
===== APPLICATION ====================
Application = "Endless Space 2"
Version = "V1.5.11 S5 GOLD-Public"

===== PLAYERS ========================
[Empire#00] Graphical 0x6865f    'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#01] Graphical 0x2ed4466  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#02] Graphical 0x27f0256  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#03] Graphical 0x53a3382  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#04] Graphical 0x528ca4a  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#05] Headless 0x0        'DISABLED_UNTIL_FIX:ESQC-6362'

===== GAME ===========================
GameTurn = 009
[Empire#00] Human  'Empire#0'
[Empire#01] Human  'Empire#1'
[Empire#02] Human  'Empire#2'
[Empire#03] Human  'Empire#3'
[Empire#04] Human  'Empire#4'
[Empire#05] AI     'Empire#5'
[Empire#06] AI     'MinorEmpire#0'
[Empire#07] AI     'MinorEmpire#1'
[Empire#08] AI     'MinorEmpire#2'
[Empire#09] AI     'MinorEmpire#3'
[Empire#10] AI     'MinorEmpire#4'
[Empire#11] AI     'MinorEmpire#5'
[Empire#12] AI     'MinorEmpire#6'
[Empire#13] AI     'MinorEmpire#7'
[Empire#14] AI     'AcademyEmpire#0'
[Empire#15] AI     'LesserEmpire#0'
[Empire#16] AI     'PirateEmpire#0'

===== EMPIRE 0 =======================
[DepartmentOfDefense]
 [Fleet#585] Neutral (from System#NULL) @Node#62 @(-77.54943,-30.8651543)
 [Fleet#591] Undefined (from System#1484) @Node#61 @(-82.7107,-11.1209078)
 [Fleet#606] Neutral (from System#NULL) @Node#62 @(-77.54943,-30.8651543)
[DepartmentOfDomesticAffairs]
 [Council#528] 4 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityCravers, 10
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityCravers, 5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityCravers, 2.5
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 10
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 10
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityCravers, 10
 PopulationPoliticalEventHeroAssignedToFleet_Politics06, PopulationStarSystemAffinityCravers, 10
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityCravers, 5
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityCravers, 5
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityCravers, 5
 PopulationPoliticalEventBuildingConstructionShip1, PopulationStarSystemAffinityCravers, 10
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityCravers, 5
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityCravers, 5
 PopulationPoliticalEventBuildingConstructionDefense1, PopulationStarSystemAffinityCravers, 10
 PopulationEventCravers01Religious, PopulationStarSystemAffinityCravers, 5
[DepartmentOfForeignAffairs]
 [Empire#0] null ()
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#528]
  [0] ShipDesign#1456                          (stocks: 50.625 SystemProduction, 58.875 SystemProduction)
  [1] ShipDesign#1456                          (stocks: 0 SystemProduction, 0 SystemProduction)
  [2] ShipDesign#1456                          (stocks: 0 SystemProduction, 0 SystemProduction)
  [3] ShipDesign#1397                          (stocks: 0 SystemProduction, 0 SystemProduction)
  [4] ShipDesign#1397                          (stocks: 0 SystemProduction, 0 SystemProduction)
  [5] ShipDesign#1397                          (stocks: 0 SystemProduction, 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#59] GuardEmpireLocalAction                   #510    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionEconomyAndTrade2     (stocks: 11.7354126 EmpireResearch)
  [1] TechnologyDefinitionEmpireDevelopment3   (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
 [ActiveTemporaryEffects]
  [0] SacrificeSlaveEffect                     3/5 (ColonizedStarSystem#528)
[DepartmentOfEducation]
 [Hero#579] Lvl:2, XP:15, SkP0/1, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 1 =======================
[DepartmentOfDefense]
 [Fleet#625] Neutral (from System#NULL) @Node#14 @(64.1291656,68.4393845)
 [Fleet#1413] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(66.15548,66.85073)
 [Probe#1447] 4 turns remaining @(61.3204422,73.74137)
 [Probe#1449] 4 turns remaining @(60.8047142,73.43418)
 [Probe#1450] 4 turns remaining @(58.39322,70.19976)
 [Probe#1451] 4 turns remaining @(64.47506,74.4294052)
 [Probe#1452] 4 turns remaining @(68.50934,72.53989)
 [Probe#1453] 4 turns remaining @(58.3848343,66.70656)
 [Probe#1454] 4 turns remaining @(59.44818,72.19283)
 [Probe#1455] 4 turns remaining @(70.12393,68.18872)
 [Probe#1457] 4 turns remaining @(62.642128,62.62658)
 [Probe#1458] 4 turns remaining @(66.8170547,63.0751266)
[DepartmentOfDomesticAffairs]
 [Council#531] 3 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTemplars, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTemplars, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityTemplars, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics05, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityTemplars, 1.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityTemplars, 6
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityRemnant, 1
 PopulationPoliticalEventConstructionBuyout, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityTemplars, 4.5
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityRemnant, 0.75
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityMinorOraculars, 1.5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTemplars, 1.5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTemplars, 1.5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityRemnant, 2
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityTemplars, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityTemplars, 1.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityRemnant, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationEventLostTemplars1-2AReligious, PopulationStarSystemAffinityTemplars, 6
 PopulationEventLostTemplars1-2AReligious, PopulationStarSystemAffinityRemnant, 1
 PopulationEventLostTemplars1-2AReligious, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationEventLostTemplars1-1Religious, PopulationStarSystemAffinityTemplars, 6
 PopulationEventLostTemplars1-1Religious, PopulationStarSystemAffinityMinorOraculars, 2
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] null ()
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#531]
  [0] StarSystemImprovementFood1               (stocks: 125 SystemProduction)
  [1] StarSystemImprovementFood2               (stocks: 0 SystemProduction)
  [2] StarSystemImprovementFood3               (stocks: 0 SystemProduction)
  [3] StarSystemImprovementDust1               (stocks: 0 SystemProduction)
  [4] StarSystemImprovementScience1            (stocks: 0 SystemProduction)
  [5] StarSystemImprovementApproval1           (stocks: 0 SystemProduction)
  [6] StarSystemImprovementDefense1            (stocks: 0 SystemProduction)
  [7] StarSystemImprovementDefense2            (stocks: 0 SystemProduction)
  [8] StarSystemImprovementUniqueFood1         (stocks: 0 SystemProduction)
  [9] StarSystemImprovementUniqueDust1         (stocks: 0 SystemProduction)
  [10] StarSystemImprovementDefense3            (stocks: 0 SystemProduction)
  [11] StarSystemImprovementShip1               (stocks: 0 SystemProduction)
  [12] StarSystemImprovementAcademyEmbassy      (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#55] AutoExploreFleetAction                   #625    Main
   [#28] GoToFleetAction                          #1413   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionScienceAndExploration9 (stocks: 545 EmpireResearch)
  [1] TechnologyDefinitionScienceAndExploration10 (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#638] Lvl:2, XP:44, SkP1/1, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 2 =======================
[DepartmentOfDefense]
 [Fleet#653] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(47.9827423,-75.24177)
 [Fleet#656] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-31.8838768,-24.9825649)
[DepartmentOfDomesticAffairs]
 [Council#534] 4 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityHoratio, 16
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityZvali, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityHoratio, 4
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityZvali, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityZvali, 3
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityHoratio, 6
 PopulationPoliticalEventHeroAssignedToFleet_Politics04, PopulationStarSystemAffinityZvali, 2
 PopulationPoliticalEventHeroAssignedToFleet_Politics04, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityZvali, 1
 PopulationPoliticalEventFleetGotAttackedByAnEnemy, PopulationStarSystemAffinityHoratio, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityZvali, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityZvali, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityZvali, 4
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityZvali, 4
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityHoratio, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityHoratio, 2
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityZvali, 4
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityHoratio, 2
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityZvali, 1
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityZvali, 1
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityHoratio, 4
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityHoratio, 4
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityZvali, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityZvali, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityHoratio, 8
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityZvali, 4
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityZvali, 4
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityZvali, 4
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityZvali, 4
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityZvali, 4
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityZvali, 4
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityHoratio, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityHoratio, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityHoratio, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityHoratio, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityHoratio, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityHoratio, 2
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityZvali, 1
 PopulationPoliticalEventBattleWon, PopulationStarSystemAffinityHoratio, 2
 PopulationEventHoratio01-Ecologist, PopulationStarSystemAffinityZvali, 2
 PopulationEventHoratio01-Ecologist, PopulationStarSystemAffinityHoratio, 8
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] null ()
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorAmicable (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#534]
  [0] CuriosityExpeditionUnderground           (stocks: 82.25 SystemProduction)
  [1] PlanetTypeSwampColonization              (stocks: 0 SystemProduction)
  [2] PlanetTypeArcticColonization             (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#56] GoToFleetAction                          #656    Main
   [#20] AutoExploreFleetAction                   #653    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionEconomyAndTrade3     (stocks: 107.121338 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#644] Lvl:3, XP:17.5, SkP0/2, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 3 =======================
[DepartmentOfDefense]
 [Fleet#681] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(59.5535545,18.4607544)
 [Fleet#684] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(68.82294,64.75941)
 [Fleet#689] Friendly (from System#558) @Node#11 @(48.5296822,8.659276)
[DepartmentOfDomesticAffairs]
 [Council#537] 4 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityMajorHisshos, 4.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityIllo, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventNarrative01, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventNarrative01, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityMajorHisshos, 1.5
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventHeroAssignedToFleet_Politics06, PopulationStarSystemAffinityMajorHisshos, 6
 PopulationPoliticalEventHeroAssignedToFleet_Politics06, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventHeroAssignedToFleet_Politics06, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityIllo, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityIllo, 2
 PopulationEventMajorHisshos01-Religious, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationEventMajorHisshos01-Religious, PopulationStarSystemAffinityMajorHisshos, 3
 PopulationEventMajorHisshos01-Religious, PopulationStarSystemAffinityIllo, 4
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] null ()
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorAmicable (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#537]
  [0] ShipDesign#1114                          (stocks: 25 SystemProduction, 17.6999969 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#38] GoToFleetAction                          #681    Main
   [#34] GoToFleetAction                          #684    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionEconomyAndTrade5     (stocks: 135.445984 EmpireResearch)
  [1] TechnologyDefinitionEconomyAndTrade25MajorHisshos (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionEconomyAndTrade3     (stocks: 0 EmpireResearch)
  [3] TechnologyDefinitionMilitary1            (stocks: 0 EmpireResearch)
  [4] TechnologyDefinitionMilitary2            (stocks: 0 EmpireResearch)
  [5] TechnologyDefinitionEmpireDevelopment1MajorHisshos (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#697] Lvl:2, XP:41, SkP1/1, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 4 =======================
[DepartmentOfDefense]
 [Fleet#713] Neutral (from System#NULL) @Node#28 @(-10.0490532,47.3533554)
 [Fleet#1388] Undefined (from System#NULL) @Node#INVALID_NODE_POSITION @(-10.5223083,51.66858)
 [Fleet#1420] Undefined (from System#NULL) @Node#INVALID_NODE_POSITION @(-5.127732,63.81312)
 [Fleet#1488] Undefined (from System#NULL) @Node#31 @(-12.5388107,70.0554352)
 [Probe#1324] 0 turns remaining @(-35.24356,55.7782)
[DepartmentOfDomesticAffairs]
 [Council#540] 3 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySophons, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySophons, 4
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationEventSophons01Science, PopulationStarSystemAffinitySophons, 4
 PopulationEventSophons01Science, PopulationStarSystemAffinityPilgrims, 1
 PopulationEventSophons01Science, PopulationStarSystemAffinityPilgrims, 1
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] null ()
 [Empire#5] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#540]
  [0] PlanetImprovementScience1                (stocks: 28 SystemProduction)
  [1] StarSystemImprovementStartingDustScience (stocks: 0 SystemProduction)
  [2] StarSystemImprovementScience1            (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#48] AutomatedDeliveryFleetAction             #1488   Main
   [#43] AutomatedDeliveryFleetAction             #1420   Main
   [#39] AutomatedDeliveryFleetAction             #1388   Main
   [#32] OutpostActionBoostGrowthWithDust         #1349   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionScienceAndExploration6 (stocks: 431.666138 EmpireResearch)
  [1] TechnologyDefinitionScienceAndExploration4 (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionScienceAndExploration7Sophons (stocks: 0 EmpireResearch)
  [3] TechnologyDefinitionEconomyAndTrade1Sophons (stocks: 0 EmpireResearch)
  [4] TechnologyDefinitionEconomyAndTrade3     (stocks: 0 EmpireResearch)
  [5] TechnologyDefinitionEconomyAndTrade4     (stocks: 0 EmpireResearch)
  [6] TechnologyDefinitionEmpireDevelopment1   (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#727] Lvl:2, XP:26, SkP0/1, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 5 =======================
[DepartmentOfDefense]
 [Fleet#753] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(67.26005,-64.4939)
[DepartmentOfDomesticAffairs]
 [Council#543] 3 representatives
 [Council#1280] 0 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityTimeLords, 4.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityBots, 1.5
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTimeLords, 4
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityBots, 2
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityBots, 2
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityAmoeba, 2
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityAmoeba, 2
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityTimeLords, 4
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBots, 1
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityBots, 0.5
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityAmoeba, 1
 PopulationPoliticalEventOutpostTurnedToColony, PopulationStarSystemAffinityAmoeba, 0.5
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityBots, 4
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityBots, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBots, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBots, 0.5
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBots, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityBots, 0.5
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityAmoeba, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityAmoeba, 0.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityTimeLords, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityBots, 0.5
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityAmoeba, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics01, PopulationStarSystemAffinityAmoeba, 0.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 1.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityTimeLords, 1.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityBots, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityBots, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTimeLords, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityBots, 1
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTimeLords, 1.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityTimeLords, 1.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityBots, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityBots, 2
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityTimeLords, 2.25
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityTimeLords, 2.25
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityBots, 3
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityBots, 3
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityAmoeba, 3
 PopulationEventTimeLords01-Ecologist, PopulationStarSystemAffinityTimeLords, 1.5
 PopulationEventTimeLords01-Ecologist, PopulationStarSystemAffinityBots, 2
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] null ()
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#543]
  [0] StarSystemImprovementStartingDustScience (stocks: 53 SystemProduction)
 [Queue#1280]
  [0] StarSystemImprovementStartingFoodIndustry (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#36] GoToFleetAction                          #753    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
 [ActiveTemporaryEffects]
  [0] ColonyHappinessBoost                     1/3 (ColonizedStarSystem#1280, ColonizedStarSystem#1409, ColonizedStarSystem#543)
[DepartmentOfEducation]
 [Hero#732] Lvl:2, XP:48, SkP1/1, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 6 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorAmicable (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] null ()
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
 [ActiveTemporaryEffects]
  [0] MinorRelationIncreaseFromHack            2/3 (MinorRelationWithMajor2)
  [1] MinorRelationWithMajorCuriosityRevealed  1/5 (MinorRelationWithMajor2)
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 7 =======================
[DepartmentOfDefense]
 [Fleet#1423] Owner (from System#549) @Node#2 @(20.3257,-9.469043)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] null ()
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 8 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] null ()
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 9 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] null ()
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
 [ActiveTemporaryEffects]
  [0] MinorRelationIncreaseFromHack            2/3 (MinorRelationWithMajor0)
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 10 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorAmicable (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,Migration,RaidSystem,CanIntercept)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] null ()
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
 [ActiveTemporaryEffects]
  [0] MinorRelationIncreaseFromHack            2/3 (MinorRelationWithMajor3)
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 11 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] null ()
