
===== APPLICATION ====================
Application = "Endless Space 2"
Version = "V1.5.11 S5 GOLD-Public"

===== PLAYERS ========================
[Empire#00] Graphical 0x6865f    'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#01] Graphical 0x53a3382  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#02] Graphical 0x2ed4466  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#03] Graphical 0x4cc9307  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#04] Graphical 0x6cd1335  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#05] Headless 0x0        'DISABLED_UNTIL_FIX:ESQC-6362'

===== GAME ===========================
GameTurn = 075
[Empire#00] Human  'Empire#0'
[Empire#01] Human  'Empire#1'
[Empire#02] Human  'Empire#2'
[Empire#03] Human  'Empire#3'
[Empire#04] Human  'Empire#4'
[Empire#05] AI     'Empire#5'
[Empire#06] AI     'MinorEmpire#0'
[Empire#07] AI     'MinorEmpire#1'
[Empire#08] AI     'MinorEmpire#2'
[Empire#09] AI     'MinorEmpire#3'
[Empire#10] AI     'MinorEmpire#4'
[Empire#11] AI     'MinorEmpire#5'
[Empire#12] AI     'MinorEmpire#6'
[Empire#13] AI     'MinorEmpire#7'
[Empire#14] AI     'AcademyEmpire#0'
[Empire#15] AI     'LesserEmpire#0'
[Empire#16] AI     'PirateEmpire#0'

===== EMPIRE 0 =======================
[DepartmentOfDefense]
 [Fleet#4288] Owner (from System#2845) @Node#20 @(18.6372337,38.19384)
 [Fleet#4702] Owner (from System#2224) @Node#21 @(1.276073,60.91347)
 [Fleet#5183] Owner (from System#7660) @Node#2 @(-16.97058,16.1904659)
 [Fleet#5476] Owner (from System#587) @Node#19 @(12.430706,34.4063034)
 [Fleet#5924] Owner (from System#587) @Node#19 @(12.430706,34.4063034)
 [Fleet#7538] Owner (from System#2210) @Node#22 @(0.4899757,87.47144)
 [Fleet#7970] Undefined (from System#NULL) @Node#2 @(-16.97058,16.1904659)
[DepartmentOfDomesticAffairs]
 [Council#587] 7 representatives
 [Council#2224] 7 representatives
 [Council#2210] 7 representatives
 [Council#2845] 7 representatives
 [Council#7660] 0 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 79
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityCravers, 1
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventSystemLostToGroundBattle, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventSystemLostToGroundBattle, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventSystemLostToGroundBattle, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventSystemLostToGroundBattle, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityCravers, 1
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 1
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventSystemGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 1.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventPlanetLostToGroundBattle, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventPlanetLostToGroundBattle, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventPlanetLostToGroundBattle, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventPlanetLostToGroundBattle, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventPlanetLostToGroundBattle, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventPlanetLostToGroundBattle, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventPlanetLostToGroundBattle, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventPlanetLostToGroundBattle, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventPlanetGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 1
 PopulationPoliticalEventPlanetGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 1
 PopulationPoliticalEventPlanetGainedFromGroundBattle, PopulationStarSystemAffinityCravers, 1
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventPlanetaryImprovementInfluence1, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventPlanetaryImprovementIndustry1, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventPlanetaryImprovementFood1, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityCravers, 9.5
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityCravers, 5.5
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 58
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 38
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 22
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 18
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 58
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 58
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 58
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 58
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 58
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 58
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 22
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 22
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 22
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 22
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 22
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 22
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 18
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 18
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 18
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 18
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 18
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 18
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 58
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 22
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 18
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 58
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 22
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 18
 PopulationPoliticalEventNarrative79, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventNarrative79, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventNarrative79, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventNarrative79, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityCravers, 14.5
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityCravers, 9.5
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityCravers, 5.5
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityCravers, 4.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 1.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 14.5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 9.5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 5.5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 4.5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 14.5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 9.5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 5.5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityCravers, 4.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 14.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 9.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 5.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 4.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 7.25
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 4.75
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 2.75
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 2.25
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 14.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 14.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 14.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 9.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 9.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 9.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 5.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 5.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 5.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 4.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 4.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 4.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 7.25
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 7.25
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 7.25
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 4.75
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 4.75
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 4.75
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 2.75
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 2.75
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 2.75
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 2.25
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 2.25
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityCravers, 2.25
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 33
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityCravers, 9.5
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityCravers, 4.5
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityCravers, 14.5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityCravers, 57
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityCravers, 27
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityCravers, 87
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 43.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 28.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 16.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityCravers, 13.5
 PopulationPoliticalEventAcademyColonized, PopulationStarSystemAffinityCravers, 29
 PopulationPoliticalEventAcademyColonized, PopulationStarSystemAffinityCravers, 19
 PopulationPoliticalEventAcademyColonized, PopulationStarSystemAffinityCravers, 11
 PopulationPoliticalEventAcademyColonized, PopulationStarSystemAffinityCravers, 9
 PopulationPoliticalEventAcademyColonized, PopulationStarSystemAffinityCravers, 1
 PopulationPoliticalEventAcademyColonized, PopulationStarSystemAffinityCravers, 1
 PopulationEventAcademyQuest04-B-Compet_Pacifist, PopulationStarSystemAffinityCravers, 29
 PopulationEventAcademyQuest04-B-Compet_Pacifist, PopulationStarSystemAffinityCravers, 19
 PopulationEventAcademyQuest04-B-Compet_Pacifist, PopulationStarSystemAffinityCravers, 11
 PopulationEventAcademyQuest04-B-Compet_Pacifist, PopulationStarSystemAffinityCravers, 9
 PopulationEventAcademyQuest04-B-Compet_Pacifist, PopulationStarSystemAffinityCravers, 14.5
 PopulationEventAcademyQuest04-B-Compet_Pacifist, PopulationStarSystemAffinityCravers, 9.5
 PopulationEventAcademyQuest04-B-Compet_Pacifist, PopulationStarSystemAffinityCravers, 5.5
 PopulationEventAcademyQuest04-B-Compet_Pacifist, PopulationStarSystemAffinityCravers, 4.5
[DepartmentOfForeignAffairs]
 [Empire#0] null ()
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateWar (IsKnown,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,GuardBlockade,BlockTradingRoutes,RaidSystem,HostileInfluence,OpenBorders,ColonizeHuntingGrounds,War,MajorWar,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,WarExhaustCompensation,BreakDiplomaticTributes,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#3] DiplomaticRelationStateWar (IsKnown,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,GuardBlockade,BlockTradingRoutes,RaidSystem,HostileInfluence,OpenBorders,ColonizeHuntingGrounds,War,MajorWar,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,WarExhaustCompensation,BreakDiplomaticTributes,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#4] DiplomaticRelationStateWar (OpenBorders,ColonizeHuntingGrounds,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,GuardBlockade,BlockTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,War,MajorWar,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,WarExhaustCompensation,BreakDiplomaticTributes,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#5] DiplomaticRelationStateWar (IsKnown,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,War,MajorWar,OpenBorders,AttackOwnedFleets,AttackOwnedSystems,SiegeOwnedSystems,GuardBlockade,BlockTradingRoutes,RaidSystem,HostileInfluence,WarExhaustCompensation,BreakDiplomaticTributes,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,CanIntercept,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackInfluencedFleets,IsKnown,CanIntercept,AttackOwnedFleets,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] AcademyDiplomaticRelationStateWar (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,BlockTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateAggressive (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate)
[DepartmentOfIndustry]
 [Queue#587]
  [0] ShipDesign#7751                          (stocks: 628.8375 SystemProduction, 5 Strategic3, 5 Strategic4, 0 SystemProduction)
  [1] ShipDesign#7751                          (stocks: 0 SystemProduction, 5 Strategic3, 5 Strategic4, 0 SystemProduction)
  [2] ShipDesign#4295                          (stocks: 0 SystemProduction, 5 Strategic2, 0 SystemProduction, 2 Strategic1)
  [3] ShipDesign#4308                          (stocks: 0 SystemProduction, 5 Strategic1, 0 SystemProduction)
  [4] ShipDesign#4308                          (stocks: 0 SystemProduction, 5 Strategic1, 0 SystemProduction)
 [Queue#2210]
  [0] StarSystemImprovementPropagandaPolitics06 (stocks: 17 SystemTurnBased)
 [Queue#2224]
  [0] AnomalyReduction13                       (stocks: 30 SystemProduction)
  [1] StarSystemImprovementPropagandaPolitics06 (stocks: 4 SystemTurnBased)
 [Queue#2845]
  [0] StarSystemImprovementDefense2            (stocks: 5 SystemProduction)
  [1] StarSystemImprovementDefense3            (stocks: 0 SystemProduction)
  [2] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
  [3] StarSystemImprovementPropagandaPolitics06 (stocks: 0 SystemTurnBased)
 [Queue#7660]
  [0] StarSystemImprovementDefense2            (stocks: 50.5 SystemProduction)
  [1] StarSystemImprovementDefense3            (stocks: 0 SystemProduction)
  [2] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
  [3] StarSystemImprovementPropagandaPolitics06 (stocks: 0 SystemTurnBased)
[DepartmentOfLabour]
 [EntityActions]
   [#741] AutomatedDeliveryFleetAction             #7970   Main
   [#740] GuardEmpireLocalAction                   #569    Main
   [#713] GuardEmpireLocalAction                   #569    Main
   [#711] GuardEmpireLocalAction                   #569    Main
   [#631] GuardEmpireLocalAction                   #569    Main
   [#628] GuardEmpireLocalAction                   #569    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionEmpireDevelopment6Cravers (stocks: 603.599731 EmpireResearch)
[DepartmentOfDevelopment]
 [ActiveTemporaryEffects]
  [0] SacrificeSlaveEffect                     4/5 (ColonizedStarSystem#587)
[DepartmentOfEducation]
 [Hero#638] Lvl:14, XP:47.00952, SkP12/13, SpP:0/2
 [Hero#2149] Lvl:15, XP:230.8088, SkP13/14, SpP:0/3
 [Hero#3920] Lvl:8, XP:148.9, SkP7/7, SpP:0/1
 Event 'AnomalyImproved', Pts:10, Net:0
 Event 'CivilianShipConstructed', Pts:5, Net:0
 Event 'ConstellationFullyDiscovered', Pts:8, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:4, Net:0
 Event 'FleetHasInterceptedAnEnemy', Pts:48, Net:0
 Event 'HeroAssignedToFleet', Pts:10, Net:0
 Event 'HeroUnlockClassGaugeEventHacking', Pts:65, Net:0
 Event 'OutpostCreated', Pts:2, Net:0
 Event 'PlanetGained', Pts:4, Net:0
 Event 'ShipScrapped', Pts:5, Net:0
 Event 'StarSystemNodeDiscovered', Pts:8, Net:0
 Event 'SystemLostToGroundBattle', Pts:5, Net:0
 Event 'TechnologyStageUnlocked', Pts:6, Net:0
 Event 'WarShipConstructed', Pts:44, Net:0
 Event 'BattleWon', Pts:96, Net:0
 Event 'CivilianShipConstructed', Pts:2, Net:0
 Event 'FleetGotAttackedByAnEnemy', Pts:88, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:8, Net:0
 Event 'FleetHasAttackedAnEnemy', Pts:64, Net:0
 Event 'FleetHasInterceptedAnEnemy', Pts:48, Net:0
 Event 'HeroAssignedToFleet', Pts:10, Net:0
 Event 'HeroUnlockClassGaugeEventHacking', Pts:65, Net:0
 Event 'MilitaristLawEnacted', Pts:5, Net:0
 Event 'PlanetLost', Pts:10, Net:0
 Event 'ShipScrapped', Pts:2, Net:0
 Event 'SystemDecolonized', Pts:8, Net:0
 Event 'SystemGainedFromGroundBattle', Pts:16, Net:0
 Event 'SystemLostToGroundBattle', Pts:5, Net:0
 Event 'TechnologyUnlocked', Pts:30, Net:0
 Event 'WarDeclarationSent', Pts:15, Net:0
 Event 'WarShipConstructed', Pts:110, Net:0
 Event 'AnomalyImproved', Pts:10, Net:0
 Event 'HeroAssignedToSystem', Pts:5, Net:0
 Event 'OutpostCreated', Pts:8, Net:0
 Event 'PlanetImprovementBuilt', Pts:30, Net:0
 Event 'StarSystemImprovementBuilt', Pts:135, Net:0
 Event 'SystemLeveledUp', Pts:16, Net:0
 Event 'TechnologyUnlocked', Pts:30, Net:0
 Event 'BattleLost', Pts:24, Net:0
 Event 'HeroAssignedToSystem', Pts:5, Net:0
 Event 'NewPopulationInEmpire', Pts:64, Net:0
 Event 'PacifistLawEnacted', Pts:5, Net:0
 Event 'PlanetImprovementBuilt', Pts:12, Net:0
 Event 'StarSystemImprovementBuilt', Pts:54, Net:0
 Event 'SystemGainedFromGroundBattle', Pts:4, Net:0
 Event 'WarDeclarationSent', Pts:30, Net:0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 1 =======================
[DepartmentOfDefense]
 [Fleet#681] Neutral (from System#NULL) @Node#26 @(44.24786,-4.889674)
 [Fleet#684] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(32.7353973,-25.23046)
 [Fleet#3604] Undefined (from System#7786) @Node#72 @(-78.3668747,0.283129215)
 [Fleet#6800] Undefined (from System#7786) @Node#72 @(-78.3668747,0.283129215)
[DepartmentOfDomesticAffairs]
 [Council#590] 26 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 79
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityUmbralChoir, 43.5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityUmbralChoir, 43.5
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityUmbralChoir, 14.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityUmbralChoir, 7.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityUmbralChoir, 7.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityUmbralChoir, 7.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityUmbralChoir, 7.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityUmbralChoir, 7.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityUmbralChoir, 7.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityUmbralChoir, 7.25
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityUmbralChoir, 14.5
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityUmbralChoir, 87
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 58
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 58
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 58
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 58
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 58
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 58
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 58
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 58
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 58
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 58
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 58
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventHeroAssignedToFleet_Politics06, PopulationStarSystemAffinityUmbralChoir, 14.5
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityUmbralChoir, 87
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityUmbralChoir, 43.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityUmbralChoir, 14.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityUmbralChoir, 43.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityUmbralChoir, 14.5
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityUmbralChoir, 87
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityUmbralChoir, 87
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventBuildingConstructionShip1, PopulationStarSystemAffinityUmbralChoir, 14.5
 PopulationPoliticalEventBuildingConstructionInfluence1, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityUmbralChoir, 87
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityUmbralChoir, 14.5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityUmbralChoir, 14.5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityUmbralChoir, 14.5
 PopulationPoliticalEventBuildingConstructionBuyout1, PopulationStarSystemAffinityUmbralChoir, 87
 PopulationPoliticalEventBuildingConstructionBuyout1, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityUmbralChoir, 29
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityUmbralChoir, 7.25
 PopulationEventUmbralChoir2Pacifist, PopulationStarSystemAffinityUmbralChoir, 87
 PopulationEventUmbralChoir2Pacifist, PopulationStarSystemAffinityUmbralChoir, 29
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#1] null ()
 [Empire#2] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#3] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#4] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#5] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade)
 [Empire#14] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#546] InvisibilityFleetAction                  #6800   Main
   [#544] AutoExploreFleetAction                   #684    Main
   [#2] InvisibilityFleetAction                  #684    Main
   [#1] InvisibilityFleetAction                  #681    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionScienceAndExploration14 (stocks: 840.5978 EmpireResearch)
  [1] TechnologyDefinitionScienceAndExploration8 (stocks: 51.35321 EmpireResearch)
  [2] TechnologyDefinitionScienceAndExploration26 (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#695] Lvl:11, XP:16.91998, SkP9/10, SpP:0/2
 [Hero#4666] Lvl:4, XP:56.73332, SkP3/3, SpP:0/0
 Event 'CivilianShipConstructed', Pts:5, Net:0
 Event 'ConstellationFullyDiscovered', Pts:16, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:2, Net:0
 Event 'FleetHasInterceptedAnEnemy', Pts:8, Net:0
 Event 'HeroAssignedToFleet', Pts:5, Net:0
 Event 'StarSystemNodeDiscovered', Pts:10, Net:0
 Event 'TechnologyStageUnlocked', Pts:4, Net:0
 Event 'WarShipConstructed', Pts:14, Net:0
 Event 'BattleWon', Pts:32, Net:0
 Event 'CivilianShipConstructed', Pts:2, Net:0
 Event 'FleetGotAttackedByAnEnemy', Pts:40, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:4, Net:0
 Event 'FleetHasInterceptedAnEnemy', Pts:8, Net:0
 Event 'HeroAssignedToFleet', Pts:5, Net:0
 Event 'MajorEmpireMet', Pts:5, Net:0
 Event 'MilitaristLawEnacted', Pts:5, Net:0
 Event 'TechnologyUnlocked', Pts:10, Net:0
 Event 'WarShipConstructed', Pts:35, Net:0
 Event 'EcologistLawEnacted', Pts:5, Net:0
 Event 'IndustrialistLawEnacted', Pts:5, Net:0
 Event 'PlanetTerraformed', Pts:8, Net:0
 Event 'StarSystemImprovementBuilt', Pts:85, Net:0
 Event 'SystemLeveledUp', Pts:8, Net:0
 Event 'TechnologyUnlocked', Pts:10, Net:0
 Event 'TradingCompanyHQPlaced', Pts:2, Net:0
 Event 'MajorEmpireMet', Pts:8, Net:0
 Event 'StarSystemImprovementBuilt', Pts:34, Net:0
 Event 'TradingCompanyBranchPlaced', Pts:10, Net:0
 Event 'TradingCompanyHQPlaced', Pts:8, Net:0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]
 [TradingCompany#5020] TradingCompanyDefinition10 HQ#NodeIndex:74 dust:56.7881126, science:10.8727579

===== EMPIRE 2 =======================
[DepartmentOfDefense]
 [Fleet#3741] Owner (from System#1818) @Node#12 @(-43.9892921,77.1147461)
 [Fleet#5204] Hostile (from System#7506) @Node#4 @(17.40491,-15.8166447)
 [Fleet#6092] Hostile (from System#3163) @Node#64 @(-50.398304,-9.395736)
 [Fleet#6894] Undefined (from System#7786) @Node#72 @(-78.3668747,0.283129215)
 [Fleet#7400] Undefined (from System#NULL) @Node#INVALID_NODE_POSITION @(-16.24521,56.03917)
 [Fleet#7561] Undefined (from System#NULL) @Node#INVALID_NODE_POSITION @(-26.3082161,66.63262)
 [Fleet#7565] Hostile (from System#3163) @Node#INVALID_NODE_POSITION @(-44.5980225,-11.7754269)
 [Fleet#7710] Undefined (from System#NULL) @Node#INVALID_NODE_POSITION @(-39.40357,76.39668)
 [Fleet#7832] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-72.20944,18.7694359)
 [Fleet#7845] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-72.20944,18.7694359)
[DepartmentOfDomesticAffairs]
 [Council#593] 4 representatives
 [Council#1818] 4 representatives
 [Council#6823] 0 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 79
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventPlanetaryImprovementInfluence1, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventPlanetaryImprovementInfluence1, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventPlanetaryImprovementInfluence1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventPlanetaryImprovementInfluence1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTemplars, 0.5
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTemplars, 28
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityBenthys, 6
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventNarrative44, PopulationStarSystemAffinityTemplars, 28
 PopulationPoliticalEventNarrative44, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventNarrative44, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationPoliticalEventNarrative44, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventNarrative44, PopulationStarSystemAffinityBenthys, 6
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityTemplars, 28
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityBenthys, 6
 PopulationPoliticalEventNarrative07, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventNarrative07, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventNarrative07, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventNarrative07, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventNarrative07, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityTemplars, 0.5
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventHeroRecruited_Politics02, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventHeroRecruited_Politics02, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventHeroRecruited_Politics02, PopulationStarSystemAffinityTemplars, 1
 PopulationPoliticalEventHeroRecruited_Politics02, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventHeroRecruited_Politics02, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventHeroRecruited_Politics02, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityTemplars, 28
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityBenthys, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics04, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics04, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics04, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityTemplars, 1
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventFleetHasAttackedAnEnemy, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityTemplars, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventEmpireRebellion, PopulationStarSystemAffinityTemplars, 1400
 PopulationPoliticalEventEmpireRebellion, PopulationStarSystemAffinityTemplars, 1000
 PopulationPoliticalEventEmpireRebellion, PopulationStarSystemAffinityMinorOraculars, 50
 PopulationPoliticalEventEmpireRebellion, PopulationStarSystemAffinityHaroshems, 200
 PopulationPoliticalEventEmpireRebellion, PopulationStarSystemAffinityBenthys, 150
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityTemplars, 28
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityTemplars, 20
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityBenthys, 6
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTemplars, 1
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTemplars, 1
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTemplars, 1
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityTemplars, 15
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityTemplars, 15
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityTemplars, 15
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityTemplars, 15
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityTemplars, 56
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityTemplars, 40
 PopulationPoliticalEventBuildingConstructionWonderReligious, PopulationStarSystemAffinityMinorOraculars, 4
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionUniqueFood1, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionPopulationSlot1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventBuildingConstructionPopulationSlot1, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventBuildingConstructionPopulationSlot1, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTemplars, 0.5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTemplars, 0.5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityTemplars, 14
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityTemplars, 10
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityTemplars, 7
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityTemplars, 5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 1.5
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateWar (IsKnown,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,GuardBlockade,BlockTradingRoutes,RaidSystem,HostileInfluence,OpenBorders,ColonizeHuntingGrounds,War,MajorWar,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,WarExhaustCompensation,BreakDiplomaticTributes,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#1] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#2] null ()
 [Empire#3] DiplomaticRelationStateColdWar (IsKnown,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,Migration,RelayTradingRoutes,ColdWar,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,GuardBlockade,BlockTradingRoutes,RaidSystem,HostileInfluence,OpenBorders,WelcomeFleetsAfterRetreat,CaptureSystemsWithInfluence,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStatePeace (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,IsKnown,Migration,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,Peace,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,FriendlyInfluence,GuardProtect,CanRootStarSystems)
 [Empire#5] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#593]
  [0] StarSystemImprovementIndustry3           (stocks: 28.4029846 SystemProduction, 5 Strategic1)
  [1] StarSystemImprovementScience1            (stocks: 0 SystemProduction)
  [2] StarSystemImprovementApproval1           (stocks: 0 SystemProduction)
  [3] StarSystemImprovementApproval5           (stocks: 0 SystemProduction)
  [4] StarSystemImprovementDefense1            (stocks: 0 SystemProduction)
  [5] StarSystemImprovementDefense2            (stocks: 0 SystemProduction)
  [6] StarSystemImprovementDefense3            (stocks: 0 SystemProduction)
  [7] StarSystemImprovementResourceFactory1    (stocks: 0 SystemProduction)
  [8] StarSystemImprovementAcademyEmbassy      (stocks: 0 SystemProduction)
 [Queue#6823]
  [0] StarSystemImprovementIndustry3           (stocks: 88 SystemProduction, 5 Strategic1)
[DepartmentOfLabour]
 [EntityActions]
   [#526] OutpostActionIncreaseMigrationRate       #7949   Main
   [#525] OutpostActionBoostGrowthWithDust         #7949   Main
   [#513] CollectRelicsFleetAction                 #5204   Main
   [#507] GoToFleetAction                          #7845   Main
   [#505] GoToFleetAction                          #7832   Main
   [#486] AutomatedDeliveryFleetAction             #7710   Main
   [#472] GoToFleetAction                          #7565   Main
   [#463] AutomatedDeliveryFleetAction             #7561   Main
   [#454] AutomatedDeliveryFleetAction             #7400   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionMilitaryJuggernaut2  (stocks: 7551.462 EmpireResearch)
  [1] TechnologyDefinitionScienceAndExploration11 (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionScienceAndExploration30 (stocks: 0 EmpireResearch)
  [3] TechnologyDefinitionScienceAndExploration34 (stocks: 0 EmpireResearch)
  [4] TechnologyDefinitionScienceAndExploration21 (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#727] Lvl:10, XP:127.3786, SkP9/9, SpP:0/2
 [Hero#3583] Lvl:5, XP:118.4, SkP4/4, SpP:0/1
 [Hero#7944] Lvl:4, XP:3, SkP3/3, SpP:0/0
 Event 'OutpostCreated', Pts:2, Net:0
 Event 'HeroAssignedToSystem', Pts:5, Net:0
 Event 'OutpostCreated', Pts:8, Net:0
 Event 'StarSystemImprovementBuilt', Pts:5, Net:0
 Event 'HeroAssignedToSystem', Pts:5, Net:0
 Event 'StarSystemImprovementBuilt', Pts:2, Net:0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]
 [TradingCompany#3483] TradingCompanyDefinition3 HQ#NodeIndex:13 dust:122.981194, science:12.4839964

===== EMPIRE 3 =======================
[DepartmentOfDefense]
 [Fleet#4370] Owner (from System#596) @Node#53 @(-7.885243,-70.48749)
 [Fleet#4639] Owner (from System#1346) @Node#INVALID_NODE_POSITION @(-32.78255,-50.6712952)
 [Fleet#5663] Undefined (from System#NULL) @Node#60 @(-44.95352,-18.0077724)
 [Fleet#6551] Neutral (from System#NULL) @Node#34 @(32.10294,-25.8348179)
 [Fleet#7402] Undefined (from System#NULL) @Node#52 @(-31.9816952,-55.5835152)
 [Fleet#7404] Undefined (from System#NULL) @Node#52 @(-31.9816952,-55.5835152)
 [Fleet#7443] Undefined (from System#NULL) @Node#4 @(17.40491,-15.8166447)
 [Fleet#7920] Undefined (from System#NULL) @Node#42 @(1.76326323,-49.56848)
[DepartmentOfDomesticAffairs]
 [Council#596] 25 representatives
 [Council#1346] 24 representatives
 [Council#1569] 14 representatives
 [Council#2242] 19 representatives
 [Council#2745] 17 representatives
 [Council#3163] 18 representatives
 [Council#7506] 0 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 79
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityPulsos, 24
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityMavros, 15
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityBasryxo, 12
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventSystemBesieged, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityPulsos, 24
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityPulsos, 18
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityPulsos, 9
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityMavros, 18
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityMavros, 15
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityMavros, 12
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityMavros, 9
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityBasryxo, 12
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 28.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 13.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 28.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 13.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityRemnant, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityRemnant, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPulsos, 12
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPulsos, 9
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPulsos, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPulsos, 12
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPulsos, 9
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPulsos, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMavros, 9
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMavros, 7.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMavros, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMavros, 9
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMavros, 7.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMavros, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityHaroshems, 7.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityHaroshems, 7.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBenthys, 31.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBenthys, 18
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBenthys, 13.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBenthys, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBenthys, 31.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBenthys, 18
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBenthys, 13.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBenthys, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBasryxo, 9
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBasryxo, 9
 PopulationPoliticalEventPlanetImprovementResource1, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventPlanetImprovementResource1, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventPlanetImprovementResource1, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventPlanetImprovementResource1, PopulationStarSystemAffinityMavros, 12
 PopulationPoliticalEventPlanetImprovementResource1, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventPlanetaryImprovementInfluence1, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityVenetians, 27
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityPulsos, 24
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityPulsos, 18
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityPulsos, 9
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityMavros, 18
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityMavros, 15
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityMavros, 12
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityMavros, 9
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBasryxo, 12
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 28
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 28
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 18
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 18
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 38
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 28
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 28
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 18
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 18
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityBenthys, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityBenthys, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityBenthys, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityBenthys, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityBasryxo, 12
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityBasryxo, 12
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityPulsos, 24
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityPulsos, 18
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityPulsos, 9
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityMavros, 18
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityMavros, 15
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityMavros, 12
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityMavros, 9
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityBasryxo, 12
 PopulationPoliticalEventNarrative57, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityVenetians, 42
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityVenetians, 27
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventNarrative37, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityBenthys, 21
 PopulationPoliticalEventNarrative12, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventNarrative08, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 2.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 2.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHaroshems, 1.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHaroshems, 1.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHaroshems, 1.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBasryxo, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBasryxo, 1.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBasryxo, 1.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPulsos, 24
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPulsos, 18
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPulsos, 9
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPulsos, 24
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPulsos, 18
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPulsos, 9
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMavros, 18
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMavros, 15
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMavros, 12
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMavros, 9
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMavros, 18
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMavros, 15
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMavros, 12
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMavros, 9
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBasryxo, 12
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBasryxo, 12
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityBenthys, 21
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityBenthys, 12
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityBenthys, 9
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventHeroRecruited_Politics05, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventHeroRecruited_Politics04, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityBenthys, 21
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics04, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics04, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics04, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics04, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics04, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityBenthys, 21
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityBenthys, 12
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityBenthys, 9
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityVenetians, 28.5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityVenetians, 13.5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityPulsos, 12
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityPulsos, 12
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityPulsos, 9
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityPulsos, 9
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityMavros, 9
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityMavros, 7.5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityHaroshems, 7.5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityBenthys, 5.25
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityBasryxo, 9
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 1
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 42
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 42
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 42
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 42
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 42
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 27
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 27
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 27
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 27
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 27
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 42
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 42
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 27
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 27
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 28.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 28.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 28.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 28.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 13.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 13.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 13.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 13.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityHaroshems, 2.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 42
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 27
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 42
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 27
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityPulsos, 2
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityMavros, 4
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityVenetians, 57
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionInfluence1, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventBuildingConstructionInfluence1, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventBuildingConstructionInfluence1, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventBuildingConstructionInfluence1, PopulationStarSystemAffinityBenthys, 12
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPulsos, 18
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPulsos, 18
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPulsos, 9
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPulsos, 24
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityMavros, 18
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityMavros, 12
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityMavros, 18
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityMavros, 9
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityMavros, 15
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityMavros, 12
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBasryxo, 12
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 19
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventBuildingConstructionDenarqueUniversity, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityVenetians, 9.5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityPulsos, 6
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityMavros, 6
 PopulationPoliticalEventBuildingConstructionBuyout1, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventBuildingConstructionBuyout1, PopulationStarSystemAffinityHaroshems, 10
 PopulationPoliticalEventBuildingConstructionBuyout1, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventBuildingConstructionBuyout1, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventBuildingConstructionBuyout1, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 14
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 9
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityBenthys, 4
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityBenthys, 7
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityBasryxo, 6
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityVenetians, 7
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityPulsos, 8
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityMavros, 5
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityBenthys, 9
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 4.75
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 4.75
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 2.25
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 2.25
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 4.75
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 3.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 2.25
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 1.75
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityHaroshems, 1.25
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityHaroshems, 1.25
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityHaroshems, 1.25
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBasryxo, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBasryxo, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityBasryxo, 1.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 28.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 13.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 28.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 21
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 13.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 10.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityRemnant, 1.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPulsos, 1
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPulsos, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPulsos, 3
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPulsos, 1.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityMavros, 2
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityMavros, 3
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityMavros, 2.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityMavros, 1.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityMavros, 1
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityHaroshems, 5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 3.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 0.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBasryxo, 3
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBasryxo, 3
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityVenetians, 28.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityVenetians, 21
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityVenetians, 13.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityVenetians, 10.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityVenetians, 10.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityVenetians, 6
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityRemnant, 9
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityPulsos, 36
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityPulsos, 27
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityPulsos, 13.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityMavros, 27
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityMavros, 22.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityMavros, 13.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityHaroshems, 7.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityBenthys, 10.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityBenthys, 1.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityBasryxo, 18
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityBasryxo, 9
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateWar (IsKnown,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,GuardBlockade,BlockTradingRoutes,RaidSystem,HostileInfluence,OpenBorders,ColonizeHuntingGrounds,War,MajorWar,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,WarExhaustCompensation,BreakDiplomaticTributes,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#1] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#2] DiplomaticRelationStateColdWar (IsKnown,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,Migration,RelayTradingRoutes,ColdWar,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,GuardBlockade,BlockTradingRoutes,RaidSystem,HostileInfluence,OpenBorders,WelcomeFleetsAfterRetreat,CaptureSystemsWithInfluence,ColonizeHuntingGrounds)
 [Empire#3] null ()
 [Empire#4] DiplomaticRelationStatePeace (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,IsKnown,Migration,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,Peace,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,FriendlyInfluence,GuardProtect,CanRootStarSystems)
 [Empire#5] DiplomaticRelationStatePeace (ColonizeHuntingGrounds,IsKnown,Migration,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,FakeCloseBorders,ForcedPeace,Peace,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,FriendlyInfluence,GuardProtect,WelcomeFleetsAfterRetreat,CanRootStarSystems)
 [Empire#6] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,CanIntercept,AttackOwnedFleets,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade,NeutralInfluence)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#11] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateBestFriend (IsKnown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,SharePortals,CanRootStarSystems,PirateMarksProtection,PirateMarksReducedRecruitmentRange2,RelayTradingRoutes)
[DepartmentOfIndustry]
 [Queue#596]
  [0] StarSystemImprovementApproval2           (stocks: 99.33002 SystemProduction, 5 Strategic2)
  [1] StarSystemImprovementCuriosity4          (stocks: 0 SystemProduction)
  [2] StarSystemImprovementIndustry3           (stocks: 0 SystemProduction, 5 Strategic1)
 [Queue#1346]
  [0] StarSystemImprovementCuriosity4          (stocks: 374.055542 SystemProduction)
  [1] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
 [Queue#1569]
  [0] StarSystemImprovementScience6            (stocks: 514.543762 SystemProduction)
  [1] StarSystemImprovementInfluence1          (stocks: 0 SystemProduction)
  [2] StarSystemImprovementApproval2           (stocks: 0 SystemProduction, 5 Strategic2)
  [3] StarSystemImprovementBuyout1Venetians    (stocks: 0 SystemProduction)
  [4] StarSystemImprovementCuriosity4          (stocks: 0 SystemProduction)
  [5] StarSystemImprovementResourceFactory2    (stocks: 0 SystemProduction)
  [6] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
 [Queue#2242]
  [0] StarSystemImprovementTradingCompanyHeadquarters (stocks: 478.550049 SystemProduction)
 [Queue#2745]
  [0] StarSystemImprovementApproval5           (stocks: 49.3999634 SystemProduction)
  [1] StarSystemImprovementCuriosity4          (stocks: 0 SystemProduction)
 [Queue#3163]
  [0] StarSystemImprovementUniqueInfluence1    (stocks: 419.485168 SystemProduction, 10 Strategic2)
  [1] StarSystemImprovementIndustry3           (stocks: 0 SystemProduction, 5 Strategic1)
  [2] StarSystemImprovementCuriosity4          (stocks: 0 SystemProduction)
  [3] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
 [Queue#7506]
  [0] StarSystemImprovementApproval1           (stocks: 105.8 SystemProduction)
  [1] StarSystemImprovementApproval2           (stocks: 0 SystemProduction, 5 Strategic2)
  [2] StarSystemImprovementApproval3           (stocks: 0 SystemProduction, 25 Strategic4)
  [3] PlanetTypeDesertColonization             (stocks: 0 SystemProduction)
  [4] StarSystemImprovementFood1               (stocks: 0 SystemProduction)
  [5] StarSystemImprovementFood2               (stocks: 0 SystemProduction)
  [6] StarSystemImprovementFood3               (stocks: 0 SystemProduction)
  [7] StarSystemImprovementIndustry2           (stocks: 0 SystemProduction)
  [8] StarSystemImprovementDust1               (stocks: 0 SystemProduction)
  [9] StarSystemImprovementIndustry4           (stocks: 0 SystemProduction)
  [10] StarSystemImprovementScience6            (stocks: 0 SystemProduction)
  [11] StarSystemImprovementBuyout1Venetians    (stocks: 0 SystemProduction)
  [12] StarSystemImprovementIndustry3           (stocks: 0 SystemProduction, 5 Strategic1)
  [13] StarSystemImprovementScience1            (stocks: 0 SystemProduction)
  [14] StarSystemImprovementScience2            (stocks: 0 SystemProduction)
  [15] StarSystemImprovementScience3            (stocks: 0 SystemProduction)
  [16] StarSystemImprovementInfluence1          (stocks: 0 SystemProduction)
  [17] StarSystemImprovementDefense3            (stocks: 0 SystemProduction)
  [18] StarSystemImprovementDefense2            (stocks: 0 SystemProduction)
  [19] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
  [20] StarSystemImprovementDefense1            (stocks: 0 SystemProduction)
  [21] StarSystemImprovementCuriosity4          (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#1276] SiegeStarSystemAction                    #1569   Main
   [#1274] GoToFleetAction                          #4639   Main
   [#1273] OutpostActionBoostGrowthWithDust         #7732   Main
   [#1267] AutomatedDeliveryFleetAction             #7920   Main
   [#1249] AttackSystemPirateDiplomaticAction       #572    Main
   [#1248] GuardEmpireLocalAction                   #572    Main
   [#1246] OutpostActionIncreaseMigrationRate       #7732   Main
   [#1245] OutpostActionStealGrowth2                #7732   Main
   [#1152] AutomatedDeliveryFleetAction             #7443   Main
   [#1128] AutomatedDeliveryFleetAction             #7404   Main
   [#1127] AutomatedDeliveryFleetAction             #7402   Main
   [#943] AutomatedDeliveryFleetAction             #5663   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionScienceAndExploration14 (stocks: 5583.07031 EmpireResearch)
  [1] TechnologyDefinitionScienceAndExploration11 (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionScienceAndExploration7 (stocks: 0 EmpireResearch)
  [3] TechnologyDefinitionEconomyAndTrade16    (stocks: 0 EmpireResearch)
  [4] TechnologyDefinitionEconomyAndTrade15    (stocks: 0 EmpireResearch)
  [5] TechnologyDefinitionEconomyAndTrade14    (stocks: 0 EmpireResearch)
  [6] TechnologyDefinitionEconomyAndTrade12Venetians (stocks: 0 EmpireResearch)
  [7] TechnologyDefinitionEconomyAndTrade13    (stocks: 0 EmpireResearch)
  [8] TechnologyDefinitionEconomyAndTrade26    (stocks: 0 EmpireResearch)
  [9] TechnologyDefinitionEconomyAndTrade27    (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#734] Lvl:10, XP:77.05001, SkP9/9, SpP:0/2
 [Hero#2640] Lvl:8, XP:92.72699, SkP7/7, SpP:0/1
 [Hero#2913] Lvl:6, XP:80.69299, SkP5/5, SpP:0/1
 [Hero#3651] Lvl:9, XP:5.361465, SkP7/8, SpP:0/1
 [Hero#2186] Lvl:7, XP:22.15897, SkP5/6, SpP:0/1
 [Hero#6747] Lvl:7, XP:15.05002, SkP5/6, SpP:0/1
 Event 'CuriosityDiscovered', Pts:10, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:10, Net:0
 Event 'FleetHasInterceptedAnEnemy', Pts:4, Net:0
 Event 'HeroAssignedToFleet', Pts:5, Net:0
 Event 'OutpostCreated', Pts:6, Net:0
 Event 'OutpostLost', Pts:1, Net:0
 Event 'WarShipConstructed', Pts:14, Net:0
 Event 'BattleWon', Pts:16, Net:0
 Event 'FleetGotAttackedByAnEnemy', Pts:32, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:20, Net:0
 Event 'FleetHasInterceptedAnEnemy', Pts:4, Net:0
 Event 'HeroAssignedToFleet', Pts:5, Net:0
 Event 'MilitaristLawEnacted', Pts:5, Net:0
 Event 'OutpostLost', Pts:5, Net:0
 Event 'TechnologyUnlocked', Pts:4, Net:0
 Event 'WarShipConstructed', Pts:35, Net:0
 Event 'HeroAssignedToSystem', Pts:20, Net:0
 Event 'IndustrialistLawEnacted', Pts:5, Net:0
 Event 'OutpostCreated', Pts:24, Net:0
 Event 'PlanetImprovementBuilt', Pts:10, Net:0
 Event 'StarSystemImprovementBuilt', Pts:145, Net:0
 Event 'SystemColonized', Pts:8, Net:0
 Event 'SystemLeveledUp', Pts:8, Net:0
 Event 'TechnologyUnlocked', Pts:4, Net:0
 Event 'HeroAssignedToSystem', Pts:20, Net:0
 Event 'NewPopulationInEmpire', Pts:8, Net:0
 Event 'PlanetImprovementBuilt', Pts:4, Net:0
 Event 'StarSystemImprovementBuilt', Pts:58, Net:0
 Event 'SystemColonized', Pts:2, Net:0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]
 [TradingCompany#5967] TradingCompanyDefinition5 HQ#NodeIndex:53 dust:146.8316, science:15.57847

===== EMPIRE 4 =======================
[DepartmentOfDefense]
 [Fleet#2352] Owner (from System#1522) @Node#44 @(47.0319443,-76.15727)
 [Fleet#4591] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-87.42206,-2.57048726)
 [Fleet#6165] Owner (from System#2330) @Node#43 @(14.6319866,-57.2164459)
 [Fleet#7701] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(23.92277,-62.64778)
[DepartmentOfDomesticAffairs]
 [Council#599] 12 representatives
 [Council#1522] 11 representatives
 [Council#2330] 9 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 79
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 15
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 15
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 15
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 15
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 15
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinitySophons, 15
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityVenetians, 8
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityVenetians, 8
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 10
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 10
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 10
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 10
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 10
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 10
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityRemnant, 12
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityRemnant, 12
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityRemnant, 12
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityPilgrims, 10
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityPilgrims, 10
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityPilgrims, 10
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityHaroshems, 8
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityHaroshems, 8
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityHaroshems, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 10
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPilgrims, 10
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventNarrative58, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventNarrative58, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventNarrative58, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventNarrative58, PopulationStarSystemAffinitySophons, 2.5
 PopulationPoliticalEventNarrative58, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventNarrative58, PopulationStarSystemAffinityPilgrims, 10
 PopulationPoliticalEventNarrative58, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative58, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative53, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventNarrative49, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventNarrative49, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventNarrative49, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventNarrative49, PopulationStarSystemAffinitySophons, 15
 PopulationPoliticalEventNarrative49, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventNarrative49, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative49, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventNarrative49, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventNarrative25, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventNarrative25, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventNarrative25, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityVenetians, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 18
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 18
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 18
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityRemnant, 18
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinitySophons, 31.5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinitySophons, 31.5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinitySophons, 22.5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityRemnant, 9
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityPilgrims, 7.5
 PopulationPoliticalEventGalaxyDiscoveredAt80Percents, PopulationStarSystemAffinityHaroshems, 3
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinitySophons, 15
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventGalaxyDiscoveredAt50Percents, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySophons, 15
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySophons, 15
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityVenetians, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinityVenetians, 4
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionTradingCompanyySubsidiary, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventBuildingConstructionTradingCompanyHeadquarters, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventBuildingConstructionPopulationSlot1, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventBuildingConstructionPopulationSlot1, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventBuildingConstructionPopulationSlot1, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionPopulationSlot1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionPopulationSlot1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityVenetians, 2
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityVenetians, 1
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityRemnant, 6
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityPilgrims, 5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinitySophons, 5
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityVenetians, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinitySophons, 2.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 3
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityPilgrims, 2.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityHaroshems, 0.5
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateWar (OpenBorders,ColonizeHuntingGrounds,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,GuardBlockade,BlockTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,War,MajorWar,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,WarExhaustCompensation,BreakDiplomaticTributes,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#1] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#2] DiplomaticRelationStatePeace (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,IsKnown,Migration,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,Peace,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,FriendlyInfluence,GuardProtect,CanRootStarSystems)
 [Empire#3] DiplomaticRelationStatePeace (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,IsKnown,Migration,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,Peace,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,FriendlyInfluence,GuardProtect,CanRootStarSystems)
 [Empire#4] null ()
 [Empire#5] DiplomaticRelationStatePeace (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,IsKnown,Migration,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,Peace,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,FriendlyInfluence,GuardProtect,CanRootStarSystems)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,CanIntercept,AttackOwnedFleets,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade,NeutralInfluence)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackInfluencedSystems,AttackOwnedFleets,AttackOwnedSystems,CanIntercept,GuardBlockade,NeutralInfluence)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#599]
  [0] StarSystemImprovementUniqueStartingImprovement (stocks: 961.8 SystemProduction, 5 Strategic1, 5 Strategic2)
  [1] StarSystemImprovementScience3            (stocks: 0 SystemProduction)
  [2] StarSystemImprovementScience6            (stocks: 0 SystemProduction)
  [3] StarSystemImprovementBuyout1             (stocks: 0 SystemProduction, 5 Strategic1)
 [Queue#1522]
  [0] PlanetTerraformationFromBorealToOcean    (stocks: 724.3003 SystemProduction)
  [1] StarSystemImprovementDefense2            (stocks: 0 SystemProduction)
  [2] StarSystemImprovementDefense3            (stocks: 0 SystemProduction)
  [3] StarSystemImprovementApproval1           (stocks: 0 SystemProduction)
  [4] StarSystemImprovementScience3            (stocks: 0 SystemProduction)
  [5] StarSystemImprovementScience6            (stocks: 0 SystemProduction)
  [6] StarSystemImprovementDust1               (stocks: 0 SystemProduction)
  [7] StarSystemImprovementApproval5           (stocks: 0 SystemProduction)
  [8] StarSystemImprovementIndustry2           (stocks: 0 SystemProduction)
  [9] StarSystemImprovementIndustry1Sophons    (stocks: 0 SystemProduction)
 [Queue#2330]
  [0] StarSystemImprovementTrade1              (stocks: 475.875366 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#540] AutoExploreFleetAction                   #4591   Main
   [#535] GoToFleetAction                          #7701   Main
   [#525] GuardEmpireLocalAction                   #573    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionUnique1Sophons       (stocks: 440.8744 EmpireResearch)
  [1] TechnologyDefinitionEmpireDevelopmentJuggernaut1 (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionScienceAndExplorationJuggernaut3 (stocks: 0 EmpireResearch)
  [3] TechnologyDefinitionScienceAndExplorationJuggernaut1 (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#784] Lvl:9, XP:71.8, SkP8/8, SpP:0/1
 [Hero#3426] Lvl:7, XP:57.8, SkP6/6, SpP:0/1
 Event 'AcademyDiscovered', Pts:8, Net:0
 Event 'CivilianShipConstructed', Pts:55, Net:0
 Event 'ConstellationFullyDiscovered', Pts:48, Net:0
 Event 'CuriosityDiscovered', Pts:5, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:8, Net:0
 Event 'GalaxyDiscoveredAt50Percents', Pts:5, Net:0
 Event 'GalaxyDiscoveredAt80Percents', Pts:5, Net:0
 Event 'HeroAssignedToFleet', Pts:5, Net:0
 Event 'ReligiousLawEnacted', Pts:2, Net:0
 Event 'ScientistLawEnacted', Pts:5, Net:0
 Event 'ShipScrapped', Pts:55, Net:0
 Event 'SpecialNodeDiscovered', Pts:32, Net:0
 Event 'StarSystemNodeDiscovered', Pts:44, Net:0
 Event 'TechnologyStageUnlocked', Pts:8, Net:0
 Event 'BattleWon', Pts:8, Net:0
 Event 'CivilianShipConstructed', Pts:22, Net:0
 Event 'FleetGotAttackedByAnEnemy', Pts:40, Net:0
 Event 'FleetGotInterceptedByAnEnemy', Pts:16, Net:0
 Event 'FleetHasAttackedAnEnemy', Pts:8, Net:0
 Event 'HeroAssignedToFleet', Pts:5, Net:0
 Event 'ReligiousLawEnacted', Pts:2, Net:0
 Event 'ShipScrapped', Pts:22, Net:0
 Event 'TechnologyUnlocked', Pts:42, Net:0
 Event 'EcologistLawEnacted', Pts:5, Net:0
 Event 'PlanetImprovementBuilt', Pts:15, Net:0
 Event 'PlanetTerraformed', Pts:8, Net:0
 Event 'ReligiousLawEnacted', Pts:2, Net:0
 Event 'StarSystemImprovementBuilt', Pts:125, Net:0
 Event 'TechnologyUnlocked', Pts:42, Net:0
 Event 'TradingCompanyHQPlaced', Pts:2, Net:0
 Event 'NewPopulationInEmpire', Pts:8, Net:0
 Event 'PlanetImprovementBuilt', Pts:6, Net:0
 Event 'ReligiousLawEnacted', Pts:2, Net:0
 Event 'StarSystemImprovementBuilt', Pts:50, Net:0
 Event 'TradingCompanyBranchPlaced', Pts:5, Net:0
 Event 'TradingCompanyHQPlaced', Pts:8, Net:0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]
 [TradingCompany#4787] TradingCompanyDefinition10 HQ#NodeIndex:44 dust:110.762749, science:11.6144123

===== EMPIRE 5 =======================
[DepartmentOfDefense]
 [Fleet#4601] Owner (from System#3761) @Node#36 @(85.94704,8.854685)
 [Fleet#7619] Undefined (from System#NULL) @Node#INVALID_NODE_POSITION @(49.1384,-16.6685581)
 [Probe#7648] 1 turns remaining @(1.30729866,-48.017067)
 [Probe#7650] 1 turns remaining @(49.4230957,-32.27375)
[DepartmentOfDomesticAffairs]
 [Council#602] 14 representatives
 [Council#1993] 5 representatives
 [Council#3761] 11 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 79
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 18
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventSystemLevelUp, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventSharedOutpostCreated, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 18
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinitySophons, 5.25
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinitySophons, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinitySophons, 5.25
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinitySophons, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPilgrims, 24
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPilgrims, 12
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPilgrims, 12
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPilgrims, 6
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPilgrims, 24
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPilgrims, 12
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPilgrims, 12
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPilgrims, 6
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityHaroshems, 1.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityHaroshems, 1.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBenthys, 6
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBenthys, 6
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinitySophons, 18
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventPlanetaryImprovementScience1, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventPlanetaryImprovementDust1, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventOutpostLost, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventOutpostConcurrenced, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 14
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventNarrative77, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventNarrative77, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventNarrative77, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventNarrative77, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventNarrative77, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventNarrative77, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventNarrative77, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventNarrative55, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPilgrims, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityPilgrims, 2
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHaroshems, 0.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityHaroshems, 0.25
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventMilitaryShip, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 10.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 9
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 12
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 6
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHaroshems, 1.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityBenthys, 3
 PopulationPoliticalEventHeroRecruited_Politics06, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventHeroRecruited_Politics06, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventHeroRecruited_Politics06, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventHeroRecruited_Politics06, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventHeroRecruited_Politics06, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventHeroRecruited_Politics06, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventHeroRecruited_Politics06, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventHeroAssignedToFleet_Politics02, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventHeroAssignedToFleet_Politics02, PopulationStarSystemAffinitySophons, 18
 PopulationPoliticalEventHeroAssignedToFleet_Politics02, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventHeroAssignedToFleet_Politics02, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventHeroAssignedToFleet_Politics02, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventHeroAssignedToFleet_Politics02, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventHeroAssignedToFleet_Politics02, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventHeroAssignedToFleet_Politics02, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventHeroAssignedToFleet_Politics02, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinitySophons, 18
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinitySophons, 12
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventGalaxyDiscoveredAt20Percents, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotInterceptedByAnEnemy, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityPilgrims, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySophons, 21
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventDiplomaticAbilityPeace, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinitySophons, 10.5
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityPilgrims, 12
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventBuildingConstructionUniqueDust1, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventBuildingConstructionDust1, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 7
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityBenthys, 2
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityPilgrims, 16
 PopulationPoliticalEventBuildingConstructionAcademyEmbassy, PopulationStarSystemAffinityPilgrims, 8
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 3.5
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPilgrims, 2
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPilgrims, 4
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityPilgrims, 2
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 1
 PopulationPoliticalEventBattleLost, PopulationStarSystemAffinityBenthys, 1
 PopulationEventSophons02.2Military, PopulationStarSystemAffinitySophons, 7
 PopulationEventSophons02.2Military, PopulationStarSystemAffinitySophons, 6
 PopulationEventSophons02.2Military, PopulationStarSystemAffinitySophons, 4
 PopulationEventSophons02.2Military, PopulationStarSystemAffinityPilgrims, 8
 PopulationEventSophons02.2Military, PopulationStarSystemAffinityPilgrims, 4
 PopulationEventSophons02.2Military, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationEventSophons02.2Military, PopulationStarSystemAffinityBenthys, 2
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinitySophons, 10.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinitySophons, 9
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinitySophons, 6
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityPilgrims, 12
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityPilgrims, 6
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityHaroshems, 1.5
 PopulationEventJuggernautBuilt, PopulationStarSystemAffinityBenthys, 3
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateWar (IsKnown,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,War,MajorWar,OpenBorders,AttackOwnedFleets,AttackOwnedSystems,SiegeOwnedSystems,GuardBlockade,BlockTradingRoutes,RaidSystem,HostileInfluence,WarExhaustCompensation,BreakDiplomaticTributes,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#3] DiplomaticRelationStatePeace (ColonizeHuntingGrounds,IsKnown,Migration,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,FakeCloseBorders,ForcedPeace,Peace,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,FriendlyInfluence,GuardProtect,WelcomeFleetsAfterRetreat,CanRootStarSystems)
 [Empire#4] DiplomaticRelationStatePeace (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,IsKnown,Migration,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,Peace,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,FriendlyInfluence,GuardProtect,CanRootStarSystems)
 [Empire#5] null ()
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#602]
  [0] ShipDesign#7590                          (stocks: 191.25 SystemProduction, 5 Strategic1, 39.1500244 SystemProduction)
 [Queue#1993]
  [0] StarSystemImprovementApproval1           (stocks: 131.775024 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#390] SiegeStarSystemAction                    #6958   Main
   [#387] AutomatedDeliveryFleetAction             #7619   Main
   [#361] GuardEmpireLocalAction                   #574    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionMilitary7            (stocks: 908.7946 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#814] Lvl:8, XP:128.4155, SkP7/7, SpP:0/1
 [Hero#4467] Lvl:3, XP:44.8, SkP2/2, SpP:0/0
 [Hero#7798] Lvl:4, XP:0, SkP0/3, SpP:0/0
 Event 'CivilianShipConstructed', Pts:5, Net:0
 Event 'ReligiousLawEnacted', Pts:8, Net:0
 Event 'StarSystemNodeDiscovered', Pts:2, Net:0
 Event 'WarShipConstructed', Pts:4, Net:0
 Event 'CivilianShipConstructed', Pts:2, Net:0
 Event 'FleetGotAttackedByAnEnemy', Pts:8, Net:0
 Event 'ReligiousLawEnacted', Pts:8, Net:0
 Event 'TechnologyUnlocked', Pts:2, Net:0
 Event 'WarShipConstructed', Pts:10, Net:0
 Event 'PlanetImprovementBuilt', Pts:5, Net:0
 Event 'ReligiousLawEnacted', Pts:8, Net:0
 Event 'StarSystemImprovementBuilt', Pts:10, Net:0
 Event 'TechnologyUnlocked', Pts:2, Net:0
 Event 'PacifistLawEnacted', Pts:5, Net:0
 Event 'PlanetImprovementBuilt', Pts:2, Net:0
 Event 'ReligiousLawEnacted', Pts:8, Net:0
 Event 'StarSystemImprovementBuilt', Pts:4, Net:0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 6 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#1] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#2] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#3] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#4] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#5] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade)
 [Empire#6] null ()
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 7 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#1] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#2] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#3] DiplomaticRelationStateMinorDead (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,CanIntercept,AttackOwnedFleets,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade,NeutralInfluence)
 [Empire#4] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#5] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] null ()
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 8 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,CanIntercept,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#1] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#2] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#3] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#4] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#5] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] null ()
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 9 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorDead (OpenBorders,AttackInfluencedFleets,IsKnown,CanIntercept,AttackOwnedFleets,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#1] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#2] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade)
 [Empire#3] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#4] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#5] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] null ()
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 10 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#1] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#2] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#3] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#4] DiplomaticRelationStateMinorDead (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,CanIntercept,AttackOwnedFleets,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade,NeutralInfluence)
 [Empire#5] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] null ()
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 11 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#1] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#2] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#3] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#4] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#5] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] null ()
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 12 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#1] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#2] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#3] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade)
 [Empire#4] DiplomaticRelationStateMinorDead (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackInfluencedSystems,AttackOwnedFleets,AttackOwnedSystems,CanIntercept,GuardBlockade,NeutralInfluence)
 [Empire#5] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] null ()
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 13 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#1] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,GuardBlockade)
 [Empire#2] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#3] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#4] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#5] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] null ()
 [Empire#14] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 14 ======================
[DepartmentOfDefense]
 [Fleet#7487] Undefined (from System#1569) @Node#51 @(-35.4032631,-34.5965347)
[DepartmentOfForeignAffairs]
 [Empire#0] AcademyDiplomaticRelationStateWar (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,BlockTradingRoutes)
 [Empire#1] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#2] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#3] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#4] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#5] AcademyDiplomaticRelationStateAlly (IsKnown,GuardBlockade,OpenBorders,CanIntercept,ColonizeHuntingGrounds,CanRootStarSystems,RelayTradingRoutes)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#14] null ()
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#306] GoToFleetAction                          #7487   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]

[DepartmentOfDevelopment]
[AcademyCouncil]
[DepartmentOfScience]

===== EMPIRE 15 ======================
[DepartmentOfDefense]
 [Fleet#3983] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(5.76374435,1.98520088)
 [Fleet#3985] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(5.76374435,1.98520088)
 [Fleet#3987] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(5.76374435,1.98520088)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#1] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#2] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#3] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#4] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#5] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#15] null ()
 [Empire#16] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#280] GoToFleetAction                          #3983   Main
   [#279] GoToFleetAction                          #3985   Main
   [#278] GoToFleetAction                          #3987   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]


===== EMPIRE 16 ======================
[DepartmentOfDefense]
 [Fleet#2534] Neutral (from System#NULL) @Node#34 @(32.10294,-25.8348179)
 [Fleet#4214] Neutral (from System#NULL) @Node#28 @(57.89141,58.19676)
 [Fleet#4907] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(50.6332359,14.0502892)
 [Fleet#5231] Owner (from System#4084) @Node#29 @(58.5859146,64.8113556)
 [Fleet#7736] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(54.39809,36.94931)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStatePirateAggressive (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#2] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#3] DiplomaticRelationStatePirateBestFriend (IsKnown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,SharePortals,CanRootStarSystems,PirateMarksProtection,PirateMarksReducedRecruitmentRange2,RelayTradingRoutes)
 [Empire#4] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#5] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#6] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#7] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#8] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#9] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#10] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#11] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#12] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#13] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#14] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] null ()
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#496] GoToFleetAction                          #4907   Main
   [#491] GoToFleetAction                          #7736   Main
   [#490] GroundBattleStarSystemAction             #7786   Main
   [#489] SiegeStarSystemAction                    #7786   Main
   [#456] GuardEmpireLocalAction                   #585    Main
   [#403] GuardEmpireLocalAction                   #585    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]

[DepartmentOfDevelopment]

===== ACADEMY ========================
Level = 5
[ActiveHeroes]
  [Hero#638] Empire#0 Lvl:14, XP:47.00952, SkP:12/13, SpP:0/2
  [Hero#695] Empire#1 Lvl:11, XP:16.91998, SkP:9/10, SpP:0/2
  [Hero#727] Empire#2 Lvl:10, XP:127.3786, SkP:9/9, SpP:0/2
  [Hero#734] Empire#3 Lvl:10, XP:77.05001, SkP:9/9, SpP:0/2
  [Hero#784] Empire#4 Lvl:9, XP:71.8, SkP:8/8, SpP:0/1
  [Hero#814] Empire#5 Lvl:8, XP:128.4155, SkP:7/7, SpP:0/1
  [Hero#2149] Empire#0 Lvl:15, XP:230.8088, SkP:13/14, SpP:0/3
  [Hero#2186] Empire#3 Lvl:7, XP:22.15897, SkP:5/6, SpP:0/1
  [Hero#2640] Empire#3 Lvl:8, XP:92.72699, SkP:7/7, SpP:0/1
  [Hero#2913] Empire#3 Lvl:6, XP:80.69299, SkP:5/5, SpP:0/1
  [Hero#3426] Empire#4 Lvl:7, XP:57.8, SkP:6/6, SpP:0/1
  [Hero#3583] Empire#2 Lvl:5, XP:118.4, SkP:4/4, SpP:0/1
  [Hero#3651] Empire#3 Lvl:9, XP:5.361465, SkP:7/8, SpP:0/1
  [Hero#3920] Empire#0 Lvl:8, XP:148.9, SkP:7/7, SpP:0/1
  [Hero#4467] Empire#5 Lvl:3, XP:44.8, SkP:2/2, SpP:0/0
  [Hero#4666] Empire#1 Lvl:4, XP:56.73332, SkP:3/3, SpP:0/0
  [Hero#6747] Empire#3 Lvl:7, XP:15.05002, SkP:5/6, SpP:0/1
  [Hero#7798] Empire#5 Lvl:4, XP:0, SkP:0/3, SpP:0/0
  [Hero#7944] Empire#2 Lvl:4, XP:3, SkP:3/3, SpP:0/0

===== QUEST REPOSITORY ===============
[Quest#921] <Completed> Empire#0 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#922] <Completed> Empire#1 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#923] <Completed> Empire#2 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#924] <Completed> Empire#3 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#925] <Completed> Empire#4 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#926] <Completed> Empire#5 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#927] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_Military_Stage4_B'
[Quest#928] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_Military_Stage4_B'
[Quest#929] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_Military_Stage4_B'
[Quest#930] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_Military_Stage4_B'
[Quest#931] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_Military_Stage4_B'
[Quest#932] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_Military_Stage4_B'
[Quest#933] <Completed> Empire#0 started:0 completed:47 'Deeds_Regular_Military_Stage3_B'
[Quest#934] <Failed> Empire#1 started:0 completed:47 'Deeds_Regular_Military_Stage3_B'
[Quest#935] <Failed> Empire#2 started:0 completed:47 'Deeds_Regular_Military_Stage3_B'
[Quest#936] <Failed> Empire#3 started:0 completed:47 'Deeds_Regular_Military_Stage3_B'
[Quest#937] <Failed> Empire#4 started:0 completed:47 'Deeds_Regular_Military_Stage3_B'
[Quest#938] <Failed> Empire#5 started:0 completed:47 'Deeds_Regular_Military_Stage3_B'
[Quest#939] <Completed> Empire#0 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#940] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Wonder3'
[Quest#941] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Wonder3'
[Quest#942] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Wonder3'
[Quest#943] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Wonder3'
[Quest#944] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Wonder3'
[Quest#945] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Wonder3'
[Quest#946] <Completed> Empire#0 started:0 completed:33 'Tutorial_UC_BeingHacked_Preparation'
[Quest#947] <Completed> Empire#0 started:0 completed:0 'UmbralChoirQuest-FakeChapter0Bis'
[Quest#948] <Failed> Empire#1 started:0 completed:0 'UmbralChoirQuest-FakeChapter0Bis'
[Quest#949] <Failed> Empire#2 started:0 completed:0 'UmbralChoirQuest-FakeChapter0Bis'
[Quest#950] <Failed> Empire#3 started:0 completed:0 'UmbralChoirQuest-FakeChapter0Bis'
[Quest#951] <Failed> Empire#4 started:0 completed:0 'UmbralChoirQuest-FakeChapter0Bis'
[Quest#952] <Failed> Empire#5 started:0 completed:0 'UmbralChoirQuest-FakeChapter0Bis'
[Quest#953] <Failed> Empire#0 started:0 completed:38 'Deeds_Wonder2'
[Quest#954] <Failed> Empire#1 started:0 completed:38 'Deeds_Wonder2'
[Quest#955] <Completed> Empire#2 started:0 completed:38 'Deeds_Wonder2'
[Quest#956] <Failed> Empire#3 started:0 completed:38 'Deeds_Wonder2'
[Quest#957] <Failed> Empire#4 started:0 completed:38 'Deeds_Wonder2'
[Quest#958] <Failed> Empire#5 started:0 completed:38 'Deeds_Wonder2'
[Quest#959] <Completed> Empire#0 started:0 completed:17 'IsTheAcademyDiscovered'
[Quest#960] <InProgress> Empire#0 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#961] <Completed> Empire#1 started:0 completed:16 'IsTheAcademyDiscovered'
[Quest#962] <Completed> Empire#2 started:0 completed:36 'IsTheAcademyDiscovered'
[Quest#963] <Completed> Empire#3 started:0 completed:40 'IsTheAcademyDiscovered'
[Quest#964] <Failed> Empire#0 started:0 completed:25 'Deeds_Regular_EconomyAndTrade_Stage2_A'
[Quest#965] <Failed> Empire#1 started:0 completed:25 'Deeds_Regular_EconomyAndTrade_Stage2_A'
[Quest#966] <Failed> Empire#2 started:0 completed:25 'Deeds_Regular_EconomyAndTrade_Stage2_A'
[Quest#967] <Completed> Empire#3 started:0 completed:25 'Deeds_Regular_EconomyAndTrade_Stage2_A'
[Quest#968] <Failed> Empire#4 started:0 completed:25 'Deeds_Regular_EconomyAndTrade_Stage2_A'
[Quest#969] <Failed> Empire#5 started:0 completed:25 'Deeds_Regular_EconomyAndTrade_Stage2_A'
[Quest#970] <Failed> Empire#0 started:0 completed:21 'Deeds_Wonder1'
[Quest#971] <Failed> Empire#1 started:0 completed:21 'Deeds_Wonder1'
[Quest#972] <Completed> Empire#2 started:0 completed:21 'Deeds_Wonder1'
[Quest#973] <Failed> Empire#3 started:0 completed:21 'Deeds_Wonder1'
[Quest#974] <Failed> Empire#4 started:0 completed:21 'Deeds_Wonder1'
[Quest#975] <Failed> Empire#5 started:0 completed:21 'Deeds_Wonder1'
[Quest#976] <Completed> Empire#1 started:0 completed:0 'UmbralChoirQuest-Chapter0'
[Quest#977] <Completed> Empire#0 started:0 completed:2 'TutorialQuest_StartExpedition'
[Quest#978] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Wonder4'
[Quest#979] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Wonder4'
[Quest#980] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Wonder4'
[Quest#981] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Wonder4'
[Quest#982] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Wonder4'
[Quest#983] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Wonder4'
[Quest#984] <Completed> Empire#4 started:0 completed:1 'SophonsQuest-Chapter0'
[Quest#985] <Completed> Empire#0 started:0 completed:23 'Tutorial_Probe00'
[Quest#986] <InProgress> Empire#1 started:0 completed:-1 'QuestDefeatByHomeSystemUC'
[Quest#987] <Completed> Empire#4 started:0 completed:49 'IsTheAcademyDiscovered'
[Quest#988] <InProgress> Empire#0 started:0 completed:-1 'QuestPirateDefeat'
[Quest#989] <InProgress> Empire#1 started:0 completed:-1 'QuestPirateDefeat'
[Quest#990] <InProgress> Empire#2 started:0 completed:-1 'QuestPirateDefeat'
[Quest#991] <InProgress> Empire#3 started:0 completed:-1 'QuestPirateDefeat'
[Quest#992] <InProgress> Empire#4 started:0 completed:-1 'QuestPirateDefeat'
[Quest#993] <InProgress> Empire#5 started:0 completed:-1 'QuestPirateDefeat'
[Quest#994] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#995] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#996] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#997] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#998] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#999] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#1000] <Completed> Empire#5 started:0 completed:49 'IsTheAcademyDiscovered'
[Quest#1001] <Completed> Empire#0 started:0 completed:19 'TutorialQuest_GroundBattle00'
[Quest#1002] <Completed> Empire#0 started:0 completed:15 'AcademyQuest00'
[Quest#1003] <Completed> Empire#1 started:0 completed:15 'AcademyQuest00'
[Quest#1004] <Completed> Empire#2 started:0 completed:15 'AcademyQuest00'
[Quest#1005] <Completed> Empire#3 started:0 completed:15 'AcademyQuest00'
[Quest#1006] <Completed> Empire#4 started:0 completed:15 'AcademyQuest00'
[Quest#1007] <Completed> Empire#5 started:0 completed:15 'AcademyQuest00'
[Quest#1008] <Completed> Empire#1 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#1009] <Completed> Empire#0 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1010] <Completed> Empire#1 started:0 completed:0 'TutorialQuest_StartExpedition'
[Quest#1011] <Completed> Empire#0 started:0 completed:65 'Tutorial_Academy_Reparations_Preparation'
[Quest#1012] <Completed> Empire#5 started:0 completed:1 'SophonsQuest-Chapter0'
[Quest#1013] <InProgress> Empire#0 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1014] <InProgress> Empire#0 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1015] <Completed> Empire#0 started:0 completed:1 'CraversQuest-Chapter0'
[Quest#1016] <Completed> Empire#2 started:0 completed:0 'TutorialQuest_StartExpedition'
[Quest#1017] <InProgress> Empire#0 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1018] <Completed> Empire#3 started:0 completed:0 'TutorialQuest_StartExpedition'
[Quest#1019] <Completed> Empire#4 started:0 completed:2 'TutorialQuest_StartExpedition'
[Quest#1020] <InProgress> Empire#1 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1021] <InProgress> Empire#5 started:0 completed:-1 'TutorialQuest_StartExpedition'
[Quest#1022] <Completed> Empire#0 started:0 completed:23 'Tutorial_Probe00'
[Quest#1023] <InProgress> Empire#1 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1024] <Completed> Empire#1 started:0 completed:17 'Tutorial_UC_BeingTraced_Preparation'
[Quest#1025] <Failed> Empire#0 started:0 completed:23 'Deeds_Regular_ScienceAndExploration_Stage2_B'
[Quest#1026] <Failed> Empire#1 started:0 completed:23 'Deeds_Regular_ScienceAndExploration_Stage2_B'
[Quest#1027] <Failed> Empire#2 started:0 completed:23 'Deeds_Regular_ScienceAndExploration_Stage2_B'
[Quest#1028] <Completed> Empire#3 started:0 completed:23 'Deeds_Regular_ScienceAndExploration_Stage2_B'
[Quest#1029] <Failed> Empire#4 started:0 completed:23 'Deeds_Regular_ScienceAndExploration_Stage2_B'
[Quest#1030] <Failed> Empire#5 started:0 completed:23 'Deeds_Regular_ScienceAndExploration_Stage2_B'
[Quest#1031] <InProgress> Empire#1 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1032] <Completed> Empire#0 started:0 completed:23 'Tutorial_Probe00'
[Quest#1033] <Failed> Empire#0 started:0 completed:54 'Deeds_Regular_EconomyAndTrade_Stage3_C'
[Quest#1034] <Failed> Empire#1 started:0 completed:54 'Deeds_Regular_EconomyAndTrade_Stage3_C'
[Quest#1035] <Failed> Empire#2 started:0 completed:54 'Deeds_Regular_EconomyAndTrade_Stage3_C'
[Quest#1036] <Completed> Empire#3 started:0 completed:54 'Deeds_Regular_EconomyAndTrade_Stage3_C'
[Quest#1037] <Failed> Empire#4 started:0 completed:54 'Deeds_Regular_EconomyAndTrade_Stage3_C'
[Quest#1038] <Failed> Empire#5 started:0 completed:54 'Deeds_Regular_EconomyAndTrade_Stage3_C'
[Quest#1039] <Completed> Empire#1 started:0 completed:23 'Tutorial_Probe00'
[Quest#1040] <Completed> Empire#1 started:0 completed:22 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1041] <Completed> Empire#0 started:0 completed:3 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1042] <InProgress> Empire#1 started:0 completed:-1 'Tutorial_UC_SanctuaryCohabitation_Preparation'
[Quest#1043] <InProgress> Empire#2 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#1044] <Completed> Empire#2 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#1045] <InProgress> Empire#3 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#1046] <InProgress> Empire#2 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1047] <InProgress> Empire#2 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1048] <InProgress> Empire#3 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1049] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1050] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1051] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1052] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1053] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1054] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1055] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#1056] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#1057] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#1058] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#1059] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#1060] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_B'
[Quest#1061] <Completed> Empire#1 started:0 completed:3 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1062] <InProgress> Empire#2 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1063] <Completed> Empire#2 started:0 completed:25 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1064] <Completed> Empire#3 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#1065] <InProgress> Empire#3 started:0 completed:-1 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1066] <InProgress> Empire#4 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1067] <Completed> Empire#4 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#1068] <InProgress> Empire#3 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1069] <Completed> Empire#1 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1070] <InProgress> Empire#5 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1071] <InProgress> Empire#2 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1072] <InProgress> Empire#4 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#1073] <Completed> Empire#1 started:0 completed:23 'Tutorial_Probe00'
[Quest#1074] <InProgress> Empire#3 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1075] <InProgress> Empire#4 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1076] <InProgress> Empire#4 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1077] <Completed> Empire#1 started:0 completed:23 'Tutorial_Probe00'
[Quest#1078] <InProgress> Empire#3 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1079] <InProgress> Empire#4 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1080] <Completed> Empire#2 started:0 completed:8 'Tutorial_Probe00'
[Quest#1081] <Completed> Empire#2 started:0 completed:8 'Tutorial_Probe00'
[Quest#1082] <Completed> Empire#2 started:0 completed:8 'Tutorial_Probe00'
[Quest#1083] <InProgress> Empire#5 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1084] <Completed> Empire#3 started:0 completed:1 'Tutorial_Probe00'
[Quest#1085] <Completed> Empire#2 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1086] <Completed> Empire#3 started:0 completed:1 'Tutorial_Probe00'
[Quest#1087] <Completed> Empire#4 started:0 completed:43 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1088] <Completed> Empire#5 started:0 completed:10 'UniquePlanetQuest-Chapter0Bis'
[Quest#1089] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#1090] <Completed> Empire#5 started:0 completed:26 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1091] <Completed> Empire#3 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1092] <InProgress> Empire#5 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1093] <Completed> Empire#2 started:0 completed:11 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1094] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1095] <Completed> Empire#3 started:0 completed:1 'Tutorial_Probe00'
[Quest#1096] <Completed> Empire#3 started:0 completed:4 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1097] <Completed> Empire#4 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1098] <Completed> Empire#4 started:0 completed:9 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1099] <Completed> Empire#5 started:0 completed:25 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1100] <Completed> Empire#5 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1101] <Completed> Empire#1 started:0 completed:22 'TutorialQuest_GroundBattle00'
[Quest#1102] <Completed> Empire#4 started:0 completed:2 'Tutorial_Probe00'
[Quest#1103] <Completed> Empire#2 started:0 completed:22 'TutorialQuest_GroundBattle00'
[Quest#1104] <Completed> Empire#4 started:0 completed:2 'Tutorial_Probe00'
[Quest#1105] <Completed> Empire#4 started:0 completed:2 'Tutorial_Probe00'
[Quest#1106] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1107] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1108] <Completed> Empire#3 started:0 completed:22 'TutorialQuest_GroundBattle00'
[Quest#1109] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1110] <Completed> Empire#4 started:0 completed:22 'TutorialQuest_GroundBattle00'
[Quest#1111] <Completed> Empire#5 started:0 completed:22 'TutorialQuest_GroundBattle00'
[Quest#1306] <Completed> Empire#0 started:1 completed:1 'UmbralChoirQuest-Chapter0Bis'
[Quest#1307] <Failed> Empire#1 started:1 completed:1 'UmbralChoirQuest-Chapter0Bis'
[Quest#1308] <Failed> Empire#2 started:1 completed:1 'UmbralChoirQuest-Chapter0Bis'
[Quest#1309] <Failed> Empire#3 started:1 completed:1 'UmbralChoirQuest-Chapter0Bis'
[Quest#1310] <Failed> Empire#4 started:1 completed:1 'UmbralChoirQuest-Chapter0Bis'
[Quest#1311] <Failed> Empire#5 started:1 completed:1 'UmbralChoirQuest-Chapter0Bis'
[Quest#1312] <Completed> Empire#0 started:1 completed:16 'AcademyQuest00Bis'
[Quest#1313] <Completed> Empire#1 started:1 completed:16 'AcademyQuest00Bis'
[Quest#1314] <Completed> Empire#2 started:1 completed:16 'AcademyQuest00Bis'
[Quest#1315] <Completed> Empire#3 started:1 completed:16 'AcademyQuest00Bis'
[Quest#1316] <Completed> Empire#4 started:1 completed:16 'AcademyQuest00Bis'
[Quest#1317] <Completed> Empire#5 started:1 completed:16 'AcademyQuest00Bis'
[Quest#1336] <Completed> Empire#2 started:2 completed:8 'LostTemplarsQuest-Chapter1-Part1'
[Quest#1337] <Completed> Empire#4 started:2 completed:51 'SophonsQuest-Chapter1Alt'
[Quest#1338] <Completed> Empire#3 started:2 completed:23 'VenetiansQuest-Chapter1'
[Quest#1339] <Completed> Empire#0 started:2 completed:2 'CraversQuest-Chapter1'
[Quest#1340] <Completed> Empire#1 started:2 completed:45 'UmbralChoirQuest-Chapter1-Part1'
[Quest#1341] <Completed> Empire#5 started:2 completed:51 'SophonsQuest-Chapter1Alt'
[Quest#1363] <Completed> Empire#0 started:3 completed:3 'CraversQuest-Chapter1.2'
[Quest#1401] <Completed> Empire#0 started:3 completed:20 'CraversQuest-Chapter2-Religious'
[Quest#1421] <Completed> Empire#0 started:4 completed:26 'GlobalQuest06-Coop'
[Quest#1422] <Completed> Empire#1 started:4 completed:26 'GlobalQuest06-Coop'
[Quest#1423] <Completed> Empire#2 started:4 completed:26 'GlobalQuest06-Coop'
[Quest#1424] <Completed> Empire#3 started:4 completed:26 'GlobalQuest06-Coop'
[Quest#1425] <Completed> Empire#4 started:4 completed:26 'GlobalQuest06-Coop'
[Quest#1426] <Completed> Empire#5 started:4 completed:26 'GlobalQuest06-Coop'
[Quest#1436] <Completed> Empire#2 started:4 completed:14 'EventCuriosity15'
[Quest#1464] <Completed> Empire#0 started:5 completed:15 'EventCuriosity15'
[Quest#1513] <Completed> Empire#3 started:7 completed:22 'MinorFactionQuest01'
[Quest#1527] <Completed> Empire#0 started:8 completed:9 'EventReveal00'
[Quest#1528] <Completed> Empire#2 started:8 completed:8 'EventReveal00'
[Quest#1529] <Completed> Empire#1 started:8 completed:70 'EventRandom00'
[Quest#1530] <Completed> Empire#3 started:8 completed:27 'EventRandom00'
[Quest#1531] <Completed> Empire#4 started:8 completed:11 'EventReveal00'
[Quest#1532] <Completed> Empire#5 started:8 completed:8 'EventRandom00'
[Quest#1548] <Completed> Empire#2 started:8 completed:9 'EventReveal01'
[Quest#1553] <Completed> Empire#5 started:8 completed:10 'EventRandom01'
[Quest#1575] <Completed> Empire#2 started:8 completed:25 'LostTemplarsQuest-Chapter1-Part2A'
[Quest#1605] <Completed> Empire#2 started:9 completed:19 'EventReveal02'
[Quest#1634] <Completed> Empire#0 started:9 completed:10 'EventReveal01'
[Quest#1687] <Completed> Empire#0 started:10 completed:20 'UniquePlanetQuest-Chapter1'
[Quest#1688] <Completed> Empire#1 started:10 completed:30 'UniquePlanetQuest-Chapter1'
[Quest#1689] <Completed> Empire#2 started:10 completed:23 'UniquePlanetQuest-Chapter1'
[Quest#1690] <Completed> Empire#3 started:10 completed:15 'UniquePlanetQuest-Chapter1'
[Quest#1691] <Completed> Empire#4 started:10 completed:24 'UniquePlanetQuest-Chapter1'
[Quest#1692] <InProgress> Empire#5 started:10 completed:-1 'UniquePlanetQuest-Chapter1'
[Quest#1693] <Completed> Empire#0 started:10 completed:11 'EventReveal03'
[Quest#1741] <Completed> Empire#4 started:11 completed:12 'EventReveal01'
[Quest#1765] <Completed> Empire#4 started:12 completed:22 'EventReveal02'
[Quest#1802] <Completed> Empire#3 started:13 completed:23 'PopulationQuest01'
[Quest#1870] <Completed> Empire#0 started:15 completed:16 'AcademyQuest01'
[Quest#1871] <Completed> Empire#1 started:15 completed:16 'AcademyQuest01'
[Quest#1872] <Completed> Empire#2 started:15 completed:16 'AcademyQuest01'
[Quest#1873] <Completed> Empire#3 started:15 completed:16 'AcademyQuest01'
[Quest#1874] <Completed> Empire#4 started:15 completed:16 'AcademyQuest01'
[Quest#1875] <Completed> Empire#5 started:15 completed:16 'AcademyQuest01'
[Quest#1886] <Completed> Empire#1 started:15 completed:15 'Tutorial_UC_Invisibility1_Preparation'
[Quest#1887] <Failed> Empire#5 started:15 completed:46 'MinorFactionQuest11'
[Quest#1890] <Completed> Empire#3 started:15 completed:28 'UniquePlanetQuest-Chapter2-Step1'
[Quest#1950] <Completed> Empire#2 started:16 completed:24 'MinorFactionQuest06'
[Quest#1954] <Completed> Empire#4 started:16 completed:67 'ExplorationQuest25Bis'
[Quest#2081] <Completed> Empire#3 started:19 completed:31 'PopulationQuest07'
[Quest#2082] <Failed> Empire#4 started:19 completed:27 'PopulationQuest02'
[Quest#2155] <Completed> Empire#0 started:20 completed:23 'CraversQuest-Chapter3-Religious'
[Quest#2167] <Failed> Empire#0 started:20 completed:35 'UniquePlanetQuest-Chapter2-Step1'
[Quest#2304] <Completed> Empire#1 started:23 completed:38 'EventRandom06'
[Quest#2306] <Completed> Empire#2 started:23 completed:38 'EventRandom08'
[Quest#2307] <Completed> Empire#3 started:23 completed:23 'EventRandom10'
[Quest#2308] <Completed> Empire#0 started:23 completed:33 'EventRandom04'
[Quest#2309] <Completed> Empire#5 started:23 completed:33 'EventRandom10'
[Quest#2310] <Completed> Empire#4 started:23 completed:33 'EventRandom14'
[Quest#2315] <Completed> Empire#3 started:23 completed:29 'VenetiansQuest-Chapter1.2-Industry'
[Quest#2321] <Failed> Empire#2 started:23 completed:38 'UniquePlanetQuest-Chapter2-Step1'
[Quest#2328] <Completed> Empire#0 started:23 completed:33 'EventCuriosity01'
[Quest#2329] <Completed> Empire#0 started:23 completed:59 'CraversQuest-Chapter4-QuestHeroEndless01-Industry'
[Quest#2360] <Completed> Empire#1 started:23 completed:43 'EventCuriosity13'
[Quest#2368] <InProgress> Empire#3 started:24 completed:-1 'EventReveal00'
[Quest#2369] <InProgress> Empire#2 started:24 completed:-1 'EventPolitical17'
[Quest#2370] <Completed> Empire#5 started:24 completed:39 'EventRandom06'
[Quest#2372] <Completed> Empire#0 started:24 completed:24 'EventRandom10'
[Quest#2373] <Completed> Empire#1 started:24 completed:39 'EventRandom02'
[Quest#2374] <Completed> Empire#4 started:24 completed:34 'PopulationQuest01'
[Quest#2376] <Completed> Empire#4 started:24 completed:25 'EventRandom09'
[Quest#2397] <InProgress> Empire#4 started:24 completed:-1 'UniquePlanetQuest-Chapter2-Step1'
[Quest#2431] <Completed> Empire#2 started:24 completed:34 'EventCuriosity01'
[Quest#2452] <Completed> Empire#2 started:25 completed:36 'LostTemplarsQuest-Chapter2-Part1'
[Quest#2524] <Failed> Empire#0 started:26 completed:62 'GlobalQuest06-CoopHiddenPart'
[Quest#2525] <Failed> Empire#1 started:26 completed:62 'GlobalQuest06-CoopHiddenPart'
[Quest#2526] <Failed> Empire#2 started:26 completed:62 'GlobalQuest06-CoopHiddenPart'
[Quest#2527] <Completed> Empire#3 started:26 completed:62 'GlobalQuest06-CoopHiddenPart'
[Quest#2528] <Failed> Empire#4 started:26 completed:62 'GlobalQuest06-CoopHiddenPart'
[Quest#2529] <Failed> Empire#5 started:26 completed:62 'GlobalQuest06-CoopHiddenPart'
[Quest#2599] <Completed> Empire#3 started:27 completed:27 'EventCuriosity04'
[Quest#2643] <Failed> Empire#3 started:28 completed:64 'UniquePlanetQuest-Chapter2-Step3'
[Quest#2669] <Completed> Empire#0 started:29 completed:42 'ExplorationQuest17'
[Quest#2670] <Completed> Empire#1 started:29 completed:37 'ExplorationQuest24'
[Quest#2671] <Completed> Empire#2 started:29 completed:44 'ExplorationQuest17'
[Quest#2672] <Completed> Empire#3 started:29 completed:37 'ExplorationQuest17'
[Quest#2673] <Failed> Empire#4 started:29 completed:39 'ExplorationQuest24'
[Quest#2679] <Completed> Empire#3 started:29 completed:59 'VenetiansQuest-Chapter2'
[Quest#2681] <Failed> Empire#3 started:29 completed:30 'MinorFactionQuest07'
[Quest#2729] <Failed> Empire#5 started:30 completed:38 'PopulationQuest02'
[Quest#2730] <Completed> Empire#3 started:30 completed:40 'EventPolitical22'
[Quest#2731] <Completed> Empire#4 started:30 completed:35 'EventPolitical24'
[Quest#2732] <Completed> Empire#5 started:30 completed:35 'EventPolitical24'
[Quest#2733] <Completed> Empire#2 started:30 completed:39 'PopulationQuest07'
[Quest#2734] <Completed> Empire#3 started:30 completed:53 'MinorPopulationQuest04'
[Quest#2735] <Completed> Empire#2 started:30 completed:35 'EventPolitical24'
[Quest#2736] <Completed> Empire#0 started:30 completed:50 'EventPolitical06'
[Quest#2789] <Failed> Empire#1 started:30 completed:45 'UniquePlanetQuest-Chapter2-Step1Bis'
[Quest#2883] <Completed> Empire#3 started:32 completed:42 'EventCuriosity15'
[Quest#2910] <Completed> Empire#0 started:33 completed:34 'EventCuriosity02'
[Quest#2967] <Completed> Empire#2 started:34 completed:35 'EventCuriosity02'
[Quest#3009] <Completed> Empire#0 started:35 completed:56 'PopulationQuest07'
[Quest#3010] <Completed> Empire#3 started:35 completed:67 'MinorPopulationQuest11'
[Quest#3011] <Completed> Empire#4 started:35 completed:65 'PopulationQuest07'
[Quest#3012] <Completed> Empire#2 started:35 completed:43 'PopulationQuest28'
[Quest#3013] <Completed> Empire#5 started:35 completed:45 'PopulationQuest01'
[Quest#3017] <Completed> Empire#0 started:35 completed:47 'UniquePlanetQuest-Chapter3C'
[Quest#3063] <Completed> Empire#4 started:36 completed:56 'EventPolitical06'
[Quest#3064] <Completed> Empire#5 started:36 completed:56 'EventPolitical06'
[Quest#3065] <InProgress> Empire#2 started:36 completed:-1 'EventPolitical17'
[Quest#3066] <Completed> Empire#3 started:36 completed:51 'EventPolitical21'
[Quest#3091] <Completed> Empire#3 started:36 completed:37 'EventCuriosity05'
[Quest#3104] <Completed> Empire#1 started:36 completed:45 'MinorFactionQuest04'
[Quest#3139] <InProgress> Empire#2 started:36 completed:-1 'LostTemplarsQuest-Chapter3'
[Quest#3142] <Completed> Empire#3 started:37 completed:54 'ExplorationQuest18'
[Quest#3179] <Completed> Empire#3 started:37 completed:47 'EventCuriosity12'
[Quest#3209] <Completed> Empire#0 started:38 completed:53 'EventRandom02'
[Quest#3210] <Completed> Empire#3 started:38 completed:39 'EventRandom07'
[Quest#3212] <Completed> Empire#4 started:38 completed:39 'EventRandom07'
[Quest#3214] <Completed> Empire#2 started:38 completed:39 'EventRandom07'
[Quest#3216] <Completed> Empire#5 started:38 completed:48 'EventRandom04'
[Quest#3217] <Completed> Empire#1 started:38 completed:53 'EventRandom08'
[Quest#3219] <Completed> Empire#2 started:38 completed:51 'UniquePlanetQuest-Chapter3C'
[Quest#3245] <InProgress> Empire#3 started:38 completed:-1 'ExplorationQuest25Bis'
[Quest#3273] <Completed> Empire#0 started:39 completed:49 'EventRandom05'
[Quest#3274] <Completed> Empire#2 started:39 completed:40 'EventRandom09'
[Quest#3276] <Completed> Empire#3 started:39 completed:54 'EventRandom08'
[Quest#3277] <Completed> Empire#5 started:39 completed:54 'EventRandom02'
[Quest#3278] <Completed> Empire#4 started:39 completed:49 'EventRandom04'
[Quest#3279] <Completed> Empire#1 started:39 completed:39 'EventRandom10'
[Quest#3301] <InProgress> Empire#3 started:39 completed:-1 'ExplorationQuest01'
[Quest#3338] <Completed> Empire#5 started:40 completed:51 'ExplorationQuest17'
[Quest#3339] <Completed> Empire#4 started:40 completed:63 'ExplorationQuest17'
[Quest#3410] <Failed> Empire#0 started:41 completed:56 'MinorPopulationQuest11'
[Quest#3429] <Completed> Empire#3 started:41 completed:51 'EventCuriosity01'
[Quest#3489] <InProgress> Empire#3 started:42 completed:-1 'EventPolitical17'
[Quest#3490] <Completed> Empire#2 started:42 completed:52 'EventPolitical23'
[Quest#3491] <Completed> Empire#4 started:42 completed:57 'EventPolitical21'
[Quest#3492] <Completed> Empire#5 started:42 completed:57 'EventPolitical21'
[Quest#3504] <InProgress> Empire#0 started:42 completed:-1 'ExplorationQuest18'
[Quest#3527] <Completed> Empire#1 started:42 completed:42 'ExplorationQuest25Bis'
[Quest#3533] <Completed> Empire#1 started:42 completed:52 'EventRandom12'
[Quest#3609] <Completed> Empire#2 started:44 completed:49 'ExplorationQuest19'
[Quest#3642] <Completed> Empire#1 started:45 completed:60 'UniquePlanetQuest-Chapter3C'
[Quest#3683] <Completed> Empire#1 started:45 completed:63 'UmbralChoirQuest-Chapter1-Part2A'
[Quest#3700] <InProgress> Empire#0 started:46 completed:-1 'PopulationQuest05'
[Quest#3702] <Failed> Empire#2 started:46 completed:49 'PopulationQuest01'
[Quest#3802] <Completed> Empire#0 started:47 completed:51 'UniquePlanetQuest-Chapter4A'
[Quest#3803] <Completed> Empire#3 started:47 completed:62 'EventPolitical20'
[Quest#3804] <Completed> Empire#4 started:47 completed:62 'EventPolitical20'
[Quest#3909] <InProgress> Empire#2 started:48 completed:-1 'EventPolitical17'
[Quest#3910] <Completed> Empire#5 started:48 completed:63 'EventPolitical20'
[Quest#3950] <InProgress> Empire#0 started:49 completed:-1 'GlobalQuest05-Coop'
[Quest#3951] <InProgress> Empire#1 started:49 completed:-1 'GlobalQuest05-Coop'
[Quest#3952] <InProgress> Empire#2 started:49 completed:-1 'GlobalQuest05-Coop'
[Quest#3953] <InProgress> Empire#3 started:49 completed:-1 'GlobalQuest05-Coop'
[Quest#3954] <InProgress> Empire#4 started:49 completed:-1 'GlobalQuest05-Coop'
[Quest#3955] <InProgress> Empire#5 started:49 completed:-1 'GlobalQuest05-Coop'
[Quest#3970] <Failed> Empire#0 started:49 completed:59 'AcademyQuest03-A-Coop'
[Quest#3971] <Failed> Empire#1 started:49 completed:59 'AcademyQuest03-A-Coop'
[Quest#3972] <Failed> Empire#2 started:49 completed:59 'AcademyQuest03-A-Coop'
[Quest#3973] <Failed> Empire#3 started:49 completed:59 'AcademyQuest03-A-Coop'
[Quest#3974] <Failed> Empire#4 started:49 completed:59 'AcademyQuest03-A-Coop'
[Quest#3975] <Failed> Empire#5 started:49 completed:59 'AcademyQuest03-A-Coop'
[Quest#4012] <Completed> Empire#2 started:49 completed:55 'ExplorationQuest20'
[Quest#4088] <Completed> Empire#0 started:50 completed:60 'EventPolitical08'
[Quest#4090] <Completed> Empire#0 started:50 completed:52 'PopulationQuest06'
[Quest#4092] <Completed> Empire#0 started:50 completed:51 'EventRandom07'
[Quest#4094] <Completed> Empire#2 started:50 completed:60 'EventRandom14'
[Quest#4095] <Completed> Empire#4 started:50 completed:65 'EventRandom08'
[Quest#4096] <Completed> Empire#5 started:50 completed:60 'EventRandom05'
[Quest#4097] <Completed> Empire#3 started:50 completed:60 'EventRandom04'
[Quest#4221] <InProgress> Empire#0 started:51 completed:-1 'UniquePlanetQuest-Chapter5C'
[Quest#4222] <InProgress> Empire#2 started:51 completed:-1 'UniquePlanetQuest-Chapter4A'
[Quest#4223] <Completed> Empire#3 started:51 completed:52 'EventCuriosity02'
[Quest#4224] <InProgress> Empire#1 started:51 completed:-1 'PopulationQuest26'
[Quest#4225] <Completed> Empire#5 started:51 completed:61 'EventPolitical23'
[Quest#4226] <Completed> Empire#2 started:51 completed:71 'EventPolitical06'
[Quest#4227] <Completed> Empire#3 started:51 completed:61 'EventPolitical04'
[Quest#4228] <Completed> Empire#1 started:51 completed:61 'EventPolitical18'
[Quest#4234] <Completed> Empire#5 started:51 completed:56 'ExplorationQuest18'
[Quest#4286] <Completed> Empire#5 started:51 completed:68 'SophonsQuest-Chapter2.1-Military'
[Quest#4407] <Completed> Empire#2 started:53 completed:63 'EventRandom04'
[Quest#4408] <Completed> Empire#5 started:53 completed:54 'EventRandom07'
[Quest#4410] <Completed> Empire#0 started:53 completed:68 'EventRandom08'
[Quest#4411] <Completed> Empire#4 started:53 completed:53 'EventRandom10'
[Quest#4412] <Completed> Empire#3 started:53 completed:54 'EventRandom09'
[Quest#4424] <Completed> Empire#3 started:53 completed:73 'MinorPopulationQuest04-Event01'
[Quest#4512] <Completed> Empire#4 started:54 completed:64 'EventRandom15'
[Quest#4513] <Completed> Empire#2 started:54 completed:64 'EventPolitical16'
[Quest#4514] <Completed> Empire#5 started:54 completed:61 'ExplorationQuest24'
[Quest#4515] <Completed> Empire#4 started:54 completed:69 'EventRandom02'
[Quest#4516] <Completed> Empire#0 started:54 completed:56 'ExplorationQuest24'
[Quest#4517] <Completed> Empire#3 started:54 completed:69 'EventRandom06'
[Quest#4534] <Completed> Empire#3 started:54 completed:67 'ExplorationQuest21'
[Quest#4618] <Completed> Empire#2 started:55 completed:65 'EventRandom05'
[Quest#4619] <Completed> Empire#0 started:55 completed:65 'EventRandom14'
[Quest#4620] <Completed> Empire#5 started:55 completed:56 'EventRandom09'
[Quest#4789] <Completed> Empire#4 started:56 completed:66 'EventPolitical08'
[Quest#4791] <Completed> Empire#5 started:56 completed:66 'EventPolitical08'
[Quest#4799] <Completed> Empire#5 started:56 completed:57 'ExplorationQuest21'
[Quest#4912] <InProgress> Empire#5 started:57 completed:-1 'PopulationQuest07'
[Quest#4913] <InProgress> Empire#3 started:57 completed:-1 'MinorPopulationQuest03'
[Quest#5135] <InProgress> Empire#3 started:59 completed:-1 'EventPolitical17'
[Quest#5151] <Completed> Empire#3 started:59 completed:65 'VenetiansQuest-Chapter2.2-Industry'
[Quest#5244] <InProgress> Empire#1 started:60 completed:-1 'UniquePlanetQuest-Chapter4A'
[Quest#5245] <InProgress> Empire#5 started:60 completed:-1 'MinorPopulationQuest06Bis'
[Quest#5246] <Completed> Empire#3 started:60 completed:70 'EventPolitical09'
[Quest#5247] <Completed> Empire#5 started:60 completed:70 'EventPolitical09'
[Quest#5248] <Failed> Empire#0 started:60 completed:70 'AcademyQuest03-B-Coop'
[Quest#5249] <Failed> Empire#1 started:60 completed:70 'AcademyQuest03-B-Coop'
[Quest#5250] <Failed> Empire#2 started:60 completed:70 'AcademyQuest03-B-Coop'
[Quest#5251] <Failed> Empire#3 started:60 completed:70 'AcademyQuest03-B-Coop'
[Quest#5252] <Failed> Empire#4 started:60 completed:70 'AcademyQuest03-B-Coop'
[Quest#5253] <Failed> Empire#5 started:60 completed:70 'AcademyQuest03-B-Coop'
[Quest#5403] <InProgress> Empire#3 started:61 completed:-1 'EventRandom02'
[Quest#5404] <InProgress> Empire#0 started:61 completed:-1 'EventRandom06'
[Quest#5406] <InProgress> Empire#4 started:61 completed:-1 'EventRandom06'
[Quest#5408] <InProgress> Empire#2 started:61 completed:-1 'EventRandom06'
[Quest#5726] <Completed> Empire#3 started:62 completed:72 'EventCuriosity20'
[Quest#5972] <InProgress> Empire#1 started:63 completed:-1 'UmbralChoirQuest-Chapter2'
[Quest#5973] <Completed> Empire#4 started:63 completed:70 'ExplorationQuest18'
[Quest#6381] <InProgress> Empire#2 started:65 completed:-1 'ExplorationQuest24'
[Quest#6387] <Completed> Empire#3 started:65 completed:69 'VenetiansQuest-Chapter3-Step1'
[Quest#6732] <InProgress> Empire#3 started:66 completed:-1 'EventPolitical06'
[Quest#6733] <InProgress> Empire#0 started:66 completed:-1 'EventRandom15'
[Quest#6734] <InProgress> Empire#4 started:66 completed:-1 'EventPolitical13'
[Quest#6948] <InProgress> Empire#3 started:67 completed:-1 'MinorPopulationQuest11-Event01'
[Quest#7406] <InProgress> Empire#3 started:68 completed:-1 'EventRandom05'
[Quest#7407] <InProgress> Empire#5 started:68 completed:-1 'EventRandom14'
[Quest#7408] <InProgress> Empire#4 started:68 completed:-1 'EventRandom05'
[Quest#7409] <Completed> Empire#0 started:68 completed:69 'EventRandom09'
[Quest#7411] <InProgress> Empire#2 started:68 completed:-1 'EventRandom02'
[Quest#7417] <InProgress> Empire#5 started:68 completed:-1 'SophonsQuest-Chapter2.2-Military'
[Quest#7486] <InProgress> Empire#5 started:69 completed:-1 'EventRandom08'
[Quest#7490] <Completed> Empire#3 started:69 completed:73 'VenetiansQuest-Chapter3-Step1.2'
[Quest#7567] <InProgress> Empire#3 started:70 completed:-1 'EventPolitical10'
[Quest#7568] <InProgress> Empire#2 started:70 completed:-1 'EventPolitical20'
[Quest#7572] <InProgress> Empire#0 started:70 completed:-1 'AcademyQuest04-B-Compet'
[Quest#7573] <InProgress> Empire#1 started:70 completed:-1 'AcademyQuest04-B-Compet'
[Quest#7574] <InProgress> Empire#2 started:70 completed:-1 'AcademyQuest04-B-Compet'
[Quest#7575] <InProgress> Empire#3 started:70 completed:-1 'AcademyQuest04-B-Compet'
[Quest#7576] <InProgress> Empire#4 started:70 completed:-1 'AcademyQuest04-B-Compet'
[Quest#7577] <InProgress> Empire#5 started:70 completed:-1 'AcademyQuest04-B-Compet'
[Quest#7578] <Completed> Empire#4 started:70 completed:71 'ExplorationQuest21'
[Quest#7607] <InProgress> Empire#2 started:70 completed:-1 'EventCuriosity12'
[Quest#7621] <InProgress> Empire#2 started:71 completed:-1 'EventPolitical08'
[Quest#7623] <InProgress> Empire#4 started:71 completed:-1 'EventPolitical23'
[Quest#7713] <InProgress> Empire#3 started:72 completed:-1 'EventPolitical17'
[Quest#7790] <InProgress> Empire#3 started:73 completed:-1 'VenetiansQuest-Chapter4'
[QuestMarker#2423] QuestInstance#175 Target 2414 Empires System.Int32[]
[QuestMarker#2424] QuestInstance#175 Target 2415 Empires System.Int32[]
[QuestMarker#2425] QuestInstance#175 Target 2416 Empires System.Int32[]
[QuestMarker#2426] QuestInstance#175 Target 2417 Empires System.Int32[]
[QuestMarker#2427] QuestInstance#175 Target 2418 Empires System.Int32[]
[QuestMarker#2428] QuestInstance#175 Target 2419 Empires System.Int32[]
[QuestMarker#2429] QuestInstance#175 Target 2420 Empires System.Int32[]
[QuestMarker#2430] QuestInstance#175 Target 2421 Empires System.Int32[]
[QuestMarker#3247] QuestInstance#222 Target 29 Empires System.Int32[]
[QuestMarker#3302] QuestInstance#229 Target 202 Empires System.Int32[]
[QuestMarker#3701] QuestInstance#244 Target 127 Empires System.Int32[]
[QuestMarker#3963] QuestInstance#251 Target 3956 Empires System.Int32[]
[QuestMarker#3964] QuestInstance#251 Target 3957 Empires System.Int32[]
[QuestMarker#3965] QuestInstance#251 Target 3958 Empires System.Int32[]
[QuestMarker#3967] QuestInstance#251 Target 3960 Empires System.Int32[]
[QuestMarker#3968] QuestInstance#251 Target 3961 Empires System.Int32[]
[QuestMarker#3969] QuestInstance#251 Target 3962 Empires System.Int32[]
[QuestMarker#4276] QuestInstance#264 Target 11 Empires System.Int32[]
'EventEffect76' duration:15, remaining:1, target:76
'EventEffect76' duration:15, remaining:1, target:76
'EventEffect76' duration:15, remaining:1, target:76
'EventEffect07' duration:15, remaining:1, target:76
'EventEffect53' duration:20, remaining:11, target:86
'EventEffect111' duration:10, remaining:1, target:76
'EventEffect40' duration:10, remaining:1, target:76
'EventEffect132' duration:20, remaining:12, target:87
'EventEffect108' duration:10, remaining:3, target:78
'EventEffect80' duration:10, remaining:3, target:78
'EventEffect79' duration:10, remaining:3, target:78
'EventEffect06' duration:15, remaining:8, target:83
'EventEffect78' duration:15, remaining:9, target:84
'EventEffect58' duration:10, remaining:5, target:80
'EventEffect67' duration:15, remaining:10, target:85
'EventEffect19' duration:10, remaining:5, target:80
'EventEffect22' duration:10, remaining:5, target:80
'EventEffect81' duration:10, remaining:6, target:81
'EventEffect72' duration:10, remaining:6, target:81

===== GROUND BATTLE ==================
[GroundBattle#7815] <AttackerVictory> Attacker Empire#583 Defender System#7660 CurrentTurn:74 HasSpawnReport:True HasBattleReport:True
[GroundBattle#7905] <Ongoing> Attacker Empire#571 Defender System#7786 CurrentTurn:74 HasSpawnReport:True HasBattleReport:True
[GroundBattle#7943] <AttackerVictory> Attacker Empire#569 Defender System#629 CurrentTurn:74 HasSpawnReport:True HasBattleReport:True

