
===== APPLICATION ====================
Application = "Endless Space 2"
Version = "V1.5.11 S5 GOLD-Public"

===== PLAYERS ========================
[Empire#00] Graphical 0x6865f    'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#01] Graphical 0x53a3382  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#02] Graphical 0x528ca4a  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#03] Graphical 0x4cc9307  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#04] Graphical 0x27f0256  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#05] Headless 0x0        'DISABLED_UNTIL_FIX:ESQC-6362'

===== GAME ===========================
GameTurn = 009
[Empire#00] Human  'Empire#0'
[Empire#01] Human  'Empire#1'
[Empire#02] Human  'Empire#2'
[Empire#03] Human  'Empire#3'
[Empire#04] Human  'Empire#4'
[Empire#05] AI     'Empire#5'
[Empire#06] AI     'MinorEmpire#0'
[Empire#07] AI     'MinorEmpire#1'
[Empire#08] AI     'MinorEmpire#2'
[Empire#09] AI     'MinorEmpire#3'
[Empire#10] AI     'MinorEmpire#4'
[Empire#11] AI     'MinorEmpire#5'
[Empire#12] AI     'MinorEmpire#6'
[Empire#13] AI     'MinorEmpire#7'
[Empire#14] AI     'AcademyEmpire#0'
[Empire#15] AI     'LesserEmpire#0'
[Empire#16] AI     'PirateEmpire#0'

===== EMPIRE 0 =======================
[DepartmentOfDefense]
 [Fleet#654] Hostile (from System#609) @Node#34 @(31.670433,-83.768425)
 [Fleet#1417] Neutral (from System#NULL) @Node#36 @(5.122128,-59.2038841)
 [Fleet#1445] Undefined (from System#1528) @Node#32 @(26.77442,-78.49456)
 [Fleet#1458] Undefined (from System#NULL) @Node#INVALID_NODE_POSITION @(17.6127434,-85.6198959)
 [Fleet#1505] Owner (from System#594) @Node#33 @(26.54683,-92.65888)
 [Fleet#1536] Undefined (from System#NULL) @Node#33 @(26.54683,-92.65888)
 [Probe#1506] 4 turns remaining @(24.26417,-98.20771)
 [Probe#1507] 4 turns remaining @(31.2959137,-96.32578)
[DepartmentOfDomesticAffairs]
 [Council#594] 4 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 8
 PopulationPoliticalEventMinorWarDeclared, PopulationStarSystemAffinityCravers, 8
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityCravers, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 8
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityCravers, 6
 PopulationPoliticalEventHeroAssignedToFleet_Politics06, PopulationStarSystemAffinityCravers, 8
 PopulationPoliticalEventFleetHasInterceptedAnEnemy, PopulationStarSystemAffinityCravers, 8
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 8
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityCravers, 8
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityCravers, 4
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityCravers, 4
 PopulationEventCravers02.2Industry, PopulationStarSystemAffinityCravers, 4
 PopulationEventCravers01Religious, PopulationStarSystemAffinityCravers, 4
 PopulationEventCravers01.1Religious, PopulationStarSystemAffinityCravers, 4
[DepartmentOfForeignAffairs]
 [Empire#0] null ()
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorAdvancedWar (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RaidSystem,DropLootOnSystem,CanIntercept,MinorToMajorHackInitiate,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,BlockTradingRoutes,HostileInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,War)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#69] AutomatedDeliveryFleetAction             #1536   Main
   [#65] GuardEmpireLocalAction                   #576    Main
   [#50] AutomatedDeliveryFleetAction             #1458   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionMilitary5            (stocks: 141.6878 EmpireResearch)
  [1] TechnologyDefinitionScienceAndExploration1 (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionEconomyAndTrade3     (stocks: 0 EmpireResearch)
  [3] TechnologyDefinitionMilitary6            (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#642] Lvl:3, XP:29, SkP2/2, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 1 =======================
[DepartmentOfDefense]
 [Fleet#685] Neutral (from System#NULL) @Node#14 @(33.1155052,20.0035172)
 [Fleet#1423] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(84.10253,-6.4124527)
 [Fleet#1487] Neutral (from System#NULL) @Node#15 @(18.5310669,37.2379341)
 [Fleet#1538] Undefined (from System#NULL) @Node#16 @(39.1035233,35.62977)
 [Probe#1508] 4 turns remaining @(12.807641,35.4372673)
 [Probe#1513] 4 turns remaining @(13.179882,39.9517555)
[DepartmentOfDomesticAffairs]
 [Council#597] 3 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinitySophons, 4.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationEventSophons01Science, PopulationStarSystemAffinitySophons, 6
 PopulationEventSophons01Science, PopulationStarSystemAffinityPilgrims, 1
 PopulationEventSophons01Science, PopulationStarSystemAffinityPilgrims, 1
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] null ()
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#597]
  [0] StarSystemImprovementStartingDustScience (stocks: 2 SystemProduction)
  [1] StarSystemImprovementScience1            (stocks: 0 SystemProduction)
  [2] PlanetTypeBorealColonization             (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#53] AutomatedDeliveryFleetAction             #1538   Main
   [#51] GoToFleetAction                          #1423   Main
   [#48] GoToFleetAction                          #1487   Main
   [#28] OutpostActionBoostGrowthWithDust         #1419   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionScienceAndExploration7Sophons (stocks: 479.3806 EmpireResearch)
  [1] TechnologyDefinitionScienceAndExploration9 (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionEmpireDevelopment1   (stocks: 0 EmpireResearch)
  [3] TechnologyDefinitionEmpireDevelopment5   (stocks: 0 EmpireResearch)
  [4] TechnologyDefinitionEmpireDevelopment4   (stocks: 0 EmpireResearch)
  [5] TechnologyDefinitionEconomyAndTrade3     (stocks: 0 EmpireResearch)
  [6] TechnologyDefinitionEconomyAndTrade6     (stocks: 0 EmpireResearch)
  [7] TechnologyDefinitionEconomyAndTrade25    (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#699] Lvl:2, XP:39, SkP1/1, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 2 =======================
[DepartmentOfDefense]
 [Fleet#1279] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-10.1675482,74.4239655)
 [Fleet#1373] Neutral (from System#NULL) @Node#68 @(-16.8650723,31.8538074)
 [Fleet#1418] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-23.9938889,46.48414)
[DepartmentOfDomesticAffairs]
 [Council#1272] 4 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityVaulters, 12
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityVaulters, 12
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinitySistersOfMercy, 3
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinitySistersOfMercy, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVaulters, 4
 PopulationPoliticalEventNarrative01, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventNarrative01, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityVaulters, 4
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVaulters, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityVaulters, 4
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinitySistersOfMercy, 4
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVaulters, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVaulters, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVaulters, 8
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationEventVaulters01-Scientist, PopulationStarSystemAffinityVaulters, 8
 PopulationEventVaulters01-Scientist, PopulationStarSystemAffinitySistersOfMercy, 2
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] null ()
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#1272]
  [0] PlanetTypeSteppesColonization            (stocks: 42 SystemProduction)
  [1] StarSystemImprovementScience1            (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#36] GoToFleetAction                          #1279   Main
   [#27] AutoExploreFleetAction                   #1418   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionEconomyAndTrade1     (stocks: 51.75 EmpireResearch)
  [1] TechnologyDefinitionEconomyAndTrade2     (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#704] Lvl:2, XP:4, SkP0/1, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 3 =======================
[DepartmentOfDefense]
 [Fleet#742] Neutral (from System#627) @Node#54 @(-27.2909851,-12.5645695)
 [Fleet#745] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-92.17027,-0.0350875854)
 [Fleet#1424] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-83.48273,-2.564714)
 [Fleet#1463] Undefined (from System#NULL) @Node#INVALID_NODE_POSITION @(-55.5757446,-8.781289)
 [Fleet#1540] Undefined (from System#NULL) @Node#55 @(-45.30302,-9.159576)
 [Probe#1425] 1 turns remaining @(-61.636013,8.425461)
 [Probe#1426] 1 turns remaining @(-55.0797234,12.7588177)
 [Probe#1427] 1 turns remaining @(-45.67413,14.8375549)
[DepartmentOfDomesticAffairs]
 [Council#600] 3 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventScienceBuildingConstruction1, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventNarrative05, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventNarrative05, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventNarrative05, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventNarrative01, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventNarrative01, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventNarrative01, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityGnashasts, 0.5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityGnashasts, 0.5
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityNiris, 0.5
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityNiris, 0.5
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityGnashasts, 0.5
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityGnashasts, 0.25
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityGnashasts, 0.5
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityGnashasts, 0.25
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityGnashasts, 0.5
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityNiris, 0.5
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityNiris, 0.5
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityNiris, 1.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityNiris, 0.75
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityNiris, 1.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityNiris, 0.75
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityGnashasts, 1.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityGnashasts, 1.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityGnashasts, 0.5
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityNiris, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityNiris, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityNiris, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityNiris, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityNiris, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityNiris, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityGnashasts, 1
 PopulationEventContextualDiplomacyEcologist, PopulationStarSystemAffinityVenetians, 3
 PopulationEventContextualDiplomacyEcologist, PopulationStarSystemAffinityVenetians, 3
 PopulationEventContextualDiplomacyEcologist, PopulationStarSystemAffinityNiris, 2
 PopulationEventContextualDiplomacyEcologist, PopulationStarSystemAffinityGnashasts, 1
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] null ()
 [Empire#4] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorCordial (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackInfluencedSystems,FriendlyInfluence,Migration)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#600]
  [0] StarSystemImprovementIndustry2           (stocks: 119.299995 SystemProduction)
  [1] ShipDesign#1176                          (stocks: 0 SystemProduction, 0 SystemProduction)
  [2] ShipDesign#1176                          (stocks: 0 SystemProduction, 0 SystemProduction)
  [3] ShipDesign#1176                          (stocks: 0 SystemProduction, 0 SystemProduction)
  [4] PlanetTypeVeldtColonization              (stocks: 0 SystemProduction)
  [5] StarSystemImprovementApproval1           (stocks: 0 SystemProduction)
  [6] StarSystemImprovementIndustry1           (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#85] AutomatedDeliveryFleetAction             #1540   Main
   [#84] OutpostActionIncreaseMigrationRate       #1359   Main
   [#83] GoToFleetAction                          #742    Main
   [#70] GoToFleetAction                          #745    Main
   [#69] GoToFleetAction                          #1424   Main
   [#58] AutomatedDeliveryFleetAction             #1463   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionScienceAndExploration28 (stocks: 101.965515 EmpireResearch)
  [1] TechnologyDefinitionScienceAndExploration25 (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionScienceAndExploration5 (stocks: 0 EmpireResearch)
  [3] TechnologyDefinitionEmpireDevelopment5   (stocks: 0 EmpireResearch)
  [4] TechnologyDefinitionEmpireDevelopment4   (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#734] Lvl:3, XP:6, SkP1/2, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 4 =======================
[DepartmentOfDefense]
 [Fleet#771] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-83.50321,-2.56999421)
 [Fleet#774] Neutral (from System#NULL) @Node#52 @(-89.5771561,-4.135522)
[DepartmentOfDomesticAffairs]
 [Council#603] 4 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTerrans, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityTerrans, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityHisshos, 1
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTerrans, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityTerrans, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHisshos, 4
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHisshos, 4
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityTerrans, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityHisshos, 1
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityTerrans, 9
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHisshos, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityTerrans, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityTerrans, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityHisshos, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityHisshos, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTerrans, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTerrans, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityHisshos, 1
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityTerrans, 3
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityTerrans, 3
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityHisshos, 2
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityHisshos, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTerrans, 1.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTerrans, 1.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHisshos, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHisshos, 2
 PopulationPoliticalEventBuildingConstructionShip1, PopulationStarSystemAffinityTerrans, 3
 PopulationPoliticalEventBuildingConstructionShip1, PopulationStarSystemAffinityHisshos, 4
 PopulationEventUE01.1Military, PopulationStarSystemAffinityTerrans, 3
 PopulationEventUE01.1Military, PopulationStarSystemAffinityHisshos, 4
 PopulationEventContextualDiplomacyMilitarist, PopulationStarSystemAffinityTerrans, 3
 PopulationEventContextualDiplomacyMilitarist, PopulationStarSystemAffinityHisshos, 4
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#4] null ()
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorCordial (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackInfluencedSystems,FriendlyInfluence,Migration)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#603]
  [0] ShipDesign#775                           (stocks: 13.25 SystemProduction, 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#36] GoToFleetAction                          #771    Main
   [#32] GuardEmpireLocalAction                   #580    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionMilitary6            (stocks: 31.3796616 EmpireResearch)
  [1] TechnologyDefinitionMilitary4            (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionMilitary3            (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#762] Lvl:2, XP:44, SkP1/1, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 5 =======================
[DepartmentOfDefense]
 [Fleet#800] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(90.6313553,-21.9421272)
 [Fleet#808] Owner (from System#606) @Node#12 @(97.7016754,-8.843695)
 [Fleet#1348] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(37.300087,20.6311035)
[DepartmentOfDomesticAffairs]
 [Council#606] 4 representatives
 [Council#1268] 0 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityHaroshems, 4
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityIllo, 1
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityIllo, 4
 PopulationPoliticalEventMinorWarDeclared, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventMinorWarDeclared, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorWarDeclared, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorWarDeclared, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityMajorHisshos, 0.5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityMajorHisshos, 0.5
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityHaroshems, 2
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityIllo, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityMajorHisshos, 4.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityIllo, 1.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHaroshems, 1.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics06, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventDiplomaticAbilityWar, PopulationStarSystemAffinityHaroshems, 0.5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityMajorHisshos, 4.5
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityIllo, 3
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityHaroshems, 1.5
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityHaroshems, 1.5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 1
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityHaroshems, 1
 PopulationEventMajorHisshos01-Militarist, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationEventMajorHisshos01-Militarist, PopulationStarSystemAffinityIllo, 2
 PopulationEventMajorHisshos01-Militarist, PopulationStarSystemAffinityIllo, 2
 PopulationEventMajorHisshos01-Militarist, PopulationStarSystemAffinityHaroshems, 0.5
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] null ()
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorAdvancedWar (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RaidSystem,DropLootOnSystem,CanIntercept,MinorToMajorHackInitiate,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,BlockTradingRoutes,HostileInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,War)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#45] GoToFleetAction                          #800    Main
   [#44] GoToFleetAction                          #1348   Main
   [#4] GuardEmpireLocalAction                   #581    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionUnique1MajorHisshos  (stocks: 67.8573456 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#816] Lvl:3, XP:6, SkP1/2, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 6 =======================
[DepartmentOfDefense]
 [Fleet#1491] Owner (from System#609) @Node#34 @(31.670433,-83.768425)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorAdvancedWar (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RaidSystem,DropLootOnSystem,CanIntercept,MinorToMajorHackInitiate,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,BlockTradingRoutes,HostileInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,War)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] null ()
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#2] SiegeStarSystemAction                    #609    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
 [ActiveTemporaryEffects]
  [0] MinorGainsIncreaseFromHack               2/3 (MinorRelationWithMajor0)
  [1] MinorRelationWithMajorCuriosityRevealed  2/5 (MinorRelationWithMajor0)
  [2] MinorRelationWithMajorCuriosityRevealed  2/5 (MinorRelationWithMajor0)
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 7 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] null ()
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 8 =======================
[DepartmentOfDefense]
 [Fleet#1492] Owner (from System#615) @Node#69 @(-25.56597,25.856966)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] null ()
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 9 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorCordial (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackInfluencedSystems,FriendlyInfluence,Migration)
 [Empire#4] DiplomaticRelationStateMinorCordial (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackInfluencedSystems,FriendlyInfluence,Migration)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] null ()
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
 [ActiveTemporaryEffects]
  [0] MinorRelationWithMajorBribe              4/5 (MinorRelationWithMajor3)
  [1] MinorRelationWithMajorCuriosityRevealed  3/5 (MinorRelationWithMajor3)
  [2] MinorRelationWithMajorCuriosityRevealed  3/5 (MinorRelationWithMajor3)
  [3] MinorRelationWithMajorCuriosityRevealed  3/5 (MinorRelationWithMajor3)
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 10 ======================
[DepartmentOfDefense]
 [Fleet#1493] Owner (from System#621) @Node#0 @(7.638,18.1949062)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] null ()
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 11 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] null ()
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 12 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] null ()
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
 [ActiveTemporaryEffects]
  [0] MinorRelationWithMajorBribe              2/5 (MinorRelationWithMajor3)
  [1] MinorRelationWithMajorCuriosityRevealed  1/5 (MinorRelationWithMajor3)
  [2] MinorRelationWithMajorCuriosityRevealed  1/5 (MinorRelationWithMajor3)
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 13 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorAdvancedWar (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RaidSystem,DropLootOnSystem,CanIntercept,MinorToMajorHackInitiate,IsKnown,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,BlockTradingRoutes,HostileInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,War)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] null ()
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 14 ======================
[DepartmentOfDefense]
 [Fleet#873] Owner (from System#633) @Node#4 @(-25.0784683,4.061571)
 [Fleet#882] Neutral (from System#630) @Node#9 @(80.0502,-13.5744)
[DepartmentOfForeignAffairs]
 [Empire#0] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#1] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#2] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#3] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#4] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#5] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] null ()
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#2] GuardEmpireLocalAction                   #590    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]

[DepartmentOfDevelopment]
[AcademyCouncil]
[DepartmentOfScience]

===== EMPIRE 15 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#1] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#2] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#3] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#4] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#5] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#15] null ()
 [Empire#16] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]


===== EMPIRE 16 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#1] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#2] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#3] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#4] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#5] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#6] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#7] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#8] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#9] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#10] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#11] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#12] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#13] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#14] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] null ()
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]

[DepartmentOfDevelopment]

===== ACADEMY ========================
Level = 1
[ActiveHeroes]
  [Hero#642] Empire#0 Lvl:3, XP:29, SkP:2/2, SpP:0/0
  [Hero#699] Empire#1 Lvl:2, XP:39, SkP:1/1, SpP:0/0
  [Hero#704] Empire#2 Lvl:2, XP:4, SkP:0/1, SpP:0/0
  [Hero#734] Empire#3 Lvl:3, XP:6, SkP:1/2, SpP:0/0
  [Hero#762] Empire#4 Lvl:2, XP:44, SkP:1/1, SpP:0/0
  [Hero#816] Empire#5 Lvl:3, XP:6, SkP:1/2, SpP:0/0

===== QUEST REPOSITORY ===============
[Quest#923] <InProgress> Empire#0 started:0 completed:-1 'AcademyQuest00'
[Quest#924] <InProgress> Empire#1 started:0 completed:-1 'AcademyQuest00'
[Quest#925] <InProgress> Empire#2 started:0 completed:-1 'AcademyQuest00'
[Quest#926] <InProgress> Empire#3 started:0 completed:-1 'AcademyQuest00'
[Quest#927] <InProgress> Empire#4 started:0 completed:-1 'AcademyQuest00'
[Quest#928] <InProgress> Empire#5 started:0 completed:-1 'AcademyQuest00'
[Quest#929] <InProgress> Empire#0 started:0 completed:-1 'UniquePlanetQuest-Chapter0Bis'
[Quest#930] <Completed> Empire#2 started:0 completed:1 'VaultersQuest-Chapter0'
[Quest#931] <InProgress> Empire#0 started:0 completed:-1 'Tutorial_UC_BeingHacked_Preparation'
[Quest#932] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Wonder2'
[Quest#933] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Wonder2'
[Quest#934] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Wonder2'
[Quest#935] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Wonder2'
[Quest#936] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Wonder2'
[Quest#937] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Wonder2'
[Quest#938] <Completed> Empire#0 started:0 completed:1 'TutorialQuest_StartExpedition'
[Quest#939] <InProgress> Empire#2 started:0 completed:-1 'QuestDefeatByColonizer'
[Quest#940] <Completed> Empire#1 started:0 completed:1 'TutorialQuest_StartExpedition'
[Quest#941] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_A'
[Quest#942] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_A'
[Quest#943] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_A'
[Quest#944] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_A'
[Quest#945] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_A'
[Quest#946] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage5_A'
[Quest#947] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Wonder4'
[Quest#948] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Wonder4'
[Quest#949] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Wonder4'
[Quest#950] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Wonder4'
[Quest#951] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Wonder4'
[Quest#952] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Wonder4'
[Quest#953] <Completed> Empire#0 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#954] <Completed> Empire#1 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#955] <Completed> Empire#2 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#956] <Completed> Empire#3 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#957] <Completed> Empire#4 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#958] <Completed> Empire#5 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#959] <InProgress> Empire#0 started:0 completed:-1 'IsTheAcademyDiscovered'
[Quest#960] <Completed> Empire#0 started:0 completed:1 'CraversQuest-Chapter0'
[Quest#961] <Completed> Empire#0 started:0 completed:8 'Tutorial_Probe00'
[Quest#962] <Completed> Empire#0 started:0 completed:1 'TutorialQuest_GroundBattle00'
[Quest#963] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Wonder1'
[Quest#964] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Wonder1'
[Quest#965] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Wonder1'
[Quest#966] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Wonder1'
[Quest#967] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Wonder1'
[Quest#968] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Wonder1'
[Quest#969] <InProgress> Empire#0 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#970] <InProgress> Empire#0 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#971] <InProgress> Empire#1 started:0 completed:-1 'TutorialQuest_GroundBattle00'
[Quest#972] <InProgress> Empire#0 started:0 completed:-1 'QuestPirateDefeat'
[Quest#973] <InProgress> Empire#1 started:0 completed:-1 'QuestPirateDefeat'
[Quest#974] <InProgress> Empire#2 started:0 completed:-1 'QuestPirateDefeat'
[Quest#975] <InProgress> Empire#3 started:0 completed:-1 'QuestPirateDefeat'
[Quest#976] <InProgress> Empire#4 started:0 completed:-1 'QuestPirateDefeat'
[Quest#977] <InProgress> Empire#5 started:0 completed:-1 'QuestPirateDefeat'
[Quest#978] <InProgress> Empire#1 started:0 completed:-1 'IsTheAcademyDiscovered'
[Quest#979] <InProgress> Empire#1 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#980] <Completed> Empire#2 started:0 completed:1 'TutorialQuest_StartExpedition'
[Quest#981] <InProgress> Empire#0 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#982] <InProgress> Empire#2 started:0 completed:-1 'IsTheAcademyDiscovered'
[Quest#983] <InProgress> Empire#3 started:0 completed:-1 'IsTheAcademyDiscovered'
[Quest#984] <InProgress> Empire#4 started:0 completed:-1 'IsTheAcademyDiscovered'
[Quest#985] <InProgress> Empire#5 started:0 completed:-1 'IsTheAcademyDiscovered'
[Quest#986] <InProgress> Empire#2 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#987] <InProgress> Empire#1 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#988] <InProgress> Empire#3 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#989] <InProgress> Empire#0 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#990] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#991] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#992] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#993] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#994] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#995] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_A'
[Quest#996] <Completed> Empire#3 started:0 completed:0 'TutorialQuest_StartExpedition'
[Quest#997] <InProgress> Empire#1 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#998] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Wonder3'
[Quest#999] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Wonder3'
[Quest#1000] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Wonder3'
[Quest#1001] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Wonder3'
[Quest#1002] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Wonder3'
[Quest#1003] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Wonder3'
[Quest#1004] <InProgress> Empire#2 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1005] <Completed> Empire#4 started:0 completed:0 'UE_Quest-Chapter0'
[Quest#1006] <InProgress> Empire#0 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1007] <InProgress> Empire#3 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1008] <Completed> Empire#1 started:0 completed:1 'SophonsQuest-Chapter0'
[Quest#1009] <InProgress> Empire#4 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1010] <Completed> Empire#0 started:0 completed:8 'Tutorial_Probe00'
[Quest#1011] <InProgress> Empire#3 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1012] <InProgress> Empire#1 started:0 completed:-1 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1013] <InProgress> Empire#1 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1014] <InProgress> Empire#2 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1015] <Completed> Empire#0 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1016] <Completed> Empire#4 started:0 completed:0 'TutorialQuest_StartExpedition'
[Quest#1017] <InProgress> Empire#2 started:0 completed:-1 'TutorialQuest_GroundBattle00'
[Quest#1018] <InProgress> Empire#3 started:0 completed:-1 'TutorialQuest_GroundBattle00'
[Quest#1019] <InProgress> Empire#3 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1020] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage2_C'
[Quest#1021] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage2_C'
[Quest#1022] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage2_C'
[Quest#1023] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage2_C'
[Quest#1024] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage2_C'
[Quest#1025] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage2_C'
[Quest#1026] <Completed> Empire#0 started:0 completed:8 'Tutorial_Probe00'
[Quest#1027] <Completed> Empire#5 started:0 completed:0 'TutorialQuest_StartExpedition'
[Quest#1028] <InProgress> Empire#4 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1029] <Completed> Empire#1 started:0 completed:8 'Tutorial_Probe00'
[Quest#1030] <InProgress> Empire#4 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1031] <InProgress> Empire#4 started:0 completed:-1 'TutorialQuest_GroundBattle00'
[Quest#1032] <InProgress> Empire#1 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1033] <Completed> Empire#1 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1034] <Completed> Empire#2 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1035] <InProgress> Empire#5 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1036] <InProgress> Empire#5 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#1037] <InProgress> Empire#1 started:0 completed:-1 'UniquePlanetQuest-Chapter0Bis'
[Quest#1038] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_Military_Stage4_C'
[Quest#1039] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_Military_Stage4_C'
[Quest#1040] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_Military_Stage4_C'
[Quest#1041] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_Military_Stage4_C'
[Quest#1042] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_Military_Stage4_C'
[Quest#1043] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_Military_Stage4_C'
[Quest#1044] <InProgress> Empire#4 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#1045] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1046] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1047] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1048] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1049] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1050] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_A'
[Quest#1051] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage2_C'
[Quest#1052] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage2_C'
[Quest#1053] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage2_C'
[Quest#1054] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage2_C'
[Quest#1055] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage2_C'
[Quest#1056] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage2_C'
[Quest#1057] <InProgress> Empire#5 started:0 completed:-1 'QuestDefeatByBailif'
[Quest#1058] <InProgress> Empire#2 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1059] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#1060] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#1061] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#1062] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#1063] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#1064] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
[Quest#1065] <InProgress> Empire#2 started:0 completed:-1 'UniquePlanetQuest-Chapter0Bis'
[Quest#1066] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#1067] <InProgress> Empire#2 started:0 completed:-1 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1068] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_A'
[Quest#1069] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_A'
[Quest#1070] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_A'
[Quest#1071] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_A'
[Quest#1072] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_A'
[Quest#1073] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Regular_EconomyAndTrade_Stage3_A'
[Quest#1074] <InProgress> Empire#3 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1075] <InProgress> Empire#3 started:0 completed:-1 'UniquePlanetQuest-Chapter0Bis'
[Quest#1076] <Completed> Empire#5 started:0 completed:3 'TutorialQuest_GroundBattle00'
[Quest#1077] <InProgress> Empire#4 started:0 completed:-1 'UniquePlanetQuest-Chapter0Bis'
[Quest#1078] <Completed> Empire#3 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1079] <Completed> Empire#1 started:0 completed:8 'Tutorial_Probe00'
[Quest#1080] <Completed> Empire#1 started:0 completed:8 'Tutorial_Probe00'
[Quest#1081] <Completed> Empire#0 started:0 completed:3 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1082] <InProgress> Empire#5 started:0 completed:-1 'UniquePlanetQuest-Chapter0Bis'
[Quest#1083] <Completed> Empire#4 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1084] <InProgress> Empire#2 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1085] <InProgress> Empire#2 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1086] <Completed> Empire#5 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1087] <Completed> Empire#1 started:0 completed:5 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1088] <InProgress> Empire#2 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1089] <InProgress> Empire#4 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1090] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#1091] <InProgress> Empire#3 started:0 completed:-1 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1092] <InProgress> Empire#4 started:0 completed:-1 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1093] <Completed> Empire#3 started:0 completed:6 'Tutorial_Probe00'
[Quest#1094] <Completed> Empire#2 started:0 completed:8 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1095] <InProgress> Empire#3 started:0 completed:-1 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1096] <Completed> Empire#3 started:0 completed:6 'Tutorial_Probe00'
[Quest#1097] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1098] <Completed> Empire#3 started:0 completed:6 'Tutorial_Probe00'
[Quest#1099] <InProgress> Empire#4 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1100] <Completed> Empire#4 started:0 completed:4 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1101] <InProgress> Empire#4 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1102] <InProgress> Empire#4 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1103] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_UC_DefensiveProgram_Preparation'
[Quest#1104] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1105] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1106] <InProgress> Empire#5 started:0 completed:-1 'Tutorial_Probe00'
[Quest#1262] <InProgress> Empire#0 started:1 completed:-1 'AcademyQuest00Bis'
[Quest#1263] <InProgress> Empire#1 started:1 completed:-1 'AcademyQuest00Bis'
[Quest#1264] <InProgress> Empire#2 started:1 completed:-1 'AcademyQuest00Bis'
[Quest#1265] <InProgress> Empire#3 started:1 completed:-1 'AcademyQuest00Bis'
[Quest#1266] <InProgress> Empire#4 started:1 completed:-1 'AcademyQuest00Bis'
[Quest#1267] <InProgress> Empire#5 started:1 completed:-1 'AcademyQuest00Bis'
[Quest#1306] <InProgress> Empire#5 started:2 completed:-1 'MajorHisshosQuest-Chapter1-Part1'
[Quest#1307] <Completed> Empire#0 started:2 completed:4 'CraversQuest-Chapter1'
[Quest#1308] <InProgress> Empire#3 started:2 completed:-1 'VenetiansQuest-Chapter1'
[Quest#1309] <InProgress> Empire#4 started:2 completed:-1 'UE_Quest-Chapter1.1'
[Quest#1310] <InProgress> Empire#1 started:2 completed:-1 'SophonsQuest-Chapter1Alt'
[Quest#1311] <InProgress> Empire#2 started:2 completed:-1 'VaultersQuest-Chapter1-Part1'
[Quest#1374] <InProgress> Empire#0 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1375] <InProgress> Empire#1 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1376] <InProgress> Empire#2 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1377] <InProgress> Empire#3 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1378] <InProgress> Empire#4 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1379] <InProgress> Empire#5 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1386] <Completed> Empire#0 started:4 completed:4 'CraversQuest-Chapter1.2'
[Quest#1398] <InProgress> Empire#0 started:5 completed:-1 'CraversQuest-Chapter2-Religious'
[Quest#1449] <InProgress> Empire#3 started:6 completed:-1 'EventCuriosity05'
[Quest#1456] <InProgress> Empire#2 started:6 completed:-1 'EventCuriosity01'
[Quest#1512] <InProgress> Empire#3 started:8 completed:-1 'EventCuriosity01'
[QuestMarker#1415] QuestInstance#119 Target 249 Empires System.Int32[]
[QuestMarker#1416] QuestInstance#119 Target 64 Empires System.Int32[]
'EventEffect03' duration:10, remaining:7, target:16
'EventEffect12' duration:10, remaining:7, target:16
'EventEffect12' duration:10, remaining:9, target:18

===== GROUND BATTLE ==================

===== [TBD] MARKETPLACE ==============

===== VISIBILITY CONTROLLER ==========
[VisionEntities]
  #594  ColonizedStarSystem                       @(26.54683, -92.65888) Radius=7.263295
  #597  ColonizedStarSystem                       @(39.1035233, 35.62977) Radius=7.263295
  #600  ColonizedStarSystem                       @(-45.30302, -9.159576) Radius=7.47176456
  #603  ColonizedStarSystem                       @(-111.810966, -1.58493209) Radius=7.82362747
  #606  ColonizedStarSystem                       @(97.7016754, -8.843695) Radius=7.43901539
  #609  ColonizedStarSystem                       @(31.670433, -83.768425) Radius=0.001
  #612  ColonizedStarSystem                       @(-13.063735, 16.1086178) Radius=0.001
  #615  ColonizedStarSystem                       @(-25.56597, 25.856966) Radius=0.001
  #618  ColonizedStarSystem                       @(-97.637764, 8.610515) Radius=0.001
  #621  ColonizedStarSystem                       @(7.638, 18.1949062) Radius=0.001
  #624  ColonizedStarSystem                       @(54.4703178, 23.20623) Radius=0.001
  #627  ColonizedStarSystem                       @(-27.2909851, -12.5645695) Radius=0.001
  #630  ColonizedStarSystem                       @(80.0502, -13.5744) Radius=0.001
  #633  ColonizedStarSystem                       @(-25.0784683, 4.061571) Radius=4.99621058
  #654  Fleet                                     @(31.670433, -83.768425) Radius=7
  #685  Fleet                                     @(33.1155052, 20.0035172) Radius=2.75
  #742  Fleet                                     @(-27.2909851, -12.5645695) Radius=2.75
  #745  Fleet                                     @(-92.17027, -0.0350875854) Radius=2.75
  #771  Fleet                                     @(-83.50321, -2.56999421) Radius=0.75
  #774  Fleet                                     @(-89.5771561, -4.135522) Radius=2.75
  #800  Fleet                                     @(90.6313553, -21.9421272) Radius=2.75
  #808  Fleet                                     @(97.7016754, -8.843695) Radius=1.5
  #873  Fleet                                     @(-25.0784683, 4.061571) Radius=1.5
  #882  Fleet                                     @(80.0502, -13.5744) Radius=1.5
  #1268 ColonizedStarSystem                       @(86.42967, -23.7271328) Radius=4.22153
  #1272 ColonizedStarSystem                       @(-5.533, 68.6668854) Radius=6.653088
  #1279 Fleet                                     @(-10.1675482, 74.4239655) Radius=4.75
  #1348 Fleet                                     @(37.300087, 20.6311035) Radius=0.75
  #1359 ColonizedStarSystem                       @(-58.1964226, -8.684784) Radius=2.7
  #1369 ColonizedStarSystem                       @(12.1896687, -81.34716) Radius=2.7
  #1373 Fleet                                     @(-16.8650723, 31.8538074) Radius=9
  #1404 ColonizedStarSystem                       @(-10.7101746, -6.419808) Radius=4.20581341
  #1410 ColonizedStarSystem                       @(-89.5771561, -4.135522) Radius=2.7
  #1417 Fleet                                     @(5.122128, -59.2038841) Radius=2.75
  #1418 Fleet                                     @(-23.9938889, 46.48414) Radius=4.75
  #1419 ColonizedStarSystem                       @(47.083046, 35.1281357) Radius=2.7
  #1423 Fleet                                     @(84.10253, -6.4124527) Radius=2.75
  #1424 Fleet                                     @(-83.48273, -2.564714) Radius=2.75
  #1425 Probe                                     @(-61.636013, 8.425461) Radius=3.5
  #1426 Probe                                     @(-55.0797234, 12.7588177) Radius=3.5
  #1427 Probe                                     @(-45.67413, 14.8375549) Radius=3.5
  #1445 Fleet                                     @(26.77442, -78.49456) Radius=2.75
  #1458 Fleet                                     @(17.6127434, -85.6198959) Radius=0.75
  #1463 Fleet                                     @(-55.5757446, -8.781289) Radius=0.75
  #1487 Fleet                                     @(18.5310669, 37.2379341) Radius=2.75
  #1491 Fleet                                     @(31.670433, -83.768425) Radius=0.75
  #1492 Fleet                                     @(-25.56597, 25.856966) Radius=0.75
  #1493 Fleet                                     @(7.638, 18.1949062) Radius=0.75
  #1505 Fleet                                     @(26.54683, -92.65888) Radius=2.75
  #1506 Probe                                     @(24.26417, -98.20771) Radius=3.5
  #1507 Probe                                     @(31.2959137, -96.32578) Radius=3.5
  #1508 Probe                                     @(12.807641, 35.4372673) Radius=3.5
  #1513 Probe                                     @(13.179882, 39.9517555) Radius=3.5
  #1528 PirateLair                                @(26.77442, -78.49456) Radius=1
  #1530 PirateLair                                @(-72.16125, 0.3533396) Radius=1
  #1532 PirateLair                                @(-16.0957966, 89.0481949) Radius=1
  #1536 Fleet                                     @(26.54683, -92.65888) Radius=0.75
  #1538 Fleet                                     @(39.1035233, 35.62977) Radius=0.75
  #1540 Fleet                                     @(-45.30302, -9.159576) Radius=0.75
[VisibleEntities]
  #2    UUUUUUUUUUVUUUKUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(7.638, 18.1949062, 2)
  #12   UUUUUUUVUUUUUUKUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-13.063735, 16.1086178, 2)
  #19   UUUUUUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-10.7101746, -6.419808, 2)
  #30   UUUUUUUUUUUUUUKUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(12.6479959, 24.4509525, 2)
  #41   UUUUUUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-25.0784683, 4.061571, 2)
  #49   UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(14.3945684, 8.462901, 2)
  #53   UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-34.09354, 12.8021946, 2)
  #58   UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-9.704567, -20.849, 2)
  #59   UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(3.90543771, -4.13455963, 2)
  #64   UUUUUKUUUUUUUVVUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(80.0502, -13.5744, 2)
  #74   UKUUUKUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(75.58431, -4.889574, 2)
  #81   UUUUUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(86.42967, -23.7271328, 2)
  #90   UUUUUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(97.7016754, -8.843695, 2)
  #99   UUUUUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(102.3842, -16.9491539, 2)
  #100  UVUUUUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF StarSystemNode           @(33.1155052, 20.0035172, 2)
  #113  UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(18.5310669, 37.2379341, 2)
  #118  UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(39.1035233, 35.62977, 2)
  #131  UKUUUKUUUUUVUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(54.4703178, 23.20623, 2)
  #143  UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(47.083046, 35.1281357, 2)
  #157  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(41.0514755, 44.0283051, 2)
  #162  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(83.75045, -32.4339638, 2)
  #167  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(20.4839745, 46.69692, 2)
  #174  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(63.63578, 28.1755257, 2)
  #180  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(29.5482616, 9.180242, 2)
  #181  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(67.47187, 19.864809, 2)
  #185  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(87.34342, 2.63093352, 2)
  #190  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(60.2493172, 40.29464, 2)
  #194  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(106.15696, -30.821249, 2)
  #197  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(33.5324364, 48.9156227, 2)
  #201  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(116.222359, -10.80852, 2)
  #205  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(59.6291122, 0.958555937, 2)
  #212  VUUUUUUUUUUUUUUKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(12.1896687, -81.34716, 2)
  #224  VUUUUUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF StarSystemNode           @(26.77442, -78.49456, 2)
  #238  VUUUUUUUUUUUUUUKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(26.54683, -92.65888, 2)
  #249  VUUUUUVUUUUUUUUKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(31.670433, -83.768425, 2)
  #259  UUUUUUUUUUUUUUKUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(29.890543, -43.66077, 2)
  #268  VUUUUUUUUUUUUUUKU/FFFFFFFFFFFFFFFFF StarSystemNode           @(5.122128, -59.2038841, 2)
  #274  KUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(30.41957, -55.6221581, 2)
  #275  UUUUUUUUUUUUUUKUU/FFFFFFFFFFFFFFFFF SpecialNode              @(39.6945267, -43.974884, 2)
  #276  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(35.03735, -63.33564, 2)
  #285  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(19.2546062, -72.01094, 2)
  #291  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(36.61396, -34.24396, 2)
  #298  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(38.0896454, -92.56687, 2)
  #303  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(45.95426, -65.91784, 2)
  #304  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(15.2878418, -94.97856, 2)
  #305  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(51.7767639, -49.2187576, 2)
  #310  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-8.8191, -60.23125, 2)
  #311  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(6.14300632, -45.21914, 2)
  #314  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(36.709446, -103.954231, 2)
  #315  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(13.7676277, -40.0886, 2)
  #319  UUUKKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-81.65146, -23.4559422, 2)
  #320  UUUKKUUUUVUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-97.637764, 8.610515, 2)
  #331  UUUVVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-89.5771561, -4.135522, 2)
  #343  UUUKVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-111.810966, -1.58493209, 2)
  #355  UUUVUUUUUUUUVUKUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-27.2909851, -12.5645695, 2)
  #365  UUUVUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-45.30302, -9.159576, 2)
