PopulationPlanetAffinityHoratio
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHoratioCount
        ClassPopulationPlanetModifiersTraitPrimaryFood04
        ClassPopulationPlanetModifiersTraitSecondaryHappinessHot
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 4
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#3051 /Empire#2/ColonizedStarSystem#3050/Hangar#3051
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 193.254913
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 362.1242
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 168.8693
      ShipCount = 1
      ShownDefensiveMilitaryPower = 193.254913
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 168.8693
     CHILDREN ~1
      Ship#3299 /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299
       DESCRIPTORS 16
        CannotBeScrapped
        ClassHullSmallAdmiral
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip39_FleetExploration_PercentFlat_1
        HeroSkillShip40_FleetExploration_Flat_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull02
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 344.9673
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 60.4967346
        DamagePerSecondMedium = 52.48366
        DamagePerSecondMissile = 55.5555573
        DamagePerSecondShort = 55.8888855
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 193.254913
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 6
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1305
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1305
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 550
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 1
        MilitaryPower = 362.1242
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 168.8693
        OffensiveMilitaryPowerForSimplifiedBattles = 168.8693
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 362.1242
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 550
        ShieldAbsorption = 70
        ShieldAbsorptionEndMultiplier = 0.4117647
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1125
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 1
        ShipStage = 1
        ShipTradingRouteBlockadePower = 0.1810621
        ShownDefensiveMilitaryPower = 193.254913
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 168.8693
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 362.1242
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 43.5
          Health = 1305
          HitBySalvo = 0
          MaximumHealth = 1305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 97.22223
          OffensiveMilitaryPowerForSimplifiedBattles = 97.22223
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponMissile1#1 /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/CoreSection/ModuleWeaponMissile1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponMissile1#2 /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/CoreSection/ModuleWeaponMissile1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 165
          MaximumHealth = 165
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 165
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield1#1 /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionN/ModuleDefenseShield1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield1
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 15
            SectionHealthMultiplier = 0
            ShieldAbsorption = 70
            ShieldBonus = 550
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 120
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 71.64706
          OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~4
          ModuleWeaponFlack1#2 /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponFlack1#4 /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionSE/ModuleWeaponFlack1#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponKinetic1#3 /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionSE/ModuleWeaponKinetic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#2/ColonizedStarSystem#3050/Hangar#3051/Ship#3299/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#3297 /Empire#2/ColonizedStarSystem#3050/Hero#3297
     DESCRIPTORS 11
      ClassHero
      HeroAffinityHoratio
      HeroAssignationCoolingDown
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdmiral
      HeroLevel05
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      Politics06
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 2
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 2
      Experience = 6
      ExperienceMultiplier = 1
      ExperiencePerTurn = 3
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 1
      HeroRelics = 0
      Level = 5
      NextLevelRequestedExperience = 125
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 4
      SpecializationPoints = 1
      Upkeep = 15
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /Empire#2/ColonizedStarSystem#3050/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 350
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /Empire#2/ColonizedStarSystem#3050/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#3052 /Empire#2/ColonizedStarSystem#3050/StarSystemImprovement#3052
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#3054 /Empire#2/ColonizedStarSystem#3050/StarSystemImprovement#3054
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#3092 /Empire#2/ColonizedStarSystem#3050/StarSystemImprovement#3092
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
  ColonizedStarSystem#534 /Empire#2/ColonizedStarSystem#534
   DESCRIPTORS 14
    BestSystem
    BuildingStarSystemImprovementQuestHoratio01
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemPopulationMigrationImmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 3
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 675.034
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 18
    DefenseScore = 200
    DefensiveMilitaryPower = 246.269485
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 5
    ExperienceAtShipCreation = 0
    FIDSIScore = 453.034
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 453.75
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 10
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 45.375
    GrowthForManpowerForUpkeep = 22.6875
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 50
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1800
    HasAffinityGeneHunter = 1
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 2
    ImprovementsProductionCost = 1220
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 3
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 3
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 6
    MajorPopulationCount = 8
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 26
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 8.75
    MaximumSystemGrowth = 23.2840118
    MaximumSystemGrowthStock = 3900
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 204
    MaximumSystemProduction = 143
    MaximumSystemProductionStock = 143
    MaximumSystemResearch = 74
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 220
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 2.2
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 13.5863619
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 3
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 3
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 8.75
    NetSystemGrowth = 23.2840118
    NetSystemInfluence = 8.75
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 204
    NetSystemProduction = 143
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 74
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 10
    NonTemplePopulation = 18
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 7
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 250
    OffensiveMilitaryPower = 97.22223
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -2.25000048
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 3
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 2
    OwnedMeagerPlanets = 2
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 4
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 9
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 1
    PercentageOfVoicesPolitics02 = 0.5
    PercentageOfVoicesPolitics03 = 0.5
    PercentageOfVoicesPolitics04 = 1
    PercentageOfVoicesPolitics05 = 0.5
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 104
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 101.5
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 108
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 69
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 18
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 180.903488
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 9
    PopulationNotUsingGrowth = 0
    PopulationScore = 18
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 18
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 18
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 2
    RepresentativeWithoutPartyInSenateCount = 2
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 2
    ShipProductionCostReduction = -0.2
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 8.75
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 675.034
    SystemGrowth = 226.875
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2829.90454
    SystemGrowthStockForUpkeep = 2700
    SystemGrowthUpkeep = 203.590988
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 8.586362
    SystemInfluenceRadiusDivider = 1.62906551
    SystemInfluenceStock = 387.399963
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 238
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 34
    SystemNextInfluenceRadiusEstimation = 8.673782
    SystemNextInfluenceRadiusEstimationDivider = 1.62621486
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 143
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 74
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 6
    TotalNumberOfTemples = 0
    TotalShipCount = 12
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.900000036
    TradingRouteSystemBaseIncome_EmpireMoney = 0.900000036
    TradingRouteSystemBaseIncome_EmpireResearch = 0.135
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0.03
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0.03
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.06
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 9.586362
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~15
    ColonizedPlanet#1241 /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1241
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly41
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetHasDepositLuxury
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 36
      DefaultPlanetFood = 24
      DefaultPlanetIndustry = 60
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 10
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 3
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 3
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 4
      OverPopulationMalus = -0.4000001
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 2
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 36
      PlanetFIDSI = 0
      PlanetFood = 32
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 60
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 8
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 10
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 6
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#245 /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1241/ColonizedResourceDeposit#245
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury2
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#246 /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1241/ColonizedResourceDeposit#246
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1241/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 1
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 4
        RawPopulationIndustry = 10
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHoratio /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1241/PopulationPlanetAffinityHoratio
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHoratioCount
        ClassPopulationPlanetModifiersTraitPrimaryFood04
        ClassPopulationPlanetModifiersTraitSecondaryHappinessHot
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 1
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 4
        RawPopulationIndustry = 10
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityZvali /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1241/PopulationPlanetAffinityZvali
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityZvaliCount
        ClassPopulationPlanetModifiersTraitPrimaryHappiness
        ClassPopulationPlanetModifiersTraitSecondaryScienceHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 3
        BonusPopulationScienceHissho = 1
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 3
        RawPopulationDust = 6
        RawPopulationFood = 4
        RawPopulationIndustry = 10
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1416 /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1416
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly44
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeMeager
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSwamp
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 1
      DefaultPlanetDust = 12
      DefaultPlanetFood = 4.5
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 1
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -15
      HappinessRaw = -10
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 12
      PlanetFIDSI = 0
      PlanetFood = 7.5
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = -0.25
      PlanetInitialFood = 2.25
      PlanetInitialIndustry = 1.5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 1.5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 3
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 3
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2.25
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0.5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 4
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityHoratio /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1416/PopulationPlanetAffinityHoratio
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHoratioCount
        ClassPopulationPlanetModifiersTraitPrimaryFood04
        ClassPopulationPlanetModifiersTraitSecondaryHappinessHot
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 2.25
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 0.5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityZvali /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1416/PopulationPlanetAffinityZvali
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityZvaliCount
        ClassPopulationPlanetModifiersTraitPrimaryHappiness
        ClassPopulationPlanetModifiersTraitSecondaryScienceHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 3
        BonusPopulationScienceHissho = 1
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 3
        RawPopulationDust = 6
        RawPopulationFood = 2.25
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 0.5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1758 /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1758
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly30
      PlanetAnomalyFX
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeArctic
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 26
      DefaultPlanetFood = 3
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 32
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -7
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 26
      PlanetFIDSI = 0
      PlanetFood = 14
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4.5
      PlanetInitialFIDSPenalty = -0.25
      PlanetInitialFood = 0.75
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 6
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 11
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 3
      PlanetPrestige = 0
      PlanetRawDust = 6.5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0.75
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 35
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PopulationPlanetAffinityHaroshems /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1758/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 4
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 4
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6.5
        RawPopulationFood = 0.75
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHoratio /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1758/PopulationPlanetAffinityHoratio
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHoratioCount
        ClassPopulationPlanetModifiersTraitPrimaryFood04
        ClassPopulationPlanetModifiersTraitSecondaryHappinessHot
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6.5
        RawPopulationFood = 0.75
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityZvali /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1758/PopulationPlanetAffinityZvali
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityZvaliCount
        ClassPopulationPlanetModifiersTraitPrimaryHappiness
        ClassPopulationPlanetModifiersTraitSecondaryScienceHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 3
        BonusPopulationScienceHissho = 1
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 3
        RawPopulationDust = 6.5
        RawPopulationFood = 0.75
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#535 /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#535
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTropical
      UniquePlanetHoratio
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 30
      DefaultPlanetFood = 36
      DefaultPlanetIndustry = 48
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 18
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 4
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -0.4000001
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 30
      PlanetFIDSI = 0
      PlanetFood = 48
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 48
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 12
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 8
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 24
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#2499 /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#535/PlanetImprovement#2499
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHoratio /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#535/PopulationPlanetAffinityHoratio
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHoratioCount
        ClassPopulationPlanetModifiersTraitPrimaryFood04
        ClassPopulationPlanetModifiersTraitSecondaryHappinessHot
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 1
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 8
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityZvali /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#535/PopulationPlanetAffinityZvali
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityZvaliCount
        ClassPopulationPlanetModifiersTraitPrimaryHappiness
        ClassPopulationPlanetModifiersTraitSecondaryScienceHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 3
        BonusPopulationScienceHissho = 1
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 3
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 8
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#533 /Empire#2/ColonizedStarSystem#534/Hangar#533
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 2
      DefensiveMilitaryPower = 246.269485
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 10
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 343.4917
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 97.22223
      ShipCount = 2
      ShownDefensiveMilitaryPower = 246.269485
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 97.22223
     CHILDREN ~2
      Ship#3144 /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144
       DESCRIPTORS 13
        ClassHullSmallSupport
        ClassShip
        ShipFactionHoratio
        ShipForBattle
        ShipHull02
        ShipLevel01
        ShipLevelUpRule
        ShipRoleSmallSupport
        ShipRoleSupport
        ShipSizeSmall
        ShipStatBonus1TargetingAttract
        ShipStatBonus2Defensive
        WeaponAvailabilityKinetic
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 1
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 27.7777786
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 27.7777786
        DamagePerSecondMedium = 13.8888893
        DamagePerSecondMissile = 27.7777786
        DamagePerSecondShort = 6.94444466
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 123.134743
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 2
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 5
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 5
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2766.5
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 82.8
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2766.5
        MaximumHonorZoneRadius = 0
        MaximumMovement = 5
        MaximumShield = 550
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 150
        MaximumShipManpowerRefillRate = 150
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 171.74585
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 5
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 20
        OffensiveMilitaryPower = 48.6111145
        OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 1
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 171.74585
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 550
        ShieldAbsorption = 77
        ShieldAbsorptionEndMultiplier = 0.435028255
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 15
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 150
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 1
        ShipTradingRouteBlockadePower = 0.0858729258
        ShownDefensiveMilitaryPower = 123.134743
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 48.6111145
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 171.74585
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 10
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/CoreSection
         DESCRIPTORS 4
          ClassSection
          ClassSectionCore
          ClassSectionCoreHoratio
          ClassSectionCoreSmallSupport
         PROPERTIES 15
          DefensiveMilitaryPower = 92.21667
          Health = 2766.5
          HitBySalvo = 0
          MaximumHealth = 2766.5
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleWeaponMissile1#1 /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/CoreSection/ModuleWeaponMissile1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 15
          MaximumHealth = 15
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 15
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield1#1 /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/SectionE/ModuleDefenseShield1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield1
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 15
            SectionHealthMultiplier = 0
            ShieldAbsorption = 70
            ShieldBonus = 550
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNE /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/SectionS/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3144/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
      Ship#3147 /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147
       DESCRIPTORS 13
        ClassHullSmallSupport
        ClassShip
        ShipFactionHoratio
        ShipForBattle
        ShipHull02
        ShipLevel01
        ShipLevelUpRule
        ShipRoleSmallSupport
        ShipRoleSupport
        ShipSizeSmall
        ShipStatBonus1TargetingAttract
        ShipStatBonus2Defensive
        WeaponAvailabilityKinetic
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 1
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 27.7777786
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 27.7777786
        DamagePerSecondMedium = 13.8888893
        DamagePerSecondMissile = 27.7777786
        DamagePerSecondShort = 6.94444466
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 123.134743
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 1
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 5
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 5
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2766.5
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 82.8
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2766.5
        MaximumHonorZoneRadius = 0
        MaximumMovement = 5
        MaximumShield = 550
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 150
        MaximumShipManpowerRefillRate = 150
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 171.74585
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 5
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 20
        OffensiveMilitaryPower = 48.6111145
        OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 1
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 171.74585
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 550
        ShieldAbsorption = 77
        ShieldAbsorptionEndMultiplier = 0.435028255
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 15
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 150
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 1
        ShipTradingRouteBlockadePower = 0.0858729258
        ShownDefensiveMilitaryPower = 123.134743
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 48.6111145
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 171.74585
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 10
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/CoreSection
         DESCRIPTORS 4
          ClassSection
          ClassSectionCore
          ClassSectionCoreHoratio
          ClassSectionCoreSmallSupport
         PROPERTIES 15
          DefensiveMilitaryPower = 92.21667
          Health = 2766.5
          HitBySalvo = 0
          MaximumHealth = 2766.5
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleWeaponMissile1#1 /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/CoreSection/ModuleWeaponMissile1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 15
          MaximumHealth = 15
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 15
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield1#1 /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/SectionE/ModuleDefenseShield1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield1
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 15
            SectionHealthMultiplier = 0
            ShieldAbsorption = 70
            ShieldBonus = 550
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNE /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/SectionS/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#2/ColonizedStarSystem#534/Hangar#533/Ship#3147/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /Empire#2/ColonizedStarSystem#534/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 400
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /Empire#2/ColonizedStarSystem#534/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 8
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 8
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /Empire#2/ColonizedStarSystem#534/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 6
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 6
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1173 /Empire#2/ColonizedStarSystem#534/StarSystemImprovement#1173
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1177 /Empire#2/ColonizedStarSystem#534/StarSystemImprovement#1177
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2134 /Empire#2/ColonizedStarSystem#534/StarSystemImprovement#2134
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2189 /Empire#2/ColonizedStarSystem#534/StarSystemImprovement#2189
     DESCRIPTORS 5
      ClassImprovement
      DustBuilding
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 780
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2330 /Empire#2/ColonizedStarSystem#534/StarSystemImprovement#2330
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#666 /Empire#2/ColonizedStarSystem#534/StarSystemImprovement#666
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#667 /Empire#2/ColonizedStarSystem#534/StarSystemImprovement#667
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /Empire#2/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#2/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 290
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#2/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 290
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.3655706
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 227
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#2/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 290
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.7720871
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 491
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#2/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 290
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.135135129
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 265
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#2/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 290
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.2070626
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 333
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#2/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 290
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.6830892
      PressureTrend = -1.36617839
      PressureValue = -38.98501
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 461
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#2/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 2
    HeroLevelCount = 10
    HeroUnlockGauge01Points = 251
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 71
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 48
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 103
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 29
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#2478 /Empire#2/Fleet#2478
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 144.5
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 8
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 80
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 144.5
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 80
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 144.5
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07225
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1812 /Empire#2/Fleet#2478/Ship#1812
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionHoratio
      ShipHull03
      ShipLevel02
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 18
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 67
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 24
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2010
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 78
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2010
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 67
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 67
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0335
      ShownDefensiveMilitaryPower = 67
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 67
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#2478/Ship#1812/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreHoratio
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 67
        Health = 2010
        HitBySalvo = 0
        MaximumHealth = 2010
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#2/Fleet#2478/Ship#1812/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#2478/Ship#1812/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#2478/Ship#1812/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#2478/Ship#1812/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#2478/Ship#1812/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#2478/Ship#1812/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#2478/Ship#1812/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#2478/Ship#1812/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#2478/Ship#1812/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#2478/Ship#1812/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#655 /Empire#2/Fleet#2478/Ship#655
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionHoratio
      ShipHull03
      ShipLevel03
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 18
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 77.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 22
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2325
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 60
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2325
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 77.5
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 77.5
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.03875
      ShownDefensiveMilitaryPower = 77.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 77.5
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#2478/Ship#655/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreHoratio
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 77.5
        Health = 2325
        HitBySalvo = 0
        MaximumHealth = 2325
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#2/Fleet#2478/Ship#655/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#2478/Ship#655/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#2478/Ship#655/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#2478/Ship#655/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#2478/Ship#655/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#2478/Ship#655/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#2478/Ship#655/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#2478/Ship#655/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#2478/Ship#655/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#2478/Ship#655/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3250 /Empire#2/Fleet#3250
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 5
    DefensiveMilitaryPower = 408.487183
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 30
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 480
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 12
    MilitaryPower = 634.397
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 225.909821
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 5
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 480
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 408.487183
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 225.909821
    SiegePower = 10
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.3171985
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~5
    Ship#2032 /Empire#2/Fleet#3250/Ship#2032
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionHoratio
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 18
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 13.333334
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 13.333334
      DamagePerSecondLong = 6.666667
      DamagePerSecondMedium = 13.333334
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 6.666667
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 67
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 20
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2010
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 96
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2010
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 60
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 96.3333359
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 29.3333359
      OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 96.3333359
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 60
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.0481666662
      ShownDefensiveMilitaryPower = 67
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 29.3333359
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 96.3333359
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#3250/Ship#2032/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreHoratio
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 67
        Health = 2010
        HitBySalvo = 0
        MaximumHealth = 2010
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 29.3333359
        OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#2/Fleet#3250/Ship#2032/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 24
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 13.333334
          DamagePerSecondLong = 6.666667
          DamagePerSecondMedium = 13.333334
          DamagePerSecondShort = 6.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 29.3333359
          OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#2/Fleet#3250/Ship#2032/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#3250/Ship#2032/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#3250/Ship#2032/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#3250/Ship#2032/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#3250/Ship#2032/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#3250/Ship#2032/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#3250/Ship#2032/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#3250/Ship#2032/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#3250/Ship#2032/SectionSE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#3250/Ship#2032/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#3250/Ship#2032/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2035 /Empire#2/Fleet#3250/Ship#2035
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionHoratio
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 18
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 13.333334
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 13.333334
      DamagePerSecondLong = 6.666667
      DamagePerSecondMedium = 13.333334
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 6.666667
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 67
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 20
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2010
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 96
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2010
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 60
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 96.3333359
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 29.3333359
      OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 96.3333359
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 60
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.0481666662
      ShownDefensiveMilitaryPower = 67
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 29.3333359
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 96.3333359
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#3250/Ship#2035/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreHoratio
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 67
        Health = 2010
        HitBySalvo = 0
        MaximumHealth = 2010
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 29.3333359
        OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#2/Fleet#3250/Ship#2035/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 24
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 13.333334
          DamagePerSecondLong = 6.666667
          DamagePerSecondMedium = 13.333334
          DamagePerSecondShort = 6.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 29.3333359
          OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#2/Fleet#3250/Ship#2035/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#3250/Ship#2035/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#3250/Ship#2035/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#3250/Ship#2035/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#3250/Ship#2035/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#3250/Ship#2035/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#3250/Ship#2035/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#3250/Ship#2035/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#3250/Ship#2035/SectionSE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#3250/Ship#2035/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#3250/Ship#2035/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2038 /Empire#2/Fleet#3250/Ship#2038
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionHoratio
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 18
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 13.333334
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 13.333334
      DamagePerSecondLong = 6.666667
      DamagePerSecondMedium = 13.333334
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 6.666667
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 67
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 19
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2010
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 96
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2010
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 60
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 96.3333359
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 29.3333359
      OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 96.3333359
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 60
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.0481666662
      ShownDefensiveMilitaryPower = 67
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 29.3333359
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 96.3333359
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#3250/Ship#2038/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreHoratio
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 67
        Health = 2010
        HitBySalvo = 0
        MaximumHealth = 2010
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 29.3333359
        OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#2/Fleet#3250/Ship#2038/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 24
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 13.333334
          DamagePerSecondLong = 6.666667
          DamagePerSecondMedium = 13.333334
          DamagePerSecondShort = 6.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 29.3333359
          OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#2/Fleet#3250/Ship#2038/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#3250/Ship#2038/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#3250/Ship#2038/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#3250/Ship#2038/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#3250/Ship#2038/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#3250/Ship#2038/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#3250/Ship#2038/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#3250/Ship#2038/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#3250/Ship#2038/SectionSE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#3250/Ship#2038/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#3250/Ship#2038/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3006 /Empire#2/Fleet#3250/Ship#3006
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionHoratio
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 18
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 26.3137245
      DamagePerSecondBeam = 11.6470585
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 18.9803925
      DamagePerSecondMedium = 26.3137245
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 18.9803925
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 103.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2420
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 96.6
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2420
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 172.698486
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 68.9549
      OffensiveMilitaryPowerForSimplifiedBattles = 68.9549
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 172.698486
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 150
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.08634924
      ShownDefensiveMilitaryPower = 103.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 68.9549
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 172.698486
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#3250/Ship#3006/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreHoratio
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 80.6666641
        Health = 2420
        HitBySalvo = 0
        MaximumHealth = 2420
        MaximumHealthFromModule = 200
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#3250/Ship#3006/CoreSection/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          TopWeapon
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#3250/Ship#3006/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#3250/Ship#3006/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#3250/Ship#3006/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 36.6882362
        OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam1#1 /Empire#2/Fleet#3250/Ship#3006/SectionNE/ModuleWeaponBeam1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 79.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 11.6470585
          DamagePerSecondLong = 11.6470585
          DamagePerSecondMedium = 11.6470585
          DamagePerSecondShort = 11.6470585
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 36.6882362
          OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#3250/Ship#3006/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#3250/Ship#3006/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#3250/Ship#3006/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#3250/Ship#3006/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#2/Fleet#3250/Ship#3006/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#3250/Ship#3006/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#3250/Ship#3006/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3009 /Empire#2/Fleet#3250/Ship#3009
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionHoratio
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 18
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 26.3137245
      DamagePerSecondBeam = 11.6470585
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 18.9803925
      DamagePerSecondMedium = 26.3137245
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 18.9803925
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 103.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2420
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 96.6
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2420
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 172.698486
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 68.9549
      OffensiveMilitaryPowerForSimplifiedBattles = 68.9549
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 172.698486
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 150
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.08634924
      ShownDefensiveMilitaryPower = 103.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 68.9549
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 172.698486
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#3250/Ship#3009/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreHoratio
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 80.6666641
        Health = 2420
        HitBySalvo = 0
        MaximumHealth = 2420
        MaximumHealthFromModule = 200
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#3250/Ship#3009/CoreSection/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          TopWeapon
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#3250/Ship#3009/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#3250/Ship#3009/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#3250/Ship#3009/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 36.6882362
        OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam1#1 /Empire#2/Fleet#3250/Ship#3009/SectionNE/ModuleWeaponBeam1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 79.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 11.6470585
          DamagePerSecondLong = 11.6470585
          DamagePerSecondMedium = 11.6470585
          DamagePerSecondShort = 11.6470585
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 36.6882362
          OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#3250/Ship#3009/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#3250/Ship#3009/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#3250/Ship#3009/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#3250/Ship#3009/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#2/Fleet#3250/Ship#3009/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#3250/Ship#3009/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#3250/Ship#3009/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#656 /Empire#2/Fleet#656
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateOwner
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 296.128418
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 8
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 21
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 60
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 361.2853
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 65.15686
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 2
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 296.128418
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 65.15686
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.180642664
    VisionRange = 8.1
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~3
    Hero#644 /Empire#2/Fleet#656/Hero#644
     DESCRIPTORS 10
      ClassHero
      HeroAffinityHoratio
      HeroAssigned
      HeroAssignedToFleet
      HeroClassAdministrator
      HeroLevel05
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      Politics04
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 2
      Experience = 2.5
      ExperienceMultiplier = 1
      ExperiencePerTurn = 4
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 1
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 5
      NextLevelRequestedExperience = 125
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 4
      SpecializationPoints = 1
      Upkeep = 15
     CHILDREN ~0
    Ship#645 /Empire#2/Fleet#656/Ship#645
     DESCRIPTORS 17
      CannotBeScrapped
      ClassHullSmallAdministrator
      ClassShip
      HeroShipLevelUpRule
      HeroSkillShip37_FleetExploration_Flat_0
      HeroSkillShip39_FleetExploration_PercentFlat_1
      HeroSkillShip47_FleetExplorationFleetXP_Flat_2
      ShipFactionHeroes
      ShipForBattle
      ShipHull04
      ShipLevel02
      ShipRoleHero
      ShipSizeSmall
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 0
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 18
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 183.628433
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 152.5
      ExperienceBonusFromBattle = 10
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 0
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2287.8
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 90
      HullPlatingAbsorptionEndMultiplier = 0.473684222
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2287.8
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 219.451965
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 200
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 0
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 219.451965
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1665
      ShipHullIndex = 4
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.109725982
      ShownDefensiveMilitaryPower = 183.628433
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 219.451965
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 210
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#656/Ship#645/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallHeroes
       PROPERTIES 15
        DefensiveMilitaryPower = 76.26
        Health = 2287.8
        HitBySalvo = 0
        MaximumHealth = 2287.8
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#656/Ship#645/SectionE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#2/Fleet#656/Ship#645/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#2/Fleet#656/Ship#645/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.5205744
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#2/Fleet#656/Ship#645/SectionN
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 350
        MaximumHealth = 350
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 350
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#656/Ship#645/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.5205744
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#656/Ship#645/SectionNE
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#656/Ship#645/SectionNW
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#656/Ship#645/SectionS
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 305
        MaximumHealth = 305
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 305
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#2 /Empire#2/Fleet#656/Ship#645/SectionS/ModuleDefenseHullPlating1#2
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.5205744
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportEngine1#1 /Empire#2/Fleet#656/Ship#645/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.5205744
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#656/Ship#645/SectionSE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 350
        MaximumHealth = 350
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 350
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#656/Ship#645/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.5205744
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#656/Ship#645/SectionSW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#656/Ship#645/SectionW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
    Ship#658 /Empire#2/Fleet#656/Ship#658
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionHoratio
      ShipHull01
      ShipLevel07
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 18
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 13.333334
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 13.333334
      DamagePerSecondLong = 6.666667
      DamagePerSecondMedium = 13.333334
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 6.666667
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 112.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 30.5
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 10
      ExperienceRewardFromLevel = 2.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3375
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 75
      Level = 7
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3375
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 60
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 141.833344
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 140
      OffensiveMilitaryPower = 29.3333359
      OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 141.833344
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 7
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.070916675
      ShownDefensiveMilitaryPower = 112.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 29.3333359
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 141.833344
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#656/Ship#658/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreHoratio
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 112.5
        Health = 3375
        HitBySalvo = 0
        MaximumHealth = 3375
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 29.3333359
        OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#2/Fleet#656/Ship#658/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 24
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 13.333334
          DamagePerSecondLong = 6.666667
          DamagePerSecondMedium = 13.333334
          DamagePerSecondShort = 6.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 29.3333359
          OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#2/Fleet#656/Ship#658/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#656/Ship#658/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#656/Ship#658/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#656/Ship#658/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#656/Ship#658/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#656/Ship#658/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#656/Ship#658/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#656/Ship#658/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#656/Ship#658/SectionSE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#656/Ship#658/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#656/Ship#658/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#2/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingOperation#3133 /Empire#2/Hacking/HackingOperation#3133
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
    HackingOperationBackdoor#3084 /Empire#2/Hacking/HackingOperationBackdoor#3084
     DESCRIPTORS 1
      ClassHackingOperationBackdoor
     PROPERTIES 4
      BackdoorProcessingPowerMultiplier = 1
      HackingSpeedMultiplierFromBackdoor = 1.05
      ProcessingPowerAllocation = 5
      TurnsBeforeDestruction = 2.5
     CHILDREN ~0
  LostSystems /Empire#2/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#2/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#2/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#2/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#2/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#2/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 7.92
    EmpireMoney = 66
    EmpireResearch = 51.75
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#2/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#2/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 7.755
    EmpireMoney = 29.5
    EmpireResearch = 33
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#2/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityEyders /Empire#2/PopulationEmpireAffinityEyders
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityEyders
    ClassPopulationEmpireAffinityEydersCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustGas
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 5
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /Empire#2/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 5
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 4
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHoratio /Empire#2/PopulationEmpireAffinityHoratio
   DESCRIPTORS 11
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHoratio
    ClassPopulationEmpireAffinityHoratioCount
    PoliticalProfileEcologist
    PopulationCollectionBonusHoratio1
    PopulationCollectionBonusLevel1
    PopulationMajor
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryFood04
    WithPopulationPlanetModifiersTraitSecondaryHappinessHot
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 5
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 3
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 19
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /Empire#2/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 5
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 6
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#2/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#2/Research
   DESCRIPTORS 120
    ClassResearch
    TechnologyApproval1
    TechnologyApproval5Horatio
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization11Horatio
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization7
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityModuleSupportCrew2Strategic3
    TechnologyCuriosityModuleWeaponMissile2Strategic1
    TechnologyDiplomacy1
    TechnologyDiplomacyPeace
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyFood1
    TechnologyFood1Horatio
    TechnologyFreeMovement
    TechnologyGlobalHappinessHoratio
    TechnologyHull2
    TechnologyHull2Horatio
    TechnologyHull3
    TechnologyHull3Horatio
    TechnologyHull4
    TechnologyHull4Horatio
    TechnologyImproveHull1
    TechnologyImproveHull1Horatio
    TechnologyImproveHull2
    TechnologyImproveHull2Horatio
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyLinkColonization7Common
    TechnologyLinkEconomyAndTrade25To8Horatio
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Horatio
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Horatio
    TechnologyLinkEmpireDevelopmentUnique4ToUnique6Horatio
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkTo28Horatio
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyMarketplace1
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayHoratio
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyScience1
    TechnologyScience2
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueDust1
    TechnologyUniqueFood1
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 3
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 6
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 3
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 3
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 8
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 3
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 5
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 228.193161
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 3
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 3
    TechnologyTotalStageUnlocked = 10
    UnlockedTechnologyCount = 19
   CHILDREN ~0
  Senate /Empire#2/Senate
   DESCRIPTORS 3
    ClassSenate
    GovernmentDictatorship
    GovernmentDictatorshipCommon
   PROPERTIES 78
    ActiveLawsCount = 1
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 4
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 1
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 8
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 12
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 41
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~2
    ActiveLaw#669 /Empire#2/Senate/ActiveLaw#669
     DESCRIPTORS 4
      ClassLaw
      LawEffectP04L00Dictatorship
      LawPolitics04
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 40
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 41
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#3344 /Empire#2/Senate/Senator#3344
     DESCRIPTORS 4
      ClassSenator
      Politics04
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 1
      SupportLevel = 4
     CHILDREN ~0
  Uniques /Empire#2/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#3 /Empire#3
 DESCRIPTORS 56
  AffinityGameplayMajorHisshos
  AffinityMajorHisshos
  AffinityMappingMajorHisshos
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus1MajorHissho
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementFreeMovement1
  EmpireImprovementGovernment
  EmpireImprovementHealthBonusTroop2
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementMarketplace1
  EmpireImprovementPopSlotOnSterile1
  EmpireImprovementSlotsSmall01MajorHisshos
  EmpireImprovementSlotsSmall02MajorHisshos
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStarSystemImprovementCuriosity1
  EmpireImprovementStarSystemImprovementUniqueCuriosity2
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireTypeMajor
  EventEffect53SimEffect53
  EventEffect79SimEffect79
  FactionTraitHisshosFestivals
  FactionTraitJuggernautSpecialists
  FactionTraitMiningExperts
  FactionTraitMinorIllo
  FactionTraitMinorWorldBuilders01
  FactionTraitPirateHaters
  FactionTraitSacredTradition
  FactionTraitStartWithJuggernaut
  FactionTraitTechnologyDefinitionEconomyAndTrade1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HasDiscoveredTheAcademy
  ManpowerUpgradeInfantry1
  ObedienceStatusEmpire4
  Reparations
  StarSystemImprovementCuriosity1
  StarSystemImprovementUniqueCuriosity2
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 1
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 1
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 170.5
  AllNetStrategicSum = 5
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 3793.22339
  BankAccountNextTurn = 4081.8313
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 1
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 0
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 2
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 2
  ColonizedStarSystemStateColonyCountWithOffset = 1
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 16
  CommandPointsAccumulator = 564
  CommandPointsStock = 564
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 16
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 2
  DefensiveMilitaryPower = 3069.98926
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1434.46826
  DustInflation = 1.47815609
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 7
  EmpireEmpirePoint = 44.5
  EmpireEmpirePointAccumulator = 388.425049
  EmpireEmpirePointStock = 195.774963
  EmpireEmpirePointStockNextTurn = 240.274963
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 2
  EmpireFIDSIAccumulator = 17400.043
  EmpireGlobalScore = 265
  EmpireGrowth = 152.816238
  EmpireGrowthAccumulator = 2655.333
  EmpireGrowthStock = 2637.86914
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 0
  EmpireHeroesScore = 6
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 100
  EmpireHonorStock = 100
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 160.525009
  EmpireManpowerStock = 117.411423
  EmpireManpowerTotal = 1200.94653
  EmpireManpowerUpkeep = 344.4336
  EmpireMilitaryScore = 5516.283
  EmpireMoney = 384.995026
  EmpireMoneyAccumulator = 3252.201
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 96.38706
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 25
  EmpireProcessingPowerAllocated = 15
  EmpireProcessingPowerStock = 45
  EmpireProduction = 253.65
  EmpireProductionAccumulator = 4612.15
  EmpireProductionStock = 4612.15
  EmpireProductionUpkeep = 0
  EmpireResearch = 398.32
  EmpireResearchAccumulator = 6491.934
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 419.32
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 116
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.1625
  ExplorationScoreForOverColonizationThreshold = 0.8125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 4
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 87
  GovernmentChangeHappinessMultiplier = 0
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 1
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 40.4821434
  HappinessStatusMinimumRebellionIndex = 1
  HappinessSum = 21
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 1
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 1
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 5
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -2
  HullTypes = 4
  IgnoresColdWarRules = 1
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 55
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 1
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 1
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 1
  JuggernautCountIncludingQueuedOnes = 1
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 1
  JuggernautModuleCostMultiplier = 2
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 1
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 1
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 13
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 41
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 95
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 73
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 91.5
  Luxury4Stock = 3
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 3
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 9
  LuxuryUnlockLevel = 2
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 7
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 750
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 60
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 796.64
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 2
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 23
  MaximumSystemGrowth = 113.6902
  MaximumSystemMoney = 142.3
  MaximumSystemProduction = 132.05
  MaximumSystemResearch = 149.15
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 5575
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 44.5
  NetEmpireGrowth = 152.816238
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = -183.908585
  NetEmpireMoney = 288.607971
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 253.65
  NetEmpireRelics = 0
  NetEmpireResearch = 398.32
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 3
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 6
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 5
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 34.5
  NetSystemGrowth = 152.816238
  NetSystemLifeforce = 0
  NetSystemMoney = 225.150009
  NetSystemProduction = 253.65
  NetSystemResearch = 239.4
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 1
  NonVampirilisPopulation = 21
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 23
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 100
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 1245.347
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -1
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 1
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 4
  OwnedSystems = 2
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 2
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 220
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 21
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 4
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 5
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 4
  SeesAllFleets = 0
  SeesEnemyPathfinding = 1
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 10
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 73
  Strategic2Stock = 15
  Strategic3Stock = 0
  Strategic4Stock = 5
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 1
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 443.446838
  SuperColonizationCostFromSystems = 1
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 2
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 2
  SystemCountForHisshoLaw = 2
  SystemLevelSum = 5
  SystemRebellionCountOnEmpireRebellion = 1
  SystemsAboveOverColonizationCount = 1
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 2
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 264
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 6
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
  TechnologyQuadrantMilitaryActualStageNumber = 2
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
  TechnologyTotalStageUnlocked = 11
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 4
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 21
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0.1
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 4
  TurnsSinceSuperColonization = 44
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 3
  UnlockedProgramCount = 2
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.10789728
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 4
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~29
  ColonizedStarSystem#2632 /Empire#3/ColonizedStarSystem#2632
   DESCRIPTORS 12
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HasObedience
    HomeSystem
    MinorHomeSystem
    ObedienceStatusStarSystem4
    StarSystemImprovementLevel2
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 0
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 1242.34021
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 16
    DefenseScore = 800
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 15
    ExperienceAtShipCreation = 0
    FIDSIScore = 430.3402
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 444.4
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 700
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 400
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 88.88
    GrowthForManpowerForUpkeep = 44.44
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 37
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 100
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 296
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 6
    ImprovementsProductionCost = 2290
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 3
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 4
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 12
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 11.5
    MaximumSystemGrowth = 113.6902
    MaximumSystemGrowthStock = 1800
    MaximumSystemManpower = 800
    MaximumSystemManpowerRefillRate = 800
    MaximumSystemMoney = 82.8500061
    MaximumSystemProduction = 132.05
    MaximumSystemProductionStock = 132.05
    MaximumSystemResearch = 90.25
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 55.648
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 1.6
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 9.125992
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 3
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 5
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 11.5
    NetSystemGrowth = 113.6902
    NetSystemInfluence = 11.5
    NetSystemLifeforce = 0
    NetSystemManpower = 125.302734
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 82.8500061
    NetSystemProduction = 132.05
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 90.25
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 4
    NonTemplePopulation = 8
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 14
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 2
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 600
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -9
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.2
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 4.6
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 88
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 92
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 64
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 8
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 40
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 8
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 64.06979
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 4
    PopulationNotUsingGrowth = 0
    PopulationScore = 8
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 8
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 8
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 60
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 4
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 5
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 11.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = -0.05
    SystemGlobalScore = 1242.34021
    SystemGrowth = 222.2
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 1263.67773
    SystemGrowthStockForUpkeep = 1200
    SystemGrowthUpkeep = 108.509796
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.12599134
    SystemInfluenceRadiusDivider = 3.110306
    SystemInfluenceStock = 31.05
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 41.76758
    SystemManpowerStock = 883.535156
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 57.5
    SystemMoney = 154.85
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 72
    SystemNextInfluenceRadiusEstimation = 4.52218342
    SystemNextInfluenceRadiusEstimationDivider = 2.67508817
    SystemObedience = 100
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 132.05
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 194.049988
    SystemProductionUpkeep = 0
    SystemResearch = 90.25
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 10
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.8
    TradingRouteSystemBaseIncome_EmpireMoney = 0.8
    TradingRouteSystemBaseIncome_EmpireResearch = 0.120000005
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0.06
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0.06
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 5.12599134
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0.1
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~19
    ColonizedPlanet#1570 /Empire#3/ColonizedStarSystem#2632/ColonizedPlanet#1570
     DESCRIPTORS 15
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly16
      PlanetAnomalyGround
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAtoll
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 80
      DefaultPlanetFood = 80
      DefaultPlanetIndustry = 56
      DefaultPlanetPrestige = 8
      DefaultPlanetScience = 40
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 8
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 3
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 4