===== [TBD] MARKETPLACE ==============

===== VISIBILITY CONTROLLER ==========
[VisionEntities]
  #587  ColonizedStarSystem                       @(12.430706, 34.4063034) Radius=16.6264114
  #590  ColonizedStarSystem                       @(-102.918953, -14.8699656) Radius=6
  #593  ColonizedStarSystem                       @(-60.0278969, 87.8865051) Radius=16.71024
  #596  ColonizedStarSystem                       @(-7.885243, -70.48749) Radius=16.1609211
  #599  ColonizedStarSystem                       @(66.71585, -81.02553) Radius=22.5885086
  #602  ColonizedStarSystem                       @(94.95511, 12.5362482) Radius=14.1308689
  #629  ColonizedStarSystem                       @(-16.97058, 16.1904659) Radius=1
  #681  Fleet                                     @(44.24786, -4.889674) Radius=4.75
  #684  Fleet                                     @(32.7353973, -25.23046) Radius=4.75
  #1112 ColonizedStarSystem                       @(-82.9883957, -61.16777) Radius=4.030857
  #1346 ColonizedStarSystem                       @(-31.9816952, -55.5835152) Radius=18.0487328
  #1430 ColonizedStarSystem                       @(-35.8675652, 4.47383833) Radius=5.691469
  #1522 ColonizedStarSystem                       @(47.0319443, -76.15727) Radius=14.5906086
  #1549 ColonizedStarSystem                       @(-69.55571, 26.7366619) Radius=2.7
  #1569 ColonizedStarSystem                       @(-35.4032631, -34.5965347) Radius=12.2235394
  #1611 ColonizedStarSystem                       @(-22.47105, -6.82698774) Radius=1
  #1818 ColonizedStarSystem                       @(-43.9892921, 77.1147461) Radius=12.9361706
  #1993 ColonizedStarSystem                       @(79.23515, -0.47441864) Radius=8.548412
  #2210 ColonizedStarSystem                       @(0.4899757, 87.47144) Radius=6.844981
  #2224 ColonizedStarSystem                       @(1.276073, 60.91347) Radius=6.932946
  #2242 ColonizedStarSystem                       @(-13.850008, -82.8570251) Radius=9.963968
  #2330 ColonizedStarSystem                       @(14.6319866, -57.2164459) Radius=13.803916
  #2352 Fleet                                     @(47.0319443, -76.15727) Radius=7.75
  #2534 Fleet                                     @(32.10294, -25.8348179) Radius=0.75
  #2745 ColonizedStarSystem                       @(1.76326323, -49.56848) Radius=11.9239779
  #2845 ColonizedStarSystem                       @(18.6372337, 38.19384) Radius=6.653946
  #3121 DetectionProbe                            @(-78.3668747, 0.283129215) Radius=1
  #3163 ColonizedStarSystem                       @(-44.95352, -18.0077724) Radius=12.3795013
  #3604 Fleet                                     @(-78.3668747, 0.283129215) Radius=1
  #3678 ColonizedStarSystem                       @(-96.17901, -5.33012152) Radius=2.7
  #3741 Fleet                                     @(-43.9892921, 77.1147461) Radius=1.5
  #3761 ColonizedStarSystem                       @(85.94704, 8.854685) Radius=10.1084948
  #3983 Fleet                                     @(5.76374435, 1.98520088) Radius=0.75
  #3985 Fleet                                     @(5.76374435, 1.98520088) Radius=0.75
  #3987 Fleet                                     @(5.76374435, 1.98520088) Radius=0.75
  #4084 PirateLair                                @(58.5859146, 64.8113556) Radius=4.030857
  #4214 Fleet                                     @(57.89141, 58.19676) Radius=0.75
  #4288 Fleet                                     @(18.6372337, 38.19384) Radius=0.75
  #4370 Fleet                                     @(-7.885243, -70.48749) Radius=5.5
  #4591 Fleet                                     @(-87.42206, -2.57048726) Radius=0.75
  #4601 Fleet                                     @(85.94704, 8.854685) Radius=5.5
  #4639 Fleet                                     @(-32.78255, -50.6712952) Radius=5.5
  #4702 Fleet                                     @(1.276073, 60.91347) Radius=0.75
  #4907 Fleet                                     @(50.6332359, 14.0502892) Radius=0.75
  #5183 Fleet                                     @(-16.97058, 16.1904659) Radius=3.5
  #5204 Fleet                                     @(17.40491, -15.8166447) Radius=6.75
  #5231 Fleet                                     @(58.5859146, 64.8113556) Radius=0.75
  #5476 Fleet                                     @(12.430706, 34.4063034) Radius=1
  #5663 Fleet                                     @(-44.95352, -18.0077724) Radius=0.75
  #5924 Fleet                                     @(12.430706, 34.4063034) Radius=1
  #6092 Fleet                                     @(-50.398304, -9.395736) Radius=1
  #6165 Fleet                                     @(14.6319866, -57.2164459) Radius=0.75
  #6551 Fleet                                     @(32.10294, -25.8348179) Radius=1
  #6800 Fleet                                     @(-78.3668747, 0.283129215) Radius=5.75
  #6823 ColonizedStarSystem                       @(-3.1789062, 42.2841034) Radius=5.78231049
  #6894 Fleet                                     @(-78.3668747, 0.283129215) Radius=1.5
  #6958 ColonizedStarSystem                       @(32.10294, -25.8348179) Radius=2.7
  #7400 Fleet                                     @(-16.24521, 56.03917) Radius=0.75
  #7402 Fleet                                     @(-31.9816952, -55.5835152) Radius=0.75
  #7404 Fleet                                     @(-31.9816952, -55.5835152) Radius=0.75
  #7438 DetectionProbe                            @(-69.55571, 26.7366619) Radius=1
  #7443 Fleet                                     @(17.40491, -15.8166447) Radius=0.75
  #7487 Fleet                                     @(-35.4032631, -34.5965347) Radius=0.75
  #7506 ColonizedStarSystem                       @(17.40491, -15.8166447) Radius=4.9598465
  #7538 Fleet                                     @(0.4899757, 87.47144) Radius=0.75
  #7561 Fleet                                     @(-26.3082161, 66.63262) Radius=0.75
  #7565 Fleet                                     @(-44.5980225, -11.7754269) Radius=0.75
  #7619 Fleet                                     @(49.1384, -16.6685581) Radius=0.75
  #7648 Probe                                     @(1.30729866, -48.017067) Radius=5.25
  #7650 Probe                                     @(49.4230957, -32.27375) Radius=5.25
  #7659 DetectionProbe                            @(-78.3668747, 0.283129215) Radius=1
  #7660 ColonizedStarSystem                       @(-16.97058, 16.1904659) Radius=1
  #7701 Fleet                                     @(23.92277, -62.64778) Radius=1
  #7710 Fleet                                     @(-39.40357, 76.39668) Radius=0.75
  #7729 DetectionProbe                            @(-96.17901, -5.33012152) Radius=1
  #7732 ColonizedStarSystem                       @(32.10294, -25.8348179) Radius=2.7
  #7736 Fleet                                     @(54.39809, 36.94931) Radius=0.75
  #7782 PirateLair                                @(8.507222, 20.00721) Radius=1
  #7784 PirateLair                                @(-68.35958, -45.93177) Radius=1
  #7786 PirateLair                                @(-78.3668747, 0.283129215) Radius=1
  #7832 Fleet                                     @(-72.20944, 18.7694359) Radius=0.75
  #7845 Fleet                                     @(-72.20944, 18.7694359) Radius=0.75
  #7920 Fleet                                     @(1.76326323, -49.56848) Radius=0.75
  #7949 ColonizedStarSystem                       @(-69.55571, 26.7366619) Radius=2.7
  #7970 Fleet                                     @(-16.97058, 16.1904659) Radius=0.75
[VisibleEntities]
  #2    VKKKKKUUUUUUUUKKV/FFFFFFFFFFFFFFFFF SpecialNode              @(5.068844, -2.57962775, 2)
  #3    VKKKKKUUUUUUUUKKV/FFFFFFFFFFFFFFFFF StarSystemNode           @(8.507222, 20.00721, 2)
  #11   VKKKKKUUUUUUUUKKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-16.97058, 16.1904659, 2)
  #15   KKKKKUUUUUUUUUKKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-22.47105, -6.82698774, 2)
  #28   VKVVKKUUUUUUUUKKK/FFFFFFFFFFFFFFFFF StarSystemNode           @(17.40491, -15.8166447, 2)
  #37   UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-9.230917, 12.0475817, 2)
  #40   UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(19.157999, 19.8214188, 2)
  #45   UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-18.6728249, 27.0521221, 2)
  #52   UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-1.70591807, -12.0967064, 2)
  #56   UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-3.9703145, 19.1330853, 2)
  #62   VUVKKUUUKUUUUUKUK/FFFFFFFFFFFFFFFFF StarSystemNode           @(-3.1789062, 42.2841034, 2)
  #71   KUVKKUUUUUUUUUKUK/FFFFFFFFFFFFFFFFF SpecialNode              @(-34.9158249, 75.69396, 2)
  #72   KUVKKUUUUUUUUUKUK/FFFFFFFFFFFFFFFFF StarSystemNode           @(-43.9892921, 77.1147461, 2)
  #84   KUVKKUUUUUUUUUUKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-60.0278969, 87.8865051, 2)
  #94   UUVKKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-33.5214577, 83.8351059, 2)
  #95   UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-61.02066, 77.25424, 2)
  #99   UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-35.7932129, 63.50334, 2)
  #105  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-72.32537, 91.943, 2)
  #110  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-16.22614, 42.61711, 2)
  #116  VKVKKUUUUUUUUUKKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(12.430706, 34.4063034, 2)
  #127  VKKVKUUUUKUUUUUUK/FFFFFFFFFFFFFFFFF StarSystemNode           @(18.6372337, 38.19384, 2)
  #137  VKKKUUUUUUUUUUUKK/FFFFFFFFFFFFFFFFF StarSystemNode           @(1.276073, 60.91347, 2)
  #145  VKKKKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(0.4899757, 87.47144, 2)
  #158  VUKKUUUUUUUUUUUUU/FFFFFFFFFFFFFFTTT StarSystemNode           @(24.9393959, 43.7301865, 2)
  #161  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-1.45991611, 97.33457, 2)
  #165  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(11.499135, 84.61477, 2)
  #173  KVKKKKUUUUUUUUKKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(44.24786, -4.889674, 2)
  #183  KKKKKKKUUUUUUUUUV/FFFFFFFFFFFFFFFFF StarSystemNode           @(50.263916, 11.803977, 2)
  #190  UKUKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF StarSystemNode           @(57.89141, 58.19676, 2)
  #202  UKUKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF StarSystemNode           @(58.5859146, 64.8113556, 2)
  #213  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(59.03615, 8.474091, 2)
  #219  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(65.7844, 71.05597, 2)
  #227  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(46.30316, 56.2329, 2)
  #228  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(56.2731438, -3.3897934, 2)
  #234  KVKVKVUUUUUUUUUUV/FFFFFFFFFFFFFFFFF StarSystemNode           @(32.10294, -25.8348179, 2)
  #246  UUKKKVUUUUUUUUUUK/FFFFFFFFFFFFFFFFF StarSystemNode           @(79.23515, -0.47441864, 2)
  #258  UUKKKVUUUUUUKUUUK/FFFFFFFFFFFFFFFFF StarSystemNode           @(85.94704, 8.854685, 2)
  #267  UUKKKVUUUUUUUUUKK/FFFFFFFFFFFFFFFFF StarSystemNode           @(94.95511, 12.5362482, 2)
  #279  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(73.99547, 6.409072, 2)
  #282  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(87.45969, -5.257235, 2)
  #284  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(38.8315544, -33.3544044, 2)
  #287  UUUKUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(84.85534, 21.2940178, 2)
  #289  KKKVVVUUUUKUUUUKK/FFFFFFFFFFFFFFFFF StarSystemNode           @(1.76326323, -49.56848, 2)
  #297  UKKKVKUUUUKUUUUKK/FFFFFFFFFFFFFFFFF StarSystemNode           @(14.6319866, -57.2164459, 2)
  #308  UUKKVUUUUUUUUUUUK/FFFFFFFFFFFFFFFFF StarSystemNode           @(47.0319443, -76.15727, 2)
  #315  UUKKVUUUUUUUUUUKK/FFFFFFFFFFFFFFFFF StarSystemNode           @(66.71585, -81.02553, 2)
  #325  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-8.442417, -49.0961876, 2)
  #329  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-4.398381, -41.10376, 2)
  #333  UUKUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(67.30522, -91.757, 2)
  #334  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(13.3854609, -68.12358, 2)
  #338  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(45.3641739, -62.93851, 2)
  #343  KKKVKUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-35.4032631, -34.5965347, 2)
  #354  KKKVVKUUUUUUUUUKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-31.9816952, -55.5835152, 2)
  #360  UKKVKUUUUUUUUUUKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-7.885243, -70.48749, 2)
  #370  UKKVKUUUUUUKUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-13.850008, -82.8570251, 2)
  #377  UKKVKUUUUUUUUUUKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-5.76259041, -81.64094, 2)
  #385  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-44.7136459, -38.5487, 2)
  #387  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-3.06411839, -92.10192, 2)
  #388  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-31.4452438, -69.57629, 2)
  #395  UUKKKUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-35.8675652, 4.47383833, 2)
  #408  UKKVKUUUUUUUUKUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-44.95352, -18.0077724, 2)
  #415  UKKKKUUUUUUUUUUKV/FFFFFFFFFFFFFFFFF StarSystemNode           @(-54.02347, -29.3182163, 2)
  #422  UKKKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF StarSystemNode           @(-68.35958, -45.93177, 2)
  #433  UKKKKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-72.62249, -52.91358, 2)
  #439  UKVVUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-50.398304, -9.395736, 2)
  #440  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-79.04695, -43.1068573, 2)
  #444  UKUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-64.2569046, -61.30862, 2)
  #445  UKUUUUUUUUUUUUUUU/FFFFFFTTTTTTTTTTT StarSystemNode           @(-66.2183, -24.6963463, 2)
  #449  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-82.9883957, -61.16777, 2)
  #457  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-61.7418137, -17.9069653, 2)
  #464  UKKVKUUUUUUUUUKUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-53.29445, 33.2868423, 2)
  #465  UVVVKUUUUUUUUUUUK/FFFFFFFFFFFFFFFFF StarSystemNode           @(-69.55571, 26.7366619, 2)
  #476  UVVKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF StarSystemNode           @(-78.3668747, 0.283129215, 2)
  #485  UVVKKUUKUUUUUUUUK/FFFFFFFFFFFFFFFFF StarSystemNode           @(-96.17901, -5.33012152, 2)
  #493  UVUKKUUKUUUUUUUUK/FFFFFFFFFFFFFFFFF SpecialNode              @(-102.918953, -14.8699656, 2)
  #502  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-90.5606, -14.2698841, 2)
  #507  UUUVUUUUUUUUUUUUK/FFFFFFFFFFFFFFFFF SpecialNode              @(-67.12121, 4.022215, 2)
  #508  UKUKUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-63.87449, 39.1160469, 2)
  #509  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-75.45766, 39.0364838, 2)
  #514  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-59.1618, 17.5483475, 2)
  #587  VKVKKUUUUUUUUUKKU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(12.430706, 34.4063034, 0)
  #590  UVUUUUUKUUUUUUUUK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-102.918953, -14.8699656, 0)
  #593  KUVKKUUUUUUUUUUKU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-60.0278969, 87.8865051, 0)
  #596  UKKVKUUUUUUUUUUKU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-7.885243, -70.48749, 0)
  #599  UUKKVUUUUUUUUUUKK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(66.71585, -81.02553, 0)
  #602  UUKKKVUUUUUUUUUKK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(94.95511, 12.5362482, 0)
  #629  VKKKKKUUUUUUUUKKU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-16.97058, 16.1904659, 0)
  #681  UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(44.24786, -4.889674, 0)
  #684  UVUKUUUUUUUUUUKUK/FFFFFFFFFFFFFFFFF Fleet                    @(32.7353973, -25.23046, 0)
  #1112 UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT ColonizedStarSystem      @(-82.9883957, -61.16777, 0)
  #1346 KKKVVKUUUUUUUUUKU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-31.9816952, -55.5835152, 0)
  #1430 UUKKKUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-35.8675652, 4.47383833, 0)
  #1522 UUKKVUUUUUUUUUUUK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(47.0319443, -76.15727, 0)
  #1549 UVUUUUUUUUUUUUUUK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-69.55571, 26.7366619, 0)
  #1569 KKKVKUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-35.4032631, -34.5965347, 0)
  #1611 KKKKKUUUUUUUUUKKU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-22.47105, -6.82698774, 0)
  #1818 KUVKKUUUUUUUUUKUK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-43.9892921, 77.1147461, 0)
  #1993 UUKKKVUUUUUUUUUUK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(79.23515, -0.47441864, 0)
  #2210 VKKKKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(0.4899757, 87.47144, 0)
  #2224 VKKKUUUUUUUUUUUKK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(1.276073, 60.91347, 0)
  #2242 UKKVKUUUUUUKUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-13.850008, -82.8570251, 0)
  #2330 UKKKVKUUUUKUUUUKK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(14.6319866, -57.2164459, 0)
  #2352 UKUKVKUUUUUUUUUKK/FFFFFFFFFFFFFFFFF Fleet                    @(47.0319443, -76.15727, 0)
  #2534 KVUVKVUUUUUUUUUUV/FFFFFFFFFFFFFFFFF Fleet                    @(32.10294, -25.8348179, 0)
  #2745 KKKVVVUUUUKUUUUKK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(1.76326323, -49.56848, 0)
  #2845 VKKVKUUUUKUUUUUUK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(18.6372337, 38.19384, 0)
  #3121 UVVKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF DetectionProbe           @(-78.3668747, 0.283129215, 0)
  #3163 UKKVKUUUUUUUUKUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-44.95352, -18.0077724, 0)
  #3604 UVVKKUUKUUUUUUUUV/FFFFFFFFFFFFFFFFF Fleet                    @(-78.3668747, 0.283129215, 0)
  #3678 UVKUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-96.17901, -5.33012152, 0)
  #3741 KUVKUUUUUUUUUUKUU/FFFFFFFFFFFFFFFFF Fleet                    @(-43.9892921, 77.1147461, 0)
  #3761 UUKKKVUUUUUUKUUUK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(85.94704, 8.854685, 0)
  #3983 KKKKUKUUUUUUUUKVK/FFFFFFFFFFFFFFFFF Fleet                    @(5.76374435, 1.98520088, 0)
  #3985 KKKKUKUUUUUUUUKVK/FFFFFFFFFFFFFFFFF Fleet                    @(5.76374435, 1.98520088, 0)
  #3987 KKKKUKUUUUUUUUKVK/FFFFFFFFFFFFFFFFF Fleet                    @(5.76374435, 1.98520088, 0)
  #4084 UKUKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF PirateLair               @(58.5859146, 64.8113556, 0)
  #4214 UKUKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF Fleet                    @(57.89141, 58.19676, 0)
  #4288 VKKVUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(18.6372337, 38.19384, 0)
  #4370 KUUVKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-7.885243, -70.48749, 0)
  #4591 KKKKVKUUUUUUUUKKK/FFFFFFFFFFFFFFFFF Fleet                    @(-87.42206, -2.57048726, 0)
  #4601 UUUUUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(85.94704, 8.854685, 0)
  #4639 KUUVKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-32.78255, -50.6712952, 0)
  #4702 VKKKUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(1.276073, 60.91347, 0)
  #4907 UKUKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF Fleet                    @(50.6332359, 14.0502892, 0)
  #5183 VKKKKKUUUUUUUUKKK/FFFFFFFFFFFFFFFFF Fleet                    @(-16.97058, 16.1904659, 0)
  #5204 VUVVUKUUUUUUUUKKU/FFFFFFFFFFFFFFFFF Fleet                    @(17.40491, -15.8166447, 0)
  #5231 UUUKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF Fleet                    @(58.5859146, 64.8113556, 0)
  #5476 VUVKUKUUUUUUUUKKU/FFFFFFFFFFFFFFFFF Fleet                    @(12.430706, 34.4063034, 0)
  #5663 UUKVKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-44.95352, -18.0077724, 0)
  #5924 VUVUUUUUUUUUUUKUU/FFFFFFFFFFFFFFFFF Fleet                    @(12.430706, 34.4063034, 0)
  #6092 KUVVUUUUUUUUUUKUU/FFFFFFFFFFFFFFFFF Fleet                    @(-50.398304, -9.395736, 0)
  #6165 UUUKVUUUUUUUUUUKK/FFFFFFFFFFFFFFFFF Fleet                    @(14.6319866, -57.2164459, 0)
  #6551 KVUVUVUUUUUUUUUUV/FFFFFFFFFFFFFFFFF Fleet                    @(32.10294, -25.8348179, 0)
  #6800 UVVUUUUUUUUUUUUUK/FFFFFFFFFFFFFFFFF Fleet                    @(-78.3668747, 0.283129215, 0)
  #6823 VUVKKUUUKUUUUUKUK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-3.1789062, 42.2841034, 0)
  #6894 KVVKKUUUUUUUUUKUV/FFFFFFFFFFFFFFFFF Fleet                    @(-78.3668747, 0.283129215, 0)
  #6958 KVKVKVUUUUUUUUUUV/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(32.10294, -25.8348179, 0)
  #7400 KUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-16.24521, 56.03917, 0)
  #7402 UUUVVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-31.9816952, -55.5835152, 0)
  #7404 UUUVVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-31.9816952, -55.5835152, 0)
  #7438 UVVKKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF DetectionProbe           @(-69.55571, 26.7366619, 0)
  #7443 VKVVUUUUUUUUUUUUK/FFFFFFFFFFFFFFFFF Fleet                    @(17.40491, -15.8166447, 0)
  #7487 KUKVUUUUUUUUUUVKU/FFFFFFFFFFFFFFFFF Fleet                    @(-35.4032631, -34.5965347, 0)
  #7506 VKVVKKUUUUUUUUKKK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(17.40491, -15.8166447, 0)
  #7538 VUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(0.4899757, 87.47144, 0)
  #7561 UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-26.3082161, 66.63262, 0)
  #7565 UUVVUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-44.5980225, -11.7754269, 0)
  #7619 UUUUUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(49.1384, -16.6685581, 0)
  #7648 UUUVUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(1.30729866, -48.017067, 0)
  #7650 UKUKUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(49.4230957, -32.27375, 0)
  #7659 UVVUKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF DetectionProbe           @(-78.3668747, 0.283129215, 0)
  #7660 VKKKKKUUUUUUUUKKU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-16.97058, 16.1904659, 0)
  #7701 UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(23.92277, -62.64778, 0)
  #7710 UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-39.40357, 76.39668, 0)
  #7729 UVVUKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF DetectionProbe           @(-96.17901, -5.33012152, 0)
  #7732 KVKVKVUUUUUUUUUUV/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(32.10294, -25.8348179, 0)
  #7736 UUUUUUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF Fleet                    @(54.39809, 36.94931, 0)
  #7782 VKKKKKUUUUUUUUKKV/FFFFFFFFFFFFFFFFF PirateLair               @(8.507222, 20.00721, 0)
  #7784 UKKKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF PirateLair               @(-68.35958, -45.93177, 0)
  #7786 UVVKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF PirateLair               @(-78.3668747, 0.283129215, 0)
  #7832 UKVKUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-72.20944, 18.7694359, 0)
  #7845 UKVKUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-72.20944, 18.7694359, 0)
  #7920 UUUVUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(1.76326323, -49.56848, 0)
  #7949 UVVVKUUUUUUUUUUUK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-69.55571, 26.7366619, 0)
  #7970 VUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-16.97058, 16.1904659, 0)
[ExplorableEntities]
  #2    RRRRRRUUUUUUUURRR SpecialNode             
  #3    RRRRRRUUUUUUUUORO StarSystemNode          
  #11   ORRRRRUUUUUUUUORR StarSystemNode          
  #15   RRRRRLUUUUUUUUORR StarSystemNode          
  #28   RRROROUUUUUUUURRR StarSystemNode          
  #37   UUUUUUUUUUUUUUURR StarSystemNode          
  #40   UUUUUUUUUUUUUUURR StarSystemNode          
  #45   UUUUUUUUUUUUUUURR StarSystemNode          
  #52   UUUUUUUUUUUUUUURR StarSystemNode          
  #56   UUUUUUUUUUUUUUURR StarSystemNode          
  #62   RUORRUUUOUUUUURRR StarSystemNode          
  #71   RURRRUUUUUUUUURRR SpecialNode             
  #72   RUORRUUUUUUUUURRR StarSystemNode          
  #84   RUORRUUUUUUUUUURR StarSystemNode          
  #94   UURRRUUUUUUUUUURR SpecialNode             
  #95   UUUUUUUUUUUUUUURR StarSystemNode          
  #99   UUUUUUUUUUUUUUURR StarSystemNode          
  #105  UUUUUUUUUUUUUUURR StarSystemNode          
  #110  UUUUUUUUUUUUUUURR StarSystemNode          
  #116  ORRRRUUUUUUUUURRR StarSystemNode          
  #127  ORRRRUUUUOUUUUURR StarSystemNode          
  #137  ORLRLUUUUUUUUUURO StarSystemNode          
  #145  ORLRLUUUUUUUUUURR StarSystemNode          
  #158  OULRUUUUUUUUUUUOR StarSystemNode          
  #161  UUUUUUUUUUUUUUURR StarSystemNode          
  #165  UUUUUUUUUUUUUUURR StarSystemNode          
  #173  RRLRRRUUUUUUUUORR StarSystemNode          
  #183  RRLORROUUUUUUUURR StarSystemNode          
  #190  URURRLUUUUUUUUURR StarSystemNode          
  #202  URURRUUUUUUUUUURO StarSystemNode          
  #213  UUUUUUUUUUUUUUURR StarSystemNode          
  #219  UUUUUUUUUUUUUUURR StarSystemNode          
  #227  UUUUUUUUUUUUUUURR SpecialNode             
  #228  UUUUUUUUUUUUUUURR StarSystemNode          
  #234  RRROROUUUUUUUUURO StarSystemNode          
  #246  UURRROUUUUUUUUURR StarSystemNode          
  #258  UURRROUUUUUUOUURR StarSystemNode          
  #267  UURRROUUUUUUUUURR StarSystemNode          
  #279  UUUUUUUUUUUUUUURR StarSystemNode          
  #282  UUUUUUUUUUUUUUURR StarSystemNode          
  #284  UUUUUUUUUUUUUUURR StarSystemNode          
  #287  UUURURUUUUUUUUURR SpecialNode             
  #289  RRRORRUUUUOUUUURR StarSystemNode          
  #297  URRRORUUUURUUUURO StarSystemNode          
  #308  UURROLUUUUUUUUURR StarSystemNode          
  #315  UURROUUUUUUUUUURR StarSystemNode          
  #325  UUUUUUUUUUUUUUURR StarSystemNode          
  #329  UUUUUUUUUUUUUUURR StarSystemNode          
  #333  UURURUUUUUUUUUURR SpecialNode             
  #334  UUUUUUUUUUUUUUURR StarSystemNode          
  #338  UUUUUUUUUUUUUUURR StarSystemNode          
  #343  RRRORLUUUUUUUURRR StarSystemNode          
  #354  RRRORRUUUUUUUUURR StarSystemNode          
  #360  URRORLUUUUUUUUURR StarSystemNode          
  #370  URRORUUUUUUOUUURR StarSystemNode          
  #377  URRRRUUUUUUUUUURR StarSystemNode          
  #385  UUUUUUUUUUUUUUURR StarSystemNode          
  #387  UUUUUUUUUUUUUUURR SpecialNode             
  #388  UUUUUUUUUUUUUUURR StarSystemNode          
  #395  UURRRUUUUUUUUUORR StarSystemNode          
  #408  URRORUUUUUUUUOURR StarSystemNode          
  #415  URORRUUUUUUUUUURR StarSystemNode          
  #422  URRRRUUUUUUUUUURO StarSystemNode          
  #433  URRRRUUUUUUUUUURR StarSystemNode          
  #439  URRRUUUUUUUUUUURR SpecialNode             
  #440  UUUUUUUUUUUUUUURR StarSystemNode          
  #444  URUUUUUUUUUUUUURR SpecialNode             
  #445  URUUUUUUUUUUUUURR StarSystemNode          
  #449  UUUUUUUUUUUUUUUOR StarSystemNode          
  #457  UUUUUUUUUUUUUUURR StarSystemNode          
  #464  URRRRUUUUUUUUURRR SpecialNode             
  #465  UOORRUUUUUUUUUURR StarSystemNode          
  #476  URRRRUUUUUUUUUURO StarSystemNode          
  #485  UORRRUUOUUUUUUURR StarSystemNode          
  #493  UOURRUURUUUUUUURR SpecialNode             
  #502  UUUUUUUUUUUUUUURR StarSystemNode          
  #507  UUURUUUUUUUUUUURR SpecialNode             
  #508  URURUUUUUUUUUUURR SpecialNode             
  #509  UUUUUUUUUUUUUUURR StarSystemNode          
  #514  UUUUUUUUUUUUUUURR StarSystemNode          