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 12 ======================
[DepartmentOfDefense]
 [Fleet#1424] Owner (from System#564) @Node#13 @(66.98368,39.9278564)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] null ()
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 13 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] null ()
 [Empire#14] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#15] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#16] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 14 ======================
[DepartmentOfDefense]
 [Fleet#814] Owner (from System#570) @Node#3 @(-16.0659389,22.01933)
 [Fleet#823] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(65.4620361,35.5315132)
[DepartmentOfForeignAffairs]
 [Empire#0] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#1] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#2] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#3] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#4] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#5] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] null ()
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#41] GoToFleetAction                          #823    Main
   [#2] GuardEmpireLocalAction                   #524    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]

[DepartmentOfDevelopment]
[AcademyCouncil]
[DepartmentOfScience]

===== EMPIRE 15 ======================
[DepartmentOfDefense]
 [Fleet#1260] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-78.89449,-12.5396385)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#1] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#2] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#3] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#4] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#5] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#15] null ()
 [Empire#16] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#22] GoToFleetAction                          #1260   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]


===== EMPIRE 16 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#1] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#2] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#3] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#4] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#5] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#6] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#7] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#8] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#9] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#10] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#11] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#12] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#13] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#14] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#15] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#16] null ()
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]

[DepartmentOfDevelopment]

===== ACADEMY ========================
Level = 1
[ActiveHeroes]
  [Hero#579] Empire#0 Lvl:2, XP:15, SkP:0/1, SpP:0/0
  [Hero#638] Empire#1 Lvl:2, XP:44, SkP:1/1, SpP:0/0
  [Hero#644] Empire#2 Lvl:3, XP:17.5, SkP:0/2, SpP:0/0
  [Hero#697] Empire#3 Lvl:2, XP:41, SkP:1/1, SpP:0/0
  [Hero#727] Empire#4 Lvl:2, XP:26, SkP:0/1, SpP:0/0
  [Hero#732] Empire#5 Lvl:2, XP:48, SkP:1/1, SpP:0/0

===== QUEST REPOSITORY ===============
[Quest#864] <Completed> Empire#0 started:0 completed:6 'TutorialQuest_StartExpedition'
[Quest#865] <InProgress> Empire#0 started:0 completed:-1 'QuestPirateDefeat'
[Quest#866] <InProgress> Empire#1 started:0 completed:-1 'QuestPirateDefeat'
[Quest#867] <InProgress> Empire#2 started:0 completed:-1 'QuestPirateDefeat'
[Quest#868] <InProgress> Empire#3 started:0 completed:-1 'QuestPirateDefeat'
[Quest#869] <InProgress> Empire#4 started:0 completed:-1 'QuestPirateDefeat'
[Quest#870] <InProgress> Empire#5 started:0 completed:-1 'QuestPirateDefeat'
[Quest#871] <Completed> Empire#4 started:0 completed:1 'SophonsQuest-Chapter0'
[Quest#872] <Completed> Empire#5 started:0 completed:1 'TimeLordsQuest-Chapter0'
[Quest#873] <Completed> Empire#0 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#874] <Completed> Empire#1 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#875] <Completed> Empire#2 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#876] <Completed> Empire#3 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#877] <Completed> Empire#4 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#878] <Completed> Empire#5 started:0 completed:4 'GlobalQuest06-CoopBis'
[Quest#879] <Completed> Empire#2 started:0 completed:0 'HoratioQuest-Chapter0'
[Quest#880] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Wonder2'
[Quest#881] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Wonder2'
[Quest#882] <InProgress> Empire#2 started:0 completed:-1 'Deeds_Wonder2'
[Quest#883] <InProgress> Empire#3 started:0 completed:-1 'Deeds_Wonder2'
[Quest#884] <InProgress> Empire#4 started:0 completed:-1 'Deeds_Wonder2'
[Quest#885] <InProgress> Empire#5 started:0 completed:-1 'Deeds_Wonder2'
[Quest#886] <InProgress> Empire#0 started:0 completed:-1 'Tutorial_Academy_Reparations_Preparation'
[Quest#887] <InProgress> Empire#0 started:0 completed:-1 'QuestDefeatBySystems'
[Quest#888] <Failed> Empire#0 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
[Quest#889] <Failed> Empire#1 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
[Quest#890] <Completed> Empire#2 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
[Quest#891] <Failed> Empire#3 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
[Quest#892] <Failed> Empire#4 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
[Quest#893] <Failed> Empire#5 started:0 completed:6 'Deeds_Regular_ScienceAndExploration_Stage2_A'
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[QuestMarker#1263] QuestInstance#112 Target 1260 Empires System.Int32[]
'EventEffect21' duration:10, remaining:5, target:14
'EventEffect12' duration:10, remaining:9, target:18

===== GROUND BATTLE ==================

===== [TBD] MARKETPLACE ==============

===== VISIBILITY CONTROLLER ==========
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  #142  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(58.3588066, 44.44696, 2)
  #143  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(66.64874, 8.95095348, 2)
  #146  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(60.27251, 78.0801849, 2)
  #150  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(88.28149, 63.5119, 2)
  #154  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(45.1436844, 19.5945549, 2)
  #155  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(38.7983, -14.84237, 2)
  #157  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(87.8461151, 71.57936, 2)
  #158  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(54.91731, 34.7258072, 2)
  #160  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(78.0098648, 29.51109, 2)
  #161  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(82.58925, 37.92882, 2)
  #163  UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-3.44575262, 35.381, 2)
  #174  UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-10.0490532, 47.3533554, 2)
  #184  UUUUKUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-1.7751627, 48.902626, 2)
  #185  UUUUKUUUUUUUUVUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(0.7035267, 58.9014854, 2)
  #190  UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-12.5388107, 70.0554352, 2)
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  #209  UUUUKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF StarSystemNode           @(-40.2769775, 85.3529358, 2)
  #216  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(4.682488, 66.88336, 2)
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  #227  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-53.6898041, 89.97044, 2)
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  #239  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-39.20646, 62.52345, 2)
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  #331  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(77.0781555, -85.68562, 2)
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  #347  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(46.99459, -89.9271851, 2)
  #349  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-10.8885736, -40.3638039, 2)
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  #358  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-60.99168, 6.153599, 2)
  #360  UUUUUUUUUUUUUUUKU/FFFFFFFFFFFFFFFFF SpecialNode              @(-57.02553, -20.66974, 2)
  #361  VUUUUUUUUUUUUUUVV/FFFFFFFFFFFFFFFFF StarSystemNode           @(-82.7107, -11.1209078, 2)
  #374  VUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-77.54943, -30.8651543, 2)
  #384  KUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-69.7205048, -40.1250763, 2)
  #385  VUUUUUUUUVUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-69.08639, -63.2954178, 2)
  #392  KUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-80.149765, -38.1612, 2)
  #401  VUUUUUUUUVUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-82.3129349, -52.6552162, 2)
  #414  KUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF StarSystemNode           @(-81.74704, -76.0731659, 2)
  #424  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-85.70442, -1.404571, 2)
  #425  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-66.76641, -27.8666878, 2)
  #426  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-93.90503, -8.921511, 2)
  #429  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-72.57291, 8.023687, 2)
  #432  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-58.36678, -43.7921143, 2)
  #435  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-68.6303, -79.55371, 2)
  #436  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-53.8314, -34.6850853, 2)
  #437  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-56.83337, 20.1857357, 2)
  #439  UUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF SpecialNode              @(-36.2711868, -4.42274857, 2)
  #440  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-66.07202, -8.521826, 2)
  #444  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-96.90592, -57.5735741, 2)
  #449  UUUUUUUUUUUUUUUUU/TTTTTTTTTTTTTTTTT StarSystemNode           @(-93.20339, -22.9443665, 2)
  #528  VUUUUUUUUVUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-82.3129349, -52.6552162, 0)
  #531  UVUKUUUUUUUUUUUUK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(83.55626, 53.2082939, 0)
  #534  UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-24.1932774, -30.6832581, 0)
  #537  UUUVUUUUUUUUUUKUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(35.40096, -3.80510664, 0)
  #540  UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-12.5388107, 70.0554352, 0)
  #543  UUUUUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(58.77329, -101.17141, 0)
  #546  UUVUUUVUUUUUUUUUK/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-36.9573059, -21.2218628, 0)
  #549  UUUUUUUVUUUUUUKUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(20.3257, -9.469043, 0)
  #552  UUUUUKUUVUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(64.8802261, -80.3097, 0)
  #555  VUUUUUUUUVUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-69.08639, -63.2954178, 0)
  #558  UUUVUUUUUUVUUUKUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(48.5296822, 8.659276, 0)
  #561  UUUUUUUUUUUVUUKUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(22.7368279, -16.36782, 0)
  #564  UUUKUUUUUUUUVUKUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(66.98368, 39.9278564, 0)
  #567  UUUUKUUUUUUUUVUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(0.7035267, 58.9014854, 0)
  #570  UUUUUUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-16.0659389, 22.01933, 0)
  #585  VUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-77.54943, -30.8651543, 0)
  #591  VUUUUUUUUUUUUUUVV/FFFFFFFFFFFFFFFFF Fleet                    @(-82.7107, -11.1209078, 0)
  #606  VUUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-77.54943, -30.8651543, 0)
  #625  UVUKUUUUUUUUUUUUK/FFFFFFFFFFFFFFFFF Fleet                    @(64.1291656, 68.4393845, 0)
  #653  UUVUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(47.9827423, -75.24177, 0)
  #656  UUVUUUKUUUUUUUUUK/FFFFFFFFFFFFFFFFF Fleet                    @(-31.8838768, -24.9825649, 0)
  #681  UUUVUUUUUUKUUUKUU/FFFFFFFFFFFFFFFFF Fleet                    @(59.5535545, 18.4607544, 0)
  #684  UVUVUUUUUUKUKUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(68.82294, 64.75941, 0)
  #689  UUUVUUUUUUVUUUKUU/FFFFFFFFFFFFFFFFF Fleet                    @(48.5296822, 8.659276, 0)
  #713  UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-10.0490532, 47.3533554, 0)
  #753  UUUUUVUUKUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(67.26005, -64.4939, 0)
  #814  UUUUUUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF Fleet                    @(-16.0659389, 22.01933, 0)
  #823  UUUKUUUKUUKKKUVUU/FFFFFFFFFFFFFFFFF Fleet                    @(65.4620361, 35.5315132, 0)
  #1260 UUUUUUUUUUUUUUUVU/FFFFFFFFFFFFFFFFF Fleet                    @(-78.89449, -12.5396385, 0)
  #1280 UUUUUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(58.1885262, -79.38566, 0)
  #1324 UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(-35.24356, 55.7782, 0)
  #1333 UUUUUUUUUUUUUUVUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-5.77389765, 11.7136087, 0)
  #1349 UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-10.0490532, 47.3533554, 0)
  #1370 UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(-3.44575262, 35.381, 0)
  #1388 UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-10.5223083, 51.66858, 0)
  #1409 UUUUUVUUUUUUUUUUU/FFFFFFFFFFFFFFFFF ColonizedStarSystem      @(72.19515, -95.1656, 0)
  #1413 UVUKUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(66.15548, 66.85073, 0)
  #1420 UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-5.127732, 63.81312, 0)
  #1423 UUUUUUUVUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(20.3257, -9.469043, 0)
  #1424 UUUUUUUUUUUUVUKUU/FFFFFFFFFFFFFFFFF Fleet                    @(66.98368, 39.9278564, 0)
  #1447 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(61.3204422, 73.74137, 0)
  #1448 UUUVUUUUUUVUUUUUU/FFFFFFFFFFFFFFFFF MiningProbe              @(48.5296822, 8.659276, 0)
  #1449 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(60.8047142, 73.43418, 0)
  #1450 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(58.39322, 70.19976, 0)
  #1451 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(64.47506, 74.4294052, 0)
  #1452 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(68.50934, 72.53989, 0)
  #1453 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(58.3848343, 66.70656, 0)
  #1454 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(59.44818, 72.19283, 0)
  #1455 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(70.12393, 68.18872, 0)
  #1457 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(62.642128, 62.62658, 0)
  #1458 UVUUUUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Probe                    @(66.8170547, 63.0751266, 0)
  #1480 UUUKUUUUUUUUUUKUV/FFFFFFFFFFFFFFFFF PirateLair               @(56.90711, 10.8146553, 0)
  #1482 UUUUKUUUUUUUUUUUV/FFFFFFFFFFFFFFFFF PirateLair               @(-40.2769775, 85.3529358, 0)
  #1484 VUUUUUUUUUUUUUUVV/FFFFFFFFFFFFFFFFF PirateLair               @(-82.7107, -11.1209078, 0)
  #1488 UUUUVUUUUUUUUUUUU/FFFFFFFFFFFFFFFFF Fleet                    @(-12.5388107, 70.0554352, 0)
[ExplorableEntities]
  #2    UUUUUUUUUUUUUURRR StarSystemNode          
  #19   UUUUUUUUUUUUUUORR StarSystemNode          
  #30   UUUUUUUOUUUUUURRR StarSystemNode          
  #38   UUUUUUUUUUUUUUORR StarSystemNode          
  #46   UUUUUUUUUUUOUURRR StarSystemNode          
  #55   UUUUUUUUUUUUUUURR StarSystemNode          
  #60   UUUUUUUUUUUUUUURR StarSystemNode          
  #64   UUUUUUUUUUUUUUURR StarSystemNode          
  #69   UUUUUUUUUUUUUUURR SpecialNode             
  #71   UUUOUUUUUUUUUURRR StarSystemNode          
  #82   UUURUUUUUUUUUURRO StarSystemNode          
  #91   UUURUUUUUUOUUURRR StarSystemNode          
  #99   UUURUUUUUUUUUURRO StarSystemNode          
  #108  UUURUUUUUUUUOURRR StarSystemNode          
  #115  URUUUUUUUUUUUUURR StarSystemNode          
  #127  UOURUUUUUUUUUUURR StarSystemNode          
  #137  URUUUUUUUUUUUUURR StarSystemNode          
  #142  UUUUUUUUUUUUUUURR SpecialNode             
  #143  UUUUUUUUUUUUUUURR StarSystemNode          
  #146  UUUUUUUUUUUUUUURR StarSystemNode          
  #150  UUUUUUUUUUUUUUURR StarSystemNode          
  #154  UUUUUUUUUUUUUUURR SpecialNode             
  #155  UUUUUUUUUUUUUUURR StarSystemNode          
  #157  UUUUUUUUUUUUUUURR SpecialNode             
  #158  UUUUUUUUUUUUUUURR StarSystemNode          
  #160  UUUUUUUUUUUUUUURR SpecialNode             
  #161  UUUUUUUUUUUUUUURR SpecialNode             
  #163  UUUUOUUUUUUUUUURR StarSystemNode          
  #174  UUUUOUUUUUUUUUURR StarSystemNode          
  #184  UUUURUUUUUUUUUURR SpecialNode             
  #185  UUUURUUUUUUUUOURR StarSystemNode          
  #190  UUUUOUUUUUUUUUURR StarSystemNode          
  #201  UUUURUUUUUUUUUURR SpecialNode             
  #202  UUUURUUUUUUUUUURR StarSystemNode          
  #209  UUUURUUUUUUUUUURO StarSystemNode          
  #216  UUUUUUUUUUUUUUURR StarSystemNode          
  #223  UUUUUUUUUUUUUUURR StarSystemNode          
  #225  UUUUUUUUUUUUUUURR StarSystemNode          
  #227  UUUUUUUUUUUUUUURR StarSystemNode          
  #235  UUUUUUUUUUUUUUURR StarSystemNode          
  #239  UUUUUUUUUUUUUUURR StarSystemNode          
  #241  UUUUUUUUUUUUUUURR SpecialNode             
  #243  UUOUUUUUUUUUUUURR StarSystemNode          
  #254  UURUUUOUUUUUUUURR StarSystemNode          
  #265  UURUUUUUUUUUUUURR StarSystemNode          
  #280  UURUUUUUUUUUUUURR SpecialNode             
  #281  UUUUUOUUUUUUUUURR StarSystemNode          
  #290  UUUUURUUUUUUUUURR StarSystemNode          
  #296  UUUUUOUUUUUUUUURR StarSystemNode          
  #306  UUUUURUUOUUUUUURR StarSystemNode          
  #312  UUUUUOUUUUUUUUURR StarSystemNode          
  #321  UUUUUUUUUUUUUUURR StarSystemNode          
  #326  UUUUUUUUUUUUUUURR StarSystemNode          
  #331  UUUUUUUUUUUUUUURR StarSystemNode          
  #335  UUUUUUUUUUUUUUURR StarSystemNode          
  #340  UUUUUUUUUUUUUUURR StarSystemNode          
  #347  UUUUUUUUUUUUUUURR StarSystemNode          
  #349  UUUUUUUUUUUUUUURR SpecialNode             
  #351  UUUUUUUUUUUUUUURR StarSystemNode          
  #358  UUUUUUUUUUUUUUURR StarSystemNode          
  #360  UUUUUUUUUUUUUUURR SpecialNode             
  #361  RUUUUUUUUUUUUUURO StarSystemNode          
  #374  RUUUUUUUUUUUUUURR StarSystemNode          
  #384  RUUUUUUUUUUUUUURR SpecialNode             
  #385  RUUUUUUUUOUUUUURR StarSystemNode          
  #392  RUUUUUUUUUUUUUURR StarSystemNode          
  #401  OUUUUUUUURUUUUURR StarSystemNode          
  #414  RUUUUUUUUUUUUUURR StarSystemNode          
  #424  UUUUUUUUUUUUUUURR SpecialNode             
  #425  UUUUUUUUUUUUUUURR SpecialNode             
  #426  UUUUUUUUUUUUUUURR StarSystemNode          
  #429  UUUUUUUUUUUUUUURR StarSystemNode          
  #432  UUUUUUUUUUUUUUURR StarSystemNode          
  #435  UUUUUUUUUUUUUUURR SpecialNode             
  #436  UUUUUUUUUUUUUUURR SpecialNode             
  #437  UUUUUUUUUUUUUUURR StarSystemNode          
  #439  UUUUUUUUUUUUUUURR SpecialNode             
  #440  UUUUUUUUUUUUUUURR StarSystemNode          
  #444  UUUUUUUUUUUUUUURR StarSystemNode          
  #449  UUUUUUUUUUUUUUURR StarSystemNode          

===== SIMULATION =====================
Empire#0 /Empire#0
 DESCRIPTORS 37
  AffinityCravers
  AffinityGameplayCravers
  AffinityMappingCravers
  ClassEmpire
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap1
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireImprovementTroopTanks
  EmpireTypeMajor
  FactionTraitBigFleets2
  FactionTraitCrowdedPlanets2
  FactionTraitEternalWar
  FactionTraitFearlessWarriors1
  FactionTraitMinorHaroshems
  FactionTraitTechnologyDefinitionEconomyAndTrade1
  FactionTraitTechnologyDefinitionMilitary1
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire2
  ManpowerUpgradeInfantry1
  ManpowerUpgradeTank1
  OmniscienceBonus51PercentsOrLess
  Reparations
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 1
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 1
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 3
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 613.80835
  BankAccountNextTurn = 687.3125
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 3
  CommandPointsAccumulator = 27
  CommandPointsStock = 27
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 2
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 2
  DefensiveMilitaryPower = 712.2549
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 339.659576
  DustInflation = 1.11321986
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 7