      OverPopulationMalus = -2.4
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 88
      PlanetFIDSI = 0
      PlanetFood = 92
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 64
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 8
      PlanetPopulationFood = 12
      PlanetPopulationIndustry = 8
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 8
      PlanetRawDust = 10
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 7
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 40
      Population = 8
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 5
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#0 /Empire#3/ColonizedStarSystem#2632/ColonizedPlanet#1570/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#94 /Empire#3/ColonizedStarSystem#2632/ColonizedPlanet#1570/ColonizedResourceDeposit#94
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 5
        OwnedStrategicDeposits = 1
        ResourceBonus = 2
       CHILDREN ~0
      PlanetImprovement#1622 /Empire#3/ColonizedStarSystem#2632/ColonizedPlanet#1570/PlanetImprovement#1622
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityMajorHisshos /Empire#3/ColonizedStarSystem#2632/ColonizedPlanet#1570/PopulationPlanetAffinityMajorHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMajorHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryManpower
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 1
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 4
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 10
        RawPopulationFood = 10
        RawPopulationIndustry = 7
        RawPopulationPrestige = 1
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#3/ColonizedStarSystem#2632/ColonizedPlanet#1570/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 4
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 10
        RawPopulationFood = 10
        RawPopulationIndustry = 7
        RawPopulationPrestige = 1
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#559 /Empire#3/ColonizedStarSystem#2632/ColonizedPlanet#559
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 18
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PlanetImprovement#1125 /Empire#3/ColonizedStarSystem#2632/ColonizedPlanet#559/PlanetImprovement#1125
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
    Hangar#2633 /Empire#3/ColonizedStarSystem#2632/Hangar#2633
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /Empire#3/ColonizedStarSystem#2632/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /Empire#3/ColonizedStarSystem#2632/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#3336 /Empire#3/ColonizedStarSystem#2632/RecipeImprovement#3336
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect03
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1694 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#1694
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1946 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#1946
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2071 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#2071
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2195 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#2195
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2297 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#2297
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2334 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#2334
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2384 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#2384
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2636 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#2636
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2662 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#2662
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2666 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#2666
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#3020 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#3020
     DESCRIPTORS 5
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueFood1
      StarSystemImprovementUpkeepStage1High
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 390
      ScrapPriority = 100
      SystemMoneyUpkeep = 6
     CHILDREN ~0
    StarSystemImprovement#3042 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#3042
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3254 /Empire#3/ColonizedStarSystem#2632/StarSystemImprovement#3254
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementEnrollment1
      StarSystemImprovementUpkeepStage3Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 320
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
  ColonizedStarSystem#537 /Empire#3/ColonizedStarSystem#537
   DESCRIPTORS 19
    BestSystem
    BuildingStarSystemImprovementAcademyEmbassy
    BuildingStarSystemImprovementUniqueStartingImprovement
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HasObedience
    HomeSystem
    MajorHomeSystem
    ObedienceStatusStarSystem4
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemSupportModuleEffect
    SystemSupportModuleEffectFIDSFlat
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 0
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 692.176
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 16
    DefenseScore = 200
    DefensiveMilitaryPower = 580.6667
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 15
    ExperienceAtShipCreation = 0
    FIDSIScore = 475.176056
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 352
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 14
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 35.2
    GrowthForManpowerForUpkeep = 17.6
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 42.625
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 50
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 554.125
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 1
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 1140
    IncomingAutomatedShips = 1
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 3
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 3
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 6
    MajorPopulationCount = 6
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 15
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 23
    MaximumSystemGrowth = 39.1260376
    MaximumSystemGrowthStock = 2250
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 142.3
    MaximumSystemProduction = 121.6
    MaximumSystemProductionStock = 121.6
    MaximumSystemResearch = 149.15
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 52.08775
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 13.533535
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 3
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 3
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 23
    NetSystemGrowth = 39.1260376
    NetSystemInfluence = 23
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 142.3
    NetSystemProduction = 121.6
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 149.15
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 7
    NonTemplePopulation = 13
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 9
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 2
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 350
    OffensiveMilitaryPower = 391.2693
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -9.375
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 2
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 6.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 1
    PercentageOfVoicesPolitics03 = 2
    PercentageOfVoicesPolitics04 = 0.5
    PercentageOfVoicesPolitics05 = 1
    PercentageOfVoicesPolitics06 = 1
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 129
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 85
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 53
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 13
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 92
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 13
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 119.273956
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 6
    PopulationNotUsingGrowth = 0
    PopulationScore = 13
    PopulationType = 4
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 13
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 2
    RepresentativeWithoutPartyInSenateCount = 2
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 2
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 23
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 10
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = -0.05
    SystemGlobalScore = 692.176
    SystemGrowth = 176
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2009.58008
    SystemGrowthStockForUpkeep = 1950
    SystemGrowthUpkeep = 136.873962
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 8.533535
    SystemInfluenceRadiusDivider = 1.63167429
    SystemInfluenceStock = 379.7249
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 184.3
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 42
    SystemNextInfluenceRadiusEstimation = 8.71759
    SystemNextInfluenceRadiusEstimationDivider = 1.62415421
    SystemObedience = 100
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 121.6
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 124.45
    SystemProductionUpkeep = 0
    SystemResearch = 149.15
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 6
    TotalNumberOfTemples = 0
    TotalShipCount = 10
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.650000036
    TradingRouteSystemBaseIncome_EmpireMoney = 0.650000036
    TradingRouteSystemBaseIncome_EmpireResearch = 0.09750001
    TradingRouteSystemBaseIncome_Luxury1 = 0.03
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0.03
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.06
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 9.533535
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0.1
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~16
    ColonizedPlanet#1974 /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#1974
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly36
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetHasDepositLuxury
      PlanetHasDepositLuxury
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeTundra
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 77
      DefaultPlanetFood = 49
      DefaultPlanetIndustry = 14
      DefaultPlanetPrestige = 7
      DefaultPlanetScience = 63
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 14
      HappinessRaw = 2
      HasTemple = 0
      Luxury1 = 3
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 3
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 6
      OverPopulationMalus = -1.4000001
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 2
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 79
      PlanetFIDSI = 0
      PlanetFood = 49
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 17
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 6
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 2
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 3
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 5
      PlanetPrestige = 7
      PlanetRawDust = 11
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 7
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 9
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 68
      Population = 7
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 4
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~6
      ColonizedResourceDeposit#78 /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#1974/ColonizedResourceDeposit#78
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury1
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#79 /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#1974/ColonizedResourceDeposit#79
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityIllo /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#1974/PopulationPlanetAffinityIllo
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityIlloCount
        ClassPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 7
        RawPopulationIndustry = 2
        RawPopulationPrestige = 1
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityMajorHisshos /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#1974/PopulationPlanetAffinityMajorHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMajorHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryManpower
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 1
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 7
        RawPopulationIndustry = 2
        RawPopulationPrestige = 1
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#1974/PopulationPlanetAffinityPulsos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 11
        RawPopulationFood = 7
        RawPopulationIndustry = 2
        RawPopulationPrestige = 1
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#1974/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 7
        RawPopulationIndustry = 2
        RawPopulationPrestige = 1
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#538 /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#538
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeJungle
      UniquePlanetMajorHisshos
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 48
      DefaultPlanetFood = 36
      DefaultPlanetIndustry = 30
      DefaultPlanetPrestige = 6
      DefaultPlanetScience = 24
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = -1.0999999
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 50
      PlanetFIDSI = 0
      PlanetFood = 36
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 36
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 2
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 6
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 6
      PlanetRawDust = 8
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 24
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#1607 /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#538/PlanetImprovement#1607
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityMajorHisshos /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#538/PopulationPlanetAffinityMajorHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMajorHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryManpower
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 1
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 1
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#538/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 1
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#536 /Empire#3/ColonizedStarSystem#537/Hangar#536
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 2
      DefensiveMilitaryPower = 580.6667
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 14
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 971.936
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 391.2693
      ShipCount = 2
      ShownDefensiveMilitaryPower = 580.6667
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 391.2693
     CHILDREN ~2
      Ship#3152 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152
       DESCRIPTORS 15
        ClassHullSmallAttack
        ClassShip
        ShipFactionMajorHisshos
        ShipForBattle
        ShipHull01
        ShipLevel01
        ShipLevelUpRule
        ShipRoleAttacker
        ShipRoleSmallAttacker
        ShipSizeSmall
        ShipStatBonus1TargetingFocus
        ShipStatBonus2Offensive
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 1
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 478.483643
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 86.70588
        DamagePerSecondLaser = 31.7777786
        DamagePerSecondLong = 24.5594788
        DamagePerSecondMedium = 75.13072
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 89.58888
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 290.333344
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 55
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 2
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 5
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 7
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2310
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 50
        HullPlatingAbsorptionEndMultiplier = 0.333333343
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 145.25
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2310
        MaximumHonorZoneRadius = 0
        MaximumMovement = 5
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 150
        MaximumShipManpowerRefillRate = 150
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 485.968
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 5
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 20
        OffensiveMilitaryPower = 195.634644
        OffensiveMilitaryPowerForSimplifiedBattles = 195.634644
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 1
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 485.968
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 310
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 150
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 1
        ShipTradingRouteBlockadePower = 0.242984
        ShownDefensiveMilitaryPower = 290.333344
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 195.634644
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 485.968
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 10
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallOffense
         PROPERTIES 15
          DefensiveMilitaryPower = 167
          Health = 2310
          HitBySalvo = 0
          MaximumHealth = 2310
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack2#2 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/CoreSection/ModuleWeaponFlack2#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack2
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 90
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 180
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 144
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic2#1 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/CoreSection/ModuleWeaponKinetic2#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic2
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 73.7
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 43.35294
            DamagePerSecondLong = 4.335295
            DamagePerSecondMedium = 21.67647
            DamagePerSecondShort = 36.85
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 90
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 180
            FlakDPSSquadron = 4.5
            FlakDamage = 90
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 62.861763
            OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 69.91112
          OffensiveMilitaryPowerForSimplifiedBattles = 69.91112
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleWeaponLaser3#1 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionE/ModuleWeaponLaser3#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponLaser
            ModuleWeaponLaser3
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.8
            CriticalHitChance = 0.1
            Damage = 57.2
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 31.7777786
            DamagePerSecondLong = 15.8888893
            DamagePerSecondMedium = 31.7777786
            DamagePerSecondShort = 15.8888893
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.8
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.5
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 0.5
            LongRangePenalty = 0.5
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 69.91112
            OffensiveMilitaryPowerForSimplifiedBattles = 69.91112
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 125
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1
            ShortRangePenalty = 0.5
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
        SectionN /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNE /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 310
          MaximumHealth = 310
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 310
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating2#1 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionNE/ModuleDefenseHullPlating2#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating2
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 50
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 310
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNW /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionS/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 90
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack2#2 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionSE/ModuleWeaponFlack2#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack2
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 90
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 180
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 144
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic2#1 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionSE/ModuleWeaponKinetic2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic2
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 73.7
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 43.35294
            DamagePerSecondLong = 4.335295
            DamagePerSecondMedium = 21.67647
            DamagePerSecondShort = 36.85
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 90
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 180
            FlakDPSSquadron = 4.5
            FlakDamage = 90
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 62.861763
            OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3152/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
      Ship#3155 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155
       DESCRIPTORS 15
        ClassHullSmallAttack
        ClassShip
        ShipFactionMajorHisshos
        ShipForBattle
        ShipHull01
        ShipLevel01
        ShipLevelUpRule
        ShipRoleAttacker
        ShipRoleSmallAttacker
        ShipSizeSmall
        ShipStatBonus1TargetingFocus
        ShipStatBonus2Offensive
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 1
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 478.483643
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 86.70588
        DamagePerSecondLaser = 31.7777786
        DamagePerSecondLong = 24.5594788
        DamagePerSecondMedium = 75.13072
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 89.58888
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 290.333344
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 55
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 3
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 5
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 7
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2310
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 50
        HullPlatingAbsorptionEndMultiplier = 0.333333343
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 145.25
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2310
        MaximumHonorZoneRadius = 0
        MaximumMovement = 5
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 150
        MaximumShipManpowerRefillRate = 150
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 485.968
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 5
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 20
        OffensiveMilitaryPower = 195.634644
        OffensiveMilitaryPowerForSimplifiedBattles = 195.634644
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 1
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 485.968
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 310
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 150
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 1
        ShipTradingRouteBlockadePower = 0.242984
        ShownDefensiveMilitaryPower = 290.333344
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 195.634644
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 485.968
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 10
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallOffense
         PROPERTIES 15
          DefensiveMilitaryPower = 167
          Health = 2310
          HitBySalvo = 0
          MaximumHealth = 2310
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack2#2 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/CoreSection/ModuleWeaponFlack2#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack2
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 90
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 180
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 144
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic2#1 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/CoreSection/ModuleWeaponKinetic2#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic2
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 73.7
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 43.35294
            DamagePerSecondLong = 4.335295
            DamagePerSecondMedium = 21.67647
            DamagePerSecondShort = 36.85
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 90
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 180
            FlakDPSSquadron = 4.5
            FlakDamage = 90
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 62.861763
            OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 69.91112
          OffensiveMilitaryPowerForSimplifiedBattles = 69.91112
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleWeaponLaser3#1 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionE/ModuleWeaponLaser3#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponLaser
            ModuleWeaponLaser3
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.8
            CriticalHitChance = 0.1
            Damage = 57.2
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 31.7777786
            DamagePerSecondLong = 15.8888893
            DamagePerSecondMedium = 31.7777786
            DamagePerSecondShort = 15.8888893
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.8
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.5
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 0.5
            LongRangePenalty = 0.5
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 69.91112
            OffensiveMilitaryPowerForSimplifiedBattles = 69.91112
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 125
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1
            ShortRangePenalty = 0.5
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
        SectionN /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNE /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 310
          MaximumHealth = 310
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 310
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating2#1 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionNE/ModuleDefenseHullPlating2#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating2
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 50
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 310
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNW /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionS/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 90
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack2#2 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionSE/ModuleWeaponFlack2#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack2
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 90
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 180
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 144
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic2#1 /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionSE/ModuleWeaponKinetic2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic2
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 73.7
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 43.35294
            DamagePerSecondLong = 4.335295
            DamagePerSecondMedium = 21.67647
            DamagePerSecondShort = 36.85
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 90
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 180
            FlakDPSSquadron = 4.5
            FlakDamage = 90
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 62.861763
            OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#3/ColonizedStarSystem#537/Hangar#536/Ship#3155/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
    PopulationStarSystemAffinityIllo /Empire#3/ColonizedStarSystem#537/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /Empire#3/ColonizedStarSystem#537/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 6
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 400
      PopulationTypeCount = 1
      PopulationUsingGrowth = 6
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /Empire#3/ColonizedStarSystem#537/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /Empire#3/ColonizedStarSystem#537/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1142 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#1142
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1144 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#1144
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1603 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#1603
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#1605 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#1605
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1976 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#1976
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2326 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#2326
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2359 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#2359
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#700 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#700
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#701 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#701
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#3/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#3/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 265
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#3/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 265
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.23170732
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 227
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#3/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 265
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.8968254
      PressureTrend = -1.79365075
      PressureValue = -95.44335
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 491
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#3/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 265
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.135135129
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 290
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#3/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 265
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.341137141
      PressureTrend = -0.6822743
      PressureValue = -6.762207
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 333
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#3/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 265
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.809917331
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 461
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#3/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 5
    HeroUnlockGauge01Points = 384
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 64
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 149
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 104
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 67
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#2573 /Empire#3/Fleet#2573
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    EventEffect19SimEffect19
    EventEffect22SimEffect22
    FleetOrbitingAcademyNode
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 1
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 233.04158
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 1
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 60
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 304.688629
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 71.64706
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 233.04158
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 71.64706
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.152344316
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#2438 /Empire#3/Fleet#2573/Ship#2438
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionMajorHisshos
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 289.411743
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 49.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 4.94117737
      DamagePerSecondMedium = 24.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 42
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 233.04158
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2498.6
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 97
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2498.6
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 60
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 304.688629
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 71.64706
      OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 304.688629
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.152344316
      ShownDefensiveMilitaryPower = 233.04158
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 304.688629
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#2573/Ship#2438/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 83.28667
        Health = 2498.6
        HitBySalvo = 0
        MaximumHealth = 2498.6
        MaximumHealthFromModule = 15
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#3/Fleet#2573/Ship#2438/CoreSection/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#2573/Ship#2438/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#2573/Ship#2438/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#2573/Ship#2438/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#3/Fleet#2573/Ship#2438/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#2573/Ship#2438/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#3/Fleet#2573/Ship#2438/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#2573/Ship#2438/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#2573/Ship#2438/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#3/Fleet#2573/Ship#2438/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#2573/Ship#2438/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#2573/Ship#2438/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#2573/Ship#2438/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#2573/Ship#2438/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#2573/Ship#2438/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3089 /Empire#3/Fleet#3089
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInMovement
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 300
    AutomatedShipGrowthStock = 0
    AutomatedShipPopulationCount = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 1
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.74999994
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#3090 /Empire#3/Fleet#3089/Ship#3090
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 0
      AutomatedShipPopulationCount = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 12
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 310
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#3089/Ship#3090/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#3089/Ship#3090/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#3089/Ship#3090/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#3089/Ship#3090/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#3089/Ship#3090/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#3089/Ship#3090/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#3089/Ship#3090/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#3089/Ship#3090/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#3089/Ship#3090/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#681 /Empire#3/Fleet#681
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 1
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 4
    DefensiveMilitaryPower = 985.9902
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 4
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0.2
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 36
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 420
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 1625.12683
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 639.1366
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 5
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 302.666016
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0.1
    ShownDefensiveMilitaryPower = 985.9902
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 639.1366
    SiegePower = 8
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.8125634
    VisionRange = 3.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~6
    Hero#697 /Empire#3/Fleet#681/Hero#697
     DESCRIPTORS 9
      ClassHero
      HeroAffinityMajorHisshos
      HeroAssigned
      HeroAssignedToFleet
      HeroClassAdmiral
      HeroLevel05
      HeroLevelUpRule
      HeroSkillComplete
      Politics06
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 1
      Experience = 66
      ExperienceMultiplier = 1
      ExperiencePerTurn = 10
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 1
      HeroRelics = 0
      Level = 5
      NextLevelRequestedExperience = 125
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 4
      SpecializationPoints = 1
      Upkeep = 15
     CHILDREN ~0
    Ship#1149 /Empire#3/Fleet#681/Ship#1149
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionMajorHisshos
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 289.411743
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 49.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 4.94117737
      DamagePerSecondMedium = 24.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 42
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 230
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 37
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 10
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3300
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 78
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3300
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 60
      MaximumShipManpowerRefillRate = 60
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 301.647064
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 60
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 71.64706
      OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 301.647064
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0.1
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 60
      ShipManpowerStock = 60
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.150823534
      ShownDefensiveMilitaryPower = 230
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 301.647064
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#681/Ship#1149/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 110
        Health = 3300
        HitBySalvo = 0
        MaximumHealth = 3300
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#681/Ship#1149/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#681/Ship#1149/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#681/Ship#1149/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#3/Fleet#681/Ship#1149/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#681/Ship#1149/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#3/Fleet#681/Ship#1149/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#681/Ship#1149/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#681/Ship#1149/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#3/Fleet#681/Ship#1149/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#681/Ship#1149/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#681/Ship#1149/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#681/Ship#1149/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#681/Ship#1149/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#681/Ship#1149/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2196 /Empire#3/Fleet#681/Ship#2196
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionInsectoid
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 113.30719
      DamagePerSecondBeam = 15.5294113
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 113.30719
      DamagePerSecondMedium = 64.4183
      DamagePerSecondMissile = 97.77778
      DamagePerSecondShort = 39.9738541
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 160.383331
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 12
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 10
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3811.5
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 224
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3811.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 150
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 380.4121
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 91.33301
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 220.028763
      OffensiveMilitaryPowerForSimplifiedBattles = 220.028763
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 380.4121
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0.1
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 91.33301
      ShipManpowerStock = 91.33301
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.190206051
      ShownDefensiveMilitaryPower = 160.383331
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 220.028763
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 380.4121
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#681/Ship#2196/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 127.05
        Health = 3811.5
        HitBySalvo = 0
        MaximumHealth = 3811.5
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 85.55556
        OffensiveMilitaryPowerForSimplifiedBattles = 85.55556
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile2#1 /Empire#3/Fleet#681/Ship#2196/CoreSection/ModuleWeaponMissile2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 440
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 48.88889
          DamagePerSecondLong = 48.88889
          DamagePerSecondMedium = 24.4444447
          DamagePerSecondShort = 12.2222223
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.947082162
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 75
          Multiplier = 1
          OffensiveMilitaryPower = 85.55556
          OffensiveMilitaryPowerForSimplifiedBattles = 85.55556
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.700000048
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#681/Ship#2196/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 48.9176445
        OffensiveMilitaryPowerForSimplifiedBattles = 48.9176445
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam2#1 /Empire#3/Fleet#681/Ship#2196/SectionE/ModuleWeaponBeam2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 105.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 15.5294113
          DamagePerSecondLong = 15.5294113
          DamagePerSecondMedium = 15.5294113
          DamagePerSecondShort = 15.5294113
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.947082162
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 48.9176445
          OffensiveMilitaryPowerForSimplifiedBattles = 48.9176445
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.2
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#681/Ship#2196/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#681/Ship#2196/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 85.55556
        OffensiveMilitaryPowerForSimplifiedBattles = 85.55556
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile2#1 /Empire#3/Fleet#681/Ship#2196/SectionNE/ModuleWeaponMissile2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 440
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 48.88889
          DamagePerSecondLong = 48.88889
          DamagePerSecondMedium = 24.4444447
          DamagePerSecondShort = 12.2222223
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.947082162
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 75
          Multiplier = 1
          OffensiveMilitaryPower = 85.55556
          OffensiveMilitaryPowerForSimplifiedBattles = 85.55556
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.700000048
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#681/Ship#2196/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#681/Ship#2196/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#3/Fleet#681/Ship#2196/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.947082162
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#681/Ship#2196/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#3/Fleet#681/Ship#2196/SectionSE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.947082162
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#681/Ship#2196/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#681/Ship#2196/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2197 /Empire#3/Fleet#681/Ship#2197
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionInsectoid
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 61.11111
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 61.11111
      DamagePerSecondMedium = 30.5555553
      DamagePerSecondMissile = 61.11111
      DamagePerSecondShort = 15.2777777
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 144.07692
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 12
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 10
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3630
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 148
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3630
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 150
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 251.021362
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 91.33301
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 106.944443
      OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 251.021362
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0.1
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 91.33301
      ShipManpowerStock = 91.33301
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.125510678
      ShownDefensiveMilitaryPower = 144.07692
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 106.944443
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 251.021362
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#681/Ship#2197/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 121
        Health = 3630
        HitBySalvo = 0
        MaximumHealth = 3630
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /Empire#3/Fleet#681/Ship#2197/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.700000048
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#681/Ship#2197/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#681/Ship#2197/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#681/Ship#2197/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /Empire#3/Fleet#681/Ship#2197/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.700000048
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#681/Ship#2197/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#681/Ship#2197/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#3/Fleet#681/Ship#2197/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#681/Ship#2197/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#3/Fleet#681/Ship#2197/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#681/Ship#2197/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#681/Ship#2197/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#683 /Empire#3/Fleet#681/Ship#683
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionMajorHisshos
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 289.411743
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 49.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 4.94117737
      DamagePerSecondMedium = 24.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 42
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 230
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 58
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 10
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3300
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 73
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3300
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 60
      MaximumShipManpowerRefillRate = 60
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 301.647064
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 60
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 71.64706
      OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 301.647064
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0.1
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 60
      ShipManpowerStock = 60
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.150823534
      ShownDefensiveMilitaryPower = 230
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 301.647064
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#681/Ship#683/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 110
        Health = 3300
        HitBySalvo = 0
        MaximumHealth = 3300
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#681/Ship#683/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#681/Ship#683/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#681/Ship#683/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#3/Fleet#681/Ship#683/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#681/Ship#683/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#3/Fleet#681/Ship#683/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#681/Ship#683/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#681/Ship#683/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#3/Fleet#681/Ship#683/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#681/Ship#683/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#681/Ship#683/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#681/Ship#683/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#681/Ship#683/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#681/Ship#683/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#698 /Empire#3/Fleet#681/Ship#698
     DESCRIPTORS 18
      CannotBeScrapped
      ClassHullSmallAdmiral
      ClassShip
      HeroShipLevelUpRule
      HeroSkillShip111_FleetDamage_Percent_0
      HeroSkillShip23_FleetDefense_Percent_2
      HeroSkillShip41_FleetUpkeep_Percent_0
      HeroSkillShip47_FleetExplorationFleetXP_Flat_1
      ShipFactionHeroes
      ShipForBattle
      ShipHull02
      ShipLevel03
      ShipRoleHero
      ShipSizeSmall
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 0
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 344.9673
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 49.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 60.4967346
      DamagePerSecondMedium = 52.48366
      DamagePerSecondMissile = 55.5555573
      DamagePerSecondShort = 55.8888855
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 221.5299
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 16
      ExperienceBonusFromBattle = 10
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 10
      ExperienceReward = 0
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2153.25
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2153.25
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 390.3992
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 300
      OffensiveMilitaryPower = 168.8693
      OffensiveMilitaryPowerForSimplifiedBattles = 168.8693
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 0
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 390.3992
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0.1
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1125
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.1951996
      ShownDefensiveMilitaryPower = 221.5299
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 168.8693
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 390.3992
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 410
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#681/Ship#698/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallHeroes
       PROPERTIES 15
        DefensiveMilitaryPower = 71.775
        Health = 2153.25
        HitBySalvo = 0
        MaximumHealth = 2153.25
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 97.22223
        OffensiveMilitaryPowerForSimplifiedBattles = 97.22223
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponMissile1#1 /Empire#3/Fleet#681/Ship#698/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 250
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.7777786
          DamagePerSecondLong = 27.7777786
          DamagePerSecondMedium = 13.8888893
          DamagePerSecondShort = 6.94444466
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.700000048
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#2 /Empire#3/Fleet#681/Ship#698/CoreSection/ModuleWeaponMissile1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 250
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.7777786
          DamagePerSecondLong = 27.7777786
          DamagePerSecondMedium = 13.8888893
          DamagePerSecondShort = 6.94444466
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.700000048
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#681/Ship#698/SectionE
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#681/Ship#698/SectionN
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 165
        MaximumHealth = 165
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 165
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#3/Fleet#681/Ship#698/SectionN/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#681/Ship#698/SectionNE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#681/Ship#698/SectionNW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#681/Ship#698/SectionS
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#3/Fleet#681/Ship#698/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#681/Ship#698/SectionSE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 120
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack1#2 /Empire#3/Fleet#681/Ship#698/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack1#4 /Empire#3/Fleet#681/Ship#698/SectionSE/ModuleWeaponFlack1#4
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#681/Ship#698/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic1#3 /Empire#3/Fleet#681/Ship#698/SectionSE/ModuleWeaponKinetic1#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#681/Ship#698/SectionSW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#681/Ship#698/SectionW
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
  Fleet#689 /Empire#3/Fleet#689
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 1
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 10
    DefensiveMilitaryPower = 1220.29089
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 30
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 1
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 20
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 20
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 1
    MaximumShipProbeStock = 0
    MilitaryPower = 1363.585
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0.5
    MiningProbeLifetime = 4
    MiningProbePlanetStatsMultiplier = 0.15
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 143.294113
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 1220.29089
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 143.294113
    SiegePower = 20
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.6817925
    VisionRange = 1.5
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#691 /Empire#3/Fleet#689/Ship#691
     DESCRIPTORS 17
      AlwaysInSameFleet
      CannotBeScrapped
      ClassShip
      IgnoreAsObstacle
      OnlyOneOfRolePerEncounterGroup
      ShipFactionJuggernauts
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipMustBeAlone
      ShipRoleJuggernaut
      ShipSizeJuggernaut
      UseEmpireAffinityForUnitSpawn
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 10
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 289.411774
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 49.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 4.94117737
      DamagePerSecondMedium = 24.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 42
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1220.29089
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 56
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 30
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 32736
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 60
      HullPlatingAbsorptionEndMultiplier = 0.09090909
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 283
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 32736
      MaximumHonorZoneRadius = 20
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 1
      MaximumShipProbeStock = 0
      MilitaryPower = 1363.585
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      MiningProbeDepositValueMultiplier = 0.5
      MiningProbePlanetStatsMultiplier = 0.15
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0.2
      NetShipProbe = 0
      NextLevelRequestedExperience = 200
      OffensiveMilitaryPower = 143.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 143.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 10
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1363.585
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 14400
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 1.2
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.6817925
      ShownDefensiveMilitaryPower = 1220.29089
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 143.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1363.585
      VisionRange = 1.5
      VisionStrength = 0
      VisualImportanceScore = 1000
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#689/Ship#691/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreJuggernaut
       PROPERTIES 15
        DefensiveMilitaryPower = 1091.2
        Health = 32736
        HitBySalvo = 0
        MaximumHealth = 32736
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0.5
        MiningProbePlanetStatsMultiplier = 0.15
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 14000
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#2 /Empire#3/Fleet#689/Ship#691/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.6318399
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportJuggernautMiningStartingHissho#1 /Empire#3/Fleet#689/Ship#691/CoreSection/ModuleSupportJuggernautMiningStartingHissho#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleJuggernautOnly
          ClassModuleJuggernautResourceGathererMining
          ClassModuleSupport
          ModuleSupportJuggernautMiningProbe
          ModuleSupportJuggernautMiningProbeStartingHissho
         PROPERTIES 17
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.6318399
          MaximumHealth = 1
          MaximumShipMiningProbeStock = 1
          MiningProbeDepletionPointsOnPlanet = 0
          MiningProbeDepositValueMultiplier = 0.5
          MiningProbeLifetime = 4
          MiningProbePlanetStatsMultiplier = 0.15
          Multiplier = 2
          NetShipMiningProbe = 0.2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#3/Fleet#689/Ship#691/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#689/Ship#691/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportJuggernautFIDSFlat#1 /Empire#3/Fleet#689/Ship#691/SectionN/ModuleSupportJuggernautFIDSFlat#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleJuggernautOnly
          ClassModuleSupport
          ClassModuleSystemSupport
          ModuleSupportJuggernautSystemSupport
          ModuleSupportJuggernautSystemSupportFIDSFlat
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.6318399
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          SystemFIDSFlat = 10
          SystemFIDSPercent = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#689/Ship#691/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 120
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 143.294113
        OffensiveMilitaryPowerForSimplifiedBattles = 143.294113
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating1#3 /Empire#3/Fleet#689/Ship#691/SectionNE/ModuleDefenseHullPlating1#3
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.6318399
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack1#2 /Empire#3/Fleet#689/Ship#691/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 120
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 240
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 192
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#689/Ship#691/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 84
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 49.4117622
          DamagePerSecondLong = 4.94117737
          DamagePerSecondMedium = 24.7058811
          DamagePerSecondShort = 42
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 120
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.6318399
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 143.294113
          OffensiveMilitaryPowerForSimplifiedBattles = 143.294113
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#689/Ship#691/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#689/Ship#691/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#689/Ship#691/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#689/Ship#691/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#689/Ship#691/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#3/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingOperation#3446 /Empire#3/Hacking/HackingOperation#3446
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
    HackingProgram#1304 /Empire#3/Hacking/HackingProgram#1304
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#3/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#3/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#3/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 5.445
    EmpireMoney = 42.5
    EmpireResearch = 42
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#3/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#3/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#3/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#3/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 21
    EmpireMoney = 28.5
    EmpireResearch = 25
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#3/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#3/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityIllo /Empire#3/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 4
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMajorHisshos /Empire#3/PopulationEmpireAffinityMajorHisshos
   DESCRIPTORS 12
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMajorHisshos
    ClassPopulationEmpireAffinityMajorHisshosCount
    PoliticalProfileMilitarist
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusMajorHisshos1
    PopulationMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitReligiousToMilitarist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryManpower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics05ToPolitics06 = 1
    Politics06ToPolitics06 = 3
    PopulationCount = 10
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /Empire#3/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /Empire#3/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 6
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#3271 /Empire#3/Probe#3271
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#3/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#3/Research
   DESCRIPTORS 133
    ClassResearch
    TechnologyAcademyEmbassy
    TechnologyColonization1
    TechnologyColonization11
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization5Common
    TechnologyColonization7
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityModuleWeaponLaser3
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDiplomacy1
    TechnologyDiplomacyPeace
    TechnologyDisapproval1
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyFreeMovement
    TechnologyGlobalHappinessCommon
    TechnologyGovernmentGameplay
    TechnologyHonorHisshos
    TechnologyHull2
    TechnologyHull2MajorHisshos
    TechnologyHull3
    TechnologyHull3MajorHisshos
    TechnologyImproveHull1
    TechnologyImproveHull1MajorHisshos
    TechnologyImproveHull2
    TechnologyImproveHull2MajorHisshos
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyInfluence1
    TechnologyInfluenceSpecialHisshos
    TechnologyLinkColonization7Common
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2MajorHisshos
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3MajorHisshos
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkTo28Common
    TechnologyLinkTo28CommonVaulters
    TechnologyLinkTo28CommonVaultersNoPortals
    TechnologyLinkTo28CommonVaultersNoVaultersPopulation
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyManpowerBoostHisshos
    TechnologyMarketplace1
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyPlanetaryInfluence1
    TechnologyScience1
    TechnologyScience2
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueFood1
    TechnologyWeaponModule1
    TechnologyWeaponModule1Common
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 3
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 5
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 3
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 3
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 8
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 1
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 3
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 3
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 5
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 252.854813
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 3
    TechnologyQuadrantGlobalProgress = 3
    TechnologyQuadrantMilitaryActualStageNumber = 2
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 3
    TechnologyTotalStageUnlocked = 11
    UnlockedTechnologyCount = 21
   CHILDREN ~0
  Senate /Empire#3/Senate
   DESCRIPTORS 3
    ClassSenate
    GovernmentDictatorship
    GovernmentDictatorshipCommon
   PROPERTIES 78
    ActiveLawsCount = 1
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 4
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 1
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 8
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 3
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 9.4
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 0
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 41
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~2
    ActiveLaw#3355 /Empire#3/Senate/ActiveLaw#3355
     DESCRIPTORS 4
      ClassLaw
      LawEffectP05L00Dictatorship
      LawPolitics05
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 0
      CancelPriority = 0
      ElapsedTurns = 0
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 1
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#3343 /Empire#3/Senate/Senator#3343
     DESCRIPTORS 4
      ClassSenator
      Politics05
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 1
      SupportLevel = 4
     CHILDREN ~0
  Uniques /Empire#3/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#4 /Empire#4
 DESCRIPTORS 56
  AcademyRoleGrandAdmiral
  AffinityGameplaySophons
  AffinityMappingSophons
  AffinitySophons
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementCuriosityLevel2
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementFreeMovement1
  EmpireImprovementGasColonization
  EmpireImprovementGasColonizationAlt
  EmpireImprovementHappinessOnCold
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementImprovedHull5Juggernaut
  EmpireImprovementQuestUniquePlanet06
  EmpireImprovementSlotsSmall01Sophons
  EmpireImprovementSlotsSmall02Sophons
  EmpireImprovementStageEconomyAndTrade4
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStageScienceAndExploration4
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementStrategic4
  EmpireImprovementTerraformation1
  EmpireTypeMajor
  EventEffect66SimEffect66
  EventEffect69SimEffect69
  EventEffect85SimEffect85
  FactionTraitFastTraveler2
  FactionTraitFeebleWarriors2
  FactionTraitMinorPilgrims
  FactionTraitScanning
  FactionTraitTechnologyDefinitionScienceAndExploration1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire3
  HasDiscoveredTheAcademy
  ManpowerUpgradeInfantry1
  QuestDescriptorRemnantAccepted
  Reparations
  StarSystemImprovementUnlockedWonder3
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 716
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 356
  AllNetStrategicSum = 23.5
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 1
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 5592.34766
  BankAccountNextTurn = 5799.517
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 3
  ColonizedStarSystemStateColonyCountWithOffset = 2
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 25
  CommandPointsAccumulator = 260
  CommandPointsStock = 260
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 21
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 4
  DefensiveMilitaryPower = 5755.94238
  DemocracyLawsCostBonus = -0.1
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 4
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1434.46826
  DustInflation = 1.47815609
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 1
  EmpireEmpirePoint = 96.25
  EmpireEmpirePointAccumulator = 1420.2
  EmpireEmpirePointStock = 1318.4
  EmpireEmpirePointStockNextTurn = 1383.15
  EmpireEmpirePointUpkeep = 31.5
  EmpireExpansionScore = 3
  EmpireFIDSIAccumulator = 35073.88
  EmpireGlobalScore = 333
  EmpireGrowth = 131.958908
  EmpireGrowthAccumulator = 3993.796
  EmpireGrowthStock = 3993.796
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 84.1
  EmpireHeroesScore = 7
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 168.782
  EmpireManpowerStock = 718.8155
  EmpireManpowerTotal = 2068.81543
  EmpireManpowerUpkeep = 300
  EmpireMilitaryScore = 22642.1836
  EmpireMoney = 257.025
  EmpireMoneyAccumulator = 4805.14551
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 49.8553772
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 39
  EmpireProcessingPowerAllocated = 35
  EmpireProcessingPowerStock = 45
  EmpireProduction = 450
  EmpireProductionAccumulator = 7692.3
  EmpireProductionStock = 7692.3
  EmpireProductionUpkeep = 0
  EmpireResearch = 1045.17
  EmpireResearchAccumulator = 17162.44
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 1068.17
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 144
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 3
  ExplorationRatio = 0.2
  ExplorationScoreForOverColonizationThreshold = 1
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 6
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 45
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 84.1
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 35
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 1
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 6
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 5
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 40
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 4
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 16
  LastTurn = 150
  LawUpkeep = 31.5
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 41
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 0
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 119.5
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 88
  Luxury3Stock = 0
  Luxury4Stock = 76
  Luxury5Stock = 0
  Luxury6Stock = 23
  Luxury7Stock = 49.5
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 13.5
  LuxuryUnlockLevel = 3
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 7
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 1125
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 80
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 2090.34
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 96.25
  MaximumSystemGrowth = 56.9460449
  MaximumSystemMoney = 115
  MaximumSystemProduction = 179
  MaximumSystemResearch = 350
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 22711
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 64.75
  NetEmpireGrowth = 131.958908
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = -131.218
  NetEmpireMoney = 207.169617
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 450
  NetEmpireRelics = 0
  NetEmpireResearch = 1045.17
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 4.5
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 3
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 1.5
  NetLuxury5 = 0
  NetLuxury6 = 3
  NetLuxury7 = 1.5
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 6
  NetStrategic2 = 12.5
  NetStrategic3 = 0
  NetStrategic4 = 5
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 96.25
  NetSystemGrowth = 131.958908
  NetSystemLifeforce = 0
  NetSystemMoney = 163.5
  NetSystemProduction = 450
  NetSystemResearch = 715.7
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 35
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 27
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 14817.4238
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 8
  OwnedSystems = 3
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 1
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 35
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 4
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 7
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchOmniscienceBonus = 0
  ResearchOmniscienceMultiplier = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 5
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 13
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 39
  Strategic2Stock = 54
  Strategic3Stock = 0
  Strategic4Stock = 50
  Strategic5Stock = 5
  Strategic6Stock = 0
  StrategicDepositCount = 4
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 443.446838
  SuperColonizationCostFromSystems = 1.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 3
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 3
  SystemCountForHisshoLaw = 3
  SystemLevelSum = 6
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 3
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 14
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 4
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
  TechnologyQuadrantMilitaryActualStageNumber = 2
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
  TechnologyTotalStageUnlocked = 12
  TerraformationGameplayUnlocked = 1
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 23
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 4
  TurnsSinceSuperColonization = 44
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 6
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.10789728
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 1
  VampirilisPopulation = 0
  VictoryEconomicRanking = 2
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~32
  ColonizedStarSystem#1349 /Empire#4/ColonizedStarSystem#1349
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassConstellationBonusTest4
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    StarSystemImprovementLevel1
    StarTypeDouble
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 1290.84644
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 21
    DefenseScore = 550
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 705.8465
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 532.5
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 275
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 106.5
    GrowthForManpowerForUpkeep = 53.25
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 97.75
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1759.5
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 1440
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 3
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 3
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 6
    MajorPopulationCount = 8
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 18
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 96.25
    MaximumSystemGrowth = 32.09651
    MaximumSystemGrowthStock = 2700
    MaximumSystemManpower = 550
    MaximumSystemManpowerRefillRate = 550
    MaximumSystemMoney = 115
    MaximumSystemProduction = 175
    MaximumSystemProductionStock = 175
    MaximumSystemResearch = 287.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 95.795
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 19.5166359