  #376  UUUVKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-58.1964226, -8.684784, 2)
  #384  UUUKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF StarSystemNode           @(-72.16125, 0.3533396, 2)
  #394  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-92.15558, 17.3429451, 2)
  #398  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-65.03224, 7.9011445, 2)
  #402  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-80.310524, -34.5731163, 2)
  #409  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-109.193779, 13.5261536, 2)
  #414  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-101.6314, 21.10682, 2)
  #419  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-117.997009, -14.3143253, 2)
  #424  UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-5.533, 68.6668854, 2)
  #436  UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-1.84333849, 78.2822647, 2)
  #449  UUKUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-18.734026, 70.45338, 2)
  #458  UUVUUUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF StarSystemNode           @(-16.0957966, 89.0481949, 2)
  #467  UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-16.8650723, 31.8538074, 2)
  #477  UUVUUUUUVUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-25.56597, 25.856966, 2)
  #486  UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-21.38832, 40.66857, 2)
  #491  UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-26.05316, 51.08038, 2)
  #492  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-24.7922974, 90.80939, 2)
  #499  UUKUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-12.644516, 42.8217049, 2)
  #500  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-28.6232624, 69.723175, 2)
  #502  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-35.83196, 56.0115356, 2)
  #504  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(2.53787565, 58.93724, 2)
  #508  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(3.94955683, 93.3764343, 2)
  #509  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-4.860217, 43.2177277, 2)
  #515  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-29.8664284, 98.4824142, 2)
  #594  VUUUUUUUUUUUUUUKU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(26.54683, -92.65888, 0)
  #597  UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(39.1035233, 35.62977, 0)
  #600  UUUVUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-45.30302, -9.159576, 0)
  #603  UUUKVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-111.810966, -1.58493209, 0)
  #606  UUUUUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(97.7016754, -8.843695, 0)
  #609  VUUUUUVUUUUUUUUKU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(31.670433, -83.768425, 0)
  #612  UUUUUUUVUUUUUUKUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-13.063735, 16.1086178, 0)
  #615  UUVUUUUUVUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-25.56597, 25.856966, 0)
  #618  UUUKKUUUUVUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-97.637764, 8.610515, 0)
  #621  UUUUUUUUUUVUUUKUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(7.638, 18.1949062, 0)
  #624  UKUUUKUUUUUVUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(54.4703178, 23.20623, 0)
  #627  UUUVUUUUUUUUVUKUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-27.2909851, -12.5645695, 0)
  #630  UUUUUKUUUUUUUVVUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(80.0502, -13.5744, 0)
  #633  UUUUUUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-25.0784683, 4.061571, 0)
  #654  VUUUUUVUUUUUUUUKU/FFFFFFFFFFFFFFFFF Fleet                    @(31.670433, -83.768425, 0)
  #685  UVUUUUUUUUUKUUUUV/FFFFFFFFFFFFFFFFF Fleet                    @(33.1155052, 20.0035172, 0)
  #742  UUUVUUUUUUUUVUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-27.2909851, -12.5645695, 0)
  #745  UUUVKUUUUKUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-92.17027, -0.0350875854, 0)
  #771  UUUVVUUUUKUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-83.50321, -2.56999421, 0)
  #774  UUUVVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-89.5771561, -4.135522, 0)
  #800  UUUUUVUUUUUUUKUUU/FFFFFFFFFFFFFFFFF Fleet                    @(90.6313553, -21.9421272, 0)
  #808  UUUUUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(97.7016754, -8.843695, 0)
  #873  UUUUUUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF Fleet                    @(-25.0784683, 4.061571, 0)
  #882  UUUUUUUKUUKUUVVUU/FFFFFFFFFFFFFFFFF Fleet                    @(80.0502, -13.5744, 0)
  #1268 UUUUUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(86.42967, -23.7271328, 0)
  #1272 UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-5.533, 68.6668854, 0)
  #1279 UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-10.1675482, 74.4239655, 0)
  #1348 UKUUUVUUUUUKUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(37.300087, 20.6311035, 0)
  #1359 UUUVKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-58.1964226, -8.684784, 0)
  #1369 VUUUUUUUUUUUUUUKU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(12.1896687, -81.34716, 0)
  #1373 UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-16.8650723, 31.8538074, 0)
  #1404 UUUUUUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-10.7101746, -6.419808, 0)
  #1410 UUUVVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-89.5771561, -4.135522, 0)
  #1417 VUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(5.122128, -59.2038841, 0)
  #1418 UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-23.9938889, 46.48414, 0)
  #1419 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(47.083046, 35.1281357, 0)
  #1423 UVUUUKUUUUUKUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(84.10253, -6.4124527, 0)
  #1424 UUUVVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-83.48273, -2.564714, 0)
  #1425 UUUVUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(-61.636013, 8.425461, 0)
  #1426 UUUVUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(-55.0797234, 12.7588177, 0)
  #1427 UUUVUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(-45.67413, 14.8375549, 0)
  #1445 VUUUUUKUUUUUUUUUV/FFFFFFFFFFFFFFFFF Fleet                    @(26.77442, -78.49456, 0)
  #1458 VUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(17.6127434, -85.6198959, 0)
  #1463 UUUVUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-55.5757446, -8.781289, 0)
  #1487 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(18.5310669, 37.2379341, 0)
  #1491 VUUUUUVUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(31.670433, -83.768425, 0)
  #1492 UUUUUUUUVUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-25.56597, 25.856966, 0)
  #1493 UUUUUUUUUUVUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(7.638, 18.1949062, 0)
  #1505 VUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(26.54683, -92.65888, 0)
  #1506 VUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(24.26417, -98.20771, 0)
  #1507 VUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(31.2959137, -96.32578, 0)
  #1508 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(12.807641, 35.4372673, 0)
  #1513 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(13.179882, 39.9517555, 0)
  #1528 VUUUUUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF PirateLair               @(26.77442, -78.49456, 0)
  #1530 UUUKKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF PirateLair               @(-72.16125, 0.3533396, 0)
  #1532 UUVUUUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF PirateLair               @(-16.0957966, 89.0481949, 0)
  #1536 VUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(26.54683, -92.65888, 0)
  #1538 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(39.1035233, 35.62977, 0)
  #1540 UUUVUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-45.30302, -9.159576, 0)
[ExplorableEntities]
  #2    UUUUUUUUUUOUUURRR StarSystemNode          
  #12   UUUUUUUOUUUUUURRR StarSystemNode          
  #19   UUUUUUUUUUUUUUORR StarSystemNode          
  #30   UUUUUUUUUUUUUURRR StarSystemNode          
  #41   UUUUUUUUUUUUUUORR StarSystemNode          
  #49   UUUUUUUUUUUUUUURR StarSystemNode          
  #53   UUUUUUUUUUUUUUURR StarSystemNode          
  #58   UUUUUUUUUUUUUUURR SpecialNode             
  #59   UUUUUUUUUUUUUUURR StarSystemNode          
  #64   UUUUURUUUUUUUORRR StarSystemNode          
  #74   URUUURUUUUUUUUURR StarSystemNode          
  #81   UUUUUOUUUUUUUUURR StarSystemNode          
  #90   ULUUUOUUUUUUUUURR StarSystemNode          
  #99   UUUUURUUUUUUUUURR SpecialNode             
  #100  URUUUUUUUUUUUUURO StarSystemNode          
  #113  URUUUUUUUUUUUUURR StarSystemNode          
  #118  UOUUUUUUUUUUUUURR StarSystemNode          
  #131  URUUURUUUUUOUUURR StarSystemNode          
  #143  UOUUUUUUUUUUUUURR StarSystemNode          
  #157  UUUUUUUUUUUUUUURR StarSystemNode          
  #162  UUUUUUUUUUUUUUURR StarSystemNode          
  #167  UUUUUUUUUUUUUUURR StarSystemNode          
  #174  UUUUUUUUUUUUUUURR StarSystemNode          
  #180  UUUUUUUUUUUUUUURR SpecialNode             
  #181  UUUUUUUUUUUUUUURR StarSystemNode          
  #185  UUUUUUUUUUUUUUURR StarSystemNode          
  #190  UUUUUUUUUUUUUUURR StarSystemNode          
  #194  UUUUUUUUUUUUUUURR StarSystemNode          
  #197  UUUUUUUUUUUUUUURR StarSystemNode          
  #201  UUUUUUUUUUUUUUURR StarSystemNode          
  #205  UUUUUUUUUUUUUUURR StarSystemNode          
  #212  OUUUUUUUUUUUUUURR StarSystemNode          
  #224  RUUUUUUUUUUUUUURO StarSystemNode          
  #238  OUUUUUUUUUUUUUURR StarSystemNode          
  #249  RUUUUUOUUUUUUUURR StarSystemNode          
  #259  UUUUUUUUUUUUUURRR StarSystemNode          
  #268  RUUUUUUUUUUUUUURR StarSystemNode          
  #274  RUUUUUUUUUUUUUURR SpecialNode             
  #275  UUUUUUUUUUUUUURRR SpecialNode             
  #276  UUUUUUUUUUUUUUURR StarSystemNode          
  #285  UUUUUUUUUUUUUUURR StarSystemNode          
  #291  UUUUUUUUUUUUUUURR StarSystemNode          
  #298  UUUUUUUUUUUUUUURR StarSystemNode          
  #303  UUUUUUUUUUUUUUURR SpecialNode             
  #304  UUUUUUUUUUUUUUURR SpecialNode             
  #305  UUUUUUUUUUUUUUURR StarSystemNode          
  #310  UUUUUUUUUUUUUUURR SpecialNode             
  #311  UUUUUUUUUUUUUUURR StarSystemNode          
  #314  UUUUUUUUUUUUUUURR SpecialNode             
  #315  UUUUUUUUUUUUUUURR StarSystemNode          
  #319  UUURRUUUUUUUUUURR SpecialNode             
  #320  UUURRUUUUOUUUUURR StarSystemNode          
  #331  UUUORUUUUUUUUUURR StarSystemNode          
  #343  UUUROUUUUUUUUUURR StarSystemNode          
  #355  UUURUUUUUUUUOURRR StarSystemNode          
  #365  UUUOUUUUUUUUUUURR StarSystemNode          
  #376  UUUORUUUUUUUUUURR StarSystemNode          
  #384  UUURRUUUUUUUUUURO StarSystemNode          
  #394  UUUUUUUUUUUUUUURR StarSystemNode          
  #398  UUUUUUUUUUUUUUURR StarSystemNode          
  #402  UUUUUUUUUUUUUUURR StarSystemNode          
  #409  UUUUUUUUUUUUUUURR StarSystemNode          
  #414  UUUUUUUUUUUUUUURR StarSystemNode          
  #419  UUUUUUUUUUUUUUURR StarSystemNode          
  #424  UUOUUUUUUUUUUUURR StarSystemNode          
  #436  UURUUUUUUUUUUUURR StarSystemNode          
  #449  UURUUUUUUUUUUUURR StarSystemNode          
  #458  UURUUUUUUUUUUUURO StarSystemNode          
  #467  UURUUUUUUUUUUUURR StarSystemNode          
  #477  UURUUUUUOUUUUUURR StarSystemNode          
  #486  UURUUUUUUUUUUUURR StarSystemNode          
  #491  UURUUUUUUUUUUUURR SpecialNode             
  #492  UUUUUUUUUUUUUUURR StarSystemNode          
  #499  UURUUUUUUUUUUUURR SpecialNode             
  #500  UUUUUUUUUUUUUUURR StarSystemNode          
  #502  UUUUUUUUUUUUUUURR StarSystemNode          
  #504  UUUUUUUUUUUUUUURR StarSystemNode          
  #508  UUUUUUUUUUUUUUURR SpecialNode             
  #509  UUUUUUUUUUUUUUURR StarSystemNode          
  #515  UUUUUUUUUUUUUUURR StarSystemNode          

===== SIMULATION =====================
Empire#0 /Empire#0
 DESCRIPTORS 35
  AffinityCravers
  AffinityGameplayCravers
  AffinityMappingCravers
  ClassEmpire
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountWar
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireTypeMajor
  FactionTraitBigFleets2
  FactionTraitCrowdedPlanets2
  FactionTraitEternalWar
  FactionTraitFearlessWarriors1
  FactionTraitMinorHaroshems
  FactionTraitTechnologyDefinitionEconomyAndTrade1
  FactionTraitTechnologyDefinitionMilitary1
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire2
  ManpowerUpgradeInfantry1
  OmniscienceBonus0PercentsOrLess
  Reparations
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 1
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 1
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 88.5
  AllNetStrategicSum = 7.5
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 425.773651
  BankAccountNextTurn = 460.1683
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 10
  CommandPointsAccumulator = 49
  CommandPointsStock = 49
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 7
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 2196.301
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 192.482758
  DustInflation = 1.064161
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 7
  EmpireEmpirePointAccumulator = 63
  EmpireEmpirePointStock = 63
  EmpireEmpirePointStockNextTurn = 70
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 1897.75269
  EmpireGlobalScore = 76
  EmpireGrowth = 36.6441231
  EmpireGrowthAccumulator = 381.979065
  EmpireGrowthStock = 381.979065
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 64
  EmpireHeroesScore = 4
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 33.3000031
  EmpireManpowerStock = 502.529968
  EmpireManpowerTotal = 702.529968
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 4360.415
  EmpireMoney = 86.2
  EmpireMoneyAccumulator = 325.773651
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 51.805336
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 7
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 112.5
  EmpireProductionAccumulator = 782.5
  EmpireProductionStock = 782.5
  EmpireProductionUpkeep = 0
  EmpireResearch = 55.5
  EmpireResearchAccumulator = 344.5
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 60.5
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 20
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0375
  ExplorationScoreForOverColonizationThreshold = 0.1875
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 6
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 0
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 51
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 1
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 64
  HappinessStatusMinimumRebellionIndex = -1
  HappinessSum = 5
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 1
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 3
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 55
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 3
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 28.5
  Luxury5Stock = 0
  Luxury6Stock = 60
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 4.5
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 9
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 600
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 111
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 7
  MaximumSystemGrowth = 25.6441231
  MaximumSystemMoney = 90.5
  MaximumSystemProduction = 97.5
  MaximumSystemResearch = 44
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 4380
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 7
  NetEmpireGrowth = 36.6441231
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 33.3000031
  NetEmpireMoney = 34.39466
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 112.5
  NetEmpireRelics = 0
  NetEmpireResearch = 55.5
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 4.5
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 3
  NetStrategic2 = 4.5
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 7
  NetSystemGrowth = 36.6441231
  NetSystemLifeforce = 0
  NetSystemMoney = 83.5
  NetSystemProduction = 112.5
  NetSystemResearch = 45
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 5
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 4
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 1461.58423
  OutpostCount = 1
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 1
  OwnedPlanets = 3
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 5
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 2
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 10
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 26
  Strategic2Stock = 9
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 2
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 319.2483
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 4
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 1
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
  TechnologyQuadrantMilitaryActualStageNumber = 2
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
  TechnologyTotalStageUnlocked = 7
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 5
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 5
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 5
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.01579094
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 2
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 1
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~30
  ColonizedStarSystem#1369 /Empire#0/ColonizedStarSystem#1369
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    HappinessStatusStarSystem2
    PlanetAnomalyNaturalWonder4
    StarSystemImprovementLevel1
    StarTypeArtificial
   PROPERTIES 559
    AdditionalDust = 3
    AdditionalFood = 6
    AdditionalIndustry = 5
    AdditionalPrestige = 0
    AdditionalScience = 1
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 20
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 7
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 20
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 22
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 15
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 2
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 11
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 15
    MaximumSystemProductionStock = 15
    MaximumSystemResearch = 1
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 49.3062477
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 1
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 4.5
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 11
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -7
    NetSystemProduction = 15
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 1
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 1
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.210000008
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 4.5
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 20
    SystemGrowth = 11
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 107.600006
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 3
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 10
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 15
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 30
    SystemProductionUpkeep = 0
    SystemResearch = 1
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 10
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 6
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~3
    ColonizedPlanet#1371 /Empire#0/ColonizedStarSystem#1369/ColonizedPlanet#1371
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetHasDepositStrategic
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeJungle
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = -7
      PlanetOutpostFood = 11
      PlanetOutpostIndustry = 15
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 1
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 4.5
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      ColonizedResourceDeposit#0 /Empire#0/ColonizedStarSystem#1369/ColonizedPlanet#1371/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 4.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
    Hangar#1370 /Empire#0/ColonizedStarSystem#1369/Hangar#1370
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /Empire#0/ColonizedStarSystem#1369/PopulationStarSystemAffinityCravers
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
      PopulationParasite
      PopulationParasiteInactive
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 900
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  ColonizedStarSystem#594 /Empire#0/ColonizedStarSystem#594
   DESCRIPTORS 14
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem2
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
    SystemPopulationMigrationEmigratingToOutpost
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 473.6441
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 7
    DefenseScore = 200
    DefensiveMilitaryPower = 225
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 264.6441
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 243
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 5
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 24.3000011
    GrowthForManpowerForUpkeep = 12.1500006
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 64
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 15
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 320
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 160
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 4.5
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 4.5
    MajorPopulationCount = 4
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 18
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7
    MaximumSystemGrowth = 25.6441231
    MaximumSystemGrowthStock = 2700
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 90.5
    MaximumSystemProduction = 97.5
    MaximumSystemProductionStock = 97.5
    MaximumSystemResearch = 44
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 161.896
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 2.95
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 1
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.2632952
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 4.5
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 3
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7
    NetSystemGrowth = 25.6441231
    NetSystemInfluence = 7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 90.5
    NetSystemProduction = 97.5
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 44
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 5
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 4
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 100
    OffensiveMilitaryPower = 114.294113
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 2
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 1
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 1
    PlanetDepletionPoints = 80.25
    PlanetDustConverted = 0
    PlanetDustReceiver = 57.5
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 76.5
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 62.5
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 19
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 5
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 35.1058731
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 5
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 5
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 5
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 4
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 3
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 473.6441
    SystemGrowth = 121.5
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 765.979065
    SystemGrowthStockForUpkeep = 750
    SystemGrowthUpkeep = 47.2558746
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.263295
    SystemInfluenceRadiusDivider = 1.86231887
    SystemInfluenceStock = 138
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 112.5
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 22
    SystemNextInfluenceRadiusEstimation = 6.40214539
    SystemNextInfluenceRadiusEstimationDivider = 1.84482765
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 97.5
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 57.5
    SystemProductionUpkeep = 0
    SystemResearch = 44
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 4.5
    TotalNumberOfTemples = 0
    TotalShipCount = 10
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.25
    TradingRouteSystemBaseIncome_EmpireMoney = 0.25
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0375
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0.0449999981
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.0449999981
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 7.263295
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~10
    ColonizedPlanet#1206 /Empire#0/ColonizedStarSystem#594/ColonizedPlanet#1206
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeJungle
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 9
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 4
      DefaultPlanetFood = 7
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 1
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 4.5
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 9
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 6.29999971
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 6
      PlanetDepletingPopulationFood = 10.5
      PlanetDepletingPopulationIndustry = 9
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 1
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 7
      PlanetDepletionThreshold = 37.5
      PlanetDust = 10
      PlanetFIDSI = 0
      PlanetFood = 17.5
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 15
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 7
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 9
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /Empire#0/ColonizedStarSystem#594/ColonizedPlanet#1206/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#243 /Empire#0/ColonizedStarSystem#594/ColonizedPlanet#1206/ColonizedResourceDeposit#243
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceLuxury4
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 4.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#594/ColonizedPlanet#1206/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteInactive
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 6
        DepletingPopulationFood = 10.5
        DepletingPopulationIndustry = 9
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 7
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#595 /Empire#0/ColonizedStarSystem#594/ColonizedPlanet#595
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionNeutral
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeJungle
      UniquePlanetCravers
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 9
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 24
      DefaultPlanetIndustry = 20
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 8
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 9
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 6.29999971
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 1
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 22.5
      PlanetDepletingPopulationFood = 27
      PlanetDepletingPopulationIndustry = 22.5
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 9
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 3
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 73.25
      PlanetDepletionThreshold = 37.5
      PlanetDust = 47.5
      PlanetFIDSI = 0
      PlanetFood = 59
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 47.5
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 5
      PlanetParasitedPopulationFood = 8
      PlanetParasitedPopulationIndustry = 5
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 2
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 19
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 9
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#594/ColonizedPlanet#595/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 7.5
        DepletingPopulationFood = 9
        DepletingPopulationIndustry = 7.5
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 3
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#0/ColonizedStarSystem#594/ColonizedPlanet#595/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 5
        ParasitedPopulationFood = 8
        ParasitedPopulationIndustry = 5
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 2
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#593 /Empire#0/ColonizedStarSystem#594/Hangar#593
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 1
      CannotFight = 0
      CommandPoints = 1
      DefensiveMilitaryPower = 225
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 339.294128
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 114.294113
      ShipCount = 1
      ShownDefensiveMilitaryPower = 225
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
     CHILDREN ~1
      Ship#1343 /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343
       DESCRIPTORS 13
        ClassHullCravers
        ClassHullSmallCivilian
        ClassShip
        ShipFactionCravers
        ShipHull01
        ShipLevel01
        ShipLevelUpRule
        ShipRoleExploration
        ShipRoleTypeCivilian
        ShipSizeSmall
        ShipStatBonus1Movement2
        ShipStatBonus2ProbeRegeneration
        WeaponAvailabilityKinetic
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 1
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 1
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 438.823547
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 78.8235245
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 7.88235426
        DamagePerSecondMedium = 39.4117622
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 67
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 225
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 55
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 0
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 5
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 3.4375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 5
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1350
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 98.75
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1350
        MaximumHonorZoneRadius = 0
        MaximumMovement = 6
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 44
        MaximumShipManpowerRefillRate = 44
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 2
        MilitaryPower = 339.294128
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 6
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 20
        OffensiveMilitaryPower = 114.294113
        OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 1
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 339.294128
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 7
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 0
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 44
        ShipMiningProbeStock = 0
        ShipProbeStock = 2
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.169647068
        ShownDefensiveMilitaryPower = 225
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 114.294113
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 339.294128
        VisionRange = 2.75
        VisionStrength = 0
        VisualImportanceScore = 10
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/CoreSection
         DESCRIPTORS 4
          ClassSection
          ClassSectionCore
          ClassSectionCoreCravers
          ClassSectionCoreSmallCivilian
         PROPERTIES 15
          DefensiveMilitaryPower = 135
          Health = 1350
          HitBySalvo = 0
          MaximumHealth = 1350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 1
         CHILDREN ~3
          ModuleSupportExploration1#1 /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/CoreSection/ModuleSupportExploration1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleExplorerAndHeroShipOnly
            ClassModuleSupport
            ModuleSupportExploration
            ModuleSupportExploration1
           PROPERTIES 15
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 0
            MaximumShipProbeStock = 2
            Multiplier = 1
            NetShipProbe = 0.5
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
            VisionRange = 1
           CHILDREN ~0
          ModuleWeaponFlack2#3 /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/CoreSection/ModuleWeaponFlack2#3
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack2
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 90
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 180
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 144
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic2#2 /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/CoreSection/ModuleWeaponKinetic2#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic2
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 67
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 39.4117622
            DamagePerSecondLong = 3.94117713
            DamagePerSecondMedium = 19.7058811
            DamagePerSecondShort = 33.5
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 90
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 180
            FlakDPSSquadron = 4.5
            FlakDamage = 90
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 57.1470566
            OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 90
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack2#2 /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/SectionE/ModuleWeaponFlack2#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack2
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 90
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 180
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 144
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic2#1 /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/SectionE/ModuleWeaponKinetic2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic2
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 67
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 39.4117622
            DamagePerSecondLong = 3.94117713
            DamagePerSecondMedium = 19.7058811
            DamagePerSecondShort = 33.5
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 90
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 180
            FlakDPSSquadron = 4.5
            FlakDamage = 90
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 57.1470566
            OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionN /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNE /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#0/ColonizedStarSystem#594/Hangar#593/Ship#1343/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
    OutpostMigrationFlux #1369 /Empire#0/ColonizedStarSystem#594/OutpostMigrationFlux #1369
     DESCRIPTORS 1
      ClassOutpostMigrationFlux
     PROPERTIES 7
      NetSystemOutpostMigrationGrowth = 24.3000011
      NetSystemOutpostMigrationGrowthMultiplier = 1
      NetTurnsBeforeAutomatedShipRequest = 1
      SystemGrowth = 121.5
      SystemOutpostMigrationGrowth = 24.3000011
      SystemOutpostMigrationGrowthStock = 0
      TurnsBeforeAutomatedShipRequest = 2
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /Empire#0/ColonizedStarSystem#594/PopulationStarSystemAffinityCravers
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
      PopulationParasite
      PopulationParasiteActive
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /Empire#0/ColonizedStarSystem#594/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 225
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1210 /Empire#0/ColonizedStarSystem#594/StarSystemImprovement#1210
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1212 /Empire#0/ColonizedStarSystem#594/StarSystemImprovement#1212
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#651 /Empire#0/ColonizedStarSystem#594/StarSystemImprovement#651
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#668 /Empire#0/ColonizedStarSystem#594/StarSystemImprovement#668
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#0/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 76
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#1 /Empire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 76
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.32846716
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 61
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 76
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.166666672
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 76
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.236363634
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 89
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 76
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.454545468
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 56
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 76
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.202453986
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 87
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 3
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1417 /Empire#0/Fleet#1417
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 225
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 9
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 44
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 339.294128
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 114.294113
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 44
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 225
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 114.294113
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.169647068
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1334 /Empire#0/Fleet#1417/Ship#1334
     DESCRIPTORS 13
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 225
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 8
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1350
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98.75
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1350
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 11
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 339.294128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 339.294128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.169647068
      ShownDefensiveMilitaryPower = 225
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 339.294128
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1417/Ship#1334/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 135
        Health = 1350
        HitBySalvo = 0
        MaximumHealth = 1350
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#0/Fleet#1417/Ship#1334/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#1417/Ship#1334/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#1417/Ship#1334/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#1417/Ship#1334/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#1417/Ship#1334/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#1417/Ship#1334/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#1417/Ship#1334/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#1417/Ship#1334/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#1417/Ship#1334/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1417/Ship#1334/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#1417/Ship#1334/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#1417/Ship#1334/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1417/Ship#1334/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1417/Ship#1334/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1445 /Empire#0/Fleet#1445
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 225
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 9
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 44
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 339.294128
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 114.294113
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 44
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 225
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 114.294113
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.169647068
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1337 /Empire#0/Fleet#1445/Ship#1337
     DESCRIPTORS 13
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 225
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1350
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98.75
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1350
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 339.294128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 339.294128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.169647068
      ShownDefensiveMilitaryPower = 225
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 339.294128
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1445/Ship#1337/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 135
        Health = 1350
        HitBySalvo = 0
        MaximumHealth = 1350
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#0/Fleet#1445/Ship#1337/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#1445/Ship#1337/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#1445/Ship#1337/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#1445/Ship#1337/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#1445/Ship#1337/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#1445/Ship#1337/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#1445/Ship#1337/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#1445/Ship#1337/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#1445/Ship#1337/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1445/Ship#1337/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#1445/Ship#1337/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#1445/Ship#1337/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1445/Ship#1337/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1445/Ship#1337/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1458 /Empire#0/Fleet#1458
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInMovement
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 42.1000023
    AutomatedShipGrowthStock = 42.1000023
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 9
    MaximumHonorZoneRadius = 0
    MaximumMovement = 3
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 3
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.526545465
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1459 /Empire#0/Fleet#1458/Ship#1459
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 42.1000023
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 1.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 3
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 3
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 52.1000023
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1458/Ship#1459/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#0/Fleet#1458/Ship#1459/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#1458/Ship#1459/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#1458/Ship#1459/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#1458/Ship#1459/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1458/Ship#1459/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#0/Fleet#1458/Ship#1459/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1458/Ship#1459/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1458/Ship#1459/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1505 /Empire#0/Fleet#1505
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 225
    DepletionPointsInOrbit = 80.25
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 9
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 44
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 339.294128
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 114.294113
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 44
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 225
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 114.294113
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.169647068
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1340 /Empire#0/Fleet#1505/Ship#1340
     DESCRIPTORS 13
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 225
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1350
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98.75
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1350
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 44
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 339.294128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 339.294128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.169647068
      ShownDefensiveMilitaryPower = 225
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 339.294128
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1505/Ship#1340/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 135
        Health = 1350
        HitBySalvo = 0
        MaximumHealth = 1350
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#0/Fleet#1505/Ship#1340/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#1505/Ship#1340/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#1505/Ship#1340/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#1505/Ship#1340/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#1505/Ship#1340/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#1505/Ship#1340/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#1505/Ship#1340/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#1505/Ship#1340/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#1505/Ship#1340/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1505/Ship#1340/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#1505/Ship#1340/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#1505/Ship#1340/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1505/Ship#1340/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1505/Ship#1340/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1536 /Empire#0/Fleet#1536
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 1
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 42.6000023
    AutomatedShipGrowthStock = 42.6000023
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 9
    MaximumHonorZoneRadius = 0
    MaximumMovement = 3
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 3
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.527454555
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1537 /Empire#0/Fleet#1536/Ship#1537
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 1
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 42.6000023
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 1.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 3
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 3
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 52.6000023
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1536/Ship#1537/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#0/Fleet#1536/Ship#1537/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#1536/Ship#1537/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#1536/Ship#1537/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#1536/Ship#1537/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1536/Ship#1537/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#0/Fleet#1536/Ship#1537/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1536/Ship#1537/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1536/Ship#1537/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#654 /Empire#0/Fleet#654
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateHostile
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 5
    DefensiveMilitaryPower = 1196.301
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 8
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 6.25
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 31
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 9
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 418
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 2200.70874
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 1004.40784
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 4
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 418
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 1196.301
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 1004.40784
    SiegePower = 10
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 7
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~5
    Hero#642 /Empire#0/Fleet#654/Hero#642
     DESCRIPTORS 9
      ClassHero
      HeroAffinityCravers
      HeroAssigned
      HeroAssignedToFleet
      HeroClassAdmiral
      HeroLevel03
      HeroLevelUpRule
      HeroSkillComplete
      Politics06
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 1
      Experience = 29
      ExperienceMultiplier = 1
      ExperiencePerTurn = 12
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 1
      HeroRelics = 0
      Level = 3
      NextLevelRequestedExperience = 75
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 2
      SpecializationPoints = 0.6
      Upkeep = 7.5
     CHILDREN ~0
    Ship#1384 /Empire#0/Fleet#654/Ship#1384
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullMediumDefense
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel02
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 578.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 98.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 9.882355
      DamagePerSecondMedium = 49.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 84
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 518.6061
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 22
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 17
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 6.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 13.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11331.6
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 274
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11331.6
      MaximumHonorZoneRadius = 0
      MaximumMovement = 11
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1091.78247
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 11
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 573.176453
      OffensiveMilitaryPowerForSimplifiedBattles = 573.176453
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1091.78247
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 440
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.5458912
      ShownDefensiveMilitaryPower = 518.6061
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 573.176453
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1091.78247
      VisionRange = 5
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#654/Ship#1384/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 497.72
        Health = 11331.6
        HitBySalvo = 0
        MaximumHealth = 11331.6
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 573.176453
        OffensiveMilitaryPowerForSimplifiedBattles = 573.176453
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#0/Fleet#654/Ship#1384/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 480
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 480
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 384
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#0/Fleet#654/Ship#1384/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 336
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 98.8235245
          DamagePerSecondLong = 9.882355
          DamagePerSecondMedium = 49.4117622
          DamagePerSecondShort = 84
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 120
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 573.176453
          OffensiveMilitaryPowerForSimplifiedBattles = 573.176453