===== SIMULATION =====================
Empire#0 /Empire#0
 DESCRIPTORS 95
  AffinityCravers
  AffinityGameplayCravers
  AffinityMappingCravers
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountMajorWar
  DiplomacyCountMajorWar
  DiplomacyCountMajorWar
  DiplomacyCountMajorWar
  DiplomacyCountWar
  DiplomacyCountWar
  DiplomacyCountWar
  DiplomacyCountWar
  EmpireHasHuntingGround
  EmpireImprovementAnomalyReduction1
  EmpireImprovementArmyCap1
  EmpireImprovementArmyCap10
  EmpireImprovementArmyCap2Cravers
  EmpireImprovementArmyCap3
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementArmyCap9
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementAutomatedShipMovement2
  EmpireImprovementBattleshipSpecializationJuggernaut
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementDiplomacyBonus3
  EmpireImprovementElectionAction
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementEmpireManpowerStockBoost2
  EmpireImprovementEmpireManpowerStockBoost3
  EmpireImprovementFreeMovement1
  EmpireImprovementGasColonization
  EmpireImprovementGasColonizationAlt
  EmpireImprovementHackingBonus1
  EmpireImprovementHappiness
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementImprovedHull4Juggernaut
  EmpireImprovementImprovedHull5Juggernaut
  EmpireImprovementImprovedHull6Juggernaut
  EmpireImprovementMarketplace1
  EmpireImprovementMarketplace2
  EmpireImprovementQuestCravers04
  EmpireImprovementQuestCravers05
  EmpireImprovementQuestUniquePlanet06
  EmpireImprovementQuestUniquePlanet11
  EmpireImprovementSlotsMilitary1Juggernaut
  EmpireImprovementSlotsSmall01Cravers
  EmpireImprovementSlotsSmall02Cravers
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEconomyAndTrade4
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageMilitary3
  EmpireImprovementStageMilitary4
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementStrategic4
  EmpireImprovementTroopPlanes
  EmpireImprovementTroopTanks
  EmpireImprovementWormhole
  EmpireTypeMajor
  EventEffect111SimEffect111
  EventEffect76SimEffect76
  FactionTraitBigFleets2
  FactionTraitCrowdedPlanets2
  FactionTraitEternalWar
  FactionTraitFearlessWarriors1
  FactionTraitMinorHaroshems
  FactionTraitTechnologyDefinitionEconomyAndTrade1
  FactionTraitTechnologyDefinitionMilitary1
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire4
  HasDiscoveredTheAcademy
  JuggernautsCanBeResearched
  ManpowerUpgradeInfantry1
  ManpowerUpgradeInfantry2
  ManpowerUpgradeInfantry3
  ManpowerUpgradePlane1
  ManpowerUpgradePlane2
  ManpowerUpgradeTank1
  ManpowerUpgradeTank2
  ManpowerUpgradeTank3
  OmniscienceBonus0PercentsOrLess
  QuestDescriptorRemnantAccepted
  Reparations
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 4
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 1
  AggressiveTreatyCostReduction = 0.25
  AllLuxuriesStock = 683.5
  AllNetStrategicSum = 17.5
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 1
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 1
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 24632.8184
  BankAccountNextTurn = 25373.3242
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 1
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 1
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 1
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 5
  ColonizedStarSystemStateColonyCountWithOffset = 4
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 71
  CommandPointsAccumulator = 1913
  CommandPointsStock = 1913
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 15
  CurrentTurn = 76
  DeedsAchieved = 1
  DefenseBuildingCount = 10
  DefensiveMilitaryPower = 29882.2813
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 1
  DemocracyLawsDiversityHasNeutral = 1
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 10
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1783.40576
  DustInflation = 1.59446859
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 22
  EmpireEmpirePoint = 90.5249939
  EmpireEmpirePointAccumulator = 734.1751
  EmpireEmpirePointStock = 271.5814
  EmpireEmpirePointStockNextTurn = 270.106384
  EmpireEmpirePointUpkeep = 92
  EmpireExpansionScore = 5
  EmpireFIDSIAccumulator = 158604.266
  EmpireGlobalScore = 873
  EmpireGrowth = 263.947571
  EmpireGrowthAccumulator = 15922.7607
  EmpireGrowthStock = 15599.2
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 99.953125
  EmpireHeroesScore = 40
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 908.754
  EmpireManpowerStock = 2442.754
  EmpireManpowerTotal = 6268.754
  EmpireManpowerUpkeep = 336
  EmpireMilitaryScore = 110601.2
  EmpireMoney = 1286.53674
  EmpireMoneyAccumulator = 42601.5352
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 318.8937
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 546.0313
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 103
  EmpireProcessingPowerAllocated = 70
  EmpireProcessingPowerStock = 0
  EmpireProduction = 1231.45
  EmpireProductionAccumulator = 35661.33
  EmpireProductionStock = 35661.33
  EmpireProductionUpkeep = 0
  EmpireResearch = 2149.55
  EmpireResearchAccumulator = 63684.46
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 2190.55
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 270
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.1625
  ExplorationScoreForOverColonizationThreshold = 0.8125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 7
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 1
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 0
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 417.931244
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 1
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 2
  HackingNodeSpeed = 27.5
  HackingNonWarpSpeed = 41.25
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 159.5
  Happiness = 99.953125
  HappinessStatusMinimumRebellionIndex = -1
  HappinessSum = 88
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 3
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 2
  HeroCountHeroPolitics06 = 1
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 37
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 0.8
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -2
  HullTypes = 7
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0.2
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 1
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 1
  InfantryMaxDamages = 26
  InfantryMaxHealth = 65
  InfantryMinDamages = 18.2
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 1
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 1
  JuggernautCountIncludingQueuedOnes = 1
  JuggernautExoticModulesCount = 1
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 8
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 3
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 13
  LastTurn = 150
  LawUpkeep = 92
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 75
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 108
  Luxury16Stock = 20
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 113
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 442.5
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 18
  LuxuryUnlockLevel = 2
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 4
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 28
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 3660
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 70
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 4299.1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 2
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0.9375
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 950
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 80.625
  MaximumSystemGrowth = 99.47687
  MaximumSystemMoney = 451.575
  MaximumSystemProduction = 749.45
  MaximumSystemResearch = 544
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 110752
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = -1.4750061
  NetEmpireGrowth = 263.947571
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 572.754
  NetEmpireMoney = 740.505432
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 1231.45
  NetEmpireRelics = 0
  NetEmpireResearch = 2149.55
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 4.5
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 3
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 10.5
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 5
  NetStrategic2 = 5
  NetStrategic3 = 3
  NetStrategic4 = 4.5
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 90.5249939
  NetSystemGrowth = 263.947571
  NetSystemLifeforce = 0
  NetSystemMoney = 670.75
  NetSystemProduction = 1231.45
  NetSystemResearch = 1653.5
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 2
  NonVampirilisPopulation = 92
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 67
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 74450.17
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -1
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 4
  OwnedOutposts = 0
  OwnedPlanets = 16
  OwnedSystems = 5
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 0.25
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 2
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1.5
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 5
  PlaneManpowerUnlocked = 1
  PlaneManpowerWeight = 5
  PlaneMaxDamages = 126.5
  PlaneMaxHealth = 240
  PlaneMinDamages = 104.5
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 4
  Politics03MoneyBasedElectionActions = 0
  Population = 92
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 11
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 18
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 87
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 23615
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1.2
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 12
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 28
  ShipRoleJuggernautBuilt = 1
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 67
  Strategic2Stock = 75
  Strategic3Stock = 61
  Strategic4Stock = 43.5
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 5
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 478.340576
  SuperColonizationCostFromSystems = 2.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 5
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 5
  SystemCountForHisshoLaw = 5
  SystemLevelSum = 15
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 1
  SystemsCapturedCount = 2
  SystemsForOvercolonization = 5
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0.2
  TankDamagesMultiplierAgainstInfantry = 1.5
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 4
  TankManpowerUnlocked = 1
  TankManpowerWeight = 4
  TankMaxDamages = 78
  TankMaxHealth = 288
  TankMinDamages = 32.5
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 14
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 4
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 4
  TechnologyQuadrantMilitaryActualStageNumber = 4
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
  TechnologyTotalStageUnlocked = 15
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 25
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 41
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0.099999994
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 2
  TurnsSinceSuperColonization = 78
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 4
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.30650985
  UpkeepWarFactor = 1.16666675
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 4
  WarsWon = 3
  WonderBuiltCount = 0
 CHILDREN ~41
  ColonizedStarSystem#2210 /Empire#0/ColonizedStarSystem#2210
   DESCRIPTORS 17
    ClassColonizedStarSystem
    ClassConstellationBonusTest3
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem4
    HeroSkillSystem71_Industry_PerPlanetFlat_2
    HeroSkillSystem73_Industry_Perpop_0
    HeroSkillSystem78_IndustryFood_PerPlanetFlat_2
    HeroSkillSystem79_IndustryFood_Perpop_2
    HeroSkillSystem82_Influence_Percent_2
    StarSystemImprovementLevel2
    StarSystemImprovementPropagandaPolitics06
    StarTypeRedSupergiant
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 3
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 8
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 750
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 2060.55542
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 138
    BonusHeroSystemIndustry = 194
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 15
    DefenseScore = 1600
    DefensiveMilitaryPower = 221.5299
    DepletedPlanetCount = 4
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 11
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 424.55542
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 692.5
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 750
    GroundBattleBombardmentAttackerDamagesMin = 750
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 1300
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 425
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 76.175
    GrowthForManpowerForUpkeep = 34.625
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 25
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 28.5714283
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 100
    HappinessStarSystemIsHappy = 0
    HappinessSum = 2900
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 5
    ImprovementsProductionCost = 2100
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 4.5
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 3
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 7.5
    MajorPopulationCount = 29
    MajorWarCount = 4
    MaximumLuxuryStock = 0
    MaximumPopulation = 30
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2.7
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 4500
    MaximumSystemManpower = 850
    MaximumSystemManpowerRefillRate = 850
    MaximumSystemMoney = 126.825
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 316.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 58.6499977
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 0.5
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 10.8449812
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 4.5
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 3
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 3
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2.7
    NetSystemGrowth = -21.4696045
    NetSystemInfluence = 2.7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 126.825
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 316.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 29
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 13
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 500
    OffensiveMilitaryPower = 168.8693
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -30.0000038
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 3
    OwnedColdPlanets = 2
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 1
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 3
    OwnedMeagerPlanets = 2
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 4
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 2
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 16.675
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0.2
    PercentageOfVoicesPolitics03 = 0.166666672
    PercentageOfVoicesPolitics04 = 0.2
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 1
    PlanetDepletionPoints = 325
    PlanetDustConverted = 0
    PlanetDustReceiver = 180.5
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 122
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 86.5
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 211.5
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 29
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 333.0946
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 14
    PopulationNotUsingGrowth = 0
    PopulationScore = 29
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 29
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 29
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 15
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 7
    RepresentativeWithPartyInSenateCount = 5
    RepresentativeWithoutPartyInSenateCount = 2
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 7
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0.25
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 3
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2.7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 2060.55542
    SystemGrowth = 346.25
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 4475.76172
    SystemGrowthStockForUpkeep = 4350
    SystemGrowthUpkeep = 367.7196
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.844981
    SystemInfluenceRadiusDivider = 1.95578861
    SystemInfluenceStock = 109.699959
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 850
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 0
    SystemMoney = 224.825
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 98
    SystemNextInfluenceRadiusEstimation = 5.93632841
    SystemNextInfluenceRadiusEstimationDivider = 1.94484007
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 141.5
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 316.5
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 7.5
    TotalNumberOfTemples = 0
    TotalShipCount = 28
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 2.9
    TradingRouteSystemBaseIncome_EmpireMoney = 2.9
    TradingRouteSystemBaseIncome_EmpireResearch = 0.435000032
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0.0899999961
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0.06
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0.149999991
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 6.844981
    VisionStrength = 0
    WarCount = 4
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~20
    ColonizedPlanet#2212 /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2212
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly36
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeSteppes
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 8
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 14
      BonusHeroPlanetIndustry = 43
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 21
      DefaultPlanetFood = 21
      DefaultPlanetIndustry = 24.5
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 28
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = 12
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 7
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.4000001
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 14
      PlanetDepletingPopulationFood = 14
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 7
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 60
      PlanetDepletionThreshold = 30
      PlanetDust = 35
      PlanetFIDSI = 0
      PlanetFood = 35
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 24.5
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3.5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 28
      Population = 7
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2212/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteInactive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 2
        DepletingPopulationFood = 2
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 7
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 3
        RawPopulationIndustry = 3.5
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2855 /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2855
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSteppes
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 8
      BaseMaximumPopulation = 9
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 18
      BonusHeroPlanetIndustry = 47
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 49.5
      DefaultPlanetFood = 27
      DefaultPlanetIndustry = 22.5
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 27
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 3
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 9
      MaximumPopulation = 9
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -2.70000029
      OverPopulationThreshold = 6.29999971
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 18
      PlanetDepletingPopulationFood = 18
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 9
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 75
      PlanetDepletionThreshold = 37.5
      PlanetDust = 67.5
      PlanetFIDSI = 0
      PlanetFood = 45
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 22.5
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5.5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2.5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 27
      Population = 9
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 9
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      ColonizedResourceDeposit#149 /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2855/ColonizedResourceDeposit#149
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2855/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteInactive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 2
        DepletingPopulationFood = 2
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 9
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5.5
        RawPopulationFood = 3
        RawPopulationIndustry = 2.5
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2857 /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2857
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly32
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetHasDepositLuxury
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeBarren
     PROPERTIES 153
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 8
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 12
      BonusHeroPlanetIndustry = 41
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 24
      DefaultPlanetFood = 9
      DefaultPlanetIndustry = 15
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 69
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = -37
      HappinessRaw = -7
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 1.5
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 12
      PlanetDepletingPopulationFood = 12
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 6
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 90
      PlanetDepletionThreshold = 45
      PlanetDust = 36
      PlanetFIDSI = 0
      PlanetFood = 21
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 15
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 16
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1.5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2.5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 11.5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 69
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      ColonizedResourceDeposit#152 /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2857/ColonizedResourceDeposit#152
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceLuxury15
        ResourceRarityLegendary
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 1.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2857/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteInactive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 2
        DepletingPopulationFood = 2
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 6
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 1.5
        RawPopulationIndustry = 2.5
        RawPopulationPrestige = 0
        RawPopulationScience = 11.5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2859 /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2859
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly42
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeBarren
     PROPERTIES 153
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 8
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 14
      BonusHeroPlanetIndustry = 43
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 28
      DefaultPlanetFood = 7
      DefaultPlanetIndustry = 24.5
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 87.5
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = -51
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 3
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 7
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -2.1
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 14
      PlanetDepletingPopulationFood = 14
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 7
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 100
      PlanetDepletionThreshold = 50
      PlanetDust = 42
      PlanetFIDSI = 0
      PlanetFood = 21
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 24.5
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 16
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3.5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 12.5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 87.5
      Population = 7
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 3
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#155 /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2859/ColonizedResourceDeposit#155
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityUncommon
        ResourceStrategic3
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#156 /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2859/ColonizedResourceDeposit#156
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury15
        ResourceRarityLegendary
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#2210/ColonizedPlanet#2859/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteInactive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 2
        DepletingPopulationFood = 2
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 7
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 1
        RawPopulationIndustry = 3.5
        RawPopulationPrestige = 0
        RawPopulationScience = 12.5
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#2211 /Empire#0/ColonizedStarSystem#2210/Hangar#2211
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 221.5299
      ExperienceAtShipCreation = 100
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 390.3992
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 168.8693
      ShipCount = 1
      ShownDefensiveMilitaryPower = 221.5299
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 168.8693
     CHILDREN ~1
      Ship#3922 /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdmiral
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip23_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull02
        ShipLevel04
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 344.9673
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 60.4967346
        DamagePerSecondMedium = 52.48366
        DamagePerSecondMissile = 55.5555573
        DamagePerSecondShort = 55.8888855
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 221.5299
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 65
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 18.2
        Evasion = 0
        Experience = 173.9
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.8
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2153.25
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 4
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2153.25
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 550
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 390.3992
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 400
        OffensiveMilitaryPower = 168.8693
        OffensiveMilitaryPowerForSimplifiedBattles = 168.8693
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 390.3992
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 550
        ShieldAbsorption = 70
        ShieldAbsorptionEndMultiplier = 0.4117647
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1125
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 4
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 1
        ShipTradingRouteBlockadePower = 0.1951996
        ShownDefensiveMilitaryPower = 221.5299
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 168.8693
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 390.3992
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 71.775
          Health = 2153.25
          HitBySalvo = 0
          MaximumHealth = 2153.25
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 97.22223
          OffensiveMilitaryPowerForSimplifiedBattles = 97.22223
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponMissile1#1 /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/CoreSection/ModuleWeaponMissile1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponMissile1#2 /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/CoreSection/ModuleWeaponMissile1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 165
          MaximumHealth = 165
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 165
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield1#1 /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionN/ModuleDefenseShield1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield1
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 15
            SectionHealthMultiplier = 0
            ShieldAbsorption = 70
            ShieldBonus = 550
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 120
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 71.64706
          OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~4
          ModuleWeaponFlack1#2 /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponFlack1#4 /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionSE/ModuleWeaponFlack1#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponKinetic1#3 /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionSE/ModuleWeaponKinetic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#0/ColonizedStarSystem#2210/Hangar#2211/Ship#3922/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#3920 /Empire#0/ColonizedStarSystem#2210/Hero#3920
     DESCRIPTORS 12
      ClassHero
      HeroAffinityCravers
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdmiral
      HeroLevel08
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      Politics05
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 4
      Experience = 148.899979
      ExperienceMultiplier = 1
      ExperiencePerTurn = 35.35
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 1
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 8
      NextLevelRequestedExperience = 200
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 7
      SpecializationPoints = 1.6
      Upkeep = 30
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /Empire#0/ColonizedStarSystem#2210/PopulationStarSystemAffinityCravers
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
      PopulationParasite
      PopulationParasiteInactive
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 29
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 29
      ShipsConstructionProductionBonusFromCollection = 0.1
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#3582 /Empire#0/ColonizedStarSystem#2210/RecipeImprovement#3582
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect06
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2804 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#2804
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#3130 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#3130
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#3132 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#3132
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#3134 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#3134
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3576 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#3576
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3578 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#3578
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3580 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#3580
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3937 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#3937
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#3939 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#3939
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3941 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#3941
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3943 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#3943
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3945 /Empire#0/ColonizedStarSystem#2210/StarSystemImprovement#3945
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
  ColonizedStarSystem#2224 /Empire#0/ColonizedStarSystem#2224
   DESCRIPTORS 11
    ClassColonizedStarSystem
    ClassConstellationBonusTest3
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem4
    StarSystemImprovementLevel2
    StarTypeRedSupergiant
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 3
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 715.5579
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 15
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 2
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 11
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 494.557922
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 300
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 950
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 33
    GrowthForManpowerForUpkeep = 15
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 25
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 28.5714283
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 100
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1400
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 1280
    IncomingAutomatedShips = 1
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 3
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 11
    MajorWarCount = 4
    MaximumLuxuryStock = 0
    MaximumPopulation = 19
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2.5
    MaximumSystemGrowth = 3.85792542
    MaximumSystemGrowthStock = 2850
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 70.2
    MaximumSystemProduction = 121
    MaximumSystemProductionStock = 121
    MaximumSystemResearch = 297
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 89.25
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.75
    MigrationScoreFromWars = 0.5
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 10.9329462
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 3
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 4.5
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2.5
    NetSystemGrowth = 3.85792542
    NetSystemInfluence = 2.5
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 70.2
    NetSystemProduction = 121
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 297
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 3
    NonTemplePopulation = 14
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 8
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 350
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -8.249999
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 3
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 1
    OwnedHotPlanets = 1
    OwnedHugePlanets = 2
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 3
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 8.05
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.2
    PercentageOfVoicesPolitics02 = 0.2
    PercentageOfVoicesPolitics03 = 0.5
    PercentageOfVoicesPolitics04 = 0.25
    PercentageOfVoicesPolitics05 = 0.5
    PercentageOfVoicesPolitics06 = 1
    PlanetDepletionPoints = 156
    PlanetDustConverted = 0
    PlanetDustReceiver = 93
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 50
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 86
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 212
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 14
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 131.142075
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 7
    PopulationNotUsingGrowth = 0
    PopulationScore = 14
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 14
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 14
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 15
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 7
    RepresentativeWithPartyInSenateCount = 5
    RepresentativeWithoutPartyInSenateCount = 2
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 7
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0.25
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 4.5
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 715.5579
    SystemGrowth = 150
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2112.52563
    SystemGrowthStockForUpkeep = 2100
    SystemGrowthUpkeep = 146.142075
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.932946
    SystemInfluenceRadiusDivider = 1.93365133
    SystemInfluenceStock = 115.299995
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 124.2
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 54
    SystemNextInfluenceRadiusEstimation = 6.019132
    SystemNextInfluenceRadiusEstimationDivider = 1.92444825
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 121
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 297
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 28
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 1.4
    TradingRouteSystemBaseIncome_EmpireMoney = 1.4
    TradingRouteSystemBaseIncome_EmpireResearch = 0.210000008
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0.06
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0.06
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 6.932946
    VisionStrength = 0
    WarCount = 4
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    ColonizedPlanet#2226 /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#2226
     DESCRIPTORS 15
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly13
      PlanetAnomalyFX
      PlanetAnomalyMixed
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeTiny
      PlanetStatusColonized
      PlanetTypeSteppes
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 10
      DefaultPlanetIndustry = 5
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 15
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = 20
      HappinessRaw = 3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 3
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -0.0999999046
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 2
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 6
      PlanetDepletingPopulationFood = 6
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 50
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 3
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 50
      PlanetDepletionThreshold = 25
      PlanetDust = 42
      PlanetFIDSI = 0
      PlanetFood = 20
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 11
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 16
      PlanetParasitedPopulationFood = 4
      PlanetParasitedPopulationIndustry = 6
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 6
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 1
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 21
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 4.5
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#0 /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#2226/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury6
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#140 /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#2226/ColonizedResourceDeposit#140
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceRarityUncommon
        ResourceStrategic4
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 4.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#3902 /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#2226/PlanetImprovement#3902
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#2226/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 2
        DepletingPopulationFood = 2
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 2
        RawPopulationIndustry = 1
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#2226/PopulationPlanetAffinityRemnant
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 8
        ParasitedPopulationFood = 2
        ParasitedPopulationIndustry = 3
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 3
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 2
        RawPopulationIndustry = 1
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2648 /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#2648
     DESCRIPTORS 15
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly07
      PlanetAnomaly39Reduced
      PlanetAnomalyReduced
      PlanetAnomalyRing
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeBarren
     PROPERTIES 153
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 21
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 84
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = -51
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = -2.1
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 1
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 12
      PlanetDepletingPopulationFood = 12
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 6
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 100
      PlanetDepletionThreshold = 50
      PlanetDust = 36
      PlanetFIDSI = 0
      PlanetFood = 20
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 16
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 3
      PlanetParasitedPopulationFood = 8
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 12
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 12
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 96
      Population = 7
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 1
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#3900 /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#2648/PlanetImprovement#3900
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#2648/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 2
        DepletingPopulationFood = 2
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 6
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 0
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#2648/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 4
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 3
        ParasitedPopulationFood = 8
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 12
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 0
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#5941 /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#5941
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomalyRemainsPirateLairSmall
      PlanetDepletionBonus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeGas
      PlanetGameplayTypeHot
      PlanetSizeGasHuge
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeGasHot
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 2
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 30
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 38
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedGasPlanets = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 13
      PlanetDepletingPopulationFood = 10
      PlanetDepletingPopulationIndustry = 45
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 57
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 2
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 6
      PlanetDepletionThreshold = 50
      PlanetDust = 15
      PlanetFIDSI = 0
      PlanetFood = 10
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 75
      PlanetInitialDust = 0
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 14
      PlanetInitialPrestige = 0
      PlanetInitialScience = 14
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 1
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 15
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 19
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 95
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#2224/ColonizedPlanet#5941/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteInactive
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 6.5
        DepletingPopulationFood = 5
        DepletingPopulationIndustry = 22.5
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 28.5
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 1
        RawPopulationFood = 0
        RawPopulationIndustry = 15
        RawPopulationPrestige = 0
        RawPopulationScience = 19
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#2225 /Empire#0/ColonizedStarSystem#2224/Hangar#2225
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 60
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /Empire#0/ColonizedStarSystem#2224/PopulationStarSystemAffinityCravers
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
      PopulationParasite
      PopulationParasiteActive
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 11
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 11
      ShipsConstructionProductionBonusFromCollection = 0.1
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /Empire#0/ColonizedStarSystem#2224/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 625
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /Empire#0/ColonizedStarSystem#2224/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#3726 /Empire#0/ColonizedStarSystem#2224/RecipeImprovement#3726
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect06
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2634 /Empire#0/ColonizedStarSystem#2224/StarSystemImprovement#2634
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2650 /Empire#0/ColonizedStarSystem#2224/StarSystemImprovement#2650
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2652 /Empire#0/ColonizedStarSystem#2224/StarSystemImprovement#2652
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2654 /Empire#0/ColonizedStarSystem#2224/StarSystemImprovement#2654
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3308 /Empire#0/ColonizedStarSystem#2224/StarSystemImprovement#3308
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3311 /Empire#0/ColonizedStarSystem#2224/StarSystemImprovement#3311
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3896 /Empire#0/ColonizedStarSystem#2224/StarSystemImprovement#3896
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
  ColonizedStarSystem#2845 /Empire#0/ColonizedStarSystem#2845
   DESCRIPTORS 13
    ClassColonizedStarSystem
    ClassConstellationBonusTest3
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem4
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel2
    StarTypeWhite
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 1218.821
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 15
    DefenseScore = 350
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 1
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 11
    EmpireProcessingPowerAllocated = 70
    ExperienceAtShipCreation = 0
    FIDSIScore = 849.821045
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 437.4
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 1050
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 175
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 48.1140022
    GrowthForManpowerForUpkeep = 21.87
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 25
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 28.5714283
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 100
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1200
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 6
    ImprovementsProductionCost = 2540
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 4.5
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 4.5
    MajorPopulationCount = 9
    MajorWarCount = 4
    MaximumLuxuryStock = 0
    MaximumPopulation = 16
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2.5
    MaximumSystemGrowth = 89.17105
    MaximumSystemGrowthStock = 2400
    MaximumSystemManpower = 350
    MaximumSystemManpowerRefillRate = 350
    MaximumSystemMoney = 11.1500015
    MaximumSystemProduction = 310.5
    MaximumSystemProductionStock = 310.5
    MaximumSystemResearch = 436.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 81.6
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.6
    MigrationScoreFromWars = 0.5
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 10.6539459
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 4.5
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2.5
    NetSystemGrowth = 89.17105
    NetSystemInfluence = 2.5
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 11.1500015
    NetSystemProduction = 310.5
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 436.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 3
    NonTemplePopulation = 12
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 14
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 625
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -5.99999952
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 2
    OwnedHotPlanets = 2
    OwnedHugePlanets = 1
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 3
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 6.89999962
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0.2
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0.2
    PercentageOfVoicesPolitics05 = 0.2
    PercentageOfVoicesPolitics06 = 1
    PlanetDepletionPoints = 90
    PlanetDustConverted = 0
    PlanetDustReceiver = 66
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 77
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 245.5
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 361.5
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 12
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 107.658951
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 6
    PopulationNotUsingGrowth = 0
    PopulationScore = 12
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 12
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 12
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 15
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 7
    RepresentativeWithPartyInSenateCount = 5
    RepresentativeWithoutPartyInSenateCount = 2
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 7
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0.25
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 1218.821
    SystemGrowth = 218.7
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 1838.4718
    SystemGrowthStockForUpkeep = 1800
    SystemGrowthUpkeep = 129.528946
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.653946
    SystemInfluenceRadiusDivider = 2.00942421
    SystemInfluenceStock = 98.15
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 350
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 93.15
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 82
    SystemNextInfluenceRadiusEstimation = 5.746808
    SystemNextInfluenceRadiusEstimationDivider = 1.996771
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 310.5
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 436.5
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 4.5
    TotalNumberOfTemples = 0
    TotalShipCount = 28
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 1.2
    TradingRouteSystemBaseIncome_EmpireMoney = 1.2
    TradingRouteSystemBaseIncome_EmpireResearch = 0.18
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0.0899999961
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0.0899999961
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 6.653946
    VisionStrength = 0
    WarCount = 4
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~20
    ColonizedPlanet#2847 /Empire#0/ColonizedStarSystem#2845/ColonizedPlanet#2847
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly14
      PlanetAnomalyCloud
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 15
      DefaultPlanetIndustry = 22.5
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 12.5
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 4.5
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -0.0999999046
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 10
      PlanetDepletingPopulationFood = 10
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 5
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 75
      PlanetDepletionThreshold = 37.5
      PlanetDust = 30
      PlanetFIDSI = 0
      PlanetFood = 25
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 22.5
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4.5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2.5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 12.5
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      ColonizedResourceDeposit#0 /Empire#0/ColonizedStarSystem#2845/ColonizedPlanet#2847/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceLuxury6
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 4.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#2845/ColonizedPlanet#2847/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteInactive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 2
        DepletingPopulationFood = 2
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 3
        RawPopulationIndustry = 4.5
        RawPopulationPrestige = 0
        RawPopulationScience = 2.5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#5943 /Empire#0/ColonizedStarSystem#2845/ColonizedPlanet#5943
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeGas
      PlanetGameplayTypeHot
      PlanetHasDepositStrategic
      PlanetSizeGasHuge
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeGasHot
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 5
      DefaultPlanetFood = 10
      DefaultPlanetIndustry = 95
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 95
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -20
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedGasPlanets = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 2
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 19.5
      PlanetDepletingPopulationFood = 24
      PlanetDepletingPopulationIndustry = 85.5
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 85.5
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 3
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 10
      PlanetDepletionThreshold = 50
      PlanetDust = 26.5
      PlanetFIDSI = 0
      PlanetFood = 38
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 218.5
      PlanetInitialDust = 0
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 14
      PlanetInitialPrestige = 0
      PlanetInitialScience = 14
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 2
      PlanetParasitedPopulationFood = 4
      PlanetParasitedPopulationIndustry = 38
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 38
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 1
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 19
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 19
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 218.5
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 4.5
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#130 /Empire#0/ColonizedStarSystem#2845/ColonizedPlanet#5943/ColonizedResourceDeposit#130
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceRarityRare
        ResourceStrategic6
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 4.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityBenthys /Empire#0/ColonizedStarSystem#2845/ColonizedPlanet#5943/PopulationPlanetAffinityBenthys
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 1
        ParasitedPopulationFood = 2
        ParasitedPopulationIndustry = 19
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 19
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 1
        RawPopulationFood = 2
        RawPopulationIndustry = 19
        RawPopulationPrestige = 0
        RawPopulationScience = 19
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#2845/ColonizedPlanet#5943/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 6.5
        DepletingPopulationFood = 8
        DepletingPopulationIndustry = 28.5
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 28.5
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 1
        RawPopulationFood = 2
        RawPopulationIndustry = 19
        RawPopulationPrestige = 0
        RawPopulationScience = 19
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#5945 /Empire#0/ColonizedStarSystem#2845/ColonizedPlanet#5945
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeGas
      PlanetSizeGasLarge
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeGasFrozen
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 1
      DefaultPlanetDust = 2
      DefaultPlanetFood = 4
      DefaultPlanetIndustry = 2
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 58
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedGasPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 1
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 6.5
      PlanetDepletingPopulationFood = 8
      PlanetDepletingPopulationIndustry = 1.5
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 43.5
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 1
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 5
      PlanetDepletionThreshold = 45
      PlanetDust = 9.5
      PlanetFIDSI = 0
      PlanetFood = 14
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 4.5
      PlanetInitialDust = 0
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 26
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 1
      PlanetParasitedPopulationFood = 2
      PlanetParasitedPopulationIndustry = 1
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 29
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 1
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 1
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 29
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 130.5
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityBenthys /Empire#0/ColonizedStarSystem#2845/ColonizedPlanet#5945/PopulationPlanetAffinityBenthys
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 1
        ParasitedPopulationFood = 2
        ParasitedPopulationIndustry = 1
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 29
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 1
        RawPopulationFood = 2
        RawPopulationIndustry = 1
        RawPopulationPrestige = 0
        RawPopulationScience = 29
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#2845/ColonizedPlanet#5945/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 6.5
        DepletingPopulationFood = 8
        DepletingPopulationIndustry = 1.5
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 43.5
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 1
        RawPopulationFood = 2
        RawPopulationIndustry = 1
        RawPopulationPrestige = 0
        RawPopulationScience = 29
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#2846 /Empire#0/ColonizedStarSystem#2845/Hangar#2846
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 60
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /Empire#0/ColonizedStarSystem#2845/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 25
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /Empire#0/ColonizedStarSystem#2845/PopulationStarSystemAffinityCravers
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
      PopulationParasite
      PopulationParasiteActive
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 9
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 9
      ShipsConstructionProductionBonusFromCollection = 0.1
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#3729 /Empire#0/ColonizedStarSystem#2845/RecipeImprovement#3729
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect06
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2963 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#2963
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2994 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#2994
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2996 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#2996
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2998 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#2998
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3731 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#3731
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3733 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#3733
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3735 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#3735
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#4397 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#4397
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#5377 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#5377
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#5379 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#5379
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#5381 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#5381
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#5383 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#5383
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#5385 /Empire#0/ColonizedStarSystem#2845/StarSystemImprovement#5385
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
  ColonizedStarSystem#587 /Empire#0/ColonizedStarSystem#587
   DESCRIPTORS 25
    BestSystem
    ClassColonizedStarSystem
    ClassConstellationBonusTest3
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    DefenseHackingProgramBackdoorRemovalEffect
    GuardedColonizedStarSystem
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem4
    HeroSkillSystem51_Approval_Flat_3
    HeroSkillSystem5_SystemManpower_Flat_3
    HeroSkillSystem71_Industry_PerPlanetFlat_2
    HeroSkillSystem72_Industry_Percent_4
    HeroSkillSystem73_Industry_Perpop_0
    HeroSkillSystem79_IndustryFood_Perpop_2
    HeroSkillSystem91_Science_PerAnomalyFlat_2
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel2
    StarTypeRedSupergiant
    TemporaryEffectSacrificeSlaveEffect
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 3
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 15
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 750
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 3965.127
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 66
    BonusHeroSystemIndustry = 228
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 80
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 15
    DefenseScore = 2000
    DefensiveMilitaryPower = 2637.36133
    DepletedPlanetCount = 3
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 11
    EmpireProcessingPowerAllocated = 70
    ExperienceAtShipCreation = 0
    FIDSIScore = 1925.127
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 1641.6
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 34
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 750
    GroundBattleBombardmentAttackerDamagesMin = 750
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 1350
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 625
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 722.304
    GrowthForManpowerForUpkeep = 328.32
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 99.875
    HappinessBonusFromFleetPresence = 25
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 28.5714283
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 100
    HappinessStarSystemIsHappy = 0
    HappinessSum = 3295.875
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 11
    ImprovementsProductionCost = 8990
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 3
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 19
    MajorWarCount = 4
    MaximumLuxuryStock = 0
    MaximumPopulation = 33
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 80.625
    MaximumSystemGrowth = 99.47687
    MaximumSystemGrowthStock = 4950
    MaximumSystemManpower = 1250
    MaximumSystemManpowerRefillRate = 1250
    MaximumSystemMoney = 451.575
    MaximumSystemProduction = 749.45
    MaximumSystemProductionStock = 749.45
    MaximumSystemResearch = 544
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 50.93625
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 0.5
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 20.6264114
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 3
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 5
    NetStrategic2 = 5
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 80.625
    NetSystemGrowth = 99.47687
    NetSystemInfluence = 80.625
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 451.575
    NetSystemProduction = 749.45
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 544
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 14
    NonTemplePopulation = 33
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 27
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 1100
    OffensiveMilitaryPower = 8367.815
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -37.125
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 3
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 2
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 1
    OwnedMoons = 1
    OwnedOutposts = 0
    OwnedPlanets = 4
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 2
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 14
    PassiveEnrollmentRate = 0.4
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 18.975
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0.2
    PercentageOfVoicesPolitics03 = 0.2
    PercentageOfVoicesPolitics04 = 0.2
    PercentageOfVoicesPolitics05 = 0.5
    PercentageOfVoicesPolitics06 = 1
    PlanetDepletionPoints = 240
    PlanetDustConverted = 0
    PlanetDustReceiver = 336.5
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 448
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 361.5
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 42.5
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 339
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 33
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 393.0031
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 16
    PopulationNotUsingGrowth = 0
    PopulationScore = 33
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 33
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 33
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 15
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 7
    RepresentativeWithPartyInSenateCount = 5
    RepresentativeWithoutPartyInSenateCount = 2
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 7
    ShipBuyoutReduction = 0
    ShipCount = 2
    ShipProductionCostReduction = 0.25
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 5
    Strategic2 = 5
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 80.625
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 20
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 3965.127
    SystemGrowth = 820.8
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 5377.797
    SystemGrowthStockForUpkeep = 4950
    SystemGrowthUpkeep = 721.3231
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 15.6264114
    SystemInfluenceRadiusDivider = 1.51977515
    SystemInfluenceStock = 2528.425
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 1250
    SystemManpowerStock100Threshold = 12
    SystemMigrationGrowthStock = 0
    SystemMoney = 621.575
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 170
    SystemNextInfluenceRadiusEstimation = 15.8005571
    SystemNextInfluenceRadiusEstimationDivider = 1.51916409
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 749.45
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 544
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 28
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 3.3
    TradingRouteSystemBaseIncome_EmpireMoney = 3.3
    TradingRouteSystemBaseIncome_EmpireResearch = 0.495
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0.06
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0.06
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 16.6264114
    VisionStrength = 0
    WarCount = 4
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~35
    ColonizedPlanet#1411 /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#1411
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly26
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetMoon
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTropical
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 15
      BaseMaximumPopulation = 10
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 20
      BonusHeroPlanetIndustry = 53
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 30
      DefaultPlanetFood = 60
      DefaultPlanetIndustry = 90
      DefaultPlanetPrestige = 10
      DefaultPlanetScience = 40
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = -5
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 8
      MaximumPopulation = 10
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -3
      OverPopulationThreshold = 7
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 1
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      ParasitedPopulation = 2
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 16
      PlanetDepletingPopulationFood = 40
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 8
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 75
      PlanetDepletionThreshold = 37.5
      PlanetDust = 52
      PlanetFIDSI = 0
      PlanetFood = 112
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 112
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 6
      PlanetParasitedPopulationFood = 12
      PlanetParasitedPopulationIndustry = 22
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 28
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 10
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 68
      Population = 10
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 10
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 5
      Strategic2 = 5
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#0 /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#1411/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 5
        OwnedStrategicDeposits = 1
        ResourceBonus = 2
       CHILDREN ~0
      ColonizedResourceDeposit#120 /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#1411/ColonizedResourceDeposit#120
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 5
        OwnedStrategicDeposits = 1
        ResourceBonus = 2
       CHILDREN ~0
      PlanetImprovement#6178 /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#1411/PlanetImprovement#6178
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#1411/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 2
        DepletingPopulationFood = 5
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 8
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 9
        RawPopulationPrestige = 1
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#1411/PopulationPlanetAffinityPulsos
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 3
        ParasitedPopulationFood = 6
        ParasitedPopulationIndustry = 11
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 14
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 9
        RawPopulationPrestige = 1
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2219 /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#2219
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly16Reduced
      PlanetAnomalyReduced
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSteppes
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 15
      BaseMaximumPopulation = 9
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 18
      BonusHeroPlanetIndustry = 51
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 49.5
      DefaultPlanetFood = 45
      DefaultPlanetIndustry = 40.5
      DefaultPlanetPrestige = 13.5
      DefaultPlanetScience = 45
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = 23
      HappinessRaw = 2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 3
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 7
      MaximumPopulation = 9
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -2.70000029
      OverPopulationThreshold = 6.29999971
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 2
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 14
      PlanetDepletingPopulationFood = 35
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 7
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 75
      PlanetDepletionThreshold = 37.5
      PlanetDust = 74.5
      PlanetFIDSI = 0
      PlanetFood = 90
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 53.5
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 11
      PlanetParasitedPopulationFood = 10
      PlanetParasitedPopulationIndustry = 13
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 30
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 13.5
      PlanetRawDust = 5.5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4.5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1.5
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 75
      Population = 9
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 9
      ReducedAnomalyCount = 1
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#124 /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#2219/ColonizedResourceDeposit#124
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury6
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#7969 /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#2219/PlanetImprovement#7969
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementInfluence1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#2219/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 2
        DepletingPopulationFood = 5
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 7
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5.5
        RawPopulationFood = 5
        RawPopulationIndustry = 4.5
        RawPopulationPrestige = 1.5
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#2219/PopulationPlanetAffinityPulsos
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 5.5
        ParasitedPopulationFood = 5
        ParasitedPopulationIndustry = 6.5
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 15
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5.5
        RawPopulationFood = 5
        RawPopulationIndustry = 4.5
        RawPopulationPrestige = 1.5
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#588 /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#588
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionMalus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeJungle
      UniquePlanetCravers
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 15
      BaseMaximumPopulation = 9
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 18
      BonusHeroPlanetIndustry = 51
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 2
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 36
      DefaultPlanetFood = 63
      DefaultPlanetIndustry = 49.5
      DefaultPlanetPrestige = 9
      DefaultPlanetScience = 31.5
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      DepletedPlanetCount = 1
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 9
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 7
      OverPopulationMalus = -2.70000029
      OverPopulationThreshold = 6.29999971
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 7
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 4
      PlanetDepletingPopulationFood = 10
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 2
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 75
      PlanetDepletionThreshold = 37.5
      PlanetDust = 68
      PlanetFIDSI = 0
      PlanetFood = 122
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 102
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 28
      PlanetParasitedPopulationFood = 49
      PlanetParasitedPopulationIndustry = 52.5
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 24.5
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 9
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 7
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5.5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 3.5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 56
      Population = 9
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 9
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#6182 /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#588/PlanetImprovement#6182
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#588/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 0
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 2
        DepletingPopulationFood = 5
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 7
        RawPopulationIndustry = 5.5
        RawPopulationPrestige = 1
        RawPopulationScience = 3.5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#588/PopulationPlanetAffinityPulsos
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 4
        ParasitedPopulationFood = 7
        ParasitedPopulationIndustry = 7.5
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 3.5
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 7
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 7
        RawPopulationIndustry = 5.5
        RawPopulationPrestige = 1
        RawPopulationScience = 3.5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#6280 /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#6280
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomalyRemainsEncounterSmall
      PlanetDepletionBonus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeMeager
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSwamp
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 15
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 10
      BonusHeroPlanetIndustry = 43
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 60
      DefaultPlanetFood = 45
      DefaultPlanetIndustry = 40
      DefaultPlanetPrestige = 10
      DefaultPlanetScience = 50
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -35
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 3
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 46
      PlanetDepletingPopulationFood = 52
      PlanetDepletingPopulationIndustry = 24
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 30
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 2
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 15
      PlanetDepletionThreshold = 37.5
      PlanetDust = 142
      PlanetFIDSI = 0
      PlanetFood = 124
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 94
      PlanetInitialDust = 8
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 3
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 36
      PlanetParasitedPopulationFood = 27
      PlanetParasitedPopulationIndustry = 30
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 60
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 10
      PlanetRawDust = 12
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 9
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 8
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 2
      PlanetRawScience = 10
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 140
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#6828 /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#6280/PlanetImprovement#6828
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#6280/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 23
        DepletingPopulationFood = 26
        DepletingPopulationIndustry = 12
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 15
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 12
        RawPopulationFood = 9
        RawPopulationIndustry = 8
        RawPopulationPrestige = 2
        RawPopulationScience = 10
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /Empire#0/ColonizedStarSystem#587/ColonizedPlanet#6280/PopulationPlanetAffinityPulsos
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 12
        ParasitedPopulationFood = 9
        ParasitedPopulationIndustry = 10
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 20
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 12
        RawPopulationFood = 9
        RawPopulationIndustry = 8
        RawPopulationPrestige = 2
        RawPopulationScience = 10
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#586 /Empire#0/ColonizedStarSystem#587/Hangar#586
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 1
      CannotFight = 0
      CommandPoints = 6
      DefensiveMilitaryPower = 2637.36133
      ExperienceAtShipCreation = 100
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 34
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 11005.1758
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 8367.815
      ShipCount = 2
      ShownDefensiveMilitaryPower = 2637.36133
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 8367.815
     CHILDREN ~2
      Ship#2151 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151
       DESCRIPTORS 16
        CannotBeScrapped
        ClassHullSmallAdmiral
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip15_HeroUpkeep_Multiplier_4
        HeroSkillShip22_FleetDamage_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull02
        ShipLevel07
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0.2
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 413.960815
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 59.294117
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 72.59608
        DamagePerSecondMedium = 62.9803925
        DamagePerSecondMissile = 66.6666641
        DamagePerSecondShort = 67.0666656
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 243.2799
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 65
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 18.2
        Evasion = 0
        Experience = 55.80864
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 2.4
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2805.75
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 7
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2805.75
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 550
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 445.923035
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 700
        OffensiveMilitaryPower = 202.643127
        OffensiveMilitaryPowerForSimplifiedBattles = 202.643127
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 445.923035
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 550
        ShieldAbsorption = 70
        ShieldAbsorptionEndMultiplier = 0.4117647
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1125
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 7
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 1
        ShipTradingRouteBlockadePower = 0.222961515
        ShownDefensiveMilitaryPower = 243.2799
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 202.643127
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 445.923035
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 93.525
          Health = 2805.75
          HitBySalvo = 0
          MaximumHealth = 2805.75
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 116.666664
          OffensiveMilitaryPowerForSimplifiedBattles = 116.666664
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponMissile1#1 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/CoreSection/ModuleWeaponMissile1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 300
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 33.3333321
            DamagePerSecondLong = 33.3333321
            DamagePerSecondMedium = 16.666666
            DamagePerSecondShort = 8.333333
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 58.3333321
            OffensiveMilitaryPowerForSimplifiedBattles = 58.3333321
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponMissile1#2 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/CoreSection/ModuleWeaponMissile1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 300
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 33.3333321
            DamagePerSecondLong = 33.3333321
            DamagePerSecondMedium = 16.666666
            DamagePerSecondShort = 8.333333
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 58.3333321
            OffensiveMilitaryPowerForSimplifiedBattles = 58.3333321
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 165
          MaximumHealth = 165
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 165
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield1#1 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionN/ModuleDefenseShield1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield1
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 15
            SectionHealthMultiplier = 0
            ShieldAbsorption = 70
            ShieldBonus = 550
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 120
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 85.97647
          OffensiveMilitaryPowerForSimplifiedBattles = 85.97647
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~4
          ModuleWeaponFlack1#2 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 72
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 144
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 115.200005
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponFlack1#4 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionSE/ModuleWeaponFlack1#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 72
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 144
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 115.200005
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 50.4
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 29.6470585
            DamagePerSecondLong = 2.96470666
            DamagePerSecondMedium = 14.8235292
            DamagePerSecondShort = 25.2
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 42.9882355
            OffensiveMilitaryPowerForSimplifiedBattles = 42.9882355
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponKinetic1#3 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionSE/ModuleWeaponKinetic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 50.4
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 29.6470585
            DamagePerSecondLong = 2.96470666
            DamagePerSecondMedium = 14.8235292
            DamagePerSecondShort = 25.2
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 42.9882355
            OffensiveMilitaryPowerForSimplifiedBattles = 42.9882355
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#2151/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
      Ship#7753 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753
       DESCRIPTORS 16
        ClassHullCravers
        ClassHullLargeCarrier
        ClassShip
        ShipFactionCravers
        ShipForBattle
        ShipHull01
        ShipLevel06
        ShipLevelUpRule
        ShipRoleCarrier
        ShipSizeLarge
        ShipStatBonus1SquadronHealth
        ShipStatBonus2SquadronDamage
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 1
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 4
        CannotFight = 0
        CommandPoints = 6
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0.2
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0.2
        DamageModule = 0
        DamagePerSecond = 529.655151
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 150
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 529.655151
        DamagePerSecondMedium = 264.827576
        DamagePerSecondMissile = 1129.65515
        DamagePerSecondShort = 132.413788
        DamageProjectile = 0.2
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 2394.0813
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 65
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 18.2
        Evasion = 0
        Experience = 0
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 53
        ExperienceRewardFromLevel = 2.2
        FighterUnitsCount = 4
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 1.875
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 34
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 3
        HPRestoredPerSecond = 0
        Health = 69920
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 1040
        HullPlatingAbsorptionEndMultiplier = 0.634146333
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 600
        IndustryCost = 1588.3125
        Level = 6
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 69920
        MaximumHonorZoneRadius = 0
        MaximumMovement = 8
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 1790
        MaximumShipManpowerRefillRate = 1790
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 10559.2529
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 8
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 120
        OffensiveMilitaryPower = 8165.172
        OffensiveMilitaryPowerForSimplifiedBattles = 7415.172
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 6
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 10559.2529
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = -8
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 2.5
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 6800
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 6
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 1790
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 0
        ShipTradingRouteBlockadePower = 1
        ShownDefensiveMilitaryPower = 2394.0813
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 8165.172
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 2
        SpentMovement = 0
        SquadronBomberCount = 2
        SquadronFighterCount = 1
        TargetingWeightBonus = 0
        TradeValue = 10559.2529
        VisionRange = 1.5
        VisionStrength = 0
        VisualImportanceScore = 100
        WarpSpeed = 3
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/CoreSection
         DESCRIPTORS 4
          ClassSection
          ClassSectionCore
          ClassSectionCoreCravers
          ClassSectionCoreLargeCarrier
         PROPERTIES 15
          DefensiveMilitaryPower = 2330.66675
          Health = 69920
          HitBySalvo = 0
          MaximumHealth = 69920
          MaximumHealthFromModule = 3200
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 7415.172
          OffensiveMilitaryPowerForSimplifiedBattles = 7415.172
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 3200
          VisionRange = 0
         CHILDREN ~4
          ModuleDefenseHullPlating4#2 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/CoreSection/ModuleDefenseHullPlating4#2
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating4
            MultiplierX4
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 520
            MaximumHealth = 1
            Multiplier = 4
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 3200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 4
           CHILDREN ~0
          ModuleIncreasedSpeedQuest01#3 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/CoreSection/ModuleIncreasedSpeedQuest01#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleIncreasedSpeedQuest
            ModuleIncreasedSpeedQuest01
            MultiplierX4
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            GlobalSpeedBonus = 0.25
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 4
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 4
           CHILDREN ~0
          ModuleIncreasedSpeedQuest01#4 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/CoreSection/ModuleIncreasedSpeedQuest01#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleIncreasedSpeedQuest
            ModuleIncreasedSpeedQuest01
            MultiplierX4
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            GlobalSpeedBonus = 0.25
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 4
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 4
           CHILDREN ~0
          ModuleWeaponMissileSwarm2#1 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/CoreSection/ModuleWeaponMissileSwarm2#1
           DESCRIPTORS 8
            ClassModule
            ClassModuleSwarmMissilesExplication
            ClassModuleWeapon
            ClassModuleWeaponMissileSwarm
            LargeWeapon
            ModuleWeaponMissileSwarm2
            MultiplierX4
            TopWeapon
           PROPERTIES 59
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.1
            CooldownChangeDuration = 0
            CooldownVariation = 7.15
            CriticalHitChance = 0
            Damage = 384
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 529.655151
            DamagePerSecondLong = 529.655151
            DamagePerSecondMedium = 264.827576
            DamagePerSecondShort = 132.413788
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            IsCoolingDown = 0
            LongRangePenalty = 0
            MaxSalvoShotCount = 10
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 120
            Multiplier = 4
            OffensiveMilitaryPower = 7415.172
            OffensiveMilitaryPowerForSimplifiedBattles = 7415.172
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            OverallCooldown = 7.25
            OverallDamage = 3840
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 1
            PreparationDurationFactorMin = 1
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            SalvoShotCount = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.025
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 4
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 450
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleSquadronBomber1#2 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionE/ModuleSquadronBomber1#2
           DESCRIPTORS 7
            ClassModule
            ClassModuleMediumSupportAndCarrierShipOnly
            ClassModuleSquadron
            ModuleSquadronBomber1
            MultiplierX4
            SquadronTypeBomber
            SquadronTypeSquadronBomber
           PROPERTIES 36
            AssaultAttackDuration = 2.7
            AssaultSequenceDuration = 6
            BaseUnitsCount = 2
            BomberUnitsCount = 2
            CanAttack = 1
            ChaseSequenceDuration = 0
            CriticalAttackChance = 0.05
            Damage = 1800
            DamageAgainstLargeShipsModifier = 1.5
            DamageAgainstMediumShipsModifier = 1
            DamageAgainstSmallShipsModifier = 0.5
            DamagePerSecond = 300
            DefensiveMilitaryPower = 0
            DodgeChance = 0.05
            DuelAttackDuration = 0
            DuelSequenceDuration = 0
            FighterUnitsCount = 0
            FlakEvasionSquadron = 0
            Health = 880
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.5
            MaximumHealth = 880
            Multiplier = 4
            OffensiveMilitaryPower = 300
            ProjectilesCount = 1
            ProjectilesFlyingDuration = 1.25
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.9
            ShootingDuration = 0.4
            SpecialEffectDuration = 0
            Speed = 10
            SquadronDefense = 1
            SquadronTypeDamageMultiplier = 1
            UpkeepFromModules = 4
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleSquadronFighter1#1 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionE/ModuleSquadronFighter1#1
           DESCRIPTORS 7
            ClassModule
            ClassModuleMediumSupportAndCarrierShipOnly
            ClassModuleSquadron
            ModuleSquadronFighter1
            MultiplierX4
            SquadronTypeFighter
            SquadronTypeSquadronFighter
           PROPERTIES 36
            AssaultAttackDuration = 1.8
            AssaultSequenceDuration = 4
            BaseUnitsCount = 4
            BomberUnitsCount = 0
            CanAttack = 1
            ChaseSequenceDuration = 4
            CriticalAttackChance = 0.05
            Damage = 600
            DamageAgainstLargeShipsModifier = 0.1
            DamageAgainstMediumShipsModifier = 0.25
            DamageAgainstSmallShipsModifier = 0.4
            DamagePerSecond = 150
            DefensiveMilitaryPower = 0
            DodgeChance = 0.05
            DuelAttackDuration = 1.2
            DuelSequenceDuration = 4
            FighterUnitsCount = 4
            FlakEvasionSquadron = 0
            Health = 1100
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            MaximumHealth = 1100
            Multiplier = 4
            OffensiveMilitaryPower = 150
            ProjectilesCount = 2
            ProjectilesFlyingDuration = 0.25
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.3
            ShootingDuration = 0.2
            SpecialEffectDuration = 0
            Speed = 20
            SquadronDefense = 1
            SquadronTypeDamageMultiplier = 0.25
            UpkeepFromModules = 4
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionN /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 400
          MaximumHealth = 400
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 400
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportCrew3Cravers#1 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionN/ModuleSupportCrew3Cravers#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportCrew
            ModuleSupportCrew3Cravers
            MultiplierX4
           PROPERTIES 14
            AdditionalGroundBattleManpowerLimit = 500
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            LocalManpower = 800
            MaximumHealth = 1
            Multiplier = 4
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 400
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 4
           CHILDREN ~0
        SectionNE /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 3200
          MaximumHealth = 3200
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 3200
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating4#1 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionNE/ModuleDefenseHullPlating4#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating4
            MultiplierX4
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 520
            MaximumHealth = 1
            Multiplier = 4
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 3200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 4
           CHILDREN ~0
          ModuleSupportProjectileEnhancer1#2 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionNE/ModuleSupportProjectileEnhancer1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportProjectileEnhancer
            ModuleSupportProjectileEnhancer1
            MultiplierX4
           PROPERTIES 13
            CriticalHitChance = 0
            DamageProjectile = 0.2
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            Multiplier = 4
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 4
           CHILDREN ~0
        SectionNW /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 300
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSquadronBomber1#1 /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionS/ModuleSquadronBomber1#1
           DESCRIPTORS 8
            ClassModule
            ClassModuleMediumSupportAndCarrierShipOnly
            ClassModuleSquadron
            ModuleSquadronBomber1
            MultiplierX4
            SquadronTypeBomber
            SquadronTypeSquadronBomber
            TopWeapon
           PROPERTIES 36
            AssaultAttackDuration = 2.7
            AssaultSequenceDuration = 6
            BaseUnitsCount = 2
            BomberUnitsCount = 2
            CanAttack = 1
            ChaseSequenceDuration = 0
            CriticalAttackChance = 0.05
            Damage = 1800
            DamageAgainstLargeShipsModifier = 1.5
            DamageAgainstMediumShipsModifier = 1
            DamageAgainstSmallShipsModifier = 0.5
            DamagePerSecond = 300
            DefensiveMilitaryPower = 0
            DodgeChance = 0.05
            DuelAttackDuration = 0
            DuelSequenceDuration = 0
            FighterUnitsCount = 0
            FlakEvasionSquadron = 0
            Health = 880
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.5
            MaximumHealth = 880
            Multiplier = 4
            OffensiveMilitaryPower = 300
            ProjectilesCount = 1
            ProjectilesFlyingDuration = 1.25
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.9
            ShootingDuration = 0.4
            SpecialEffectDuration = 0
            Speed = 10
            SquadronDefense = 1
            SquadronTypeDamageMultiplier = 1
            UpkeepFromModules = 4
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSE /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#0/ColonizedStarSystem#587/Hangar#586/Ship#7753/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
    Hero#2149 /Empire#0/ColonizedStarSystem#587/Hero#2149
     DESCRIPTORS 17
      ClassHero
      HeroAffinityEndless
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdmiral
      HeroLastLevel
      HeroLevel10
      HeroLevelUpRule
      HeroSkill15_HeroesUpkeepReduction
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      Politics05
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 7
      Experience = 230.808777
      ExperienceMultiplier = 1
      ExperiencePerTurn = 39.95
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 1
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 15
      NextLevelRequestedExperience = 375
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 14
      SpecializationPoints = 3
      Upkeep = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /Empire#0/ColonizedStarSystem#587/PopulationStarSystemAffinityCravers
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
      PopulationParasite
      PopulationParasiteActive
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 19
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 19
      ShipsConstructionProductionBonusFromCollection = 0.1
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /Empire#0/ColonizedStarSystem#587/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 14
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 14
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#3549 /Empire#0/ColonizedStarSystem#587/RecipeImprovement#3549
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect06
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1279 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#1279
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1281 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#1281
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1283 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#1283
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1285 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#1285
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1492 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#1492
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1577 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#1577
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1579 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#1579
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1581 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#1581
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementQuestRuinsCravers
      SubCategoryIndustry
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1560
      ScrapPriority = 25
     CHILDREN ~0
    StarSystemImprovement#1647 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#1647
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2007 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#2007
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2115 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#2115
     DESCRIPTORS 5
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHeroCravers
      StarSystemImprovementOncePerEmpire
      SubCategoryIndustry
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 25
     CHILDREN ~0
    StarSystemImprovement#2119 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#2119
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2287 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#2287
     DESCRIPTORS 5
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueFood1
      StarSystemImprovementUpkeepStage1High
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 390
      ScrapPriority = 100
      SystemMoneyUpkeep = 6
     CHILDREN ~0
    StarSystemImprovement#2324 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#2324
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueStartingImprovement
      StarSystemImprovementUpkeepStage3High
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1560
      ScrapPriority = 0
      SystemMoneyUpkeep = 24
     CHILDREN ~0
    StarSystemImprovement#2507 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#2507
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2956 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#2956
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2960 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#2960
     DESCRIPTORS 5
      ClassImprovement
      DustBuilding
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 780
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#4182 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#4182
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#4184 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#4184
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#4186 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#4186
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#6194 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#6194
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#6196 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#6196
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory2
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#647 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#647
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#664 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#664
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#6830 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#6830
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementEnrollment1
      StarSystemImprovementUpkeepStage3Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 320
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#6866 /Empire#0/ColonizedStarSystem#587/StarSystemImprovement#6866
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementEnrollment2
      StarSystemImprovementUpkeepStage3Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 320
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
  ColonizedStarSystem#7660 /Empire#0/ColonizedStarSystem#7660
   DESCRIPTORS 14
    AcademyHomeSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem3
    HomeSystem
    StarSystemImprovementLevel2
    StarTypeAcademy
    UniqueStarSystemAcademy
    WorldAcademy
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 444.111328
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 15
    DefenseScore = 224
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 11
    EmpireProcessingPowerAllocated = 70
    ExperienceAtShipCreation = 0
    FIDSIScore = 216.111343
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 265.1
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 1050
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 112
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 29.1610012
    GrowthForManpowerForUpkeep = 13.255
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 77.824
    HappinessBonusFromFleetPresence = 25
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 100
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 420
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 1
    MajorWarCount = 4
    MaximumLuxuryStock = 0
    MaximumPopulation = 14
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2.2
    MaximumSystemGrowth = 92.91135
    MaximumSystemGrowthStock = 2100
    MaximumSystemManpower = 224
    MaximumSystemManpowerRefillRate = 224
    MaximumSystemMoney = 11
    MaximumSystemProduction = 50.5
    MaximumSystemProductionStock = 50.5
    MaximumSystemResearch = 59.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 99.22559
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 2.5
    MigrationScoreFromWars = 0.5
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2.2
    NetSystemGrowth = 92.91135
    NetSystemInfluence = 2.2
    NetSystemLifeforce = 0
    NetSystemManpower = 1176
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 11
    NetSystemProduction = 50.5
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 59.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 3
    NonTemplePopulation = 4
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 5
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 175
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 2
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 1
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -0.36
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0.64
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 3
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2.3
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 2
    PlanetDustConverted = 0
    PlanetDustReceiver = 47
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 85.5
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 25.5
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 59.5
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 4
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 26.3836536
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 4
    PopulationType = 4
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 4
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 4
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 15
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0.25
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2.2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 444.111328
    SystemGrowth = 132.55
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 706.1664
    SystemGrowthStockForUpkeep = 600
    SystemGrowthUpkeep = 39.6386528
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.61
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 24.227272
    SystemInfluenceStock = 2.2
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 224
    SystemManpowerStock = 1176
    SystemManpowerStock100Threshold = 11
    SystemMigrationGrowthStock = 0
    SystemMoney = 47
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 36
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 12.863636
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 50.5
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 59.5
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 28
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.4
    TradingRouteSystemBaseIncome_EmpireMoney = 0.4
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0600000024
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 4
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~12
    ColonizedPlanet#630 /Empire#0/ColonizedStarSystem#7660/ColonizedPlanet#630
     DESCRIPTORS 16
      AcademyHomePlanet
      CannotBeDestroyed
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetAnomaly
      PlanetAnomalyRemainsGroundBattleSmall
      PlanetDepletionBonus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeOcean
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 10
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 16
      DefaultPlanetFood = 36
      DefaultPlanetIndustry = 12
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 28
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 10
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = 0
      OverPopulationThreshold = 7
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 3
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 11
      PlanetDepletingPopulationFood = 18.5
      PlanetDepletingPopulationIndustry = 4.5
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 10.5
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 1
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 2
      PlanetDepletionThreshold = 37.5
      PlanetDust = 47
      PlanetFIDSI = 0
      PlanetFood = 85.5
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 25.5
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 6
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 20
      PlanetParasitedPopulationFood = 31
      PlanetParasitedPopulationIndustry = 9
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 21
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 9
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 7
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 59.5
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 4
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 10
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      PlanetImprovement#1188 /Empire#0/ColonizedStarSystem#7660/ColonizedPlanet#630/PlanetImprovement#1188
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#7660/ColonizedPlanet#630/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 11
        DepletingPopulationFood = 18.5
        DepletingPopulationIndustry = 4.5
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 10.5
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 9
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHarmony /Empire#0/ColonizedStarSystem#7660/ColonizedPlanet#630/PopulationPlanetAffinityHarmony
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHarmonyCount
        ClassPopulationPlanetModifiersTraitPrimaryStrategicToFood01
        ClassPopulationPlanetModifiersTraitSecondaryStrategicToScience01
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 4
        ParasitedPopulationFood = 9
        ParasitedPopulationIndustry = 3
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 7
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 9
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#0/ColonizedStarSystem#7660/ColonizedPlanet#630/PopulationPlanetAffinityTemplars
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 4
        ParasitedPopulationFood = 13
        ParasitedPopulationIndustry = 3
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 7
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 9
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#0/ColonizedStarSystem#7660/ColonizedPlanet#630/PopulationPlanetAffinityVenetians
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 4
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 12
        ParasitedPopulationFood = 9
        ParasitedPopulationIndustry = 3
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 7
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 9
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#7569 /Empire#0/ColonizedStarSystem#7660/ColonizedPlanet#7569
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomalyRemainsEncounterMedium
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeGas
      PlanetSizeGasLarge
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeGasFrozen
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedGasPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 0
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 26
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 0
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 1
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 28
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~0
    Hangar#7947 /Empire#0/ColonizedStarSystem#7660/Hangar#7947
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 60
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /Empire#0/ColonizedStarSystem#7660/PopulationStarSystemAffinityCravers
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
      PopulationParasite
      PopulationParasiteActive
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0.1
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHarmony /Empire#0/ColonizedStarSystem#7660/PopulationStarSystemAffinityHarmony
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHarmony
      ClassPopulationStarSystemAffinityHarmonyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /Empire#0/ColonizedStarSystem#7660/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#0/ColonizedStarSystem#7660/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#7679 /Empire#0/ColonizedStarSystem#7660/RecipeImprovement#7679
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect06
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#4519 /Empire#0/ColonizedStarSystem#7660/StarSystemImprovement#4519
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#4914 /Empire#0/ColonizedStarSystem#7660/StarSystemImprovement#4914
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#5023 /Empire#0/ColonizedStarSystem#7660/StarSystemImprovement#5023
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#7948 /Empire#0/ColonizedStarSystem#7660/StarSystemImprovement#7948
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /Empire#0/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 873
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#1 /Empire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 873
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 1.04791343
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 421
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 5
      ClassDiplomaticEmpire
      IsWarAttacker
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureWar
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1.25
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 873
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 3.8
      PressureFromScore = 0.6732118
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 47.5
      SystemsUnderInfluence = 0
      TheirBasePressure = 553
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 7
      ClassDiplomaticEmpire
      IsWarAttacker
      PressureOpenBordersInitiator
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureOpenBordersTarget
      PressureWar
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1.25
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 873
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.327551037
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 1087
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 5
      ClassDiplomaticEmpire
      IsWarAttacker
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureWar
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1.25
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 873
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.784682155
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 511
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 7
      ClassDiplomaticEmpire
      IsWarAttacker
      PressureOpenBordersInitiator
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureOpenBordersTarget
      PressureWar
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1.25
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 873
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.784682155
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 511
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 3
    HeroLevelCount = 37
    HeroUnlockGauge01Points = 1238
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 234
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 582
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 224
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 198
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#4288 /Empire#0/Fleet#4288
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 332.68335
    DepletionPointsInOrbit = 90
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0.3
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 1.2
    GarrisonMoneyUpkeep = 4.3125
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 28
    MaximumHonorZoneRadius = 0
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 160
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 469.8363
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 137.152939
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 160
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 332.68335
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 137.152939
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.234918147
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 3
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#4188 /Empire#0/Fleet#4288/Ship#4188
     DESCRIPTORS 16
      ClassHullCravers
      ClassHullSmallAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 490.588257
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 94.58823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 9.458825
      DamagePerSecondMedium = 47.2941132
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 80.3999939
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 332.68335
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 55
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 5.75
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 3580.5
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 139.03125
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3580.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 160
      MaximumShipManpowerRefillRate = 160
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 469.8363
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 137.152939
      OffensiveMilitaryPowerForSimplifiedBattles = 137.152939
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 469.8363
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 160
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.234918147
      ShownDefensiveMilitaryPower = 332.68335
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 137.152939
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 469.8363
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#4288/Ship#4188/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 209.35
        Health = 3580.5
        HitBySalvo = 0
        MaximumHealth = 3580.5
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#4288/Ship#4188/CoreSection/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.240469187
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#4288/Ship#4188/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#4288/Ship#4188/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 0.240469187
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#4288/Ship#4188/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#4288/Ship#4188/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#4288/Ship#4188/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 0.240469187
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#4288/Ship#4188/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#4288/Ship#4188/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#4288/Ship#4188/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.240469187
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#4288/Ship#4188/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#4288/Ship#4188/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#4288/Ship#4188/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.240469187
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#4288/Ship#4188/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#4288/Ship#4188/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#4288/Ship#4188/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#4702 /Empire#0/Fleet#4702
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 213.580948
    DepletionPointsInOrbit = 156
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0.3
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 1.2
    GarrisonMoneyUpkeep = 4.3125
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 28
    MaximumHonorZoneRadius = 0
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 160
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 267.053162
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 53.47222
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 160
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 213.580948
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 53.47222
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.133526579
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 3
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#4483 /Empire#0/Fleet#4702/Ship#4483
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullSmallSupport
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel04
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 30.5555553
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 30.5555553
      DamagePerSecondMedium = 15.2777777
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 7.638889
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 213.580948
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 40
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 5.75
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 4836
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 110
      HullPlatingAbsorptionEndMultiplier = 0.523809552
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 124.78125
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 4836
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 160
      MaximumShipManpowerRefillRate = 160
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 267.053162
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 53.47222
      OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 267.053162
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 620
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 160
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.133526579
      ShownDefensiveMilitaryPower = 213.580948
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 53.47222
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 267.053162
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#4702/Ship#4483/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 161.2
        Health = 4836
        HitBySalvo = 0
        MaximumHealth = 4836
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#4702/Ship#4483/CoreSection/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponMissile1#2 /Empire#0/Fleet#4702/Ship#4483/CoreSection/ModuleWeaponMissile1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#4702/Ship#4483/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#4702/Ship#4483/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#4702/Ship#4483/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#4702/Ship#4483/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#4702/Ship#4483/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#4702/Ship#4483/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#4702/Ship#4483/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#4702/Ship#4483/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#4702/Ship#4483/SectionSE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#4702/Ship#4483/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#4702/Ship#4483/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#5183 /Empire#0/Fleet#5183
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetOrbitingAcademyNode
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 500
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 25
    DefensiveMilitaryPower = 12253.8838
    DepletionPointsInOrbit = 2
    DestroyedPlanetsInOrbit = 1
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 8
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0.700000048
    FleetMaximumHealth = 0.4
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 1.2
    GarrisonMoneyUpkeep = 151.5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 28
    MaximumHonorZoneRadius = 20
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 2450
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 52766.4258
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 40512.55
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 7
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0.2
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0.4
    ShipHullPlatingPenetrationFactor = 0.4
    ShipIsKamikaze = 0
    ShipManpowerStock = 2494.8
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 12253.8838
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 40512.55
    SiegePower = 78
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 3.5
    VisionStrength = 0
    WarpSpeed = 3
    WormholeSpeed = 1
   CHILDREN ~8
    Hero#638 /Empire#0/Fleet#5183/Hero#638
     DESCRIPTORS 17
      ClassHero
      HeroAffinityCravers
      HeroAssigned
      HeroAssignedToFleet
      HeroClassAdmiral
      HeroLastLevel
      HeroLevel10
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillSenator14_Diplomacy_Percent
      Politics06
     PROPERTIES 29
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 7
      Diplomacy_Percent = 0.75
      Experience = 47.00952
      ExperienceMultiplier = 1
      ExperiencePerTurn = 53.1999969
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0.2
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 1
      HeroRelics = 0
      Level = 14
      NextLevelRequestedExperience = 350
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0.4
      SkillPoints = 13
      SpecializationPoints = 2.8
      Upkeep = 73.5
     CHILDREN ~0
    Ship#3543 /Empire#0/Fleet#5183/Ship#3543
     DESCRIPTORS 16
      AlwaysInAFleet
      CannotBeScrapped
      ClassShip
      IgnoreAsObstacle
      OnlyOneOfRolePerFleet
      ShipFactionJuggernauts
      ShipHull02
      ShipLevel03
      ShipLevelUpRule
      ShipRoleBattleship
      ShipSizeJuggernaut
      UseEmpireAffinityForUnitSpawn
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 163
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 12
      CannotFight = 0
      CommandPoints = 10
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0.2
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0.2
      DamageModule = 0
      DamagePerSecond = 590.4
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 870.4
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 59.0400162
      DamagePerSecondMedium = 295.2
      DamagePerSecondMissile = 1680
      DamagePerSecondShort = 590.4
      DamageProjectile = 0.2
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 3946.66675
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 141.2857
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 64
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 8
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 45
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 118400
      HealthRegenerationRatio = 0.450000018
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1.4
      HullPlatingPenetrationFactor = 0.4
      HullWeakness = 600
      IndustryCost = 459
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 118400
      MaximumHonorZoneRadius = 20
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 36135.15
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbePlanetStatsMultiplier = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NetTurnsBeforeIonWaveIsAvailable = -2
      NextLevelRequestedExperience = 300
      OffensiveMilitaryPower = 32188.4824
      OffensiveMilitaryPowerForSimplifiedBattles = 30228.4824
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 10
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 1
      RelativeMilitaryPower = 36135.15
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 3946.66675
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 32188.4824
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 3
      SquadronFighterCount = 1
      TargetingWeightBonus = 0
      TradeValue = 36135.15
      TurnsBeforeIonWaveIsAvailable = 0
      VisionRange = 1.5
      VisionStrength = 0
      VisualImportanceScore = 1000
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5183/Ship#3543/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreBattleship
       PROPERTIES 15
        DefensiveMilitaryPower = 3946.66675
        Health = 118400
        HitBySalvo = 0
        MaximumHealth = 118400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 30788.4824
        OffensiveMilitaryPowerForSimplifiedBattles = 30228.4824
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleIncreasedSpeedQuest01#5 /Empire#0/Fleet#5183/Ship#3543/CoreSection/ModuleIncreasedSpeedQuest01#5
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX8
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 8
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 8
         CHILDREN ~0
        ModuleSquadronBomber1#2 /Empire#0/Fleet#5183/Ship#3543/CoreSection/ModuleSquadronBomber1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomber1
          MultiplierX8
          SquadronTypeBomber
          SquadronTypeSquadronBomber
          TopWeapon
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 4
          BomberUnitsCount = 4
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 3360
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 560
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 1600
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          MaximumHealth = 1600
          Multiplier = 8
          OffensiveMilitaryPower = 560
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.9
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 8
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleSupportJuggernautTractorBeamStrategic3#6 /Empire#0/Fleet#5183/Ship#3543/CoreSection/ModuleSupportJuggernautTractorBeamStrategic3#6
         DESCRIPTORS 5
          ClassModule
          ClassModuleCarrierJuggernautBattleshipOnly
          ClassModuleSupport
          ModuleSupportJuggernautTractorBeam
          MultiplierX8
         PROPERTIES 11
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 8
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 8
         CHILDREN ~0
        ModuleWeaponKineticRailgun1#1 /Empire#0/Fleet#5183/Ship#3543/CoreSection/ModuleWeaponKineticRailgun1#1
         DESCRIPTORS 8
          ClassModule
          ClassModuleIgnoresDefenses
          ClassModuleWeapon
          ClassModuleWeaponKineticRailgun
          LargeWeapon
          ModuleWeaponKineticRailgun1
          MultiplierX8
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 20
          CriticalHitChance = 0
          Damage = 11808
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 590.4
          DamagePerSecondLong = 59.0400162
          DamagePerSecondMedium = 295.2
          DamagePerSecondShort = 590.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 8
          OffensiveMilitaryPower = 30228.4824
          OffensiveMilitaryPowerForSimplifiedBattles = 30228.4824
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 1
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = 2000
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 8
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5183/Ship#3543/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 280
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSquadronFighter1#1 /Empire#0/Fleet#5183/Ship#3543/SectionE/ModuleSquadronFighter1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronFighter1
          MultiplierX8
          SquadronTypeFighter
          SquadronTypeSquadronFighter
         PROPERTIES 36
          AssaultAttackDuration = 1.8
          AssaultSequenceDuration = 4
          BaseUnitsCount = 8
          BomberUnitsCount = 0
          CanAttack = 1
          ChaseSequenceDuration = 4
          CriticalAttackChance = 0.05
          Damage = 1120
          DamageAgainstLargeShipsModifier = 0.1
          DamageAgainstMediumShipsModifier = 0.25
          DamageAgainstSmallShipsModifier = 0.4
          DamagePerSecond = 280
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 1.2
          DuelSequenceDuration = 4
          FighterUnitsCount = 8
          FlakEvasionSquadron = 0
          Health = 2000
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.5
          MaximumHealth = 2000
          Multiplier = 8
          OffensiveMilitaryPower = 280
          ProjectilesCount = 2
          ProjectilesFlyingDuration = 0.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.3
          ShootingDuration = 0.2
          SpecialEffectDuration = 0
          Speed = 20
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 0.25
          UpkeepFromModules = 8
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5183/Ship#3543/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 560
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSquadronBomber1#1 /Empire#0/Fleet#5183/Ship#3543/SectionN/ModuleSquadronBomber1#1
         DESCRIPTORS 8
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomber1
          MultiplierX8
          SquadronTypeBomber
          SquadronTypeSquadronBomber
          TopWeapon
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 4
          BomberUnitsCount = 4
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 3360
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 560
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 1600
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          MaximumHealth = 1600
          Multiplier = 8
          OffensiveMilitaryPower = 560
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.9
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 8
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5183/Ship#3543/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 560
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSquadronBomber1#1 /Empire#0/Fleet#5183/Ship#3543/SectionNE/ModuleSquadronBomber1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomber1
          MultiplierX8
          SquadronTypeBomber
          SquadronTypeSquadronBomber
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 4
          BomberUnitsCount = 4
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 3360
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 560
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 1600
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          MaximumHealth = 1600
          Multiplier = 8
          OffensiveMilitaryPower = 560
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.9
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 8
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5183/Ship#3543/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5183/Ship#3543/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5183/Ship#3543/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX8
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 8
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 8
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5183/Ship#3543/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#5183/Ship#3543/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5183/Ship#3543/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4331 /Empire#0/Fleet#5183/Ship#4331
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullMediumDefense
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel08
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 2
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0.2
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0.2
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 280
      DamagePerSecondShort = 0
      DamageProjectile = 0.2
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1013.66528
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 50.2857056
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 31
      ExperienceRewardFromLevel = 2.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 15.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 28444
      HealthRegenerationRatio = 0.450000018
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 220
      HullPlatingAbsorptionEndMultiplier = 0.655319154
      HullPlatingAbsorptionPercent = 1.4
      HullPlatingPenetrationFactor = 0.4
      HullWeakness = 250
      IndustryCost = 561.75
      Level = 8
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 28444
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 730
      MaximumShipManpowerRefillRate = 730
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1293.66528
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 78.4
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 160
      OffensiveMilitaryPower = 280
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1293.66528
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1440
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 8
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 56
      ShipManpowerStock = 752.4
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.646832645
      ShownDefensiveMilitaryPower = 1013.66528
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 280
      SiegePower = 14
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 2
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1293.66528
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5183/Ship#4331/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 948.133362
        Health = 28444
        HitBySalvo = 0
        MaximumHealth = 28444
        MaximumHealthFromModule = 200
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 140
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~3
        ModuleIncreasedSpeedQuest01#2 /Empire#0/Fleet#5183/Ship#4331/CoreSection/ModuleIncreasedSpeedQuest01#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSquadronBomber1#3 /Empire#0/Fleet#5183/Ship#4331/CoreSection/ModuleSquadronBomber1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomber1
          MultiplierX2
          SquadronTypeBomber
          SquadronTypeSquadronBomber
          TopWeapon
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 1
          BomberUnitsCount = 1
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 840
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 140
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 400
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          MaximumHealth = 400
          Multiplier = 2
          OffensiveMilitaryPower = 140
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.9
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleSupportCrew3Cravers#1 /Empire#0/Fleet#5183/Ship#4331/CoreSection/ModuleSupportCrew3Cravers#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportCrew
          ModuleSupportCrew3Cravers
          MultiplierX2
         PROPERTIES 14
          AdditionalGroundBattleManpowerLimit = 250
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          LocalManpower = 400
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 200
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5183/Ship#4331/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 140
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5183/Ship#4331/SectionE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSquadronBomber1#2 /Empire#0/Fleet#5183/Ship#4331/SectionE/ModuleSquadronBomber1#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomber1
          MultiplierX2
          SquadronTypeBomber
          SquadronTypeSquadronBomber
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 1
          BomberUnitsCount = 1
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 840
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 140
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 400
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          MaximumHealth = 400
          Multiplier = 2
          OffensiveMilitaryPower = 140
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.9
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5183/Ship#4331/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportSiege1Strategic1#1 /Empire#0/Fleet#5183/Ship#4331/SectionN/ModuleSupportSiege1Strategic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportSiege
          ModuleSupportSiege1Strategic1
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SiegePower = 14
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5183/Ship#4331/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5183/Ship#4331/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5183/Ship#4331/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5183/Ship#4331/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5183/Ship#4331/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5183/Ship#4331/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#5183/Ship#4331/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5183/Ship#4331/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4334 /Empire#0/Fleet#5183/Ship#4334
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel08
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0.2
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0.2
      DamageModule = 0
      DamagePerSecond = 3484.23535
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 844.2352
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 84.4235458
      DamagePerSecondMedium = 422.1176
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 717.6
      DamageProjectile = 0.2
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 2022.06372
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 48.2857056
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 31
      ExperienceRewardFromLevel = 2.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 16408.8027
      HealthRegenerationRatio = 0.450000018
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.4
      HullPlatingAbsorptionPercent = 1.4
      HullPlatingPenetrationFactor = 0.4
      HullWeakness = 250
      IndustryCost = 546.75
      Level = 8
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 21424
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 1900
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 4470.3457
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 160
      OffensiveMilitaryPower = 2448.28223
      OffensiveMilitaryPowerForSimplifiedBattles = 2448.28223
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 3423.87134
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 1900
      ShieldAbsorption = 660
      ShieldAbsorptionEndMultiplier = 0.725274742
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 740
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 8
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 2022.06372
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2448.28223
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 3423.87134
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5183/Ship#4334/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 1014.13336
        Health = 16408.8027
        HitBySalvo = 0
        MaximumHealth = 21424
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5183/Ship#4334/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.315907478
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5183/Ship#4334/CoreSection/ModuleWeaponFlack4#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5183/Ship#4334/CoreSection/ModuleWeaponKinetic4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.315907478
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5183/Ship#4334/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5183/Ship#4334/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.315907478
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5183/Ship#4334/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5183/Ship#4334/SectionN/ModuleWeaponFlack4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5183/Ship#4334/SectionN/ModuleWeaponKinetic4#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.315907478
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5183/Ship#4334/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 91.908905
        MaximumHealth = 120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 120
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield4#1 /Empire#0/Fleet#5183/Ship#4334/SectionNE/ModuleDefenseShield4#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.315907478
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 120
          SectionHealthMultiplier = 0
          ShieldAbsorption = 660
          ShieldBonus = 1900
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5183/Ship#4334/SectionNE/ModuleWeaponFlack4#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5183/Ship#4334/SectionNE/ModuleWeaponKinetic4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.315907478
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5183/Ship#4334/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5183/Ship#4334/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5183/Ship#4334/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.315907478
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5183/Ship#4334/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5183/Ship#4334/SectionSE/ModuleWeaponFlack4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5183/Ship#4334/SectionSE/ModuleWeaponKinetic4#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.315907478
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5183/Ship#4334/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5183/Ship#4334/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4337 /Empire#0/Fleet#5183/Ship#4337
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel08
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0.2
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0.2
      DamageModule = 0
      DamagePerSecond = 3484.23535
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 844.2352
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 84.4235458
      DamagePerSecondMedium = 422.1176
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 717.6
      DamageProjectile = 0.2
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 2022.06372
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 46.2857056
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 31
      ExperienceRewardFromLevel = 2.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 21424
      HealthRegenerationRatio = 0.450000018
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.4
      HullPlatingAbsorptionPercent = 1.4
      HullPlatingPenetrationFactor = 0.4
      HullWeakness = 250
      IndustryCost = 546.75
      Level = 8
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 21424
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 1900
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 4470.3457
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 160
      OffensiveMilitaryPower = 2448.28223
      OffensiveMilitaryPowerForSimplifiedBattles = 2448.28223
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 4470.3457
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 1900
      ShieldAbsorption = 660
      ShieldAbsorptionEndMultiplier = 0.725274742
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 740
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 8
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 2022.06372
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2448.28223
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 4470.3457
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5183/Ship#4337/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 1014.13336
        Health = 21424
        HitBySalvo = 0
        MaximumHealth = 21424
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5183/Ship#4337/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5183/Ship#4337/CoreSection/ModuleWeaponFlack4#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5183/Ship#4337/CoreSection/ModuleWeaponKinetic4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5183/Ship#4337/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5183/Ship#4337/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5183/Ship#4337/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5183/Ship#4337/SectionN/ModuleWeaponFlack4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5183/Ship#4337/SectionN/ModuleWeaponKinetic4#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5183/Ship#4337/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 120
        MaximumHealth = 120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 120
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield4#1 /Empire#0/Fleet#5183/Ship#4337/SectionNE/ModuleDefenseShield4#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 120
          SectionHealthMultiplier = 0
          ShieldAbsorption = 660
          ShieldBonus = 1900
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5183/Ship#4337/SectionNE/ModuleWeaponFlack4#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5183/Ship#4337/SectionNE/ModuleWeaponKinetic4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5183/Ship#4337/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5183/Ship#4337/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5183/Ship#4337/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5183/Ship#4337/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5183/Ship#4337/SectionSE/ModuleWeaponFlack4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5183/Ship#4337/SectionSE/ModuleWeaponKinetic4#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5183/Ship#4337/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5183/Ship#4337/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4340 /Empire#0/Fleet#5183/Ship#4340
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullMediumDefense
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel08
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 2
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0.2
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0.2
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 280
      DamagePerSecondShort = 0
      DamageProjectile = 0.2
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1013.66528
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 42.2857056
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 31
      ExperienceRewardFromLevel = 2.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 15.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 28444
      HealthRegenerationRatio = 0.450000018
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 220
      HullPlatingAbsorptionEndMultiplier = 0.655319154
      HullPlatingAbsorptionPercent = 1.4
      HullPlatingPenetrationFactor = 0.4
      HullWeakness = 250
      IndustryCost = 561.75
      Level = 8
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 28444
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 730
      MaximumShipManpowerRefillRate = 730
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1293.66528
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 78.4
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 160
      OffensiveMilitaryPower = 280
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1293.66528
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1440
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 8
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 56
      ShipManpowerStock = 752.4
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.646832645
      ShownDefensiveMilitaryPower = 1013.66528
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 280
      SiegePower = 14
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 2
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1293.66528
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5183/Ship#4340/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 948.133362
        Health = 28444
        HitBySalvo = 0
        MaximumHealth = 28444
        MaximumHealthFromModule = 200
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 140
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~3
        ModuleIncreasedSpeedQuest01#2 /Empire#0/Fleet#5183/Ship#4340/CoreSection/ModuleIncreasedSpeedQuest01#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.9363449
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSquadronBomber1#3 /Empire#0/Fleet#5183/Ship#4340/CoreSection/ModuleSquadronBomber1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomber1
          MultiplierX2
          SquadronTypeBomber
          SquadronTypeSquadronBomber
          TopWeapon
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 1
          BomberUnitsCount = 1
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 840
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 140
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 374.537964
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          MaximumHealth = 400
          Multiplier = 2
          OffensiveMilitaryPower = 140
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.9
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleSupportCrew3Cravers#1 /Empire#0/Fleet#5183/Ship#4340/CoreSection/ModuleSupportCrew3Cravers#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportCrew
          ModuleSupportCrew3Cravers
          MultiplierX2
         PROPERTIES 14
          AdditionalGroundBattleManpowerLimit = 250
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.9363449
          LocalManpower = 400
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 200
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5183/Ship#4340/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 140
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5183/Ship#4340/SectionE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.9363449
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSquadronBomber1#2 /Empire#0/Fleet#5183/Ship#4340/SectionE/ModuleSquadronBomber1#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomber1
          MultiplierX2
          SquadronTypeBomber
          SquadronTypeSquadronBomber
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 1
          BomberUnitsCount = 1
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 840
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 140
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 374.537964
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          MaximumHealth = 400
          Multiplier = 2
          OffensiveMilitaryPower = 140
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.9
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5183/Ship#4340/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportSiege1Strategic1#1 /Empire#0/Fleet#5183/Ship#4340/SectionN/ModuleSupportSiege1Strategic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportSiege
          ModuleSupportSiege1Strategic1
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.9363449
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SiegePower = 14
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5183/Ship#4340/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5183/Ship#4340/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.9363449
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5183/Ship#4340/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5183/Ship#4340/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5183/Ship#4340/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.9363449
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5183/Ship#4340/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#5183/Ship#4340/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5183/Ship#4340/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4343 /Empire#0/Fleet#5183/Ship#4343
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel08
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0.2
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0.2
      DamageModule = 0
      DamagePerSecond = 3484.23535
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 844.2352
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 84.4235458
      DamagePerSecondMedium = 422.1176
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 717.6
      DamageProjectile = 0.2
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 2022.06372
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 22.2857056
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 31
      ExperienceRewardFromLevel = 2.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 21424
      HealthRegenerationRatio = 0.450000018
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.4
      HullPlatingAbsorptionPercent = 1.4
      HullPlatingPenetrationFactor = 0.4
      HullWeakness = 250
      IndustryCost = 546.75
      Level = 8
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 21424
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 1900
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 4470.3457
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 160
      OffensiveMilitaryPower = 2448.28223
      OffensiveMilitaryPowerForSimplifiedBattles = 2448.28223
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 4470.3457
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 1900
      ShieldAbsorption = 660
      ShieldAbsorptionEndMultiplier = 0.725274742
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 740
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 8
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 2022.06372
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2448.28223
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 4470.3457
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5183/Ship#4343/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 1014.13336
        Health = 21424
        HitBySalvo = 0
        MaximumHealth = 21424
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5183/Ship#4343/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.8383198
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5183/Ship#4343/CoreSection/ModuleWeaponFlack4#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5183/Ship#4343/CoreSection/ModuleWeaponKinetic4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.8383198
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5183/Ship#4343/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5183/Ship#4343/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.8383198
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5183/Ship#4343/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5183/Ship#4343/SectionN/ModuleWeaponFlack4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5183/Ship#4343/SectionN/ModuleWeaponKinetic4#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.8383198
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5183/Ship#4343/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 120
        MaximumHealth = 120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 120
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield4#1 /Empire#0/Fleet#5183/Ship#4343/SectionNE/ModuleDefenseShield4#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.8383198
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 120
          SectionHealthMultiplier = 0
          ShieldAbsorption = 660
          ShieldBonus = 1900
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5183/Ship#4343/SectionNE/ModuleWeaponFlack4#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5183/Ship#4343/SectionNE/ModuleWeaponKinetic4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.8383198
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5183/Ship#4343/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5183/Ship#4343/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5183/Ship#4343/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.8383198
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5183/Ship#4343/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 612.070557
        OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5183/Ship#4343/SectionSE/ModuleWeaponFlack4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.4
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5183/Ship#4343/SectionSE/ModuleWeaponKinetic4#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 358.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 211.0588
          DamagePerSecondLong = 21.1058865
          DamagePerSecondMedium = 105.5294
          DamagePerSecondShort = 179.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.8383198
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.6
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 612.070557
          OffensiveMilitaryPowerForSimplifiedBattles = 612.070557
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5183/Ship#4343/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5183/Ship#4343/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#639 /Empire#0/Fleet#5183/Ship#639
     DESCRIPTORS 22
      CannotBeScrapped
      ClassHullSmallAdmiral
      ClassShip
      HeroShipLevelUpRule
      HeroSkillShip112_FleetDamage_Percent_3
      HeroSkillShip19_FleetDamage_Percent_2
      HeroSkillShip22_FleetDamage_Percent_0
      HeroSkillShip23_FleetDefense_Percent_2
      HeroSkillShip27_FleetDefense_Percent_4
      HeroSkillShip44_FleetExplorationFleetDefense_PercentFlat_3
      HeroSkillShip47_FleetExplorationFleetXP_Flat_2
      HeroSkillShip7_SystemManpower_Percent_2
      ShipFactionHeroes
      ShipForBattle
      ShipHull02
      ShipLevel07
      ShipRoleHero
      ShipSizeSmall
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 0
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0.2
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0.2
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0.2
      DamageModule = 0
      DamagePerSecond = 239.555542
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 239.555542
      DamagePerSecondMedium = 119.777771
      DamagePerSecondMissile = 239.555542
      DamagePerSecondShort = 59.8888855
      DamageProjectile = 0.2
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 213.696579
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 222.009689
      ExperienceBonusFromBattle = 10
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 0
      ExperienceRewardFromLevel = 2.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 4118.25
      HealthRegenerationRatio = 0.450000018
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.466666669
      HullPlatingAbsorptionPercent = 1.4
      HullPlatingPenetrationFactor = 0.4
      HullWeakness = 100
      IndustryCost = 0
      Level = 7
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 4118.25
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 632.9188
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 700
      OffensiveMilitaryPower = 419.222229
      OffensiveMilitaryPowerForSimplifiedBattles = 419.222229
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 0
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 632.9188
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1435
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 7
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.316459417
      ShownDefensiveMilitaryPower = 213.696579
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 419.222229
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 632.9188
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 410
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5183/Ship#639/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallHeroes
       PROPERTIES 15
        DefensiveMilitaryPower = 137.275
        Health = 4118.25
        HitBySalvo = 0
        MaximumHealth = 4118.25
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 89.83333
        OffensiveMilitaryPowerForSimplifiedBattles = 89.83333
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleIncreasedSpeedQuest01#3 /Empire#0/Fleet#5183/Ship#639/CoreSection/ModuleIncreasedSpeedQuest01#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponMissileSwarm1#1 /Empire#0/Fleet#5183/Ship#639/CoreSection/ModuleWeaponMissileSwarm1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleSwarmMissilesExplication
          ClassModuleWeapon
          ClassModuleWeaponMissileSwarm
          ModuleWeaponMissileSwarm1
          TopWeapon
         PROPERTIES 59
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.05
          CooldownChangeDuration = 7.20000029
          CooldownVariation = 7.15
          CriticalHitChance = 0
          Damage = 18.48
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 25.6666641
          DamagePerSecondLong = 25.6666641
          DamagePerSecondMedium = 12.8333321
          DamagePerSecondShort = 6.416666
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.5
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          IsCoolingDown = 1
          LongRangePenalty = 0
          MaxSalvoShotCount = 10
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 20
          Multiplier = 1
          OffensiveMilitaryPower = 44.9166641
          OffensiveMilitaryPowerForSimplifiedBattles = 44.9166641
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          OverallCooldown = 7.20000029
          OverallDamage = 184.799988
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 1
          PreparationDurationFactorMin = 1
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          SalvoShotCount = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.025
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissileSwarm1#2 /Empire#0/Fleet#5183/Ship#639/CoreSection/ModuleWeaponMissileSwarm1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSwarmMissilesExplication
          ClassModuleWeapon
          ClassModuleWeaponMissileSwarm
          ModuleWeaponMissileSwarm1
          TopWeapon
         PROPERTIES 59
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.05
          CooldownChangeDuration = 7.20000029
          CooldownVariation = 7.15
          CriticalHitChance = 0
          Damage = 18.48
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 25.6666641
          DamagePerSecondLong = 25.6666641
          DamagePerSecondMedium = 12.8333321
          DamagePerSecondShort = 6.416666
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.5
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          IsCoolingDown = 1
          LongRangePenalty = 0
          MaxSalvoShotCount = 10
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 20
          Multiplier = 1
          OffensiveMilitaryPower = 44.9166641
          OffensiveMilitaryPowerForSimplifiedBattles = 44.9166641
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          OverallCooldown = 7.20000029
          OverallDamage = 184.799988
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 1
          PreparationDurationFactorMin = 1
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          SalvoShotCount = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.025
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5183/Ship#639/SectionE
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#5183/Ship#639/SectionN
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 165
        MaximumHealth = 165
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 165
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#0/Fleet#5183/Ship#639/SectionN/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5183/Ship#639/SectionNE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 460
        MaximumHealth = 460
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 460
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5183/Ship#639/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5183/Ship#639/SectionNW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5183/Ship#639/SectionS
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5183/Ship#639/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5183/Ship#639/SectionSE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 329.388916
        OffensiveMilitaryPowerForSimplifiedBattles = 329.388916
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5183/Ship#639/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 847
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 94.1111145
          DamagePerSecondLong = 94.1111145
          DamagePerSecondMedium = 47.0555573
          DamagePerSecondShort = 23.5277786
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.5
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 164.694458
          OffensiveMilitaryPowerForSimplifiedBattles = 164.694458
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5183/Ship#639/SectionSE/ModuleWeaponMissile3#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 847
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 94.1111145
          DamagePerSecondLong = 94.1111145
          DamagePerSecondMedium = 47.0555573
          DamagePerSecondShort = 23.5277786
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.5
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 164.694458
          OffensiveMilitaryPowerForSimplifiedBattles = 164.694458
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5183/Ship#639/SectionSW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5183/Ship#639/SectionW
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
  Fleet#5476 /Empire#0/Fleet#5476
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 50
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 27
    DefensiveMilitaryPower = 6879.155
    DepletionPointsInOrbit = 240
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0.3
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.25
    FreeMovementSpeed = 1.2
    GarrisonMoneyUpkeep = 118.875
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 28
    MaximumHonorZoneRadius = 0
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 3070
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 25431.6113
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 18552.457
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 9
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 3070
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 6879.155
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 18552.457
    SiegePower = 68
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 1
    VisionStrength = 0
    WarpSpeed = 3
    WormholeSpeed = 1
   CHILDREN ~9
    Ship#2797 /Empire#0/Fleet#5476/Ship#2797
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel08
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 635.555542
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 635.555542
      DamagePerSecondMedium = 317.777771
      DamagePerSecondMissile = 635.555542
      DamagePerSecondShort = 158.888885
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 685.3778
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 77.7083359
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 31
      ExperienceRewardFromLevel = 2.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 14114.1924
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 200
      HullPlatingAbsorptionEndMultiplier = 0.444444448
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 542.5
      Level = 8
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 19228
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2909.82227
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 160
      OffensiveMilitaryPower = 2224.44434
      OffensiveMilitaryPowerForSimplifiedBattles = 2224.44434
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2135.93677
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1240
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 8
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 685.3778
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2224.44434
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2135.93677
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5476/Ship#2797/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 640.93335
        Health = 14114.1924
        HitBySalvo = 0
        MaximumHealth = 19228
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#2797/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.284043729
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#2797/CoreSection/ModuleWeaponMissile3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.284043729
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5476/Ship#2797/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#2797/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.284043729
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5476/Ship#2797/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#2797/SectionN/ModuleWeaponMissile3#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.284043729
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5476/Ship#2797/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 455.107117
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#2797/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.284043729
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#2797/SectionNE/ModuleWeaponMissile3#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.284043729
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5476/Ship#2797/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5476/Ship#2797/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#2797/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.284043729
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5476/Ship#2797/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#2797/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.284043729
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5476/Ship#2797/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5476/Ship#2797/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3201 /Empire#0/Fleet#5476/Ship#3201
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullMediumDefense
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel07
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 268.8889
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 268.8889
      DamagePerSecondMedium = 134.444443
      DamagePerSecondMissile = 268.8889
      DamagePerSecondShort = 67.22222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 787.5419
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 41.7083359
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 29
      ExperienceRewardFromLevel = 2.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 18.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 20437.625
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 220
      HullPlatingAbsorptionEndMultiplier = 0.4680851
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 412.125
      Level = 7
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 22222
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 430
      MaximumShipManpowerRefillRate = 430
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1728.653
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 140
      OffensiveMilitaryPower = 941.1111
      OffensiveMilitaryPowerForSimplifiedBattles = 941.1111
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1589.84619
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1340
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 7
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 430
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.8643265
      ShownDefensiveMilitaryPower = 787.5419
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 941.1111
      SiegePower = 14
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1589.84619
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5476/Ship#3201/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 740.733337
        Health = 20437.625
        HitBySalvo = 0
        MaximumHealth = 22222
        MaximumHealthFromModule = 100
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 470.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 470.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 100
        VisionRange = 0
       CHILDREN ~3
        ModuleIncreasedSpeedQuest01#2 /Empire#0/Fleet#5476/Ship#3201/CoreSection/ModuleIncreasedSpeedQuest01#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.4697022
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportCrew1#1 /Empire#0/Fleet#5476/Ship#3201/CoreSection/ModuleSupportCrew1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportCrew
          ModuleSupportCrew1
          MultiplierX2
         PROPERTIES 14
          AdditionalGroundBattleManpowerLimit = 50
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.4697022
          LocalManpower = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 100
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#3 /Empire#0/Fleet#5476/Ship#3201/CoreSection/ModuleWeaponMissile3#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1210
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 134.444443
          DamagePerSecondLong = 134.444443
          DamagePerSecondMedium = 67.22222
          DamagePerSecondShort = 33.61111
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.4697022
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 470.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 470.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5476/Ship#3201/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 570.215454
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 470.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 470.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#3201/SectionE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.4697022
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#3201/SectionE/ModuleWeaponMissile3#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1210
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 134.444443
          DamagePerSecondLong = 134.444443
          DamagePerSecondMedium = 67.22222
          DamagePerSecondShort = 33.61111
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.4697022
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 470.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 470.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5476/Ship#3201/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportSiege1Strategic1#1 /Empire#0/Fleet#5476/Ship#3201/SectionN/ModuleSupportSiege1Strategic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportSiege
          ModuleSupportSiege1Strategic1
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.4697022
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SiegePower = 14
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5476/Ship#3201/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 570.215454
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#3201/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.4697022
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5476/Ship#3201/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5476/Ship#3201/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#3201/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.4697022
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5476/Ship#3201/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#5476/Ship#3201/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5476/Ship#3201/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3672 /Empire#0/Fleet#5476/Ship#3672
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 635.555542
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 635.555542
      DamagePerSecondMedium = 317.777771
      DamagePerSecondMissile = 635.555542
      DamagePerSecondShort = 158.888885
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 597.9778
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 31.8035736
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 16606
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 200
      HullPlatingAbsorptionEndMultiplier = 0.444444448
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 406.875
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 16606
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2822.422
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 2224.44434
      OffensiveMilitaryPowerForSimplifiedBattles = 2224.44434
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2822.422
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1240
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 597.9778
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2224.44434
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2822.422
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5476/Ship#3672/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 553.5333
        Health = 16606
        HitBySalvo = 0
        MaximumHealth = 16606
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#3672/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#3672/CoreSection/ModuleWeaponMissile3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5476/Ship#3672/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#3672/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5476/Ship#3672/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#3672/SectionN/ModuleWeaponMissile3#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5476/Ship#3672/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#3672/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#3672/SectionNE/ModuleWeaponMissile3#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5476/Ship#3672/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5476/Ship#3672/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#3672/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5476/Ship#3672/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#3672/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5476/Ship#3672/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5476/Ship#3672/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3675 /Empire#0/Fleet#5476/Ship#3675
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 635.555542
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 635.555542
      DamagePerSecondMedium = 317.777771
      DamagePerSecondMissile = 635.555542
      DamagePerSecondShort = 158.888885
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 597.9778
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 30.8035736
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 10725.5
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 200
      HullPlatingAbsorptionEndMultiplier = 0.444444448
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 406.875
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 16606
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2822.422
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 2224.44434
      OffensiveMilitaryPowerForSimplifiedBattles = 2224.44434
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1822.94885
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1240
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 597.9778
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2224.44434
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1822.94885
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5476/Ship#3675/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 553.5333
        Health = 10725.5
        HitBySalvo = 0
        MaximumHealth = 16606
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#3675/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.195880964
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#3675/CoreSection/ModuleWeaponMissile3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.195880964
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5476/Ship#3675/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#3675/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.195880964
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5476/Ship#3675/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#3675/SectionN/ModuleWeaponMissile3#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.195880964
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5476/Ship#3675/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400.446228
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#3675/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.195880964
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#3675/SectionNE/ModuleWeaponMissile3#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.195880964
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5476/Ship#3675/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5476/Ship#3675/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#3675/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.195880964
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5476/Ship#3675/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#3675/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.195880964
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5476/Ship#3675/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5476/Ship#3675/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4048 /Empire#0/Fleet#5476/Ship#4048
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 635.555542
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 635.555542
      DamagePerSecondMedium = 317.777771
      DamagePerSecondMissile = 635.555542
      DamagePerSecondShort = 158.888885
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 597.9778
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 30.8035736
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 16606
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 200
      HullPlatingAbsorptionEndMultiplier = 0.444444448
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 406.875
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 16606
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2822.422
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 2224.44434
      OffensiveMilitaryPowerForSimplifiedBattles = 2224.44434
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2822.422
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1240
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 597.9778
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2224.44434
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2822.422
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5476/Ship#4048/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 553.5333
        Health = 16606
        HitBySalvo = 0
        MaximumHealth = 16606
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#4048/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.7342647
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#4048/CoreSection/ModuleWeaponMissile3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.7342647
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5476/Ship#4048/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#4048/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.7342647
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5476/Ship#4048/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#4048/SectionN/ModuleWeaponMissile3#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.7342647
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5476/Ship#4048/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#4048/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.7342647
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#4048/SectionNE/ModuleWeaponMissile3#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.7342647
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5476/Ship#4048/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5476/Ship#4048/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#4048/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.7342647
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5476/Ship#4048/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#4048/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.7342647
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5476/Ship#4048/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5476/Ship#4048/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4057 /Empire#0/Fleet#5476/Ship#4057
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 635.555542
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 635.555542
      DamagePerSecondMedium = 317.777771
      DamagePerSecondMissile = 635.555542
      DamagePerSecondShort = 158.888885
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 597.9778
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 30.8035736
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 16606
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 200
      HullPlatingAbsorptionEndMultiplier = 0.444444448
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 406.875
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 16606
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2822.422
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 2224.44434
      OffensiveMilitaryPowerForSimplifiedBattles = 2224.44434
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2822.422
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1240
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 597.9778
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2224.44434
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2822.422
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5476/Ship#4057/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 553.5333
        Health = 16606
        HitBySalvo = 0
        MaximumHealth = 16606
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#4057/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#4057/CoreSection/ModuleWeaponMissile3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5476/Ship#4057/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#4057/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5476/Ship#4057/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#4057/SectionN/ModuleWeaponMissile3#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5476/Ship#4057/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#4057/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#4057/SectionNE/ModuleWeaponMissile3#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5476/Ship#4057/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5476/Ship#4057/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#4057/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5476/Ship#4057/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#4057/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5476/Ship#4057/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5476/Ship#4057/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4060 /Empire#0/Fleet#5476/Ship#4060
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 635.555542
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 635.555542
      DamagePerSecondMedium = 317.777771
      DamagePerSecondMissile = 635.555542
      DamagePerSecondShort = 158.888885
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 597.9778
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 30.8035736
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 8266.097
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 200
      HullPlatingAbsorptionEndMultiplier = 0.444444448
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 406.875
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 16606
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2822.422
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 2224.44434
      OffensiveMilitaryPowerForSimplifiedBattles = 2224.44434
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1404.93884
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1240
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 597.9778
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2224.44434
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1404.93884
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5476/Ship#4060/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 553.5333
        Health = 8266.097
        HitBySalvo = 0
        MaximumHealth = 16606
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#4060/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.0477777161
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#4060/CoreSection/ModuleWeaponMissile3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.0477777161
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5476/Ship#4060/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#4060/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.0477777161
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5476/Ship#4060/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#4060/SectionN/ModuleWeaponMissile3#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.0477777161
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5476/Ship#4060/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 308.622162
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#4060/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.0477777161
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#4060/SectionNE/ModuleWeaponMissile3#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.0477777161
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5476/Ship#4060/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5476/Ship#4060/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#4060/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.0477777161
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5476/Ship#4060/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#4060/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.0477777161
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5476/Ship#4060/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5476/Ship#4060/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4064 /Empire#0/Fleet#5476/Ship#4064
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 635.555542
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 635.555542
      DamagePerSecondMedium = 317.777771
      DamagePerSecondMissile = 635.555542
      DamagePerSecondShort = 158.888885
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 597.9778
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 30.8035736
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 16606
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 200
      HullPlatingAbsorptionEndMultiplier = 0.444444448
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 406.875
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 16606
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2822.422
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 2224.44434
      OffensiveMilitaryPowerForSimplifiedBattles = 2224.44434
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2822.422
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1240
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 597.9778
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2224.44434
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2822.422
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5476/Ship#4064/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 553.5333
        Health = 16606
        HitBySalvo = 0
        MaximumHealth = 16606
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#4064/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.568782449
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#4064/CoreSection/ModuleWeaponMissile3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.568782449
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5476/Ship#4064/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#4064/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.568782449
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5476/Ship#4064/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#4064/SectionN/ModuleWeaponMissile3#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.568782449
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5476/Ship#4064/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#4064/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.568782449
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#0/Fleet#5476/Ship#4064/SectionNE/ModuleWeaponMissile3#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.568782449
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5476/Ship#4064/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5476/Ship#4064/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#4064/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.568782449
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5476/Ship#4064/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 556.1111
        OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#0/Fleet#5476/Ship#4064/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1430
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 158.888885
          DamagePerSecondLong = 158.888885
          DamagePerSecondMedium = 79.44444
          DamagePerSecondShort = 39.72222
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.568782449
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 180
          Multiplier = 2
          OffensiveMilitaryPower = 556.1111
          OffensiveMilitaryPowerForSimplifiedBattles = 556.1111
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5476/Ship#4064/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5476/Ship#4064/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4346 /Empire#0/Fleet#5476/Ship#4346
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 3343.5293
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 703.5294
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 70.35296
      DamagePerSecondMedium = 351.7647
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 598
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1818.36853
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 40
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 15656
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.2857143
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 546.75
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 15656
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 1900
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 3858.604
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 2040.23535
      OffensiveMilitaryPowerForSimplifiedBattles = 2040.23535
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 3858.604
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 1900
      ShieldAbsorption = 660
      ShieldAbsorptionEndMultiplier = 0.725274742
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 740
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1818.36853
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2040.23535
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 3858.604
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5476/Ship#4346/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 821.866638
        Health = 15656
        HitBySalvo = 0
        MaximumHealth = 15656
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5476/Ship#4346/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5476/Ship#4346/CoreSection/ModuleWeaponFlack4#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5476/Ship#4346/CoreSection/ModuleWeaponKinetic4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5476/Ship#4346/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#4346/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5476/Ship#4346/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5476/Ship#4346/SectionN/ModuleWeaponFlack4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5476/Ship#4346/SectionN/ModuleWeaponKinetic4#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5476/Ship#4346/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 120
        MaximumHealth = 120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 120
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield4#1 /Empire#0/Fleet#5476/Ship#4346/SectionNE/ModuleDefenseShield4#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 120
          SectionHealthMultiplier = 0
          ShieldAbsorption = 660
          ShieldBonus = 1900
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5476/Ship#4346/SectionNE/ModuleWeaponFlack4#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5476/Ship#4346/SectionNE/ModuleWeaponKinetic4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5476/Ship#4346/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5476/Ship#4346/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5476/Ship#4346/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5476/Ship#4346/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5476/Ship#4346/SectionSE/ModuleWeaponFlack4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5476/Ship#4346/SectionSE/ModuleWeaponKinetic4#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5476/Ship#4346/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5476/Ship#4346/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#5924 /Empire#0/Fleet#5924
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 500
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 15
    DefensiveMilitaryPower = 6934.456
    DepletionPointsInOrbit = 240
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0.3
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.25
    FreeMovementSpeed = 1.2
    GarrisonMoneyUpkeep = 62.625
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 28
    MaximumHonorZoneRadius = 0
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 2450
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 13455.1621
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 6520.706
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 5
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 2450
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 6934.456
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 6520.706
    SiegePower = 58
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 1
    VisionStrength = 0
    WarpSpeed = 3
    WormholeSpeed = 1
   CHILDREN ~5
    Ship#5395 /Empire#0/Fleet#5924/Ship#5395
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 3343.5293
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 703.5294
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 70.35296
      DamagePerSecondMedium = 351.7647
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 598
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1818.36853
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 31
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 15656
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.2857143
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 546.75
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 15656
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 1900
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 3858.604
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 2040.23535
      OffensiveMilitaryPowerForSimplifiedBattles = 2040.23535
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 3858.604
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 1900
      ShieldAbsorption = 660
      ShieldAbsorptionEndMultiplier = 0.725274742
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 740
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1818.36853
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2040.23535
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 3858.604
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5924/Ship#5395/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 821.866638
        Health = 15656
        HitBySalvo = 0
        MaximumHealth = 15656
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5924/Ship#5395/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.9973173
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5924/Ship#5395/CoreSection/ModuleWeaponFlack4#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5924/Ship#5395/CoreSection/ModuleWeaponKinetic4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.9973173
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5924/Ship#5395/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5924/Ship#5395/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.9973173
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5924/Ship#5395/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5924/Ship#5395/SectionN/ModuleWeaponFlack4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5924/Ship#5395/SectionN/ModuleWeaponKinetic4#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.9973173
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5924/Ship#5395/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 120
        MaximumHealth = 120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 120
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield4#1 /Empire#0/Fleet#5924/Ship#5395/SectionNE/ModuleDefenseShield4#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.9973173
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 120
          SectionHealthMultiplier = 0
          ShieldAbsorption = 660
          ShieldBonus = 1900
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5924/Ship#5395/SectionNE/ModuleWeaponFlack4#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5924/Ship#5395/SectionNE/ModuleWeaponKinetic4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.9973173
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5924/Ship#5395/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5924/Ship#5395/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5924/Ship#5395/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.9973173
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5924/Ship#5395/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5924/Ship#5395/SectionSE/ModuleWeaponFlack4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5924/Ship#5395/SectionSE/ModuleWeaponKinetic4#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 0.9973173
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5924/Ship#5395/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5924/Ship#5395/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#7381 /Empire#0/Fleet#5924/Ship#7381
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 3343.5293
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 703.5294
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 70.35296
      DamagePerSecondMedium = 351.7647
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 598
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1818.36853
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 12
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 15656
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.2857143
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 546.75
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 15656
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 1900
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 3858.604
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 2040.23535
      OffensiveMilitaryPowerForSimplifiedBattles = 2040.23535
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 3858.604
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 1900
      ShieldAbsorption = 660
      ShieldAbsorptionEndMultiplier = 0.725274742
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 740
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1818.36853
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2040.23535
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 3858.604
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5924/Ship#7381/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 821.866638
        Health = 15656
        HitBySalvo = 0
        MaximumHealth = 15656
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5924/Ship#7381/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5924/Ship#7381/CoreSection/ModuleWeaponFlack4#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5924/Ship#7381/CoreSection/ModuleWeaponKinetic4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5924/Ship#7381/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5924/Ship#7381/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5924/Ship#7381/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5924/Ship#7381/SectionN/ModuleWeaponFlack4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5924/Ship#7381/SectionN/ModuleWeaponKinetic4#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5924/Ship#7381/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 120
        MaximumHealth = 120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 120
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield4#1 /Empire#0/Fleet#5924/Ship#7381/SectionNE/ModuleDefenseShield4#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 120
          SectionHealthMultiplier = 0
          ShieldAbsorption = 660
          ShieldBonus = 1900
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5924/Ship#7381/SectionNE/ModuleWeaponFlack4#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5924/Ship#7381/SectionNE/ModuleWeaponKinetic4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5924/Ship#7381/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5924/Ship#7381/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5924/Ship#7381/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5924/Ship#7381/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5924/Ship#7381/SectionSE/ModuleWeaponFlack4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5924/Ship#7381/SectionSE/ModuleWeaponKinetic4#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5924/Ship#7381/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5924/Ship#7381/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#7384 /Empire#0/Fleet#5924/Ship#7384
     DESCRIPTORS 15
      ClassHullCravers
      ClassHullMediumAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 3343.5293
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 703.5294
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 70.35296
      DamagePerSecondMedium = 351.7647
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 598
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1818.36853
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 17.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 15656
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 100
      HullPlatingAbsorptionEndMultiplier = 0.2857143
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 546.75
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 15656
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 1900
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 330
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 3858.604
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 2040.23535
      OffensiveMilitaryPowerForSimplifiedBattles = 2040.23535
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 3858.604
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 1900
      ShieldAbsorption = 660
      ShieldAbsorptionEndMultiplier = 0.725274742
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 740
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1818.36853
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2040.23535
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 3858.604
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5924/Ship#7384/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 821.866638
        Health = 15656
        HitBySalvo = 0
        MaximumHealth = 15656
        MaximumHealthFromModule = 620
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5924/Ship#7384/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5924/Ship#7384/CoreSection/ModuleWeaponFlack4#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5924/Ship#7384/CoreSection/ModuleWeaponKinetic4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5924/Ship#7384/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5924/Ship#7384/SectionE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5924/Ship#7384/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5924/Ship#7384/SectionN/ModuleWeaponFlack4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5924/Ship#7384/SectionN/ModuleWeaponKinetic4#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5924/Ship#7384/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 120
        MaximumHealth = 120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 120
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield4#1 /Empire#0/Fleet#5924/Ship#7384/SectionNE/ModuleDefenseShield4#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 120
          SectionHealthMultiplier = 0
          ShieldAbsorption = 660
          ShieldBonus = 1900
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponFlack4#3 /Empire#0/Fleet#5924/Ship#7384/SectionNE/ModuleWeaponFlack4#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#2 /Empire#0/Fleet#5924/Ship#7384/SectionNE/ModuleWeaponKinetic4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5924/Ship#7384/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5924/Ship#7384/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5924/Ship#7384/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5924/Ship#7384/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 300
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 510.058838
        OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack4#2 /Empire#0/Fleet#5924/Ship#7384/SectionSE/ModuleWeaponFlack4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack4
          MultiplierX2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 330
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 660
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 528
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic4#1 /Empire#0/Fleet#5924/Ship#7384/SectionSE/ModuleWeaponKinetic4#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic4
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 299
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 175.882355
          DamagePerSecondLong = 17.58824
          DamagePerSecondMedium = 87.94118
          DamagePerSecondShort = 149.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 300
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 300
          FlakDPSSquadron = 7.5
          FlakDamage = 150
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 510.058838
          OffensiveMilitaryPowerForSimplifiedBattles = 510.058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#5924/Ship#7384/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5924/Ship#7384/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#7388 /Empire#0/Fleet#5924/Ship#7388
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullMediumDefense
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel06
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 2
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 200
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 739.6752
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 7
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 15.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 20786
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 220
      HullPlatingAbsorptionEndMultiplier = 0.4680851
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 561.75
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 20786
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 730
      MaximumShipManpowerRefillRate = 730
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 939.6752
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 200
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 939.6752
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1440
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 730
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.469837576
      ShownDefensiveMilitaryPower = 739.6752
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 200
      SiegePower = 14
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 2
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 939.6752
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5924/Ship#7388/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 692.866638
        Health = 20786
        HitBySalvo = 0
        MaximumHealth = 20786
        MaximumHealthFromModule = 200
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 100
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~3
        ModuleIncreasedSpeedQuest01#2 /Empire#0/Fleet#5924/Ship#7388/CoreSection/ModuleIncreasedSpeedQuest01#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSquadronBomber1#3 /Empire#0/Fleet#5924/Ship#7388/CoreSection/ModuleSquadronBomber1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomber1
          MultiplierX2
          SquadronTypeBomber
          SquadronTypeSquadronBomber
          TopWeapon
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 1
          BomberUnitsCount = 1
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 600
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 100
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 400
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.5
          MaximumHealth = 400
          Multiplier = 2
          OffensiveMilitaryPower = 100
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.9
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleSupportCrew3Cravers#1 /Empire#0/Fleet#5924/Ship#7388/CoreSection/ModuleSupportCrew3Cravers#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportCrew
          ModuleSupportCrew3Cravers
          MultiplierX2
         PROPERTIES 14
          AdditionalGroundBattleManpowerLimit = 250
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          LocalManpower = 400
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 200
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5924/Ship#7388/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 100
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5924/Ship#7388/SectionE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSquadronBomber1#2 /Empire#0/Fleet#5924/Ship#7388/SectionE/ModuleSquadronBomber1#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomber1
          MultiplierX2
          SquadronTypeBomber
          SquadronTypeSquadronBomber
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 1
          BomberUnitsCount = 1
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 600
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 100
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 400
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.5
          MaximumHealth = 400
          Multiplier = 2
          OffensiveMilitaryPower = 100
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.9
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5924/Ship#7388/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportSiege1Strategic1#1 /Empire#0/Fleet#5924/Ship#7388/SectionN/ModuleSupportSiege1Strategic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportSiege
          ModuleSupportSiege1Strategic1
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SiegePower = 14
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5924/Ship#7388/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5924/Ship#7388/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5924/Ship#7388/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5924/Ship#7388/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5924/Ship#7388/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5924/Ship#7388/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#5924/Ship#7388/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5924/Ship#7388/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#7391 /Empire#0/Fleet#5924/Ship#7391
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullMediumDefense
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel06
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 2
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 200
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 739.6752
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 7
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 15.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 20786
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 220
      HullPlatingAbsorptionEndMultiplier = 0.4680851
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 561.75
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 20786
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 730
      MaximumShipManpowerRefillRate = 730
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 939.6752
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 200
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 939.6752
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1440
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 730
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.469837576
      ShownDefensiveMilitaryPower = 739.6752
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 200
      SiegePower = 14
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 2
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 939.6752
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#5924/Ship#7391/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 692.866638
        Health = 20786
        HitBySalvo = 0
        MaximumHealth = 20786
        MaximumHealthFromModule = 200
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 100
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~3
        ModuleIncreasedSpeedQuest01#2 /Empire#0/Fleet#5924/Ship#7391/CoreSection/ModuleIncreasedSpeedQuest01#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSquadronBomber1#3 /Empire#0/Fleet#5924/Ship#7391/CoreSection/ModuleSquadronBomber1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomber1
          MultiplierX2
          SquadronTypeBomber
          SquadronTypeSquadronBomber
          TopWeapon
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 1
          BomberUnitsCount = 1
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 600
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 100
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 400
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.5
          MaximumHealth = 400
          Multiplier = 2
          OffensiveMilitaryPower = 100
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.9
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleSupportCrew3Cravers#1 /Empire#0/Fleet#5924/Ship#7391/CoreSection/ModuleSupportCrew3Cravers#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportCrew
          ModuleSupportCrew3Cravers
          MultiplierX2
         PROPERTIES 14
          AdditionalGroundBattleManpowerLimit = 250
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          LocalManpower = 400
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 200
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#0/Fleet#5924/Ship#7391/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 100
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5924/Ship#7391/SectionE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSquadronBomber1#2 /Empire#0/Fleet#5924/Ship#7391/SectionE/ModuleSquadronBomber1#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomber1
          MultiplierX2
          SquadronTypeBomber
          SquadronTypeSquadronBomber
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 1
          BomberUnitsCount = 1
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 600
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 100
          DefensiveMilitaryPower = 0
          DodgeChance = 0.05
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 400
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.5
          MaximumHealth = 400
          Multiplier = 2
          OffensiveMilitaryPower = 100
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.9
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#5924/Ship#7391/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportSiege1Strategic1#1 /Empire#0/Fleet#5924/Ship#7391/SectionN/ModuleSupportSiege1Strategic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportSiege
          ModuleSupportSiege1Strategic1
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SiegePower = 14
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#5924/Ship#7391/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 620
        MaximumHealth = 620
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 620
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#5924/Ship#7391/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 100
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 620
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#5924/Ship#7391/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#5924/Ship#7391/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#5924/Ship#7391/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#5924/Ship#7391/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#5924/Ship#7391/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#5924/Ship#7391/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7538 /Empire#0/Fleet#7538
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 359.633331
    DepletionPointsInOrbit = 325
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0.3
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 1.2
    GarrisonMoneyUpkeep = 4.3125
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 28
    MaximumHonorZoneRadius = 0
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 160
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 496.786255
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 137.152939
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 160
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 359.633331
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 137.152939
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.248393133
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 3
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7102 /Empire#0/Fleet#7538/Ship#7102
     DESCRIPTORS 16
      ClassHullCravers
      ClassHullSmallAttack
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 490.588257
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 94.58823
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 9.458825
      DamagePerSecondMedium = 47.2941132
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 80.3999939
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 359.633331
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 13
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 9
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 1.2
      GarrisonMoneyUpkeep = 5.75
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 3
      HPRestoredPerSecond = 0
      Health = 4389
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 139.03125
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 4389
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 160
      MaximumShipManpowerRefillRate = 160
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 496.786255
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 137.152939
      OffensiveMilitaryPowerForSimplifiedBattles = 137.152939
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 496.786255
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 160
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.248393133
      ShownDefensiveMilitaryPower = 359.633331
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 137.152939
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 496.786255
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 3
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#7538/Ship#7102/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 236.3
        Health = 4389
        HitBySalvo = 0
        MaximumHealth = 4389
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#7538/Ship#7102/CoreSection/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#7538/Ship#7102/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#7538/Ship#7102/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#7538/Ship#7102/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 68.57647
        OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#7538/Ship#7102/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 99
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 198
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 158.400009
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#7538/Ship#7102/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 80.3999939
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 47.2941132
          DamagePerSecondLong = 4.72941256
          DamagePerSecondMedium = 23.6470566
          DamagePerSecondShort = 40.1999969
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 68.57647
          OffensiveMilitaryPowerForSimplifiedBattles = 68.57647
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#7538/Ship#7102/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#7538/Ship#7102/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#0/Fleet#7538/Ship#7102/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#7538/Ship#7102/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#7538/Ship#7102/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#0/Fleet#7538/Ship#7102/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#7538/Ship#7102/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#7538/Ship#7102/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#7538/Ship#7102/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7970 /Empire#0/Fleet#7970
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 1
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 900
    AutomatedShipGrowthStock = 0
    AutomatedShipPopulationCount = 3
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0.3
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 28
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1.35000014
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7971 /Empire#0/Fleet#7970/Ship#7971
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 1
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 0
      AutomatedShipPopulationCount = 3
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 15
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 18.2
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 1.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 910
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#7970/Ship#7971/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#0/Fleet#7970/Ship#7971/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#7970/Ship#7971/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#7970/Ship#7971/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#7970/Ship#7971/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#7970/Ship#7971/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#0/Fleet#7970/Ship#7971/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#7970/Ship#7971/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#7970/Ship#7971/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~7
    HackingOperation#7292 /Empire#0/Hacking/HackingOperation#7292
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 27.5
      HackingNonWarpSpeed = 41.25
      HackingWarpSpeed = 159.5
     CHILDREN ~0
    HackingOperation#7529 /Empire#0/Hacking/HackingOperation#7529
     DESCRIPTORS 2
      ClassHackingOperation
      HackingProgramEffectSpeedupHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 35.75
      HackingNonWarpSpeed = 53.625
      HackingWarpSpeed = 207.35
     CHILDREN ~0
    HackingOperationBackdoor#3526 /Empire#0/Hacking/HackingOperationBackdoor#3526
     DESCRIPTORS 1
      ClassHackingOperationBackdoor
     PROPERTIES 4
      BackdoorProcessingPowerMultiplier = 1
      HackingSpeedMultiplierFromBackdoor = 1.05
      ProcessingPowerAllocation = 5
      TurnsBeforeDestruction = 2.5
     CHILDREN ~0
    HackingProgram#1472 /Empire#0/Hacking/HackingProgram#1472
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#3929 /Empire#0/Hacking/HackingProgram#3929
     DESCRIPTORS 2
      BackdoorPreventionDefenseHackingProgramEffect
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 20
      BaseProcessingPowerAllocation = 20
      FinalProcessingPowerAllocation = 20
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#7532 /Empire#0/Hacking/HackingProgram#7532
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#7533 /Empire#0/Hacking/HackingProgram#7533
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#0/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#0/MajorRelationWithMinor11
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#0/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#0/MajorRelationWithMinor13
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#0/MajorRelationWithMinor6
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#0/MajorRelationWithMinor7
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#0/MajorRelationWithMinor8
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#0/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBenthys /Empire#0/PopulationEmpireAffinityBenthys
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBenthys
    ClassPopulationEmpireAffinityBenthysCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 70
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics03ToPolitics05 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBots /Empire#0/PopulationEmpireAffinityBots
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 70
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics01ToPolitics04 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityCravers /Empire#0/PopulationEmpireAffinityCravers
   DESCRIPTORS 16
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityCravers
    ClassPopulationEmpireAffinityCraversCount
    PoliticalProfileMilitarist
    PopulationCollectionBonusCravers1
    PopulationCollectionBonusCravers2
    PopulationCollectionBonusCravers3
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusLevel2
    PopulationCollectionBonusLevel3
    PopulationMajor
    PopulationParasite
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryDepletionFIDS
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 70
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 3
    PopulationCount = 69
    PopulationEmpireDepletedPlanetCount = 10
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHarmony /Empire#0/PopulationEmpireAffinityHarmony
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHarmony
    ClassPopulationEmpireAffinityHarmonyCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitScientificToEcologist
    WithPopulationPlanetModifiersTraitSecondaryStrategicToFood01
    WithPopulationPlanetModifiersTraitSecondaryStrategicToScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 70
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics02ToPolitics04 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /Empire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 70
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /Empire#0/PopulationEmpireAffinityPulsos
   DESCRIPTORS 12
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusPulsos1
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 70
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 14
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /Empire#0/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 70
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics01 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /Empire#0/PopulationEmpireAffinityTemplars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 70
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityUmbralChoir /Empire#0/PopulationEmpireAffinityUmbralChoir
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityUmbralChoir
    ClassPopulationEmpireAffinityUmbralChoirCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryProcessingPower01
    WithPopulationPlanetModifiersTraitPrimaryScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 70
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVenetians /Empire#0/PopulationEmpireAffinityVenetians
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVenetians
    ClassPopulationEmpireAffinityVenetiansCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 70
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /Empire#0/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 70
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics01ToPolitics02 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#0/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#0/Research
   DESCRIPTORS 248
    ClassResearch
    TechnologyAcademyEmbassy
    TechnologyAnomalyReduction1
    TechnologyApproval1
    TechnologyArmyCap1
    TechnologyArmyCap2Cravers