  EmpireEmpirePointAccumulator = 63.7
  EmpireEmpirePointStock = 63.7
  EmpireEmpirePointStockNextTurn = 70.7
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 2678.87085
  EmpireGlobalScore = 68
  EmpireGrowth = 152.996277
  EmpireGrowthAccumulator = 793.4126
  EmpireGrowthStock = 793.4126
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 63
  EmpireHeroesScore = 3
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 500
  EmpireManpowerTotal = 850
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1993.48633
  EmpireMoney = 92
  EmpireMoneyAccumulator = 513.80835
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 18.49583
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 9
  EmpireProcessingPowerAllocated = 15
  EmpireProcessingPowerStock = 35
  EmpireProduction = 158
  EmpireProductionAccumulator = 849.5
  EmpireProductionStock = 849.5
  EmpireProductionUpkeep = 0
  EmpireResearch = 77
  EmpireResearchAccumulator = 458.45
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 83
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 28
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0375
  ExplorationScoreForOverColonizationThreshold = 0.1875
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 3
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 0
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 18
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 1
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 63
  HappinessStatusMinimumRebellionIndex = -1
  HappinessSum = 7
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 1
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 2
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 4
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 55
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 2
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 3
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 13
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 500
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 154
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 600
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 7
  MaximumSystemGrowth = 152.996277
  MaximumSystemMoney = 92
  MaximumSystemProduction = 158
  MaximumSystemResearch = 77
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 2006
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 7
  NetEmpireGrowth = 152.996277
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 73.5041656
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 158
  NetEmpireRelics = 0
  NetEmpireResearch = 77
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 3
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 7
  NetSystemGrowth = 152.996277
  NetSystemLifeforce = 0
  NetSystemMoney = 92
  NetSystemProduction = 158
  NetSystemResearch = 77
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 7
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 8
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 431.231384
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 7
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 4
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 21
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 1
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 333.965942
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1.5
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 1
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 1
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
  TechnologyQuadrantMilitaryActualStageNumber = 2
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
  TechnologyTotalStageUnlocked = 7
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 1
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 6
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 5
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.02754617
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~24
  ColonizedStarSystem#528 /Empire#0/ColonizedStarSystem#528
   DESCRIPTORS 15
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
    TemporaryEffectSacrificeSlaveEffect
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 847.9963
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 2
    DefenseScore = 350
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 15
    ExperienceAtShipCreation = 0
    FIDSIScore = 486.996277
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 414
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 700
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 175
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 63
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 441
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 2
    ImprovementsProductionCost = 660
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 5
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 19
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7
    MaximumSystemGrowth = 152.996277
    MaximumSystemGrowthStock = 2850
    MaximumSystemManpower = 350
    MaximumSystemManpowerRefillRate = 350
    MaximumSystemMoney = 92
    MaximumSystemProduction = 158
    MaximumSystemProductionStock = 158
    MaximumSystemResearch = 77
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 179.928009
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 2.80000019
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.2728891
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 3
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7
    NetSystemGrowth = 152.996277
    NetSystemInfluence = 7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 92
    NetSystemProduction = 158
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 77
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 7
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 8
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 250
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 2
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 2
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 3.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 1
    PlanetDepletionPoints = 82.25
    PlanetDustConverted = 0
    PlanetDustReceiver = 73
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 122
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 73
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 52
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 7
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 54.00372
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 3
    PopulationNotUsingGrowth = 0
    PopulationScore = 7
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 7
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 7
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 4
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 3
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 847.9963
    SystemGrowth = 207
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 1093.4126
    SystemGrowthStockForUpkeep = 1050
    SystemGrowthUpkeep = 54.00372
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.272889
    SystemInfluenceRadiusDivider = 1.86049032
    SystemInfluenceStock = 138.7
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 350
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 128
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 36
    SystemNextInfluenceRadiusEstimation = 6.41134644
    SystemNextInfluenceRadiusEstimationDivider = 1.84317088
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 158
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 77
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 4
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.35
    TradingRouteSystemBaseIncome_EmpireMoney = 0.35
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0525000021
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 7.272889
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~13
    ColonizedPlanet#1189 /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#1189
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTerran
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 10
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 2
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 16
      DefaultPlanetFood = 32
      DefaultPlanetIndustry = 16
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 16
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 10
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 7
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 1
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 18
      PlanetDepletingPopulationFood = 36
      PlanetDepletingPopulationIndustry = 18
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 18
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 3
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 9
      PlanetDepletionThreshold = 37.5
      PlanetDust = 38
      PlanetFIDSI = 0
      PlanetFood = 78
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 38
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 4
      PlanetParasitedPopulationFood = 10
      PlanetParasitedPopulationIndustry = 4
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 4
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 38
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 10
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#1189/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#1189/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 6
        DepletingPopulationFood = 12
        DepletingPopulationIndustry = 6
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 6
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#1189/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 4
        ParasitedPopulationFood = 10
        ParasitedPopulationIndustry = 4
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 4
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#529 /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#529
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionNeutral
      PlanetDepletionPartiallyOrFullyDepletedPlanet
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeJungle
      UniquePlanetCravers
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 9
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 15
      DefaultPlanetFood = 18
      DefaultPlanetIndustry = 15
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 6
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 9
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 6.29999971
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 1
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 15
      PlanetDepletingPopulationFood = 18
      PlanetDepletingPopulationIndustry = 15
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 6
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 2
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 73.25
      PlanetDepletionThreshold = 37.5
      PlanetDust = 35
      PlanetFIDSI = 0
      PlanetFood = 44
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 35
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 5
      PlanetParasitedPopulationFood = 8
      PlanetParasitedPopulationIndustry = 5
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 2
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 14
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 9
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityCravers /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#529/PopulationPlanetAffinityCravers
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityCraversCount
        ClassPopulationPlanetModifiersTraitPrimaryDepletionFIDS
        PopulationExploitingPlanetWhileDepleting
        PopulationMajor
        PopulationParasite
        PopulationParasiteActive
       PROPERTIES 66
        BonusFromDepletion = 1
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1.5
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 7.5
        DepletingPopulationFood = 9
        DepletingPopulationIndustry = 7.5
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 3
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /Empire#0/ColonizedStarSystem#528/ColonizedPlanet#529/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 8
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationNonMajor
        PopulationParasited
        PopulationParasitedPlanet
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 1
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 5
        ParasitedPopulationFood = 8
        ParasitedPopulationIndustry = 5
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 2
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#527 /Empire#0/ColonizedStarSystem#528/Hangar#527
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 40
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /Empire#0/ColonizedStarSystem#528/PopulationStarSystemAffinityCravers
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
      PopulationParasite
      PopulationParasiteActive
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 5
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 5
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /Empire#0/ColonizedStarSystem#528/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 9
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
      PopulationParasited
      PopulationParasitedSystem
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 25
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 25
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1193 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1193
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1195 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1195
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1197 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1197
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1286 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1286
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementDefense1
      StarSystemImprovementUpkeepStage1Normal
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 140
      ScrapPriority = 0
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1288 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1288
     DESCRIPTORS 4
      ClassImprovement
      DefenseConstruction
      StarSystemImprovementShip1
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 25
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1384 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#1384
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#588 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#588
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#605 /Empire#0/ColonizedStarSystem#528/StarSystemImprovement#605
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#0/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 68
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#1 /Empire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -1.29288709
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 171
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.04477612
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 66
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.238095254
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 58
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.08571429
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 72
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.5568862
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 99
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 2
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#585 /Empire#0/Fleet#585
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 237
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 13
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 44
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 351.294128
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 114.294113
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 44
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 237
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 114.294113
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.175647065
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#587 /Empire#0/Fleet#585/Ship#587
     DESCRIPTORS 13
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 237
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 3
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1710
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 70.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1710
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 11
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 351.294128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 351.294128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 1.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.175647065
      ShownDefensiveMilitaryPower = 237
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 351.294128
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#585/Ship#587/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 147
        Health = 1710
        HitBySalvo = 0
        MaximumHealth = 1710
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#0/Fleet#585/Ship#587/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#585/Ship#587/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#585/Ship#587/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#585/Ship#587/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#585/Ship#587/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#585/Ship#587/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#585/Ship#587/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#585/Ship#587/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#585/Ship#587/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#585/Ship#587/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#585/Ship#587/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#585/Ship#587/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#585/Ship#587/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#585/Ship#587/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#591 /Empire#0/Fleet#591
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 418.2549
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 9.5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 13
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 44
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 735.192139
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 316.937256
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 44
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 418.2549
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 316.937256
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.3675961
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~3
    Hero#579 /Empire#0/Fleet#591/Hero#579
     DESCRIPTORS 8
      ClassHero
      HeroAffinityCravers
      HeroAssigned
      HeroAssignedToFleet
      HeroClassAdmiral
      HeroLevel02
      HeroLevelUpRule
      Politics06
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 15
      ExperienceMultiplier = 1
      ExperiencePerTurn = 4
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 1
      HeroRelics = 0
      Level = 2
      NextLevelRequestedExperience = 50
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 1
      SpecializationPoints = 0.4
      Upkeep = 4.5
     CHILDREN ~0
    Ship#580 /Empire#0/Fleet#591/Ship#580
     DESCRIPTORS 15
      CannotBeScrapped
      ClassHullSmallAdmiral
      ClassShip
      HeroShipLevelUpRule
      HeroSkillShip22_FleetDamage_Percent_0
      ShipFactionHeroes
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipRoleHero
      ShipSizeSmall
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 0
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0.2
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 413.960815
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 59.294117
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 72.59608
      DamagePerSecondMedium = 62.9803925
      DamagePerSecondMissile = 66.6666641
      DamagePerSecondShort = 67.0666656
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 193.254913
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 40
      ExperienceBonusFromBattle = 10
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 0
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1305
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1305
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 395.898041
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 100
      OffensiveMilitaryPower = 202.643127
      OffensiveMilitaryPowerForSimplifiedBattles = 202.643127
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 0
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 395.898041
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1125
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.197949022
      ShownDefensiveMilitaryPower = 193.254913
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 202.643127
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 395.898041