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#654/Ship#1384/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#0/Fleet#654/Ship#1384/SectionE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /Empire#0/Fleet#654/Ship#1384/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /Empire#0/Fleet#654/Ship#1384/SectionN/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2#2 /Empire#0/Fleet#654/Ship#1384/SectionN/ModuleSupportEngine2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#654/Ship#1384/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#654/Ship#1384/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#654/Ship#1384/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 40
        MaximumHealth = 40
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 40
        VisionRange = 2
       CHILDREN ~1
        ModuleExplorationQuestSophons#1 /Empire#0/Fleet#654/Ship#1384/SectionS/ModuleExplorationQuestSophons#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ClassModuleSupportExplorationQuestSophons
          ModuleSupportExploration
          MultiplierX2
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          MaximumShipProbeStock = 0
          Multiplier = 2
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 40
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionRange = 2
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#654/Ship#1384/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#654/Ship#1384/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#654/Ship#1384/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#643 /Empire#0/Fleet#654/Ship#643
     DESCRIPTORS 16
      CannotBeScrapped
      ClassHullSmallAdmiral
      ClassShip
      HeroShipLevelUpRule
      HeroSkillShip22_FleetDamage_Percent_0
      HeroSkillShip47_FleetExplorationFleetXP_Flat_2
      ShipFactionHeroes
      ShipForBattle
      ShipHull02
      ShipLevel02
      ShipRoleHero
      ShipSizeSmall
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 0
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0.2
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 413.960815
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 59.294117
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 72.59608
      DamagePerSecondMedium = 62.9803925
      DamagePerSecondMissile = 66.6666641
      DamagePerSecondShort = 67.0666656
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 203.694916
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 4
      ExperienceBonusFromBattle = 10
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 0
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1618.2
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1618.2
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 406.338043
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 200
      OffensiveMilitaryPower = 202.643127
      OffensiveMilitaryPowerForSimplifiedBattles = 202.643127
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 0
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 406.338043
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1125
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.203169018
      ShownDefensiveMilitaryPower = 203.694916
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 202.643127
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 406.338043
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 410
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#654/Ship#643/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallHeroes
       PROPERTIES 15
        DefensiveMilitaryPower = 53.94
        Health = 1618.2
        HitBySalvo = 0
        MaximumHealth = 1618.2
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.666664
        OffensiveMilitaryPowerForSimplifiedBattles = 116.666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponMissile1#1 /Empire#0/Fleet#654/Ship#643/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 300
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 33.3333321
          DamagePerSecondLong = 33.3333321
          DamagePerSecondMedium = 16.666666
          DamagePerSecondShort = 8.333333
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 58.3333321
          OffensiveMilitaryPowerForSimplifiedBattles = 58.3333321
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#2 /Empire#0/Fleet#654/Ship#643/CoreSection/ModuleWeaponMissile1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 300
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 33.3333321
          DamagePerSecondLong = 33.3333321
          DamagePerSecondMedium = 16.666666
          DamagePerSecondShort = 8.333333
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 58.3333321
          OffensiveMilitaryPowerForSimplifiedBattles = 58.3333321
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#654/Ship#643/SectionE
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#654/Ship#643/SectionN
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 165
        MaximumHealth = 165
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 165
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#0/Fleet#654/Ship#643/SectionN/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#654/Ship#643/SectionNE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#654/Ship#643/SectionNW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#654/Ship#643/SectionS
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#654/Ship#643/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#654/Ship#643/SectionSE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 120
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 85.97647
        OffensiveMilitaryPowerForSimplifiedBattles = 85.97647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack1#2 /Empire#0/Fleet#654/Ship#643/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 72
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 144
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 115.200005
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack1#4 /Empire#0/Fleet#654/Ship#643/SectionSE/ModuleWeaponFlack1#4
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 72
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 144
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 115.200005
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#0/Fleet#654/Ship#643/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 50.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.6470585
          DamagePerSecondLong = 2.96470666
          DamagePerSecondMedium = 14.8235292
          DamagePerSecondShort = 25.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 42.9882355
          OffensiveMilitaryPowerForSimplifiedBattles = 42.9882355
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic1#3 /Empire#0/Fleet#654/Ship#643/SectionSE/ModuleWeaponKinetic1#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 50.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.6470585
          DamagePerSecondLong = 2.96470666
          DamagePerSecondMedium = 14.8235292
          DamagePerSecondShort = 25.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 42.9882355
          OffensiveMilitaryPowerForSimplifiedBattles = 42.9882355
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#654/Ship#643/SectionSW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#654/Ship#643/SectionW
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
    Ship#650 /Empire#0/Fleet#654/Ship#650
     DESCRIPTORS 13
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 237
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 30
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1710
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 70.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1710
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 351.294128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 351.294128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 2
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.175647065
      ShownDefensiveMilitaryPower = 237
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 351.294128
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#654/Ship#650/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 147
        Health = 1710
        HitBySalvo = 0
        MaximumHealth = 1710
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#0/Fleet#654/Ship#650/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#654/Ship#650/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#654/Ship#650/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#654/Ship#650/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#654/Ship#650/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#654/Ship#650/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#654/Ship#650/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#654/Ship#650/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#654/Ship#650/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#654/Ship#650/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#654/Ship#650/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#654/Ship#650/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#654/Ship#650/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#654/Ship#650/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#656 /Empire#0/Fleet#654/Ship#656
     DESCRIPTORS 13
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 237
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 30
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 18
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1710
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 70.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1710
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 351.294128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 351.294128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 2
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.175647065
      ShownDefensiveMilitaryPower = 237
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 351.294128
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#654/Ship#656/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 147
        Health = 1710
        HitBySalvo = 0
        MaximumHealth = 1710
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#0/Fleet#654/Ship#656/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#654/Ship#656/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#654/Ship#656/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#654/Ship#656/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#654/Ship#656/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#654/Ship#656/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#654/Ship#656/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#654/Ship#656/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#654/Ship#656/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#654/Ship#656/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#654/Ship#656/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#654/Ship#656/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#654/Ship#656/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#654/Ship#656/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /Empire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#0/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#0/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#0/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#0/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#0/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 9
    EmpireMoney = 2.7
    EmpireResearch = 10.5
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#0/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#0/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#0/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityCravers /Empire#0/PopulationEmpireAffinityCravers
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityCravers
    ClassPopulationEmpireAffinityCraversCount
    PoliticalProfileMilitarist
    PopulationMajor
    PopulationParasite
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryDepletionFIDS
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 4
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /Empire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#1506 /Empire#0/Probe#1506
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1507 /Empire#0/Probe#1507
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#0/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#0/Research
   DESCRIPTORS 28
    ClassResearch
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDiplomacyPeace
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageScienceAndExploration1
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueFood1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 1
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 77.89457
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 2
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 7
    UnlockedTechnologyCount = 5
   CHILDREN ~0
  Senate /Empire#0/Senate
   DESCRIPTORS 3
    ClassSenate
    GovernmentDictatorshipCommon
    GovernmentDictatorshipCravers
   PROPERTIES 78
    ActiveLawsCount = 1
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 1
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 1
   CHILDREN ~2
    ActiveLaw#673 /Empire#0/Senate/ActiveLaw#673
     DESCRIPTORS 4
      ClassLaw
      LawEffectP06L00Dictatorship
      LawPolitics06
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    Senator#672 /Empire#0/Senate/Senator#672
     DESCRIPTORS 4
      ClassSenator
      Politics06
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 1
      SupportLevel = 4
     CHILDREN ~0
  Uniques /Empire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#1 /Empire#1
 DESCRIPTORS 32
  AffinityGameplaySophons
  AffinityMappingSophons
  AffinitySophons
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementFreeMovement1
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic2
  EmpireTypeMajor
  FactionTraitFastTraveler2
  FactionTraitFeebleWarriors2
  FactionTraitMinorPilgrims
  FactionTraitScanning
  FactionTraitTechnologyDefinitionScienceAndExploration1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire2
  ManpowerUpgradeInfantry1
  OmniscienceBonus0PercentsOrLess
  Reparations
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 716
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 1
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 15
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 1
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 121.46714
  BankAccountNextTurn = 125.730278
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 4
  CommandPointsAccumulator = 20
  CommandPointsStock = 20
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 6
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 601.3333
  DemocracyLawsCostBonus = -0.1
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 192.482758
  DustInflation = 1.064161
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 7
  EmpireEmpirePointAccumulator = 63
  EmpireEmpirePointStock = 88
  EmpireEmpirePointStockNextTurn = 95
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 1460.2782
  EmpireGlobalScore = 61
  EmpireGrowth = 34.11635
  EmpireGrowthAccumulator = 268.811066
  EmpireGrowthStock = 268.811066
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 60
  EmpireHeroesScore = 3
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 13.8
  EmpireManpowerStock = 242.200043
  EmpireManpowerTotal = 442.200043
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1222.651
  EmpireMoney = 19.5
  EmpireMoneyAccumulator = 121.467155
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 15.2368641
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 6
  EmpireProcessingPowerAllocated = 20
  EmpireProcessingPowerStock = 35
  EmpireProduction = 61
  EmpireProductionAccumulator = 371
  EmpireProductionStock = 371
  EmpireProductionUpkeep = 0
  EmpireResearch = 61
  EmpireResearchAccumulator = 636
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 65
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 18
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.025
  ExplorationScoreForOverColonizationThreshold = 0.125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 4
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 15
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 60
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 4
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 1
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 2
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 40
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 2
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 5
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 5
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 5
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 400
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 55
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 183
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 7
  MaximumSystemGrowth = 26
  MaximumSystemMoney = 25.5
  MaximumSystemProduction = 47
  MaximumSystemResearch = 58
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1237
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 7
  NetEmpireGrowth = 34.11635
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 13.8
  NetEmpireMoney = 4.263136
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 61
  NetEmpireRelics = 0
  NetEmpireResearch = 91.5
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 7
  NetSystemGrowth = 34.11635
  NetSystemLifeforce = 0
  NetSystemMoney = 19.5
  NetSystemProduction = 61
  NetSystemResearch = 61
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 4
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 3
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 179.117645
  OutpostCount = 1
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 1
  OwnedPlanets = 2
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 4
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchOmniscienceBonus = 30.5
  ResearchOmniscienceMultiplier = 0.5
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 5
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 319.2483
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 4
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 2
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 6
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 4
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 1
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.01579094
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 1
  VampirilisPopulation = 0
  VictoryEconomicRanking = 5
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~28
  ColonizedStarSystem#1419 /Empire#1/ColonizedStarSystem#1419
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    HappinessStatusStarSystem2
    OutpostActionIncreaseLocalGrowthEffect
    StarSystemImprovementLevel1
    StarTypeYellow
   PROPERTIES 559
    AdditionalDust = 4
    AdditionalFood = 8
    AdditionalIndustry = 4
    AdditionalPrestige = 0
    AdditionalScience = 3
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 37
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 6
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 37
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 52
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 1
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 26
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 14
    MaximumSystemProductionStock = 14
    MaximumSystemResearch = 3
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 52.8999977
    MigrationScoreFromEconomy = 0.919999957
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 26
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -6
    NetSystemProduction = 14
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 3
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.14
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 37
    SystemGrowth = 26
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 126.4
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 10
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 14
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 28
    SystemProductionUpkeep = 0
    SystemResearch = 3
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 4
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 5
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~3
    ColonizedPlanet#1421 /Empire#1/ColonizedStarSystem#1419/ColonizedPlanet#1421
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeForest
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 2
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 4
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = -6
      PlanetOutpostFood = 26
      PlanetOutpostIndustry = 14
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 3
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~0
    Hangar#1420 /Empire#1/ColonizedStarSystem#1419/Hangar#1420
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#1/ColonizedStarSystem#1419/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  ColonizedStarSystem#597 /Empire#1/ColonizedStarSystem#597
   DESCRIPTORS 17
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HeroSkillSystem94_Science_PerHeroLevelFlat_1
    HeroSkillSystem96_Science_Perpop_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemPopulationMigrationEmigratingToOutpost
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 2
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 352.616333
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 10
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 6
    DefenseScore = 200
    DefensiveMilitaryPower = 209.333328
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 20
    ExperienceAtShipCreation = 0
    FIDSIScore = 145.616348
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 138
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 13.8
    GrowthForManpowerForUpkeep = 6.9
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 60
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 240
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 80
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7
    MaximumSystemGrowth = 8.116346
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 25.5
    MaximumSystemProduction = 47
    MaximumSystemProductionStock = 47
    MaximumSystemResearch = 58
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 80.03999
    MigrationScoreFromEconomy = 0.919999957
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.2632952
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7
    NetSystemGrowth = 8.116346
    NetSystemInfluence = 7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 25.5
    NetSystemProduction = 47
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 58
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 4
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 3
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 50
    OffensiveMilitaryPower = 71.64706
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0.6666667
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.333333343
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 12
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 24
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 12
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 38
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 4
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 26.3836536
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 4
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 4
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 4
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 3
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 3
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 352.616333
    SystemGrowth = 69
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 614.811
    SystemGrowthStockForUpkeep = 600
    SystemGrowthUpkeep = 33.2836533
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.263295
    SystemInfluenceRadiusDivider = 1.86231887
    SystemInfluenceStock = 138
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 52
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 26.5
    SystemNextInfluenceRadiusEstimation = 6.40214539
    SystemNextInfluenceRadiusEstimationDivider = 1.84482765
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 47
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 58
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.2
    TradingRouteSystemBaseIncome_EmpireMoney = 0.2
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0300000012
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 5
    VirtualPopulation = 0
    VisionRange = 7.263295
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~9
    ColonizedPlanet#598 /Empire#1/ColonizedStarSystem#597/ColonizedPlanet#598
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeBoreal
      UniquePlanetSophons
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 12
      DefaultPlanetFood = 24
      DefaultPlanetIndustry = 12
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 24
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 12
      PlanetFIDSI = 0
      PlanetFood = 24
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 12
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 14
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 6
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 38
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityPilgrims /Empire#1/ColonizedStarSystem#597/ColonizedPlanet#598/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 6
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#1/ColonizedStarSystem#597/ColonizedPlanet#598/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 6
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#596 /Empire#1/ColonizedStarSystem#597/Hangar#596
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 209.333328
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 280.980377
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 71.64706
      ShipCount = 1
      ShownDefensiveMilitaryPower = 209.333328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
     CHILDREN ~1
      Ship#700 /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallCorporate
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip23_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull03
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 289.411743
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 4.94117737
        DamagePerSecondMedium = 24.7058811
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 42
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 209.333328
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 40
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 64
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1555
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1555
        MaximumHonorZoneRadius = 0
        MaximumMovement = 6
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 280.980377
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 6
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 280.980377
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1375
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.140490189
        ShownDefensiveMilitaryPower = 209.333328
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 71.64706
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 280.980377
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 111.833328
          Health = 1555
          HitBySalvo = 0
          MaximumHealth = 1555
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/CoreSection/ModuleWeaponFlack1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/CoreSection/ModuleWeaponKinetic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#1/ColonizedStarSystem#597/Hangar#596/Ship#700/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#699 /Empire#1/ColonizedStarSystem#597/Hero#699
     DESCRIPTORS 8
      ClassHero
      HeroAffinitySophons
      HeroAssigned
      HeroAssignedToSystem
      HeroClassCorporate
      HeroLevel02
      HeroLevelUpRule
      Politics02
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 39
      ExperienceMultiplier = 1
      ExperiencePerTurn = 6
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 1
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 2
      NextLevelRequestedExperience = 50
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 1
      SpecializationPoints = 0.4
      Upkeep = 4.5
     CHILDREN ~0
    OutpostMigrationFlux #1419 /Empire#1/ColonizedStarSystem#597/OutpostMigrationFlux #1419
     DESCRIPTORS 1
      ClassOutpostMigrationFlux
     PROPERTIES 7
      NetSystemOutpostMigrationGrowth = 13.8
      NetSystemOutpostMigrationGrowthMultiplier = 1
      NetTurnsBeforeAutomatedShipRequest = 1
      SystemGrowth = 69
      SystemOutpostMigrationGrowth = 13.8
      SystemOutpostMigrationGrowthStock = 0
      TurnsBeforeAutomatedShipRequest = 2
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /Empire#1/ColonizedStarSystem#597/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#1/ColonizedStarSystem#597/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1197 /Empire#1/ColonizedStarSystem#597/StarSystemImprovement#1197
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#702 /Empire#1/ColonizedStarSystem#597/StarSystemImprovement#702
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#703 /Empire#1/ColonizedStarSystem#597/StarSystemImprovement#703
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#1/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#1/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 61
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#1/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 61
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.32846716
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 76
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#1/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 61
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.1627907
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#1/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 61
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.56
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 89
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#1/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 61
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.128205135
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 56
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#1/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 61
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.527027
      PressureTrend = -1.054054
      PressureValue = -2.77416825
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 87
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#1/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 2
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1423 /Empire#1/Fleet#1423
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 110
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 9
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 145.823532
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 9
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 110
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07291177
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1239 /Empire#1/Fleet#1423/Ship#1239
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 6
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 110
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 8
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 66.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 145.823532
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 145.823532
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 1.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.07291177
      ShownDefensiveMilitaryPower = 110
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 145.823532
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#1423/Ship#1239/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 110
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#1/Fleet#1423/Ship#1239/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#1/Fleet#1423/Ship#1239/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#1423/Ship#1239/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#1423/Ship#1239/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#1423/Ship#1239/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#1423/Ship#1239/SectionNE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#1423/Ship#1239/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#1423/Ship#1239/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#1423/Ship#1239/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#1423/Ship#1239/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#1423/Ship#1239/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#1423/Ship#1239/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1487 /Empire#1/Fleet#1487
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 110
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 9
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 145.823532
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 9
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 110
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07291177
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1245 /Empire#1/Fleet#1487/Ship#1245
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 6
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 110
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 66.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 145.823532
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 145.823532
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.07291177
      ShownDefensiveMilitaryPower = 110
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 145.823532
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#1487/Ship#1245/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 110
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#1/Fleet#1487/Ship#1245/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#1/Fleet#1487/Ship#1245/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#1487/Ship#1245/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#1487/Ship#1245/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#1487/Ship#1245/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#1487/Ship#1245/SectionNE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#1487/Ship#1245/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#1487/Ship#1245/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#1487/Ship#1245/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#1487/Ship#1245/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#1487/Ship#1245/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#1487/Ship#1245/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1538 /Empire#1/Fleet#1538
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 1
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 23.6
    AutomatedShipGrowthStock = 23.6
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.492909133
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1539 /Empire#1/Fleet#1538/Ship#1539
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 1
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 23.6
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 6
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 33.6
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#1538/Ship#1539/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#1/Fleet#1538/Ship#1539/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#1538/Ship#1539/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#1538/Ship#1539/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#1/Fleet#1538/Ship#1539/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#1538/Ship#1539/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#1/Fleet#1538/Ship#1539/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#1538/Ship#1539/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#1538/Ship#1539/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#685 /Empire#1/Fleet#685
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 122
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 9
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 157.823532
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 9
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 122
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07891177
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#687 /Empire#1/Fleet#685/Ship#687
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 6
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 122
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 3
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1860
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 61.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1860
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 157.823532
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 157.823532
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.07891177
      ShownDefensiveMilitaryPower = 122
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 157.823532
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#685/Ship#687/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 122
        Health = 1860
        HitBySalvo = 0
        MaximumHealth = 1860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#1/Fleet#685/Ship#687/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#1/Fleet#685/Ship#687/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#685/Ship#687/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#685/Ship#687/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#685/Ship#687/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#685/Ship#687/SectionNE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#685/Ship#687/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#685/Ship#687/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#685/Ship#687/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#685/Ship#687/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#685/Ship#687/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#685/Ship#687/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#1/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingOperationBackdoor#1414 /Empire#1/Hacking/HackingOperationBackdoor#1414
     DESCRIPTORS 1
      ClassHackingOperationBackdoor
     PROPERTIES 4
      BackdoorProcessingPowerMultiplier = 1
      HackingSpeedMultiplierFromBackdoor = 1.05
      ProcessingPowerAllocation = 5
      TurnsBeforeDestruction = 2.5
     CHILDREN ~0
    HackingProgram#1302 /Empire#1/Hacking/HackingProgram#1302
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#1/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#1/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#1/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#1/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#1/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#1/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#1/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#1/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#1/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /Empire#1/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 20
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /Empire#1/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 20
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#1508 /Empire#1/Probe#1508
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1513 /Empire#1/Probe#1513
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#1/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#1/Research
   DESCRIPTORS 34
    ClassResearch
    TechnologyColonization1
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacyPeace
    TechnologyExploration1
    TechnologyFreeMovement
    TechnologyIndustry2
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkTo2Vaulters
    TechnologyModuleSupportAnalyzer1
    TechnologyOffensiveProgram2
    TechnologyScience1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStrategicDeposit2
    TechnologyTerransStartingShipDesigns
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 3
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 69.07752
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 3
    TechnologyTotalStageUnlocked = 6
    UnlockedTechnologyCount = 4
   CHILDREN ~0
  Senate /Empire#1/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentDemocracy
   PROPERTIES 78
    ActiveLawsCount = 1
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 0.5
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 3
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~3
    ActiveLaw#676 /Empire#1/Senate/ActiveLaw#676
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L00
      LawPolitics02
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#674 /Empire#1/Senate/Senator#674
     DESCRIPTORS 4
      ClassSenator
      Politics02
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.67
      SupportLevel = 4
     CHILDREN ~0
    Senator#675 /Empire#1/Senate/Senator#675
     DESCRIPTORS 3
      ClassSenator
      Politics05
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.33
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#1/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#2 /Empire#2
 DESCRIPTORS 34
  AffinityGameplayVaulters
  AffinityMappingVaulters
  AffinityVaulters
  ClassEmpire
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementHappiness
  EmpireImprovementImprovedPortalShipRegeneration
  EmpireImprovementImprovedPortalShipRegenerationFakeEffect
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMajor
  EventEffect12SimEffect12
  FactionTraitBlackThumb2
  FactionTraitCoreWorlds
  FactionTraitCorsairs
  FactionTraitManualHomeSystem
  FactionTraitMaterialExpertise
  FactionTraitMinorSistersOfMercy
  FactionTraitTechnologyDefinitionScienceAndExploration1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire3
  ManpowerUpgradeInfantry1
  Reparations
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 40
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 753.144531
  BankAccountNextTurn = 782.509
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 1
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 5
  CommandPointsAccumulator = 33
  CommandPointsStock = 33
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 11
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 645.2889
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 192.482758
  DustInflation = 1.064161
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 7.7
  EmpireEmpirePointAccumulator = 66.1
  EmpireEmpirePointStock = 136.099991
  EmpireEmpirePointStockNextTurn = 137.799988
  EmpireEmpirePointUpkeep = 6
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 1896.39075
  EmpireGlobalScore = 68
  EmpireGrowth = 30.71653
  EmpireGrowthAccumulator = 474.196167
  EmpireGrowthStock = 474.196167
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 80.625
  EmpireHeroesScore = 3
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 350
  EmpireManpowerTotal = 550
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1302.75952
  EmpireMoney = 55.775
  EmpireMoneyAccumulator = 365.144562
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 26.4105644
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 8
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 65
  EmpireProduction = 42
  EmpireProductionAccumulator = 418
  EmpireProductionStock = 418
  EmpireProductionUpkeep = 0
  EmpireResearch = 59.8
  EmpireResearchAccumulator = 572.95
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 64.8
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 28
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0375
  ExplorationScoreForOverColonizationThreshold = 0.1875
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 3
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 26
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 80.625
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 6
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 1
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 1
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 1
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 1
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 2
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 1
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 3
  LastTurn = 150
  LawUpkeep = 6
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 20
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 20
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 350
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 65
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 119.6
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 7.7
  MaximumSystemGrowth = 30.71653
  MaximumSystemMoney = 48.5
  MaximumSystemProduction = 42
  MaximumSystemResearch = 62
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1318
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 1.69999981
  NetEmpireGrowth = 30.71653
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 29.3644371
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 42
  NetEmpireRelics = 0
  NetEmpireResearch = 59.8
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 7.7
  NetSystemGrowth = 30.71653
  NetSystemLifeforce = 0
  NetSystemMoney = 48.5
  NetSystemProduction = 42
  NetSystemResearch = 62
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 6
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 4
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 107.470581
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 6
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 1
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 0.8
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 4
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 5
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 2
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 319.2483
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 3
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 5
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 5
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 8
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 5
  UnlockedProgramCount = 3
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.01579094
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 1
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~24
  ColonizedStarSystem#1272 /Empire#2/ColonizedStarSystem#1272
   DESCRIPTORS 15
    BackupHomeSystem
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem3
    HeroSkillSystem75_Industry_PerAnomaly_0
    HomeSystem
    MajorHomeSystem
    PlanetStatusBeingColonized
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 2
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 150
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 550.9165
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 10
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 11
    DefenseScore = 350
    DefensiveMilitaryPower = 168.868423
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 190.916519
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 150.1
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 150
    GroundBattleBombardmentAttackerDamagesMin = 150
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 80.625
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 483.75
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 144
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 4
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 14
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7.7
    MaximumSystemGrowth = 30.71653
    MaximumSystemGrowthStock = 2100
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 48.5
    MaximumSystemProduction = 42
    MaximumSystemProductionStock = 42
    MaximumSystemResearch = 62
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 177.375
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 2.2
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 10.6530876
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7.7
    NetSystemGrowth = 30.71653
    NetSystemInfluence = 7.7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 48.5
    NetSystemProduction = 42
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 62
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 6
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 4
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 100
    OffensiveMilitaryPower = 35.82353
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -0.374999642
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 3
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0.75
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0.25
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 20
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 34
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 7
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 37
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 6
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 44.3334732
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 3
    PopulationNotUsingGrowth = 0
    PopulationScore = 6
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 6
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 6
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 4
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.28
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7.7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 550.9165
    SystemGrowth = 75.05
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 924.196167
    SystemGrowthStockForUpkeep = 900
    SystemGrowthUpkeep = 44.3334732
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.653088
    SystemInfluenceRadiusDivider = 2.009684
    SystemInfluenceStock = 98.09999
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 75
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 26.5
    SystemNextInfluenceRadiusEstimation = 5.83153963
    SystemNextInfluenceRadiusEstimationDivider = 1.97258985
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 42
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 62
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 4
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.3
    TradingRouteSystemBaseIncome_EmpireMoney = 0.3
    TradingRouteSystemBaseIncome_EmpireResearch = 0.045
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 8
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 6.653088
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~10
    ColonizedPlanet#1274 /Empire#2/ColonizedStarSystem#1272/ColonizedPlanet#1274
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeBoreal
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 15
      DefaultPlanetFood = 30
      DefaultPlanetIndustry = 5
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 30
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -0.0999999046
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 15
      PlanetFIDSI = 0
      PlanetFood = 30
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 5
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 3
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 1
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 6
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 33
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 3
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#2/ColonizedStarSystem#1272/ColonizedPlanet#1274/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#435 /Empire#2/ColonizedStarSystem#1272/ColonizedPlanet#1274/ColonizedResourceDeposit#435
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinitySistersOfMercy /Empire#2/ColonizedStarSystem#1272/ColonizedPlanet#1274/PopulationPlanetAffinitySistersOfMercy
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySistersOfMercyCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 25
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 1
        RawPopulationPrestige = 0
        RawPopulationScience = 6