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization10
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization3
    TechnologyColonization3Vaulters
    TechnologyColonization3VaultersNoPortals
    TechnologyColonization3VaultersNoVaultersPopulation
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization5Common
    TechnologyColonization6
    TechnologyColonization7
    TechnologyColonizationGasPlanet
    TechnologyColonizationGasPlanetNonVampirilis
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage4
    TechnologyCountEmpireDevelopmentJuggernautIncreaseStage2
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage3
    TechnologyCountMilitaryIncreaseStage3
    TechnologyCountMilitaryIncreaseStage4
    TechnologyCountMilitaryJuggernautIncreaseStage3
    TechnologyCountMilitaryJuggernautIncreaseStage4
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCrew3Cravers
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDefense2
    TechnologyDefense2Common
    TechnologyDefenseModule1
    TechnologyDefenseModule1ProjectileEnhancer1
    TechnologyDefensiveProgram1
    TechnologyDiplomacy1
    TechnologyDiplomacy2Common
    TechnologyDiplomacyAlliance
    TechnologyDiplomacyPeace
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyElectionAction
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyExplorationModule1
    TechnologyFood1
    TechnologyFood1Common
    TechnologyFreeMovement
    TechnologyGlobalHappinessCommon
    TechnologyHackBonus1
    TechnologyHackRouteBonus1
    TechnologyHonorHisshos
    TechnologyHull2
    TechnologyHull2Cravers
    TechnologyHull3
    TechnologyHull3Cravers
    TechnologyHull4
    TechnologyHull4Cravers
    TechnologyHull5
    TechnologyHull5Cravers
    TechnologyHull6
    TechnologyHull6Cravers
    TechnologyImproveHull1
    TechnologyImproveHull1Cravers
    TechnologyImproveHull2
    TechnologyImproveHull2Cravers
    TechnologyIndToScience
    TechnologyIndToScienceAlt
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyJuggernautBattleshipSpecialization
    TechnologyJuggernautFactionModule
    TechnologyJuggernautMilitarySlots1
    TechnologyJuggernautTractorBeam
    TechnologyJuggernautUnlock
    TechnologyLinkColonization7Common
    TechnologyLinkDefinitionDependencyMilitaryJuggernaut2To4
    TechnologyLinkDefinitionDependencyMilitaryJuggernaut2To5
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEmpireDevelopment17To12
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Cravers
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Cravers
    TechnologyLinkEmpireDevelopmentUnique4ToUnique6Cravers
    TechnologyLinkEmpireDevelopmentUnique5ToUnique7Cravers
    TechnologyLinkEmpireDevelopmentUnique8ToUnique9Cravers
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration25To6Vaulters
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkTo12Venetians
    TechnologyLinkTo17Common
    TechnologyLinkTo28Common
    TechnologyLinkTo28CommonVaulters
    TechnologyLinkTo28CommonVaultersNoPortals
    TechnologyLinkTo28CommonVaultersNoVaultersPopulation
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyLinkTo7Common
    TechnologyLinkToMarketplace2Common
    TechnologyLinkToMilitaryJuggernaut2
    TechnologyMarketplace1
    TechnologyMarketplace2
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyOffensiveProgram3
    TechnologyPillage
    TechnologyPillageAlt
    TechnologyPlaneUnlock
    TechnologyPlanetaryInfluence1
    TechnologyPopulation1Alt
    TechnologyQuestCravers04
    TechnologyScience1
    TechnologyScience2
    TechnologyScience4
    TechnologyShip1
    TechnologySquadronModuleBomber1
    TechnologySquadronModuleFighter1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEconomyAndTrade4
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageEmpireDevelopment4
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageMilitary3
    TechnologyStageMilitary4
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyStrategicDeposit4
    TechnologyTankUnlock
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueDust1
    TechnologyUniqueFood1
    TechnologyWeaponModule1
    TechnologyWeaponModule1Common
    TechnologyWeaponModule2
    TechnologyWeaponModule3
    TechnologyWormhole
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 3
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 4
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 9
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 5
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 5
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 13
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 4
    QuadrantMilitaryStage3UnlockedTechnologyCount = 3
    QuadrantMilitaryStage4UnlockedTechnologyCount = 2
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 11
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 4
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 8
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 531.0438
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 4
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 4
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 4
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 4
    TechnologyQuadrantGlobalProgress = 4
    TechnologyQuadrantMilitaryActualStageNumber = 4
    TechnologyQuadrantMilitaryVirtualStageNumber = 4
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 3
    TechnologyTotalStageUnlocked = 15
    UnlockedTechnologyCount = 41
   CHILDREN ~0
  Senate /Empire#0/Senate
   DESCRIPTORS 3
    ClassSenate
    GovernmentDictatorshipCommon
    GovernmentDictatorshipCravers
   PROPERTIES 78
    ActiveLawsCount = 4
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 7
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0.1
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 4
    NumberOfSenatorSlots = 1
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 14
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 24.5000114
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 75
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 4
   CHILDREN ~5
    ActiveLaw#3268 /Empire#0/Senate/ActiveLaw#3268
     DESCRIPTORS 4
      ClassLaw
      LawEffectP06L01
      LawPolitics06
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 36
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 37
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 4
     CHILDREN ~0
    ActiveLaw#4760 /Empire#0/Senate/ActiveLaw#4760
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L03
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 19
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 20
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 4
     CHILDREN ~0
    ActiveLaw#4763 /Empire#0/Senate/ActiveLaw#4763
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L06Dictatorship
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 19
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 20
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 4
     CHILDREN ~0
    ActiveLaw#669 /Empire#0/Senate/ActiveLaw#669
     DESCRIPTORS 4
      ClassLaw
      LawEffectP06L00Dictatorship
      LawPolitics06
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 74
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 75
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 4
     CHILDREN ~0
    Senator#7555 /Empire#0/Senate/Senator#7555
     DESCRIPTORS 4
      ClassSenator
      Politics06
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 1
      SupportLevel = 4
     CHILDREN ~0
  Uniques /Empire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#1 /Empire#1
 DESCRIPTORS 73
  AcademyRoleVaultKeeper
  AffinityGameplayUmbralChoir
  AffinityMappingUmbralChoir
  AffinityUmbralChoir
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountColdWar
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementAnomalyReduction1
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementAutomatedShipMovement2
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementExpansionDisapproval1
  EmpireImprovementFreeMovement1
  EmpireImprovementGovernment
  EmpireImprovementHackingBonus1
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementImprovedHull5Juggernaut
  EmpireImprovementMarketplace2
  EmpireImprovementQuestUniquePlanet06
  EmpireImprovementSlotsSmall01UmbralChoir
  EmpireImprovementSlotsSmall02UmbralChoir
  EmpireImprovementStageEconomyAndTrade3NoSpacePort
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStageScienceAndExploration4
  EmpireImprovementStarSystemImprovementCuriosity1
  EmpireImprovementStarSystemImprovementUniqueCuriosity1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementTerraformationUmbralChoir1
  EmpireImprovementTerraformationUmbralChoir2
  EmpireImprovementTerraformationUmbralChoir3
  EmpireImprovementTradeUmbralChoir
  EmpireImprovementWormhole
  EmpireTypeMajor
  FactionTraitAntiExpansionists
  FactionTraitBonusHackingRoutes
  FactionTraitBonusHackingSpeed
  FactionTraitLuxuryCostModifier
  FactionTraitManpowerFromProcessingPower
  FactionTraitMinorGamers01
  FactionTraitNativelyInvisibleShips
  FactionTraitProcessingPowerFromTraitors
  FactionTraitReducedManpowerFromFood
  FactionTraitStartWithHyperium
  FactionTraitStartWithTitanium
  FactionTraitTechnologyDefinitionEmpireDevelopment2
  FactionTraitTechnologyDefinitionScienceAndExploration1
  FactionTraitTradePenalty
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire4
  HasDiscoveredTheAcademy
  JuggernautsCanBeResearched
  ManpowerUpgradeInfantry1
  OmniscienceBonus26PercentsOrLess
  Reparations
  StarSystemImprovementCuriosity1
  StarSystemImprovementUniqueCuriosity1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 4
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 1
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 240.145691
  AllNetStrategicSum = 9
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 1
  BackdoorCount = 2
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 3857.43
  BankAccountNextTurn = 4458.8374
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 1
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 1
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 3
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 3
  ColonizedStarSystemStateColonyCountWithOffset = 2
  ColonizedStarSystemStateGhostCount = 2
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 13
  CommandPointsAccumulator = 548
  CommandPointsStock = 548
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 26
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 2
  DefensiveMilitaryPower = 4233.955
  DemocracyLawsCostBonus = -0.4
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 1
  DemocracyLawsDiversityHasMilitarist = 1
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 1
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1783.40576
  DustInflation = 1.59446859
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 7
  EmpireEmpirePoint = 414.15
  EmpireEmpirePointAccumulator = 3481.4624
  EmpireEmpirePointStock = 2510.4624
  EmpireEmpirePointStockNextTurn = 2790.2124
  EmpireEmpirePointUpkeep = 134.4
  EmpireExpansionScore = 3
  EmpireFIDSIAccumulator = 59755.4
  EmpireGlobalScore = 421
  EmpireGrowth = 249.26796
  EmpireGrowthAccumulator = 4627.777
  EmpireGrowthStock = 4627.777
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 100
  EmpireHeroesScore = 17
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 171.044708
  EmpireManpowerStock = 8.272354
  EmpireManpowerTotal = 1558.27234
  EmpireManpowerUpkeep = 162.772354
  EmpireMilitaryScore = 9864.128
  EmpireMoney = 703.4625
  EmpireMoneyAccumulator = 13863.1445
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 158.843124
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 33
  EmpireProcessingPowerAllocated = 55
  EmpireProcessingPowerStock = 82
  EmpireProduction = 893.296753
  EmpireProductionAccumulator = 15826.87
  EmpireProductionStock = 15826.87
  EmpireProductionUpkeep = 0
  EmpireResearch = 833.625
  EmpireResearchAccumulator = 21956.1484
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 861.625
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 174
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 67.66087
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.225
  ExplorationScoreForOverColonizationThreshold = 1.125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 4
  FleetsSpawnInvisible = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 140.4
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 1
  GovernorAssigned = 1
  HackingNodeSpeed = 30
  HackingNonWarpSpeed = 45
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 174
  Happiness = 100
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 29
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 1
  HasHiddenHomeSystem = 1
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 2
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 1
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 1
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 15
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 1
  HeroRelics = 0
  HeroUnlockThresholdModifier = 0.8
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 5
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 1
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 4
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 1
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 1
  KnownSystemCount = 18
  LastTurn = 150
  LawUpkeep = 134.4
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 75
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 10
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 30
  Luxury3Stock = 119.097122
  Luxury4Stock = 0
  Luxury5Stock = 5
  Luxury6Stock = 0
  Luxury7Stock = 76.04857
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 9
  LuxuryUnlockLevel = 3
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 7
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 950
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 137
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 1688.99548
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 3
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0.3125
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 1
  MaximumNumberOfTradingCompanySubsidiaries = 2
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 309.15
  MaximumSystemGrowth = 249.26796
  MaximumSystemMoney = 541.125
  MaximumSystemProduction = 893.296753
  MaximumSystemResearch = 641.25
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 9955
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 279.75
  NetEmpireGrowth = 249.26796
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 8.272354
  NetEmpireMoney = 601.4075
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 893.296753
  NetEmpireRelics = 0
  NetEmpireResearch = 844.497742
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 6
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 3
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 1.5
  NetStrategic2 = 4.5
  NetStrategic3 = 3
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 309.15
  NetSystemGrowth = 249.26796
  NetSystemLifeforce = 0
  NetSystemMoney = 541.125
  NetSystemProduction = 893.296753
  NetSystemResearch = 641.25
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 32
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 28
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 1
  NumberOfTradingCompanyHeadquarters = 1
  NumberOfTradingCompanySubsidiaries = 2
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 4071.90039
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 1
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 10
  OwnedSystems = 3
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0.5
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 32
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 41
  ProcessingPowerStockHackingSpeedMultiplier = 3
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 12
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 2
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 4
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 18
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 179.5
  Strategic2Stock = 310.5
  Strategic3Stock = 92
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 4
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 478.340576
  SuperColonizationCostFromSystems = 1.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 3
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 3
  SystemCountForHisshoLaw = 3
  SystemLevelSum = 7
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 3
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 10
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 4
  TechnologyQuadrantMilitaryActualStageNumber = 2
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
  TechnologyTotalStageUnlocked = 13
  TerraformationGameplayUnlocked = 1
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 5
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 28
  TotalTradingRoutesCount = 2
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 0.5
  TradingRouteIncome_EmpireMoney = 56.7881126
  TradingRouteIncome_EmpireResearch = 10.8727579
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 1050.95044
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 13
  TurnsSinceSuperColonization = 78
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 2
  UnlockedProgramCount = 6
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.13136137
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 1
  VampirilisPopulation = 0
  VictoryEconomicRanking = 3
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~27
  ColonizedStarSystem#1549 /Empire#1/ColonizedStarSystem#1549
   DESCRIPTORS 9
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateGhost
    ConnectedNode
    HappinessStatusStarSystem2
    StarSystemImprovementLevel1
    StarTypeYellow
   PROPERTIES 558
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 3
    AntiVisionStrength = 3
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 2
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 821.1353
    BonusHeroSystemDust = 10
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 0
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 26
    DefenseScore = 600
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 219.13533
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 16
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerLimitBonusForAttackingAllies = 40
    GroundBattleManpowerLimitBonusForDefendingAllies = 50
    GroundBattleManpowerRecoveredAfterLoot = 300
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    HackingSpeedMultiplierFromGhostSystem = 1.25
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 6
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 3
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 9
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 19
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 2850
    MaximumSystemManpower = 600
    MaximumSystemManpowerRefillRate = 600
    MaximumSystemMoney = 28
    MaximumSystemProduction = 138
    MaximumSystemProductionStock = 138
    MaximumSystemResearch = 56
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 170.400009
    MigrationScoreFromEconomy = 0.96
    MigrationScoreFromFreeSlots = 3.55000019
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 6
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 3
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 3
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = -2.86467075
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 28
    NetSystemProduction = 138
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 56
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 3
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 3
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 18
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 8
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 28
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 6
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 3
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 821.1353
    SystemGrowth = 8
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 129.592468
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 10.8646708
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 600
    SystemManpowerStock100Threshold = 6
    SystemMigrationGrowthStock = 0
    SystemMoney = 28
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 138
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1.2
    SystemProductionStock = 248
    SystemProductionUpkeep = 0
    SystemResearch = 56
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 9
    TotalNumberOfTemples = 0
    TotalShipCount = 18
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 0.5
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0.03
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0.015
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.005
    TradingRouteSystemTotalBaseIncome_Luxury = 0.0449999981
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 3
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~5
    ColonizedPlanet#1551 /Empire#1/ColonizedStarSystem#1549/ColonizedPlanet#1551
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly09
      PlanetAnomaly41
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeAtoll
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 10
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 10
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 7
      OwnedAnomalies = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 12
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 10
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 3
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      ColonizedResourceDeposit#475 /Empire#1/ColonizedStarSystem#1549/ColonizedPlanet#1551/ColonizedResourceDeposit#475
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
    ColonizedPlanet#3621 /Empire#1/ColonizedStarSystem#1549/ColonizedPlanet#3621
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly08
      PlanetAnomalyRing
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetSizeTiny
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 3
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 14
      DefaultPlanetFood = 4
      DefaultPlanetIndustry = 28
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 4
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -4
      HappinessRaw = -2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 3
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 3
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.1
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 50
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 25
      PlanetDust = 18
      PlanetFIDSI = 0
      PlanetFood = 8
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 28
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 4
      PlanetPopulationFood = 4
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 2
      PlanetPrestige = 0
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 6
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 3
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      ColonizedResourceDeposit#469 /Empire#1/ColonizedStarSystem#1549/ColonizedPlanet#3621/ColonizedResourceDeposit#469
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityUmbralChoir /Empire#1/ColonizedStarSystem#1549/ColonizedPlanet#3621/PopulationPlanetAffinityUmbralChoir
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityUmbralChoirCount
        ClassPopulationPlanetModifiersTraitPrimaryProcessingPower01
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 1
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 2
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 7
        RawPopulationFood = 2
        RawPopulationIndustry = 14
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#4452 /Empire#1/ColonizedStarSystem#1549/ColonizedPlanet#4452
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly18
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetHasDepositLuxury
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeTropical
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 3
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 3
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 2
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 13
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      ColonizedResourceDeposit#472 /Empire#1/ColonizedStarSystem#1549/ColonizedPlanet#4452/ColonizedResourceDeposit#472
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#473 /Empire#1/ColonizedStarSystem#1549/ColonizedPlanet#4452/ColonizedResourceDeposit#473
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury7
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
    Hangar#1550 /Empire#1/ColonizedStarSystem#1549/Hangar#1550
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityUmbralChoir /Empire#1/ColonizedStarSystem#1549/PopulationStarSystemAffinityUmbralChoir
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityUmbralChoir
      ClassPopulationStarSystemAffinityUmbralChoirCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3350
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  ColonizedStarSystem#3678 /Empire#1/ColonizedStarSystem#3678
   DESCRIPTORS 12
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateGhost
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 558
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 2
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 2
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 512.5261
    BonusHeroSystemDust = 10
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 0
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 26
    DefenseScore = 400
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 55
    ExperienceAtShipCreation = 0
    FIDSIScore = 111.526161
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 9.000185
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerLimitBonusForAttackingAllies = 20
    GroundBattleManpowerLimitBonusForDefendingAllies = 25
    GroundBattleManpowerRecoveredAfterLoot = 200
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    HackingSpeedMultiplierFromGhostSystem = 1.25
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 1
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 9
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0.026070118
    MaximumSystemGrowthStock = 1350
    MaximumSystemManpower = 400
    MaximumSystemManpowerRefillRate = 400
    MaximumSystemMoney = 16
    MaximumSystemProduction = 66.50009
    MaximumSystemProductionStock = 66.50009
    MaximumSystemResearch = 29
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 105.6
    MigrationScoreFromEconomy = 0.96
    MigrationScoreFromFreeSlots = 2.2
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 3
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0.026070118
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 16
    NetSystemProduction = 66.50009
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 29
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 6
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 4
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 6
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 9
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 3
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 512.5261
    SystemGrowth = 4.50009251
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 8.813408
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 4.47402239
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 400
    SystemManpowerStock100Threshold = 4
    SystemMigrationGrowthStock = 0
    SystemMoney = 16
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 66.50009
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1.2
    SystemProductionStock = 133.000183
    SystemProductionUpkeep = 0
    SystemResearch = 29
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 18
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 0.5
    TradingRouteSystemBaseIncome = 0.025
    TradingRouteSystemBaseIncome_EmpireMoney = 0.025
    TradingRouteSystemBaseIncome_EmpireResearch = 0.00375000015
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.005
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 1.4
    TradingRoutesSystemOutputBonus = 0.5000924
    TraitorsCount = 0
    TurnsSinceLastPillage = 30
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 3
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#3680 /Empire#1/ColonizedStarSystem#3678/ColonizedPlanet#3680
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetStatusColonized
      PlanetTypeSnow
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 2
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 4
      DefaultPlanetFood = 2
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 8
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -3
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 4
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 6
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 2
      PlanetPopulationFood = 2
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 1
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 9
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityUmbralChoir /Empire#1/ColonizedStarSystem#3678/ColonizedPlanet#3680/PopulationPlanetAffinityUmbralChoir
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityUmbralChoirCount
        ClassPopulationPlanetModifiersTraitPrimaryProcessingPower01
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 1
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 2
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 4
        RawPopulationFood = 2
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#3682 /Empire#1/ColonizedStarSystem#3678/ColonizedPlanet#3682
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 2
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 1
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 20
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 3
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      ColonizedResourceDeposit#489 /Empire#1/ColonizedStarSystem#3678/ColonizedPlanet#3682/ColonizedResourceDeposit#489
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityUncommon
        ResourceStrategic3
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
    Hangar#3679 /Empire#1/ColonizedStarSystem#3678/Hangar#3679
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityUmbralChoir /Empire#1/ColonizedStarSystem#3678/PopulationStarSystemAffinityUmbralChoir
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityUmbralChoir
      ClassPopulationStarSystemAffinityUmbralChoirCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  ColonizedStarSystem#590 /Empire#1/ColonizedStarSystem#590
   DESCRIPTORS 21
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem4
    HeroSkillSystem120_ProcessingPower_Flat_1
    HeroSkillSystem58_Dust_PerPlanetFlat_2
    HeroSkillSystem72_Industry_Percent_2
    HeroSkillSystem79_IndustryFood_Perpop_1
    HeroSkillSystem81_Influence_PercentFlat_3
    HeroSkillSystem83_Influence_Flat_0
    HomeSystem
    MajorHomeSystem
    NodeTypeSpecialNode
    StarSystemImprovementLevel2
    StarTypeNone
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 4
    AntiVisionStrength = 2
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 11
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 25
    AverageBombardmentDamage = 0
    BackdoorCount = 2
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 3239.0896
    BonusHeroSystemDust = 60
    BonusHeroSystemFood = 29
    BonusHeroSystemIndustry = 29
    BonusHeroSystemPrestige = 50
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0.1
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 0
    CanBeTargetedByInfluenceEffects = 0
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 2
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 26
    DefenseScore = 550
    DefensiveMilitaryPower = 2018.60547
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 55
    ExperienceAtShipCreation = 0
    FIDSIScore = 2634.0896
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 1300.447
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 64
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 275
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 130.044708
    GrowthForManpowerForUpkeep = 65.0223541
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 2900
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 12
    ImprovementsProductionCost = 8976
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 1
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 29
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 29
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 309.15
    MaximumSystemGrowth = 249.26796
    MaximumSystemGrowthStock = 8250
    MaximumSystemManpower = 550
    MaximumSystemManpowerRefillRate = 550
    MaximumSystemMoney = 541.125
    MaximumSystemProduction = 893.296753
    MaximumSystemProductionStock = 893.296753
    MaximumSystemResearch = 641.25
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 96
    MigrationScoreFromEconomy = 0.96
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 1.5
    NetStrategic2 = 1.5
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 309.15
    NetSystemGrowth = 249.26796
    NetSystemInfluence = 309.15
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 541.125
    NetSystemProduction = 893.296753
    NetSystemProductionForConvertersFromGhostSystem = 204.500092
    NetSystemResearch = 641.25
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 29
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 28
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 4
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 1250
    OffensiveMilitaryPower = 2495.36182
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -32.6250038
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 4
    OwnedColdPlanets = 5
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 5
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 5
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 5
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 5
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 16.675
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.08695652
    PercentageOfVoicesPolitics02 = 0.2173913
    PercentageOfVoicesPolitics03 = 0.5652174
    PercentageOfVoicesPolitics04 = 0.0714285746
    PercentageOfVoicesPolitics05 = 0.04347826
    PercentageOfVoicesPolitics06 = 0.2173913
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 387
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 424
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 430
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 157
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 330
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 29
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 333.0946
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 14
    PopulationNotUsingGrowth = 0
    PopulationScore = 29
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 29
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 29
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 60
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 26
    RepresentativeWithPartyInSenateCount = 23
    RepresentativeWithoutPartyInSenateCount = 3
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 85
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 26
    ShipBuyoutReduction = 0.1
    ShipCount = 6
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 1.5
    Strategic2 = 1.5
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 309.15
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 3239.0896
    SystemGrowth = 650.2235
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 4477.77637
    SystemGrowthStockForUpkeep = 4350
    SystemGrowthUpkeep = 398.116943
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 1.51183391
    SystemInfluenceStock = 4225.15
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 550
    SystemManpowerStock100Threshold = 5
    SystemMigrationGrowthStock = 0
    SystemMoney = 735
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 237.875
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 1.5110271
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 688.7967
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1.2
    SystemProductionStock = 3.99255371
    SystemProductionUpkeep = 0
    SystemResearch = 556.25
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 18
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 1
    TradingRouteIncomeModifier = 0.5
    TradingRouteSystemBaseIncome = 2.7
    TradingRouteSystemBaseIncome_EmpireMoney = 2.7
    TradingRouteSystemBaseIncome_EmpireResearch = 0.405000031
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 1.4
    TradingRoutesSystemOutputBonus = 1.178822
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 5
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 3
    VirtualPopulation = 0
    VisionRange = 6
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~36
    ColonizedPlanet#2105 /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#2105
     DESCRIPTORS 15
      CannotBeDestroyed
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly51
      PlanetAnomaly53
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeFake
      PlanetTypeFakeResourceIncreaseForLarge
     PROPERTIES 153
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 11
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 6
      BonusHeroPlanetIndustry = 6
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 78
      DefaultPlanetFood = 54
      DefaultPlanetIndustry = 84
      DefaultPlanetPrestige = 36
      DefaultPlanetScience = 54
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 6
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedFakePlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 90
      PlanetFIDSI = 0
      PlanetFood = 84
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 84
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 4
      PlanetInitialPrestige = 1
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 12
      PlanetPopulationFood = 30
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 36
      PlanetRawDust = 13
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 9
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 6
      PlanetRawScience = 9
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 60
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityUmbralChoir /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#2105/PopulationPlanetAffinityUmbralChoir
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityUmbralChoirCount
        ClassPopulationPlanetModifiersTraitPrimaryProcessingPower01
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 1
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 1
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 6
        PopulationDust = 2
        PopulationFood = 5
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 13
        RawPopulationFood = 9
        RawPopulationIndustry = 14
        RawPopulationPrestige = 6
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2111 /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#2111
     DESCRIPTORS 15
      CannotBeDestroyed
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly51
      PlanetAnomaly55
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeFake
      PlanetTypeFakeResourceIncreaseForLarge
     PROPERTIES 153
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 11
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 5
      BonusHeroPlanetIndustry = 5
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 65
      DefaultPlanetFood = 45
      DefaultPlanetIndustry = 70
      DefaultPlanetPrestige = 25
      DefaultPlanetScience = 55
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = -2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedFakePlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 75
      PlanetFIDSI = 0
      PlanetFood = 70
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 70
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 4
      PlanetInitialPrestige = 1
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 10
      PlanetPopulationFood = 25
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 5
      PlanetPrestige = 25
      PlanetRawDust = 13
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 9
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 5
      PlanetRawScience = 11
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 60
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityUmbralChoir /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#2111/PopulationPlanetAffinityUmbralChoir
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityUmbralChoirCount
        ClassPopulationPlanetModifiersTraitPrimaryProcessingPower01
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 1
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 1
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 2
        PopulationFood = 5
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 13
        RawPopulationFood = 9
        RawPopulationIndustry = 14
        RawPopulationPrestige = 5
        RawPopulationScience = 11
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2608 /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#2608
     DESCRIPTORS 15
      CannotBeDestroyed
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly51
      PlanetAnomaly53
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeFake
      PlanetTypeFakeResourceIncreaseForLarge
     PROPERTIES 153
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 11
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 6
      BonusHeroPlanetIndustry = 6
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 78
      DefaultPlanetFood = 54
      DefaultPlanetIndustry = 84
      DefaultPlanetPrestige = 36
      DefaultPlanetScience = 54
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 6
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedFakePlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 90
      PlanetFIDSI = 0
      PlanetFood = 84
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 84
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 4
      PlanetInitialPrestige = 1
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 12
      PlanetPopulationFood = 30
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 36
      PlanetRawDust = 13
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 9
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 6
      PlanetRawScience = 9
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 60
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityUmbralChoir /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#2608/PopulationPlanetAffinityUmbralChoir
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityUmbralChoirCount
        ClassPopulationPlanetModifiersTraitPrimaryProcessingPower01
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 1
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 1
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 6
        PopulationDust = 2
        PopulationFood = 5
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 13
        RawPopulationFood = 9
        RawPopulationIndustry = 14
        RawPopulationPrestige = 6
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2614 /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#2614
     DESCRIPTORS 15
      CannotBeDestroyed
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly50
      PlanetAnomaly54
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeFake
      PlanetTypeFakeResourceIncreaseForLarge
     PROPERTIES 153
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 11
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 6
      BonusHeroPlanetIndustry = 6
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 54
      DefaultPlanetFood = 72
      DefaultPlanetIndustry = 84
      DefaultPlanetPrestige = 30
      DefaultPlanetScience = 78
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedFakePlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 66
      PlanetFIDSI = 0
      PlanetFood = 102
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 84
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 4
      PlanetInitialPrestige = 1
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 12
      PlanetPopulationFood = 30
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 30
      PlanetRawDust = 9
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 12
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 5
      PlanetRawScience = 13
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 84
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityUmbralChoir /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#2614/PopulationPlanetAffinityUmbralChoir
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityUmbralChoirCount
        ClassPopulationPlanetModifiersTraitPrimaryProcessingPower01
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 1
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 1
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 6
        PopulationDust = 2
        PopulationFood = 5
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 9
        RawPopulationFood = 12
        RawPopulationIndustry = 14
        RawPopulationPrestige = 5
        RawPopulationScience = 13
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#591 /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#591
     DESCRIPTORS 16
      CannotBeDestroyed
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeFake
      PlanetTypeFakeResourceIncreaseForLarge
      UniquePlanetUmbralChoir
     PROPERTIES 153
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 11
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 6
      BonusHeroPlanetIndustry = 6
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 54
      DefaultPlanetFood = 54
      DefaultPlanetIndustry = 108
      DefaultPlanetPrestige = 30
      DefaultPlanetScience = 60
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedFakePlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 66
      PlanetFIDSI = 0
      PlanetFood = 84
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 108
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 4
      PlanetInitialPrestige = 1
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 12
      PlanetPopulationFood = 30
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 30
      PlanetRawDust = 9
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 9
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 18
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 5
      PlanetRawScience = 10
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 66
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 1.5
      Strategic2 = 1.5
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#591/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 1.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#591/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 1.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityUmbralChoir /Empire#1/ColonizedStarSystem#590/ColonizedPlanet#591/PopulationPlanetAffinityUmbralChoir
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityUmbralChoirCount
        ClassPopulationPlanetModifiersTraitPrimaryProcessingPower01
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 1
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 1
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 6
        PopulationDust = 2
        PopulationFood = 5
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 9
        RawPopulationFood = 9
        RawPopulationIndustry = 18
        RawPopulationPrestige = 5
        RawPopulationScience = 10
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#589 /Empire#1/ColonizedStarSystem#590/Hangar#589
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 1
      CannotFight = 0
      CommandPoints = 9
      DefensiveMilitaryPower = 2018.60547
      ExperienceAtShipCreation = 40
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 64
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 4513.96729
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 2495.36182
      ShipCount = 6
      ShownDefensiveMilitaryPower = 2018.60547
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2495.36182
     CHILDREN ~6
      Ship#696 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallCorporate
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip23_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull03
        ShipLevel05
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 289.411743
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 4.94117737
        DamagePerSecondMedium = 24.7058811
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 42
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 252.355
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 391.919922
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2845.65
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 5
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2845.65
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 324.002045
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 500
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 324.002045
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1375
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 5
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.162001029
        ShownDefensiveMilitaryPower = 252.355
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 71.64706
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 324.002045
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 154.855
          Health = 2845.65
          HitBySalvo = 0
          MaximumHealth = 2845.65
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/CoreSection/ModuleWeaponFlack1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/CoreSection/ModuleWeaponKinetic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#696/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
      Ship#7881 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881
       DESCRIPTORS 13
        ClassHullMediumDefense
        ClassShip
        ShipFactionUmbralChoir
        ShipForBattle
        ShipHull02
        ShipLevel03
        ShipLevelUpRule
        ShipRoleMediumSupport
        ShipRoleSupport
        ShipSizeMedium
        ShipStatBonus1TargetingAttract
        ShipStatBonus2Defensive
        WeaponAvailabilityLaser
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 3
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 311.1111
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 311.1111
        DamagePerSecondMedium = 155.555557
        DamagePerSecondMissile = 311.1111
        DamagePerSecondShort = 77.77778
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 639.525
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0.07
        Experience = 1
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 19
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 1.25
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 22
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 15703.5
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 220
        HullPlatingAbsorptionEndMultiplier = 0.4680851
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 250
        IndustryCost = 477
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 15703.5
        MaximumHonorZoneRadius = 0
        MaximumMovement = 9
        MaximumShield = 1700
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 300
        MaximumShipManpowerRefillRate = 300
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 1728.414
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 9
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 60
        OffensiveMilitaryPower = 1088.88892
        OffensiveMilitaryPowerForSimplifiedBattles = 1088.88892
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 3.60000014
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 1728.414
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 2
        Shield = 1700
        ShieldAbsorption = 528
        ShieldAbsorptionEndMultiplier = 0.678663254
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 1
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1330
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 300
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.86420697
        ShownDefensiveMilitaryPower = 639.525
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 1088.88892
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 1
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = -10
        TradeValue = 1728.414
        VisionRange = 1
        VisionStrength = 0
        VisualImportanceScore = 50
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreMediumSupport
         PROPERTIES 15
          DefensiveMilitaryPower = 523.45
          Health = 15703.5
          HitBySalvo = 0
          MaximumHealth = 15703.5
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 544.444458
          OffensiveMilitaryPowerForSimplifiedBattles = 544.444458
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleWeaponMissile4#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/CoreSection/ModuleWeaponMissile4#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile4
            MultiplierX2
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 1400
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 155.555557
            DamagePerSecondLong = 155.555557
            DamagePerSecondMedium = 77.77778
            DamagePerSecondShort = 38.88889
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 200
            Multiplier = 2
            OffensiveMilitaryPower = 544.444458
            OffensiveMilitaryPowerForSimplifiedBattles = 544.444458
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 2
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 620
          MaximumHealth = 620
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 620
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionE/ModuleDefenseHullPlating2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating2
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 100
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 620
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionN /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportJammer1Strategic3#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionN/ModuleSupportJammer1Strategic3#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleSupport
            ModuleSupportJammer
            ModuleSupportJammer1Strategic3
            ModuleTypeStrategic
            MultiplierX2
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.05
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            TargetingWeightPenalty = 10
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionNE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 620
          MaximumHealth = 620
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 620
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionNE/ModuleDefenseHullPlating2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating2
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 100
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 620
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
          ModuleSupportEngine2Strategic2#2 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionNE/ModuleSupportEngine2Strategic2#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
            MultiplierX2
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 2
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionNW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 90
          MaximumHealth = 90
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 90
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield3#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionS/ModuleDefenseShield3#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield3
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 90
            SectionHealthMultiplier = 0
            ShieldAbsorption = 480
            ShieldBonus = 1700
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionSE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 544.444458
          OffensiveMilitaryPowerForSimplifiedBattles = 544.444458
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleSupportEngine2#2 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionSE/ModuleSupportEngine2#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
            MultiplierX2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 2
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
          ModuleWeaponMissile4#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionSE/ModuleWeaponMissile4#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile4
            MultiplierX2
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 1400
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 155.555557
            DamagePerSecondLong = 155.555557
            DamagePerSecondMedium = 77.77778
            DamagePerSecondShort = 38.88889
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 200
            Multiplier = 2
            OffensiveMilitaryPower = 544.444458
            OffensiveMilitaryPowerForSimplifiedBattles = 544.444458
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 2
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7881/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
      Ship#7884 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884
       DESCRIPTORS 13
        ClassHullMediumDefense
        ClassShip
        ShipFactionUmbralChoir
        ShipForBattle
        ShipHull02
        ShipLevel03
        ShipLevelUpRule
        ShipRoleMediumSupport
        ShipRoleSupport
        ShipSizeMedium
        ShipStatBonus1TargetingAttract
        ShipStatBonus2Defensive
        WeaponAvailabilityLaser
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 1
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 3
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 311.1111
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 311.1111
        DamagePerSecondMedium = 155.555557
        DamagePerSecondMissile = 311.1111
        DamagePerSecondShort = 77.77778
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 639.525
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0.07
        Experience = 0
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 19
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 1.25
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 22
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 15703.5
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 220
        HullPlatingAbsorptionEndMultiplier = 0.4680851
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 250
        IndustryCost = 477
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 15703.5
        MaximumHonorZoneRadius = 0
        MaximumMovement = 9
        MaximumShield = 1700
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 300
        MaximumShipManpowerRefillRate = 300
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 1728.414
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 9
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 60
        OffensiveMilitaryPower = 1088.88892
        OffensiveMilitaryPowerForSimplifiedBattles = 1088.88892
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 3.60000014
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 1728.414
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 2
        Shield = 1700
        ShieldAbsorption = 528
        ShieldAbsorptionEndMultiplier = 0.678663254
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 1
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1330
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 300
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.86420697
        ShownDefensiveMilitaryPower = 639.525
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 1088.88892
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 1
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = -10
        TradeValue = 1728.414
        VisionRange = 1
        VisionStrength = 0
        VisualImportanceScore = 50
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreMediumSupport
         PROPERTIES 15
          DefensiveMilitaryPower = 523.45
          Health = 15703.5
          HitBySalvo = 0
          MaximumHealth = 15703.5
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 544.444458
          OffensiveMilitaryPowerForSimplifiedBattles = 544.444458
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleWeaponMissile4#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/CoreSection/ModuleWeaponMissile4#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile4
            MultiplierX2
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 1400
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 155.555557
            DamagePerSecondLong = 155.555557
            DamagePerSecondMedium = 77.77778
            DamagePerSecondShort = 38.88889
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 200
            Multiplier = 2
            OffensiveMilitaryPower = 544.444458
            OffensiveMilitaryPowerForSimplifiedBattles = 544.444458
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 2
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 620
          MaximumHealth = 620
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 620
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionE/ModuleDefenseHullPlating2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating2
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 100
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 620
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionN /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportJammer1Strategic3#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionN/ModuleSupportJammer1Strategic3#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleSupport
            ModuleSupportJammer
            ModuleSupportJammer1Strategic3
            ModuleTypeStrategic
            MultiplierX2
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.05
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            TargetingWeightPenalty = 10
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionNE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 620
          MaximumHealth = 620
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 620
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionNE/ModuleDefenseHullPlating2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating2
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 100
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 620
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
          ModuleSupportEngine2Strategic2#2 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionNE/ModuleSupportEngine2Strategic2#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
            MultiplierX2
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 2
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionNW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 90
          MaximumHealth = 90
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 90
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield3#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionS/ModuleDefenseShield3#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield3
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 90
            SectionHealthMultiplier = 0
            ShieldAbsorption = 480
            ShieldBonus = 1700
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionSE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 544.444458
          OffensiveMilitaryPowerForSimplifiedBattles = 544.444458
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleSupportEngine2#2 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionSE/ModuleSupportEngine2#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
            MultiplierX2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 2
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
          ModuleWeaponMissile4#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionSE/ModuleWeaponMissile4#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile4
            MultiplierX2
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 1400
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 155.555557
            DamagePerSecondLong = 155.555557
            DamagePerSecondMedium = 77.77778
            DamagePerSecondShort = 38.88889
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 200
            Multiplier = 2
            OffensiveMilitaryPower = 544.444458
            OffensiveMilitaryPowerForSimplifiedBattles = 544.444458
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 2
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7884/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
      Ship#7889 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889
       DESCRIPTORS 13
        ClassHullSmallSupport
        ClassShip
        ShipFactionUmbralChoir
        ShipForBattle
        ShipHull02
        ShipLevel03
        ShipLevelUpRule
        ShipRoleSmallSupport
        ShipRoleSupport
        ShipSizeSmall
        ShipStatBonus1TargetingAttract
        ShipStatBonus2Defensive
        WeaponAvailabilityKinetic
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 1
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 1
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 10.5882349
        DamagePerSecondBeam = 10.5882349
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 10.5882349
        DamagePerSecondMedium = 10.5882349
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 10.5882349
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 175.717209
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0.02
        Experience = 0
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 6
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 7
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 4147
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 55
        HullPlatingAbsorptionEndMultiplier = 0.3548387
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 141.25
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 4147
        MaximumHonorZoneRadius = 0
        MaximumMovement = 9
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 200
        MaximumShipManpowerRefillRate = 200
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 209.070145
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 9
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 42.6361771
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 60
        OffensiveMilitaryPower = 33.35294
        OffensiveMilitaryPowerForSimplifiedBattles = 33.35294
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 1.1
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 209.070145
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 360
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 42.6361771
        ShipManpowerStock = 193.180878
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 1
        ShipTradingRouteBlockadePower = 0.104535073
        ShownDefensiveMilitaryPower = 175.717209
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 33.35294
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 209.070145
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 10
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallSupport
         PROPERTIES 15
          DefensiveMilitaryPower = 138.233337
          Health = 4147
          HitBySalvo = 0
          MaximumHealth = 4147
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 50
          MaximumHealth = 50
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 50
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportCrew1#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionE/ModuleSupportCrew1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportCrew
            ModuleSupportCrew1
           PROPERTIES 14
            AdditionalGroundBattleManpowerLimit = 25
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            LocalManpower = 50
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 50
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 310
          MaximumHealth = 310
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 310
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionN/ModuleDefenseHullPlating2#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating2
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 50
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 310
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 33.35294
          OffensiveMilitaryPowerForSimplifiedBattles = 33.35294
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleWeaponBeam1#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionNE/ModuleWeaponBeam1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponBeam
            ModuleWeaponBeam1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 6.8
            CriticalHitChance = 0.05
            Damage = 72
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 10.5882349
            DamagePerSecondLong = 10.5882349
            DamagePerSecondMedium = 10.5882349
            DamagePerSecondShort = 10.5882349
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.9
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 1
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 33.35294
            OffensiveMilitaryPowerForSimplifiedBattles = 33.35294
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 3.5
            PreparationDurationFactorMax = 1.5
            PreparationDurationFactorMin = 0.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1.2
            ShortRangePenalty = 0
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
        SectionNW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2Strategic2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionS/ModuleSupportEngine2Strategic2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionSE/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7889/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
      Ship#7894 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894
       DESCRIPTORS 12
        ClassHullSmallCivilian
        ClassShip
        ShipFactionUmbralChoir
        ShipHull03
        ShipLevel03
        ShipLevelUpRule
        ShipRoleExploration
        ShipRoleTypeCivilian
        ShipSizeSmall
        ShipStatBonus1Movement2
        ShipStatBonus2ProbeRegeneration
        WeaponAvailabilityKinetic
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 1
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 1
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 0
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 0
        DamagePerSecondMedium = 0
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 0
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 74.5
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0.02
        Experience = 0
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 6
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 5.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 6
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2175
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 107.5
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2175
        MaximumHonorZoneRadius = 0
        MaximumMovement = 11
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 40
        MaximumShipManpowerRefillRate = 40
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 4
        MilitaryPower = 74.5
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 11
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 40
        NetShipMiningProbe = 0
        NetShipProbe = 1
        NextLevelRequestedExperience = 60
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 1.1
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 74.5
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 7
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 0
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 40
        ShipManpowerStock = 40
        ShipMiningProbeStock = 0
        ShipProbeStock = 4
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.03725
        ShownDefensiveMilitaryPower = 74.5
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 0
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 74.5
        VisionRange = 4.75
        VisionStrength = 0
        VisualImportanceScore = 10
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallCivilian
         PROPERTIES 15
          DefensiveMilitaryPower = 72.5
          Health = 2175
          HitBySalvo = 0
          MaximumHealth = 2175
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/CoreSection/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2Strategic2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/SectionN/ModuleSupportEngine2Strategic2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 1
         CHILDREN ~1
          ModuleSupportExploration1#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/SectionNE/ModuleSupportExploration1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleExplorerAndHeroShipOnly
            ClassModuleSupport
            ModuleSupportExploration
            ModuleSupportExploration1
           PROPERTIES 15
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 0
            MaximumShipProbeStock = 2
            Multiplier = 1
            NetShipProbe = 0.5
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
            VisionRange = 1
           CHILDREN ~0
        SectionNW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 1
         CHILDREN ~1
          ModuleSupportExploration1#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/SectionS/ModuleSupportExploration1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleExplorerAndHeroShipOnly
            ClassModuleSupport
            ModuleSupportExploration
            ModuleSupportExploration1
           PROPERTIES 15
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 0
            MaximumShipProbeStock = 2
            Multiplier = 1
            NetShipProbe = 0.5
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
            VisionRange = 1
           CHILDREN ~0
        SectionSE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7894/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
      Ship#7897 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897
       DESCRIPTORS 15
        ClassHullSmallAttack
        ClassShip
        ShipFactionUmbralChoir
        ShipForBattle
        ShipHull01
        ShipLevel03
        ShipLevelUpRule
        ShipRoleAttacker
        ShipRoleSmallAttacker
        ShipSizeSmall
        ShipStatBonus1TargetingFocus
        ShipStatBonus2Offensive
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 1
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 1
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 308.9085
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 43.35294
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 89.8908539
        DamagePerSecondMedium = 64.45425
        DamagePerSecondMissile = 85.55556
        DamagePerSecondShort = 58.2388878
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 236.983337
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0.02
        Experience = 0
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 6
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 7
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 3349.5
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 50
        HullPlatingAbsorptionEndMultiplier = 0.333333343
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 160.25
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 3349.5
        MaximumHonorZoneRadius = 0
        MaximumMovement = 9
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 150
        MaximumShipManpowerRefillRate = 150
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 449.567322
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 9
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 42.6361771
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 60
        OffensiveMilitaryPower = 212.583984
        OffensiveMilitaryPowerForSimplifiedBattles = 212.583984
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 1.1
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 449.567322
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 310
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 42.6361771
        ShipManpowerStock = 42.6361771
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 1
        ShipTradingRouteBlockadePower = 0.224783659
        ShownDefensiveMilitaryPower = 236.983337
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 212.583984
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 449.567322
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 10
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallOffense
         PROPERTIES 15
          DefensiveMilitaryPower = 201.65
          Health = 3349.5
          HitBySalvo = 0
          MaximumHealth = 3349.5
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack2#2 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/CoreSection/ModuleWeaponFlack2#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack2
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 90
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 180
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 144
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/CoreSection/ModuleWeaponKinetic2#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic2
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 73.7
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 43.35294
            DamagePerSecondLong = 4.335295
            DamagePerSecondMedium = 21.67647
            DamagePerSecondShort = 36.85
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 90
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 180
            FlakDPSSquadron = 4.5
            FlakDamage = 90
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 62.861763
            OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 149.722229
          OffensiveMilitaryPowerForSimplifiedBattles = 149.722229
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleWeaponMissile4#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionE/ModuleWeaponMissile4#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile4
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 770
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 85.55556
            DamagePerSecondLong = 85.55556
            DamagePerSecondMedium = 42.77778
            DamagePerSecondShort = 21.38889
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 100
            Multiplier = 1
            OffensiveMilitaryPower = 149.722229
            OffensiveMilitaryPowerForSimplifiedBattles = 149.722229
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionN /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2Strategic2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionN/ModuleSupportEngine2Strategic2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionNE/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSE /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 310
          MaximumHealth = 310
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 310
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating2#1 /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionSE/ModuleDefenseHullPlating2#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating2
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 50
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 310
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#1/ColonizedStarSystem#590/Hangar#589/Ship#7897/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
    Hero#695 /Empire#1/ColonizedStarSystem#590/Hero#695
     DESCRIPTORS 14
      ClassHero
      HeroAffinityUmbralChoir
      HeroAssigned
      HeroAssignedToSystem
      HeroClassCorporate
      HeroLastLevel
      HeroLevel10
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillSenator101_Influence_PerTradeCompany
      Politics03
     PROPERTIES 29
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 4
      DictatorshipBonus = 0
      Experience = 16.9199829
      ExperienceMultiplier = 1
      ExperiencePerTurn = 35.35
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 1
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 11
      NextLevelRequestedExperience = 275
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 10
      SpecializationPoints = 2.2
      Upkeep = 61.875
     CHILDREN ~0
    PopulationStarSystemAffinityUmbralChoir /Empire#1/ColonizedStarSystem#590/PopulationStarSystemAffinityUmbralChoir
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityUmbralChoir
      ClassPopulationStarSystemAffinityUmbralChoirCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 29
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 29
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#5084 /Empire#1/ColonizedStarSystem#590/RecipeImprovement#5084
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect03
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1205 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#1205
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1209 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#1209
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1213 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#1213
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1UmbralChoir
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2620 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#2620
     DESCRIPTORS 5
      ClassImprovement
      DustBuilding
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 780
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2622 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#2622
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2940 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#2940
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3111 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#3111
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3114 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#3114
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1UmbralChoir
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4167 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#4167
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueStartingImprovement
      StarSystemImprovementUpkeepStage3High
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1404
      ScrapPriority = 0
      SystemMoneyUpkeep = 24
     CHILDREN ~0
    StarSystemImprovement#4679 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#4679
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementTradingCompanyHeadquarters
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 504
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#5464 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#5464
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementAcademyEmbassy
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUpkeepStage2High
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 702
      ScrapPriority = 0
      SystemMoneyUpkeep = 12
     CHILDREN ~0
    StarSystemImprovement#6188 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#6188
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 504
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#6190 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#6190
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementEnrollment2
      StarSystemImprovementUpkeepStage3Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 288
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#6192 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#6192
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementEnrollment1
      StarSystemImprovementUpkeepStage3Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 288
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#6282 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#6282
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementCuriosity1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#698 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#698
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#699 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#699
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#7085 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#7085
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 126
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#7091 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#7091
     DESCRIPTORS 4
      ClassImprovement
      InfluenceConstruction
      StarSystemImprovementInfluence1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 504
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#7524 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#7524
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementBuyout1
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 504
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#7526 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#7526
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3UmbralChoir
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 504
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7528 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#7528
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 252
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#7531 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#7531
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 504
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7861 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#7861
     DESCRIPTORS 5
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueFood1
      StarSystemImprovementUpkeepStage1High
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 351
      ScrapPriority = 100
      SystemMoneyUpkeep = 6
     CHILDREN ~0
    StarSystemImprovement#7863 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#7863
     DESCRIPTORS 5
      ClassImprovement
      DustBuilding
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueCuriosity1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 351
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#7865 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#7865
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 126
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#7875 /Empire#1/ColonizedStarSystem#590/StarSystemImprovement#7875
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 72
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
  DepartmentOfCommerce /Empire#1/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~1
    TradingCompany#5020 /Empire#1/DepartmentOfCommerce/TradingCompany#5020
     DESCRIPTORS 1
      ClassTradingCompany
     PROPERTIES 64
      AverageImprovementCount = 4
      BaseEmpireMoney = 50
      BaseEmpireResearch = 10
      DustImprovementCount = 4
      EmpireMoney = 56.7881126
      EmpireResearch = 10.8727579
      Level = 3
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      LuxuryImprovementCount = 4
      NumberOfExternalTradingRoutes = 0
      NumberOfTradingCompaniesInEmpire = 0
      NumberOfTradingRoutes = 2
      TradingRouteIncomeEfficiency_EmpireMoney = 1.4
      TradingRouteIncomeEfficiency_EmpireResearch = 1.2
      TradingRouteIncomeEfficiency_Luxury1 = 1.1
      TradingRouteIncomeEfficiency_Luxury10 = 1.1
      TradingRouteIncomeEfficiency_Luxury11 = 1.1
      TradingRouteIncomeEfficiency_Luxury12 = 1.1
      TradingRouteIncomeEfficiency_Luxury13 = 1.1
      TradingRouteIncomeEfficiency_Luxury14 = 1.1
      TradingRouteIncomeEfficiency_Luxury15 = 1.1
      TradingRouteIncomeEfficiency_Luxury16 = 1.1
      TradingRouteIncomeEfficiency_Luxury17 = 1.1
      TradingRouteIncomeEfficiency_Luxury18 = 1.1
      TradingRouteIncomeEfficiency_Luxury19 = 1.1
      TradingRouteIncomeEfficiency_Luxury2 = 1.1
      TradingRouteIncomeEfficiency_Luxury20 = 1.1
      TradingRouteIncomeEfficiency_Luxury21 = 1.1
      TradingRouteIncomeEfficiency_Luxury22 = 1.1
      TradingRouteIncomeEfficiency_Luxury23 = 1.1
      TradingRouteIncomeEfficiency_Luxury24 = 1.1
      TradingRouteIncomeEfficiency_Luxury3 = 1.1
      TradingRouteIncomeEfficiency_Luxury4 = 1.1
      TradingRouteIncomeEfficiency_Luxury5 = 1.1
      TradingRouteIncomeEfficiency_Luxury6 = 1.1
      TradingRouteIncomeEfficiency_Luxury7 = 1.1
      TradingRouteIncomeEfficiency_Luxury8 = 1.1
      TradingRouteIncomeEfficiency_Luxury9 = 1.1
      TradingRoutesExperience = 1050.95044
      TradingRoutesExperienceThreshold = 1124
      TradingRoutesPreviousExperienceThreshold = 651
     CHILDREN ~0
  DetectionProbe#3121 /Empire#1/DetectionProbe#3121
   DESCRIPTORS 1
    ClassDetectionProbe
   PROPERTIES 2
    VisionRange = 1
    VisionStrength = 1
   CHILDREN ~0
  Diplomacy /Empire#1/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 421
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#1/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 421
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -1.04791343
      PressureTrend = -2.09582686
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 873
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#1/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureIncreaseFromDiplomacyTarget
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = -2.5
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 421
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.406570852
      PressureTrend = -5.813142
      PressureValue = -43.506012
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 553
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#1/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 421
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -1.32493365
      PressureTrend = -2.6498673
      PressureValue = -32.261097
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 1087
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#1/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 421
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.289699554
      PressureTrend = -0.5793991
      PressureValue = -24.129385
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 511
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#1/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 421
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.289699554
      PressureTrend = -0.5793991
      PressureValue = -18.4671078
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 511
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#1/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 2
    HeroLevelCount = 15
    HeroUnlockGauge01Points = 393
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 123
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 146
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 64
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 60
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#3604 /Empire#1/Fleet#3604
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 1
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 5
    DefensiveMilitaryPower = 692.6844
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.25
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 29
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 600
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 1546.33472
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 853.6504
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 3
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 125
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 692.6844
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 853.6504
    SiegePower = 10
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.7731674
    VisionRange = 1
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~3
    Ship#3605 /Empire#1/Fleet#3604/Ship#3605
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionAdvanced
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 26.3137245
      DamagePerSecondBeam = 11.6470585
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 18.9803925
      DamagePerSecondMedium = 26.3137245
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 18.9803925
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 127.146568
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 15.1666641
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2921.75
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 161
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2921.75
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 196.101471
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 68.9549
      OffensiveMilitaryPowerForSimplifiedBattles = 68.9549
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 196.101471
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 41.6666679
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.0980507359
      ShownDefensiveMilitaryPower = 127.146568
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 68.9549
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 196.101471
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#3604/Ship#3605/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 97.39167
        Health = 2921.75
        HitBySalvo = 0
        MaximumHealth = 2921.75
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#1/Fleet#3604/Ship#3605/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#1/Fleet#3604/Ship#3605/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 36.6882362
        OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam1#1 /Empire#1/Fleet#3604/Ship#3605/SectionE/ModuleWeaponBeam1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 79.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 11.6470585
          DamagePerSecondLong = 11.6470585
          DamagePerSecondMedium = 11.6470585
          DamagePerSecondShort = 11.6470585
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 36.6882362
          OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#1/Fleet#3604/Ship#3605/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#1/Fleet#3604/Ship#3605/SectionN/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#3604/Ship#3605/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#1/Fleet#3604/Ship#3605/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#3604/Ship#3605/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#1/Fleet#3604/Ship#3605/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#3604/Ship#3605/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#3604/Ship#3605/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#3604/Ship#3605/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3606 /Empire#1/Fleet#3604/Ship#3606
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionAdvanced
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 61.9738541
      DamagePerSecondBeam = 15.5294113
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 38.7516327
      DamagePerSecondMedium = 61.9738541
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 38.7516327
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 137.056061
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 15.1666641
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1431.94775
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 244
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2943.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 288.1515
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 151.095428
      OffensiveMilitaryPowerForSimplifiedBattles = 151.095428
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 140.179337
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 41.6666679
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.144075751
      ShownDefensiveMilitaryPower = 137.056061
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 151.095428
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 140.179337
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#3604/Ship#3606/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 98.11667
        Health = 1431.94775
        HitBySalvo = 0
        MaximumHealth = 2943.5
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#1/Fleet#3604/Ship#3606/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.03647791
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#1/Fleet#3604/Ship#3606/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#1/Fleet#3604/Ship#3606/SectionE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.03647791
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#1/Fleet#3604/Ship#3606/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 14.5943375
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#1/Fleet#3604/Ship#3606/SectionN/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.03647791
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#3604/Ship#3606/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#1/Fleet#3604/Ship#3606/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#3604/Ship#3606/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#3604/Ship#3606/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.03647791
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#3604/Ship#3606/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 48.9176445
        OffensiveMilitaryPowerForSimplifiedBattles = 48.9176445
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam2#1 /Empire#1/Fleet#3604/Ship#3606/SectionSE/ModuleWeaponBeam2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 105.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 15.5294113
          DamagePerSecondLong = 15.5294113
          DamagePerSecondMedium = 15.5294113
          DamagePerSecondShort = 15.5294113
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.03647791
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 48.9176445
          OffensiveMilitaryPowerForSimplifiedBattles = 48.9176445
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#1/Fleet#3604/Ship#3606/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#3604/Ship#3606/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3607 /Empire#1/Fleet#3604/Ship#3607
     DESCRIPTORS 12
      ClassHullMediumAttack
      ClassShip
      ShipFactionMinorFactionAdvanced
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 88
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 88
      DamagePerSecondLong = 44
      DamagePerSecondMedium = 88
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 44
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 428.48175
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 15.1666641
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 19
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 16
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 10962
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 456
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 10962
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1062.08179
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 633.600037
      OffensiveMilitaryPowerForSimplifiedBattles = 633.600037
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1062.08179
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 280
      ShieldAbsorptionEndMultiplier = 0.5283019
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 60
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 41.6666679
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.5310409
      ShownDefensiveMilitaryPower = 428.48175
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 633.600037
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1062.08179
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#3604/Ship#3607/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 365.4
        Health = 10962
        HitBySalvo = 0
        MaximumHealth = 10962
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#1/Fleet#3604/Ship#3607/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#1/Fleet#3604/Ship#3607/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#1/Fleet#3604/Ship#3607/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#1/Fleet#3604/Ship#3607/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#1/Fleet#3604/Ship#3607/SectionN/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#3604/Ship#3607/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 140.8
        OffensiveMilitaryPowerForSimplifiedBattles = 140.8
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#1/Fleet#3604/Ship#3607/SectionNE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 57.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 32
          DamagePerSecondLong = 16
          DamagePerSecondMedium = 32
          DamagePerSecondShort = 16
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 140.8
          OffensiveMilitaryPowerForSimplifiedBattles = 140.8
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#3604/Ship#3607/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#3604/Ship#3607/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 492.800049
        OffensiveMilitaryPowerForSimplifiedBattles = 492.800049
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#1/Fleet#3604/Ship#3607/SectionS/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 201.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 56.0000038
          DamagePerSecondLong = 28.0000019
          DamagePerSecondMedium = 56.0000038
          DamagePerSecondShort = 28.0000019
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 492.800049
          OffensiveMilitaryPowerForSimplifiedBattles = 492.800049
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#3604/Ship#3607/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#3604/Ship#3607/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#3604/Ship#3607/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#6800 /Empire#1/Fleet#6800
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
    InvisibilityFleetAction
    InvisibilityFleetActionAddAntivision
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 25
    AntiVisionStrength = 1
    AntiVisionStrengthForModule = 1
    AssignedHero = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 5
    DefensiveMilitaryPower = 1084.16541
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0.2
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 4
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 44
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 1
    IsInvisible = 1
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 580
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 8
    MilitaryPower = 1728.242
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 644.0765
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 6
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0.1
    ShipIsKamikaze = 0
    ShipManpowerStock = 580
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 1084.16541
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 644.0765
    SiegePower = 10
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.86412096
    VisionRange = 5.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~7
    Hero#4666 /Empire#1/Fleet#6800/Hero#4666
     DESCRIPTORS 9
      ClassHero
      HeroAffinityUmbralChoir
      HeroAssigned
      HeroAssignedToFleet
      HeroClassAdmiral
      HeroLevel04
      HeroLevelUpRule
      HeroSkillComplete
      Politics06
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 1
      Experience = 56.7333221
      ExperienceMultiplier = 1
      ExperiencePerTurn = 12.5999994
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 1
      HeroRelics = 0
      Level = 4
      NextLevelRequestedExperience = 100
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 3
      SpecializationPoints = 0.8
      Upkeep = 11
     CHILDREN ~0
    Ship#1215 /Empire#1/Fleet#6800/Ship#1215
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionUmbralChoir
      ShipHull03
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 92.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.2
      Experience = 40.6666679
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 10
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2175
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0.1
      HullWeakness = 100
      IndustryCost = 85
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2175
      MaximumHonorZoneRadius = 0
      MaximumMovement = 11
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 92.5
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 11
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 92.5
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.04625
      ShownDefensiveMilitaryPower = 92.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 92.5
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#6800/Ship#1215/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 72.5
        Health = 2175
        HitBySalvo = 0
        MaximumHealth = 2175
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#6800/Ship#1215/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#6800/Ship#1215/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#6800/Ship#1215/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#6800/Ship#1215/SectionN/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#6800/Ship#1215/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#6800/Ship#1215/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#6800/Ship#1215/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#6800/Ship#1215/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#6800/Ship#1215/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#6800/Ship#1215/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#6800/Ship#1215/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#6800/Ship#1215/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1220 /Empire#1/Fleet#6800/Ship#1220
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionUmbralChoir
      ShipHull03
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 92.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.2
      Experience = 38.6666679
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 10
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2175
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0.1
      HullWeakness = 100
      IndustryCost = 85
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2175
      MaximumHonorZoneRadius = 0
      MaximumMovement = 11
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 92.5
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 11
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 92.5
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.04625
      ShownDefensiveMilitaryPower = 92.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 92.5
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#6800/Ship#1220/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 72.5
        Health = 2175
        HitBySalvo = 0
        MaximumHealth = 2175
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#6800/Ship#1220/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#6800/Ship#1220/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#6800/Ship#1220/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#6800/Ship#1220/SectionN/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#6800/Ship#1220/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#6800/Ship#1220/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#6800/Ship#1220/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#6800/Ship#1220/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#6800/Ship#1220/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#6800/Ship#1220/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#6800/Ship#1220/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#6800/Ship#1220/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4668 /Empire#1/Fleet#6800/Ship#4668
     DESCRIPTORS 17
      CannotBeScrapped
      ClassHullSmallAdmiral
      ClassShip
      HeroShipLevelUpRule
      HeroSkillShip112_FleetDamage_Percent_0
      HeroSkillShip33_FleetDefense_Percent_1
      HeroSkillShip47_FleetExplorationFleetXP_Flat_1
      ShipFactionHeroes
      ShipForBattle
      ShipHull02
      ShipLevel02
      ShipRoleHero
      ShipSizeSmall
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 0
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 278.8889
      DamagePerSecondBeam = 10.5882349
      DamagePerSecondKinetic = 39.4117622
      DamagePerSecondLaser = 21.1111126
      DamagePerSecondLong = 52.8627472
      DamagePerSecondMedium = 65.29411
      DamagePerSecondMissile = 27.7777786
      DamagePerSecondShort = 61.5882339
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 241.841568
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.22
      Experience = 31.7333221
      ExperienceBonusFromBattle = 10
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 10
      ExperienceReward = 0
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2002.6
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0.1
      HullWeakness = 100
      IndustryCost = 0
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2002.6
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 427.397156
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 200
      OffensiveMilitaryPower = 185.555573
      OffensiveMilitaryPowerForSimplifiedBattles = 185.555573
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 0
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 427.397156
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1435
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.213698581
      ShownDefensiveMilitaryPower = 241.841568
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 185.555573
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 427.397156
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 410
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#6800/Ship#4668/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallHeroes
       PROPERTIES 15
        DefensiveMilitaryPower = 156.753326
        Health = 2002.6
        HitBySalvo = 0
        MaximumHealth = 2002.6
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 105.758171
        OffensiveMilitaryPowerForSimplifiedBattles = 105.758171
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~4
        ModuleSupportFleetEngine1Strategic2#4 /Empire#1/Fleet#6800/Ship#4668/CoreSection/ModuleSupportFleetEngine1Strategic2#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ClassModuleSupportAndHeroShipOnly
          ModuleSupportFleetEngine
          ModuleSupportFleetEngine1Strategic2
          ModuleTypeStrategic
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovementFleet = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#1/Fleet#6800/Ship#4668/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#1/Fleet#6800/Ship#4668/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.3
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#1 /Empire#1/Fleet#6800/Ship#4668/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 250
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.7777786
          DamagePerSecondLong = 27.7777786
          DamagePerSecondMedium = 13.8888893
          DamagePerSecondShort = 6.94444466
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#6800/Ship#4668/SectionE
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#6800/Ship#4668/SectionN
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 165
        MaximumHealth = 165
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 165
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#1/Fleet#6800/Ship#4668/SectionN/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#6800/Ship#4668/SectionNE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 460
        MaximumHealth = 460
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 460
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#1/Fleet#6800/Ship#4668/SectionNE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#6800/Ship#4668/SectionNW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#6800/Ship#4668/SectionS
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#1/Fleet#6800/Ship#4668/SectionS/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#6800/Ship#4668/SectionSE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 79.79739
        OffensiveMilitaryPowerForSimplifiedBattles = 79.79739
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponBeam1#2 /Empire#1/Fleet#6800/Ship#4668/SectionSE/ModuleWeaponBeam1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 72
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 10.5882349
          DamagePerSecondLong = 10.5882349
          DamagePerSecondMedium = 10.5882349
          DamagePerSecondShort = 10.5882349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 33.35294
          OffensiveMilitaryPowerForSimplifiedBattles = 33.35294
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponLaser2#1 /Empire#1/Fleet#6800/Ship#4668/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 38
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 21.1111126
          DamagePerSecondLong = 10.5555563
          DamagePerSecondMedium = 21.1111126
          DamagePerSecondShort = 10.5555563
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.900000036
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 46.44445
          OffensiveMilitaryPowerForSimplifiedBattles = 46.44445
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#1/Fleet#6800/Ship#4668/SectionSW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#6800/Ship#4668/SectionW
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
    Ship#4687 /Empire#1/Fleet#6800/Ship#4687
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionUmbralChoir
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 308.9085
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 89.8908539
      DamagePerSecondMedium = 64.45425
      DamagePerSecondMissile = 85.55556
      DamagePerSecondShort = 58.2388878
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 240.813324
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.22
      Experience = 34.6666679
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 10
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2864.4
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0.1
      HullWeakness = 100
      IndustryCost = 160.25
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2864.4
      MaximumHonorZoneRadius = 0
      MaximumMovement = 10
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 453.3973
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 10
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 212.583984
      OffensiveMilitaryPowerForSimplifiedBattles = 212.583984
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 453.3973
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 150
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.226698652
      ShownDefensiveMilitaryPower = 240.813324
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 212.583984
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 453.3973
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#6800/Ship#4687/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 185.48
        Health = 2864.4
        HitBySalvo = 0
        MaximumHealth = 2864.4
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#1/Fleet#6800/Ship#4687/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#1/Fleet#6800/Ship#4687/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 0.733333349
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.3
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#6800/Ship#4687/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 149.722229
        OffensiveMilitaryPowerForSimplifiedBattles = 149.722229
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile4#1 /Empire#1/Fleet#6800/Ship#4687/SectionE/ModuleWeaponMissile4#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 770
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 85.55556
          DamagePerSecondLong = 85.55556
          DamagePerSecondMedium = 42.77778
          DamagePerSecondShort = 21.38889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.733333349
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 100
          Multiplier = 1
          OffensiveMilitaryPower = 149.722229
          OffensiveMilitaryPowerForSimplifiedBattles = 149.722229
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#1/Fleet#6800/Ship#4687/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#1/Fleet#6800/Ship#4687/SectionN/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.733333349
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#6800/Ship#4687/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#6800/Ship#4687/SectionNE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.733333349
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#6800/Ship#4687/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#6800/Ship#4687/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#1/Fleet#6800/Ship#4687/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#1/Fleet#6800/Ship#4687/SectionSE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.733333349
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#1/Fleet#6800/Ship#4687/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#6800/Ship#4687/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4690 /Empire#1/Fleet#6800/Ship#4690
     DESCRIPTORS 13
      ClassHullSmallSupport
      ClassShip
      ShipFactionUmbralChoir
      ShipForBattle
      ShipHull02
      ShipLevel02
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 10.5882349
      DamagePerSecondBeam = 10.5882349
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 10.5882349
      DamagePerSecondMedium = 10.5882349
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 10.5882349
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 175.6972
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.22
      Experience = 33.6666679
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 10
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3546.4
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 55
      HullPlatingAbsorptionEndMultiplier = 0.3548387
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0.1
      HullWeakness = 100
      IndustryCost = 141.25
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3546.4
      MaximumHonorZoneRadius = 0
      MaximumMovement = 10
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 200
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 209.05014
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 10
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 33.35294
      OffensiveMilitaryPowerForSimplifiedBattles = 33.35294
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 209.05014
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 360
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 200
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.104525067
      ShownDefensiveMilitaryPower = 175.6972
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 33.35294
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 209.05014
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#6800/Ship#4690/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 118.213333
        Health = 3546.4
        HitBySalvo = 0
        MaximumHealth = 3546.4
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#1/Fleet#6800/Ship#4690/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 50
        MaximumHealth = 50
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 50
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportCrew1#1 /Empire#1/Fleet#6800/Ship#4690/SectionE/ModuleSupportCrew1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportCrew
          ModuleSupportCrew1
         PROPERTIES 14
          AdditionalGroundBattleManpowerLimit = 25
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          LocalManpower = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 50
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionN /Empire#1/Fleet#6800/Ship#4690/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#1/Fleet#6800/Ship#4690/SectionN/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#6800/Ship#4690/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 33.35294
        OffensiveMilitaryPowerForSimplifiedBattles = 33.35294
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam1#1 /Empire#1/Fleet#6800/Ship#4690/SectionNE/ModuleWeaponBeam1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 72
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 10.5882349
          DamagePerSecondLong = 10.5882349
          DamagePerSecondMedium = 10.5882349
          DamagePerSecondShort = 10.5882349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 33.35294
          OffensiveMilitaryPowerForSimplifiedBattles = 33.35294
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#6800/Ship#4690/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#6800/Ship#4690/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#1/Fleet#6800/Ship#4690/SectionS/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#6800/Ship#4690/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#6800/Ship#4690/SectionSE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#1/Fleet#6800/Ship#4690/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#6800/Ship#4690/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4694 /Empire#1/Fleet#6800/Ship#4694
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionUmbralChoir
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 308.9085
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 89.8908539
      DamagePerSecondMedium = 64.45425
      DamagePerSecondMissile = 85.55556
      DamagePerSecondShort = 58.2388878
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 240.813324
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.22
      Experience = 31.666666
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 10
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2864.4
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0.1
      HullWeakness = 100
      IndustryCost = 160.25
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2864.4
      MaximumHonorZoneRadius = 0
      MaximumMovement = 10
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 453.3973
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 10
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 212.583984
      OffensiveMilitaryPowerForSimplifiedBattles = 212.583984
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 453.3973
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 150
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.226698652
      ShownDefensiveMilitaryPower = 240.813324
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 212.583984
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 453.3973
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#6800/Ship#4694/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 185.48
        Health = 2864.4
        HitBySalvo = 0
        MaximumHealth = 2864.4
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#1/Fleet#6800/Ship#4694/CoreSection/ModuleWeaponFlack2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#1/Fleet#6800/Ship#4694/CoreSection/ModuleWeaponKinetic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.3
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#6800/Ship#4694/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 149.722229
        OffensiveMilitaryPowerForSimplifiedBattles = 149.722229
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile4#1 /Empire#1/Fleet#6800/Ship#4694/SectionE/ModuleWeaponMissile4#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 770
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 85.55556
          DamagePerSecondLong = 85.55556
          DamagePerSecondMedium = 42.77778
          DamagePerSecondShort = 21.38889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 100
          Multiplier = 1
          OffensiveMilitaryPower = 149.722229
          OffensiveMilitaryPowerForSimplifiedBattles = 149.722229
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#1/Fleet#6800/Ship#4694/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#1/Fleet#6800/Ship#4694/SectionN/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#6800/Ship#4694/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#6800/Ship#4694/SectionNE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#6800/Ship#4694/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#6800/Ship#4694/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#1/Fleet#6800/Ship#4694/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#1/Fleet#6800/Ship#4694/SectionSE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#1/Fleet#6800/Ship#4694/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#6800/Ship#4694/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#681 /Empire#1/Fleet#681
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
    InvisibilityFleetAction
    InvisibilityFleetActionAddAntivision
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 1
    AntiVisionStrengthForModule = 1
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 356
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 13
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 1
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 190
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 434.811768
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 78.81177
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 177.5
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 356
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 78.81177
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.217405885
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~2
    Ship#3536 /Empire#1/Fleet#681/Ship#3536
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 294.352966
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 54.35294
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 5.435295
      DamagePerSecondMedium = 27.17647
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 46.2
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 273.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 11
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3480
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 60
      HullPlatingAbsorptionEndMultiplier = 0.375
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 102.25
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3480
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 150
      MaximumShipManpowerRefillRate = 37.5
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 352.311768
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 37.5
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 78.81177
      OffensiveMilitaryPowerForSimplifiedBattles = 78.81177
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 352.311768
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 400
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 37.5
      ShipManpowerStock = 137.5
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 1
      ShipTradingRouteBlockadePower = 0.17615588
      ShownDefensiveMilitaryPower = 273.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 78.81177
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 352.311768
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#681/Ship#3536/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 116
        Health = 3480
        HitBySalvo = 0
        MaximumHealth = 3480
        MaximumHealthFromModule = 200
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#1/Fleet#681/Ship#3536/CoreSection/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#681/Ship#3536/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#1/Fleet#681/Ship#3536/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#1/Fleet#681/Ship#3536/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#1/Fleet#681/Ship#3536/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#681/Ship#3536/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#1/Fleet#681/Ship#3536/SectionNE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#681/Ship#3536/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#681/Ship#3536/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /Empire#1/Fleet#681/Ship#3536/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack1#3 /Empire#1/Fleet#681/Ship#3536/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /Empire#1/Fleet#681/Ship#3536/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#681/Ship#3536/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#681/Ship#3536/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#681/Ship#3536/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#683 /Empire#1/Fleet#681/Ship#683
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionUmbralChoir
      ShipHull03
      ShipLevel04
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 82.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 40
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2475
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 75
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2475
      MaximumHonorZoneRadius = 0
      MaximumMovement = 10
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 82.5
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 10
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 82.5
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.04125
      ShownDefensiveMilitaryPower = 82.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 82.5
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#681/Ship#683/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 82.5
        Health = 2475
        HitBySalvo = 0
        MaximumHealth = 2475
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#681/Ship#683/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#681/Ship#683/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#681/Ship#683/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#681/Ship#683/SectionN/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#681/Ship#683/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#681/Ship#683/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#681/Ship#683/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#681/Ship#683/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#681/Ship#683/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#681/Ship#683/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#681/Ship#683/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#681/Ship#683/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#684 /Empire#1/Fleet#684
   DESCRIPTORS 10
    ClassGarrison
    ClassGarrisonFleet
    FleetActionAutoExplore
    FleetActionBusy
    FleetActionGoTo
    FleetActionHeroLocked
    FleetInfluenceStateNeutral
    FleetPositionInMovement
    InvisibilityFleetAction
    InvisibilityFleetActionAddAntivision
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 1
    AntiVisionStrengthForModule = 1
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 82.5
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 1
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 10
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 82.5
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 10
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 82.5
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.04125
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#686 /Empire#1/Fleet#684/Ship#686
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionUmbralChoir
      ShipHull03
      ShipLevel04
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 50
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 50
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 26
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 82.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 40
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2289.375
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 75
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2475
      MaximumHonorZoneRadius = 0
      MaximumMovement = 10
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 82.5
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 10
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 76.3125
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.04125
      ShownDefensiveMilitaryPower = 82.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 76.3125
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#684/Ship#686/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 82.5
        Health = 2289.375
        HitBySalvo = 0
        MaximumHealth = 2475
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#684/Ship#686/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.4
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#684/Ship#686/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#684/Ship#686/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#684/Ship#686/SectionN/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.4
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#684/Ship#686/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#684/Ship#686/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.4
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#684/Ship#686/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#684/Ship#686/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#684/Ship#686/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.4
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#684/Ship#686/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#684/Ship#686/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#684/Ship#686/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#1/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 1
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~6
    HackingBeacon#7828 /Empire#1/Hacking/HackingBeacon#7828
     DESCRIPTORS 1
      ClassHackingBeacon
     PROPERTIES 3
      BaseProcessingPowerAllocation = 10
      FinalProcessingPowerAllocation = 10
      MaxChargeTime = 7.5
     CHILDREN ~1
      SpecialNodeEffect#508 (Beacon#7828) /Empire#1/Hacking/HackingBeacon#7828/SpecialNodeEffect#508 (Beacon#7828)
       DESCRIPTORS 2
        ClassSpecialNodeEffect
        SpecialNodeEffectSpaceClouds
       PROPERTIES 8
        DockedFleetsHealthRegenerationRatio = 0
        HealthRegenerationRatio = 0
        SpecialNodeEffectMultiplier = 1
        SystemEmpirePoint = 10
        SystemMoney = 10
        SystemPopulation = 0
        SystemProduction = 10
        SystemResearch = 10
       CHILDREN ~0
    HackingOperation#7906 /Empire#1/Hacking/HackingOperation#7906
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 30
      HackingNonWarpSpeed = 45
      HackingWarpSpeed = 174
     CHILDREN ~0
    HackingOperationBackdoor#3034 /Empire#1/Hacking/HackingOperationBackdoor#3034
     DESCRIPTORS 1
      ClassHackingOperationBackdoor
     PROPERTIES 4
      BackdoorProcessingPowerMultiplier = 1
      HackingSpeedMultiplierFromBackdoor = 1.05
      ProcessingPowerAllocation = 5
      TurnsBeforeDestruction = 2.5
     CHILDREN ~0
    HackingOperationBackdoor#6259 /Empire#1/Hacking/HackingOperationBackdoor#6259
     DESCRIPTORS 1
      ClassHackingOperationBackdoor
     PROPERTIES 4
      BackdoorProcessingPowerMultiplier = 1
      HackingSpeedMultiplierFromBackdoor = 1.05
      ProcessingPowerAllocation = 5
      TurnsBeforeDestruction = 2.5
     CHILDREN ~0
    HackingProgram#1298 /Empire#1/Hacking/HackingProgram#1298
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#5857 /Empire#1/Hacking/HackingProgram#5857
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 20
      BaseProcessingPowerAllocation = 20
      FinalProcessingPowerAllocation = 20
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#1/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#1/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#1/MajorRelationWithMinor11
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#1/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#1/MajorRelationWithMinor13
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#1/MajorRelationWithMinor6
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#1/MajorRelationWithMinor7
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#1/MajorRelationWithMinor8
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#1/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityUmbralChoir /Empire#1/PopulationEmpireAffinityUmbralChoir
   DESCRIPTORS 14
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityUmbralChoir
    ClassPopulationEmpireAffinityUmbralChoirCount
    PoliticalProfilePacifist
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusLevel2
    PopulationCollectionBonusUmbralChoir1
    PopulationCollectionBonusUmbralChoir2
    PopulationMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryProcessingPower01
    WithPopulationPlanetModifiersTraitPrimaryScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 55
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 3
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 32
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#1/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#1/Research
   DESCRIPTORS 181
    ClassResearch
    TechnologyAcademyEmbassy
    TechnologyAnomalyReduction1
    TechnologyApproval1
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization5Common
    TechnologyColonization6
    TechnologyColonization7
    TechnologyColonization9
    TechnologyColonization9Common
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationJuggernautIncreaseStage3
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityModuleDefenseShield3
    TechnologyCuriosityModuleWeaponMissile2
    TechnologyCuriosityModuleWeaponMissile4
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDefensiveProgram1
    TechnologyDefensiveProgram2
    TechnologyDiplomacy1
    TechnologyDiplomacyPeace
    TechnologyDisapproval1
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyFood1
    TechnologyFood1Common
    TechnologyFreeMovement
    TechnologyGlobalHappinessCommon
    TechnologyGovernmentGameplay
    TechnologyHackBonus1
    TechnologyHackRouteBonus1
    TechnologyHonorHisshos
    TechnologyHull2
    TechnologyHull2UmbralChoir
    TechnologyHull3
    TechnologyHull3UmbralChoir
    TechnologyHull5
    TechnologyHull5UmbralChoir
    TechnologyImproveHull1
    TechnologyImproveHull1UmbralChoir
    TechnologyImproveHull2
    TechnologyImproveHull2UmbralChoir
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyInfluence1
    TechnologyJuggernautResearch2
    TechnologyLinkColonization7Common
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEconomyAndTrade9To12
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2UmbralChoir
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3UmbralChoir
    TechnologyLinkEmpireDevelopmentUnique5ToUnique7UmbralChoir
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkScienceAndExplorationJuggernaut3To4
    TechnologyLinkScienceAndExplorationJuggernaut4To5
    TechnologyLinkTo28Common
    TechnologyLinkTo28CommonVaulters
    TechnologyLinkTo28CommonVaultersNoPortals
    TechnologyLinkTo28CommonVaultersNoVaultersPopulation
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyLinkTo7Common
    TechnologyLinkToMarketplace2Common
    TechnologyLinkToScienceAndExplorationJuggernaut4
    TechnologyMarketplace2
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyOffensiveProgram3
    TechnologyOffensiveProgram4
    TechnologyPillage
    TechnologyPillageAlt
    TechnologyPlanetaryInfluence1
    TechnologyPopulation1Alt
    TechnologyScience1
    TechnologyScience2
    TechnologyScience3
    TechnologyScience4
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageEmpireDevelopment4
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStageScienceAndExploration4
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyTerransStartingShipDesigns
    TechnologyTrade1
    TechnologyUniqueDust1
    TechnologyUniqueFood1
    TechnologyWormhole
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 3
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 7
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 4
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 4
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 10
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 3
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 4
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 9
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 344.106628
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 4
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 4
    TechnologyQuadrantGlobalProgress = 3
    TechnologyQuadrantMilitaryActualStageNumber = 2
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 4
    TechnologyTotalStageUnlocked = 13
    UnlockedTechnologyCount = 28
   CHILDREN ~0
  Senate /Empire#1/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentDemocracy
   PROPERTIES 78
    ActiveLawsCount = 4
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 7
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 0.5
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 4
    NumberOfSenatorSlots = 3
    NumberOfTradingCompanies = 1
    PeaceCount = 0
    Politics00ElectionScore = 14
    Politics01ElectionScore = 1
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 16
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 21
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 2
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 8
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 75
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~7
    ActiveLaw#3859 /Empire#1/Senate/ActiveLaw#3859
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L02
      LawPolitics02
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 27
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 28
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#672 /Empire#1/Senate/ActiveLaw#672
     DESCRIPTORS 4
      ClassLaw
      LawEffectP03L00
      LawPolitics03
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 74
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 75
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#7063 /Empire#1/Senate/ActiveLaw#7063
     DESCRIPTORS 4
      ClassLaw
      LawEffectP01L04
      LawPolitics01
      LawUpkeepLevel4
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 4
      ElapsedTurns = 7
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 8
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#7918 /Empire#1/Senate/ActiveLaw#7918
     DESCRIPTORS 4
      ClassLaw
      LawEffectP06L02
      LawPolitics06
      LawUpkeepLevel2
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 2
      ElapsedTurns = 1
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 2
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#7550 /Empire#1/Senate/Senator#7550
     DESCRIPTORS 4
      ClassSenator
      Politics03
      PoliticsSupport2
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.5
      SupportLevel = 3
     CHILDREN ~0
    Senator#7551 /Empire#1/Senate/Senator#7551
     DESCRIPTORS 3
      ClassSenator
      Politics06
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.269230783
      SupportLevel = 2
     CHILDREN ~0
    Senator#7552 /Empire#1/Senate/Senator#7552
     DESCRIPTORS 3
      ClassSenator
      Politics02
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.230769232
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#1/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#2 /Empire#2
 DESCRIPTORS 83
  AcademyRoleGrandAdmiral
  AffinityGameplayTemplars
  AffinityMappingTemplars
  AffinityTemplars
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountColdWar
  DiplomacyCountColdWar
  DiplomacyCountMajorWar
  DiplomacyCountPeace
  DiplomacyCountWar
  EmpireImprovementAnomalyReduction1
  EmpireImprovementArmyCap1
  EmpireImprovementArmyCap10
  EmpireImprovementArmyCap2
  EmpireImprovementArmyCap3
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementArmyCap9
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementCuriosityLevel2
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementEmpireManpowerStockBoost2
  EmpireImprovementEmpireManpowerStockBoost3
  EmpireImprovementFreeMovement1
  EmpireImprovementHackingBonus1
  EmpireImprovementHappiness
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementImprovedHull4Juggernaut
  EmpireImprovementImprovedHull5Juggernaut
  EmpireImprovementMarketplace1
  EmpireImprovementMoonExploration
  EmpireImprovementQuestUniquePlanet06
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageMilitary3
  EmpireImprovementStageMilitary4
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStageScienceAndExploration4
  EmpireImprovementStarSystemImprovementUniqueCuriosity1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementTerraformation1
  EmpireImprovementTroopPlanes
  EmpireImprovementTroopTanks
  EmpireImprovementWormhole
  EmpireTypeMajor
  EventEffect06SimEffect06
  EventEffect67SimEffect67
  EventEffect76SimEffect76
  EventEffect81SimEffect81
  FactionTraitContentCitizens1
  FactionTraitMinorMindOverBody
  FactionTraitMinorMinorOraculars
  FactionTraitScienceReduction
  FactionTraitTechnologicalHeadStart
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire4
  HasDiscoveredTheAcademy
  JuggernautsCanBeResearched
  ManpowerUpgradeInfantry1
  ManpowerUpgradeInfantry2
  ManpowerUpgradePlane1
  ManpowerUpgradePlane2
  ManpowerUpgradeTank1
  ManpowerUpgradeTank2
  ManpowerUpgradeTank3
  OmniscienceBonus26PercentsOrLess
  QuestDescriptorRemnantChaos
  RelicScience
  RelicSystemInteraction
  Reparations
  StarSystemImprovementUniqueCuriosity1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 726
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 3
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 708.453247
  AllNetStrategicSum = 12
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 3
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 1033.33167
  BankAccountNextTurn = 1589.89734
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 1
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 1
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 0
  CanUseStrategicForRecipe = 0
  CanUseTemples = 1
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 1
  CitadelCount = 0
  ColdWarCount = 3
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 3
  ColonizedStarSystemStateColonyCountWithOffset = 2
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 58
  CommandPointsAccumulator = 1098
  CommandPointsStock = 1098
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 16
  CurrentTurn = 76
  DeedsAchieved = 2
  DefenseBuildingCount = 5
  DefensiveMilitaryPower = 14226.9531
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 1
  DemocracyLawsDiversityHasScientist = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 4
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1783.40576
  DustInflation = 1.59446859
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 9
  EmpireDustProductionBoost = 0
  EmpireDustProductionBoostMultiplier = 0.15
  EmpireDustRelics = 0
  EmpireEmpirePoint = 232.700012
  EmpireEmpirePointAccumulator = 3032.79956
  EmpireEmpirePointStock = 337.549957
  EmpireEmpirePointStockNextTurn = 508.249969
  EmpireEmpirePointUpkeep = 62
  EmpireExpansionScore = 3
  EmpireFIDSIAccumulator = 89078.56
  EmpireFoodProductionBoost = 0
  EmpireFoodProductionBoostMultiplier = 0.15
  EmpireFoodRelics = 0
  EmpireGlobalScore = 553
  EmpireGrowth = 134.808243
  EmpireGrowthAccumulator = 9497.016
  EmpireGrowthStock = 9374.918
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 99.80645
  EmpireHeroesScore = 22
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 30
  EmpireHonorStock = 30
  EmpireIndustryProductionBoost = 0
  EmpireIndustryProductionBoostMultiplier = 0.15
  EmpireIndustryRelics = 0
  EmpireInfluenceRelics = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 182.2233
  EmpireManpowerStock = 3168.16919
  EmpireManpowerTotal = 4518.169
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 63285.5273
  EmpireMoney = 734.775
  EmpireMoneyAccumulator = 16650.17
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 301.190552
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePointProductionBoost = 0
  EmpirePointProductionBoostMultiplier = 0.15
  EmpirePopulationScore = 37
  EmpireProcessingPowerAllocated = 45
  EmpireProcessingPowerStock = 18
  EmpireProduction = 675.6789
  EmpireProductionAccumulator = 23964.3281
  EmpireProductionStock = 23964.3281
  EmpireProductionUpkeep = 0
  EmpireResearch = 1131.90247
  EmpireResearchAccumulator = 35934.2461
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 1167.90247
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 224
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 135.4652
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 3
  ExplorationRatio = 0.3125
  ExplorationScoreForOverColonizationThreshold = 1.5625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 10
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 256.3
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 3
  HackingNodeSpeed = 27.5
  HackingNonWarpSpeed = 41.25
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 159.5
  Happiness = 99.80645
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 31
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 3
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 1
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 1
  HeroCountHeroPolitics05 = 1
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 1
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 1
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 19
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 6
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 0
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 0
  InfantryMaxDamages = 20
  InfantryMaxHealth = 60
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 1
  JuggernautCountIncludingQueuedOnes = 1
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 4
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 1
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 25
  LastTurn = 150
  LawUpkeep = 62
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 75
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 1
  Luxury15Stock = 12
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 100.396317
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 1
  Luxury3Stock = 553.0173
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 41.03966
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 16.5
  LuxuryUnlockLevel = 3
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 1
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 25
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 3187.5
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 63
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 2288.773
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 2
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0.3125
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 900
  MaximumNumberOfTradingCompanyHeadquarters = 3
  MaximumNumberOfTradingCompanySubsidiaries = 1
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 137.6
  MaximumSystemGrowth = 187.803284
  MaximumSystemMoney = 352.85
  MaximumSystemProduction = 326.5001
  MaximumSystemResearch = 58.91457
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 63422
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 170.700012
  NetEmpireGrowth = 134.808243
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 182.2233
  NetEmpireMoney = 556.5657
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 675.6789
  NetEmpireRelics = 20
  NetEmpireResearch = 1144.38647
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 3
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 10.85411
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 3.11654234
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 1000
  NetStrategic1 = 3
  NetStrategic2 = 9
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 232.700012
  NetSystemGrowth = 134.808243
  NetSystemLifeforce = 0
  NetSystemMoney = 489.85
  NetSystemProduction = 675.6789
  NetSystemResearch = 87.93495
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 31
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 44
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 1
  NumberOfTradingCompanyHeadquarters = 1
  NumberOfTradingCompanySubsidiaries = 1
  Obedience = 30
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 44540.4063
  OutpostCount = 1
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 6
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 1
  OwnedPlanets = 7
  OwnedSystems = 3
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 1
  PeacefulRelationshipCount = 1
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 1
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1.5
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 1
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 240
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 4
  Politics03MoneyBasedElectionActions = 0
  Population = 31
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 6
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 17
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 0.8
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 20
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 2
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 24
  ShipRoleJuggernautBuilt = 1
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 27
  Strategic2Stock = 283
  Strategic3Stock = 0
  Strategic4Stock = 8
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 4
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 478.340576
  SuperColonizationCostFromSystems = 1.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 3
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 3
  SystemCountForHisshoLaw = 3
  SystemLevelSum = 9
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 3
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0.2
  TankDamagesMultiplierAgainstInfantry = 1.5
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 10
  TankManpowerUnlocked = 1
  TankManpowerWeight = 10
  TankMaxDamages = 72
  TankMaxHealth = 288
  TankMinDamages = 30
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 9
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
  TechnologyQuadrantMilitaryActualStageNumber = 4
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
  TechnologyTotalStageUnlocked = 14
  TerraformationGameplayUnlocked = 1
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 36
  TotalTradingRoutesCount = 1
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 122.981194
  TradingRouteIncome_EmpireResearch = 12.4839964
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0.354109555
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0.116542391
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 5152.45557
  TradingRoutesIncomePreviousThreshold = 4409
  TradingRoutesIncomeThreshold = 18521
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 3
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 13
  TurnsSinceSuperColonization = 78
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 2
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.17514849
  UpkeepWarFactor = 0.6666667
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 2
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 1
  WarsWon = 0
  WonderBuiltCount = 2
 CHILDREN ~41
  ColonizedStarSystem#1818 /Empire#2/ColonizedStarSystem#1818
   DESCRIPTORS 15
    ClassColonizedStarSystem
    ClassConstellationBonusTest5
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem4
    HeroSkillSystem70Templars_ApprovalFood_PercentFlat_2
    HeroSkillSystem79_IndustryFood_Perpop_2
    HeroSkillSystem92_Science_Perpop_0
    StarSystemImprovementLevel2
    StarTypeRedDwarf
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 5
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 750
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 2316.44678
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 24
    BonusHeroSystemIndustry = 24
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 0
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 1
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 16
    DefenseScore = 1600
    DefensiveMilitaryPower = 232.658325
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 6
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 700.446655
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 656.582764
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 750
    GroundBattleBombardmentAttackerDamagesMin = 750
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 1250
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 2
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 425
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 65.65828
    GrowthForManpowerForUpkeep = 32.82914
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1200
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 8
    ImprovementsProductionCost = 4240
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 7.5
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 3
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 10.5
    MajorPopulationCount = 10
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 12
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 47.6
    MaximumSystemGrowth = 187.803284
    MaximumSystemGrowthStock = 1800
    MaximumSystemManpower = 850
    MaximumSystemManpowerRefillRate = 850
    MaximumSystemMoney = 151.950012
    MaximumSystemProduction = 254.178818
    MaximumSystemProductionStock = 254.178818
    MaximumSystemResearch = 58.91457
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 85.75
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 16.93617
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 7.5
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 3
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 47.6
    NetSystemGrowth = 187.803284
    NetSystemInfluence = 47.6
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 151.950012
    NetSystemProduction = 254.178818
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 58.91457
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 12
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 20
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 2
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 850
    OffensiveMilitaryPower = 71.64706
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -10.125
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 1
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 3
    OwnedMeagerPlanets = 0
    OwnedMoons = 1
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 6.89999962
    PeaceCount = 1
    PeacefulRelationshipCount = 1
    PercentageOfVoicesPolitics01 = 0.333333343
    PercentageOfVoicesPolitics02 = 0.6666667
    PercentageOfVoicesPolitics03 = 0.333333343
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.333333343
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 188
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 152
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 58
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 12
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 10
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 12
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 107.658951
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 6
    PopulationNotUsingGrowth = 0
    PopulationScore = 12
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 12
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 12
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 1
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 1
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 47.6
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 2
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 2316.44678
    SystemGrowth = 328.291382
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 1987.80322
    SystemGrowthStockForUpkeep = 1800
    SystemGrowthUpkeep = 140.4881
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 11.9361706
    SystemInfluenceRadiusDivider = 1.54514062
    SystemInfluenceStock = 1107.65
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 850
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 0
    SystemMoney = 290.95
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 139
    SystemNextInfluenceRadiusEstimation = 12.1137838
    SystemNextInfluenceRadiusEstimationDivider = 1.54328072
    SystemObedience = 30
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 254.178818
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 508.357635
    SystemProductionUpkeep = 0
    SystemResearch = 117.82914
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 10.5
    TotalNumberOfTemples = 0
    TotalShipCount = 24
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 3.7
    TradingRouteSystemBaseIncome_EmpireMoney = 3.7
    TradingRouteSystemBaseIncome_EmpireResearch = 0.555
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0.149999991
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0.06
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0.21
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 1.4
    TradingRoutesSystemOutputBonus = 1.178822
    TraitorsCount = 3
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 12.9361706
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~27
    ColonizedPlanet#1820 /Empire#2/ColonizedStarSystem#1818/ColonizedPlanet#1820
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly26Explored
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetHasDepositLuxury
      PlanetMoon
      PlanetSizeTiny
      PlanetStatusColonized
      PlanetTypeBoreal
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 5
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 14
      BonusHeroPlanetIndustry = 14
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 63
      DefaultPlanetFood = 70
      DefaultPlanetIndustry = 28
      DefaultPlanetPrestige = 7
      DefaultPlanetScience = 35
      DefaultPlanetScienceMalus = 35
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = 12
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 4.5
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -2.1
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 1
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 50
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 25
      PlanetDust = 98
      PlanetFIDSI = 0
      PlanetFood = 92
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 28
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 35
      PlanetPopulationFood = 22
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 5
      PlanetPrestige = 7
      PlanetRawDust = 9
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 5
      Population = 7
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#78 /Empire#2/ColonizedStarSystem#1818/ColonizedPlanet#1820/ColonizedResourceDeposit#78
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 4.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#6683 /Empire#2/ColonizedStarSystem#1818/ColonizedPlanet#1820/PlanetImprovement#6683
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementInfluence1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#2/ColonizedStarSystem#1818/ColonizedPlanet#1820/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 1
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 9
        RawPopulationFood = 10
        RawPopulationIndustry = 4
        RawPopulationPrestige = 1
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#2/ColonizedStarSystem#1818/ColonizedPlanet#1820/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 7
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 4
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 7
        PopulationFood = 4
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 9
        RawPopulationFood = 10
        RawPopulationIndustry = 4
        RawPopulationPrestige = 1
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2872 /Empire#2/ColonizedStarSystem#1818/ColonizedPlanet#2872
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositLuxury
      PlanetSizeTiny
      PlanetStatusColonized
      PlanetTypeSteppes
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 5
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 10
      BonusHeroPlanetIndustry = 10
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 55
      DefaultPlanetFood = 40
      DefaultPlanetIndustry = 30
      DefaultPlanetPrestige = 5
      DefaultPlanetScience = 25
      DefaultPlanetScienceMalus = 25
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 3
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 3
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 2
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 50
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 25
      PlanetDust = 90
      PlanetFIDSI = 0
      PlanetFood = 60
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 30
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 35
      PlanetPopulationFood = 20
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 5
      PlanetPrestige = 5
      PlanetRawDust = 11
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 5
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#2/ColonizedStarSystem#1818/ColonizedPlanet#2872/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#74 /Empire#2/ColonizedStarSystem#1818/ColonizedPlanet#2872/ColonizedResourceDeposit#74
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury7
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#6740 /Empire#2/ColonizedStarSystem#1818/ColonizedPlanet#2872/PlanetImprovement#6740
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementInfluence1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#2/ColonizedStarSystem#1818/ColonizedPlanet#2872/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 7
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 4
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 5
        PopulationDust = 7
        PopulationFood = 4
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 8
        RawPopulationIndustry = 6
        RawPopulationPrestige = 1
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1819 /Empire#2/ColonizedStarSystem#1818/Hangar#1819
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 232.658325
      ExperienceAtShipCreation = 100
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 304.3054
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 71.64706
      ShipCount = 1
      ShownDefensiveMilitaryPower = 232.658325
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
     CHILDREN ~1
      Ship#3585 /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallCorporate
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip32_FleetDefense_Flat_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull03
        ShipLevel03
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 289.411743
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 4.94117737
        DamagePerSecondMedium = 24.7058811
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 42
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 232.658325
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 60
        EmpireInfantryLevel = 2
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 43.40001
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2254.75
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2254.75
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 304.3054
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 300
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 304.3054
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1375
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.152152687
        ShownDefensiveMilitaryPower = 232.658325
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 71.64706
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 304.3054
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 135.158325
          Health = 2254.75
          HitBySalvo = 0
          MaximumHealth = 2254.75
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/CoreSection/ModuleWeaponFlack1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/CoreSection/ModuleWeaponKinetic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#2/ColonizedStarSystem#1818/Hangar#1819/Ship#3585/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#3583 /Empire#2/ColonizedStarSystem#1818/Hero#3583
     DESCRIPTORS 10
      ClassHero
      HeroAffinityTemplars
      HeroAssigned
      HeroAssignedToSystem
      HeroClassCorporate
      HeroLevel05
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      Politics04
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 2
      Experience = 118.400009
      ExperienceMultiplier = 1
      ExperiencePerTurn = 15.7999992
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 1
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 5
      NextLevelRequestedExperience = 125
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 4
      SpecializationPoints = 1
      Upkeep = 15
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /Empire#2/ColonizedStarSystem#1818/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = -750
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /Empire#2/ColonizedStarSystem#1818/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 10
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 10
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#7625 /Empire#2/ColonizedStarSystem#1818/RecipeImprovement#7625
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect15
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    SpecialNodeEffect#71 /Empire#2/ColonizedStarSystem#1818/SpecialNodeEffect#71
     DESCRIPTORS 2
      ClassSpecialNodeEffect
      SpecialNodeEffectAsteroidField
     PROPERTIES 8
      DockedFleetsHealthRegenerationRatio = 0
      HealthRegenerationRatio = 0
      SpecialNodeEffectMultiplier = 1
      SystemEmpirePoint = 0
      SystemMoney = 0
      SystemPopulation = 12
      SystemProduction = 50
      SystemResearch = 0
     CHILDREN ~0
    StarSystemImprovement#2153 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#2153
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2178 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#2178
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2229 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#2229
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2266 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#2266
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2531 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#2531
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2977 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#2977
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3221 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3221
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3461 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3461
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3465 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3465
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3467 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3467
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3472 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3472
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#3532 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3532
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementTradingCompanySubsidiary
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 320
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#3806 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3806
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3876 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3876
     DESCRIPTORS 5
      ClassImprovement
      ScienceConstruction
      StarSystemImprovementMoonExploitation1
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3878 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3878
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#3880 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3880
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3882 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3882
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3884 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3884
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3886 /Empire#2/ColonizedStarSystem#1818/StarSystemImprovement#3886
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval5
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
  ColonizedStarSystem#593 /Empire#2/ColonizedStarSystem#593
   DESCRIPTORS 23
    BestSystem
    BuildingStarSystemImprovementAcademyEmbassy
    ClassColonizedStarSystem
    ClassConstellationBonusTest5
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem4
    HeroSkillSystem106_InfluenceTroopBonus_PercentPerpop_2
    HeroSkillSystem5_SystemManpower_Flat_2
    HeroSkillSystem70Templars_ApprovalFood_PercentFlat_2
    HeroSkillSystem79_IndustryFood_Perpop_2
    HeroSkillSystem82_Influence_Percent_3
    HeroSkillSystem95_Science_PerAnomaly_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeTemplars
    SystemPopulationMigrationEmigratingToOutpost
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 10
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 1036.79944
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 36
    BonusHeroSystemIndustry = 36
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 0
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 1
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 16
    DefenseScore = 300
    DefensiveMilitaryPower = 135.1
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 6
    EmpireProcessingPowerAllocated = 45
    ExperienceAtShipCreation = 0
    FIDSIScore = 714.799438
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 1051.65027
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 925
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1.1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 105.165031
    GrowthForManpowerForUpkeep = 52.5825157
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1800
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 7
    ImprovementsProductionCost = 9049
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 3
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 14
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 20
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 137.6
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 3000
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 352.85
    MaximumSystemProduction = 326.5001
    MaximumSystemProductionStock = 326.5001
    MaximumSystemResearch = 26.1703835
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 111.475
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 20.71024
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 3
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 3
    NetStrategic2 = 6
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 137.6
    NetSystemGrowth = -128.321014
    NetSystemInfluence = 137.6
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 352.85
    NetSystemProduction = 326.5001
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 26.1703835
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 4
    NonTemplePopulation = 18
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 19
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 1
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 725
    OffensiveMilitaryPower = 649.4141
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -11.25
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 3
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 9
    PeaceCount = 1
    PeacefulRelationshipCount = 1
    PercentageOfVoicesPolitics01 = 0.5
    PercentageOfVoicesPolitics02 = 0.75
    PercentageOfVoicesPolitics03 = 0.5
    PercentageOfVoicesPolitics04 = 1
    PercentageOfVoicesPolitics05 = 0.25
    PercentageOfVoicesPolitics06 = 1.5
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 279
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 284
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 211
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 54
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 18
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 180.903488
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 9
    PopulationNotUsingGrowth = 0
    PopulationScore = 18
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 18
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 18
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 4
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 3
    Strategic2 = 6
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 137.6
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 2
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 1036.79944
    SystemGrowth = 525.825134
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2732.55176
    SystemGrowthStockForUpkeep = 2700
    SystemGrowthUpkeep = 233.486008
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 15.7102385
    SystemInfluenceRadiusDivider = 1.5194602
    SystemInfluenceStock = 2569.34961
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 300
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 493.35
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 140.5
    SystemNextInfluenceRadiusEstimation = 15.9957752
    SystemNextInfluenceRadiusEstimationDivider = 1.518471
    SystemObedience = 30
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 326.5001
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 52.3407669
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 24
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 1
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 3.4
    TradingRouteSystemBaseIncome_EmpireMoney = 3.4
    TradingRouteSystemBaseIncome_EmpireResearch = 0.51000005
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0.03
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 1.4
    TradingRoutesSystemOutputBonus = 0.5000924
    TraitorsCount = 3
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 16.71024
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 2
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~28
    ColonizedPlanet#1245 /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#1245
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeMonsoon
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 10
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 14
      BonusHeroPlanetIndustry = 14
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 84
      DefaultPlanetFood = 84
      DefaultPlanetIndustry = 70
      DefaultPlanetPrestige = 21
      DefaultPlanetScience = 35
      DefaultPlanetScienceMalus = 35
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 3
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = -2.1
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 127
      PlanetFIDSI = 0
      PlanetFood = 126
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 70
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 43
      PlanetPopulationFood = 42
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 21
      PlanetRawDust = 12
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 12
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 10
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 3
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 7
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 3
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#1245/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#91 /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#1245/ColonizedResourceDeposit#91
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityMinorOraculars /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#1245/PopulationPlanetAffinityMinorOraculars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMinorOracularsCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryIndustryFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 12
        RawPopulationFood = 12
        RawPopulationIndustry = 10
        RawPopulationPrestige = 3
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#1245/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 7
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 7
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 6
        PopulationDust = 7
        PopulationFood = 7
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 12
        RawPopulationFood = 12
        RawPopulationIndustry = 10
        RawPopulationPrestige = 3
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1248 /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#1248
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeBoreal
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 10
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 10
      BonusHeroPlanetIndustry = 10
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 30
      DefaultPlanetFood = 60
      DefaultPlanetIndustry = 45
      DefaultPlanetPrestige = 15
      DefaultPlanetScience = 40
      DefaultPlanetScienceMalus = 40
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -0.0999999046
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 44
      PlanetFIDSI = 0
      PlanetFood = 74
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 45
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 14
      PlanetPopulationFood = 14
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 15
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 12
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 3
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 3
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#1248/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#1248/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityBenthys /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#1248/PopulationPlanetAffinityBenthys
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 40
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 6
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 12
        RawPopulationIndustry = 9
        RawPopulationPrestige = 3
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#1248/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 7
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 7
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 7
        PopulationFood = 7
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 12
        RawPopulationIndustry = 9
        RawPopulationPrestige = 3
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#594 /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#594
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeDesert
      UniquePlanetTemplars
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 10
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 12
      BonusHeroPlanetIndustry = 12
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 66
      DefaultPlanetFood = 42
      DefaultPlanetIndustry = 96
      DefaultPlanetPrestige = 18
      DefaultPlanetScience = 12
      DefaultPlanetScienceMalus = 12
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = -13
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 108
      PlanetFIDSI = 0
      PlanetFood = 84
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 96
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 42
      PlanetPopulationFood = 42
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 18
      PlanetRawDust = 11
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 7
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 16
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 3
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityTemplars /Empire#2/ColonizedStarSystem#593/ColonizedPlanet#594/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 7
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 7
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 6
        PopulationDust = 7
        PopulationFood = 7
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 7
        RawPopulationIndustry = 16
        RawPopulationPrestige = 3
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#592 /Empire#2/ColonizedStarSystem#593/Hangar#592
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 135.1
      ExperienceAtShipCreation = 100
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 784.51416
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 649.4141
      ShipCount = 1
      ShownDefensiveMilitaryPower = 135.1
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 649.4141
     CHILDREN ~1
      Ship#728 /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728
       DESCRIPTORS 16
        CannotBeScrapped
        ClassHullSmallAdventurer
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip111_FleetDamage_Percent_0
        HeroSkillShip130_Fleet_Temple_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull01
        ShipLevel05
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0.05
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0.25
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0.25
        DamageModule = 0
        DamagePerSecond = 297.9167
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 297.9167
        DamagePerSecondMedium = 148.958344
        DamagePerSecondMissile = 297.9167
        DamagePerSecondShort = 74.47917
        DamageProjectile = 0.25
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 135.1
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 60
        EmpireInfantryLevel = 2
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 252.378662
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2.5
        HPRestoredPerSecond = 0
        Health = 2928
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 5
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2928
        MaximumHonorZoneRadius = 0
        MaximumMovement = 7
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 784.51416
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 7
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 500
        OffensiveMilitaryPower = 649.4141
        OffensiveMilitaryPowerForSimplifiedBattles = 618.4896
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 784.51416
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1420
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 5
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.3922571
        ShownDefensiveMilitaryPower = 135.1
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 649.4141
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 784.51416
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2.5
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 97.6
          Health = 2928
          HitBySalvo = 0
          MaximumHealth = 2928
          MaximumHealthFromModule = 200
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 206.163208
          OffensiveMilitaryPowerForSimplifiedBattles = 206.163208
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 200
          VisionRange = 0
         CHILDREN ~3
          ModuleDefenseHullPlating1#1 /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/CoreSection/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportProjectileEnhancer2Strategic1#3 /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/CoreSection/ModuleSupportProjectileEnhancer2Strategic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportProjectileEnhancer
            ModuleSupportProjectileEnhancer2Strategic1
            ModuleTypeStrategic
           PROPERTIES 14
            CriticalHitChance = 0.05
            DamageProjectile = 0.25
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponMissile3Strategic1#2 /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/CoreSection/ModuleWeaponMissile3Strategic1#2
           DESCRIPTORS 7
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleTypeStrategic
            ModuleWeaponMissile3Strategic1
            ModuleWeaponStrategic1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0.1
            Damage = 893.75
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 99.30556
            DamagePerSecondLong = 99.30556
            DamagePerSecondMedium = 49.65278
            DamagePerSecondShort = 24.82639
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 90
            Multiplier = 1
            OffensiveMilitaryPower = 206.163208
            OffensiveMilitaryPowerForSimplifiedBattles = 206.163208
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 3
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 412.326416
          OffensiveMilitaryPowerForSimplifiedBattles = 412.326416
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponMissile3Strategic1#1 /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionNE/ModuleWeaponMissile3Strategic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleTypeStrategic
            ModuleWeaponMissile3Strategic1
            ModuleWeaponStrategic1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0.1
            Damage = 893.75
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 99.30556
            DamagePerSecondLong = 99.30556
            DamagePerSecondMedium = 49.65278
            DamagePerSecondShort = 24.82639
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 90
            Multiplier = 1
            OffensiveMilitaryPower = 206.163208
            OffensiveMilitaryPowerForSimplifiedBattles = 206.163208
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 3
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponMissile3Strategic1#2 /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionNE/ModuleWeaponMissile3Strategic1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleTypeStrategic
            ModuleWeaponMissile3Strategic1
            ModuleWeaponStrategic1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0.1
            Damage = 893.75
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 99.30556
            DamagePerSecondLong = 99.30556
            DamagePerSecondMedium = 49.65278
            DamagePerSecondShort = 24.82639
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 90
            Multiplier = 1
            OffensiveMilitaryPower = 206.163208
            OffensiveMilitaryPowerForSimplifiedBattles = 206.163208
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 3
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionNW /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportFleetEngine1Strategic2#1 /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionS/ModuleSupportFleetEngine1Strategic2#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleSupport
            ClassModuleSupportAndHeroShipOnly
            ModuleSupportFleetEngine
            ModuleSupportFleetEngine1Strategic2
            ModuleTypeStrategic
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovementFleet = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleIncreasedSpeedQuest01#1 /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionSE/ModuleIncreasedSpeedQuest01#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleIncreasedSpeedQuest
            ModuleIncreasedSpeedQuest01
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            GlobalSpeedBonus = 0.25
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSW /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#2/ColonizedStarSystem#593/Hangar#592/Ship#728/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#727 /Empire#2/ColonizedStarSystem#593/Hero#727
     DESCRIPTORS 13
      ClassHero
      HeroAffinityTemplars
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdventurer
      HeroLastLevel
      HeroLevel10
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillSenator4_EmpireManpower_Percent
      Politics05
     PROPERTIES 29
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 3
      EmpireManpower_Percent = 0.25
      Experience = 127.378639
      ExperienceMultiplier = 1
      ExperiencePerTurn = 20
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 1
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 10
      NextLevelRequestedExperience = 250
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 9
      SpecializationPoints = 2
      Upkeep = 42.5
     CHILDREN ~0
    OutpostMigrationFlux #7949 /Empire#2/ColonizedStarSystem#593/OutpostMigrationFlux #7949
     DESCRIPTORS 2
      ClassOutpostMigrationFlux
      OutpostActionIncreaseMigrationRateEffect
     PROPERTIES 7
      NetSystemOutpostMigrationGrowth = 210.330063
      NetSystemOutpostMigrationGrowthMultiplier = 2
      NetTurnsBeforeAutomatedShipRequest = 1
      SystemGrowth = 525.825134
      SystemOutpostMigrationGrowth = 210.330063
      SystemOutpostMigrationGrowthStock = 202.770065
      TurnsBeforeAutomatedShipRequest = 1
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /Empire#2/ColonizedStarSystem#593/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /Empire#2/ColonizedStarSystem#593/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /Empire#2/ColonizedStarSystem#593/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 14
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 14
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1351 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#1351
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1396 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#1396
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1398 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#1398
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1490 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#1490
     DESCRIPTORS 5
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementOncePerGalaxy
      StarSystemImprovementWonder1
      SubCategoryApproval
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 1170
      ScrapPriority = 50
     CHILDREN ~0
    StarSystemImprovement#1637 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#1637
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1639 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#1639
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#1641 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#1641
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#1643 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#1643
     DESCRIPTORS 5
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueFood1
      StarSystemImprovementUpkeepStage1High
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 390
      ScrapPriority = 100
      SystemMoneyUpkeep = 6
     CHILDREN ~0
    StarSystemImprovement#2103 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#2103
     DESCRIPTORS 5
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementOncePerGalaxy
      StarSystemImprovementWonder2
      SubCategoryScience
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 2340
      ScrapPriority = 150
     CHILDREN ~0
    StarSystemImprovement#2204 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#2204
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueStartingImprovement
      StarSystemImprovementUpkeepStage3High
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1560
      ScrapPriority = 0
      SystemMoneyUpkeep = 24
     CHILDREN ~0
    StarSystemImprovement#2962 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#2962
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementTradingCompanyHeadquarters
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#3474 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#3474
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#3744 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#3744
     DESCRIPTORS 5
      ClassImprovement
      DustBuilding
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueCuriosity1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 351
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#3746 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#3746
     DESCRIPTORS 5
      ClassImprovement
      DustBuilding
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 702
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#3748 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#3748
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 252
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#3750 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#3750
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#3754 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#3754
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementPopulation1
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 504
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#725 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#725
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#726 /Empire#2/ColonizedStarSystem#593/StarSystemImprovement#726
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  ColonizedStarSystem#6823 /Empire#2/ColonizedStarSystem#6823
   DESCRIPTORS 17
    ClassColonizedStarSystem
    ClassConstellationBonusTest5
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem3
    HeroSkillSystem53_Approval_Perpop_2
    HeroSkillSystem79_IndustryFood_Perpop_1
    HeroSkillSystem90_Science_Flat_0
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeProtostar
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 4
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 347.225983
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 1
    BonusHeroSystemIndustry = 1
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 15
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 0
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 1
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 16
    DefenseScore = 200
    DefensiveMilitaryPower = 209.333328
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 6
    EmpireProcessingPowerAllocated = 45
    ExperienceAtShipCreation = 0
    FIDSIScore = 146.225983
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 114
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 900
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 11.4000006
    GrowthForManpowerForUpkeep = 5.70000029
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 74
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 74
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 2
    ImprovementsProductionCost = 396
    IncomingAutomatedShips = 3
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 3
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 1
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 27.5
    MaximumSystemGrowth = 46.8259773
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 79
    MaximumSystemProductionStock = 79
    MaximumSystemResearch = 2.85000038
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 120.564507
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.78231049
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 3
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 27.5
    NetSystemGrowth = 46.8259773
    NetSystemInfluence = 27.5
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -9.950001
    NetSystemProduction = 79
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 2.85000038
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 5
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 200
    OffensiveMilitaryPower = 71.64706
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 1
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 1
    PeacefulRelationshipCount = 1
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 12
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 12
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 4
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 27.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 1
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 347.225983
    SystemGrowth = 57
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 243.351959
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 10.1740227
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.78231049
    SystemInfluenceRadiusDivider = 2.409091
    SystemInfluenceStock = 55
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 31.05
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 41
    SystemNextInfluenceRadiusEstimation = 5.424163
    SystemNextInfluenceRadiusEstimationDivider = 2.1060605
    SystemObedience = 30
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 79
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 5.700001
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 24
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0.03
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 3
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 5.78231049
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~9
    ColonizedPlanet#6825 /Empire#2/ColonizedStarSystem#6823/ColonizedPlanet#6825
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly28
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTundra
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 4
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 1
      BonusHeroPlanetIndustry = 1
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 5
      DefaultPlanetFood = 8
      DefaultPlanetIndustry = 4
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 5
      DefaultPlanetScienceMalus = 5
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = 2
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 3
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 12
      PlanetFIDSI = 0
      PlanetFood = 12
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 4
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 6
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 7
      PlanetPopulationFood = 4
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      ColonizedResourceDeposit#65 /Empire#2/ColonizedStarSystem#6823/ColonizedPlanet#6825/ColonizedResourceDeposit#65
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury15
        ResourceRarityLegendary
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#2/ColonizedStarSystem#6823/ColonizedPlanet#6825/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 7
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 4
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 7
        PopulationFood = 4
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#6824 /Empire#2/ColonizedStarSystem#6823/Hangar#6824
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 209.333328
      ExperienceAtShipCreation = 60
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 280.980377
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 71.64706
      ShipCount = 1
      ShownDefensiveMilitaryPower = 209.333328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
     CHILDREN ~1
      Ship#7946 /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallCorporate
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip26_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull03
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 289.411743
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 4.94117737
        DamagePerSecondMedium = 24.7058811
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 42
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 209.333328
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 60
        EmpireInfantryLevel = 2
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 3
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1555
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1555
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 280.980377
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 280.980377
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1375
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.140490189
        ShownDefensiveMilitaryPower = 209.333328
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 71.64706
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 280.980377
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 111.833328
          Health = 1555
          HitBySalvo = 0
          MaximumHealth = 1555
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/CoreSection/ModuleWeaponFlack1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/CoreSection/ModuleWeaponKinetic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#2/ColonizedStarSystem#6823/Hangar#6824/Ship#7946/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#7944 /Empire#2/ColonizedStarSystem#6823/Hero#7944
     DESCRIPTORS 10
      ClassHero
      HeroAffinityInsectoids
      HeroAssignationCoolingDown
      HeroAssigned
      HeroAssignedToSystem
      HeroClassCorporate
      HeroLevel04
      HeroLevelUpRule
      HeroSkillComplete
      Politics02
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 3
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 1
      Experience = 3
      ExperienceMultiplier = 1
      ExperiencePerTurn = 3
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 1
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 4
      NextLevelRequestedExperience = 100
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 3
      SpecializationPoints = 0.8
      Upkeep = 11
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /Empire#2/ColonizedStarSystem#6823/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#7788 /Empire#2/ColonizedStarSystem#6823/StarSystemImprovement#7788
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#7819 /Empire#2/ColonizedStarSystem#6823/StarSystemImprovement#7819
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#7821 /Empire#2/ColonizedStarSystem#6823/StarSystemImprovement#7821
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#7823 /Empire#2/ColonizedStarSystem#6823/StarSystemImprovement#7823
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 126
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#7825 /Empire#2/ColonizedStarSystem#6823/StarSystemImprovement#7825
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 126
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
  ColonizedStarSystem#7949 /Empire#2/ColonizedStarSystem#7949
   DESCRIPTORS 11
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    HappinessStatusStarSystem2
    OutpostActionIncreaseLocalGrowthEffect
    OutpostActionIncreaseMigrationRate
    StarSystemImprovementLevel1
    StarTypeYellow
   PROPERTIES 559
    AdditionalDust = 5
    AdditionalFood = 10
    AdditionalIndustry = 6
    AdditionalPrestige = 0
    AdditionalScience = 4
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 59.5
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 0
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 1
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 16
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 6
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 59.5
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 57
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 900
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 1
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 20
    MaximumSystemGrowth = 28.5
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 16
    MaximumSystemProductionStock = 16
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 49.3062477
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 3
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 20
    NetSystemGrowth = 28.5
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -5
    NetSystemProduction = 16
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 1
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 1
    PeacefulRelationshipCount = 1
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.035
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 3
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 20
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 59.5
    SystemGrowth = 28.5
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 28.5
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 5
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 10
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 30
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 16
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 16
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 24
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 3
    TurnsSinceLastPillage = 1
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~3
    ColonizedPlanet#7951 /Empire#2/ColonizedStarSystem#7949/ColonizedPlanet#7951
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly09
      PlanetAnomaly41
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetStatusColonized
      PlanetTypeAtoll
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 10
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 2
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = 5
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = -5
      PlanetOutpostFood = 28.5
      PlanetOutpostIndustry = 16
      PlanetOutpostPrestige = 20
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 10
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 3
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      ColonizedResourceDeposit#475 /Empire#2/ColonizedStarSystem#7949/ColonizedPlanet#7951/ColonizedResourceDeposit#475
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
    Hangar#7950 /Empire#2/ColonizedStarSystem#7949/Hangar#7950
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 60
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /Empire#2/ColonizedStarSystem#7949/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#2/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~1
    TradingCompany#3483 /Empire#2/DepartmentOfCommerce/TradingCompany#3483
     DESCRIPTORS 1
      ClassTradingCompany
     PROPERTIES 64
      AverageImprovementCount = 4.5
      BaseEmpireMoney = 100
      BaseEmpireResearch = 10
      DustImprovementCount = 7
      EmpireMoney = 122.981194
      EmpireResearch = 12.4839964
      Level = 7
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0.354109555
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0.116542391
      Luxury8 = 0
      Luxury9 = 0
      LuxuryImprovementCount = 2
      NumberOfExternalTradingRoutes = 0
      NumberOfTradingCompaniesInEmpire = 0
      NumberOfTradingRoutes = 1
      TradingRouteIncomeEfficiency_EmpireMoney = 1.7
      TradingRouteIncomeEfficiency_EmpireResearch = 1.225
      TradingRouteIncomeEfficiency_Luxury1 = 1.05
      TradingRouteIncomeEfficiency_Luxury10 = 1.05
      TradingRouteIncomeEfficiency_Luxury11 = 1.05
      TradingRouteIncomeEfficiency_Luxury12 = 1.05
      TradingRouteIncomeEfficiency_Luxury13 = 1.05
      TradingRouteIncomeEfficiency_Luxury14 = 1.05
      TradingRouteIncomeEfficiency_Luxury15 = 1.05
      TradingRouteIncomeEfficiency_Luxury16 = 1.05
      TradingRouteIncomeEfficiency_Luxury17 = 1.05
      TradingRouteIncomeEfficiency_Luxury18 = 1.05
      TradingRouteIncomeEfficiency_Luxury19 = 1.05
      TradingRouteIncomeEfficiency_Luxury2 = 1.05
      TradingRouteIncomeEfficiency_Luxury20 = 1.05
      TradingRouteIncomeEfficiency_Luxury21 = 1.05
      TradingRouteIncomeEfficiency_Luxury22 = 1.05
      TradingRouteIncomeEfficiency_Luxury23 = 1.05
      TradingRouteIncomeEfficiency_Luxury24 = 1.05
      TradingRouteIncomeEfficiency_Luxury3 = 1.05
      TradingRouteIncomeEfficiency_Luxury4 = 1.05
      TradingRouteIncomeEfficiency_Luxury5 = 1.05
      TradingRouteIncomeEfficiency_Luxury6 = 1.05
      TradingRouteIncomeEfficiency_Luxury7 = 1.05
      TradingRouteIncomeEfficiency_Luxury8 = 1.05
      TradingRouteIncomeEfficiency_Luxury9 = 1.05
      TradingRoutesExperience = 4289.33447
      TradingRoutesExperienceThreshold = 6338
      TradingRoutesPreviousExperienceThreshold = 4247
     CHILDREN ~0
  DetectionProbe#7438 /Empire#2/DetectionProbe#7438
   DESCRIPTORS 1
    ClassDetectionProbe
   PROPERTIES 2
    VisionRange = 1
    VisionStrength = 1
   CHILDREN ~0
  DetectionProbe#7659 /Empire#2/DetectionProbe#7659
   DESCRIPTORS 1
    ClassDetectionProbe
   PROPERTIES 2
    VisionRange = 1
    VisionStrength = 1
   CHILDREN ~0
  DetectionProbe#7729 /Empire#2/DetectionProbe#7729
   DESCRIPTORS 1
    ClassDetectionProbe
   PROPERTIES 2
    VisionRange = 1
    VisionStrength = 1
   CHILDREN ~0
  Diplomacy /Empire#2/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 553
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#2/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 5
      ClassDiplomaticEmpire
      IsWarDefender
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureWar
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1.5
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 553
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = -3.8
      PressureFromScore = -0.6732118
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = -47.5
      SystemsUnderInfluence = 0
      TheirBasePressure = 873
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#2/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 5
      ClassDiplomaticEmpire
      GeneratePressureTermActivate
      PressureIncreaseFromDiplomacyInitiator
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 2.5
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 1
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 553
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.406570852
      PressureTrend = 5.813142
      PressureValue = 43.506012
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 421
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#2/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 5
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 553
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.976829231
      PressureTrend = -1.95365846
      PressureValue = -35.04672
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 1087
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#2/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressurePeace
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0.5
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 553
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.118421048
      PressureTrend = 0.118421048
      PressureValue = 8.440307
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 511
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#2/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 553
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.118421048
      PressureTrend = 0.2368421
      PressureValue = 2.40296817
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 511
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#2/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 3
    HeroLevelCount = 19
    HeroUnlockGauge01Points = 27
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 18
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 2
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 7
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#3741 /Empire#2/Fleet#3741
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 10
    DefensiveMilitaryPower = 2122.35547
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 1
    GarrisonMoneyUpkeep = 56
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 25
    MaximumHonorZoneRadius = 20
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 15031.5234
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 12909.168
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 2122.35547
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 12909.168
    SiegePower = 20
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 1.5
    VisionStrength = 0
    WarpSpeed = 2.5
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#3742 /Empire#2/Fleet#3741/Ship#3742
     DESCRIPTORS 17
      AlwaysInSameFleet
      CannotBeScrapped
      ClassShip
      IgnoreAsObstacle
      OnlyOneOfRolePerEncounterGroup
      ShipFactionJuggernauts
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipMustBeAlone
      ShipRoleJuggernaut
      ShipSizeJuggernaut
      UseEmpireAffinityForUnitSpawn
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 10
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0.05
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0.25
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0.25
      DamageModule = 0
      DamagePerSecond = 1588.88892
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 1588.88892
      DamagePerSecondMedium = 794.444458
      DamagePerSecondMissile = 1588.88892
      DamagePerSecondShort = 397.222229
      DamageProjectile = 0.25
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 2122.35547
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 15.5
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 56
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 1
      GarrisonMoneyUpkeep = 56
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 61504
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 1560
      HullPlatingAbsorptionEndMultiplier = 0.7222222
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 804
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 61504
      MaximumHonorZoneRadius = 20
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 15031.5234
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbePlanetStatsMultiplier = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 200
      OffensiveMilitaryPower = 12909.168
      OffensiveMilitaryPowerForSimplifiedBattles = 12294.4453
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 15
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 15031.5234
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 37600
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 2122.35547
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 12909.168
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 15031.5234
      VisionRange = 1.5
      VisionStrength = 0
      VisualImportanceScore = 1000
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#3741/Ship#3742/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreJuggernaut
       PROPERTIES 15
        DefensiveMilitaryPower = 2050.1333
        Health = 61504
        HitBySalvo = 0
        MaximumHealth = 61504
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 28000
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportProjectileEnhancer2Strategic1#1 /Empire#2/Fleet#3741/Ship#3742/CoreSection/ModuleSupportProjectileEnhancer2Strategic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportProjectileEnhancer
          ModuleSupportProjectileEnhancer2Strategic1
          ModuleTypeStrategic
         PROPERTIES 14
          CriticalHitChance = 0.05
          DamageProjectile = 0.25
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionE /Empire#2/Fleet#3741/Ship#3742/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3073.61133
        OffensiveMilitaryPowerForSimplifiedBattles = 3073.61133
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3Strategic1#1 /Empire#2/Fleet#3741/Ship#3742/SectionE/ModuleWeaponMissile3Strategic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleTypeStrategic
          ModuleWeaponMissile3Strategic1
          ModuleWeaponStrategic1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0.1
          Damage = 3575
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 397.222229
          DamagePerSecondLong = 397.222229
          DamagePerSecondMedium = 198.611115
          DamagePerSecondShort = 99.30556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 360
          Multiplier = 4
          OffensiveMilitaryPower = 3073.61133
          OffensiveMilitaryPowerForSimplifiedBattles = 3073.61133
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 3
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#2/Fleet#3741/Ship#3742/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 3200
        MaximumHealth = 3200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3073.61133
        OffensiveMilitaryPowerForSimplifiedBattles = 3073.61133
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 3200
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#3 /Empire#2/Fleet#3741/Ship#3742/SectionN/ModuleDefenseHullPlating4#3
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 520
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 3200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponMissile3Strategic1#4 /Empire#2/Fleet#3741/Ship#3742/SectionN/ModuleWeaponMissile3Strategic1#4
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleTypeStrategic
          ModuleWeaponMissile3Strategic1
          ModuleWeaponStrategic1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0.1
          Damage = 3575
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 397.222229
          DamagePerSecondLong = 397.222229
          DamagePerSecondMedium = 198.611115
          DamagePerSecondShort = 99.30556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 360
          Multiplier = 4
          OffensiveMilitaryPower = 3073.61133
          OffensiveMilitaryPowerForSimplifiedBattles = 3073.61133
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 3
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#3741/Ship#3742/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 3200
        MaximumHealth = 3200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3073.61133
        OffensiveMilitaryPowerForSimplifiedBattles = 3073.61133
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 3200
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#4 /Empire#2/Fleet#3741/Ship#3742/SectionNE/ModuleDefenseHullPlating4#4
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 520
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 3200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponMissile3Strategic1#3 /Empire#2/Fleet#3741/Ship#3742/SectionNE/ModuleWeaponMissile3Strategic1#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleTypeStrategic
          ModuleWeaponMissile3Strategic1
          ModuleWeaponStrategic1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0.1
          Damage = 3575
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 397.222229
          DamagePerSecondLong = 397.222229
          DamagePerSecondMedium = 198.611115
          DamagePerSecondShort = 99.30556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 360
          Multiplier = 4
          OffensiveMilitaryPower = 3073.61133
          OffensiveMilitaryPowerForSimplifiedBattles = 3073.61133
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 3
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#3741/Ship#3742/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#3741/Ship#3742/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#2/Fleet#3741/Ship#3742/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#3741/Ship#3742/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 3200
        MaximumHealth = 3200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3073.61133
        OffensiveMilitaryPowerForSimplifiedBattles = 3073.61133
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 3200
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#4 /Empire#2/Fleet#3741/Ship#3742/SectionSE/ModuleDefenseHullPlating4#4
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 520
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 3200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponMissile3Strategic1#3 /Empire#2/Fleet#3741/Ship#3742/SectionSE/ModuleWeaponMissile3Strategic1#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleTypeStrategic
          ModuleWeaponMissile3Strategic1
          ModuleWeaponStrategic1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0.1
          Damage = 3575
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 397.222229
          DamagePerSecondLong = 397.222229
          DamagePerSecondMedium = 198.611115
          DamagePerSecondShort = 99.30556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 360
          Multiplier = 4
          OffensiveMilitaryPower = 3073.61133
          OffensiveMilitaryPowerForSimplifiedBattles = 3073.61133
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 3
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#3741/Ship#3742/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#3741/Ship#3742/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#5204 /Empire#2/Fleet#5204
   DESCRIPTORS 9
    ClassGarrison
    ClassGarrisonFleet
    EventEffect19SimEffect19
    EventEffect22SimEffect22
    FleetActionBusy
    FleetActionCollectingRelics
    FleetInfluenceStateHostile
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 134.883331
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 8.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 25
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 3
    MilitaryPower = 348.772217
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 213.888885
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 134.883331
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 213.888885
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.174386114
    VisionRange = 6.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#1334 /Empire#2/Fleet#5204/Ship#1334
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTemplars
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 122.222221
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 122.222221
      DamagePerSecondMedium = 61.11111
      DamagePerSecondMissile = 122.222221
      DamagePerSecondShort = 30.5555553
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 134.883331
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0.02
      Experience = 61
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 8.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2986.5
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 165
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2986.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 3
      MilitaryPower = 348.772217
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 213.888885
      OffensiveMilitaryPowerForSimplifiedBattles = 213.888885
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.2
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 348.772217
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 4
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.174386114
      ShownDefensiveMilitaryPower = 134.883331
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 213.888885
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 348.772217
      VisionRange = 6.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#5204/Ship#1334/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 99.55
        Health = 2986.5
        HitBySalvo = 0
        MaximumHealth = 2986.5
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#2/Fleet#5204/Ship#1334/CoreSection/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.216206446
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#5204/Ship#1334/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#2/Fleet#5204/Ship#1334/SectionE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.216206446
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionN /Empire#2/Fleet#5204/Ship#1334/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#5204/Ship#1334/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 106.944443
        OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#2/Fleet#5204/Ship#1334/SectionNE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 550
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 61.11111
          DamagePerSecondLong = 61.11111
          DamagePerSecondMedium = 30.5555553
          DamagePerSecondShort = 15.2777777
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.216206446
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 106.944443
          OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#5204/Ship#1334/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#5204/Ship#1334/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 3
       CHILDREN ~1
        ModuleSupportExploration2Strategic2#1 /Empire#2/Fleet#5204/Ship#1334/SectionS/ModuleSupportExploration2Strategic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration2Strategic2
          ModuleTypeStrategic
         PROPERTIES 16
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.216206446
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 3
          Multiplier = 1
          NetShipProbe = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 3
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#5204/Ship#1334/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 106.944443
        OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#2/Fleet#5204/Ship#1334/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 550
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 61.11111
          DamagePerSecondLong = 61.11111
          DamagePerSecondMedium = 30.5555553
          DamagePerSecondShort = 15.2777777
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.216206446
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 106.944443
          OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#5204/Ship#1334/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#5204/Ship#1334/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#6092 /Empire#2/Fleet#6092
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateHostile
    FleetOrbitingSpecialNode
    FleetOrbitingSpecialNodeSolarNebula
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 142
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanExploitStrategic1 = 1
    CanExploitStrategic2 = 1
    CanExploitStrategic3 = 1
    CanExploitStrategic4 = 0
    CanExploitStrategic5 = 0
    CanExploitStrategic6 = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 21
    DefensiveMilitaryPower = 5091.56055
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.25
    FreeMovementSpeed = 1
    GarrisonMoneyUpkeep = 154
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 25
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 2100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 14953.3555
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1 = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2 = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3 = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4 = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5 = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6 = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 9861.796
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 7
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 2100
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 5091.56055
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 9861.796
    SiegePower = 42
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 1
    VisionStrength = 0
    WarpSpeed = 2.5
    WormholeSpeed = 1
   CHILDREN ~7
    Ship#3394 /Empire#2/Fleet#6092/Ship#3394
     DESCRIPTORS 14
      ClassHullMediumAttack
      ClassShip
      ShipFactionTemplars
      ShipForBattle
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 223.6235
      DamagePerSecondBeam = 223.6235
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 223.6235
      DamagePerSecondMedium = 223.6235
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 223.6235
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 656.0325
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 55
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 22
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 17655
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 520
      HullPlatingAbsorptionEndMultiplier = 0.6753247
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 593
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 17655
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2064.86035
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 1408.828
      OffensiveMilitaryPowerForSimplifiedBattles = 1408.828
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2064.86035
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 3200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 656.0325
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1408.828
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2064.86035
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6092/Ship#3394/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 588.5
        Health = 17655
        HitBySalvo = 0
        MaximumHealth = 17655
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#6092/Ship#3394/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#2 /Empire#2/Fleet#6092/Ship#3394/SectionE/ModuleDefenseHullPlating4#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#3394/SectionE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6092/Ship#3394/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#3 /Empire#2/Fleet#6092/Ship#3394/SectionN/ModuleDefenseHullPlating4#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#2 /Empire#2/Fleet#6092/Ship#3394/SectionN/ModuleWeaponBeam3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6092/Ship#3394/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#3394/SectionNE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6092/Ship#3394/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6092/Ship#3394/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleIncreasedSpeedQuest01#1 /Empire#2/Fleet#6092/Ship#3394/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEnergyEnhancer1#2 /Empire#2/Fleet#6092/Ship#3394/SectionS/ModuleSupportEnergyEnhancer1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6092/Ship#3394/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#3394/SectionSE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6092/Ship#3394/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6092/Ship#3394/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3397 /Empire#2/Fleet#6092/Ship#3397
     DESCRIPTORS 14
      ClassHullMediumAttack
      ClassShip
      ShipFactionTemplars
      ShipForBattle
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 223.6235
      DamagePerSecondBeam = 223.6235
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 223.6235
      DamagePerSecondMedium = 223.6235
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 223.6235
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 656.0325
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 51
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 22
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 17655
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 520
      HullPlatingAbsorptionEndMultiplier = 0.6753247
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 593
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 17655
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2064.86035
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 1408.828
      OffensiveMilitaryPowerForSimplifiedBattles = 1408.828
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2064.86035
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 3200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 656.0325
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1408.828
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2064.86035
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6092/Ship#3397/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 588.5
        Health = 17655
        HitBySalvo = 0
        MaximumHealth = 17655
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#6092/Ship#3397/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#2 /Empire#2/Fleet#6092/Ship#3397/SectionE/ModuleDefenseHullPlating4#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#3397/SectionE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6092/Ship#3397/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#3 /Empire#2/Fleet#6092/Ship#3397/SectionN/ModuleDefenseHullPlating4#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#2 /Empire#2/Fleet#6092/Ship#3397/SectionN/ModuleWeaponBeam3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6092/Ship#3397/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#3397/SectionNE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6092/Ship#3397/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6092/Ship#3397/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleIncreasedSpeedQuest01#1 /Empire#2/Fleet#6092/Ship#3397/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEnergyEnhancer1#2 /Empire#2/Fleet#6092/Ship#3397/SectionS/ModuleSupportEnergyEnhancer1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6092/Ship#3397/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#3397/SectionSE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6092/Ship#3397/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6092/Ship#3397/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4150 /Empire#2/Fleet#6092/Ship#4150
     DESCRIPTORS 14
      ClassHullMediumAttack
      ClassShip
      ShipFactionTemplars
      ShipForBattle
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 223.6235
      DamagePerSecondBeam = 223.6235
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 223.6235
      DamagePerSecondMedium = 223.6235
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 223.6235
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 656.0325
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 40
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 22
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 17655
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 520
      HullPlatingAbsorptionEndMultiplier = 0.6753247
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 474.4
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 17655
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2064.86035
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 1408.828
      OffensiveMilitaryPowerForSimplifiedBattles = 1408.828
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2064.86035
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 3200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 656.0325
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1408.828
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2064.86035
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6092/Ship#4150/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 588.5
        Health = 17655
        HitBySalvo = 0
        MaximumHealth = 17655
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#6092/Ship#4150/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#2 /Empire#2/Fleet#6092/Ship#4150/SectionE/ModuleDefenseHullPlating4#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4150/SectionE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6092/Ship#4150/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#3 /Empire#2/Fleet#6092/Ship#4150/SectionN/ModuleDefenseHullPlating4#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#2 /Empire#2/Fleet#6092/Ship#4150/SectionN/ModuleWeaponBeam3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6092/Ship#4150/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4150/SectionNE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6092/Ship#4150/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6092/Ship#4150/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleIncreasedSpeedQuest01#1 /Empire#2/Fleet#6092/Ship#4150/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEnergyEnhancer1#2 /Empire#2/Fleet#6092/Ship#4150/SectionS/ModuleSupportEnergyEnhancer1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6092/Ship#4150/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4150/SectionSE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6092/Ship#4150/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6092/Ship#4150/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4191 /Empire#2/Fleet#6092/Ship#4191
     DESCRIPTORS 14
      ClassHullMediumAttack
      ClassShip
      ShipFactionTemplars
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 223.6235
      DamagePerSecondBeam = 223.6235
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 223.6235