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 3
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 3
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 6
    NetStrategic2 = 6
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 96.25
    NetSystemGrowth = 32.09651
    NetSystemInfluence = 96.25
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 115
    NetSystemProduction = 175
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 287.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 10
    NonTemplePopulation = 18
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 9
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 1
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 375
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -20.2500038
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 2
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 2
    OwnedTemperatePlanets = 2
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.2
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 9
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.307692319
    PercentageOfVoicesPolitics02 = 0.461538464
    PercentageOfVoicesPolitics03 = 0.15384616
    PercentageOfVoicesPolitics04 = 0.15384616
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0.230769232
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 112
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 148
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 120
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 90
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 135
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 18
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 180.903488
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 9
    PopulationNotUsingGrowth = 0
    PopulationScore = 18
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 18
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 18
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 17
    RepresentativeWithPartyInSenateCount = 13
    RepresentativeWithoutPartyInSenateCount = 4
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 17
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 6
    Strategic2 = 6
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 96.25
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 1290.84644
    SystemGrowth = 266.25
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2723.48657
    SystemGrowthStockForUpkeep = 2700
    SystemGrowthUpkeep = 234.153488
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 14.5166368
    SystemInfluenceRadiusDivider = 1.52470052
    SystemInfluenceStock = 2024.24976
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 550
    SystemManpowerStock100Threshold = 5
    SystemMigrationGrowthStock = 0
    SystemMoney = 177
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 62
    SystemNextInfluenceRadiusEstimation = 14.7517767
    SystemNextInfluenceRadiusEstimationDivider = 1.52357936
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 175
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 287.5
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 6
    TotalNumberOfTemples = 0
    TotalShipCount = 13
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.900000036
    TradingRouteSystemBaseIncome_EmpireMoney = 0.900000036
    TradingRouteSystemBaseIncome_EmpireResearch = 0.135
    TradingRouteSystemBaseIncome_Luxury1 = 0.03
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0.03
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.06
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 36
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 15.5166368
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~17
    ColonizedPlanet#1351 /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1351
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeTiny
      PlanetStatusColonized
      PlanetTypeAtoll
      UniquePlanetTeonha
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 36
      DefaultPlanetFood = 60
      DefaultPlanetIndustry = 54
      DefaultPlanetPrestige = 90
      DefaultPlanetScience = 24
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 4
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 50
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 25
      PlanetDust = 40
      PlanetFIDSI = 0
      PlanetFood = 64
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 54
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 4
      PlanetPopulationFood = 4
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 2
      PlanetPrestige = 90
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 15
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 26
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityBenthys /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1351/PopulationPlanetAffinityBenthys
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 40
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 6
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 4
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 10
        RawPopulationIndustry = 9
        RawPopulationPrestige = 15
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1351/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 2
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 6
        RawPopulationFood = 10
        RawPopulationIndustry = 9
        RawPopulationPrestige = 15
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1762 /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1762
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly06
      PlanetAnomalyFX
      PlanetAnomalyGround
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositLuxury
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeVeldt
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 42
      DefaultPlanetFood = 36
      DefaultPlanetIndustry = 36
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 24
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 3
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 3
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 6
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 2
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 42
      PlanetFIDSI = 0
      PlanetFood = 36
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 36
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 25
      PlanetPrestige = 0
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 49
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#176 /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1762/ColonizedResourceDeposit#176
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury1
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#177 /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1762/ColonizedResourceDeposit#177
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury2
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityBenthys /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1762/PopulationPlanetAffinityBenthys
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 6
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1762/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 5
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 7
        RawPopulationFood = 6
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1764 /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1764
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeBoreal
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 18
      DefaultPlanetFood = 36
      DefaultPlanetIndustry = 30
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 36
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 10
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 30
      PlanetFIDSI = 0
      PlanetFood = 48
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 30
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 12
      PlanetPopulationFood = 12
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 24
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 6
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 60
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 6
      Strategic2 = 6
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#182 /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1764/ColonizedResourceDeposit#182
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 6
        OwnedStrategicDeposits = 1
        ResourceBonus = 3
       CHILDREN ~0
      ColonizedResourceDeposit#183 /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1764/ColonizedResourceDeposit#183
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 6
        OwnedStrategicDeposits = 1
        ResourceBonus = 3
       CHILDREN ~0
      PlanetImprovement#2953 /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1764/PlanetImprovement#2953
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementResource1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1764/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 6
        PopulationDust = 2
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 6
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1350 /Empire#4/ColonizedStarSystem#1349/Hangar#1350
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /Empire#4/ColonizedStarSystem#1349/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 5
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 5
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /Empire#4/ColonizedStarSystem#1349/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 5
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 5
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#4/ColonizedStarSystem#1349/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 8
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 8
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    SpecialNodeEffect#184 /Empire#4/ColonizedStarSystem#1349/SpecialNodeEffect#184
     DESCRIPTORS 2
      ClassSpecialNodeEffect
      SpecialNodeEffectSolarNebula
     PROPERTIES 8
      DockedFleetsHealthRegenerationRatio = 0
      HealthRegenerationRatio = 0
      SpecialNodeEffectMultiplier = 1
      SystemEmpirePoint = 0
      SystemMoney = 50
      SystemPopulation = 18
      SystemProduction = 0
      SystemResearch = 0
     CHILDREN ~0
    StarSystemImprovement#1544 /Empire#4/ColonizedStarSystem#1349/StarSystemImprovement#1544
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#1601 /Empire#4/ColonizedStarSystem#1349/StarSystemImprovement#1601
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2097 /Empire#4/ColonizedStarSystem#1349/StarSystemImprovement#2097
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2101 /Empire#4/ColonizedStarSystem#1349/StarSystemImprovement#2101
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 126
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2109 /Empire#4/ColonizedStarSystem#1349/StarSystemImprovement#2109
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 126
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2361 /Empire#4/ColonizedStarSystem#1349/StarSystemImprovement#2361
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 126
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2363 /Empire#4/ColonizedStarSystem#1349/StarSystemImprovement#2363
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 126
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2951 /Empire#4/ColonizedStarSystem#1349/StarSystemImprovement#2951
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory2
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 504
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3169 /Empire#4/ColonizedStarSystem#1349/StarSystemImprovement#3169
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementEnrollment1
      StarSystemImprovementUpkeepStage3Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 288
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
  ColonizedStarSystem#1370 /Empire#4/ColonizedStarSystem#1370
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassConstellationBonusTest4
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    StarSystemImprovementLevel1
    StarTypeDouble
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 568.116333
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 21
    DefenseScore = 350
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 210.116348
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 154
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 175
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 15.4000006
    GrowthForManpowerForUpkeep = 7.70000029
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 55.5
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 222
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 846
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 3
    Luxury7 = 1.5
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 4.5
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 4
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 42.9163475
    MaximumSystemGrowthStock = 600
    MaximumSystemManpower = 350
    MaximumSystemManpowerRefillRate = 350
    MaximumSystemMoney = 0
    MaximumSystemProduction = 96
    MaximumSystemProductionStock = 96
    MaximumSystemResearch = 78.2
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 54.39
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.477533
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 3
    NetLuxury7 = 1.5
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 42.9163475
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -7
    NetSystemProduction = 96
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 78.2
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 4
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 8
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 1
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 300
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -4.5
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 2
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 2
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.6666667
    PercentageOfVoicesPolitics02 = 1
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0.333333343
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 22
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 22
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 41
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 23
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 4
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 26.3836536
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 4
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 4
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 4
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 1
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 568.116333
    SystemGrowth = 77
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 642.9163
    SystemGrowthStockForUpkeep = 600
    SystemGrowthUpkeep = 34.0836525
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.477533
    SystemInfluenceRadiusDivider = 2.660093
    SystemInfluenceStock = 43.09999
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 350
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 37
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 44
    SystemNextInfluenceRadiusEstimation = 4.53715229
    SystemNextInfluenceRadiusEstimationDivider = 2.660093
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 96
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 78.2
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 4.5
    TotalNumberOfTemples = 0
    TotalShipCount = 13
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.2
    TradingRouteSystemBaseIncome_EmpireMoney = 0.2
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0300000012
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0.03
    TradingRouteSystemBaseIncome_Luxury7 = 0.015
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.0449999981
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 35
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 5.477533
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~12
    ColonizedPlanet#1372 /Empire#4/ColonizedStarSystem#1370/ColonizedPlanet#1372
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly31
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetHasDepositLuxury
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 16
      DefaultPlanetFood = 16
      DefaultPlanetIndustry = 40
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 20
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 13
      HappinessRaw = 2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 3
      Luxury7 = 1.5
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = -1.2
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 2
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 22
      PlanetFIDSI = 0
      PlanetFood = 22
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 41
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 6
      PlanetPopulationFood = 6
      PlanetPopulationIndustry = 1
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 3
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 10
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 23
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#4/ColonizedStarSystem#1370/ColonizedPlanet#1372/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceLuxury7
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 1.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#173 /Empire#4/ColonizedStarSystem#1370/ColonizedPlanet#1372/ColonizedResourceDeposit#173
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury6
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#4/ColonizedStarSystem#1370/ColonizedPlanet#1372/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 4
        RawPopulationIndustry = 10
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#1370/ColonizedPlanet#1372/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 2
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 4
        RawPopulationFood = 4
        RawPopulationIndustry = 10
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1371 /Empire#4/ColonizedStarSystem#1370/Hangar#1371
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 40
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /Empire#4/ColonizedStarSystem#1370/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 900
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#4/ColonizedStarSystem#1370/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 950
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1889 /Empire#4/ColonizedStarSystem#1370/StarSystemImprovement#1889
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#1938 /Empire#4/ColonizedStarSystem#1370/StarSystemImprovement#1938
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1940 /Empire#4/ColonizedStarSystem#1370/StarSystemImprovement#1940
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2028 /Empire#4/ColonizedStarSystem#1370/StarSystemImprovement#2028
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 126
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2239 /Empire#4/ColonizedStarSystem#1370/StarSystemImprovement#2239
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 126
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2243 /Empire#4/ColonizedStarSystem#1370/StarSystemImprovement#2243
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 126
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2487 /Empire#4/ColonizedStarSystem#1370/StarSystemImprovement#2487
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 252
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2491 /Empire#4/ColonizedStarSystem#1370/StarSystemImprovement#2491
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 72
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
  ColonizedStarSystem#540 /Empire#4/ColonizedStarSystem#540
   DESCRIPTORS 23
    BestSystem
    BuildingStarSystemImprovementUniqueFood1
    ClassColonizedStarSystem
    ClassConstellationBonusTest4
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    DefenseHackingProgramBackdoorRemovalEffect
    EventEffect78SimEffect78
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem3
    HeroSkillSystem58_Dust_PerPlanetFlat_2
    HeroSkillSystem5_SystemManpower_Flat_2
    HeroSkillSystem79_IndustryFood_Perpop_2
    HeroSkillSystem96_Science_Perpop_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemPopulationMigrationImmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 6
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 1115.446
    BonusHeroSystemDust = 20
    BonusHeroSystemFood = 26
    BonusHeroSystemIndustry = 26
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 21
    DefenseScore = 450
    DefensiveMilitaryPower = 256.041
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 35
    ExperienceAtShipCreation = 0
    FIDSIScore = 641.446045
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 391.6
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 625
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 225
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 39.16
    GrowthForManpowerForUpkeep = 19.58
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 74
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 962
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 1782
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 1.5
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 1.5
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 8
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 23
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 56.9460449
    MaximumSystemGrowthStock = 3450
    MaximumSystemManpower = 450
    MaximumSystemManpowerRefillRate = 450
    MaximumSystemMoney = 55.5
    MaximumSystemProduction = 179
    MaximumSystemProductionStock = 179
    MaximumSystemResearch = 350
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 181.299988
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 2.5
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 13.3557911
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 1.5
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 1.5
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 6.5
    NetStrategic3 = 0
    NetStrategic4 = 5
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 56.9460449
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 55.5
    NetSystemProduction = 179
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 350
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 5
    NonTemplePopulation = 13
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 10
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 375
    OffensiveMilitaryPower = 71.64706
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -9
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 2
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 2
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 4
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 2
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 6.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.222222224
    PercentageOfVoicesPolitics02 = 0.5555556
    PercentageOfVoicesPolitics03 = 0.111111112
    PercentageOfVoicesPolitics04 = 0.25
    PercentageOfVoicesPolitics05 = 0.111111112
    PercentageOfVoicesPolitics06 = 0.222222224
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 74
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 133
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 124
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 125
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 13
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 119.273956
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 6
    PopulationNotUsingGrowth = 0
    PopulationScore = 13
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 13
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 11
    RepresentativeWithPartyInSenateCount = 9
    RepresentativeWithoutPartyInSenateCount = 2
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 11
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 6.5
    Strategic3 = 0
    Strategic4 = 5
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 1115.446
    SystemGrowth = 195.8
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 1953.48816
    SystemGrowthStockForUpkeep = 1950
    SystemGrowthUpkeep = 138.853958
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 8.355791
    SystemInfluenceRadiusDivider = 1.640984
    SystemInfluenceStock = 354.649933
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 450
    SystemManpowerStock100Threshold = 4
    SystemMigrationGrowthStock = 0
    SystemMoney = 149
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 93.5
    SystemNextInfluenceRadiusEstimation = 8.385452
    SystemNextInfluenceRadiusEstimationDivider = 1.640984
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 179
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 350
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 13
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.650000036
    TradingRouteSystemBaseIncome_EmpireMoney = 0.650000036
    TradingRouteSystemBaseIncome_EmpireResearch = 0.09750001
    TradingRouteSystemBaseIncome_Luxury1 = 0.015
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0.015
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 9.355791
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~18
    ColonizedPlanet#1140 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1140
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTerran
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 6
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 16
      BonusHeroPlanetIndustry = 16
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 40
      DefaultPlanetFood = 88
      DefaultPlanetIndustry = 72
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 56
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 13
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 1.5
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 4
      OverPopulationMalus = -2.4
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 48
      PlanetFIDSI = 0
      PlanetFood = 96
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 72
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 8
      PlanetPopulationFood = 8
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 12
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 11
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 7
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 68
      Population = 8
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 6.5
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1140/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 6.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 2
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1140/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceLuxury4
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 1.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1140/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 4
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 5
        RawPopulationFood = 11
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1140/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 4
        PopulationDust = 2
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 5
        RawPopulationFood = 11
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1266 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1266
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly08
      PlanetAnomalyRing
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 6
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 2
      BonusHeroPlanetIndustry = 2
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 7
      DefaultPlanetFood = 5
      DefaultPlanetIndustry = 14
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 8
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 2
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 1.5
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 7
      PlanetFIDSI = 0
      PlanetFood = 5
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 14
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 5
      PlanetPrestige = 0
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 13
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 5
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#195 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1266/ColonizedResourceDeposit#195
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityUncommon
        ResourceStrategic4
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 5
        OwnedStrategicDeposits = 1
        ResourceBonus = 2
       CHILDREN ~0
      ColonizedResourceDeposit#196 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1266/ColonizedResourceDeposit#196
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceLuxury1
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 1.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1266/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 7
        RawPopulationFood = 5
        RawPopulationIndustry = 14
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#3323 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#3323
     DESCRIPTORS 15
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly12
      PlanetAnomaly43
      PlanetAnomalyGround
      PlanetAnomalyMixed
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 6
      BaseMaximumPopulation = 3
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 2
      BonusHeroPlanetIndustry = 2
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 2
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 20
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 4
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -7
      HappinessRaw = -12
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 3
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.1
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 4
      PlanetFIDSI = 0
      PlanetFood = 2
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 20
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 2
      PlanetPopulationFood = 2
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 1
      PlanetPrestige = 0
      PlanetRawDust = 2
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 20
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 5
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 3
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#3323/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 2
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 2
        RawPopulationFood = 0
        RawPopulationIndustry = 20
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#541 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#541
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeBoreal
      UniquePlanetSophons
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 6
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 6
      BonusHeroPlanetIndustry = 6
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 9
      DefaultPlanetFood = 24
      DefaultPlanetIndustry = 18
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 27
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 10
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 15
      PlanetFIDSI = 0
      PlanetFood = 30
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 18
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 6
      PlanetPopulationFood = 6
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 12
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 9
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 39
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1300 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#541/PlanetImprovement#1300
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#541/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 2
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 3
        RawPopulationFood = 8
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#539 /Empire#4/ColonizedStarSystem#540/Hangar#539
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 256.041
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 327.688049
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 71.64706
      ShipCount = 1
      ShownDefensiveMilitaryPower = 256.041
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
     CHILDREN ~1
      Ship#728 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallCorporate
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip23_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull03
        ShipLevel03
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 289.411743
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 4.94117737
        DamagePerSecondMedium = 24.7058811
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 42
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 256.041
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 40
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0.02
        Experience = 161.325
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 8.4375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2327.25
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2327.25
        MaximumHonorZoneRadius = 0
        MaximumMovement = 9
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 3
        MilitaryPower = 327.688049
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 9
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 1
        NextLevelRequestedExperience = 300
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 327.688049
        RepairAfterBattle = 0.1
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0.05
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1425
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 4
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.163844019
        ShownDefensiveMilitaryPower = 256.041
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 71.64706
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 327.688049
        VisionRange = 6.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 137.575
          Health = 2327.25
          HitBySalvo = 0
          MaximumHealth = 2327.25
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~3
          ModuleSupportFleetEngine1Strategic2#3 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/CoreSection/ModuleSupportFleetEngine1Strategic2#3
           DESCRIPTORS 6
            ClassModule
            ClassModuleSupport
            ClassModuleSupportAndHeroShipOnly
            ModuleSupportFleetEngine
            ModuleSupportFleetEngine1Strategic2
            ModuleTypeStrategic
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovementFleet = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponFlack1#2 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/CoreSection/ModuleWeaponFlack1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/CoreSection/ModuleWeaponKinetic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 3
         CHILDREN ~2
          ModuleDefenseHullPlating1#2 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionN/ModuleDefenseHullPlating1#2
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportExploration2Strategic2#1 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionN/ModuleSupportExploration2Strategic2#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleExplorerAndHeroShipOnly
            ClassModuleSupport
            ModuleSupportExploration
            ModuleSupportExploration2Strategic2
            ModuleTypeStrategic
           PROPERTIES 16
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 0
            MaximumShipProbeStock = 3
            Multiplier = 1
            NetShipProbe = 0.5
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
            VisionRange = 3
           CHILDREN ~0
        SectionNE /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 155
          MaximumHealth = 155
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 155
          VisionRange = 0
         CHILDREN ~2
          ModuleSupportEngine2Strategic2#1 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionS/ModuleSupportEngine2Strategic2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportRepair2Strategic1#2 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionS/ModuleSupportRepair2Strategic1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportRepair
            ModuleSupportRepair2Strategic1
            ModuleTypeStrategic
           PROPERTIES 15
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            HealthRegenerationRatio = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            RepairAfterBattle = 0.1
            RepairAfterPhase = 0.05
            SectionHealthBonus = 50
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#727 /Empire#4/ColonizedStarSystem#540/Hero#727
     DESCRIPTORS 11
      ClassHero
      HeroAffinitySophons
      HeroAssigned
      HeroAssignedToSystem
      HeroClassCorporate
      HeroLevel06
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillSenator4_EmpireManpower_Percent
      Politics02
     PROPERTIES 29
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 2
      EmpireManpower_Percent = 0.25
      Experience = 86.325
      ExperienceMultiplier = 2
      ExperiencePerTurn = 30
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 1
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 6
      NextLevelRequestedExperience = 150
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 5
      SpecializationPoints = 1.2
      Upkeep = 19.5
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /Empire#4/ColonizedStarSystem#540/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 5
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 5
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#4/ColonizedStarSystem#540/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 8
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 8
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1341 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#1341
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1347 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#1347
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 126
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1804 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#1804
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1880 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#1880
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 252
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2030 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#2030
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 126
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2113 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#2113
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 504
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#2324 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#2324
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 126
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2899 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#2899
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory2
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 504
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#730 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#730
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#731 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#731
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#4/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  DetectionProbe#3247 /Empire#4/DetectionProbe#3247
   DESCRIPTORS 1
    ClassDetectionProbe
   PROPERTIES 2
    VisionRange = 1
    VisionStrength = 1
   CHILDREN ~0
  Diplomacy /Empire#4/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 333
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#4/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 333
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.567857146
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 227
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#4/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 333
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.575242758
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 491
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#4/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 333
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.2070626
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 290
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#4/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 333
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.341137141
      PressureTrend = 0.6822743
      PressureValue = 6.762207
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 265
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#4/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 333
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.4836272
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 461
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#4/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 6
    HeroUnlockGauge01Points = 358
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 95
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 93
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 108
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 62
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#2483 /Empire#4/Fleet#2483
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 62
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 4
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 62
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 62
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.031
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#2317 /Empire#4/Fleet#2483/Ship#2317
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull03
      ShipLevel02
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 62
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 8
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1860
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 77.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1860
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 62
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 62
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.031
      ShownDefensiveMilitaryPower = 62
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 62
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#2483/Ship#2317/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 62
        Health = 1860
        HitBySalvo = 0
        MaximumHealth = 1860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#4/Fleet#2483/Ship#2317/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#2483/Ship#2317/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#2483/Ship#2317/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#2483/Ship#2317/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#2483/Ship#2317/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#2483/Ship#2317/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#2483/Ship#2317/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#2483/Ship#2317/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#2483/Ship#2317/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#2483/Ship#2317/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#2924 /Empire#4/Fleet#2924
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 110
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 9
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 60
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 145.823532
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 9
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 60
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 110
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07291177
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#2813 /Empire#4/Fleet#2924/Ship#2813
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 110
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 79
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 60
      MaximumShipManpowerRefillRate = 60
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 145.823532
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 145.823532
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 60
      ShipMiningProbeStock = 0
      ShipProbeStock = 1.5
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.07291177
      ShownDefensiveMilitaryPower = 110
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 145.823532
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#2924/Ship#2813/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 110
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#2924/Ship#2813/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#2924/Ship#2813/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#2924/Ship#2813/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#2924/Ship#2813/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#2924/Ship#2813/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#2924/Ship#2813/SectionNE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#2924/Ship#2813/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#2924/Ship#2813/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#4/Fleet#2924/Ship#2813/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#2924/Ship#2813/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#2924/Ship#2813/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#2924/Ship#2813/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3115 /Empire#4/Fleet#3115
   DESCRIPTORS 13
    AcademyMasterFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
    PirateReinforcementIncreasedDamage01
    PirateReinforcementIncreasedDefense02
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedSpeed01
    PirateReinforcementIncreasedSpeed02
    PirateReinforcementIncreasedSpeedAcademy
    TradableMasterFleet
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 17
    DefensiveMilitaryPower = 3926.04175
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0.2
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 19
    MaximumShipDetectionProbeStock = 8
    MaximumShipManpower = 2100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 18210.2
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 19
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 14284.1582
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 6
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 1930.00012
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 3926.04175
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 14284.1582
    SiegePower = 34
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 1.5
    VisionStrength = 2
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~6
    Ship#3109 /Empire#4/Fleet#3115/Ship#3109
     DESCRIPTORS 18
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullLargeCarrier
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleCarrier
      ShipSizeLarge
      ShipStatBonus1SquadronHealth
      ShipStatBonus2SquadronDamage
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 6
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 2240.84961
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 311.2941
      DamagePerSecondLaser = 173.111115
      DamagePerSecondLong = 362.129425
      DamagePerSecondMedium = 450.9804
      DamagePerSecondMissile = 244.444443
      DamagePerSecondShort = 412.266663
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 1783.64233
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 11
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 29
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 37032
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 120
      HullPlatingAbsorptionEndMultiplier = 0.166666672
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1506
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 37032
      MaximumHonorZoneRadius = 0
      MaximumMovement = 21
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 900
      MaximumShipManpowerRefillRate = 225
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 9522.026
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 21
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 225
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 7738.38428
      OffensiveMilitaryPowerForSimplifiedBattles = 7738.38428
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 6
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 9522.026
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -8
      Shield = 2200
      ShieldAbsorption = 280
      ShieldAbsorptionEndMultiplier = 0.3181818
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 860
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 225
      ShipManpowerStock = 730.0001
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1783.64233
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 7738.38428
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 9522.026
      VisionRange = 1.5
      VisionStrength = 2
      VisualImportanceScore = 100
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#3115/Ship#3109/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreLargeCarrier
       PROPERTIES 15
        DefensiveMilitaryPower = 1234.4
        Health = 37032
        HitBySalvo = 0
        MaximumHealth = 37032
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3046.75562
        OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /Empire#4/Fleet#3115/Ship#3109/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportEngine1#2 /Empire#4/Fleet#3115/Ship#3109/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#3 /Empire#4/Fleet#3115/Ship#3109/CoreSection/ModuleWeaponLaser2#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser2
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 623.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 173.111115
          DamagePerSecondLong = 86.55556
          DamagePerSecondMedium = 173.111115
          DamagePerSecondShort = 86.55556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 3046.75562
          OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#4/Fleet#3115/Ship#3109/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /Empire#4/Fleet#3115/Ship#3109/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#3115/Ship#3109/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 860
        MaximumHealth = 860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 860
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /Empire#4/Fleet#3115/Ship#3109/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 120
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleDefenseShield1#2 /Empire#4/Fleet#3115/Ship#3109/SectionN/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 60
          SectionHealthMultiplier = 0
          ShieldAbsorption = 280
          ShieldBonus = 2200
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#3115/Ship#3109/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /Empire#4/Fleet#3115/Ship#3109/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#3115/Ship#3109/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#3115/Ship#3109/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2350.02344
        OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportInvisibilityDetectionLevel2#1 /Empire#4/Fleet#3115/Ship#3109/SectionS/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX4
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 4
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
          VisionStrength = 2
         CHILDREN ~0
        ModuleWeaponFlack1#3 /Empire#4/Fleet#3115/Ship#3109/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 984
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 984
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 787.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /Empire#4/Fleet#3115/Ship#3109/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 688.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 202.588226
          DamagePerSecondLong = 20.2588272
          DamagePerSecondMedium = 101.294113
          DamagePerSecondShort = 172.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 2350.02344
          OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#3115/Ship#3109/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 630.494141
        OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#3115/Ship#3109/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 264
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 528
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 422.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#3115/Ship#3109/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 184.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 108.705879
          DamagePerSecondLong = 10.87059
          DamagePerSecondMedium = 54.35294
          DamagePerSecondShort = 92.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 630.494141
          OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#3115/Ship#3109/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#3115/Ship#3109/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3110 /Empire#4/Fleet#3115/Ship#3110
     DESCRIPTORS 19
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullSmallAttack
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 515.9216
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 94.58823
      DamagePerSecondLaser = 25.333334
      DamagePerSecondLong = 22.1254921
      DamagePerSecondMedium = 72.62745
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 93.06666
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 345.872742
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 11
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2808
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 197.75
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2808
      MaximumHonorZoneRadius = 0
      MaximumMovement = 22
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 37.5
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 538.759033
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 22
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 192.886276
      OffensiveMilitaryPowerForSimplifiedBattles = 192.886276
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 538.759033
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 340
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 150
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.269379526
      ShownDefensiveMilitaryPower = 345.872742
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 192.886276
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 538.759033
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#3115/Ship#3110/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 93.6
        Health = 2808
        HitBySalvo = 0
        MaximumHealth = 2808
        MaximumHealthFromModule = 310
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#4/Fleet#3115/Ship#3110/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#3115/Ship#3110/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#4/Fleet#3115/Ship#3110/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#4/Fleet#3115/Ship#3110/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#3115/Ship#3110/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 55.7333374
        OffensiveMilitaryPowerForSimplifiedBattles = 55.7333374
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#4/Fleet#3115/Ship#3110/SectionN/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 45.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 25.333334
          DamagePerSecondLong = 12.666667
          DamagePerSecondMedium = 25.333334
          DamagePerSecondShort = 12.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 55.7333374
          OffensiveMilitaryPowerForSimplifiedBattles = 55.7333374
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#3115/Ship#3110/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#4/Fleet#3115/Ship#3110/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#3115/Ship#3110/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#3115/Ship#3110/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#2 /Empire#4/Fleet#3115/Ship#3110/SectionS/ModuleSupportEngine1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportEngine2#1 /Empire#4/Fleet#3115/Ship#3110/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#3115/Ship#3110/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#4/Fleet#3115/Ship#3110/SectionSE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#4/Fleet#3115/Ship#3110/SectionSE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#3115/Ship#3110/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#3115/Ship#3110/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3111 /Empire#4/Fleet#3115/Ship#3111
     DESCRIPTORS 19
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullSmallAttack
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 515.9216
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 94.58823
      DamagePerSecondLaser = 25.333334
      DamagePerSecondLong = 22.1254921
      DamagePerSecondMedium = 72.62745
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 93.06666
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 345.872742
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 11
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2808
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 197.75
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2808
      MaximumHonorZoneRadius = 0
      MaximumMovement = 22
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 37.5
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 538.759033
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 22
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 192.886276
      OffensiveMilitaryPowerForSimplifiedBattles = 192.886276
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 538.759033
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 340
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 150
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.269379526
      ShownDefensiveMilitaryPower = 345.872742
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 192.886276
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 538.759033
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#3115/Ship#3111/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 93.6
        Health = 2808
        HitBySalvo = 0
        MaximumHealth = 2808
        MaximumHealthFromModule = 310
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#4/Fleet#3115/Ship#3111/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#3115/Ship#3111/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#4/Fleet#3115/Ship#3111/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#4/Fleet#3115/Ship#3111/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#3115/Ship#3111/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 55.7333374
        OffensiveMilitaryPowerForSimplifiedBattles = 55.7333374
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#4/Fleet#3115/Ship#3111/SectionN/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 45.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 25.333334
          DamagePerSecondLong = 12.666667
          DamagePerSecondMedium = 25.333334
          DamagePerSecondShort = 12.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 55.7333374
          OffensiveMilitaryPowerForSimplifiedBattles = 55.7333374
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#3115/Ship#3111/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#4/Fleet#3115/Ship#3111/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#3115/Ship#3111/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#3115/Ship#3111/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#2 /Empire#4/Fleet#3115/Ship#3111/SectionS/ModuleSupportEngine1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportEngine2#1 /Empire#4/Fleet#3115/Ship#3111/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#3115/Ship#3111/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#4/Fleet#3115/Ship#3111/SectionSE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#4/Fleet#3115/Ship#3111/SectionSE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#3115/Ship#3111/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#3115/Ship#3111/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3112 /Empire#4/Fleet#3115/Ship#3112
     DESCRIPTORS 19
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 11
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 19
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 75
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 19
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#3115/Ship#3112/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#4/Fleet#3115/Ship#3112/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#4/Fleet#3115/Ship#3112/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /Empire#4/Fleet#3115/Ship#3112/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /Empire#4/Fleet#3115/Ship#3112/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#4/Fleet#3115/Ship#3112/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#4/Fleet#3115/Ship#3112/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#3115/Ship#3112/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#3115/Ship#3112/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#3115/Ship#3112/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /Empire#4/Fleet#3115/Ship#3112/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /Empire#4/Fleet#3115/Ship#3112/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#3115/Ship#3112/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#4/Fleet#3115/Ship#3112/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#3115/Ship#3112/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#3115/Ship#3112/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3113 /Empire#4/Fleet#3115/Ship#3113
     DESCRIPTORS 19
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 11
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 19
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 75
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 19
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#3115/Ship#3113/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#4/Fleet#3115/Ship#3113/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.9978728
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#4/Fleet#3115/Ship#3113/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /Empire#4/Fleet#3115/Ship#3113/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.9978728
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /Empire#4/Fleet#3115/Ship#3113/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.9978728
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#4/Fleet#3115/Ship#3113/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#4/Fleet#3115/Ship#3113/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.9978728
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#3115/Ship#3113/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#3115/Ship#3113/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#3115/Ship#3113/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /Empire#4/Fleet#3115/Ship#3113/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.9978728
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /Empire#4/Fleet#3115/Ship#3113/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.9978728
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#3115/Ship#3113/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#4/Fleet#3115/Ship#3113/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.9978728
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#3115/Ship#3113/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#3115/Ship#3113/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3114 /Empire#4/Fleet#3115/Ship#3114
     DESCRIPTORS 19
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 11
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 19
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 75
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 19
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#3115/Ship#3114/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#4/Fleet#3115/Ship#3114/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#4/Fleet#3115/Ship#3114/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /Empire#4/Fleet#3115/Ship#3114/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /Empire#4/Fleet#3115/Ship#3114/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#4/Fleet#3115/Ship#3114/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#4/Fleet#3115/Ship#3114/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#3115/Ship#3114/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#3115/Ship#3114/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#3115/Ship#3114/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /Empire#4/Fleet#3115/Ship#3114/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /Empire#4/Fleet#3115/Ship#3114/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#3115/Ship#3114/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#4/Fleet#3115/Ship#3114/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#3115/Ship#3114/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#3115/Ship#3114/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3268 /Empire#4/Fleet#3268
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 471.4837
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 10
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 300
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 585.777832
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 114.294113
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 275
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 471.4837
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 114.294113
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.2928889
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#3159 /Empire#4/Fleet#3268/Ship#3159
     DESCRIPTORS 13
      ClassHullSmallSupport
      ClassShip
      ShipFactionSophons
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 219.411758
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 39.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 3.94117713
      DamagePerSecondMedium = 19.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 33.5
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 235.741852
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2968
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 88
      HullPlatingAbsorptionEndMultiplier = 0.4680851
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 106.75
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2968
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 37.5
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 292.888916
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 37.5
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 57.1470566
      OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 292.888916
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 468
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 37.5
      ShipManpowerStock = 137.5
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.146444455
      ShownDefensiveMilitaryPower = 235.741852
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 57.1470566
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 292.888916
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#3268/Ship#3159/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 98.9333344
        Health = 2968
        HitBySalvo = 0
        MaximumHealth = 2968
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#4/Fleet#3268/Ship#3159/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 468
        MaximumHealth = 468
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 468
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating3#1 /Empire#4/Fleet#3268/Ship#3159/SectionE/ModuleDefenseHullPlating3#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating3
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 80
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 468
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#3268/Ship#3159/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#3268/Ship#3159/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#3268/Ship#3159/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#3268/Ship#3159/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#3268/Ship#3159/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#3268/Ship#3159/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#4/Fleet#3268/Ship#3159/SectionSE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#4/Fleet#3268/Ship#3159/SectionSE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#3268/Ship#3159/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#3268/Ship#3159/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3162 /Empire#4/Fleet#3268/Ship#3162
     DESCRIPTORS 13
      ClassHullSmallSupport
      ClassShip
      ShipFactionSophons
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 219.411758
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 39.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 3.94117713
      DamagePerSecondMedium = 19.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 33.5
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 235.741852
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 7
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2968
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 88
      HullPlatingAbsorptionEndMultiplier = 0.4680851
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 106.75
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2968
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 37.5
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 292.888916
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 37.5
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 57.1470566
      OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 292.888916
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 468
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 37.5
      ShipManpowerStock = 137.5
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.146444455
      ShownDefensiveMilitaryPower = 235.741852
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 57.1470566
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 292.888916
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#3268/Ship#3162/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 98.9333344
        Health = 2968
        HitBySalvo = 0
        MaximumHealth = 2968
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#4/Fleet#3268/Ship#3162/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 468
        MaximumHealth = 468
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 468
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating3#1 /Empire#4/Fleet#3268/Ship#3162/SectionE/ModuleDefenseHullPlating3#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating3
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 80
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 468
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#3268/Ship#3162/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#3268/Ship#3162/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#3268/Ship#3162/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#3268/Ship#3162/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#3268/Ship#3162/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#3268/Ship#3162/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#4/Fleet#3268/Ship#3162/SectionSE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#4/Fleet#3268/Ship#3162/SectionSE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#3268/Ship#3162/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#3268/Ship#3162/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3289 /Empire#4/Fleet#3289
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 415.1149
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 8
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 150
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 540.83844
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 125.723526
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 150
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 415.1149
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 125.723526
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.2704192
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#3060 /Empire#4/Fleet#3289/Ship#3060
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionSophons
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 446.705872
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 86.70588
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 8.67059
      DamagePerSecondMedium = 43.35294
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 73.7
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 415.1149
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 7
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 4935.8
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 240
      HullPlatingAbsorptionEndMultiplier = 0.7058824
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 157.75
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 4935.8
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 150
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 540.83844
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 125.723526
      OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 540.83844
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1404
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 150
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.2704192
      ShownDefensiveMilitaryPower = 415.1149
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 125.723526
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 540.83844
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#3289/Ship#3060/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 254.526657
        Health = 4935.8
        HitBySalvo = 0
        MaximumHealth = 4935.8
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#4/Fleet#3289/Ship#3060/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#4/Fleet#3289/Ship#3060/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#3289/Ship#3060/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 468
        MaximumHealth = 468
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 468
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating3#3 /Empire#4/Fleet#3289/Ship#3060/SectionE/ModuleDefenseHullPlating3#3
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating3
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 80
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 468
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#2 /Empire#4/Fleet#3289/Ship#3060/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#4/Fleet#3289/Ship#3060/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#3289/Ship#3060/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 468
        MaximumHealth = 468
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 468
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating3#1 /Empire#4/Fleet#3289/Ship#3060/SectionN/ModuleDefenseHullPlating3#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating3
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 80
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 468
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#3289/Ship#3060/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 468
        MaximumHealth = 468
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 468
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating3#1 /Empire#4/Fleet#3289/Ship#3060/SectionNE/ModuleDefenseHullPlating3#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating3
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 80
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 468
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#3289/Ship#3060/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#3289/Ship#3060/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#3289/Ship#3060/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#3289/Ship#3060/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#3289/Ship#3060/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#3289/Ship#3060/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3403 /Empire#4/Fleet#3403
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateOwner
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 515.2612
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.25
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 18
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 300
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 701.039063
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 185.7778
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 300
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 515.2612
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 185.7778
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.350519538
    VisionRange = 1
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#3273 /Empire#4/Fleet#3403/Ship#3273