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVaulters /Empire#2/ColonizedStarSystem#1272/ColonizedPlanet#1274/PopulationPlanetAffinityVaulters
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVaultersCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 25
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 1
        RawPopulationPrestige = 0
        RawPopulationScience = 6
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1354 /Empire#2/ColonizedStarSystem#1272/ColonizedPlanet#1354
     DESCRIPTORS 8
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSteppes
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 5
      DefaultPlanetFood = 4
      DefaultPlanetIndustry = 2
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 3
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 4
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 5
      PlanetFIDSI = 0
      PlanetFood = 4
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 2
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 1
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 4
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityVaulters /Empire#2/ColonizedStarSystem#1272/ColonizedPlanet#1354/PopulationPlanetAffinityVaulters
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVaultersCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 25
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 5
        RawPopulationFood = 4
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1273 /Empire#2/ColonizedStarSystem#1272/Hangar#1273
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 168.868423
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 204.691956
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 35.82353
      ShipCount = 1
      ShownDefensiveMilitaryPower = 168.868423
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
     CHILDREN ~1
      Ship#705 /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdministrator
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip25_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull04
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 144.705887
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 24.7058811
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 2.47058868
        DamagePerSecondMedium = 12.3529406
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 21
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 168.868423
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 29
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1845
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 90
        HullPlatingAbsorptionEndMultiplier = 0.473684222
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1845
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 204.691956
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 204.691956
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1665
        ShipHullIndex = 4
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.102345981
        ShownDefensiveMilitaryPower = 168.868423
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 35.82353
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 204.691956
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 61.5
          Health = 1845
          HitBySalvo = 0
          MaximumHealth = 1845
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionE /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionN /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#2 /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionS/ModuleDefenseHullPlating1#2
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportEngine1#1 /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionSE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSW /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#2/ColonizedStarSystem#1272/Hangar#1273/Ship#705/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#704 /Empire#2/ColonizedStarSystem#1272/Hero#704
     DESCRIPTORS 8
      ClassHero
      HeroAffinityVaulters
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdministrator
      HeroLevel02
      HeroLevelUpRule
      Politics02
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 4
      ExperienceMultiplier = 1
      ExperiencePerTurn = 8
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 1
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 2
      NextLevelRequestedExperience = 50
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 1
      SpecializationPoints = 0.4
      Upkeep = 4.5
     CHILDREN ~0
    PopulationStarSystemAffinitySistersOfMercy /Empire#2/ColonizedStarSystem#1272/PopulationStarSystemAffinitySistersOfMercy
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySistersOfMercy
      ClassPopulationStarSystemAffinitySistersOfMercyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /Empire#2/ColonizedStarSystem#1272/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1276 /Empire#2/ColonizedStarSystem#1272/StarSystemImprovement#1276
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#1280 /Empire#2/ColonizedStarSystem#1272/StarSystemImprovement#1280
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1283 /Empire#2/ColonizedStarSystem#1272/StarSystemImprovement#1283
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1285 /Empire#2/ColonizedStarSystem#1272/StarSystemImprovement#1285
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#2/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#2/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 68
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#2/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.166666672
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 76
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#2/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.1627907
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 61
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#2/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.4012739
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 89
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#2/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.290322572
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 56
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#2/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.367741942
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 87
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#2/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 2
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1279 /Empire#2/Fleet#1279
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 139.743591
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 175.567123
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 139.743591
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.08778356
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1277 /Empire#2/Fleet#1279/Ship#1277
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVaulters
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 11
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 139.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 16
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 83
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 175.567123
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 175.567123
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 4
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08778356
      ShownDefensiveMilitaryPower = 139.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 175.567123
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#1279/Ship#1277/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 2
       CHILDREN ~2
        ModuleSupportExploration1#1 /Empire#2/Fleet#1279/Ship#1277/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleSupportExploration1#2 /Empire#2/Fleet#1279/Ship#1277/CoreSection/ModuleSupportExploration1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#1279/Ship#1277/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#1279/Ship#1277/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#1279/Ship#1277/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#1279/Ship#1277/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#2/Fleet#1279/Ship#1277/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#2/Fleet#1279/Ship#1277/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#1279/Ship#1277/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#1279/Ship#1277/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#2/Fleet#1279/Ship#1277/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          TopWeapon
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#1279/Ship#1277/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#1279/Ship#1277/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#1279/Ship#1277/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1373 /Empire#2/Fleet#1373
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 183.333328
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 11.25
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 12
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 11
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 20
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 183.333328
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 11
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 20
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 183.333328
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.09166666
    VisionRange = 9
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#726 /Empire#2/Fleet#1373/Ship#726
     DESCRIPTORS 14
      CannotBeCapturedAfterBattle
      CannotBeScrapped
      CannotHaveWeapon
      ClassHullMediumSuperColonizer
      ClassShip
      ShipFactionVaulters
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleSuperColonizer
      ShipRoleTypeCivilian
      ShipSizeMedium
      ShipStatBonus2Vision
      ShipTypeIndestructible
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 11
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 183.333328
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 16
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 11.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 12
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 5500
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 30
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 5500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 11
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 20
      MaximumShipManpowerRefillRate = 5
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 183.333328
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 11
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 183.333328
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 20
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.09166666
      ShownDefensiveMilitaryPower = 183.333328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 183.333328
      VisionRange = 9
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#1373/Ship#726/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSuperColonizer
       PROPERTIES 15
        DefensiveMilitaryPower = 183.333328
        Health = 5500
        HitBySalvo = 0
        MaximumHealth = 5500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#1373/Ship#726/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#1373/Ship#726/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#1373/Ship#726/SectionN/ModuleSupportEngine2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#1373/Ship#726/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#1373/Ship#726/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#1373/Ship#726/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#1373/Ship#726/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#1373/Ship#726/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#1373/Ship#726/SectionSE/ModuleSupportEngine2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#1373/Ship#726/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#1373/Ship#726/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1418 /Empire#2/Fleet#1418
   DESCRIPTORS 8
    ClassGarrison
    ClassGarrisonFleet
    FleetActionAutoExplore
    FleetActionBusy
    FleetActionGoTo
    FleetActionHeroLocked
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 153.343582
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 189.167114
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 153.343582
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.0945835561
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1287 /Empire#2/Fleet#1418/Ship#1287
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVaulters
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 11
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 153.343582
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 3
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2108
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 88
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2108
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 189.167114
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 189.167114
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0945835561
      ShownDefensiveMilitaryPower = 153.343582
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 189.167114
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#1418/Ship#1287/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 70.26667
        Health = 2108
        HitBySalvo = 0
        MaximumHealth = 2108
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 2
       CHILDREN ~2
        ModuleSupportExploration1#1 /Empire#2/Fleet#1418/Ship#1287/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleSupportExploration1#2 /Empire#2/Fleet#1418/Ship#1287/CoreSection/ModuleSupportExploration1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#1418/Ship#1287/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#1418/Ship#1287/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#1418/Ship#1287/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#1418/Ship#1287/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#2/Fleet#1418/Ship#1287/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#2/Fleet#1418/Ship#1287/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#1418/Ship#1287/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#1418/Ship#1287/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#1418/Ship#1287/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          TopWeapon
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#1418/Ship#1287/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#1418/Ship#1287/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#1418/Ship#1287/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#2/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingOperation#1454 /Empire#2/Hacking/HackingOperation#1454
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
  LostSystems /Empire#2/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#2/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#2/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#2/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#2/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#2/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#2/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#2/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#2/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinitySistersOfMercy /Empire#2/PopulationEmpireAffinitySistersOfMercy
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySistersOfMercy
    ClassPopulationEmpireAffinitySistersOfMercyCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVaulters /Empire#2/PopulationEmpireAffinityVaulters
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVaulters
    ClassPopulationEmpireAffinityVaultersCount
    PoliticalProfileScientist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitMilitaristToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics02 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 4
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#2/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#2/Research
   DESCRIPTORS 53
    ClassResearch
    TechnologyColonization1
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization3
    TechnologyColonization3Vaulters
    TechnologyColonization3VaultersNoPortals
    TechnologyColonization3VaultersNoVaultersPopulation
    TechnologyColonization5
    TechnologyColonization5Common
    TechnologyColonization9
    TechnologyColonization9Vaulters
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDefensiveProgram2
    TechnologyDiplomacyPeace
    TechnologyExplorationModule1
    TechnologyGlobalHappinessCommon
    TechnologyHonorHisshos
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration25To6Vaulters
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkTo28Common
    TechnologyLinkTo28CommonVaulters
    TechnologyLinkTo28CommonVaultersNoPortals
    TechnologyLinkTo28CommonVaultersNoVaultersPopulation
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo6Vaulters
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram4
    TechnologyPortalUpgradeShipRegeneration
    TechnologyScience1
    TechnologyScience3Vaulters
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyTerransStartingShipDesigns
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 5
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 77.89457
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 3
    TechnologyTotalStageUnlocked = 5
    UnlockedTechnologyCount = 5
   CHILDREN ~0
  Senate /Empire#2/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentEmpire
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 2
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~4
    ActiveLaw#1295 /Empire#2/Senate/ActiveLaw#1295
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L02
      LawPolitics02
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 7
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 8
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#729 /Empire#2/Senate/ActiveLaw#729
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L00
      LawPolitics02
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#727 /Empire#2/Senate/Senator#727
     DESCRIPTORS 4
      ClassSenator
      Politics02
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 1
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.71
      SupportLevel = 4
     CHILDREN ~0
    Senator#728 /Empire#2/Senate/Senator#728
     DESCRIPTORS 3
      ClassSenator
      Politics06
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 1
      Support = 0.29
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#2/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#3 /Empire#3
 DESCRIPTORS 39
  AffinityGameplayVenetians
  AffinityMappingVenetians
  AffinityVenetians
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementFreeMovement1
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireTypeMajor
  EventEffect03SimEffect03
  EventEffect12SimEffect12
  FactionTraitBlockadeBreakers
  FactionTraitEfficientExplorer1
  FactionTraitExtendedConsortium
  FactionTraitMinorGnashasts
  FactionTraitOptimistic2
  FactionTraitReducedInflation
  FactionTraitReducedTaxes
  FactionTraitTechnologyDefinitionEmpireDevelopment1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire4
  ManpowerUpgradeInfantry1
  OmniscienceBonus26PercentsOrLess
  Reparations
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 5
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 280.0025
  BankAccountNextTurn = 350.76825
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 1
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 5
  CommandPointsAccumulator = 26
  CommandPointsStock = 26
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 9
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 743.664063
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 1
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 192.482758
  DustInflation = 1.064161
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 20.75
  EmpireEmpirePointAccumulator = 150.75
  EmpireEmpirePointStock = 75.75
  EmpireEmpirePointStockNextTurn = 96.5
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 2098.14868
  EmpireGlobalScore = 89
  EmpireGrowth = -7.855873
  EmpireGrowthAccumulator = 348.0697
  EmpireGrowthStock = 340.213837
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 100
  EmpireHeroesScore = 4
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 26.67
  EmpireManpowerStock = 395
  EmpireManpowerTotal = 595
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1566.39282
  EmpireMoney = 89.05
  EmpireMoneyAccumulator = 580.8289
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 18.2842369
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 8
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 55
  EmpireProduction = 81
  EmpireProductionAccumulator = 601.199951
  EmpireProductionStock = 601.199951
  EmpireProductionUpkeep = 0
  EmpireResearch = 75.4
  EmpireResearchAccumulator = 417.3
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 81.4
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 26
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.0625
  ExplorationScoreForOverColonizationThreshold = 0.3125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 5
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 18
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 100
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 5
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 1
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 3
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 1
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 1
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 5
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 5
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 500
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 55
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 150.8
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 12
  MaximumSystemGrowth = 13
  MaximumSystemMoney = 68.5
  MaximumSystemProduction = 58.5
  MaximumSystemResearch = 60
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1581
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 20.75
  NetEmpireGrowth = -7.855873
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 26.67
  NetEmpireMoney = 70.76576
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 81
  NetEmpireRelics = 0
  NetEmpireResearch = 75.4
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 20.75
  NetSystemGrowth = -7.855873
  NetSystemLifeforce = 0
  NetSystemMoney = 64
  NetSystemProduction = 81
  NetSystemResearch = 63
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 5
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 5
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 227.72876
  OutpostCount = 2
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 2
  OwnedPlanets = 3
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 5
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 3
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 1
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 6
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 319.2483
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 6
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 0.5
  TaxRateSelloutMultiplier = 0.5
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 7
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 6
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 1
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.01579094
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~32
  ColonizedStarSystem#1359 /Empire#3/ColonizedStarSystem#1359
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    HappinessStatusStarSystem2
    OutpostActionIncreaseMigrationRate
    StarSystemImprovementLevel1
    StarTypeWhiteDwarf
   PROPERTIES 559
    AdditionalDust = 13
    AdditionalFood = 8
    AdditionalIndustry = 0
    AdditionalPrestige = 12
    AdditionalScience = 8
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 40
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 9
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 40
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 26
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 2
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 12
    MaximumSystemGrowth = 13
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 3
    MaximumSystemProduction = 9
    MaximumSystemProductionStock = 9
    MaximumSystemResearch = 3
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 58.6499977
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 12
    NetSystemGrowth = 13
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 3
    NetSystemProduction = 9
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 3
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.210000008
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 12
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 40
    SystemGrowth = 13
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 123
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 13
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 10
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 9
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 18
    SystemProductionUpkeep = 0
    SystemResearch = 3
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 6
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 6
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~3
    ColonizedPlanet#1361 /Empire#3/ColonizedStarSystem#1359/ColonizedPlanet#1361
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTundra
      UniquePlanetTor
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 6
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 3
      PlanetOutpostFood = 13
      PlanetOutpostIndustry = 9
      PlanetOutpostPrestige = 12
      PlanetOutpostScience = 3
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 13
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 12
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~0
    Hangar#1360 /Empire#3/ColonizedStarSystem#1359/Hangar#1360
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#3/ColonizedStarSystem#1359/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 900
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  ColonizedStarSystem#1410 /Empire#3/ColonizedStarSystem#1410
   DESCRIPTORS 11
    BlockadedColonizedStarSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem2
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 595
    AdditionalDust = 5
    AdditionalFood = 8
    AdditionalIndustry = 5
    AdditionalPrestige = 0
    AdditionalScience = 2
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 9
    BlockadeImpactFactor = 1
    BlockadeOrbitingMilitaryPower = 2
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 9
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 9
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 26
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 1
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 3
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 13.5
    MaximumSystemProductionStock = 13.5
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 58.6499977
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury10LostFromBlockade = 0
    NetLuxury11 = 0
    NetLuxury11LostFromBlockade = 0
    NetLuxury12 = 0
    NetLuxury12LostFromBlockade = 0
    NetLuxury13 = 0
    NetLuxury13LostFromBlockade = 0
    NetLuxury14 = 0
    NetLuxury14LostFromBlockade = 0
    NetLuxury15 = 0
    NetLuxury15LostFromBlockade = 0
    NetLuxury16 = 0
    NetLuxury16LostFromBlockade = 0
    NetLuxury17 = 0
    NetLuxury17LostFromBlockade = 0
    NetLuxury18 = 0
    NetLuxury18LostFromBlockade = 0
    NetLuxury19 = 0
    NetLuxury1LostFromBlockade = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury20LostFromBlockade = 0
    NetLuxury21 = 0
    NetLuxury21LostFromBlockade = 0
    NetLuxury22 = 0
    NetLuxury22LostFromBlockade = 0
    NetLuxury23 = 0
    NetLuxury23LostFromBlockade = 0
    NetLuxury24 = 0
    NetLuxury24LostFromBlockade = 0
    NetLuxury2LostFromBlockade = 0
    NetLuxury3 = 0
    NetLuxury3LostFromBlockade = 0
    NetLuxury4 = 0
    NetLuxury4LostFromBlockade = 0
    NetLuxury5 = 0
    NetLuxury5LostFromBlockade = 0
    NetLuxury6 = 0
    NetLuxury6LostFromBlockade = 0
    NetLuxury7 = 0
    NetLuxury7LostFromBlockade = 0
    NetLuxury8 = 0
    NetLuxury8LostFromBlockade = 0
    NetLuxury9 = 0
    NetLuxury9LostFromBlockade = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic1LostFromBlockade = 0
    NetStrategic2 = 0
    NetStrategic2LostFromBlockade = 0
    NetStrategic3 = 0
    NetStrategic3LostFromBlockade = 0
    NetStrategic4 = 0
    NetStrategic4LostFromBlockade = 0
    NetStrategic5 = 0
    NetStrategic5LostFromBlockade = 0
    NetStrategic6 = 0
    NetStrategic6LostFromBlockade = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 3
    NetSystemGrowthImpactFactor = 5
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -7.5
    NetSystemProduction = 13.5
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemProductionImpactFactor = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 2
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.14
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointLostFromBlockade = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 9
    SystemGrowth = 13
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 22
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 10
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 5
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyLostFromBlockade = 2.5
    SystemMoneyUpkeep = 10
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 13.5
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 27
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchLostFromBlockade = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 6
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 4
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~3
    ColonizedPlanet#1412 /Empire#3/ColonizedStarSystem#1410/ColonizedPlanet#1412
     DESCRIPTORS 16
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly
      PlanetAnomaly22
      PlanetAnomaly30
      PlanetAnomalyFX
      PlanetAnomalyFX
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAtoll
     PROPERTIES 151
      AnomalyCount = 2
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 2
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = -7.5
      PlanetOutpostFood = 3
      PlanetOutpostIndustry = 13.5
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~0
    Hangar#1411 /Empire#3/ColonizedStarSystem#1410/Hangar#1411
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#3/ColonizedStarSystem#1410/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  ColonizedStarSystem#600 /Empire#3/ColonizedStarSystem#600
   DESCRIPTORS 16
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    HeroSkillSystem62_Dust_PerPlanetFlat_1
    HeroSkillSystem63_Dust_PerAnomaly_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeWhite
    SystemPopulationMigrationEmigratingToOutpost
    SystemPopulationMigrationEmigratingToOutpost
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 3
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 100
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 479.894135
    BonusHeroSystemDust = 10
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 9
    DefenseScore = 300
    DefensiveMilitaryPower = 210.833328
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 171.894135
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 225
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 100
    GroundBattleBombardmentAttackerDamagesMin = 100
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 22.5
    GrowthForManpowerForUpkeep = 11.25
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 500
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 300
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 8.75
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 68.5
    MaximumSystemProduction = 58.5
    MaximumSystemProductionStock = 58.5
    MaximumSystemResearch = 60
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 147.9
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.4717646
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 8.75
    NetSystemGrowth = -23.8558731
    NetSystemInfluence = 8.75
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 68.5
    NetSystemProduction = 58.5
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 60
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 5
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 5
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 1
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 150
    OffensiveMilitaryPower = 120.258171
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0.6666667
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0.333333343
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 37
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 45
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 30
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 10
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 5
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 35.1058731
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 5
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 5
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 5
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 3
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 3
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 8.75
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 479.894135
    SystemGrowth = 112.5
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 840.2136
    SystemGrowthStockForUpkeep = 750
    SystemGrowthUpkeep = 46.3558731
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.47176456
    SystemInfluenceRadiusDivider = 1.82520318
    SystemInfluenceStock = 153.75
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 102
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 33.5
    SystemNextInfluenceRadiusEstimation = 6.6238246
    SystemNextInfluenceRadiusEstimationDivider = 1.80769229
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 58.5
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 60
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 6
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.25
    TradingRouteSystemBaseIncome_EmpireMoney = 0.25
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0375
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 7.47176456
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~13
    ColonizedPlanet#601 /Empire#3/ColonizedStarSystem#600/ColonizedPlanet#601
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAtoll
      UniquePlanetVenetians
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 3
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 40
      DefaultPlanetIndustry = 30
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 10
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 37
      PlanetFIDSI = 0
      PlanetFood = 45
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 30
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 17
      PlanetPopulationFood = 5
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 10
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PopulationPlanetAffinityGnashasts /Empire#3/ColonizedStarSystem#600/ColonizedPlanet#601/PopulationPlanetAffinityGnashasts
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityGnashastsCount
        ClassPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 100
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityNiris /Empire#3/ColonizedStarSystem#600/ColonizedPlanet#601/PopulationPlanetAffinityNiris
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityNirisCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitSecondaryFoodFertile01
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 5
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#3/ColonizedStarSystem#600/ColonizedPlanet#601/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#599 /Empire#3/ColonizedStarSystem#600/Hangar#599
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 210.833328
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 331.0915
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 120.258171
      ShipCount = 1
      ShownDefensiveMilitaryPower = 210.833328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 120.258171
     CHILDREN ~1
      Ship#735 /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdventurer
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip37_FleetExploration_Flat_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull01
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 317.1895
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 32.718956
        DamagePerSecondMedium = 38.5947723
        DamagePerSecondMissile = 27.7777786
        DamagePerSecondShort = 48.9444427
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 210.833328
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 81
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1600
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1600
        MaximumHonorZoneRadius = 0
        MaximumMovement = 5
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 331.0915
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 5
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 120.258171
        OffensiveMilitaryPowerForSimplifiedBattles = 120.258171
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 331.0915
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1420
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.165545747
        ShownDefensiveMilitaryPower = 210.833328
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 120.258171
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 331.0915
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 53.3333321
          Health = 1600
          HitBySalvo = 0
          MaximumHealth = 1600
          MaximumHealthFromModule = 200
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 200
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#1 /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/CoreSection/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponMissile1#2 /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/CoreSection/ModuleWeaponMissile1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 120
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 71.64706
          OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~4
          ModuleWeaponFlack1#2 /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionNE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponFlack1#4 /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionNE/ModuleWeaponFlack1#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionNE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponKinetic1#3 /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionNE/ModuleWeaponKinetic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionNW /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#3/ColonizedStarSystem#600/Hangar#599/Ship#735/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#734 /Empire#3/ColonizedStarSystem#600/Hero#734
     DESCRIPTORS 8
      ClassHero
      HeroAffinityVenetians
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdventurer
      HeroLevel03
      HeroLevelUpRule
      Politics03
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 6
      ExperienceMultiplier = 1
      ExperiencePerTurn = 7
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 1
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 3
      NextLevelRequestedExperience = 75
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 2
      SpecializationPoints = 0.6
      Upkeep = 7.5
     CHILDREN ~0
    OutpostMigrationFlux #1359 /Empire#3/ColonizedStarSystem#600/OutpostMigrationFlux #1359
     DESCRIPTORS 2
      ClassOutpostMigrationFlux
      OutpostActionIncreaseMigrationRateEffect
     PROPERTIES 7
      NetSystemOutpostMigrationGrowth = 45
      NetSystemOutpostMigrationGrowthMultiplier = 2
      NetTurnsBeforeAutomatedShipRequest = 1
      SystemGrowth = 112.5
      SystemOutpostMigrationGrowth = 45
      SystemOutpostMigrationGrowthStock = 0
      TurnsBeforeAutomatedShipRequest = 2
     CHILDREN ~0
    OutpostMigrationFlux #1410 /Empire#3/ColonizedStarSystem#600/OutpostMigrationFlux #1410
     DESCRIPTORS 2
      ClassOutpostMigrationFlux
      OutpostMigrationFluxDisabled
     PROPERTIES 7
      NetSystemOutpostMigrationGrowth = 0
      NetSystemOutpostMigrationGrowthMultiplier = 1
      NetTurnsBeforeAutomatedShipRequest = 1
      SystemGrowth = 112.5
      SystemOutpostMigrationGrowth = 22.5
      SystemOutpostMigrationGrowthStock = 22.5
      TurnsBeforeAutomatedShipRequest = 1
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /Empire#3/ColonizedStarSystem#600/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityNiris /Empire#3/ColonizedStarSystem#600/PopulationStarSystemAffinityNiris
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityNiris
      ClassPopulationStarSystemAffinityNirisCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#3/ColonizedStarSystem#600/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 300
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1223 /Empire#3/ColonizedStarSystem#600/StarSystemImprovement#1223
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1225 /Empire#3/ColonizedStarSystem#600/StarSystemImprovement#1225
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1365 /Empire#3/ColonizedStarSystem#600/StarSystemImprovement#1365
     DESCRIPTORS 6
      ClassImprovement
      IsScienceBuilding
      ScienceConstruction
      StarSystemImprovementScience1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryScience
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      NumberOfScienceImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 150
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#733 /Empire#3/ColonizedStarSystem#600/StarSystemImprovement#733
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#755 /Empire#3/ColonizedStarSystem#600/StarSystemImprovement#755
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#3/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#3/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 89
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#3/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 89
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.236363634
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 76
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#3/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 89
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.56
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 61
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#3/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 89
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.4012739
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#3/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureIncrease
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0.5
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 89
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.6827586
      PressureTrend = 2.36551714
      PressureValue = 10.3075771
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 56
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#3/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 89
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.03409091
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 87
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#3/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 3
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1424 /Empire#3/Fleet#1424
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 139.743591
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 3
    MilitaryPower = 175.567123
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 139.743591
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.08778356
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1328 /Empire#3/Fleet#1424/Ship#1328
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVenetians
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 9
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 139.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 8
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 73
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 3
      MilitaryPower = 175.567123
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 175.567123
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08778356
      ShownDefensiveMilitaryPower = 139.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 175.567123
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#1424/Ship#1328/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#3/Fleet#1424/Ship#1328/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#1424/Ship#1328/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#1424/Ship#1328/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#1424/Ship#1328/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#3/Fleet#1424/Ship#1328/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#3/Fleet#1424/Ship#1328/SectionN/ModuleSupportExploration1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
          TopWeapon
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#1424/Ship#1328/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#1424/Ship#1328/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#1424/Ship#1328/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#1424/Ship#1328/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#3/Fleet#1424/Ship#1328/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#1424/Ship#1328/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#1424/Ship#1328/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1463 /Empire#3/Fleet#1463
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInMovement
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 45
    AutomatedShipGrowthStock = 45
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 3
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 3
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.5318182
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1464 /Empire#3/Fleet#1463/Ship#1464
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 45
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 9
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 3
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 3
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 55
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#1463/Ship#1464/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#1463/Ship#1464/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#1463/Ship#1464/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#1463/Ship#1464/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#1463/Ship#1464/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#1463/Ship#1464/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#1463/Ship#1464/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#1463/Ship#1464/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#1463/Ship#1464/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1540 /Empire#3/Fleet#1540
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 1
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 67.5
    AutomatedShipGrowthStock = 67.5
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 3
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 3
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.572727263
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1541 /Empire#3/Fleet#1540/Ship#1541
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 1
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 67.5
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 9
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 3
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 3
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 77.5
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#1540/Ship#1541/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#1540/Ship#1541/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#1540/Ship#1541/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#1540/Ship#1541/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#1540/Ship#1541/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#1540/Ship#1541/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#1540/Ship#1541/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#1540/Ship#1541/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#1540/Ship#1541/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#742 /Empire#3/Fleet#742
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 139.743591
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 3
    MilitaryPower = 175.567123
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 139.743591
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.08778356
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#744 /Empire#3/Fleet#742/Ship#744
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVenetians
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 9
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 139.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 68
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 3
      MilitaryPower = 175.567123
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 175.567123
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08778356
      ShownDefensiveMilitaryPower = 139.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 175.567123
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#742/Ship#744/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#3/Fleet#742/Ship#744/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#742/Ship#744/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#742/Ship#744/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#742/Ship#744/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#3/Fleet#742/Ship#744/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#3/Fleet#742/Ship#744/SectionN/ModuleSupportExploration1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
          TopWeapon
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#742/Ship#744/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#742/Ship#744/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#742/Ship#744/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#742/Ship#744/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#3/Fleet#742/Ship#744/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#742/Ship#744/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#742/Ship#744/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#745 /Empire#3/Fleet#745
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 153.343582
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 3
    MilitaryPower = 189.167114
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 153.343582
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.0945835561
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#747 /Empire#3/Fleet#745/Ship#747
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVenetians
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 9
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 153.343582
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 13
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2108
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 68
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2108
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 3
      MilitaryPower = 189.167114
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 189.167114
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 1.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0945835561
      ShownDefensiveMilitaryPower = 153.343582
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 189.167114
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#745/Ship#747/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 70.26667
        Health = 2108
        HitBySalvo = 0