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 410
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#591/Ship#580/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallHeroes
       PROPERTIES 15
        DefensiveMilitaryPower = 43.5
        Health = 1305
        HitBySalvo = 0
        MaximumHealth = 1305
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 116.666664
        OffensiveMilitaryPowerForSimplifiedBattles = 116.666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponMissile1#1 /Empire#0/Fleet#591/Ship#580/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 300
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 33.3333321
          DamagePerSecondLong = 33.3333321
          DamagePerSecondMedium = 16.666666
          DamagePerSecondShort = 8.333333
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 58.3333321
          OffensiveMilitaryPowerForSimplifiedBattles = 58.3333321
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#2 /Empire#0/Fleet#591/Ship#580/CoreSection/ModuleWeaponMissile1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 300
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 33.3333321
          DamagePerSecondLong = 33.3333321
          DamagePerSecondMedium = 16.666666
          DamagePerSecondShort = 8.333333
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 58.3333321
          OffensiveMilitaryPowerForSimplifiedBattles = 58.3333321
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#591/Ship#580/SectionE
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#591/Ship#580/SectionN
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 165
        MaximumHealth = 165
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 165
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#0/Fleet#591/Ship#580/SectionN/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#591/Ship#580/SectionNE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#591/Ship#580/SectionNW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#591/Ship#580/SectionS
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#591/Ship#580/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#591/Ship#580/SectionSE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 120
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 85.97647
        OffensiveMilitaryPowerForSimplifiedBattles = 85.97647
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack1#2 /Empire#0/Fleet#591/Ship#580/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 72
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 144
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 115.200005
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack1#4 /Empire#0/Fleet#591/Ship#580/SectionSE/ModuleWeaponFlack1#4
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 72
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 144
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 115.200005
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#0/Fleet#591/Ship#580/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 50.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.6470585
          DamagePerSecondLong = 2.96470666
          DamagePerSecondMedium = 14.8235292
          DamagePerSecondShort = 25.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 42.9882355
          OffensiveMilitaryPowerForSimplifiedBattles = 42.9882355
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic1#3 /Empire#0/Fleet#591/Ship#580/SectionSE/ModuleWeaponKinetic1#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 50.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.6470585
          DamagePerSecondLong = 2.96470666
          DamagePerSecondMedium = 14.8235292
          DamagePerSecondShort = 25.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 42.9882355
          OffensiveMilitaryPowerForSimplifiedBattles = 42.9882355
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#0/Fleet#591/Ship#580/SectionSW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#591/Ship#580/SectionW
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
    Ship#593 /Empire#0/Fleet#591/Ship#593
     DESCRIPTORS 13
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 438.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 78.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 7.88235426
      DamagePerSecondMedium = 39.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 67
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 225
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1350
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 70.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1350
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 339.294128
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 114.294113
      OffensiveMilitaryPowerForSimplifiedBattles = 114.294113
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 339.294128
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.169647068
      ShownDefensiveMilitaryPower = 225
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 114.294113
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 339.294128
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#591/Ship#593/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 135
        Health = 1350
        HitBySalvo = 0
        MaximumHealth = 1350
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~3
        ModuleSupportExploration1#1 /Empire#0/Fleet#591/Ship#593/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleWeaponFlack2#3 /Empire#0/Fleet#591/Ship#593/CoreSection/ModuleWeaponFlack2#3
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#2 /Empire#0/Fleet#591/Ship#593/CoreSection/ModuleWeaponKinetic2#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#591/Ship#593/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#0/Fleet#591/Ship#593/SectionE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#0/Fleet#591/Ship#593/SectionE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#0/Fleet#591/Ship#593/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#591/Ship#593/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#591/Ship#593/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#591/Ship#593/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#591/Ship#593/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#591/Ship#593/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#591/Ship#593/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#591/Ship#593/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#606 /Empire#0/Fleet#606
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 57
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 3.5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 13
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 44
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 57
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 44
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 57
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.0285
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#608 /Empire#0/Fleet#606/Ship#608
     DESCRIPTORS 13
      CannotHaveWeapon
      ClassHullCravers
      ClassHullSmallCivilian
      ClassShip
      ShipFactionCravers
      ShipHull03
      ShipLevel02
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 57
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 55
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 3
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 3.5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1710
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 68.75
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1710
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 44
      MaximumShipManpowerRefillRate = 11
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 57
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 57
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 44
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0285
      ShownDefensiveMilitaryPower = 57
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 57
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#606/Ship#608/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 57
        Health = 1710
        HitBySalvo = 0
        MaximumHealth = 1710
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#0/Fleet#606/Ship#608/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#606/Ship#608/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#606/Ship#608/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#606/Ship#608/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#606/Ship#608/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#606/Ship#608/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#606/Ship#608/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#606/Ship#608/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#606/Ship#608/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#606/Ship#608/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingOperation#1414 /Empire#0/Hacking/HackingOperation#1414
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
    HackingProgram#1302 /Empire#0/Hacking/HackingProgram#1302
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#0/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#0/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#0/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#0/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#0/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#0/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#0/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#0/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityCravers /Empire#0/PopulationEmpireAffinityCravers
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityCravers
    ClassPopulationEmpireAffinityCraversCount
    PoliticalProfileMilitarist
    PopulationMajor
    PopulationParasite
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryDepletionFIDS
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 5
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /Empire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0
    Politics02ToPolitics02 = 0
    Politics03ToPolitics03 = 0
    Politics04ToPolitics03 = 0
    Politics04ToPolitics04 = 0
    Politics05ToPolitics05 = 0
    Politics06ToPolitics06 = 0
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#0/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#0/Research
   DESCRIPTORS 38
    ClassResearch
    TechnologyArmyCap1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDiplomacyPeace
    TechnologyHull2
    TechnologyHull2Cravers
    TechnologyHull3
    TechnologyHull3Cravers
    TechnologyIndustry1
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Cravers
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Cravers
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageScienceAndExploration1
    TechnologyStrategicDeposit1
    TechnologyTankUnlock
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueFood1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 2
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 1
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 3
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 87.03578
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 2
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 7
    UnlockedTechnologyCount = 6
   CHILDREN ~0
  Senate /Empire#0/Senate
   DESCRIPTORS 3
    ClassSenate
    GovernmentDictatorshipCommon
    GovernmentDictatorshipCravers
   PROPERTIES 78
    ActiveLawsCount = 1
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 1
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~2
    ActiveLaw#610 /Empire#0/Senate/ActiveLaw#610
     DESCRIPTORS 4
      ClassLaw
      LawEffectP06L00Dictatorship
      LawPolitics06
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#609 /Empire#0/Senate/Senator#609
     DESCRIPTORS 4
      ClassSenator
      Politics06
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 1
      SupportLevel = 4
     CHILDREN ~0
  Uniques /Empire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#1 /Empire#1
 DESCRIPTORS 51
  AffinityGameplayTemplars
  AffinityMappingTemplars
  AffinityTemplars
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap1
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementArmyCap9
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementEmpireManpowerStockBoost2
  EmpireImprovementFreeMovement1
  EmpireImprovementHappiness
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementMarketplace1
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageMilitary3
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementTroopTanks
  EmpireTypeMajor
  FactionTraitContentCitizens1
  FactionTraitMinorMinorOraculars
  FactionTraitScienceReduction
  FactionTraitTechnologicalHeadStart
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire2
  ManpowerUpgradeInfantry1
  ManpowerUpgradeTank1
  OmniscienceBonus0PercentsOrLess
  RelicScience
  RelicSystemInteraction
  Reparations
  StarSystemImprovementUnlockedWonder1
  StarSystemImprovementUnlockedWonder2
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 726
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 6
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 143.251526
  BankAccountNextTurn = 196.255692
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 0
  CanUseStrategicForRecipe = 0
  CanUseTemples = 1
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 1
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 3
  CommandPointsAccumulator = 23
  CommandPointsStock = 23
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 8
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 489.126648
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 339.659576
  DustInflation = 1.11321986
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 1
  EmpireDustProductionBoost = 0
  EmpireDustProductionBoostMultiplier = 0.15
  EmpireDustRelics = 0
  EmpireEmpirePoint = 12
  EmpireEmpirePointAccumulator = 98
  EmpireEmpirePointStock = 123
  EmpireEmpirePointStockNextTurn = 135
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 2077.54541
  EmpireFoodProductionBoost = 0
  EmpireFoodProductionBoostMultiplier = 0.15
  EmpireFoodRelics = 0
  EmpireGlobalScore = 171
  EmpireGrowth = 27.26413
  EmpireGrowthAccumulator = 289.9799
  EmpireGrowthStock = 289.9799
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 42
  EmpireHeroesScore = 3
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireIndustryProductionBoost = 0
  EmpireIndustryProductionBoostMultiplier = 0.15
  EmpireIndustryRelics = 0
  EmpireInfluenceRelics = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 13.8600006
  EmpireManpowerStock = 500.529968
  EmpireManpowerTotal = 700.529968
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1737.69263
  EmpireMoney = 71.5
  EmpireMoneyAccumulator = 334.5656
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 18.49583
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePointProductionBoost = 0
  EmpirePointProductionBoostMultiplier = 0.15
  EmpirePopulationScore = 8
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 60
  EmpireProduction = 124
  EmpireProductionAccumulator = 645
  EmpireProductionStock = 645
  EmpireProductionUpkeep = 0
  EmpireResearch = 112.5
  EmpireResearchAccumulator = 710
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 136.5
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 128
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 2
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 18
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 42
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 5
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 1
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 2
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 4
  IgnoresColdWarRules = 1
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 2
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 2
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 14
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 1000
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 60
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 225
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 600
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 12
  MaximumSystemGrowth = 27.26413
  MaximumSystemMoney = 71.5
  MaximumSystemProduction = 124
  MaximumSystemResearch = 12.5
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1751
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 12
  NetEmpireGrowth = 27.26413
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 13.8600006
  NetEmpireMoney = 53.00417
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 124
  NetEmpireRelics = 2
  NetEmpireResearch = 112.5
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 100
  NetStrategic1 = 3
  NetStrategic2 = 3
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 12
  NetSystemGrowth = 27.26413
  NetSystemLifeforce = 0
  NetSystemMoney = 71.5
  NetSystemProduction = 124
  NetSystemResearch = 12.5
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 5
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 6
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 548.03595
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 5
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 3
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 1
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 1
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 2
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 4
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 21
  Strategic2Stock = 17
  Strategic3Stock = 5
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 2
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 333.965942
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1.5
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 1
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 1
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
  TechnologyQuadrantMilitaryActualStageNumber = 3
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
  TechnologyTotalStageUnlocked = 12
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 24
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 2
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.02754617
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 2
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~34
  ColonizedStarSystem#531 /Empire#1/ColonizedStarSystem#531
   DESCRIPTORS 17
    BestSystem
    BuildingStarSystemImprovementAcademyEmbassy
    BuildingStarSystemImprovementUniqueDust1
    BuildingStarSystemImprovementUniqueFood1
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HeroSkillSystem70Templars_ApprovalFood_PercentFlat_1
    HeroSkillSystem95_Science_PerAnomaly_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeTemplars
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 2
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 455.26413
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 0
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 1
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 8
    DefenseScore = 200
    DefensiveMilitaryPower = 210.833328
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 247.26413
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 138.6
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 13.8600006
    GrowthForManpowerForUpkeep = 6.93000031
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 42
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 210
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 2
    ImprovementsProductionCost = 440
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 13
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 12
    MaximumSystemGrowth = 27.26413
    MaximumSystemGrowthStock = 1950
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 71.5
    MaximumSystemProduction = 124
    MaximumSystemProductionStock = 124
    MaximumSystemResearch = 12.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 90.5519943
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 2.2
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.7079124
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 3
    NetStrategic2 = 3
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 12
    NetSystemGrowth = 27.26413
    NetSystemInfluence = 12
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 71.5
    NetSystemProduction = 124
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 12.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 5
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 6
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 200
    OffensiveMilitaryPower = 120.258171
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0.333333343
    PercentageOfVoicesPolitics05 = 0.6666667
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 51
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 21
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 59
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 5
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 5
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 35.1058731