     DESCRIPTORS 13
      ClassHullMediumDefense
      ClassShip
      ShipFactionSophons
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 21
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 42.2222252
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 42.2222252
      DamagePerSecondLong = 21.1111126
      DamagePerSecondMedium = 42.2222252
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21.1111126
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 515.2612
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 18
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 13244
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 704
      HullPlatingAbsorptionEndMultiplier = 0.7379455
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 338
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 13244
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 701.039063
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 185.7778
      OffensiveMilitaryPowerForSimplifiedBattles = 185.7778
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 701.039063
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 3744
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.350519538
      ShownDefensiveMilitaryPower = 515.2612
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 185.7778
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 701.039063
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#3403/Ship#3273/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 441.466675
        Health = 13244
        HitBySalvo = 0
        MaximumHealth = 13244
        MaximumHealthFromModule = 936
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 936
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating3#1 /Empire#4/Fleet#3403/Ship#3273/CoreSection/ModuleDefenseHullPlating3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 160
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 936
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2#2 /Empire#4/Fleet#3403/Ship#3273/CoreSection/ModuleSupportEngine2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#4/Fleet#3403/Ship#3273/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 936
        MaximumHealth = 936
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 185.7778
        OffensiveMilitaryPowerForSimplifiedBattles = 185.7778
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 936
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating3#1 /Empire#4/Fleet#3403/Ship#3273/SectionE/ModuleDefenseHullPlating3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 160
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 936
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#2 /Empire#4/Fleet#3403/Ship#3273/SectionE/ModuleWeaponLaser2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 76
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 42.2222252
          DamagePerSecondLong = 21.1111126
          DamagePerSecondMedium = 42.2222252
          DamagePerSecondShort = 21.1111126
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 185.7778
          OffensiveMilitaryPowerForSimplifiedBattles = 185.7778
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#4/Fleet#3403/Ship#3273/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 936
        MaximumHealth = 936
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 936
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating3#1 /Empire#4/Fleet#3403/Ship#3273/SectionN/ModuleDefenseHullPlating3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 160
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 936
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#3403/Ship#3273/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 936
        MaximumHealth = 936
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 936
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating3#1 /Empire#4/Fleet#3403/Ship#3273/SectionNE/ModuleDefenseHullPlating3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 160
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 936
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#3403/Ship#3273/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#3403/Ship#3273/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#4/Fleet#3403/Ship#3273/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#3403/Ship#3273/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#3403/Ship#3273/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#4/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingProgram#1303 /Empire#4/Hacking/HackingProgram#1303
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#2044 /Empire#4/Hacking/HackingProgram#2044
     DESCRIPTORS 2
      BackdoorPreventionDefenseHackingProgramEffect
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 20
      BaseProcessingPowerAllocation = 20
      FinalProcessingPowerAllocation = 20
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#4/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#4/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#4/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#4/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#4/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 7.7220006
    EmpireMoney = 60
    EmpireResearch = 58.5
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#4/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#4/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#4/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#4/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBenthys /Empire#4/PopulationEmpireAffinityBenthys
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBenthys
    ClassPopulationEmpireAffinityBenthysCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 5
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /Empire#4/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 11
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusPilgrims1
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 10
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /Empire#4/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /Empire#4/PopulationEmpireAffinitySophons
   DESCRIPTORS 12
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusSophons1
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 3
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 19
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#4/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#4/Research
   DESCRIPTORS 146
    ClassResearch
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization13
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization3
    TechnologyColonization3Vaulters
    TechnologyColonization3VaultersNoPortals
    TechnologyColonization3VaultersNoVaultersPopulation
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization6
    TechnologyColonization7
    TechnologyColonization8
    TechnologyColonization9
    TechnologyColonization9Common
    TechnologyColonizationGasPlanet
    TechnologyColonizationGasPlanetNonVampirilis
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityLevel2
    TechnologyCuriosityModuleDefenseHullPlating3
    TechnologyCuriosityModuleSupportRepair2Strategic1
    TechnologyCuriosityModuleWeaponBeam2
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDefensiveProgram1
    TechnologyDefensiveProgram2
    TechnologyDiplomacyPeace
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyExplorationModule1
    TechnologyFreeMovement
    TechnologyGlobalHappinessSophons
    TechnologyHackRouteBonus1
    TechnologyHull2
    TechnologyHull2Sophons
    TechnologyHull3
    TechnologyHull3Sophons
    TechnologyHull5
    TechnologyHull5Sophons
    TechnologyImproveHull1
    TechnologyImproveHull1Sophons
    TechnologyImproveHull2
    TechnologyImproveHull2Sophons
    TechnologyIndToDust
    TechnologyIndToScience
    TechnologyIndToScienceAlt
    TechnologyIndustry1Sophons
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyLinkColonization7Common
    TechnologyLinkColonization8Common
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Sophons
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Sophons
    TechnologyLinkEmpireDevelopmentUnique5ToUnique7Sophons
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration25To6Vaulters
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkTo28Sophons
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo7Sophons
    TechnologyMilitaryGameplay
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyOffensiveProgram3
    TechnologyOffensiveProgram4
    TechnologyScience1
    TechnologyScience2
    TechnologyScience3
    TechnologyScience4Sophons
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade4
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStageScienceAndExploration4
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyStrategicDeposit4
    TechnologyTerraformation1
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueDust1
    TechnologyUniqueFood1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 4
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 7
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 3
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 5
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 4
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 3
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 9
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 278.1688
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 4
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 5
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 3
    TechnologyQuadrantGlobalProgress = 3
    TechnologyQuadrantMilitaryActualStageNumber = 2
    TechnologyQuadrantMilitaryVirtualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 5
    TechnologyTotalStageUnlocked = 12
    UnlockedTechnologyCount = 23
   CHILDREN ~0
  Senate /Empire#4/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentDemocracy
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 4
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 0.5
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 3
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 8
    Politics01ElectionScore = 3
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 12
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 1
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 3
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 2
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 2
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 41
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~5
    ActiveLaw#1272 /Empire#4/Senate/ActiveLaw#1272
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L02
      LawPolitics02
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 38
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 39
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#704 /Empire#4/Senate/ActiveLaw#704
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L00
      LawPolitics02
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 40
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 41
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#3345 /Empire#4/Senate/Senator#3345
     DESCRIPTORS 4
      ClassSenator
      Politics02
      PoliticsSupport2
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.59375
      SupportLevel = 3
     CHILDREN ~0
    Senator#3346 /Empire#4/Senate/Senator#3346
     DESCRIPTORS 3
      ClassSenator
      Politics06
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.21875
      SupportLevel = 2
     CHILDREN ~0
    Senator#3347 /Empire#4/Senate/Senator#3347
     DESCRIPTORS 3
      ClassSenator
      Politics01
      PoliticsSupport0
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.1875
      SupportLevel = 1
     CHILDREN ~0
  Uniques /Empire#4/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#5 /Empire#5
 DESCRIPTORS 65
  AcademyRoleMasterOfDust
  AffinityGameplayTimeLords
  AffinityMappingTimeLords
  AffinityTimeLords
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementAnomalyReduction1
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementArmyCap9
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementEmpireManpowerStockBoost2
  EmpireImprovementFreeMovement1
  EmpireImprovementGasColonization
  EmpireImprovementGasColonizationAlt
  EmpireImprovementHackingBonus1
  EmpireImprovementHappinessOnSterile
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementMarketplace1
  EmpireImprovementMarketplace2
  EmpireImprovementMoonExploration
  EmpireImprovementPopSlotOnSterile3
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEconomyAndTrade4
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageMilitary3
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStageScienceAndExploration4
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementStrategic4
  EmpireImprovementTimeBubblesStock1
  EmpireImprovementTimeBubblesStock2
  EmpireImprovementWormhole
  EmpireTypeMajor
  EventEffect53SimEffect53
  FactionTraitInimical
  FactionTraitMinorBots
  FactionTraitSlowTraveler1
  FactionTraitStartWithHyperium
  FactionTraitStartWithTitanium
  FactionTraitTechnologyDefinitionEconomyAndTrade2
  FactionTraitTechnologyDefinitionScienceAndExploration1
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire4
  ManpowerUpgradeInfantry1
  ManpowerUpgradeInfantry2
  OmniscienceBonus51PercentsOrLess
  Reparations
  StarSystemImprovementUnlockedWonder2
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 718
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 68.4
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 64
  AllNetStrategicSum = 35
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 1
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 1
  BackdoorCount = 1
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 1870.04016
  BankAccountNextTurn = 2293.32471
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 1
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 1
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 2
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 4
  ColonizedStarSystemStateColonyCountWithOffset = 3
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 18
  CommandPointsAccumulator = 350
  CommandPointsStock = 350
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 13
  CurrentTurn = 42
  DeedsAchieved = 1
  DefenseBuildingCount = 2
  DefensiveMilitaryPower = 5462.66162
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1434.46826
  DustInflation = 1.47815609
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 45.2
  EmpireEmpirePointAccumulator = 637.4
  EmpireEmpirePointStock = 428.000031
  EmpireEmpirePointStockNextTurn = 473.200043
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 4
  EmpireFIDSIAccumulator = 50873.39
  EmpireGlobalScore = 461
  EmpireGrowth = 313.265533
  EmpireGrowthAccumulator = 2983.82764
  EmpireGrowthStock = 2983.82764
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 88.12103
  EmpireHeroesScore = 12
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 56
  EmpireHonorStock = 56
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 120.112495
  EmpireManpowerStock = 252.671844
  EmpireManpowerTotal = 1352.67188
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 10121.2295
  EmpireMoney = 570.635
  EmpireMoneyAccumulator = 7391.92041
  EmpireMoneyCostOfLastPirateMarks = 293.353119
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 147.350342
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 67
  EmpireProcessingPowerAllocated = 35
  EmpireProcessingPowerStock = 35
  EmpireProduction = 1567.45
  EmpireProductionAccumulator = 22146.1484
  EmpireProductionStock = 22146.1484
  EmpireProductionUpkeep = 0
  EmpireResearch = 1400.23
  EmpireResearchAccumulator = 17714.0957
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 1429.23
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 176
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.1625
  ExplorationScoreForOverColonizationThreshold = 0.8125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 5
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 133
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 2
  HackingNodeSpeed = 27.5
  HackingNonWarpSpeed = 41.25
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 159.5
  Happiness = 88.12103
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 63
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 2
  HeroCountHeroPolitics01 = 2
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 10
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 1
  HeroRelics = 0
  HeroUnlockThresholdModifier = 0.8
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 4
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 60
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 2
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 13
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 41
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 8
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 36
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 20
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 3
  LuxuryUnlockLevel = 3
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 10
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 1650
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 70
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 2800.46
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 2
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 3
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 12.5
  MaximumSystemGrowth = 209.769257
  MaximumSystemMoney = 143.150009
  MaximumSystemProduction = 502.55
  MaximumSystemResearch = 403
  MaximumTimeBubblesCount = 5
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 10184
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 45.2
  NetEmpireGrowth = 313.265533
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 120.112495
  NetEmpireMoney = 423.284668
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 1567.45
  NetEmpireRelics = 0
  NetEmpireResearch = 1400.23
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 1.5
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 4.5
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 14.5
  NetStrategic2 = 14.5
  NetStrategic3 = 3
  NetStrategic4 = 3
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 35.2
  NetSystemGrowth = 313.265533
  NetSystemLifeforce = 0
  NetSystemMoney = 313.7
  NetSystemProduction = 1567.45
  NetSystemResearch = 964.6
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 63
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 47
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 56
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 3305.896
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 1
  OwnedOutposts = 0
  OwnedPlanets = 12
  OwnedSystems = 4
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 1
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 63
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 4
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 4
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0.15
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 7
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 20
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 62.5
  Strategic2Stock = 26.5
  Strategic3Stock = 9
  Strategic4Stock = 8
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 8
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 443.446838
  SuperColonizationCostFromSystems = 2
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 4
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 4
  SystemCountForHisshoLaw = 4
  SystemLevelSum = 9
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 4
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 17
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 4
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
  TechnologyQuadrantMilitaryActualStageNumber = 3
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
  TechnologyTotalStageUnlocked = 14
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TimeBubblesCount = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 29
  TotalTimeBubblesBeingBuiltCount = 0
  TotalTimeBubblesBuiltCount = 3
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 0
  TurnsSinceSuperColonization = 44
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 3
  UnlockedProgramCount = 4
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.10789728
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~31
  ColonizedStarSystem#1280 /Empire#5/ColonizedStarSystem#1280
   DESCRIPTORS 19
    BuildingStarSystemImprovementUniqueInfluence1
    ClassColonizedStarSystem
    ClassConstellationBonusTest3
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    EventEffect70SimEffect70
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem4
    HeroSkillSystem51_Approval_Flat_0
    HeroSkillSystem79_IndustryFood_Perpop_2
    PlanetAnomalyNaturalWonder5
    QueuedDescriptorIncreaseVirtualPopulation
    QueuedDescriptorIncreaseVirtualPopulation
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 3
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 1062.84631
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 40
    BonusHeroSystemIndustry = 40
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 13
    DefenseScore = 200
    DefensiveMilitaryPower = 210.833328
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 824.8463
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 350
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 35
    GrowthForManpowerForUpkeep = 17.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 2000
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 860
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 3
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 13
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 21
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 12.5
    MaximumSystemGrowth = 103.496277
    MaximumSystemGrowthStock = 3150
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 143.150009
    MaximumSystemProduction = 407.1
    MaximumSystemProductionStock = 407.1
    MaximumSystemResearch = 158.6
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 117.299995
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 12.1774864
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 3
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 3
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 12.5
    NetSystemGrowth = 103.496277
    NetSystemInfluence = 12.5
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 143.150009
    NetSystemProduction = 407.1
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 158.6
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 7
    NonTemplePopulation = 20
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 8
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 1
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 350
    OffensiveMilitaryPower = 120.258171
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -19.875
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 2
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 3
    OwnedHugePlanets = 1
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 2
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 10
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.545454562
    PercentageOfVoicesPolitics02 = 0.363636374
    PercentageOfVoicesPolitics03 = 0.454545468
    PercentageOfVoicesPolitics04 = 0.4
    PercentageOfVoicesPolitics05 = 0.181818187
    PercentageOfVoicesPolitics06 = 0.09090909
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 192
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 80
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 309
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 8
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 77
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 20
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 54.00372
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 10
    PopulationNotUsingGrowth = 13
    PopulationScore = 20
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 7
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 7
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 18
    RepresentativeWithPartyInSenateCount = 11
    RepresentativeWithoutPartyInSenateCount = 7
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 18
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 3
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 12.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 5
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 1062.84631
    SystemGrowth = 175
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 3078.453
    SystemGrowthStockForUpkeep = 1050
    SystemGrowthUpkeep = 71.50372
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 7.177487
    SystemInfluenceRadiusDivider = 1.73148143
    SystemInfluenceStock = 216
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 196.650009
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 53.5
    SystemNextInfluenceRadiusEstimation = 7.33851767
    SystemNextInfluenceRadiusEstimationDivider = 1.71881843
    SystemObedience = 56
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 407.1
    SystemProductionFromCollection = 0.15
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 158.6
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 20
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 1
    TradingRouteSystemBaseIncome_EmpireMoney = 1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.15
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0.03
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 38
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 2
    VisionRange = 8.177486
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    ColonizedPlanet#1282 /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#1282
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomalyNaturalWonder
      PlanetAnomalyNaturalWonder5
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeDesert
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 3
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 16
      BonusHeroPlanetIndustry = 16
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 48
      DefaultPlanetFood = 40
      DefaultPlanetIndustry = 88
      DefaultPlanetPrestige = 8
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 114
      HappinessRaw = 3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -2.4
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 76
      PlanetFIDSI = 0
      PlanetFood = 40
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 113
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 28
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 25
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 25
      PlanetPrestige = 8
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 11
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 25
      Population = 8
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#1957 /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#1282/PlanetImprovement#1957
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementInfluence1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityEyders /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#1282/PopulationPlanetAffinityEyders
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityEydersCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustGas
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 5
        RawPopulationIndustry = 11
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#1282/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 6
        RawPopulationFood = 5
        RawPopulationIndustry = 11
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2218 /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#2218
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly38
      PlanetAnomalyFX
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 3
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 8
      BonusHeroPlanetIndustry = 8
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 24
      DefaultPlanetFood = 16
      DefaultPlanetIndustry = 68
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 12
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 3
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = -1.2
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 40
      PlanetFIDSI = 0
      PlanetFood = 16
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 83
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 16
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 15
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 15
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 17
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 27
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 3
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#287 /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#2218/ColonizedResourceDeposit#287
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityUncommon
        ResourceStrategic4
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#288 /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#2218/ColonizedResourceDeposit#288
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury6
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#2348 /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#2218/PlanetImprovement#2348
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityEyders /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#2218/PopulationPlanetAffinityEyders
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityEydersCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustGas
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 4
        RawPopulationIndustry = 17
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#2218/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 6
        RawPopulationFood = 4
        RawPopulationIndustry = 17
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2548 /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#2548
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeDesert
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 3
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 16
      BonusHeroPlanetIndustry = 16
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 48
      DefaultPlanetFood = 24
      DefaultPlanetIndustry = 88
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 66
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 9
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -1.70000029
      OverPopulationThreshold = 6.29999971
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 76
      PlanetFIDSI = 0
      PlanetFood = 24
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 113
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 28
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 25
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 25
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 11
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 25
      Population = 8
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityEyders /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#2548/PopulationPlanetAffinityEyders
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityEydersCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustGas
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 3
        RawPopulationIndustry = 11
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#2548/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 6
        RawPopulationFood = 3
        RawPopulationIndustry = 11
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1281 /Empire#5/ColonizedStarSystem#1280/Hangar#1281
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 210.833328
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 331.0915
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 120.258171
      ShipCount = 1
      ShownDefensiveMilitaryPower = 210.833328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 120.258171
     CHILDREN ~1
      Ship#3246 /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdventurer
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip33_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull01
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 317.1895
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 32.718956
        DamagePerSecondMedium = 38.5947723
        DamagePerSecondMissile = 27.7777786
        DamagePerSecondShort = 48.9444427
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 210.833328
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 60
        EmpireInfantryLevel = 2
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 77.5
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1600
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1600
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 331.0915
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 120.258171
        OffensiveMilitaryPowerForSimplifiedBattles = 120.258171
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 331.0915
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1420
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.165545747
        ShownDefensiveMilitaryPower = 210.833328
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 120.258171
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 331.0915
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 53.3333321
          Health = 1600
          HitBySalvo = 0
          MaximumHealth = 1600
          MaximumHealthFromModule = 200
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 200
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#1 /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/CoreSection/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponMissile1#2 /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/CoreSection/ModuleWeaponMissile1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 120
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 71.64706
          OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~4
          ModuleWeaponFlack1#2 /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionNE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponFlack1#4 /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionNE/ModuleWeaponFlack1#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionNE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponKinetic1#3 /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionNE/ModuleWeaponKinetic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionNW /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#5/ColonizedStarSystem#1280/Hangar#1281/Ship#3246/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#3244 /Empire#5/ColonizedStarSystem#1280/Hero#3244
     DESCRIPTORS 10
      ClassHero
      HeroAffinityUnfallen
      HeroAssignationCoolingDown
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdventurer
      HeroLevel03
      HeroLevelUpRule
      HeroSkillComplete
      Politics01
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 1
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 1
      Experience = 27.5
      ExperienceMultiplier = 1
      ExperiencePerTurn = 22
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 1
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 3
      NextLevelRequestedExperience = 75
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 2
      SpecializationPoints = 0.6
      Upkeep = 7.5
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /Empire#5/ColonizedStarSystem#1280/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 7
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 7
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /Empire#5/ColonizedStarSystem#1280/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 13
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = -2400
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0.15
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1422 /Empire#5/ColonizedStarSystem#1280/StarSystemImprovement#1422
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBaseTimeLords
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#1435 /Empire#5/ColonizedStarSystem#1280/StarSystemImprovement#1435
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1952 /Empire#5/ColonizedStarSystem#1280/StarSystemImprovement#1952
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2398 /Empire#5/ColonizedStarSystem#1280/StarSystemImprovement#2398
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2411 /Empire#5/ColonizedStarSystem#1280/StarSystemImprovement#2411
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2738 /Empire#5/ColonizedStarSystem#1280/StarSystemImprovement#2738
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2740 /Empire#5/ColonizedStarSystem#1280/StarSystemImprovement#2740
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2746 /Empire#5/ColonizedStarSystem#1280/StarSystemImprovement#2746
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
  ColonizedStarSystem#1409 /Empire#5/ColonizedStarSystem#1409
   DESCRIPTORS 19
    BuildingStarSystemImprovementTradingCompanyHeadquarters
    ClassColonizedStarSystem
    ClassConstellationBonusTest3
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    QueuedDescriptorIncreaseVirtualPopulation
    QueuedDescriptorIncreaseVirtualPopulation
    QueuedDescriptorIncreaseVirtualPopulation
    QueuedDescriptorIncreaseVirtualPopulation
    QueuedDescriptorIncreaseVirtualPopulation
    QueuedDescriptorIncreaseVirtualPopulation
    QueuedDescriptorIncreaseVirtualPopulation
    QueuedDescriptorIncreaseVirtualPopulation
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 1139.5
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 13
    DefenseScore = 350
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 761.5
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 237.5
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 175
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 86.875
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1216.25
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 5
    ImprovementsProductionCost = 2680
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 14
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 22
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7.5
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 3300
    MaximumSystemManpower = 350
    MaximumSystemManpowerRefillRate = 350
    MaximumSystemMoney = 35.9499969
    MaximumSystemProduction = 474.95
    MaximumSystemProductionStock = 474.95
    MaximumSystemResearch = 243.1
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 194.9475
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 2.2
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.6866064
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 6
    NetStrategic2 = 6
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7.5
    NetSystemGrowth = 0
    NetSystemInfluence = 7.5
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 35.9499969
    NetSystemProduction = 474.95
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 243.1
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 14
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 13
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 2
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 575
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -4.12499952
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 2
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 1
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 2
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 7
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.875
    PercentageOfVoicesPolitics02 = 0.25
    PercentageOfVoicesPolitics03 = 0.125
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.25
    PercentageOfVoicesPolitics06 = 0.25
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 126
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 60
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 268
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 4
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 122
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 14
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 7
    PopulationNotUsingGrowth = 14
    PopulationScore = 14
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 0
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 14
    RepresentativeWithPartyInSenateCount = 8
    RepresentativeWithoutPartyInSenateCount = 6
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 14
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 0
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 6
    Strategic2 = 6
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 1139.5
    SystemGrowth = 118.75
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2100
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.68660641
    SystemInfluenceRadiusDivider = 1.79205608
    SystemInfluenceStock = 171.200012
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 350
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 133.95
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 98
    SystemNextInfluenceRadiusEstimation = 6.815171
    SystemNextInfluenceRadiusEstimationDivider = 1.77979851
    SystemObedience = 56
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 474.95
    SystemProductionFromCollection = 0.15
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 243.1
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 20
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.7
    TradingRouteSystemBaseIncome_EmpireMoney = 0.7
    TradingRouteSystemBaseIncome_EmpireResearch = 0.105000004
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 34
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 8
    VisionRange = 7.68660641
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~18
    ColonizedPlanet#1411 /Empire#5/ColonizedStarSystem#1409/ColonizedPlanet#1411
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly04
      PlanetAnomaly33
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 60
      DefaultPlanetPrestige = 4
      DefaultPlanetScience = 12
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 30
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 40
      PlanetFIDSI = 0
      PlanetFood = 12
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 80
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 20
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 20
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 20
      PlanetPrestige = 4
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 15
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 32
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#2084 /Empire#5/ColonizedStarSystem#1409/ColonizedPlanet#1411/PlanetImprovement#2084
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementInfluence1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#1409/ColonizedPlanet#1411/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 5
        RawPopulationFood = 3
        RawPopulationIndustry = 15
        RawPopulationPrestige = 1
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2535 /Empire#5/ColonizedStarSystem#1409/ColonizedPlanet#2535
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAtoll
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 24
      DefaultPlanetFood = 48
      DefaultPlanetIndustry = 66
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 24
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -7
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.0999999
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 54
      PlanetFIDSI = 0
      PlanetFood = 48
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 96
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 30
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 30
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 30
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 11
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 54
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 6
      Strategic2 = 6
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /Empire#5/ColonizedStarSystem#1409/ColonizedPlanet#2535/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 6
        OwnedStrategicDeposits = 1
        ResourceBonus = 3
       CHILDREN ~0
      ColonizedResourceDeposit#319 /Empire#5/ColonizedStarSystem#1409/ColonizedPlanet#2535/ColonizedResourceDeposit#319
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 6
        OwnedStrategicDeposits = 1
        ResourceBonus = 3
       CHILDREN ~0
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#1409/ColonizedPlanet#2535/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 6
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 11
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2537 /Empire#5/ColonizedStarSystem#1409/ColonizedPlanet#2537
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly09
      PlanetAnomaly12
      PlanetAnomalyGround
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 12
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 72
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 16
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 10
      HappinessRaw = -10
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 32
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 92
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 20
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 20
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 20
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 18
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 36
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#1409/ColonizedPlanet#2537/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 3
        RawPopulationFood = 0
        RawPopulationIndustry = 18
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1410 /Empire#5/ColonizedStarSystem#1409/Hangar#1410
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /Empire#5/ColonizedStarSystem#1409/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 14
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = -2100
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0.15
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1619 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#1619
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBaseTimeLords
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#1626 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#1626
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1902 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#1902
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2266 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#2266
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2304 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#2304
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2461 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#2461
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2686 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#2686
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2690 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#2690
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2692 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#2692
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory2
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#2694 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#2694
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory1
      StarSystemImprovementUpkeepStage2Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2820 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#2820
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#2822 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#2822
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2824 /Empire#5/ColonizedStarSystem#1409/StarSystemImprovement#2824
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
  ColonizedStarSystem#1585 /Empire#5/ColonizedStarSystem#1585
   DESCRIPTORS 14
    ClassColonizedStarSystem
    ClassConstellationBonusTest3
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    QueuedDescriptorIncreaseVirtualPopulation
    QueuedDescriptorIncreaseVirtualPopulation
    QueuedDescriptorIncreaseVirtualPopulation
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemPopulationMigrationImmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 602.45
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 13
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 390.45
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 75
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 89.75
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 538.5
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 5
    ImprovementsProductionCost = 2480
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 6
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 10
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7.5
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 1350
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 40.1999969
    MaximumSystemProduction = 182.85
    MaximumSystemProductionStock = 182.85
    MaximumSystemResearch = 159.9
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 146.472
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.6
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.170496
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 3
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7.5
    NetSystemGrowth = 0
    NetSystemInfluence = 7.5
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 40.1999969
    NetSystemProduction = 182.85
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 159.9
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 6
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 11
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 2
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 500
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -2.25
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 1
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 2
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 3
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.8
    PercentageOfVoicesPolitics02 = 0.2
    PercentageOfVoicesPolitics03 = 0.2
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.6666667
    PercentageOfVoicesPolitics06 = 0.25
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 46
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 104
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 4
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 88
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 6
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 3
    PopulationNotUsingGrowth = 6
    PopulationScore = 6
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 0
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 6
    RepresentativeWithPartyInSenateCount = 5
    RepresentativeWithoutPartyInSenateCount = 1
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 6
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 0
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 3
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 602.45
    SystemGrowth = 37.5
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 900
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.170496
    SystemInfluenceRadiusDivider = 1.88066244
    SystemInfluenceStock = 131.349976
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 110.2
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 70
    SystemNextInfluenceRadiusEstimation = 6.32000732
    SystemNextInfluenceRadiusEstimationDivider = 1.86010087
    SystemObedience = 56
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 182.85
    SystemProductionFromCollection = 0.15
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 159.9
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 20
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.3
    TradingRouteSystemBaseIncome_EmpireMoney = 0.3
    TradingRouteSystemBaseIncome_EmpireResearch = 0.045
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 31
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 3
    VisionRange = 7.170496
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    ColonizedPlanet#1587 /Empire#5/ColonizedStarSystem#1585/ColonizedPlanet#1587
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetHasDepositStrategic
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 16
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 72
      DefaultPlanetPrestige = 4
      DefaultPlanetScience = 4
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 30
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 36
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 92
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 20
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 20
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 20
      PlanetPrestige = 4
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 18
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 24
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 3
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#292 /Empire#5/ColonizedStarSystem#1585/ColonizedPlanet#1587/ColonizedResourceDeposit#292
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityUncommon
        ResourceStrategic3
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#2395 /Empire#5/ColonizedStarSystem#1585/ColonizedPlanet#1587/PlanetImprovement#2395
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementInfluence1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#1585/ColonizedPlanet#1587/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 4
        RawPopulationFood = 0
        RawPopulationIndustry = 18
        RawPopulationPrestige = 1
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2550 /Empire#5/ColonizedStarSystem#1585/ColonizedPlanet#2550
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeGas
      PlanetSizeGasLarge
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeGasFrozen
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 2
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 2
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 54
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 2
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -0.6
      OverPopulationThreshold = 1.4
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedGasPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 10
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 12
      PlanetInitialDust = 0
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 26
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 10
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 10
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 10
      PlanetPrestige = 0
      PlanetRawDust = 0
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 1
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 27
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 64
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 2
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#1585/ColonizedPlanet#2550/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 0
        RawPopulationFood = 0
        RawPopulationIndustry = 1
        RawPopulationPrestige = 0
        RawPopulationScience = 27
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1586 /Empire#5/ColonizedStarSystem#1585/Hangar#1586
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /Empire#5/ColonizedStarSystem#1585/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 6
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = -1850
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0.15
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1688 /Empire#5/ColonizedStarSystem#1585/StarSystemImprovement#1688
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBaseTimeLords
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#1706 /Empire#5/ColonizedStarSystem#1585/StarSystemImprovement#1706
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2008 /Empire#5/ColonizedStarSystem#1585/StarSystemImprovement#2008
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2155 /Empire#5/ColonizedStarSystem#1585/StarSystemImprovement#2155
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2213 /Empire#5/ColonizedStarSystem#1585/StarSystemImprovement#2213
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2466 /Empire#5/ColonizedStarSystem#1585/StarSystemImprovement#2466
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2699 /Empire#5/ColonizedStarSystem#1585/StarSystemImprovement#2699
     DESCRIPTORS 5
      ClassImprovement
      DustBuilding
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueDust1TimeLords
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 780
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2701 /Empire#5/ColonizedStarSystem#1585/StarSystemImprovement#2701
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2703 /Empire#5/ColonizedStarSystem#1585/StarSystemImprovement#2703
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2705 /Empire#5/ColonizedStarSystem#1585/StarSystemImprovement#2705
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2869 /Empire#5/ColonizedStarSystem#1585/StarSystemImprovement#2869
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementPopulation1
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
  ColonizedStarSystem#543 /Empire#5/ColonizedStarSystem#543
   DESCRIPTORS 24
    BestSystem
    BuildingStarSystemImprovementUniqueStartingImprovement
    BuildingStarSystemImprovementWonder2
    ClassColonizedStarSystem
    ClassConstellationBonusTest3
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    EventEffect77SimEffect77
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem3
    HeroSkillSystem64_Food_PerPlanetFlat_2
    HeroSkillSystem74_Industry_Flat_2
    HeroSkillSystem79_IndustryFood_Perpop_2
    HeroSkillSystem95_Science_PerAnomaly_0
    HomeSystem
    MajorHomeSystem
    QueuedDescriptorIncreaseVirtualPopulation
    QueuedDescriptorIncreaseVirtualPopulation
    StarSystemImprovementLevel2
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 7
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 1611.41919
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 66
    BonusHeroSystemIndustry = 76
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 10
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 13
    DefenseScore = 350
    DefensiveMilitaryPower = 208.84343
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 35
    ExperienceAtShipCreation = 0
    FIDSIScore = 1217.41919
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 655.6
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 175
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 65.56
    GrowthForManpowerForUpkeep = 32.78
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 78.125
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1796.875
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 6
    ImprovementsProductionCost = 3010
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 13
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 23
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7.7
    MaximumSystemGrowth = 209.769257
    MaximumSystemGrowthStock = 3450
    MaximumSystemManpower = 350
    MaximumSystemManpowerRefillRate = 350
    MaximumSystemMoney = 94.40001
    MaximumSystemProduction = 502.55
    MaximumSystemProductionStock = 502.55
    MaximumSystemResearch = 403
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 79.6875
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 13.9461737
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 8.5
    NetStrategic2 = 8.5
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7.7
    NetSystemGrowth = 209.769257
    NetSystemInfluence = 7.7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 94.40001
    NetSystemProduction = 502.55
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 403
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 10
    NonTemplePopulation = 23
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 15
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 2
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 625
    OffensiveMilitaryPower = 35.82353
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -25.875
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 2
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 4
    OwnedStrategicDeposits = 4
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 2
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 13.2249994
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.6363636
    PercentageOfVoicesPolitics02 = 0.272727281
    PercentageOfVoicesPolitics03 = 0.363636374
    PercentageOfVoicesPolitics04 = 0.272727281
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0.363636374
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 167
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 188
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 312
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 215
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 23
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 85.25074
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 11
    PopulationNotUsingGrowth = 13
    PopulationScore = 23
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 10
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 10
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 15
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 21
    RepresentativeWithPartyInSenateCount = 11
    RepresentativeWithoutPartyInSenateCount = 10
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 21
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 8.5
    Strategic2 = 8.5
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7.7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 1611.41919
    SystemGrowth = 327.8
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 3556.60742
    SystemGrowthStockForUpkeep = 1500
    SystemGrowthUpkeep = 118.030739
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 8.946174
    SystemInfluenceRadiusDivider = 1.61300707
    SystemInfluenceStock = 442.45
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 350
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 210.900009
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 116.5
    SystemNextInfluenceRadiusEstimation = 9.02033
    SystemNextInfluenceRadiusEstimationDivider = 1.61107409
    SystemObedience = 56
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 502.55
    SystemProductionFromCollection = 0.15
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 403
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 20
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 2.3
    TradingRouteSystemBaseIncome_EmpireMoney = 2.3
    TradingRouteSystemBaseIncome_EmpireResearch = 0.345
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 2
    VisionRange = 9.946174
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~23
    ColonizedPlanet#2264 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2264
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeMonsoon
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 16
      BonusHeroPlanetIndustry = 16
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 32
      DefaultPlanetFood = 64
      DefaultPlanetIndustry = 72
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 40
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -3
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -2.4
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 57
      PlanetFIDSI = 0
      PlanetFood = 79
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 100
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 25
      PlanetPopulationFood = 15
      PlanetPopulationIndustry = 28
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 25
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 65
      Population = 8
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 5
      Strategic2 = 5
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#0 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2264/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 5
        OwnedStrategicDeposits = 1
        ResourceBonus = 2
       CHILDREN ~0
      ColonizedResourceDeposit#300 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2264/ColonizedResourceDeposit#300
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 5
        OwnedStrategicDeposits = 1
        ResourceBonus = 2
       CHILDREN ~0
      PlanetImprovement#2471 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2264/PlanetImprovement#2471
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBots /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2264/PopulationPlanetAffinityBots
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBotsCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2264/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 5
        PopulationDust = 5
        PopulationFood = 3
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2544 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2544
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeMeager
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSwamp
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 10
      BonusHeroPlanetIndustry = 10
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 1
      DefaultPlanetDust = 40
      DefaultPlanetFood = 25
      DefaultPlanetIndustry = 25
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 15
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 20
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 50
      PlanetFIDSI = 0
      PlanetFood = 46
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 38
      PlanetInitialDust = 8
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 3
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 10
      PlanetPopulationFood = 21
      PlanetPopulationIndustry = 13
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 10
      PlanetPrestige = 0
      PlanetRawDust = 8
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 25
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityBots /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2544/PopulationPlanetAffinityBots
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBotsCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 5
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 5
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2544/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 5
        PopulationFood = 3
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 8
        RawPopulationFood = 5
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2546 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2546
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly42
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 10
      BonusHeroPlanetIndustry = 10
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 10
      DefaultPlanetFood = 10
      DefaultPlanetIndustry = 95
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 35
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 20
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 30
      PlanetFIDSI = 0
      PlanetFood = 27
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 116
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 20
      PlanetPopulationFood = 17
      PlanetPopulationIndustry = 21
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 20
      PlanetPrestige = 0
      PlanetRawDust = 2
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 19
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 7
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 55
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityBots /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2546/PopulationPlanetAffinityBots
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBotsCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 5
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 2
        RawPopulationFood = 2
        RawPopulationIndustry = 19
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#2546/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 5
        PopulationFood = 3
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 2
        RawPopulationFood = 2
        RawPopulationIndustry = 19
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#544 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSnow
      UniquePlanetTimeLords
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 10
      BonusHeroPlanetIndustry = 10
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 30
      DefaultPlanetIndustry = 45
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 60
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -10
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 30
      PlanetFIDSI = 0
      PlanetFood = 36
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 58
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 10
      PlanetPopulationFood = 6
      PlanetPopulationIndustry = 13
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 10
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 12
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 70
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3.5
      Strategic2 = 3.5
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#0 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 2
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 2
       CHILDREN ~0
      PlanetImprovement#2400 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544/PlanetImprovement#2400
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBots /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544/PopulationPlanetAffinityBots
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBotsCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 6
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 5
        PopulationFood = 3
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 4
        RawPopulationFood = 6
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#542 /Empire#5/ColonizedStarSystem#543/Hangar#542
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 208.84343
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 244.666962
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 35.82353
      ShipCount = 1
      ShownDefensiveMilitaryPower = 208.84343
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
     CHILDREN ~1
      Ship#733 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdministrator
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip111_FleetDamage_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull04
        ShipLevel04
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 144.705887
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 24.7058811
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 2.47058868
        DamagePerSecondMedium = 12.3529406
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 21
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 208.84343
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 60
        EmpireInfantryLevel = 2
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 40.59996
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.8
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 3044.25
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 90
        HullPlatingAbsorptionEndMultiplier = 0.473684222
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 4
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 3044.25
        MaximumHonorZoneRadius = 0
        MaximumMovement = 3
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 244.666962
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 3
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 400
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 244.666962
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1665
        ShipHullIndex = 4
        ShipIsKamikaze = 0
        ShipLevelForGUI = 4
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.122333482
        ShownDefensiveMilitaryPower = 208.84343
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 35.82353
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 244.666962
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 101.475
          Health = 3044.25
          HitBySalvo = 0
          MaximumHealth = 3044.25
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionE /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionN /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#2 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionS/ModuleDefenseHullPlating1#2
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportEngine1#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionSE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSW /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#732 /Empire#5/ColonizedStarSystem#543/Hero#732
     DESCRIPTORS 11
      ClassHero
      HeroAffinityTimeLords
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdministrator
      HeroLevel07
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      Politics01
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 3
      Experience = 115.599976
      ExperienceMultiplier = 1
      ExperiencePerTurn = 28.4499989
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 1
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 7
      NextLevelRequestedExperience = 175
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 6
      SpecializationPoints = 1.4
      Upkeep = 24.5
     CHILDREN ~0
    PopulationStarSystemAffinityBots /Empire#5/ColonizedStarSystem#543/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 10
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 10
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /Empire#5/ColonizedStarSystem#543/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 13
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = -2050
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0.15
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#2631 /Empire#5/ColonizedStarSystem#543/RecipeImprovement#2631
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect06
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1132 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#1132
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1437 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#1437
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1855 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#1855
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2088 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#2088
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2159 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#2159
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2626 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#2626
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2628 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#2628
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2639 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#2639
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2641 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#2641
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2643 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#2643
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementAcademyEmbassy
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUpkeepStage2High
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 780
      ScrapPriority = 0
      SystemMoneyUpkeep = 12
     CHILDREN ~0
    StarSystemImprovement#2647 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#2647
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory2
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#2664 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#2664
     DESCRIPTORS 5
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueFood1
      StarSystemImprovementUpkeepStage1High
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 390
      ScrapPriority = 100
      SystemMoneyUpkeep = 6
     CHILDREN ~0
    StarSystemImprovement#738 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#738
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBaseTimeLords
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#752 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#752
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystemTimeLords
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#5/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#5/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 461
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#5/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 461
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 1.02034891
      PressureTrend = 2.04069781
      PressureValue = 5.76262856
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 227
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#5/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 461
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.0945378244
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 491
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#5/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 461
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.6830892
      PressureTrend = 1.36617839
      PressureValue = 38.98501