        MaximumHealth = 2108
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#3/Fleet#745/Ship#747/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#745/Ship#747/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#745/Ship#747/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#745/Ship#747/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#3/Fleet#745/Ship#747/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#3/Fleet#745/Ship#747/SectionN/ModuleSupportExploration1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
          TopWeapon
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#745/Ship#747/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#745/Ship#747/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#745/Ship#747/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#745/Ship#747/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#3/Fleet#745/Ship#747/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#745/Ship#747/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#745/Ship#747/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#3/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /Empire#3/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#3/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#3/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#3/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#3/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#3/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#3/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#3/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#3/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 4.17
    EmpireMoney = 4.5
    EmpireResearch = 5
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /Empire#3/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityNiris /Empire#3/PopulationEmpireAffinityNiris
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityNiris
    ClassPopulationEmpireAffinityNirisCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitSecondaryFoodFertile01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVenetians /Empire#3/PopulationEmpireAffinityVenetians
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVenetians
    ClassPopulationEmpireAffinityVenetiansCount
    PoliticalProfilePacifist
    PopulationMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#1425 /Empire#3/Probe#1425
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1426 /Empire#3/Probe#1426
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1427 /Empire#3/Probe#1427
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#3/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#3/Research
   DESCRIPTORS 47
    ClassResearch
    TechnologyApproval1
    TechnologyColonization1
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacyPeace
    TechnologyExploration1
    TechnologyFreeMovement
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkTo2Vaulters
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyOffensiveProgram2
    TechnologyScience1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyTerransStartingShipDesigns
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 1
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 3
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 87.03578
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 2
    TechnologyTotalStageUnlocked = 7
    UnlockedTechnologyCount = 6
   CHILDREN ~0
  Senate /Empire#3/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentRepublic
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 2
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~4
    ActiveLaw#1217 /Empire#3/Senate/ActiveLaw#1217
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L07Republic
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#758 /Empire#3/Senate/ActiveLaw#758
     DESCRIPTORS 5
      ClassLaw
      LawEffectP03L00
      LawEffectP03L00Republic
      LawPolitics03
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#756 /Empire#3/Senate/Senator#756
     DESCRIPTORS 4
      ClassSenator
      Politics03
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.67
      SupportLevel = 4
     CHILDREN ~0
    Senator#757 /Empire#3/Senate/Senator#757
     DESCRIPTORS 3
      ClassSenator
      Politics06
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.33
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#3/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#4 /Empire#4
 DESCRIPTORS 40
  AffinityGameplayTerrans
  AffinityMappingTerrans
  AffinityTerrans
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap1
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStarSystemImprovementCuriosity1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementTroopTanks
  EmpirePointBuyoutUnlocked
  EmpireTypeMajor
  FactionTraitExpansionists1
  FactionTraitMinorHisshos
  FactionTraitPatriots2
  FactionTraitTechnologyDefinitionEconomyAndTrade1
  FactionTraitTechnologyDefinitionEmpireDevelopment1
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire2
  ManpowerUpgradeInfantry1
  ManpowerUpgradeTank1
  OmniscienceBonus0PercentsOrLess
  ProductionSpentGainedAsEmpirePointUnlocked
  Reparations
  StarSystemImprovementCuriosity1
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 1
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 10
  AllNetStrategicSum = 4.5
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 1
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 474.055
  BankAccountNextTurn = 524.8971
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 2
  CommandPointsAccumulator = 18
  CommandPointsStock = 18
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 5
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 1
  DefensiveMilitaryPower = 429.3333
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 1
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 192.482758
  DustInflation = 1.064161
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 15
  EmpireEmpirePointAccumulator = 108
  EmpireEmpirePointStock = 150
  EmpireEmpirePointStockNextTurn = 165
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 1593.01709
  EmpireGlobalScore = 56
  EmpireGrowth = 41.3941269
  EmpireGrowthAccumulator = 399.912018
  EmpireGrowthStock = 399.912018
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 59
  EmpireHeroesScore = 3
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 21.17
  EmpireManpowerStock = 469.740021
  EmpireManpowerTotal = 709.74
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1282.36743
  EmpireMoney = 61
  EmpireMoneyAccumulator = 332.055
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 10.1579094
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 1
  EmpirePopulationScore = 7
  EmpireProcessingPowerAllocated = 5
  EmpireProcessingPowerStock = 45
  EmpireProduction = 59.85
  EmpireProductionAccumulator = 442.05
  EmpireProductionStock = 442.05
  EmpireProductionUpkeep = 0
  EmpireResearch = 49
  EmpireResearchAccumulator = 311
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 54
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 22
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0375
  ExplorationScoreForOverColonizationThreshold = 0.1875
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 2
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 10
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 59
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 5
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 1
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 1
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 1
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 2
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 3
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 10
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 4.5
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 9
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 625
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 98
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 600
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 15
  MaximumSystemGrowth = 41.3941269
  MaximumSystemMoney = 56.5
  MaximumSystemProduction = 59.85
  MaximumSystemResearch = 44
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1294
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 15
  NetEmpireGrowth = 41.3941269
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 21.17
  NetEmpireMoney = 50.84209
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 59.85
  NetEmpireRelics = 0
  NetEmpireResearch = 49
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 4.5
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 4.5
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 15
  NetSystemGrowth = 41.3941269
  NetSystemLifeforce = 0
  NetSystemMoney = 56.5
  NetSystemProduction = 59.85
  NetSystemResearch = 44
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 5
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 5
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 143.294113
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = -0.25
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 5
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 1
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0.1
  RatioOfProductionSpentGainedAsMoney = 0.1
  RecipeCostMultiplier = 0.8
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 3
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 5
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 1
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 319.2483
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1.5
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 1
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 2
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
  TechnologyQuadrantMilitaryActualStageNumber = 2
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
  TechnologyTotalStageUnlocked = 7
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 5
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.01579094
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 3
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~23
  ColonizedStarSystem#603 /Empire#4/ColonizedStarSystem#603
   DESCRIPTORS 15
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HeroSkillSystem72_Industry_Percent_0
    HeroSkillSystem80_Influence_Perpop_1
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemPopulationMigrationImmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 2
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 1
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 465.744141
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 5
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 5
    DefenseScore = 240
    DefensiveMilitaryPower = 209.333328
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 5
    ExperienceAtShipCreation = 0
    FIDSIScore = 216.744125
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 170
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 120
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 17
    GrowthForManpowerForUpkeep = 8.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 59
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 295
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 240
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 4.5
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 4.5
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 16
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 15
    MaximumSystemGrowth = 41.3941269
    MaximumSystemGrowthStock = 2400
    MaximumSystemManpower = 240
    MaximumSystemManpowerRefillRate = 240
    MaximumSystemMoney = 56.5
    MaximumSystemProduction = 59.85
    MaximumSystemProductionStock = 59.85
    MaximumSystemResearch = 44
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 150.096008
    MigrationScoreFromEconomy = 0.96
    MigrationScoreFromFreeSlots = 2.65
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.8236275
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 4.5
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 4.5
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 15
    NetSystemGrowth = 41.3941269
    NetSystemInfluence = 15
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 56.5
    NetSystemProduction = 59.85
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 44
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 5
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 5
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 125
    OffensiveMilitaryPower = 71.64706
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 2
    OwnedTemperatePlanets = 2
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.75
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0.25
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 30
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 40
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 22
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 8
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 19
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 5
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 35.1058731
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 5
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 5
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 5
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 4
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 4.5
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 15
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 465.744141
    SystemGrowth = 85
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 849.911865
    SystemGrowthStockForUpkeep = 750
    SystemGrowthUpkeep = 43.6058731
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.82362747
    SystemInfluenceRadiusDivider = 1.77322412
    SystemInfluenceStock = 183
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 240
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 85
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 28.5
    SystemNextInfluenceRadiusEstimation = 7.028442
    SystemNextInfluenceRadiusEstimationDivider = 1.75252521
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 59.85
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 44
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 4.5
    TotalNumberOfTemples = 0
    TotalShipCount = 3
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.25
    TradingRouteSystemBaseIncome_EmpireMoney = 0.25
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0375
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0.0449999981
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.0449999981
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 3
    VirtualPopulation = 0
    VisionRange = 7.82362747
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~11
    ColonizedPlanet#1485 /Empire#4/ColonizedStarSystem#603/ColonizedPlanet#1485
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAtoll
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 1
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 6
      DefaultPlanetFood = 8
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 1
      DefaultPlanetScience = 3
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 1
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 4.5
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 8
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 6
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 1
      PlanetPopulationScience = 0
      PlanetPrestige = 2
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 3
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 4.5
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#347 /Empire#4/ColonizedStarSystem#603/ColonizedPlanet#1485/ColonizedResourceDeposit#347
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 4.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#348 /Empire#4/ColonizedStarSystem#603/ColonizedPlanet#1485/ColonizedResourceDeposit#348
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 4.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityTerrans /Empire#4/ColonizedStarSystem#603/ColonizedPlanet#1485/PopulationPlanetAffinityTerrans
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTerransCount
        ClassPopulationPlanetModifiersTraitPrimaryInfluence
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 1
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 1
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 8
        RawPopulationIndustry = 6
        RawPopulationPrestige = 1
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#604 /Empire#4/ColonizedStarSystem#603/ColonizedPlanet#604
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTerran
      UniquePlanetTerrans
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 4
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 24
      DefaultPlanetFood = 32
      DefaultPlanetIndustry = 16
      DefaultPlanetPrestige = 4
      DefaultPlanetScience = 16
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 24
      PlanetFIDSI = 0
      PlanetFood = 32
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 16
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 2
      PlanetPopulationScience = 0
      PlanetPrestige = 6
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 16
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityHisshos /Empire#4/ColonizedStarSystem#603/ColonizedPlanet#604/PopulationPlanetAffinityHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryDefense
        ClassPopulationPlanetModifiersTraitSecondaryDefenseSterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 20
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 1
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTerrans /Empire#4/ColonizedStarSystem#603/ColonizedPlanet#604/PopulationPlanetAffinityTerrans
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTerransCount
        ClassPopulationPlanetModifiersTraitPrimaryInfluence
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 1
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 1
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 1
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#602 /Empire#4/ColonizedStarSystem#603/Hangar#602
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 209.333328
      ExperienceAtShipCreation = 40
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 280.980377
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 71.64706
      ShipCount = 1
      ShownDefensiveMilitaryPower = 209.333328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
     CHILDREN ~1
      Ship#763 /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallCorporate
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip27_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull03
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 289.411743
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 4.94117737
        DamagePerSecondMedium = 24.7058811
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 42
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 209.333328
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 69
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1555
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1555
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 280.980377
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 280.980377
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1375
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.140490189
        ShownDefensiveMilitaryPower = 209.333328
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 71.64706
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 280.980377
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 111.833328
          Health = 1555
          HitBySalvo = 0
          MaximumHealth = 1555
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/CoreSection/ModuleWeaponFlack1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/CoreSection/ModuleWeaponKinetic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#4/ColonizedStarSystem#603/Hangar#602/Ship#763/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#762 /Empire#4/ColonizedStarSystem#603/Hero#762
     DESCRIPTORS 8
      ClassHero
      HeroAffinityTerrans
      HeroAssigned
      HeroAssignedToSystem
      HeroClassCorporate
      HeroLevel02
      HeroLevelUpRule
      Politics01
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 44
      ExperienceMultiplier = 1
      ExperiencePerTurn = 7
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 1
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 2
      NextLevelRequestedExperience = 50
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 1
      SpecializationPoints = 0.4
      Upkeep = 4.5
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /Empire#4/ColonizedStarSystem#603/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTerrans /Empire#4/ColonizedStarSystem#603/PopulationStarSystemAffinityTerrans
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTerrans
      ClassPopulationStarSystemAffinityTerransCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1214 /Empire#4/ColonizedStarSystem#603/StarSystemImprovement#1214
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1216 /Empire#4/ColonizedStarSystem#603/StarSystemImprovement#1216
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1483 /Empire#4/ColonizedStarSystem#603/StarSystemImprovement#1483
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#765 /Empire#4/ColonizedStarSystem#603/StarSystemImprovement#765
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#785 /Empire#4/ColonizedStarSystem#603/StarSystemImprovement#785
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#4/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#4/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 56
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#4/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 56
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.454545468
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 76
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#4/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 56
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.128205135
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 61
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#4/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 56
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.290322572
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#4/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 5
      ClassDiplomaticEmpire
      PressureIncreaseSymmetricalEffect
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      WarDeclarationCostReductionWithOtherEmpire50
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = -0.5
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 56
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.6827586
      PressureTrend = -2.36551714
      PressureValue = -10.3075771
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 89
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 0.5
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#4/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 56
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.6503496
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 87
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#4/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 2
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#771 /Empire#4/Fleet#771
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 110
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 9
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 145.823532
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 110
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07291177
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#773 /Empire#4/Fleet#771/Ship#773
     DESCRIPTORS 11
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTerrans
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 5
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 110
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 71.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 145.823532
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 145.823532
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.07291177
      ShownDefensiveMilitaryPower = 110
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 145.823532
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#771/Ship#773/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 110
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportColonization1#3 /Empire#4/Fleet#771/Ship#773/CoreSection/ModuleSupportColonization1#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack1#2 /Empire#4/Fleet#771/Ship#773/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#771/Ship#773/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#771/Ship#773/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#771/Ship#773/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#771/Ship#773/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#771/Ship#773/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#771/Ship#773/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#4/Fleet#771/Ship#773/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#771/Ship#773/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#771/Ship#773/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#771/Ship#773/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#774 /Empire#4/Fleet#774
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 110
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 9
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 145.823532
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 110
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07291177
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#776 /Empire#4/Fleet#774/Ship#776
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTerrans
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 5
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 110
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 61.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 145.823532
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 145.823532
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 1.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.07291177
      ShownDefensiveMilitaryPower = 110
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 145.823532
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#774/Ship#776/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#4/Fleet#774/Ship#776/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#3 /Empire#4/Fleet#774/Ship#776/SectionE/ModuleSupportEngine1#3
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack1#2 /Empire#4/Fleet#774/Ship#776/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#774/Ship#776/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#774/Ship#776/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#774/Ship#776/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#774/Ship#776/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#774/Ship#776/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#4/Fleet#774/Ship#776/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#774/Ship#776/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#774/Ship#776/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#774/Ship#776/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#4/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingOperationBackdoor#1475 /Empire#4/Hacking/HackingOperationBackdoor#1475
     DESCRIPTORS 1
      ClassHackingOperationBackdoor
     PROPERTIES 4
      BackdoorProcessingPowerMultiplier = 1
      HackingSpeedMultiplierFromBackdoor = 1.05
      ProcessingPowerAllocation = 5
      TurnsBeforeDestruction = 2.5
     CHILDREN ~0
  LostSystems /Empire#4/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#4/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#4/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#4/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#4/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#4/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#4/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#4/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#4/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 4.17
    EmpireMoney = 4.5
    EmpireResearch = 5
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityHisshos /Empire#4/PopulationEmpireAffinityHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHisshos
    ClassPopulationEmpireAffinityHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryDefense
    WithPopulationPlanetModifiersTraitSecondaryDefenseSterile
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 5
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTerrans /Empire#4/PopulationEmpireAffinityTerrans
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTerrans
    ClassPopulationEmpireAffinityTerransCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitPragmatic
    WithPopulationPlanetModifiersTraitPrimaryInfluence
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 5
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#4/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#4/Research
   DESCRIPTORS 35
    ClassResearch
    TechnologyApproval1
    TechnologyArmyCap1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityModuleWeaponMissile2
    TechnologyDiplomacyPeace
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageScienceAndExploration1
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyTankUnlock
    TechnologyTerransStartingShipDesigns
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 1
    QuadrantMilitaryStage1UnlockedTechnologyCount = 1
    QuadrantMilitaryStage2UnlockedTechnologyCount = 1
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 77.89457
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 2
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 7
    UnlockedTechnologyCount = 5
   CHILDREN ~0
  Senate /Empire#4/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentEmpire
   PROPERTIES 78
    ActiveLawsCount = 1
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 2
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~3
    ActiveLaw#788 /Empire#4/Senate/ActiveLaw#788
     DESCRIPTORS 4
      ClassLaw
      LawEffectP01L00
      LawPolitics01
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#786 /Empire#4/Senate/Senator#786
     DESCRIPTORS 4
      ClassSenator
      Politics01
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 1
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.71
      SupportLevel = 4
     CHILDREN ~0
    Senator#787 /Empire#4/Senate/Senator#787
     DESCRIPTORS 3
      ClassSenator
      Politics06
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 1
      Support = 0.29
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#4/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#5 /Empire#5
 DESCRIPTORS 37
  AffinityGameplayMajorHisshos
  AffinityMajorHisshos
  AffinityMappingMajorHisshos
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountWar
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementHealthBonusTroop2
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireTypeMajor
  FactionTraitHisshosFestivals
  FactionTraitJuggernautSpecialists
  FactionTraitMiningExperts
  FactionTraitMinorIllo
  FactionTraitPirateHaters
  FactionTraitSacredTradition
  FactionTraitStartWithJuggernaut
  FactionTraitTechnologyDefinitionEconomyAndTrade1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  ManpowerUpgradeInfantry2
  ObedienceStatusEmpire2
  Reparations
  StarSystemImprovementUnlockedWonder1
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 5
  AllNetStrategicSum = 9
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 77.93004
  BankAccountNextTurn = 80.79578
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1.30000007
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1.30000007
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 1
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 0
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 2
  ColonizedStarSystemStateColonyCountWithOffset = 1
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 12
  CommandPointsAccumulator = 112
  CommandPointsStock = 112
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 3
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 931.09375
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 1
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 192.482758
  DustInflation = 1.064161
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 11
  EmpireEmpirePointAccumulator = 82.2
  EmpireEmpirePointStock = 82.2
  EmpireEmpirePointStockNextTurn = 93.2
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 2
  EmpireFIDSIAccumulator = 2012.22864
  EmpireGlobalScore = 87
  EmpireGrowth = 120.4825
  EmpireGrowthAccumulator = 513.5486
  EmpireGrowthStock = 513.5486
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 0
  EmpireHeroesScore = 4
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 45.78178
  EmpireHonorStock = 45.78178
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 41.62
  EmpireManpowerStock = 525.46
  EmpireManpowerTotal = 925.46
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 2132.89355
  EmpireMoney = 40.45
  EmpireMoneyAccumulator = 227.930008
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 37.5842667
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 10
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 106.25
  EmpireProductionAccumulator = 750.050049
  EmpireProductionStock = 750.050049
  EmpireProductionUpkeep = 0
  EmpireResearch = 46.55
  EmpireResearchAccumulator = 438.5
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 52.55
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 26
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.05
  ExplorationScoreForOverColonizationThreshold = 0.25
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 3
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 0
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 37
  GovernmentChangeHappinessMultiplier = 0
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 40.8571434
  HappinessStatusMinimumRebellionIndex = 1
  HappinessSum = 7
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 1
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 1
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 3
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 1
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -2
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 65
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 1
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 1
  JuggernautCountIncludingQueuedOnes = 1
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 1
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 1
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 1
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 4
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 41.78178
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 5
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 7
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 700
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 93.1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 2
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 9
  MaximumSystemGrowth = 81.35152
  MaximumSystemMoney = 56.75
  MaximumSystemProduction = 73.9500046
  MaximumSystemResearch = 46.55
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 2156
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 11
  NetEmpireGrowth = 120.4825
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 41.62
  NetEmpireMoney = 2.865734
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 106.25
  NetEmpireRelics = 0
  NetEmpireResearch = 46.55
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 6
  NetStrategic2 = 3
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 11
  NetSystemGrowth = 120.4825
  NetSystemLifeforce = 0
  NetSystemMoney = 40.45
  NetSystemProduction = 106.25
  NetSystemResearch = 46.55
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 7
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 7
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 45.78178
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 276.339874
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -1
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 1
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 4
  OwnedSystems = 2
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 2
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 220
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 7
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 3
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 1
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 4
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 21
  Strategic2Stock = 3
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 3
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 319.2483
  SuperColonizationCostFromSystems = 1
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 2
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 2
  SystemCountForHisshoLaw = 2
  SystemLevelSum = 4
  SystemRebellionCountOnEmpireRebellion = 1
  SystemsAboveOverColonizationCount = 1
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 2
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 264
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 2
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
  TechnologyQuadrantMilitaryActualStageNumber = 2
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 8
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 6
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0.1
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.01579094
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 4
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 1
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~26
  ColonizedStarSystem#1268 /Empire#5/ColonizedStarSystem#1268
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HasObedience
    ObedienceStatusStarSystem2
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 0
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 258.130981
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 3
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 57.1309776
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 96.9
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 9.690001
    GrowthForManpowerForUpkeep = 4.84500027
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 40
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 40
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 80
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 1
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 39.1309776
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 32.3
    MaximumSystemProductionStock = 32.3
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 67.44501
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 2.05000019
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 1
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.22153
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 39.1309776
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -16.3
    NetSystemProduction = 32.3
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 2
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 50
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 6
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 6
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 3
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.28
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = -0.05
    SystemGlobalScore = 258.130981
    SystemGrowth = 48.45
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 273.24292
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 9.319023
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.22153
    SystemInfluenceRadiusDivider = 9.833333
    SystemInfluenceStock = 6
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 5.7
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 22
    SystemNextInfluenceRadiusEstimation = 3.34228134
    SystemNextInfluenceRadiusEstimationDivider = 7.75
    SystemObedience = 45.78178
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 32.3
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 2.20000267
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 4
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 8
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 4.22153
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~5
    ColonizedPlanet#1270 /Empire#5/ColonizedStarSystem#1268/ColonizedPlanet#1270
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly13
      PlanetAnomalyFX
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeMonsoon
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 2
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 6
      DefaultPlanetFood = 6
      DefaultPlanetIndustry = 2
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 6
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 3
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 1
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityMajorHisshos /Empire#5/ColonizedStarSystem#1268/ColonizedPlanet#1270/PopulationPlanetAffinityMajorHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMajorHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryManpower
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 1
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 6
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1269 /Empire#5/ColonizedStarSystem#1268/Hangar#1269
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /Empire#5/ColonizedStarSystem#1268/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 900
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1438 /Empire#5/ColonizedStarSystem#1268/StarSystemImprovement#1438
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#1443 /Empire#5/ColonizedStarSystem#1268/StarSystemImprovement#1443
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
  ColonizedStarSystem#606 /Empire#5/ColonizedStarSystem#606
   DESCRIPTORS 18
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HasObedience
    HeroSkillSystem1_ShipCostReduction_Percent_0
    HeroSkillSystem78_IndustryFood_PerPlanetFlat_1
    HomeSystem
    MajorHomeSystem
    ObedienceStatusStarSystem2
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemSupportModuleEffect
    SystemSupportModuleEffectFIDSFlat
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 3
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 0
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 477.6015
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 30
    BonusHeroSystemIndustry = 5
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 3
    DefenseScore = 200
    DefensiveMilitaryPower = 193.254913
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 267.6015
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 279.3
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 27.9299984
    GrowthForManpowerForUpkeep = 13.9649992
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 41
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 246
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 1
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 300
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 22
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 9
    MaximumSystemGrowth = 81.35152
    MaximumSystemGrowthStock = 3300
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 56.75
    MaximumSystemProduction = 73.9500046
    MaximumSystemProductionStock = 73.9500046
    MaximumSystemResearch = 46.55
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 114.6565
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 3.4
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 1
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.4390154
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 6
    NetStrategic2 = 3
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 9
    NetSystemGrowth = 81.35152
    NetSystemInfluence = 9
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 56.75
    NetSystemProduction = 73.9500046
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 46.55
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 3
    NonTemplePopulation = 6
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 5
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 150
    OffensiveMilitaryPower = 168.8693
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -10
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 1
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 3
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 3
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.333333343
    PercentageOfVoicesPolitics06 = 1
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 30
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 37
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 37
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 2
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 14
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 6
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 44.3334732
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 3
    PopulationNotUsingGrowth = 0
    PopulationScore = 6
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 6
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 6
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 1
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0.05
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 6
    Strategic2 = 3
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 9
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 10
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = -0.05
    SystemGlobalScore = 477.6015
    SystemGrowth = 139.65
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 992.380554
    SystemGrowthStockForUpkeep = 900
    SystemGrowthUpkeep = 58.2984734
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.43901539
    SystemInfluenceRadiusDivider = 1.83068776
    SystemInfluenceStock = 151.200012
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 90.25
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 33.5
    SystemNextInfluenceRadiusEstimation = 6.595633
    SystemNextInfluenceRadiusEstimationDivider = 1.81210983
    SystemObedience = 45.78178
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 73.9500046
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 70.60001
    SystemProductionUpkeep = 0
    SystemResearch = 46.55
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 4
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.3
    TradingRouteSystemBaseIncome_EmpireMoney = 0.3
    TradingRouteSystemBaseIncome_EmpireResearch = 0.045
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 7.43901539
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~13
    ColonizedPlanet#1400 /Empire#5/ColonizedStarSystem#606/ColonizedPlanet#1400
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTropical
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 3
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 6
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 14
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 2
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -2
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 13
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 14
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 1
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 1
      PlanetPopulationScience = 0
      PlanetPrestige = 1
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 7
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 2
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 3
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#5/ColonizedStarSystem#606/ColonizedPlanet#1400/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#5/ColonizedStarSystem#606/ColonizedPlanet#1400/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#5/ColonizedStarSystem#606/ColonizedPlanet#1400/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 1
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 7
        RawPopulationPrestige = 0
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityIllo /Empire#5/ColonizedStarSystem#606/ColonizedPlanet#1400/PopulationPlanetAffinityIllo
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityIlloCount
        ClassPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 1
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 1
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 7
        RawPopulationPrestige = 0
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1403 /Empire#5/ColonizedStarSystem#606/ColonizedPlanet#1403
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly27
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetMoon
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeMonsoon
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 3
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 1
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      ColonizedResourceDeposit#98 /Empire#5/ColonizedStarSystem#606/ColonizedPlanet#1403/ColonizedResourceDeposit#98
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
    ColonizedPlanet#607 /Empire#5/ColonizedStarSystem#606/ColonizedPlanet#607
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeJungle
      UniquePlanetMajorHisshos
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 3
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 24
      DefaultPlanetFood = 24
      DefaultPlanetIndustry = 20
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 12
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 24
      PlanetFIDSI = 0
      PlanetFood = 24
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 23
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 3
      PlanetPopulationPrestige = 1
      PlanetPopulationScience = 0
      PlanetPrestige = 1
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 12
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PopulationPlanetAffinityHaroshems /Empire#5/ColonizedStarSystem#606/ColonizedPlanet#607/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 0
        PopulationDust = 0
        PopulationFood = 1
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityIllo /Empire#5/ColonizedStarSystem#606/ColonizedPlanet#607/PopulationPlanetAffinityIllo
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityIlloCount
        ClassPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 1
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 1
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityMajorHisshos /Empire#5/ColonizedStarSystem#606/ColonizedPlanet#607/PopulationPlanetAffinityMajorHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMajorHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryManpower
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 1
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#605 /Empire#5/ColonizedStarSystem#606/Hangar#605
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 193.254913
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 362.1242
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 168.8693
      ShipCount = 1
      ShownDefensiveMilitaryPower = 193.254913
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 168.8693
     CHILDREN ~1
      Ship#817 /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdmiral
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip111_FleetDamage_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull02
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 344.9673
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 60.4967346
        DamagePerSecondMedium = 52.48366
        DamagePerSecondMissile = 55.5555573
        DamagePerSecondShort = 55.8888855
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 193.254913
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 65
        EmpireInfantryLevel = 2
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 81
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1305