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 5
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 5
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 5
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 3
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 3
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 3
    Strategic2 = 3
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 12
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 2
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 455.26413
    SystemGrowth = 69.3
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 889.98
    SystemGrowthStockForUpkeep = 750
    SystemGrowthUpkeep = 42.0358734
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.70791245
    SystemInfluenceRadiusDivider = 1.78901732
    SystemInfluenceStock = 173
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 106
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 34.5
    SystemNextInfluenceRadiusEstimation = 6.886425
    SystemNextInfluenceRadiusEstimationDivider = 1.77027023
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 124
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 25
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 4
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.25
    TradingRouteSystemBaseIncome_EmpireMoney = 0.25
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0375
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 7.70791245
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~13
    ColonizedPlanet#1155 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#1155
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeJungle
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 14
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 20
      DefaultPlanetPrestige = 2
      DefaultPlanetScience = 2
      DefaultPlanetScienceMalus = 2
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = 5
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 15
      PlanetFIDSI = 0
      PlanetFood = 12
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 23
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 1
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 3
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 2
      PlanetRawDust = 7
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 10
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 3
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#1155/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#1155/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityMinorOraculars /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#1155/PopulationPlanetAffinityMinorOraculars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMinorOracularsCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryIndustryFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 2
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 2
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 6
        RawPopulationIndustry = 10
        RawPopulationPrestige = 1
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#1155/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 7
        RawPopulationFood = 6
        RawPopulationIndustry = 10
        RawPopulationPrestige = 1
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#532 /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#532
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeDesert
      UniquePlanetTemplars
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 36
      DefaultPlanetFood = 3
      DefaultPlanetIndustry = 36
      DefaultPlanetPrestige = 3
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = -4
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 36
      PlanetFIDSI = 0
      PlanetFood = 9
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 36
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 6
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 3
      PlanetRawDust = 12
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 12
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PopulationPlanetAffinityMinorOraculars /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#532/PopulationPlanetAffinityMinorOraculars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMinorOracularsCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryIndustryFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 0
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 12
        RawPopulationFood = 1
        RawPopulationIndustry = 12
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#532/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 0
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 12
        RawPopulationFood = 1
        RawPopulationIndustry = 12
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#531/ColonizedPlanet#532/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 12
        RawPopulationFood = 1
        RawPopulationIndustry = 12
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#530 /Empire#1/ColonizedStarSystem#531/Hangar#530
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 210.833328
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 331.0915
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 120.258171
      ShipCount = 1
      ShownDefensiveMilitaryPower = 210.833328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 120.258171
     CHILDREN ~1
      Ship#639 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdventurer
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip111_FleetDamage_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull01
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 317.1895
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 32.718956
        DamagePerSecondMedium = 38.5947723
        DamagePerSecondMissile = 27.7777786
        DamagePerSecondShort = 48.9444427
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 210.833328
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 69
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1600
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1600
        MaximumHonorZoneRadius = 0
        MaximumMovement = 5
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 331.0915
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 5
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 120.258171
        OffensiveMilitaryPowerForSimplifiedBattles = 120.258171
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 331.0915
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1420
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.165545747
        ShownDefensiveMilitaryPower = 210.833328
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 120.258171
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 331.0915
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 53.3333321
          Health = 1600
          HitBySalvo = 0
          MaximumHealth = 1600
          MaximumHealthFromModule = 200
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 200
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#1 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/CoreSection/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponMissile1#2 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/CoreSection/ModuleWeaponMissile1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 120
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 71.64706
          OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~4
          ModuleWeaponFlack1#2 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponFlack1#4 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNE/ModuleWeaponFlack1#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponKinetic1#3 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNE/ModuleWeaponKinetic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionNW /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#1/ColonizedStarSystem#531/Hangar#530/Ship#639/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#638 /Empire#1/ColonizedStarSystem#531/Hero#638
     DESCRIPTORS 8
      ClassHero
      HeroAffinityTemplars
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdventurer
      HeroLevel02
      HeroLevelUpRule
      Politics05
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 44
      ExperienceMultiplier = 1
      ExperiencePerTurn = 7
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 1
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 2
      NextLevelRequestedExperience = 50
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 1
      SpecializationPoints = 0.4
      Upkeep = 4.5
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /Empire#1/ColonizedStarSystem#531/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /Empire#1/ColonizedStarSystem#531/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /Empire#1/ColonizedStarSystem#531/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1157 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#1157
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1170 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#1170
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1175 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#1175
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1191 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#1191
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#636 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#636
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#637 /Empire#1/ColonizedStarSystem#531/StarSystemImprovement#637
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#1/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#1/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 171
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#1/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 171
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 1.29288709
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#1/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 171
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 1.329114
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 66
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#1/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 171
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 1.4803493
      PressureTrend = 2.9606986
      PressureValue = 8.882095
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 58
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#1/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 171
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 1.22222221
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 72
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#1/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 171
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.8000001
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 99
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#1/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 2
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1413 /Empire#1/Fleet#1413
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 62
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 4
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 14
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 62
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 62
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.031
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1368 /Empire#1/Fleet#1413/Ship#1368
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTemplars
      ShipHull03
      ShipLevel02
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 8
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 62
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1860
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 90
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1860
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 62
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 62
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.031
      ShownDefensiveMilitaryPower = 62
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 62
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#1413/Ship#1368/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 62
        Health = 1860
        HitBySalvo = 0
        MaximumHealth = 1860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#1/Fleet#1413/Ship#1368/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#1413/Ship#1368/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#1413/Ship#1368/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#1413/Ship#1368/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#1/Fleet#1413/Ship#1368/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#1413/Ship#1368/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#1413/Ship#1368/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#1413/Ship#1368/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#1413/Ship#1368/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#1413/Ship#1368/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#625 /Empire#1/Fleet#625
   DESCRIPTORS 8
    ClassGarrison
    ClassGarrisonFleet
    FleetActionAutoExplore
    FleetActionBusy
    FleetActionGoTo
    FleetActionHeroLocked
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 216.293335
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 15.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 14
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 14
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 80
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 12
    MilitaryPower = 644.0711
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 427.777771
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 80
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 216.293335
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 427.777771
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.322035551
    VisionRange = 12.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#624 /Empire#1/Fleet#625/Ship#624
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTemplars
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 8
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 122.222221
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 122.222221
      DamagePerSecondMedium = 61.11111
      DamagePerSecondMissile = 122.222221
      DamagePerSecondShort = 30.5555553
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 108.146667
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10.5
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 15.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2123.61255
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 74
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2244.4
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 6
      MilitaryPower = 322.035553
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 2
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 213.888885
      OffensiveMilitaryPowerForSimplifiedBattles = 213.888885
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.2
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 304.7045
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.161017776
      ShownDefensiveMilitaryPower = 108.146667
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 213.888885
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 304.7045
      VisionRange = 12.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#625/Ship#624/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 74.81333
        Health = 2123.61255
        HitBySalvo = 0
        MaximumHealth = 2244.4
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 3
       CHILDREN ~1
        ModuleSupportExploration2Strategic2#1 /Empire#1/Fleet#625/Ship#624/CoreSection/ModuleSupportExploration2Strategic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration2Strategic2
          ModuleTypeStrategic
         PROPERTIES 16
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.5711828
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 3
          Multiplier = 1
          NetShipProbe = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 3
         CHILDREN ~0
      SectionE /Empire#1/Fleet#625/Ship#624/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 293.31665
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#1/Fleet#625/Ship#624/SectionE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.5711828
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionN /Empire#1/Fleet#625/Ship#624/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#625/Ship#624/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 106.944443
        OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#1/Fleet#625/Ship#624/SectionNE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 550
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 61.11111
          DamagePerSecondLong = 61.11111
          DamagePerSecondMedium = 30.5555553
          DamagePerSecondShort = 15.2777777
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.5711828
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 106.944443
          OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#625/Ship#624/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#625/Ship#624/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 3
       CHILDREN ~1
        ModuleSupportExploration2Strategic2#1 /Empire#1/Fleet#625/Ship#624/SectionS/ModuleSupportExploration2Strategic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration2Strategic2
          ModuleTypeStrategic
         PROPERTIES 16
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.5711828
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 3
          Multiplier = 1
          NetShipProbe = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 3
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#625/Ship#624/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 106.944443
        OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#1/Fleet#625/Ship#624/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 550
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 61.11111
          DamagePerSecondLong = 61.11111
          DamagePerSecondMedium = 30.5555553
          DamagePerSecondShort = 15.2777777
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 0.5711828
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 106.944443
          OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#1/Fleet#625/Ship#624/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#625/Ship#624/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#627 /Empire#1/Fleet#625/Ship#627
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTemplars
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 8
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 122.222221
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 122.222221
      DamagePerSecondMedium = 61.11111
      DamagePerSecondMissile = 122.222221
      DamagePerSecondShort = 30.5555553
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 108.146667
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10.5
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 15.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2244.4
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 50
      HullPlatingAbsorptionEndMultiplier = 0.333333343
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 74
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2244.4
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 6
      MilitaryPower = 322.035553
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 2
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 213.888885
      OffensiveMilitaryPowerForSimplifiedBattles = 213.888885
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1.2
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 322.035553
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 310
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.161017776
      ShownDefensiveMilitaryPower = 108.146667
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 213.888885
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 322.035553
      VisionRange = 12.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#625/Ship#627/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 74.81333
        Health = 2244.4
        HitBySalvo = 0
        MaximumHealth = 2244.4
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 3
       CHILDREN ~1
        ModuleSupportExploration2Strategic2#1 /Empire#1/Fleet#625/Ship#627/CoreSection/ModuleSupportExploration2Strategic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration2Strategic2
          ModuleTypeStrategic
         PROPERTIES 16
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 3
          Multiplier = 1
          NetShipProbe = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 3
         CHILDREN ~0
      SectionE /Empire#1/Fleet#625/Ship#627/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 310
        MaximumHealth = 310
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 310