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 290
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#5/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 461
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.809917331
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 265
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#5/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 461
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.4836272
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 333
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#5/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 2
    HeroLevelCount = 10
    HeroUnlockGauge01Points = 135
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 63
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 13
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 26
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 33
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1627 /Empire#5/Fleet#1627
   DESCRIPTORS 8
    ClassGarrison
    ClassGarrisonFleet
    FleetActionAutoExplore
    FleetActionBusy
    FleetActionGoTo
    FleetActionHeroLocked
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 7
    DefensiveMilitaryPower = 1656.80859
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 52
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 10
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 520
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 8
    MilitaryPower = 2769.157
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 1112.34827
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 7
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 277.2737
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 1656.80859
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 1112.34827
    SiegePower = 14
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~7
    Ship#1581 /Empire#5/Fleet#1627/Ship#1581
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTimeLords
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 247.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2025
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 90
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2025
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 361.794128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.794128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.180897057
      ShownDefensiveMilitaryPower = 247.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.794128
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#1627/Ship#1581/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 157.5
        Health = 2025
        HitBySalvo = 0
        MaximumHealth = 2025
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine2#1 /Empire#5/Fleet#1627/Ship#1581/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#5/Fleet#1627/Ship#1581/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#5/Fleet#1627/Ship#1581/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#1627/Ship#1581/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#5/Fleet#1627/Ship#1581/SectionE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#5/Fleet#1627/Ship#1581/SectionE/ModuleWeaponFlack2#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#5/Fleet#1627/Ship#1581/SectionE/ModuleWeaponKinetic2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#1627/Ship#1581/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#1627/Ship#1581/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#5/Fleet#1627/Ship#1581/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#1627/Ship#1581/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#5/Fleet#1627/Ship#1581/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#1627/Ship#1581/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#1627/Ship#1581/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#1627/Ship#1581/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1632 /Empire#5/Fleet#1627/Ship#1632
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTimeLords
      ShipHull03
      ShipLevel02
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 57
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 29
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1710
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 145
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1710
      MaximumHonorZoneRadius = 0
      MaximumMovement = 11
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 57
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 11
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 57
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0285
      ShownDefensiveMilitaryPower = 57
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 57
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#1627/Ship#1632/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 57
        Health = 1710
        HitBySalvo = 0
        MaximumHealth = 1710
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#1627/Ship#1632/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#1627/Ship#1632/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#1627/Ship#1632/SectionE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#1627/Ship#1632/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#1627/Ship#1632/SectionN/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#5/Fleet#1627/Ship#1632/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#5/Fleet#1627/Ship#1632/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#1627/Ship#1632/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#5/Fleet#1627/Ship#1632/SectionS/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#1627/Ship#1632/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#1627/Ship#1632/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#1627/Ship#1632/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1656 /Empire#5/Fleet#1627/Ship#1656
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTimeLords
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 247.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 8
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2025
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 90
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2025
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 361.794128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.794128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.180897057
      ShownDefensiveMilitaryPower = 247.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.794128
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#1627/Ship#1656/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 157.5
        Health = 2025
        HitBySalvo = 0
        MaximumHealth = 2025
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine2#1 /Empire#5/Fleet#1627/Ship#1656/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#5/Fleet#1627/Ship#1656/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#5/Fleet#1627/Ship#1656/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#1627/Ship#1656/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#5/Fleet#1627/Ship#1656/SectionE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#5/Fleet#1627/Ship#1656/SectionE/ModuleWeaponFlack2#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#5/Fleet#1627/Ship#1656/SectionE/ModuleWeaponKinetic2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#1627/Ship#1656/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#1627/Ship#1656/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#5/Fleet#1627/Ship#1656/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#1627/Ship#1656/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#5/Fleet#1627/Ship#1656/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#1627/Ship#1656/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#1627/Ship#1656/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#1627/Ship#1656/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1752 /Empire#5/Fleet#1627/Ship#1752
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 238.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 94.3843155
      DamagePerSecondMedium = 59.42157
      DamagePerSecondMissile = 91.6666641
      DamagePerSecondShort = 46.0166664
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 166.324921
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 37
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2297.1
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 119.25
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2297.1
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 366.147461
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 199.82254
      OffensiveMilitaryPowerForSimplifiedBattles = 199.82254
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 366.147461
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 54.9950447
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.183073729
      ShownDefensiveMilitaryPower = 166.324921
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 199.82254
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 366.147461
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#1627/Ship#1752/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 76.57
        Health = 2297.1
        HitBySalvo = 0
        MaximumHealth = 2297.1
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 106.944443
        OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponMissile1#1 /Empire#5/Fleet#1627/Ship#1752/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#2 /Empire#5/Fleet#1627/Ship#1752/CoreSection/ModuleWeaponMissile1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#1627/Ship#1752/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 92.8781052
        OffensiveMilitaryPowerForSimplifiedBattles = 92.8781052
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack1#3 /Empire#5/Fleet#1627/Ship#1752/SectionE/ModuleWeaponFlack1#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /Empire#5/Fleet#1627/Ship#1752/SectionE/ModuleWeaponKinetic1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#1 /Empire#5/Fleet#1627/Ship#1752/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#1627/Ship#1752/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#1627/Ship#1752/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#5/Fleet#1627/Ship#1752/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#1627/Ship#1752/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#1627/Ship#1752/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#1627/Ship#1752/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#1627/Ship#1752/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#1627/Ship#1752/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#1627/Ship#1752/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1787 /Empire#5/Fleet#1627/Ship#1787
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 238.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 94.3843155
      DamagePerSecondMedium = 59.42157
      DamagePerSecondMissile = 91.6666641
      DamagePerSecondShort = 46.0166664
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 166.324921
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 35
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2297.1
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 119.25
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2297.1
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 366.147461
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 199.82254
      OffensiveMilitaryPowerForSimplifiedBattles = 199.82254
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 366.147461
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 47.1425438
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.183073729
      ShownDefensiveMilitaryPower = 166.324921
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 199.82254
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 366.147461
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#1627/Ship#1787/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 76.57
        Health = 2297.1
        HitBySalvo = 0
        MaximumHealth = 2297.1
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 106.944443
        OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponMissile1#1 /Empire#5/Fleet#1627/Ship#1787/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#2 /Empire#5/Fleet#1627/Ship#1787/CoreSection/ModuleWeaponMissile1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#1627/Ship#1787/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 92.8781052
        OffensiveMilitaryPowerForSimplifiedBattles = 92.8781052
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack1#3 /Empire#5/Fleet#1627/Ship#1787/SectionE/ModuleWeaponFlack1#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /Empire#5/Fleet#1627/Ship#1787/SectionE/ModuleWeaponKinetic1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#1 /Empire#5/Fleet#1627/Ship#1787/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#1627/Ship#1787/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#1627/Ship#1787/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#5/Fleet#1627/Ship#1787/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#1627/Ship#1787/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#1627/Ship#1787/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#1627/Ship#1787/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#1627/Ship#1787/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#1627/Ship#1787/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#1627/Ship#1787/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2010 /Empire#5/Fleet#1627/Ship#2010
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 700.614441
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 130.058823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 43.56144
      DamagePerSecondMedium = 80.30719
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 118.188881
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 386.0794
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 30
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2314.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 152.25
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2314.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 628.1369
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 242.05751
      OffensiveMilitaryPowerForSimplifiedBattles = 242.05751
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 628.1369
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 31.4487972
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.314068437
      ShownDefensiveMilitaryPower = 386.0794
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 242.05751
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 628.1369
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#1627/Ship#2010/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 257.14
        Health = 2314.2
        HitBySalvo = 0
        MaximumHealth = 2314.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 125.723526
        OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack2#2 /Empire#5/Fleet#1627/Ship#2010/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#5/Fleet#1627/Ship#2010/CoreSection/ModuleWeaponFlack2#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#1627/Ship#2010/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#5/Fleet#1627/Ship#2010/CoreSection/ModuleWeaponKinetic2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#1627/Ship#2010/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.333984
        OffensiveMilitaryPowerForSimplifiedBattles = 116.333984
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack2#2 /Empire#5/Fleet#1627/Ship#2010/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#1627/Ship#2010/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#3 /Empire#5/Fleet#1627/Ship#2010/SectionE/ModuleWeaponMissile1#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#1627/Ship#2010/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#1627/Ship#2010/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#1627/Ship#2010/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#1627/Ship#2010/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#1627/Ship#2010/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#1627/Ship#2010/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#1627/Ship#2010/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#1627/Ship#2010/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#1627/Ship#2010/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2169 /Empire#5/Fleet#1627/Ship#2169
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 700.614441
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 130.058823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 43.56144
      DamagePerSecondMedium = 80.30719
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 118.188881
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 386.0794
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 15
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2314.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 121.8
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2314.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 628.1369
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 242.05751
      OffensiveMilitaryPowerForSimplifiedBattles = 242.05751
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 628.1369
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 23.6873264
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.314068437
      ShownDefensiveMilitaryPower = 386.0794
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 242.05751
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 628.1369
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#1627/Ship#2169/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 257.14
        Health = 2314.2
        HitBySalvo = 0
        MaximumHealth = 2314.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 125.723526
        OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack2#2 /Empire#5/Fleet#1627/Ship#2169/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#5/Fleet#1627/Ship#2169/CoreSection/ModuleWeaponFlack2#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#1627/Ship#2169/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#5/Fleet#1627/Ship#2169/CoreSection/ModuleWeaponKinetic2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#1627/Ship#2169/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.333984
        OffensiveMilitaryPowerForSimplifiedBattles = 116.333984
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack2#2 /Empire#5/Fleet#1627/Ship#2169/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#1627/Ship#2169/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#3 /Empire#5/Fleet#1627/Ship#2169/SectionE/ModuleWeaponMissile1#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#1627/Ship#2169/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#1627/Ship#2169/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#1627/Ship#2169/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#1627/Ship#2169/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#1627/Ship#2169/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#1627/Ship#2169/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#1627/Ship#2169/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#1627/Ship#2169/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#1627/Ship#2169/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#2167 /Empire#5/Fleet#2167
   DESCRIPTORS 8
    ClassGarrison
    ClassGarrisonFleet
    FleetActionAutoExplore
    FleetActionBusy
    FleetActionGoTo
    FleetActionHeroLocked
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 173.04158
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 10
    MaximumHonorZoneRadius = 0
    MaximumMovement = 3
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 244.714127
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 3
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 71.67255
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 100
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 173.04158
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 71.67255
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.122357063
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#2165 /Empire#5/Fleet#2167/Ship#2165
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 173.04158
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 20
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2498.6
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 203.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2498.6
      MaximumHonorZoneRadius = 0
      MaximumMovement = 3
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 244.714127
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 3
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 244.714127
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.122357063
      ShownDefensiveMilitaryPower = 173.04158
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 244.714127
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#2167/Ship#2165/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 83.28667
        Health = 2498.6
        HitBySalvo = 0
        MaximumHealth = 2498.6
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#5/Fleet#2167/Ship#2165/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#5/Fleet#2167/Ship#2165/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#5/Fleet#2167/Ship#2165/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#5/Fleet#2167/Ship#2165/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#2167/Ship#2165/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#2167/Ship#2165/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#5/Fleet#2167/Ship#2165/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#2167/Ship#2165/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#2167/Ship#2165/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#5/Fleet#2167/Ship#2165/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#2167/Ship#2165/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#2167/Ship#2165/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#2167/Ship#2165/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#2262 /Empire#5/Fleet#2262
   DESCRIPTORS 8
    ClassGarrison
    ClassGarrisonFleet
    FleetActionAutoExplore
    FleetActionBusy
    FleetActionGoTo
    FleetActionHeroLocked
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 6
    DefensiveMilitaryPower = 2316.47632
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 48
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 10
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 600
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 3768.82153
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 1452.34509
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 6
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 533.361633
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 2316.47632
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 1452.34509
    SiegePower = 12
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~6
    Ship#1911 /Empire#5/Fleet#2262/Ship#1911
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 700.614441
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 130.058823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 43.56144
      DamagePerSecondMedium = 80.30719
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 118.188881
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 386.0794
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 30
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2314.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 152.25
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2314.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 628.1369
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 242.05751
      OffensiveMilitaryPowerForSimplifiedBattles = 242.05751
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 628.1369
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.314068437
      ShownDefensiveMilitaryPower = 386.0794
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 242.05751
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 628.1369
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#2262/Ship#1911/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 257.14
        Health = 2314.2
        HitBySalvo = 0
        MaximumHealth = 2314.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 125.723526
        OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#1911/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#5/Fleet#2262/Ship#1911/CoreSection/ModuleWeaponFlack2#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#1911/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#5/Fleet#2262/Ship#1911/CoreSection/ModuleWeaponKinetic2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#2262/Ship#1911/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.333984
        OffensiveMilitaryPowerForSimplifiedBattles = 116.333984
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#1911/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#1911/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#3 /Empire#5/Fleet#2262/Ship#1911/SectionE/ModuleWeaponMissile1#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#2262/Ship#1911/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#2262/Ship#1911/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#2262/Ship#1911/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#2262/Ship#1911/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#2262/Ship#1911/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#2262/Ship#1911/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#2262/Ship#1911/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#2262/Ship#1911/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#2262/Ship#1911/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2015 /Empire#5/Fleet#2262/Ship#2015
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 700.614441
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 130.058823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 43.56144
      DamagePerSecondMedium = 80.30719
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 118.188881
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 386.0794
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 27
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2314.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 133.05
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2314.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 628.1369
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 242.05751
      OffensiveMilitaryPowerForSimplifiedBattles = 242.05751
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 628.1369
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 95.84845
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.314068437
      ShownDefensiveMilitaryPower = 386.0794
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 242.05751
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 628.1369
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#2262/Ship#2015/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 257.14
        Health = 2314.2
        HitBySalvo = 0
        MaximumHealth = 2314.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 125.723526
        OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#2015/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#5/Fleet#2262/Ship#2015/CoreSection/ModuleWeaponFlack2#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#2015/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#5/Fleet#2262/Ship#2015/CoreSection/ModuleWeaponKinetic2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#2262/Ship#2015/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.333984
        OffensiveMilitaryPowerForSimplifiedBattles = 116.333984
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#2015/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#2015/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#3 /Empire#5/Fleet#2262/Ship#2015/SectionE/ModuleWeaponMissile1#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#2262/Ship#2015/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#2262/Ship#2015/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#2262/Ship#2015/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#2262/Ship#2015/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#2262/Ship#2015/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#2262/Ship#2015/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#2262/Ship#2015/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#2262/Ship#2015/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#2262/Ship#2015/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2215 /Empire#5/Fleet#2262/Ship#2215
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 700.614441
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 130.058823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 43.56144
      DamagePerSecondMedium = 80.30719
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 118.188881
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 386.0794
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 24
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2314.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 121.8
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2314.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 628.1369
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 242.05751
      OffensiveMilitaryPowerForSimplifiedBattles = 242.05751
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 628.1369
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 91.28288
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.314068437
      ShownDefensiveMilitaryPower = 386.0794
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 242.05751
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 628.1369
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#2262/Ship#2215/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 257.14
        Health = 2314.2
        HitBySalvo = 0
        MaximumHealth = 2314.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 125.723526
        OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#2215/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#5/Fleet#2262/Ship#2215/CoreSection/ModuleWeaponFlack2#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#2215/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#5/Fleet#2262/Ship#2215/CoreSection/ModuleWeaponKinetic2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#2262/Ship#2215/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.333984
        OffensiveMilitaryPowerForSimplifiedBattles = 116.333984
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#2215/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#2215/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#3 /Empire#5/Fleet#2262/Ship#2215/SectionE/ModuleWeaponMissile1#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#2262/Ship#2215/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#2262/Ship#2215/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#2262/Ship#2215/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#2262/Ship#2215/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#2262/Ship#2215/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#2262/Ship#2215/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#2262/Ship#2215/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#2262/Ship#2215/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#2262/Ship#2215/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2301 /Empire#5/Fleet#2262/Ship#2301
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 700.614441
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 130.058823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 43.56144
      DamagePerSecondMedium = 80.30719
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 118.188881
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 386.0794
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 12
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2314.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 121.8
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2314.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 628.1369
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 242.05751
      OffensiveMilitaryPowerForSimplifiedBattles = 242.05751
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 628.1369
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 88.08698
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.314068437
      ShownDefensiveMilitaryPower = 386.0794
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 242.05751
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 628.1369
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#2262/Ship#2301/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 257.14
        Health = 2314.2
        HitBySalvo = 0
        MaximumHealth = 2314.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 125.723526
        OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#2301/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#5/Fleet#2262/Ship#2301/CoreSection/ModuleWeaponFlack2#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#2301/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#5/Fleet#2262/Ship#2301/CoreSection/ModuleWeaponKinetic2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#2262/Ship#2301/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.333984
        OffensiveMilitaryPowerForSimplifiedBattles = 116.333984
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#2301/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#2301/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#3 /Empire#5/Fleet#2262/Ship#2301/SectionE/ModuleWeaponMissile1#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#2262/Ship#2301/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#2262/Ship#2301/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#2262/Ship#2301/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#2262/Ship#2301/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#2262/Ship#2301/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#2262/Ship#2301/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#2262/Ship#2301/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#2262/Ship#2301/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#2262/Ship#2301/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2308 /Empire#5/Fleet#2262/Ship#2308
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 700.614441
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 130.058823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 43.56144
      DamagePerSecondMedium = 80.30719
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 118.188881
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 386.0794
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2314.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 121.8
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2314.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 628.1369
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 242.05751
      OffensiveMilitaryPowerForSimplifiedBattles = 242.05751
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 628.1369
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 73.1492
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.314068437
      ShownDefensiveMilitaryPower = 386.0794
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 242.05751
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 628.1369
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#2262/Ship#2308/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 257.14
        Health = 2314.2
        HitBySalvo = 0
        MaximumHealth = 2314.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 125.723526
        OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#2308/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#5/Fleet#2262/Ship#2308/CoreSection/ModuleWeaponFlack2#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#2308/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#5/Fleet#2262/Ship#2308/CoreSection/ModuleWeaponKinetic2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#2262/Ship#2308/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.333984
        OffensiveMilitaryPowerForSimplifiedBattles = 116.333984
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#2308/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#2308/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#3 /Empire#5/Fleet#2262/Ship#2308/SectionE/ModuleWeaponMissile1#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#2262/Ship#2308/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#2262/Ship#2308/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#2262/Ship#2308/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#2262/Ship#2308/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#2262/Ship#2308/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#2262/Ship#2308/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#2262/Ship#2308/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#2262/Ship#2308/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#2262/Ship#2308/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2402 /Empire#5/Fleet#2262/Ship#2402
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 700.614441
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 130.058823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 43.56144
      DamagePerSecondMedium = 80.30719
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 118.188881
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 386.0794
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 8
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2314.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 121.8
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2314.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 628.1369
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 242.05751
      OffensiveMilitaryPowerForSimplifiedBattles = 242.05751
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 628.1369
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 84.99412
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.314068437
      ShownDefensiveMilitaryPower = 386.0794
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 242.05751
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 628.1369
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#2262/Ship#2402/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 257.14
        Health = 2314.2
        HitBySalvo = 0
        MaximumHealth = 2314.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 125.723526
        OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#2402/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#5/Fleet#2262/Ship#2402/CoreSection/ModuleWeaponFlack2#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#2402/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#5/Fleet#2262/Ship#2402/CoreSection/ModuleWeaponKinetic2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#2262/Ship#2402/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.333984
        OffensiveMilitaryPowerForSimplifiedBattles = 116.333984
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2262/Ship#2402/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2262/Ship#2402/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#3 /Empire#5/Fleet#2262/Ship#2402/SectionE/ModuleWeaponMissile1#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#2262/Ship#2402/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#2262/Ship#2402/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#2262/Ship#2402/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#2262/Ship#2402/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#2262/Ship#2402/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#2262/Ship#2402/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#2262/Ship#2402/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#2262/Ship#2402/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#2262/Ship#2402/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#2463 /Empire#5/Fleet#2463
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 829.1588
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 22
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 10
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 240
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 1313.2738
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 484.115021
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 3
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 51.0894279
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 829.1588
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 484.115021
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.656636834
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~3
    Ship#1699 /Empire#5/Fleet#2463/Ship#1699
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTimeLords
      ShipHull03
      ShipLevel02
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 57
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 17
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1710
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 182.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1710
      MaximumHonorZoneRadius = 0
      MaximumMovement = 11
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 57
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 11
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 57
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 34.76288
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0285
      ShownDefensiveMilitaryPower = 57
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 57
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#2463/Ship#1699/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 57
        Health = 1710
        HitBySalvo = 0
        MaximumHealth = 1710
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#2463/Ship#1699/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#2463/Ship#1699/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#2463/Ship#1699/SectionE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#2463/Ship#1699/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#2463/Ship#1699/SectionN/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#5/Fleet#2463/Ship#1699/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#5/Fleet#2463/Ship#1699/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#2463/Ship#1699/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#5/Fleet#2463/Ship#1699/SectionS/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#2463/Ship#1699/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#2463/Ship#1699/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#2463/Ship#1699/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2210 /Empire#5/Fleet#2463/Ship#2210
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 700.614441
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 130.058823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 43.56144
      DamagePerSecondMedium = 80.30719
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 118.188881
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 386.0794
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 12
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2314.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 121.8
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2314.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 628.1369
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 242.05751
      OffensiveMilitaryPowerForSimplifiedBattles = 242.05751
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 628.1369
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 11.3076572
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.314068437
      ShownDefensiveMilitaryPower = 386.0794
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 242.05751
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 628.1369
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#2463/Ship#2210/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 257.14
        Health = 2314.2
        HitBySalvo = 0
        MaximumHealth = 2314.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 125.723526
        OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2463/Ship#2210/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#5/Fleet#2463/Ship#2210/CoreSection/ModuleWeaponFlack2#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2463/Ship#2210/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#5/Fleet#2463/Ship#2210/CoreSection/ModuleWeaponKinetic2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#2463/Ship#2210/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.333984
        OffensiveMilitaryPowerForSimplifiedBattles = 116.333984
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2463/Ship#2210/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2463/Ship#2210/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#3 /Empire#5/Fleet#2463/Ship#2210/SectionE/ModuleWeaponMissile1#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#2463/Ship#2210/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#2463/Ship#2210/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#2463/Ship#2210/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#2463/Ship#2210/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#2463/Ship#2210/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#2463/Ship#2210/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#2463/Ship#2210/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#2463/Ship#2210/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#2463/Ship#2210/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2342 /Empire#5/Fleet#2463/Ship#2342
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionTimeLords
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 700.614441
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 130.058823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 43.56144
      DamagePerSecondMedium = 80.30719
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 118.188881
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 386.0794
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 8
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2314.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 121.8
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2314.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 628.1369
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 242.05751
      OffensiveMilitaryPowerForSimplifiedBattles = 242.05751
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 628.1369
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 5.01889324
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.314068437
      ShownDefensiveMilitaryPower = 386.0794
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 242.05751
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 628.1369
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#2463/Ship#2342/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 257.14
        Health = 2314.2
        HitBySalvo = 0
        MaximumHealth = 2314.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 125.723526
        OffensiveMilitaryPowerForSimplifiedBattles = 125.723526
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2463/Ship#2342/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#5/Fleet#2463/Ship#2342/CoreSection/ModuleWeaponFlack2#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2463/Ship#2342/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#5/Fleet#2463/Ship#2342/CoreSection/ModuleWeaponKinetic2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#2463/Ship#2342/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.333984
        OffensiveMilitaryPowerForSimplifiedBattles = 116.333984
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleWeaponFlack2#2 /Empire#5/Fleet#2463/Ship#2342/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#5/Fleet#2463/Ship#2342/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#3 /Empire#5/Fleet#2463/Ship#2342/SectionE/ModuleWeaponMissile1#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#2463/Ship#2342/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#2463/Ship#2342/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#2463/Ship#2342/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#2463/Ship#2342/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#2463/Ship#2342/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#2463/Ship#2342/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#2463/Ship#2342/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#2463/Ship#2342/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#2463/Ship#2342/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#753 /Empire#5/Fleet#753
   DESCRIPTORS 9
    ClassGarrison
    ClassGarrisonFleet
    FleetActionAutoExplore
    FleetActionBusy
    FleetActionGoTo
    FleetActionHeroLocked
    FleetInfluenceStateHostile
    FleetPositionInMovement
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 67.5
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 10
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 96.8333359
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 29.3333359
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 67.5
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 29.3333359
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.0484166667
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#755 /Empire#5/Fleet#753/Ship#755
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTimeLords
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 13.333334
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 13.333334
      DamagePerSecondLong = 6.666667
      DamagePerSecondMedium = 13.333334
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 6.666667
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 67.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 27
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2025
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 60
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2025
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 96.8333359
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 29.3333359
      OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 96.8333359
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0484166667
      ShownDefensiveMilitaryPower = 67.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 29.3333359
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 96.8333359
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#753/Ship#755/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 67.5
        Health = 2025
        HitBySalvo = 0
        MaximumHealth = 2025
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 29.3333359
        OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#5/Fleet#753/Ship#755/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 24
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 13.333334
          DamagePerSecondLong = 6.666667
          DamagePerSecondMedium = 13.333334
          DamagePerSecondShort = 6.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 29.3333359
          OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#5/Fleet#753/Ship#755/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#5/Fleet#753/Ship#755/SectionE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#753/Ship#755/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#753/Ship#755/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#5/Fleet#753/Ship#755/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#753/Ship#755/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#753/Ship#755/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#753/Ship#755/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#753/Ship#755/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#753/Ship#755/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#5/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~5
    HackingOperation#3157 /Empire#5/Hacking/HackingOperation#3157
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 27.5
      HackingNonWarpSpeed = 41.25
      HackingWarpSpeed = 159.5
     CHILDREN ~0
    HackingOperation#3270 /Empire#5/Hacking/HackingOperation#3270
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 27.5
      HackingNonWarpSpeed = 41.25
      HackingWarpSpeed = 159.5
     CHILDREN ~0
    HackingOperationBackdoor#1906 /Empire#5/Hacking/HackingOperationBackdoor#1906
     DESCRIPTORS 1
      ClassHackingOperationBackdoor
     PROPERTIES 4
      BackdoorProcessingPowerMultiplier = 1
      HackingSpeedMultiplierFromBackdoor = 1.05
      ProcessingPowerAllocation = 5
      TurnsBeforeDestruction = 2.5
     CHILDREN ~0
    HackingProgram#2472 /Empire#5/Hacking/HackingProgram#2472
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#2473 /Empire#5/Hacking/HackingProgram#2473
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#5/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#5/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#5/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#5/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#5/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#5/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 7.92
    EmpireMoney = 66
    EmpireResearch = 51.75
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#5/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#5/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 11.6325006
    EmpireMoney = 59.25
    EmpireResearch = 60.75
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 1.5
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 1.5
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#5/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityAmoeba /Empire#5/PopulationEmpireAffinityAmoeba
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityAmoeba
    ClassPopulationEmpireAffinityAmoebaCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryFood03
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBots /Empire#5/PopulationEmpireAffinityBots
   DESCRIPTORS 12
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationCollectionBonusBots1
    PopulationCollectionBonusLevel1
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 3
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 10
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityEyders /Empire#5/PopulationEmpireAffinityEyders
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityEyders
    ClassPopulationEmpireAffinityEydersCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustGas
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 7
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTimeLords /Empire#5/PopulationEmpireAffinityTimeLords
   DESCRIPTORS 13
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTimeLords
    ClassPopulationEmpireAffinityTimeLordsCount
    PoliticalProfileIndustrialist
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusLevel2
    PopulationCollectionBonusTimeLords1
    PopulationCollectionBonusTimeLords2
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitPragmatic
    WithPopulationPlanetModifiersTraitPrimaryIDS
   PROPERTIES 13
    CanBeBoosted = 0
    EmpireProcessingPowerAllocated = 35
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 3
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 46
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#5/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#5/Research
   DESCRIPTORS 175
    ClassResearch
    TechnologyAcademyEmbassy
    TechnologyAnomalyReduction1
    TechnologyApproval1
    TechnologyApproval2
    TechnologyApproval5
    TechnologyBuyout
    TechnologyColonization11TimeLords
    TechnologyColonization12TimeLords
    TechnologyColonization13TimeLords
    TechnologyColonization1TimeLords
    TechnologyColonization2TimeLords
    TechnologyColonization4TimeLords
    TechnologyColonization5TimeLords
    TechnologyColonization7TimeLords
    TechnologyColonization9TimeLords
    TechnologyColonizationGasPlanet
    TechnologyColonizationGasPlanetNonVampirilis
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityModuleDefenseShield3
    TechnologyCuriosityModuleSupportAnalyzer2Strategic2
    TechnologyCuriosityModuleWeaponMissile2Strategic1
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDefenseModule1
    TechnologyDefenseModule1ProjectileEnhancer1
    TechnologyDefensiveProgram2
    TechnologyDiplomacy1
    TechnologyDiplomacyPeace
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyFreeMovement
    TechnologyGlobalHappinessTimeLords
    TechnologyHackBonus1
    TechnologyHull2
    TechnologyHull2TimeLords
    TechnologyHull3
    TechnologyHull3TimeLords
    TechnologyIndToDust
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEconomyAndTrade9To12
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2TimeLords
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3TimeLords
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkTo28TimeLordsTimeLords
    TechnologyLinkTo5CommonTimeLords
    TechnologyLinkTo5SophonsTimeLords
    TechnologyLinkTo5TerransTimeLords
    TechnologyLinkTo5TimeLords
    TechnologyLinkTo6CommonTimeLords
    TechnologyLinkTo6HoratioTimeLords
    TechnologyLinkTo6SophonsTimeLords
    TechnologyLinkTo6TimeLordsTimeLords
    TechnologyLinkToMarketplace2Common
    TechnologyMarketplace1
    TechnologyMarketplace2
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyMoonExploration
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyOffensiveProgram4
    TechnologyPillage
    TechnologyPillageAlt
    TechnologyPlanetaryInfluence1
    TechnologyPopulation1
    TechnologyPopulation1Alt
    TechnologyScience1
    TechnologyScience2
    TechnologyScience3
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEconomyAndTrade4
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageMilitary3
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStageScienceAndExploration4
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyStrategicDeposit4
    TechnologyTerransStartingShipDesigns
    TechnologyTrade1
    TechnologyUniqueDust1TimeLords
    TechnologyUniqueFood1
    TechnologyUniqueInfluence1
    TechnologyWeaponModule1
    TechnologyWeaponModule1Common
    TechnologyWormhole
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 4
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 5
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 11
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 3
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 6
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 2
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 4
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 3
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 3
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 8
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 357.722534
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 4
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 4
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 3
    TechnologyQuadrantGlobalProgress = 4
    TechnologyQuadrantMilitaryActualStageNumber = 3
    TechnologyQuadrantMilitaryVirtualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 4
    TechnologyTotalStageUnlocked = 14
    UnlockedTechnologyCount = 29
   CHILDREN ~0
  Senate /Empire#5/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentRepublic
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 4
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 8
    Politics01ElectionScore = 12
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 2
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 4
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 2
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 41
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~4
    ActiveLaw#2954 /Empire#5/Senate/ActiveLaw#2954
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L04Republic
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#761 /Empire#5/Senate/ActiveLaw#761
     DESCRIPTORS 4
      ClassLaw
      LawEffectP01L00Republic
      LawPolitics01
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 40
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 41
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#3341 /Empire#5/Senate/Senator#3341
     DESCRIPTORS 4
      ClassSenator
      Politics01
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.6440678
      SupportLevel = 4
     CHILDREN ~0
    Senator#3342 /Empire#5/Senate/Senator#3342
     DESCRIPTORS 3
      ClassSenator
      Politics03
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.3559322
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#5/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#0 /MinorEmpire#0
 DESCRIPTORS 20
  AffinityHaroshems
  AffinityMappingHaroshems
  ClassEmpire
  DiplomacyCountWar
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorGrowth
  FamilyPirates
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionMidGame
  PersonalityTraitPacifist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 2050
  BankAccountNextTurn = 2100
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 3
  CommandPointsAccumulator = 63
  CommandPointsStock = 63
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 82
  EmpireEmpirePointStock = 82
  EmpireEmpirePointStockNextTurn = 84
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 5257
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 615
  EmpireGrowthStock = 615
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 82
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 32
  EmpireManpowerStock = 2246
  EmpireManpowerTotal = 2446
  EmpireManpowerUpkeep = 0
  EmpireMoney = -20
  EmpireMoneyAccumulator = 2050
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 20
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 57
  EmpireProductionAccumulator = 1950
  EmpireProductionStock = 1950
  EmpireProductionUpkeep = 0
  EmpireResearch = 32
  EmpireResearchAccumulator = 560
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 96
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.025
  ExplorationScoreForOverColonizationThreshold = 0.125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 20
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 2
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 64
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 57
  MaximumSystemResearch = 32
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 2165.075
  MinorEmpireShipMoneyStock = 319.074951
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 32
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 57
  NetEmpireRelics = 0
  NetEmpireResearch = 32
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 136.5
  NetMinorEmpireMoney = 273
  NetMinorEmpireShipMoney = 136.5
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -20
  NetSystemProduction = 57
  NetSystemResearch = 32
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 4
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 7
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 4
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 2
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 102
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 44
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 1
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~17
  ColonizedStarSystem#546 /MinorEmpire#0/ColonizedStarSystem#546
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeYellow
    SystemPopulationMigrationEmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 290
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 86
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 120
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 12
    GrowthForManpowerForUpkeep = 6
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 200
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 1120
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 4
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 57
    MaximumSystemProductionStock = 57
    MaximumSystemResearch = 32
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 1
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 10.801528
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 15
    NetSystemMoney = -20
    NetSystemProduction = 57
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 32
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 4
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 7
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 2
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 300
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 28
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 20
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 12
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 12
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 4
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 23.7452888
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 4
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 4
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 4
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 290
    SystemGrowth = 60
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 615
    SystemGrowthStockForUpkeep = 600
    SystemGrowthUpkeep = 29.7452888
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.801528
    SystemInfluenceRadiusDivider = 1.96728969
    SystemInfluenceStock = 107
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 148.75
    SystemMoney = 28
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 48
    SystemNextInfluenceRadiusEstimation = 5.882859
    SystemNextInfluenceRadiusEstimationDivider = 1.95871556
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 57
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 114
    SystemProductionUpkeep = 0
    SystemResearch = 32
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.2
    TradingRouteSystemBaseIncome_EmpireMoney = 0.2
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0300000012
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~10
    ColonizedPlanet#547 /MinorEmpire#0/ColonizedStarSystem#546/ColonizedPlanet#547
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeVeldt
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 28
      DefaultPlanetFood = 16
      DefaultPlanetIndustry = 12
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 12
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -4
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 28
      PlanetFIDSI = 0
      PlanetFood = 20
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 12
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 4
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 12
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1121 /MinorEmpire#0/ColonizedStarSystem#546/ColonizedPlanet#547/PlanetImprovement#1121
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /MinorEmpire#0/ColonizedStarSystem#546/ColonizedPlanet#547/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 4
        PopulationDust = 0
        PopulationFood = 1
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 4
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#545 /MinorEmpire#0/ColonizedStarSystem#546/Hangar#545
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /MinorEmpire#0/ColonizedStarSystem#546/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1648 /MinorEmpire#0/ColonizedStarSystem#546/StarSystemImprovement#1648
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2001 /MinorEmpire#0/ColonizedStarSystem#546/StarSystemImprovement#2001
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2148 /MinorEmpire#0/ColonizedStarSystem#546/StarSystemImprovement#2148
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2257 /MinorEmpire#0/ColonizedStarSystem#546/StarSystemImprovement#2257
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2331 /MinorEmpire#0/ColonizedStarSystem#546/StarSystemImprovement#2331
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2453 /MinorEmpire#0/ColonizedStarSystem#546/StarSystemImprovement#2453
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#762 /MinorEmpire#0/ColonizedStarSystem#546/StarSystemImprovement#762
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#0/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#3357 /MinorEmpire#0/Fleet#3357
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 550.133667
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 20
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 300
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 951.8853
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 401.751648
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 3
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 300
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 550.133667
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 401.751648
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.475942671
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~3
    Ship#3361 /MinorEmpire#0/Fleet#3357/Ship#3361
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 269.7974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 27.557518
      DamagePerSecondMedium = 68.12092
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 60.07222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 196.606049
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2030
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 245
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2030
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 361.6456
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 165.039551
      OffensiveMilitaryPowerForSimplifiedBattles = 165.039551
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.6456
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1808228
      ShownDefensiveMilitaryPower = 196.606049
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 165.039551
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.6456
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#0/Fleet#3357/Ship#3361/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.6666641
        Health = 2030
        HitBySalvo = 0
        MaximumHealth = 2030
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#0/Fleet#3357/Ship#3361/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#0/Fleet#3357/Ship#3361/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /MinorEmpire#0/Fleet#3357/Ship#3361/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /MinorEmpire#0/Fleet#3357/Ship#3361/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /MinorEmpire#0/Fleet#3357/Ship#3361/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#0/Fleet#3357/Ship#3361/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /MinorEmpire#0/Fleet#3357/Ship#3361/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#0/Fleet#3357/Ship#3361/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#0/Fleet#3357/Ship#3361/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /MinorEmpire#0/Fleet#3357/Ship#3361/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#0/Fleet#3357/Ship#3361/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#0/Fleet#3357/Ship#3361/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /MinorEmpire#0/Fleet#3357/Ship#3361/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#0/Fleet#3357/Ship#3361/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3362 /MinorEmpire#0/Fleet#3357/Ship#3362
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 269.7974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 27.557518
      DamagePerSecondMedium = 68.12092
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 60.07222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 196.606049
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2030
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 245
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2030
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 361.6456
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 165.039551
      OffensiveMilitaryPowerForSimplifiedBattles = 165.039551
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.6456
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1808228
      ShownDefensiveMilitaryPower = 196.606049
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 165.039551
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.6456
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#0/Fleet#3357/Ship#3362/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.6666641
        Health = 2030
        HitBySalvo = 0
        MaximumHealth = 2030
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#0/Fleet#3357/Ship#3362/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#0/Fleet#3357/Ship#3362/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /MinorEmpire#0/Fleet#3357/Ship#3362/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /MinorEmpire#0/Fleet#3357/Ship#3362/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /MinorEmpire#0/Fleet#3357/Ship#3362/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#0/Fleet#3357/Ship#3362/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /MinorEmpire#0/Fleet#3357/Ship#3362/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#0/Fleet#3357/Ship#3362/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#0/Fleet#3357/Ship#3362/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /MinorEmpire#0/Fleet#3357/Ship#3362/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#0/Fleet#3357/Ship#3362/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#0/Fleet#3357/Ship#3362/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /MinorEmpire#0/Fleet#3357/Ship#3362/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#0/Fleet#3357/Ship#3362/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3363 /MinorEmpire#0/Fleet#3357/Ship#3363
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.92157
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 161
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 228.594116
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 228.594116
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.114297055
      ShownDefensiveMilitaryPower = 156.92157
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 228.594116
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#0/Fleet#3357/Ship#3363/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /MinorEmpire#0/Fleet#3357/Ship#3363/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#0/Fleet#3357/Ship#3363/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#0/Fleet#3357/Ship#3363/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#0/Fleet#3357/Ship#3363/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /MinorEmpire#0/Fleet#3357/Ship#3363/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#0/Fleet#3357/Ship#3363/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /MinorEmpire#0/Fleet#3357/Ship#3363/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#0/Fleet#3357/Ship#3363/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#0/Fleet#3357/Ship#3363/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#0/Fleet#3357/Ship#3363/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#0/Fleet#3357/Ship#3363/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#0/Fleet#3357/Ship#3363/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#0/Fleet#3357/Ship#3363/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1398 /MinorEmpire#0/Hacking/HackingProgram#1398
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#0/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorAdvancedWar
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#0/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#0/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorFriendly
   PROPERTIES 43
    EmpireManpower = 7.92
    EmpireMoney = 66
    EmpireResearch = 51.75
    HasSuzerain = 1
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 198
    SpecialYieldsMultiplier = 0.5
    Trend = 2
    YieldsMultiplier = 0.75
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#0/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#0/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#0/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorFriendly
   PROPERTIES 43
    EmpireManpower = 7.92
    EmpireMoney = 66
    EmpireResearch = 51.75
    HasSuzerain = 1
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 84
    SpecialYieldsMultiplier = 0.5
    Trend = 2
    YieldsMultiplier = 0.75
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /MinorEmpire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 4
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#0/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#0/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#1 /MinorEmpire#1
 DESCRIPTORS 19
  AffinityGnashasts
  AffinityMappingGnashasts
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorMonsters01
  FamilyPrimitives
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionLateGame
  PersonalityTraitWarmonger
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 2050
  BankAccountNextTurn = 2100
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 3
  CommandPointsAccumulator = 73
  CommandPointsStock = 73
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 1