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1305
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 550
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 362.1242
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 168.8693
        OffensiveMilitaryPowerForSimplifiedBattles = 168.8693
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 362.1242
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 550
        ShieldAbsorption = 70
        ShieldAbsorptionEndMultiplier = 0.4117647
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1125
        ShipHullIndex = 2
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.1810621
        ShownDefensiveMilitaryPower = 193.254913
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 168.8693
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 362.1242
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 43.5
          Health = 1305
          HitBySalvo = 0
          MaximumHealth = 1305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 97.22223
          OffensiveMilitaryPowerForSimplifiedBattles = 97.22223
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponMissile1#1 /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/CoreSection/ModuleWeaponMissile1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponMissile1#2 /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/CoreSection/ModuleWeaponMissile1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 165
          MaximumHealth = 165
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 165
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseShield1#1 /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionN/ModuleDefenseShield1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseShield1
           PROPERTIES 21
            DefenseTypeEnergy = 1
            DefenseTypePhysical = 0
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 0
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 15
            SectionHealthMultiplier = 0
            ShieldAbsorption = 70
            ShieldBonus = 550
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 120
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 71.64706
          OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~4
          ModuleWeaponFlack1#2 /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponFlack1#4 /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionSE/ModuleWeaponFlack1#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponKinetic1#3 /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionSE/ModuleWeaponKinetic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#5/ColonizedStarSystem#606/Hangar#605/Ship#817/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#816 /Empire#5/ColonizedStarSystem#606/Hero#816
     DESCRIPTORS 8
      ClassHero
      HeroAffinityMajorHisshos
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdmiral
      HeroLevel03
      HeroLevelUpRule
      Politics06
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 6
      ExperienceMultiplier = 1
      ExperiencePerTurn = 8
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 1
      HeroRelics = 0
      Level = 3
      NextLevelRequestedExperience = 75
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 2
      SpecializationPoints = 0.6
      Upkeep = 7.5
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /Empire#5/ColonizedStarSystem#606/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /Empire#5/ColonizedStarSystem#606/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /Empire#5/ColonizedStarSystem#606/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1191 /Empire#5/ColonizedStarSystem#606/StarSystemImprovement#1191
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1352 /Empire#5/ColonizedStarSystem#606/StarSystemImprovement#1352
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1441 /Empire#5/ColonizedStarSystem#606/StarSystemImprovement#1441
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#819 /Empire#5/ColonizedStarSystem#606/StarSystemImprovement#819
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#820 /Empire#5/ColonizedStarSystem#606/StarSystemImprovement#820
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#5/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#5/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 87
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#5/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 87
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.202453986
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 76
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#5/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 87
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.527027
      PressureTrend = 1.054054
      PressureValue = 2.77416825
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 61
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#5/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 87
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.367741942
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#5/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 87
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.03409091
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 89
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#5/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 87
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.6503496
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 56
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#5/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 3
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1348 /Empire#5/Fleet#1348
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 1
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 79.74359
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 9
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 79.74359
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 9
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 79.74359
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.039871797
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1313 /Empire#5/Fleet#1348/Ship#1313
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionMajorHisshos
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 3
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 79.74359
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 12
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 94.05
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 79.74359
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 79.74359
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.039871797
      ShownDefensiveMilitaryPower = 79.74359
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 79.74359
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#1348/Ship#1313/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#1348/Ship#1313/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#1348/Ship#1313/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#5/Fleet#1348/Ship#1313/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#5/Fleet#1348/Ship#1313/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#5/Fleet#1348/Ship#1313/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#5/Fleet#1348/Ship#1313/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#1348/Ship#1313/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#5/Fleet#1348/Ship#1313/SectionS/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#1348/Ship#1313/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#1348/Ship#1313/SectionSE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#5/Fleet#1348/Ship#1313/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#1348/Ship#1313/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#800 /Empire#5/Fleet#800
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 1
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 186.666656
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 258.313721
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 71.64706
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 186.666656
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 71.64706
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.129156858
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#802 /Empire#5/Fleet#800/Ship#802
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionMajorHisshos
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 3
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 289.411743
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 49.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 4.94117737
      DamagePerSecondMedium = 24.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 42
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 186.666656
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 73
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 258.313721
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.64706
      OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 258.313721
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.129156858
      ShownDefensiveMilitaryPower = 186.666656
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 258.313721
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#800/Ship#802/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#5/Fleet#800/Ship#802/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#5/Fleet#800/Ship#802/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#5/Fleet#800/Ship#802/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#800/Ship#802/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#800/Ship#802/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#5/Fleet#800/Ship#802/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#800/Ship#802/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#800/Ship#802/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#800/Ship#802/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#800/Ship#802/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#5/Fleet#800/Ship#802/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#5/Fleet#800/Ship#802/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#5/Fleet#800/Ship#802/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#800/Ship#802/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#808 /Empire#5/Fleet#808
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 1
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 10
    DefensiveMilitaryPower = 471.428558
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 25
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 1
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 23
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 7
    MaximumHonorZoneRadius = 23
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 1
    MaximumShipProbeStock = 0
    MilitaryPower = 507.252075
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0.5
    MiningProbeLifetime = 4
    MiningProbePlanetStatsMultiplier = 0.15
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 471.428558
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 20
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.253626049
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 1.5
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#810 /Empire#5/Fleet#808/Ship#810
     DESCRIPTORS 17
      AlwaysInSameFleet
      CannotBeScrapped
      ClassShip
      IgnoreAsObstacle
      OnlyOneOfRolePerEncounterGroup
      ShipFactionJuggernauts
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipMustBeAlone
      ShipRoleJuggernaut
      ShipSizeJuggernaut
      UseEmpireAffinityForUnitSpawn
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 10
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 3
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 471.428558
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 65
      EmpireInfantryLevel = 2
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 48
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 25
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 12200
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.04761905
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 283
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 12200
      MaximumHonorZoneRadius = 23
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 1
      MaximumShipProbeStock = 0
      MilitaryPower = 507.252075
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      MiningProbeDepositValueMultiplier = 0.5
      MiningProbePlanetStatsMultiplier = 0.15
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0.2
      NetShipProbe = 0
      NextLevelRequestedExperience = 100
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 10
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 507.252075
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 1.2
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.253626049
      ShownDefensiveMilitaryPower = 471.428558
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 507.252075
      VisionRange = 1.5
      VisionStrength = 0
      VisualImportanceScore = 1000
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#808/Ship#810/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreJuggernaut
       PROPERTIES 15
        DefensiveMilitaryPower = 406.666656
        Health = 12200
        HitBySalvo = 0
        MaximumHealth = 12200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0.5
        MiningProbePlanetStatsMultiplier = 0.15
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#2 /Empire#5/Fleet#808/Ship#810/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportJuggernautMiningStartingHissho#1 /Empire#5/Fleet#808/Ship#810/CoreSection/ModuleSupportJuggernautMiningStartingHissho#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleJuggernautOnly
          ClassModuleJuggernautResourceGathererMining
          ClassModuleSupport
          ModuleSupportJuggernautMiningProbe
          ModuleSupportJuggernautMiningProbeStartingHissho
         PROPERTIES 17
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipMiningProbeStock = 1
          MiningProbeDepletionPointsOnPlanet = 0
          MiningProbeDepositValueMultiplier = 0.5
          MiningProbeLifetime = 4
          MiningProbePlanetStatsMultiplier = 0.15
          Multiplier = 1
          NetShipMiningProbe = 0.2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#5/Fleet#808/Ship#810/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#5/Fleet#808/Ship#810/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportJuggernautFIDSFlat#1 /Empire#5/Fleet#808/Ship#810/SectionN/ModuleSupportJuggernautFIDSFlat#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleJuggernautOnly
          ClassModuleSupport
          ClassModuleSystemSupport
          ModuleSupportJuggernautSystemSupport
          ModuleSupportJuggernautSystemSupportFIDSFlat
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          SystemFIDSFlat = 10
          SystemFIDSPercent = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#5/Fleet#808/Ship#810/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating1#3 /Empire#5/Fleet#808/Ship#810/SectionNE/ModuleDefenseHullPlating1#3
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack1#2 /Empire#5/Fleet#808/Ship#810/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#5/Fleet#808/Ship#810/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#5/Fleet#808/Ship#810/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#808/Ship#810/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#5/Fleet#808/Ship#810/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#808/Ship#810/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#808/Ship#810/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#5/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingOperation#1503 /Empire#5/Hacking/HackingOperation#1503
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
  LostSystems /Empire#5/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#5/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#5/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#5/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#5/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#5/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#5/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#5/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#5/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /Empire#5/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityIllo /Empire#5/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMajorHisshos /Empire#5/PopulationEmpireAffinityMajorHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMajorHisshos
    ClassPopulationEmpireAffinityMajorHisshosCount
    PoliticalProfileMilitarist
    PopulationMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitReligiousToMilitarist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryManpower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics05ToPolitics06 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 4
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#5/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#5/Research
   DESCRIPTORS 38
    ClassResearch
    TechnologyColonization11
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacyPeace
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkTo2Vaulters
    TechnologyManpowerBoostHisshos
    TechnologyModuleSupportAnalyzer1
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueFood1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 3
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 1
    QuadrantMilitaryStage1UnlockedTechnologyCount = 1
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 1
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 87.03578
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 2
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 2
    TechnologyTotalStageUnlocked = 8
    UnlockedTechnologyCount = 6
   CHILDREN ~0
  Senate /Empire#5/Senate
   DESCRIPTORS 3
    ClassSenate
    GovernmentDictatorship
    GovernmentDictatorshipCommon
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 2
    NumberOfSenatorSlots = 1
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 0
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 1
   CHILDREN ~3
    ActiveLaw#1193 /Empire#5/Senate/ActiveLaw#1193
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L07MajorHisshos
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    ActiveLaw#790 /Empire#5/Senate/ActiveLaw#790
     DESCRIPTORS 4
      ClassLaw
      LawEffectP06L00DictatorshipMajorHisshos
      LawPolitics06
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 1
     CHILDREN ~0
    Senator#789 /Empire#5/Senate/Senator#789
     DESCRIPTORS 4
      ClassSenator
      Politics06
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.67
      SupportLevel = 4
     CHILDREN ~0
  Uniques /Empire#5/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#0 /MinorEmpire#0
 DESCRIPTORS 20
  AffinityMappingSistersOfMercy
  AffinitySistersOfMercy
  ClassEmpire
  DiplomacyCountWar
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorHealers01
  FamilyPrimitives
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPragmatist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 2
  CommandPointsAccumulator = 2
  CommandPointsStock = 2
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 1
  EmpireEmpirePointAccumulator = 12
  EmpireEmpirePointStock = 12
  EmpireEmpirePointStockNextTurn = 13
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 906
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 20
  EmpireManpowerStock = 1208.20007
  EmpireManpowerTotal = 1358.20007
  EmpireManpowerUpkeep = 0
  EmpireMoney = -17
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 8
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 25
  EmpireProductionAccumulator = 225
  EmpireProductionStock = 225
  EmpireProductionUpkeep = 0
  EmpireResearch = 7
  EmpireResearchAccumulator = 84
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 21
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 8
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 14
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 1
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 25
  MaximumSystemResearch = 7
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 96
  MinorEmpireShipMoneyStock = 109.6
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 1
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 20
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 25
  NetEmpireRelics = 0
  NetEmpireResearch = 7
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 1
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -17
  NetSystemProduction = 25
  NetSystemResearch = 7
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 1
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~17
  ColonizedStarSystem#609 /MinorEmpire#0/ColonizedStarSystem#609
   DESCRIPTORS 13
    BesiegedColonizedStarSystem
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeProtostar
   PROPERTIES 599
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 50
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 283
    BlockadeImpactFactor = 1
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 250
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 31
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 94
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 50
    GroundBattleBombardmentAttackerDamagesMin = 50
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 1
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 1
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 25
    MaximumSystemProductionStock = 25
    MaximumSystemResearch = 7
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.75
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 1
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.305645
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury10LostFromSiege = 0
    NetLuxury11 = 0
    NetLuxury11LostFromSiege = 0
    NetLuxury12 = 0
    NetLuxury12LostFromSiege = 0
    NetLuxury13 = 0
    NetLuxury13LostFromSiege = 0
    NetLuxury14 = 0
    NetLuxury14LostFromSiege = 0
    NetLuxury15 = 0
    NetLuxury15LostFromSiege = 0
    NetLuxury16 = 0
    NetLuxury16LostFromSiege = 0
    NetLuxury17 = 0
    NetLuxury17LostFromSiege = 0
    NetLuxury18 = 0
    NetLuxury18LostFromSiege = 0
    NetLuxury19 = 0
    NetLuxury1LostFromSiege = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury20LostFromSiege = 0
    NetLuxury21 = 0
    NetLuxury21LostFromSiege = 0
    NetLuxury22 = 0
    NetLuxury22LostFromSiege = 0
    NetLuxury23 = 0
    NetLuxury23LostFromSiege = 0
    NetLuxury24 = 0
    NetLuxury24LostFromSiege = 0
    NetLuxury2LostFromSiege = 0
    NetLuxury3 = 0
    NetLuxury3LostFromSiege = 0
    NetLuxury4 = 0
    NetLuxury4LostFromSiege = 0
    NetLuxury5 = 0
    NetLuxury5LostFromSiege = 0
    NetLuxury6 = 0
    NetLuxury6LostFromSiege = 0
    NetLuxury7 = 0
    NetLuxury7LostFromSiege = 0
    NetLuxury8 = 0
    NetLuxury8LostFromSiege = 0
    NetLuxury9 = 0
    NetLuxury9LostFromSiege = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic1LostFromSiege = 0
    NetStrategic2 = 0
    NetStrategic2LostFromSiege = 0
    NetStrategic3 = 0
    NetStrategic3LostFromSiege = 0
    NetStrategic4 = 0
    NetStrategic4LostFromSiege = 0
    NetStrategic5 = 0
    NetStrategic5LostFromSiege = 0
    NetStrategic6 = 0
    NetStrategic6LostFromSiege = 0
    NetSystemEmpirePoint = 1
    NetSystemGrowth = 15
    NetSystemGrowthImpactFactor = 5
    NetSystemInfluence = 1
    NetSystemLifeforce = 0
    NetSystemManpower = -10
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -17
    NetSystemProduction = 25
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemProductionImpactFactor = 5
    NetSystemResearch = 7
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OrbitingOffensivePower = 0
    OrbitingSiegePower = 10
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 6
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 12
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 14
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointLostFromSiege = 1
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 283
    SystemGrowth = 47
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 10.8646708
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.305645
    SystemInfluenceRadiusDivider = 2.85135126
    SystemInfluenceStock = 37
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerLoss = -10
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 150
    SystemManpowerStock100Threshold = 1
    SystemMigrationGrowthStock = 0
    SystemMoney = 6
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyLostFromSiege = 3
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.394673
    SystemNextInfluenceRadiusEstimationDivider = 2.81578946
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 25
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 50
    SystemProductionUpkeep = 0
    SystemResearch = 14
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchLostFromSiege = 7
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#610 /MinorEmpire#0/ColonizedStarSystem#609/ColonizedPlanet#610
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeBoreal
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 6
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 14
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 12
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 7
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 14
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1180 /MinorEmpire#0/ColonizedStarSystem#609/ColonizedPlanet#610/PlanetImprovement#1180
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinitySistersOfMercy /MinorEmpire#0/ColonizedStarSystem#609/ColonizedPlanet#610/PopulationPlanetAffinitySistersOfMercy
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySistersOfMercyCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 25
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 7
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#608 /MinorEmpire#0/ColonizedStarSystem#609/Hangar#608
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySistersOfMercy /MinorEmpire#0/ColonizedStarSystem#609/PopulationStarSystemAffinitySistersOfMercy
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySistersOfMercy
      ClassPopulationStarSystemAffinitySistersOfMercyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#821 /MinorEmpire#0/ColonizedStarSystem#609/StarSystemImprovement#821
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#0/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#1491 /MinorEmpire#0/Fleet#1491
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 253.333328
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 8
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 332.145081
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 78.81177
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 253.333328
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 78.81177
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.166072547
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1494 /MinorEmpire#0/Fleet#1491/Ship#1494
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 147.176468
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.71764755
      DamagePerSecondMedium = 13.5882349
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 23.1
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 126.666664
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 166.07254
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 39.4058838
      OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 166.07254
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08303627
      ShownDefensiveMilitaryPower = 126.666664
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 39.4058838
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 166.07254
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#0/Fleet#1491/Ship#1494/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#0/Fleet#1491/Ship#1494/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /MinorEmpire#0/Fleet#1491/Ship#1494/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#0/Fleet#1491/Ship#1494/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#0/Fleet#1491/Ship#1494/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#0/Fleet#1491/Ship#1494/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#0/Fleet#1491/Ship#1494/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#0/Fleet#1491/Ship#1494/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#0/Fleet#1491/Ship#1494/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /MinorEmpire#0/Fleet#1491/Ship#1494/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#0/Fleet#1491/Ship#1494/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#0/Fleet#1491/Ship#1494/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1495 /MinorEmpire#0/Fleet#1491/Ship#1495
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 147.176468
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.71764755
      DamagePerSecondMedium = 13.5882349
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 23.1
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 126.666664
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 166.07254
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 39.4058838
      OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 166.07254
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08303627
      ShownDefensiveMilitaryPower = 126.666664
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 39.4058838
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 166.07254
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#0/Fleet#1491/Ship#1495/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#0/Fleet#1491/Ship#1495/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /MinorEmpire#0/Fleet#1491/Ship#1495/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#0/Fleet#1491/Ship#1495/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#0/Fleet#1491/Ship#1495/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#0/Fleet#1491/Ship#1495/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#0/Fleet#1491/Ship#1495/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#0/Fleet#1491/Ship#1495/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#0/Fleet#1491/Ship#1495/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /MinorEmpire#0/Fleet#1491/Ship#1495/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#0/Fleet#1491/Ship#1495/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#0/Fleet#1491/Ship#1495/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1465 /MinorEmpire#0/Hacking/HackingProgram#1465
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#0/MinorRelationWithMajor0
   DESCRIPTORS 6
    ClassMinorRelationWithMajor
    MinorRelationWithMajorCuriosityRevealed
    MinorRelationWithMajorCuriosityRevealed
    RelationIdeologyMinorPragmatist
    RelationStateMinorAdvancedWar
    TemporaryEffectMinorGainsIncreaseFromHack
   PROPERTIES 43
    EmpireManpower = 9
    EmpireMoney = 2.7
    EmpireResearch = 10.5
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0.5
    Trend = 0
    YieldsMultiplier = 0.75
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#0/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#0/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#0/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#0/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#0/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinitySistersOfMercy /MinorEmpire#0/PopulationEmpireAffinitySistersOfMercy
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySistersOfMercy
    ClassPopulationEmpireAffinitySistersOfMercyCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#0/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#0/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#1 /MinorEmpire#1
 DESCRIPTORS 19
  AffinityMappingPilgrims
  AffinityPilgrims
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorExplorers02
  FamilyAdvanced
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPacifist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1080
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27.4
  EmpireManpowerStock = 1246.60022
  EmpireManpowerTotal = 1446.60022
  EmpireManpowerUpkeep = 0
  EmpireMoney = -12
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 25
  EmpireProductionAccumulator = 225
  EmpireProductionStock = 225
  EmpireProductionUpkeep = 0
  EmpireResearch = 28
  EmpireResearchAccumulator = 252
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 84
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 56
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 25
  MaximumSystemResearch = 28
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 78.00001
  MinorEmpireShipMoneyStock = 312.000031
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27.4
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 25
  NetEmpireRelics = 0
  NetEmpireResearch = 28
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -12
  NetSystemProduction = 25
  NetSystemResearch = 28
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#612 /MinorEmpire#1/ColonizedStarSystem#612
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeProtostar
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 260
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 58
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 74
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7.4
    GrowthForManpowerForUpkeep = 3.7
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 4
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 600
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 25
    MaximumSystemProductionStock = 25
    MaximumSystemResearch = 28
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -12
    NetSystemProduction = 25
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 28
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 8
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 2
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 28
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 260
    SystemGrowth = 37
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.5646706
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 8
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 25
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 50
    SystemProductionUpkeep = 0
    SystemResearch = 28
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#613 /MinorEmpire#1/ColonizedStarSystem#612/ColonizedPlanet#613
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeIce
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 8
      DefaultPlanetFood = 2
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 24
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -10
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 8
      PlanetFIDSI = 0
      PlanetFood = 2
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 12
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 4
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 12
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 28
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1181 /MinorEmpire#1/ColonizedStarSystem#612/ColonizedPlanet#613/PlanetImprovement#1181
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /MinorEmpire#1/ColonizedStarSystem#612/ColonizedPlanet#613/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 4
        RawPopulationFood = 1
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#611 /MinorEmpire#1/ColonizedStarSystem#612/Hangar#611
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /MinorEmpire#1/ColonizedStarSystem#612/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#827 /MinorEmpire#1/ColonizedStarSystem#612/StarSystemImprovement#827
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#1/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#1/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#1/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1466 /MinorEmpire#1/Hacking/HackingProgram#1466
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#1/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#1/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#1/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#1/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#1/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#1/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#1/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /MinorEmpire#1/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#1/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#1/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#1/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#2 /MinorEmpire#2
 DESCRIPTORS 19
  AffinityBots
  AffinityMappingBots
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorDiplomacy
  FamilyAdvanced
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionEarlyAggression
  PersonalityTraitWarmonger
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 2
  CommandPointsAccumulator = 2
  CommandPointsStock = 2
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 918
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 29.4000015
  EmpireManpowerStock = 1264.60022
  EmpireManpowerTotal = 1464.60022
  EmpireManpowerUpkeep = 0
  EmpireMoney = -10
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 8
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 31
  EmpireProductionAccumulator = 279
  EmpireProductionStock = 279
  EmpireProductionUpkeep = 0
  EmpireResearch = 4
  EmpireResearchAccumulator = 36
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 12
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 8
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 8
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 31
  MaximumSystemResearch = 4
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 123.6
  MinorEmpireShipMoneyStock = 93.4
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 29.4000015
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 31
  NetEmpireRelics = 0
  NetEmpireResearch = 4
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 30.6
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 71.4
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -10
  NetSystemProduction = 31
  NetSystemResearch = 4
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 0.9
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~17
  ColonizedStarSystem#615 /MinorEmpire#2/ColonizedStarSystem#615
   DESCRIPTORS 12
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeYellow
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 244
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 42
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 94
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 9.400001
    GrowthForManpowerForUpkeep = 4.70000029
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 31
    MaximumSystemProductionStock = 31
    MaximumSystemResearch = 4
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.75
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -10
    NetSystemProduction = 31
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 4
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 10
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 12
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 6
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 4
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 244
    SystemGrowth = 47
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 15.5646706
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 10
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 31
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 62
    SystemProductionUpkeep = 0
    SystemResearch = 4
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#616 /MinorEmpire#2/ColonizedStarSystem#615/ColonizedPlanet#616
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeMonsoon
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 10
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 4
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 4
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -2
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 10
      PlanetFIDSI = 0
      PlanetFood = 12
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 6
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 2
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 4
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1182 /MinorEmpire#2/ColonizedStarSystem#615/ColonizedPlanet#616/PlanetImprovement#1182
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBots /MinorEmpire#2/ColonizedStarSystem#615/ColonizedPlanet#616/PopulationPlanetAffinityBots
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBotsCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#614 /MinorEmpire#2/ColonizedStarSystem#615/Hangar#614
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /MinorEmpire#2/ColonizedStarSystem#615/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#833 /MinorEmpire#2/ColonizedStarSystem#615/StarSystemImprovement#833
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#2/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#2/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#1492 /MinorEmpire#2/Fleet#1492
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 133.333328
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 8
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 197.866669
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 64.53333
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 133.333328
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 64.53333
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.09893333
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1497 /MinorEmpire#2/Fleet#1492/Ship#1497
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionAdvanced
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 14.666667
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 7.33333349
      DamagePerSecondMedium = 14.666667
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 7.33333349
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 66.6666641
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 125
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 98.9333344
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 32.2666664
      OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 98.9333344
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0494666658
      ShownDefensiveMilitaryPower = 66.6666641
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 32.2666664
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 98.9333344
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#2/Fleet#1492/Ship#1497/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /MinorEmpire#2/Fleet#1492/Ship#1497/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#2/Fleet#1492/Ship#1497/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#2/Fleet#1492/Ship#1497/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#2/Fleet#1492/Ship#1497/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /MinorEmpire#2/Fleet#1492/Ship#1497/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#2/Fleet#1492/Ship#1497/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#2/Fleet#1492/Ship#1497/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#2/Fleet#1492/Ship#1497/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#2/Fleet#1492/Ship#1497/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#2/Fleet#1492/Ship#1497/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1498 /MinorEmpire#2/Fleet#1492/Ship#1498
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionAdvanced
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 14.666667
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 7.33333349
      DamagePerSecondMedium = 14.666667
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 7.33333349
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 66.6666641
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 125
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 98.9333344
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 32.2666664
      OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 98.9333344
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0494666658
      ShownDefensiveMilitaryPower = 66.6666641
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 32.2666664
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 98.9333344
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#2/Fleet#1492/Ship#1498/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /MinorEmpire#2/Fleet#1492/Ship#1498/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#2/Fleet#1492/Ship#1498/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#2/Fleet#1492/Ship#1498/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#2/Fleet#1492/Ship#1498/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /MinorEmpire#2/Fleet#1492/Ship#1498/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#2/Fleet#1492/Ship#1498/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#2/Fleet#1492/Ship#1498/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#2/Fleet#1492/Ship#1498/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#2/Fleet#1492/Ship#1498/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#2/Fleet#1492/Ship#1498/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#2/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1467 /MinorEmpire#2/Hacking/HackingProgram#1467
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#2/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#2/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#2/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#2/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorNeutral
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#2/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#2/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#2/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityBots /MinorEmpire#2/PopulationEmpireAffinityBots
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#2/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#2/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#2/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#3 /MinorEmpire#3
 DESCRIPTORS 19
  AffinityIllo
  AffinityMappingIllo
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorJuggernautBoost01
  FamilyAdvanced
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPragmatist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 4
  EmpireEmpirePointAccumulator = 36
  EmpireEmpirePointStock = 36
  EmpireEmpirePointStockNextTurn = 40
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 990
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27.8
  EmpireManpowerStock = 1250.20044
  EmpireManpowerTotal = 1450.20044
  EmpireManpowerUpkeep = 0
  EmpireMoney = -10
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 41
  EmpireProductionAccumulator = 369
  EmpireProductionStock = 369
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 4
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 41
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 96
  MinorEmpireShipMoneyStock = 384
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 4
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27.8
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 41
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 4
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -10
  NetSystemProduction = 41
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#618 /MinorEmpire#3/ColonizedStarSystem#618
   DESCRIPTORS 14
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeWhite
    SystemPopulationMigrationEmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 252
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 50
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 78
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7.8
    GrowthForManpowerForUpkeep = 3.9
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 5
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 4
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 750
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 41
    MaximumSystemProductionStock = 41
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.922945
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 4
    NetSystemGrowth = 15
    NetSystemInfluence = 4
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 9.75
    NetSystemMoney = -10
    NetSystemProduction = 41
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 10
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 4
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 16
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 2
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 4
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 252
    SystemGrowth = 39
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.7646713
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.9229455
    SystemInfluenceRadiusDivider = 2.319672
    SystemInfluenceStock = 61
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 19.5
    SystemMoney = 10
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 5.068816
    SystemNextInfluenceRadiusEstimationDivider = 2.26923084
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 41
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 82
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#619 /MinorEmpire#3/ColonizedStarSystem#618/ColonizedPlanet#619
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 10
      DefaultPlanetFood = 4
      DefaultPlanetIndustry = 16
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -6
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 10
      PlanetFIDSI = 0
      PlanetFood = 4
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 16
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 2
      PlanetPopulationScience = 0
      PlanetPrestige = 2
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 8
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1183 /MinorEmpire#3/ColonizedStarSystem#618/ColonizedPlanet#619/PlanetImprovement#1183
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityIllo /MinorEmpire#3/ColonizedStarSystem#618/ColonizedPlanet#619/PopulationPlanetAffinityIllo
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityIlloCount
        ClassPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 1
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 1
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 2
        RawPopulationIndustry = 8
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#617 /MinorEmpire#3/ColonizedStarSystem#618/Hangar#617
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /MinorEmpire#3/ColonizedStarSystem#618/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#839 /MinorEmpire#3/ColonizedStarSystem#618/StarSystemImprovement#839
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#3/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#3/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#3/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1468 /MinorEmpire#3/Hacking/HackingProgram#1468
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#3/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#3/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#3/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#3/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#3/MinorRelationWithMajor3
   DESCRIPTORS 7
    ClassMinorRelationWithMajor
    MinorRelationWithMajorBribe
    MinorRelationWithMajorCuriosityRevealed
    MinorRelationWithMajorCuriosityRevealed
    MinorRelationWithMajorCuriosityRevealed
    RelationIdeologyMinorPragmatist
    RelationStateMinorCordial
   PROPERTIES 43
    EmpireManpower = 4.17
    EmpireMoney = 4.5
    EmpireResearch = 5
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 34
    SpecialYieldsMultiplier = 0
    Trend = 10
    YieldsMultiplier = 0.25
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#3/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorCordial
   PROPERTIES 43
    EmpireManpower = 4.17
    EmpireMoney = 4.5
    EmpireResearch = 5
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 30
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0.25