      DamagePerSecondMedium = 223.6235
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 223.6235
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 780.8658
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 30
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 21400
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 520
      HullPlatingAbsorptionEndMultiplier = 0.6753247
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 534.4
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 21400
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2189.69385
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 1408.828
      OffensiveMilitaryPowerForSimplifiedBattles = 1408.828
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2189.69385
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 3200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 780.8658
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1408.828
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2189.69385
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6092/Ship#4191/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 713.3333
        Health = 21400
        HitBySalvo = 0
        MaximumHealth = 21400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#6092/Ship#4191/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#2 /Empire#2/Fleet#6092/Ship#4191/SectionE/ModuleDefenseHullPlating4#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4191/SectionE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6092/Ship#4191/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#3 /Empire#2/Fleet#6092/Ship#4191/SectionN/ModuleDefenseHullPlating4#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#2 /Empire#2/Fleet#6092/Ship#4191/SectionN/ModuleWeaponBeam3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6092/Ship#4191/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4191/SectionNE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6092/Ship#4191/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6092/Ship#4191/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleIncreasedSpeedQuest01#1 /Empire#2/Fleet#6092/Ship#4191/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEnergyEnhancer1#2 /Empire#2/Fleet#6092/Ship#4191/SectionS/ModuleSupportEnergyEnhancer1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6092/Ship#4191/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4191/SectionSE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6092/Ship#4191/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6092/Ship#4191/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4194 /Empire#2/Fleet#6092/Ship#4194
     DESCRIPTORS 14
      ClassHullMediumAttack
      ClassShip
      ShipFactionTemplars
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 223.6235
      DamagePerSecondBeam = 223.6235
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 223.6235
      DamagePerSecondMedium = 223.6235
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 223.6235
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 780.8658
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 26
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 21400
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 520
      HullPlatingAbsorptionEndMultiplier = 0.6753247
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 534.4
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 21400
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2189.69385
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 1408.828
      OffensiveMilitaryPowerForSimplifiedBattles = 1408.828
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2189.69385
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 3200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 780.8658
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1408.828
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2189.69385
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6092/Ship#4194/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 713.3333
        Health = 21400
        HitBySalvo = 0
        MaximumHealth = 21400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#6092/Ship#4194/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#2 /Empire#2/Fleet#6092/Ship#4194/SectionE/ModuleDefenseHullPlating4#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4194/SectionE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6092/Ship#4194/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#3 /Empire#2/Fleet#6092/Ship#4194/SectionN/ModuleDefenseHullPlating4#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#2 /Empire#2/Fleet#6092/Ship#4194/SectionN/ModuleWeaponBeam3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6092/Ship#4194/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4194/SectionNE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6092/Ship#4194/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6092/Ship#4194/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleIncreasedSpeedQuest01#1 /Empire#2/Fleet#6092/Ship#4194/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEnergyEnhancer1#2 /Empire#2/Fleet#6092/Ship#4194/SectionS/ModuleSupportEnergyEnhancer1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6092/Ship#4194/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4194/SectionSE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6092/Ship#4194/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6092/Ship#4194/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4197 /Empire#2/Fleet#6092/Ship#4197
     DESCRIPTORS 14
      ClassHullMediumAttack
      ClassShip
      ShipFactionTemplars
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 223.6235
      DamagePerSecondBeam = 223.6235
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 223.6235
      DamagePerSecondMedium = 223.6235
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 223.6235
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 780.8658
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 36
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 21400
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 520
      HullPlatingAbsorptionEndMultiplier = 0.6753247
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 534.4
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 21400
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2189.69385
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 1408.828
      OffensiveMilitaryPowerForSimplifiedBattles = 1408.828
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2189.69385
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 3200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 780.8658
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1408.828
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2189.69385
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6092/Ship#4197/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 713.3333
        Health = 21400
        HitBySalvo = 0
        MaximumHealth = 21400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#6092/Ship#4197/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#2 /Empire#2/Fleet#6092/Ship#4197/SectionE/ModuleDefenseHullPlating4#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4197/SectionE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6092/Ship#4197/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#3 /Empire#2/Fleet#6092/Ship#4197/SectionN/ModuleDefenseHullPlating4#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#2 /Empire#2/Fleet#6092/Ship#4197/SectionN/ModuleWeaponBeam3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6092/Ship#4197/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4197/SectionNE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6092/Ship#4197/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6092/Ship#4197/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleIncreasedSpeedQuest01#1 /Empire#2/Fleet#6092/Ship#4197/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEnergyEnhancer1#2 /Empire#2/Fleet#6092/Ship#4197/SectionS/ModuleSupportEnergyEnhancer1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6092/Ship#4197/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#4197/SectionSE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6092/Ship#4197/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6092/Ship#4197/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#5108 /Empire#2/Fleet#6092/Ship#5108
     DESCRIPTORS 14
      ClassHullMediumAttack
      ClassShip
      ShipFactionTemplars
      ShipForBattle
      ShipHull01
      ShipLevel06
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 223.6235
      DamagePerSecondBeam = 223.6235
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 223.6235
      DamagePerSecondMedium = 223.6235
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 223.6235
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 780.8658
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 26
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 26
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 21400
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 520
      HullPlatingAbsorptionEndMultiplier = 0.6753247
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 534.4
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 21400
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2189.69385
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 1408.828
      OffensiveMilitaryPowerForSimplifiedBattles = 1408.828
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2189.69385
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 3200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 780.8658
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1408.828
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2189.69385
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6092/Ship#5108/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 713.3333
        Health = 21400
        HitBySalvo = 0
        MaximumHealth = 21400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#6092/Ship#5108/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#2 /Empire#2/Fleet#6092/Ship#5108/SectionE/ModuleDefenseHullPlating4#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#5108/SectionE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6092/Ship#5108/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 1600
        MaximumHealth = 1600
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 1600
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#3 /Empire#2/Fleet#6092/Ship#5108/SectionN/ModuleDefenseHullPlating4#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 260
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 1600
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponBeam3#2 /Empire#2/Fleet#6092/Ship#5108/SectionN/ModuleWeaponBeam3#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6092/Ship#5108/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#5108/SectionNE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6092/Ship#5108/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6092/Ship#5108/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleIncreasedSpeedQuest01#1 /Empire#2/Fleet#6092/Ship#5108/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEnergyEnhancer1#2 /Empire#2/Fleet#6092/Ship#5108/SectionS/ModuleSupportEnergyEnhancer1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6092/Ship#5108/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 352.207
        OffensiveMilitaryPowerForSimplifiedBattles = 352.207
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponBeam3#1 /Empire#2/Fleet#6092/Ship#5108/SectionSE/ModuleWeaponBeam3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam3
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 380.159973
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.9058762
          DamagePerSecondLong = 55.9058762
          DamagePerSecondMedium = 55.9058762
          DamagePerSecondShort = 55.9058762
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 352.207
          OffensiveMilitaryPowerForSimplifiedBattles = 352.207
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6092/Ship#5108/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6092/Ship#5108/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#6894 /Empire#2/Fleet#6894
   DESCRIPTORS 15
    AcademyMasterFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
    PirateReinforcementIncreasedDamage01
    PirateReinforcementIncreasedDamage02
    PirateReinforcementIncreasedDefense02
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth02
    PirateReinforcementIncreasedSpeed01
    PirateReinforcementIncreasedSpeed02
    PirateReinforcementIncreasedSpeedAcademy
    TradableMasterFleet
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 20
    DefensiveMilitaryPower = 5677.35156
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0.4
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 25
    MaximumHonorZoneRadius = 0
    MaximumMovement = 17
    MaximumShipDetectionProbeStock = 6
    MaximumShipManpower = 2600
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 26440.1973
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 17
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 20762.8457
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 6
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 5677.35156
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 20762.8457
    SiegePower = 40
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 1.5
    VisionStrength = 2
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~6
    Ship#6888 /Empire#2/Fleet#6894/Ship#6888
     DESCRIPTORS 18
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullLargeCarrier
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleCarrier
      ShipSizeLarge
      ShipStatBonus1SquadronHealth
      ShipStatBonus2SquadronDamage
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 6
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 2467.3855
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 340.9412
      DamagePerSecondLaser = 181.555557
      DamagePerSecondLong = 413.7608
      DamagePerSecondMedium = 496.4706
      DamagePerSecondMissile = 288.8889
      DamagePerSecondShort = 452.800018
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 1989.37561
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 16
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 29
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 43204
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 120
      HullPlatingAbsorptionEndMultiplier = 0.166666672
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1818.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 43204
      MaximumHonorZoneRadius = 0
      MaximumMovement = 19
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 900
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 10416.7656
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 19
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 8427.39
      OffensiveMilitaryPowerForSimplifiedBattles = 8427.39
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 6
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 10416.7656
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -8
      Shield = 2200
      ShieldAbsorption = 280
      ShieldAbsorptionEndMultiplier = 0.3181818
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 860
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1989.37561
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 8427.39
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 10416.7656
      VisionRange = 1.5
      VisionStrength = 2
      VisualImportanceScore = 100
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6894/Ship#6888/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreLargeCarrier
       PROPERTIES 15
        DefensiveMilitaryPower = 1440.1333
        Health = 43204
        HitBySalvo = 0
        MaximumHealth = 43204
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3195.378
        OffensiveMilitaryPowerForSimplifiedBattles = 3195.378
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /Empire#2/Fleet#6894/Ship#6888/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportEngine1#2 /Empire#2/Fleet#6894/Ship#6888/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#3 /Empire#2/Fleet#6894/Ship#6888/CoreSection/ModuleWeaponLaser2#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser2
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 653.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 181.555557
          DamagePerSecondLong = 90.77778
          DamagePerSecondMedium = 181.555557
          DamagePerSecondShort = 90.77778
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 3195.378
          OffensiveMilitaryPowerForSimplifiedBattles = 3195.378
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#2/Fleet#6894/Ship#6888/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1011.11108
        OffensiveMilitaryPowerForSimplifiedBattles = 1011.11108
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /Empire#2/Fleet#6894/Ship#6888/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1300
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 144.444443
          DamagePerSecondLong = 144.444443
          DamagePerSecondMedium = 72.22222
          DamagePerSecondShort = 36.11111
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 1011.11108
          OffensiveMilitaryPowerForSimplifiedBattles = 1011.11108
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6894/Ship#6888/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 860
        MaximumHealth = 860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 860
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#6894/Ship#6888/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 120
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleDefenseShield1#2 /Empire#2/Fleet#6894/Ship#6888/SectionN/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 60
          SectionHealthMultiplier = 0
          ShieldAbsorption = 280
          ShieldBonus = 2200
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6894/Ship#6888/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1011.11108
        OffensiveMilitaryPowerForSimplifiedBattles = 1011.11108
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /Empire#2/Fleet#6894/Ship#6888/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1300
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 144.444443
          DamagePerSecondLong = 144.444443
          DamagePerSecondMedium = 72.22222
          DamagePerSecondShort = 36.11111
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 1011.11108
          OffensiveMilitaryPowerForSimplifiedBattles = 1011.11108
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6894/Ship#6888/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6894/Ship#6888/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2464.659
        OffensiveMilitaryPowerForSimplifiedBattles = 2464.659
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportInvisibilityDetectionLevel2#1 /Empire#2/Fleet#6894/Ship#6888/SectionS/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX4
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 4
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
          VisionStrength = 2
         CHILDREN ~0
        ModuleWeaponFlack1#3 /Empire#2/Fleet#6894/Ship#6888/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 1032
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 1032
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 825.600037
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /Empire#2/Fleet#6894/Ship#6888/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 722.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 212.4706
          DamagePerSecondLong = 21.2470646
          DamagePerSecondMedium = 106.2353
          DamagePerSecondShort = 180.6
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 2464.659
          OffensiveMilitaryPowerForSimplifiedBattles = 2464.659
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6894/Ship#6888/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 745.129456
        OffensiveMilitaryPowerForSimplifiedBattles = 745.129456
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#2/Fleet#6894/Ship#6888/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 312
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 624
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 499.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#2/Fleet#6894/Ship#6888/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 218.400009
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 128.4706
          DamagePerSecondLong = 12.8470631
          DamagePerSecondMedium = 64.2353
          DamagePerSecondShort = 109.200012
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 745.129456
          OffensiveMilitaryPowerForSimplifiedBattles = 745.129456
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6894/Ship#6888/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6894/Ship#6888/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#6889 /Empire#2/Fleet#6894/Ship#6889
     DESCRIPTORS 18
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullLargeCarrier
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleCarrier
      ShipSizeLarge
      ShipStatBonus1SquadronHealth
      ShipStatBonus2SquadronDamage
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 6
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 2467.3855
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 340.9412
      DamagePerSecondLaser = 181.555557
      DamagePerSecondLong = 413.7608
      DamagePerSecondMedium = 496.4706
      DamagePerSecondMissile = 288.8889
      DamagePerSecondShort = 452.800018
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 1989.37561
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 16
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 29
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 43204
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 120
      HullPlatingAbsorptionEndMultiplier = 0.166666672
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1818.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 43204
      MaximumHonorZoneRadius = 0
      MaximumMovement = 19
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 900
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 10416.7656
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 19
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 8427.39
      OffensiveMilitaryPowerForSimplifiedBattles = 8427.39
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 6
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 10416.7656
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -8
      Shield = 2200
      ShieldAbsorption = 280
      ShieldAbsorptionEndMultiplier = 0.3181818
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 860
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1989.37561
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 8427.39
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 10416.7656
      VisionRange = 1.5
      VisionStrength = 2
      VisualImportanceScore = 100
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6894/Ship#6889/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreLargeCarrier
       PROPERTIES 15
        DefensiveMilitaryPower = 1440.1333
        Health = 43204
        HitBySalvo = 0
        MaximumHealth = 43204
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3195.378
        OffensiveMilitaryPowerForSimplifiedBattles = 3195.378
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /Empire#2/Fleet#6894/Ship#6889/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportEngine1#2 /Empire#2/Fleet#6894/Ship#6889/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#3 /Empire#2/Fleet#6894/Ship#6889/CoreSection/ModuleWeaponLaser2#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser2
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 653.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 181.555557
          DamagePerSecondLong = 90.77778
          DamagePerSecondMedium = 181.555557
          DamagePerSecondShort = 90.77778
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 3195.378
          OffensiveMilitaryPowerForSimplifiedBattles = 3195.378
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#2/Fleet#6894/Ship#6889/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1011.11108
        OffensiveMilitaryPowerForSimplifiedBattles = 1011.11108
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /Empire#2/Fleet#6894/Ship#6889/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1300
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 144.444443
          DamagePerSecondLong = 144.444443
          DamagePerSecondMedium = 72.22222
          DamagePerSecondShort = 36.11111
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 1011.11108
          OffensiveMilitaryPowerForSimplifiedBattles = 1011.11108
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6894/Ship#6889/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 860
        MaximumHealth = 860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 860
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#6894/Ship#6889/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 120
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleDefenseShield1#2 /Empire#2/Fleet#6894/Ship#6889/SectionN/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 60
          SectionHealthMultiplier = 0
          ShieldAbsorption = 280
          ShieldBonus = 2200
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6894/Ship#6889/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1011.11108
        OffensiveMilitaryPowerForSimplifiedBattles = 1011.11108
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /Empire#2/Fleet#6894/Ship#6889/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1300
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 144.444443
          DamagePerSecondLong = 144.444443
          DamagePerSecondMedium = 72.22222
          DamagePerSecondShort = 36.11111
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 1011.11108
          OffensiveMilitaryPowerForSimplifiedBattles = 1011.11108
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6894/Ship#6889/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6894/Ship#6889/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2464.659
        OffensiveMilitaryPowerForSimplifiedBattles = 2464.659
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportInvisibilityDetectionLevel2#1 /Empire#2/Fleet#6894/Ship#6889/SectionS/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX4
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 4
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
          VisionStrength = 2
         CHILDREN ~0
        ModuleWeaponFlack1#3 /Empire#2/Fleet#6894/Ship#6889/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 1032
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 1032
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 825.600037
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /Empire#2/Fleet#6894/Ship#6889/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 722.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 212.4706
          DamagePerSecondLong = 21.2470646
          DamagePerSecondMedium = 106.2353
          DamagePerSecondShort = 180.6
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 2464.659
          OffensiveMilitaryPowerForSimplifiedBattles = 2464.659
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6894/Ship#6889/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 745.129456
        OffensiveMilitaryPowerForSimplifiedBattles = 745.129456
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#2/Fleet#6894/Ship#6889/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 312
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 624
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 499.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#2/Fleet#6894/Ship#6889/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 218.400009
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 128.4706
          DamagePerSecondLong = 12.8470631
          DamagePerSecondMedium = 64.2353
          DamagePerSecondShort = 109.200012
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 745.129456
          OffensiveMilitaryPowerForSimplifiedBattles = 745.129456
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6894/Ship#6889/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6894/Ship#6889/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#6890 /Empire#2/Fleet#6894/Ship#6890
     DESCRIPTORS 19
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullSmallAttack
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 607.908447
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 110.352936
      DamagePerSecondLaser = 29.5555553
      DamagePerSecondLong = 25.8130741
      DamagePerSecondMedium = 84.7320251
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 108.577774
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 361.472748
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 16
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3276
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 235.25
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3276
      MaximumHonorZoneRadius = 0
      MaximumMovement = 20
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 586.5067
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 20
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 225.034
      OffensiveMilitaryPowerForSimplifiedBattles = 225.034
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 586.5067
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 340
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.293253362
      ShownDefensiveMilitaryPower = 361.472748
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 225.034
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 586.5067
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6894/Ship#6890/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 109.2
        Health = 3276
        HitBySalvo = 0
        MaximumHealth = 3276
        MaximumHealthFromModule = 310
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#2/Fleet#6894/Ship#6890/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#6894/Ship#6890/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 80.00588
        OffensiveMilitaryPowerForSimplifiedBattles = 80.00588
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#2/Fleet#6894/Ship#6890/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 117
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 234
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 187.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#2/Fleet#6894/Ship#6890/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 93.7999954
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.1764679
          DamagePerSecondLong = 5.517648
          DamagePerSecondMedium = 27.5882339
          DamagePerSecondShort = 46.8999977
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 80.00588
          OffensiveMilitaryPowerForSimplifiedBattles = 80.00588
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6894/Ship#6890/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 65.0222244
        OffensiveMilitaryPowerForSimplifiedBattles = 65.0222244
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#2/Fleet#6894/Ship#6890/SectionN/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 53.1999969
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.5555553
          DamagePerSecondLong = 14.7777777
          DamagePerSecondMedium = 29.5555553
          DamagePerSecondShort = 14.7777777
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 65.0222244
          OffensiveMilitaryPowerForSimplifiedBattles = 65.0222244
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6894/Ship#6890/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#2/Fleet#6894/Ship#6890/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6894/Ship#6890/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6894/Ship#6890/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#2 /Empire#2/Fleet#6894/Ship#6890/SectionS/ModuleSupportEngine1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportEngine2#1 /Empire#2/Fleet#6894/Ship#6890/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6894/Ship#6890/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 80.00588
        OffensiveMilitaryPowerForSimplifiedBattles = 80.00588
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#2/Fleet#6894/Ship#6890/SectionSE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 117
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 234
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 187.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#2/Fleet#6894/Ship#6890/SectionSE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 93.7999954
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.1764679
          DamagePerSecondLong = 5.517648
          DamagePerSecondMedium = 27.5882339
          DamagePerSecondShort = 46.8999977
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 80.00588
          OffensiveMilitaryPowerForSimplifiedBattles = 80.00588
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6894/Ship#6890/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6894/Ship#6890/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#6891 /Empire#2/Fleet#6894/Ship#6891
     DESCRIPTORS 19
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullSmallAttack
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 607.908447
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 110.352936
      DamagePerSecondLaser = 29.5555553
      DamagePerSecondLong = 25.8130741
      DamagePerSecondMedium = 84.7320251
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 108.577774
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 361.472748
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 16
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3276
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 235.25
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3276
      MaximumHonorZoneRadius = 0
      MaximumMovement = 20
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 586.5067
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 20
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 225.034
      OffensiveMilitaryPowerForSimplifiedBattles = 225.034
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 586.5067
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 340
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.293253362
      ShownDefensiveMilitaryPower = 361.472748
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 225.034
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 586.5067
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6894/Ship#6891/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 109.2
        Health = 3276
        HitBySalvo = 0
        MaximumHealth = 3276
        MaximumHealthFromModule = 310
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#2/Fleet#6894/Ship#6891/CoreSection/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#6894/Ship#6891/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 80.00588
        OffensiveMilitaryPowerForSimplifiedBattles = 80.00588
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#2/Fleet#6894/Ship#6891/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 117
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 234
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 187.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#2/Fleet#6894/Ship#6891/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 93.7999954
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.1764679
          DamagePerSecondLong = 5.517648
          DamagePerSecondMedium = 27.5882339
          DamagePerSecondShort = 46.8999977
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 80.00588
          OffensiveMilitaryPowerForSimplifiedBattles = 80.00588
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6894/Ship#6891/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 65.0222244
        OffensiveMilitaryPowerForSimplifiedBattles = 65.0222244
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#2/Fleet#6894/Ship#6891/SectionN/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 53.1999969
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.5555553
          DamagePerSecondLong = 14.7777777
          DamagePerSecondMedium = 29.5555553
          DamagePerSecondShort = 14.7777777
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 65.0222244
          OffensiveMilitaryPowerForSimplifiedBattles = 65.0222244
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6894/Ship#6891/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#2/Fleet#6894/Ship#6891/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6894/Ship#6891/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6894/Ship#6891/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#2 /Empire#2/Fleet#6894/Ship#6891/SectionS/ModuleSupportEngine1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportEngine2#1 /Empire#2/Fleet#6894/Ship#6891/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6894/Ship#6891/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 80.00588
        OffensiveMilitaryPowerForSimplifiedBattles = 80.00588
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#2/Fleet#6894/Ship#6891/SectionSE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 117
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 234
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 187.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#2/Fleet#6894/Ship#6891/SectionSE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 93.7999954
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 55.1764679
          DamagePerSecondLong = 5.517648
          DamagePerSecondMedium = 27.5882339
          DamagePerSecondShort = 46.8999977
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 80.00588
          OffensiveMilitaryPowerForSimplifiedBattles = 80.00588
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6894/Ship#6891/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6894/Ship#6891/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#6892 /Empire#2/Fleet#6894/Ship#6892
     DESCRIPTORS 19
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 149.333328
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 149.333328
      DamagePerSecondLong = 74.6666641
      DamagePerSecondMedium = 149.333328
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 74.6666641
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 549.9513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 16
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 13944
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 604
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 13944
      MaximumHonorZoneRadius = 0
      MaximumMovement = 17
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2720.61816
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 17
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2170.66675
      OffensiveMilitaryPowerForSimplifiedBattles = 2170.66675
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2720.61816
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 549.9513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2170.66675
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2720.61816
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6894/Ship#6892/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 464.8
        Health = 13944
        HitBySalvo = 0
        MaximumHealth = 13944
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2018.1333
        OffensiveMilitaryPowerForSimplifiedBattles = 2018.1333
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#2/Fleet#6894/Ship#6892/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 412.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 114.666664
          DamagePerSecondLong = 57.3333321
          DamagePerSecondMedium = 114.666664
          DamagePerSecondShort = 57.3333321
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 2018.1333
          OffensiveMilitaryPowerForSimplifiedBattles = 2018.1333
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#2/Fleet#6894/Ship#6892/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /Empire#2/Fleet#6894/Ship#6892/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /Empire#2/Fleet#6894/Ship#6892/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6894/Ship#6892/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#6894/Ship#6892/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6894/Ship#6892/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#6894/Ship#6892/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6894/Ship#6892/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /Empire#2/Fleet#6894/Ship#6892/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /Empire#2/Fleet#6894/Ship#6892/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6894/Ship#6892/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 152.53334
        OffensiveMilitaryPowerForSimplifiedBattles = 152.53334
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#2/Fleet#6894/Ship#6892/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 62.3999977
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 34.6666679
          DamagePerSecondLong = 17.333334
          DamagePerSecondMedium = 34.6666679
          DamagePerSecondShort = 17.333334
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 152.53334
          OffensiveMilitaryPowerForSimplifiedBattles = 152.53334
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6894/Ship#6892/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6894/Ship#6892/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#6893 /Empire#2/Fleet#6894/Ship#6893
     DESCRIPTORS 19
      AcademyShip
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      ClassHullMediumAttack
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 266.6667
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 100
      DamagePerSecondLong = 216.666687
      DamagePerSecondMedium = 183.333344
      DamagePerSecondMissile = 166.666672
      DamagePerSecondShort = 91.66667
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0.2
      DefensiveMilitaryPower = 425.703583
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 16
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11102
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 60
      HullPlatingAbsorptionEndMultiplier = 0.193548381
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 576
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11102
      MaximumHonorZoneRadius = 0
      MaximumMovement = 20
      MaximumShield = 1100
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1713.037
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 20
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 1287.33337
      OffensiveMilitaryPowerForSimplifiedBattles = 1287.33337
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1713.037
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 1100
      ShieldAbsorption = 140
      ShieldAbsorptionEndMultiplier = 0.358974367
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 430
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.8565185
      ShownDefensiveMilitaryPower = 425.703583
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1287.33337
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1713.037
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#6894/Ship#6893/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 370.066681
        Health = 11102
        HitBySalvo = 0
        MaximumHealth = 11102
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 528
        OffensiveMilitaryPowerForSimplifiedBattles = 528
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#2/Fleet#6894/Ship#6893/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 216
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60
          DamagePerSecondLong = 30
          DamagePerSecondMedium = 60
          DamagePerSecondShort = 30
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 528
          OffensiveMilitaryPowerForSimplifiedBattles = 528
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#2/Fleet#6894/Ship#6893/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 430
        MaximumHealth = 430
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 430
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#6894/Ship#6893/SectionE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /Empire#2/Fleet#6894/Ship#6893/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#2/Fleet#6894/Ship#6893/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 176
        OffensiveMilitaryPowerForSimplifiedBattles = 176
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#2/Fleet#6894/Ship#6893/SectionN/ModuleWeaponLaser1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 72
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 40
          DamagePerSecondLong = 20
          DamagePerSecondMedium = 40
          DamagePerSecondShort = 20
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 176
          OffensiveMilitaryPowerForSimplifiedBattles = 176
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#6894/Ship#6893/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 291.6667
        OffensiveMilitaryPowerForSimplifiedBattles = 291.6667
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /Empire#2/Fleet#6894/Ship#6893/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 750
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 83.3333359
          DamagePerSecondLong = 83.3333359
          DamagePerSecondMedium = 41.6666679
          DamagePerSecondShort = 20.833334
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 120
          Multiplier = 2
          OffensiveMilitaryPower = 291.6667
          OffensiveMilitaryPowerForSimplifiedBattles = 291.6667
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#6894/Ship#6893/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#6894/Ship#6893/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#2 /Empire#2/Fleet#6894/Ship#6893/SectionS/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2#1 /Empire#2/Fleet#6894/Ship#6893/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#6894/Ship#6893/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 291.6667
        OffensiveMilitaryPowerForSimplifiedBattles = 291.6667
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /Empire#2/Fleet#6894/Ship#6893/SectionSE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 750
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 83.3333359
          DamagePerSecondLong = 83.3333359
          DamagePerSecondMedium = 41.6666679
          DamagePerSecondShort = 20.833334
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 120
          Multiplier = 2
          OffensiveMilitaryPower = 291.6667
          OffensiveMilitaryPowerForSimplifiedBattles = 291.6667
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#6894/Ship#6893/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#6894/Ship#6893/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7400 /Empire#2/Fleet#7400
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInMovement
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 381.2401
    AutomatedShipGrowthStock = 381.2401
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 25
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1.14316392
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7401 /Empire#2/Fleet#7400/Ship#7401
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 381.2401
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 14
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 391.2401
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#7400/Ship#7401/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#7400/Ship#7401/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#7400/Ship#7401/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#7400/Ship#7401/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#7400/Ship#7401/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#7400/Ship#7401/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#2/Fleet#7400/Ship#7401/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#7400/Ship#7401/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#7400/Ship#7401/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7561 /Empire#2/Fleet#7561
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInMovement
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 330.6301
    AutomatedShipGrowthStock = 330.6301
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 25
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1.05114555
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7562 /Empire#2/Fleet#7561/Ship#7562
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 330.6301
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 340.6301
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#7561/Ship#7562/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#7561/Ship#7562/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#7561/Ship#7562/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#7561/Ship#7562/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#7561/Ship#7562/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#7561/Ship#7562/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#2/Fleet#7561/Ship#7562/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#7561/Ship#7562/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#7561/Ship#7562/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7565 /Empire#2/Fleet#7565
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateHostile
    FleetPositionInMovement
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 4
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 25
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7564 /Empire#2/Fleet#7565/Ship#7564
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTemplars
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 97.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#7565/Ship#7564/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#2/Fleet#7565/Ship#7564/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#7565/Ship#7564/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#7565/Ship#7564/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#7565/Ship#7564/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#7565/Ship#7564/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#7565/Ship#7564/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#2/Fleet#7565/Ship#7564/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#7565/Ship#7564/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#7565/Ship#7564/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#7565/Ship#7564/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7710 /Empire#2/Fleet#7710
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInMovement
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 273.375061
    AutomatedShipGrowthStock = 273.375061
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 25
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.9470455
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7711 /Empire#2/Fleet#7710/Ship#7711
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 273.375061
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 283.375061
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#7710/Ship#7711/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#7710/Ship#7711/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#7710/Ship#7711/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#7710/Ship#7711/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#7710/Ship#7711/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#7710/Ship#7711/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#2/Fleet#7710/Ship#7711/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#7710/Ship#7711/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#7710/Ship#7711/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7832 /Empire#2/Fleet#7832
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 211.855072
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 1
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 25
    MaximumHonorZoneRadius = 0
    MaximumMovement = 10
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 211.855072
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 10
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 211.855072
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.105927534
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2.5
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7749 /Empire#2/Fleet#7832/Ship#7749
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTemplars
      ShipHull03
      ShipLevel06
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 211.855072
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0.02
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 9
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 1
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 4600
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 130
      HullPlatingAbsorptionEndMultiplier = 0.5652174
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 158
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 4600
      MaximumHonorZoneRadius = 0
      MaximumMovement = 10
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 211.855072
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 10
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 211.855072
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 800
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.105927534
      ShownDefensiveMilitaryPower = 211.855072
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 211.855072
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#7832/Ship#7749/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 153.333328
        Health = 4600
        HitBySalvo = 0
        MaximumHealth = 4600
        MaximumHealthFromModule = 800
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 800
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#2 /Empire#2/Fleet#7832/Ship#7749/CoreSection/ModuleDefenseHullPlating4#2
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 130
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportColonization1#1 /Empire#2/Fleet#7832/Ship#7749/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#7832/Ship#7749/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#7832/Ship#7749/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#2/Fleet#7832/Ship#7749/SectionN/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#7832/Ship#7749/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#7832/Ship#7749/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#7832/Ship#7749/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#2/Fleet#7832/Ship#7749/SectionS/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#7832/Ship#7749/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#7832/Ship#7749/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#7832/Ship#7749/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7845 /Empire#2/Fleet#7845
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 211.855072
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 1
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 25
    MaximumHonorZoneRadius = 0
    MaximumMovement = 10
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 211.855072
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 10
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 211.855072
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.105927534
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2.5
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7746 /Empire#2/Fleet#7845/Ship#7746
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTemplars
      ShipHull03
      ShipLevel06
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 16
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 211.855072
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0.02
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 9
      ExperienceRewardFromLevel = 2.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 1
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 4600
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 130
      HullPlatingAbsorptionEndMultiplier = 0.5652174
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 158
      Level = 6
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 4600
      MaximumHonorZoneRadius = 0
      MaximumMovement = 10
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 211.855072
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 10
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 120
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 211.855072
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 800
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 6
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.105927534
      ShownDefensiveMilitaryPower = 211.855072
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 211.855072
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#7845/Ship#7746/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 153.333328
        Health = 4600
        HitBySalvo = 0
        MaximumHealth = 4600
        MaximumHealthFromModule = 800
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 800
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating4#2 /Empire#2/Fleet#7845/Ship#7746/CoreSection/ModuleDefenseHullPlating4#2
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 130
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportColonization1#1 /Empire#2/Fleet#7845/Ship#7746/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#7845/Ship#7746/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#7845/Ship#7746/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#2/Fleet#7845/Ship#7746/SectionN/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#7845/Ship#7746/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#7845/Ship#7746/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#7845/Ship#7746/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#2/Fleet#7845/Ship#7746/SectionS/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#7845/Ship#7746/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#7845/Ship#7746/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#7845/Ship#7746/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#2/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~6
    HackingOperation#6164 /Empire#2/Hacking/HackingOperation#6164
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 27.5
      HackingNonWarpSpeed = 41.25
      HackingWarpSpeed = 159.5
     CHILDREN ~0
    HackingOperation#7291 /Empire#2/Hacking/HackingOperation#7291
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 27.5
      HackingNonWarpSpeed = 41.25
      HackingWarpSpeed = 159.5
     CHILDREN ~0
    HackingOperation#7781 /Empire#2/Hacking/HackingOperation#7781
     DESCRIPTORS 2
      ClassHackingOperation
      HackingProgramEffectSlowndownTrace
     PROPERTIES 3
      HackingNodeSpeed = 20.625
      HackingNonWarpSpeed = 41.25
      HackingWarpSpeed = 159.5
     CHILDREN ~0
    HackingProgram#1591 /Empire#2/Hacking/HackingProgram#1591
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#2631 /Empire#2/Hacking/HackingProgram#2631
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#7437 /Empire#2/Hacking/HackingProgram#7437
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#2/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#2/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#2/MajorRelationWithMinor11
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#2/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#2/MajorRelationWithMinor13
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#2/MajorRelationWithMinor6
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#2/MajorRelationWithMinor7
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#2/MajorRelationWithMinor8
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#2/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBenthys /Empire#2/PopulationEmpireAffinityBenthys
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBenthys
    ClassPopulationEmpireAffinityBenthysCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 45
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHarmony /Empire#2/PopulationEmpireAffinityHarmony
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHarmony
    ClassPopulationEmpireAffinityHarmonyCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitScientificToEcologist
    WithPopulationPlanetModifiersTraitSecondaryStrategicToFood01
    WithPopulationPlanetModifiersTraitSecondaryStrategicToScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 45
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics04 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /Empire#2/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 45
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMinorOraculars /Empire#2/PopulationEmpireAffinityMinorOraculars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorOraculars
    ClassPopulationEmpireAffinityMinorOracularsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 45
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /Empire#2/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 45
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /Empire#2/PopulationEmpireAffinityTemplars
   DESCRIPTORS 14
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusLevel2
    PopulationCollectionBonusTemplars1
    PopulationCollectionBonusTemplars2
    PopulationMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 45
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 25
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#2/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#2/Research
   DESCRIPTORS 217
    ClassResearch
    TechnologyAcademyEmbassy
    TechnologyAnomalyReduction1
    TechnologyApproval1
    TechnologyApproval5
    TechnologyArmyCap1
    TechnologyArmyCap2
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization11
    TechnologyColonization11Common
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization3
    TechnologyColonization3Vaulters
    TechnologyColonization3VaultersNoPortals
    TechnologyColonization3VaultersNoVaultersPopulation
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization5Common
    TechnologyColonization7
    TechnologyColonization8
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentJuggernautIncreaseStage2
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage3
    TechnologyCountMilitaryIncreaseStage3
    TechnologyCountMilitaryIncreaseStage3
    TechnologyCountMilitaryIncreaseStage4
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCrew3Common
    TechnologyCuriosityLevel2
    TechnologyCuriosityModuleSupportProjectileEnhancer2Strategic1
    TechnologyCuriosityModuleWeaponKinetic3
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDefense2
    TechnologyDefense2Common
    TechnologyDefenseModule1
    TechnologyDefenseModule1ProjectileEnhancer1
    TechnologyDiplomacy1
    TechnologyDiplomacyPeace
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyExplorationModule1
    TechnologyFood1
    TechnologyFood1Common
    TechnologyFreeMovement
    TechnologyGlobalHappinessCommon
    TechnologyHackBonus1
    TechnologyHonorHisshos
    TechnologyHull2
    TechnologyHull2Templars
    TechnologyHull3
    TechnologyHull3Templars
    TechnologyHull4
    TechnologyHull4Templars
    TechnologyHull5
    TechnologyHull5Templars
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyJuggernautUnlock
    TechnologyLinkColonization7Common
    TechnologyLinkColonization8Common
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEconomyAndTrade9To12
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Templars
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Templars
    TechnologyLinkEmpireDevelopmentUnique4ToUnique6Templars
    TechnologyLinkEmpireDevelopmentUnique5ToUnique7Templars
    TechnologyLinkExclusionMilitary8Military9
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration25To6Vaulters
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkTo28Common
    TechnologyLinkTo28CommonVaulters
    TechnologyLinkTo28CommonVaultersNoPortals
    TechnologyLinkTo28CommonVaultersNoVaultersPopulation
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyMarketplace1
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyMoonExploration
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyPlaneUnlock
    TechnologyPlanetaryInfluence1
    TechnologyPopulation1
    TechnologyPopulation1Alt
    TechnologyScience1
    TechnologyScience2
    TechnologyShip1
    TechnologySquadronModuleBomber1
    TechnologySquadronModuleFighter1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageMilitary3
    TechnologyStageMilitary4
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStageScienceAndExploration4
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyTankUnlock
    TechnologyTerraformation1
    TechnologyTerransStartingShipDesigns
    TechnologyTrade1
    TechnologyUniqueDust1
    TechnologyUniqueFood1
    TechnologyWeaponModule1
    TechnologyWeaponModule1Common
    TechnologyWeaponModule2
    TechnologyWeaponModule3
    TechnologyWeaponModuleStrategic1
    TechnologyWormhole
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 4
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 8
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 5
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 9
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 4
    QuadrantMilitaryStage3UnlockedTechnologyCount = 3
    QuadrantMilitaryStage4UnlockedTechnologyCount = 1
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 10
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 4
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 3
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 9
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = -0.1
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 411.031525
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 4
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 4
    TechnologyQuadrantGlobalProgress = 4
    TechnologyQuadrantMilitaryActualStageNumber = 4
    TechnologyQuadrantMilitaryVirtualStageNumber = 5
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 5
    TechnologyTotalStageUnlocked = 14
    UnlockedTechnologyCount = 36
   CHILDREN ~0
  Senate /Empire#2/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentEmpire
   PROPERTIES 78
    ActiveLawsCount = 3
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 7
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 1
    PeaceCount = 1
    Politics00ElectionScore = 14
    Politics01ElectionScore = 3
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 6
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 7
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 17
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 4
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 75
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 1
   CHILDREN ~5
    ActiveLaw#7511 /Empire#2/Senate/ActiveLaw#7511
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L00
      LawPolitics02
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 5
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 6
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 1
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#7512 /Empire#2/Senate/ActiveLaw#7512
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L02
      LawPolitics02
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 5
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 6
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 1
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#7914 /Empire#2/Senate/ActiveLaw#7914
     DESCRIPTORS 4
      ClassLaw
      LawEffectP05L02
      LawPolitics05
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 1
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 2
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 1
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    Senator#7556 /Empire#2/Senate/Senator#7556
     DESCRIPTORS 4
      ClassSenator
      Politics02
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 1
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.75
      SupportLevel = 4
     CHILDREN ~0
    Senator#7557 /Empire#2/Senate/Senator#7557
     DESCRIPTORS 3
      ClassSenator
      Politics05
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 1
      SenatorPolitics06 = 0
      Support = 0.25
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#2/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#3 /Empire#3
 DESCRIPTORS 107
  AffinityGameplayVenetians
  AffinityMappingVenetians
  AffinityVenetians
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountColdWar
  DiplomacyCountMajorWar
  DiplomacyCountPeace
  DiplomacyCountPeace
  DiplomacyCountWar
  EmpireImprovementAnomalyReduction1
  EmpireImprovementArmyCap1
  EmpireImprovementArmyCap2
  EmpireImprovementArmyCap3
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementArmyCap9
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementAutomatedShipMovement2
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementCuriosityLevel2
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementDiplomacyBonus3
  EmpireImprovementElectionAction
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementEmpireManpowerStockBoost2
  EmpireImprovementExpansionDisapproval1
  EmpireImprovementExpansionDisapproval2
  EmpireImprovementFreeMovement1
  EmpireImprovementGasColonization
  EmpireImprovementGasColonizationAlt
  EmpireImprovementGovernment
  EmpireImprovementHackingBonus1
  EmpireImprovementHappiness
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementImprovedHull4Juggernaut
  EmpireImprovementImprovedHull5Juggernaut
  EmpireImprovementMarketplace1
  EmpireImprovementMarketplace2
  EmpireImprovementMovement01Juggernaut
  EmpireImprovementQuestVenetians01
  EmpireImprovementQuestVenetians07
  EmpireImprovementQuestVenetians08
  EmpireImprovementQuestVenetians09
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEconomyAndTrade4
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageMilitary3
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStageScienceAndExploration4
  EmpireImprovementStarSystemImprovementCuriosity3
  EmpireImprovementStarSystemImprovementCuriosity4
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementStrategic4
  EmpireImprovementTerraformation1
  EmpireImprovementTerraformation2
  EmpireImprovementTroopPlanes
  EmpireImprovementTroopTanks
  EmpireImprovementVision01Juggernaut
  EmpireImprovementWormhole
  EmpireTypeMajor
  EventEffect07SimEffect07
  EventEffect132SimEffect132
  EventEffect53SimEffect53
  EventEffect58SimEffect58
  EventEffect79SimEffect79
  FactionTraitBlockadeBreakers
  FactionTraitEfficientExplorer1
  FactionTraitExtendedConsortium
  FactionTraitMinorBuilders01
  FactionTraitMinorGnashasts
  FactionTraitMinorLuxuryExpert
  FactionTraitMinorRecycleKids
  FactionTraitMinorTrading
  FactionTraitOptimistic2
  FactionTraitReducedInflation
  FactionTraitReducedTaxes
  FactionTraitTechnologyDefinitionEmpireDevelopment1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire3
  HasActivePirateMark
  HasDiscoveredTheAcademy
  JuggernautsCanBeResearched
  ManpowerUpgradeInfantry1
  ManpowerUpgradeInfantry2
  ManpowerUpgradeInfantry3
  ManpowerUpgradePlane1
  ManpowerUpgradePlane2
  ManpowerUpgradePlane3
  ManpowerUpgradeTank1
  ManpowerUpgradeTank2
  ManpowerUpgradeTank3
  OmniscienceBonus26PercentsOrLess
  Reparations
  StarSystemImprovementCuriosity3
  StarSystemImprovementCuriosity4
  StarSystemImprovementUnlockedWonder3
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 1
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 67.61674
  AllNetStrategicSum = 25.5
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 1
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 2
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 327.960083
  BankAccountNextTurn = 148.196869
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 1
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 1
  CanConvertSystem = 0
  CanHaveTradingCompanies = 1
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 1
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 2
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 7
  ColonizedStarSystemStateColonyCountWithOffset = 6
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 46
  CommandPointsAccumulator = 1887
  CommandPointsStock = 1887
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 60
  CurrentTurn = 76
  DeedsAchieved = 3
  DefenseBuildingCount = 19
  DefensiveMilitaryPower = 8572.2
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 1
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 4
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1783.40576
  DustInflation = 1.51474512
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 0.95
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 12
  EmpireEmpirePoint = 411.3579
  EmpireEmpirePointAccumulator = 6536.551
  EmpireEmpirePointStock = 1337.48572
  EmpireEmpirePointStockNextTurn = 1748.84363
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 7
  EmpireFIDSIAccumulator = 239254.609
  EmpireGlobalScore = 1087
  EmpireGrowth = 1335.93774
  EmpireGrowthAccumulator = 50798.4023
  EmpireGrowthStock = 50798.4023
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 73.47252
  EmpireHeroesScore = 53
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 39
  EmpireHonorStock = 39
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 2700
  EmpireManpowerTotal = 7998
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 24645.8457
  EmpireMoney = -34.6749954
  EmpireMoneyAccumulator = 27940.9434
  EmpireMoneyCostOfLastPirateMarks = 481.618469
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 291.91983
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 141
  EmpireProcessingPowerAllocated = 30
  EmpireProcessingPowerStock = 41
  EmpireProduction = 3882.768
  EmpireProductionAccumulator = 82542.94
  EmpireProductionStock = 82542.94
  EmpireProductionUpkeep = 0
  EmpireResearch = 2938.53784
  EmpireResearchAccumulator = 71435.79
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 2985.53784
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 310
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 162.41008
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 3
  ExplorationRatio = 0.3375
  ExplorationScoreForOverColonizationThreshold = 1.6875
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 8
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 253
  GovernmentChangeHappinessMultiplier = 0.8
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 1
  GovernorAssigned = 6
  HackingNodeSpeed = 27.5
  HackingNonWarpSpeed = 41.25
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 159.5
  Happiness = 73.47252
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 131
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 6
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 1
  HeroCountHeroPolitics03 = 2
  HeroCountHeroPolitics04 = 1
  HeroCountHeroPolitics05 = 1
  HeroCountHeroPolitics06 = 1
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 47
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 1
  HeroRelics = 0
  HeroUnlockThresholdModifier = 0.8
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -2
  HullTypes = 5
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 1
  IgnoresTradingRouteBlockade = 1
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0.2
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 3.33333325
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 3.33333325
  InfantryMaxDamages = 24
  InfantryMaxHealth = 60
  InfantryMinDamages = 16.8
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 5
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 2
  JuggernautCountIncludingQueuedOnes = 2
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 1
  JuggernautModuleCostMultiplier = 4
  JuggernautResearchModulesCount = 2
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 1
  JuggernautSystemSupportModulesCount = 2
  JuggernautTechnologiesResearched = 4
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 27
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 75
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 37.5346
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 25.8698673
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 1
  Luxury3Stock = 1
  Luxury4Stock = 0
  Luxury5Stock = 1
  Luxury6Stock = 1
  Luxury7Stock = 0.212271482
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 23.5
  LuxuryUnlockLevel = 3
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 1
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 21
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 2700
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 71
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 5908.23242
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 2
  MaximumJuggernauts = 2
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 1.25
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 900
  MaximumNumberOfTradingCompanyHeadquarters = 4
  MaximumNumberOfTradingCompanySubsidiaries = 1
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 112.5
  MaximumSystemGrowth = 412.3753
  MaximumSystemMoney = 123.649994
  MaximumSystemProduction = 803.985
  MaximumSystemResearch = 657.2
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 24774
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 4
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 411.3579
  NetEmpireGrowth = 1335.93774
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = -179.763214
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 3882.768
  NetEmpireRelics = 0
  NetEmpireResearch = 2954.11621
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 6.221018
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 11.9397335
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0.0240236744
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 9.5
  NetStrategic2 = 16
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 364.65
  NetSystemGrowth = 1335.93774
  NetSystemLifeforce = 0
  NetSystemMoney = -34.6749954
  NetSystemProduction = 3882.768
  NetSystemResearch = 2555.25024
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 3
  NonVampirilisPopulation = 131
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 162
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 1
  NumberOfTradingCompanyHeadquarters = 1
  NumberOfTradingCompanySubsidiaries = 1
  Obedience = 39
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 8075.64551
  OutpostCount = 1
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -1
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 6
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 3
  OwnedOutposts = 1
  OwnedPlanets = 26
  OwnedSystems = 7
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 2
  PeacefulRelationshipCount = 2
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 2
  PirateMarksStock = 0
  PlaneDamagesBonus = 0.2
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1.5
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 3.33333325
  PlaneManpowerUnlocked = 1
  PlaneManpowerWeight = 3.33333325
  PlaneMaxDamages = 138
  PlaneMaxHealth = 240
  PlaneMinDamages = 114
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 4
  Politics03MoneyBasedElectionActions = 0
  Population = 131
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 10
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 22
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 0.8
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 21
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 22
  ShipRoleJuggernautBuilt = 2
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 95.5
  Strategic2Stock = 93
  Strategic3Stock = 15
  Strategic4Stock = 24.5
  Strategic5Stock = 15
  Strategic6Stock = 15
  StrategicDepositCount = 4
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 454.423523
  SuperColonizationCostFromSystems = 3.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 7
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 7
  SystemCountForHisshoLaw = 7
  SystemLevelSum = 24
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 1
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 7
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0.2
  TankDamagesMultiplierAgainstInfantry = 1.5
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 3.33333325
  TankManpowerUnlocked = 1
  TankManpowerWeight = 3.33333325
  TankMaxDamages = 72
  TankMaxHealth = 288
  TankMinDamages = 30
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 0.5
  TaxRateSelloutMultiplier = 0.5
  TeamCount = 0
  TechnologiesUnlockedFirst = 13
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 4
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 4
  TechnologyQuadrantMilitaryActualStageNumber = 3
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
  TechnologyTotalStageUnlocked = 15
  TerraformationGameplayUnlocked = 1
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 1
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 47
  TotalTradingRoutesCount = 1
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 146.8316
  TradingRouteIncome_EmpireResearch = 15.57847
  TradingRouteIncome_Luxury1 = 0.2210178
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0.439733356
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0.0240236744
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 1674.608
  TradingRoutesIncomePreviousThreshold = 1050
  TradingRoutesIncomeThreshold = 4409
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 1
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 0
  TurnsSinceSuperColonization = 78
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 4
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.15383327
  UpkeepWarFactor = 0.6666667
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 1
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 1
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~44
  ColonizedStarSystem#1346 /Empire#3/ColonizedStarSystem#1346
   DESCRIPTORS 14
    ClassColonizedStarSystem
    ClassConstellationBonusTest1
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    HeroSkillSystem1_ShipCostReduction_Percent_0
    HeroSkillSystem62_Dust_PerPlanetFlat_2
    HeroSkillSystem71_Industry_PerPlanetFlat_1
    HeroSkillSystem79_IndustryFood_Perpop_2
    StarSystemImprovementLevel2
    StarTypeWhite
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 7
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 750
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 3375.373
    BonusHeroSystemDust = 40
    BonusHeroSystemFood = 48
    BonusHeroSystemIndustry = 53
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0.2
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 60
    DefenseScore = 1600
    DefensiveMilitaryPower = 212.82991
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 10
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 1727.373
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 1255.54688
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 750
    GroundBattleBombardmentAttackerDamagesMin = 750
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 1250
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 425
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 2400
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 10
    ImprovementsProductionCost = 7200
    IncomingAutomatedShips = 2
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 6
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 6
    MajorPopulationCount = 14
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 24
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 112.5
    MaximumSystemGrowth = 412.3753
    MaximumSystemGrowthStock = 3600
    MaximumSystemManpower = 850
    MaximumSystemManpowerRefillRate = 850
    MaximumSystemMoney = 123.649994
    MaximumSystemProduction = 460.397675
    MaximumSystemProductionStock = 460.397675
    MaximumSystemResearch = 618.45
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 87.5
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 22.0487328
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 6
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 112.5
    NetSystemGrowth = 412.3753
    NetSystemInfluence = 112.5
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 123.649994
    NetSystemProduction = 460.397675
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 618.45
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 10
    NonTemplePopulation = 24
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 24
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 4
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 1075
    OffensiveMilitaryPower = 168.8693
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -21.6
    OverPopulationPenaltiesReduction = -0.2
    OwnedAnomalies = 2
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 2
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 1
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 2
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 13.7999992
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0.222222224
    PercentageOfVoicesPolitics02 = 0.166666672
    PercentageOfVoicesPolitics03 = 0.7777778
    PercentageOfVoicesPolitics04 = 0.0625
    PercentageOfVoicesPolitics05 = 0.125
    PercentageOfVoicesPolitics06 = 0.166666672
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 322
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 282
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 156
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 88
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 294
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 24
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 261.4379
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 12
    PopulationNotUsingGrowth = 0
    PopulationScore = 24
    PopulationType = 4
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 24
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 24
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 60
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 24
    RepresentativeWithPartyInSenateCount = 18
    RepresentativeWithoutPartyInSenateCount = 6
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 24
    ShipBuyoutReduction = 0.2
    ShipCount = 1
    ShipProductionCostReduction = 0.15
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 112.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 2
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 3375.373
    SystemGrowth = 627.773438
    SystemGrowthBasryxoTrait = 46.03977
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 4007.61255
    SystemGrowthStockForUpkeep = 3600
    SystemGrowthUpkeep = 261.4379
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 17.0487328
    SystemInfluenceRadiusDivider = 1.51525
    SystemInfluenceStock = 3278.7002
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 850
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 0
    SystemMoney = 358.15
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 234.5
    SystemNextInfluenceRadiusEstimation = 17.2524548
    SystemNextInfluenceRadiusEstimationDivider = 1.514744
    SystemObedience = 39
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 460.397675
    SystemProductionFromCollection = 0.15
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 618.45
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 6
    TotalNumberOfTemples = 0
    TotalShipCount = 22
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1.15
    TradingRouteSystemBaseIncome = 2.76
    TradingRouteSystemBaseIncome_EmpireMoney = 2.76
    TradingRouteSystemBaseIncome_EmpireResearch = 0.414
    TradingRouteSystemBaseIncome_Luxury1 = 0.137999982
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.0229999982
    TradingRouteSystemTotalBaseIncome_Luxury = 0.137999982
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 1.8
    TradingRoutesSystemOutputBonus = 1.51562834
    TraitorsCount = 1
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 18.0487328
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~33
    ColonizedPlanet#1348 /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#1348
     DESCRIPTORS 16
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly06
      PlanetAnomaly18
      PlanetAnomalyFX
      PlanetAnomalyGround
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeAtoll
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 10
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 20
      BonusHeroPlanetIndustry = 20
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 110
      DefaultPlanetFood = 130
      DefaultPlanetIndustry = 90
      DefaultPlanetPrestige = 30
      DefaultPlanetScience = 110
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 6
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 8
      MaximumPopulation = 10
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -3
      OverPopulationThreshold = 7
      OwnedAnomalies = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 152
      PlanetFIDSI = 0
      PlanetFood = 130
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 92
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 42
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 2
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 30
      PlanetRawDust = 11
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 13
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 3
      PlanetRawScience = 11
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 110
      Population = 10
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 10
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#357 /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#1348/ColonizedResourceDeposit#357
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury1
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 6
        OwnedLuxuryDeposits = 1
        ResourceBonus = 3
       CHILDREN ~0
      PlanetImprovement#3649 /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#1348/PlanetImprovement#3649
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementInfluence1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityMavros /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#1348/PopulationPlanetAffinityMavros
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMavrosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustryHot
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 13
        RawPopulationIndustry = 9
        RawPopulationPrestige = 3
        RawPopulationScience = 11
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#1348/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 8
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 13
        RawPopulationIndustry = 9
        RawPopulationPrestige = 3
        RawPopulationScience = 11
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1556 /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#1556
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      IsUniquePlanet
      PlanetAnomaly
      PlanetAnomalyEndlessWonder2
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeVeldt
      UniquePlanetBilgeli
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 12
      BonusHeroPlanetIndustry = 12
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 102
      DefaultPlanetFood = 72
      DefaultPlanetIndustry = 36
      DefaultPlanetPrestige = 42
      DefaultPlanetScience = 96
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -1
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 6
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 114
      PlanetFIDSI = 0
      PlanetFood = 72
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 36
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 12
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 42
      PlanetRawDust = 17
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 12
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 7
      PlanetRawScience = 16
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 96
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#3670 /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#1556/PlanetImprovement#3670
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#1556/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 1
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 6
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 17
        RawPopulationFood = 12
        RawPopulationIndustry = 6
        RawPopulationPrestige = 7
        RawPopulationScience = 16
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#4375 /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#4375
     DESCRIPTORS 8
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeTundra
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 16
      BonusHeroPlanetIndustry = 16
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 48
      DefaultPlanetFood = 80
      DefaultPlanetIndustry = 24
      DefaultPlanetPrestige = 16
      DefaultPlanetScience = 88
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -3
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 8
      OverPopulationMalus = -2.4
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 56
      PlanetFIDSI = 0
      PlanetFood = 80
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 28
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 6
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 8
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 4
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 16
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 2
      PlanetRawScience = 11
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 88
      Population = 8
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      PlanetImprovement#4819 /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#4375/PlanetImprovement#4819
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBenthys /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#4375/PopulationPlanetAffinityBenthys
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 10
        RawPopulationIndustry = 3
        RawPopulationPrestige = 2
        RawPopulationScience = 11
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityMavros /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#4375/PopulationPlanetAffinityMavros
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMavrosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustryHot
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 10
        RawPopulationIndustry = 3
        RawPopulationPrestige = 2
        RawPopulationScience = 11
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /Empire#3/ColonizedStarSystem#1346/ColonizedPlanet#4375/PopulationPlanetAffinityPulsos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 10
        RawPopulationIndustry = 3
        RawPopulationPrestige = 2
        RawPopulationScience = 11
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1347 /Empire#3/ColonizedStarSystem#1346/Hangar#1347
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 212.82991
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 381.699219
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 168.8693
      ShipCount = 1
      ShownDefensiveMilitaryPower = 212.82991
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 168.8693
     CHILDREN ~1
      Ship#2188 /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdmiral
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip23_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull02
        ShipLevel03
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 344.9673
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 60.4967346
        DamagePerSecondMedium = 52.48366
        DamagePerSecondMissile = 55.5555573
        DamagePerSecondShort = 55.8888855
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 212.82991
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 60
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 16.8
        Evasion = 0
        Experience = 247.159
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1892.25
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1892.25
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 550
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 381.699219
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 300
        OffensiveMilitaryPower = 168.8693
        OffensiveMilitaryPowerForSimplifiedBattles = 168.8693
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 381.699219
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 550
        ShieldAbsorption = 70
        ShieldAbsorptionEndMultiplier = 0.4117647
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1125
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.1908496
        ShownDefensiveMilitaryPower = 212.82991
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 168.8693
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 381.699219
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 63.075
          Health = 1892.25
          HitBySalvo = 0
          MaximumHealth = 1892.25
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 97.22223
          OffensiveMilitaryPowerForSimplifiedBattles = 97.22223
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponMissile1#1 /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/CoreSection/ModuleWeaponMissile1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponMissile1#2 /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/CoreSection/ModuleWeaponMissile1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 165
          MaximumHealth = 165
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 165
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield1#1 /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionN/ModuleDefenseShield1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield1
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 15
            SectionHealthMultiplier = 0
            ShieldAbsorption = 70
            ShieldBonus = 550
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 120
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 71.64706
          OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~4
          ModuleWeaponFlack1#2 /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponFlack1#4 /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionSE/ModuleWeaponFlack1#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponKinetic1#3 /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionSE/ModuleWeaponKinetic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#3/ColonizedStarSystem#1346/Hangar#1347/Ship#2188/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#2186 /Empire#3/ColonizedStarSystem#1346/Hero#2186
     DESCRIPTORS 10
      ClassHero
      HeroAffinityVenetians
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdmiral
      HeroLevel07
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      Politics04
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 2
      Experience = 22.1589661
      ExperienceMultiplier = 1
      ExperiencePerTurn = 29.5999985
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 1
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 7
      NextLevelRequestedExperience = 175
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 6
      SpecializationPoints = 1.4
      Upkeep = 24.5
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /Empire#3/ColonizedStarSystem#1346/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMavros /Empire#3/ColonizedStarSystem#1346/PopulationStarSystemAffinityMavros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMavros
      ClassPopulationStarSystemAffinityMavrosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0.15
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /Empire#3/ColonizedStarSystem#1346/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#3/ColonizedStarSystem#1346/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 14
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 14
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#3712 /Empire#3/ColonizedStarSystem#1346/RecipeImprovement#3712
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect01
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1526 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#1526
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#1558 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#1558
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1560 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#1560
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1562 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#1562
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementCuriosity3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#1720 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#1720
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1758 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#1758
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1762 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#1762
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#1817 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#1817
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2027 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#2027
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2029 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#2029
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2031 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#2031
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2409 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#2409
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2411 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#2411
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval5
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#2606 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#2606
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3824 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#3824
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3826 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#3826
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3914 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#3914
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementBuyout1Venetians
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#4254 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#4254
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4636 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#4636
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#5679 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#5679
     DESCRIPTORS 4
      ClassImprovement
      InfluenceConstruction
      StarSystemImprovementInfluence1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#7319 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#7319
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7321 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#7321
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience6
      StarSystemImprovementUpkeepStage4Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1120
      ScrapPriority = 150
      SystemMoneyUpkeep = 32
     CHILDREN ~0
    StarSystemImprovement#7323 /Empire#3/ColonizedStarSystem#1346/StarSystemImprovement#7323
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval2
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
  ColonizedStarSystem#1569 /Empire#3/ColonizedStarSystem#1569
   DESCRIPTORS 19
    BesiegedColonizedStarSystem
    ClassColonizedStarSystem
    ClassConstellationBonusTest1
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem1
    HeroSkillSystem106_InfluenceTroopBonus_PercentPerpop_3
    HeroSkillSystem62_Dust_PerPlanetFlat_2
    HeroSkillSystem63_Dust_PerAnomaly_0
    HeroSkillSystem79_IndustryFood_Perpop_2
    HeroSkillSystem82_Influence_Percent_2
    HeroSkillSystem90_Science_Flat_2
    StarSystemImprovementLevel2
    StarTypeProtostar
   PROPERTIES 599
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 10
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 750
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 2407.39575
    BlockadeImpactFactor = 1
    BonusHeroSystemDust = 80
    BonusHeroSystemFood = 38
    BonusHeroSystemIndustry = 38
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 30
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 60
    DefenseScore = 1600
    DefensiveMilitaryPower = 255.1
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 10
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 774.395752
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 500.6797
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 750
    GroundBattleBombardmentAttackerDamagesMin = 750
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 1250
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1.2
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 425
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 17.9
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 340.1
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 9
    ImprovementsProductionCost = 5240
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 6
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 6
    MajorPopulationCount = 19
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 19
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 16
    MaximumSystemGrowth = 108.150375
    MaximumSystemGrowthStock = 2850
    MaximumSystemManpower = 850
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 516.7703
    MaximumSystemProductionStock = 516.7703
    MaximumSystemResearch = 246.35
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 15.6624994
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 16.22354
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury10LostFromSiege = 0
    NetLuxury11 = 0
    NetLuxury11LostFromSiege = 0
    NetLuxury12 = 0
    NetLuxury12LostFromSiege = 0
    NetLuxury13 = 0
    NetLuxury13LostFromSiege = 0
    NetLuxury14 = 0
    NetLuxury14LostFromSiege = 0
    NetLuxury15 = 0
    NetLuxury15LostFromSiege = 0
    NetLuxury16 = 0
    NetLuxury16LostFromSiege = 0
    NetLuxury17 = 0
    NetLuxury17LostFromSiege = 0
    NetLuxury18 = 0
    NetLuxury18LostFromSiege = 0
    NetLuxury19 = 0
    NetLuxury1LostFromSiege = 6
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury20LostFromSiege = 0
    NetLuxury21 = 0
    NetLuxury21LostFromSiege = 0
    NetLuxury22 = 0
    NetLuxury22LostFromSiege = 0
    NetLuxury23 = 0
    NetLuxury23LostFromSiege = 0
    NetLuxury24 = 0
    NetLuxury24LostFromSiege = 0
    NetLuxury2LostFromSiege = 0
    NetLuxury3 = 0
    NetLuxury3LostFromSiege = 0
    NetLuxury4 = 0
    NetLuxury4LostFromSiege = 0
    NetLuxury5 = 0
    NetLuxury5LostFromSiege = 0
    NetLuxury6 = 0
    NetLuxury6LostFromSiege = 0
    NetLuxury7 = 0
    NetLuxury7LostFromSiege = 0
    NetLuxury8 = 0
    NetLuxury8LostFromSiege = 0
    NetLuxury9 = 0
    NetLuxury9LostFromSiege = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic1LostFromSiege = 0
    NetStrategic2 = 0
    NetStrategic2LostFromSiege = 0
    NetStrategic3 = 0
    NetStrategic3LostFromSiege = 0
    NetStrategic4 = 0
    NetStrategic4LostFromSiege = 6
    NetStrategic5 = 0
    NetStrategic5LostFromSiege = 0
    NetStrategic6 = 0
    NetStrategic6LostFromSiege = 0
    NetSystemEmpirePoint = 16
    NetSystemGrowth = 108.150375
    NetSystemGrowthImpactFactor = 5
    NetSystemInfluence = 16
    NetSystemLifeforce = 0
    NetSystemManpower = -2
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -112.875
    NetSystemProduction = 516.7703
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemProductionImpactFactor = 5
    NetSystemResearch = 246.35
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 19
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 22
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 975
    OffensiveMilitaryPower = 120.258171
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OrbitingOffensivePower = 0
    OrbitingSiegePower = 2
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -17.1
    OverPopulationPenaltiesReduction = -0.2
    OwnedAnomalies = 2
    OwnedColdPlanets = 3
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 2
    OwnedHotPlanets = 2
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 5
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 10.925
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0.2
    PercentageOfVoicesPolitics02 = 0.2
    PercentageOfVoicesPolitics03 = 0.8
    PercentageOfVoicesPolitics04 = 0.1
    PercentageOfVoicesPolitics05 = 0.222222224
    PercentageOfVoicesPolitics06 = 0.1
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 140
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 97
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 211
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 38
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 254
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 19
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 193.8665
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 9
    PopulationNotUsingGrowth = 0
    PopulationScore = 19
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 19
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 19
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 60
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 14
    RepresentativeWithPartyInSenateCount = 10
    RepresentativeWithoutPartyInSenateCount = 4
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 14
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0.1
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 6
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 32
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 2
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointLostFromSiege = 16
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 2407.39575
    SystemGrowth = 250.339844
    SystemGrowthBasryxoTrait = 51.6770325
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2967.22339
    SystemGrowthStockForUpkeep = 2850
    SystemGrowthUpkeep = 193.8665
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 11.2235394
    SystemInfluenceRadiusDivider = 1.55476153
    SystemInfluenceStock = 913.05
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerLoss = -2
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 848
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 0
    SystemMoney = 223.25
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyLostFromSiege = 111.625
    SystemMoneyUpkeep = 224.5
    SystemNextInfluenceRadiusEstimation = 11.30331
    SystemNextInfluenceRadiusEstimationDivider = 1.55381846
    SystemObedience = 39
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 516.7703
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 492.7
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchLostFromSiege = 246.35
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 22
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1.15
    TradingRouteSystemBaseIncome = 2.185
    TradingRouteSystemBaseIncome_EmpireMoney = 2.185
    TradingRouteSystemBaseIncome_EmpireResearch = 0.32775
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.0229999982
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 1.8
    TradingRoutesSystemOutputBonus = 1.51562834
    TraitorsCount = 1
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 12.2235394
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~30
    ColonizedPlanet#1571 /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#1571
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSnow
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 10
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 10
      BonusHeroPlanetIndustry = 10
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 50
      DefaultPlanetFood = 35
      DefaultPlanetIndustry = 30
      DefaultPlanetPrestige = 10
      DefaultPlanetScience = 65
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -10
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 6
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 60
      PlanetFIDSI = 0
      PlanetFood = 35
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 30
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 10
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 10
      PlanetRawDust = 10
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 7
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 2
      PlanetRawScience = 13
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 65
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 6
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#351 /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#1571/ColonizedResourceDeposit#351
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityUncommon
        ResourceStrategic4
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 6
        OwnedStrategicDeposits = 1
        ResourceBonus = 3
       CHILDREN ~0
      ColonizedResourceDeposit#352 /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#1571/ColonizedResourceDeposit#352
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury1
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 6
        OwnedLuxuryDeposits = 1
        ResourceBonus = 3
       CHILDREN ~0
      PlanetImprovement#5265 /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#1571/PlanetImprovement#5265
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#1571/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 10
        RawPopulationFood = 7
        RawPopulationIndustry = 6
        RawPopulationPrestige = 2
        RawPopulationScience = 13
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2035 /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#2035
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly07
      PlanetAnomalyRing
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSnow
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 10
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 10
      BonusHeroPlanetIndustry = 10
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 1
      DefaultPlanetDust = 35
      DefaultPlanetFood = 30
      DefaultPlanetIndustry = 15
      DefaultPlanetPrestige = 10
      DefaultPlanetScience = 70
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -10
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 45
      PlanetFIDSI = 0
      PlanetFood = 30
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 15
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 10
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 10
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 2
      PlanetRawScience = 14
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 70
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#5437 /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#2035/PlanetImprovement#5437
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#2035/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 2
        RawPopulationScience = 14
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2601 /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#2601
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly17
      PlanetAnomaly18
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeIce
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 10
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 8
      BonusHeroPlanetIndustry = 8
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 12
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 32
      DefaultPlanetPrestige = 8
      DefaultPlanetScience = 72
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -23
      HappinessRaw = -7
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.2
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 20
      PlanetFIDSI = 0
      PlanetFood = 12
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 32
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 12
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 8
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 8
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 8
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 2
      PlanetRawScience = 18
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 72
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#5713 /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#2601/PlanetImprovement#5713
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#2601/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 3
        RawPopulationIndustry = 8
        RawPopulationPrestige = 2
        RawPopulationScience = 18
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#6918 /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#6918
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeGas
      PlanetGameplayTypeHot
      PlanetSizeGasHuge
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeGasHot
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 10
      BaseMaximumPopulation = 3
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 6
      BonusHeroPlanetIndustry = 6
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 1
      DefaultPlanetDust = 3
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 66
      DefaultPlanetPrestige = 6
      DefaultPlanetScience = 45
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -10
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 3
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -0.9000001
      OverPopulationThreshold = 2.1
      OwnedAnomalies = 0
      OwnedGasPlanets = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 9
      PlanetFIDSI = 0
      PlanetFood = 12
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 66
      PlanetInitialDust = 0
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 14
      PlanetInitialPrestige = 0
      PlanetInitialScience = 14
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 6
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 6
      PlanetRawDust = 1
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 22
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 2
      PlanetRawScience = 15
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 45
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 3
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#6918/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 1
        RawPopulationFood = 4
        RawPopulationIndustry = 22
        RawPopulationPrestige = 2
        RawPopulationScience = 15
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#7377 /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#7377
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeGas
      PlanetGameplayTypeHot
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeGasBurning
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 10
      BaseMaximumPopulation = 2
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 4
      BonusHeroPlanetIndustry = 4
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 2
      DefaultPlanetFood = 8
      DefaultPlanetIndustry = 68
      DefaultPlanetPrestige = 4
      DefaultPlanetScience = 2
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 2
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -0.6
      OverPopulationThreshold = 1.4
      OwnedAnomalies = 0
      OwnedGasPlanets = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 8
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 68
      PlanetInitialDust = 0
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 26
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 4
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 4
      PlanetRawDust = 1
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 34
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 2
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 2
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 2
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#1569/ColonizedPlanet#7377/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 1
        RawPopulationFood = 4
        RawPopulationIndustry = 34
        RawPopulationPrestige = 2
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1570 /Empire#3/ColonizedStarSystem#1569/Hangar#1570
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 255.1
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 375.3582
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 120.258171
      ShipCount = 1
      ShownDefensiveMilitaryPower = 255.1
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 120.258171
     CHILDREN ~1
      Ship#735 /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdventurer
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip37_FleetExploration_Flat_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull01
        ShipLevel05
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 317.1895
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 32.718956
        DamagePerSecondMedium = 38.5947723
        DamagePerSecondMissile = 27.7777786
        DamagePerSecondShort = 48.9444427
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 255.1
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 60
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 16.8
        Evasion = 0
        Experience = 202.050018
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2928
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 5
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2928
        MaximumHonorZoneRadius = 0
        MaximumMovement = 5
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 375.3582
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 5
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 500
        OffensiveMilitaryPower = 120.258171
        OffensiveMilitaryPowerForSimplifiedBattles = 120.258171
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 375.3582
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1420
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 5
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.1876791
        ShownDefensiveMilitaryPower = 255.1
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 120.258171
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 375.3582
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 97.6
          Health = 2928
          HitBySalvo = 0
          MaximumHealth = 2928
          MaximumHealthFromModule = 200
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 200
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#1 /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/CoreSection/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponMissile1#2 /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/CoreSection/ModuleWeaponMissile1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 120
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 71.64706
          OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~4
          ModuleWeaponFlack1#2 /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionNE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponFlack1#4 /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionNE/ModuleWeaponFlack1#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionNE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponKinetic1#3 /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionNE/ModuleWeaponKinetic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionNW /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#3/ColonizedStarSystem#1569/Hangar#1570/Ship#735/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#734 /Empire#3/ColonizedStarSystem#1569/Hero#734
     DESCRIPTORS 15
      ClassHero
      HeroAffinityVenetians
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdventurer
      HeroLastLevel
      HeroLevel10
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillSenatorPercent99_TradeCompanies_Percent
      Politics03
     PROPERTIES 29
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 5
      Experience = 77.05001
      ExperienceMultiplier = 1
      ExperiencePerTurn = 23.85
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 1
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 10
      NextLevelRequestedExperience = 250
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 9
      SpecializationPoints = 2
      TradeCompanies_Percent = 0.1
      Upkeep = 42.5
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#3/ColonizedStarSystem#1569/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 19
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 19
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#5981 /Empire#3/ColonizedStarSystem#1569/RecipeImprovement#5981
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect01
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2014 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2014
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2033 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2033
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2037 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2037
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2039 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2039
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2041 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2041
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2043 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2043
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2045 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2045
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2048 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2048
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2050 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2050
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2053 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2053
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementCuriosity3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2285 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2285
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2401 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2401
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2403 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2403
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval5
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#2612 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#2612
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#5702 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#5702
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#6221 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#6221
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#6223 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#6223
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#6399 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#6399
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory1
      StarSystemImprovementUpkeepStage2Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#7327 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#7327
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7329 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#7329
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7332 /Empire#3/ColonizedStarSystem#1569/StarSystemImprovement#7332
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
  ColonizedStarSystem#2242 /Empire#3/ColonizedStarSystem#2242
   DESCRIPTORS 16
    BuildingStarSystemImprovementTradingCompanyHeadquarters
    ClassColonizedStarSystem
    ClassConstellationBonusTest1
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HeroSkillSystem12_Bombardment_Flat_0
    HeroSkillSystem66_Food_Perpop_1
    HeroSkillSystem90_Science_Flat_1
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel2
    StarTypeRedDwarf
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 8
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 1250
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 3254.88672
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 116
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 15
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0.2
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 60
    DefenseScore = 2100
    DefensiveMilitaryPower = 134.062653
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 10
    EmpireProcessingPowerAllocated = 30
    ExperienceAtShipCreation = 0
    FIDSIScore = 1113.88672
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 730
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 1250
    GroundBattleBombardmentAttackerDamagesMax = 1250
    GroundBattleBombardmentAttackerDamagesMin = 1250
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 1250
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1.25
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 425
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 46.1999969
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1016.3999
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 11
    ImprovementsProductionCost = 8320
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 7
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 22
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 200.136734
    MaximumSystemGrowthStock = 3300
    MaximumSystemManpower = 850
    MaximumSystemManpowerRefillRate = 850
    MaximumSystemMoney = 0
    MaximumSystemProduction = 690.2
    MaximumSystemProductionStock = 690.2
    MaximumSystemResearch = 266.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 40.4249954
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 13.9639683
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 8
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 200.136734
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -44.9499969
    NetSystemProduction = 690.2
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 266.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 15
    NonTemplePopulation = 22
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 26
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 1175
    OffensiveMilitaryPower = 154.03595
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -19.8
    OverPopulationPenaltiesReduction = -0.2
    OwnedAnomalies = 2
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 2
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 4
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 2
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 12.65
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0.454545468
    PercentageOfVoicesPolitics02 = 0.181818187
    PercentageOfVoicesPolitics03 = 0.545454562
    PercentageOfVoicesPolitics04 = 0.09090909
    PercentageOfVoicesPolitics05 = 0.09090909
    PercentageOfVoicesPolitics06 = 0.363636374
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 224
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 157
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 301
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 85
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 22
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 233.88327
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 11
    PopulationNotUsingGrowth = 0
    PopulationScore = 22
    PopulationType = 4
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 22
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 22
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 60
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 19
    RepresentativeWithPartyInSenateCount = 11
    RepresentativeWithoutPartyInSenateCount = 8
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 19
    ShipBuyoutReduction = 0.2
    ShipCount = 1
    ShipProductionCostReduction = 0.1
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 8
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 3254.88672
    SystemGrowth = 365
    SystemGrowthBasryxoTrait = 69.0200043
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 3377.00146
    SystemGrowthStockForUpkeep = 3300
    SystemGrowthUpkeep = 233.88327
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 8.963968
    SystemInfluenceRadiusDivider = 1.61228383
    SystemInfluenceStock = 445.300018
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 850
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 23
    SystemMoney = 227.05
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 272
    SystemNextInfluenceRadiusEstimation = 9.00275
    SystemNextInfluenceRadiusEstimationDivider = 1.61178184
    SystemObedience = 39
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 690.2
    SystemProductionFromCollection = 0.15
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 266.5
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 22
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1.15
    TradingRouteSystemBaseIncome = 2.53
    TradingRouteSystemBaseIncome_EmpireMoney = 2.53
    TradingRouteSystemBaseIncome_EmpireResearch = 0.3795
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.0229999982
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 1
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 9.963968
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~36
    ColonizedPlanet#2271 /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#2271
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly38
      PlanetAnomaly44
      PlanetAnomalyFX
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTropical
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 8
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 29
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 56
      DefaultPlanetFood = 63
      DefaultPlanetIndustry = 126
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 21
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -16
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 5
      OverPopulationMalus = -2.1
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 65
      PlanetFIDSI = 0
      PlanetFood = 65
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 141
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 9
      PlanetPopulationFood = 2
      PlanetPopulationIndustry = 15
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 8
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 9
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 18
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 21
      Population = 7
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 8
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#373 /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#2271/ColonizedResourceDeposit#373
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 8
        OwnedStrategicDeposits = 1
        ResourceBonus = 5
       CHILDREN ~0
      PlanetImprovement#3361 /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#2271/PlanetImprovement#3361
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityMavros /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#2271/PopulationPlanetAffinityMavros
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMavrosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustryHot
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 3
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 3
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 9
        RawPopulationIndustry = 18
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#2271/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 9
        RawPopulationIndustry = 18
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2273 /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#2273
     DESCRIPTORS 8
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSteppes
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 8
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 29
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 56
      DefaultPlanetFood = 49
      DefaultPlanetIndustry = 21
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 35
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -2
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 7
      OverPopulationMalus = -2.1
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 63
      PlanetFIDSI = 0
      PlanetFood = 49
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 28
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 7
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 7
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 8
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 7
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 35
      Population = 7
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#3516 /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#2273/PlanetImprovement#3516
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#2273/PopulationPlanetAffinityPulsos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 4
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 7
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#2273/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 7
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#621 /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#621
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetAnomaly
      PlanetAnomalyRemainsMinorFaction
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeDesert
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 8
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 29
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 50
      DefaultPlanetFood = 20
      DefaultPlanetIndustry = 105
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 20
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = -2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 5
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 60
      PlanetFIDSI = 0
      PlanetFood = 25
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 105
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 10
      PlanetPopulationFood = 5
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 10
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 21
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 20
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1194 /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#621/PlanetImprovement#1194
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#621/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 10
        RawPopulationFood = 4
        RawPopulationIndustry = 21
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#7349 /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#7349
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeMeager
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSwamp
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 8
      BaseMaximumPopulation = 3
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 29
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 33
      DefaultPlanetFood = 18
      DefaultPlanetIndustry = 24
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 9
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -19
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 3
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -0.9000001
      OverPopulationThreshold = 2.1
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 36
      PlanetFIDSI = 0
      PlanetFood = 18
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 27
      PlanetInitialDust = 8
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 3
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 3
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 3
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 11
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 8
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 9
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 3
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityMavros /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#7349/PopulationPlanetAffinityMavros
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMavrosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustryHot
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 6
        RawPopulationIndustry = 8
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /Empire#3/ColonizedStarSystem#2242/ColonizedPlanet#7349/PopulationPlanetAffinityPulsos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 6
        RawPopulationIndustry = 8
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#2243 /Empire#3/ColonizedStarSystem#2242/Hangar#2243
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 134.062653
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 288.0986
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 154.03595
      ShipCount = 1
      ShownDefensiveMilitaryPower = 134.062653
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 154.03595
     CHILDREN ~1
      Ship#2642 /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642
       DESCRIPTORS 18
        CannotBeScrapped
        ClassHullSmallAdventurer
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip21_FleetDamage_PerCommandPoint_2
        HeroSkillShip23_FleetDefense_Percent_0
        HeroSkillShip34_FleetExploration_MultiplierFlat_2
        HeroSkillShip47_FleetExplorationFleetXP_Flat_1
        ShipFactionHeroes
        ShipForBattle
        ShipHull01
        ShipLevel03
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 61.6339874
        DamagePerSecondBeam = 19.4117641
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 42.2222252
        DamagePerSecondLong = 40.5228767
        DamagePerSecondMedium = 61.6339874
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 40.5228767
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 134.062653
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 60
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 16.8
        Evasion = 0.02
        Experience = 242.726974
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1870.5
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1870.5
        MaximumHonorZoneRadius = 0
        MaximumMovement = 8
        MaximumShield = 1700
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 288.0986
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 8
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 300
        OffensiveMilitaryPower = 154.03595
        OffensiveMilitaryPowerForSimplifiedBattles = 154.03595
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 288.0986
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0.05
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 1700
        ShieldAbsorption = 480
        ShieldAbsorptionEndMultiplier = 0.827586234
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1110
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.1440493
        ShownDefensiveMilitaryPower = 134.062653
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 154.03595
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 10
        TradeValue = 288.0986
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 62.35
          Health = 1870.5
          HitBySalvo = 0
          MaximumHealth = 1870.5
          MaximumHealthFromModule = 45
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 46.44445
          OffensiveMilitaryPowerForSimplifiedBattles = 46.44445
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 45
          VisionRange = 0
         CHILDREN ~3
          ModuleDefenseShield3#1 /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/CoreSection/ModuleDefenseShield3#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield3
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 45
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 850
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportEngine2Strategic2#3 /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/CoreSection/ModuleSupportEngine2Strategic2#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponLaser2#2 /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/CoreSection/ModuleWeaponLaser2#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponLaser
            ModuleWeaponLaser2
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.8
            CriticalHitChance = 0.1
            Damage = 38
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 21.1111126
            DamagePerSecondLong = 10.5555563
            DamagePerSecondMedium = 21.1111126
            DamagePerSecondShort = 10.5555563
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.8
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.5
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 0.5
            LongRangePenalty = 0.5
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 46.44445
            OffensiveMilitaryPowerForSimplifiedBattles = 46.44445
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 125
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1
            ShortRangePenalty = 0.5
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
        SectionE /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield3#1 /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionN/ModuleDefenseShield3#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield3
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 45
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 850
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 107.591507
          OffensiveMilitaryPowerForSimplifiedBattles = 107.591507
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponBeam3#2 /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionNE/ModuleWeaponBeam3#2
           DESCRIPTORS 4
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponBeam
            ModuleWeaponBeam3
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 6.8
            CriticalHitChance = 0.05
            Damage = 132
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 19.4117641
            DamagePerSecondLong = 19.4117641
            DamagePerSecondMedium = 19.4117641
            DamagePerSecondShort = 19.4117641
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.9
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 1
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 61.1470528
            OffensiveMilitaryPowerForSimplifiedBattles = 61.1470528
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 3.5
            PreparationDurationFactorMax = 1.5
            PreparationDurationFactorMin = 0.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1.2
            ShortRangePenalty = 0
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponLaser2#1 /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionNE/ModuleWeaponLaser2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponLaser
            ModuleWeaponLaser2
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.8
            CriticalHitChance = 0.1
            Damage = 38
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 21.1111126
            DamagePerSecondLong = 10.5555563
            DamagePerSecondMedium = 21.1111126
            DamagePerSecondShort = 10.5555563
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.8
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.5
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 0.5
            LongRangePenalty = 0.5
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 46.44445
            OffensiveMilitaryPowerForSimplifiedBattles = 46.44445
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 125
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1
            ShortRangePenalty = 0.5
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
        SectionNW /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportBait1Strategic4#1 /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionS/ModuleSupportBait1Strategic4#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportBait
            ModuleSupportBait1Strategic4
            ModuleTypeStrategic
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            RepairAfterPhase = 0.05
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            TargetingWeightBonus = 10
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportFleetEngine1Strategic2#1 /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionSE/ModuleSupportFleetEngine1Strategic2#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleSupport
            ClassModuleSupportAndHeroShipOnly
            ModuleSupportFleetEngine
            ModuleSupportFleetEngine1Strategic2
            ModuleTypeStrategic
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovementFleet = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSW /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#3/ColonizedStarSystem#2242/Hangar#2243/Ship#2642/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#2640 /Empire#3/ColonizedStarSystem#2242/Hero#2640
     DESCRIPTORS 12
      ClassHero
      HeroAffinityPrimitives
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdventurer
      HeroLevel08
      HeroLevelUpRule
      HeroNotSellable
      HeroSkillComplete
      HeroSkillComplete
      HeroUpdate12
      Politics06
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 0
      CompleteSkill = 2
      Experience = 92.72699
      ExperienceMultiplier = 1
      ExperiencePerTurn = 27.3
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 1
      HeroRelics = 0
      Level = 8
      NextLevelRequestedExperience = 200
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 7
      SpecializationPoints = 1.6
      Upkeep = 30
     CHILDREN ~0
    PopulationStarSystemAffinityMavros /Empire#3/ColonizedStarSystem#2242/PopulationStarSystemAffinityMavros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMavros
      ClassPopulationStarSystemAffinityMavrosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 6
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 300
      PopulationTypeCount = 1
      PopulationUsingGrowth = 6
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0.15
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /Empire#3/ColonizedStarSystem#2242/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 6
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 6
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /Empire#3/ColonizedStarSystem#2242/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#3/ColonizedStarSystem#2242/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 7
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 7
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#3285 /Empire#3/ColonizedStarSystem#2242/RecipeImprovement#3285
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect01
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1739 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#1739
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1880 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#1880
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1974 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#1974
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2085 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#2085
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2240 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#2240
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2275 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#2275
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2277 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#2277
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2279 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#2279
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2281 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#2281
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2283 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#2283
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2299 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#2299
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2358 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#2358
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2616 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#2616
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3355 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#3355
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3416 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#3416
     DESCRIPTORS 4
      ClassImprovement
      InfluenceConstruction
      StarSystemImprovementInfluence1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3563 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#3563
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory1
      StarSystemImprovementUpkeepStage2Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3617 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#3617
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory2
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3832 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#3832
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementBuyout1Venetians
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#4027 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#4027
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval2
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#4373 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#4373
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4430 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#4430
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#7345 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#7345
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7347 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#7347
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7354 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#7354
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementCuriosity4
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7909 /Empire#3/ColonizedStarSystem#2242/StarSystemImprovement#7909
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval3
      StarSystemImprovementUpkeepStage4Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1120
      ScrapPriority = 50
      SystemMoneyUpkeep = 32
     CHILDREN ~0
  ColonizedStarSystem#2745 /Empire#3/ColonizedStarSystem#2745
   DESCRIPTORS 14
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem3
    HeroSkillSystem71_Industry_PerPlanetFlat_2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel2
    StarTypeDouble
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 7
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 750
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 2825.4668
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 30
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0.2
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 60
    DefenseScore = 1600
    DefensiveMilitaryPower = 138.412643
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 10
    EmpireProcessingPowerAllocated = 30
    ExperienceAtShipCreation = 0
    FIDSIScore = 1186.4668
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 712.800049
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 750
    GroundBattleBombardmentAttackerDamagesMin = 750
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 1250
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 425
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 72.2
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1588.3999
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 11
    ImprovementsProductionCost = 8320
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 7
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 7
    MajorPopulationCount = 9
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 22
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 26.4
    MaximumSystemGrowth = 192.11676
    MaximumSystemGrowthStock = 3300
    MaximumSystemManpower = 850
    MaximumSystemManpowerRefillRate = 850
    MaximumSystemMoney = 0
    MaximumSystemProduction = 696
    MaximumSystemProductionStock = 696
    MaximumSystemResearch = 333.25
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 63.1749954
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 15.9239779
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 7
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 26.4
    NetSystemGrowth = 192.11676
    NetSystemInfluence = 26.4
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -61.3000031
    NetSystemProduction = 696
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 333.25
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 13
    NonTemplePopulation = 22
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 25
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 4
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 1125
    OffensiveMilitaryPower = 215.183014
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -19.8
    OverPopulationPenaltiesReduction = -0.2
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 2
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 4
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 2
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 12.65
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0.333333343
    PercentageOfVoicesPolitics02 = 0.444444448
    PercentageOfVoicesPolitics03 = 0.6666667
    PercentageOfVoicesPolitics04 = 0.111111112
    PercentageOfVoicesPolitics05 = 0.111111112
    PercentageOfVoicesPolitics06 = 0.222222224
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 201
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 152
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 265
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 22
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 100
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 22
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 233.88327
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 11
    PopulationNotUsingGrowth = 0
    PopulationScore = 22
    PopulationType = 4
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 22
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 22
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 60
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 17
    RepresentativeWithPartyInSenateCount = 9
    RepresentativeWithoutPartyInSenateCount = 8
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 17
    ShipBuyoutReduction = 0.2
    ShipCount = 1
    ShipProductionCostReduction = 0.1
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 26.4
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 2
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 2825.4668
    SystemGrowth = 356.400024
    SystemGrowthBasryxoTrait = 69.6
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 3462.637
    SystemGrowthStockForUpkeep = 3300
    SystemGrowthUpkeep = 233.88327
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 10.9239779
    SystemInfluenceRadiusDivider = 1.55964446
    SystemInfluenceStock = 838.3
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 850
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 13.2749939
    SystemMoney = 205.2
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 266.5
    SystemNextInfluenceRadiusEstimation = 11.0501032
    SystemNextInfluenceRadiusEstimationDivider = 1.55782354
    SystemObedience = 39
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 696
    SystemProductionFromCollection = 0.15
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 333.25
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 7
    TotalNumberOfTemples = 0
    TotalShipCount = 22
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1.15
    TradingRouteSystemBaseIncome = 2.53
    TradingRouteSystemBaseIncome_EmpireMoney = 2.53
    TradingRouteSystemBaseIncome_EmpireResearch = 0.3795
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0.160999984
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.0229999982
    TradingRouteSystemTotalBaseIncome_Luxury = 0.160999984
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 1
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 11.9239779
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~35
    ColonizedPlanet#2741 /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#2741
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeForest
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 56
      DefaultPlanetFood = 96
      DefaultPlanetIndustry = 40
      DefaultPlanetPrestige = 8
      DefaultPlanetScience = 64
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 8
      OverPopulationMalus = -2.4
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 64
      PlanetFIDSI = 0
      PlanetFood = 96
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 45
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 4
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 8
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 5
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 8
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 12
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 64
      Population = 8
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      PlanetImprovement#2828 /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#2741/PlanetImprovement#2828
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBenthys /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#2741/PopulationPlanetAffinityBenthys
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 40
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 6
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 12
        RawPopulationIndustry = 5
        RawPopulationPrestige = 1
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityMavros /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#2741/PopulationPlanetAffinityMavros
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMavrosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustryHot
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 12
        RawPopulationIndustry = 5
        RawPopulationPrestige = 1
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#2741/PopulationPlanetAffinityPulsos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 12
        RawPopulationIndustry = 5
        RawPopulationPrestige = 1
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#3657 /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#3657
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetHasDepositLuxury
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 36
      DefaultPlanetFood = 8
      DefaultPlanetIndustry = 108
      DefaultPlanetPrestige = 4
      DefaultPlanetScience = 12
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -27
      HappinessRaw = -6
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 7
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = -1.2
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 43
      PlanetFIDSI = 0
      PlanetFood = 8
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 108
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 7
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 4
      PlanetRawDust = 9
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 27
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 12
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#292 /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#3657/ColonizedResourceDeposit#292
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury14
        ResourceRarityLegendary
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 7
        OwnedLuxuryDeposits = 1
        ResourceBonus = 4
       CHILDREN ~0
      PlanetImprovement#7197 /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#3657/PlanetImprovement#7197
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementResource1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBenthys /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#3657/PopulationPlanetAffinityBenthys
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 9
        RawPopulationFood = 2
        RawPopulationIndustry = 27
        RawPopulationPrestige = 1
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#3657/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 9
        RawPopulationFood = 2
        RawPopulationIndustry = 27
        RawPopulationPrestige = 1
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#618 /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#618
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeVeldt
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 63
      DefaultPlanetFood = 42
      DefaultPlanetIndustry = 28
      DefaultPlanetPrestige = 7
      DefaultPlanetScience = 21
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -2
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -2.1
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 74
      PlanetFIDSI = 0
      PlanetFood = 42
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 28
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 11
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 7
      PlanetRawDust = 9
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 21
      Population = 7
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#7195 /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#618/PlanetImprovement#7195
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBenthys /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#618/PopulationPlanetAffinityBenthys
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 9
        RawPopulationFood = 6
        RawPopulationIndustry = 4
        RawPopulationPrestige = 1
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#618/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 4
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 9
        RawPopulationFood = 6
        RawPopulationIndustry = 4
        RawPopulationPrestige = 1
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#7356 /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#7356
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 7
      BaseMaximumPopulation = 3
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 15
      DefaultPlanetFood = 6
      DefaultPlanetIndustry = 81
      DefaultPlanetPrestige = 3
      DefaultPlanetScience = 3
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -19
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 3
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = -0.9000001
      OverPopulationThreshold = 2.1
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 20
      PlanetFIDSI = 0
      PlanetFood = 6
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 84
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 5
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 3
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 3
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 27
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 3
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 3
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityMavros /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#7356/PopulationPlanetAffinityMavros
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMavrosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustryHot
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 3
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 3
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 2
        RawPopulationIndustry = 27
        RawPopulationPrestige = 1
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#2745/ColonizedPlanet#7356/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 2
        RawPopulationIndustry = 27
        RawPopulationPrestige = 1
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#2746 /Empire#3/ColonizedStarSystem#2745/Hangar#2746
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 138.412643
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 353.595642
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 215.183014
      ShipCount = 1
      ShownDefensiveMilitaryPower = 138.412643
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 215.183014
     CHILDREN ~1
      Ship#6749 /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749
       DESCRIPTORS 18
        CannotBeScrapped
        ClassHullSmallAdmiral
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip109_FleetDefense_Percent_2
        HeroSkillShip23_FleetDefense_Percent_1
        HeroSkillShip33_FleetDefense_Percent_0
        HeroSkillShip41_FleetUpkeep_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull02
        ShipLevel03
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 81.04575
        DamagePerSecondBeam = 38.82353
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 42.2222252
        DamagePerSecondLong = 59.9346428
        DamagePerSecondMedium = 81.04575
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 59.9346428
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 138.412643
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 60
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 16.8
        Evasion = 0.02
        Experience = 90.05002
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2001
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2001
        MaximumHonorZoneRadius = 0
        MaximumMovement = 7
        MaximumShield = 1700
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 353.595642
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 7
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 300
        OffensiveMilitaryPower = 215.183014
        OffensiveMilitaryPowerForSimplifiedBattles = 215.183014
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 353.595642
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 1700
        ShieldAbsorption = 480
        ShieldAbsorptionEndMultiplier = 0.827586234
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1200
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.176797822
        ShownDefensiveMilitaryPower = 138.412643
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 215.183014
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 353.595642
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 66.7
          Health = 2001
          HitBySalvo = 0
          MaximumHealth = 2001
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 92.8889
          OffensiveMilitaryPowerForSimplifiedBattles = 92.8889
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~3
          ModuleSupportEngine2Strategic2#3 /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/CoreSection/ModuleSupportEngine2Strategic2#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponLaser2#1 /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/CoreSection/ModuleWeaponLaser2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponLaser
            ModuleWeaponLaser2
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.8
            CriticalHitChance = 0.1
            Damage = 38
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 21.1111126
            DamagePerSecondLong = 10.5555563
            DamagePerSecondMedium = 21.1111126
            DamagePerSecondShort = 10.5555563
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.8
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.5
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 0.5
            LongRangePenalty = 0.5
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 46.44445
            OffensiveMilitaryPowerForSimplifiedBattles = 46.44445
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 125
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1
            ShortRangePenalty = 0.5
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponLaser2#2 /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/CoreSection/ModuleWeaponLaser2#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponLaser
            ModuleWeaponLaser2
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.8
            CriticalHitChance = 0.1
            Damage = 38
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 21.1111126
            DamagePerSecondLong = 10.5555563
            DamagePerSecondMedium = 21.1111126
            DamagePerSecondShort = 10.5555563
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.8
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.5
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 0.5
            LongRangePenalty = 0.5
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 46.44445
            OffensiveMilitaryPowerForSimplifiedBattles = 46.44445
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 125
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1
            ShortRangePenalty = 0.5
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
        SectionE /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 195
          MaximumHealth = 195
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 195
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield3#1 /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionN/ModuleDefenseShield3#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield3
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 45
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 850
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 195
          MaximumHealth = 195
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 195
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield3#1 /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionNE/ModuleDefenseShield3#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield3
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 45
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 850
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNW /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportFleetEngine1Strategic2#1 /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionS/ModuleSupportFleetEngine1Strategic2#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleSupport
            ClassModuleSupportAndHeroShipOnly
            ModuleSupportFleetEngine
            ModuleSupportFleetEngine1Strategic2
            ModuleTypeStrategic
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovementFleet = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 122.294106
          OffensiveMilitaryPowerForSimplifiedBattles = 122.294106
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponBeam3#1 /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionSE/ModuleWeaponBeam3#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponBeam
            ModuleWeaponBeam3
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 6.8
            CriticalHitChance = 0.05
            Damage = 132
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 19.4117641
            DamagePerSecondLong = 19.4117641
            DamagePerSecondMedium = 19.4117641
            DamagePerSecondShort = 19.4117641
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.9
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 1
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 61.1470528
            OffensiveMilitaryPowerForSimplifiedBattles = 61.1470528
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 3.5
            PreparationDurationFactorMax = 1.5
            PreparationDurationFactorMin = 0.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1.2
            ShortRangePenalty = 0
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponBeam3#2 /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionSE/ModuleWeaponBeam3#2
           DESCRIPTORS 4
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponBeam
            ModuleWeaponBeam3
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 6.8
            CriticalHitChance = 0.05
            Damage = 132
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 19.4117641
            DamagePerSecondLong = 19.4117641
            DamagePerSecondMedium = 19.4117641
            DamagePerSecondShort = 19.4117641
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.9
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 1
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 61.1470528
            OffensiveMilitaryPowerForSimplifiedBattles = 61.1470528
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 3.5
            PreparationDurationFactorMax = 1.5
            PreparationDurationFactorMin = 0.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1.2
            ShortRangePenalty = 0
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
        SectionSW /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#3/ColonizedStarSystem#2745/Hangar#2746/Ship#6749/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#6747 /Empire#3/ColonizedStarSystem#2745/Hero#6747
     DESCRIPTORS 11
      ClassHero
      HeroAffinityVenetians
      HeroAssignationCoolingDown
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdmiral
      HeroLevel07
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      Politics05
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 1
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 2
      Experience = 15.0500183
      ExperienceMultiplier = 1
      ExperiencePerTurn = 27.3
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 1
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 7
      NextLevelRequestedExperience = 175
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 6
      SpecializationPoints = 1.4
      Upkeep = 24.5
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /Empire#3/ColonizedStarSystem#2745/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 7
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 7
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMavros /Empire#3/ColonizedStarSystem#2745/PopulationStarSystemAffinityMavros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMavros
      ClassPopulationStarSystemAffinityMavrosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0.15
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /Empire#3/ColonizedStarSystem#2745/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#3/ColonizedStarSystem#2745/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 9
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 9
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#2886 /Empire#3/ColonizedStarSystem#2745/RecipeImprovement#2886
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect01
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1738 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#1738
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1973 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#1973
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2201 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#2201
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2239 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#2239
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2313 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#2313
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2391 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#2391
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2573 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#2573
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2678 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#2678
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2748 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#2748
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2763 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#2763
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2765 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#2765
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2920 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#2920
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3024 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#3024
     DESCRIPTORS 4
      ClassImprovement
      InfluenceConstruction
      StarSystemImprovementInfluence1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3227 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#3227
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3514 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#3514
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementBuyout1Venetians
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#3834 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#3834
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#4246 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#4246
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4252 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#4252
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#6391 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#6391
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7359 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#7359
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience6
      StarSystemImprovementUpkeepStage4Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1120
      ScrapPriority = 150
      SystemMoneyUpkeep = 32
     CHILDREN ~0
    StarSystemImprovement#7361 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#7361
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#7363 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#7363
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementCuriosity3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#7365 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#7365
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval2
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7911 /Empire#3/ColonizedStarSystem#2745/StarSystemImprovement#7911
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval3
      StarSystemImprovementUpkeepStage4Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1120
      ScrapPriority = 50
      SystemMoneyUpkeep = 32
     CHILDREN ~0
  ColonizedStarSystem#3163 /Empire#3/ColonizedStarSystem#3163
   DESCRIPTORS 12
    BuildingStarSystemImprovementUniqueInfluence1
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel3
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 750
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 3084.0752
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0.2
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 60
    DefenseScore = 1600
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 10
    EmpireProcessingPowerAllocated = 30
    ExperienceAtShipCreation = 0
    FIDSIScore = 1448.07507
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 892.89
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 750
    GroundBattleBombardmentAttackerDamagesMin = 750
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 1250
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 425
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1800
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 12
    ImprovementsProductionCost = 10250
    IncomingAutomatedShips = 1
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 4
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 18
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 98.75
    MaximumSystemGrowth = 345.94
    MaximumSystemGrowthStock = 2700
    MaximumSystemManpower = 850
    MaximumSystemManpowerRefillRate = 850
    MaximumSystemMoney = 0
    MaximumSystemProduction = 803.985
    MaximumSystemProductionStock = 803.985
    MaximumSystemResearch = 229.400009
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 87.5
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 2
    NeighbourRadius = 16.3795013
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 9.5
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 98.75
    NetSystemGrowth = 345.94
    NetSystemInfluence = 98.75
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -30
    NetSystemProduction = 803.985
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 229.400009
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 14
    NonTemplePopulation = 18
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 28
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 1275
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -14.175
    OverPopulationPenaltiesReduction = -0.3
    OwnedAnomalies = 2
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 3
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 2
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 11.9025
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0.142857149
    PercentageOfVoicesPolitics02 = 0.714285731
    PercentageOfVoicesPolitics03 = 0.857142866
    PercentageOfVoicesPolitics04 = 0.142857149
    PercentageOfVoicesPolitics05 = 0.428571433
    PercentageOfVoicesPolitics06 = 0.2857143
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 175
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 133
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 451
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 72
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 73
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 18
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 180.903488
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 9
    PopulationNotUsingGrowth = 0
    PopulationScore = 18
    PopulationType = 5
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 18
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 18
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 3
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 120
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 36
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 18
    RepresentativeWithPartyInSenateCount = 7
    RepresentativeWithoutPartyInSenateCount = 11
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 18
    ShipBuyoutReduction = 0.2
    ShipCount = 0
    ShipProductionCostReduction = 0.1
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 4
    SpaceportMaximumCapacity = 5
    Strategic1 = 9.5
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 98.75
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 3084.0752
    SystemGrowth = 446.445
    SystemGrowthBasryxoTrait = 80.3985
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 3038.15942
    SystemGrowthStockForUpkeep = 2700
    SystemGrowthUpkeep = 180.903488
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 11.3795013
    SystemInfluenceRadiusDivider = 1.55243289
    SystemInfluenceStock = 953.6
    SystemInfluenceUpkeep = 0
    SystemLevel = 3
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 850
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 0
    SystemMoney = 228
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 258
    SystemNextInfluenceRadiusEstimation = 11.7588854
    SystemNextInfluenceRadiusEstimationDivider = 1.54751277
    SystemObedience = 39
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 803.985
    SystemProductionFromCollection = 0.15
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 229.400009
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 22
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1.15
    TradingRouteSystemBaseIncome = 5.97999954
    TradingRouteSystemBaseIncome_EmpireMoney = 5.97999954
    TradingRouteSystemBaseIncome_EmpireResearch = 0.896999955
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.0345
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 1.8
    TradingRoutesSystemOutputBonus = 2.69999981
    TraitorsCount = 1
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 12.3795013
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~38
    ColonizedPlanet#2742 /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#2742
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly03
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 42
      DefaultPlanetFood = 30
      DefaultPlanetIndustry = 186
      DefaultPlanetPrestige = 24
      DefaultPlanetScience = 30
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = -6
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 6
      OverPopulationMalus = -1.80000019
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 48
      PlanetFIDSI = 0
      PlanetFood = 34
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 201
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 6
      PlanetPopulationFood = 4
      PlanetPopulationIndustry = 15
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 24
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 31
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 4
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 30
      Population = 6
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#2809 /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#2742/PlanetImprovement#2809
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBasryxo /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#2742/PopulationPlanetAffinityBasryxo
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBasryxoCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustrySterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 3
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 5
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 3
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 5
        RawPopulationIndustry = 31
        RawPopulationPrestige = 4
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#2742/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 4
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 4
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 5
        RawPopulationIndustry = 31
        RawPopulationPrestige = 4
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#3229 /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#3229
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly44
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTropical
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 56
      DefaultPlanetFood = 70
      DefaultPlanetIndustry = 126
      DefaultPlanetPrestige = 28
      DefaultPlanetScience = 28
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 20
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 7
      OverPopulationMalus = -2.1
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 63
      PlanetFIDSI = 0
      PlanetFood = 74
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 132
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 7
      PlanetPopulationFood = 4
      PlanetPopulationIndustry = 6
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 28
      PlanetRawDust = 8
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 18
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 4
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 28
      Population = 7
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 9.5
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#412 /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#3229/ColonizedResourceDeposit#412
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 9.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 5
       CHILDREN ~0
      PlanetImprovement#3414 /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#3229/PlanetImprovement#3414
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBenthys /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#3229/PopulationPlanetAffinityBenthys
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 10
        RawPopulationIndustry = 18
        RawPopulationPrestige = 4
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#3229/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 1
        PopulationFood = 1
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 10
        RawPopulationIndustry = 18
        RawPopulationPrestige = 4
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityMavros /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#3229/PopulationPlanetAffinityMavros
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMavrosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustryHot
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 3
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 3
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 10
        RawPopulationIndustry = 18
        RawPopulationPrestige = 4
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#627 /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#627
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeDesert
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 55
      DefaultPlanetFood = 25
      DefaultPlanetIndustry = 115
      DefaultPlanetPrestige = 20
      DefaultPlanetScience = 15
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 26
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 64
      PlanetFIDSI = 0
      PlanetFood = 25
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 118
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 9
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 3
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 20
      PlanetRawDust = 11
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 2
      PlanetRawFood = 5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 23
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 4
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 15
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#1196 /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#627/PlanetImprovement#1196
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBasryxo /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#627/PopulationPlanetAffinityBasryxo
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBasryxoCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustrySterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 3
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 3
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 5
        RawPopulationIndustry = 23
        RawPopulationPrestige = 4
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#3163/ColonizedPlanet#627/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 5
        RawPopulationIndustry = 23
        RawPopulationPrestige = 4
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#3164 /Empire#3/ColonizedStarSystem#3163/Hangar#3164
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBasryxo /Empire#3/ColonizedStarSystem#3163/PopulationStarSystemAffinityBasryxo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBasryxo
      ClassPopulationStarSystemAffinityBasryxoCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 6
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 6
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /Empire#3/ColonizedStarSystem#3163/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /Empire#3/ColonizedStarSystem#3163/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 5
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 5
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMavros /Empire#3/ColonizedStarSystem#3163/PopulationStarSystemAffinityMavros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMavros
      ClassPopulationStarSystemAffinityMavrosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0.15
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#3/ColonizedStarSystem#3163/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#3174 /Empire#3/ColonizedStarSystem#3163/RecipeImprovement#3174
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect01
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    RecipeImprovement#5275 /Empire#3/ColonizedStarSystem#3163/RecipeImprovement#5275
     DESCRIPTORS 5
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect01
      RecipeIngredientEffect14
      RecipeSlotEra3Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    SpecialNodeEffect#439 /Empire#3/ColonizedStarSystem#3163/SpecialNodeEffect#439
     DESCRIPTORS 2
      ClassSpecialNodeEffect
      SpecialNodeEffectSolarNebula
     PROPERTIES 8
      DockedFleetsHealthRegenerationRatio = 0
      HealthRegenerationRatio = 0
      SpecialNodeEffectMultiplier = 1
      SystemEmpirePoint = 0
      SystemMoney = 50
      SystemPopulation = 18
      SystemProduction = 0
      SystemResearch = 0
     CHILDREN ~0
    StarSystemImprovement#1778 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#1778
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2087 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#2087
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2314 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#2314
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2395 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#2395
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2451 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#2451
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2575 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#2575
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2912 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#2912
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#2973 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#2973
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3166 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#3166
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#3231 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#3231
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#3233 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#3233
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3291 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#3291
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#3418 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#3418
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory1
      StarSystemImprovementUpkeepStage2Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3512 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#3512
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory2
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3659 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#3659
     DESCRIPTORS 4
      ClassImprovement
      InfluenceConstruction
      StarSystemImprovementInfluence1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3830 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#3830
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#4018 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#4018
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#4248 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#4248
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4284 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#4284
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4543 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#4543
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval2
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#4831 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#4831
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementBuyout1Venetians
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#5987 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#5987
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementTradingCompanySubsidiary
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 320
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#7299 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#7299
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7301 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#7301
     DESCRIPTORS 5
      ClassImprovement
      StarSystemImprovementDeeds02
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUpkeepStage3High
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1170
      ScrapPriority = 25
      SystemMoneyUpkeep = 24
     CHILDREN ~0
    StarSystemImprovement#7303 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#7303
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueStartingImprovement
      StarSystemImprovementUpkeepStage3High
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1560
      ScrapPriority = 0
      SystemMoneyUpkeep = 24
     CHILDREN ~0
    StarSystemImprovement#7913 /Empire#3/ColonizedStarSystem#3163/StarSystemImprovement#7913
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval3
      StarSystemImprovementUpkeepStage4Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1120
      ScrapPriority = 50
      SystemMoneyUpkeep = 32
     CHILDREN ~0
  ColonizedStarSystem#596 /Empire#3/ColonizedStarSystem#596
   DESCRIPTORS 20
    BestSystem
    ClassColonizedStarSystem
    ClassConstellationBonusTest1
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    HeroSkillSystem2_BuildingCostReduction_Percent_0
    HeroSkillSystem90_Science_Flat_1
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel3
    StarTypeWhite
    SystemPopulationMigrationEmigratingToOutpost
    SystemSupportModuleEffect
    SystemSupportModuleEffect
    SystemSupportModuleEffectFIDSFlat
    SystemSupportModuleEffectFIDSFlat
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 3
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 9
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 750
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 3096.65967
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 15
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0.2
    BuildingProductionCostReduction = 0.05
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 60
    DefenseScore = 1600
    DefensiveMilitaryPower = 142.662643
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 10
    EmpireProcessingPowerAllocated = 30
    ExperienceAtShipCreation = 0
    FIDSIScore = 1448.65979
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 1685.1
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 750
    GroundBattleBombardmentAttackerDamagesMin = 750
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 1250
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 425
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 2300
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 1
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 14
    ImprovementsProductionCost = 10994
    IncomingAutomatedShips = 1
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 4.5
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 4.5
    MajorPopulationCount = 7
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 27
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 85
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 4050
    MaximumSystemManpower = 850
    MaximumSystemManpowerRefillRate = 850
    MaximumSystemMoney = 117.700012
    MaximumSystemProduction = 607.115
    MaximumSystemProductionStock = 607.115
    MaximumSystemResearch = 657.2
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 140
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1.6
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 2
    NeighbourRadius = 20.1609211
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 4.5
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 8
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 85
    NetSystemGrowth = -18.3552246
    NetSystemInfluence = 85
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 117.700012
    NetSystemProduction = 607.115
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 657.2
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 16
    NonTemplePopulation = 23
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 33
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 4
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 1450
    OffensiveMilitaryPower = 154.03595
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = -13.125
    OverPopulationPenaltiesReduction = -0.3
    OwnedAnomalies = 3
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 4
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 3
    OwnedTemperatePlanets = 2
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 15.20875
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0.5714286
    PercentageOfVoicesPolitics02 = 0.2857143
    PercentageOfVoicesPolitics03 = 0.428571433
    PercentageOfVoicesPolitics04 = 0.0714285746
    PercentageOfVoicesPolitics05 = 0.0714285746
    PercentageOfVoicesPolitics06 = 0.357142866
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 227
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 259
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 271
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 61
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 244
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 23
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 247.576691
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 11
    PopulationNotUsingGrowth = 0
    PopulationScore = 23
    PopulationType = 4
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 23
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 23
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 3
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 120
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 46
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 25
    RepresentativeWithPartyInSenateCount = 14
    RepresentativeWithoutPartyInSenateCount = 11
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 25
    ShipBuyoutReduction = 0.2
    ShipCount = 1
    ShipProductionCostReduction = 0.1
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 4
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 8
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 85
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 2
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 20
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 3096.65967
    SystemGrowth = 842.55
    SystemGrowthBasryxoTrait = 60.7115
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 3455.56128
    SystemGrowthStockForUpkeep = 3450
    SystemGrowthUpkeep = 247.576691
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 15.1609211
    SystemInfluenceRadiusDivider = 1.52165914
    SystemInfluenceStock = 2308.5
    SystemInfluenceUpkeep = 0
    SystemLevel = 3
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 850
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 0
    SystemMoney = 423.7
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 306
    SystemNextInfluenceRadiusEstimation = 15.3542356
    SystemNextInfluenceRadiusEstimationDivider = 1.52088988
    SystemObedience = 39
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 607.115
    SystemProductionFromCollection = 0.15
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 657.2
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 4.5
    TotalNumberOfTemples = 0
    TotalShipCount = 22
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 1
    TradingRouteIncomeModifier = 1.15
    TradingRouteSystemBaseIncome = 6.84249973
    TradingRouteSystemBaseIncome_EmpireMoney = 6.84249973
    TradingRouteSystemBaseIncome_EmpireResearch = 1.026375
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0.15525
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.0345
    TradingRouteSystemTotalBaseIncome_Luxury = 0.15525
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 1.8
    TradingRoutesSystemOutputBonus = 2.69999981
    TraitorsCount = 1
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 16.1609211
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~44
    ColonizedPlanet#1228 /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#1228
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly31
      PlanetAnomaly38
      PlanetAnomalyFX
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeOcean
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 9
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 72
      DefaultPlanetFood = 112
      DefaultPlanetIndustry = 72
      DefaultPlanetPrestige = 16
      DefaultPlanetScience = 112
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 67
      HappinessRaw = 2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 5
      OverPopulationMalus = -2.4
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 92
      PlanetFIDSI = 0
      PlanetFood = 121
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 77
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 6
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 20
      PlanetPopulationFood = 9
      PlanetPopulationIndustry = 5
      PlanetPopulationPrestige = 15
      PlanetPopulationScience = 25
      PlanetPrestige = 31
      PlanetRawDust = 9
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 14
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 2
      PlanetRawScience = 14
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 137
      Population = 8
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 8
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#1228/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 8
        OwnedStrategicDeposits = 1
        ResourceBonus = 5
       CHILDREN ~0
      PlanetImprovement#2822 /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#1228/PlanetImprovement#2822
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#1228/PopulationPlanetAffinityPulsos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 3
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 5
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 3
        PopulationScience = 5
        RawPopulationDust = 9
        RawPopulationFood = 14
        RawPopulationIndustry = 9
        RawPopulationPrestige = 2
        RawPopulationScience = 14
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#1228/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 5
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 9
        RawPopulationFood = 14
        RawPopulationIndustry = 9
        RawPopulationPrestige = 2
        RawPopulationScience = 14
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1231 /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#1231
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly11Reduced
      PlanetAnomalyReduced
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeJungle
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 9
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 24
      DefaultPlanetFood = 40
      DefaultPlanetIndustry = 52
      DefaultPlanetPrestige = 8
      DefaultPlanetScience = 28
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 51
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 32
      PlanetFIDSI = 0
      PlanetFood = 43
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 52
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 8
      PlanetPopulationFood = 3
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 8
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 13
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 2
      PlanetRawScience = 7
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 28
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 1
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#3359 /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#1231/PlanetImprovement#3359
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBenthys /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#1231/PopulationPlanetAffinityBenthys
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 40
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 6
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 10
        RawPopulationIndustry = 13
        RawPopulationPrestige = 2
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#1231/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 5
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 10
        RawPopulationIndustry = 13
        RawPopulationPrestige = 2
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2407 /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#2407
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly19Reduced
      PlanetAnomalyReduced
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 9
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 1
      DefaultPlanetDust = 33
      DefaultPlanetFood = 6
      DefaultPlanetIndustry = 78
      DefaultPlanetPrestige = 6
      DefaultPlanetScience = 15
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 36
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 4.5
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -0.200000048
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 39
      PlanetFIDSI = 0
      PlanetFood = 15
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 78
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 6
      PlanetPopulationFood = 9
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 6
      PlanetRawDust = 11
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 26
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 2
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 15
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 1
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#362 /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#2407/ColonizedResourceDeposit#362
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceLuxury14
        ResourceRarityLegendary
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 4.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 3
       CHILDREN ~0
      PlanetImprovement#3422 /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#2407/PlanetImprovement#3422
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#2407/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 2
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 2
        RawPopulationIndustry = 26
        RawPopulationPrestige = 2
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#597 /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#597
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAtoll
      UniquePlanetVenetians
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 9
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 56
      DefaultPlanetFood = 80
      DefaultPlanetIndustry = 56
      DefaultPlanetPrestige = 16
      DefaultPlanetScience = 64
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 51
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 8
      OverPopulationMalus = -2.4
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 64
      PlanetFIDSI = 0
      PlanetFood = 80
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 64
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 8
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 8
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 16
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 7
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 2
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 64
      Population = 8
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#2879 /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#597/PlanetImprovement#2879
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityMavros /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#597/PopulationPlanetAffinityMavros
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMavrosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustryHot
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 5
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 10
        RawPopulationIndustry = 7
        RawPopulationPrestige = 2
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /Empire#3/ColonizedStarSystem#596/ColonizedPlanet#597/PopulationPlanetAffinityPulsos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 10
        RawPopulationIndustry = 7
        RawPopulationPrestige = 2
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#595 /Empire#3/ColonizedStarSystem#596/Hangar#595
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 142.662643
      ExperienceAtShipCreation = 60
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 296.6986
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 154.03595
      ShipCount = 1
      ShownDefensiveMilitaryPower = 142.662643
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 154.03595
     CHILDREN ~1
      Ship#3653 /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653
       DESCRIPTORS 19
        CannotBeScrapped
        ClassHullSmallAdventurer
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip109_FleetDefense_Percent_2
        HeroSkillShip18_FleetDamage_Percent_2
        HeroSkillShip34_FleetExploration_MultiplierFlat_2
        HeroSkillShip37_FleetExploration_Flat_0
        HeroSkillShip47_FleetExplorationFleetXP_Flat_1
        ShipFactionHeroes
        ShipForBattle
        ShipHull01
        ShipLevel04
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 61.6339874
        DamagePerSecondBeam = 19.4117641
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 42.2222252
        DamagePerSecondLong = 40.5228767
        DamagePerSecondMedium = 61.6339874
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 40.5228767
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 142.662643
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 60
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 16.8
        Evasion = 0.02
        Experience = 230.361465
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.8
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2128.5
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 4
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2128.5
        MaximumHonorZoneRadius = 0
        MaximumMovement = 8
        MaximumShield = 1700
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 296.6986
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 8
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 400
        OffensiveMilitaryPower = 154.03595
        OffensiveMilitaryPowerForSimplifiedBattles = 154.03595
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 296.6986
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0.05
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 1700
        ShieldAbsorption = 480
        ShieldAbsorptionEndMultiplier = 0.827586234
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1110
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 4
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.1483493
        ShownDefensiveMilitaryPower = 142.662643
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 154.03595
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 10
        TradeValue = 296.6986
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 70.95
          Health = 2128.5
          HitBySalvo = 0
          MaximumHealth = 2128.5
          MaximumHealthFromModule = 45
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 46.44445
          OffensiveMilitaryPowerForSimplifiedBattles = 46.44445
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 45
          VisionRange = 0
         CHILDREN ~3
          ModuleDefenseShield3#1 /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/CoreSection/ModuleDefenseShield3#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield3
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 0.9995342
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 45
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 850
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportEngine2Strategic2#3 /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/CoreSection/ModuleSupportEngine2Strategic2#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 0.9995342
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponLaser2#2 /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/CoreSection/ModuleWeaponLaser2#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponLaser
            ModuleWeaponLaser2
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.8
            CriticalHitChance = 0.1
            Damage = 38
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 21.1111126
            DamagePerSecondLong = 10.5555563
            DamagePerSecondMedium = 21.1111126
            DamagePerSecondShort = 10.5555563
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 0.9995342
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.8
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.5
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 0.5
            LongRangePenalty = 0.5
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 46.44445
            OffensiveMilitaryPowerForSimplifiedBattles = 46.44445
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 125
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1
            ShortRangePenalty = 0.5
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
        SectionE /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield3#1 /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionN/ModuleDefenseShield3#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield3
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 0.9995342
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 45
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 850
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 107.591507
          OffensiveMilitaryPowerForSimplifiedBattles = 107.591507
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponBeam3#2 /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionNE/ModuleWeaponBeam3#2
           DESCRIPTORS 4
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponBeam
            ModuleWeaponBeam3
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 6.8
            CriticalHitChance = 0.05
            Damage = 132
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 19.4117641
            DamagePerSecondLong = 19.4117641
            DamagePerSecondMedium = 19.4117641
            DamagePerSecondShort = 19.4117641
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 0.9995342
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.9
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 1
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 61.1470528
            OffensiveMilitaryPowerForSimplifiedBattles = 61.1470528
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 3.5
            PreparationDurationFactorMax = 1.5
            PreparationDurationFactorMin = 0.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1.2
            ShortRangePenalty = 0
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponLaser2#1 /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionNE/ModuleWeaponLaser2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponLaser
            ModuleWeaponLaser2
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.8
            CriticalHitChance = 0.1
            Damage = 38
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 21.1111126
            DamagePerSecondLong = 10.5555563
            DamagePerSecondMedium = 21.1111126
            DamagePerSecondShort = 10.5555563
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 0.9995342
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.8
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.5
            InitialMediumRangeAccuracy = 1
            InitialShortRangeAccuracy = 0.5
            LongRangePenalty = 0.5
            MaximumHealth = 1
            MediumRangePenalty = 0
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 46.44445
            OffensiveMilitaryPowerForSimplifiedBattles = 46.44445
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 125
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.1
            ShipManpowerKillPerHit = 0
            ShootingDuration = 1
            ShortRangePenalty = 0.5
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 1
            WeaponTypePhysical = 0
           CHILDREN ~0
        SectionNW /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportBait1Strategic4#1 /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionS/ModuleSupportBait1Strategic4#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportBait
            ModuleSupportBait1Strategic4
            ModuleTypeStrategic
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 0.9995342
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            RepairAfterPhase = 0.05
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            TargetingWeightBonus = 10
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportFleetEngine1Strategic2#1 /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionSE/ModuleSupportFleetEngine1Strategic2#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleSupport
            ClassModuleSupportAndHeroShipOnly
            ModuleSupportFleetEngine
            ModuleSupportFleetEngine1Strategic2
            ModuleTypeStrategic
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 0.9995342
            MaximumHealth = 1
            MaximumMovementFleet = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSW /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#3/ColonizedStarSystem#596/Hangar#595/Ship#3653/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#3651 /Empire#3/ColonizedStarSystem#596/Hero#3651
     DESCRIPTORS 10
      ClassHero
      HeroAffinityVenetians
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdventurer
      HeroLevel09
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      Politics02
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 2
      Experience = 5.36146545
      ExperienceMultiplier = 1
      ExperiencePerTurn = 32.4175
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 1
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 9
      NextLevelRequestedExperience = 225
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 8
      SpecializationPoints = 1.8
      Upkeep = 36
     CHILDREN ~0
    OutpostMigrationFlux #7732 /Empire#3/ColonizedStarSystem#596/OutpostMigrationFlux #7732
     DESCRIPTORS 2
      ClassOutpostMigrationFlux
      OutpostActionIncreaseMigrationRateEffect
     PROPERTIES 7
      NetSystemOutpostMigrationGrowth = 337.02
      NetSystemOutpostMigrationGrowthMultiplier = 2
      NetTurnsBeforeAutomatedShipRequest = 1
      SystemGrowth = 842.55
      SystemOutpostMigrationGrowth = 337.02
      SystemOutpostMigrationGrowthStock = 337.02
      TurnsBeforeAutomatedShipRequest = 1
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /Empire#3/ColonizedStarSystem#596/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 400
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMavros /Empire#3/ColonizedStarSystem#596/PopulationStarSystemAffinityMavros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMavros
      ClassPopulationStarSystemAffinityMavrosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 5
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 5
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0.15
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /Empire#3/ColonizedStarSystem#596/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 8
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 300
      PopulationTypeCount = 1
      PopulationUsingGrowth = 8
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#3/ColonizedStarSystem#596/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 7
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 7
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#3225 /Empire#3/ColonizedStarSystem#596/RecipeImprovement#3225
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect01
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    RecipeImprovement#7537 /Empire#3/ColonizedStarSystem#596/RecipeImprovement#7537
     DESCRIPTORS 5
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect01
      RecipeIngredientEffect14
      RecipeSlotEra3Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1235 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#1235
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1237 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#1237
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1564 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#1564
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#1566 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#1566
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1722 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#1722
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1724 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#1724
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1760 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#1760
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1812 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#1812
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementAcademyEmbassy
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUpkeepStage2High
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 780
      ScrapPriority = 0
      SystemMoneyUpkeep = 12
     CHILDREN ~0
    StarSystemImprovement#1814 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#1814
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2016 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#2016
     DESCRIPTORS 5
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueFood1
      StarSystemImprovementUpkeepStage1High
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 390
      ScrapPriority = 100
      SystemMoneyUpkeep = 6
     CHILDREN ~0
    StarSystemImprovement#2020 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#2020
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2022 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#2022
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2024 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#2024
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2174 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#2174
     DESCRIPTORS 5
      ClassImprovement
      DustBuilding
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 780
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2405 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#2405
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2918 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#2918
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory1
      StarSystemImprovementUpkeepStage2Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2922 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#2922
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3161 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#3161
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory2
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3289 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#3289
     DESCRIPTORS 4
      ClassImprovement
      InfluenceConstruction
      StarSystemImprovementInfluence1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3357 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#3357
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementCuriosity3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#3645 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#3645
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementBuyout1Venetians
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#4242 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#4242
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4244 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#4244
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#5681 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#5681
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementTradingCompanyHeadquarters
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#7307 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#7307
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 532
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7309 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#7309
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience6
      StarSystemImprovementUpkeepStage4Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1064
      ScrapPriority = 150
      SystemMoneyUpkeep = 32
     CHILDREN ~0
    StarSystemImprovement#7311 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#7311
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 532
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7313 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#7313
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval5
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 532
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#733 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#733
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#755 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#755
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#7917 /Empire#3/ColonizedStarSystem#596/StarSystemImprovement#7917
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval3
      StarSystemImprovementUpkeepStage4Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1064
      ScrapPriority = 50
      SystemMoneyUpkeep = 32
     CHILDREN ~0
  ColonizedStarSystem#7506 /Empire#3/ColonizedStarSystem#7506
   DESCRIPTORS 12
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HeroSkillSystem64_Food_PerPlanetFlat_2
    HeroSkillSystem79_IndustryFood_Perpop_2
    HeroSkillSystem93_Science_PerPlanet_0
    StarSystemImprovementLevel1
    StarTypeDouble
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 6
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 528.873657
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 26
    BonusHeroSystemIndustry = 6
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 20
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 60
    DefenseScore = 200
    DefensiveMilitaryPower = 196.543427
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 10
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 325.873657
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 142
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 900
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 60
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 180
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 1
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 300
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 23
    MaximumSystemGrowth = 60.6736755
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 79.3
    MaximumSystemProductionStock = 79.3
    MaximumSystemResearch = 163.8
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 91.875
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1.75
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.9598465
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 23
    NetSystemGrowth = 60.6736755
    NetSystemInfluence = 23
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -0.9000015
    NetSystemProduction = 79.3
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 163.8
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 3
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 4
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 150
    OffensiveMilitaryPower = 35.82353
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = -0.1
    OwnedAnomalies = 1
    OwnedColdPlanets = 2
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 1
    OwnedHotPlanets = 0
    OwnedHugePlanets = 1
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1.5
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 53
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 6
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 6
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 21
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 61
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 3
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 18.2563267
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 3
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 3
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 3
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.14
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0.1
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 23
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 528.873657
    SystemGrowth = 71
    SystemGrowthBasryxoTrait = 7.93000031
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 711.107849
    SystemGrowthStockForUpkeep = 450
    SystemGrowthUpkeep = 18.2563267
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.9598465
    SystemInfluenceRadiusDivider = 3.430502
    SystemInfluenceStock = 25.9
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 64.6
    SystemMoneyFromCollection = 0.15
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 65.5
    SystemNextInfluenceRadiusEstimation = 4.689631
    SystemNextInfluenceRadiusEstimationDivider = 2.52249479
    SystemObedience = 39
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 79.3
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 163.8
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 22
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1.15
    TradingRouteSystemBaseIncome = 0.1725
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1725
    TradingRouteSystemBaseIncome_EmpireResearch = 0.025875
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.0114999991
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 1
    TurnsSinceLastPillage = 4
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 4.9598465
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~10
    ColonizedPlanet#7508 /Empire#3/ColonizedStarSystem#7506/ColonizedPlanet#7508
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      IsUniquePlanet
      PlanetAnomaly
      PlanetAnomalyEndlessWonder1
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeIce
      UniquePlanetAuriga
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 6
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 6
      BonusHeroPlanetIndustry = 6
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 48
      DefaultPlanetFood = 6
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 21
      DefaultPlanetScience = 57
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -10
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 53
      PlanetFIDSI = 0
      PlanetFood = 6
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 6
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 12
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 5
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 4
      PlanetPrestige = 21
      PlanetRawDust = 16
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 7
      PlanetRawScience = 19
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 61
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinitySophons /Empire#3/ColonizedStarSystem#7506/ColonizedPlanet#7508/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 16
        RawPopulationFood = 2
        RawPopulationIndustry = 2
        RawPopulationPrestige = 7
        RawPopulationScience = 19
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#7506/ColonizedPlanet#7508/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 16
        RawPopulationFood = 2
        RawPopulationIndustry = 2
        RawPopulationPrestige = 7
        RawPopulationScience = 19
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#7641 /Empire#3/ColonizedStarSystem#7506/ColonizedPlanet#7641
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeGas
      PlanetSizeGasHuge
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeGasCold
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 6
      BaseMaximumPopulation = 3
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 1
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 3
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.1
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedGasPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 14
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 14
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 14
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 14
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 3
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~0
    Hangar#7507 /Empire#3/ColonizedStarSystem#7506/Hangar#7507
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 196.543427
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 232.366959
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 35.82353
      ShipCount = 1
      ShownDefensiveMilitaryPower = 196.543427
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
     CHILDREN ~1
      Ship#2915 /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915
       DESCRIPTORS 16