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating2#1 /Empire#1/Fleet#625/Ship#627/SectionE/ModuleDefenseHullPlating2#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 50
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 310
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionN /Empire#1/Fleet#625/Ship#627/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#625/Ship#627/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 106.944443
        OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#1/Fleet#625/Ship#627/SectionNE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 550
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 61.11111
          DamagePerSecondLong = 61.11111
          DamagePerSecondMedium = 30.5555553
          DamagePerSecondShort = 15.2777777
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 106.944443
          OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#625/Ship#627/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#625/Ship#627/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 3
       CHILDREN ~1
        ModuleSupportExploration2Strategic2#1 /Empire#1/Fleet#625/Ship#627/SectionS/ModuleSupportExploration2Strategic2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration2Strategic2
          ModuleTypeStrategic
         PROPERTIES 16
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 3
          Multiplier = 1
          NetShipProbe = 1
          OffensiveMilitaryPower = 0
          PassiveModuleExperienceRewardForAdmirals = 1
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 3
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#625/Ship#627/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 106.944443
        OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile3#1 /Empire#1/Fleet#625/Ship#627/SectionSE/ModuleWeaponMissile3#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile3
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 550
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 61.11111
          DamagePerSecondLong = 61.11111
          DamagePerSecondMedium = 30.5555553
          DamagePerSecondShort = 15.2777777
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 90
          Multiplier = 1
          OffensiveMilitaryPower = 106.944443
          OffensiveMilitaryPowerForSimplifiedBattles = 106.944443
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#1/Fleet#625/Ship#627/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#625/Ship#627/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#1/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /Empire#1/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#1/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#1/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#1/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#1/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#1/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#1/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#1/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#1/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityMinorOraculars /Empire#1/PopulationEmpireAffinityMinorOraculars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorOraculars
    ClassPopulationEmpireAffinityMinorOracularsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /Empire#1/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /Empire#1/PopulationEmpireAffinityTemplars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#1447 /Empire#1/Probe#1447
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1449 /Empire#1/Probe#1449
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1450 /Empire#1/Probe#1450
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1451 /Empire#1/Probe#1451
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1452 /Empire#1/Probe#1452
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1453 /Empire#1/Probe#1453
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1454 /Empire#1/Probe#1454
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1455 /Empire#1/Probe#1455
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1457 /Empire#1/Probe#1457
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1458 /Empire#1/Probe#1458
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#1/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#1/Research
   DESCRIPTORS 155
    ClassResearch
    TechnologyAcademyEmbassy
    TechnologyApproval1
    TechnologyApproval5
    TechnologyArmyCap1
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization11
    TechnologyColonization11Common
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization3
    TechnologyColonization3Vaulters
    TechnologyColonization3VaultersNoPortals
    TechnologyColonization3VaultersNoVaultersPopulation
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization5Common
    TechnologyColonization7
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityModuleWeaponMissile2
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDefense2
    TechnologyDefense2Common
    TechnologyDefenseModule1
    TechnologyDefenseModule1ProjectileEnhancer1
    TechnologyDiplomacy1
    TechnologyDiplomacyPeace
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyExplorationModule1
    TechnologyFood1
    TechnologyFood1Common
    TechnologyFreeMovement
    TechnologyGlobalHappinessCommon
    TechnologyHonorHisshos
    TechnologyHull2
    TechnologyHull2Templars
    TechnologyHull3
    TechnologyHull3Templars
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyLinkColonization7Common
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Templars
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Templars
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration25To6Vaulters
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkTo28Common
    TechnologyLinkTo28CommonVaulters
    TechnologyLinkTo28CommonVaultersNoPortals
    TechnologyLinkTo28CommonVaultersNoVaultersPopulation
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyMarketplace1
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyPlanetaryInfluence1
    TechnologyScience1
    TechnologyScience2
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageMilitary3
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyTankUnlock
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueDust1
    TechnologyUniqueFood1
    TechnologyWeaponModule1
    TechnologyWeaponModule1Common
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 4
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 6
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 4
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 6
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 4
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 6
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 4
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 6
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 291.060242
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 3
    TechnologyQuadrantGlobalProgress = 3
    TechnologyQuadrantMilitaryActualStageNumber = 3
    TechnologyQuadrantMilitaryVirtualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 3
    TechnologyTotalStageUnlocked = 12
    UnlockedTechnologyCount = 24
   CHILDREN ~0
  Senate /Empire#1/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentRepublic
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~4
    ActiveLaw#1276 /Empire#1/Senate/ActiveLaw#1276
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L01Republic
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 6
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 7
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#613 /Empire#1/Senate/ActiveLaw#613
     DESCRIPTORS 4
      ClassLaw
      LawEffectP05L00Republic
      LawPolitics05
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#611 /Empire#1/Senate/Senator#611
     DESCRIPTORS 4
      ClassSenator
      Politics05
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.67
      SupportLevel = 4
     CHILDREN ~0
    Senator#612 /Empire#1/Senate/Senator#612
     DESCRIPTORS 3
      ClassSenator
      Politics04
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.33
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#1/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#2 /Empire#2
 DESCRIPTORS 34
  AffinityGameplayHoratio
  AffinityHoratio
  AffinityMappingHoratio
  ClassEmpire
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementFreeMovement1
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireTypeMajor
  FactionTraitContentCitizens1
  FactionTraitCrowdedPlanets1
  FactionTraitMinorZvali
  FactionTraitPerfectGenes2
  FactionTraitPriceOfPerfection2
  FactionTraitTechnologyDefinitionEmpireDevelopment1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire3
  ManpowerUpgradeInfantry1
  OmniscienceBonus26PercentsOrLess
  Reparations
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 1
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 88
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 823.496765
  BankAccountNextTurn = 912.7522
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 2
  CommandPointsAccumulator = 18
  CommandPointsStock = 18
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 13
  CurrentTurn = 10
  DeedsAchieved = 1
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 290.8684
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 1
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 339.659576
  DustInflation = 1.11321986
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 1
  EmpireEmpirePoint = 8.05
  EmpireEmpirePointAccumulator = 40.95
  EmpireEmpirePointStock = 110.949982
  EmpireEmpirePointStockNextTurn = 112.999985
  EmpireEmpirePointUpkeep = 6
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 1720.97632
  EmpireGlobalScore = 66
  EmpireGrowth = 62.0415268
  EmpireGrowthAccumulator = 456.207
  EmpireGrowthStock = 456.207
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 79
  EmpireHeroesScore = 4
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 4.78500032
  EmpireManpowerStock = 302.3925
  EmpireManpowerTotal = 502.3925
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 858.4177
  EmpireMoney = 107.2375
  EmpireMoneyAccumulator = 373.4968
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 17.9820576
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 8
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 55
  EmpireProduction = 74.55
  EmpireProductionAccumulator = 502.25
  EmpireProductionStock = 502.25
  EmpireProductionUpkeep = 0
  EmpireResearch = 74.5200043
  EmpireResearchAccumulator = 348.0725
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 79.5200043
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 22
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.025
  ExplorationScoreForOverColonizationThreshold = 0.125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 2
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 17.5
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 79
  HappinessStatusMinimumRebellionIndex = 1
  HappinessSum = 6
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 1
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 1
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 3
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 2
  LastTurn = 150
  LawUpkeep = 6
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 75
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 13
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 3
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 55
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 149.040009
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 8.05
  MaximumSystemGrowth = 62.0415268
  MaximumSystemMoney = 67.25
  MaximumSystemProduction = 74.55
  MaximumSystemResearch = 48.3
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 870
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2.05000019
  NetEmpireGrowth = 62.0415268
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 4.78500032
  NetEmpireMoney = 89.25545
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 74.55
  NetEmpireRelics = 0
  NetEmpireResearch = 74.5200043
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 3
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 8.05
  NetSystemGrowth = 62.0415268
  NetSystemLifeforce = 0
  NetSystemMoney = 67.25
  NetSystemProduction = 74.55
  NetSystemResearch = 48.3
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 6
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 4
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 65.15686
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 6
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 3
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 5
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 333.965942
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 1
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 7
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 1
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 5
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 5
  UnlockedProgramCount = 1
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.02754617
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 1
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~23
  ColonizedStarSystem#534 /Empire#2/ColonizedStarSystem#534
   DESCRIPTORS 14
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    ExpeditionInProgress
    HappinessStatusStarSystem3
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemPopulationMigrationImmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 470.191528
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 13
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 260.191528
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 212.75
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 79
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 474
    HasAffinityGeneHunter = 1
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 160
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 3
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 4
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 16
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 8.05
    MaximumSystemGrowth = 62.0415268
    MaximumSystemGrowthStock = 2400
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 67.25
    MaximumSystemProduction = 74.55
    MaximumSystemProductionStock = 74.55
    MaximumSystemResearch = 48.3
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 197.5
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 2.5
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 10.9887905
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 3
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 8.05
    NetSystemGrowth = 62.0415268
    NetSystemInfluence = 8.05
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 67.25
    NetSystemProduction = 74.55
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 48.3
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 6
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 4
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 100
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 2
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 3
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 1
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 30
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 47.5
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 36
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 21
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 6
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 44.3334732
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 3
    PopulationNotUsingGrowth = 0
    PopulationScore = 6
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 6
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 6
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 4
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = -0.2
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 8.05
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0.05
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 470.191528
    SystemGrowth = 106.375
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 906.207031
    SystemGrowthStockForUpkeep = 900
    SystemGrowthUpkeep = 44.3334732
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.98879
    SystemInfluenceRadiusDivider = 1.92034471
    SystemInfluenceStock = 118.949982
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 89.25
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 22
    SystemNextInfluenceRadiusEstimation = 6.154662
    SystemNextInfluenceRadiusEstimationDivider = 1.89370084
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 74.55
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 48.3
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 3
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.3
    TradingRouteSystemBaseIncome_EmpireMoney = 0.3
    TradingRouteSystemBaseIncome_EmpireResearch = 0.045
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0.03
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 6.98879
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~9
    ColonizedPlanet#1241 /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1241
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly41
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 5
      DefaultPlanetFood = 5.5
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -1
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 3
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 5
      PlanetFIDSI = 0
      PlanetFood = 8.5
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 6
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = -0.25
      PlanetInitialFood = 1.5
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 3
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 5.5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      ColonizedResourceDeposit#246 /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1241/ColonizedResourceDeposit#246
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury3
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityHoratio /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#1241/PopulationPlanetAffinityHoratio
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHoratioCount
        ClassPopulationPlanetModifiersTraitPrimaryFood04
        ClassPopulationPlanetModifiersTraitSecondaryHappinessHot
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 1
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 5.5
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#535 /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#535
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTropical
      UniquePlanetHoratio
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 25
      DefaultPlanetFood = 30
      DefaultPlanetIndustry = 30
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 15
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 25
      PlanetFIDSI = 0
      PlanetFood = 39
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 30
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 9
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 21
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityHoratio /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#535/PopulationPlanetAffinityHoratio
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHoratioCount
        ClassPopulationPlanetModifiersTraitPrimaryFood04
        ClassPopulationPlanetModifiersTraitSecondaryHappinessHot
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 3
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 1
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 3
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityZvali /Empire#2/ColonizedStarSystem#534/ColonizedPlanet#535/PopulationPlanetAffinityZvali
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityZvaliCount
        ClassPopulationPlanetModifiersTraitPrimaryHappiness
        ClassPopulationPlanetModifiersTraitSecondaryScienceHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 3
        BonusPopulationScienceHissho = 1
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 3
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#533 /Empire#2/ColonizedStarSystem#534/Hangar#533
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /Empire#2/ColonizedStarSystem#534/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 4
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 4
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /Empire#2/ColonizedStarSystem#534/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1173 /Empire#2/ColonizedStarSystem#534/StarSystemImprovement#1173
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1177 /Empire#2/ColonizedStarSystem#534/StarSystemImprovement#1177
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#666 /Empire#2/ColonizedStarSystem#534/StarSystemImprovement#666
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#667 /Empire#2/ColonizedStarSystem#534/StarSystemImprovement#667
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /Empire#2/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#2/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 66