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#3/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityIllo /MinorEmpire#3/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#3/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#3/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#3/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#4 /MinorEmpire#4
 DESCRIPTORS 19
  AffinityMappingMinorHacking
  AffinityMinorHacking
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorProcessingPowerCostReduction01
  FamilyInsectoids
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionEarlyAggression
  PersonalityTraitWarmonger
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 2
  CommandPointsAccumulator = 2
  CommandPointsStock = 2
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1152
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27
  EmpireManpowerStock = 1243
  EmpireManpowerTotal = 1443
  EmpireManpowerUpkeep = 0
  EmpireMoney = -16
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 8
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 52
  EmpireProduction = 61
  EmpireProductionAccumulator = 549
  EmpireProductionStock = 549
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 8
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 52
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 61
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 123.6
  MinorEmpireShipMoneyStock = 121.4
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 61
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 30.6
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 71.4
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -16
  NetSystemProduction = 61
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~17
  ColonizedStarSystem#621 /MinorEmpire#4/ColonizedStarSystem#621
   DESCRIPTORS 12
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 264
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 62
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 70
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7
    GrowthForManpowerForUpkeep = 3.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 3
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 450
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 61
    MaximumSystemProductionStock = 61
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -16
    NetSystemProduction = 61
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 4
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 36
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 264
    SystemGrowth = 35
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.3646708
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 61
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 122
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#622 /MinorEmpire#4/ColonizedStarSystem#621/ColonizedPlanet#622
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 3
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 4
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 36
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -16
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 3
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.1
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 4
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 36
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 2
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 18
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 3
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1184 /MinorEmpire#4/ColonizedStarSystem#621/ColonizedPlanet#622/PlanetImprovement#1184
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityMinorHacking /MinorEmpire#4/ColonizedStarSystem#621/ColonizedPlanet#622/PopulationPlanetAffinityMinorHacking
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMinorHackingCount
        ClassPopulationPlanetModifiersTraitPrimaryProcessingPower01
        ClassPopulationPlanetModifiersTraitPrimaryProcessingPowerOnSmall01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 1
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 2
        RawPopulationFood = 0
        RawPopulationIndustry = 18
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#620 /MinorEmpire#4/ColonizedStarSystem#621/Hangar#620
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorHacking /MinorEmpire#4/ColonizedStarSystem#621/PopulationStarSystemAffinityMinorHacking
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorHacking
      ClassPopulationStarSystemAffinityMinorHackingCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#845 /MinorEmpire#4/ColonizedStarSystem#621/StarSystemImprovement#845
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#4/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#4/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#1493 /MinorEmpire#4/Fleet#1493
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 133.333328
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 8
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 240.277771
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 106.944443
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 133.333328
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 106.944443
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.120138884
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1500 /MinorEmpire#4/Fleet#1493/Ship#1500
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionInsectoid
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 30.5555553
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 30.5555553
      DamagePerSecondMedium = 15.2777777
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 7.638889
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 66.6666641
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 115
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 120.138885
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 53.47222
      OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 120.138885
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.06006944
      ShownDefensiveMilitaryPower = 66.6666641
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 53.47222
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 120.138885
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#4/Fleet#1493/Ship#1500/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /MinorEmpire#4/Fleet#1493/Ship#1500/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /MinorEmpire#4/Fleet#1493/Ship#1500/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#4/Fleet#1493/Ship#1500/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#4/Fleet#1493/Ship#1500/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /MinorEmpire#4/Fleet#1493/Ship#1500/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#4/Fleet#1493/Ship#1500/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#4/Fleet#1493/Ship#1500/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#4/Fleet#1493/Ship#1500/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#4/Fleet#1493/Ship#1500/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#4/Fleet#1493/Ship#1500/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1501 /MinorEmpire#4/Fleet#1493/Ship#1501
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionInsectoid
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 30.5555553
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 30.5555553
      DamagePerSecondMedium = 15.2777777
      DamagePerSecondMissile = 30.5555553
      DamagePerSecondShort = 7.638889
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 66.6666641
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 115
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 120.138885
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 53.47222
      OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 120.138885
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.06006944
      ShownDefensiveMilitaryPower = 66.6666641
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 53.47222
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 120.138885
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#4/Fleet#1493/Ship#1501/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 53.47222
        OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /MinorEmpire#4/Fleet#1493/Ship#1501/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 275
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 30.5555553
          DamagePerSecondLong = 30.5555553
          DamagePerSecondMedium = 15.2777777
          DamagePerSecondShort = 7.638889
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 53.47222
          OffensiveMilitaryPowerForSimplifiedBattles = 53.47222
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /MinorEmpire#4/Fleet#1493/Ship#1501/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#4/Fleet#1493/Ship#1501/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#4/Fleet#1493/Ship#1501/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /MinorEmpire#4/Fleet#1493/Ship#1501/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#4/Fleet#1493/Ship#1501/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#4/Fleet#1493/Ship#1501/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#4/Fleet#1493/Ship#1501/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#4/Fleet#1493/Ship#1501/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#4/Fleet#1493/Ship#1501/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#4/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1469 /MinorEmpire#4/Hacking/HackingProgram#1469
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 13.5
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 13.5
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#4/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#4/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#4/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#4/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#4/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#4/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#4/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityMinorHacking /MinorEmpire#4/PopulationEmpireAffinityMinorHacking
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorHacking
    ClassPopulationEmpireAffinityMinorHackingCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitScientificToPacifist
    WithPopulationPlanetModifiersTraitPrimaryProcessingPower01
    WithPopulationPlanetModifiersTraitPrimaryProcessingPowerOnSmall01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics02ToPolitics03 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#4/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#4/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#4/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#5 /MinorEmpire#5
 DESCRIPTORS 19
  AffinityMappingNiris
  AffinityNiris
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorCaretakers01
  FamilyPrimitives
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPacifist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 972
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 30.2
  EmpireManpowerStock = 1271.79956
  EmpireManpowerTotal = 1471.79956
  EmpireManpowerUpkeep = 0
  EmpireMoney = -14
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 41
  EmpireProductionAccumulator = 369
  EmpireProductionStock = 369
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 41
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 78.00001
  MinorEmpireShipMoneyStock = 312.000031
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 30.2
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 41
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -14
  NetSystemProduction = 41
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#624 /MinorEmpire#5/ColonizedStarSystem#624
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 246
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 44
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 102
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 10.2
    GrowthForManpowerForUpkeep = 5.1
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 41
    MaximumSystemProductionStock = 41
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.75
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -14
    NetSystemProduction = 41
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 6
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 16
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 16
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 246
    SystemGrowth = 51
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 15.96467
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 6
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 41
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 82
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#625 /MinorEmpire#5/ColonizedStarSystem#624/ColonizedPlanet#625
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTropical
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 6
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 16
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -2
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 16
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 16
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 4
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 8
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1185 /MinorEmpire#5/ColonizedStarSystem#624/ColonizedPlanet#625/PlanetImprovement#1185
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityNiris /MinorEmpire#5/ColonizedStarSystem#624/ColonizedPlanet#625/PopulationPlanetAffinityNiris
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityNirisCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitSecondaryFoodFertile01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 8
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#623 /MinorEmpire#5/ColonizedStarSystem#624/Hangar#623
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityNiris /MinorEmpire#5/ColonizedStarSystem#624/PopulationStarSystemAffinityNiris
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityNiris
      ClassPopulationStarSystemAffinityNirisCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#851 /MinorEmpire#5/ColonizedStarSystem#624/StarSystemImprovement#851
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#5/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#5/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#5/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1470 /MinorEmpire#5/Hacking/HackingProgram#1470
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#5/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#5/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#5/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorNeutral
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 16
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#5/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#5/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#5/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#5/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorNeutral
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 4
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityNiris /MinorEmpire#5/PopulationEmpireAffinityNiris
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityNiris
    ClassPopulationEmpireAffinityNirisCount
    PoliticalProfileEcologist
    PopulationMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitSecondaryFoodFertile01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#5/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#5/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#5/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#6 /MinorEmpire#6
 DESCRIPTORS 19
  AffinityMappingRemnant
  AffinityRemnant
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorWorldBuilders01
  FamilyInsectoids
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPragmatist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1170
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27
  EmpireManpowerStock = 1243
  EmpireManpowerTotal = 1443
  EmpireManpowerUpkeep = 0
  EmpireMoney = -16
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 63
  EmpireProductionAccumulator = 567
  EmpireProductionStock = 567
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 63
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 96
  MinorEmpireShipMoneyStock = 384
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 63
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -16
  NetSystemProduction = 63
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#627 /MinorEmpire#6/ColonizedStarSystem#627
   DESCRIPTORS 12
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeDouble
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 266
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 64
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 70
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7
    GrowthForManpowerForUpkeep = 3.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 3
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 450
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 63
    MaximumSystemProductionStock = 63
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -16
    NetSystemProduction = 63
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 4
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 38
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 266
    SystemGrowth = 35
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.3646708
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 63
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 126
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0.1
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#628 /MinorEmpire#6/ColonizedStarSystem#627/ColonizedPlanet#628
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 3
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 4
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 36
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -16
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 3
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.1
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 4
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 38
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 2
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 2
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 18
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 3
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1186 /MinorEmpire#6/ColonizedStarSystem#627/ColonizedPlanet#628/PlanetImprovement#1186
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /MinorEmpire#6/ColonizedStarSystem#627/ColonizedPlanet#628/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 2
        RawPopulationFood = 0
        RawPopulationIndustry = 18
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#626 /MinorEmpire#6/ColonizedStarSystem#627/Hangar#626
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /MinorEmpire#6/ColonizedStarSystem#627/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#857 /MinorEmpire#6/ColonizedStarSystem#627/StarSystemImprovement#857
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#6/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#6/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#6/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1471 /MinorEmpire#6/Hacking/HackingProgram#1471
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#6/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#6/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#6/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#6/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#6/MinorRelationWithMajor3
   DESCRIPTORS 6
    ClassMinorRelationWithMajor
    MinorRelationWithMajorBribe
    MinorRelationWithMajorCuriosityRevealed
    MinorRelationWithMajorCuriosityRevealed
    RelationIdeologyMinorPragmatist
    RelationStateMinorNeutral
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 12
    SpecialYieldsMultiplier = 0
    Trend = 8
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#6/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#6/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /MinorEmpire#6/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#6/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#6/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#6/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#7 /MinorEmpire#7
 DESCRIPTORS 20
  AffinityMappingSefaloros
  AffinitySefaloros
  ClassEmpire
  DiplomacyCountWar
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorWorkspaceOddity
  FamilyPirates
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPacifist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1026
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 31
  EmpireManpowerStock = 1279
  EmpireManpowerTotal = 1479
  EmpireManpowerUpkeep = 0
  EmpireMoney = -12
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 43
  EmpireProductionAccumulator = 387
  EmpireProductionStock = 387
  EmpireProductionUpkeep = 0
  EmpireResearch = 4
  EmpireResearchAccumulator = 36
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 12
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 8
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 43
  MaximumSystemResearch = 4
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 78.00001
  MinorEmpireShipMoneyStock = 312.000031
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 31
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 43
  NetEmpireRelics = 0
  NetEmpireResearch = 4
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -12
  NetSystemProduction = 43
  NetSystemResearch = 4
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 1
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#630 /MinorEmpire#7/ColonizedStarSystem#630
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 1
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 254
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 52
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 110
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 11
    GrowthForManpowerForUpkeep = 5.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 43
    MaximumSystemProductionStock = 43
    MaximumSystemResearch = 4
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 0.875
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 1
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -12
    NetSystemProduction = 43
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 4
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 8
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 20
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 18
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 4
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 254
    SystemGrowth = 55
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 16.36467
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 8
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 43
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 86
    SystemProductionUpkeep = 0
    SystemResearch = 4
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 1
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#631 /MinorEmpire#7/ColonizedStarSystem#630/ColonizedPlanet#631
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAtoll
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 8
      DefaultPlanetFood = 20
      DefaultPlanetIndustry = 12
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 4
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 8
      PlanetFIDSI = 0
      PlanetFood = 20
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 18
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 6
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 4
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1187 /MinorEmpire#7/ColonizedStarSystem#630/ColonizedPlanet#631/PlanetImprovement#1187
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinitySefaloros /MinorEmpire#7/ColonizedStarSystem#630/ColonizedPlanet#631/PopulationPlanetAffinitySefaloros
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySefalorosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustryFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 3
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 3
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 10
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#629 /MinorEmpire#7/ColonizedStarSystem#630/Hangar#629
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySefaloros /MinorEmpire#7/ColonizedStarSystem#630/PopulationStarSystemAffinitySefaloros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySefaloros
      ClassPopulationStarSystemAffinitySefalorosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#863 /MinorEmpire#7/ColonizedStarSystem#630/StarSystemImprovement#863
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#7/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#7/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#7/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1472 /MinorEmpire#7/Hacking/HackingProgram#1472
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#7/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#7/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#7/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#7/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#7/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#7/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#7/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorAdvancedWar
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinitySefaloros /MinorEmpire#7/PopulationEmpireAffinitySefaloros
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySefaloros
    ClassPopulationEmpireAffinitySefalorosCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitEcologistToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics01 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#7/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#7/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#7/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
AcademyEmpire#0 /AcademyEmpire#0
 DESCRIPTORS 24
  AcademyFactionDifficultyNormal
  AcademyResourceDistributionMidGame
  AffinityMappingAcademyEmpire
  ClassEmpire
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementGasColonization
  EmpireImprovementGasColonizationAlt
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementStrategic4
  EmpireImprovementStrategic5
  EmpireImprovementStrategic6
  EmpireImprovementWormhole
  EmpireTypeAcademy
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramAcademyUnlocked
  IncreasePPAllocationOffenseHackingProgramAcademyUnlocked
  IsAcademyFaction
  ManpowerUpgradeInfantry1
 PROPERTIES 574
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyEmpireShipMoneyStock = 0
  AcademyFleetUpkeep = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AggressivenessMultiplier = 0.75
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 1
  AllowStrategicDeposit5 = 1
  AllowStrategicDeposit6 = 1
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 8
  BankAccountNextTurn = 16
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 2
  ColonizedStarSystemStateColonyCountWithOffset = 1
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 26
  CommandPointsAccumulator = 235
  CommandPointsStock = 235
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 1
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomacyMoneyDistributionFactor = 0.2
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 4.4
  EmpireEmpirePointAccumulator = 32.6
  EmpireEmpirePointStock = 32.6
  EmpireEmpirePointStockNextTurn = 37
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1017.63623
  EmpireGrowth = 51.4923248
  EmpireGrowthAccumulator = 410.036255
  EmpireGrowthStock = 410.036255
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 9
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 18.3000011
  EmpireManpowerStock = 370
  EmpireManpowerTotal = 770
  EmpireManpowerUpkeep = 0
  EmpireMoney = 8
  EmpireMoneyAccumulator = 8
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 75
  EmpireProductionAccumulator = 451
  EmpireProductionStock = 451
  EmpireProductionUpkeep = 0
  EmpireResearch = 22
  EmpireResearchAccumulator = 116
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 66
  EmpireResearchUpkeep = 0
  EmpireTechScore = 44
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 2
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 1
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 0.8
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -2
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementMoneyDistributionFactor = 0.5
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaxConcurrentFleetsMultiplier = 1
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 500
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 44
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 3
  MaximumSystemGrowth = 33.9163475
  MaximumSystemMoney = 4
  MaximumSystemProduction = 38
  MaximumSystemResearch = 17
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumAcademyEmpireShipMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 24
  NetAcademyEmpireImprovementMoney = 60
  NetAcademyEmpireMoney = 120
  NetAcademyEmpireShipMoney = 36
  NetAcademyStress = 1
  NetEmpireEmpirePoint = 4.4
  NetEmpireGrowth = 51.4923248
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 18.3000011
  NetEmpireMoney = 8
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 75
  NetEmpireRelics = 0
  NetEmpireResearch = 22
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 4.4
  NetSystemGrowth = 51.4923248
  NetSystemLifeforce = 0
  NetSystemMoney = 8
  NetSystemProduction = 75
  NetSystemResearch = 22
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 5
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 2
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -2
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 1
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 2
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 5
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 16
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipMoneyDistributionFactor = 0.3
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 93.39995
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 2
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 2
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 2
  SystemCountForHisshoLaw = 2
  SystemLevelSum = 4
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 2
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 2
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 5
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 6
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 1
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~27
  ColonizedStarSystem#1404 /AcademyEmpire#0/ColonizedStarSystem#1404
   DESCRIPTORS 9
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem1
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 1
    AllowToExploitStrategicRare2 = 1
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 2
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 265.975983
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 1
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 16
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 64.975975
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 49
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 4.9
    GrowthForManpowerForUpkeep = 2.45
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 31
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 31
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 3
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 1.4
    MaximumSystemGrowth = 17.5759773
    MaximumSystemGrowthStock = 450
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 4
    MaximumSystemProduction = 37
    MaximumSystemProductionStock = 37
    MaximumSystemResearch = 5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 41.106
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.205813
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 1.4
    NetSystemGrowth = 17.5759773
    NetSystemInfluence = 1.4
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 4
    NetSystemProduction = 37
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -20
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 2
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 1
    OwnedHotPlanets = 0
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 24
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 12
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 5
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 16
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.14
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 1.4
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 265.975983
    SystemGrowth = 24.5
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 220.3039
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 6.92402267
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.20581341
    SystemInfluenceRadiusDivider = 10.4285717
    SystemInfluenceStock = 5.6
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 24
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 3.29998422
    SystemNextInfluenceRadiusEstimationDivider = 8.642857
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 37
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 74
    SystemProductionUpkeep = 0
    SystemResearch = 5
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 4
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.20581341
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~19
    ColonizedPlanet#1406 /AcademyEmpire#0/ColonizedStarSystem#1404/ColonizedPlanet#1406
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly
      PlanetAnomaly45
      PlanetAnomaly47
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeGas
      PlanetSizeGasHuge
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeGasWarm
     PROPERTIES 151
      AnomalyCount = 2
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 3
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 23
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 12
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 5
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 1
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 3
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.1
      OwnedAnomalies = 2
      OwnedGasPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 24
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 12
      PlanetInitialDust = 18
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 10
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 1
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 23
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 12
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 5
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 5
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 3
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1436 /AcademyEmpire#0/ColonizedStarSystem#1404/ColonizedPlanet#1406/PlanetImprovement#1436
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry2
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /AcademyEmpire#0/ColonizedStarSystem#1404/ColonizedPlanet#1406/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 23
        RawPopulationFood = 0
        RawPopulationIndustry = 12
        RawPopulationPrestige = 0
        RawPopulationScience = 5
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1405 /AcademyEmpire#0/ColonizedStarSystem#1404/Hangar#1405
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorHacking /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityMinorHacking
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorHacking
      ClassPopulationStarSystemAffinityMinorHackingCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityNiris /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityNiris
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityNiris
      ClassPopulationStarSystemAffinityNirisCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySefaloros /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinitySefaloros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySefaloros
      ClassPopulationStarSystemAffinitySefalorosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySistersOfMercy /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinitySistersOfMercy
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySistersOfMercy
      ClassPopulationStarSystemAffinitySistersOfMercyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTerrans /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityTerrans
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTerrans
      ClassPopulationStarSystemAffinityTerransCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /AcademyEmpire#0/ColonizedStarSystem#1404/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1409 /AcademyEmpire#0/ColonizedStarSystem#1404/StarSystemImprovement#1409
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  ColonizedStarSystem#633 /AcademyEmpire#0/ColonizedStarSystem#633
   DESCRIPTORS 15
    AcademyHomeSystem
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem2
    HomeSystem
    StarSystemImprovementLevel1
    StarTypeAcademy
    UniqueStarSystemAcademy
    WorldAcademy
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 1
    AllowToExploitStrategicRare2 = 1
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 299.916351
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 1
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 16
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 95.91635
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 134
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 13.4000006
    GrowthForManpowerForUpkeep = 6.70000029
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 30
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 120
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 9
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 3
    MaximumSystemGrowth = 33.9163475
    MaximumSystemGrowthStock = 1350
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 4
    MaximumSystemProduction = 38
    MaximumSystemProductionStock = 38
    MaximumSystemResearch = 17
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 53.55
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.75
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.99621
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 3
    NetSystemGrowth = 33.9163475
    NetSystemInfluence = 3
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 4
    NetSystemProduction = 38
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 17
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 4
    NonTemplePopulation = 4
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -20
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 24
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 32
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 13
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 1
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 17
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 4
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 26.3836536
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 4
    PopulationType = 4
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 17
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 4
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 3
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 299.916351
    SystemGrowth = 67
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 639.7323
    SystemGrowthStockForUpkeep = 600
    SystemGrowthUpkeep = 33.0836525
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.99621058
    SystemInfluenceRadiusDivider = 3.351852
    SystemInfluenceStock = 27
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 24
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.152916
    SystemNextInfluenceRadiusEstimationDivider = 3.16666651
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 38
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 76
    SystemProductionUpkeep = 0
    SystemResearch = 17
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.2
    TradingRouteSystemBaseIncome_EmpireMoney = 0.2
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0300000012
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.99621058
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~20
    ColonizedPlanet#634 /AcademyEmpire#0/ColonizedStarSystem#633/ColonizedPlanet#634
     DESCRIPTORS 13
      AcademyHomePlanet
      CannotBeDestroyed
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeTerran
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 9
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 32
      DefaultPlanetIndustry = 12
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 16
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 9
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 4
      OverPopulationMalus = 0
      OverPopulationThreshold = 6.29999971
      OwnedAnomalies = 0
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 24
      PlanetFIDSI = 0
      PlanetFood = 32
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 13
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 4
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 1
      PlanetPopulationPrestige = 1
      PlanetPopulationScience = 1
      PlanetPrestige = 1
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 17
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 4
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 9
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      PlanetImprovement#1179 /AcademyEmpire#0/ColonizedStarSystem#633/ColonizedPlanet#634/PlanetImprovement#1179
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /AcademyEmpire#0/ColonizedStarSystem#633/ColonizedPlanet#634/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#633/ColonizedPlanet#634/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTerrans /AcademyEmpire#0/ColonizedStarSystem#633/ColonizedPlanet#634/PopulationPlanetAffinityTerrans
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTerransCount
        ClassPopulationPlanetModifiersTraitPrimaryInfluence
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 1
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 1
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /AcademyEmpire#0/ColonizedStarSystem#633/ColonizedPlanet#634/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 4
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 4
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#632 /AcademyEmpire#0/ColonizedStarSystem#633/Hangar#632
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorHacking /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityMinorHacking
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorHacking
      ClassPopulationStarSystemAffinityMinorHackingCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityNiris /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityNiris
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityNiris
      ClassPopulationStarSystemAffinityNirisCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySefaloros /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinitySefaloros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySefaloros
      ClassPopulationStarSystemAffinitySefalorosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySistersOfMercy /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinitySistersOfMercy
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySistersOfMercy
      ClassPopulationStarSystemAffinitySistersOfMercyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTerrans /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityTerrans
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTerrans
      ClassPopulationStarSystemAffinityTerransCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /AcademyEmpire#0/ColonizedStarSystem#633/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#891 /AcademyEmpire#0/ColonizedStarSystem#633/StarSystemImprovement#891
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  Diplomacy /AcademyEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /AcademyEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#873 /AcademyEmpire#0/Fleet#873
   DESCRIPTORS 17
    AcademyMasterFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetOrbitingAcademyNode
    FleetPositionInOrbit
    PirateReinforcementIncreasedDamage01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedSpeed01
    PirateReinforcementIncreasedSpeed01
    PirateReinforcementIncreasedSpeedAcademy
    PirateReinforcementIncreasedSpeedAcademy
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 13
    DefensiveMilitaryPower = 3271.708
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 1
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0.4
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 26
    MaximumShipDetectionProbeStock = 8
    MaximumShipManpower = 1600
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 15185.7148
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 26
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 11914.0059
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 4
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 1600
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 3271.708
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 11914.0059
    SiegePower = 26
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 1.5
    VisionStrength = 2
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~4
    Ship#875 /AcademyEmpire#0/Fleet#873/Ship#875
     DESCRIPTORS 16
      CannotBeCapturedAfterBattle
      ClassHullLargeCarrier
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleCarrier
      ShipSizeLarge
      ShipStatBonus1SquadronHealth
      ShipStatBonus2SquadronDamage
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 6
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 2240.84961
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 311.2941
      DamagePerSecondLaser = 173.111115
      DamagePerSecondLong = 362.129425
      DamagePerSecondMedium = 450.9804
      DamagePerSecondMissile = 244.444443
      DamagePerSecondShort = 412.266663
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1989.37561
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 29
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 52
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 43204
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 120
      HullPlatingAbsorptionEndMultiplier = 0.166666672
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1506
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 43204
      MaximumHonorZoneRadius = 0
      MaximumMovement = 28
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 900
      MaximumShipManpowerRefillRate = 900
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 9727.76
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 28
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 7738.38428
      OffensiveMilitaryPowerForSimplifiedBattles = 7738.38428
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 6
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 9727.76
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -8
      Shield = 2200
      ShieldAbsorption = 280
      ShieldAbsorptionEndMultiplier = 0.3181818
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 860
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 900
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1989.37561
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 7738.38428
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 9727.76
      VisionRange = 1.5
      VisionStrength = 2
      VisualImportanceScore = 100
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#873/Ship#875/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreLargeCarrier
       PROPERTIES 15
        DefensiveMilitaryPower = 1440.1333
        Health = 43204
        HitBySalvo = 0
        MaximumHealth = 43204
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3046.75562
        OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#873/Ship#875/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportEngine1#2 /AcademyEmpire#0/Fleet#873/Ship#875/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#3 /AcademyEmpire#0/Fleet#873/Ship#875/CoreSection/ModuleWeaponLaser2#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser2
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 623.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 173.111115
          DamagePerSecondLong = 86.55556
          DamagePerSecondMedium = 173.111115
          DamagePerSecondShort = 86.55556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 3046.75562
          OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#873/Ship#875/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#873/Ship#875/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#873/Ship#875/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 860
        MaximumHealth = 860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 860
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#873/Ship#875/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 120
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#873/Ship#875/SectionN/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 60
          SectionHealthMultiplier = 0
          ShieldAbsorption = 280
          ShieldBonus = 2200
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#873/Ship#875/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#873/Ship#875/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#873/Ship#875/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#873/Ship#875/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2350.02344
        OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#873/Ship#875/SectionS/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX4
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 4
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
          VisionStrength = 2
         CHILDREN ~0
        ModuleWeaponFlack1#3 /AcademyEmpire#0/Fleet#873/Ship#875/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 984
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 984
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 787.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /AcademyEmpire#0/Fleet#873/Ship#875/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 688.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 202.588226
          DamagePerSecondLong = 20.2588272
          DamagePerSecondMedium = 101.294113
          DamagePerSecondShort = 172.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 2350.02344
          OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#873/Ship#875/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 630.494141
        OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /AcademyEmpire#0/Fleet#873/Ship#875/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 264
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 528
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 422.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /AcademyEmpire#0/Fleet#873/Ship#875/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 184.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 108.705879
          DamagePerSecondLong = 10.87059
          DamagePerSecondMedium = 54.35294
          DamagePerSecondShort = 92.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 630.494141
          OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#873/Ship#875/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#873/Ship#875/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#877 /AcademyEmpire#0/Fleet#873/Ship#877
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullSmallSupport
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 26.3137245
      DamagePerSecondBeam = 11.6470585
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 18.9803925