        CannotBeScrapped
        ClassHullSmallAdministrator
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip113_FleetExploration_Flat_1
        HeroSkillShip32_FleetDefense_Flat_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull04
        ShipLevel03
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 144.705887
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 24.7058811
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 2.47058868
        DamagePerSecondMedium = 12.3529406
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 21
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 196.543427
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 60
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 16.8
        Evasion = 0
        Experience = 130.693
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.6
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2675.25
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 90
        HullPlatingAbsorptionEndMultiplier = 0.473684222
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 3
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2675.25
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 232.366959
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 300
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 232.366959
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1665
        ShipHullIndex = 4
        ShipIsKamikaze = 0
        ShipLevelForGUI = 3
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.116183482
        ShownDefensiveMilitaryPower = 196.543427
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 35.82353
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 232.366959
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 89.175
          Health = 2675.25
          HitBySalvo = 0
          MaximumHealth = 2675.25
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionE /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionN /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#2 /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionS/ModuleDefenseHullPlating1#2
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportEngine1#1 /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionSE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSW /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#3/ColonizedStarSystem#7506/Hangar#7507/Ship#2915/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#2913 /Empire#3/ColonizedStarSystem#7506/Hero#2913
     DESCRIPTORS 11
      ClassHero
      HeroAffinityAdvanced
      HeroAssignationCoolingDown
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdministrator
      HeroLevel06
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      Politics03
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 2
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 2
      Experience = 80.69299
      ExperienceMultiplier = 1
      ExperiencePerTurn = 5
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 1
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 6
      NextLevelRequestedExperience = 150
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 5
      SpecializationPoints = 1.2
      Upkeep = 19.5
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#3/ColonizedStarSystem#7506/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#3/ColonizedStarSystem#7506/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#7789 /Empire#3/ColonizedStarSystem#7506/StarSystemImprovement#7789
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#7838 /Empire#3/ColonizedStarSystem#7506/StarSystemImprovement#7838
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#7842 /Empire#3/ColonizedStarSystem#7506/StarSystemImprovement#7842
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#7851 /Empire#3/ColonizedStarSystem#7506/StarSystemImprovement#7851
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
  ColonizedStarSystem#7732 /Empire#3/ColonizedStarSystem#7732
   DESCRIPTORS 15
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem2
    OutpostActionDescriptorStealGrowth2
    OutpostActionIncreaseLocalGrowthEffect
    OutpostActionIncreaseMigrationRate
    OutpostActionStealGrowth2SelfEffect
    PlanetAnomalyNaturalWonder2
    StarSystemImprovementLevel1
    StarTypeYellow
   PROPERTIES 559
    AdditionalDust = 5
    AdditionalFood = 1
    AdditionalIndustry = 19
    AdditionalPrestige = 1
    AdditionalScience = 1
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 79.2
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 60
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 10
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 79.2
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 64
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 900
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 1
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 1
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 1
    MaximumSystemGrowth = 34.9
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 29
    MaximumSystemProductionStock = 29
    MaximumSystemResearch = 40.3
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 50.3125
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 1
    NetSystemGrowth = 34.9
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -26
    NetSystemProduction = 29
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 40.3
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = -0.1
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.105000004
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0.1
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 1
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 79.2
    SystemGrowth = 32
    SystemGrowthBasryxoTrait = 2.9
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 72.7
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 30
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 39
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 29
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 58
    SystemProductionUpkeep = 0
    SystemResearch = 40.3
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 22
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1.15
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.0114999991
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 1
    TurnsSinceLastPillage = 3
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~3
    ColonizedPlanet#7734 /Empire#3/ColonizedStarSystem#7732/ColonizedPlanet#7734
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomalyNaturalWonder
      PlanetAnomalyNaturalWonder2
      PlanetAnomalyRemainsPirateLairMedium
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = -26
      PlanetOutpostFood = 34.9
      PlanetOutpostIndustry = 29
      PlanetOutpostPrestige = 1
      PlanetOutpostScience = 40.3
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 1
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 19
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~0
    Hangar#7733 /Empire#3/ColonizedStarSystem#7732/Hangar#7733
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#3/ColonizedStarSystem#7732/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0.15
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#3/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~1
    TradingCompany#5967 /Empire#3/DepartmentOfCommerce/TradingCompany#5967
     DESCRIPTORS 1
      ClassTradingCompany
     PROPERTIES 64
      AverageImprovementCount = 7
      BaseEmpireMoney = 100
      BaseEmpireResearch = 10
      DustImprovementCount = 7
      EmpireMoney = 146.8316
      EmpireResearch = 15.57847
      Level = 4
      Luxury1 = 0.2210178
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0.439733356
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0.0240236744
      Luxury8 = 0
      Luxury9 = 0
      LuxuryImprovementCount = 7
      NumberOfExternalTradingRoutes = 0
      NumberOfTradingCompaniesInEmpire = 0
      NumberOfTradingRoutes = 1
      TradingRouteIncomeEfficiency_EmpireMoney = 1.7
      TradingRouteIncomeEfficiency_EmpireResearch = 1.35
      TradingRouteIncomeEfficiency_Luxury1 = 1.175
      TradingRouteIncomeEfficiency_Luxury10 = 1.175
      TradingRouteIncomeEfficiency_Luxury11 = 1.175
      TradingRouteIncomeEfficiency_Luxury12 = 1.175
      TradingRouteIncomeEfficiency_Luxury13 = 1.175
      TradingRouteIncomeEfficiency_Luxury14 = 1.175
      TradingRouteIncomeEfficiency_Luxury15 = 1.175
      TradingRouteIncomeEfficiency_Luxury16 = 1.175
      TradingRouteIncomeEfficiency_Luxury17 = 1.175
      TradingRouteIncomeEfficiency_Luxury18 = 1.175
      TradingRouteIncomeEfficiency_Luxury19 = 1.175
      TradingRouteIncomeEfficiency_Luxury2 = 1.175
      TradingRouteIncomeEfficiency_Luxury20 = 1.175
      TradingRouteIncomeEfficiency_Luxury21 = 1.175
      TradingRouteIncomeEfficiency_Luxury22 = 1.175
      TradingRouteIncomeEfficiency_Luxury23 = 1.175
      TradingRouteIncomeEfficiency_Luxury24 = 1.175
      TradingRouteIncomeEfficiency_Luxury3 = 1.175
      TradingRouteIncomeEfficiency_Luxury4 = 1.175
      TradingRouteIncomeEfficiency_Luxury5 = 1.175
      TradingRouteIncomeEfficiency_Luxury6 = 1.175
      TradingRouteIncomeEfficiency_Luxury7 = 1.175
      TradingRouteIncomeEfficiency_Luxury8 = 1.175
      TradingRouteIncomeEfficiency_Luxury9 = 1.175
      TradingRoutesExperience = 1674.608
      TradingRoutesExperienceThreshold = 1810
      TradingRoutesPreviousExperienceThreshold = 1124
     CHILDREN ~0
  Diplomacy /Empire#3/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 1087
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#3/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 7
      ClassDiplomaticEmpire
      IsWarDefender
      PressureOpenBordersInitiator
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureOpenBordersTarget
      PressureWar
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1.5
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 1087
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.327551037
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 873
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#3/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 1087
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 1.32493365
      PressureTrend = 2.6498673
      PressureValue = 32.261097
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 421
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#3/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 5
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 1087
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.976829231
      PressureTrend = 1.95365846
      PressureValue = 35.04672
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 553
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#3/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressurePeace
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0.5
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 1087
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0.16
      PressureFromScore = 1.08135176
      PressureTrend = 1.24135172
      PressureValue = 34.2519
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 2
      SystemsUnderInfluence = 0
      TheirBasePressure = 511
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#3/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 5
      ClassDiplomaticEmpire
      MilitaristLawOverride
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressurePeace
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0.5
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 1087
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 1.08135176
      PressureTrend = 1.08135176
      PressureValue = 54.53028
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 511
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#3/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 6
    HeroLevelCount = 47
    HeroUnlockGauge01Points = 492
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 224
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 126
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 50
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 92
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#4370 /Empire#3/Fleet#4370
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 10
    DefensiveMilitaryPower = 1819.64185
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 6.875
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 48
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 1
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 21
    MaximumHonorZoneRadius = 20
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 1
    MaximumShipProbeStock = 0
    MilitaryPower = 3305.86426
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0.75
    MiningProbeLifetime = 8
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 1486.22241
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 1819.64185
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 1486.22241
    SiegePower = 20
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 5.5
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#4371 /Empire#3/Fleet#4370/Ship#4371
     DESCRIPTORS 17
      AlwaysInSameFleet
      CannotBeScrapped
      ClassShip
      IgnoreAsObstacle
      OnlyOneOfRolePerEncounterGroup
      ShipFactionJuggernauts
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipMustBeAlone
      ShipRoleJuggernaut
      ShipSizeJuggernaut
      UseEmpireAffinityForUnitSpawn
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 10
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 168.8889
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 168.8889
      DamagePerSecondLong = 84.44445
      DamagePerSecondMedium = 168.8889
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 84.44445
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1819.64185
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 56
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 6.875
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 48
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 50046.4
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 585
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 50046.4
      MaximumHonorZoneRadius = 20
      MaximumMovement = 4
      MaximumShield = 6800
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 1
      MaximumShipProbeStock = 0
      MilitaryPower = 3305.86426
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      MiningProbeDepositValueMultiplier = 0.75
      MiningProbePlanetStatsMultiplier = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0.2
      NetShipProbe = 0
      NextLevelRequestedExperience = 200
      OffensiveMilitaryPower = 1486.22241
      OffensiveMilitaryPowerForSimplifiedBattles = 1486.22241
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 10
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 3305.86426
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -2
      Shield = 6800
      ShieldAbsorption = 1920
      ShieldAbsorptionEndMultiplier = 0.7619048
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 28360
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 1.2
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1819.64185
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1486.22241
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 3305.86426
      VisionRange = 5.5
      VisionStrength = 0
      VisualImportanceScore = 1000
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#4370/Ship#4371/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreJuggernaut
       PROPERTIES 15
        DefensiveMilitaryPower = 1668.21326
        Health = 50046.4
        HitBySalvo = 0
        MaximumHealth = 50046.4
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 28000
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportJuggernautFIDSFlat#1 /Empire#3/Fleet#4370/Ship#4371/CoreSection/ModuleSupportJuggernautFIDSFlat#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleJuggernautOnly
          ClassModuleSupport
          ClassModuleSystemSupport
          ModuleSupportJuggernautSystemSupport
          ModuleSupportJuggernautSystemSupportFIDSFlat
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          SystemFIDSFlat = 10
          SystemFIDSPercent = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportJuggernautFIDSFlat#2 /Empire#3/Fleet#4370/Ship#4371/CoreSection/ModuleSupportJuggernautFIDSFlat#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleJuggernautOnly
          ClassModuleSupport
          ClassModuleSystemSupport
          ModuleSupportJuggernautSystemSupport
          ModuleSupportJuggernautSystemSupportFIDSFlat
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          SystemFIDSFlat = 10
          SystemFIDSPercent = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionE /Empire#3/Fleet#4370/Ship#4371/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 180
        MaximumHealth = 180
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 743.1112
        OffensiveMilitaryPowerForSimplifiedBattles = 743.1112
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 180
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#5 /Empire#3/Fleet#4370/Ship#4371/SectionE/ModuleDefenseShield3#5
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 180
          SectionHealthMultiplier = 0
          ShieldAbsorption = 960
          ShieldBonus = 3400
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#4 /Empire#3/Fleet#4370/Ship#4371/SectionE/ModuleWeaponLaser2#4
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 152
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 84.44445
          DamagePerSecondLong = 42.2222252
          DamagePerSecondMedium = 84.44445
          DamagePerSecondShort = 42.2222252
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 743.1112
          OffensiveMilitaryPowerForSimplifiedBattles = 743.1112
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#4370/Ship#4371/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0.75
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportJuggernautMiningLong1#1 /Empire#3/Fleet#4370/Ship#4371/SectionN/ModuleSupportJuggernautMiningLong1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleJuggernautMining
          ClassModuleJuggernautOnly
          ClassModuleSupport
          ModuleSupportJuggernautMiningProbe
          ModuleSupportJuggernautMiningProbeLong1
         PROPERTIES 17
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipMiningProbeStock = 1
          MiningProbeDepletionPointsOnPlanet = 0
          MiningProbeDepositValueMultiplier = 0.75
          MiningProbeLifetime = 8
          MiningProbePlanetStatsMultiplier = 0
          Multiplier = 4
          NetShipMiningProbe = 0.2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#4370/Ship#4371/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 180
        MaximumHealth = 180
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 743.1112
        OffensiveMilitaryPowerForSimplifiedBattles = 743.1112
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 180
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#5 /Empire#3/Fleet#4370/Ship#4371/SectionNE/ModuleDefenseShield3#5
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 180
          SectionHealthMultiplier = 0
          ShieldAbsorption = 960
          ShieldBonus = 3400
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#4 /Empire#3/Fleet#4370/Ship#4371/SectionNE/ModuleWeaponLaser2#4
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 152
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 84.44445
          DamagePerSecondLong = 42.2222252
          DamagePerSecondMedium = 84.44445
          DamagePerSecondShort = 42.2222252
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 743.1112
          OffensiveMilitaryPowerForSimplifiedBattles = 743.1112
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#4370/Ship#4371/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#4370/Ship#4371/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#4370/Ship#4371/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#4370/Ship#4371/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#4370/Ship#4371/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#4639 /Empire#3/Fleet#4639
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateOwner
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 10
    DefensiveMilitaryPower = 1496.762
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 6.875
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 48
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 1
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 21
    MaximumHonorZoneRadius = 20
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 2982.98438
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 1486.22241
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 1496.762
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 1486.22241
    SiegePower = 20
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 5.5
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#4640 /Empire#3/Fleet#4639/Ship#4640
     DESCRIPTORS 17
      AlwaysInSameFleet
      CannotBeScrapped
      ClassShip
      IgnoreAsObstacle
      OnlyOneOfRolePerEncounterGroup
      ShipFactionJuggernauts
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipMustBeAlone
      ShipRoleJuggernaut
      ShipSizeJuggernaut
      UseEmpireAffinityForUnitSpawn
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 10
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 168.8889
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 168.8889
      DamagePerSecondLong = 84.44445
      DamagePerSecondMedium = 168.8889
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 84.44445
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1496.762
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0
      Experience = 92
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 48
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 6.875
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 48
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 40360
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1515.17554
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 40360
      MaximumHonorZoneRadius = 20
      MaximumMovement = 4
      MaximumShield = 6800
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2982.98438
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbePlanetStatsMultiplier = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 100
      OffensiveMilitaryPower = 1486.22241
      OffensiveMilitaryPowerForSimplifiedBattles = 1486.22241
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 10
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2982.98438
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -2
      Shield = 6800
      ShieldAbsorption = 1920
      ShieldAbsorptionEndMultiplier = 0.7619048
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 28360
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1496.762
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1486.22241
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2982.98438
      VisionRange = 5.5
      VisionStrength = 0
      VisualImportanceScore = 1000
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#4639/Ship#4640/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreJuggernaut
       PROPERTIES 15
        DefensiveMilitaryPower = 1345.33337
        Health = 40360
        HitBySalvo = 0
        MaximumHealth = 40360
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 28000
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportJuggernautAnalyzer1#3 /Empire#3/Fleet#4639/Ship#4640/CoreSection/ModuleSupportJuggernautAnalyzer1#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleJuggernautOnly
          ClassModuleSupport
          ModuleSupportJuggernautAnalyzer
          ModuleSupportJuggernautAnalyzer1
         PROPERTIES 22
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 4
          NetEmpireEmpirePointOnSpecialNodes = 20
          NetEmpireLifeForceOnSpecialNodes = 0
          NetEmpireMoneyOnSpecialNodes = 50
          NetEmpireResearchOnSpecialNodes = 50
          NetStrategic1FromSpecialNodes = 0
          NetStrategic2FromSpecialNodes = 0
          NetStrategic3FromSpecialNodes = 0
          NetStrategic4FromSpecialNodes = 0
          NetStrategic5FromSpecialNodes = 0
          NetStrategic6FromSpecialNodes = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          SpecialNodeEffectMultiplier = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportJuggernautResearch1#4 /Empire#3/Fleet#4639/Ship#4640/CoreSection/ModuleSupportJuggernautResearch1#4
         DESCRIPTORS 5
          ClassModule
          ClassModuleJuggernautOnly
          ClassModuleSupport
          ModuleSupportJuggernautResearch
          ModuleSupportJuggernautResearch1
         PROPERTIES 16
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 4
          NetEmpireResearchOnSpecialNodes = 80
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0.02
          TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0.02
          TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0.02
          TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0.02
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionE /Empire#3/Fleet#4639/Ship#4640/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 180
        MaximumHealth = 180
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 743.1112
        OffensiveMilitaryPowerForSimplifiedBattles = 743.1112
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 180
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#2 /Empire#3/Fleet#4639/Ship#4640/SectionE/ModuleDefenseShield3#2
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 180
          SectionHealthMultiplier = 0
          ShieldAbsorption = 960
          ShieldBonus = 3400
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#1 /Empire#3/Fleet#4639/Ship#4640/SectionE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 152
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 84.44445
          DamagePerSecondLong = 42.2222252
          DamagePerSecondMedium = 84.44445
          DamagePerSecondShort = 42.2222252
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 743.1112
          OffensiveMilitaryPowerForSimplifiedBattles = 743.1112
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#4639/Ship#4640/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportJuggernautResearch1#1 /Empire#3/Fleet#4639/Ship#4640/SectionN/ModuleSupportJuggernautResearch1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleJuggernautOnly
          ClassModuleSupport
          ModuleSupportJuggernautResearch
          ModuleSupportJuggernautResearch1
         PROPERTIES 16
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 4
          NetEmpireResearchOnSpecialNodes = 80
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0.02
          TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0.02
          TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0.02
          TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0.02
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#4639/Ship#4640/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 180
        MaximumHealth = 180
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 743.1112
        OffensiveMilitaryPowerForSimplifiedBattles = 743.1112
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 180
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#2 /Empire#3/Fleet#4639/Ship#4640/SectionNE/ModuleDefenseShield3#2
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 180
          SectionHealthMultiplier = 0
          ShieldAbsorption = 960
          ShieldBonus = 3400
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#1 /Empire#3/Fleet#4639/Ship#4640/SectionNE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 152
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 84.44445
          DamagePerSecondLong = 42.2222252
          DamagePerSecondMedium = 84.44445
          DamagePerSecondShort = 42.2222252
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 743.1112
          OffensiveMilitaryPowerForSimplifiedBattles = 743.1112
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#4639/Ship#4640/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#4639/Ship#4640/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#4639/Ship#4640/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#4639/Ship#4640/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#4639/Ship#4640/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#5663 /Empire#3/Fleet#5663
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 900
    AutomatedShipGrowthStock = 0
    AutomatedShipPopulationCount = 3
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 62
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 21
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 62
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1.35000014
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 62
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.031
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#5664 /Empire#3/Fleet#5663/Ship#5664
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 0
      AutomatedShipPopulationCount = 3
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 62
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1860
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1860
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 62
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 62
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.031
      ShownDefensiveMilitaryPower = 62
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 62
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 910
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#5663/Ship#5664/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 62
        Health = 1860
        HitBySalvo = 0
        MaximumHealth = 1860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#5663/Ship#5664/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#5663/Ship#5664/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#5663/Ship#5664/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#5663/Ship#5664/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#5663/Ship#5664/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#5663/Ship#5664/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#5663/Ship#5664/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#5663/Ship#5664/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#6551 /Empire#3/Fleet#6551
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 1
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 21
    DefensiveMilitaryPower = 3914.18481
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.25
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 157
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 21
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 2100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 8169.17969
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 4254.995
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 9
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 2100
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 3914.18481
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 4254.995
    SiegePower = 42
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 1
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~9
    Ship#4379 /Empire#3/Fleet#6551/Ship#4379
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 46.4444466
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 23.2222233
      DamagePerSecondMedium = 46.4444466
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 23.2222233
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 186.662628
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0.02
      Experience = 40
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3448.5
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 148.5
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3448.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 1700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 25
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 288.840424
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 102.177788
      OffensiveMilitaryPowerForSimplifiedBattles = 102.177788
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 288.840424
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 1700
      ShieldAbsorption = 480
      ShieldAbsorptionEndMultiplier = 0.827586234
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 90
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1444202
      ShownDefensiveMilitaryPower = 186.662628
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 102.177788
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 288.840424
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#6551/Ship#4379/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 114.95
        Health = 3448.5
        HitBySalvo = 0
        MaximumHealth = 3448.5
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#3/Fleet#6551/Ship#4379/CoreSection/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#6551/Ship#4379/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#3/Fleet#6551/Ship#4379/SectionE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#6551/Ship#4379/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#3/Fleet#6551/Ship#4379/SectionN/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#6551/Ship#4379/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 45
        MaximumHealth = 45
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 45
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#4379/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 45
          SectionHealthMultiplier = 0
          ShieldAbsorption = 240
          ShieldBonus = 850
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#6551/Ship#4379/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#6551/Ship#4379/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#6551/Ship#4379/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 45
        MaximumHealth = 45
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 45
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#4379/SectionSE/ModuleDefenseShield3#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 45
          SectionHealthMultiplier = 0
          ShieldAbsorption = 240
          ShieldBonus = 850
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#6551/Ship#4379/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#6551/Ship#4379/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#5277 /Empire#3/Fleet#6551/Ship#5277
     DESCRIPTORS 14
      ClassHullMediumAttack
      ClassShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 182.4
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 182.4
      DamagePerSecondLong = 91.2
      DamagePerSecondMedium = 182.4
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 91.2
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 591.8729
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0.02
      Experience = 23
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 22
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 24
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 12969
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 495.9
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 12969
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 6800
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 75
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1394.43286
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 802.559937
      OffensiveMilitaryPowerForSimplifiedBattles = 802.559937
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1394.43286
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 6800
      ShieldAbsorption = 1920
      ShieldAbsorptionEndMultiplier = 0.8847926
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 360
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.697216451
      ShownDefensiveMilitaryPower = 591.8729
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 802.559937
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1394.43286
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#6551/Ship#5277/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 432.3
        Health = 12969
        HitBySalvo = 0
        MaximumHealth = 12969
        MaximumHealthFromModule = 180
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 180
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5277/CoreSection/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield3#2 /Empire#3/Fleet#6551/Ship#5277/CoreSection/ModuleDefenseShield3#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#3/Fleet#6551/Ship#5277/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5277/SectionE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2Strategic2#2 /Empire#3/Fleet#6551/Ship#5277/SectionE/ModuleSupportEngine2Strategic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#3 /Empire#3/Fleet#6551/Ship#5277/SectionE/ModuleWeaponLaser2#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#6551/Ship#5277/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#6551/Ship#5277/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5277/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#2 /Empire#3/Fleet#6551/Ship#5277/SectionNE/ModuleWeaponLaser2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#6551/Ship#5277/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#6551/Ship#5277/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEnergyEnhancer1#1 /Empire#3/Fleet#6551/Ship#5277/SectionS/ModuleSupportEnergyEnhancer1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#6551/Ship#5277/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#3/Fleet#6551/Ship#5277/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#6551/Ship#5277/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#6551/Ship#5277/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#5432 /Empire#3/Fleet#6551/Ship#5432
     DESCRIPTORS 14
      ClassHullMediumAttack
      ClassShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 182.4
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 182.4
      DamagePerSecondLong = 91.2
      DamagePerSecondMedium = 182.4
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 91.2
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 484.452972
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0.02
      Experience = 22
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 17
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 24
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 9746.4
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 495.9
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 9746.4
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 6800
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 75
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1287.013
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 802.559937
      OffensiveMilitaryPowerForSimplifiedBattles = 802.559937
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1287.013
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 6800
      ShieldAbsorption = 1920
      ShieldAbsorptionEndMultiplier = 0.8847926
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 360
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.643506467
      ShownDefensiveMilitaryPower = 484.452972
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 802.559937
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1287.013
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#6551/Ship#5432/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 324.88
        Health = 9746.4
        HitBySalvo = 0
        MaximumHealth = 9746.4
        MaximumHealthFromModule = 180
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 180
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5432/CoreSection/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield3#2 /Empire#3/Fleet#6551/Ship#5432/CoreSection/ModuleDefenseShield3#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#3/Fleet#6551/Ship#5432/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5432/SectionE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2Strategic2#2 /Empire#3/Fleet#6551/Ship#5432/SectionE/ModuleSupportEngine2Strategic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#3 /Empire#3/Fleet#6551/Ship#5432/SectionE/ModuleWeaponLaser2#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#6551/Ship#5432/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#6551/Ship#5432/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5432/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#2 /Empire#3/Fleet#6551/Ship#5432/SectionNE/ModuleWeaponLaser2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#6551/Ship#5432/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#6551/Ship#5432/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEnergyEnhancer1#1 /Empire#3/Fleet#6551/Ship#5432/SectionS/ModuleSupportEnergyEnhancer1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#6551/Ship#5432/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#3/Fleet#6551/Ship#5432/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#6551/Ship#5432/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#6551/Ship#5432/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#5984 /Empire#3/Fleet#6551/Ship#5984
     DESCRIPTORS 13
      ClassHullMediumDefense
      ClassShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull02
      ShipLevel04
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 1
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 42.2222252
      DamagePerSecondBeam = 183.333328
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 42.2222252
      DamagePerSecondLong = 21.1111126
      DamagePerSecondMedium = 42.2222252
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21.1111126
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 667.5343
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0.02
      Experience = 21
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 22
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 20
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 16120.5
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 547.2
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 16120.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 5100
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 75
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1036.64551
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 369.111145
      OffensiveMilitaryPowerForSimplifiedBattles = 185.7778
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.60000014
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1036.64551
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0.05
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 5100
      ShieldAbsorption = 1584
      ShieldAbsorptionEndMultiplier = 0.8636859
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 270
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.518322766
      ShownDefensiveMilitaryPower = 667.5343
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 369.111145
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 1
      SquadronFighterCount = 0
      TargetingWeightBonus = 10
      TradeValue = 1036.64551
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#6551/Ship#5984/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 537.35
        Health = 16120.5
        HitBySalvo = 0
        MaximumHealth = 16120.5
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine2Strategic2#2 /Empire#3/Fleet#6551/Ship#5984/CoreSection/ModuleSupportEngine2Strategic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityLevel1#1 /Empire#3/Fleet#6551/Ship#5984/CoreSection/ModuleSupportInvisibilityLevel1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleInvisibility
          ClassModuleInvisibilityLevel1
          ClassModuleNotOnObliteratorOrBattleShip
          ClassModuleSupport
          MultiplierX2
         PROPERTIES 12
          AntiVisionStrengthForModule = 1
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#3/Fleet#6551/Ship#5984/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 183.333328
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5984/SectionE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSquadronBomberEnergy3Strategic4#2 /Empire#3/Fleet#6551/Ship#5984/SectionE/ModuleSquadronBomberEnergy3Strategic4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomberEnergy3Strategic4
          MultiplierX2
          SquadronTypeBomberEnergy
          SquadronTypeSquadronBomber
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 1
          BomberUnitsCount = 1
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 1100
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 183.333328
          DefensiveMilitaryPower = 0
          DodgeChance = 0.5
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 450
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          MaximumHealth = 450
          Multiplier = 2
          OffensiveMilitaryPower = 183.333328
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#6551/Ship#5984/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5984/SectionN/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportBait1Strategic4#2 /Empire#3/Fleet#6551/Ship#5984/SectionN/ModuleSupportBait1Strategic4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportBait
          ModuleSupportBait1Strategic4
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          RepairAfterPhase = 0.05
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightBonus = 10
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#6551/Ship#5984/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 185.7778
        OffensiveMilitaryPowerForSimplifiedBattles = 185.7778
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5984/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#2 /Empire#3/Fleet#6551/Ship#5984/SectionNE/ModuleWeaponLaser2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 76
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 42.2222252
          DamagePerSecondLong = 21.1111126
          DamagePerSecondMedium = 42.2222252
          DamagePerSecondShort = 21.1111126
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 185.7778
          OffensiveMilitaryPowerForSimplifiedBattles = 185.7778
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#6551/Ship#5984/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#6551/Ship#5984/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#6551/Ship#5984/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#6551/Ship#5984/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#6551/Ship#5984/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#5995 /Empire#3/Fleet#6551/Ship#5995
     DESCRIPTORS 13
      ClassHullMediumDefense
      ClassShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull02
      ShipLevel02
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 1
      BomberUnitsCount = 1
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 42.2222252
      DamagePerSecondBeam = 183.333328
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 42.2222252
      DamagePerSecondLong = 21.1111126
      DamagePerSecondMedium = 42.2222252
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21.1111126
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 534.011
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0.02
      Experience = 20
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 17
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 20
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 12114.8
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 547.2
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 12114.8
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 5100
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 75
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 903.122131
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 369.111145
      OffensiveMilitaryPowerForSimplifiedBattles = 185.7778
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.60000014
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 903.122131
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0.05
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 5100
      ShieldAbsorption = 1584
      ShieldAbsorptionEndMultiplier = 0.8636859
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 270
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.451561064
      ShownDefensiveMilitaryPower = 534.011
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 369.111145
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 1
      SquadronFighterCount = 0
      TargetingWeightBonus = 10
      TradeValue = 903.122131
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#6551/Ship#5995/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 403.82666
        Health = 12114.8
        HitBySalvo = 0
        MaximumHealth = 12114.8
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine2Strategic2#2 /Empire#3/Fleet#6551/Ship#5995/CoreSection/ModuleSupportEngine2Strategic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityLevel1#1 /Empire#3/Fleet#6551/Ship#5995/CoreSection/ModuleSupportInvisibilityLevel1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleInvisibility
          ClassModuleInvisibilityLevel1
          ClassModuleNotOnObliteratorOrBattleShip
          ClassModuleSupport
          MultiplierX2
         PROPERTIES 12
          AntiVisionStrengthForModule = 1
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#3/Fleet#6551/Ship#5995/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 183.333328
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5995/SectionE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSquadronBomberEnergy3Strategic4#2 /Empire#3/Fleet#6551/Ship#5995/SectionE/ModuleSquadronBomberEnergy3Strategic4#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleMediumSupportAndCarrierShipOnly
          ClassModuleSquadron
          ModuleSquadronBomberEnergy3Strategic4
          MultiplierX2
          SquadronTypeBomberEnergy
          SquadronTypeSquadronBomber
         PROPERTIES 36
          AssaultAttackDuration = 2.7
          AssaultSequenceDuration = 6
          BaseUnitsCount = 1
          BomberUnitsCount = 1
          CanAttack = 1
          ChaseSequenceDuration = 0
          CriticalAttackChance = 0.05
          Damage = 1100
          DamageAgainstLargeShipsModifier = 1.5
          DamageAgainstMediumShipsModifier = 1
          DamageAgainstSmallShipsModifier = 0.5
          DamagePerSecond = 183.333328
          DefensiveMilitaryPower = 0
          DodgeChance = 0.5
          DuelAttackDuration = 0
          DuelSequenceDuration = 0
          FighterUnitsCount = 0
          FlakEvasionSquadron = 0
          Health = 450
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          MaximumHealth = 450
          Multiplier = 2
          OffensiveMilitaryPower = 183.333328
          ProjectilesCount = 1
          ProjectilesFlyingDuration = 1.25
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShootingDuration = 0.4
          SpecialEffectDuration = 0
          Speed = 10
          SquadronDefense = 1
          SquadronTypeDamageMultiplier = 1
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#6551/Ship#5995/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5995/SectionN/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportBait1Strategic4#2 /Empire#3/Fleet#6551/Ship#5995/SectionN/ModuleSupportBait1Strategic4#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportBait
          ModuleSupportBait1Strategic4
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          RepairAfterPhase = 0.05
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightBonus = 10
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#6551/Ship#5995/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 185.7778
        OffensiveMilitaryPowerForSimplifiedBattles = 185.7778
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#5995/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#2 /Empire#3/Fleet#6551/Ship#5995/SectionNE/ModuleWeaponLaser2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 76
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 42.2222252
          DamagePerSecondLong = 21.1111126
          DamagePerSecondMedium = 42.2222252
          DamagePerSecondShort = 21.1111126
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 185.7778
          OffensiveMilitaryPowerForSimplifiedBattles = 185.7778
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#6551/Ship#5995/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#6551/Ship#5995/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#6551/Ship#5995/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#6551/Ship#5995/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#6551/Ship#5995/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#6233 /Empire#3/Fleet#6551/Ship#6233
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 46.4444466
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 23.2222233
      DamagePerSecondMedium = 46.4444466
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 23.2222233
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 186.662628
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0.02
      Experience = 20
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3448.5
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 148.5
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3448.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 1700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 25
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 288.840424
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 102.177788
      OffensiveMilitaryPowerForSimplifiedBattles = 102.177788
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 288.840424
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 1700
      ShieldAbsorption = 480
      ShieldAbsorptionEndMultiplier = 0.827586234
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 90
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1444202
      ShownDefensiveMilitaryPower = 186.662628
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 102.177788
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 288.840424
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#6551/Ship#6233/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 114.95
        Health = 3448.5
        HitBySalvo = 0
        MaximumHealth = 3448.5
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#3/Fleet#6551/Ship#6233/CoreSection/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#6551/Ship#6233/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#3/Fleet#6551/Ship#6233/SectionE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#6551/Ship#6233/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#3/Fleet#6551/Ship#6233/SectionN/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#6551/Ship#6233/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 45
        MaximumHealth = 45
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 45
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#6233/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 45
          SectionHealthMultiplier = 0
          ShieldAbsorption = 240
          ShieldBonus = 850
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#6551/Ship#6233/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#6551/Ship#6233/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#6551/Ship#6233/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 45
        MaximumHealth = 45
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 45
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#6233/SectionSE/ModuleDefenseShield3#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 45
          SectionHealthMultiplier = 0
          ShieldAbsorption = 240
          ShieldBonus = 850
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#6551/Ship#6233/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#6551/Ship#6233/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#6411 /Empire#3/Fleet#6551/Ship#6411
     DESCRIPTORS 15
      ClassHullSmallAttack
      ClassShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 46.4444466
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 23.2222233
      DamagePerSecondMedium = 46.4444466
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 23.2222233
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 186.662628
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0.02
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3448.5
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 148.5
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3448.5
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 1700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 25
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 288.840424
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 102.177788
      OffensiveMilitaryPowerForSimplifiedBattles = 102.177788
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 288.840424
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 1700
      ShieldAbsorption = 480
      ShieldAbsorptionEndMultiplier = 0.827586234
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 90
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1444202
      ShownDefensiveMilitaryPower = 186.662628
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 102.177788
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 288.840424
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#6551/Ship#6411/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 114.95
        Health = 3448.5
        HitBySalvo = 0
        MaximumHealth = 3448.5
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#3/Fleet#6551/Ship#6411/CoreSection/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#6551/Ship#6411/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#3/Fleet#6551/Ship#6411/SectionE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#6551/Ship#6411/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#3/Fleet#6551/Ship#6411/SectionN/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#6551/Ship#6411/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 45
        MaximumHealth = 45
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 45
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#6411/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 45
          SectionHealthMultiplier = 0
          ShieldAbsorption = 240
          ShieldBonus = 850
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#6551/Ship#6411/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#6551/Ship#6411/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#6551/Ship#6411/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 45
        MaximumHealth = 45
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 45
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#6411/SectionSE/ModuleDefenseShield3#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 45
          SectionHealthMultiplier = 0
          ShieldAbsorption = 240
          ShieldBonus = 850
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#6551/Ship#6411/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#6551/Ship#6411/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#6756 /Empire#3/Fleet#6551/Ship#6756
     DESCRIPTORS 14
      ClassHullMediumAttack
      ClassShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 182.4
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 182.4
      DamagePerSecondLong = 91.2
      DamagePerSecondMedium = 182.4
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 91.2
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 591.8729
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0.02
      Experience = 16
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 22
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 24
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 12969
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 495.9
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 12969
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 6800
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 75
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1394.43286
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 802.559937
      OffensiveMilitaryPowerForSimplifiedBattles = 802.559937
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1394.43286
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 6800
      ShieldAbsorption = 1920
      ShieldAbsorptionEndMultiplier = 0.8847926
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 360
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.697216451
      ShownDefensiveMilitaryPower = 591.8729
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 802.559937
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1394.43286
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#6551/Ship#6756/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 432.3
        Health = 12969
        HitBySalvo = 0
        MaximumHealth = 12969
        MaximumHealthFromModule = 180
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 180
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#6756/CoreSection/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield3#2 /Empire#3/Fleet#6551/Ship#6756/CoreSection/ModuleDefenseShield3#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#3/Fleet#6551/Ship#6756/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#6756/SectionE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2Strategic2#2 /Empire#3/Fleet#6551/Ship#6756/SectionE/ModuleSupportEngine2Strategic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#3 /Empire#3/Fleet#6551/Ship#6756/SectionE/ModuleWeaponLaser2#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#6551/Ship#6756/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#6551/Ship#6756/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#6756/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#2 /Empire#3/Fleet#6551/Ship#6756/SectionNE/ModuleWeaponLaser2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#6551/Ship#6756/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#6551/Ship#6756/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEnergyEnhancer1#1 /Empire#3/Fleet#6551/Ship#6756/SectionS/ModuleSupportEnergyEnhancer1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#6551/Ship#6756/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#3/Fleet#6551/Ship#6756/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#6551/Ship#6756/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#6551/Ship#6756/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#6759 /Empire#3/Fleet#6551/Ship#6759
     DESCRIPTORS 14
      ClassHullMediumAttack
      ClassShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 182.4
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 182.4
      DamagePerSecondLong = 91.2
      DamagePerSecondMedium = 182.4
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 91.2
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 484.452972
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0.02
      Experience = 16
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 17
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 24
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 9746.4
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 468.35
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 9746.4
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 6800
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 75
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1287.013
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 802.559937
      OffensiveMilitaryPowerForSimplifiedBattles = 802.559937
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1287.013
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 6800
      ShieldAbsorption = 1920
      ShieldAbsorptionEndMultiplier = 0.8847926
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 360
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.643506467
      ShownDefensiveMilitaryPower = 484.452972
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 802.559937
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1287.013
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#6551/Ship#6759/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 324.88
        Health = 9746.4
        HitBySalvo = 0
        MaximumHealth = 9746.4
        MaximumHealthFromModule = 180
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 180
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#6759/CoreSection/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield3#2 /Empire#3/Fleet#6551/Ship#6759/CoreSection/ModuleDefenseShield3#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#3/Fleet#6551/Ship#6759/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#6759/SectionE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2Strategic2#2 /Empire#3/Fleet#6551/Ship#6759/SectionE/ModuleSupportEngine2Strategic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#3 /Empire#3/Fleet#6551/Ship#6759/SectionE/ModuleWeaponLaser2#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#3/Fleet#6551/Ship#6759/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#6551/Ship#6759/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#3/Fleet#6551/Ship#6759/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#2 /Empire#3/Fleet#6551/Ship#6759/SectionNE/ModuleWeaponLaser2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#6551/Ship#6759/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#6551/Ship#6759/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEnergyEnhancer1#1 /Empire#3/Fleet#6551/Ship#6759/SectionS/ModuleSupportEnergyEnhancer1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#6551/Ship#6759/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 267.52
        OffensiveMilitaryPowerForSimplifiedBattles = 267.52
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#3/Fleet#6551/Ship#6759/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 109.439995
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 60.8
          DamagePerSecondLong = 30.4
          DamagePerSecondMedium = 60.8
          DamagePerSecondShort = 30.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 267.52
          OffensiveMilitaryPowerForSimplifiedBattles = 267.52
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#6551/Ship#6759/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#6551/Ship#6759/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7402 /Empire#3/Fleet#7402
   DESCRIPTORS 5
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 900
    AutomatedShipGrowthStock = 0
    AutomatedShipPopulationCount = 3
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 21
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1.35000014
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7403 /Empire#3/Fleet#7402/Ship#7403
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 0
      AutomatedShipPopulationCount = 3
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0
      Experience = 14
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 910
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#7402/Ship#7403/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#7402/Ship#7403/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#7402/Ship#7403/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#7402/Ship#7403/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#7402/Ship#7403/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#7402/Ship#7403/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#7402/Ship#7403/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#7402/Ship#7403/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#7402/Ship#7403/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7404 /Empire#3/Fleet#7404
   DESCRIPTORS 5
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 900
    AutomatedShipGrowthStock = 0
    AutomatedShipPopulationCount = 3
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 21
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1.35000014
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7405 /Empire#3/Fleet#7404/Ship#7405
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 0
      AutomatedShipPopulationCount = 3
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0
      Experience = 14
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 910
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#7404/Ship#7405/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#7404/Ship#7405/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#7404/Ship#7405/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#7404/Ship#7405/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#7404/Ship#7405/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#7404/Ship#7405/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#7404/Ship#7405/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#7404/Ship#7405/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#7404/Ship#7405/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7443 /Empire#3/Fleet#7443
   DESCRIPTORS 5
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 300
    AutomatedShipGrowthStock = 0
    AutomatedShipPopulationCount = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 21
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.74999994
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7444 /Empire#3/Fleet#7443/Ship#7444
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 0
      AutomatedShipPopulationCount = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0
      Experience = 14
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 310
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#7443/Ship#7444/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#7443/Ship#7444/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#7443/Ship#7444/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#7443/Ship#7444/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#7443/Ship#7444/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#7443/Ship#7444/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#7443/Ship#7444/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#7443/Ship#7444/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#7443/Ship#7444/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7920 /Empire#3/Fleet#7920
   DESCRIPTORS 5
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 623.529358
    AutomatedShipGrowthStock = 623.529358
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 3
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 21
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1.58368993
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7921 /Empire#3/Fleet#7920/Ship#7921
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 623.529358
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 60
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 60
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 633.529358
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#7920/Ship#7921/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#7920/Ship#7921/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#7920/Ship#7921/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#7920/Ship#7921/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#7920/Ship#7921/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#7920/Ship#7921/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#7920/Ship#7921/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#7920/Ship#7921/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#7920/Ship#7921/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#3/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~3
    HackingOperation#4825 /Empire#3/Hacking/HackingOperation#4825
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 27.5
      HackingNonWarpSpeed = 41.25
      HackingWarpSpeed = 159.5
     CHILDREN ~0
    HackingProgram#6937 /Empire#3/Hacking/HackingProgram#6937
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#6938 /Empire#3/Hacking/HackingProgram#6938
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#3/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#3/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#3/MajorRelationWithMinor11
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#3/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#3/MajorRelationWithMinor13
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#3/MajorRelationWithMinor6
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#3/MajorRelationWithMinor7
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#3/MajorRelationWithMinor8
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#3/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBasryxo /Empire#3/PopulationEmpireAffinityBasryxo
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBasryxo
    ClassPopulationEmpireAffinityBasryxoCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustrySterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 30
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 6
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBenthys /Empire#3/PopulationEmpireAffinityBenthys
   DESCRIPTORS 12
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBenthys
    ClassPopulationEmpireAffinityBenthysCount
    PoliticalProfileReligious
    PopulationCollectionBonusBenthys1
    PopulationCollectionBonusLevel1
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 30
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 3
    Politics06ToPolitics06 = 1
    PopulationCount = 15
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBots /Empire#3/PopulationEmpireAffinityBots
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 30
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /Empire#3/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 30
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /Empire#3/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 30
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 5
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMavros /Empire#3/PopulationEmpireAffinityMavros
   DESCRIPTORS 14
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMavros
    ClassPopulationEmpireAffinityMavrosCount
    PoliticalProfileIndustrialist
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusLevel2
    PopulationCollectionBonusMavros1
    PopulationCollectionBonusMavros2
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustryHot
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 30
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 3
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 20
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /Empire#3/PopulationEmpireAffinityPulsos
   DESCRIPTORS 12
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusPulsos1
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 30
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 3
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 19
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /Empire#3/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 30
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /Empire#3/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 30
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVenetians /Empire#3/PopulationEmpireAffinityVenetians
   DESCRIPTORS 16
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVenetians
    ClassPopulationEmpireAffinityVenetiansCount
    PoliticalProfilePacifist
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusLevel2
    PopulationCollectionBonusLevel3
    PopulationCollectionBonusVenetians1
    PopulationCollectionBonusVenetians2
    PopulationCollectionBonusVenetians3
    PopulationMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 30
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 3
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 62
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#3/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#3/Research
   DESCRIPTORS 274
    ClassResearch
    TechnologyAcademyEmbassy
    TechnologyAnomalyReduction1
    TechnologyApproval1
    TechnologyApproval2
    TechnologyApproval3
    TechnologyApproval5
    TechnologyArmyCap1
    TechnologyArmyCap2
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization10
    TechnologyColonization11
    TechnologyColonization11Common
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization13
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization3
    TechnologyColonization3Vaulters
    TechnologyColonization3VaultersNoPortals
    TechnologyColonization3VaultersNoVaultersPopulation
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization5Common
    TechnologyColonization7
    TechnologyColonization8
    TechnologyColonization9
    TechnologyColonization9Common
    TechnologyColonizationGasPlanet
    TechnologyColonizationGasPlanetNonVampirilis
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeJuggernautIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage4
    TechnologyCountEmpireDevelopmentJuggernautIncreaseStage2
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage3
    TechnologyCountMilitaryIncreaseStage3
    TechnologyCountMilitaryIncreaseStage4
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage4
    TechnologyCountScienceAndExplorationJuggernautIncreaseStage2
    TechnologyCountScienceAndExplorationJuggernautIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCrew3Common
    TechnologyCuriosityLevel2
    TechnologyCuriosityModuleDefenseShield3
    TechnologyCuriosityModuleWeaponKinetic5
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDefense2
    TechnologyDefense2Common
    TechnologyDefenseModule1
    TechnologyDefenseModule1ProjectileEnhancer1
    TechnologyDefensiveProgram2
    TechnologyDiplomacy1
    TechnologyDiplomacy2Common
    TechnologyDiplomacyAlliance
    TechnologyDiplomacyPeace
    TechnologyDisapproval1
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyElectionAction
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyExplorationModule1
    TechnologyFood1
    TechnologyFood1Common
    TechnologyFreeMovement
    TechnologyGlobalHappinessCommon
    TechnologyGovernmentGameplay
    TechnologyHackBonus1
    TechnologyHonorHisshos
    TechnologyHull2
    TechnologyHull2Venetians
    TechnologyHull3
    TechnologyHull3Venetians
    TechnologyHull4
    TechnologyHull4Venetians
    TechnologyHull5
    TechnologyHull5Venetians
    TechnologyIndToDust
    TechnologyIndToScience
    TechnologyIndToScienceAlt
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyInfluence1
    TechnologyJuggernautMining1
    TechnologyJuggernautMovement1
    TechnologyJuggernautResearch1
    TechnologyJuggernautUnlock
    TechnologyJuggernautVision1
    TechnologyLinkColonization7Common
    TechnologyLinkColonization8Common
    TechnologyLinkDefinitionEconomyAndTradeJuggernaut3To4
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEconomyAndTrade9To12
    TechnologyLinkEmpireDevelopment17To12
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Venetians
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Venetians
    TechnologyLinkEmpireDevelopmentUnique4ToUnique6Venetians
    TechnologyLinkEmpireDevelopmentUnique5ToUnique7Venetians
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration25To6Vaulters
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkScienceAndExplorationJuggernaut3To4
    TechnologyLinkTo12Venetians
    TechnologyLinkTo17Common
    TechnologyLinkTo28Common
    TechnologyLinkTo28CommonVaulters
    TechnologyLinkTo28CommonVaultersNoPortals
    TechnologyLinkTo28CommonVaultersNoVaultersPopulation
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyLinkToEconomyAndTradeJuggernaut3
    TechnologyLinkToMarketplace2Venetians
    TechnologyLinkToScienceAndExplorationJuggernaut3
    TechnologyMarketplace1
    TechnologyMarketplace2
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyOffensiveProgram4
    TechnologyPillageAlt
    TechnologyPillageVenetians
    TechnologyPlaneUnlock
    TechnologyPlanetaryInfluence1
    TechnologyPopulation1Alt
    TechnologyScience1
    TechnologyScience2
    TechnologyScience3
    TechnologyScience6
    TechnologyShip1
    TechnologySquadronModuleBomber1
    TechnologySquadronModuleFighter1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEconomyAndTrade4
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageEmpireDevelopment4
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageMilitary3
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStageScienceAndExploration4
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyStrategicDeposit4
    TechnologyTankUnlock
    TechnologyTerraformation1
    TechnologyTerraformation2
    TechnologyTerransStartingShipDesigns
    TechnologyTrade1
    TechnologyUniqueDust1
    TechnologyUniqueFood1
    TechnologyUniqueInfluence1
    TechnologyWeaponModule1
    TechnologyWeaponModule1Common
    TechnologyWeaponModule2
    TechnologyWeaponModule3
    TechnologyWormhole
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 5
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 6
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 13
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 5
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 5
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 13
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 4
    QuadrantMilitaryStage3UnlockedTechnologyCount = 2
    QuadrantMilitaryStage4UnlockedTechnologyCount = 1
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 9
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 6
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 3
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 12
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 623.901
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 4
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 4
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 4
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 4
    TechnologyQuadrantGlobalProgress = 4
    TechnologyQuadrantMilitaryActualStageNumber = 3
    TechnologyQuadrantMilitaryVirtualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 4
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 4
    TechnologyTotalStageUnlocked = 15
    UnlockedTechnologyCount = 47
   CHILDREN ~0
  Senate /Empire#3/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentRepublic
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 7
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 1
    PeaceCount = 2
    Politics00ElectionScore = 14
    Politics01ElectionScore = 7
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 6
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 20
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 2
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 75
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 1
   CHILDREN ~4
    ActiveLaw#2154 /Empire#3/Senate/ActiveLaw#2154
     DESCRIPTORS 5
      ClassLaw
      LawEffectP03L00
      LawEffectP03L00Republic
      LawPolitics03
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 54
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 55
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 2
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#7386 /Empire#3/Senate/ActiveLaw#7386
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L04Republic
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 7
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 8
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 2
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    Senator#7553 /Empire#3/Senate/Senator#7553
     DESCRIPTORS 4
      ClassSenator
      Politics03
      PoliticsSupport2
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.5470086
      SupportLevel = 3
     CHILDREN ~0
    Senator#7554 /Empire#3/Senate/Senator#7554
     DESCRIPTORS 3
      ClassSenator
      Politics01
      PoliticsSupport2
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.452991456
      SupportLevel = 3
     CHILDREN ~0
  Uniques /Empire#3/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#4 /Empire#4
 DESCRIPTORS 73
  AcademyRoleLibrarian
  AffinityGameplaySophons
  AffinityMappingSophons
  AffinitySophons
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountMajorWar
  DiplomacyCountPeace
  DiplomacyCountPeace
  DiplomacyCountPeace
  DiplomacyCountWar
  EmpireImprovementAnomalyReduction1
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementArmyCap9
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementCuriosityLevel2
  EmpireImprovementCuriosityLevel3
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementEmpireManpowerStockBoost2
  EmpireImprovementFreeMovement1
  EmpireImprovementFreeMovement2
  EmpireImprovementGasColonization
  EmpireImprovementGasColonizationAlt
  EmpireImprovementHackingBonus1
  EmpireImprovementHackingBonus2
  EmpireImprovementHappinessOnCold
  EmpireImprovementMarketplace1
  EmpireImprovementMarketplace2
  EmpireImprovementMoonExploration
  EmpireImprovementPlayDeck2
  EmpireImprovementSlotsSupport1Juggernaut
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEconomyAndTrade4
  EmpireImprovementStageMilitary3
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStageScienceAndExploration4
  EmpireImprovementStarSystemImprovementCuriosity1
  EmpireImprovementStellarDiscovery
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic4
  EmpireImprovementSubsidiaries1
  EmpireImprovementTerraformation1
  EmpireImprovementTerraformation2
  EmpireImprovementWormhole
  EmpireTypeMajor
  EventEffect72SimEffect72
  EventEffect76SimEffect76
  EventEffect80SimEffect80
  FactionTraitFastTraveler2
  FactionTraitFeebleWarriors2
  FactionTraitMinorPilgrims
  FactionTraitScanning
  FactionTraitTechnologyDefinitionScienceAndExploration1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire4
  HasDiscoveredTheAcademy
  JuggernautsCanBeResearched
  ManpowerUpgradeInfantry1
  QuestDescriptorChapter2Done
  Reparations
  StarSystemImprovementCuriosity1
  StarSystemImprovementUnlockedWonder3
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 716
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 3
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 1
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 161.717072
  AllNetStrategicSum = 10.5
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 1
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 1
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 5542.09033
  BankAccountNextTurn = 5484.8125
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.8
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 1
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 1
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 3
  ColonizedStarSystemStateColonyCountWithOffset = 2
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 19
  CommandPointsAccumulator = 688
  CommandPointsStock = 688
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 12
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 7
  DefensiveMilitaryPower = 3649.73
  DemocracyLawsCostBonus = -0.2
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 1
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 4
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1783.40576
  DustInflation = 1.59446859
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 4
  EmpireEmpirePoint = 99.95
  EmpireEmpirePointAccumulator = 1428.2
  EmpireEmpirePointStock = 1158.29993
  EmpireEmpirePointStockNextTurn = 1149.45
  EmpireEmpirePointUpkeep = 108.8
  EmpireExpansionScore = 3
  EmpireFIDSIAccumulator = 78072.07
  EmpireGlobalScore = 511
  EmpireGrowth = 20.2970734
  EmpireGrowthAccumulator = 4503.52344
  EmpireGrowthStock = 4458.162
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 95.86397
  EmpireHeroesScore = 18
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 1400
  EmpireManpowerTotal = 3450
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 11550.5078
  EmpireMoney = 23.9200115
  EmpireMoneyAccumulator = 965.6059
  EmpireMoneyCostOfLastPirateMarks = 641.3785
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 191.96051
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 40
  EmpireProcessingPowerAllocated = 35
  EmpireProcessingPowerStock = 56
  EmpireProduction = 398.47522
  EmpireProductionAccumulator = 14366.7275
  EmpireProductionStock = 14366.7275
  EmpireProductionUpkeep = 0
  EmpireResearch = 1505.725
  EmpireResearchAccumulator = 56808.01
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 1544.725
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 268
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 122.377159
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 4
  ExplorationRatio = 0.325
  ExplorationScoreForOverColonizationThreshold = 1.625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 4
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 163.35
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 30
  HackingNonWarpSpeed = 45
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 174
  Happiness = 95.86397
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 34
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 2
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 2
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 16
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 40
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 1
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 26
  LastTurn = 150
  LawUpkeep = 108.8
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 75
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 21.345829
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 5
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 135.371246
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 16.5
  LuxuryUnlockLevel = 3
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 1
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 10
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 1400
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 91
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 3034.67871
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 3
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0.3125
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 3
  MaximumNumberOfTradingCompanySubsidiaries = 3
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 49.95
  MaximumSystemGrowth = 25.1011658
  MaximumSystemMoney = 49.6000061
  MaximumSystemProduction = 202.975113
  MaximumSystemResearch = 475.2
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 11648
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = -8.850006
  NetEmpireGrowth = 20.2970734
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = -57.27775
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 398.47522
  NetEmpireRelics = 0
  NetEmpireResearch = 1517.33936
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 3.11863
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 13.62735
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 7.5
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 3
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 49.95
  NetSystemGrowth = 20.2970734
  NetSystemLifeforce = 0
  NetSystemMoney = 18.40001
  NetSystemProduction = 398.47522
  NetSystemResearch = 1158.25
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 34
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 43
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 1
  NumberOfTradingCompanyHeadquarters = 1
  NumberOfTradingCompanySubsidiaries = 1
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 4450.77734
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 9
  OwnedSystems = 3
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 3
  PeacefulRelationshipCount = 3
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 1
  PirateMarksBought = 1
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 34
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 6
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 14
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 0.9
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchOmniscienceBonus = 0
  ResearchOmniscienceMultiplier = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 10
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 15
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 1
  Strategic1Stock = 37.5
  Strategic2Stock = 138
  Strategic3Stock = 0
  Strategic4Stock = 0.799999952
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 4
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 478.340576
  SuperColonizationCostFromSystems = 1.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 3
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 3
  SystemCountForHisshoLaw = 3
  SystemLevelSum = 6
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 3
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 13
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 4
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
  TechnologyQuadrantMilitaryActualStageNumber = 3
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 5
  TechnologyTotalStageUnlocked = 14
  TerraformationGameplayUnlocked = 1
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 9
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 39
  TotalTradingRoutesCount = 1
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 110.762749
  TradingRouteIncome_EmpireResearch = 11.6144123
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0.118629985
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0.1273494
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 373.080872
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 1050
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 1
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 1
  TurnsSinceSuperColonization = 78
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 8
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.17514849
  UpkeepWarFactor = 0.6666667
  UsesDemocracyLawsDiversity = 1
  VampirilisPopulation = 0
  VictoryEconomicRanking = 5
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 1
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~31
  ColonizedStarSystem#1522 /Empire#4/ColonizedStarSystem#1522
   DESCRIPTORS 11
    ClassColonizedStarSystem
    ClassConstellationBonusTest2
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    EventEffect40SimEffect40
    HappinessStatusStarSystem4
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 870.2013
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 12
    DefenseScore = 350
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 6
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 496.201263
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 288.750244
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 175
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1300
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 1920
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 3
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 7
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 16
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 25.1011658
    MaximumSystemGrowthStock = 2400
    MaximumSystemManpower = 350
    MaximumSystemManpowerRefillRate = 350
    MaximumSystemMoney = 10.4000015
    MaximumSystemProduction = 57.50009
    MaximumSystemProductionStock = 57.50009
    MaximumSystemResearch = 403.2
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 116.724991
    MigrationScoreFromEconomy = 0.919999957
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 10.5906086
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 3
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 4.5
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 25.1011658
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 10.4000015
    NetSystemProduction = 57.50009
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 403.2
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 6
    NonTemplePopulation = 13
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 9
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 375
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -7.5
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 2
    OwnedColdPlanets = 2
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 2
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 6.5
    PeaceCount = 3
    PeacefulRelationshipCount = 3
    PercentageOfVoicesPolitics01 = 0.111111112
    PercentageOfVoicesPolitics02 = 0.6666667
    PercentageOfVoicesPolitics03 = 0.222222224
    PercentageOfVoicesPolitics04 = 0.125
    PercentageOfVoicesPolitics05 = 0.111111112
    PercentageOfVoicesPolitics06 = 0.111111112
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 68
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 70
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 22
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 181
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 13
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 119.273956
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 6
    PopulationNotUsingGrowth = 0
    PopulationScore = 13
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 13
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 11
    RepresentativeWithPartyInSenateCount = 9
    RepresentativeWithoutPartyInSenateCount = 2
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 11
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 4.5
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 870.2013
    SystemGrowth = 144.375122
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 1972.26489
    SystemGrowthStockForUpkeep = 1950
    SystemGrowthUpkeep = 119.273956
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.590608
    SystemInfluenceRadiusDivider = 2.02910042
    SystemInfluenceStock = 94.5000153
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 350
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 66.4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 56
    SystemNextInfluenceRadiusEstimation = 5.64191628
    SystemNextInfluenceRadiusEstimationDivider = 2.02910042
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 57.50009
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 403.2
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 15
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 1
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 3.15
    TradingRouteSystemBaseIncome_EmpireMoney = 3.15
    TradingRouteSystemBaseIncome_EmpireResearch = 0.472500026
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0.03
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 1.4
    TradingRoutesSystemOutputBonus = 0.5000924
    TraitorsCount = 1
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 5
    VirtualPopulation = 0
    VisionRange = 14.5906086
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    ColonizedPlanet#1524 /Empire#4/ColonizedStarSystem#1522/ColonizedPlanet#1524
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly08
      PlanetAnomalyRing
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetHasDepositLuxury
      PlanetSizeTiny
      PlanetStatusColonized
      PlanetTypeBoreal
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 30
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 75
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 15
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 3
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 50
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 25
      PlanetDust = 22
      PlanetFIDSI = 0
      PlanetFood = 30
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 1
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 2
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 1
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 16
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 15
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 91
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /Empire#4/ColonizedStarSystem#1522/ColonizedPlanet#1524/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury5
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#4/ColonizedStarSystem#1522/ColonizedPlanet#1524/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 6
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 15
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#1522/ColonizedPlanet#1524/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 4
        RawPopulationFood = 6
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 15
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2176 /Empire#4/ColonizedStarSystem#1522/ColonizedPlanet#2176
     DESCRIPTORS 8
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSnow
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 16
      DefaultPlanetFood = 8
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 48
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -2
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -0.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 22
      PlanetFIDSI = 0
      PlanetFood = 8
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 3
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 6
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 3
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 4
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 12
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 52
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityRemnant /Empire#4/ColonizedStarSystem#1522/ColonizedPlanet#2176/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 2
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#1522/ColonizedPlanet#2176/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 4
        RawPopulationFood = 2
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#2861 /Empire#4/ColonizedStarSystem#1522/ColonizedPlanet#2861
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly15
      PlanetAnomalyCloud
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetSizeTiny
      PlanetStatusColonized
      PlanetTypeTerran
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 32
      DefaultPlanetIndustry = 16
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 36
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 9
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 50
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 25
      PlanetDust = 24
      PlanetFIDSI = 0
      PlanetFood = 32
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 18
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 4
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 2
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 2
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 9
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 38
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 4.5
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#311 /Empire#4/ColonizedStarSystem#1522/ColonizedPlanet#2861/ColonizedResourceDeposit#311
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 4.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#4/ColonizedStarSystem#1522/ColonizedPlanet#2861/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 2
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 2
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#1522/ColonizedPlanet#2861/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1523 /Empire#4/ColonizedStarSystem#1522/Hangar#1523
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /Empire#4/ColonizedStarSystem#1522/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 6
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 6
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#4/ColonizedStarSystem#1522/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 7
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 7
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1928 /Empire#4/ColonizedStarSystem#1522/StarSystemImprovement#1928
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#1961 /Empire#4/ColonizedStarSystem#1522/StarSystemImprovement#1961
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1963 /Empire#4/ColonizedStarSystem#1522/StarSystemImprovement#1963
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1965 /Empire#4/ColonizedStarSystem#1522/StarSystemImprovement#1965
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1967 /Empire#4/ColonizedStarSystem#1522/StarSystemImprovement#1967
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#1969 /Empire#4/ColonizedStarSystem#1522/StarSystemImprovement#1969
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementCuriosity1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2546 /Empire#4/ColonizedStarSystem#1522/StarSystemImprovement#2546
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience4Sophons
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3862 /Empire#4/ColonizedStarSystem#1522/StarSystemImprovement#3862
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementTradingCompanyHeadquarters
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#6184 /Empire#4/ColonizedStarSystem#1522/StarSystemImprovement#6184
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
  ColonizedStarSystem#2330 /Empire#4/ColonizedStarSystem#2330
   DESCRIPTORS 14
    ClassColonizedStarSystem
    ClassConstellationBonusTest2
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    DefenseHackingProgramBackdoorRemovalEffect
    GuardedColonizedStarSystem
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem3
    StarSystemImprovementLevel1
    StarTypeDouble
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 750
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 2054.58
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 12
    DefenseScore = 1600
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 6
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 436.58
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 139.7002
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 750
    GroundBattleBombardmentAttackerDamagesMin = 750
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 850
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 425
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 84.375
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 759.375
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 7
    ImprovementsProductionCost = 4100
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 3
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 3
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 6
    MajorPopulationCount = 5
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 11
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 1650
    MaximumSystemManpower = 850
    MaximumSystemManpowerRefillRate = 850
    MaximumSystemMoney = 0
    MaximumSystemProduction = 202.975113
    MaximumSystemProductionStock = 202.975113
    MaximumSystemResearch = 279.85
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 88.29842
    MigrationScoreFromEconomy = 0.919999957
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.803916
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 3
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 3
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = -4.6451416
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -41.6
    NetSystemProduction = 202.975113
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 279.85
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 4
    NonTemplePopulation = 9
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 18
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 4
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 775
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -5.625
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 2
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 4.5
    PeaceCount = 3
    PeacefulRelationshipCount = 3
    PercentageOfVoicesPolitics01 = 0.25
    PercentageOfVoicesPolitics02 = 0.75
    PercentageOfVoicesPolitics03 = 0.125
    PercentageOfVoicesPolitics04 = 0.125
    PercentageOfVoicesPolitics05 = 0.125
    PercentageOfVoicesPolitics06 = 0.2
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 83
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 18
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 121
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 78
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 9
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 74.49524
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 4
    PopulationNotUsingGrowth = 0
    PopulationScore = 9
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 9
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 9
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 9
    RepresentativeWithPartyInSenateCount = 8
    RepresentativeWithoutPartyInSenateCount = 1
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 9
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 2054.58
    SystemGrowth = 69.8501
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 1438.53357
    SystemGrowthStockForUpkeep = 1350
    SystemGrowthUpkeep = 74.49524
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.803916
    SystemInfluenceRadiusDivider = 2.39445448
    SystemInfluenceStock = 55.9
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 850
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 42
    SystemMoney = 78.4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 120
    SystemNextInfluenceRadiusEstimation = 4.86175966
    SystemNextInfluenceRadiusEstimationDivider = 2.39445448
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 202.975113
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 279.85
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 6
    TotalNumberOfTemples = 0
    TotalShipCount = 15
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 2.95
    TradingRouteSystemBaseIncome_EmpireMoney = 2.95
    TradingRouteSystemBaseIncome_EmpireResearch = 0.442500025
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0.03
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0.03
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.06
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 1.4
    TradingRoutesSystemOutputBonus = 0.5000924
    TraitorsCount = 1
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 5
    VirtualPopulation = 0
    VisionRange = 13.803916
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~24
    ColonizedPlanet#2332 /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#2332
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 45
      DefaultPlanetFood = 10
      DefaultPlanetIndustry = 45
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 45
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 3
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 3
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 2
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 46
      PlanetFIDSI = 0
      PlanetFood = 10
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 45
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 1
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 4
      PlanetPrestige = 0
      PlanetRawDust = 9
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 9
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 49
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~6
      ColonizedResourceDeposit#306 /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#2332/ColonizedResourceDeposit#306
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury5
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#307 /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#2332/ColonizedResourceDeposit#307
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury14
        ResourceRarityLegendary
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#3319 /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#2332/PlanetImprovement#3319
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#2332/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 0
        PopulationDust = 0
        PopulationFood = 1
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 9
        RawPopulationFood = 2
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#2332/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 9
        RawPopulationFood = 2
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#2332/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 9
        RawPopulationFood = 2
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#3590 /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#3590
     DESCRIPTORS 15
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly02
      PlanetAnomalyFX
      PlanetAnomalyGround
      PlanetAnomalyRemainsPirateLairSmall
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetHasDepositStrategic
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 36
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 76
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 28
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -7
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 37
      PlanetFIDSI = 0
      PlanetFood = 8
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 76
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 1
      PlanetPopulationFood = 8
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 1
      PlanetPrestige = 0
      PlanetRawDust = 9
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 19
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 7
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 29
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 4
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#299 /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#3590/ColonizedResourceDeposit#299
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityUncommon
        ResourceStrategic3
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 4
        OwnedStrategicDeposits = 1
        ResourceBonus = 1
       CHILDREN ~0
      PlanetImprovement#5262 /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#3590/PlanetImprovement#5262
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#3590/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 4
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 4
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 9
        RawPopulationFood = 0
        RawPopulationIndustry = 19
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#3590/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 9
        RawPopulationFood = 0
        RawPopulationIndustry = 19
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#4/ColonizedStarSystem#2330/ColonizedPlanet#3590/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 9
        RawPopulationFood = 0
        RawPopulationIndustry = 19
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#2331 /Empire#4/ColonizedStarSystem#2330/Hangar#2331
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /Empire#4/ColonizedStarSystem#2330/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 900
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#4/ColonizedStarSystem#2330/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 5
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 5
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#4/ColonizedStarSystem#2330/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#2806 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#2806
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2836 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#2836
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2838 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#2838
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2840 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#2840
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2842 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#2842
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2844 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#2844
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience4Sophons
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3865 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#3865
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4165 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#4165
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#4169 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#4169
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementCuriosity1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#4173 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#4173
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#5421 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#5421
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory1
      StarSystemImprovementUpkeepStage2Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#5490 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#5490
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#5674 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#5674
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#5827 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#5827
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#6180 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#6180
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#6736 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#6736
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementPopulation1
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#6868 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#6868
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementTradingCompanySubsidiary
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 320
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#7669 /Empire#4/ColonizedStarSystem#2330/StarSystemImprovement#7669
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1Sophons
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
  ColonizedStarSystem#599 /Empire#4/ColonizedStarSystem#599
   DESCRIPTORS 20
    BestSystem
    BuildingStarSystemImprovementUniqueStartingImprovement
    ClassColonizedStarSystem
    ClassConstellationBonusTest2
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    HeroSkillSystem51_Approval_Flat_2
    HeroSkillSystem58_Dust_PerPlanetFlat_2
    HeroSkillSystem81_Influence_PercentFlat_3
    HeroSkillSystem90_Science_Flat_2
    HeroSkillSystem94_Science_PerHeroLevelFlat_2
    HeroSkillSystem96_Science_Perpop_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 9
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 750
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 2336.591
    BonusHeroSystemDust = 20
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 40
    BonusHeroSystemScience = 58
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 12
    DefenseScore = 1600
    DefensiveMilitaryPower = 243.025
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 6
    EmpireProcessingPowerAllocated = 35
    ExperienceAtShipCreation = 0
    FIDSIScore = 712.591064
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 215
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 750
    GroundBattleBombardmentAttackerDamagesMin = 750
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 850
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 425
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1200
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 6
    ImprovementsProductionCost = 3580
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 7.5
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 7.5
    MajorPopulationCount = 7
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 26
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 49.95
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 3900
    MaximumSystemManpower = 850
    MaximumSystemManpowerRefillRate = 850
    MaximumSystemMoney = 49.6000061
    MaximumSystemProduction = 138
    MaximumSystemProductionStock = 138
    MaximumSystemResearch = 475.2
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 249.549988
    MigrationScoreFromEconomy = 0.919999957
    MigrationScoreFromFreeSlots = 3.10000014
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 18.5885086
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 7.5
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 3
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 3
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 49.95
    NetSystemGrowth = -0.1589508
    NetSystemInfluence = 49.95
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 49.6000061
    NetSystemProduction = 138
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 475.2
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 5
    NonTemplePopulation = 12
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 16
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 1
    ObliterationImprovementWeight = 625
    OffensiveMilitaryPower = 71.64706
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 2
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 2
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 4
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 6
    PeaceCount = 3
    PeacefulRelationshipCount = 3
    PercentageOfVoicesPolitics01 = 0.111111112
    PercentageOfVoicesPolitics02 = 0.6363636
    PercentageOfVoicesPolitics03 = 0.272727281
    PercentageOfVoicesPolitics04 = 0.1
    PercentageOfVoicesPolitics05 = 0.09090909
    PercentageOfVoicesPolitics06 = 0.09090909
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 76
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 41
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 75
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 173
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 12
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 107.658951
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 6
    PopulationNotUsingGrowth = 0
    PopulationScore = 12
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 12
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 12
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 12
    RepresentativeWithPartyInSenateCount = 11
    RepresentativeWithoutPartyInSenateCount = 1
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 12
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 3
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 3
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 49.95
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 10
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 2336.591
    SystemGrowth = 107.5
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 1800.84229
    SystemGrowthStockForUpkeep = 1800
    SystemGrowthUpkeep = 107.658951
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 13.58851
    SystemInfluenceRadiusDivider = 1.53021693
    SystemInfluenceStock = 1654.69971
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 850
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 0
    SystemMoney = 177.6
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 128
    SystemNextInfluenceRadiusEstimation = 13.7335787
    SystemNextInfluenceRadiusEstimationDivider = 1.52933156
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 138
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 475.2
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 7.5
    TotalNumberOfTemples = 0
    TotalShipCount = 15
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.6
    TradingRouteSystemBaseIncome_EmpireMoney = 0.6
    TradingRouteSystemBaseIncome_EmpireResearch = 0.09
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0.0749999955
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.0749999955
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 1
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 5
    VirtualPopulation = 0
    VisionRange = 22.5885086
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~25
    ColonizedPlanet#1198 /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#1198
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTropical
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 9
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 7
      DefaultPlanetFood = 6
      DefaultPlanetIndustry = 11
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 8
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 4.5
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 7
      PlanetFIDSI = 0
      PlanetFood = 6
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 11
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 2
      PlanetPrestige = 0
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 11
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 10
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#1198/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#320 /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#1198/ColonizedResourceDeposit#320
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceLuxury5
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 4.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#1589 /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#1198/PlanetImprovement#1589
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#1198/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 7
        RawPopulationFood = 6
        RawPopulationIndustry = 11
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1645 /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#1645
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 9
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 32
      DefaultPlanetFood = 8
      DefaultPlanetIndustry = 48
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 40
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -3
      HappinessRaw = -2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 3
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 32
      PlanetFIDSI = 0
      PlanetFood = 8
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 48
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 0
      PlanetRawDust = 8
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 12
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 10
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 46
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 3
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#0 /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#1645/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury5
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#317 /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#1645/ColonizedResourceDeposit#317
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityUncommon
        ResourceStrategic4
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#3106 /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#1645/PlanetImprovement#3106
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#1645/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 8
        RawPopulationFood = 2
        RawPopulationIndustry = 12
        RawPopulationPrestige = 0
        RawPopulationScience = 10
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#1645/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 8
        RawPopulationFood = 2
        RawPopulationIndustry = 12
        RawPopulationPrestige = 0
        RawPopulationScience = 10
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#3193 /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#3193
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly23
      PlanetAnomalyCloud
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeArctic
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 9
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 21
      DefaultPlanetFood = 3
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 45
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -11
      HappinessRaw = -7
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 21
      PlanetFIDSI = 0
      PlanetFood = 3
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 12
      PlanetPrestige = 0
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 15
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 57
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#3193/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 7
        RawPopulationFood = 1
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 15
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#600 /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#600
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeBoreal
      UniquePlanetSophons
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 9
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 2
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 16
      DefaultPlanetFood = 24
      DefaultPlanetIndustry = 16
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 48
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 10
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 16
      PlanetFIDSI = 0
      PlanetFood = 24
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 16
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 12
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 12
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 60
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#1587 /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#600/PlanetImprovement#1587
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#600/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 4
        RawPopulationFood = 6
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#599/ColonizedPlanet#600/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 4
        RawPopulationFood = 6
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#598 /Empire#4/ColonizedStarSystem#599/Hangar#598
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 243.025
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 314.672058
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 71.64706
      ShipCount = 1
      ShownDefensiveMilitaryPower = 243.025
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
     CHILDREN ~1
      Ship#785 /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallCorporate
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip23_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull03
        ShipLevel04
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 289.411743
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 4.94117737
        DamagePerSecondMedium = 24.7058811
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 42
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 243.025
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 40
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 371.8
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.8
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 3.4375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2565.75
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 4
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2565.75
        MaximumHonorZoneRadius = 0
        MaximumMovement = 12
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 2
        MilitaryPower = 314.672058
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 12
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.75
        NextLevelRequestedExperience = 400
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 314.672058
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1375
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 4
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 2.75
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.157336026
        ShownDefensiveMilitaryPower = 243.025
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 71.64706
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 314.672058
        VisionRange = 2.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 145.525
          Health = 2565.75
          HitBySalvo = 0
          MaximumHealth = 2565.75
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~3
          ModuleSupportEngine2#3 /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/CoreSection/ModuleSupportEngine2#3
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponFlack1#2 /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/CoreSection/ModuleWeaponFlack1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/CoreSection/ModuleWeaponKinetic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#2 /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionN/ModuleDefenseHullPlating1#2
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportEngine2#1 /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionN/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 1
         CHILDREN ~2
          ModuleSupportEngine1#1 /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportExploration1#2 /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionS/ModuleSupportExploration1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleExplorerAndHeroShipOnly
            ClassModuleSupport
            ModuleSupportExploration
            ModuleSupportExploration1
           PROPERTIES 15
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 0
            MaximumShipProbeStock = 2
            Multiplier = 1
            NetShipProbe = 0.25
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
            VisionRange = 1
           CHILDREN ~0
        SectionSE /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#4/ColonizedStarSystem#599/Hangar#598/Ship#785/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#784 /Empire#4/ColonizedStarSystem#599/Hero#784
     DESCRIPTORS 12
      ClassHero
      HeroAffinitySophons
      HeroAssigned
      HeroAssignedToSystem
      HeroClassCorporate
      HeroLevel09
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillSenator101_Influence_PerTradeCompany
      Politics02
     PROPERTIES 29
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 3
      DictatorshipBonus = 0
      Experience = 71.8
      ExperienceMultiplier = 1
      ExperiencePerTurn = 14
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 1
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 9
      NextLevelRequestedExperience = 225
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 8
      SpecializationPoints = 1.8
      Upkeep = 36
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /Empire#4/ColonizedStarSystem#599/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 5
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1350
      PopulationTypeCount = 1
      PopulationUsingGrowth = 5
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#4/ColonizedStarSystem#599/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 7
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 300
      PopulationTypeCount = 1
      PopulationUsingGrowth = 7
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    SpecialNodeEffect#333 /Empire#4/ColonizedStarSystem#599/SpecialNodeEffect#333
     DESCRIPTORS 2
      ClassSpecialNodeEffect
      SpecialNodeEffectSpaceClouds
     PROPERTIES 8
      DockedFleetsHealthRegenerationRatio = 0
      HealthRegenerationRatio = 0
      SpecialNodeEffectMultiplier = 1
      SystemEmpirePoint = 10
      SystemMoney = 10
      SystemPopulation = 12
      SystemProduction = 10
      SystemResearch = 10
     CHILDREN ~0
    StarSystemImprovement#1203 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#1203
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1207 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#1207
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1211 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#1211
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1515 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#1515
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2128 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#2128
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementCuriosity1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#2253 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#2253
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval5
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#2255 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#2255
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2548 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#2548
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience4Sophons
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3441 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#3441
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3443 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#3443
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#5125 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#5125
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#5483 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#5483
     DESCRIPTORS 5
      ClassImprovement
      DustBuilding
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 780
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#5870 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#5870
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#6186 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#6186
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#787 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#787
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#788 /Empire#4/ColonizedStarSystem#599/StarSystemImprovement#788
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#4/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~1
    TradingCompany#4787 /Empire#4/DepartmentOfCommerce/TradingCompany#4787
     DESCRIPTORS 1
      ClassTradingCompany
     PROPERTIES 64
      AverageImprovementCount = 0
      BaseEmpireMoney = 100
      BaseEmpireResearch = 10
      DustImprovementCount = 0
      EmpireMoney = 110.762749
      EmpireResearch = 11.6144123
      Level = 2
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0.118629985
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0.1273494
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      LuxuryImprovementCount = 0
      NumberOfExternalTradingRoutes = 0
      NumberOfTradingCompaniesInEmpire = 0
      NumberOfTradingRoutes = 1
      TradingRouteIncomeEfficiency_EmpireMoney = 1
      TradingRouteIncomeEfficiency_EmpireResearch = 1
      TradingRouteIncomeEfficiency_Luxury1 = 1
      TradingRouteIncomeEfficiency_Luxury10 = 1
      TradingRouteIncomeEfficiency_Luxury11 = 1
      TradingRouteIncomeEfficiency_Luxury12 = 1
      TradingRouteIncomeEfficiency_Luxury13 = 1
      TradingRouteIncomeEfficiency_Luxury14 = 1
      TradingRouteIncomeEfficiency_Luxury15 = 1
      TradingRouteIncomeEfficiency_Luxury16 = 1
      TradingRouteIncomeEfficiency_Luxury17 = 1
      TradingRouteIncomeEfficiency_Luxury18 = 1
      TradingRouteIncomeEfficiency_Luxury19 = 1
      TradingRouteIncomeEfficiency_Luxury2 = 1
      TradingRouteIncomeEfficiency_Luxury20 = 1
      TradingRouteIncomeEfficiency_Luxury21 = 1
      TradingRouteIncomeEfficiency_Luxury22 = 1
      TradingRouteIncomeEfficiency_Luxury23 = 1
      TradingRouteIncomeEfficiency_Luxury24 = 1
      TradingRouteIncomeEfficiency_Luxury3 = 1
      TradingRouteIncomeEfficiency_Luxury4 = 1
      TradingRouteIncomeEfficiency_Luxury5 = 1
      TradingRouteIncomeEfficiency_Luxury6 = 1
      TradingRouteIncomeEfficiency_Luxury7 = 1
      TradingRouteIncomeEfficiency_Luxury8 = 1
      TradingRouteIncomeEfficiency_Luxury9 = 1
      TradingRoutesExperience = 373.080872
      TradingRoutesExperienceThreshold = 651
      TradingRoutesPreviousExperienceThreshold = 325
     CHILDREN ~0
  Diplomacy /Empire#4/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 511
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#4/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 5
      ClassDiplomaticEmpire
      IsWarDefender
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureWar
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1.5
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 511
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.784682155
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 873
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#4/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 511
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.289699554
      PressureTrend = 0.5793991
      PressureValue = 24.129385
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 421
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#4/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressurePeace
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0.5
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 511
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.118421048
      PressureTrend = -0.118421048
      PressureValue = -8.440307
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 553
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#4/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressurePeace
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0.5
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 511
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = -0.16
      PressureFromScore = -1.08135176
      PressureTrend = -1.24135172
      PressureValue = -34.2519
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = -2
      SystemsUnderInfluence = 0
      TheirBasePressure = 1087
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#4/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressurePeace
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0.5
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 511
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0.767638862
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 511
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#4/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 2
    HeroLevelCount = 16
    HeroUnlockGauge01Points = 728
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 199
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 165
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 285
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 79
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#2352 /Empire#4/Fleet#2352
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 9
    DefensiveMilitaryPower = 1636.27917
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0.2
    ExpeditionPower = 4
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 4.8
    GarrisonMoneyUpkeep = 76.5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 10
    MaximumHonorZoneRadius = 0
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 540
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 3587.71924
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 1951.44019
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 8
    ShipCriticalHitChance = 0
    ShipDamage = 0.2
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 540
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 1636.27917
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 1951.44019
    SiegePower = 18
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 7.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~9
    Hero#3426 /Empire#4/Fleet#2352/Hero#3426
     DESCRIPTORS 11
      ClassHero
      HeroAffinityUmbralChoir
      HeroAssigned
      HeroAssignedToFleet
      HeroClassAdventurer
      HeroLevel07
      HeroLevelUpRule
      HeroSkillComplete
      HeroSkillComplete
      HeroSkillComplete
      Politics02
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 3
      Experience = 57.8000031
      ExperienceMultiplier = 1
      ExperiencePerTurn = 20.6
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 1
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 7
      NextLevelRequestedExperience = 175
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 6
      SpecializationPoints = 1.4
      Upkeep = 24.5
     CHILDREN ~0
    Ship#1200 /Empire#4/Fleet#2352/Ship#1200
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull03
      ShipLevel04
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0.2
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 102.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.2
      Experience = 13
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 1.6
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2475
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 65
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2475
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 40
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 102.5
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 102.5
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.05125
      ShownDefensiveMilitaryPower = 102.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 102.5
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#2352/Ship#1200/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 82.5
        Health = 2475
        HitBySalvo = 0
        MaximumHealth = 2475
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#4/Fleet#2352/Ship#1200/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#2352/Ship#1200/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#2352/Ship#1200/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#2352/Ship#1200/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#2352/Ship#1200/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#2352/Ship#1200/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#2352/Ship#1200/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#2352/Ship#1200/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#2352/Ship#1200/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#2352/Ship#1200/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1389 /Empire#4/Fleet#2352/Ship#1389
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0.2
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0.2
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0.2
      DamageModule = 0
      DamagePerSecond = 351.311249
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 46.00235
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 118.389122
      DamagePerSecondMedium = 79.8956146
      DamagePerSecondMissile = 113.788887
      DamagePerSecondShort = 67.54922
      DamageProjectile = 0.2
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 162.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.2
      Experience = 21.6666679
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 7
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 2
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 2475
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 66.5
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2475
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 40
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 428.333954
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 265.833954
      OffensiveMilitaryPowerForSimplifiedBattles = 265.833954
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 428.333954
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.214166984
      ShownDefensiveMilitaryPower = 162.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 265.833954
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 428.333954
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#2352/Ship#1389/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 82.5
        Health = 2475
        HitBySalvo = 0
        MaximumHealth = 2475
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 199.130554
        OffensiveMilitaryPowerForSimplifiedBattles = 199.130554
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#4/Fleet#2352/Ship#1389/CoreSection/ModuleWeaponMissile3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1024.1
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 113.788887
          DamagePerSecondLong = 113.788887
          DamagePerSecondMedium = 56.8944435
          DamagePerSecondShort = 28.4472218
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 199.130554
          OffensiveMilitaryPowerForSimplifiedBattles = 199.130554
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#2352/Ship#1389/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 66.70341
        OffensiveMilitaryPowerForSimplifiedBattles = 66.70341
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#2352/Ship#1389/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 95.76
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 191.52
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 153.216
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#2352/Ship#1389/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 78.2039948
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 46.00235
          DamagePerSecondLong = 4.600236
          DamagePerSecondMedium = 23.0011749
          DamagePerSecondShort = 39.1019974
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 66.70341
          OffensiveMilitaryPowerForSimplifiedBattles = 66.70341
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#2352/Ship#1389/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#2352/Ship#1389/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#4/Fleet#2352/Ship#1389/SectionNE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#2352/Ship#1389/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#2352/Ship#1389/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportProjectileEnhancer1#1 /Empire#4/Fleet#2352/Ship#1389/SectionS/ModuleSupportProjectileEnhancer1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportProjectileEnhancer
          ModuleSupportProjectileEnhancer1
         PROPERTIES 13
          CriticalHitChance = 0
          DamageProjectile = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#2352/Ship#1389/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#2352/Ship#1389/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#2352/Ship#1389/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1517 /Empire#4/Fleet#2352/Ship#1517
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull03
      ShipLevel03
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0.2
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 92.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.2
      Experience = 47
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 1.6
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2175
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 65
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2175
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 40
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 92.5
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 92.5
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.04625
      ShownDefensiveMilitaryPower = 92.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 92.5
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#2352/Ship#1517/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 72.5
        Health = 2175
        HitBySalvo = 0
        MaximumHealth = 2175
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#4/Fleet#2352/Ship#1517/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#2352/Ship#1517/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#2352/Ship#1517/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#2352/Ship#1517/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#2352/Ship#1517/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#2352/Ship#1517/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#2352/Ship#1517/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#2352/Ship#1517/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#2352/Ship#1517/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#2352/Ship#1517/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1520 /Empire#4/Fleet#2352/Ship#1520
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull03
      ShipLevel03
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0.2
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 92.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.2
      Experience = 44
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 1.6
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2175
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 65
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2175
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 40
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 92.5
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 92.5
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.04625
      ShownDefensiveMilitaryPower = 92.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 92.5
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#2352/Ship#1520/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 72.5
        Health = 2175
        HitBySalvo = 0
        MaximumHealth = 2175
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#4/Fleet#2352/Ship#1520/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#2352/Ship#1520/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#2352/Ship#1520/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#2352/Ship#1520/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#2352/Ship#1520/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#2352/Ship#1520/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#2352/Ship#1520/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#2352/Ship#1520/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#2352/Ship#1520/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#2352/Ship#1520/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1987 /Empire#4/Fleet#2352/Ship#1987
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull03
      ShipLevel03
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0.2
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 92.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.2
      Experience = 51
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 1.6
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2175
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 65
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2175
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 40
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 92.5
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 92.5
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.04625
      ShownDefensiveMilitaryPower = 92.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 92.5
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#2352/Ship#1987/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 72.5
        Health = 2175
        HitBySalvo = 0
        MaximumHealth = 2175
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#4/Fleet#2352/Ship#1987/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#2352/Ship#1987/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#2352/Ship#1987/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#2352/Ship#1987/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#2352/Ship#1987/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#2352/Ship#1987/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#2352/Ship#1987/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#2352/Ship#1987/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#2352/Ship#1987/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#2352/Ship#1987/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#2557 /Empire#4/Fleet#2352/Ship#2557
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0.2
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0.2
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0.2
      DamageModule = 0
      DamagePerSecond = 351.311249
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 46.00235
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 118.389122
      DamagePerSecondMedium = 79.8956146
      DamagePerSecondMissile = 113.788887
      DamagePerSecondShort = 67.54922
      DamageProjectile = 0.2
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 152.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.2
      Experience = 37.5
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 2
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 2175
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2175
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 40
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 418.333954
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 265.833954
      OffensiveMilitaryPowerForSimplifiedBattles = 265.833954
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 418.333954
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.209166974
      ShownDefensiveMilitaryPower = 152.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 265.833954
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 418.333954
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#2352/Ship#2557/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 72.5
        Health = 2175
        HitBySalvo = 0
        MaximumHealth = 2175
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 199.130554
        OffensiveMilitaryPowerForSimplifiedBattles = 199.130554
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#4/Fleet#2352/Ship#2557/CoreSection/ModuleWeaponMissile3#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1024.1
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 113.788887
          DamagePerSecondLong = 113.788887
          DamagePerSecondMedium = 56.8944435
          DamagePerSecondShort = 28.4472218
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 199.130554
          OffensiveMilitaryPowerForSimplifiedBattles = 199.130554
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#2352/Ship#2557/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 66.70341
        OffensiveMilitaryPowerForSimplifiedBattles = 66.70341
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#2352/Ship#2557/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 95.76
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 191.52
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 153.216
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#2352/Ship#2557/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 78.2039948
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 46.00235
          DamagePerSecondLong = 4.600236
          DamagePerSecondMedium = 23.0011749
          DamagePerSecondShort = 39.1019974
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 66.70341
          OffensiveMilitaryPowerForSimplifiedBattles = 66.70341
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#2352/Ship#2557/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#2352/Ship#2557/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#4/Fleet#2352/Ship#2557/SectionNE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#2352/Ship#2557/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#2352/Ship#2557/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportProjectileEnhancer1#1 /Empire#4/Fleet#2352/Ship#2557/SectionS/ModuleSupportProjectileEnhancer1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportProjectileEnhancer
          ModuleSupportProjectileEnhancer1
         PROPERTIES 13
          CriticalHitChance = 0
          DamageProjectile = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#2352/Ship#2557/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#2352/Ship#2557/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#2352/Ship#2557/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#3428 /Empire#4/Fleet#2352/Ship#3428
     DESCRIPTORS 18
      CannotBeScrapped
      ClassHullSmallAdventurer
      ClassShip
      HeroShipLevelUpRule
      HeroSkillShip18_FleetDamage_Percent_3
      HeroSkillShip33_FleetDefense_Percent_1
      HeroSkillShip34_FleetExploration_MultiplierFlat_0
      HeroSkillShip34_FleetExploration_MultiplierFlat_2
      ShipFactionHeroes
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipRoleHero
      ShipSizeSmall
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 0
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0.2
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 625.4651
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 102.331757
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 54.56651
      DamagePerSecondMedium = 73.33254
      DamagePerSecondMissile = 44.3333321
      DamagePerSecondShort = 98.06533
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 329.4062
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.25
      Experience = 257.800018
      ExperienceBonusFromBattle = 10
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 0
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 2
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 2146
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2146
      MaximumHonorZoneRadius = 0
      MaximumMovement = 18
      MaximumShield = 1200
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 555.370544
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 18
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 300
      OffensiveMilitaryPower = 225.964371
      OffensiveMilitaryPowerForSimplifiedBattles = 225.964371
      OpponentCriticalHitDamagePercent = -0.5
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 0
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 555.370544
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 1200
      ShieldAbsorption = 390
      ShieldAbsorptionEndMultiplier = 0.795918345
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1300
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.277685285
      ShownDefensiveMilitaryPower = 329.4062
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 225.964371
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 555.370544
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 410
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#2352/Ship#3428/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallHeroes
       PROPERTIES 15
        DefensiveMilitaryPower = 71.53333
        Health = 2146
        HitBySalvo = 0
        MaximumHealth = 2146
        MaximumHealthFromModule = 60
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 77.58333
        OffensiveMilitaryPowerForSimplifiedBattles = 77.58333
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield3Strategic2#1 /Empire#4/Fleet#2352/Ship#3428/CoreSection/ModuleDefenseShield3Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3Strategic2
          ModuleDefenseStrategic2
          ModuleTypeStrategic
         PROPERTIES 22
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = -0.5
          PassiveModuleExperienceRewardForAdmirals = 1
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 60
          SectionHealthMultiplier = 0
          ShieldAbsorption = 390
          ShieldBonus = 1200
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportEngine3Strategic4#3 /Empire#4/Fleet#2352/Ship#3428/CoreSection/ModuleSupportEngine3Strategic4#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine3Strategic4
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.05
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 6
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponMissileSwarm2#2 /Empire#4/Fleet#2352/Ship#3428/CoreSection/ModuleWeaponMissileSwarm2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSwarmMissilesExplication
          ClassModuleWeapon
          ClassModuleWeaponMissileSwarm
          ModuleWeaponMissileSwarm2
          TopWeapon
         PROPERTIES 59
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.05
          CooldownChangeDuration = 7.20000029
          CooldownVariation = 7.15
          CriticalHitChance = 0
          Damage = 31.92
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 44.3333321
          DamagePerSecondLong = 44.3333321
          DamagePerSecondMedium = 22.166666
          DamagePerSecondShort = 11.083333
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          IsCoolingDown = 1
          LongRangePenalty = 0
          MaxSalvoShotCount = 10
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 30
          Multiplier = 1
          OffensiveMilitaryPower = 77.58333
          OffensiveMilitaryPowerForSimplifiedBattles = 77.58333
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          OverallCooldown = 7.20000029
          OverallDamage = 319.2
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 1
          PreparationDurationFactorMin = 1
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          SalvoShotCount = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.025
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#2352/Ship#3428/SectionE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#2352/Ship#3428/SectionN
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 305
        MaximumHealth = 305
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 305
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#4/Fleet#2352/Ship#3428/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#2352/Ship#3428/SectionNE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 150
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 148.381042
        OffensiveMilitaryPowerForSimplifiedBattles = 148.381042
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack1#2 /Empire#4/Fleet#2352/Ship#3428/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 95.76
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 191.52
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 153.216
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack2#4 /Empire#4/Fleet#2352/Ship#3428/SectionNE/ModuleWeaponFlack2#4
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 143.64
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 287.28
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 229.824
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#2352/Ship#3428/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67.032
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.430584
          DamagePerSecondLong = 3.94305944
          DamagePerSecondMedium = 19.715292
          DamagePerSecondShort = 33.516
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1743469
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1743469
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic2#3 /Empire#4/Fleet#2352/Ship#3428/SectionNE/ModuleWeaponKinetic2#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 106.932
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 62.9011726
          DamagePerSecondLong = 6.29011869
          DamagePerSecondMedium = 31.4505863
          DamagePerSecondShort = 53.466
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 91.2067
          OffensiveMilitaryPowerForSimplifiedBattles = 91.2067
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#2352/Ship#3428/SectionNW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#2352/Ship#3428/SectionS
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#4/Fleet#2352/Ship#3428/SectionS/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#2352/Ship#3428/SectionSE
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 125
        MaximumHealth = 125
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 125
        VisionRange = 2
       CHILDREN ~1
        ModuleExplorationQuestSophons#1 /Empire#4/Fleet#2352/Ship#3428/SectionSE/ModuleExplorationQuestSophons#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ClassModuleSupportExplorationQuestSophons
          ModuleSupportExploration
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 20
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 2
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#2352/Ship#3428/SectionSW
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#2352/Ship#3428/SectionW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
    Ship#6925 /Empire#4/Fleet#2352/Ship#6925
     DESCRIPTORS 15
      ClassHullMediumAttack
      ClassShip
      MercenaryShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull01
      ShipLevel04
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0.2
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 271.319977
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 271.319977
      DamagePerSecondLong = 135.659988
      DamagePerSecondMedium = 271.319977
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 135.659988
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 611.8729
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.22
      Experience = 17
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 22
      ExperienceRewardFromLevel = 1.8
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.6
      GarrisonMoneyUpkeep = 24
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 12969
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 495.9
      Level = 4
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 12969
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 6800
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 300
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1805.68079
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 80
      OffensiveMilitaryPower = 1193.80786
      OffensiveMilitaryPowerForSimplifiedBattles = 1193.80786
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1805.68079
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 6800
      ShieldAbsorption = 1920
      ShieldAbsorptionEndMultiplier = 0.8847926
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 360
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 4
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.9028404
      ShownDefensiveMilitaryPower = 611.8729
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1193.80786
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1805.68079
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#2352/Ship#6925/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 432.3
        Health = 12969
        HitBySalvo = 0
        MaximumHealth = 12969
        MaximumHealthFromModule = 180
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 180
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#4/Fleet#2352/Ship#6925/CoreSection/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.969603837
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield3#2 /Empire#4/Fleet#2352/Ship#6925/CoreSection/ModuleDefenseShield3#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.969603837
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#4/Fleet#2352/Ship#6925/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 397.935974
        OffensiveMilitaryPowerForSimplifiedBattles = 397.935974
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield3#1 /Empire#4/Fleet#2352/Ship#6925/SectionE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.969603837
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2Strategic2#2 /Empire#4/Fleet#2352/Ship#6925/SectionE/ModuleSupportEngine2Strategic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.969603837
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#3 /Empire#4/Fleet#2352/Ship#6925/SectionE/ModuleWeaponLaser2#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 162.791992
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 90.4399948
          DamagePerSecondLong = 45.2199974
          DamagePerSecondMedium = 90.4399948
          DamagePerSecondShort = 45.2199974
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.969603837
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 397.935974
          OffensiveMilitaryPowerForSimplifiedBattles = 397.935974
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#4/Fleet#2352/Ship#6925/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#2352/Ship#6925/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 397.935974
        OffensiveMilitaryPowerForSimplifiedBattles = 397.935974
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#4/Fleet#2352/Ship#6925/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.969603837
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#2 /Empire#4/Fleet#2352/Ship#6925/SectionNE/ModuleWeaponLaser2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 162.791992
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 90.4399948
          DamagePerSecondLong = 45.2199974
          DamagePerSecondMedium = 90.4399948
          DamagePerSecondShort = 45.2199974
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.969603837
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 397.935974
          OffensiveMilitaryPowerForSimplifiedBattles = 397.935974
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#2352/Ship#6925/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#2352/Ship#6925/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEnergyEnhancer1#1 /Empire#4/Fleet#2352/Ship#6925/SectionS/ModuleSupportEnergyEnhancer1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.969603837
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#2352/Ship#6925/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 397.935974
        OffensiveMilitaryPowerForSimplifiedBattles = 397.935974
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#4/Fleet#2352/Ship#6925/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 162.791992
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 90.4399948
          DamagePerSecondLong = 45.2199974
          DamagePerSecondMedium = 90.4399948
          DamagePerSecondShort = 45.2199974
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.969603837
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 397.935974
          OffensiveMilitaryPowerForSimplifiedBattles = 397.935974
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#2352/Ship#6925/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#2352/Ship#6925/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#4591 /Empire#4/Fleet#4591
   DESCRIPTORS 8
    ClassGarrison
    ClassGarrisonFleet
    FleetActionAutoExplore
    FleetActionBusy
    FleetActionGoTo
    FleetActionHeroLocked
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 552
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 4
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 2
    GarrisonMoneyUpkeep = 18
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 10
    MaximumHonorZoneRadius = 0
    MaximumMovement = 13
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 120
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 837.871765
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 13
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 285.871765
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 3
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 120
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 552
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 285.871765
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.4189359
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2.5
    WormholeSpeed = 1
   CHILDREN ~3
    Ship#4300 /Empire#4/Fleet#4591/Ship#4300
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 384.917664
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 65.71764
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 6.571766
      DamagePerSecondMedium = 32.85882
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 55.86
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 184
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.02
      Experience = 16
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 2
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 1860
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 110.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1860
      MaximumHonorZoneRadius = 0
      MaximumMovement = 13
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 279.2906
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 13
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 95.29059
      OffensiveMilitaryPowerForSimplifiedBattles = 95.29059
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 279.2906
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1396453
      ShownDefensiveMilitaryPower = 184
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 95.29059
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 279.2906
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#4591/Ship#4300/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 122
        Health = 1860
        HitBySalvo = 0
        MaximumHealth = 1860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 47.6452942
        OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#4591/Ship#4300/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 79.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 159.6
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 127.680008
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#4591/Ship#4300/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 55.86
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 32.85882
          DamagePerSecondLong = 3.285883
          DamagePerSecondMedium = 16.42941
          DamagePerSecondShort = 27.93
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 47.6452942
          OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#4591/Ship#4300/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 47.6452942
        OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#4591/Ship#4300/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 79.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 159.6
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 127.680008
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#4591/Ship#4300/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 55.86
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 32.85882
          DamagePerSecondLong = 3.285883
          DamagePerSecondMedium = 16.42941
          DamagePerSecondShort = 27.93
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 47.6452942
          OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#4591/Ship#4300/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#4591/Ship#4300/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#4/Fleet#4591/Ship#4300/SectionNE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#4591/Ship#4300/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#4591/Ship#4300/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#4/Fleet#4591/Ship#4300/SectionS/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#4591/Ship#4300/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#4591/Ship#4300/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#4591/Ship#4300/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4303 /Empire#4/Fleet#4591/Ship#4303
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 384.917664
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 65.71764
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 6.571766
      DamagePerSecondMedium = 32.85882
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 55.86
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 184
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.02
      Experience = 17
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 2
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 1860
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 110.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1860
      MaximumHonorZoneRadius = 0
      MaximumMovement = 13
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 279.2906
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 13
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 95.29059
      OffensiveMilitaryPowerForSimplifiedBattles = 95.29059
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 279.2906
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1396453
      ShownDefensiveMilitaryPower = 184
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 95.29059
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 279.2906
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#4591/Ship#4303/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 122
        Health = 1860
        HitBySalvo = 0
        MaximumHealth = 1860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 47.6452942
        OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#4591/Ship#4303/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 79.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 159.6
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 127.680008
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#4591/Ship#4303/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 55.86
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 32.85882
          DamagePerSecondLong = 3.285883
          DamagePerSecondMedium = 16.42941
          DamagePerSecondShort = 27.93
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 47.6452942
          OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#4591/Ship#4303/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 47.6452942
        OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#4591/Ship#4303/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 79.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 159.6
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 127.680008
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#4591/Ship#4303/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 55.86
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 32.85882
          DamagePerSecondLong = 3.285883
          DamagePerSecondMedium = 16.42941
          DamagePerSecondShort = 27.93
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 47.6452942
          OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#4591/Ship#4303/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#4591/Ship#4303/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#4/Fleet#4591/Ship#4303/SectionNE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#4591/Ship#4303/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#4591/Ship#4303/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#4/Fleet#4591/Ship#4303/SectionS/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#4591/Ship#4303/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#4591/Ship#4303/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#4591/Ship#4303/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4322 /Empire#4/Fleet#4591/Ship#4322
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 384.917664
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 65.71764
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 6.571766
      DamagePerSecondMedium = 32.85882
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 55.86
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 184
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.02
      Experience = 22
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 2
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 1860
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 110.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1860
      MaximumHonorZoneRadius = 0
      MaximumMovement = 13
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 279.2906
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 13
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 95.29059
      OffensiveMilitaryPowerForSimplifiedBattles = 95.29059
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 279.2906
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1396453
      ShownDefensiveMilitaryPower = 184
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 95.29059
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 279.2906
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#4591/Ship#4322/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 122
        Health = 1860
        HitBySalvo = 0
        MaximumHealth = 1860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 47.6452942
        OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#4591/Ship#4322/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 79.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 159.6
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 127.680008
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#4591/Ship#4322/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 55.86
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 32.85882
          DamagePerSecondLong = 3.285883
          DamagePerSecondMedium = 16.42941
          DamagePerSecondShort = 27.93
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 47.6452942
          OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#4591/Ship#4322/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 47.6452942
        OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#4591/Ship#4322/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 79.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 159.6
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 127.680008
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#4591/Ship#4322/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 55.86
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 32.85882
          DamagePerSecondLong = 3.285883
          DamagePerSecondMedium = 16.42941
          DamagePerSecondShort = 27.93
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 47.6452942
          OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#4591/Ship#4322/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#4591/Ship#4322/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#4/Fleet#4591/Ship#4322/SectionNE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#4591/Ship#4322/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#4591/Ship#4322/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#4/Fleet#4591/Ship#4322/SectionS/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#4591/Ship#4322/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#4591/Ship#4322/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#4591/Ship#4322/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#6165 /Empire#4/Fleet#6165
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 194.5
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 4
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 2
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 10
    MaximumHonorZoneRadius = 0
    MaximumMovement = 13
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 289.7906
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 13
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 95.29059
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 194.5
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 95.29059
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.1448953
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2.5
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#2561 /Empire#4/Fleet#6165/Ship#2561
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 384.917664
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 65.71764
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 6.571766
      DamagePerSecondMedium = 32.85882
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 55.86
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 194.5
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.02
      Experience = 36.5
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 2
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2.5
      HPRestoredPerSecond = 0
      Health = 2175
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2175
      MaximumHonorZoneRadius = 0
      MaximumMovement = 13
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 40
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 289.7906
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 13
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 95.29059
      OffensiveMilitaryPowerForSimplifiedBattles = 95.29059
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 289.7906
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1448953
      ShownDefensiveMilitaryPower = 194.5
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 95.29059
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 289.7906
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2.5
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#6165/Ship#2561/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 132.5
        Health = 2175
        HitBySalvo = 0
        MaximumHealth = 2175
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 47.6452942
        OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#6165/Ship#2561/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 79.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 159.6
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 127.680008
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#6165/Ship#2561/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 55.86
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 32.85882
          DamagePerSecondLong = 3.285883
          DamagePerSecondMedium = 16.42941
          DamagePerSecondShort = 27.93
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.4
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 47.6452942
          OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#6165/Ship#2561/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 47.6452942
        OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#6165/Ship#2561/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 79.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 159.6
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 127.680008
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#6165/Ship#2561/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 55.86
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 32.85882
          DamagePerSecondLong = 3.285883
          DamagePerSecondMedium = 16.42941
          DamagePerSecondShort = 27.93
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.4
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 47.6452942
          OffensiveMilitaryPowerForSimplifiedBattles = 47.6452942
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#6165/Ship#2561/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#6165/Ship#2561/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleIncreasedSpeedQuest01#1 /Empire#4/Fleet#6165/Ship#2561/SectionNE/ModuleIncreasedSpeedQuest01#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleIncreasedSpeedQuest
          ModuleIncreasedSpeedQuest01
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          GlobalSpeedBonus = 0.25
          Health = 0.4
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#6165/Ship#2561/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#6165/Ship#2561/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#4/Fleet#6165/Ship#2561/SectionS/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.4
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#6165/Ship#2561/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#6165/Ship#2561/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#6165/Ship#2561/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7701 /Empire#4/Fleet#7701
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 6
    DefensiveMilitaryPower = 1023.9259
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 4
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 4
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.25
    FreeMovementSpeed = 1.6
    GarrisonMoneyUpkeep = 48
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 10
    MaximumHonorZoneRadius = 0
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 600
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 3070.45361
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 2046.52783
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 600
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 1023.9259
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 2046.52783
    SiegePower = 12
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 1
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~2
    Ship#5162 /Empire#4/Fleet#7701/Ship#5162
     DESCRIPTORS 15
      ClassHullMediumAttack
      ClassShip
      MercenaryShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 232.56
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 232.56
      DamagePerSecondLong = 116.28
      DamagePerSecondMedium = 232.56
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 116.28
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 539.472961
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.02
      Experience = 44
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 19
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.6
      GarrisonMoneyUpkeep = 24
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11397
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 495.9
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11397
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 6800
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1562.73682
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 1023.26392
      OffensiveMilitaryPowerForSimplifiedBattles = 1023.26392
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1562.73682
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 6800
      ShieldAbsorption = 1920
      ShieldAbsorptionEndMultiplier = 0.8847926
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 360
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.781368434
      ShownDefensiveMilitaryPower = 539.472961
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1023.26392
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1562.73682
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#7701/Ship#5162/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 379.9
        Health = 11397
        HitBySalvo = 0
        MaximumHealth = 11397
        MaximumHealthFromModule = 180
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 180
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#4/Fleet#7701/Ship#5162/CoreSection/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield3#2 /Empire#4/Fleet#7701/Ship#5162/CoreSection/ModuleDefenseShield3#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#4/Fleet#7701/Ship#5162/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 341.087982
        OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield3#1 /Empire#4/Fleet#7701/Ship#5162/SectionE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2Strategic2#2 /Empire#4/Fleet#7701/Ship#5162/SectionE/ModuleSupportEngine2Strategic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#3 /Empire#4/Fleet#7701/Ship#5162/SectionE/ModuleWeaponLaser2#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 139.536
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 77.52
          DamagePerSecondLong = 38.76
          DamagePerSecondMedium = 77.52
          DamagePerSecondShort = 38.76
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 341.087982
          OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#4/Fleet#7701/Ship#5162/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#7701/Ship#5162/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 341.087982
        OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#4/Fleet#7701/Ship#5162/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#2 /Empire#4/Fleet#7701/Ship#5162/SectionNE/ModuleWeaponLaser2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 139.536
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 77.52
          DamagePerSecondLong = 38.76
          DamagePerSecondMedium = 77.52
          DamagePerSecondShort = 38.76
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 341.087982
          OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#7701/Ship#5162/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#7701/Ship#5162/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEnergyEnhancer1#1 /Empire#4/Fleet#7701/Ship#5162/SectionS/ModuleSupportEnergyEnhancer1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#7701/Ship#5162/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 341.087982
        OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#4/Fleet#7701/Ship#5162/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 139.536
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 77.52
          DamagePerSecondLong = 38.76
          DamagePerSecondMedium = 77.52
          DamagePerSecondShort = 38.76
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 341.087982
          OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#7701/Ship#5162/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#7701/Ship#5162/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#6928 /Empire#4/Fleet#7701/Ship#6928
     DESCRIPTORS 15
      ClassHullMediumAttack
      ClassShip
      MercenaryShip
      ShipFactionVenetians
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleMediumAttacker
      ShipSizeMedium
      ShipStatBonus1TargetingFocus
      ShipStatBonus2OffensiveHunter
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 12
      Damage = 0
      DamageBeam = 0.2
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0.2
      DamageKinetic = 0
      DamageLaser = 0.2
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 232.56
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 232.56
      DamagePerSecondLong = 116.28
      DamagePerSecondMedium = 232.56
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 116.28
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 484.452972
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0.02
      Experience = 8
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 17
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 1.6
      GarrisonMoneyUpkeep = 24
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 9746.4
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 495.9
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 9746.4
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 6800
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1507.71692
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 1023.26392
      OffensiveMilitaryPowerForSimplifiedBattles = 1023.26392
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3.30000019
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1507.71692
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 6800
      ShieldAbsorption = 1920
      ShieldAbsorptionEndMultiplier = 0.8847926
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 360
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.753858447
      ShownDefensiveMilitaryPower = 484.452972
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 1023.26392
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1507.71692
      VisionRange = 1
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#7701/Ship#6928/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 324.88
        Health = 9746.4
        HitBySalvo = 0
        MaximumHealth = 9746.4
        MaximumHealthFromModule = 180
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 180
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#4/Fleet#7701/Ship#6928/CoreSection/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield3#2 /Empire#4/Fleet#7701/Ship#6928/CoreSection/ModuleDefenseShield3#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionE /Empire#4/Fleet#7701/Ship#6928/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 341.087982
        OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseShield3#1 /Empire#4/Fleet#7701/Ship#6928/SectionE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2Strategic2#2 /Empire#4/Fleet#7701/Ship#6928/SectionE/ModuleSupportEngine2Strategic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 2
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#3 /Empire#4/Fleet#7701/Ship#6928/SectionE/ModuleWeaponLaser2#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 139.536
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 77.52
          DamagePerSecondLong = 38.76
          DamagePerSecondMedium = 77.52
          DamagePerSecondShort = 38.76
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 341.087982
          OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionN /Empire#4/Fleet#7701/Ship#6928/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#7701/Ship#6928/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 90
        MaximumHealth = 90
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 341.087982
        OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 90
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield3#1 /Empire#4/Fleet#7701/Ship#6928/SectionNE/ModuleDefenseShield3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield3
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 90
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 1700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleWeaponLaser2#2 /Empire#4/Fleet#7701/Ship#6928/SectionNE/ModuleWeaponLaser2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 139.536
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 77.52
          DamagePerSecondLong = 38.76
          DamagePerSecondMedium = 77.52
          DamagePerSecondShort = 38.76
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 341.087982
          OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#7701/Ship#6928/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#7701/Ship#6928/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEnergyEnhancer1#1 /Empire#4/Fleet#7701/Ship#6928/SectionS/ModuleSupportEnergyEnhancer1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEnergyEnhancer
          ModuleSupportEnergyEnhancer1
          MultiplierX2
         PROPERTIES 13
          CriticalHitChance = 0
          DamageEnergy = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#7701/Ship#6928/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 341.087982
        OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /Empire#4/Fleet#7701/Ship#6928/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 139.536
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 77.52
          DamagePerSecondLong = 38.76
          DamagePerSecondMedium = 77.52
          DamagePerSecondShort = 38.76
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 341.087982
          OffensiveMilitaryPowerForSimplifiedBattles = 341.087982
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#7701/Ship#6928/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#7701/Ship#6928/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#4/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingProgram#2439 /Empire#4/Hacking/HackingProgram#2439
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#2999 /Empire#4/Hacking/HackingProgram#2999
     DESCRIPTORS 2
      BackdoorPreventionDefenseHackingProgramEffect
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 20
      BaseProcessingPowerAllocation = 20
      FinalProcessingPowerAllocation = 20
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#4/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#4/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#4/MajorRelationWithMinor11
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#4/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#4/MajorRelationWithMinor13
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#4/MajorRelationWithMinor6
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#4/MajorRelationWithMinor7
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#4/MajorRelationWithMinor8
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#4/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBenthys /Empire#4/PopulationEmpireAffinityBenthys
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBenthys
    ClassPopulationEmpireAffinityBenthysCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /Empire#4/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /Empire#4/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 5
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /Empire#4/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 6
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /Empire#4/PopulationEmpireAffinitySophons
   DESCRIPTORS 12
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusSophons1
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 3
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 19
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVenetians /Empire#4/PopulationEmpireAffinityVenetians
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVenetians
    ClassPopulationEmpireAffinityVenetiansCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 35
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#4/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#4/Research
   DESCRIPTORS 225
    ClassResearch
    TechnologyAnomalyReduction1
    TechnologyApproval1
    TechnologyApproval5
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization11
    TechnologyColonization11Common
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization13
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization3
    TechnologyColonization3Vaulters
    TechnologyColonization3VaultersNoPortals
    TechnologyColonization3VaultersNoVaultersPopulation
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization6
    TechnologyColonization7
    TechnologyColonization8
    TechnologyColonization9
    TechnologyColonization9Common
    TechnologyColonizationGasPlanet
    TechnologyColonizationGasPlanetNonVampirilis
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage4
    TechnologyCountEconomyAndTradeJuggernautIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage3
    TechnologyCountMilitaryIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage4
    TechnologyCountScienceAndExplorationIncreaseStage4
    TechnologyCountScienceAndExplorationIncreaseStage4
    TechnologyCountScienceAndExplorationIncreaseStage4
    TechnologyCountScienceAndExplorationIncreaseStage4
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCrew3Common
    TechnologyCuriosityLevel2
    TechnologyCuriosityLevel3
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDefense2
    TechnologyDefense2Common
    TechnologyDefenseModule1
    TechnologyDefenseModule1ProjectileEnhancer1
    TechnologyDefenseModuleStrategic2
    TechnologyDefensiveProgram1
    TechnologyDefensiveProgram2
    TechnologyDefensiveProgram3
    TechnologyDefensiveProgram4
    TechnologyDiplomacy1
    TechnologyDiplomacyPeace
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyEngine4
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyExplorationModule1
    TechnologyFreeMovement
    TechnologyFreeMovement2
    TechnologyGlobalHappinessSophons
    TechnologyHackBonus1
    TechnologyHackBonus2
    TechnologyHackRouteBonus1
    TechnologyIndToDust
    TechnologyIndustry1Sophons
    TechnologyIndustry2
    TechnologyJuggernautFIDS2
    TechnologyJuggernautSupportSlots1
    TechnologyLinkColonization7Common
    TechnologyLinkColonization8Common
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEconomyAndTrade9To12
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration25To6Vaulters
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkTo28Sophons
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyLinkTo7Sophons
    TechnologyLinkToMarketplace2Common
    TechnologyMarketplace1
    TechnologyMarketplace2
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyMoonExploration
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyOffensiveProgram3
    TechnologyOffensiveProgram4
    TechnologyPillage
    TechnologyPillageAlt
    TechnologyPlayDeck2
    TechnologyPopulation1
    TechnologyPopulation1Alt
    TechnologyQuestSophons02
    TechnologyScience1
    TechnologyScience2
    TechnologyScience3
    TechnologyScience4Sophons
    TechnologyScience6
    TechnologyScience7
    TechnologyShip1
    TechnologySquadronModuleBomber1
    TechnologySquadronModuleFighter1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEconomyAndTrade4
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageMilitary3
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStageScienceAndExploration4
    TechnologyStageScienceAndExploration5
    TechnologyStellarDiscovery
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit4
    TechnologySupportModule1
    TechnologySupportModule1Common
    TechnologyTerraformation1
    TechnologyTerraformation2
    TechnologyTerransStartingShipDesigns
    TechnologyTrade1
    TechnologyTrade2
    TechnologyTrade2Common
    TechnologyUniqueDust1
    TechnologyUniqueFood1
    TechnologyUniqueScience1
    TechnologyWeaponModule1
    TechnologyWeaponModule1Common
    TechnologyWeaponModule3
    TechnologyWormhole
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 4
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 5
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 12
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 3
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 3
    QuadrantMilitaryStage3UnlockedTechnologyCount = 2
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 7
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 4
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 6
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 5
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 17
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 500.962219
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 4
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 5
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 3
    TechnologyQuadrantGlobalProgress = 4
    TechnologyQuadrantMilitaryActualStageNumber = 3
    TechnologyQuadrantMilitaryVirtualStageNumber = 4
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 5
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 6
    TechnologyTotalStageUnlocked = 14
    UnlockedTechnologyCount = 39
   CHILDREN ~0
  Senate /Empire#4/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentDemocracy
   PROPERTIES 78
    ActiveLawsCount = 3
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 7
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 0.5
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 3
    NumberOfTradingCompanies = 1
    PeaceCount = 3
    Politics00ElectionScore = 14
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 21
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 6
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 9
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 5
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 2
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 75
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 1
   CHILDREN ~6
    ActiveLaw#6705 /Empire#4/Senate/ActiveLaw#6705
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L04
      LawPolitics02
      LawUpkeepLevel4
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 4
      ElapsedTurns = 9
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 10
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 3
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#761 /Empire#4/Senate/ActiveLaw#761
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L00
      LawPolitics02
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 74
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 75
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 3
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#7915 /Empire#4/Senate/ActiveLaw#7915
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L04
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 1
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 2
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 3
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    Senator#7558 /Empire#4/Senate/Senator#7558
     DESCRIPTORS 4
      ClassSenator
      Politics02
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.625
      SupportLevel = 4
     CHILDREN ~0
    Senator#7559 /Empire#4/Senate/Senator#7559
     DESCRIPTORS 3
      ClassSenator
      Politics03
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.21875
      SupportLevel = 2
     CHILDREN ~0
    Senator#7560 /Empire#4/Senate/Senator#7560
     DESCRIPTORS 3
      ClassSenator
      Politics05
      PoliticsSupport0
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.15625
      SupportLevel = 1
     CHILDREN ~0
  Uniques /Empire#4/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#5 /Empire#5
 DESCRIPTORS 72
  AcademyRoleMasterOfDust
  AffinityGameplaySophons
  AffinityMappingSophons
  AffinitySophons
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountColdWar
  DiplomacyCountMajorWar
  DiplomacyCountPeace
  DiplomacyCountPeace
  DiplomacyCountWar
  EmpireImprovementArmyCap1
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementArmyCap9
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementAutomatedShipMovement2
  EmpireImprovementBuyout
  EmpireImprovementCitadelSpecializationJuggernaut
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDetectionProbeLevel2
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementDiplomacyBonus3
  EmpireImprovementElectionAction
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementEmpireManpowerStockBoost2
  EmpireImprovementFreeMovement1
  EmpireImprovementGasColonization
  EmpireImprovementGasColonizationAlt
  EmpireImprovementHappinessOnCold
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementImprovedHull4Juggernaut
  EmpireImprovementImprovedHull5Juggernaut
  EmpireImprovementMarketplace1
  EmpireImprovementMovement01Juggernaut
  EmpireImprovementPlayDeck4
  EmpireImprovementQuestSophons01
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageMilitary3
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic4
  EmpireImprovementTroopTanks
  EmpireImprovementVision01Juggernaut
  EmpireTypeMajor
  EventEffect108SimEffect108
  FactionTraitFastTraveler2
  FactionTraitFeebleWarriors2
  FactionTraitMinorExplorers01
  FactionTraitMinorPilgrims
  FactionTraitScanning
  FactionTraitTechnologyDefinitionScienceAndExploration1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  HappinessStatusEmpire3
  HasDiscoveredTheAcademy
  JuggernautsCanBeResearched
  ManpowerUpgradeInfantry1
  ManpowerUpgradeInfantry2
  ManpowerUpgradeInfantry3
  ManpowerUpgradeTank1
  ManpowerUpgradeTank2
  ManpowerUpgradeTank3
  OmniscienceBonus51PercentsOrLess
  Reparations
  WonderVictoryActivated
 PROPERTIES 716
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 2186.6
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 4
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 295.5
  AllNetStrategicSum = 10.5
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 1
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 267.60376
  BankAccountNextTurn = 390.589783
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 1
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 2
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 3
  ColonizedStarSystemStateColonyCountWithOffset = 2
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 11
  CommandPointsAccumulator = 575
  CommandPointsStock = 575
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 1
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 8
  DefensiveMilitaryPower = 2941.935
  DemocracyLawsCostBonus = -0.2
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 1
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 2
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 1783.40576
  DustInflation = 1.59446859
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 6
  EmpireEmpirePoint = 11.9
  EmpireEmpirePointAccumulator = 1909.43494
  EmpireEmpirePointStock = 38.3
  EmpireEmpirePointStockNextTurn = 50.1999969
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 3
  EmpireFIDSIAccumulator = 63407.26
  EmpireGlobalScore = 511
  EmpireGrowth = 176.904327
  EmpireGrowthAccumulator = 10526.8418
  EmpireGrowthStock = 10432.4443
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 74.41797
  EmpireHeroesScore = 18
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 34
  EmpireHonorStock = 34
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 104.4
  EmpireManpowerStock = 977.65
  EmpireManpowerTotal = 3027.65
  EmpireManpowerUpkeep = 250
  EmpireMilitaryScore = 11145.6963
  EmpireMoney = 233.45
  EmpireMoneyAccumulator = 2566.489
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 110.463959
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 36
  EmpireProcessingPowerAllocated = 15
  EmpireProcessingPowerStock = 65
  EmpireProduction = 695.7
  EmpireProductionAccumulator = 14543.8994
  EmpireProductionStock = 14543.8994
  EmpireProductionUpkeep = 0
  EmpireResearch = 767.05
  EmpireResearchAccumulator = 33860.5977
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 805.05
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 234
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.1125
  ExplorationScoreForOverColonizationThreshold = 0.5625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 2
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 94
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 74.41797
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 32
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 3
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 2
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 1
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 15
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 1
  HeroRelics = 0
  HeroUnlockThresholdModifier = 0.8
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 6
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0.2
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 5
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 5
  InfantryMaxDamages = 24
  InfantryMaxHealth = 50
  InfantryMinDamages = 16.8
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 1
  JuggernautCountIncludingQueuedOnes = 1
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 4
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 5
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 9
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 75
  LostJuggernautCount = 1
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 9
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 172.5
  Luxury3Stock = 88
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 26
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 15
  LuxuryUnlockLevel = 2
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 1
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 16
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 1650
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 80
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 1687.51
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 2
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 1.5625
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 600
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 7.7
  MaximumSystemGrowth = 153.7499
  MaximumSystemMoney = 121
  MaximumSystemProduction = 250.950012
  MaximumSystemResearch = 302.5
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 11235
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 11.9
  NetEmpireGrowth = 176.904327
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = -145.6
  NetEmpireMoney = 122.986038
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 695.7
  NetEmpireRelics = 0
  NetEmpireResearch = 843.755
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 3
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 9
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 4.5
  NetStrategic2 = 6
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 11.9
  NetSystemGrowth = 176.904327
  NetSystemLifeforce = 0
  NetSystemMoney = 203
  NetSystemProduction = 695.7
  NetSystemResearch = 667
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 32
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 50
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 34
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 5176.11133
  OutpostCount = 1
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 1
  OwnedOutposts = 1
  OwnedPlanets = 9
  OwnedSystems = 3
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 2
  PeacefulRelationshipCount = 2
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 1
  PlayDeckChangeCostRemainingTurnsFactor = 1
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 32
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 4
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 9
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 5.25
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 1
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 13
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchOmniscienceBonus = 76.705
  ResearchOmniscienceMultiplier = 0.1
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 7
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 5
  ShipRoleJuggernautBuilt = 2
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 29
  Strategic2Stock = 88
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 2
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 478.340576
  SuperColonizationCostFromSystems = 1.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 3
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 3
  SystemCountForHisshoLaw = 3
  SystemLevelSum = 11
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 3
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0.2
  TankDamagesMultiplierAgainstInfantry = 1.5
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 5
  TankManpowerUnlocked = 1
  TankManpowerWeight = 5
  TankMaxDamages = 72
  TankMaxHealth = 288
  TankMinDamages = 30
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 11
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 4
  TechnologyQuadrantMilitaryActualStageNumber = 3
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
  TechnologyTotalStageUnlocked = 13
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 38
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 0
  TurnsSinceSuperColonization = 78
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 6
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.17514849
  UpkeepWarFactor = 0.6666667
  UsesDemocracyLawsDiversity = 1
  VampirilisPopulation = 0
  VictoryEconomicRanking = 4
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 1
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~33
  ColonizedStarSystem#1993 /Empire#5/ColonizedStarSystem#1993
   DESCRIPTORS 12
    ClassColonizedStarSystem
    ClassConstellationBonusTest2
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    PlanetAnomalyNaturalWonder4
    StarSystemImprovementLevel2
    StarTypeProtostar
    SystemPopulationMigrationEmigratingToOutpost
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 943.516541
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 1
    DefenseScore = 600
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 332.516541
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 142
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 800
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 300
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 14.2
    GrowthForManpowerForUpkeep = 7.1
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 54.625
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 327.75
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 3
    ImprovementsProductionCost = 1020
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 3
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 6
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 19.5665283
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 600
    MaximumSystemManpowerRefillRate = 600
    MaximumSystemMoney = 25
    MaximumSystemProduction = 187.950012
    MaximumSystemProductionStock = 187.950012
    MaximumSystemResearch = 98
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 58.4077759
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 12.5484123
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 3
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 19.5665283
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 500
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 25
    NetSystemProduction = 187.950012
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 98
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 6
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 9
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 1
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 350
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -3.37500048
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 1
    OwnedHotPlanets = 1
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 3.44999981
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0.2
    PercentageOfVoicesPolitics02 = 0.6
    PercentageOfVoicesPolitics03 = 0.4
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.2
    PercentageOfVoicesPolitics06 = 0.2
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 48
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 6
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 84
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 63
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 6
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 44.3334732
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 3
    PopulationNotUsingGrowth = 0
    PopulationScore = 6
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 6
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 6
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 60
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 5
    RepresentativeWithPartyInSenateCount = 5
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 5
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0.15
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 943.516541
    SystemGrowth = 71
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 924.687256
    SystemGrowthStockForUpkeep = 900
    SystemGrowthUpkeep = 51.43347
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 7.548412
    SystemInfluenceRadiusDivider = 1.69630933
    SystemInfluenceStock = 254.7
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 250
    SystemManpowerStock = 850
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 0
    SystemMoney = 63
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 38
    SystemNextInfluenceRadiusEstimation = 7.60120869
    SystemNextInfluenceRadiusEstimationDivider = 1.69477987
    SystemObedience = 34
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 187.950012
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 98
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.6
    TradingRouteSystemBaseIncome_EmpireMoney = 0.6
    TradingRouteSystemBaseIncome_EmpireResearch = 0.09
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0.06
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0.06
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 8.548412
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~14
    ColonizedPlanet#1995 /Empire#5/ColonizedStarSystem#1993/ColonizedPlanet#1995
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSnow
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 33
      DefaultPlanetFood = 6
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 39
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 4
      HappinessRaw = -2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 3
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 33
      PlanetFIDSI = 0
      PlanetFood = 6
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 6
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 12
      PlanetPrestige = 0
      PlanetRawDust = 11
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 13
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 51
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /Empire#5/ColonizedStarSystem#1993/ColonizedPlanet#1995/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury2
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#7421 /Empire#5/ColonizedStarSystem#1993/ColonizedPlanet#1995/PlanetImprovement#7421
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#5/ColonizedStarSystem#1993/ColonizedPlanet#1995/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 11
        RawPopulationFood = 2
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 13
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#3867 /Empire#5/ColonizedStarSystem#1993/ColonizedPlanet#3867
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeGas
      PlanetGameplayTypeHot
      PlanetSizeGasHuge
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeGasBurning
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 3
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 15
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 78
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 9
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -10
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 3
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -0.9000001
      OverPopulationThreshold = 2.1
      OwnedAnomalies = 0
      OwnedGasPlanets = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 15
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 78
      PlanetInitialDust = 0
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 26
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 3
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 26
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 12
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 3
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#7430 /Empire#5/ColonizedStarSystem#1993/ColonizedPlanet#3867/PlanetImprovement#7430
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#5/ColonizedStarSystem#1993/ColonizedPlanet#3867/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 5
        RawPopulationFood = 0
        RawPopulationIndustry = 26
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1994 /Empire#5/ColonizedStarSystem#1993/Hangar#1994
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    OutpostMigrationFlux #6958 /Empire#5/ColonizedStarSystem#1993/OutpostMigrationFlux #6958
     DESCRIPTORS 2
      ClassOutpostMigrationFlux
      OutpostMigrationFluxDisabled
     PROPERTIES 7
      NetSystemOutpostMigrationGrowth = 0
      NetSystemOutpostMigrationGrowthMultiplier = 1
      NetTurnsBeforeAutomatedShipRequest = 1
      SystemGrowth = 71
      SystemOutpostMigrationGrowth = 14.2
      SystemOutpostMigrationGrowthStock = 0
      TurnsBeforeAutomatedShipRequest = -1
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#5/ColonizedStarSystem#1993/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 6
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 6
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#6769 /Empire#5/ColonizedStarSystem#1993/RecipeImprovement#6769
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect02
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#2449 /Empire#5/ColonizedStarSystem#1993/StarSystemImprovement#2449
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#6417 /Empire#5/ColonizedStarSystem#1993/StarSystemImprovement#6417
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#6945 /Empire#5/ColonizedStarSystem#1993/StarSystemImprovement#6945
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#7499 /Empire#5/ColonizedStarSystem#1993/StarSystemImprovement#7499
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#7501 /Empire#5/ColonizedStarSystem#1993/StarSystemImprovement#7501
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#7629 /Empire#5/ColonizedStarSystem#1993/StarSystemImprovement#7629
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#7725 /Empire#5/ColonizedStarSystem#1993/StarSystemImprovement#7725
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#7923 /Empire#5/ColonizedStarSystem#1993/StarSystemImprovement#7923
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
  ColonizedStarSystem#3761 /Empire#5/ColonizedStarSystem#3761
   DESCRIPTORS 14
    ClassColonizedStarSystem
    ClassConstellationBonusTest2
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    EventEffect78SimEffect78
    GuardedColonizedStarSystem
    HappinessStatusStarSystem3
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel2
    StarTypeRedDwarf
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 957.2879
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0.1
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 1
    DefenseScore = 350
    DefensiveMilitaryPower = 642.4039
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 15
    ExperienceAtShipCreation = 0
    FIDSIScore = 585.2879
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 242
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 20
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 700
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 175
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 24.2
    GrowthForManpowerForUpkeep = 12.1
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 84.25
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 926.75
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 7
    ImprovementsProductionCost = 3880
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 3
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 6
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 9
    MajorPopulationCount = 4
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 18
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2.2
    MaximumSystemGrowth = 12.5879135
    MaximumSystemGrowthStock = 2700
    MaximumSystemManpower = 350
    MaximumSystemManpowerRefillRate = 350
    MaximumSystemMoney = 64
    MaximumSystemProduction = 241.5
    MaximumSystemProductionStock = 241.5
    MaximumSystemResearch = 265
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 142.05603
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 2.05000019
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 14.1084948
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 3
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 6
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2.2
    NetSystemGrowth = 12.5879135
    NetSystemInfluence = 2.2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 64
    NetSystemProduction = 241.5
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 265
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 7
    NonTemplePopulation = 11
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 17
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 750
    OffensiveMilitaryPower = 427.777771
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -0.7500002
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 2
    OwnedColdPlanets = 2
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 3
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 6.325
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0.125
    PercentageOfVoicesPolitics02 = 0.375
    PercentageOfVoicesPolitics03 = 0.25
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.375
    PercentageOfVoicesPolitics06 = 0.25
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 157
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 40
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 35
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 180
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 11
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 96.31209
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 5
    PopulationNotUsingGrowth = 0
    PopulationScore = 11
    PopulationType = 4
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 11
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 11
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 60
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 11
    RepresentativeWithPartyInSenateCount = 8
    RepresentativeWithoutPartyInSenateCount = 3
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 11
    ShipBuyoutReduction = 0.1
    ShipCount = 1
    ShipProductionCostReduction = 0.15
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2.2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 957.2879
    SystemGrowth = 121
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 1719.95154
    SystemGrowthStockForUpkeep = 1650
    SystemGrowthUpkeep = 108.412086
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 9.108495
    SystemInfluenceRadiusDivider = 1.60663247
    SystemInfluenceStock = 468.900055
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 350
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 6
    SystemMoney = 172
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 108
    SystemNextInfluenceRadiusEstimation = 9.147354
    SystemNextInfluenceRadiusEstimationDivider = 1.60613453
    SystemObedience = 34
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 241.5
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 132.650848
    SystemProductionUpkeep = 0
    SystemResearch = 265
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 9
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 1.1
    TradingRouteSystemBaseIncome_EmpireMoney = 1.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.165
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0.06
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0.12
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0.179999992
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 10.1084948
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~25
    ColonizedPlanet#2160 /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#2160
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTundra
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 1
      DefaultPlanetDust = 48
      DefaultPlanetFood = 24
      DefaultPlanetIndustry = 12
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 56
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 10
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 3
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 4
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 48
      PlanetFIDSI = 0
      PlanetFood = 24
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 12
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 6
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 0
      PlanetRawDust = 12
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 14
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 62
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#2160/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury2
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#2202 /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#2160/PlanetImprovement#2202
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBenthys /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#2160/PopulationPlanetAffinityBenthys
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 12
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 14
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#2160/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 12
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 14
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#5691 /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#5691
     DESCRIPTORS 15
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly20
      PlanetAnomalyFX
      PlanetAnomalyGround
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositLuxury
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeVeldt
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 76
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 20
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 40
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -3
      HappinessRaw = -2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 3
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 3
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 2
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 76
      PlanetFIDSI = 0
      PlanetFood = 12
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 20
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 4
      PlanetPrestige = 0
      PlanetRawDust = 19
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 10
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 44
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#260 /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#5691/ColonizedResourceDeposit#260
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury2
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#261 /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#5691/ColonizedResourceDeposit#261