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 82
  EmpireEmpirePointStock = 82
  EmpireEmpirePointStockNextTurn = 84
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 6248
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 615
  EmpireGrowthStock = 615
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 82
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 42
  EmpireManpowerStock = 2416.40039
  EmpireManpowerTotal = 2616.40039
  EmpireManpowerUpkeep = 0
  EmpireMoney = -76
  EmpireMoneyAccumulator = 2050
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 20
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 93
  EmpireProductionAccumulator = 2083
  EmpireProductionStock = 2083
  EmpireProductionUpkeep = 0
  EmpireResearch = 60
  EmpireResearchAccumulator = 1418
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 180
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 20
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 120
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 93
  MaximumSystemResearch = 60
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 204.449951
  MinorEmpireShipMoneyStock = 1094.20007
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 42
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 93
  NetEmpireRelics = 0
  NetEmpireResearch = 60
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 108.674995
  NetMinorEmpireMoney = 310.5
  NetMinorEmpireShipMoney = 201.825
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -76
  NetSystemProduction = 93
  NetSystemResearch = 60
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 6
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 12
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 6
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 3
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 107
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 44
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~17
  ColonizedStarSystem#549 /MinorEmpire#1/ColonizedStarSystem#549
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeWhite
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 1350
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 1650
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 1550
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 94
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 220
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 1350
    GroundBattleBombardmentAttackerDamagesMin = 1350
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 22
    GrowthForManpowerForUpkeep = 11
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 300
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 5
    ImprovementsProductionCost = 3360
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 6
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 93
    MaximumSystemProductionStock = 93
    MaximumSystemResearch = 60
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 10.801528
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -76
    NetSystemProduction = 93
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 60
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 6
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 12
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 550
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -1.50000036
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 3
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 36
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 60
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 18
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 30
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 6
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 44.3334732
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 3
    PopulationNotUsingGrowth = 0
    PopulationScore = 6
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 6
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 6
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 1650
    SystemGrowth = 110
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 915
    SystemGrowthStockForUpkeep = 900
    SystemGrowthUpkeep = 55.3334732
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.801528
    SystemInfluenceRadiusDivider = 1.96728969
    SystemInfluenceStock = 107
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 36
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 112
    SystemNextInfluenceRadiusEstimation = 5.882859
    SystemNextInfluenceRadiusEstimationDivider = 1.95871556
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 93
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 186
    SystemProductionUpkeep = 0
    SystemResearch = 60
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.3
    TradingRouteSystemBaseIncome_EmpireMoney = 0.3
    TradingRouteSystemBaseIncome_EmpireResearch = 0.045
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    ColonizedPlanet#550 /MinorEmpire#1/ColonizedStarSystem#549/ColonizedPlanet#550
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTerran
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 36
      DefaultPlanetFood = 60
      DefaultPlanetIndustry = 18
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 30
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -0.4000001
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 36
      PlanetFIDSI = 0
      PlanetFood = 60
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 18
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 30
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1122 /MinorEmpire#1/ColonizedStarSystem#549/ColonizedPlanet#550/PlanetImprovement#1122
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityGnashasts /MinorEmpire#1/ColonizedStarSystem#549/ColonizedPlanet#550/PopulationPlanetAffinityGnashasts
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityGnashastsCount
        ClassPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 100
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 6
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 10
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#548 /MinorEmpire#1/ColonizedStarSystem#549/Hangar#548
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /MinorEmpire#1/ColonizedStarSystem#549/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 6
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 6
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1562 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#1562
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#1735 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#1735
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1835 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#1835
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2066 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#2066
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2149 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#2149
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2258 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#2258
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2332 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#2332
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2586 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#2586
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#2982 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#2982
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval2
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3072 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#3072
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3365 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#3365
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#768 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#768
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#1/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#1/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#3024 /MinorEmpire#1/Fleet#3024
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 737.076965
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 20
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 300
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 1252.51318
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 515.4363
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 3
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 300
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 737.076965
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 515.4363
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.6262566
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~3
    Ship#3027 /MinorEmpire#1/Fleet#3024/Ship#3027
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 495.594757
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 86.70588
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 57.55948
      DamagePerSecondMedium = 67.7973862
      DamagePerSecondMissile = 48.88889
      DamagePerSecondShort = 85.92222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 290.333344
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 14
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2310
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 221
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2310
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 501.612427
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 211.279083
      OffensiveMilitaryPowerForSimplifiedBattles = 211.279083
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 501.612427
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.2508062
      ShownDefensiveMilitaryPower = 290.333344
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 211.279083
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 501.612427
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#1/Fleet#3024/Ship#3027/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 167
        Health = 2310
        HitBySalvo = 0
        MaximumHealth = 2310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine2#3 /MinorEmpire#1/Fleet#3024/Ship#3027/CoreSection/ModuleSupportEngine2#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#2 /MinorEmpire#1/Fleet#3024/Ship#3027/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /MinorEmpire#1/Fleet#3024/Ship#3027/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /MinorEmpire#1/Fleet#3024/Ship#3027/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 85.55556
        OffensiveMilitaryPowerForSimplifiedBattles = 85.55556
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile2#1 /MinorEmpire#1/Fleet#3024/Ship#3027/SectionE/ModuleWeaponMissile2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 440
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 48.88889
          DamagePerSecondLong = 48.88889
          DamagePerSecondMedium = 24.4444447
          DamagePerSecondShort = 12.2222223
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 75
          Multiplier = 1
          OffensiveMilitaryPower = 85.55556
          OffensiveMilitaryPowerForSimplifiedBattles = 85.55556
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /MinorEmpire#1/Fleet#3024/Ship#3027/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /MinorEmpire#1/Fleet#3024/Ship#3027/SectionN/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /MinorEmpire#1/Fleet#3024/Ship#3027/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /MinorEmpire#1/Fleet#3024/Ship#3027/SectionNE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /MinorEmpire#1/Fleet#3024/Ship#3027/SectionNE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#1/Fleet#3024/Ship#3027/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#1/Fleet#3024/Ship#3027/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /MinorEmpire#1/Fleet#3024/Ship#3027/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#1/Fleet#3024/Ship#3027/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#1/Fleet#3024/Ship#3027/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3028 /MinorEmpire#1/Fleet#3024/Ship#3028
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 495.594757
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 86.70588
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 57.55948
      DamagePerSecondMedium = 67.7973862
      DamagePerSecondMissile = 48.88889
      DamagePerSecondShort = 85.92222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 290.333344
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 14
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2310
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 221
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2310
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 501.612427
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 211.279083
      OffensiveMilitaryPowerForSimplifiedBattles = 211.279083
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 501.612427
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.2508062
      ShownDefensiveMilitaryPower = 290.333344
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 211.279083
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 501.612427
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#1/Fleet#3024/Ship#3028/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 167
        Health = 2310
        HitBySalvo = 0
        MaximumHealth = 2310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine2#3 /MinorEmpire#1/Fleet#3024/Ship#3028/CoreSection/ModuleSupportEngine2#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#2 /MinorEmpire#1/Fleet#3024/Ship#3028/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /MinorEmpire#1/Fleet#3024/Ship#3028/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /MinorEmpire#1/Fleet#3024/Ship#3028/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 85.55556
        OffensiveMilitaryPowerForSimplifiedBattles = 85.55556
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile2#1 /MinorEmpire#1/Fleet#3024/Ship#3028/SectionE/ModuleWeaponMissile2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 440
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 48.88889
          DamagePerSecondLong = 48.88889
          DamagePerSecondMedium = 24.4444447
          DamagePerSecondShort = 12.2222223
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 75
          Multiplier = 1
          OffensiveMilitaryPower = 85.55556
          OffensiveMilitaryPowerForSimplifiedBattles = 85.55556
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /MinorEmpire#1/Fleet#3024/Ship#3028/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /MinorEmpire#1/Fleet#3024/Ship#3028/SectionN/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /MinorEmpire#1/Fleet#3024/Ship#3028/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /MinorEmpire#1/Fleet#3024/Ship#3028/SectionNE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /MinorEmpire#1/Fleet#3024/Ship#3028/SectionNE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#1/Fleet#3024/Ship#3028/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#1/Fleet#3024/Ship#3028/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /MinorEmpire#1/Fleet#3024/Ship#3028/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#1/Fleet#3024/Ship#3028/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#1/Fleet#3024/Ship#3028/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3029 /MinorEmpire#1/Fleet#3024/Ship#3029
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 177.732025
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 33.2732
      DamagePerSecondMedium = 28.8660126
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 30.73889
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.410263
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 14
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2200
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 131
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2200
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 249.288361
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 92.8781052
      OffensiveMilitaryPowerForSimplifiedBattles = 92.8781052
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 249.288361
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.124644183
      ShownDefensiveMilitaryPower = 156.410263
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 92.8781052
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 249.288361
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#1/Fleet#3024/Ship#3029/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 73.3333359
        Health = 2200
        HitBySalvo = 0
        MaximumHealth = 2200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#1/Fleet#3024/Ship#3029/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /MinorEmpire#1/Fleet#3024/Ship#3029/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#1/Fleet#3024/Ship#3029/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /MinorEmpire#1/Fleet#3024/Ship#3029/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /MinorEmpire#1/Fleet#3024/Ship#3029/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#1/Fleet#3024/Ship#3029/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#1/Fleet#3024/Ship#3029/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#1/Fleet#3024/Ship#3029/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#1/Fleet#3024/Ship#3029/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /MinorEmpire#1/Fleet#3024/Ship#3029/SectionS/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#1/Fleet#3024/Ship#3029/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#1/Fleet#3024/Ship#3029/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#1/Fleet#3024/Ship#3029/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#1/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1399 /MinorEmpire#1/Hacking/HackingProgram#1399
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#1/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#1/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#1/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#1/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#1/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorAmicable
   PROPERTIES 43
    EmpireManpower = 21
    EmpireMoney = 28.5
    EmpireResearch = 25
    HasSuzerain = 1
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 60
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0.5
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#1/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorNeutral
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#1/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /MinorEmpire#1/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 6
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#1/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#1/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#1/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#2 /MinorEmpire#2
 DESCRIPTORS 19
  AffinityEyders
  AffinityMappingEyders
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorHoarders02
  FamilyPirates
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionMidGame
  PersonalityTraitPacifist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 2050
  BankAccountNextTurn = 2100
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 3
  CommandPointsAccumulator = 63
  CommandPointsStock = 63
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 82
  EmpireEmpirePointStock = 82
  EmpireEmpirePointStockNextTurn = 84
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 6265
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 615
  EmpireGrowthStock = 615
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 82
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 47
  EmpireManpowerStock = 2386.39941
  EmpireManpowerTotal = 2736.39941
  EmpireManpowerUpkeep = 0
  EmpireMoney = -41
  EmpireMoneyAccumulator = 2050
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 20
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 73
  EmpireProductionAccumulator = 2231
  EmpireProductionStock = 2231
  EmpireProductionUpkeep = 0
  EmpireResearch = 48
  EmpireResearchAccumulator = 1287
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 144
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.025
  ExplorationScoreForOverColonizationThreshold = 0.125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 20
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 2
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 129
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 129
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 6
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 96
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 73
  MaximumSystemResearch = 48
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 1665.075
  MinorEmpireShipMoneyStock = 319.074951
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 47
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 73
  NetEmpireRelics = 0
  NetEmpireResearch = 48
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 4.5
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 4.5
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 136.5
  NetMinorEmpireMoney = 273
  NetMinorEmpireShipMoney = 136.5
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -41
  NetSystemProduction = 73
  NetSystemResearch = 48
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 9
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 1
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 2
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 102
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 44
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~17
  ColonizedStarSystem#552 /MinorEmpire#2/ColonizedStarSystem#552
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
    SystemPopulationMigrationEmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 449
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 350
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 97
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 120
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 175
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 12
    GrowthForManpowerForUpkeep = 6
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 1540
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 3
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 3
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 6
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 350
    MaximumSystemManpowerRefillRate = 350
    MaximumSystemMoney = 0
    MaximumSystemProduction = 73
    MaximumSystemProductionStock = 73
    MaximumSystemResearch = 48
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 10.801528
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 3
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 3
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 15
    NetSystemMoney = -41
    NetSystemProduction = 73
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 48
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 9
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 2
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 375
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -1.125
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 1
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 2
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 19
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 10
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 18
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 18
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 449
    SystemGrowth = 60
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 330
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 16.86467
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.801528
    SystemInfluenceRadiusDivider = 1.96728969
    SystemInfluenceStock = 107
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 350
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 45.5
    SystemMoney = 19
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 60
    SystemNextInfluenceRadiusEstimation = 5.882859
    SystemNextInfluenceRadiusEstimationDivider = 1.95871556
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 73
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 146
    SystemProductionUpkeep = 0
    SystemResearch = 48
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 6
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0.03
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0.03
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.06
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~13
    ColonizedPlanet#1563 /MinorEmpire#2/ColonizedStarSystem#552/ColonizedPlanet#1563
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeMonsoon
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 11
      DefaultPlanetFood = 8
      DefaultPlanetIndustry = 2
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 3
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 3
      HappinessRaw = 3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 3
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 3
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 2
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 12
      PlanetFIDSI = 0
      PlanetFood = 8
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 2
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 1
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 11
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 3
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /MinorEmpire#2/ColonizedStarSystem#552/ColonizedPlanet#1563/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /MinorEmpire#2/ColonizedStarSystem#552/ColonizedPlanet#1563/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury6
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#1620 /MinorEmpire#2/ColonizedStarSystem#552/ColonizedPlanet#1563/PlanetImprovement#1620
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityEyders /MinorEmpire#2/ColonizedStarSystem#552/ColonizedPlanet#1563/PopulationPlanetAffinityEyders
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityEydersCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustGas
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 8
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#553 /MinorEmpire#2/ColonizedStarSystem#552/ColonizedPlanet#553
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeGas
      PlanetGameplayTypeHot
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeGasHot
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 1
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 1
      DefaultPlanetFood = 2
      DefaultPlanetIndustry = 16
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 15
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -0.3
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 0
      OwnedGasPlanets = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 7
      PlanetFIDSI = 0
      PlanetFood = 2
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 16
      PlanetInitialDust = 0
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 14
      PlanetInitialPrestige = 0
      PlanetInitialScience = 14
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 6
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 1
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 16
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 15
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 15
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 1
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1123 /MinorEmpire#2/ColonizedStarSystem#552/ColonizedPlanet#553/PlanetImprovement#1123
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityEyders /MinorEmpire#2/ColonizedStarSystem#552/ColonizedPlanet#553/PopulationPlanetAffinityEyders
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityEydersCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustGas
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 6
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 6
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 1
        RawPopulationFood = 2
        RawPopulationIndustry = 16
        RawPopulationPrestige = 0
        RawPopulationScience = 15
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#551 /MinorEmpire#2/ColonizedStarSystem#552/Hangar#551
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /MinorEmpire#2/ColonizedStarSystem#552/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1945 /MinorEmpire#2/ColonizedStarSystem#552/StarSystemImprovement#1945
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2067 /MinorEmpire#2/ColonizedStarSystem#552/StarSystemImprovement#2067
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2193 /MinorEmpire#2/ColonizedStarSystem#552/StarSystemImprovement#2193
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2292 /MinorEmpire#2/ColonizedStarSystem#552/StarSystemImprovement#2292
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2333 /MinorEmpire#2/ColonizedStarSystem#552/StarSystemImprovement#2333
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2454 /MinorEmpire#2/ColonizedStarSystem#552/StarSystemImprovement#2454
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2516 /MinorEmpire#2/ColonizedStarSystem#552/StarSystemImprovement#2516
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2771 /MinorEmpire#2/ColonizedStarSystem#552/StarSystemImprovement#2771
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#774 /MinorEmpire#2/ColonizedStarSystem#552/StarSystemImprovement#774
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#2/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#2/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#3358 /MinorEmpire#2/Fleet#3358
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 550.133667
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 20
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 300
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 951.8853
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 401.751648
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 3
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 300
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 550.133667
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 401.751648
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.475942671
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~3
    Ship#3366 /MinorEmpire#2/Fleet#3358/Ship#3366
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 269.7974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 27.557518
      DamagePerSecondMedium = 68.12092
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 60.07222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 196.606049
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2030
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 245
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2030
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 361.6456
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 165.039551
      OffensiveMilitaryPowerForSimplifiedBattles = 165.039551
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.6456
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1808228
      ShownDefensiveMilitaryPower = 196.606049
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 165.039551
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.6456
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#2/Fleet#3358/Ship#3366/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.6666641
        Health = 2030
        HitBySalvo = 0
        MaximumHealth = 2030
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#2/Fleet#3358/Ship#3366/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#2/Fleet#3358/Ship#3366/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /MinorEmpire#2/Fleet#3358/Ship#3366/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /MinorEmpire#2/Fleet#3358/Ship#3366/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /MinorEmpire#2/Fleet#3358/Ship#3366/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#2/Fleet#3358/Ship#3366/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /MinorEmpire#2/Fleet#3358/Ship#3366/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#2/Fleet#3358/Ship#3366/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#2/Fleet#3358/Ship#3366/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /MinorEmpire#2/Fleet#3358/Ship#3366/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#2/Fleet#3358/Ship#3366/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#2/Fleet#3358/Ship#3366/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /MinorEmpire#2/Fleet#3358/Ship#3366/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#2/Fleet#3358/Ship#3366/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3367 /MinorEmpire#2/Fleet#3358/Ship#3367
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 269.7974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 27.557518
      DamagePerSecondMedium = 68.12092
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 60.07222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 196.606049
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2030
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 245
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2030
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 361.6456
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 165.039551
      OffensiveMilitaryPowerForSimplifiedBattles = 165.039551
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.6456
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1808228
      ShownDefensiveMilitaryPower = 196.606049
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 165.039551
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.6456
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#2/Fleet#3358/Ship#3367/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.6666641
        Health = 2030
        HitBySalvo = 0
        MaximumHealth = 2030
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#2/Fleet#3358/Ship#3367/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#2/Fleet#3358/Ship#3367/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /MinorEmpire#2/Fleet#3358/Ship#3367/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /MinorEmpire#2/Fleet#3358/Ship#3367/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /MinorEmpire#2/Fleet#3358/Ship#3367/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#2/Fleet#3358/Ship#3367/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /MinorEmpire#2/Fleet#3358/Ship#3367/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#2/Fleet#3358/Ship#3367/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#2/Fleet#3358/Ship#3367/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /MinorEmpire#2/Fleet#3358/Ship#3367/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#2/Fleet#3358/Ship#3367/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#2/Fleet#3358/Ship#3367/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /MinorEmpire#2/Fleet#3358/Ship#3367/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#2/Fleet#3358/Ship#3367/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3368 /MinorEmpire#2/Fleet#3358/Ship#3368
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.92157
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 161
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 228.594116
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 228.594116
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.114297055
      ShownDefensiveMilitaryPower = 156.92157
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 228.594116
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#2/Fleet#3358/Ship#3368/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /MinorEmpire#2/Fleet#3358/Ship#3368/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#2/Fleet#3358/Ship#3368/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#2/Fleet#3358/Ship#3368/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#2/Fleet#3358/Ship#3368/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /MinorEmpire#2/Fleet#3358/Ship#3368/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#2/Fleet#3358/Ship#3368/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /MinorEmpire#2/Fleet#3358/Ship#3368/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#2/Fleet#3358/Ship#3368/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#2/Fleet#3358/Ship#3368/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#2/Fleet#3358/Ship#3368/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#2/Fleet#3358/Ship#3368/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#2/Fleet#3358/Ship#3368/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#2/Fleet#3358/Ship#3368/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#2/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1400 /MinorEmpire#2/Hacking/HackingProgram#1400
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#2/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#2/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#2/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#2/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorAmicable
   PROPERTIES 43
    EmpireManpower = 7.755
    EmpireMoney = 29.5
    EmpireResearch = 33
    HasSuzerain = 1
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 62
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0.5
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#2/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#2/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#2/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorFriendly
   PROPERTIES 43
    EmpireManpower = 11.6325006
    EmpireMoney = 59.25
    EmpireResearch = 60.75
    HasSuzerain = 1
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 1.5
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 1.5
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 166
    SpecialYieldsMultiplier = 0.5
    Trend = 2
    YieldsMultiplier = 0.75
   CHILDREN ~0
  PopulationEmpireAffinityEyders /MinorEmpire#2/PopulationEmpireAffinityEyders
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityEyders
    ClassPopulationEmpireAffinityEydersCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustGas
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#2/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#2/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#2/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#3 /MinorEmpire#3
 DESCRIPTORS 19
  AffinityMappingZvali
  AffinityZvali
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorGamers01
  FamilyAdvanced
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionMidGame
  PersonalityTraitPragmatist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 2050
  BankAccountNextTurn = 2100
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 32
  CommandPointsStock = 32
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 54
  EmpireEmpirePointStock = 54
  EmpireEmpirePointStockNextTurn = 54
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 4195
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 420
  EmpireGrowthStock = 420
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 69
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 1802.39978
  EmpireManpowerTotal = 1802.39978
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 2050
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 830
  EmpireProductionStock = 830
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 841
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.025
  ExplorationScoreForOverColonizationThreshold = 0.125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 2
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 2364.575
  MinorEmpireShipMoneyStock = 1706.375
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 0
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 138.75
  NetMinorEmpireMoney = 277.5
  NetMinorEmpireShipMoney = 138.75
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 105
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 44
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  DepartmentOfCommerce /MinorEmpire#3/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#3/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#3/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#3/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#3/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#3/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#3/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#3/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#3/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#3/MinorRelationWithMajor5
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityZvali /MinorEmpire#3/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#3/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#3/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#3/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#4 /MinorEmpire#4
 DESCRIPTORS 19
  AffinityMappingRemnant
  AffinityRemnant
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorWorldBuilders01
  FamilyInsectoids
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionMidGame
  PersonalityTraitPragmatist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 2050
  BankAccountNextTurn = 2100
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 38
  CommandPointsStock = 38
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 58
  EmpireEmpirePointStock = 58
  EmpireEmpirePointStockNextTurn = 58
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 5112
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 435
  EmpireGrowthStock = 435
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 70
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 1933.6
  EmpireManpowerTotal = 1933.6
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 2050
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 2274
  EmpireProductionStock = 2274
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 295
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 58.5
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 2144.575
  MinorEmpireShipMoneyStock = 1816.9751
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 0
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 138.75
  NetMinorEmpireMoney = 277.5
  NetMinorEmpireShipMoney = 138.75
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 105
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 44
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  DepartmentOfCommerce /MinorEmpire#4/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#4/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#4/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#4/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#4/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#4/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#4/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#4/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#4/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#4/MinorRelationWithMajor5
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /MinorEmpire#4/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#4/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#4/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#4/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#5 /MinorEmpire#5
 DESCRIPTORS 19
  AffinityMappingPulsos
  AffinityPulsos
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorCuriousThinkers01
  FamilyPirates
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionMidGame
  PersonalityTraitPacifist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 2050
  BankAccountNextTurn = 2100
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 3
  CommandPointsAccumulator = 63
  CommandPointsStock = 63
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 1
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 82
  EmpireEmpirePointStock = 82
  EmpireEmpirePointStockNextTurn = 84
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 7573
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 615
  EmpireGrowthStock = 615
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 82
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 33
  EmpireManpowerStock = 2212.8
  EmpireManpowerTotal = 2412.8
  EmpireManpowerUpkeep = 0
  EmpireMoney = -19
  EmpireMoneyAccumulator = 2050
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 20
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 150
  EmpireProductionAccumulator = 3679
  EmpireProductionStock = 3679
  EmpireProductionUpkeep = 0
  EmpireResearch = 72
  EmpireResearchAccumulator = 1147
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 216
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 20
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 63
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 3
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 144
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 150
  MaximumSystemResearch = 72
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 1445.075
  MinorEmpireShipMoneyStock = 319.074951
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 33
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 150
  NetEmpireRelics = 0
  NetEmpireResearch = 72
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 3
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 136.5
  NetMinorEmpireMoney = 273
  NetMinorEmpireShipMoney = 136.5
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -19
  NetSystemProduction = 150
  NetSystemResearch = 72
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 6
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 8
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 6
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 2
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 102
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 44
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~17
  ColonizedStarSystem#561 /MinorEmpire#5/ColonizedStarSystem#561
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 426
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 1
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 220
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 130
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 13
    GrowthForManpowerForUpkeep = 6.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 300
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 1680
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 3
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 6
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 12
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1800
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 150
    MaximumSystemProductionStock = 150
    MaximumSystemResearch = 72
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 10.801528
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 3
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -19
    NetSystemProduction = 150
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 72
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 6
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 8
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 2
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 350
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -0.7500002
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 3
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 45
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 15
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 54
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 42
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 6
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 44.3334732
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 3
    PopulationNotUsingGrowth = 0
    PopulationScore = 6
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 6
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 6
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 426
    SystemGrowth = 65
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 915
    SystemGrowthStockForUpkeep = 900
    SystemGrowthUpkeep = 50.8334732
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.801528
    SystemInfluenceRadiusDivider = 1.96728969
    SystemInfluenceStock = 107
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 45
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 64
    SystemNextInfluenceRadiusEstimation = 5.882859
    SystemNextInfluenceRadiusEstimationDivider = 1.95871556
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 150
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 300
    SystemProductionUpkeep = 0
    SystemResearch = 72
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.3
    TradingRouteSystemBaseIncome_EmpireMoney = 0.3
    TradingRouteSystemBaseIncome_EmpireResearch = 0.045
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0.03
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~12
    ColonizedPlanet#2072 /MinorEmpire#5/ColonizedStarSystem#561/ColonizedPlanet#2072
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly06
      PlanetAnomalyFX
      PlanetAnomalyGround
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeSteppes
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 30
      DefaultPlanetFood = 15
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 24
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 6
      HappinessRaw = 2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 3
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 30
      PlanetFIDSI = 0
      PlanetFood = 15
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 9
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 3
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 15
      PlanetPrestige = 0
      PlanetRawDust = 10
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 39
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /MinorEmpire#5/ColonizedStarSystem#561/ColonizedPlanet#2072/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury6
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#2150 /MinorEmpire#5/ColonizedStarSystem#561/ColonizedPlanet#2072/PlanetImprovement#2150
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /MinorEmpire#5/ColonizedStarSystem#561/ColonizedPlanet#2072/PopulationPlanetAffinityPulsos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 10
        RawPopulationFood = 5
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#562 /MinorEmpire#5/ColonizedStarSystem#561/ColonizedPlanet#562
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 15
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 42
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 3
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -15
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -0.200000048
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 15
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 45
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 3
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 3
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1126 /MinorEmpire#5/ColonizedStarSystem#561/ColonizedPlanet#562/PlanetImprovement#1126
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /MinorEmpire#5/ColonizedStarSystem#561/ColonizedPlanet#562/PopulationPlanetAffinityPulsos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 0
        RawPopulationIndustry = 14
        RawPopulationPrestige = 0
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#560 /MinorEmpire#5/ColonizedStarSystem#561/Hangar#560
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /MinorEmpire#5/ColonizedStarSystem#561/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 6
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 6
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1652 /MinorEmpire#5/ColonizedStarSystem#561/StarSystemImprovement#1652
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1845 /MinorEmpire#5/ColonizedStarSystem#561/StarSystemImprovement#1845
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2260 /MinorEmpire#5/ColonizedStarSystem#561/StarSystemImprovement#2260
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2335 /MinorEmpire#5/ColonizedStarSystem#561/StarSystemImprovement#2335
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2385 /MinorEmpire#5/ColonizedStarSystem#561/StarSystemImprovement#2385
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2520 /MinorEmpire#5/ColonizedStarSystem#561/StarSystemImprovement#2520
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2918 /MinorEmpire#5/ColonizedStarSystem#561/StarSystemImprovement#2918
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#792 /MinorEmpire#5/ColonizedStarSystem#561/StarSystemImprovement#792
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#5/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#5/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#3359 /MinorEmpire#5/Fleet#3359
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 550.133667
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 20
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 300
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 951.8853
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 401.751648
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 3
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 300
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 550.133667
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 401.751648
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.475942671
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~3
    Ship#3370 /MinorEmpire#5/Fleet#3359/Ship#3370
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 269.7974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 27.557518
      DamagePerSecondMedium = 68.12092
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 60.07222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 196.606049
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2030
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 245
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2030
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 361.6456
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 165.039551
      OffensiveMilitaryPowerForSimplifiedBattles = 165.039551
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.6456
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1808228
      ShownDefensiveMilitaryPower = 196.606049
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 165.039551
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.6456
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#5/Fleet#3359/Ship#3370/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.6666641
        Health = 2030
        HitBySalvo = 0
        MaximumHealth = 2030
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#5/Fleet#3359/Ship#3370/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#5/Fleet#3359/Ship#3370/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /MinorEmpire#5/Fleet#3359/Ship#3370/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /MinorEmpire#5/Fleet#3359/Ship#3370/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /MinorEmpire#5/Fleet#3359/Ship#3370/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#5/Fleet#3359/Ship#3370/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /MinorEmpire#5/Fleet#3359/Ship#3370/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#5/Fleet#3359/Ship#3370/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#5/Fleet#3359/Ship#3370/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /MinorEmpire#5/Fleet#3359/Ship#3370/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#5/Fleet#3359/Ship#3370/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#5/Fleet#3359/Ship#3370/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /MinorEmpire#5/Fleet#3359/Ship#3370/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#5/Fleet#3359/Ship#3370/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3371 /MinorEmpire#5/Fleet#3359/Ship#3371
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 269.7974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 27.557518
      DamagePerSecondMedium = 68.12092
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 60.07222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 196.606049
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2030
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 245
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2030
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 361.6456
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 165.039551
      OffensiveMilitaryPowerForSimplifiedBattles = 165.039551
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.6456
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1808228
      ShownDefensiveMilitaryPower = 196.606049
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 165.039551
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.6456
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#5/Fleet#3359/Ship#3371/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.6666641
        Health = 2030
        HitBySalvo = 0
        MaximumHealth = 2030
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#5/Fleet#3359/Ship#3371/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#5/Fleet#3359/Ship#3371/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /MinorEmpire#5/Fleet#3359/Ship#3371/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /MinorEmpire#5/Fleet#3359/Ship#3371/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /MinorEmpire#5/Fleet#3359/Ship#3371/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#5/Fleet#3359/Ship#3371/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /MinorEmpire#5/Fleet#3359/Ship#3371/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#5/Fleet#3359/Ship#3371/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#5/Fleet#3359/Ship#3371/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /MinorEmpire#5/Fleet#3359/Ship#3371/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#5/Fleet#3359/Ship#3371/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#5/Fleet#3359/Ship#3371/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /MinorEmpire#5/Fleet#3359/Ship#3371/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#5/Fleet#3359/Ship#3371/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3372 /MinorEmpire#5/Fleet#3359/Ship#3372
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.92157
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 161
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 228.594116
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 228.594116
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.114297055
      ShownDefensiveMilitaryPower = 156.92157
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 228.594116
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#5/Fleet#3359/Ship#3372/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /MinorEmpire#5/Fleet#3359/Ship#3372/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#5/Fleet#3359/Ship#3372/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#5/Fleet#3359/Ship#3372/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#5/Fleet#3359/Ship#3372/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /MinorEmpire#5/Fleet#3359/Ship#3372/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#5/Fleet#3359/Ship#3372/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /MinorEmpire#5/Fleet#3359/Ship#3372/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#5/Fleet#3359/Ship#3372/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#5/Fleet#3359/Ship#3372/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#5/Fleet#3359/Ship#3372/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#5/Fleet#3359/Ship#3372/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#5/Fleet#3359/Ship#3372/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#5/Fleet#3359/Ship#3372/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#5/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1403 /MinorEmpire#5/Hacking/HackingProgram#1403
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#5/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#5/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#5/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#5/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#5/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorAmicable
   PROPERTIES 43
    EmpireManpower = 5.445
    EmpireMoney = 42.5
    EmpireResearch = 42
    HasSuzerain = 1
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 74
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0.5
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#5/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#5/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /MinorEmpire#5/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 6
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#5/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#5/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#5/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#6 /MinorEmpire#6
 DESCRIPTORS 19
  AffinityHisshos
  AffinityMappingHisshos
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorDamage
  FamilyPirates
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionLateGame
  PersonalityTraitWarmonger
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 2050
  BankAccountNextTurn = 2100
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 28
  CommandPointsStock = 28
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 44
  EmpireEmpirePointStock = 44
  EmpireEmpirePointStockNextTurn = 44
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 3496
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 330
  EmpireGrowthStock = 330
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 63
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 1816.00012
  EmpireManpowerTotal = 1816.00012
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 2050
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 842
  EmpireProductionStock = 842
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 230
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 2724.45
  MinorEmpireShipMoneyStock = 2036.4
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 0
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 108.674995
  NetMinorEmpireMoney = 310.5
  NetMinorEmpireShipMoney = 201.825
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 107
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 44
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  DepartmentOfCommerce /MinorEmpire#6/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#6/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#6/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#6/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#6/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#6/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#6/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#6/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#6/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#6/MinorRelationWithMajor5
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityHisshos /MinorEmpire#6/PopulationEmpireAffinityHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHisshos
    ClassPopulationEmpireAffinityHisshosCount
    PoliticalProfileMilitarist
    PopulationMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryDefense
    WithPopulationPlanetModifiersTraitSecondaryDefenseSterile
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#6/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#6/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#6/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#7 /MinorEmpire#7
 DESCRIPTORS 19
  AffinityMappingPilgrims
  AffinityPilgrims
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorExplorers01
  FamilyAdvanced
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionMidGame
  PersonalityTraitPacifist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 2050
  BankAccountNextTurn = 2100
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 3
  CommandPointsAccumulator = 63
  CommandPointsStock = 63
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 82
  EmpireEmpirePointStock = 82
  EmpireEmpirePointStockNextTurn = 84
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 6586
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 615
  EmpireGrowthStock = 615
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 82
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 31.2
  EmpireManpowerStock = 2191.39966
  EmpireManpowerTotal = 2391.39966
  EmpireManpowerUpkeep = 0
  EmpireMoney = -28
  EmpireMoneyAccumulator = 2050
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 20
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 87
  EmpireProductionAccumulator = 1961
  EmpireProductionStock = 1961
  EmpireProductionUpkeep = 0
  EmpireResearch = 44
  EmpireResearchAccumulator = 1878
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 132
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 20
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 88
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 87
  MaximumSystemResearch = 44
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 2005.075
  MinorEmpireShipMoneyStock = 323.275024
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 31.2
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 87
  NetEmpireRelics = 0
  NetEmpireResearch = 44
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 136.5
  NetMinorEmpireMoney = 273
  NetMinorEmpireShipMoney = 136.5
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -28
  NetSystemProduction = 87
  NetSystemResearch = 44
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 4
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 7
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 4
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 9
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 5.25
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 2
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 102
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 44
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~17
  ColonizedStarSystem#567 /MinorEmpire#7/ColonizedStarSystem#567
   DESCRIPTORS 14
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeWhite
    SystemPopulationMigrationEmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 324
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 120
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 112
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 11.2
    GrowthForManpowerForUpkeep = 5.6
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 200
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 1120
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 4
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 87
    MaximumSystemProductionStock = 87
    MaximumSystemResearch = 44
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.6
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 10.801528
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 14
    NetSystemMoney = -28
    NetSystemProduction = 87
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 44
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 4
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 7
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 2
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 300
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -0.7500002
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 2
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 20
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 1
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 42
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 24
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 4
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 26.3836536
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 4
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 4
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 4
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 324
    SystemGrowth = 56
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 615
    SystemGrowthStockForUpkeep = 600
    SystemGrowthUpkeep = 31.983654
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.801528
    SystemInfluenceRadiusDivider = 1.96728969
    SystemInfluenceStock = 107
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 33.25
    SystemMoney = 20
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 48
    SystemNextInfluenceRadiusEstimation = 5.882859
    SystemNextInfluenceRadiusEstimationDivider = 1.95871556
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 87
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 174
    SystemProductionUpkeep = 0
    SystemResearch = 44
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.2
    TradingRouteSystemBaseIncome_EmpireMoney = 0.2
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0300000012
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~11
    ColonizedPlanet#2152 /MinorEmpire#7/ColonizedStarSystem#567/ColonizedPlanet#2152
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 1
      DefaultPlanetDust = 15
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 42
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 3
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -15
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -0.200000048
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 15
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 42
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 9
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#2202 /MinorEmpire#7/ColonizedStarSystem#567/ColonizedPlanet#2152/PlanetImprovement#2202
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /MinorEmpire#7/ColonizedStarSystem#567/ColonizedPlanet#2152/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 5
        RawPopulationFood = 0
        RawPopulationIndustry = 14
        RawPopulationPrestige = 0
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#568 /MinorEmpire#7/ColonizedStarSystem#567/ColonizedPlanet#568
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeIce
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 5
      DefaultPlanetFood = 1
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 13
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 5
      PlanetFIDSI = 0
      PlanetFood = 1
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 12
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 2
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 13
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 15
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1128 /MinorEmpire#7/ColonizedStarSystem#567/ColonizedPlanet#568/PlanetImprovement#1128
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /MinorEmpire#7/ColonizedStarSystem#567/ColonizedPlanet#568/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 5
        RawPopulationFood = 1
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 13
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#566 /MinorEmpire#7/ColonizedStarSystem#567/Hangar#566
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /MinorEmpire#7/ColonizedStarSystem#567/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1653 /MinorEmpire#7/ColonizedStarSystem#567/StarSystemImprovement#1653
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2003 /MinorEmpire#7/ColonizedStarSystem#567/StarSystemImprovement#2003
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2261 /MinorEmpire#7/ColonizedStarSystem#567/StarSystemImprovement#2261
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2336 /MinorEmpire#7/ColonizedStarSystem#567/StarSystemImprovement#2336
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2455 /MinorEmpire#7/ColonizedStarSystem#567/StarSystemImprovement#2455
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2524 /MinorEmpire#7/ColonizedStarSystem#567/StarSystemImprovement#2524
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#804 /MinorEmpire#7/ColonizedStarSystem#567/StarSystemImprovement#804
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#7/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#7/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#3360 /MinorEmpire#7/Fleet#3360
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 310.133667
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 20
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 300
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 681.2794
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 371.145752
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 3
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 300
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 310.133667
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 371.145752
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.3406397
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~3
    Ship#3374 /MinorEmpire#7/Fleet#3360/Ship#3374
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionAdvanced
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 61.9738541
      DamagePerSecondBeam = 15.5294113
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 38.7516327
      DamagePerSecondMedium = 61.9738541
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 38.7516327
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 106.606056
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2030
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 244
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2030
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 257.701477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 151.095428
      OffensiveMilitaryPowerForSimplifiedBattles = 151.095428
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 257.701477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.128850743
      ShownDefensiveMilitaryPower = 106.606056
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 151.095428
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 257.701477
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#7/Fleet#3360/Ship#3374/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.6666641
        Health = 2030
        HitBySalvo = 0
        MaximumHealth = 2030
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#7/Fleet#3360/Ship#3374/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#7/Fleet#3360/Ship#3374/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#7/Fleet#3360/Ship#3374/SectionE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /MinorEmpire#7/Fleet#3360/Ship#3374/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /MinorEmpire#7/Fleet#3360/Ship#3374/SectionN/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /MinorEmpire#7/Fleet#3360/Ship#3374/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /MinorEmpire#7/Fleet#3360/Ship#3374/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#7/Fleet#3360/Ship#3374/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /MinorEmpire#7/Fleet#3360/Ship#3374/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#7/Fleet#3360/Ship#3374/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 48.9176445
        OffensiveMilitaryPowerForSimplifiedBattles = 48.9176445
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam2#1 /MinorEmpire#7/Fleet#3360/Ship#3374/SectionSE/ModuleWeaponBeam2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 105.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 15.5294113
          DamagePerSecondLong = 15.5294113
          DamagePerSecondMedium = 15.5294113
          DamagePerSecondShort = 15.5294113
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 48.9176445
          OffensiveMilitaryPowerForSimplifiedBattles = 48.9176445
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /MinorEmpire#7/Fleet#3360/Ship#3374/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#7/Fleet#3360/Ship#3374/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3375 /MinorEmpire#7/Fleet#3360/Ship#3375
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionAdvanced
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 61.9738541
      DamagePerSecondBeam = 15.5294113
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 38.7516327
      DamagePerSecondMedium = 61.9738541
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 38.7516327
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 106.606056
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2030
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 244
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2030
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 257.701477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 151.095428
      OffensiveMilitaryPowerForSimplifiedBattles = 151.095428
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 257.701477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.128850743
      ShownDefensiveMilitaryPower = 106.606056
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 151.095428
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 257.701477
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#7/Fleet#3360/Ship#3375/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.6666641
        Health = 2030
        HitBySalvo = 0
        MaximumHealth = 2030