      DamagePerSecondMedium = 26.3137245
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 18.9803925
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 182.430115
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3801
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 33
      HullPlatingAbsorptionEndMultiplier = 0.248120308
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 162
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3801
      MaximumHonorZoneRadius = 0
      MaximumMovement = 26
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 251.38501
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 26
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 68.9549
      OffensiveMilitaryPowerForSimplifiedBattles = 68.9549
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 251.38501
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 77
      ShieldAbsorptionEndMultiplier = 0.435028255
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 215
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1256925
      ShownDefensiveMilitaryPower = 182.430115
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 68.9549
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 251.38501
      VisionRange = 0.75
      VisionStrength = 2
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#873/Ship#877/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 126.7
        Health = 3801
        HitBySalvo = 0
        MaximumHealth = 3801
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#873/Ship#877/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#873/Ship#877/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#873/Ship#877/SectionE/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 1
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionStrength = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#873/Ship#877/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#873/Ship#877/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#873/Ship#877/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#873/Ship#877/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#873/Ship#877/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#873/Ship#877/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 36.6882362
        OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#873/Ship#877/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponBeam1#2 /AcademyEmpire#0/Fleet#873/Ship#877/SectionS/ModuleWeaponBeam1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 79.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 11.6470585
          DamagePerSecondLong = 11.6470585
          DamagePerSecondMedium = 11.6470585
          DamagePerSecondShort = 11.6470585
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 36.6882362
          OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#873/Ship#877/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#873/Ship#877/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#873/Ship#877/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#879 /AcademyEmpire#0/Fleet#873/Ship#879
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 549.9513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 13944
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 13944
      MaximumHonorZoneRadius = 0
      MaximumMovement = 26
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 300
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2603.28467
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 26
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2603.28467
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 549.9513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2603.28467
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#873/Ship#879/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 464.8
        Health = 13944
        HitBySalvo = 0
        MaximumHealth = 13944
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#873/Ship#879/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#873/Ship#879/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#873/Ship#879/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#873/Ship#879/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#873/Ship#879/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#873/Ship#879/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#873/Ship#879/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#873/Ship#879/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#873/Ship#879/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#873/Ship#879/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#873/Ship#879/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#873/Ship#879/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#873/Ship#879/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#873/Ship#879/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#873/Ship#879/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#881 /AcademyEmpire#0/Fleet#873/Ship#881
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 549.9513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 13944
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 13944
      MaximumHonorZoneRadius = 0
      MaximumMovement = 26
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 300
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2603.28467
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 26
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2603.28467
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 549.9513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2603.28467
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#873/Ship#881/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 464.8
        Health = 13944
        HitBySalvo = 0
        MaximumHealth = 13944
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#873/Ship#881/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#873/Ship#881/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#873/Ship#881/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#873/Ship#881/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#873/Ship#881/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#873/Ship#881/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#873/Ship#881/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#873/Ship#881/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#873/Ship#881/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#873/Ship#881/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#873/Ship#881/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#873/Ship#881/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#873/Ship#881/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#873/Ship#881/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#873/Ship#881/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#882 /AcademyEmpire#0/Fleet#882
   DESCRIPTORS 16
    AcademyMasterFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
    PirateReinforcementIncreasedDamage01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedSpeed01
    PirateReinforcementIncreasedSpeed01
    PirateReinforcementIncreasedSpeedAcademy
    PirateReinforcementIncreasedSpeedAcademy
    TradableMasterFleet
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 13
    DefensiveMilitaryPower = 3271.708
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0.4
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 26
    MaximumShipDetectionProbeStock = 8
    MaximumShipManpower = 1600
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 15185.7148
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 26
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 11914.0059
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 4
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 1600
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 3271.708
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 11914.0059
    SiegePower = 26
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 1.5
    VisionStrength = 2
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~4
    Ship#884 /AcademyEmpire#0/Fleet#882/Ship#884
     DESCRIPTORS 16
      CannotBeCapturedAfterBattle
      ClassHullLargeCarrier
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleCarrier
      ShipSizeLarge
      ShipStatBonus1SquadronHealth
      ShipStatBonus2SquadronDamage
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 6
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 2240.84961
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 311.2941
      DamagePerSecondLaser = 173.111115
      DamagePerSecondLong = 362.129425
      DamagePerSecondMedium = 450.9804
      DamagePerSecondMissile = 244.444443
      DamagePerSecondShort = 412.266663
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1989.37561
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 29
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 43204
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 120
      HullPlatingAbsorptionEndMultiplier = 0.166666672
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1506
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 43204
      MaximumHonorZoneRadius = 0
      MaximumMovement = 28
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 900
      MaximumShipManpowerRefillRate = 225
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 9727.76
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 28
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 7738.38428
      OffensiveMilitaryPowerForSimplifiedBattles = 7738.38428
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 6
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 9727.76
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -8
      Shield = 2200
      ShieldAbsorption = 280
      ShieldAbsorptionEndMultiplier = 0.3181818
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 860
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 900
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1989.37561
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 7738.38428
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 9727.76
      VisionRange = 1.5
      VisionStrength = 2
      VisualImportanceScore = 100
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#882/Ship#884/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreLargeCarrier
       PROPERTIES 15
        DefensiveMilitaryPower = 1440.1333
        Health = 43204
        HitBySalvo = 0
        MaximumHealth = 43204
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3046.75562
        OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#882/Ship#884/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportEngine1#2 /AcademyEmpire#0/Fleet#882/Ship#884/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#3 /AcademyEmpire#0/Fleet#882/Ship#884/CoreSection/ModuleWeaponLaser2#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser2
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 623.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 173.111115
          DamagePerSecondLong = 86.55556
          DamagePerSecondMedium = 173.111115
          DamagePerSecondShort = 86.55556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 3046.75562
          OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#882/Ship#884/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#882/Ship#884/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#882/Ship#884/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 860
        MaximumHealth = 860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 860
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#882/Ship#884/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 120
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#882/Ship#884/SectionN/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 60
          SectionHealthMultiplier = 0
          ShieldAbsorption = 280
          ShieldBonus = 2200
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#882/Ship#884/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#882/Ship#884/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#882/Ship#884/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#882/Ship#884/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2350.02344
        OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#882/Ship#884/SectionS/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX4
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 4
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
          VisionStrength = 2
         CHILDREN ~0
        ModuleWeaponFlack1#3 /AcademyEmpire#0/Fleet#882/Ship#884/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 984
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 984
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 787.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /AcademyEmpire#0/Fleet#882/Ship#884/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 688.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 202.588226
          DamagePerSecondLong = 20.2588272
          DamagePerSecondMedium = 101.294113
          DamagePerSecondShort = 172.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 2350.02344
          OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#882/Ship#884/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 630.494141
        OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /AcademyEmpire#0/Fleet#882/Ship#884/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 264
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 528
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 422.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /AcademyEmpire#0/Fleet#882/Ship#884/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 184.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 108.705879
          DamagePerSecondLong = 10.87059
          DamagePerSecondMedium = 54.35294
          DamagePerSecondShort = 92.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 630.494141
          OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#882/Ship#884/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#882/Ship#884/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#886 /AcademyEmpire#0/Fleet#882/Ship#886
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullSmallSupport
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 26.3137245
      DamagePerSecondBeam = 11.6470585
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 18.9803925
      DamagePerSecondMedium = 26.3137245
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 18.9803925
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 182.430115
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3801
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 33
      HullPlatingAbsorptionEndMultiplier = 0.248120308
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 162
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3801
      MaximumHonorZoneRadius = 0
      MaximumMovement = 26
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 25
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 251.38501
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 26
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 68.9549
      OffensiveMilitaryPowerForSimplifiedBattles = 68.9549
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 251.38501
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 77
      ShieldAbsorptionEndMultiplier = 0.435028255
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 215
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1256925
      ShownDefensiveMilitaryPower = 182.430115
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 68.9549
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 251.38501
      VisionRange = 0.75
      VisionStrength = 2
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#882/Ship#886/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 126.7
        Health = 3801
        HitBySalvo = 0
        MaximumHealth = 3801
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#882/Ship#886/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#882/Ship#886/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#882/Ship#886/SectionE/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 1
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionStrength = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#882/Ship#886/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#882/Ship#886/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#882/Ship#886/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#882/Ship#886/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#882/Ship#886/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#882/Ship#886/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 36.6882362
        OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#882/Ship#886/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponBeam1#2 /AcademyEmpire#0/Fleet#882/Ship#886/SectionS/ModuleWeaponBeam1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 79.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 11.6470585
          DamagePerSecondLong = 11.6470585
          DamagePerSecondMedium = 11.6470585
          DamagePerSecondShort = 11.6470585
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 36.6882362
          OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#882/Ship#886/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#882/Ship#886/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#882/Ship#886/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#888 /AcademyEmpire#0/Fleet#882/Ship#888
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 549.9513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 13944
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 13944
      MaximumHonorZoneRadius = 0
      MaximumMovement = 26
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 75
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2603.28467
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 26
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2603.28467
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 549.9513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2603.28467
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#882/Ship#888/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 464.8
        Health = 13944
        HitBySalvo = 0
        MaximumHealth = 13944
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#882/Ship#888/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#882/Ship#888/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#882/Ship#888/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#882/Ship#888/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#882/Ship#888/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#882/Ship#888/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#882/Ship#888/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#882/Ship#888/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#882/Ship#888/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#882/Ship#888/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#882/Ship#888/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#882/Ship#888/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#882/Ship#888/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#882/Ship#888/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#882/Ship#888/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#890 /AcademyEmpire#0/Fleet#882/Ship#890
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 1
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 549.9513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 13944
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 13944
      MaximumHonorZoneRadius = 0
      MaximumMovement = 26
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 75
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2603.28467
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 26
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2603.28467
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 549.9513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2603.28467
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#882/Ship#890/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 464.8
        Health = 13944
        HitBySalvo = 0
        MaximumHealth = 13944
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#882/Ship#890/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#882/Ship#890/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#882/Ship#890/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#882/Ship#890/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#882/Ship#890/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#882/Ship#890/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#882/Ship#890/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#882/Ship#890/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#882/Ship#890/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#882/Ship#890/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#882/Ship#890/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#882/Ship#890/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#882/Ship#890/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#882/Ship#890/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#882/Ship#890/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /AcademyEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingProgram#1473 /AcademyEmpire#0/Hacking/HackingProgram#1473
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#1474 /AcademyEmpire#0/Hacking/HackingProgram#1474
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /AcademyEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBots /AcademyEmpire#0/PopulationEmpireAffinityBots
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /AcademyEmpire#0/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /AcademyEmpire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHisshos /AcademyEmpire#0/PopulationEmpireAffinityHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHisshos
    ClassPopulationEmpireAffinityHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryDefense
    WithPopulationPlanetModifiersTraitSecondaryDefenseSterile
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityIllo /AcademyEmpire#0/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMajorHisshos /AcademyEmpire#0/PopulationEmpireAffinityMajorHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMajorHisshos
    ClassPopulationEmpireAffinityMajorHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitReligiousToMilitarist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryManpower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics05ToPolitics06 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMinorHacking /AcademyEmpire#0/PopulationEmpireAffinityMinorHacking
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorHacking
    ClassPopulationEmpireAffinityMinorHackingCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitScientificToPacifist
    WithPopulationPlanetModifiersTraitPrimaryProcessingPower01
    WithPopulationPlanetModifiersTraitPrimaryProcessingPowerOnSmall01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics02ToPolitics03 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityNiris /AcademyEmpire#0/PopulationEmpireAffinityNiris
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityNiris
    ClassPopulationEmpireAffinityNirisCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitSecondaryFoodFertile01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /AcademyEmpire#0/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /AcademyEmpire#0/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySefaloros /AcademyEmpire#0/PopulationEmpireAffinitySefaloros
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySefaloros
    ClassPopulationEmpireAffinitySefalorosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitEcologistToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics01 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySistersOfMercy /AcademyEmpire#0/PopulationEmpireAffinitySistersOfMercy
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySistersOfMercy
    ClassPopulationEmpireAffinitySistersOfMercyCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /AcademyEmpire#0/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTerrans /AcademyEmpire#0/PopulationEmpireAffinityTerrans
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTerrans
    ClassPopulationEmpireAffinityTerransCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitPragmatic
    WithPopulationPlanetModifiersTraitPrimaryInfluence
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVaulters /AcademyEmpire#0/PopulationEmpireAffinityVaulters
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVaulters
    ClassPopulationEmpireAffinityVaultersCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitMilitaristToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics02 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVenetians /AcademyEmpire#0/PopulationEmpireAffinityVenetians
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVenetians
    ClassPopulationEmpireAffinityVenetiansCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Research /AcademyEmpire#0/Research
   DESCRIPTORS 33
    ClassResearch
    TechnologyColonizationGasPlanet
    TechnologyColonizationGasPlanetNonVampirilis
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage4
    TechnologyCountEconomyAndTradeIncreaseStage4
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacyPeace
    TechnologyFIDSI1
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyStrategicDeposit3Alt
    TechnologyStrategicDeposit4
    TechnologyStrategicDeposit5
    TechnologyStrategicDeposit6
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 6
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 87.03578
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 5
    UnlockedTechnologyCount = 6
   CHILDREN ~0
  Uniques /AcademyEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
LesserEmpire#0 /LesserEmpire#0
 DESCRIPTORS 6
  AffinityMappingLesserEmpire
  ClassEmpire
  EmpireTypeLesser
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
 PROPERTIES 561
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 0
  BankAccountNextTurn = 0
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 6
  CommandPointsStock = 6
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 0
  EmpireEmpirePointStock = 0
  EmpireEmpirePointStockNextTurn = 0
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 0
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 0
  EmpireGrowthStock = 0
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 9
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 0
  EmpireManpowerTotal = 0
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 0
  EmpireProductionStock = 0
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 0
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 4
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 100100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 100
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 0
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 10
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 0
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.25
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~6
  Diplomacy /LesserEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /LesserEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Hacking /LesserEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /LesserEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  Uniques /LesserEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
PirateEmpire#0 /PirateEmpire#0
 DESCRIPTORS 19
  AffinityMappingMinorFactionPirates
  ClassEmpire
  DiplomacyCountUnknown
  EmpireTypePirate
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramPirateUnlocked
  IncreaseHackerPPAllocationDefenseHackingProgramPirateUnlocked
  IncreasePPAllocationOffenseHackingProgramPirateUnlocked
  IncreasePPAllocationOffenseHackingProgramPirateUnlocked
  IsPirateFaction
  ManpowerUpgradeInfantry1
  PirateDifficultyEasy
  PiratePowerLevel1Effect
  SlowDownHackingDefenseHackingProgramPirateUnlocked
  SlowDownHackingDefenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
 PROPERTIES 579
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdditionalMaximumCommandPoints = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 0
  BankAccountNextTurn = -4
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeFleetSpawn = 9.6
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyMarkPirateActionCount = 0
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 1
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 4
  ColonizedStarSystemStateColonyCountWithOffset = 3
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 1
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 0
  EmpireEmpirePointStock = 0
  EmpireEmpirePointStockNextTurn = 0
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 0
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 0
  EmpireGrowthStock = 0
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 9
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 350
  EmpireManpowerStock = 1800
  EmpireManpowerTotal = 2700
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 4
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 0
  EmpireProductionStock = 0
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedPirateTrendMultiplier = 1.25
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 4
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -4
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 0
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerGivenPerLair = 50
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 4
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 2800
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 100
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLairsByEmpire = 1
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumPirateReinforcementsStock = 100
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumPirateReinforcementsStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 350
  NetEmpireMoney = -4
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateReinforcements = 0
  NetPowerPoints = 4.29434872
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 5
  NetTurnsBeforeFleetSpawn = -1
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -4
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 4
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDifficultyMultiplier = 0.38
  PirateDiplomacyCostMultiplier = 1
  PirateReinforcementsStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 14
  PopulationsAssimilated = 0
  PortalCount = 0
  PowerPointBonusFromRaid = 1
  PowerPointsStock = 25.7331524
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  SabotagePirateActionCount = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 0.75
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 4
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 4
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SupportPirateActionCount = 0
  SystemCount = 4
  SystemCountForHisshoLaw = 4
  SystemLevelSum = 8
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 4
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 4
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeFleetSpawn = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 1
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~25
  Diplomacy /PirateEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /PirateEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Hacking /PirateEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /PirateEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  PirateLair#1526 /PirateEmpire#0/PirateLair#1526
   DESCRIPTORS 11
    BestSystem
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeRedDwarf
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.035
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 1
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~2
    Hangar#1527 /PirateEmpire#0/PirateLair#1526/Hangar#1527
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#1526/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#1528 /PirateEmpire#0/PirateLair#1528
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeDouble
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 14
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.01
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 300
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 0
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    Hangar#1529 /PirateEmpire#0/PirateLair#1528/Hangar#1529
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorHacking /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinityMinorHacking
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorHacking
      ClassPopulationStarSystemAffinityMinorHackingCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityNiris /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinityNiris
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityNiris
      ClassPopulationStarSystemAffinityNirisCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySefaloros /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinitySefaloros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySefaloros
      ClassPopulationStarSystemAffinitySefalorosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySistersOfMercy /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinitySistersOfMercy
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySistersOfMercy
      ClassPopulationStarSystemAffinitySistersOfMercyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTerrans /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinityTerrans
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTerrans
      ClassPopulationStarSystemAffinityTerransCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /PirateEmpire#0/PirateLair#1528/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#1530 /PirateEmpire#0/PirateLair#1530
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 14
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.01
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 300
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 0
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    Hangar#1531 /PirateEmpire#0/PirateLair#1530/Hangar#1531
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorHacking /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinityMinorHacking
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorHacking
      ClassPopulationStarSystemAffinityMinorHackingCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityNiris /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinityNiris
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityNiris
      ClassPopulationStarSystemAffinityNirisCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySefaloros /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinitySefaloros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySefaloros
      ClassPopulationStarSystemAffinitySefalorosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySistersOfMercy /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinitySistersOfMercy
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySistersOfMercy
      ClassPopulationStarSystemAffinitySistersOfMercyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTerrans /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinityTerrans
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTerrans
      ClassPopulationStarSystemAffinityTerransCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /PirateEmpire#0/PirateLair#1530/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#1532 /PirateEmpire#0/PirateLair#1532
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeWhiteDwarf
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 14
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.01
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 300
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 0
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    Hangar#1533 /PirateEmpire#0/PirateLair#1532/Hangar#1533
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorHacking /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinityMinorHacking
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorHacking
      ClassPopulationStarSystemAffinityMinorHackingCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityNiris /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinityNiris
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityNiris
      ClassPopulationStarSystemAffinityNirisCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySefaloros /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinitySefaloros
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySefaloros
      ClassPopulationStarSystemAffinitySefalorosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySistersOfMercy /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinitySistersOfMercy
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySistersOfMercy
      ClassPopulationStarSystemAffinitySistersOfMercyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTerrans /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinityTerrans
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTerrans
      ClassPopulationStarSystemAffinityTerransCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /PirateEmpire#0/PirateLair#1532/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PiratePhantomGarrison /PirateEmpire#0/PiratePhantomGarrison
   DESCRIPTORS 2
    ClassGarrison
    ClassGarrisonFleet
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 1
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 66.6666641
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 4
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 98.9333344
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 32.2666664
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 66.6666641
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 32.2666664
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.0494666658
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1535 /PirateEmpire#0/PiratePhantomGarrison/Ship#1535
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 1
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 14.666667
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 7.33333349
      DamagePerSecondMedium = 14.666667
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 7.33333349
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 66.6666641
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 98.9333344
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 32.2666664
      OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 98.9333344
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0494666658
      ShownDefensiveMilitaryPower = 66.6666641
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 32.2666664
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 98.9333344
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/PiratePhantomGarrison/Ship#1535/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1535/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/PiratePhantomGarrison/Ship#1535/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /PirateEmpire#0/PiratePhantomGarrison/Ship#1535/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/PiratePhantomGarrison/Ship#1535/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /PirateEmpire#0/PiratePhantomGarrison/Ship#1535/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/PiratePhantomGarrison/Ship#1535/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1535/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/PiratePhantomGarrison/Ship#1535/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/PiratePhantomGarrison/Ship#1535/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/PiratePhantomGarrison/Ship#1535/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  PopulationEmpireAffinityBots /PirateEmpire#0/PopulationEmpireAffinityBots
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityCravers /PirateEmpire#0/PopulationEmpireAffinityCravers
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityCravers
    ClassPopulationEmpireAffinityCraversCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryDepletionFIDS
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityIllo /PirateEmpire#0/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMajorHisshos /PirateEmpire#0/PopulationEmpireAffinityMajorHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMajorHisshos
    ClassPopulationEmpireAffinityMajorHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitReligiousToMilitarist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryManpower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics05ToPolitics06 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMinorHacking /PirateEmpire#0/PopulationEmpireAffinityMinorHacking
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorHacking
    ClassPopulationEmpireAffinityMinorHackingCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitScientificToPacifist
    WithPopulationPlanetModifiersTraitPrimaryProcessingPower01
    WithPopulationPlanetModifiersTraitPrimaryProcessingPowerOnSmall01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics02ToPolitics03 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityNiris /PirateEmpire#0/PopulationEmpireAffinityNiris
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityNiris
    ClassPopulationEmpireAffinityNirisCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitSecondaryFoodFertile01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /PirateEmpire#0/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /PirateEmpire#0/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySefaloros /PirateEmpire#0/PopulationEmpireAffinitySefaloros
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySefaloros
    ClassPopulationEmpireAffinitySefalorosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitEcologistToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics01 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySistersOfMercy /PirateEmpire#0/PopulationEmpireAffinitySistersOfMercy
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySistersOfMercy
    ClassPopulationEmpireAffinitySistersOfMercyCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /PirateEmpire#0/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTerrans /PirateEmpire#0/PopulationEmpireAffinityTerrans
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTerrans
    ClassPopulationEmpireAffinityTerransCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitPragmatic
    WithPopulationPlanetModifiersTraitPrimaryInfluence
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVaulters /PirateEmpire#0/PopulationEmpireAffinityVaulters
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVaulters
    ClassPopulationEmpireAffinityVaultersCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitMilitaristToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics02 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVenetians /PirateEmpire#0/PopulationEmpireAffinityVenetians
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVenetians
    ClassPopulationEmpireAffinityVenetiansCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Uniques /PirateEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0

===== ORDERS =========================
[0799] OrderEntityAction (Empire#3)
[079a] OrderEntityAction (Empire#3)
[079b] OrderEntityAction (Empire#3)
[079c] OrderUpdateBestSystem (Empire#15)
[079d] OrderUpdateBestSystem (Empire#16)
[079e] OrderTransferResource (Empire#6)
[079f] OrderCreateFleetFromShipDesignName (Empire#6)
[07a0] OrderTransferResource (Empire#6)
[07a1] OrderCreateFleetMission
[07a2] OrderTransferResource (Empire#7)
[07a3] OrderTransferResource (Empire#8)
[07a4] OrderCreateFleetFromShipDesignName (Empire#8)
[07a5] OrderTransferResource (Empire#8)
[07a6] OrderCreateFleetMission
[07a7] OrderTransferResource (Empire#9)
[07a8] OrderTransferResource (Empire#10)
[07a9] OrderCreateFleetFromShipDesignName (Empire#10)
[07aa] OrderTransferResource (Empire#10)
[07ab] OrderCreateFleetMission
[07ac] OrderTransferResource (Empire#11)
[07ad] OrderTransferResource (Empire#12)
[07ae] OrderTransferResource (Empire#13)
[07af] OrderUpdateQuests
[07b0] OrderUpdateQuests
[07b1] OrderAIClientStateChange
[07b2] OrderEntityAction (Empire#14)
[07b3] OrderUpdateAIDiplomacyTermFeedback
[07b4] OrderUpdateAIDiplomacyTermFeedback
[07b5] OrderUpdateAIDiplomacyTermFeedback
[07b6] OrderUpdateAIDiplomacyTermFeedback
[07b7] OrderUpdateAIDiplomacyTermFeedback
[07b8] OrderUpdateVisibility
[07b9] OrderStartHackingOperation
[07ba] OrderEntityAction (Empire#5)
[07bb] OrderEntityAction (Empire#5)
[07bc] OrderEntityAction (Empire#0)
[07bd] OrderEntityAction (Empire#0)
[07be] OrderEntityAction (Empire#3)
[07bf] OrderEntityAction (Empire#5)
[07c0] OrderFinishDockingFleet (Empire#6)
[07c1] OrderFinishDockingFleet (Empire#8)
[07c2] OrderFinishDockingFleet (Empire#10)
[07c3] OrderEntityAction (Empire#5)
[07c4] OrderEntityAction (Empire#5)
[07c5] OrderEntityAction (Empire#14)
[07c6] OrderUpdateEffectZone
[07c7] OrderCompleteMoveToFleetAction (Empire#0)
[07c8] OrderTerminateEntityAction (Empire#0)
[07c9] OrderUpdateVisibility
[07ca] OrderTerminateEntityAction (Empire#0)
[07cb] OrderCompleteMoveToFleetAction (Empire#5)
[07cc] OrderTerminateEntityAction (Empire#5)
[07cd] OrderTerminateEntityAction (Empire#5)
[07ce] OrderCompleteMoveToFleetAction (Empire#3)
[07cf] OrderTerminateEntityAction (Empire#3)
[07d0] OrderCompleteMoveToFleetAction (Empire#0)
[07d1] OrderTerminateEntityAction (Empire#0)
[07d2] OrderUpdateEffectZone
[07d3] OrderUpdateEffectZone
[07d4] OrderUpdateVisibility
[07d5] OrderCompleteMoveToFleetAction (Empire#5)
[07d6] OrderTerminateEntityAction (Empire#5)
[07d7] OrderUpdateVisibility
[07d8] OrderCompleteMoveToFleetAction (Empire#14)
[07d9] OrderUpdateVisibility
[07da] OrderTerminateEntityAction (Empire#14)
[07db] OrderTerminateEntityAction (Empire#14)
[07dc] OrderUpdateEffectZone
[07dd] OrderUpdateVisibility
[07de] OrderUpdateEffectZone
[07df] OrderQueueResearch (Empire#5)
[07e0] OrderCompleteMoveToFleetAction (Empire#5)
[07e1] OrderTerminateEntityAction (Empire#5)
[07e2] OrderUpdateEffectZone
[07e3] OrderMoveIdleFleets (Empire#3)
[07e4] OrderEntityAction (Empire#3)
[07e5] OrderEntityAction (Empire#3)
[07e6] OrderEntityAction (Empire#3)
[07e7] OrderCompleteMoveToFleetAction (Empire#3)
[07e8] OrderTerminateEntityAction (Empire#3)
[07e9] OrderCompleteMoveToFleetAction (Empire#3)
[07ea] OrderEntityAction (Empire#3)
[07eb] OrderUpdateVisibility
[07ec] OrderTerminateEntityAction (Empire#3)
[07ed] OrderTerminateEntityAction (Empire#3)
[07ee] OrderUpdateVisibility
[07ef] OrderCompleteMoveToFleetAction (Empire#3)
[07f0] OrderTerminateEntityAction (Empire#3)
[07f1] OrderUpdateVisibility
[07f2] OrderUpdateVisibility
[07f3] OrderCompleteMoveToFleetAction (Empire#3)
[07f4] OrderTerminateEntityAction (Empire#3)
[07f5] OrderAIClientStateChange
[07f6] OrderMoveIdleFleets (Empire#1)
[07f7] OrderEntityAction (Empire#1)
[07f8] OrderEntityAction (Empire#1)
[07f9] OrderCompleteMoveToFleetAction (Empire#1)
[07fa] OrderTerminateEntityAction (Empire#1)
[07fb] OrderAIClientStateChange
[07fc] OrderUpdateEffectZone
[07fd] OrderCompleteMoveToFleetAction (Empire#1)
[07fe] OrderTerminateEntityAction (Empire#1)
[07ff] OrderTerminateEntityAction (Empire#1)
[0800] OrderTerminateEntityAction (Empire#1)
[0801] OrderTransferShips (Empire#0)
[0802] OrderFinishDockingFleet (Empire#0)
[0803] OrderEntityAction (Empire#4)
[0804] OrderEntityAction (Empire#4)
[0805] OrderUpdateVisibility
[0806] OrderCompleteMoveToFleetAction (Empire#4)
[0807] OrderUpdateVisibility
[0808] OrderTerminateEntityAction (Empire#4)
[0809] OrderAIClientStateChange
[080a] OrderEntityAction (Empire#0)
[080b] OrderEntityAction (Empire#0)
[080c] OrderCancelResearch (Empire#2)
[080d] OrderEntityAction (Empire#0)
[080e] OrderEntityAction (Empire#0)
[080f] OrderEntityAction (Empire#1)
[0810] OrderEntityAction (Empire#1)
[0811] OrderEntityAction (Empire#0)
[0812] OrderEntityAction (Empire#0)
[0813] OrderEntityAction (Empire#3)
[0814] OrderEntityAction (Empire#3)
[0815] OrderEntityAction (Empire#3)
[0816] OrderTerminateEntityAction (Empire#3)
[0817] OrderQueueConstruction (Empire#4)
[0818] OrderTerminateEntityAction (Empire#3)
[0819] OrderTerminateEntityAction (Empire#3)
[081a] OrderBeginQuest
[081b] OrderAIClientStateChange
[081c] OrderEntityAction (Empire#1)
[081d] OrderEntityAction (Empire#1)
[081e] OrderAIClientStateChange
[081f] OrderEntityAction (Empire#1)
[0820] OrderAIClientStateChange
[0821] OrderTerminateEntityAction (Empire#1)
[0822] OrderMoveIdleFleets (Empire#0)
[0823] OrderEntityAction (Empire#0)
[0824] OrderEntityAction (Empire#0)
[0825] OrderUpdateVisibility
[0826] OrderUpdateQuests
[0827] OrderCompleteMoveToFleetAction (Empire#0)
[0828] OrderTerminateEntityAction (Empire#0)
[0829] OrderTerminateEntityAction (Empire#0)
[082a] OrderCompleteMoveToFleetAction (Empire#0)
[082b] OrderTerminateEntityAction (Empire#0)
[082c] OrderTerminateEntityAction (Empire#0)
[082d] OrderAIClientStateChange
[082e] OrderSetGameNodeDiscoveryStatus (Empire#0)
[082f] OrderEntityAction (Empire#1)
[0830] OrderAIClientStateChange
[0831] OrderEntityAction (Empire#0)
[0832] OrderAIClientStateChange
[0833] OrderPrepareQuestChoice (Empire#3)
[0834] OrderValidateQuestChoice (Empire#3)
[0835] OrderApplyQuestEffect
[0836] OrderTriggerPopulationEvent
[0837] OrderUpdateQuests
[0838] OrderAIClientStateChange
[0839] OrderTerminateEntityAction (Empire#0)
[083a] OrderUpdateQuests
[083b] OrderUpdateQuests
[083c] OrderUpdateQuests
[083d] OrderUpdateQuests
[083e] OrderCompleteQuest
[083f] OrderCompleteQuest
[0840] OrderCompleteQuest
[0841] OrderAIClientStateChange
[0842] OrderEntityAction (Empire#3)
[0843] OrderAIClientStateChange
[0844] OrderAIClientStateChange
[0845] OrderEntityAction (Empire#1)
[0846] OrderTerminateEntityAction (Empire#1)
[0847] OrderUpdateQuests
[0848] OrderUpdateQuests
[0849] OrderUpdateQuests
[084a] OrderCompleteQuest
[084b] OrderCompleteQuest
[084c] OrderCompleteQuest
[084d] OrderAIClientStateChange
[084e] OrderAIClientStateChange
[084f] OrderQueueConstruction (Empire#3)
[0850] OrderQueueConstruction (Empire#3)
[0851] OrderQueueConstruction (Empire#3)
[0852] OrderQueueConstruction (Empire#3)
[0853] OrderEntityAction (Empire#1)
[0854] OrderTerminateEntityAction (Empire#1)
[0855] OrderMoveConstruction (Empire#3)
[0856] OrderMoveConstruction (Empire#3)
[0857] OrderEntityAction (Empire#1)
[0858] OrderAIClientStateChange
[0859] OrderEntityAction (Empire#1)
[085a] OrderUpdateEffectZone
[085b] OrderUpdateEffectZone
[085c] OrderUpdateVisibility
[085d] OrderMoveConstruction (Empire#3)
[085e] OrderUpdateEffectZone
[085f] OrderCompleteMoveToFleetAction (Empire#1)
[0860] OrderTerminateEntityAction (Empire#1)
[0861] OrderUpdateEffectZone
[0862] OrderAIClientStateChange
[0863] OrderMoveConstruction (Empire#3)
[0864] OrderEntityAction (Empire#3)
[0865] OrderEntityAction (Empire#2)
[0866] OrderEntityAction (Empire#2)
[0867] OrderCompleteMoveToFleetAction (Empire#2)
[0868] OrderTerminateEntityAction (Empire#2)
[0869] OrderEntityAction (Empire#2)
[086a] OrderUpdateVisibility
[086b] OrderCompleteMoveToFleetAction (Empire#2)
[086c] OrderTerminateEntityAction (Empire#2)
[086d] OrderEntityAction (Empire#2)
[086e] OrderCompleteMoveToFleetAction (Empire#2)
[086f] OrderTerminateEntityAction (Empire#2)
[0870] OrderCompleteMoveToFleetAction (Empire#2)
[0871] OrderTerminateEntityAction (Empire#2)
[0872] OrderSpawnPirateLair
[0873] OrderSpawnPirateLair
[0874] OrderSpawnPirateLair
[0875] OrderSpawnPirateLair
[0876] OrderUpdatePiratePhantomGarrison
[0877] OrderUpdateQuests
[0878] OrderUpdateDustInflation
[0879] OrderSendAutomatedShip (Empire#0)
[087a] OrderSendAutomatedShip (Empire#1)
[087b] OrderSendAutomatedShip (Empire#3)
[087c] OrderUpdateBestSystem (Empire#15)
[087d] OrderUpdateAutoImprovements
[087e] OrderUpdateAutoImprovements
[087f] OrderUpdateAutoImprovements
[0880] OrderUpdateAutoImprovements
[0881] OrderUpdateVisibility
[0882] OrderStartAutomatedFleetAction (Empire#0)
[0883] OrderStartAutomatedFleetAction (Empire#1)
[0884] OrderStartAutomatedFleetAction (Empire#3)