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#2/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 66
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.04477612
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#2/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 66
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -1.329114
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 171
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#2/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 66
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.193548381
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 58
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#2/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 66
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.130434781
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 72
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#2/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 66
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.6
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 99
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#2/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 3
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#653 /Empire#2/Fleet#653
   DESCRIPTORS 8
    ClassGarrison
    ClassGarrisonFleet
    FleetActionAutoExplore
    FleetActionBusy
    FleetActionGoTo
    FleetActionHeroLocked
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 55
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 4
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 55
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 55
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.0275
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#655 /Empire#2/Fleet#653/Ship#655
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionHoratio
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 55
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1650
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 60
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1650
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 55
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 55
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0275
      ShownDefensiveMilitaryPower = 55
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 55
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#653/Ship#655/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreHoratio
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 55
        Health = 1650
        HitBySalvo = 0
        MaximumHealth = 1650
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#2/Fleet#653/Ship#655/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#653/Ship#655/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#653/Ship#655/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#653/Ship#655/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#653/Ship#655/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#653/Ship#655/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#653/Ship#655/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#653/Ship#655/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#653/Ship#655/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#653/Ship#655/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#656 /Empire#2/Fleet#656
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 235.868423
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 13.5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 301.0253
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 65.15686
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 1
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 235.868423
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 65.15686
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.150512651
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~3
    Hero#644 /Empire#2/Fleet#656/Hero#644
     DESCRIPTORS 8
      ClassHero
      HeroAffinityHoratio
      HeroAssigned
      HeroAssignedToFleet
      HeroClassAdministrator
      HeroLevel03
      HeroLevelUpRule
      Politics04
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 17.5
      ExperienceMultiplier = 1
      ExperiencePerTurn = 4
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 1
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 3
      NextLevelRequestedExperience = 75
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 2
      SpecializationPoints = 0.6
      Upkeep = 7.5
     CHILDREN ~0
    Ship#645 /Empire#2/Fleet#656/Ship#645
     DESCRIPTORS 15
      CannotBeScrapped
      ClassHullSmallAdministrator
      ClassShip
      HeroShipLevelUpRule
      HeroSkillShip37_FleetExploration_Flat_0
      ShipFactionHeroes
      ShipForBattle
      ShipHull04
      ShipLevel01
      ShipRoleHero
      ShipSizeSmall
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 0
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 168.868423
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 92.5
      ExperienceBonusFromBattle = 10
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 0
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1098.83484
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 90
      HullPlatingAbsorptionEndMultiplier = 0.473684222
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1845
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 204.691956
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 100
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 0
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 121.909294
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1665
      ShipHullIndex = 4
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.102345981
      ShownDefensiveMilitaryPower = 168.868423
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 121.909294
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 210
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#656/Ship#645/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallHeroes
       PROPERTIES 15
        DefensiveMilitaryPower = 61.5
        Health = 1098.83484
        HitBySalvo = 0
        MaximumHealth = 1845
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#2/Fleet#656/Ship#645/SectionE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 89.33617
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#2/Fleet#656/Ship#645/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#2/Fleet#656/Ship#645/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 0.5205744
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#2/Fleet#656/Ship#645/SectionN
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 208.45105
        MaximumHealth = 350
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 350
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#656/Ship#645/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.5205744
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#2/Fleet#656/Ship#645/SectionNE
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 62.5353165
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#656/Ship#645/SectionNW
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 62.5353165
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#656/Ship#645/SectionS
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 181.6502
        MaximumHealth = 305
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 305
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#2 /Empire#2/Fleet#656/Ship#645/SectionS/ModuleDefenseHullPlating1#2
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.5205744
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportEngine1#1 /Empire#2/Fleet#656/Ship#645/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 0.5205744
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#656/Ship#645/SectionSE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 208.45105
        MaximumHealth = 350
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 350
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#2/Fleet#656/Ship#645/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 0.5205744
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#656/Ship#645/SectionSW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 89.33617
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#656/Ship#645/SectionW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 89.33617
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
    Ship#658 /Empire#2/Fleet#656/Ship#658
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionHoratio
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 13
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 13.333334
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 13.333334
      DamagePerSecondLong = 6.666667
      DamagePerSecondMedium = 13.333334
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 6.666667
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 67
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10.5
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2010
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 75
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2010
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 96.3333359
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 29.3333359
      OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 96.3333359
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0481666662
      ShownDefensiveMilitaryPower = 67
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 29.3333359
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 96.3333359
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#656/Ship#658/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreHoratio
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 67
        Health = 2010
        HitBySalvo = 0
        MaximumHealth = 2010
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 29.3333359
        OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#2/Fleet#656/Ship#658/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 24
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 13.333334
          DamagePerSecondLong = 6.666667
          DamagePerSecondMedium = 13.333334
          DamagePerSecondShort = 6.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 29.3333359
          OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#2/Fleet#656/Ship#658/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#656/Ship#658/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#656/Ship#658/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#656/Ship#658/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#656/Ship#658/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#656/Ship#658/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#656/Ship#658/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#656/Ship#658/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#656/Ship#658/SectionSE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSW /Empire#2/Fleet#656/Ship#658/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#656/Ship#658/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#2/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /Empire#2/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#2/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#2/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#2/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#2/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#2/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 4.78500032
    EmpireMoney = 26
    EmpireResearch = 16.5
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#2/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#2/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#2/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityHoratio /Empire#2/PopulationEmpireAffinityHoratio
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHoratio
    ClassPopulationEmpireAffinityHoratioCount
    PoliticalProfileEcologist
    PopulationMajor
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryFood04
    WithPopulationPlanetModifiersTraitSecondaryHappinessHot
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 4
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /Empire#2/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#2/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#2/Research
   DESCRIPTORS 42
    ClassResearch
    TechnologyApproval1
    TechnologyColonization1
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityModuleSupportCrew2Strategic3
    TechnologyDiplomacyPeace
    TechnologyExploration1
    TechnologyFreeMovement
    TechnologyIndustry1
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkTo2Vaulters
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayHoratio
    TechnologyModuleSupportAnalyzer1
    TechnologyOffensiveProgram2
    TechnologyScience1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStrategicDeposit1
    TechnologyTerransStartingShipDesigns
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 1
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 3
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 77.89457
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 2
    TechnologyTotalStageUnlocked = 7
    UnlockedTechnologyCount = 5
   CHILDREN ~0
  Senate /Empire#2/Senate
   DESCRIPTORS 3
    ClassSenate
    GovernmentDictatorship
    GovernmentDictatorshipCommon
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 2
    NumberOfSenatorSlots = 1
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~3
    ActiveLaw#1274 /Empire#2/Senate/ActiveLaw#1274
     DESCRIPTORS 4
      ClassLaw
      LawEffectP04L01
      LawPolitics04
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 6
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 7
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#669 /Empire#2/Senate/ActiveLaw#669
     DESCRIPTORS 4
      ClassLaw
      LawEffectP04L00Dictatorship
      LawPolitics04
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#668 /Empire#2/Senate/Senator#668
     DESCRIPTORS 4
      ClassSenator
      Politics04
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 1
      SupportLevel = 4
     CHILDREN ~0
  Uniques /Empire#2/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#3 /Empire#3
 DESCRIPTORS 36
  AffinityGameplayMajorHisshos
  AffinityMajorHisshos
  AffinityMappingMajorHisshos
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementFreeMovement1
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireTypeMajor
  EventEffect12SimEffect12
  FactionTraitHisshosFestivals
  FactionTraitJuggernautSpecialists
  FactionTraitMiningExperts
  FactionTraitMinorIllo
  FactionTraitPirateHaters
  FactionTraitSacredTradition
  FactionTraitStartWithJuggernaut
  FactionTraitTechnologyDefinitionEconomyAndTrade1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  ObedienceStatusEmpire3
  OmniscienceBonus26PercentsOrLess
  Reparations
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 1
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 1
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 21
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 422.135437
  BankAccountNextTurn = 481.303741
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 1
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 0
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 12
  CommandPointsAccumulator = 108
  CommandPointsStock = 108
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 8
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 931.09375
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 339.659576
  DustInflation = 1.11321986
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 9.45
  EmpireEmpirePointAccumulator = 73.49999
  EmpireEmpirePointStock = 73.49999
  EmpireEmpirePointStockNextTurn = 82.94999
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 1526.39868
  EmpireGlobalScore = 58
  EmpireGrowth = 43.6441269
  EmpireGrowthAccumulator = 413.702026
  EmpireGrowthStock = 413.702026
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 0
  EmpireHeroesScore = 3
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 80
  EmpireHonorStock = 80
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 11.1
  EmpireManpowerStock = 311.1
  EmpireManpowerTotal = 511.1
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1718.53357
  EmpireMoney = 99.7049942
  EmpireMoneyAccumulator = 200.984116
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 40.5366974
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 7
  EmpireProcessingPowerAllocated = 15
  EmpireProcessingPowerStock = 45
  EmpireProduction = 63
  EmpireProductionAccumulator = 502.7
  EmpireProductionStock = 502.7
  EmpireProductionUpkeep = 0
  EmpireResearch = 69.575
  EmpireResearchAccumulator = 335.5125
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 73.575
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 20
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.0625
  ExplorationScoreForOverColonizationThreshold = 0.3125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 3
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 0
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 39.45
  GovernmentChangeHappinessMultiplier = 0
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 52.625
  HappinessStatusMinimumRebellionIndex = 1
  HappinessSum = 5
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 1
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 1
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 2
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 1
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 1
  JuggernautCountIncludingQueuedOnes = 1
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 1
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 1
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 1
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 5
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 10
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 11
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 60
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 139.15
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 2
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 9.45
  MaximumSystemGrowth = 43.6441269
  MaximumSystemMoney = 73.5
  MaximumSystemProduction = 63
  MaximumSystemResearch = 50.5
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1741
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 9.45
  NetEmpireGrowth = 43.6441269
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 11.1
  NetEmpireMoney = 59.1682968
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 63
  NetEmpireRelics = 0
  NetEmpireResearch = 69.575
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 9.45
  NetSystemGrowth = 43.6441269
  NetSystemLifeforce = 0
  NetSystemMoney = 73.5
  NetSystemProduction = 63
  NetSystemResearch = 50.5
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 5
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 4
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 80
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 276.339874
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 1
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 2
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 5
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 1
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 4
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 5
  Strategic2Stock = 5
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 333.965942
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 1
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 1
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 6
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 1
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 4
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 2
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.02754617
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 5
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~25
  ColonizedStarSystem#537 /Empire#3/ColonizedStarSystem#537
   DESCRIPTORS 16
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HasObedience
    HomeSystem
    MajorHomeSystem
    ObedienceStatusStarSystem3
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemPopulationMigrationImmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 0
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 449.094116
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 8
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 15
    ExperienceAtShipCreation = 0
    FIDSIScore = 240.094131
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 157.5
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 52.625
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 263.125
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 160
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 9.45
    MaximumSystemGrowth = 43.6441269
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 73.5
    MaximumSystemProduction = 63
    MaximumSystemProductionStock = 63