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#7/Fleet#3360/Ship#3375/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#7/Fleet#3360/Ship#3375/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /MinorEmpire#7/Fleet#3360/Ship#3375/SectionE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /MinorEmpire#7/Fleet#3360/Ship#3375/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /MinorEmpire#7/Fleet#3360/Ship#3375/SectionN/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /MinorEmpire#7/Fleet#3360/Ship#3375/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /MinorEmpire#7/Fleet#3360/Ship#3375/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#7/Fleet#3360/Ship#3375/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /MinorEmpire#7/Fleet#3360/Ship#3375/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#7/Fleet#3360/Ship#3375/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 48.9176445
        OffensiveMilitaryPowerForSimplifiedBattles = 48.9176445
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam2#1 /MinorEmpire#7/Fleet#3360/Ship#3375/SectionSE/ModuleWeaponBeam2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 105.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 15.5294113
          DamagePerSecondLong = 15.5294113
          DamagePerSecondMedium = 15.5294113
          DamagePerSecondShort = 15.5294113
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 48.9176445
          OffensiveMilitaryPowerForSimplifiedBattles = 48.9176445
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /MinorEmpire#7/Fleet#3360/Ship#3375/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#7/Fleet#3360/Ship#3375/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3376 /MinorEmpire#7/Fleet#3360/Ship#3376
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionAdvanced
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 26.3137245
      DamagePerSecondBeam = 11.6470585
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 18.9803925
      DamagePerSecondMedium = 26.3137245
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 18.9803925
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 96.92156
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 161
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 165.876465
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 68.9549
      OffensiveMilitaryPowerForSimplifiedBattles = 68.9549
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 165.876465
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08293823
      ShownDefensiveMilitaryPower = 96.92156
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 68.9549
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 165.876465
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#7/Fleet#3360/Ship#3376/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /MinorEmpire#7/Fleet#3360/Ship#3376/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#7/Fleet#3360/Ship#3376/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 36.6882362
        OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam1#1 /MinorEmpire#7/Fleet#3360/Ship#3376/SectionE/ModuleWeaponBeam1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 79.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 11.6470585
          DamagePerSecondLong = 11.6470585
          DamagePerSecondMedium = 11.6470585
          DamagePerSecondShort = 11.6470585
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 36.6882362
          OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /MinorEmpire#7/Fleet#3360/Ship#3376/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /MinorEmpire#7/Fleet#3360/Ship#3376/SectionN/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /MinorEmpire#7/Fleet#3360/Ship#3376/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /MinorEmpire#7/Fleet#3360/Ship#3376/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#7/Fleet#3360/Ship#3376/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#7/Fleet#3360/Ship#3376/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#7/Fleet#3360/Ship#3376/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#7/Fleet#3360/Ship#3376/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#7/Fleet#3360/Ship#3376/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#7/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1405 /MinorEmpire#7/Hacking/HackingProgram#1405
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#7/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#7/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#7/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#7/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#7/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#7/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorFriendly
   PROPERTIES 43
    EmpireManpower = 7.7220006
    EmpireMoney = 60
    EmpireResearch = 58.5
    HasSuzerain = 1
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 110
    SpecialYieldsMultiplier = 0.5
    Trend = 2
    YieldsMultiplier = 0.75
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#7/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /MinorEmpire#7/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 4
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#7/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#7/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#7/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
AcademyEmpire#0 /AcademyEmpire#0
 DESCRIPTORS 24
  AcademyFactionDifficultyNormal
  AcademyResourceDistributionLateGame
  AffinityMappingAcademyEmpire
  ClassEmpire
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementGasColonization
  EmpireImprovementGasColonizationAlt
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementStrategic4
  EmpireImprovementStrategic5
  EmpireImprovementStrategic6
  EmpireImprovementWormhole
  EmpireTypeAcademy
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramAcademyUnlocked
  IncreasePPAllocationOffenseHackingProgramAcademyUnlocked
  IsAcademyFaction
  ManpowerUpgradeInfantry1
 PROPERTIES 574
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 112.600014
  AcademyEmpireShipMoneyStock = 161
  AcademyFleetUpkeep = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AggressivenessMultiplier = 0.75
  AllLuxuriesStock = 0
  AllNetStrategicSum = 3
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 1
  AllowStrategicDeposit5 = 1
  AllowStrategicDeposit6 = 1
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = -37
  BankAccountNextTurn = -88
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 4
  ColonizedStarSystemStateColonyCountWithOffset = 3
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 18
  CommandPointsAccumulator = 1044
  CommandPointsStock = 1044
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 3
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomacyMoneyDistributionFactor = 0.2
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 1.75
  EmpireEmpirePointAccumulator = 96.35
  EmpireEmpirePointStock = 96.35
  EmpireEmpirePointStockNextTurn = 98.1
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 7975.8916
  EmpireGrowth = 6.305958
  EmpireGrowthAccumulator = 821.0417
  EmpireGrowthStock = 722.4449
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 41
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 7.75
  EmpireManpowerStock = 744.65
  EmpireManpowerTotal = 1520.65
  EmpireManpowerUpkeep = 0
  EmpireMoney = -45
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 6
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 177.5
  EmpireProductionAccumulator = 6150.5
  EmpireProductionStock = 6150.5
  EmpireProductionUpkeep = 0
  EmpireResearch = 23
  EmpireResearchAccumulator = 908
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 88.5
  EmpireResearchUpkeep = 0
  EmpireTechScore = 44
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 2
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 6
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 1
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 0.8
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -4
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementMoneyDistributionFactor = 0.3
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 105
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 3
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaxConcurrentFleetsMultiplier = 1
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 900
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 46
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0.5
  MaximumSystemGrowth = 5.02597761
  MaximumSystemMoney = 0
  MaximumSystemProduction = 56.5
  MaximumSystemResearch = 14
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumAcademyEmpireShipMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 64
  NetAcademyEmpireImprovementMoney = 96
  NetAcademyEmpireMoney = 320
  NetAcademyEmpireShipMoney = 160
  NetAcademyStress = 1
  NetEmpireEmpirePoint = 1.75
  NetEmpireGrowth = 6.305958
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 7.75
  NetEmpireMoney = -51
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 177.5
  NetEmpireRelics = 0
  NetEmpireResearch = 23
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 3
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetRelicsResearch = 0
  NetStrategic1 = 3
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 1.75
  NetSystemGrowth = 6.305958
  NetSystemLifeforce = 0
  NetSystemMoney = -45
  NetSystemProduction = 177.5
  NetSystemResearch = 23
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 6
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 4
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -4
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 4
  OwnedSystems = 4
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 6
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 18
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipMoneyDistributionFactor = 0.5
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 105
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 1
  Stress = 196.4997
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 4
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 4
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 4
  SystemCountForHisshoLaw = 4
  SystemLevelSum = 8
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 4
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 4
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 5
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 6
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 44
  UnclampedNetEmpireHonor = 0
  UnknownCount = 1
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~31
  ColonizedStarSystem#1333 /AcademyEmpire#0/ColonizedStarSystem#1333
   DESCRIPTORS 9
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeArtificial
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 1
    AllowToExploitStrategicRare2 = 1
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 100
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 370.310333
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 3
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 18
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 68.31033
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 31.5
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 100
    GroundBattleBombardmentAttackerDamagesMin = 100
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 3.15
    GrowthForManpowerForUpkeep = 1.575
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 8
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 16
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 3
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 10
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0.5
    MaximumSystemGrowth = 3.31032944
    MaximumSystemGrowthStock = 1500
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 56.5
    MaximumSystemProductionStock = 56.5
    MaximumSystemResearch = 14
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 17.952
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 2.2
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.046633
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 3
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 3
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0.5
    NetSystemGrowth = 3.31032944
    NetSystemInfluence = 0.5
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -6
    NetSystemProduction = 56.5
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 14
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 29
    PlanetDustConverted = 0
    PlanetDustReceiver = 14
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 28
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 31.5
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 14
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 17
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 3
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 370.310333
    SystemGrowth = 15.75
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 448.134857
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 12.4396706
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.04663229
    SystemInfluenceRadiusDivider = 3.25131369
    SystemInfluenceStock = 28.5499973
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 14
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.122563
    SystemNextInfluenceRadiusEstimationDivider = 3.22117043
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 56.5
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 131
    SystemProductionUpkeep = 0
    SystemResearch = 14
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0.03
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 36
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 5.04663229
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~21
    ColonizedPlanet#1335 /AcademyEmpire#0/ColonizedStarSystem#1333/ColonizedPlanet#1335
     DESCRIPTORS 16
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly10
      PlanetAnomalyGround
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeAtoll
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 10
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 8
      DefaultPlanetFood = 16
      DefaultPlanetIndustry = 18
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 8
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -2
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 3
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 10
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 7
      OwnedAnomalies = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 6
      PlanetDepletingPopulationFood = 12
      PlanetDepletingPopulationIndustry = 13.5
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 6
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 1
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 29
      PlanetDepletionThreshold = 50
      PlanetDust = 14
      PlanetFIDSI = 0
      PlanetFood = 28
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 31.5
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 14
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 10
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#0 /AcademyEmpire#0/ColonizedStarSystem#1333/ColonizedPlanet#1335/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /AcademyEmpire#0/ColonizedStarSystem#1333/ColonizedPlanet#1335/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury2
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#1363 /AcademyEmpire#0/ColonizedStarSystem#1333/ColonizedPlanet#1335/PlanetImprovement#1363
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /AcademyEmpire#0/ColonizedStarSystem#1333/ColonizedPlanet#1335/PopulationPlanetAffinityCravers
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationNonMajor
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 6
        DepletingPopulationFood = 12
        DepletingPopulationIndustry = 13.5
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 6
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#1333/ColonizedPlanet#1335/PopulationPlanetAffinityGnashasts
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityGnashastsCount
        ClassPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 100
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1334 /AcademyEmpire#0/ColonizedStarSystem#1333/Hangar#1334
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityAmoeba /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityAmoeba
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityAmoeba
      ClassPopulationStarSystemAffinityAmoebaCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1800
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1800
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1800
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1800
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1800
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1800
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1800
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1800
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = -1800
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1800
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1338 /AcademyEmpire#0/ColonizedStarSystem#1333/StarSystemImprovement#1338
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  ColonizedStarSystem#1635 /AcademyEmpire#0/ColonizedStarSystem#1635
   DESCRIPTORS 9
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeDouble
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 1
    AllowToExploitStrategicRare2 = 1
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 235.350983
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 3
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 18
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 34.35098
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 18.5
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 1.85
    GrowthForManpowerForUpkeep = 0.925
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 6
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 6
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 2
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0.5
    MaximumSystemGrowth = 3.85097742
    MaximumSystemGrowthStock = 300
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 45
    MaximumSystemProductionStock = 45
    MaximumSystemResearch = 1
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 7.03799963
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.639809
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0.5
    NetSystemGrowth = 3.85097742
    NetSystemInfluence = 0.5
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -16
    NetSystemProduction = 45
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 1
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 2
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 2
    PlanetDustConverted = 0
    PlanetDustReceiver = 4
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 2
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 20
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 1
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 16
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 235.350983
    SystemGrowth = 9.25
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 298.585327
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 5.39902258
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.63980865
    SystemInfluenceRadiusDivider = 4.47619057
    SystemInfluenceStock = 16.8
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 3.71377182
    SystemNextInfluenceRadiusEstimationDivider = 4.39017344
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 45
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 185
    SystemProductionUpkeep = 0
    SystemResearch = 1
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 30
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.63980865
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~20
    ColonizedPlanet#1637 /AcademyEmpire#0/ColonizedStarSystem#1635/ColonizedPlanet#1637
     DESCRIPTORS 15
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly
      PlanetAnomaly07
      PlanetAnomaly35
      PlanetAnomalyRing
      PlanetDepletionBonus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 151
      AnomalyCount = 2
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 2
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 4
      DefaultPlanetFood = 2
      DefaultPlanetIndustry = 20
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 1
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -6
      HappinessRaw = -6
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 2
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 1.4
      OwnedAnomalies = 2
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 2
      PlanetDepletionThreshold = 30
      PlanetDust = 4
      PlanetFIDSI = 0
      PlanetFood = 2
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 20
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 20
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 1
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 2
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1693 /AcademyEmpire#0/ColonizedStarSystem#1635/ColonizedPlanet#1637/PlanetImprovement#1693
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry2
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#1635/ColonizedPlanet#1637/PopulationPlanetAffinityZvali
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityZvaliCount
        ClassPopulationPlanetModifiersTraitPrimaryHappiness
        ClassPopulationPlanetModifiersTraitSecondaryScienceHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 1
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 1
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 2
        RawPopulationIndustry = 20
        RawPopulationPrestige = 0
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1636 /AcademyEmpire#0/ColonizedStarSystem#1635/Hangar#1636
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityAmoeba /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityAmoeba
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityAmoeba
      ClassPopulationStarSystemAffinityAmoebaCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = -1500
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#1635/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1640 /AcademyEmpire#0/ColonizedStarSystem#1635/StarSystemImprovement#1640
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  ColonizedStarSystem#1858 /AcademyEmpire#0/ColonizedStarSystem#1858
   DESCRIPTORS 11
    BlockadedColonizedStarSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 597
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 1
    AllowToExploitStrategicRare2 = 1
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 233.27597
    BlockadeImpactFactor = 1
    BlockadeOrbitingMilitaryPower = 4
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 3
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 18
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 32.2759781
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 19
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 5
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 5
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 4
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0.25
    MaximumSystemGrowth = 5.02597761
    MaximumSystemGrowthStock = 600
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 45
    MaximumSystemProductionStock = 45
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 7.395
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.300505
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury10LostFromBlockade = 0
    NetLuxury11 = 0
    NetLuxury11LostFromBlockade = 0
    NetLuxury12 = 0
    NetLuxury12LostFromBlockade = 0
    NetLuxury13 = 0
    NetLuxury13LostFromBlockade = 0
    NetLuxury14 = 0
    NetLuxury14LostFromBlockade = 0
    NetLuxury15 = 0
    NetLuxury15LostFromBlockade = 0
    NetLuxury16 = 0
    NetLuxury16LostFromBlockade = 0
    NetLuxury17 = 0
    NetLuxury17LostFromBlockade = 0
    NetLuxury18 = 0
    NetLuxury18LostFromBlockade = 0
    NetLuxury19 = 0
    NetLuxury1LostFromBlockade = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury20LostFromBlockade = 0
    NetLuxury21 = 0
    NetLuxury21LostFromBlockade = 0
    NetLuxury22 = 0
    NetLuxury22LostFromBlockade = 0
    NetLuxury23 = 0
    NetLuxury23LostFromBlockade = 0
    NetLuxury24 = 0
    NetLuxury24LostFromBlockade = 0
    NetLuxury2LostFromBlockade = 0
    NetLuxury3 = 0
    NetLuxury3LostFromBlockade = 0
    NetLuxury4 = 0
    NetLuxury4LostFromBlockade = 0
    NetLuxury5 = 0
    NetLuxury5LostFromBlockade = 0
    NetLuxury6 = 0
    NetLuxury6LostFromBlockade = 0
    NetLuxury7 = 0
    NetLuxury7LostFromBlockade = 0
    NetLuxury8 = 0
    NetLuxury8LostFromBlockade = 0
    NetLuxury9 = 0
    NetLuxury9LostFromBlockade = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic1LostFromBlockade = 0
    NetStrategic2 = 0
    NetStrategic2LostFromBlockade = 0
    NetStrategic3 = 0
    NetStrategic3LostFromBlockade = 0
    NetStrategic4 = 0
    NetStrategic4LostFromBlockade = 0
    NetStrategic5 = 0
    NetStrategic5LostFromBlockade = 0
    NetStrategic6 = 0
    NetStrategic6LostFromBlockade = 0
    NetSystemEmpirePoint = 0.25
    NetSystemGrowth = 5.02597761
    NetSystemGrowthImpactFactor = 5
    NetSystemInfluence = 0.25
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -18
    NetSystemProduction = 45
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemProductionImpactFactor = 5
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 2
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 4
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 3
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 20
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 18
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointLostFromBlockade = 0.25
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 233.27597
    SystemGrowth = 9.5
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 268.9993
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 4.47402239
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.300505
    SystemInfluenceRadiusDivider = 7.75
    SystemInfluenceStock = 8
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 156
    SystemManpowerStock100Threshold = 1
    SystemMigrationGrowthStock = 0
    SystemMoney = 4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyLostFromBlockade = 2
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 3.35279679
    SystemNextInfluenceRadiusEstimationDivider = 7.560606
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 45
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 90
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchLostFromBlockade = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 25
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.30050468
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~22
    ColonizedPlanet#1860 /AcademyEmpire#0/ColonizedStarSystem#1858/ColonizedPlanet#1860
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly
      PlanetAnomaly40
      PlanetAnomaly43
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 151
      AnomalyCount = 2
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 4
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 20
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -7
      HappinessRaw = -7
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 2
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 4
      PlanetFIDSI = 0
      PlanetFood = 3
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 20
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 3
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 20
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1900 /AcademyEmpire#0/ColonizedStarSystem#1858/ColonizedPlanet#1860/PlanetImprovement#1900
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry2
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHoratio /AcademyEmpire#0/ColonizedStarSystem#1858/ColonizedPlanet#1860/PopulationPlanetAffinityHoratio
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHoratioCount
        ClassPopulationPlanetModifiersTraitPrimaryFood04
        ClassPopulationPlanetModifiersTraitSecondaryHappinessHot
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 1
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 0
        RawPopulationIndustry = 20
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1859 /AcademyEmpire#0/ColonizedStarSystem#1858/Hangar#1859
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityAmoeba /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityAmoeba
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityAmoeba
      ClassPopulationStarSystemAffinityAmoebaCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1000
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = -1250
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#1858/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1863 /AcademyEmpire#0/ColonizedStarSystem#1858/StarSystemImprovement#1863
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  ColonizedStarSystem#570 /AcademyEmpire#0/ColonizedStarSystem#570
   DESCRIPTORS 15
    AcademyHomeSystem
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem0
    HomeSystem
    StarSystemImprovementLevel1
    StarTypeAcademy
    UniqueStarSystemAcademy
    WorldAcademy
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 1
    AllowToExploitStrategicRare2 = 1
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 251.618668
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 3
    DefenseScore = 220
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 18
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 28.6186733
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 27.5
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 110
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 2.75
    GrowthForManpowerForUpkeep = 1.375
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 7
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 21
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 9
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0.5
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 1350
    MaximumSystemManpower = 220
    MaximumSystemManpowerRefillRate = 220
    MaximumSystemMoney = 0
    MaximumSystemProduction = 31
    MaximumSystemProductionStock = 31
    MaximumSystemResearch = 8
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 13.5660009
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0.5
    NetSystemGrowth = -5.88132668
    NetSystemInfluence = 0.5
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -5
    NetSystemProduction = 31
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 8
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 3
    NonTemplePopulation = 3
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 15
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 20
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 6
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 8
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 3
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 18.2563267
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 3
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 18
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 3
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 251.618668
    SystemGrowth = 13.75
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 542.3959
    SystemGrowthStockForUpkeep = 450
    SystemGrowthUpkeep = 19.6313267
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 42.9999962
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 220
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 15
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.54798174
    SystemNextInfluenceRadiusEstimationDivider = 2.64942551
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 31
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 62
    SystemProductionUpkeep = 0
    SystemResearch = 8
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.15
    TradingRouteSystemBaseIncome_EmpireMoney = 0.15
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0225
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 5.47480774
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~22
    ColonizedPlanet#571 /AcademyEmpire#0/ColonizedStarSystem#570/ColonizedPlanet#571
     DESCRIPTORS 12
      AcademyHomePlanet
      CannotBeDestroyed
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeMonsoon
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 9
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 15
      DefaultPlanetFood = 18
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 6
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -3
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 9
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = 0
      OverPopulationThreshold = 6.29999971
      OwnedAnomalies = 0
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 15
      PlanetFIDSI = 0
      PlanetFood = 20
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 6
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 2
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 2
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 8
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 9
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      PlanetImprovement#1120 /AcademyEmpire#0/ColonizedStarSystem#570/ColonizedPlanet#571/PlanetImprovement#1120
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHisshos /AcademyEmpire#0/ColonizedStarSystem#570/ColonizedPlanet#571/PopulationPlanetAffinityHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryDefense
        ClassPopulationPlanetModifiersTraitSecondaryDefenseSterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 20
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#570/ColonizedPlanet#571/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#570/ColonizedPlanet#571/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#569 /AcademyEmpire#0/ColonizedStarSystem#570/Hangar#569
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityAmoeba /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityAmoeba
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityAmoeba
      ClassPopulationStarSystemAffinityAmoebaCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1000
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1800
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = -2050
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 2050
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#832 /AcademyEmpire#0/ColonizedStarSystem#570/StarSystemImprovement#832
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  Diplomacy /AcademyEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /AcademyEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#2146 /AcademyEmpire#0/Fleet#2146
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetOrbitingSpecialNode
    FleetOrbitingSpecialNodeAsteroidField
    FleetPositionInOrbit
   PROPERTIES 142
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanExploitStrategic1 = 1
    CanExploitStrategic2 = 1
    CanExploitStrategic3 = 1
    CanExploitStrategic4 = 1
    CanExploitStrategic5 = 1
    CanExploitStrategic6 = 1
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 122
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 10
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 164.988235
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 10
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1 = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2 = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3 = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4 = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5 = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6 = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 42.9882355
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 122
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 42.9882355
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.08249412
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#2147 /AcademyEmpire#0/Fleet#2146/Ship#2147
     DESCRIPTORS 18
      CannotBeCapturedAfterBattle
      ClassHullSmallCivilian
      ClassShip
      NamedShipReinforcementIncreasedDamage01
      NamedShipReinforcementIncreasedDamage01
      NamedShipReinforcementIncreasedDefense01
      NamedShipReinforcementIncreasedDefense02
      NamedShipReinforcementIncreasedSpeed01
      NamedShipReinforcementIncreasedSpeed02
      ShipFactionVampirilis
      ShipHull03
      ShipLevel02
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 3
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 173.647064
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 29.6470585
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.96470666
      DamagePerSecondMedium = 14.8235292
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 25.2
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.3
      DefensiveMilitaryPower = 122
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 20
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1860
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 81.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1860
      MaximumHonorZoneRadius = 0
      MaximumMovement = 10
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 164.988235
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 10
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 42.9882355
      OffensiveMilitaryPowerForSimplifiedBattles = 42.9882355
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 164.988235
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08249412
      ShownDefensiveMilitaryPower = 122
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 42.9882355
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 164.988235
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#2146/Ship#2147/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 122
        Health = 1860
        HitBySalvo = 0
        MaximumHealth = 1860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 42.9882355
        OffensiveMilitaryPowerForSimplifiedBattles = 42.9882355
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#2146/Ship#2147/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack1#3 /AcademyEmpire#0/Fleet#2146/Ship#2147/CoreSection/ModuleWeaponFlack1#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 72
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 144
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 115.200005
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /AcademyEmpire#0/Fleet#2146/Ship#2147/CoreSection/ModuleWeaponKinetic1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 50.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.6470585
          DamagePerSecondLong = 2.96470666
          DamagePerSecondMedium = 14.8235292
          DamagePerSecondShort = 25.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 42.9882355
          OffensiveMilitaryPowerForSimplifiedBattles = 42.9882355
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#2146/Ship#2147/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#2146/Ship#2147/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /AcademyEmpire#0/Fleet#2146/Ship#2147/SectionN/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#2146/Ship#2147/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#2146/Ship#2147/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#2146/Ship#2147/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#2146/Ship#2147/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#2146/Ship#2147/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#2146/Ship#2147/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#2146/Ship#2147/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3122 /AcademyEmpire#0/Fleet#3122
   DESCRIPTORS 16
    AcademyMasterFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetOrbitingAcademyNode
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
    PirateReinforcementIncreasedDamage01
    PirateReinforcementIncreasedDefense02
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedSpeed01
    PirateReinforcementIncreasedSpeed02
    PirateReinforcementIncreasedSpeedAcademy
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 17
    DefensiveMilitaryPower = 3926.04175
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 1
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0.2
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 17
    MaximumShipDetectionProbeStock = 8
    MaximumShipManpower = 2000
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 18210.2
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 17
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 14284.1582
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 6
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 2000
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 3926.04175
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 14284.1582
    SiegePower = 34
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 1.5
    VisionStrength = 2
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~6
    Ship#3116 /AcademyEmpire#0/Fleet#3122/Ship#3116
     DESCRIPTORS 17
      AcademyShip
      CannotBeCapturedAfterBattle
      ClassHullLargeCarrier
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleCarrier
      ShipSizeLarge
      ShipStatBonus1SquadronHealth
      ShipStatBonus2SquadronDamage
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 6
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 3
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 2240.84961
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 311.2941
      DamagePerSecondLaser = 173.111115
      DamagePerSecondLong = 362.129425
      DamagePerSecondMedium = 450.9804
      DamagePerSecondMissile = 244.444443
      DamagePerSecondShort = 412.266663
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 1783.64233
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 29
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 52
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 37032
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 120
      HullPlatingAbsorptionEndMultiplier = 0.166666672
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1506
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 37032
      MaximumHonorZoneRadius = 0
      MaximumMovement = 19
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 900
      MaximumShipManpowerRefillRate = 900
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 9522.026
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 19
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 7738.38428
      OffensiveMilitaryPowerForSimplifiedBattles = 7738.38428
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 6
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 9522.026
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -8
      Shield = 2200
      ShieldAbsorption = 280
      ShieldAbsorptionEndMultiplier = 0.3181818
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 860
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 900
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1783.64233
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 7738.38428
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 9522.026
      VisionRange = 1.5
      VisionStrength = 2
      VisualImportanceScore = 100
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#3122/Ship#3116/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreLargeCarrier
       PROPERTIES 15
        DefensiveMilitaryPower = 1234.4
        Health = 37032
        HitBySalvo = 0
        MaximumHealth = 37032
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3046.75562
        OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#3122/Ship#3116/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportEngine1#2 /AcademyEmpire#0/Fleet#3122/Ship#3116/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#3 /AcademyEmpire#0/Fleet#3122/Ship#3116/CoreSection/ModuleWeaponLaser2#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser2
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 623.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 173.111115
          DamagePerSecondLong = 86.55556
          DamagePerSecondMedium = 173.111115
          DamagePerSecondShort = 86.55556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 3046.75562
          OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 860
        MaximumHealth = 860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 860
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 120
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionN/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 60
          SectionHealthMultiplier = 0
          ShieldAbsorption = 280
          ShieldBonus = 2200
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2350.02344
        OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionS/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX4
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 4
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
          VisionStrength = 2
         CHILDREN ~0
        ModuleWeaponFlack1#3 /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 984
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 984
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 787.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 688.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 202.588226
          DamagePerSecondLong = 20.2588272
          DamagePerSecondMedium = 101.294113
          DamagePerSecondShort = 172.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 2350.02344
          OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 630.494141
        OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 264
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 528
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 422.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 184.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 108.705879
          DamagePerSecondLong = 10.87059
          DamagePerSecondMedium = 54.35294
          DamagePerSecondShort = 92.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 630.494141
          OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#3122/Ship#3116/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3117 /AcademyEmpire#0/Fleet#3122/Ship#3117
     DESCRIPTORS 18
      AcademyShip
      CannotBeCapturedAfterBattle
      ClassHullSmallAttack
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 3
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 515.9216
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 94.58823
      DamagePerSecondLaser = 25.333334
      DamagePerSecondLong = 22.1254921
      DamagePerSecondMedium = 72.62745
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 93.06666
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 345.872742
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 9
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2808
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 179
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2808
      MaximumHonorZoneRadius = 0
      MaximumMovement = 20
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 538.759033
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 20
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 192.886276
      OffensiveMilitaryPowerForSimplifiedBattles = 192.886276
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 538.759033
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 340
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.269379526
      ShownDefensiveMilitaryPower = 345.872742
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 192.886276
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 538.759033
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#3122/Ship#3117/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 93.6
        Health = 2808
        HitBySalvo = 0
        MaximumHealth = 2808
        MaximumHealthFromModule = 310
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /AcademyEmpire#0/Fleet#3122/Ship#3117/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 55.7333374
        OffensiveMilitaryPowerForSimplifiedBattles = 55.7333374
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionN/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 45.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 25.333334
          DamagePerSecondLong = 12.666667
          DamagePerSecondMedium = 25.333334
          DamagePerSecondShort = 12.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 55.7333374
          OffensiveMilitaryPowerForSimplifiedBattles = 55.7333374
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#2 /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionS/ModuleSupportEngine1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportEngine2#1 /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionSE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionSE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#3122/Ship#3117/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3118 /AcademyEmpire#0/Fleet#3122/Ship#3118
     DESCRIPTORS 18
      AcademyShip
      CannotBeCapturedAfterBattle
      ClassHullSmallAttack
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 3
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 515.9216
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 94.58823
      DamagePerSecondLaser = 25.333334
      DamagePerSecondLong = 22.1254921
      DamagePerSecondMedium = 72.62745
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 93.06666
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 345.872742
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 9
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2808
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 179
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2808
      MaximumHonorZoneRadius = 0
      MaximumMovement = 20
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 538.759033
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 20
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 192.886276
      OffensiveMilitaryPowerForSimplifiedBattles = 192.886276
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 538.759033
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 340
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.269379526
      ShownDefensiveMilitaryPower = 345.872742
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 192.886276
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 538.759033
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#3122/Ship#3118/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 93.6
        Health = 2808
        HitBySalvo = 0
        MaximumHealth = 2808
        MaximumHealthFromModule = 310
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /AcademyEmpire#0/Fleet#3122/Ship#3118/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 55.7333374
        OffensiveMilitaryPowerForSimplifiedBattles = 55.7333374
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionN/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 45.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 25.333334
          DamagePerSecondLong = 12.666667
          DamagePerSecondMedium = 25.333334
          DamagePerSecondShort = 12.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 55.7333374
          OffensiveMilitaryPowerForSimplifiedBattles = 55.7333374
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#2 /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionS/ModuleSupportEngine1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportEngine2#1 /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionSE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionSE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#3122/Ship#3118/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3119 /AcademyEmpire#0/Fleet#3122/Ship#3119
     DESCRIPTORS 18
      AcademyShip
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 3
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 17
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 300
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 17
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#3122/Ship#3119/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#3122/Ship#3119/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#3122/Ship#3119/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3120 /AcademyEmpire#0/Fleet#3122/Ship#3120
     DESCRIPTORS 18
      AcademyShip
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 3
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 17
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 300
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 17
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#3122/Ship#3120/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#3122/Ship#3120/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#3122/Ship#3120/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3121 /AcademyEmpire#0/Fleet#3122/Ship#3121
     DESCRIPTORS 18
      AcademyShip
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 3
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 17
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 300
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 17
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#3122/Ship#3121/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#3122/Ship#3121/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#3122/Ship#3121/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /AcademyEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingProgram#1406 /AcademyEmpire#0/Hacking/HackingProgram#1406
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#1407 /AcademyEmpire#0/Hacking/HackingProgram#1407
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /AcademyEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityAmoeba /AcademyEmpire#0/PopulationEmpireAffinityAmoeba
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityAmoeba
    ClassPopulationEmpireAffinityAmoebaCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryFood03
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBenthys /AcademyEmpire#0/PopulationEmpireAffinityBenthys
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBenthys
    ClassPopulationEmpireAffinityBenthysCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBots /AcademyEmpire#0/PopulationEmpireAffinityBots
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityEyders /AcademyEmpire#0/PopulationEmpireAffinityEyders
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityEyders
    ClassPopulationEmpireAffinityEydersCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustGas
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /AcademyEmpire#0/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /AcademyEmpire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHisshos /AcademyEmpire#0/PopulationEmpireAffinityHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHisshos
    ClassPopulationEmpireAffinityHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryDefense
    WithPopulationPlanetModifiersTraitSecondaryDefenseSterile
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHoratio /AcademyEmpire#0/PopulationEmpireAffinityHoratio
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHoratio
    ClassPopulationEmpireAffinityHoratioCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryFood04
    WithPopulationPlanetModifiersTraitSecondaryHappinessHot
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityIllo /AcademyEmpire#0/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMajorHisshos /AcademyEmpire#0/PopulationEmpireAffinityMajorHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMajorHisshos
    ClassPopulationEmpireAffinityMajorHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitReligiousToMilitarist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryManpower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics05ToPolitics06 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMinorOraculars /AcademyEmpire#0/PopulationEmpireAffinityMinorOraculars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorOraculars
    ClassPopulationEmpireAffinityMinorOracularsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /AcademyEmpire#0/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /AcademyEmpire#0/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /AcademyEmpire#0/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /AcademyEmpire#0/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /AcademyEmpire#0/PopulationEmpireAffinityTemplars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTimeLords /AcademyEmpire#0/PopulationEmpireAffinityTimeLords
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTimeLords
    ClassPopulationEmpireAffinityTimeLordsCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitPragmatic
    WithPopulationPlanetModifiersTraitPrimaryIDS
   PROPERTIES 13
    CanBeBoosted = 0
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /AcademyEmpire#0/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Research /AcademyEmpire#0/Research
   DESCRIPTORS 33
    ClassResearch
    TechnologyColonizationGasPlanet
    TechnologyColonizationGasPlanetNonVampirilis
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage4
    TechnologyCountEconomyAndTradeIncreaseStage4
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacyPeace
    TechnologyFIDSI1
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyStrategicDeposit3Alt
    TechnologyStrategicDeposit4
    TechnologyStrategicDeposit5
    TechnologyStrategicDeposit6
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 6
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 87.03578
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 5
    UnlockedTechnologyCount = 6
   CHILDREN ~0
  Uniques /AcademyEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
LesserEmpire#0 /LesserEmpire#0
 DESCRIPTORS 6
  AffinityMappingLesserEmpire
  ClassEmpire
  EmpireTypeLesser
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
 PROPERTIES 561
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = -88
  BankAccountNextTurn = -176
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 15
  CommandPointsAccumulator = 192
  CommandPointsStock = 192
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 0
  EmpireEmpirePointStock = 0
  EmpireEmpirePointStockNextTurn = 0
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 25
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 0
  EmpireGrowthStock = 0
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 41
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 0
  EmpireManpowerTotal = 0
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 88
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 19
  EmpireProductionStock = 19
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 6
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 5
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 88
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 0
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 4
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 100100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 100
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = -88
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 10
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.25
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 44
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~12
  Diplomacy /LesserEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /LesserEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1260 /LesserEmpire#0/Fleet#1260
   DESCRIPTORS 7
    CannotFight
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 1
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 588.186035
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 6.25
    FreeMovementSpeed = 0.5
    GarrisonMoneyUpkeep = 16
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 11
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 330
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 1161.36255
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 11
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 573.176453
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 330
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 588.186035
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 573.176453
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.580681264
    VisionRange = 5
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1261 /LesserEmpire#0/Fleet#1260/Ship#1261
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullMediumDefense
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel03
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 578.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 98.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 9.882355
      DamagePerSecondMedium = 49.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 84
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 588.186035
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 19
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 6.25
      FreeMovementSpeed = 0.5
      GarrisonMoneyUpkeep = 16
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 13419
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 274
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 13419
      MaximumHonorZoneRadius = 0
      MaximumMovement = 11
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1161.36255
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 11
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 573.176453
      OffensiveMilitaryPowerForSimplifiedBattles = 573.176453
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1161.36255
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 440
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.580681264
      ShownDefensiveMilitaryPower = 588.186035
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 573.176453
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1161.36255
      VisionRange = 5
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /LesserEmpire#0/Fleet#1260/Ship#1261/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 567.3
        Health = 13419
        HitBySalvo = 0
        MaximumHealth = 13419
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 573.176453
        OffensiveMilitaryPowerForSimplifiedBattles = 573.176453
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /LesserEmpire#0/Fleet#1260/Ship#1261/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 480
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 480
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 384
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /LesserEmpire#0/Fleet#1260/Ship#1261/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 336
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 98.8235245
          DamagePerSecondLong = 9.882355
          DamagePerSecondMedium = 49.4117622
          DamagePerSecondShort = 84
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 120
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 573.176453
          OffensiveMilitaryPowerForSimplifiedBattles = 573.176453
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /LesserEmpire#0/Fleet#1260/Ship#1261/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /LesserEmpire#0/Fleet#1260/Ship#1261/SectionE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /LesserEmpire#0/Fleet#1260/Ship#1261/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /LesserEmpire#0/Fleet#1260/Ship#1261/SectionN/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2#2 /LesserEmpire#0/Fleet#1260/Ship#1261/SectionN/ModuleSupportEngine2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /LesserEmpire#0/Fleet#1260/Ship#1261/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /LesserEmpire#0/Fleet#1260/Ship#1261/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /LesserEmpire#0/Fleet#1260/Ship#1261/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 40
        MaximumHealth = 40
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 40
        VisionRange = 2
       CHILDREN ~1
        ModuleExplorationQuestSophons#1 /LesserEmpire#0/Fleet#1260/Ship#1261/SectionS/ModuleExplorationQuestSophons#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ClassModuleSupportExplorationQuestSophons
          ModuleSupportExploration
          MultiplierX2
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          MaximumShipProbeStock = 0
          Multiplier = 2
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 40
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionRange = 2
         CHILDREN ~0
      SectionSE /LesserEmpire#0/Fleet#1260/Ship#1261/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /LesserEmpire#0/Fleet#1260/Ship#1261/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /LesserEmpire#0/Fleet#1260/Ship#1261/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3123 /LesserEmpire#0/Fleet#3123
   DESCRIPTORS 5
    CannotFight
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 1
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 779.238037
    DepletionPointsInOrbit = 150
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.25
    FreeMovementSpeed = 0.5
    GarrisonMoneyUpkeep = 18
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 300
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 1929.685
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 1150.447
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 300
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 779.238037
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 1150.447
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.964842558
    VisionRange = 1
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#3124 /LesserEmpire#0/Fleet#3123/Ship#3124
     DESCRIPTORS 12
      ClassHullMediumAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 1492.94116
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 292.941162
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 29.2941246
      DamagePerSecondMedium = 146.470581
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 249
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 779.238037
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.5
      GarrisonMoneyUpkeep = 18
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 8120
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.2857143
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 394.25
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 8120
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1929.685
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 1150.447
      OffensiveMilitaryPowerForSimplifiedBattles = 1150.447
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1929.685
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 620
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.964842558
      ShownDefensiveMilitaryPower = 779.238037
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1150.447
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1929.685
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /LesserEmpire#0/Fleet#3123/Ship#3124/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 390.666656
        Health = 8120
        HitBySalvo = 0
        MaximumHealth = 8120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 601.835266
        OffensiveMilitaryPowerForSimplifiedBattles = 601.835266
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /LesserEmpire#0/Fleet#3123/Ship#3124/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 480
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 480
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 384
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /LesserEmpire#0/Fleet#3123/Ship#3124/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 352.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 103.7647
          DamagePerSecondLong = 10.3764725
          DamagePerSecondMedium = 51.88235
          DamagePerSecondShort = 88.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 120
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 601.835266
          OffensiveMilitaryPowerForSimplifiedBattles = 601.835266
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /LesserEmpire#0/Fleet#3123/Ship#3124/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 180
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 274.305878
        OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /LesserEmpire#0/Fleet#3123/Ship#3124/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 180
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 360
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 288
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /LesserEmpire#0/Fleet#3123/Ship#3124/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 160.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 94.5882339
          DamagePerSecondLong = 9.458826
          DamagePerSecondMedium = 47.294117
          DamagePerSecondShort = 80.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 180
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 274.305878
          OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /LesserEmpire#0/Fleet#3123/Ship#3124/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 180
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 274.305878
        OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /LesserEmpire#0/Fleet#3123/Ship#3124/SectionN/ModuleWeaponFlack2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 180
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 360
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 288
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /LesserEmpire#0/Fleet#3123/Ship#3124/SectionN/ModuleWeaponKinetic2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 160.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 94.5882339
          DamagePerSecondLong = 9.458826
          DamagePerSecondMedium = 47.294117
          DamagePerSecondShort = 80.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 180
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 274.305878
          OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /LesserEmpire#0/Fleet#3123/Ship#3124/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /LesserEmpire#0/Fleet#3123/Ship#3124/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNW /LesserEmpire#0/Fleet#3123/Ship#3124/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /LesserEmpire#0/Fleet#3123/Ship#3124/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /LesserEmpire#0/Fleet#3123/Ship#3124/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine1#2 /LesserEmpire#0/Fleet#3123/Ship#3124/SectionS/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /LesserEmpire#0/Fleet#3123/Ship#3124/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /LesserEmpire#0/Fleet#3123/Ship#3124/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /LesserEmpire#0/Fleet#3123/Ship#3124/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3130 /LesserEmpire#0/Fleet#3130
   DESCRIPTORS 5
    CannotFight
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 1
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 779.238037
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.25
    FreeMovementSpeed = 0.5
    GarrisonMoneyUpkeep = 18
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 300
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 1929.685
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 1150.447
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 300
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 779.238037
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 1150.447
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.964842558
    VisionRange = 1
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#3131 /LesserEmpire#0/Fleet#3130/Ship#3131
     DESCRIPTORS 12
      ClassHullMediumAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 1492.94116
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 292.941162
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 29.2941246
      DamagePerSecondMedium = 146.470581
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 249
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 779.238037
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.5
      GarrisonMoneyUpkeep = 18
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 8120
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.2857143
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 394.25
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 8120
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1929.685
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 1150.447
      OffensiveMilitaryPowerForSimplifiedBattles = 1150.447
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1929.685
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 620
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.964842558
      ShownDefensiveMilitaryPower = 779.238037
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1150.447
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1929.685
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /LesserEmpire#0/Fleet#3130/Ship#3131/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 390.666656
        Health = 8120
        HitBySalvo = 0
        MaximumHealth = 8120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 601.835266
        OffensiveMilitaryPowerForSimplifiedBattles = 601.835266
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /LesserEmpire#0/Fleet#3130/Ship#3131/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 480
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 480
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 384
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /LesserEmpire#0/Fleet#3130/Ship#3131/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 352.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 103.7647
          DamagePerSecondLong = 10.3764725
          DamagePerSecondMedium = 51.88235
          DamagePerSecondShort = 88.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 120
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 601.835266
          OffensiveMilitaryPowerForSimplifiedBattles = 601.835266
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /LesserEmpire#0/Fleet#3130/Ship#3131/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 180
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 274.305878
        OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /LesserEmpire#0/Fleet#3130/Ship#3131/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 180
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 360
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 288
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /LesserEmpire#0/Fleet#3130/Ship#3131/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 160.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 94.5882339
          DamagePerSecondLong = 9.458826
          DamagePerSecondMedium = 47.294117
          DamagePerSecondShort = 80.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 180
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 274.305878
          OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /LesserEmpire#0/Fleet#3130/Ship#3131/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 180
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 274.305878
        OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /LesserEmpire#0/Fleet#3130/Ship#3131/SectionN/ModuleWeaponFlack2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 180
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 360
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 288
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /LesserEmpire#0/Fleet#3130/Ship#3131/SectionN/ModuleWeaponKinetic2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 160.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 94.5882339
          DamagePerSecondLong = 9.458826
          DamagePerSecondMedium = 47.294117
          DamagePerSecondShort = 80.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 180
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 274.305878
          OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /LesserEmpire#0/Fleet#3130/Ship#3131/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /LesserEmpire#0/Fleet#3130/Ship#3131/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNW /LesserEmpire#0/Fleet#3130/Ship#3131/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /LesserEmpire#0/Fleet#3130/Ship#3131/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /LesserEmpire#0/Fleet#3130/Ship#3131/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine1#2 /LesserEmpire#0/Fleet#3130/Ship#3131/SectionS/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /LesserEmpire#0/Fleet#3130/Ship#3131/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /LesserEmpire#0/Fleet#3130/Ship#3131/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /LesserEmpire#0/Fleet#3130/Ship#3131/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3140 /LesserEmpire#0/Fleet#3140
   DESCRIPTORS 5
    CannotFight
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 1
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 779.238037