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury16
        ResourceRarityLegendary
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#7817 /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#5691/PlanetImprovement#7817
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#5691/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 0
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 19
        RawPopulationFood = 3
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 10
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#5691/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 4
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 19
        RawPopulationFood = 3
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 10
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#624 /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#624
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetAnomaly
      PlanetAnomalyRemainsMinorFaction
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeIce
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 33
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 3
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 69
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -2
      HappinessRaw = -4
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 3
      OverPopulationMalus = -0.200000048
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 33
      PlanetFIDSI = 0
      PlanetFood = 4
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 3
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 12
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 4
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 5
      PlanetPrestige = 0
      PlanetRawDust = 11
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 1
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 23
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 74
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      PlanetImprovement#5149 /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#624/PlanetImprovement#5149
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBenthys /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#624/PopulationPlanetAffinityBenthys
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBenthysCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 0
        RawPopulationIndustry = 1
        RawPopulationPrestige = 0
        RawPopulationScience = 23
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#624/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 4
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 4
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 0
        RawPopulationIndustry = 1
        RawPopulationPrestige = 0
        RawPopulationScience = 23
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /Empire#5/ColonizedStarSystem#3761/ColonizedPlanet#624/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 11
        RawPopulationFood = 0
        RawPopulationIndustry = 1
        RawPopulationPrestige = 0
        RawPopulationScience = 23
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#3762 /Empire#5/ColonizedStarSystem#3761/Hangar#3762
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 1
      CannotFight = 0
      CommandPoints = 3
      DefensiveMilitaryPower = 642.4039
      ExperienceAtShipCreation = 60
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 20
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 1070.18164
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 427.777771
      ShipCount = 1
      ShownDefensiveMilitaryPower = 642.4039
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 427.777771
     CHILDREN ~1
      Ship#7804 /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804
       DESCRIPTORS 13
        ClassHullMediumDefense
        ClassShip
        ShipFactionSophons
        ShipForBattle
        ShipHull02
        ShipLevel04
        ShipLevelUpRule
        ShipRoleMediumSupport
        ShipRoleSupport
        ShipSizeMedium
        ShipStatBonus1TargetingAttract
        ShipStatBonus2Defensive
        WeaponAvailabilityLaser
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 1
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 1
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 3
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 122.222221
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 122.222221
        DamagePerSecondMedium = 61.11111
        DamagePerSecondMissile = 122.222221
        DamagePerSecondShort = 30.5555553
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 642.4039
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 16.8
        Evasion = 0.02
        Experience = 0
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 22
        ExperienceRewardFromLevel = 1.8
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 1.25
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 20
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 15972
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 250
        IndustryCost = 522.75
        Level = 4
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 15972
        MaximumHonorZoneRadius = 0
        MaximumMovement = 8
        MaximumShield = 4200
        MaximumShipDetectionProbeStock = 2
        MaximumShipManpower = 300
        MaximumShipManpowerRefillRate = 300
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 1070.18164
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 8
        NetActionPoint = 1
        NetShipDetectionProbe = 1
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 80
        OffensiveMilitaryPower = 427.777771
        OffensiveMilitaryPowerForSimplifiedBattles = 427.777771
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 3.30000019
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 1070.18164
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 2
        Shield = 4200
        ShieldAbsorption = 792
        ShieldAbsorptionEndMultiplier = 0.760076761
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 1
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 2
        ShipHealth = 180
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 4
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 300
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.5350908
        ShownDefensiveMilitaryPower = 642.4039
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 427.777771
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 1
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 1070.18164
        VisionRange = 1
        VisionStrength = 2
        VisualImportanceScore = 50
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreMediumSupport
         PROPERTIES 15
          DefensiveMilitaryPower = 532.4
          Health = 15972
          HitBySalvo = 0
          MaximumHealth = 15972
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleSupportInvisibilityDetectionLevel2#1 /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/CoreSection/ModuleSupportInvisibilityDetectionLevel2#1
           DESCRIPTORS 7
            ClassModule
            ClassModuleInvisibilityDetection
            ClassModuleInvisibilityDetectionLevel2
            ClassModuleInvisibilityDetectionProbe
            ClassModuleSupport
            ModuleInvisibilityDetectionProbeLevel1
            MultiplierX2
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumShipDetectionProbeStock = 2
            Multiplier = 2
            NetShipDetectionProbe = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
            VisionStrength = 2
           CHILDREN ~0
          ModuleSupportInvisibilityLevel1#2 /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/CoreSection/ModuleSupportInvisibilityLevel1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleInvisibility
            ClassModuleInvisibilityLevel1
            ClassModuleNotOnObliteratorOrBattleShip
            ClassModuleSupport
            MultiplierX2
           PROPERTIES 12
            AntiVisionStrengthForModule = 1
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionE /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 60
          MaximumHealth = 60
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 427.777771
          OffensiveMilitaryPowerForSimplifiedBattles = 427.777771
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 60
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseShield2#1 /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionE/ModuleDefenseShield2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield2
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 60
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 1400
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
          ModuleWeaponMissile3#2 /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionE/ModuleWeaponMissile3#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile3
            MultiplierX2
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 1100
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 122.222221
            DamagePerSecondLong = 122.222221
            DamagePerSecondMedium = 61.11111
            DamagePerSecondShort = 30.5555553
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 180
            Multiplier = 2
            OffensiveMilitaryPower = 427.777771
            OffensiveMilitaryPowerForSimplifiedBattles = 427.777771
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 2
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionN /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 60
          MaximumHealth = 60
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 60
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseShield2#1 /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionN/ModuleDefenseShield2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield2
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 60
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 1400
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
          ModuleSupportEngine2Strategic2#2 /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionN/ModuleSupportEngine2Strategic2#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
            MultiplierX2
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 2
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionNE /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 60
          MaximumHealth = 60
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 60
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield2#1 /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionNE/ModuleDefenseShield2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield2
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 60
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 1400
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionNW /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSE /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#5/ColonizedStarSystem#3761/Hangar#3762/Ship#7804/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
    PopulationStarSystemAffinityBenthys /Empire#5/ColonizedStarSystem#3761/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 400
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /Empire#5/ColonizedStarSystem#3761/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 500
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /Empire#5/ColonizedStarSystem#3761/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#5/ColonizedStarSystem#3761/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#7723 /Empire#5/ColonizedStarSystem#3761/RecipeImprovement#7723
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect02
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1777 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#1777
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2086 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#2086
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2241 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#2241
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2450 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#2450
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#2517 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#2517
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2574 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#2574
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2808 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#2808
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval2
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3015 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#3015
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementBuyout1
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#3016 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#3016
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#3281 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#3281
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3344 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#3344
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3559 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#3559
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#3764 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#3764
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#5147 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#5147
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#5291 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#5291
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#5426 /Empire#5/ColonizedStarSystem#3761/StarSystemImprovement#5426
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
  ColonizedStarSystem#602 /Empire#5/ColonizedStarSystem#602
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassConstellationBonusTest2
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem3
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel2
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 750
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 2464.9
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 1
    DefenseScore = 1600
    DefensiveMilitaryPower = 726.9039
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 15
    ExperienceAtShipCreation = 0
    FIDSIScore = 835.8999
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 660
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 26
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 750
    GroundBattleBombardmentAttackerDamagesMin = 750
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 950
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 425
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 66
    GrowthForManpowerForUpkeep = 33
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 75.125
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 1126.875
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 10
    ImprovementsProductionCost = 5870
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 7
    MajorWarCount = 1
    MaximumLuxuryStock = 0
    MaximumPopulation = 22
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7.7
    MaximumSystemGrowth = 153.7499
    MaximumSystemGrowthStock = 3300
    MaximumSystemManpower = 850
    MaximumSystemManpowerRefillRate = 850
    MaximumSystemMoney = 121
    MaximumSystemProduction = 250.950012
    MaximumSystemProductionStock = 250.950012
    MaximumSystemResearch = 302.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 126.670166
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 2.05000019
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 1
    NeighbourRadius = 18.1308689
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 4.5
    NetStrategic2 = 6
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7.7
    NetSystemGrowth = 153.7499
    NetSystemInfluence = 7.7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 121
    NetSystemProduction = 250.950012
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 302.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 8
    NonTemplePopulation = 15
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 24
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 3
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 1000
    OffensiveMilitaryPower = 641.6666
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -7.87499952
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 8.625
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0.1
    PercentageOfVoicesPolitics02 = 0.6
    PercentageOfVoicesPolitics03 = 0.1
    PercentageOfVoicesPolitics04 = 0.2
    PercentageOfVoicesPolitics05 = 0.3
    PercentageOfVoicesPolitics06 = 0.1
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 113
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 155
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 84
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 167
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 15
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 143.2501
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 7
    PopulationNotUsingGrowth = 0
    PopulationScore = 15
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 15
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 15
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 2
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 60
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 14
    RepresentativeWithPartyInSenateCount = 10
    RepresentativeWithoutPartyInSenateCount = 4
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 14
    ShipBuyoutReduction = 0
    ShipCount = 2
    ShipProductionCostReduction = 0.15
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 3
    SpaceportMaximumCapacity = 5
    Strategic1 = 4.5
    Strategic2 = 6
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7.7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 2464.9
    SystemGrowth = 330
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 2346.71387
    SystemGrowthStockForUpkeep = 2250
    SystemGrowthUpkeep = 176.2501
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 13.1308689
    SystemInfluenceRadiusDivider = 1.53357279
    SystemInfluenceStock = 1489.29944
    SystemInfluenceUpkeep = 0
    SystemLevel = 2
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 850
    SystemManpowerStock100Threshold = 8
    SystemMigrationGrowthStock = 0
    SystemMoney = 263
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 142
    SystemNextInfluenceRadiusEstimation = 13.1663656
    SystemNextInfluenceRadiusEstimationDivider = 1.53340018
    SystemObedience = 34
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 250.950012
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 302.5
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 1.5
    TradingRouteSystemBaseIncome_EmpireMoney = 1.5
    TradingRouteSystemBaseIncome_EmpireResearch = 0.225000009
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.02
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 14.1308689
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~30
    ColonizedPlanet#1471 /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#1471
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly35
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTropical
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 28
      DefaultPlanetFood = 40
      DefaultPlanetIndustry = 44
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 32
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 9
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 4
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 28
      PlanetFIDSI = 0
      PlanetFood = 52
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 44
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 12
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 4
      PlanetPrestige = 0
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 11
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 36
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 4.5
      Strategic2 = 6
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#1471/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 6
        OwnedStrategicDeposits = 1
        ResourceBonus = 3
       CHILDREN ~0
      ColonizedResourceDeposit#269 /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#1471/ColonizedResourceDeposit#269
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 4.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 3
       CHILDREN ~0
      PlanetImprovement#7286 /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#1471/PlanetImprovement#7286
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#1471/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 4
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 7
        RawPopulationFood = 10
        RawPopulationIndustry = 11
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#603 /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#603
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeBoreal
      UniquePlanetSophons
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 2
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 49
      DefaultPlanetFood = 70
      DefaultPlanetIndustry = 28
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 77
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 10
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 6
      OverPopulationMalus = -2.1
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 49
      PlanetFIDSI = 0
      PlanetFood = 73
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 28
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 3
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 16
      PlanetPrestige = 0
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 11
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 93
      Population = 7
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#3382 /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#603/PlanetImprovement#3382
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#603/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 6
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 7
        RawPopulationFood = 10
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 11
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#603/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 7
        RawPopulationFood = 10
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 11
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#7495 /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#7495
     DESCRIPTORS 8
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeSteppes
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 36
      DefaultPlanetFood = 24
      DefaultPlanetIndustry = 12
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 32
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 1
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 36
      PlanetFIDSI = 0
      PlanetFood = 30
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 12
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 6
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 0
      PlanetRawDust = 9
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 38
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PlanetImprovement#7647 /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#7495/PlanetImprovement#7647
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#7495/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 9
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#5/ColonizedStarSystem#602/ColonizedPlanet#7495/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 9
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#601 /Empire#5/ColonizedStarSystem#602/Hangar#601
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 1
      CannotFight = 0
      CommandPoints = 4
      DefensiveMilitaryPower = 726.9039
      ExperienceAtShipCreation = 60
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 26
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 1368.57056
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 641.6666
      ShipCount = 2
      ShownDefensiveMilitaryPower = 726.9039
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 641.6666
     CHILDREN ~2
      Ship#7727 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727
       DESCRIPTORS 13
        ClassHullMediumDefense
        ClassShip
        ShipFactionSophons
        ShipForBattle
        ShipHull02
        ShipLevel04
        ShipLevelUpRule
        ShipRoleMediumSupport
        ShipRoleSupport
        ShipSizeMedium
        ShipStatBonus1TargetingAttract
        ShipStatBonus2Defensive
        WeaponAvailabilityLaser
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 1
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 3
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 122.222221
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 122.222221
        DamagePerSecondMedium = 61.11111
        DamagePerSecondMissile = 122.222221
        DamagePerSecondShort = 30.5555553
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 642.4039
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 16.8
        Evasion = 0.02
        Experience = 1
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 22
        ExperienceRewardFromLevel = 1.8
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 1.25
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 20
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 15972
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 250
        IndustryCost = 522.75
        Level = 4
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 15972
        MaximumHonorZoneRadius = 0
        MaximumMovement = 8
        MaximumShield = 4200
        MaximumShipDetectionProbeStock = 2
        MaximumShipManpower = 300
        MaximumShipManpowerRefillRate = 300
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 1070.18164
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 8
        NetActionPoint = 1
        NetShipDetectionProbe = 1
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 80
        OffensiveMilitaryPower = 427.777771
        OffensiveMilitaryPowerForSimplifiedBattles = 427.777771
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 3.30000019
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 1070.18164
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 2
        Shield = 4200
        ShieldAbsorption = 792
        ShieldAbsorptionEndMultiplier = 0.760076761
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 1
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 2
        ShipHealth = 180
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 4
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 300
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.5350908
        ShownDefensiveMilitaryPower = 642.4039
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 427.777771
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 1
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 1070.18164
        VisionRange = 1
        VisionStrength = 2
        VisualImportanceScore = 50
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreMediumSupport
         PROPERTIES 15
          DefensiveMilitaryPower = 532.4
          Health = 15972
          HitBySalvo = 0
          MaximumHealth = 15972
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleSupportInvisibilityDetectionLevel2#1 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/CoreSection/ModuleSupportInvisibilityDetectionLevel2#1
           DESCRIPTORS 7
            ClassModule
            ClassModuleInvisibilityDetection
            ClassModuleInvisibilityDetectionLevel2
            ClassModuleInvisibilityDetectionProbe
            ClassModuleSupport
            ModuleInvisibilityDetectionProbeLevel1
            MultiplierX2
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumShipDetectionProbeStock = 2
            Multiplier = 2
            NetShipDetectionProbe = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
            VisionStrength = 2
           CHILDREN ~0
          ModuleSupportInvisibilityLevel1#2 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/CoreSection/ModuleSupportInvisibilityLevel1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleInvisibility
            ClassModuleInvisibilityLevel1
            ClassModuleNotOnObliteratorOrBattleShip
            ClassModuleSupport
            MultiplierX2
           PROPERTIES 12
            AntiVisionStrengthForModule = 1
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionE /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 60
          MaximumHealth = 60
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 427.777771
          OffensiveMilitaryPowerForSimplifiedBattles = 427.777771
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 60
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseShield2#1 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionE/ModuleDefenseShield2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield2
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 60
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 1400
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
          ModuleWeaponMissile3#2 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionE/ModuleWeaponMissile3#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile3
            MultiplierX2
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 1100
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 122.222221
            DamagePerSecondLong = 122.222221
            DamagePerSecondMedium = 61.11111
            DamagePerSecondShort = 30.5555553
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 180
            Multiplier = 2
            OffensiveMilitaryPower = 427.777771
            OffensiveMilitaryPowerForSimplifiedBattles = 427.777771
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 2
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionN /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 60
          MaximumHealth = 60
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 60
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseShield2#1 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionN/ModuleDefenseShield2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield2
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 60
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 1400
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
          ModuleSupportEngine2Strategic2#2 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionN/ModuleSupportEngine2Strategic2#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
            MultiplierX2
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 2
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionNE /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 60
          MaximumHealth = 60
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 60
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield2#1 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionNE/ModuleDefenseShield2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield2
            MultiplierX2
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 2
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 60
            SectionHealthMultiplier = 0
            ShieldAbsorption = 240
            ShieldBonus = 1400
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionNW /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSE /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7727/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
      Ship#7808 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808
       DESCRIPTORS 12
        ClassHullSmallCivilian
        ClassShip
        ShipFactionSophons
        ShipHull01
        ShipLevel04
        ShipLevelUpRule
        ShipRoleExploration
        ShipRoleTypeCivilian
        ShipSizeSmall
        ShipStatBonus1Movement2
        ShipStatBonus2ProbeRegeneration
        WeaponAvailabilityKinetic
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 1
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 1
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 122.222221
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 122.222221
        DamagePerSecondMedium = 61.11111
        DamagePerSecondMissile = 122.222221
        DamagePerSecondShort = 30.5555553
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 84.5
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 3
        EmpireInfantryMinDamage = 16.8
        Evasion = 0.02
        Experience = 0
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 7
        ExperienceRewardFromLevel = 1.8
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 5.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 6
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 2475
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 122.4
        Level = 4
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 2475
        MaximumHonorZoneRadius = 0
        MaximumMovement = 10
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 40
        MaximumShipManpowerRefillRate = 40
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 2
        MilitaryPower = 298.3889
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 10
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 2
        NextLevelRequestedExperience = 80
        OffensiveMilitaryPower = 213.888885
        OffensiveMilitaryPowerForSimplifiedBattles = 213.888885
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 1.2
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 298.3889
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 7
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 0
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 4
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 40
        ShipMiningProbeStock = 0
        ShipProbeStock = 2
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.149194449
        ShownDefensiveMilitaryPower = 84.5
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 213.888885
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 298.3889
        VisionRange = 4.75
        VisionStrength = 0
        VisualImportanceScore = 10
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallCivilian
         PROPERTIES 15
          DefensiveMilitaryPower = 82.5
          Health = 2475
          HitBySalvo = 0
          MaximumHealth = 2475
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 106.944443
          OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleWeaponMissile3#1 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/CoreSection/ModuleWeaponMissile3#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile3
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 550
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 61.11111
            DamagePerSecondLong = 61.11111
            DamagePerSecondMedium = 30.5555553
            DamagePerSecondShort = 15.2777777
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 90
            Multiplier = 1
            OffensiveMilitaryPower = 106.944443
            OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 106.944443
          OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleWeaponMissile3#1 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/SectionE/ModuleWeaponMissile3#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile3
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 550
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 61.11111
            DamagePerSecondLong = 61.11111
            DamagePerSecondMedium = 30.5555553
            DamagePerSecondShort = 15.2777777
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 90
            Multiplier = 1
            OffensiveMilitaryPower = 106.944443
            OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionN /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNE /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2Strategic2#1 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/SectionNE/ModuleSupportEngine2Strategic2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2Strategic2
            ModuleTypeStrategic
           PROPERTIES 14
            DefensiveMilitaryPower = 0
            Evasion = 0.02
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 4
            Multiplier = 1
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNW /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 2
         CHILDREN ~1
          ModuleSupportExploration2Strategic1#1 /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/SectionS/ModuleSupportExploration2Strategic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleExplorerAndHeroShipOnly
            ClassModuleSupport
            ModuleSupportExploration
            ModuleSupportExploration2Strategic1
            ModuleTypeStrategic
           PROPERTIES 16
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 0
            MaximumShipProbeStock = 2
            Multiplier = 1
            NetShipProbe = 2
            OffensiveMilitaryPower = 0
            PassiveModuleExperienceRewardForAdmirals = 1
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
            VisionRange = 2
           CHILDREN ~0
        SectionSE /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#5/ColonizedStarSystem#602/Hangar#601/Ship#7808/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /Empire#5/ColonizedStarSystem#602/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 8
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 8
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#5/ColonizedStarSystem#602/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 7
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 7
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    RecipeImprovement#7419 /Empire#5/ColonizedStarSystem#602/RecipeImprovement#7419
     DESCRIPTORS 4
      ClassImprovement
      ClassRecipeImprovement
      RecipeIngredientEffect02
      RecipeSlotEra2Descriptor
     PROPERTIES 5
      NbConstructedRecipes = 1
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1403 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#1403
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1413 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#1413
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1415 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#1415
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1440 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#1440
     DESCRIPTORS 5
      ClassImprovement
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueFood1
      StarSystemImprovementUpkeepStage1High
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 390
      ScrapPriority = 100
      SystemMoneyUpkeep = 6
     CHILDREN ~0
    StarSystemImprovement#1442 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#1442
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1619 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#1619
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#1621 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#1621
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#1623 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#1623
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2Sophons
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#2610 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#2610
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementAcademyEmbassy
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUpkeepStage2High
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 780
      ScrapPriority = 0
      SystemMoneyUpkeep = 12
     CHILDREN ~0
    StarSystemImprovement#2933 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#2933
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense2
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2935 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#2935
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#2937 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#2937
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#3892 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#3892
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#3894 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#3894
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1Sophons
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4137 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#4137
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#4139 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#4139
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory2
      StarSystemImprovementUpkeepStage3Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#4153 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#4153
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#4155 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#4155
     DESCRIPTORS 5
      ClassImprovement
      DustBuilding
      StarSystemImprovementOncePerEmpire
      StarSystemImprovementUniqueDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 780
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#4158 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#4158
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#7497 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#7497
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementResourceFactory1
      StarSystemImprovementUpkeepStage2Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 0
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#7601 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#7601
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#817 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#817
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#818 /Empire#5/ColonizedStarSystem#602/StarSystemImprovement#818
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  ColonizedStarSystem#6958 /Empire#5/ColonizedStarSystem#6958
   DESCRIPTORS 13
    BesiegedColonizedStarSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem2
    OutpostActionStealGrowth2TargetEffect
    PlanetAnomalyNaturalWonder2
    StarSystemImprovementLevel1
    StarTypeYellow
   PROPERTIES 597
    AdditionalDust = 6
    AdditionalFood = 6
    AdditionalIndustry = 7
    AdditionalPrestige = 0
    AdditionalScience = 3
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 0.8000002
    BlockadeImpactFactor = 1
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 1
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 4
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0.8000002
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 1
    GSModifiedGrowth = 22
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 1
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 3
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 0
    MajorWarCount = 1
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 15.3
    MaximumSystemProductionStock = 15.3
    MaximumSystemResearch = 1.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 47.29375
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury10LostFromSiege = 0
    NetLuxury11 = 0
    NetLuxury11LostFromSiege = 0
    NetLuxury12 = 0
    NetLuxury12LostFromSiege = 0
    NetLuxury13 = 0
    NetLuxury13LostFromSiege = 0
    NetLuxury14 = 0
    NetLuxury14LostFromSiege = 0
    NetLuxury15 = 0
    NetLuxury15LostFromSiege = 0
    NetLuxury16 = 0
    NetLuxury16LostFromSiege = 0
    NetLuxury17 = 0
    NetLuxury17LostFromSiege = 0
    NetLuxury18 = 0
    NetLuxury18LostFromSiege = 0
    NetLuxury19 = 0
    NetLuxury1LostFromSiege = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury20LostFromSiege = 0
    NetLuxury21 = 0
    NetLuxury21LostFromSiege = 0
    NetLuxury22 = 0
    NetLuxury22LostFromSiege = 0
    NetLuxury23 = 0
    NetLuxury23LostFromSiege = 0
    NetLuxury24 = 0
    NetLuxury24LostFromSiege = 0
    NetLuxury2LostFromSiege = 3
    NetLuxury3 = 0
    NetLuxury3LostFromSiege = 0
    NetLuxury4 = 0
    NetLuxury4LostFromSiege = 0
    NetLuxury5 = 0
    NetLuxury5LostFromSiege = 0
    NetLuxury6 = 0
    NetLuxury6LostFromSiege = 0
    NetLuxury7 = 0
    NetLuxury7LostFromSiege = 0
    NetLuxury8 = 0
    NetLuxury8LostFromSiege = 0
    NetLuxury9 = 0
    NetLuxury9LostFromSiege = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic1LostFromSiege = 0
    NetStrategic2 = 0
    NetStrategic2LostFromSiege = 0
    NetStrategic3 = 0
    NetStrategic3LostFromSiege = 0
    NetStrategic4 = 0
    NetStrategic4LostFromSiege = 0
    NetStrategic5 = 0
    NetStrategic5LostFromSiege = 0
    NetStrategic6 = 0
    NetStrategic6LostFromSiege = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = -9
    NetSystemGrowthImpactFactor = 5
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = -2
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -7
    NetSystemProduction = 15.3
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemProductionImpactFactor = 0
    NetSystemResearch = 1.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OrbitingOffensivePower = 0
    OrbitingSiegePower = 2
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 2
    PeacefulRelationshipCount = 2
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.28
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0.15
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointLostFromSiege = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 0.8000002
    SystemGrowth = 11
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 81.8
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 10
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerLoss = -2
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 6
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyLostFromSiege = 3
    SystemMoneyUpkeep = 10
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 34
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 15.3
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 30.6
    SystemProductionUpkeep = 0
    SystemResearch = 3
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchLostFromSiege = 1.5
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 8
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~3
    ColonizedPlanet#6960 /Empire#5/ColonizedStarSystem#6958/ColonizedPlanet#6960
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetHasDepositLuxury
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeJungle
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 9
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 3
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = -7
      PlanetOutpostFood = -9
      PlanetOutpostIndustry = 15.3
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 1.5
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 7
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 9
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      ColonizedResourceDeposit#244 /Empire#5/ColonizedStarSystem#6958/ColonizedPlanet#6960/ColonizedResourceDeposit#244
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury2
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
    Hangar#6959 /Empire#5/ColonizedStarSystem#6958/Hangar#6959
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#5/ColonizedStarSystem#6958/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#5/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#5/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 511
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#5/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 7
      ClassDiplomaticEmpire
      IsWarDefender
      PressureOpenBordersInitiator
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureOpenBordersTarget
      PressureWar
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1.5
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 511
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.784682155
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 873
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#5/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 511
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.289699554
      PressureTrend = 0
      PressureValue = 18.4671078
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 421
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#5/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 511
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.118421048
      PressureTrend = -0.2368421
      PressureValue = -2.40296817
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 553
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#5/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 5
      ClassDiplomaticEmpire
      MilitaristLawOverride
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressurePeace
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0.5
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 511
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -1.08135176
      PressureTrend = -1.08135176
      PressureValue = -54.53028
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 1087
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#5/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressurePeace
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0.5
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 511
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = -0.767638862
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 511
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#5/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 3
    HeroLevelCount = 15
    HeroUnlockGauge01Points = 93
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 25
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 30
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 19
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 19
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#4601 /Empire#5/Fleet#4601
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 10
    DefensiveMilitaryPower = 1522.62744
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 6.875
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 48
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 16
    MaximumHonorZoneRadius = 20
    MaximumMovement = 10
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 5629.29443
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 10
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 4106.667
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 1522.62744
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 4106.667
    SiegePower = 20
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 5.5
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#4602 /Empire#5/Fleet#4601/Ship#4602
     DESCRIPTORS 17
      AlwaysInSameFleet
      CannotBeScrapped
      ClassShip
      IgnoreAsObstacle
      OnlyOneOfRolePerEncounterGroup
      ShipFactionJuggernauts
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipMustBeAlone
      ShipRoleJuggernaut
      ShipSizeJuggernaut
      UseEmpireAffinityForUnitSpawn
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 10
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0.2
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0.2
      DamageModule = 0
      DamagePerSecond = 586.6667
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 586.6667
      DamagePerSecondMedium = 293.333344
      DamagePerSecondMissile = 586.6667
      DamagePerSecondShort = 146.666672
      DamageProjectile = 0.2
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1522.62744
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0.02
      Experience = 80
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 48
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 6.875
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 48
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 40360
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1169.1991
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 40360
      MaximumHonorZoneRadius = 20
      MaximumMovement = 10
      MaximumShield = 8400
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 5629.29443
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbePlanetStatsMultiplier = 0
      Movement = 10
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 100
      OffensiveMilitaryPower = 4106.667
      OffensiveMilitaryPowerForSimplifiedBattles = 4106.667
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 11
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 5629.29443
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -2
      Shield = 8400
      ShieldAbsorption = 1440
      ShieldAbsorptionEndMultiplier = 0.7058824
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 28360
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1522.62744
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 4106.667
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 5629.29443
      VisionRange = 5.5
      VisionStrength = 0
      VisualImportanceScore = 1000
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#4601/Ship#4602/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreJuggernaut
       PROPERTIES 15
        DefensiveMilitaryPower = 1345.33337
        Health = 40360
        HitBySalvo = 0
        MaximumHealth = 40360
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 28000
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2Strategic2#1 /Empire#5/Fleet#4601/Ship#4602/CoreSection/ModuleSupportEngine2Strategic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2Strategic2
          ModuleTypeStrategic
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Evasion = 0.02
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          Multiplier = 4
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionE /Empire#5/Fleet#4601/Ship#4602/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2053.3335
        OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#5/Fleet#4601/Ship#4602/SectionE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 2640
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 293.333344
          DamagePerSecondLong = 293.333344
          DamagePerSecondMedium = 146.666672
          DamagePerSecondShort = 73.3333359
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 360
          Multiplier = 4
          OffensiveMilitaryPower = 2053.3335
          OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#4601/Ship#4602/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 120
        MaximumHealth = 120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2053.3335
        OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 120
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield2#1 /Empire#5/Fleet#4601/Ship#4602/SectionN/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 120
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 2800
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponMissile3#2 /Empire#5/Fleet#4601/Ship#4602/SectionN/ModuleWeaponMissile3#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 2640
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 293.333344
          DamagePerSecondLong = 293.333344
          DamagePerSecondMedium = 146.666672
          DamagePerSecondShort = 73.3333359
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 360
          Multiplier = 4
          OffensiveMilitaryPower = 2053.3335
          OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNE /Empire#5/Fleet#4601/Ship#4602/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 120
        MaximumHealth = 120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 120
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#4601/Ship#4602/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 120
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 2800
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#4601/Ship#4602/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#4601/Ship#4602/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportProjectileEnhancer1#1 /Empire#5/Fleet#4601/Ship#4602/SectionS/ModuleSupportProjectileEnhancer1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportProjectileEnhancer
          ModuleSupportProjectileEnhancer1
         PROPERTIES 13
          CriticalHitChance = 0
          DamageProjectile = 0.2
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#4601/Ship#4602/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 120
        MaximumHealth = 120
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 120
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /Empire#5/Fleet#4601/Ship#4602/SectionSE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 120
          SectionHealthMultiplier = 0
          ShieldAbsorption = 480
          ShieldBonus = 2800
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionSW /Empire#5/Fleet#4601/Ship#4602/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#4601/Ship#4602/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7619 /Empire#5/Fleet#7619
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInMovement
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 125.67
    AutomatedShipGrowthStock = 125.67
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 16
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.678490937
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#7620 /Empire#5/Fleet#7619/Ship#7620
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 125.67
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 3
      EmpireInfantryMinDamage = 16.8
      Evasion = 0
      Experience = 8
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 135.67
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#7619/Ship#7620/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#5/Fleet#7619/Ship#7620/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#5/Fleet#7619/Ship#7620/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#7619/Ship#7620/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#5/Fleet#7619/Ship#7620/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#7619/Ship#7620/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#5/Fleet#7619/Ship#7620/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#7619/Ship#7620/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#7619/Ship#7620/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#5/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingOperation#7801 /Empire#5/Hacking/HackingOperation#7801
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
    HackingProgram#7934 /Empire#5/Hacking/HackingProgram#7934
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  Hero#4467 /Empire#5/Hero#4467
   DESCRIPTORS 6
    ClassHero
    HeroAffinityTerrans
    HeroClassAdmiral
    HeroLevel03
    HeroLevelUpRule
    Politics02
   PROPERTIES 27
    AssignmentCooldown = 0
    AssignmentCooldownBaseDuration = 4
    AssignmentCooldownDecrementPerTurn = 1
    AssignmentLockdownDuration = 0
    CanBeAssignedOutOfTerritory = 0
    CanBeSold = 1
    CompleteSkill = 0
    Experience = 44.8000031
    ExperienceMultiplier = 1
    ExperiencePerTurn = 0
    Health = 100
    HealthPerTurn = 10
    HealthRegenerationRatioFromHero = 0
    HeroPolitics01 = 0
    HeroPolitics02 = 1
    HeroPolitics03 = 0
    HeroPolitics04 = 0
    HeroPolitics05 = 0
    HeroPolitics06 = 0
    HeroRelics = 0
    Level = 3
    NextLevelRequestedExperience = 75
    SenatorSkillEffectDictatorshipMultiplier = 1
    ShipManpowerRefillRateFromHero = 0
    SkillPoints = 2
    SpecializationPoints = 0.6
    Upkeep = 7.5
   CHILDREN ~0
  Hero#7798 /Empire#5/Hero#7798
   DESCRIPTORS 6
    ClassHero
    HeroAffinityTemplars
    HeroClassAdmiral
    HeroLevel04
    HeroLevelUpRule
    Politics06
   PROPERTIES 27
    AssignmentCooldown = 0
    AssignmentCooldownBaseDuration = 4
    AssignmentCooldownDecrementPerTurn = 1
    AssignmentLockdownDuration = 0
    CanBeAssignedOutOfTerritory = 0
    CanBeSold = 1
    CompleteSkill = 0
    Experience = 0
    ExperienceMultiplier = 1
    ExperiencePerTurn = 0
    Health = 100
    HealthPerTurn = 10
    HealthRegenerationRatioFromHero = 0
    HeroPolitics01 = 0
    HeroPolitics02 = 0
    HeroPolitics03 = 0
    HeroPolitics04 = 0
    HeroPolitics05 = 0
    HeroPolitics06 = 1
    HeroRelics = 0
    Level = 4
    NextLevelRequestedExperience = 100
    SenatorSkillEffectDictatorshipMultiplier = 1
    ShipManpowerRefillRateFromHero = 0
    SkillPoints = 3
    SpecializationPoints = 0.8
    Upkeep = 11
   CHILDREN ~0
  Hero#814 /Empire#5/Hero#814
   DESCRIPTORS 8
    ClassHero
    HeroAffinitySophons
    HeroClassCorporate
    HeroLevel08
    HeroLevelUpRule
    HeroSkillComplete
    HeroSkillSenator101_Influence_PerTradeCompany
    Politics02
   PROPERTIES 28
    AssignmentCooldown = 0
    AssignmentCooldownBaseDuration = 4
    AssignmentCooldownDecrementPerTurn = 1
    AssignmentLockdownDuration = 0
    CanBeAssignedOutOfTerritory = 0
    CanBeSold = 1
    CompleteSkill = 1
    DictatorshipBonus = 0
    Experience = 128.4155
    ExperienceMultiplier = 1
    ExperiencePerTurn = 0
    Health = 100
    HealthPerTurn = 10
    HealthRegenerationRatioFromHero = 0
    HeroPolitics01 = 0
    HeroPolitics02 = 1
    HeroPolitics03 = 0
    HeroPolitics04 = 0
    HeroPolitics05 = 0
    HeroPolitics06 = 0
    HeroRelics = 0
    Level = 8
    NextLevelRequestedExperience = 200
    SenatorSkillEffectDictatorshipMultiplier = 1
    ShipManpowerRefillRateFromHero = 0
    SkillPoints = 7
    SpecializationPoints = 1.6
    Upkeep = 30
   CHILDREN ~0
  LostSystems /Empire#5/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#5/MajorRelationWithMinor10
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#5/MajorRelationWithMinor11
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#5/MajorRelationWithMinor12
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#5/MajorRelationWithMinor13
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#5/MajorRelationWithMinor6
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#5/MajorRelationWithMinor7
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#5/MajorRelationWithMinor8
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#5/MajorRelationWithMinor9
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBenthys /Empire#5/PopulationEmpireAffinityBenthys
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBenthys
    ClassPopulationEmpireAffinityBenthysCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /Empire#5/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /Empire#5/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 11
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusPilgrims1
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 12
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /Empire#5/PopulationEmpireAffinitySophons
   DESCRIPTORS 12
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationCollectionBonusLevel1
    PopulationCollectionBonusSophons1
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 3
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 17
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#7648 /Empire#5/Probe#7648
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 9
    VisionRange = 5.25
    VisionStrength = 0
   CHILDREN ~0
  Probe#7650 /Empire#5/Probe#7650
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 9
    VisionRange = 5.25
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#5/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#5/Research
   DESCRIPTORS 228
    ClassResearch
    TechnologyAcademyEmbassy
    TechnologyApproval1
    TechnologyApproval2
    TechnologyApproval5
    TechnologyArmyCap1
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization10
    TechnologyColonization11
    TechnologyColonization11Common
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization3
    TechnologyColonization3Vaulters
    TechnologyColonization3VaultersNoPortals
    TechnologyColonization3VaultersNoVaultersPopulation
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization6
    TechnologyColonization7
    TechnologyColonization9
    TechnologyColonization9Common
    TechnologyColonizationGasPlanet
    TechnologyColonizationGasPlanetNonVampirilis
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeJuggernautIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentIncreaseStage3
    TechnologyCountEmpireDevelopmentJuggernautIncreaseStage2
    TechnologyCountEmpireDevelopmentJuggernautIncreaseStage3
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage3
    TechnologyCountMilitaryIncreaseStage4
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCountScienceAndExplorationJuggernautIncreaseStage2
    TechnologyCountScienceAndExplorationJuggernautIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCrew3Common
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDefense2
    TechnologyDefense2Common
    TechnologyDefenseModule1
    TechnologyDefenseModule1ProjectileEnhancer1
    TechnologyDefenseModuleStrategic4
    TechnologyDefensiveProgram1
    TechnologyDefensiveProgram2
    TechnologyDiplomacy1
    TechnologyDiplomacy2Common
    TechnologyDiplomacyAlliance
    TechnologyDiplomacyPeace
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyElectionAction
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyExplorationModule1
    TechnologyFood1
    TechnologyFood1Sophons
    TechnologyFreeMovement
    TechnologyGlobalHappinessSophons
    TechnologyHackRouteBonus1
    TechnologyHull2
    TechnologyHull2Sophons
    TechnologyHull3
    TechnologyHull3Sophons
    TechnologyHull4
    TechnologyHull4Sophons
    TechnologyHull5
    TechnologyHull5Sophons
    TechnologyIndustry1Sophons
    TechnologyIndustry2
    TechnologyJuggernautCitadelSpecialization
    TechnologyJuggernautIncreasedLimit
    TechnologyJuggernautMining1
    TechnologyJuggernautMovement1
    TechnologyJuggernautResearch1
    TechnologyJuggernautUnlock
    TechnologyJuggernautVision1
    TechnologyLinkColonization7Common
    TechnologyLinkDefinitionEconomyAndTradeJuggernaut3To4
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEmpireDevelopment17To12
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkEmpireDevelopmentJuggernaut2To3
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Sophons
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Sophons
    TechnologyLinkEmpireDevelopmentUnique4ToUnique6Sophons
    TechnologyLinkEmpireDevelopmentUnique5ToUnique7Sophons
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration25To6Vaulters
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkScienceAndExplorationJuggernaut3To4
    TechnologyLinkTo12Venetians
    TechnologyLinkTo17Common
    TechnologyLinkTo28Sophons
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyLinkTo7Sophons
    TechnologyLinkToEconomyAndTradeJuggernaut3
    TechnologyLinkToEmpireDevelopmentJuggernaut2
    TechnologyLinkToScienceAndExplorationJuggernaut3
    TechnologyMarketplace1
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyOffensiveProgram3
    TechnologyOffensiveProgram4
    TechnologyPlanetaryInfluence1
    TechnologyPlayDeck4
    TechnologyScience1
    TechnologyScience2
    TechnologyScience3
    TechnologyScience4Sophons
    TechnologyShip1
    TechnologySquadronModuleBomber1
    TechnologySquadronModuleFighter1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageEmpireDevelopment4
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageMilitary3
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit4
    TechnologyTankUnlock
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueDust1
    TechnologyUniqueFood1
    TechnologyUniqueInfluence1
    TechnologyWeaponModule1
    TechnologyWeaponModule1Common
    TechnologyWeaponModule3
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 5
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 8
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 5
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 5
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 12
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 4
    QuadrantMilitaryStage3UnlockedTechnologyCount = 1
    QuadrantMilitaryStage4UnlockedTechnologyCount = 1
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 8
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 6
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 10
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 486.092041
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 4
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 4
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 5
    TechnologyQuadrantGlobalProgress = 3
    TechnologyQuadrantMilitaryActualStageNumber = 3
    TechnologyQuadrantMilitaryVirtualStageNumber = 4
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 4
    TechnologyTotalStageUnlocked = 13
    UnlockedTechnologyCount = 38
   CHILDREN ~0
  Senate /Empire#5/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentDemocracy
   PROPERTIES 78
    ActiveLawsCount = 4
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 7
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 0.5
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 4
    NumberOfSenatorSlots = 3
    NumberOfTradingCompanies = 0
    PeaceCount = 2
    Politics00ElectionScore = 14
    Politics01ElectionScore = 3
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 19
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 3
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 6
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 6
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 7
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 75
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 1
   CHILDREN ~7
    ActiveLaw#7566 /Empire#5/Senate/ActiveLaw#7566
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L00
      LawPolitics02
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 4
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 5
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 2
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#7935 /Empire#5/Senate/ActiveLaw#7935
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L05
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 0
      CancelPriority = 0
      ElapsedTurns = 0
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 1
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 2
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#7936 /Empire#5/Senate/ActiveLaw#7936
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L07
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 0
      CancelPriority = 0
      ElapsedTurns = 0
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 1
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 2
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#7937 /Empire#5/Senate/ActiveLaw#7937
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L01
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 0
      CancelPriority = 0
      ElapsedTurns = 0
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 1
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 2
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    Senator#7547 /Empire#5/Senate/Senator#7547
     DESCRIPTORS 4
      ClassSenator
      Politics02
      PoliticsSupport2
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.533333361
      SupportLevel = 3
     CHILDREN ~0
    Senator#7548 /Empire#5/Senate/Senator#7548
     DESCRIPTORS 3
      ClassSenator
      Politics05
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.3
      SupportLevel = 2
     CHILDREN ~0
    Senator#7549 /Empire#5/Senate/Senator#7549
     DESCRIPTORS 3
      ClassSenator
      Politics06
      PoliticsSupport0
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.166666672
      SupportLevel = 1
     CHILDREN ~0
  Uniques /Empire#5/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#0 /MinorEmpire#0
 DESCRIPTORS 19
  AffinityBots
  AffinityMappingBots
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorTrading
  FamilyAdvanced
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionLateGame
  PersonalityTraitWarmonger
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 3750
  BankAccountNextTurn = 3800
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 76
  CommandPointsStock = 76
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 84
  EmpireEmpirePointStock = 84
  EmpireEmpirePointStockNextTurn = 84
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 7208
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 630
  EmpireGrowthStock = 630
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 101
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 2371.75977
  EmpireManpowerTotal = 2371.75977
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 3750
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 1906
  EmpireProductionStock = 1906
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 838
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 4612.52539
  MinorEmpireShipMoneyStock = 8526.226
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 0
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 162.224991
  NetMinorEmpireMoney = 463.5
  NetMinorEmpireShipMoney = 301.275
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 209
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 78
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  DepartmentOfCommerce /MinorEmpire#0/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#0/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#0/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#0/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#0/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#0/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#0/MinorRelationWithMajor5
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBots /MinorEmpire#0/PopulationEmpireAffinityBots
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#0/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#0/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#1 /MinorEmpire#1
 DESCRIPTORS 19
  AffinityMappingZvali
  AffinityZvali
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorGamers01
  FamilyAdvanced
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionLateGame
  PersonalityTraitPragmatist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 3750
  BankAccountNextTurn = 3800
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 81
  CommandPointsStock = 81
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 90
  EmpireEmpirePointStock = 90
  EmpireEmpirePointStockNextTurn = 90
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 8484
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 675
  EmpireGrowthStock = 675
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 101
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 2364.60059
  EmpireManpowerTotal = 2364.60059
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 3750
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 1935
  EmpireProductionStock = 1935
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 2034
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 6165.225
  MinorEmpireShipMoneyStock = 8004.225
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 0
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 161.175
  NetMinorEmpireMoney = 460.5
  NetMinorEmpireShipMoney = 299.324982
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 207
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 78
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  DepartmentOfCommerce /MinorEmpire#1/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#1/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#1/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#1/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#1/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#1/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#1/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#1/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#1/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#1/MinorRelationWithMajor5
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityZvali /MinorEmpire#1/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#1/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#1/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#1/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#2 /MinorEmpire#2
 DESCRIPTORS 19
  AffinityHarmony
  AffinityMappingHarmony
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorMindOverBody
  FamilyPrimitives
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionLateGame
  PersonalityTraitPragmatist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 3750
  BankAccountNextTurn = 3800
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 32
  CommandPointsStock = 32
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 48
  EmpireEmpirePointStock = 48
  EmpireEmpirePointStockNextTurn = 48
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 5621.23975
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 360
  EmpireGrowthStock = 360
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 99
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 1704.64
  EmpireManpowerTotal = 1704.64
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 3750
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 730
  EmpireProductionStock = 730
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 733.239868
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 7025.225
  MinorEmpireShipMoneyStock = 10077.625
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 0
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 161.175
  NetMinorEmpireMoney = 460.5
  NetMinorEmpireShipMoney = 299.324982
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 207
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 78
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  DepartmentOfCommerce /MinorEmpire#2/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#2/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#2/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#2/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#2/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#2/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#2/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#2/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#2/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#2/MinorRelationWithMajor5
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityHarmony /MinorEmpire#2/PopulationEmpireAffinityHarmony
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHarmony
    ClassPopulationEmpireAffinityHarmonyCount
    PoliticalProfileEcologist
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitScientificToEcologist
    WithPopulationPlanetModifiersTraitSecondaryStrategicToFood01
    WithPopulationPlanetModifiersTraitSecondaryStrategicToScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics04 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#2/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#2/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#2/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#3 /MinorEmpire#3
 DESCRIPTORS 19
  AffinityMappingPulsos
  AffinityPulsos
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorCuriousThinkers01
  FamilyPirates
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionLateGame
  PersonalityTraitPacifist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 3750
  BankAccountNextTurn = 3800
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 16
  CommandPointsStock = 16
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 37
  EmpireEmpirePointStock = 37
  EmpireEmpirePointStockNextTurn = 37
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 5317
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 285
  EmpireGrowthStock = 285
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 94
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 1510
  EmpireManpowerTotal = 1510
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 3750
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 1180
  EmpireProductionStock = 1180
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 65
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 7744.77539
  MinorEmpireShipMoneyStock = 10309.4746
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 0
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 159.599991
  NetMinorEmpireMoney = 456
  NetMinorEmpireShipMoney = 296.4
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 204
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 78
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  DepartmentOfCommerce /MinorEmpire#3/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#3/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#3/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#3/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#3/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#3/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#3/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#3/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#3/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#3/MinorRelationWithMajor5
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /MinorEmpire#3/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#3/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#3/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#3/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#4 /MinorEmpire#4
 DESCRIPTORS 19
  AffinityBenthys
  AffinityMappingBenthys
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorLuxuryExpert
  FamilyPrimitives
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionLateGame
  PersonalityTraitPragmatist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 3750
  BankAccountNextTurn = 3800
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 44
  CommandPointsStock = 44
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 60
  EmpireEmpirePointStock = 60
  EmpireEmpirePointStockNextTurn = 60
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 5919
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 450
  EmpireGrowthStock = 450
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 101
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 1891.69971
  EmpireManpowerTotal = 1891.69971
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 3750
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 1530
  EmpireProductionStock = 1530
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 129
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.025
  ExplorationScoreForOverColonizationThreshold = 0.125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 2
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 6385.225
  MinorEmpireShipMoneyStock = 10077.625
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 0
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 161.175
  NetMinorEmpireMoney = 460.5
  NetMinorEmpireShipMoney = 299.324982
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 0.8
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 207
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 78
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  DepartmentOfCommerce /MinorEmpire#4/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#4/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#4/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#4/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#4/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#4/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#4/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#4/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#4/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#4/MinorRelationWithMajor5
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBenthys /MinorEmpire#4/PopulationEmpireAffinityBenthys
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBenthys
    ClassPopulationEmpireAffinityBenthysCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#4/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#4/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#4/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#5 /MinorEmpire#5
 DESCRIPTORS 19
  AffinityMappingMavros
  AffinityMavros
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorBuilders01
  FamilyAdvanced
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionLateGame
  PersonalityTraitPragmatist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 3750
  BankAccountNextTurn = 3800
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 24
  CommandPointsStock = 24
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 44
  EmpireEmpirePointStock = 44
  EmpireEmpirePointStockNextTurn = 44
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 5595
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 330
  EmpireGrowthStock = 330
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 97
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 1615.8
  EmpireManpowerTotal = 1615.8
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 3750
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 1361
  EmpireProductionStock = 1361
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 110
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 7305.225
  MinorEmpireShipMoneyStock = 10685.2246
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 0
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 161.175
  NetMinorEmpireMoney = 460.5
  NetMinorEmpireShipMoney = 299.324982
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 207
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 78
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  DepartmentOfCommerce /MinorEmpire#5/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#5/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#5/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#5/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#5/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#5/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#5/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#5/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#5/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#5/MinorRelationWithMajor5
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityMavros /MinorEmpire#5/PopulationEmpireAffinityMavros
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMavros
    ClassPopulationEmpireAffinityMavrosCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustryHot
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#5/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#5/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#5/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#6 /MinorEmpire#6
 DESCRIPTORS 19
  AffinityMappingPilgrims
  AffinityPilgrims
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorExplorers01
  FamilyAdvanced
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionLateGame
  PersonalityTraitPacifist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 3750
  BankAccountNextTurn = 3800
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 78
  CommandPointsStock = 78
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 92
  EmpireEmpirePointStock = 92
  EmpireEmpirePointStockNextTurn = 92
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 8780
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 690
  EmpireGrowthStock = 690
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 101
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 2440.20117
  EmpireManpowerTotal = 2440.20117
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 3750
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 1946
  EmpireProductionStock = 1946
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 2302
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 115.5
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 4490.77539
  MinorEmpireShipMoneyStock = 8383.075
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 0
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 159.599991
  NetMinorEmpireMoney = 456
  NetMinorEmpireShipMoney = 296.4
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 9
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 5.25
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 204
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 78
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  DepartmentOfCommerce /MinorEmpire#6/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#6/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#6/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#6/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#6/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#6/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#6/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#6/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#6/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#6/MinorRelationWithMajor5
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /MinorEmpire#6/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#6/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#6/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#6/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#7 /MinorEmpire#7
 DESCRIPTORS 19
  AffinityBasryxo
  AffinityMappingBasryxo
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorRecycleKids
  FamilyPrimitives
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionLateGame
  PersonalityTraitPacifist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 3750
  BankAccountNextTurn = 3800
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 55
  CommandPointsStock = 55
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 74
  EmpireEmpirePointStock = 74
  EmpireEmpirePointStockNextTurn = 74
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 7586
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 555
  EmpireGrowthStock = 555
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 101
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 2063.20068
  EmpireManpowerTotal = 2063.20068
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 3750
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 2939
  EmpireProductionStock = 2939
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 268
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 5884.775
  MinorEmpireShipMoneyStock = 8798.875
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 0
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 159.599991
  NetMinorEmpireMoney = 456
  NetMinorEmpireShipMoney = 296.4
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 3
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 204
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 78
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  DepartmentOfCommerce /MinorEmpire#7/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#7/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#7/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#7/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#7/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#7/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#7/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#7/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#7/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#7/MinorRelationWithMajor5
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBasryxo /MinorEmpire#7/PopulationEmpireAffinityBasryxo
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBasryxo
    ClassPopulationEmpireAffinityBasryxoCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustrySterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#7/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#7/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#7/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
AcademyEmpire#0 /AcademyEmpire#0
 DESCRIPTORS 24
  AcademyFactionDifficultyNormal
  AcademyResourceDistributionLateGame
  AffinityMappingAcademyEmpire
  ClassEmpire
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementGasColonization
  EmpireImprovementGasColonizationAlt
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementStrategic4
  EmpireImprovementStrategic5
  EmpireImprovementStrategic6
  EmpireImprovementWormhole
  EmpireTypeAcademy
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramAcademyUnlocked
  IncreasePPAllocationOffenseHackingProgramAcademyUnlocked
  IsAcademyFaction
  ManpowerUpgradeInfantry1
 PROPERTIES 574
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 2790.927
  AcademyEmpireShipMoneyStock = 2564.1
  AcademyFleetUpkeep = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AggressivenessMultiplier = 0.75
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 1
  AllowStrategicDeposit5 = 1
  AllowStrategicDeposit6 = 1
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = -210.5
  BankAccountNextTurn = -413
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 1
  CommandPointsAccumulator = 2065
  CommandPointsStock = 2065
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 3
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomacyMoneyDistributionFactor = 0.2
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 205.549942
  EmpireEmpirePointStock = 205.549942
  EmpireEmpirePointStockNextTurn = 207.549942
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 23605.4277
  EmpireGrowth = 58.3163452
  EmpireGrowthAccumulator = 2534.23242
  EmpireGrowthStock = 2302.52637
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 75
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 300
  EmpireManpowerTotal = 900
  EmpireManpowerUpkeep = 0
  EmpireMoney = -196.5
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 6
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 51
  EmpireProduction = 156
  EmpireProductionAccumulator = 15505.6445
  EmpireProductionStock = 15505.6445
  EmpireProductionUpkeep = 0
  EmpireResearch = 69.5
  EmpireResearchAccumulator = 5360
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 208.5
  EmpireResearchUpkeep = 0
  EmpireTechScore = 44
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 6
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 1
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 0.8
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -1
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementMoneyDistributionFactor = 0.3
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 201
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 3
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaxConcurrentFleetsMultiplier = 1
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 51
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 139
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 58.3163452
  MaximumSystemMoney = 0
  MaximumSystemProduction = 111
  MaximumSystemResearch = 69.5
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumAcademyEmpireShipMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 16
  NetAcademyEmpireImprovementMoney = 24
  NetAcademyEmpireMoney = 80
  NetAcademyEmpireShipMoney = 40
  NetAcademyStress = 1
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 58.3163452
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = -202.5
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 156
  NetEmpireRelics = 0
  NetEmpireResearch = 69.5
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 3
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 58.3163452
  NetSystemLifeforce = 0
  NetSystemMoney = -196.5
  NetSystemProduction = 156
  NetSystemResearch = 69.5
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 4
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 20
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -1
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 4
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 17
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 6
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipMoneyDistributionFactor = 0.5
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 325.0001
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 1
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.25
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 1
  SystemsCapturedCount = 1
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 5
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 6
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 78
  UnclampedNetEmpireHonor = 0
  UnknownCount = 1
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~26
  ColonizedStarSystem#1430 /AcademyEmpire#0/ColonizedStarSystem#1430
   DESCRIPTORS 10
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    StarSystemImprovementLevel1
    StarTypeYellow
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 1
    AllowToExploitStrategicRare2 = 1
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 724.316345
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0.1
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 600
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 17
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 120.316345
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 169.4
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 700
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 300
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = -0.2
    GroundBattleRoundPopulationDestructionProbability = -0.2
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 43
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 172
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 8
    ImprovementsProductionCost = 8360
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 3
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 6
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 58.3163452
    MaximumSystemGrowthStock = 900
    MaximumSystemManpower = 600
    MaximumSystemManpowerRefillRate = 600
    MaximumSystemMoney = 0
    MaximumSystemProduction = 111
    MaximumSystemProductionStock = 111
    MaximumSystemResearch = 69.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 57.0179977
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.691469
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 3
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 58.3163452
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -120.5
    NetSystemProduction = 111
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 69.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 4
    NonTemplePopulation = 4
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 20
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 4
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 875
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 16
    PlanetDustConverted = 0
    PlanetDustReceiver = 60.5
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 22
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 56
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 29.5
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 4
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 26.3836536
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 4
    PopulationType = 4
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 17
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 4
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0.1
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 724.316345
    SystemGrowth = 84.7
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 674.5495
    SystemGrowthStockForUpkeep = 600
    SystemGrowthUpkeep = 26.3836536
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.691469
    SystemInfluenceRadiusDivider = 2.47465873
    SystemInfluenceStock = 51.30001
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 600
    SystemManpowerStock100Threshold = 6
    SystemMigrationGrowthStock = 0
    SystemMoney = 85.5
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 206
    SystemNextInfluenceRadiusEstimation = 4.79923725
    SystemNextInfluenceRadiusEstimationDivider = 2.438086
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 111
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 222
    SystemProductionUpkeep = 0
    SystemResearch = 69.5
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.2
    TradingRouteSystemBaseIncome_EmpireMoney = 0.2
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0300000012
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0.03
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 5.691469
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~39
    ColonizedPlanet#1432 /AcademyEmpire#0/ColonizedStarSystem#1430/ColonizedPlanet#1432
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 44
      DefaultPlanetFood = 16
      DefaultPlanetIndustry = 40
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 20
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -12
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 3
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 6
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 4
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.2
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 16.5
      PlanetDepletingPopulationFood = 6
      PlanetDepletingPopulationIndustry = 15
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 7.5
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 1
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 16
      PlanetDepletionThreshold = 45
      PlanetDust = 60.5
      PlanetFIDSI = 0
      PlanetFood = 22
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 56
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 1
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 2
      PlanetPrestige = 0
      PlanetRawDust = 11
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 10
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 29.5
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 4
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~6
      ColonizedResourceDeposit#0 /AcademyEmpire#0/ColonizedStarSystem#1430/ColonizedPlanet#1432/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury7
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#1459 /AcademyEmpire#0/ColonizedStarSystem#1430/ColonizedPlanet#1432/PlanetImprovement#1459
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBasryxo /AcademyEmpire#0/ColonizedStarSystem#1430/ColonizedPlanet#1432/PopulationPlanetAffinityBasryxo
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBasryxoCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustrySterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 4
        RawPopulationIndustry = 10
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /AcademyEmpire#0/ColonizedStarSystem#1430/ColonizedPlanet#1432/PopulationPlanetAffinityCravers
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationNonMajor
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 16.5
        DepletingPopulationFood = 6
        DepletingPopulationIndustry = 15
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 7.5
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 11
        RawPopulationFood = 4
        RawPopulationIndustry = 10
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#1430/ColonizedPlanet#1432/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 11
        RawPopulationFood = 4
        RawPopulationIndustry = 10
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityUmbralChoir /AcademyEmpire#0/ColonizedStarSystem#1430/ColonizedPlanet#1432/PopulationPlanetAffinityUmbralChoir
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityUmbralChoirCount
        ClassPopulationPlanetModifiersTraitPrimaryProcessingPower01
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 1
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 11
        RawPopulationFood = 4
        RawPopulationIndustry = 10
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1431 /AcademyEmpire#0/ColonizedStarSystem#1430/Hangar#1431
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 40
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBasryxo /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityBasryxo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBasryxo
      ClassPopulationStarSystemAffinityBasryxoCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHarmony /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityHarmony
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHarmony
      ClassPopulationStarSystemAffinityHarmonyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMavros /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityMavros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMavros
      ClassPopulationStarSystemAffinityMavrosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1950
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1950
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityUmbralChoir /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityUmbralChoir
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityUmbralChoir
      ClassPopulationStarSystemAffinityUmbralChoirCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1950
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#1430/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3550
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1435 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#1435
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#2738 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#2738
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense3
      StarSystemImprovementUpkeepStage2Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 160
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4102 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#4102
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#4230 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#4230
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4357 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#4357
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust1
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#4415 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#4415
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4520 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#4520
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 150
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#4623 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#4623
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#4796 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#4796
     DESCRIPTORS 4
      ClassImprovement
      DustBuilding
      StarSystemImprovementDust2
      SubCategoryDust
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 1120
      ScrapPriority = -10000
     CHILDREN ~0
    StarSystemImprovement#4915 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#4915
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#5024 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#5024
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 25
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#5137 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#5137
     DESCRIPTORS 3
      ClassImprovement
      DustBuilding
      StarSystemImprovementBuyout1
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#5256 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#5256
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience3
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#5415 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#5415
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval2
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 50
      SystemMoneyUpkeep = 16
     CHILDREN ~0
    StarSystemImprovement#5669 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#5669
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#6202 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#6202
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#6383 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#6383
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood2
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#7414 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#7414
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood3
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 280
      ScrapPriority = 100
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#7570 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#7570
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood4
      StarSystemImprovementUpkeepStage5Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 2240
      ScrapPriority = 100
      SystemMoneyUpkeep = 64
     CHILDREN ~0
    StarSystemImprovement#7715 /AcademyEmpire#0/ColonizedStarSystem#1430/StarSystemImprovement#7715
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience4
      StarSystemImprovementUpkeepStage3Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 560
      ScrapPriority = 150
      SystemMoneyUpkeep = 16
     CHILDREN ~0
  Diplomacy /AcademyEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /AcademyEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#7487 /AcademyEmpire#0/Fleet#7487
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 110
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 145.823532
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 110
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07291177
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~1
    Ship#7488 /AcademyEmpire#0/Fleet#7487/Ship#7488
     DESCRIPTORS 12
      CannotBeCapturedAfterBattle
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVampirilis
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 110
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 12
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 81.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 145.823532
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 145.823532
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.07291177
      ShownDefensiveMilitaryPower = 110
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 145.823532
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#7487/Ship#7488/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 110
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#7487/Ship#7488/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack1#3 /AcademyEmpire#0/Fleet#7487/Ship#7488/CoreSection/ModuleWeaponFlack1#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /AcademyEmpire#0/Fleet#7487/Ship#7488/CoreSection/ModuleWeaponKinetic1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#7487/Ship#7488/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#7487/Ship#7488/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /AcademyEmpire#0/Fleet#7487/Ship#7488/SectionN/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#7487/Ship#7488/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#7487/Ship#7488/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#7487/Ship#7488/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#7487/Ship#7488/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#7487/Ship#7488/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#7487/Ship#7488/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#7487/Ship#7488/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /AcademyEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1506 /AcademyEmpire#0/Hacking/HackingProgram#1506
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /AcademyEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~2
    ColonizedStarSystem#1611 /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611
     DESCRIPTORS 10
      ClassColonizedStarSystem
      ClassStarSystem
      ColonizedStarSystemInfluenceStateNone
      ColonizedStarSystemLevelUpRule
      ColonizedStarSystemStateLost
      ConnectedNode
      HappinessStatusStarSystem2
      LostSystemEffectDecayRateIncrease
      StarSystemImprovementLevel1
      StarTypeWhite
     PROPERTIES 552
      AdditionalVisionRange = 0
      AllianceCount = 0
      AllowToExploitStrategicCommon1 = 0
      AllowToExploitStrategicCommon2 = 0
      AllowToExploitStrategicRare1 = 0
      AllowToExploitStrategicRare2 = 0
      AllowToExploitStrategicUncommon1 = 0
      AllowToExploitStrategicUncommon2 = 0
      AmountToTransferInfiniteHissho = 0
      AnomalyCount = 0
      AntiVisionStrength = 0
      AppliedHappinessMalusFromPoliticsSupport = 0
      ApplyHappinessFromPoliticsSupport = 0
      AssignedHero = 0
      AssignedHeroLevel = 0
      AtWarStatus = 0
      AutomaticallyTurnsIntoColony = 1
      AverageBombardmentDamage = 0
      BackdoorCount = 0
      BaseTurnsBeforeAutomatedShipRequest = 2
      BestSystemScore = 0
      BonusHeroSystemDust = 0
      BonusHeroSystemFood = 0
      BonusHeroSystemIndustry = 0
      BonusHeroSystemPrestige = 0
      BonusHeroSystemScience = 0
      BonusHonorOnInfluencedFleets = 0
      BoostToHonorInGroundBattle = 0
      BoostToHonorInQuestAndDeeds = 0
      BoostToHonorInShipBattle = 0
      BuildingBuyoutReduction = 0.1
      BuildingProductionCostReduction = 0
      CanBeConverted = 1
      CanBeTargetedByInfluenceEffects = 1
      CanUseRawPlanetScience = 1
      CandidateCountPerPopulation = 1
      CannotUseRawPlanetScience = 0
      ColonizationThresholdHappinessBonus = 0
      ColonizedMajorHomeSystemCount = 0
      ColonyShipBuyoutReduction = 0
      ColonyShipProductionCostReduction = 0
      CuriositiesDiscovered = 0
      DefenseScore = 0
      DefensiveMilitaryPower = 0
      DepletedPlanetCount = 0
      DisableFoodConversion = 1
      DockedFleetsFlatHealthRegeneration = 0
      DockedFleetsHealthRegenerationRatio = 0
      DockedFleetsHealthRegenerationRatioFromCollection = 0
      DustToTransferInfiniteHissho = 0
      EcologistVoicesModifier = 0
      EmpirePopulationTypeCount = 0
      EmpireProcessingPowerAllocated = 0
      ExperienceAtShipCreation = 0
      FIDSIScore = 0
      FakeResourceStock = 0
      FogOfWarRange = 0
      FoodToTransferInfiniteHissho = 0
      FriendlyDockedFleetsCount = 0
      GSModifiedGrowth = 38.5
      GameSpeedMultiplier = 1
      GameSpeedProductionCostReduction = 0
      GameSpeedTimeMultiplier = 1
      GarrisonMoneyUpkeep = 0
      GroundBattleAttackerManpowerLimit = 0
      GroundBattleAttackerManpowerLimitBonus = 0
      GroundBattleAttackerManpowerLimitFromEmpire = 0
      GroundBattleAttackerManpowerLimitFromFleets = 0
      GroundBattleAttackerManpowerLimitFromGhosts = 0
      GroundBattleAttackerOwnership = 0
      GroundBattleAttackerTroopsDamageMultiplier = 1
      GroundBattleAttackerTroopsMaxHealthMultiplier = 1
      GroundBattleBombardmentAttackerDamages = 0
      GroundBattleBombardmentAttackerDamagesMax = 0
      GroundBattleBombardmentAttackerDamagesMin = 0
      GroundBattleBombardmentDefenderDamages = 0
      GroundBattleBombardmentDefenderDamagesMax = 0
      GroundBattleBombardmentDefenderDamagesMin = 0
      GroundBattleBombardmentImprovementDestructionProbability = 0
      GroundBattleBombardmentPopulationDestructionProbability = 0
      GroundBattleDefenderManpowerLimit = 0
      GroundBattleDefenderManpowerLimitBonus = 0
      GroundBattleDefenderManpowerLimitFromGhosts = 0
      GroundBattleDefenderSurrender = 0
      GroundBattleDefenderTroopsDamageMultiplier = 1
      GroundBattleDefenderTroopsMaxHealthMultiplier = 1
      GroundBattleDestroyedImprovementCount = 0
      GroundBattleDestroyedPopulationCount = 0
      GroundBattleManpowerRecoveredAfterLoot = 0
      GroundBattleOwnerShipRatePercentage = 0
      GroundBattlePopulationPermanentConversionCount = 0
      GroundBattlePopulationTemporaryConversionCount = 0
      GroundBattlePopulationToManpowerPermanentConversionRate = 0
      GroundBattlePopulationToManpowerTemporaryConversionRate = 0
      GroundBattleRoundCountPerTurn = 1
      GroundBattleRoundImprovementDestructionProbability = 0
      GroundBattleRoundPopulationDestructionProbability = 0
      GrowthForManpower = 0
      GrowthForManpowerForUpkeep = 0
      GrowthForOutpost = 0
      GrowthMalusPopulationCount = 0
      HackingOperationOutcomeDefenseLevel = 0
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      Happiness = 50
      HappinessBonusFromFleetPresence = 0
      HappinessBonusMultiplier = 1
      HappinessBonusPerRepresentative = 2
      HappinessFromCollection = 0
      HappinessMalusFromPoliticsSupport = 0
      HappinessPenaltyPerRepresentative = 3
      HappinessPerAlliance = 0
      HappinessPerHomeSystem = 0
      HappinessPerMinorWar = 0
      HappinessPerPeace = 0
      HappinessPerWar = 0
      HappinessStarSystemIsHappy = 0
      HappinessSum = 0
      HasAffinityGeneHunter = 0
      HasBonusesFromDockedFleets = 0
      HasHonorSystemBonuses = 0
      HasMajorPopulation = 0
      HasNativeHomeSystemOwner = 0
      HasNonMajorPopulation = 1
      HasObedience = 0
      HasObliteratorDefense = 0
      HasObliteratorSuperDefense = 0
      HasOwnedDockedFleets = 0
      HasPortal = 0
      HasVictoryWonder = 0
      HeroLossChanceOnObliteration = 0.33
      HeroRelics = 0
      HoldsMarketplace = 0
      HomeSystemNetSystemGrowthForHisshoImprovement = 0
      HomeSystemNetSystemProductionForHisshoImprovement = 0
      HonorBoostFromFleetPresence = 0
      HonorEmpireImprovementStopGap = 0
      HonorStrategyUnlocked = 0
      HostileDockedFleetsCount = 0
      ImprovementsLostOnObliteration = 3
      ImprovementsProductionCost = 2800
      IncomingAutomatedShips = 0
      IndustryToTransferInfiniteHissho = 0
      InfluenceConversionModifier = 0
      InfluenceConversionMultiplier = 1
      InfluenceConversionRateModifier = 1
      IsBlackedOut = 0
      IsHiddenSystem = 0
      JuggernautShipProductionCostReduction = 0
      LeechedEmpireEmpirePoint = 0
      LeechedEmpireMoney = 0
      LeechedSystemGrowth = 0
      LocalManpower = 0
      LostSystemDecayRate = 2
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      LuxuryDepositQuantity = 0
      MajorPopulationCount = 0
      MajorWarCount = 0
      MaximumLuxuryStock = 0
      MaximumPopulation = 5
      MaximumStrategicStock = 0
      MaximumSystemEmpirePoint = 0
      MaximumSystemGrowth = 0
      MaximumSystemGrowthStock = 750
      MaximumSystemManpower = 0
      MaximumSystemManpowerRefillRate = 0
      MaximumSystemMoney = 0
      MaximumSystemProduction = 45
      MaximumSystemProductionStock = 45
      MaximumSystemResearch = 0
      MaximumSystemTurnBasedStock = 0
      MaximumTurnsSinceLastPillage = 20
      MigrationScore = 89.25
      MigrationScoreFromEconomy = 1.02
      MigrationScoreFromFreeSlots = 1.75
      MigrationScoreFromWars = 1
      MilitaryShipProductionCostReduction = 0
      MinimumLuxuryStock = 0
      MinimumOutpostProgressStock = 0
      MinimumStrategicStock = 0
      MinimumSystemGrowthStock = 0
      MinimumSystemInfluenceStock = 0
      MinimumSystemProductionStock = 0
      MinimumSystemTurnBasedStock = 0
      MinimumTurnsSinceLastPillage = 0
      MinorWarCount = 0
      MothershipProductionCostReduction = 1
      NbConstructedRecipes = 0
      NeighbourRadius = 5
      NetEmpireHonor = 0
      NetEmpireHonorFromZoneEffect = 0
      NetLuxury1 = 0
      NetLuxury10 = 0
      NetLuxury11 = 0
      NetLuxury12 = 0
      NetLuxury13 = 0
      NetLuxury14 = 0
      NetLuxury15 = 0
      NetLuxury16 = 0
      NetLuxury17 = 0
      NetLuxury18 = 0
      NetLuxury19 = 0
      NetLuxury2 = 0
      NetLuxury20 = 0
      NetLuxury21 = 0
      NetLuxury22 = 0
      NetLuxury23 = 0
      NetLuxury24 = 0
      NetLuxury3 = 0
      NetLuxury4 = 0
      NetLuxury5 = 0
      NetLuxury6 = 0
      NetLuxury7 = 0
      NetLuxury8 = 0
      NetLuxury9 = 0
      NetParasitePoints = 0
      NetStrategic1 = 0
      NetStrategic2 = 0
      NetStrategic3 = 0
      NetStrategic4 = 0
      NetStrategic5 = 0
      NetStrategic6 = 0
      NetSystemEmpirePoint = 0
      NetSystemGrowth = 0
      NetSystemInfluence = 0
      NetSystemLifeforce = 0
      NetSystemManpower = 0
      NetSystemManpowerHisshos = 0
      NetSystemManpowerPercentHisshos = 1
      NetSystemMigrationGrowth = 0
      NetSystemMoney = -76
      NetSystemProduction = 45
      NetSystemProductionForConvertersFromGhostSystem = 0
      NetSystemResearch = 0
      NetSystemTurnBased = 1
      NetTurnsSinceLastPillage = 1
      NonTemplePopulation = 0
      NumberOfHeroesOnFleets = 0
      NumberOfImprovementsBuilt = 8
      NumberOfMajorEmpires = 0
      NumberOfScienceImprovementsBuilt = 2
      NumberOfTemples = 0
      NumberOfTradingCompanies = 0
      ObliterationImprovementWeight = 350
      OffensiveMilitaryPower = 0
      OnGoingClone = 0
      OnGoingSacrifice = 0
      OutpostCount = 0
      OutpostProgressStock = 0
      OverColonizationPenalties = 0
      OverPopulationPenalties = 0
      OverPopulationPenaltiesReduction = 0
      OwnedAnomalies = 0
      OwnedColdPlanets = 0
      OwnedDockedFleetsCount = 0
      OwnedFakePlanets = 0
      OwnedGasPlanets = 0
      OwnedHotPlanets = 1
      OwnedHugePlanets = 0
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedOutposts = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedSystemPopulationIsMaxed = 0
      OwnedTeemingPlanets = 0
      OwnedTemperatePlanets = 0
      OwnedUniquePlanetAndGovernor = 0
      OwnerShipDecayRate = -0.08
      OwnerShipRecoveryRate = 0.08
      OwnerShipRecoveryRateBoostFromFleetPresence = 0
      Ownership = 0.76000005
      ParasitePointsStock = 0
      ParasitePointsThreshold = 100
      PassiveEnrollmentRate = 0.1
      PassiveEnrollmentRateHissho = 0
      PassiveStarSystemExperienceRewardForGovernors = 0
      PeaceCount = 0
      PeacefulRelationshipCount = 0
      PercentageOfVoicesPolitics01 = 0
      PercentageOfVoicesPolitics02 = 0
      PercentageOfVoicesPolitics03 = 0
      PercentageOfVoicesPolitics04 = 0
      PercentageOfVoicesPolitics05 = 0
      PercentageOfVoicesPolitics06 = 0
      PlanetDepletionPoints = 12
      PlanetDustConverted = 0
      PlanetDustReceiver = 0
      PlanetDustToSystemDustGrowthConversionFactor = 0
      PlanetDustToSystemFoodGrowthConversionFactor = 0
      PlanetDustToSystemPrestigeConversionFactor = 0
      PlanetDustToSystemResearchConversionFactor = 0
      PlanetFoodConverted = 0
      PlanetFoodReceiver = 0
      PlanetIndustryConverted = 0
      PlanetIndustryReceiver = 0
      PlanetIndustryToSystemFoodGrowthConversionFactor = 0
      PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
      PlanetPrestigeConverted = 0
      PlanetPrestigeReceiver = 0
      PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
      PlanetScienceConverted = 0
      PlanetScienceReceiver = 0
      PlanetScienceToSystemEmpirePointConversionFactor = 0
      PlanetScienceToSystemProductionConversionFactor = 0
      PlanetScienceToSystemScienceGrowthConversionFactor = 0
      PoliticalOppositionThreshold = 0.3
      Population = 0
      PopulationBasedOnSystemDustGrowthCount = 0
      PopulationBasedOnSystemFoodGrowthCount = 0
      PopulationBasedOnSystemIndustryGrowthCount = 0
      PopulationBasedOnSystemPrestigeGrowthCount = 0
      PopulationBasedOnSystemScienceGrowthCount = 0
      PopulationGrowthUpkeep = 0
      PopulationGrowthUpkeepFromGeneHunter = 0
      PopulationLostOnObliteration = 0
      PopulationNotUsingGrowth = 0
      PopulationScore = 0
      PopulationType = 0
      PopulationTypeBasedOnSystemDustGrowthCount = 0
      PopulationTypeBasedOnSystemFoodGrowthCount = 0
      PopulationTypeBasedOnSystemIndustryGrowthCount = 0
      PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
      PopulationTypeBasedOnSystemScienceGrowthCount = 0
      PopulationUsingGrowth = 13
      PopulationWithDoubleUpkeep = 0
      PopulationWithGrowth = 0
      PopulationsAssimilated = 0
      ProbesProductionCostReduction = 0
      Quality = 1
      QualityNeededForCandidate = 0.33
      RawRelics = 0
      RecipeIngredientEffectATier1Luxury7 = 0
      RecipeIngredientEffectATier1Luxury8 = 0
      RecipeIngredientEffectATier1Strategic1 = 0
      RecipeIngredientEffectATier1Strategic2 = 0
      RecipeIngredientEffectATier2Strategic3 = 0
      RecipeIngredientEffectATier2Strategic4 = 0
      RecipeIngredientEffectATier3Luxury23 = 0
      RecipeIngredientEffectATier3Strategic5 = 0
      RecipeIngredientEffectBTier1Luxury7 = 0
      RecipeIngredientEffectBTier1Luxury8 = 0
      RecipeIngredientEffectBTier1Strategic1 = 0
      RecipeIngredientEffectBTier1Strategic2 = 0
      RecipeIngredientEffectBTier2Strategic3 = 0
      RecipeIngredientEffectBTier2Strategic4 = 0
      RecipeIngredientEffectBTier3Luxury23 = 0
      RecipeIngredientEffectBTier3Strategic5 = 0
      RecipeIngredientEffectCTier1Luxury7 = 0
      RecipeIngredientEffectCTier3Strategic5 = 0
      RecipeIngredientEffectDTier1Luxury7 = 0
      RecipeIngredientEffectDTier3Strategic5 = 0
      RecipeIngredientEffectGUITier3Strategic6 = 0
      RecipeIngredientEffectTier1Luxury1 = 0
      RecipeIngredientEffectTier1Luxury2 = 0
      RecipeIngredientEffectTier1Luxury3 = 0
      RecipeIngredientEffectTier1Luxury4 = 0
      RecipeIngredientEffectTier1Luxury5 = 0
      RecipeIngredientEffectTier1Luxury6 = 0
      RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
      RecipeIngredientEffectTier2Luxury10 = 0
      RecipeIngredientEffectTier2Luxury11 = 0
      RecipeIngredientEffectTier2Luxury12 = 0
      RecipeIngredientEffectTier2Luxury12Bis = 0
      RecipeIngredientEffectTier2Luxury13 = 0
      RecipeIngredientEffectTier2Luxury14 = 0
      RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
      RecipeIngredientEffectTier2Luxury15 = 0
      RecipeIngredientEffectTier2Luxury16 = 0
      RecipeIngredientEffectTier2Luxury9 = 0
      RecipeIngredientEffectTier3Luxury17 = 0
      RecipeIngredientEffectTier3Luxury18 = 0
      RecipeIngredientEffectTier3Luxury19 = 0
      RecipeIngredientEffectTier3Luxury20 = 0
      RecipeIngredientEffectTier3Luxury21 = 0
      RecipeIngredientEffectTier3Luxury22 = 0
      RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
      RecipeIngredientEffectTier3Luxury24 = 0
      RepresentativeCount = 0
      RepresentativeWithPartyInSenateCount = 0
      RepresentativeWithoutPartyInSenateCount = 0
      RequiredHackingProgress = 240
      ResourceRatioStolenOnPillage = 0.35
      ResourceRatioStolenOnPillageIncrement = 0.0175
      SanctuariesSystemResearch = 0
      ScienceToTransferInfiniteHissho = 0
      SeesTraitors = 0
      SenateScore = 0
      ShipBuyoutReduction = 0.1
      ShipCount = 0
      ShipProductionCostReduction = 0
      ShouldApplyOverPopulationPenalties = 1
      ShouldTakeGrowthForManpower = 0
      ShouldUseGrowth = 1
      SpaceportCapacity = 0
      SpaceportMaximumCapacity = 5
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      SystemDefense = 0
      SystemDefenseRecovery = 0
      SystemEmpirePoint = 2
      SystemEmpirePointFromCollection = 0
      SystemEmpirePointFromGuardians = 0
      SystemEmpirePointFromHappiness = 0
      SystemEmpirePointFromHisshoBonus = 0
      SystemEmpirePointFromMoneyConversion = 0
      SystemEmpirePointFromSystemEmpirePoint = 0
      SystemEmpirePointUpkeep = 0
      SystemFIDSFlat = 0
      SystemFIDSIFlat = 0
      SystemFIDSIPercent = 0
      SystemFIDSIPercentFromImprovementUniqueTemplars = 0
      SystemFIDSIPercentFromTimeBubble = 0
      SystemFIDSPercent = 0
      SystemGlobalScore = 0
      SystemGrowth = 38.5
      SystemGrowthBasryxoTrait = 0
      SystemGrowthFromCollection = 0
      SystemGrowthFromGrowthConversion = 0
      SystemGrowthFromMoneyConversion = 0
      SystemGrowthFromProduction = 0
      SystemGrowthMalus = 0
      SystemGrowthStock = 163.79303
      SystemGrowthStockForUpkeep = 0
      SystemGrowthUpkeep = 0
      SystemHeroFIDSIPercent = 0
      SystemInfluenceForInvader = 0
      SystemInfluenceForInvaderRatio = 0.48999995
      SystemInfluenceRadius = 0
      SystemInfluenceRadiusDivider = 2.91635
      SystemInfluenceStock = 35.30201
      SystemInfluenceUpkeep = 0
      SystemLevel = 1
      SystemLifeforce = 0
      SystemLifeforceFromMoneyConversion = 0
      SystemLifeforceUpkeep = 0
      SystemManpowerRefillRate = 0
      SystemManpowerStock = 0
      SystemManpowerStock100Threshold = 0
      SystemMigrationGrowthStock = 0
      SystemMoney = 0
      SystemMoneyFromCollection = 0
      SystemMoneyFromGrowthConversion = 0
      SystemMoneyFromMoneyConversion = 0
      SystemMoneyFromProductionConversion = 0
      SystemMoneyFromScienceConversion = 0
      SystemMoneyFromSystemEmpirePointConversion = 0
      SystemMoneyUpkeep = 76
      SystemNextInfluenceRadiusEstimation = 0
      SystemNextInfluenceRadiusEstimationDivider = 2.91635
      SystemObedience = 0
      SystemOutpostSupply = 0
      SystemPopulationIsMaxed = 1
      SystemProduction = 45
      SystemProductionFromCollection = 0
      SystemProductionFromGrowth = 0
      SystemProductionFromProductionConversion = 0
      SystemProductionHissho = 1
      SystemProductionStock = 148.5
      SystemProductionUpkeep = 0
      SystemResearch = 0
      SystemResearchFromCollection = 0
      SystemResearchFromMoneyConversion = 0
      SystemResearchFromProductionConversion = 0
      SystemResearchFromResearchConversion = 0
      SystemResearchUpkeep = 0
      SystemTerritoryInfluence = 0
      SystemTurnBasedStock = 0
      SystemsAboveOverColonizationCount = 0
      TemplePopulationCount = 0
      TotalNetLuxury = 0
      TotalNumberOfTemples = 0
      TotalShipCount = 0
      TracingSpeedMultiplierForOthers = 1
      TradingCompanyHeaquarterCount = 0
      TradingRouteIncomeModifier = 1
      TradingRouteSystemBaseIncome = 0
      TradingRouteSystemBaseIncome_EmpireMoney = 0
      TradingRouteSystemBaseIncome_EmpireResearch = 0
      TradingRouteSystemBaseIncome_Luxury1 = 0
      TradingRouteSystemBaseIncome_Luxury10 = 0
      TradingRouteSystemBaseIncome_Luxury11 = 0
      TradingRouteSystemBaseIncome_Luxury12 = 0
      TradingRouteSystemBaseIncome_Luxury13 = 0
      TradingRouteSystemBaseIncome_Luxury14 = 0
      TradingRouteSystemBaseIncome_Luxury15 = 0
      TradingRouteSystemBaseIncome_Luxury16 = 0
      TradingRouteSystemBaseIncome_Luxury17 = 0
      TradingRouteSystemBaseIncome_Luxury18 = 0
      TradingRouteSystemBaseIncome_Luxury19 = 0
      TradingRouteSystemBaseIncome_Luxury2 = 0
      TradingRouteSystemBaseIncome_Luxury20 = 0
      TradingRouteSystemBaseIncome_Luxury21 = 0
      TradingRouteSystemBaseIncome_Luxury22 = 0
      TradingRouteSystemBaseIncome_Luxury23 = 0
      TradingRouteSystemBaseIncome_Luxury24 = 0
      TradingRouteSystemBaseIncome_Luxury3 = 0
      TradingRouteSystemBaseIncome_Luxury4 = 0
      TradingRouteSystemBaseIncome_Luxury5 = 0
      TradingRouteSystemBaseIncome_Luxury6 = 0
      TradingRouteSystemBaseIncome_Luxury7 = 0
      TradingRouteSystemBaseIncome_Luxury8 = 0
      TradingRouteSystemBaseIncome_Luxury9 = 0
      TradingRouteSystemLuxuryBaseIncome = 0.01
      TradingRouteSystemTotalBaseIncome_Luxury = 0
      TradingRoutesBonus_Growth = 1
      TradingRoutesBonus_Production = 1
      TradingRoutesCumulatedLengthModifiers = 0
      TradingRoutesSystemOutputBonus = 0
      TraitorsCount = 0
      TurnsSinceLastPillage = 40
      VaultersSystemDevelopmentImpactBoost = 1
      VictoryEconomicRanking = 0
      VirtualPopulation = 0
      VisionRange = 1
      VisionStrength = 0
      WarCount = 0
      WonderAmount = 0
      WonderBuyoutReduction = 0
      WonderProductionCostReduction = 0
      WreckedMothershipCount = 0
      hasUniquePlanet = 0
     CHILDREN ~22
      ColonizedPlanet#1613 /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/ColonizedPlanet#1613
       DESCRIPTORS 9
        ClassColonizedPlanet
        ClassPlanet
        PlanetDepletionBonus
        PlanetDepletionPartiallyOrFullyDepletedPlanet
        PlanetGameSpeedFast
        PlanetGameplayTypeHot
        PlanetGameplayTypeMeager
        PlanetSizeLarge
        PlanetTypeAsh
       PROPERTIES 152
        AnomalyCount = 0
        ApplyShouldForceRawFood = 0
        ApplyShouldForceRawScience = 0
        AssignedHeroLevel = 0
        BaseMaximumPopulation = 5
        BoleanOwnedLuxuryDeposit = 0
        BoleanOwnedStrategicDeposit = 0
        BonusHeroPlanetDust = 0
        BonusHeroPlanetFood = 0
        BonusHeroPlanetIndustry = 0
        BonusHeroPlanetPrestige = 0
        BonusHeroPlanetScience = 0
        ColonizedModifier = 0
        CuriositiesLevel1Count = 1
        CuriositiesLevel2Count = 0
        CuriositiesLevel3Count = 0
        CuriositiesLevel4Count = 0
        DefaultPlanetDust = 0
        DefaultPlanetFood = 0
        DefaultPlanetIndustry = 0
        DefaultPlanetPrestige = 0
        DefaultPlanetScience = 0
        DefaultPlanetScienceMalus = 0
        DefaultPlanetScienceMalusFactor = 0
        Guardians = 0
        Happiness = 0
        HappinessRaw = -5
        HasTemple = 0
        Luxury1 = 0
        Luxury10 = 0
        Luxury11 = 0
        Luxury12 = 0
        Luxury13 = 0
        Luxury14 = 0
        Luxury15 = 0
        Luxury16 = 0
        Luxury17 = 0
        Luxury18 = 0
        Luxury19 = 0
        Luxury2 = 0
        Luxury20 = 0
        Luxury21 = 0
        Luxury22 = 0
        Luxury23 = 0
        Luxury24 = 0
        Luxury3 = 0
        Luxury4 = 0
        Luxury5 = 0
        Luxury6 = 0
        Luxury7 = 0
        Luxury8 = 0
        Luxury9 = 0
        MajorPopulationCount = 0
        MaximumPopulation = 5
        MaximumPopulationFromMothership = 0
        NonMajorPopulationCount = 0
        OverPopulationMalus = 0
        OverPopulationThreshold = 3.5
        OwnedAnomalies = 0
        OwnedHotPlanets = 1
        OwnedLargePlanets = 1
        OwnedLuxuryDeposits = 0
        OwnedMeagerPlanets = 1
        OwnedMoons = 0
        OwnedPlanets = 1
        OwnedStrategicDeposits = 0
        ParasitedPopulation = 0
        PlanetClass = 4
        PlanetCount = 1
        PlanetDepletingPopulationDust = 0
        PlanetDepletingPopulationFood = 0
        PlanetDepletingPopulationIndustry = 0
        PlanetDepletingPopulationPrestige = 0
        PlanetDepletingPopulationScience = 0
        PlanetDepletionMax = 90
        PlanetDepletionMultiplier = 0
        PlanetDepletionPerTurn = 0
        PlanetDepletionPerTurnFromFleets = 0
        PlanetDepletionPerTurnFromMiningProbe = 0
        PlanetDepletionPoints = 12
        PlanetDepletionThreshold = 45
        PlanetDust = 0
        PlanetFIDSI = 0
        PlanetFood = 0
        PlanetHasAnomaly = 0
        PlanetHasBonusesFromMiningProbes = 0
        PlanetHasLuxury = 0
        PlanetHasStrategic = 0
        PlanetHeroFIDSIFlat = 0
        PlanetHeroFIDSIPercent = 0
        PlanetIndustry = 0
        PlanetInitialDust = 4
        PlanetInitialFIDSPenalty = 0
        PlanetInitialFood = 0
        PlanetInitialIndustry = 12
        PlanetInitialPrestige = 0
        PlanetInitialScience = 0
        PlanetIsDestroyed = 0
        PlanetOutpostDust = 0
        PlanetOutpostFood = 0
        PlanetOutpostIndustry = 0
        PlanetOutpostPrestige = 0
        PlanetOutpostScience = 0
        PlanetParasitedPopulationDust = 0
        PlanetParasitedPopulationFood = 0
        PlanetParasitedPopulationIndustry = 0
        PlanetParasitedPopulationPrestige = 0
        PlanetParasitedPopulationScience = 0
        PlanetPopulationDust = 0
        PlanetPopulationFood = 0
        PlanetPopulationIndustry = 0
        PlanetPopulationPrestige = 0
        PlanetPopulationScience = 0
        PlanetPrestige = 0
        PlanetRawDust = 7
        PlanetRawDustFromMiningProbes = 0
        PlanetRawFIDS = 0
        PlanetRawFIDSI = 0
        PlanetRawFood = 2
        PlanetRawFoodFromMiningProbes = 0
        PlanetRawIndustry = 12
        PlanetRawIndustryFromMiningProbes = 0
        PlanetRawPrestige = 0
        PlanetRawScience = 1
        PlanetRawScienceFromMiningProbes = 0
        PlanetScience = 0
        Population = 0
        PopulationCountGalvrans = 0
        PopulationCountHarmony = 0
        PopulationCountPulsos = 0
        PopulationCountRemnant = 0
        PopulationCountSefaloros = 0
        PopulationPercentForOverPopulation = 0.7
        PopulationTypeCount = 0
        PotentialPlanetRawFood = 0
        PotentialPlanetRawHappiness = 0
        PotentialPlanetRawHappinessIfDeposit = 0
        PotentialPlanetRawPrestige = 0
        PotentialPlanetRawScience = 0
        RawMaximumPopulation = 5
        ReducedAnomalyCount = 0
        ShouldForceRawFood = 0
        ShouldForceRawScience = 0
        ShouldOverrideBaseMaximumPopulation = 0
        Strategic1 = 0
        Strategic2 = 0
        Strategic3 = 0
        Strategic4 = 0
        Strategic5 = 0
        Strategic6 = 0
        SuperPopulationCount = 0
        TemplePopulationCount = 0
       CHILDREN ~0
      PopulationStarSystemAffinityBasryxo /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityBasryxo
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityBasryxo
        ClassPopulationStarSystemAffinityBasryxoCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics01
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityBenthys /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityBenthys
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityBenthys
        ClassPopulationStarSystemAffinityBenthysCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics05
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityBots /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityBots
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityBots
        ClassPopulationStarSystemAffinityBotsCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics04
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityGnashasts
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityGnashasts
        ClassPopulationStarSystemAffinityGnashastsCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics06
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityHarmony /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityHarmony
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityHarmony
        ClassPopulationStarSystemAffinityHarmonyCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics04
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityHaroshems /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityHaroshems
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityHaroshems
        ClassPopulationStarSystemAffinityHaroshemsCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics03
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityMavros /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityMavros
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityMavros
        ClassPopulationStarSystemAffinityMavrosCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics01
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityMinorOraculars /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityMinorOraculars
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityMinorOraculars
        ClassPopulationStarSystemAffinityMinorOracularsCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics05
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityPilgrims
        ClassPopulationStarSystemAffinityPilgrimsCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics05
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityPulsos /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityPulsos
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityPulsos
        ClassPopulationStarSystemAffinityPulsosCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics01
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityRemnant /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityRemnant
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityRemnant
        ClassPopulationStarSystemAffinityRemnantCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics01
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 1800
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityVenetians /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityVenetians
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityVenetians
        ClassPopulationStarSystemAffinityVenetiansCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics03
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 1800
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityZvali /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/PopulationStarSystemAffinityZvali
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityZvali
        ClassPopulationStarSystemAffinityZvaliCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics02
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3150
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      StarSystemImprovement#1616 /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/StarSystemImprovement#1616
       DESCRIPTORS 4
        ClassImprovement
        IndestructibleStarSystemImprovement
        StarSystemImprovementColonyBase
        StarSystemImprovementColonyBaseUpkeep
       PROPERTIES 6
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 0
        ProductionCost = 0
        ScrapPriority = 0
        SystemLevel = 0
        SystemMoneyUpkeep = 20
       CHILDREN ~0
      StarSystemImprovement#2739 /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/StarSystemImprovement#2739
       DESCRIPTORS 4
        ClassImprovement
        StarSystemImprovementFood3
        StarSystemImprovementUpkeepStage2Normal
        SubCategoryFood
       PROPERTIES 5
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 280
        ScrapPriority = 100
        SystemMoneyUpkeep = 8
       CHILDREN ~0
      StarSystemImprovement#4416 /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/StarSystemImprovement#4416
       DESCRIPTORS 6
        ClassImprovement
        IsScienceBuilding
        ScienceConstruction
        StarSystemImprovementScience2
        StarSystemImprovementUpkeepStage2Normal
        SubCategoryScience
       PROPERTIES 6
        NumberOfImprovementsBuilt = 1
        NumberOfScienceImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 280
        ScrapPriority = 150
        SystemMoneyUpkeep = 8
       CHILDREN ~0
      StarSystemImprovement#4521 /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/StarSystemImprovement#4521
       DESCRIPTORS 4
        ClassImprovement
        DustBuilding
        StarSystemImprovementDust1
        SubCategoryDust
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 280
        ScrapPriority = -10000
       CHILDREN ~0
      StarSystemImprovement#4916 /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/StarSystemImprovement#4916
       DESCRIPTORS 5
        ClassImprovement
        IsIndustryBuilding
        StarSystemImprovementIndustry3
        StarSystemImprovementUpkeepStage3Normal
        SubCategoryIndustry
       PROPERTIES 5
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 560
        ScrapPriority = 25
        SystemMoneyUpkeep = 16
       CHILDREN ~0
      StarSystemImprovement#5257 /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/StarSystemImprovement#5257
       DESCRIPTORS 3
        ClassImprovement
        DustBuilding
        StarSystemImprovementBuyout1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 560
        ScrapPriority = 0
       CHILDREN ~0
      StarSystemImprovement#5416 /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/StarSystemImprovement#5416
       DESCRIPTORS 4
        ClassImprovement
        StarSystemImprovementFood2
        StarSystemImprovementUpkeepStage2Normal
        SubCategoryFood
       PROPERTIES 5
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 280
        ScrapPriority = 100
        SystemMoneyUpkeep = 8
       CHILDREN ~0
      StarSystemImprovement#6203 /AcademyEmpire#0/LostSystems/ColonizedStarSystem#1611/StarSystemImprovement#6203
       DESCRIPTORS 6
        ClassImprovement
        IsScienceBuilding
        ScienceConstruction
        StarSystemImprovementScience3
        StarSystemImprovementUpkeepStage3Normal
        SubCategoryScience
       PROPERTIES 6
        NumberOfImprovementsBuilt = 1
        NumberOfScienceImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 560
        ScrapPriority = 150
        SystemMoneyUpkeep = 16
       CHILDREN ~0
    ColonizedStarSystem#629 /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629
     DESCRIPTORS 13
      AcademyHomeSystem
      ClassColonizedStarSystem
      ClassStarSystem
      ColonizedStarSystemInfluenceStateOwnerFoe
      ColonizedStarSystemLevelUpRule
      ColonizedStarSystemStateLost
      ConnectedNode
      HappinessStatusStarSystem0
      HomeSystem
      StarSystemImprovementLevel1
      StarTypeAcademy
      UniqueStarSystemAcademy
      WorldAcademy
     PROPERTIES 552
      AdditionalVisionRange = 0
      AllianceCount = 0
      AllowToExploitStrategicCommon1 = 0
      AllowToExploitStrategicCommon2 = 0
      AllowToExploitStrategicRare1 = 0
      AllowToExploitStrategicRare2 = 0
      AllowToExploitStrategicUncommon1 = 0
      AllowToExploitStrategicUncommon2 = 0
      AmountToTransferInfiniteHissho = 0
      AnomalyCount = 0
      AntiVisionStrength = 0
      AppliedHappinessMalusFromPoliticsSupport = 0
      ApplyHappinessFromPoliticsSupport = 0
      AssignedHero = 0
      AssignedHeroLevel = 0
      AtWarStatus = 0
      AutomaticallyTurnsIntoColony = 1
      AverageBombardmentDamage = 0
      BackdoorCount = 0
      BaseTurnsBeforeAutomatedShipRequest = 2
      BestSystemScore = 0
      BonusHeroSystemDust = 0
      BonusHeroSystemFood = 0
      BonusHeroSystemIndustry = 0
      BonusHeroSystemPrestige = 0
      BonusHeroSystemScience = 0
      BonusHonorOnInfluencedFleets = 0
      BoostToHonorInGroundBattle = 0
      BoostToHonorInQuestAndDeeds = 0
      BoostToHonorInShipBattle = 0
      BuildingBuyoutReduction = 0
      BuildingProductionCostReduction = 0
      CanBeConverted = 1
      CanBeTargetedByInfluenceEffects = 1
      CanUseRawPlanetScience = 1
      CandidateCountPerPopulation = 1
      CannotUseRawPlanetScience = 0
      ColonizationThresholdHappinessBonus = 0
      ColonizedMajorHomeSystemCount = 0
      ColonyShipBuyoutReduction = 0
      ColonyShipProductionCostReduction = 0
      CuriositiesDiscovered = 0
      DefenseScore = 0
      DefensiveMilitaryPower = 0
      DepletedPlanetCount = 0
      DisableFoodConversion = 1
      DockedFleetsFlatHealthRegeneration = 0
      DockedFleetsHealthRegenerationRatio = 0
      DockedFleetsHealthRegenerationRatioFromCollection = 0
      DustToTransferInfiniteHissho = 0
      EcologistVoicesModifier = 0
      EmpirePopulationTypeCount = 0
      EmpireProcessingPowerAllocated = 0
      ExperienceAtShipCreation = 0
      FIDSIScore = 0
      FakeResourceStock = 0
      FogOfWarRange = 0
      FoodToTransferInfiniteHissho = 0
      FriendlyDockedFleetsCount = 0
      GSModifiedGrowth = 0
      GameSpeedMultiplier = 1
      GameSpeedProductionCostReduction = 0
      GameSpeedTimeMultiplier = 1
      GarrisonMoneyUpkeep = 0
      GroundBattleAttackerManpowerLimit = 0
      GroundBattleAttackerManpowerLimitBonus = 0
      GroundBattleAttackerManpowerLimitFromEmpire = 0
      GroundBattleAttackerManpowerLimitFromFleets = 0
      GroundBattleAttackerManpowerLimitFromGhosts = 0
      GroundBattleAttackerOwnership = 0
      GroundBattleAttackerTroopsDamageMultiplier = 1
      GroundBattleAttackerTroopsMaxHealthMultiplier = 1
      GroundBattleBombardmentAttackerDamages = 0
      GroundBattleBombardmentAttackerDamagesMax = 0
      GroundBattleBombardmentAttackerDamagesMin = 0
      GroundBattleBombardmentDefenderDamages = 0
      GroundBattleBombardmentDefenderDamagesMax = 0
      GroundBattleBombardmentDefenderDamagesMin = 0
      GroundBattleBombardmentImprovementDestructionProbability = 0
      GroundBattleBombardmentPopulationDestructionProbability = 0
      GroundBattleDefenderManpowerLimit = 0
      GroundBattleDefenderManpowerLimitBonus = 0
      GroundBattleDefenderManpowerLimitFromGhosts = 0
      GroundBattleDefenderSurrender = 0
      GroundBattleDefenderTroopsDamageMultiplier = 1
      GroundBattleDefenderTroopsMaxHealthMultiplier = 1
      GroundBattleDestroyedImprovementCount = 0
      GroundBattleDestroyedPopulationCount = 0
      GroundBattleManpowerRecoveredAfterLoot = 0
      GroundBattleOwnerShipRatePercentage = 0
      GroundBattlePopulationPermanentConversionCount = 0
      GroundBattlePopulationTemporaryConversionCount = 0
      GroundBattlePopulationToManpowerPermanentConversionRate = 0
      GroundBattlePopulationToManpowerTemporaryConversionRate = 0
      GroundBattleRoundCountPerTurn = 1
      GroundBattleRoundImprovementDestructionProbability = 0
      GroundBattleRoundPopulationDestructionProbability = 0
      GrowthForManpower = 0
      GrowthForManpowerForUpkeep = 0
      GrowthForOutpost = 0
      GrowthMalusPopulationCount = 0
      HackingOperationOutcomeDefenseLevel = 0
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      Happiness = 0
      HappinessBonusFromFleetPresence = 0
      HappinessBonusMultiplier = 1
      HappinessBonusPerRepresentative = 2
      HappinessFromCollection = 0
      HappinessMalusFromPoliticsSupport = 0
      HappinessPenaltyPerRepresentative = 3
      HappinessPerAlliance = 0
      HappinessPerHomeSystem = 0
      HappinessPerMinorWar = 0
      HappinessPerPeace = 0
      HappinessPerWar = 0
      HappinessStarSystemIsHappy = 0
      HappinessSum = 0
      HasAffinityGeneHunter = 0
      HasBonusesFromDockedFleets = 0
      HasHonorSystemBonuses = 0
      HasMajorPopulation = 0
      HasNativeHomeSystemOwner = 0
      HasNonMajorPopulation = 1
      HasObedience = 0
      HasObliteratorDefense = 0
      HasObliteratorSuperDefense = 0
      HasOwnedDockedFleets = 0
      HasPortal = 0
      HasVictoryWonder = 0
      HeroLossChanceOnObliteration = 0.33
      HeroRelics = 0
      HoldsMarketplace = 0
      HomeSystemNetSystemGrowthForHisshoImprovement = 0
      HomeSystemNetSystemProductionForHisshoImprovement = 0
      HonorBoostFromFleetPresence = 0
      HonorEmpireImprovementStopGap = 0
      HonorStrategyUnlocked = 0
      HostileDockedFleetsCount = 0
      ImprovementsLostOnObliteration = 0
      ImprovementsProductionCost = 0
      IncomingAutomatedShips = 0
      IndustryToTransferInfiniteHissho = 0
      InfluenceConversionModifier = 0
      InfluenceConversionMultiplier = 1
      InfluenceConversionRateModifier = 1
      IsBlackedOut = 0
      IsHiddenSystem = 0
      JuggernautShipProductionCostReduction = 0
      LeechedEmpireEmpirePoint = 0
      LeechedEmpireMoney = 0
      LeechedSystemGrowth = 0
      LocalManpower = 0
      LostSystemDecayRate = 1
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      LuxuryDepositQuantity = 0
      MajorPopulationCount = 0
      MajorWarCount = 0
      MaximumLuxuryStock = 0
      MaximumPopulation = 0
      MaximumStrategicStock = 0
      MaximumSystemEmpirePoint = 0
      MaximumSystemGrowth = 0
      MaximumSystemGrowthStock = 0
      MaximumSystemManpower = 0
      MaximumSystemManpowerRefillRate = 0
      MaximumSystemMoney = 0
      MaximumSystemProduction = 0
      MaximumSystemProductionStock = 0
      MaximumSystemResearch = 0
      MaximumSystemTurnBasedStock = 0
      MaximumTurnsSinceLastPillage = 20
      MigrationScore = 0
      MigrationScoreFromEconomy = 1.02
      MigrationScoreFromFreeSlots = 1
      MigrationScoreFromWars = 1
      MilitaryShipProductionCostReduction = 0
      MinimumLuxuryStock = 0
      MinimumOutpostProgressStock = 0
      MinimumStrategicStock = 0
      MinimumSystemGrowthStock = 0
      MinimumSystemInfluenceStock = 0
      MinimumSystemProductionStock = 0
      MinimumSystemTurnBasedStock = 0
      MinimumTurnsSinceLastPillage = 0
      MinorWarCount = 0
      MothershipProductionCostReduction = 1
      NbConstructedRecipes = 0
      NeighbourRadius = 5
      NetEmpireHonor = 0
      NetEmpireHonorFromZoneEffect = 0
      NetLuxury1 = 0
      NetLuxury10 = 0
      NetLuxury11 = 0
      NetLuxury12 = 0
      NetLuxury13 = 0
      NetLuxury14 = 0
      NetLuxury15 = 0
      NetLuxury16 = 0
      NetLuxury17 = 0
      NetLuxury18 = 0
      NetLuxury19 = 0
      NetLuxury2 = 0
      NetLuxury20 = 0
      NetLuxury21 = 0
      NetLuxury22 = 0
      NetLuxury23 = 0
      NetLuxury24 = 0
      NetLuxury3 = 0
      NetLuxury4 = 0
      NetLuxury5 = 0
      NetLuxury6 = 0
      NetLuxury7 = 0
      NetLuxury8 = 0
      NetLuxury9 = 0
      NetParasitePoints = 0
      NetStrategic1 = 0
      NetStrategic2 = 0
      NetStrategic3 = 0
      NetStrategic4 = 0
      NetStrategic5 = 0
      NetStrategic6 = 0
      NetSystemEmpirePoint = 0
      NetSystemGrowth = 0
      NetSystemInfluence = 0
      NetSystemLifeforce = 0
      NetSystemManpower = 0
      NetSystemManpowerHisshos = 0
      NetSystemManpowerPercentHisshos = 1
      NetSystemMigrationGrowth = 0
      NetSystemMoney = 0
      NetSystemProduction = 0
      NetSystemProductionForConvertersFromGhostSystem = 0
      NetSystemResearch = 0
      NetSystemTurnBased = 1
      NetTurnsSinceLastPillage = 1
      NonTemplePopulation = 0
      NumberOfHeroesOnFleets = 0
      NumberOfImprovementsBuilt = 0
      NumberOfMajorEmpires = 0
      NumberOfScienceImprovementsBuilt = 0
      NumberOfTemples = 0
      NumberOfTradingCompanies = 0
      ObliterationImprovementWeight = 0
      OffensiveMilitaryPower = 0
      OnGoingClone = 0
      OnGoingSacrifice = 0
      OutpostCount = 0
      OutpostProgressStock = 0
      OverColonizationPenalties = 0
      OverPopulationPenalties = 0
      OverPopulationPenaltiesReduction = 0
      OwnedAnomalies = 0
      OwnedColdPlanets = 0
      OwnedDockedFleetsCount = 0
      OwnedFakePlanets = 0
      OwnedGasPlanets = 0
      OwnedHotPlanets = 0
      OwnedHugePlanets = 0
      OwnedLargePlanets = 0
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 0
      OwnedMoons = 0
      OwnedOutposts = 0
      OwnedPlanets = 0
      OwnedStrategicDeposits = 0
      OwnedSystemPopulationIsMaxed = 0
      OwnedTeemingPlanets = 0
      OwnedTemperatePlanets = 0
      OwnedUniquePlanetAndGovernor = 0
      OwnerShipDecayRate = -0.08
      OwnerShipRecoveryRate = 0.08
      OwnerShipRecoveryRateBoostFromFleetPresence = 0
      Ownership = 0.680000067
      ParasitePointsStock = 0
      ParasitePointsThreshold = 100
      PassiveEnrollmentRate = 0
      PassiveEnrollmentRateHissho = 0
      PassiveStarSystemExperienceRewardForGovernors = 0
      PeaceCount = 0
      PeacefulRelationshipCount = 0
      PercentageOfVoicesPolitics01 = 0
      PercentageOfVoicesPolitics02 = 0
      PercentageOfVoicesPolitics03 = 0
      PercentageOfVoicesPolitics04 = 0
      PercentageOfVoicesPolitics05 = 0
      PercentageOfVoicesPolitics06 = 0
      PlanetDepletionPoints = 0
      PlanetDustConverted = 0
      PlanetDustReceiver = 0
      PlanetDustToSystemDustGrowthConversionFactor = 0
      PlanetDustToSystemFoodGrowthConversionFactor = 0
      PlanetDustToSystemPrestigeConversionFactor = 0
      PlanetDustToSystemResearchConversionFactor = 0
      PlanetFoodConverted = 0
      PlanetFoodReceiver = 0
      PlanetIndustryConverted = 0
      PlanetIndustryReceiver = 0
      PlanetIndustryToSystemFoodGrowthConversionFactor = 0
      PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
      PlanetPrestigeConverted = 0
      PlanetPrestigeReceiver = 0
      PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
      PlanetScienceConverted = 0
      PlanetScienceReceiver = 0
      PlanetScienceToSystemEmpirePointConversionFactor = 0
      PlanetScienceToSystemProductionConversionFactor = 0
      PlanetScienceToSystemScienceGrowthConversionFactor = 0
      PoliticalOppositionThreshold = 0.3
      Population = 0
      PopulationBasedOnSystemDustGrowthCount = 0
      PopulationBasedOnSystemFoodGrowthCount = 0
      PopulationBasedOnSystemIndustryGrowthCount = 0
      PopulationBasedOnSystemPrestigeGrowthCount = 0
      PopulationBasedOnSystemScienceGrowthCount = 0
      PopulationGrowthUpkeep = 0
      PopulationGrowthUpkeepFromGeneHunter = 0
      PopulationLostOnObliteration = 0
      PopulationNotUsingGrowth = 0
      PopulationScore = 0
      PopulationType = 0
      PopulationTypeBasedOnSystemDustGrowthCount = 0
      PopulationTypeBasedOnSystemFoodGrowthCount = 0
      PopulationTypeBasedOnSystemIndustryGrowthCount = 0
      PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
      PopulationTypeBasedOnSystemScienceGrowthCount = 0
      PopulationUsingGrowth = 16
      PopulationWithDoubleUpkeep = 0
      PopulationWithGrowth = 0
      PopulationsAssimilated = 0
      ProbesProductionCostReduction = 0
      Quality = 1
      QualityNeededForCandidate = 0.33
      RawRelics = 0
      RecipeIngredientEffectATier1Luxury7 = 0
      RecipeIngredientEffectATier1Luxury8 = 0
      RecipeIngredientEffectATier1Strategic1 = 0
      RecipeIngredientEffectATier1Strategic2 = 0
      RecipeIngredientEffectATier2Strategic3 = 0
      RecipeIngredientEffectATier2Strategic4 = 0
      RecipeIngredientEffectATier3Luxury23 = 0
      RecipeIngredientEffectATier3Strategic5 = 0
      RecipeIngredientEffectBTier1Luxury7 = 0
      RecipeIngredientEffectBTier1Luxury8 = 0
      RecipeIngredientEffectBTier1Strategic1 = 0
      RecipeIngredientEffectBTier1Strategic2 = 0
      RecipeIngredientEffectBTier2Strategic3 = 0
      RecipeIngredientEffectBTier2Strategic4 = 0
      RecipeIngredientEffectBTier3Luxury23 = 0
      RecipeIngredientEffectBTier3Strategic5 = 0
      RecipeIngredientEffectCTier1Luxury7 = 0
      RecipeIngredientEffectCTier3Strategic5 = 0
      RecipeIngredientEffectDTier1Luxury7 = 0
      RecipeIngredientEffectDTier3Strategic5 = 0
      RecipeIngredientEffectGUITier3Strategic6 = 0
      RecipeIngredientEffectTier1Luxury1 = 0
      RecipeIngredientEffectTier1Luxury2 = 0
      RecipeIngredientEffectTier1Luxury3 = 0
      RecipeIngredientEffectTier1Luxury4 = 0
      RecipeIngredientEffectTier1Luxury5 = 0
      RecipeIngredientEffectTier1Luxury6 = 0
      RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
      RecipeIngredientEffectTier2Luxury10 = 0
      RecipeIngredientEffectTier2Luxury11 = 0
      RecipeIngredientEffectTier2Luxury12 = 0
      RecipeIngredientEffectTier2Luxury12Bis = 0
      RecipeIngredientEffectTier2Luxury13 = 0
      RecipeIngredientEffectTier2Luxury14 = 0
      RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
      RecipeIngredientEffectTier2Luxury15 = 0
      RecipeIngredientEffectTier2Luxury16 = 0
      RecipeIngredientEffectTier2Luxury9 = 0
      RecipeIngredientEffectTier3Luxury17 = 0
      RecipeIngredientEffectTier3Luxury18 = 0
      RecipeIngredientEffectTier3Luxury19 = 0
      RecipeIngredientEffectTier3Luxury20 = 0
      RecipeIngredientEffectTier3Luxury21 = 0
      RecipeIngredientEffectTier3Luxury22 = 0
      RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
      RecipeIngredientEffectTier3Luxury24 = 0
      RepresentativeCount = 0
      RepresentativeWithPartyInSenateCount = 0
      RepresentativeWithoutPartyInSenateCount = 0
      RequiredHackingProgress = 240
      ResourceRatioStolenOnPillage = 0.35
      ResourceRatioStolenOnPillageIncrement = 0.0175
      SanctuariesSystemResearch = 0
      ScienceToTransferInfiniteHissho = 0
      SeesTraitors = 0
      SenateScore = 0
      ShipBuyoutReduction = 0
      ShipCount = 0
      ShipProductionCostReduction = 0
      ShouldApplyOverPopulationPenalties = 1
      ShouldTakeGrowthForManpower = 0
      ShouldUseGrowth = 1
      SpaceportCapacity = 0
      SpaceportMaximumCapacity = 5
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      SystemDefense = 0
      SystemDefenseRecovery = 0
      SystemEmpirePoint = 0
      SystemEmpirePointFromCollection = 0
      SystemEmpirePointFromGuardians = 0
      SystemEmpirePointFromHappiness = 0
      SystemEmpirePointFromHisshoBonus = 0
      SystemEmpirePointFromMoneyConversion = 0
      SystemEmpirePointFromSystemEmpirePoint = 0
      SystemEmpirePointUpkeep = 0
      SystemFIDSFlat = 0
      SystemFIDSIFlat = 0
      SystemFIDSIPercent = 0
      SystemFIDSIPercentFromImprovementUniqueTemplars = 0
      SystemFIDSIPercentFromTimeBubble = 0
      SystemFIDSPercent = 0
      SystemGlobalScore = 0
      SystemGrowth = 0
      SystemGrowthBasryxoTrait = 0
      SystemGrowthFromCollection = 0
      SystemGrowthFromGrowthConversion = 0
      SystemGrowthFromMoneyConversion = 0
      SystemGrowthFromProduction = 0
      SystemGrowthMalus = 0
      SystemGrowthStock = 1050
      SystemGrowthStockForUpkeep = 0
      SystemGrowthUpkeep = 0
      SystemHeroFIDSIPercent = 0
      SystemInfluenceForInvader = 0
      SystemInfluenceForInvaderRatio = 0.569999933
      SystemInfluenceRadius = 0
      SystemInfluenceRadiusDivider = 51.5
      SystemInfluenceStock = 0
      SystemInfluenceUpkeep = 0
      SystemLevel = 1
      SystemLifeforce = 0
      SystemLifeforceFromMoneyConversion = 0
      SystemLifeforceUpkeep = 0
      SystemManpowerRefillRate = 0
      SystemManpowerStock = 0
      SystemManpowerStock100Threshold = 0
      SystemMigrationGrowthStock = 0
      SystemMoney = 0
      SystemMoneyFromCollection = 0
      SystemMoneyFromGrowthConversion = 0
      SystemMoneyFromMoneyConversion = 0
      SystemMoneyFromProductionConversion = 0
      SystemMoneyFromScienceConversion = 0
      SystemMoneyFromSystemEmpirePointConversion = 0
      SystemMoneyUpkeep = 0
      SystemNextInfluenceRadiusEstimation = 0
      SystemNextInfluenceRadiusEstimationDivider = 51.5
      SystemObedience = 0
      SystemOutpostSupply = 0
      SystemPopulationIsMaxed = 1
      SystemProduction = 0
      SystemProductionFromCollection = 0
      SystemProductionFromGrowth = 0
      SystemProductionFromProductionConversion = 0
      SystemProductionHissho = 1
      SystemProductionStock = 0
      SystemProductionUpkeep = 0
      SystemResearch = 0
      SystemResearchFromCollection = 0
      SystemResearchFromMoneyConversion = 0
      SystemResearchFromProductionConversion = 0
      SystemResearchFromResearchConversion = 0
      SystemResearchUpkeep = 0
      SystemTerritoryInfluence = 0
      SystemTurnBasedStock = 0
      SystemsAboveOverColonizationCount = 0
      TemplePopulationCount = 0
      TotalNetLuxury = 0
      TotalNumberOfTemples = 0
      TotalShipCount = 0
      TracingSpeedMultiplierForOthers = 1
      TradingCompanyHeaquarterCount = 0
      TradingRouteIncomeModifier = 1
      TradingRouteSystemBaseIncome = 0
      TradingRouteSystemBaseIncome_EmpireMoney = 0
      TradingRouteSystemBaseIncome_EmpireResearch = 0
      TradingRouteSystemBaseIncome_Luxury1 = 0
      TradingRouteSystemBaseIncome_Luxury10 = 0
      TradingRouteSystemBaseIncome_Luxury11 = 0
      TradingRouteSystemBaseIncome_Luxury12 = 0
      TradingRouteSystemBaseIncome_Luxury13 = 0
      TradingRouteSystemBaseIncome_Luxury14 = 0
      TradingRouteSystemBaseIncome_Luxury15 = 0
      TradingRouteSystemBaseIncome_Luxury16 = 0
      TradingRouteSystemBaseIncome_Luxury17 = 0
      TradingRouteSystemBaseIncome_Luxury18 = 0
      TradingRouteSystemBaseIncome_Luxury19 = 0
      TradingRouteSystemBaseIncome_Luxury2 = 0
      TradingRouteSystemBaseIncome_Luxury20 = 0
      TradingRouteSystemBaseIncome_Luxury21 = 0
      TradingRouteSystemBaseIncome_Luxury22 = 0
      TradingRouteSystemBaseIncome_Luxury23 = 0
      TradingRouteSystemBaseIncome_Luxury24 = 0
      TradingRouteSystemBaseIncome_Luxury3 = 0
      TradingRouteSystemBaseIncome_Luxury4 = 0
      TradingRouteSystemBaseIncome_Luxury5 = 0
      TradingRouteSystemBaseIncome_Luxury6 = 0
      TradingRouteSystemBaseIncome_Luxury7 = 0
      TradingRouteSystemBaseIncome_Luxury8 = 0
      TradingRouteSystemBaseIncome_Luxury9 = 0
      TradingRouteSystemLuxuryBaseIncome = 0.01
      TradingRouteSystemTotalBaseIncome_Luxury = 0
      TradingRoutesBonus_Growth = 1
      TradingRoutesBonus_Production = 1
      TradingRoutesCumulatedLengthModifiers = 0
      TradingRoutesSystemOutputBonus = 0
      TraitorsCount = 0
      TurnsSinceLastPillage = 40
      VaultersSystemDevelopmentImpactBoost = 1
      VictoryEconomicRanking = 0
      VirtualPopulation = 0
      VisionRange = 1
      VisionStrength = 0
      WarCount = 0
      WonderAmount = 0
      WonderBuyoutReduction = 0
      WonderProductionCostReduction = 0
      WreckedMothershipCount = 0
      hasUniquePlanet = 0
     CHILDREN ~16
      PopulationStarSystemAffinityBasryxo /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityBasryxo
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityBasryxo
        ClassPopulationStarSystemAffinityBasryxoCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics01
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3550
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityBenthys /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityBenthys
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityBenthys
        ClassPopulationStarSystemAffinityBenthysCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics05
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3550
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityBots /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityBots
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityBots
        ClassPopulationStarSystemAffinityBotsCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics04
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3550
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityCravers /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityCravers
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityCravers
        ClassPopulationStarSystemAffinityCraversCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics06
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3550
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityGnashasts
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityGnashasts
        ClassPopulationStarSystemAffinityGnashastsCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics06
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3550
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityHarmony /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityHarmony
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityHarmony
        ClassPopulationStarSystemAffinityHarmonyCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics04
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 450
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityHaroshems /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityHaroshems
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityHaroshems
        ClassPopulationStarSystemAffinityHaroshemsCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics03
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3550
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityMavros /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityMavros
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityMavros
        ClassPopulationStarSystemAffinityMavrosCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics01
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3550
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityMinorOraculars /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityMinorOraculars
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityMinorOraculars
        ClassPopulationStarSystemAffinityMinorOracularsCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics05
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3550
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityPilgrims
        ClassPopulationStarSystemAffinityPilgrimsCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics05
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3550
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityPulsos /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityPulsos
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityPulsos
        ClassPopulationStarSystemAffinityPulsosCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics01
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3550
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityRemnant /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityRemnant
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityRemnant
        ClassPopulationStarSystemAffinityRemnantCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics01
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 250
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityTemplars /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityTemplars
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityTemplars
        ClassPopulationStarSystemAffinityTemplarsCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics05
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3350
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityUmbralChoir /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityUmbralChoir
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityUmbralChoir
        ClassPopulationStarSystemAffinityUmbralChoirCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics03
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3550
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityVenetians /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityVenetians
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityVenetians
        ClassPopulationStarSystemAffinityVenetiansCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics03
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 3200
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
      PopulationStarSystemAffinityZvali /AcademyEmpire#0/LostSystems/ColonizedStarSystem#629/PopulationStarSystemAffinityZvali
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationStarSystem
        ClassPopulationStarSystemAffinityZvali
        ClassPopulationStarSystemAffinityZvaliCount
        ClassPopulationStarSystemGrowthTypeFood
        PopulationMainPolitics02
        PopulationNonMajor
       PROPERTIES 40
        BuildingBuyoutReductionBonusFromCollection = 0
        BuildingConstructionBonusFromCollection = 0
        CannotMigrate = 0
        DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
        FlatMaximumSystemManpowerBonusFromCollection = 0
        GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
        HappinessBonusFromCollection = 0
        HasNonMajorPopulation = 1
        LuxuryBonusFromCollection = 0
        MaximumSystemManpowerBonusFromCollection = 0
        NetPopulationScore = 50
        NetSystemManpowerBonusFromCollection = 0
        NetSystemManpowerBonusFromCollectionHissho = 0
        NetSystemManpowerPercentBonusFromCollection = 1
        PoliticsScoreDecayStep = 1
        PoliticsTrend01 = 0
        PoliticsTrend02 = 0
        PoliticsTrend03 = 0
        PoliticsTrend04 = 0
        PoliticsTrend05 = 0
        PoliticsTrend06 = 0
        PopulationCount = 0
        PopulationCountSuperiorToZero = 0
        PopulationGrowthMalus = 1
        PopulationScoreStock = 700
        PopulationTypeCount = 1
        PopulationUsingGrowth = 1
        ShipsConstructionProductionBonusFromCollection = 0
        ShouldPopulationGrow = 1
        ShouldPopulationIncrease = 1
        SystemEmpirePointBonusFromCollection = 0
        SystemFIDSIPercentBonusFromCollection = 0
        SystemGrowthBonusFromCollection = 0
        SystemGrowthBonusFromCollectionHissho = 0
        SystemMoneyBonusFromCollection = 0
        SystemProductionBonusFromCollection = 0
        SystemResearchBonusFromCollection = 0
        SystemResearchZvaliBonusFromCollection01 = 0
        SystemResearchZvaliBonusFromCollection02 = 0
        VisionRangeBonusFromCollection = 0
       CHILDREN ~0
  PopulationEmpireAffinityBasryxo /AcademyEmpire#0/PopulationEmpireAffinityBasryxo
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBasryxo
    ClassPopulationEmpireAffinityBasryxoCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustrySterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBenthys /AcademyEmpire#0/PopulationEmpireAffinityBenthys
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBenthys
    ClassPopulationEmpireAffinityBenthysCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBots /AcademyEmpire#0/PopulationEmpireAffinityBots
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityCravers /AcademyEmpire#0/PopulationEmpireAffinityCravers
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityCravers
    ClassPopulationEmpireAffinityCraversCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryDepletionFIDS
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /AcademyEmpire#0/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHarmony /AcademyEmpire#0/PopulationEmpireAffinityHarmony
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHarmony
    ClassPopulationEmpireAffinityHarmonyCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitScientificToEcologist
    WithPopulationPlanetModifiersTraitSecondaryStrategicToFood01
    WithPopulationPlanetModifiersTraitSecondaryStrategicToScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics04 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /AcademyEmpire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMavros /AcademyEmpire#0/PopulationEmpireAffinityMavros
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMavros
    ClassPopulationEmpireAffinityMavrosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustryHot
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMinorOraculars /AcademyEmpire#0/PopulationEmpireAffinityMinorOraculars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorOraculars
    ClassPopulationEmpireAffinityMinorOracularsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /AcademyEmpire#0/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /AcademyEmpire#0/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /AcademyEmpire#0/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /AcademyEmpire#0/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /AcademyEmpire#0/PopulationEmpireAffinityTemplars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityUmbralChoir /AcademyEmpire#0/PopulationEmpireAffinityUmbralChoir
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityUmbralChoir
    ClassPopulationEmpireAffinityUmbralChoirCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryProcessingPower01
    WithPopulationPlanetModifiersTraitPrimaryScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVenetians /AcademyEmpire#0/PopulationEmpireAffinityVenetians
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVenetians
    ClassPopulationEmpireAffinityVenetiansCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /AcademyEmpire#0/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Research /AcademyEmpire#0/Research
   DESCRIPTORS 33
    ClassResearch
    TechnologyColonizationGasPlanet
    TechnologyColonizationGasPlanetNonVampirilis
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage4
    TechnologyCountEconomyAndTradeIncreaseStage4
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacyPeace
    TechnologyFIDSI1
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyStrategicDeposit3Alt
    TechnologyStrategicDeposit4
    TechnologyStrategicDeposit5
    TechnologyStrategicDeposit6
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 6
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 87.03578
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 5
    UnlockedTechnologyCount = 6
   CHILDREN ~0
  Uniques /AcademyEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
LesserEmpire#0 /LesserEmpire#0
 DESCRIPTORS 6
  AffinityMappingLesserEmpire
  ClassEmpire
  EmpireTypeLesser
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
 PROPERTIES 561
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = -15
  BankAccountNextTurn = -30
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 3
  CommandPointsAccumulator = 1245
  CommandPointsStock = 1245
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 5
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 0
  EmpireEmpirePointStock = 0
  EmpireEmpirePointStockNextTurn = 0
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1860
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 0
  EmpireGrowthStock = 0
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 75
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 0
  EmpireManpowerTotal = 1200
  EmpireManpowerUpkeep = 0
  EmpireMoney = 6
  EmpireMoneyAccumulator = 141
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 21
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 51
  EmpireProduction = 8
  EmpireProductionAccumulator = 628
  EmpireProductionStock = 628
  EmpireProductionUpkeep = 0
  EmpireResearch = 1
  EmpireResearchAccumulator = 1091
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 3
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 3
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 21
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -1
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 1
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 0
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 4
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 100300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 51
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 2
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 100
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 6
  MaximumSystemProduction = 8
  MaximumSystemResearch = 1
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = -15
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 8
  NetEmpireRelics = 0
  NetEmpireResearch = 1
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 6
  NetSystemProduction = 8
  NetSystemResearch = 1
  NetTraceOperationProgress = 10
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 1
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -1
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 1
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 1
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.25
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 1
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 78
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~12
  ColonizedStarSystem#1112 /LesserEmpire#0/ColonizedStarSystem#1112
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    HappinessStatusStarSystem0
    IsolatedNode
    LargeFoodAmount
    ManpowerStockIncreased
    QuestNode
    StarSystemImprovementLevel1
    StarTypeDouble
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 1216
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 1200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 15
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 40.5
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 600
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 1200
    MaximumSystemManpowerRefillRate = 1200
    MaximumSystemMoney = 6
    MaximumSystemProduction = 8
    MaximumSystemProductionStock = 8
    MaximumSystemResearch = 1
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.030857
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 6
    NetSystemProduction = 8
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 1
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 6
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 1
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 8
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 1
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 1216
    SystemGrowth = 20.25
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 150
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 4.47402239
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.03085732
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 1200
    SystemManpowerStock100Threshold = 12
    SystemMigrationGrowthStock = 0
    SystemMoney = 6
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 3.04071641
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 8
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 16
    SystemProductionUpkeep = 0
    SystemResearch = 1
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 41
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.030857
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~3
    ColonizedPlanet#1114 /LesserEmpire#0/ColonizedStarSystem#1112/ColonizedPlanet#1114
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeDesert
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 6
      DefaultPlanetFood = 1
      DefaultPlanetIndustry = 8
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -3
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 1
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 8
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 1
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 8
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 1
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityUmbralChoir /LesserEmpire#0/ColonizedStarSystem#1112/ColonizedPlanet#1114/PopulationPlanetAffinityUmbralChoir
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityUmbralChoirCount
        ClassPopulationPlanetModifiersTraitPrimaryProcessingPower01
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 1
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 6
        RawPopulationFood = 1
        RawPopulationIndustry = 8
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1113 /LesserEmpire#0/ColonizedStarSystem#1112/Hangar#1113
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityUmbralChoir /LesserEmpire#0/ColonizedStarSystem#1112/PopulationStarSystemAffinityUmbralChoir
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityUmbralChoir
      ClassPopulationStarSystemAffinityUmbralChoirCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 3750
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  Diplomacy /LesserEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /LesserEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#3983 /LesserEmpire#0/Fleet#3983
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 256.7
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.5
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 335.51178
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 78.81177
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 100
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 256.7
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 78.81177
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.167755887
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#4004 /LesserEmpire#0/Fleet#3983/Ship#4004
     DESCRIPTORS 16
      AlwaysInSameFleet
      ClassHullSmallAttack
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 294.352966
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 54.35294
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 5.435295
      DamagePerSecondMedium = 27.17647
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 46.2
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 256.7
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 38
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.5
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2976
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 60
      HullPlatingAbsorptionEndMultiplier = 0.375
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 83.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2976
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 335.51178
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 78.81177
      OffensiveMilitaryPowerForSimplifiedBattles = 78.81177
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 335.51178
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 400
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.167755887
      ShownDefensiveMilitaryPower = 256.7
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 78.81177
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 335.51178
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /LesserEmpire#0/Fleet#3983/Ship#4004/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 99.2
        Health = 2976
        HitBySalvo = 0
        MaximumHealth = 2976
        MaximumHealthFromModule = 200
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /LesserEmpire#0/Fleet#3983/Ship#4004/CoreSection/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.1991978
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /LesserEmpire#0/Fleet#3983/Ship#4004/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /LesserEmpire#0/Fleet#3983/Ship#4004/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.1991978
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /LesserEmpire#0/Fleet#3983/Ship#4004/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.1991978
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /LesserEmpire#0/Fleet#3983/Ship#4004/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /LesserEmpire#0/Fleet#3983/Ship#4004/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /LesserEmpire#0/Fleet#3983/Ship#4004/SectionNE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.1991978
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /LesserEmpire#0/Fleet#3983/Ship#4004/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /LesserEmpire#0/Fleet#3983/Ship#4004/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /LesserEmpire#0/Fleet#3983/Ship#4004/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.1991978
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack1#3 /LesserEmpire#0/Fleet#3983/Ship#4004/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.1991978
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /LesserEmpire#0/Fleet#3983/Ship#4004/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.1991978
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /LesserEmpire#0/Fleet#3983/Ship#4004/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /LesserEmpire#0/Fleet#3983/Ship#4004/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /LesserEmpire#0/Fleet#3983/Ship#4004/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3985 /LesserEmpire#0/Fleet#3985
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 256.7
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.5
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 335.51178
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 78.81177
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 100
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 256.7
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 78.81177
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.167755887
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#4006 /LesserEmpire#0/Fleet#3985/Ship#4006
     DESCRIPTORS 16
      AlwaysInSameFleet
      ClassHullSmallAttack
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 294.352966
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 54.35294
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 5.435295
      DamagePerSecondMedium = 27.17647
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 46.2
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 256.7
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 32
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.5
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2976
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 60
      HullPlatingAbsorptionEndMultiplier = 0.375
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 83.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2976
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 335.51178
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 78.81177
      OffensiveMilitaryPowerForSimplifiedBattles = 78.81177
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 335.51178
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 400
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.167755887
      ShownDefensiveMilitaryPower = 256.7
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 78.81177
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 335.51178
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /LesserEmpire#0/Fleet#3985/Ship#4006/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 99.2
        Health = 2976
        HitBySalvo = 0
        MaximumHealth = 2976
        MaximumHealthFromModule = 200
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /LesserEmpire#0/Fleet#3985/Ship#4006/CoreSection/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.264650375
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /LesserEmpire#0/Fleet#3985/Ship#4006/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /LesserEmpire#0/Fleet#3985/Ship#4006/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.264650375
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /LesserEmpire#0/Fleet#3985/Ship#4006/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.264650375
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /LesserEmpire#0/Fleet#3985/Ship#4006/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /LesserEmpire#0/Fleet#3985/Ship#4006/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /LesserEmpire#0/Fleet#3985/Ship#4006/SectionNE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.264650375
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /LesserEmpire#0/Fleet#3985/Ship#4006/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /LesserEmpire#0/Fleet#3985/Ship#4006/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /LesserEmpire#0/Fleet#3985/Ship#4006/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.264650375
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack1#3 /LesserEmpire#0/Fleet#3985/Ship#4006/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.264650375
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /LesserEmpire#0/Fleet#3985/Ship#4006/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.264650375
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /LesserEmpire#0/Fleet#3985/Ship#4006/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /LesserEmpire#0/Fleet#3985/Ship#4006/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /LesserEmpire#0/Fleet#3985/Ship#4006/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#3987 /LesserEmpire#0/Fleet#3987
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 256.7
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.5
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 335.51178
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 78.81177
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 100
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 256.7
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 78.81177
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.167755887
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#4008 /LesserEmpire#0/Fleet#3987/Ship#4008
     DESCRIPTORS 16
      AlwaysInSameFleet
      ClassHullSmallAttack
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 294.352966
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 54.35294
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 5.435295
      DamagePerSecondMedium = 27.17647
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 46.2
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 256.7
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 32
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.5
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2976
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 60
      HullPlatingAbsorptionEndMultiplier = 0.375
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 83.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2976
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 335.51178
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 78.81177
      OffensiveMilitaryPowerForSimplifiedBattles = 78.81177
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 335.51178
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 400
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.167755887
      ShownDefensiveMilitaryPower = 256.7
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 78.81177
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 335.51178
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /LesserEmpire#0/Fleet#3987/Ship#4008/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 99.2
        Health = 2976
        HitBySalvo = 0
        MaximumHealth = 2976
        MaximumHealthFromModule = 200
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /LesserEmpire#0/Fleet#3987/Ship#4008/CoreSection/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.170402423
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /LesserEmpire#0/Fleet#3987/Ship#4008/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /LesserEmpire#0/Fleet#3987/Ship#4008/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.170402423
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /LesserEmpire#0/Fleet#3987/Ship#4008/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.170402423
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /LesserEmpire#0/Fleet#3987/Ship#4008/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /LesserEmpire#0/Fleet#3987/Ship#4008/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /LesserEmpire#0/Fleet#3987/Ship#4008/SectionNE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.170402423
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /LesserEmpire#0/Fleet#3987/Ship#4008/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /LesserEmpire#0/Fleet#3987/Ship#4008/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /LesserEmpire#0/Fleet#3987/Ship#4008/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.170402423
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack1#3 /LesserEmpire#0/Fleet#3987/Ship#4008/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.170402423
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /LesserEmpire#0/Fleet#3987/Ship#4008/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.170402423
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /LesserEmpire#0/Fleet#3987/Ship#4008/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /LesserEmpire#0/Fleet#3987/Ship#4008/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /LesserEmpire#0/Fleet#3987/Ship#4008/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /LesserEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /LesserEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityCravers /LesserEmpire#0/PopulationEmpireAffinityCravers
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityCravers
    ClassPopulationEmpireAffinityCraversCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryDepletionFIDS
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityUmbralChoir /LesserEmpire#0/PopulationEmpireAffinityUmbralChoir
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityUmbralChoir
    ClassPopulationEmpireAffinityUmbralChoirCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryProcessingPower01
    WithPopulationPlanetModifiersTraitPrimaryScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Uniques /LesserEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
PirateEmpire#0 /PirateEmpire#0
 DESCRIPTORS 19
  AffinityMappingMinorFactionPirates
  ClassEmpire
  DiplomacyCountUnknown
  EmpireTypePirate
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramPirateUnlocked
  IncreaseHackerPPAllocationDefenseHackingProgramPirateUnlocked
  IncreasePPAllocationOffenseHackingProgramPirateUnlocked
  IncreasePPAllocationOffenseHackingProgramPirateUnlocked
  IsPirateFaction
  ManpowerUpgradeInfantry1
  PirateDifficultyEasy
  PiratePowerLevel5Effect
  SlowDownHackingDefenseHackingProgramPirateUnlocked
  SlowDownHackingDefenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
 PROPERTIES 579
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdditionalMaximumCommandPoints = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 35.2299957
  BankAccountNextTurn = -35.7700043
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.2
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeFleetSpawn = 9.6
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyMarkPirateActionCount = 3
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 1
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 4
  ColonizedStarSystemStateColonyCountWithOffset = 3
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 11
  CommandPointsAccumulator = 461
  CommandPointsStock = 461
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 76
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 8
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 0
  EmpireEmpirePointStock = 0
  EmpireEmpirePointStockNextTurn = 0
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 0
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 0
  EmpireGrowthStock = 0
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 75
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 1200
  EmpireManpowerStock = 4100
  EmpireManpowerTotal = 6835
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 71
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 0
  EmpireProductionStock = 0
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 6
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedPirateTrendMultiplier = 1.25
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 71
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -4
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 0
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerGivenPerLair = 250
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 4
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 2900
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 100
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLairsByEmpire = 2
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumPirateReinforcementsStock = 100
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumPirateReinforcementsStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 1200
  NetEmpireMoney = -71
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateReinforcements = 0
  NetPowerPoints = 15.188899
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 5
  NetTurnsBeforeFleetSpawn = -1
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 36
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -4
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 4
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDifficultyMultiplier = 0.38
  PirateDiplomacyCostMultiplier = 1
  PirateReinforcementsStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 13
  PopulationsAssimilated = 0
  PortalCount = 0
  PowerPointBonusFromRaid = 5
  PowerPointsStock = 714.9133
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  SabotagePirateActionCount = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 0.75
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 4
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 4
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SupportPirateActionCount = 10
  SystemCount = 4
  SystemCountForHisshoLaw = 4
  SystemLevelSum = 8
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 4
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 4
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeFleetSpawn = 4.60000038
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 78
  UnclampedNetEmpireHonor = 0
  UnknownCount = 1
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~29
  Diplomacy /PirateEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange2
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 20
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /PirateEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#2534 /PirateEmpire#0/Fleet#2534
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 129.410263
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.4
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 236.3547
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 106.944443
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 100
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 129.410263
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 106.944443
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.118177354
    VisionRange = 0.75
    VisionStrength = 3
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#2535 /PirateEmpire#0/Fleet#2534/Ship#2535
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionInsectoid
      ShipForBattle
      ShipHull01
      ShipLevel03
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 61.11111
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 61.11111
      DamagePerSecondMedium = 30.5555553
      DamagePerSecondMissile = 61.11111
      DamagePerSecondShort = 15.2777777
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 129.410263
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 38
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.6
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.4
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3190
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 148
      Level = 3
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3190
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 25
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 236.3547
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 60
      OffensiveMilitaryPower = 106.944443
      OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 236.3547
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 3
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.118177354
      ShownDefensiveMilitaryPower = 129.410263
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 106.944443
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 236.3547
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#2534/Ship#2535/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 106.333336
        Health = 3190
        HitBySalvo = 0
        MaximumHealth = 3190
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /PirateEmpire#0/Fleet#2534/Ship#2535/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#2534/Ship#2535/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#2534/Ship#2535/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#2534/Ship#2535/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /PirateEmpire#0/Fleet#2534/Ship#2535/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#2534/Ship#2535/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#2534/Ship#2535/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/Fleet#2534/Ship#2535/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#2534/Ship#2535/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /PirateEmpire#0/Fleet#2534/Ship#2535/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#2534/Ship#2535/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#2534/Ship#2535/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#4214 /PirateEmpire#0/Fleet#4214
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 385.887634
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.4
    GarrisonMoneyUpkeep = 13
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 622.599731
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 236.7121
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 385.887634
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 236.7121
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.31129986
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 0.75
    VisionStrength = 3
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#4220 /PirateEmpire#0/Fleet#4214/Ship#4220
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 173.04158
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 32.5
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.4
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2498.6
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 148
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2498.6
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 25
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 244.714127
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 244.714127
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.122357063
      ShownDefensiveMilitaryPower = 173.04158
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 244.714127
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#4214/Ship#4220/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 83.28667
        Health = 2498.6
        HitBySalvo = 0
        MaximumHealth = 2498.6
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/Fleet#4214/Ship#4220/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#4214/Ship#4220/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/Fleet#4214/Ship#4220/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/Fleet#4214/Ship#4220/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#4214/Ship#4220/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#4214/Ship#4220/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/Fleet#4214/Ship#4220/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#4214/Ship#4220/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#4214/Ship#4220/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/Fleet#4214/Ship#4220/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#4214/Ship#4220/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#4214/Ship#4220/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#4214/Ship#4220/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4614 /PirateEmpire#0/Fleet#4214/Ship#4614
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 269.7974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 27.557518
      DamagePerSecondMedium = 68.12092
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 60.07222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 212.846069
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 24.5
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.4
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2517.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2517.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 25
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 377.88562
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 165.039551
      OffensiveMilitaryPowerForSimplifiedBattles = 165.039551
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 377.88562
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1889428
      ShownDefensiveMilitaryPower = 212.846069
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 165.039551
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 377.88562
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#4214/Ship#4614/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 83.90666
        Health = 2517.2
        HitBySalvo = 0
        MaximumHealth = 2517.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /PirateEmpire#0/Fleet#4214/Ship#4614/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#4214/Ship#4614/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /PirateEmpire#0/Fleet#4214/Ship#4614/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /PirateEmpire#0/Fleet#4214/Ship#4614/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#4214/Ship#4614/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#4214/Ship#4614/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /PirateEmpire#0/Fleet#4214/Ship#4614/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#4214/Ship#4614/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#4214/Ship#4614/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /PirateEmpire#0/Fleet#4214/Ship#4614/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#4214/Ship#4614/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /PirateEmpire#0/Fleet#4214/Ship#4614/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#4214/Ship#4614/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#4214/Ship#4614/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#4907 /PirateEmpire#0/Fleet#4907
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 385.887634
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.4
    GarrisonMoneyUpkeep = 13
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 622.599731
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 236.7121
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 385.887634
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 236.7121
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.31129986
    VisionRange = 0.75
    VisionStrength = 3
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#4908 /PirateEmpire#0/Fleet#4907/Ship#4908
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 173.04158
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.4
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2498.6
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 161
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2498.6
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 244.714127
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 244.714127
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.122357063
      ShownDefensiveMilitaryPower = 173.04158
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 244.714127
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#4907/Ship#4908/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 83.28667
        Health = 2498.6
        HitBySalvo = 0
        MaximumHealth = 2498.6
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/Fleet#4907/Ship#4908/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#4907/Ship#4908/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/Fleet#4907/Ship#4908/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/Fleet#4907/Ship#4908/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#4907/Ship#4908/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#4907/Ship#4908/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/Fleet#4907/Ship#4908/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#4907/Ship#4908/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#4907/Ship#4908/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/Fleet#4907/Ship#4908/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#4907/Ship#4908/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#4907/Ship#4908/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#4907/Ship#4908/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4909 /PirateEmpire#0/Fleet#4907/Ship#4909
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 269.7974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 27.557518
      DamagePerSecondMedium = 68.12092
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 60.07222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 212.846069
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.4
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2517.2
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 245
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2517.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 377.88562
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 165.039551
      OffensiveMilitaryPowerForSimplifiedBattles = 165.039551
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 377.88562
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1889428
      ShownDefensiveMilitaryPower = 212.846069
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 165.039551
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 377.88562
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#4907/Ship#4909/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 83.90666
        Health = 2517.2
        HitBySalvo = 0
        MaximumHealth = 2517.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /PirateEmpire#0/Fleet#4907/Ship#4909/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#4907/Ship#4909/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /PirateEmpire#0/Fleet#4907/Ship#4909/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /PirateEmpire#0/Fleet#4907/Ship#4909/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#4907/Ship#4909/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#4907/Ship#4909/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /PirateEmpire#0/Fleet#4907/Ship#4909/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#4907/Ship#4909/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#4907/Ship#4909/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /PirateEmpire#0/Fleet#4907/Ship#4909/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#4907/Ship#4909/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /PirateEmpire#0/Fleet#4907/Ship#4909/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#4907/Ship#4909/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#4907/Ship#4909/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#5231 /PirateEmpire#0/Fleet#5231
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 385.887634
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.4
    GarrisonMoneyUpkeep = 13
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 622.599731
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 236.7121
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 385.887634
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 236.7121
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.31129986
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 0.75
    VisionStrength = 3
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#5239 /PirateEmpire#0/Fleet#5231/Ship#5239
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 173.04158
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 12
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.4
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2498.6
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 161
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2498.6
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 244.714127
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 244.714127
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.122357063
      ShownDefensiveMilitaryPower = 173.04158
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 244.714127
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#5231/Ship#5239/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 83.28667
        Health = 2498.6
        HitBySalvo = 0
        MaximumHealth = 2498.6
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/Fleet#5231/Ship#5239/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#5231/Ship#5239/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/Fleet#5231/Ship#5239/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/Fleet#5231/Ship#5239/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#5231/Ship#5239/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#5231/Ship#5239/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/Fleet#5231/Ship#5239/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#5231/Ship#5239/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#5231/Ship#5239/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/Fleet#5231/Ship#5239/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#5231/Ship#5239/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#5231/Ship#5239/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#5231/Ship#5239/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#5240 /PirateEmpire#0/Fleet#5231/Ship#5240
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 269.7974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 27.557518
      DamagePerSecondMedium = 68.12092
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 60.07222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 212.846069
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 12
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.4
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2517.2
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 245
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2517.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 377.88562
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 165.039551
      OffensiveMilitaryPowerForSimplifiedBattles = 165.039551
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 377.88562
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1889428
      ShownDefensiveMilitaryPower = 212.846069
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 165.039551
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 377.88562
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#5231/Ship#5240/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 83.90666
        Health = 2517.2
        HitBySalvo = 0
        MaximumHealth = 2517.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /PirateEmpire#0/Fleet#5231/Ship#5240/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#5231/Ship#5240/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /PirateEmpire#0/Fleet#5231/Ship#5240/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /PirateEmpire#0/Fleet#5231/Ship#5240/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#5231/Ship#5240/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#5231/Ship#5240/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /PirateEmpire#0/Fleet#5231/Ship#5240/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#5231/Ship#5240/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#5231/Ship#5240/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /PirateEmpire#0/Fleet#5231/Ship#5240/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#5231/Ship#5240/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /PirateEmpire#0/Fleet#5231/Ship#5240/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#5231/Ship#5240/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#5231/Ship#5240/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#7736 /PirateEmpire#0/Fleet#7736
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 353.527618
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.4
    GarrisonMoneyUpkeep = 13
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 590.239746
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 236.7121
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 353.527618
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 236.7121
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.295119852
    VisionRange = 0.75
    VisionStrength = 3
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#7737 /PirateEmpire#0/Fleet#7736/Ship#7737
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.92157
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.4
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 161
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 228.594116
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 228.594116
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.114297055
      ShownDefensiveMilitaryPower = 156.92157
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 228.594116
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#7736/Ship#7737/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/Fleet#7736/Ship#7737/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#7736/Ship#7737/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/Fleet#7736/Ship#7737/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/Fleet#7736/Ship#7737/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#7736/Ship#7737/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#7736/Ship#7737/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/Fleet#7736/Ship#7737/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#7736/Ship#7737/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#7736/Ship#7737/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/Fleet#7736/Ship#7737/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#7736/Ship#7737/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#7736/Ship#7737/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#7736/Ship#7737/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#7738 /PirateEmpire#0/Fleet#7736/Ship#7738
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 269.7974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 27.557518
      DamagePerSecondMedium = 68.12092
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 60.07222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 196.606049
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.4
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2030
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 245
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2030
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 361.6456
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 165.039551
      OffensiveMilitaryPowerForSimplifiedBattles = 165.039551
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.6456
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1808228
      ShownDefensiveMilitaryPower = 196.606049
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 165.039551
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.6456
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/Fleet#7736/Ship#7738/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.6666641
        Health = 2030
        HitBySalvo = 0
        MaximumHealth = 2030
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /PirateEmpire#0/Fleet#7736/Ship#7738/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/Fleet#7736/Ship#7738/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /PirateEmpire#0/Fleet#7736/Ship#7738/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /PirateEmpire#0/Fleet#7736/Ship#7738/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/Fleet#7736/Ship#7738/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/Fleet#7736/Ship#7738/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /PirateEmpire#0/Fleet#7736/Ship#7738/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/Fleet#7736/Ship#7738/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/Fleet#7736/Ship#7738/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /PirateEmpire#0/Fleet#7736/Ship#7738/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/Fleet#7736/Ship#7738/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /PirateEmpire#0/Fleet#7736/Ship#7738/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /PirateEmpire#0/Fleet#7736/Ship#7738/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/Fleet#7736/Ship#7738/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /PirateEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~6
    HackingOperation#7791 /PirateEmpire#0/Hacking/HackingOperation#7791
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
    HackingOperation#7792 /PirateEmpire#0/Hacking/HackingOperation#7792
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
    HackingProgram#4105 /PirateEmpire#0/Hacking/HackingProgram#4105
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#7793 /PirateEmpire#0/Hacking/HackingProgram#7793
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#7794 /PirateEmpire#0/Hacking/HackingProgram#7794
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#7795 /PirateEmpire#0/Hacking/HackingProgram#7795
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /PirateEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  PirateLair#4084 /PirateEmpire#0/PirateLair#4084
   DESCRIPTORS 12
    BestSystem
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 900
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 900
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 13
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 450
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 900
    MaximumSystemManpowerRefillRate = 900
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.030857
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.35
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 900
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.03085732
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 900
    SystemManpowerStock100Threshold = 9
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 3.04071641
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 25
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.030857
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~14
    Hangar#4085 /PirateEmpire#0/PirateLair#4084/Hangar#4085
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBasryxo /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityBasryxo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBasryxo
      ClassPopulationStarSystemAffinityBasryxoCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHarmony /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityHarmony
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHarmony
      ClassPopulationStarSystemAffinityHarmonyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMavros /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityMavros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMavros
      ClassPopulationStarSystemAffinityMavrosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityUmbralChoir /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityUmbralChoir
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityUmbralChoir
      ClassPopulationStarSystemAffinityUmbralChoirCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /PirateEmpire#0/PirateLair#4084/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 1250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#7782 /PirateEmpire#0/PirateLair#7782
   DESCRIPTORS 11
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwnerFoe
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeWhite
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 900
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 900
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 13
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 450
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 900
    MaximumSystemManpowerRefillRate = 900
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -0.68
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0.32
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.07
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 900
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.93
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 900
    SystemManpowerStock100Threshold = 9
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 2
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~14
    Hangar#7783 /PirateEmpire#0/PirateLair#7782/Hangar#7783
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBasryxo /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityBasryxo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBasryxo
      ClassPopulationStarSystemAffinityBasryxoCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHarmony /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityHarmony
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHarmony
      ClassPopulationStarSystemAffinityHarmonyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMavros /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityMavros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMavros
      ClassPopulationStarSystemAffinityMavrosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityUmbralChoir /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityUmbralChoir
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityUmbralChoir
      ClassPopulationStarSystemAffinityUmbralChoirCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /PirateEmpire#0/PirateLair#7782/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#7784 /PirateEmpire#0/PirateLair#7784
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 900
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 900
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 13
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 450
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 900
    MaximumSystemManpowerRefillRate = 900
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -0.68
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0.32
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.07
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 900
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.93
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 900
    SystemManpowerStock100Threshold = 9
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 2
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~14
    Hangar#7785 /PirateEmpire#0/PirateLair#7784/Hangar#7785
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBasryxo /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityBasryxo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBasryxo
      ClassPopulationStarSystemAffinityBasryxoCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHarmony /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityHarmony
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHarmony
      ClassPopulationStarSystemAffinityHarmonyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMavros /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityMavros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMavros
      ClassPopulationStarSystemAffinityMavrosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityUmbralChoir /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityUmbralChoir
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityUmbralChoir
      ClassPopulationStarSystemAffinityUmbralChoirCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /PirateEmpire#0/PirateLair#7784/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#7786 /PirateEmpire#0/PirateLair#7786
   DESCRIPTORS 13
    BesiegedColonizedStarSystem
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GroundBattleInProgress
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeWhite
   PROPERTIES 600
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 900
    BlockadeImpactFactor = 1
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 900
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 13
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 450
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 900
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury10LostFromSiege = 0
    NetLuxury11 = 0
    NetLuxury11LostFromSiege = 0
    NetLuxury12 = 0
    NetLuxury12LostFromSiege = 0
    NetLuxury13 = 0
    NetLuxury13LostFromSiege = 0
    NetLuxury14 = 0
    NetLuxury14LostFromSiege = 0
    NetLuxury15 = 0
    NetLuxury15LostFromSiege = 0
    NetLuxury16 = 0
    NetLuxury16LostFromSiege = 0
    NetLuxury17 = 0
    NetLuxury17LostFromSiege = 0
    NetLuxury18 = 0
    NetLuxury18LostFromSiege = 0
    NetLuxury19 = 0
    NetLuxury1LostFromSiege = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury20LostFromSiege = 0
    NetLuxury21 = 0
    NetLuxury21LostFromSiege = 0
    NetLuxury22 = 0
    NetLuxury22LostFromSiege = 0
    NetLuxury23 = 0
    NetLuxury23LostFromSiege = 0
    NetLuxury24 = 0
    NetLuxury24LostFromSiege = 0
    NetLuxury2LostFromSiege = 0
    NetLuxury3 = 0
    NetLuxury3LostFromSiege = 0
    NetLuxury4 = 0
    NetLuxury4LostFromSiege = 0
    NetLuxury5 = 0
    NetLuxury5LostFromSiege = 0
    NetLuxury6 = 0
    NetLuxury6LostFromSiege = 0
    NetLuxury7 = 0
    NetLuxury7LostFromSiege = 0
    NetLuxury8 = 0
    NetLuxury8LostFromSiege = 0
    NetLuxury9 = 0
    NetLuxury9LostFromSiege = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic1LostFromSiege = 0
    NetStrategic2 = 0
    NetStrategic2LostFromSiege = 0
    NetStrategic3 = 0
    NetStrategic3LostFromSiege = 0
    NetStrategic4 = 0
    NetStrategic4LostFromSiege = 0
    NetStrategic5 = 0
    NetStrategic5LostFromSiege = 0
    NetStrategic6 = 0
    NetStrategic6LostFromSiege = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemGrowthImpactFactor = 5
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemProductionImpactFactor = 5
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OrbitingOffensivePower = 0
    OrbitingSiegePower = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -0.68
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0.32
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.07
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointLostFromSiege = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 900
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.93
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerLoss = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 35
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyLostFromSiege = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchLostFromSiege = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 2
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~14
    Hangar#7787 /PirateEmpire#0/PirateLair#7786/Hangar#7787
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBasryxo /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityBasryxo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBasryxo
      ClassPopulationStarSystemAffinityBasryxoCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBenthys /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityBenthys
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBenthys
      ClassPopulationStarSystemAffinityBenthysCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHarmony /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityHarmony
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHarmony
      ClassPopulationStarSystemAffinityHarmonyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMavros /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityMavros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMavros
      ClassPopulationStarSystemAffinityMavrosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityUmbralChoir /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityUmbralChoir
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityUmbralChoir
      ClassPopulationStarSystemAffinityUmbralChoirCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /PirateEmpire#0/PirateLair#7786/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PiratePhantomGarrison /PirateEmpire#0/PiratePhantomGarrison
   DESCRIPTORS 2
    ClassGarrison
    ClassGarrisonFleet
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 353.527618
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.4
    GarrisonMoneyUpkeep = 13
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 590.239746
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 236.7121
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 353.527618
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 236.7121
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.295119852
    VisionRange = 0.75
    VisionStrength = 3
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1601 /PirateEmpire#0/PiratePhantomGarrison/Ship#1601
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.92157
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.4
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 228.594116
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 228.594116
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.114297055
      ShownDefensiveMilitaryPower = 156.92157
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 228.594116
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/PiratePhantomGarrison/Ship#1601/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#4233 /PirateEmpire#0/PiratePhantomGarrison/Ship#4233
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 269.7974
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 43.35294
      DamagePerSecondLaser = 46.4444466
      DamagePerSecondLong = 27.557518
      DamagePerSecondMedium = 68.12092
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 60.07222
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 196.606049
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.4
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2030
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2030
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 700
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 361.6456
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 165.039551
      OffensiveMilitaryPowerForSimplifiedBattles = 165.039551
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 361.6456
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 700
      ShieldAbsorption = 120
      ShieldAbsorptionEndMultiplier = 0.545454562
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 30
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1808228
      ShownDefensiveMilitaryPower = 196.606049
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 165.039551
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 361.6456
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.6666641
        Health = 2030
        HitBySalvo = 0
        MaximumHealth = 2030
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/CoreSection/ModuleWeaponLaser2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 62.861763
        OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 73.7
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 43.35294
          DamagePerSecondLong = 4.335295
          DamagePerSecondMedium = 21.67647
          DamagePerSecondShort = 36.85
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 62.861763
          OffensiveMilitaryPowerForSimplifiedBattles = 62.861763
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 30
        MaximumHealth = 30
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 30
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield2#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionNE/ModuleDefenseShield2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 120
          ShieldBonus = 700
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 51.0888939
        OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser2#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionSE/ModuleWeaponLaser2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 41.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 23.2222233
          DamagePerSecondLong = 11.6111116
          DamagePerSecondMedium = 23.2222233
          DamagePerSecondShort = 11.6111116
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 51.0888939
          OffensiveMilitaryPowerForSimplifiedBattles = 51.0888939
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/PiratePhantomGarrison/Ship#4233/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  PopulationEmpireAffinityBasryxo /PirateEmpire#0/PopulationEmpireAffinityBasryxo
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBasryxo
    ClassPopulationEmpireAffinityBasryxoCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustrySterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBenthys /PirateEmpire#0/PopulationEmpireAffinityBenthys
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBenthys
    ClassPopulationEmpireAffinityBenthysCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryHappinessFertileAndHisshoAlternateMilitaryPower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBots /PirateEmpire#0/PopulationEmpireAffinityBots
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityCravers /PirateEmpire#0/PopulationEmpireAffinityCravers
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityCravers
    ClassPopulationEmpireAffinityCraversCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryDepletionFIDS
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHarmony /PirateEmpire#0/PopulationEmpireAffinityHarmony
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHarmony
    ClassPopulationEmpireAffinityHarmonyCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitScientificToEcologist
    WithPopulationPlanetModifiersTraitSecondaryStrategicToFood01
    WithPopulationPlanetModifiersTraitSecondaryStrategicToScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics04 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMavros /PirateEmpire#0/PopulationEmpireAffinityMavros
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMavros
    ClassPopulationEmpireAffinityMavrosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustryHot
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /PirateEmpire#0/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /PirateEmpire#0/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /PirateEmpire#0/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /PirateEmpire#0/PopulationEmpireAffinityTemplars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityUmbralChoir /PirateEmpire#0/PopulationEmpireAffinityUmbralChoir
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityUmbralChoir
    ClassPopulationEmpireAffinityUmbralChoirCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryProcessingPower01
    WithPopulationPlanetModifiersTraitPrimaryScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVenetians /PirateEmpire#0/PopulationEmpireAffinityVenetians
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVenetians
    ClassPopulationEmpireAffinityVenetiansCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /PirateEmpire#0/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Uniques /PirateEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0