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.25
    FreeMovementSpeed = 0.5
    GarrisonMoneyUpkeep = 18
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 300
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 1929.685
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 1150.447
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 300
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 779.238037
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 1150.447
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.964842558
    VisionRange = 1
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#3141 /LesserEmpire#0/Fleet#3140/Ship#3141
     DESCRIPTORS 12
      ClassHullMediumAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 1492.94116
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 292.941162
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 29.2941246
      DamagePerSecondMedium = 146.470581
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 249
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 779.238037
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.5
      GarrisonMoneyUpkeep = 18
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 8120
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.2857143
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 394.25
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 8120
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1929.685
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 1150.447
      OffensiveMilitaryPowerForSimplifiedBattles = 1150.447
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1929.685
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 620
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.964842558
      ShownDefensiveMilitaryPower = 779.238037
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1150.447
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1929.685
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /LesserEmpire#0/Fleet#3140/Ship#3141/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 390.666656
        Health = 8120
        HitBySalvo = 0
        MaximumHealth = 8120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 601.835266
        OffensiveMilitaryPowerForSimplifiedBattles = 601.835266
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /LesserEmpire#0/Fleet#3140/Ship#3141/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 480
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 480
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 384
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /LesserEmpire#0/Fleet#3140/Ship#3141/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 352.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 103.7647
          DamagePerSecondLong = 10.3764725
          DamagePerSecondMedium = 51.88235
          DamagePerSecondShort = 88.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 120
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 601.835266
          OffensiveMilitaryPowerForSimplifiedBattles = 601.835266
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /LesserEmpire#0/Fleet#3140/Ship#3141/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 180
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 274.305878
        OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /LesserEmpire#0/Fleet#3140/Ship#3141/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 180
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 360
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 288
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /LesserEmpire#0/Fleet#3140/Ship#3141/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 160.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 94.5882339
          DamagePerSecondLong = 9.458826
          DamagePerSecondMedium = 47.294117
          DamagePerSecondShort = 80.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 180
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 274.305878
          OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /LesserEmpire#0/Fleet#3140/Ship#3141/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 180
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 274.305878
        OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /LesserEmpire#0/Fleet#3140/Ship#3141/SectionN/ModuleWeaponFlack2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 180
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 360
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 288
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /LesserEmpire#0/Fleet#3140/Ship#3141/SectionN/ModuleWeaponKinetic2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 160.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 94.5882339
          DamagePerSecondLong = 9.458826
          DamagePerSecondMedium = 47.294117
          DamagePerSecondShort = 80.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 180
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 274.305878
          OffensiveMilitaryPowerForSimplifiedBattles = 274.305878
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /LesserEmpire#0/Fleet#3140/Ship#3141/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /LesserEmpire#0/Fleet#3140/Ship#3141/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNW /LesserEmpire#0/Fleet#3140/Ship#3141/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /LesserEmpire#0/Fleet#3140/Ship#3141/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /LesserEmpire#0/Fleet#3140/Ship#3141/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine1#2 /LesserEmpire#0/Fleet#3140/Ship#3141/SectionS/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /LesserEmpire#0/Fleet#3140/Ship#3141/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /LesserEmpire#0/Fleet#3140/Ship#3141/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /LesserEmpire#0/Fleet#3140/Ship#3141/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3325 /LesserEmpire#0/Fleet#3325
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetPositionInMovement
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 289.230774
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.5
    GarrisonMoneyUpkeep = 18
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 300
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 610.0641
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 320.8333
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 3
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 300
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 289.230774
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 320.8333
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.305032045
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~3
    Ship#3328 /LesserEmpire#0/Fleet#3325/Ship#3328
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionInsectoid
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 61.11111
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 61.11111
      DamagePerSecondMedium = 30.5555553
      DamagePerSecondMissile = 61.11111
      DamagePerSecondShort = 15.2777777
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 96.41026
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.5
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2200
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 148
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2200
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 203.3547
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 106.944443
      OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 203.3547
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.101677351
      ShownDefensiveMilitaryPower = 96.41026
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 106.944443
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 203.3547
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /LesserEmpire#0/Fleet#3325/Ship#3328/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 73.3333359
        Health = 2200
        HitBySalvo = 0
        MaximumHealth = 2200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /LesserEmpire#0/Fleet#3325/Ship#3328/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /LesserEmpire#0/Fleet#3325/Ship#3328/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /LesserEmpire#0/Fleet#3325/Ship#3328/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /LesserEmpire#0/Fleet#3325/Ship#3328/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /LesserEmpire#0/Fleet#3325/Ship#3328/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /LesserEmpire#0/Fleet#3325/Ship#3328/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /LesserEmpire#0/Fleet#3325/Ship#3328/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /LesserEmpire#0/Fleet#3325/Ship#3328/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /LesserEmpire#0/Fleet#3325/Ship#3328/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /LesserEmpire#0/Fleet#3325/Ship#3328/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /LesserEmpire#0/Fleet#3325/Ship#3328/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /LesserEmpire#0/Fleet#3325/Ship#3328/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3329 /LesserEmpire#0/Fleet#3325/Ship#3329
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionInsectoid
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 61.11111
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 61.11111
      DamagePerSecondMedium = 30.5555553
      DamagePerSecondMissile = 61.11111
      DamagePerSecondShort = 15.2777777
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 96.41026
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.5
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2200
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 148
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2200
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 203.3547
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 106.944443
      OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 203.3547
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.101677351
      ShownDefensiveMilitaryPower = 96.41026
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 106.944443
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 203.3547
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /LesserEmpire#0/Fleet#3325/Ship#3329/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 73.3333359
        Health = 2200
        HitBySalvo = 0
        MaximumHealth = 2200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /LesserEmpire#0/Fleet#3325/Ship#3329/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /LesserEmpire#0/Fleet#3325/Ship#3329/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /LesserEmpire#0/Fleet#3325/Ship#3329/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /LesserEmpire#0/Fleet#3325/Ship#3329/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /LesserEmpire#0/Fleet#3325/Ship#3329/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /LesserEmpire#0/Fleet#3325/Ship#3329/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /LesserEmpire#0/Fleet#3325/Ship#3329/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /LesserEmpire#0/Fleet#3325/Ship#3329/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /LesserEmpire#0/Fleet#3325/Ship#3329/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /LesserEmpire#0/Fleet#3325/Ship#3329/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /LesserEmpire#0/Fleet#3325/Ship#3329/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /LesserEmpire#0/Fleet#3325/Ship#3329/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3330 /LesserEmpire#0/Fleet#3325/Ship#3330
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionInsectoid
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 61.11111
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 61.11111
      DamagePerSecondMedium = 30.5555553
      DamagePerSecondMissile = 61.11111
      DamagePerSecondShort = 15.2777777
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 96.41026
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.5
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2200
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 148
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2200
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 203.3547
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 106.944443
      OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 203.3547
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.101677351
      ShownDefensiveMilitaryPower = 96.41026
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 106.944443
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 203.3547
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /LesserEmpire#0/Fleet#3325/Ship#3330/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 73.3333359
        Health = 2200
        HitBySalvo = 0
        MaximumHealth = 2200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /LesserEmpire#0/Fleet#3325/Ship#3330/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /LesserEmpire#0/Fleet#3325/Ship#3330/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /LesserEmpire#0/Fleet#3325/Ship#3330/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /LesserEmpire#0/Fleet#3325/Ship#3330/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /LesserEmpire#0/Fleet#3325/Ship#3330/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /LesserEmpire#0/Fleet#3325/Ship#3330/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /LesserEmpire#0/Fleet#3325/Ship#3330/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /LesserEmpire#0/Fleet#3325/Ship#3330/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /LesserEmpire#0/Fleet#3325/Ship#3330/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /LesserEmpire#0/Fleet#3325/Ship#3330/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /LesserEmpire#0/Fleet#3325/Ship#3330/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /LesserEmpire#0/Fleet#3325/Ship#3330/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /LesserEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /LesserEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~1
    ColonizedStarSystem#2857 /LesserEmpire#0/LostSystems/ColonizedStarSystem#2857
     DESCRIPTORS 11
      ClassColonizedStarSystem
      ClassStarSystem
      ColonizedStarSystemInfluenceStateOwnerFoe
      ColonizedStarSystemLevelUpRule
      ColonizedStarSystemStateLost
      HappinessStatusStarSystem0
      IsolatedNode
      ManpowerStockIncreased
      QuestNode
      StarSystemImprovementLevel1
      StarTypeYellow
     PROPERTIES 552
      AdditionalVisionRange = 0
      AllianceCount = 0
      AllowToExploitStrategicCommon1 = 0
      AllowToExploitStrategicCommon2 = 0
      AllowToExploitStrategicRare1 = 0
      AllowToExploitStrategicRare2 = 0
      AllowToExploitStrategicUncommon1 = 0
      AllowToExploitStrategicUncommon2 = 0
      AmountToTransferInfiniteHissho = 0
      AnomalyCount = 0
      AntiVisionStrength = 0
      AppliedHappinessMalusFromPoliticsSupport = 0
      ApplyHappinessFromPoliticsSupport = 0
      AssignedHero = 0
      AssignedHeroLevel = 0
      AtWarStatus = 0
      AutomaticallyTurnsIntoColony = 1
      AverageBombardmentDamage = 0
      BackdoorCount = 0
      BaseTurnsBeforeAutomatedShipRequest = 2
      BestSystemScore = 440.000122
      BonusHeroSystemDust = 0
      BonusHeroSystemFood = 0
      BonusHeroSystemIndustry = 0
      BonusHeroSystemPrestige = 0
      BonusHeroSystemScience = 0
      BonusHonorOnInfluencedFleets = 0
      BoostToHonorInGroundBattle = 0
      BoostToHonorInQuestAndDeeds = 0
      BoostToHonorInShipBattle = 0
      BuildingBuyoutReduction = 0
      BuildingProductionCostReduction = 0
      CanBeConverted = 1
      CanBeTargetedByInfluenceEffects = 1
      CanUseRawPlanetScience = 1
      CandidateCountPerPopulation = 1
      CannotUseRawPlanetScience = 0
      ColonizationThresholdHappinessBonus = 0
      ColonizedMajorHomeSystemCount = 0
      ColonyShipBuyoutReduction = 0
      ColonyShipProductionCostReduction = 0
      CuriositiesDiscovered = 0
      DefenseScore = 440.000122
      DefensiveMilitaryPower = 0
      DepletedPlanetCount = 0
      DisableFoodConversion = 1
      DockedFleetsFlatHealthRegeneration = 0
      DockedFleetsHealthRegenerationRatio = 0
      DockedFleetsHealthRegenerationRatioFromCollection = 0
      DustToTransferInfiniteHissho = 0
      EcologistVoicesModifier = 0
      EmpirePopulationTypeCount = 0
      EmpireProcessingPowerAllocated = 0
      ExperienceAtShipCreation = 0
      FIDSIScore = 0
      FakeResourceStock = 0
      FogOfWarRange = 0
      FoodToTransferInfiniteHissho = 0
      FriendlyDockedFleetsCount = 0
      GSModifiedGrowth = 0
      GameSpeedMultiplier = 1
      GameSpeedProductionCostReduction = 0
      GameSpeedTimeMultiplier = 1
      GarrisonMoneyUpkeep = 0
      GroundBattleAttackerManpowerLimit = 0
      GroundBattleAttackerManpowerLimitBonus = 0
      GroundBattleAttackerManpowerLimitFromEmpire = 0
      GroundBattleAttackerManpowerLimitFromFleets = 0
      GroundBattleAttackerManpowerLimitFromGhosts = 0
      GroundBattleAttackerOwnership = 0
      GroundBattleAttackerTroopsDamageMultiplier = 1
      GroundBattleAttackerTroopsMaxHealthMultiplier = 1
      GroundBattleBombardmentAttackerDamages = 0
      GroundBattleBombardmentAttackerDamagesMax = 0
      GroundBattleBombardmentAttackerDamagesMin = 0
      GroundBattleBombardmentDefenderDamages = 0
      GroundBattleBombardmentDefenderDamagesMax = 0
      GroundBattleBombardmentDefenderDamagesMin = 0
      GroundBattleBombardmentImprovementDestructionProbability = 0
      GroundBattleBombardmentPopulationDestructionProbability = 0
      GroundBattleDefenderManpowerLimit = 0
      GroundBattleDefenderManpowerLimitBonus = 0
      GroundBattleDefenderManpowerLimitFromGhosts = 0
      GroundBattleDefenderSurrender = 0
      GroundBattleDefenderTroopsDamageMultiplier = 1
      GroundBattleDefenderTroopsMaxHealthMultiplier = 1
      GroundBattleDestroyedImprovementCount = 0
      GroundBattleDestroyedPopulationCount = 0
      GroundBattleManpowerRecoveredAfterLoot = 220.000061
      GroundBattleOwnerShipRatePercentage = 0
      GroundBattlePopulationPermanentConversionCount = 0
      GroundBattlePopulationTemporaryConversionCount = 0
      GroundBattlePopulationToManpowerPermanentConversionRate = 0
      GroundBattlePopulationToManpowerTemporaryConversionRate = 0
      GroundBattleRoundCountPerTurn = 1
      GroundBattleRoundImprovementDestructionProbability = 0
      GroundBattleRoundPopulationDestructionProbability = 0
      GrowthForManpower = 0
      GrowthForManpowerForUpkeep = 0
      GrowthForOutpost = 0
      GrowthMalusPopulationCount = 0
      HackingOperationOutcomeDefenseLevel = 0
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      Happiness = 0
      HappinessBonusFromFleetPresence = 0
      HappinessBonusMultiplier = 1
      HappinessBonusPerRepresentative = 2
      HappinessFromCollection = 0
      HappinessMalusFromPoliticsSupport = 0
      HappinessPenaltyPerRepresentative = 3
      HappinessPerAlliance = 0
      HappinessPerHomeSystem = 0
      HappinessPerMinorWar = 0
      HappinessPerPeace = 0
      HappinessPerWar = 0
      HappinessStarSystemIsHappy = 0
      HappinessSum = 0
      HasAffinityGeneHunter = 0
      HasBonusesFromDockedFleets = 0
      HasHonorSystemBonuses = 0
      HasMajorPopulation = 0
      HasNativeHomeSystemOwner = 0
      HasNonMajorPopulation = 1
      HasObedience = 0
      HasObliteratorDefense = 0
      HasObliteratorSuperDefense = 0
      HasOwnedDockedFleets = 0
      HasPortal = 0
      HasVictoryWonder = 0
      HeroLossChanceOnObliteration = 0.33
      HeroRelics = 0
      HoldsMarketplace = 0
      HomeSystemNetSystemGrowthForHisshoImprovement = 0
      HomeSystemNetSystemProductionForHisshoImprovement = 0
      HonorBoostFromFleetPresence = 0
      HonorEmpireImprovementStopGap = 0
      HonorStrategyUnlocked = 0
      HostileDockedFleetsCount = 0
      ImprovementsLostOnObliteration = 0
      ImprovementsProductionCost = 0
      IncomingAutomatedShips = 0
      IndustryToTransferInfiniteHissho = 0
      InfluenceConversionModifier = 0
      InfluenceConversionMultiplier = 1
      InfluenceConversionRateModifier = 1
      IsBlackedOut = 0
      IsHiddenSystem = 0
      JuggernautShipProductionCostReduction = 0
      LeechedEmpireEmpirePoint = 0
      LeechedEmpireMoney = 0
      LeechedSystemGrowth = 0
      LocalManpower = 0
      LostSystemDecayRate = 1
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      LuxuryDepositQuantity = 0
      MajorPopulationCount = 0
      MajorWarCount = 0
      MaximumLuxuryStock = 0
      MaximumPopulation = 0
      MaximumStrategicStock = 0
      MaximumSystemEmpirePoint = 0
      MaximumSystemGrowth = 0
      MaximumSystemGrowthStock = 0
      MaximumSystemManpower = 440.000122
      MaximumSystemManpowerRefillRate = 440.000122
      MaximumSystemMoney = 0
      MaximumSystemProduction = 0
      MaximumSystemProductionStock = 0
      MaximumSystemResearch = 0
      MaximumSystemTurnBasedStock = 0
      MaximumTurnsSinceLastPillage = 20
      MigrationScore = 0
      MigrationScoreFromEconomy = 1.02
      MigrationScoreFromFreeSlots = 1
      MigrationScoreFromWars = 1
      MilitaryShipProductionCostReduction = 0
      MinimumLuxuryStock = 0
      MinimumOutpostProgressStock = 0
      MinimumStrategicStock = 0
      MinimumSystemGrowthStock = 0
      MinimumSystemInfluenceStock = 0
      MinimumSystemProductionStock = 0
      MinimumSystemTurnBasedStock = 0
      MinimumTurnsSinceLastPillage = 0
      MinorWarCount = 0
      MothershipProductionCostReduction = 1
      NbConstructedRecipes = 0
      NeighbourRadius = 5
      NetEmpireHonor = 0
      NetEmpireHonorFromZoneEffect = 0
      NetLuxury1 = 0
      NetLuxury10 = 0
      NetLuxury11 = 0
      NetLuxury12 = 0
      NetLuxury13 = 0
      NetLuxury14 = 0
      NetLuxury15 = 0
      NetLuxury16 = 0
      NetLuxury17 = 0
      NetLuxury18 = 0
      NetLuxury19 = 0
      NetLuxury2 = 0
      NetLuxury20 = 0
      NetLuxury21 = 0
      NetLuxury22 = 0
      NetLuxury23 = 0
      NetLuxury24 = 0
      NetLuxury3 = 0
      NetLuxury4 = 0
      NetLuxury5 = 0
      NetLuxury6 = 0
      NetLuxury7 = 0
      NetLuxury8 = 0
      NetLuxury9 = 0
      NetParasitePoints = 0
      NetStrategic1 = 0
      NetStrategic2 = 0
      NetStrategic3 = 0
      NetStrategic4 = 0
      NetStrategic5 = 0
      NetStrategic6 = 0
      NetSystemEmpirePoint = 0
      NetSystemGrowth = 0
      NetSystemInfluence = 0
      NetSystemLifeforce = 0
      NetSystemManpower = 0
      NetSystemManpowerHisshos = 0
      NetSystemManpowerPercentHisshos = 1
      NetSystemMigrationGrowth = 0
      NetSystemMoney = 0
      NetSystemProduction = 0
      NetSystemProductionForConvertersFromGhostSystem = 0
      NetSystemResearch = 0
      NetSystemTurnBased = 1
      NetTurnsSinceLastPillage = 1
      NonTemplePopulation = 0
      NumberOfHeroesOnFleets = 0
      NumberOfImprovementsBuilt = 0
      NumberOfMajorEmpires = 0
      NumberOfScienceImprovementsBuilt = 0
      NumberOfTemples = 0
      NumberOfTradingCompanies = 0
      ObliterationImprovementWeight = 0
      OffensiveMilitaryPower = 0
      OnGoingClone = 0
      OnGoingSacrifice = 0
      OutpostCount = 0
      OutpostProgressStock = 0
      OverColonizationPenalties = 0
      OverPopulationPenalties = 0
      OverPopulationPenaltiesReduction = 0
      OwnedAnomalies = 0
      OwnedColdPlanets = 0
      OwnedDockedFleetsCount = 0
      OwnedFakePlanets = 0
      OwnedGasPlanets = 0
      OwnedHotPlanets = 0
      OwnedHugePlanets = 0
      OwnedLargePlanets = 0
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 0
      OwnedMoons = 0
      OwnedOutposts = 0
      OwnedPlanets = 0
      OwnedStrategicDeposits = 0
      OwnedSystemPopulationIsMaxed = 0
      OwnedTeemingPlanets = 0
      OwnedTemperatePlanets = 0
      OwnedUniquePlanetAndGovernor = 0
      OwnerShipDecayRate = -0.08
      OwnerShipRecoveryRate = 0.08
      OwnerShipRecoveryRateBoostFromFleetPresence = 0
      Ownership = 0.440000117
      ParasitePointsStock = 0
      ParasitePointsThreshold = 100
      PassiveEnrollmentRate = 0
      PassiveEnrollmentRateHissho = 0
      PassiveStarSystemExperienceRewardForGovernors = 0
      PeaceCount = 0
      PeacefulRelationshipCount = 0
      PercentageOfVoicesPolitics01 = 0
      PercentageOfVoicesPolitics02 = 0
      PercentageOfVoicesPolitics03 = 0
      PercentageOfVoicesPolitics04 = 0
      PercentageOfVoicesPolitics05 = 0
      PercentageOfVoicesPolitics06 = 0
      PlanetDepletionPoints = 0
      PlanetDustConverted = 0
      PlanetDustReceiver = 0
      PlanetDustToSystemDustGrowthConversionFactor = 0
      PlanetDustToSystemFoodGrowthConversionFactor = 0
      PlanetDustToSystemPrestigeConversionFactor = 0
      PlanetDustToSystemResearchConversionFactor = 0
      PlanetFoodConverted = 0
      PlanetFoodReceiver = 0
      PlanetIndustryConverted = 0
      PlanetIndustryReceiver = 0
      PlanetIndustryToSystemFoodGrowthConversionFactor = 0
      PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
      PlanetPrestigeConverted = 0
      PlanetPrestigeReceiver = 0
      PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
      PlanetScienceConverted = 0
      PlanetScienceReceiver = 0
      PlanetScienceToSystemEmpirePointConversionFactor = 0
      PlanetScienceToSystemProductionConversionFactor = 0
      PlanetScienceToSystemScienceGrowthConversionFactor = 0
      PoliticalOppositionThreshold = 0.3
      Population = 0
      PopulationBasedOnSystemDustGrowthCount = 0
      PopulationBasedOnSystemFoodGrowthCount = 0
      PopulationBasedOnSystemIndustryGrowthCount = 0
      PopulationBasedOnSystemPrestigeGrowthCount = 0
      PopulationBasedOnSystemScienceGrowthCount = 0
      PopulationGrowthUpkeep = 0
      PopulationGrowthUpkeepFromGeneHunter = 0
      PopulationLostOnObliteration = 0
      PopulationNotUsingGrowth = 0
      PopulationScore = 0
      PopulationType = 0
      PopulationTypeBasedOnSystemDustGrowthCount = 0
      PopulationTypeBasedOnSystemFoodGrowthCount = 0
      PopulationTypeBasedOnSystemIndustryGrowthCount = 0
      PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
      PopulationTypeBasedOnSystemScienceGrowthCount = 0
      PopulationUsingGrowth = 1
      PopulationWithDoubleUpkeep = 0
      PopulationWithGrowth = 0
      PopulationsAssimilated = 0
      ProbesProductionCostReduction = 0
      Quality = 1
      QualityNeededForCandidate = 0.33
      RawRelics = 0
      RecipeIngredientEffectATier1Luxury7 = 0
      RecipeIngredientEffectATier1Luxury8 = 0
      RecipeIngredientEffectATier1Strategic1 = 0
      RecipeIngredientEffectATier1Strategic2 = 0
      RecipeIngredientEffectATier2Strategic3 = 0
      RecipeIngredientEffectATier2Strategic4 = 0
      RecipeIngredientEffectATier3Luxury23 = 0
      RecipeIngredientEffectATier3Strategic5 = 0
      RecipeIngredientEffectBTier1Luxury7 = 0
      RecipeIngredientEffectBTier1Luxury8 = 0
      RecipeIngredientEffectBTier1Strategic1 = 0
      RecipeIngredientEffectBTier1Strategic2 = 0
      RecipeIngredientEffectBTier2Strategic3 = 0
      RecipeIngredientEffectBTier2Strategic4 = 0
      RecipeIngredientEffectBTier3Luxury23 = 0
      RecipeIngredientEffectBTier3Strategic5 = 0
      RecipeIngredientEffectCTier1Luxury7 = 0
      RecipeIngredientEffectCTier3Strategic5 = 0
      RecipeIngredientEffectDTier1Luxury7 = 0
      RecipeIngredientEffectDTier3Strategic5 = 0
      RecipeIngredientEffectGUITier3Strategic6 = 0
      RecipeIngredientEffectTier1Luxury1 = 0
      RecipeIngredientEffectTier1Luxury2 = 0
      RecipeIngredientEffectTier1Luxury3 = 0
      RecipeIngredientEffectTier1Luxury4 = 0
      RecipeIngredientEffectTier1Luxury5 = 0
      RecipeIngredientEffectTier1Luxury6 = 0
      RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
      RecipeIngredientEffectTier2Luxury10 = 0
      RecipeIngredientEffectTier2Luxury11 = 0
      RecipeIngredientEffectTier2Luxury12 = 0
      RecipeIngredientEffectTier2Luxury12Bis = 0
      RecipeIngredientEffectTier2Luxury13 = 0
      RecipeIngredientEffectTier2Luxury14 = 0
      RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
      RecipeIngredientEffectTier2Luxury15 = 0
      RecipeIngredientEffectTier2Luxury16 = 0
      RecipeIngredientEffectTier2Luxury9 = 0
      RecipeIngredientEffectTier3Luxury17 = 0
      RecipeIngredientEffectTier3Luxury18 = 0
      RecipeIngredientEffectTier3Luxury19 = 0
      RecipeIngredientEffectTier3Luxury20 = 0
      RecipeIngredientEffectTier3Luxury21 = 0
      RecipeIngredientEffectTier3Luxury22 = 0
      RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
      RecipeIngredientEffectTier3Luxury24 = 0
      RepresentativeCount = 0
      RepresentativeWithPartyInSenateCount = 0
      RepresentativeWithoutPartyInSenateCount = 0
      RequiredHackingProgress = 240
      ResourceRatioStolenOnPillage = 0.0525000021
      ResourceRatioStolenOnPillageIncrement = 0.0175
      SanctuariesSystemResearch = 0
      ScienceToTransferInfiniteHissho = 0
      SeesTraitors = 0
      SenateScore = 0
      ShipBuyoutReduction = 0
      ShipCount = 0
      ShipProductionCostReduction = 0
      ShouldApplyOverPopulationPenalties = 1
      ShouldTakeGrowthForManpower = 0
      ShouldUseGrowth = 1
      SpaceportCapacity = 0
      SpaceportMaximumCapacity = 5
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      SystemDefense = 0
      SystemDefenseRecovery = 0
      SystemEmpirePoint = 0
      SystemEmpirePointFromCollection = 0
      SystemEmpirePointFromGuardians = 0
      SystemEmpirePointFromHappiness = 0
      SystemEmpirePointFromHisshoBonus = 0
      SystemEmpirePointFromMoneyConversion = 0
      SystemEmpirePointFromSystemEmpirePoint = 0
      SystemEmpirePointUpkeep = 0
      SystemFIDSFlat = 0
      SystemFIDSIFlat = 0
      SystemFIDSIPercent = 0
      SystemFIDSIPercentFromImprovementUniqueTemplars = 0
      SystemFIDSIPercentFromTimeBubble = 0
      SystemFIDSPercent = 0
      SystemGlobalScore = 440.000122
      SystemGrowth = 0
      SystemGrowthBasryxoTrait = 0
      SystemGrowthFromCollection = 0
      SystemGrowthFromGrowthConversion = 0
      SystemGrowthFromMoneyConversion = 0
      SystemGrowthFromProduction = 0
      SystemGrowthMalus = 0
      SystemGrowthStock = 0
      SystemGrowthStockForUpkeep = 0
      SystemGrowthUpkeep = 0
      SystemHeroFIDSIPercent = 0
      SystemInfluenceForInvader = 0
      SystemInfluenceForInvaderRatio = 0.8099999
      SystemInfluenceRadius = 0
      SystemInfluenceRadiusDivider = 51.5
      SystemInfluenceStock = 0
      SystemInfluenceUpkeep = 0
      SystemLevel = 1
      SystemLifeforce = 0
      SystemLifeforceFromMoneyConversion = 0
      SystemLifeforceUpkeep = 0
      SystemManpowerRefillRate = 0
      SystemManpowerStock = 0
      SystemManpowerStock100Threshold = 0
      SystemMigrationGrowthStock = 0
      SystemMoney = 0
      SystemMoneyFromCollection = 0
      SystemMoneyFromGrowthConversion = 0
      SystemMoneyFromMoneyConversion = 0
      SystemMoneyFromProductionConversion = 0
      SystemMoneyFromScienceConversion = 0
      SystemMoneyFromSystemEmpirePointConversion = 0
      SystemMoneyUpkeep = 0
      SystemNextInfluenceRadiusEstimation = 0
      SystemNextInfluenceRadiusEstimationDivider = 51.5
      SystemObedience = 0
      SystemOutpostSupply = 0
      SystemPopulationIsMaxed = 1
      SystemProduction = 0
      SystemProductionFromCollection = 0
      SystemProductionFromGrowth = 0
      SystemProductionFromProductionConversion = 0
      SystemProductionHissho = 1
      SystemProductionStock = 0
      SystemProductionUpkeep = 0
      SystemResearch = 0
      SystemResearchFromCollection = 0
      SystemResearchFromMoneyConversion = 0
      SystemResearchFromProductionConversion = 0
      SystemResearchFromResearchConversion = 0
      SystemResearchUpkeep = 0
      SystemTerritoryInfluence = 0
      SystemTurnBasedStock = 0
      SystemsAboveOverColonizationCount = 0
      TemplePopulationCount = 0
      TotalNetLuxury = 0
      TotalNumberOfTemples = 0
      TotalShipCount = 0
      TracingSpeedMultiplierForOthers = 1
      TradingCompanyHeaquarterCount = 0
      TradingRouteIncomeModifier = 1
      TradingRouteSystemBaseIncome = 0
      TradingRouteSystemBaseIncome_EmpireMoney = 0
      TradingRouteSystemBaseIncome_EmpireResearch = 0
      TradingRouteSystemBaseIncome_Luxury1 = 0
      TradingRouteSystemBaseIncome_Luxury10 = 0
      TradingRouteSystemBaseIncome_Luxury11 = 0
      TradingRouteSystemBaseIncome_Luxury12 = 0
      TradingRouteSystemBaseIncome_Luxury13 = 0
      TradingRouteSystemBaseIncome_Luxury14 = 0
      TradingRouteSystemBaseIncome_Luxury15 = 0
      TradingRouteSystemBaseIncome_Luxury16 = 0
      TradingRouteSystemBaseIncome_Luxury17 = 0
      TradingRouteSystemBaseIncome_Luxury18 = 0
      TradingRouteSystemBaseIncome_Luxury19 = 0
      TradingRouteSystemBaseIncome_Luxury2 = 0
      TradingRouteSystemBaseIncome_Luxury20 = 0
      TradingRouteSystemBaseIncome_Luxury21 = 0
      TradingRouteSystemBaseIncome_Luxury22 = 0
      TradingRouteSystemBaseIncome_Luxury23 = 0
      TradingRouteSystemBaseIncome_Luxury24 = 0
      TradingRouteSystemBaseIncome_Luxury3 = 0
      TradingRouteSystemBaseIncome_Luxury4 = 0
      TradingRouteSystemBaseIncome_Luxury5 = 0
      TradingRouteSystemBaseIncome_Luxury6 = 0
      TradingRouteSystemBaseIncome_Luxury7 = 0
      TradingRouteSystemBaseIncome_Luxury8 = 0
      TradingRouteSystemBaseIncome_Luxury9 = 0
      TradingRouteSystemLuxuryBaseIncome = 0.01
      TradingRouteSystemTotalBaseIncome_Luxury = 0
      TradingRoutesBonus_Growth = 1
      TradingRoutesBonus_Production = 1
      TradingRoutesCumulatedLengthModifiers = 0
      TradingRoutesSystemOutputBonus = 0
      TraitorsCount = 0
      TurnsSinceLastPillage = 3
      VaultersSystemDevelopmentImpactBoost = 1
      VictoryEconomicRanking = 0
      VirtualPopulation = 0
      VisionRange = 1
      VisionStrength = 0
      WarCount = 0
      WonderAmount = 0
      WonderBuyoutReduction = 0
      WonderProductionCostReduction = 0
      WreckedMothershipCount = 0
      hasUniquePlanet = 0
     CHILDREN ~1
      PopulationStarSystemAffinityEyders /LesserEmpire#0/LostSystems/ColonizedStarSystem#2857/PopulationStarSystemAffinityEyders
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityEyders
        ClassPopulationStarSystemAffinityEydersCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics05
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
  PopulationEmpireAffinityEyders /LesserEmpire#0/PopulationEmpireAffinityEyders
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityEyders
    ClassPopulationEmpireAffinityEydersCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustGas
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Uniques /LesserEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
PirateEmpire#0 /PirateEmpire#0
 DESCRIPTORS 19
  AffinityMappingMinorFactionPirates
  ClassEmpire
  DiplomacyCountUnknown
  EmpireTypePirate
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramPirateUnlocked
  IncreaseHackerPPAllocationDefenseHackingProgramPirateUnlocked
  IncreasePPAllocationOffenseHackingProgramPirateUnlocked
  IncreasePPAllocationOffenseHackingProgramPirateUnlocked
  IsPirateFaction
  ManpowerUpgradeInfantry1
  PirateDifficultyEasy
  PiratePowerLevel3Effect
  SlowDownHackingDefenseHackingProgramPirateUnlocked
  SlowDownHackingDefenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
 PROPERTIES 579
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdditionalMaximumCommandPoints = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = -46
  BankAccountNextTurn = -92
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeFleetSpawn = 9.6
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyMarkPirateActionCount = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 1
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 3
  ColonizedStarSystemStateColonyCountWithOffset = 2
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 8
  CommandPointsAccumulator = 163
  CommandPointsStock = 163
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 42
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 2
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 0
  EmpireEmpirePointStock = 0
  EmpireEmpirePointStockNextTurn = 0
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 0
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 0
  EmpireGrowthStock = 0
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 41
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 650
  EmpireManpowerStock = 3450
  EmpireManpowerTotal = 4820
  EmpireManpowerUpkeep = 100
  EmpireMoney = 0
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 46
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 0
  EmpireProductionStock = 0
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 6
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedPirateTrendMultiplier = 1.25
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 46
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -3
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 0
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerGivenPerLair = 150
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 4
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 2700
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 100
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLairsByEmpire = 1
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumPirateReinforcementsStock = 100
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumPirateReinforcementsStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 550
  NetEmpireMoney = -46
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateReinforcements = 0
  NetPowerPoints = 10.5004644
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 5
  NetTurnsBeforeFleetSpawn = -1
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -3
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 3
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDifficultyMultiplier = 0.38
  PirateDiplomacyCostMultiplier = 1
  PirateReinforcementsStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 14
  PopulationsAssimilated = 0
  PortalCount = 0
  PowerPointBonusFromRaid = 6
  PowerPointsStock = 270.622864
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  SabotagePirateActionCount = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 0.75
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 3
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 3
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SupportPirateActionCount = 4
  SystemCount = 3
  SystemCountForHisshoLaw = 3
  SystemLevelSum = 6
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 3
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 3
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeFleetSpawn = 4.60000038
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 44
  UnclampedNetEmpireHonor = 0
  UnknownCount = 1
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~29
  Diplomacy /PirateEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange2
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 20
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /PirateEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1531 /PirateEmpire#0/Fleet#1531
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 187.146576
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 258.819122
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 71.67255
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 100
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 187.146576
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 71.67255
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.129409567
    VisionRange = 0.75
    VisionStrength = 1
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1539 /PirateEmpire#0/Fleet#1531/Ship#1539
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 187.146576
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 9
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 658.024658
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 125
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2921.75
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 258.819122
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 58.29019
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.129409567
      ShownDefensiveMilitaryPower = 187.146576
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 58.29019
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#1531/Ship#1539/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 97.39167
        Health = 658.024658
        HitBySalvo = 0
        MaximumHealth = 2921.75
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/Fleet#1531/Ship#1539/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.000215909167
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#1531/Ship#1539/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/Fleet#1531/Ship#1539/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/Fleet#1531/Ship#1539/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.000215909167
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#1531/Ship#1539/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#1531/Ship#1539/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 3.37823915
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/Fleet#1531/Ship#1539/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.000215909167
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#1531/Ship#1539/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#1531/Ship#1539/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/Fleet#1531/Ship#1539/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.000215909167
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#1531/Ship#1539/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#1531/Ship#1539/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#1531/Ship#1539/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#2846 /PirateEmpire#0/Fleet#2846
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 329.963135
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 12
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 473.308228
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 143.3451
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 329.963135
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 143.3451
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.236654118
    VisionRange = 0.75
    VisionStrength = 1
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#2847 /PirateEmpire#0/Fleet#2846/Ship#2847
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 173.04158
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2498.6
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 125
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2498.6
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 244.714127
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 244.714127
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.122357063
      ShownDefensiveMilitaryPower = 173.04158
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 244.714127
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#2846/Ship#2847/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 83.28667
        Health = 2498.6
        HitBySalvo = 0
        MaximumHealth = 2498.6
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/Fleet#2846/Ship#2847/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#2846/Ship#2847/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/Fleet#2846/Ship#2847/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/Fleet#2846/Ship#2847/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#2846/Ship#2847/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#2846/Ship#2847/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/Fleet#2846/Ship#2847/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#2846/Ship#2847/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#2846/Ship#2847/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/Fleet#2846/Ship#2847/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#2846/Ship#2847/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#2846/Ship#2847/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#2846/Ship#2847/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3445 /PirateEmpire#0/Fleet#2846/Ship#3445
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.92157
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 228.594116
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 100
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 228.594116
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 100
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.114297055
      ShownDefensiveMilitaryPower = 156.92157
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 228.594116
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#2846/Ship#3445/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/Fleet#2846/Ship#3445/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#2846/Ship#3445/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/Fleet#2846/Ship#3445/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/Fleet#2846/Ship#3445/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#2846/Ship#3445/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#2846/Ship#3445/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/Fleet#2846/Ship#3445/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#2846/Ship#3445/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#2846/Ship#3445/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/Fleet#2846/Ship#3445/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#2846/Ship#3445/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#2846/Ship#3445/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#2846/Ship#3445/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#2947 /PirateEmpire#0/Fleet#2947
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 156.92157
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 228.594116
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 71.67255
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 100
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 156.92157
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 71.67255
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.114297055
    VisionRange = 0.75
    VisionStrength = 1
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#2948 /PirateEmpire#0/Fleet#2947/Ship#2948
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.92157
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 161
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 228.594116
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 228.594116
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.114297055
      ShownDefensiveMilitaryPower = 156.92157
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 228.594116
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#2947/Ship#2948/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/Fleet#2947/Ship#2948/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#2947/Ship#2948/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/Fleet#2947/Ship#2948/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/Fleet#2947/Ship#2948/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#2947/Ship#2948/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#2947/Ship#2948/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/Fleet#2947/Ship#2948/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#2947/Ship#2948/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#2947/Ship#2948/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/Fleet#2947/Ship#2948/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#2947/Ship#2948/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#2947/Ship#2948/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#2947/Ship#2948/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3177 /PirateEmpire#0/Fleet#3177
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 156.92157
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 228.594116
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 71.67255
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 100
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 156.92157
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 71.67255
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.114297055
    VisionRange = 0.75
    VisionStrength = 1
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#3183 /PirateEmpire#0/Fleet#3177/Ship#3183
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.92157
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 161
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 228.594116
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 228.594116
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.114297055
      ShownDefensiveMilitaryPower = 156.92157
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 228.594116
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#3177/Ship#3183/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/Fleet#3177/Ship#3183/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#3177/Ship#3183/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/Fleet#3177/Ship#3183/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/Fleet#3177/Ship#3183/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#3177/Ship#3183/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#3177/Ship#3183/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/Fleet#3177/Ship#3183/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#3177/Ship#3183/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#3177/Ship#3183/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/Fleet#3177/Ship#3183/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#3177/Ship#3183/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#3177/Ship#3183/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#3177/Ship#3183/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3351 /PirateEmpire#0/Fleet#3351
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 66.6666641
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 4
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 120.138885
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 53.47222
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 100
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 66.6666641
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 53.47222
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.06006944
    VisionRange = 0.75
    VisionStrength = 1
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#3352 /PirateEmpire#0/Fleet#3351/Ship#3352
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionInsectoid
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 30.5555553
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 30.5555553
      DamagePerSecondMedium = 15.2777777
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 7.638889
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 66.6666641
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 115
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 120.138885
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 53.47222
      OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 120.138885
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.06006944
      ShownDefensiveMilitaryPower = 66.6666641
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 53.47222
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 120.138885
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#3351/Ship#3352/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /PirateEmpire#0/Fleet#3351/Ship#3352/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#3351/Ship#3352/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#3351/Ship#3352/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#3351/Ship#3352/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#3351/Ship#3352/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#3351/Ship#3352/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/Fleet#3351/Ship#3352/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#3351/Ship#3352/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#3351/Ship#3352/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#3351/Ship#3352/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /PirateEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~5
    HackingOperation#2919 /PirateEmpire#0/Hacking/HackingOperation#2919
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
    HackingOperation#3071 /PirateEmpire#0/Hacking/HackingOperation#3071
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
    HackingProgram#1492 /PirateEmpire#0/Hacking/HackingProgram#1492
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#1493 /PirateEmpire#0/Hacking/HackingProgram#1493
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#2920 /PirateEmpire#0/Hacking/HackingProgram#2920
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /PirateEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  PirateLair#1478 /PirateEmpire#0/PirateLair#1478
   DESCRIPTORS 14
    BesiegedColonizedStarSystem
    BestSystem
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwnerFoe
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GroundBattleInProgress
    HappinessStatusStarSystem0
    PlanetAnomalyNaturalWonder3
    StarSystemImprovementLevel1
    StarTypeWhiteDwarf
   PROPERTIES 600
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 600
    BlockadeImpactFactor = 1
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 600
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 300
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 600
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.030857
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury10LostFromSiege = 0
    NetLuxury11 = 0
    NetLuxury11LostFromSiege = 0
    NetLuxury12 = 0
    NetLuxury12LostFromSiege = 0
    NetLuxury13 = 0
    NetLuxury13LostFromSiege = 0
    NetLuxury14 = 0
    NetLuxury14LostFromSiege = 0
    NetLuxury15 = 0
    NetLuxury15LostFromSiege = 0
    NetLuxury16 = 0
    NetLuxury16LostFromSiege = 0
    NetLuxury17 = 0
    NetLuxury17LostFromSiege = 0
    NetLuxury18 = 0
    NetLuxury18LostFromSiege = 0
    NetLuxury19 = 0
    NetLuxury1LostFromSiege = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury20LostFromSiege = 0
    NetLuxury21 = 0
    NetLuxury21LostFromSiege = 0
    NetLuxury22 = 0
    NetLuxury22LostFromSiege = 0
    NetLuxury23 = 0
    NetLuxury23LostFromSiege = 0
    NetLuxury24 = 0
    NetLuxury24LostFromSiege = 0
    NetLuxury2LostFromSiege = 0
    NetLuxury3 = 0
    NetLuxury3LostFromSiege = 0
    NetLuxury4 = 0
    NetLuxury4LostFromSiege = 0
    NetLuxury5 = 0
    NetLuxury5LostFromSiege = 0
    NetLuxury6 = 0
    NetLuxury6LostFromSiege = 0
    NetLuxury7 = 0
    NetLuxury7LostFromSiege = 0
    NetLuxury8 = 0
    NetLuxury8LostFromSiege = 0
    NetLuxury9 = 0
    NetLuxury9LostFromSiege = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic1LostFromSiege = 0
    NetStrategic2 = 0
    NetStrategic2LostFromSiege = 0
    NetStrategic3 = 0
    NetStrategic3LostFromSiege = 0
    NetStrategic4 = 0
    NetStrategic4LostFromSiege = 0
    NetStrategic5 = 0
    NetStrategic5LostFromSiege = 0
    NetStrategic6 = 0
    NetStrategic6LostFromSiege = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemGrowthImpactFactor = 5
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemProductionImpactFactor = 5
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OrbitingOffensivePower = 0
    OrbitingSiegePower = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -30
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointLostFromSiege = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 600
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.03085732
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerLoss = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 170
    SystemManpowerStock100Threshold = 1
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyLostFromSiege = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 3.04071641
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchLostFromSiege = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 32
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.030857
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    Hangar#1479 /PirateEmpire#0/PirateLair#1478/Hangar#1479
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = -1600
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#1480 /PirateEmpire#0/PirateLair#1480
   DESCRIPTORS 11
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeWhiteDwarf
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 600
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 600
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 300
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 600
    MaximumSystemManpowerRefillRate = 600
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.030857
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -30
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 600
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.03085732
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 600
    SystemManpowerStock100Threshold = 6
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 3.04071641
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 32
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.030857
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    Hangar#1481 /PirateEmpire#0/PirateLair#1480/Hangar#1481
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = -1600
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#2911 /PirateEmpire#0/PirateLair#2911
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeWhite
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 600
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 600
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 300
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 600
    MaximumSystemManpowerRefillRate = 600
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.030857
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -30
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 600
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.03085732
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 600
    SystemManpowerStock100Threshold = 6
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 3.04071641
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.030857
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    Hangar#2912 /PirateEmpire#0/PirateLair#2911/Hangar#2912
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = -450
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /PirateEmpire#0/PirateLair#2911/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PiratePhantomGarrison /PirateEmpire#0/PiratePhantomGarrison
   DESCRIPTORS 2
    ClassGarrison
    ClassGarrisonFleet
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 313.84314
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 12
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 457.188232
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 143.3451
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 313.84314
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 143.3451
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.228594109
    VisionRange = 0.75
    VisionStrength = 1
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1487 /PirateEmpire#0/PiratePhantomGarrison/Ship#1487
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.92157
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 228.594116
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 228.594116
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.114297055
      ShownDefensiveMilitaryPower = 156.92157
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 228.594116
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3192 /PirateEmpire#0/PiratePhantomGarrison/Ship#3192
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.92157
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 228.594116
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 228.594116
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.114297055
      ShownDefensiveMilitaryPower = 156.92157
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 228.594116
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/PiratePhantomGarrison/Ship#3192/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  PopulationEmpireAffinityCravers /PirateEmpire#0/PopulationEmpireAffinityCravers
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityCravers
    ClassPopulationEmpireAffinityCraversCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryDepletionFIDS
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityEyders /PirateEmpire#0/PopulationEmpireAffinityEyders
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityEyders
    ClassPopulationEmpireAffinityEydersCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustGas
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /PirateEmpire#0/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /PirateEmpire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHisshos /PirateEmpire#0/PopulationEmpireAffinityHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHisshos
    ClassPopulationEmpireAffinityHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryDefense
    WithPopulationPlanetModifiersTraitSecondaryDefenseSterile
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHoratio /PirateEmpire#0/PopulationEmpireAffinityHoratio
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHoratio
    ClassPopulationEmpireAffinityHoratioCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryFood04
    WithPopulationPlanetModifiersTraitSecondaryHappinessHot
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMajorHisshos /PirateEmpire#0/PopulationEmpireAffinityMajorHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMajorHisshos
    ClassPopulationEmpireAffinityMajorHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitReligiousToMilitarist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryManpower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics05ToPolitics06 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /PirateEmpire#0/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /PirateEmpire#0/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /PirateEmpire#0/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /PirateEmpire#0/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /PirateEmpire#0/PopulationEmpireAffinityTemplars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTimeLords /PirateEmpire#0/PopulationEmpireAffinityTimeLords
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTimeLords
    ClassPopulationEmpireAffinityTimeLordsCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitPragmatic
    WithPopulationPlanetModifiersTraitPrimaryIDS
   PROPERTIES 13
    CanBeBoosted = 0
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /PirateEmpire#0/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Uniques /PirateEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0

===== ORDERS =========================
[01bc] OrderEntityAction (Empire#0)
[01bd] OrderEntityAction (Empire#0)
[01be] OrderEntityAction (Empire#3)
[01bf] OrderEntityAction (Empire#5)
[01c0] OrderEntityAction (Empire#5)
[01c1] OrderEntityAction (Empire#5)
[01c2] OrderEntityAction (Empire#5)
[01c3] OrderUpdateBestSystem (Empire#9)
[01c4] OrderUpdateBestSystem (Empire#10)
[01c5] OrderUpdateBestSystem (Empire#12)
[01c6] OrderUpdateBestSystem (Empire#15)
[01c7] OrderTransferResource (Empire#6)
[01c8] OrderScrapShips (Empire#6)
[01c9] OrderCreateFleetFromShipDesignName (Empire#6)
[01ca] OrderTransferResource (Empire#6)
[01cb] OrderCreateFleetMission
[01cc] OrderSpawnImprovement (Empire#7)
[01cd] OrderTransferResource (Empire#7)
[01ce] OrderTransferResource (Empire#7)
[01cf] OrderTransferResource (Empire#8)
[01d0] OrderScrapShips (Empire#8)
[01d1] OrderCreateFleetFromShipDesignName (Empire#8)
[01d2] OrderTransferResource (Empire#8)
[01d3] OrderCreateFleetMission
[01d4] OrderTransferResource (Empire#11)
[01d5] OrderScrapShips (Empire#11)
[01d6] OrderCreateFleetFromShipDesignName (Empire#11)
[01d7] OrderTransferResource (Empire#11)
[01d8] OrderCreateFleetMission
[01d9] OrderTransferResource (Empire#13)
[01da] OrderScrapShips (Empire#13)
[01db] OrderCreateFleetFromShipDesignName (Empire#13)
[01dc] OrderTransferResource (Empire#13)
[01dd] OrderCreateFleetMission
[01de] OrderUpdatePiratePhantomGarrison
[01df] OrderScrapShips (Empire#15)
[01e0] OrderUpdateQuests
[01e1] OrderUpdateQuests
[01e2] OrderUpdateQuests
[01e3] OrderUpdateQuests
[01e4] OrderScrapShips (Empire#15)
[01e5] OrderUpdateQuests
[01e6] OrderUpdateQuests
[01e7] OrderUpdateQuests
[01e8] OrderUpdateQuests
[01e9] OrderRemoveQuestMarkers
[01ea] OrderUpdateQuests
[01eb] OrderCompleteQuest
[01ec] OrderCompleteQuest
[01ed] OrderCompleteQuest
[01ee] OrderBeginQuest
[01ef] OrderBeginQuest
[01f0] OrderAIClientStateChange
[01f1] OrderQueueConstruction (Empire#1)
[01f2] OrderQueueConstruction (Empire#1)
[01f3] OrderEntityAction (Empire#15)
[01f4] OrderEntityAction (Empire#15)
[01f5] OrderGroundBattleSelectDefenderStrategy
[01f6] OrderGroundBattleSelectDefenderStrategy
[01f7] OrderEntityAction (Empire#16)
[01f8] OrderEntityAction (Empire#16)
[01f9] OrderEntityAction (Empire#16)
[01fa] OrderEntityAction (Empire#16)
[01fb] OrderEntityAction (Empire#16)
[01fc] OrderEntityAction (Empire#16)
[01fd] OrderUpdateVisibility
[01fe] OrderFinishDockingFleet (Empire#6)
[01ff] OrderFinishDockingFleet (Empire#8)
[0200] OrderFinishDockingFleet (Empire#11)
[0201] OrderFinishDockingFleet (Empire#13)
[0202] OrderFinishDockingFleet (Empire#16)
[0203] OrderEntityAction (Empire#3)
[0204] OrderEntityAction (Empire#4)
[0205] OrderUpdateGroundBattleReplayEmpire
[0206] OrderGroundBattleSetup
[0207] OrderUpdateGroundBattleReplayEmpire
[0208] OrderGroundBattleSetup
[0209] OrderUpdateEffectZone
[020a] OrderEntityAction (Empire#15)
[020b] OrderEntityAction (Empire#15)
[020c] OrderEntityAction (Empire#16)
[020d] OrderEntityAction (Empire#16)
[020e] OrderEntityAction (Empire#16)
[020f] OrderEntityAction (Empire#16)
[0210] OrderEntityAction (Empire#16)
[0211] OrderEntityAction (Empire#16)
[0212] OrderCompleteMoveToFleetAction (Empire#16)
[0213] OrderTerminateEntityAction (Empire#16)
[0214] OrderUpdateVisibility
[0215] OrderCompleteMoveToFleetAction (Empire#16)
[0216] OrderTerminateEntityAction (Empire#16)
[0217] OrderUpdateVisibility
[0218] OrderTerminateEntityAction (Empire#16)
[0219] OrderTerminateEntityAction (Empire#16)
[021a] OrderCompleteMoveToFleetAction (Empire#16)
[021b] OrderTerminateEntityAction (Empire#16)
[021c] OrderTerminateEntityAction (Empire#16)
[021d] OrderUpdateVisibility
[021e] OrderCompleteMoveToFleetAction (Empire#3)
[021f] OrderTerminateEntityAction (Empire#3)
[0220] OrderUpdateVisibility
[0221] OrderCompleteMoveToFleetAction (Empire#16)
[0222] OrderTerminateEntityAction (Empire#16)
[0223] OrderCompleteMoveToFleetAction (Empire#16)
[0224] OrderTerminateEntityAction (Empire#16)
[0225] OrderTerminateEntityAction (Empire#16)
[0226] OrderUpdateVisibility
[0227] OrderUpdateEffectZone
[0228] OrderCompleteMoveToFleetAction (Empire#4)
[0229] OrderUpdateVisibility
[022a] OrderTerminateEntityAction (Empire#4)
[022b] OrderTerminateEntityAction (Empire#4)
[022c] OrderCompleteMoveToFleetAction (Empire#16)
[022d] OrderUpdateVisibility
[022e] OrderTerminateEntityAction (Empire#16)
[022f] OrderCompleteMoveToFleetAction (Empire#15)
[0230] OrderTerminateEntityAction (Empire#15)
[0231] OrderCompleteMoveToFleetAction (Empire#15)
[0232] OrderTerminateEntityAction (Empire#15)
[0233] OrderTerminateEntityAction (Empire#15)
[0234] OrderEntityAction (Empire#15)
[0235] OrderEntityAction (Empire#16)
[0236] OrderEntityAction (Empire#16)
[0237] OrderEntityAction (Empire#16)
[0238] OrderEntityAction (Empire#16)
[0239] OrderCreateEncounter
[023a] OrderCreateEncounter
[023b] OrderJoinEncounter
[023c] OrderJoinEncounter
[023d] OrderEntityAction (Empire#15)
[023e] OrderEntityAction (Empire#16)
[023f] OrderEntityAction (Empire#16)
[0240] OrderUpdateVisibility
[0241] OrderCompleteMoveToFleetAction (Empire#16)
[0242] OrderUpdateVisibility
[0243] OrderTerminateEntityAction (Empire#16)
[0244] OrderCompleteMoveToFleetAction (Empire#16)
[0245] OrderUpdateVisibility
[0246] OrderTerminateEntityAction (Empire#16)
[0247] OrderCompleteMoveToFleetAction (Empire#15)
[0248] OrderTerminateEntityAction (Empire#15)
[0249] OrderTransferShips (Empire#0)
[024a] OrderSetEncounterContendersMode
[024b] OrderSetEncounterContendersMode
[024c] OrderUpdateVisibility
[024d] OrderFinishDockingFleet (Empire#0)
[024e] OrderUpdateVisibility
[024f] OrderTransferShips (Empire#0)
[0250] OrderUpdateVisibility
[0251] OrderFinishDockingFleet (Empire#0)
[0252] OrderUpdateVisibility
[0253] OrderSubmitEncounterGroupSetup
[0254] OrderSubmitEncounterGroupSetup
[0255] OrderGroundBattleSelectAttackerStrategy
[0256] OrderGroundBattleReport
[0257] OrderGroundBattleSelectAttackerStrategy
[0258] OrderGroundBattleReport
[0259] OrderCaptureStarSystemWithGroundBattle (Empire#16)
[025a] OrderFinishGroundBattle
[025b] OrderSpawnRemains
[025c] OrderUpdateQuests
[025d] OrderEntityAction (Empire#0)
[025e] OrderEntityAction (Empire#0)
[025f] OrderUpdateVisibility
[0260] OrderPrepareQuestChoice (Empire#2)
[0261] OrderCompleteMoveToFleetAction (Empire#0)
[0262] OrderTerminateEntityAction (Empire#0)
[0263] OrderPrepareQuestChoice (Empire#2)
[0264] OrderSetEncounterContendersMode
[0265] OrderSubmitEncounterGroupSetup
[0266] OrderResolveEncounterPlayStatuses
[0267] OrderSetEncounterState
[0268] OrderSetEncounterContendersState
[0269] OrderSetEncounterContendersState
[026a] OrderSetEncounterPhasesDuration
[026b] OrderSetEncounterContendersMode
[026c] OrderSubmitEncounterGroupSetup
[026d] OrderResolveEncounterPlayStatuses
[026e] OrderEntityAction (Empire#0)
[026f] OrderSetEncounterState
[0270] OrderSetEncounterContendersState
[0271] OrderSetEncounterContendersState
[0272] OrderSetEncounterPhasesDuration
[0273] OrderSendEncounterPhaseReport
[0274] OrderSendEncounterPhaseReport
[0275] OrderSendEncounterPhaseReport
[0276] OrderQueueResearch (Empire#5)
[0277] OrderSendEncounterPhaseReport
[0278] OrderSetEncounterContendersState
[0279] OrderReportEncounter
[027a] OrderReportValidatedEncounter
[027b] OrderUpdateVisibility
[027c] OrderFinalizeEncounter
[027d] OrderSendEncounterPhaseReport
[027e] OrderSendEncounterPhaseReport
[027f] OrderSetEncounterContendersState
[0280] OrderReportEncounter
[0281] OrderReportValidatedEncounter
[0282] OrderFinalizeEncounter
[0283] OrderPrepareQuestChoice (Empire#2)
[0284] OrderPrepareQuestChoice (Empire#2)
[0285] OrderQueueResearch (Empire#5)
[0286] OrderCancelResearch (Empire#5)
[0287] OrderValidateQuestChoice (Empire#2)
[0288] OrderAddQuestMarkers
[0289] OrderUpdateQuests
[028a] OrderEntityAction (Empire#0)
[028b] OrderUpdateVisibility
[028c] OrderCompleteMoveToFleetAction (Empire#0)
[028d] OrderTerminateEntityAction (Empire#0)
[028e] OrderAIClientStateChange
[028f] OrderQueueResearch (Empire#5)
[0290] OrderQueuePlanetColonizationConstruction (Empire#2)
[0291] OrderMoveIdleFleets (Empire#0)
[0292] OrderEntityAction (Empire#0)
[0293] OrderEntityAction (Empire#0)
[0294] OrderQueueResearch (Empire#5)
[0295] OrderCompleteMoveToFleetAction (Empire#0)
[0296] OrderTerminateEntityAction (Empire#0)
[0297] OrderCompleteMoveToFleetAction (Empire#0)
[0298] OrderUpdateVisibility
[0299] OrderTerminateEntityAction (Empire#0)
[029a] OrderAIClientStateChange
[029b] OrderMoveConstruction (Empire#2)
[029c] OrderUpdateVisibility
[029d] OrderTerminateEntityAction (Empire#0)
[029e] OrderAIClientStateChange
[029f] OrderQueueResearch (Empire#5)
[02a0] OrderRetrofitShips (Empire#0)
[02a1] OrderQueueResearch (Empire#5)
[02a2] OrderEntityAction (Empire#0)
[02a3] OrderAIClientStateChange
[02a4] OrderEntityAction (Empire#0)
[02a5] OrderUpdateVisibility
[02a6] OrderCompleteMoveToFleetAction (Empire#0)
[02a7] OrderTerminateEntityAction (Empire#0)
[02a8] OrderAIClientStateChange
[02a9] OrderEntityAction (Empire#2)
[02aa] OrderAIClientStateChange
[02ab] OrderEntityAction (Empire#2)
[02ac] OrderEntityAction (Empire#2)
[02ad] OrderCompleteMoveToFleetAction (Empire#2)
[02ae] OrderTerminateEntityAction (Empire#2)
[02af] OrderQueueResearch (Empire#5)
[02b0] OrderAIClientStateChange
[02b1] OrderEntityAction (Empire#2)
[02b2] OrderAIClientStateChange
[02b3] OrderEntityAction (Empire#2)
[02b4] OrderQueueConstruction (Empire#3)
[02b5] OrderUpdateVisibility
[02b6] OrderCompleteMoveToFleetAction (Empire#2)
[02b7] OrderTerminateEntityAction (Empire#2)
[02b8] OrderMoveConstruction (Empire#3)
[02b9] OrderAIClientStateChange
[02ba] OrderEntityAction (Empire#2)
[02bb] OrderAIClientStateChange
[02bc] OrderEntityAction (Empire#2)
[02bd] OrderCompleteMoveToFleetAction (Empire#2)
[02be] OrderTerminateEntityAction (Empire#2)
[02bf] OrderEntityAction (Empire#2)
[02c0] OrderQueueResearch (Empire#5)
[02c1] OrderCompleteMoveToFleetAction (Empire#2)
[02c2] OrderTerminateEntityAction (Empire#2)
[02c3] OrderEntityAction (Empire#2)
[02c4] OrderTransferShips (Empire#4)
[02c5] OrderFinishDockingFleet (Empire#4)
[02c6] OrderAIClientStateChange
[02c7] OrderCancelResearch (Empire#5)
[02c8] OrderMoveConstruction (Empire#3)
[02c9] OrderEntityAction (Empire#4)
[02ca] OrderAIClientStateChange
[02cb] OrderEntityAction (Empire#4)
[02cc] OrderCompleteMoveToFleetAction (Empire#4)
[02cd] OrderTerminateEntityAction (Empire#4)
[02ce] OrderAIClientStateChange
[02cf] OrderMoveConstruction (Empire#3)
[02d0] OrderQueueResearch (Empire#5)
[02d1] OrderQueueResearch (Empire#5)
[02d2] OrderQueueResearch (Empire#5)
[02d3] OrderQueueConstruction (Empire#0)
[02d4] OrderQueueResearch (Empire#5)
[02d5] OrderQueueConstruction (Empire#0)
[02d6] OrderQueueConstruction (Empire#0)
[02d7] OrderQueueResearch (Empire#5)
[02d8] OrderQueueResearch (Empire#5)
[02d9] OrderQueueConstruction (Empire#0)
[02da] OrderQueueResearch (Empire#5)
[02db] OrderEntityAction (Empire#4)
[02dc] OrderAIClientStateChange
[02dd] OrderEntityAction (Empire#4)
[02de] OrderCancelConstruction (Empire#0)
[02df] OrderCancelConstruction (Empire#0)
[02e0] OrderUnlockHeroSkill (Empire#1)
[02e1] OrderQueueConstruction (Empire#0)
[02e2] OrderCompleteMoveToFleetAction (Empire#4)
[02e3] OrderTerminateEntityAction (Empire#4)
[02e4] OrderEntityAction (Empire#4)
[02e5] OrderQueueConstruction (Empire#0)
[02e6] OrderQueueConstruction (Empire#0)
[02e7] OrderQueueConstruction (Empire#0)
[02e8] OrderCompleteMoveToFleetAction (Empire#4)
[02e9] OrderTerminateEntityAction (Empire#4)
[02ea] OrderAIClientStateChange
[02eb] OrderCancelLaw (Empire#2)
[02ec] OrderEntityAction (Empire#4)
[02ed] OrderTerminateEntityAction (Empire#4)
[02ee] OrderValidateQuestChoice (Empire#5)
[02ef] OrderAddQuestMarkers
[02f0] OrderUpdateQuests
[02f1] OrderAIClientStateChange
[02f2] OrderAIClientStateChange
[02f3] OrderEntityAction (Empire#5)
[02f4] OrderAIClientStateChange
[02f5] OrderEntityAction (Empire#5)
[02f6] OrderQueueResearch (Empire#1)
[02f7] OrderCompleteMoveToFleetAction (Empire#5)
[02f8] OrderTerminateEntityAction (Empire#5)
[02f9] OrderMoveIdleFleets (Empire#1)
[02fa] OrderEntityAction (Empire#1)
[02fb] OrderEntityAction (Empire#1)
[02fc] OrderAIClientStateChange
[02fd] OrderCompleteMoveToFleetAction (Empire#1)
[02fe] OrderTerminateEntityAction (Empire#1)
[02ff] OrderAIClientStateChange
[0300] OrderUpdateVisibility
[0301] OrderEntityAction (Empire#1)
[0302] OrderUpdateVisibility
[0303] OrderCompleteMoveToFleetAction (Empire#1)
[0304] OrderTerminateEntityAction (Empire#1)
[0305] OrderCompleteMoveToFleetAction (Empire#1)
[0306] OrderTerminateEntityAction (Empire#1)
[0307] OrderAIClientStateChange
[0308] OrderQueueConstruction (Empire#2)
[0309] OrderUnlockHeroSkill (Empire#5)
[030a] OrderMoveIdleFleets (Empire#5)
[030b] OrderEntityAction (Empire#5)
[030c] OrderEntityAction (Empire#5)
[030d] OrderEntityAction (Empire#5)
[030e] OrderEntityAction (Empire#5)
[030f] OrderCompleteMoveToFleetAction (Empire#5)
[0310] OrderTerminateEntityAction (Empire#5)
[0311] OrderCompleteMoveToFleetAction (Empire#5)
[0312] OrderTerminateEntityAction (Empire#5)
[0313] OrderUpdateVisibility
[0314] OrderCompleteMoveToFleetAction (Empire#5)
[0315] OrderUpdateVisibility
[0316] OrderTerminateEntityAction (Empire#5)
[0317] OrderCompleteMoveToFleetAction (Empire#5)
[0318] OrderTerminateEntityAction (Empire#5)
[0319] OrderAIClientStateChange
[031a] OrderEntityAction (Empire#5)
[031b] OrderEntityAction (Empire#5)
[031c] OrderCompleteMoveToFleetAction (Empire#5)
[031d] OrderTerminateEntityAction (Empire#5)
[031e] OrderAIClientStateChange
[031f] OrderEntityAction (Empire#4)
[0320] OrderUpdateVisibility
[0321] OrderCompleteMoveToFleetAction (Empire#4)
[0322] OrderUpdateVisibility
[0323] OrderTerminateEntityAction (Empire#4)
[0324] OrderTerminateEntityAction (Empire#4)
[0325] OrderUpdateVisibility
[0326] OrderCollectRelicsFleetAction (Empire#1)
[0327] OrderTerminateEntityAction (Empire#1)
[0328] OrderPutResourceOnMarket
[0329] OrderPutHeroOnMarket
[032a] OrderPutShipOnMarket
[032b] OrderStartMarketplaceEvent
[032c] OrderRetrofitPirateFleet
[032d] OrderStartHackingOperation
[032e] OrderUpdateQuests
[032f] OrderUpdateQuests
[0330] OrderCompleteQuest
[0331] OrderUpdateQuests
[0332] OrderCompleteQuest
[0333] OrderUpdateDustInflation
[0334] OrderCreateTradingCompany (Empire#1)
[0335] OrderUpdateBestSystem (Empire#9)
[0336] OrderUpdateBestSystem (Empire#10)
[0337] OrderUpdateBestSystem (Empire#12)
[0338] OrderUpdateBestSystem (Empire#15)
[0339] OrderUpdateVisibility