===== ORDERS =========================
[0b01] OrderEntityAction (Empire#5)
[0b02] OrderEntityAction (Empire#5)
[0b03] OrderUpdateBestSystem (Empire#6)
[0b04] OrderUpdateBestSystem (Empire#7)
[0b05] OrderUpdateBestSystem (Empire#8)
[0b06] OrderUpdateBestSystem (Empire#9)
[0b07] OrderUpdateBestSystem (Empire#10)
[0b08] OrderUpdateBestSystem (Empire#11)
[0b09] OrderUpdateBestSystem (Empire#12)
[0b0a] OrderUpdateBestSystem (Empire#13)
[0b0b] OrderUpdatePiratePhantomGarrison
[0b0c] OrderUpdateQuests
[0b0d] OrderUpdateQuests
[0b0e] OrderUpdateQuests
[0b0f] OrderUpdateQuests
[0b10] OrderAIClientStateChange
[0b11] OrderFinishDockingFleet (Empire#3)
[0b12] OrderChangeDiplomaticContractTermsCollection
[0b13] OrderChangeDiplomaticContractTermsCollection
[0b14] OrderEntityAction (Empire#15)
[0b15] OrderEntityAction (Empire#15)
[0b16] OrderEntityAction (Empire#15)
[0b17] OrderEntityAction (Empire#16)
[0b18] OrderEntityAction (Empire#16)
[0b19] OrderBuyoutTradable (Empire#5)
[0b1a] OrderQueueConstruction (Empire#5)
[0b1b] OrderCancelHackingProgram
[0b1c] OrderUpdateAIDiplomacyTermFeedback
[0b1d] OrderUpdateAIDiplomacyTermFeedback
[0b1e] OrderUpdateAIDiplomacyTermFeedback
[0b1f] OrderUpdateAIDiplomacyTermFeedback
[0b20] OrderUpdateAIDiplomacyTermFeedback
[0b21] OrderCreateShipDesign (Empire#5)
[0b22] OrderCreateShipDesign (Empire#5)
[0b23] OrderCreateShipDesign (Empire#5)
[0b24] OrderCreateShipDesign (Empire#5)
[0b25] OrderCancelLaw (Empire#5)
[0b26] OrderUpdateVisibility
[0b27] OrderEntityAction (Empire#2)
[0b28] OrderEntityAction (Empire#2)
[0b29] OrderEntityAction (Empire#2)
[0b2a] OrderEntityAction (Empire#3)
[0b2b] OrderEntityAction (Empire#3)
[0b2c] OrderEntityAction (Empire#5)
[0b2d] OrderEntityAction (Empire#5)
[0b2e] OrderUpdateGroundBattleReplayEmpire
[0b2f] OrderGroundBattleSetup
[0b30] OrderUpdateGroundBattleReplayEmpire
[0b31] OrderGroundBattleSetup
[0b32] OrderEntityAction (Empire#15)
[0b33] OrderEntityAction (Empire#15)
[0b34] OrderEntityAction (Empire#15)
[0b35] OrderEntityAction (Empire#16)
[0b36] OrderEntityAction (Empire#16)
[0b37] OrderUpdateVisibility
[0b38] OrderUpdateVisibility
[0b39] OrderCompleteMoveToFleetAction (Empire#2)
[0b3a] OrderCompleteMoveToFleetAction (Empire#2)
[0b3b] OrderCompleteMoveToFleetAction (Empire#2)
[0b3c] OrderCompleteMoveToFleetAction (Empire#3)
[0b3d] OrderCompleteMoveToFleetAction (Empire#3)
[0b3e] OrderCompleteMoveToFleetAction (Empire#5)
[0b3f] OrderCompleteMoveToFleetAction (Empire#5)
[0b40] OrderCompleteMoveToFleetAction (Empire#15)
[0b41] OrderCompleteMoveToFleetAction (Empire#15)
[0b42] OrderCompleteMoveToFleetAction (Empire#15)
[0b43] OrderCompleteMoveToFleetAction (Empire#16)
[0b44] OrderCompleteMoveToFleetAction (Empire#16)
[0b45] OrderUpdateVisibility
[0b46] OrderTerminateEntityAction (Empire#2)
[0b47] OrderTerminateEntityAction (Empire#2)
[0b48] OrderTerminateEntityAction (Empire#2)
[0b49] OrderTerminateEntityAction (Empire#3)
[0b4a] OrderTerminateEntityAction (Empire#3)
[0b4b] OrderUpdateVisibility
[0b4c] OrderTerminateEntityAction (Empire#5)
[0b4d] OrderTerminateEntityAction (Empire#5)
[0b4e] OrderTerminateEntityAction (Empire#15)
[0b4f] OrderTerminateEntityAction (Empire#15)
[0b50] OrderTerminateEntityAction (Empire#15)
[0b51] OrderTerminateEntityAction (Empire#16)
[0b52] OrderTerminateEntityAction (Empire#16)
[0b53] OrderGroundBattleSelectAttackerStrategy
[0b54] OrderGroundBattleSelectDefenderStrategy
[0b55] OrderEntityAction (Empire#2)
[0b56] OrderEntityAction (Empire#3)
[0b57] OrderChangeDiplomaticContractTermsCollection
[0b58] OrderQueueResearch (Empire#5)
[0b59] OrderQueueConstruction (Empire#5)
[0b5a] OrderQueueConstruction (Empire#5)
[0b5b] OrderStartHackingProgram
[0b5c] OrderActivateLaw (Empire#5)
[0b5d] OrderCancelLaw (Empire#5)
[0b5e] OrderCancelLaw (Empire#5)
[0b5f] OrderTerminateEntityAction (Empire#16)
[0b60] OrderMoveIdleFleets (Empire#3)
[0b61] OrderEntityAction (Empire#3)
[0b62] OrderEntityAction (Empire#3)
[0b63] OrderUpdateVisibility
[0b64] OrderCompleteMoveToFleetAction (Empire#3)
[0b65] OrderUpdateVisibility
[0b66] OrderTerminateEntityAction (Empire#3)
[0b67] OrderCompleteMoveToFleetAction (Empire#3)
[0b68] OrderUpdateVisibility
[0b69] OrderTerminateEntityAction (Empire#3)
[0b6a] OrderTerminateEntityAction (Empire#3)
[0b6b] OrderCompleteMoveToFleetAction (Empire#2)
[0b6c] OrderUpdateVisibility
[0b6d] OrderTerminateEntityAction (Empire#2)
[0b6e] OrderEntityAction (Empire#16)
[0b6f] OrderActivateLaw (Empire#5)
[0b70] OrderCompleteMoveToFleetAction (Empire#3)
[0b71] OrderTerminateEntityAction (Empire#3)
[0b72] OrderTerminateEntityAction (Empire#3)
[0b73] OrderMoveIdleFleets (Empire#0)
[0b74] OrderEntityAction (Empire#0)
[0b75] OrderEntityAction (Empire#0)
[0b76] OrderCompleteMoveToFleetAction (Empire#0)
[0b77] OrderTerminateEntityAction (Empire#0)
[0b78] OrderUpdateVisibility
[0b79] OrderTerminateEntityAction (Empire#0)
[0b7a] OrderEntityAction (Empire#16)
[0b7b] OrderEntityAction (Empire#16)
[0b7c] OrderActivateLaw (Empire#5)
[0b7d] OrderUpdateVisibility
[0b7e] OrderCompleteMoveToFleetAction (Empire#16)
[0b7f] OrderTerminateEntityAction (Empire#16)
[0b80] OrderMoveIdleFleets (Empire#1)
[0b81] OrderCompleteMoveToFleetAction (Empire#0)
[0b82] OrderEntityAction (Empire#1)
[0b83] OrderEntityAction (Empire#1)
[0b84] OrderEntityAction (Empire#1)
[0b85] OrderUpdateVisibility
[0b86] OrderTerminateEntityAction (Empire#0)
[0b87] OrderUpdateVisibility
[0b88] OrderTerminateEntityAction (Empire#0)
[0b89] OrderCompleteMoveToFleetAction (Empire#1)
[0b8a] OrderCompleteMoveToFleetAction (Empire#1)
[0b8b] OrderTerminateEntityAction (Empire#1)
[0b8c] OrderUpdateVisibility
[0b8d] OrderTerminateEntityAction (Empire#1)
[0b8e] OrderEntityAction (Empire#14)
[0b8f] OrderTerminateEntityAction (Empire#1)
[0b90] OrderTerminateEntityAction (Empire#1)
[0b91] OrderCreateEncounter
[0b92] OrderJoinEncounter
[0b93] OrderCompleteMoveToFleetAction (Empire#1)
[0b94] OrderTerminateEntityAction (Empire#1)
[0b95] OrderSetEncounterContendersMode
[0b96] OrderQueueResearch (Empire#1)
[0b97] OrderSubmitEncounterGroupSetup
[0b98] OrderMoveResearch (Empire#1)
[0b99] OrderMoveResearch (Empire#1)
[0b9a] OrderMoveIdleFleets (Empire#4)
[0b9b] OrderEntityAction (Empire#4)
[0b9c] OrderCompleteMoveToFleetAction (Empire#4)
[0b9d] OrderTerminateEntityAction (Empire#4)
[0b9e] OrderSelloutTradableShips (Empire#3)
[0b9f] OrderPrepareHeroChoice (Empire#2)
[0ba0] OrderPrepareHeroChoice (Empire#2)
[0ba1] OrderSetEncounterContendersMode
[0ba2] OrderSubmitEncounterGroupSetup
[0ba3] OrderResolveEncounterPlayStatuses
[0ba4] OrderSetEncounterState
[0ba5] OrderSetEncounterContendersState
[0ba6] OrderSetEncounterContendersState
[0ba7] OrderSetEncounterPhasesDuration
[0ba8] OrderSendEncounterPhaseReport
[0ba9] OrderSendEncounterPhaseReport
[0baa] OrderSendEncounterPhaseReport
[0bab] OrderSendEncounterPhaseReport
[0bac] OrderSetEncounterContendersState
[0bad] OrderReportEncounter
[0bae] OrderReportValidatedEncounter
[0baf] OrderUpdateVisibility
[0bb0] OrderFinalizeEncounter
[0bb1] OrderSetGameNodeDiscoveryStatus (Empire#4)
[0bb2] OrderCreateDiplomaticContract
[0bb3] OrderPrepareHeroChoice (Empire#2)
[0bb4] OrderPrepareHeroChoice (Empire#2)
[0bb5] OrderChangeDiplomaticContractState
[0bb6] OrderEntityAction (Empire#4)
[0bb7] OrderEntityAction (Empire#4)
[0bb8] OrderUpdateVisibility
[0bb9] OrderUpdateVisibility
[0bba] OrderGroundBattleSelectDefenderStrategy
[0bbb] OrderGroundBattleReport
[0bbc] OrderFinishGroundBattle
[0bbd] OrderUpdateVisibility
[0bbe] OrderUpdateVisibility
[0bbf] OrderSelectGroundBattleOutcome (Empire#14)
[0bc0] OrderCaptureStarSystemWithGroundBattle (Empire#0)
[0bc1] OrderUpdateAutoImprovements
[0bc2] OrderCancelFleetMission
[0bc3] OrderEntityAction (Empire#14)
[0bc4] OrderCompleteMoveToFleetAction (Empire#4)
[0bc5] OrderUpdateVisibility
[0bc6] OrderTerminateEntityAction (Empire#4)
[0bc7] OrderTerminateEntityAction (Empire#4)
[0bc8] OrderEntityAction (Empire#3)
[0bc9] OrderPrepareHeroChoice (Empire#2)
[0bca] OrderEntityAction (Empire#0)
[0bcb] OrderEntityAction (Empire#0)
[0bcc] OrderEntityAction (Empire#14)
[0bcd] OrderCreateGroundBattle
[0bce] OrderGroundBattleSetup
[0bcf] OrderGroundBattleSelectDefenderStrategy
[0bd0] OrderRecruitHero (Empire#2)
[0bd1] OrderEntityAction (Empire#4)
[0bd2] OrderEntityAction (Empire#4)
[0bd3] OrderGroundBattleSelectAttackerStrategy
[0bd4] OrderGroundBattleReport
[0bd5] OrderFinishGroundBattle
[0bd6] OrderUpdateVisibility
[0bd7] OrderUpdateVisibility
[0bd8] OrderCompleteMoveToFleetAction (Empire#4)
[0bd9] OrderUpdateVisibility
[0bda] OrderTerminateEntityAction (Empire#4)
[0bdb] OrderEntityAction (Empire#4)
[0bdc] OrderGroundBattleSelectAttackerStrategy
[0bdd] OrderGroundBattleReport
[0bde] OrderUpdateVisibility
[0bdf] OrderUpdateVisibility
[0be0] OrderUpdateVisibility
[0be1] OrderCompleteMoveToFleetAction (Empire#4)
[0be2] OrderTerminateEntityAction (Empire#4)
[0be3] OrderBuyoutConstruction (Empire#3)
[0be4] OrderAIClientStateChange
[0be5] OrderSelectGroundBattleOutcome (Empire#0)
[0be6] OrderSelectGroundBattleOutcome (Empire#0)
[0be7] OrderCaptureStarSystemWithGroundBattle (Empire#14)
[0be8] OrderUpdateAutoImprovements
[0be9] OrderAIClientStateChange
[0bea] OrderUpdateVisibility
[0beb] OrderAIClientStateChange
[0bec] OrderEntityAction (Empire#3)
[0bed] OrderAIClientStateChange
[0bee] OrderEntityAction (Empire#3)
[0bef] OrderUpdateVisibility
[0bf0] OrderCompleteMoveToFleetAction (Empire#3)
[0bf1] OrderTerminateEntityAction (Empire#3)
[0bf2] OrderAIClientStateChange
[0bf3] OrderUnlockHeroSkill (Empire#2)
[0bf4] OrderUnlockHeroSkill (Empire#2)
[0bf5] OrderSetSystemSupervisor (Empire#3)
[0bf6] OrderReorganizePopulationsOnSystem (Empire#3)
[0bf7] OrderSetSystemSupervisor (Empire#3)
[0bf8] OrderReorganizePopulationsOnSystem (Empire#3)
[0bf9] OrderSetSystemSupervisor (Empire#3)
[0bfa] OrderReorganizePopulationsOnSystem (Empire#3)
[0bfb] OrderSetSystemSupervisor (Empire#3)
[0bfc] OrderReorganizePopulationsOnSystem (Empire#3)
[0bfd] OrderMoveIdleFleets (Empire#2)
[0bfe] OrderEntityAction (Empire#2)
[0bff] OrderEntityAction (Empire#2)
[0c00] OrderEntityAction (Empire#2)
[0c01] OrderEntityAction (Empire#2)
[0c02] OrderUpdateVisibility
[0c03] OrderCompleteMoveToFleetAction (Empire#2)
[0c04] OrderTerminateEntityAction (Empire#2)
[0c05] OrderUpdateVisibility
[0c06] OrderUpdateVisibility
[0c07] OrderCompleteMoveToFleetAction (Empire#2)
[0c08] OrderCompleteMoveToFleetAction (Empire#2)
[0c09] OrderCompleteMoveToFleetAction (Empire#2)
[0c0a] OrderTerminateEntityAction (Empire#2)
[0c0b] OrderTerminateEntityAction (Empire#2)
[0c0c] OrderTerminateEntityAction (Empire#2)
[0c0d] OrderAIClientStateChange
[0c0e] OrderUpdateVisibility
[0c0f] OrderUpdateVisibility
[0c10] OrderEntityAction (Empire#2)
[0c11] OrderEntityAction (Empire#2)
[0c12] OrderTerminateEntityAction (Empire#2)
[0c13] OrderUpdateVisibility
[0c14] OrderUpdateVisibility
[0c15] OrderCompleteMoveToFleetAction (Empire#2)
[0c16] OrderCompleteMoveToFleetAction (Empire#2)
[0c17] OrderTerminateEntityAction (Empire#2)
[0c18] OrderTerminateEntityAction (Empire#2)
[0c19] OrderTransferSpaceportPopulation (Empire#0)
[0c1a] OrderAIClientStateChange
[0c1b] OrderEntityAction (Empire#2)
[0c1c] OrderSetSpaceportDestination (Empire#0)
[0c1d] OrderTerminateEntityAction (Empire#2)
[0c1e] OrderColonize (Empire#2)
[0c1f] OrderUpdateAutoImprovements
[0c20] OrderEntityAction (Empire#2)
[0c21] OrderEntityAction (Empire#2)
[0c22] OrderTransferSpaceportPopulation (Empire#0)
[0c23] OrderTransferSpaceportPopulation (Empire#0)
[0c24] OrderQueueConstruction (Empire#0)
[0c25] OrderCancelConstruction (Empire#0)
[0c26] OrderQueueResearch (Empire#4)
[0c27] OrderCancelResearch (Empire#4)
[0c28] OrderQueueConstruction (Empire#0)
[0c29] OrderQueueConstruction (Empire#0)
[0c2a] OrderQueueConstruction (Empire#0)
[0c2b] OrderQueueResearch (Empire#4)
[0c2c] OrderQueueResearch (Empire#4)
[0c2d] OrderChangeDiplomaticContractState
[0c2e] OrderAIClientStateChange
[0c2f] OrderQueueResearch (Empire#4)
[0c30] OrderAIClientStateChange
[0c31] OrderChangeDiplomaticContractState
[0c32] OrderAIClientStateChange
[0c33] OrderQueueConstruction (Empire#0)
[0c34] OrderCancelResearch (Empire#4)
[0c35] OrderAIClientStateChange
[0c36] OrderQueueResearch (Empire#0)
[0c37] OrderSetGameNodeDiscoveryStatus (Empire#2)
[0c38] OrderQueueConstruction (Empire#0)
[0c39] OrderBuyoutConstruction (Empire#0)
[0c3a] OrderCancelResearch (Empire#2)
[0c3b] OrderCancelResearch (Empire#2)
[0c3c] OrderCancelResearch (Empire#2)
[0c3d] OrderQueueResearch (Empire#2)
[0c3e] OrderQueueResearch (Empire#2)
[0c3f] OrderQueueResearch (Empire#2)
[0c40] OrderQueueResearch (Empire#2)
[0c41] OrderAssignHero (Empire#2)
[0c42] OrderEntityAction (Empire#14)
[0c43] OrderUpdateVisibility
[0c44] OrderCompleteMoveToFleetAction (Empire#14)
[0c45] OrderTerminateEntityAction (Empire#14)
[0c46] OrderEntityAction (Empire#14)
[0c47] OrderUpdateVisibility
[0c48] OrderCompleteMoveToFleetAction (Empire#14)
[0c49] OrderUpdateVisibility
[0c4a] OrderTerminateEntityAction (Empire#14)
[0c4b] OrderEntityAction (Empire#3)
[0c4c] OrderCollectRelicsFleetAction (Empire#2)
[0c4d] OrderTerminateEntityAction (Empire#2)
[0c4e] OrderUpdateDustInflation
[0c4f] OrderSendAutomatedShip (Empire#0)
[0c50] OrderUpdateBestSystem (Empire#6)
[0c51] OrderUpdateBestSystem (Empire#7)
[0c52] OrderUpdateBestSystem (Empire#8)
[0c53] OrderUpdateBestSystem (Empire#9)
[0c54] OrderUpdateBestSystem (Empire#10)
[0c55] OrderUpdateBestSystem (Empire#11)
[0c56] OrderUpdateBestSystem (Empire#12)
[0c57] OrderUpdateBestSystem (Empire#13)
[0c58] OrderUpdateVisibility
[0c59] OrderStartAutomatedFleetAction (Empire#0)