    MaximumSystemResearch = 50.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 62.9394951
    MigrationScoreFromEconomy = 0.919999957
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.4039335
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 9.45
    NetSystemGrowth = 43.6441269
    NetSystemInfluence = 9.45
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 73.5
    NetSystemProduction = 63
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 50.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 5
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 4
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 100
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -0.374999642
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.333333343
    PercentageOfVoicesPolitics06 = 1
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 40.5
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 30
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 28
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 2
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 25.5000019
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 5
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 35.1058731
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 5
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 5
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 5
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 1
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 9.45
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 449.094116
    SystemGrowth = 78.75
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 863.701965
    SystemGrowthStockForUpkeep = 750
    SystemGrowthUpkeep = 35.1058731
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.40393353
    SystemInfluenceRadiusDivider = 1.83670032
    SystemInfluenceStock = 148.5
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 95.5
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 22
    SystemNextInfluenceRadiusEstimation = 6.56779
    SystemNextInfluenceRadiusEstimationDivider = 1.81655586
    SystemObedience = 80
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 63
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 50.5
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 4
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.25
    TradingRouteSystemBaseIncome_EmpireMoney = 0.25
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0375
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 5
    VirtualPopulation = 0
    VisionRange = 7.40393353
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~8
    ColonizedPlanet#538 /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#538
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeJungle
      UniquePlanetMajorHisshos
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 40.5
      DefaultPlanetFood = 30
      DefaultPlanetIndustry = 25
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 25.5000019
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -0.0999999046
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 40.5
      PlanetFIDSI = 0
      PlanetFood = 30
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 4.20000029
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 28
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 3
      PlanetPopulationPrestige = 2
      PlanetPopulationScience = 0
      PlanetPrestige = 2
      PlanetRawDust = 8.1
      PlanetRawDustFromMiningProbes = 2.10000014
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 5
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 5.10000038
      PlanetRawScienceFromMiningProbes = 2.10000014
      PlanetScience = 25.5000019
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityIllo /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#538/PopulationPlanetAffinityIllo
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityIlloCount
        ClassPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 1
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 1
        PopulationScience = 0
        RawPopulationDust = 8.1
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 5.10000038
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityMajorHisshos /Empire#3/ColonizedStarSystem#537/ColonizedPlanet#538/PopulationPlanetAffinityMajorHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMajorHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryManpower
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 1
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 1
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8.1
        RawPopulationFood = 6
        RawPopulationIndustry = 5
        RawPopulationPrestige = 0
        RawPopulationScience = 5.10000038
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#536 /Empire#3/ColonizedStarSystem#537/Hangar#536
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /Empire#3/ColonizedStarSystem#537/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /Empire#3/ColonizedStarSystem#537/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1142 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#1142
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1144 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#1144
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#700 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#700
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#701 /Empire#3/ColonizedStarSystem#537/StarSystemImprovement#701
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#3/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#3/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 58
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#3/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 58
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.238095254
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#3/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 58
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -1.4803493
      PressureTrend = -2.9606986
      PressureValue = -8.882095
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 171
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#3/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 58
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.193548381
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 66
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#3/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 58
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.323076934
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 72
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#3/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 0
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 58
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.783439457
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 99
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#3/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 2
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#681 /Empire#3/Fleet#681
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    EventEffect21SimEffect21
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 1
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 379.92157
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 9.45
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 620.4379
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 240.516357
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0.1
    ShownDefensiveMilitaryPower = 379.92157
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 240.516357
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.31021896
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~3
    Hero#697 /Empire#3/Fleet#681/Hero#697
     DESCRIPTORS 8
      ClassHero
      HeroAffinityMajorHisshos
      HeroAssigned
      HeroAssignedToFleet
      HeroClassAdmiral
      HeroLevel02
      HeroLevelUpRule
      Politics06
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 41
      ExperienceMultiplier = 1
      ExperiencePerTurn = 4
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 1
      HeroRelics = 0
      Level = 2
      NextLevelRequestedExperience = 50
      SenatorSkillEffectDictatorshipMultiplier = 1.5
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 1
      SpecializationPoints = 0.4
      Upkeep = 4.5
     CHILDREN ~0
    Ship#683 /Empire#3/Fleet#681/Ship#683
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionMajorHisshos
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 8
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 289.411743
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 49.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 4.94117737
      DamagePerSecondMedium = 24.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 42
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 186.666656
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 73
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 258.313721
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.64706
      OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 258.313721
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0.1
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.129156858
      ShownDefensiveMilitaryPower = 186.666656
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 258.313721
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#681/Ship#683/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#681/Ship#683/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#681/Ship#683/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#681/Ship#683/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#3/Fleet#681/Ship#683/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#681/Ship#683/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#3/Fleet#681/Ship#683/SectionNE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#681/Ship#683/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#681/Ship#683/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#3/Fleet#681/Ship#683/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#681/Ship#683/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#681/Ship#683/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#681/Ship#683/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#681/Ship#683/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#681/Ship#683/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#698 /Empire#3/Fleet#681/Ship#698
     DESCRIPTORS 16
      CannotBeScrapped
      ClassHullSmallAdmiral
      ClassShip
      HeroShipLevelUpRule
      HeroSkillShip111_FleetDamage_Percent_0
      HeroSkillShip41_FleetUpkeep_Percent_0
      ShipFactionHeroes
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipRoleHero
      ShipSizeSmall
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 0
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 8
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 344.9673
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 49.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 60.4967346
      DamagePerSecondMedium = 52.48366
      DamagePerSecondMissile = 55.5555573
      DamagePerSecondShort = 55.8888855
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 193.254913
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 66
      ExperienceBonusFromBattle = 10
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 0
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1305
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1305
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 362.1242
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 100
      OffensiveMilitaryPower = 168.8693
      OffensiveMilitaryPowerForSimplifiedBattles = 168.8693
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 0
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 362.1242
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0.1
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1125
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.1810621
      ShownDefensiveMilitaryPower = 193.254913
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 168.8693
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 362.1242
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 410
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#681/Ship#698/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallHeroes
       PROPERTIES 15
        DefensiveMilitaryPower = 43.5
        Health = 1305
        HitBySalvo = 0
        MaximumHealth = 1305
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 97.22223
        OffensiveMilitaryPowerForSimplifiedBattles = 97.22223
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponMissile1#1 /Empire#3/Fleet#681/Ship#698/CoreSection/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 250
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.7777786
          DamagePerSecondLong = 27.7777786
          DamagePerSecondMedium = 13.8888893
          DamagePerSecondShort = 6.94444466
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.700000048
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponMissile1#2 /Empire#3/Fleet#681/Ship#698/CoreSection/ModuleWeaponMissile1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 250
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.7777786
          DamagePerSecondLong = 27.7777786
          DamagePerSecondMedium = 13.8888893
          DamagePerSecondShort = 6.94444466
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.700000048
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#681/Ship#698/SectionE
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#681/Ship#698/SectionN
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 165
        MaximumHealth = 165
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 165
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#3/Fleet#681/Ship#698/SectionN/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#681/Ship#698/SectionNE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#681/Ship#698/SectionNW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#681/Ship#698/SectionS
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#3/Fleet#681/Ship#698/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#681/Ship#698/SectionSE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 120
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack1#2 /Empire#3/Fleet#681/Ship#698/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack1#4 /Empire#3/Fleet#681/Ship#698/SectionSE/ModuleWeaponFlack1#4
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#681/Ship#698/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic1#3 /Empire#3/Fleet#681/Ship#698/SectionSE/ModuleWeaponKinetic1#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /Empire#3/Fleet#681/Ship#698/SectionSW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#681/Ship#698/SectionW
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
  Fleet#684 /Empire#3/Fleet#684
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 1
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 79.74359
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 79.74359
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 79.74359
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.039871797
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#686 /Empire#3/Fleet#684/Ship#686
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionMajorHisshos
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 8
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 79.74359
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 66.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 79.74359
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 79.74359
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.039871797
      ShownDefensiveMilitaryPower = 79.74359
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 79.74359
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#684/Ship#686/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#3/Fleet#684/Ship#686/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#684/Ship#686/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#684/Ship#686/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#3/Fleet#684/Ship#686/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#684/Ship#686/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#684/Ship#686/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#684/Ship#686/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#3/Fleet#684/Ship#686/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#684/Ship#686/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#684/Ship#686/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#684/Ship#686/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#689 /Empire#3/Fleet#689
   DESCRIPTORS 5
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateFriendly
    FleetPositionInOrbit
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 1
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 10
    DefensiveMilitaryPower = 471.428558
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 25
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 1
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 20
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 20
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 1
    MaximumShipProbeStock = 0
    MilitaryPower = 507.252075
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0.5
    MiningProbeLifetime = 4
    MiningProbePlanetStatsMultiplier = 0.15
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 471.428558
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 20
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.253626049
    VisionRange = 1.5
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#691 /Empire#3/Fleet#689/Ship#691
     DESCRIPTORS 17
      AlwaysInSameFleet
      CannotBeScrapped
      ClassShip
      IgnoreAsObstacle
      OnlyOneOfRolePerEncounterGroup
      ShipFactionJuggernauts
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipMustBeAlone
      ShipRoleJuggernaut
      ShipSizeJuggernaut
      UseEmpireAffinityForUnitSpawn
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 10
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 8
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 471.428558
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 48
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 25
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 12200
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.04761905
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 283
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 12200
      MaximumHonorZoneRadius = 20
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 1
      MaximumShipProbeStock = 0
      MilitaryPower = 507.252075
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      MiningProbeDepositValueMultiplier = 0.5
      MiningProbePlanetStatsMultiplier = 0.15
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0.2
      NetShipProbe = 0
      NextLevelRequestedExperience = 100
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 10
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 507.252075
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0.2
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.253626049
      ShownDefensiveMilitaryPower = 471.428558
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 507.252075
      VisionRange = 1.5
      VisionStrength = 0
      VisualImportanceScore = 1000
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#689/Ship#691/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreJuggernaut
       PROPERTIES 15
        DefensiveMilitaryPower = 406.666656
        Health = 12200
        HitBySalvo = 0
        MaximumHealth = 12200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0.5
        MiningProbePlanetStatsMultiplier = 0.15
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#2 /Empire#3/Fleet#689/Ship#691/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleSupportJuggernautMiningStartingHissho#1 /Empire#3/Fleet#689/Ship#691/CoreSection/ModuleSupportJuggernautMiningStartingHissho#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleJuggernautOnly
          ClassModuleJuggernautResourceGathererMining
          ClassModuleSupport
          ModuleSupportJuggernautMiningProbe
          ModuleSupportJuggernautMiningProbeStartingHissho
         PROPERTIES 17
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipMiningProbeStock = 1
          MiningProbeDepletionPointsOnPlanet = 0
          MiningProbeDepositValueMultiplier = 0.5
          MiningProbeLifetime = 4
          MiningProbePlanetStatsMultiplier = 0.15
          Multiplier = 1
          NetShipMiningProbe = 0.2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#689/Ship#691/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#689/Ship#691/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportJuggernautFIDSFlat#1 /Empire#3/Fleet#689/Ship#691/SectionN/ModuleSupportJuggernautFIDSFlat#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleJuggernautOnly
          ClassModuleSupport
          ClassModuleSystemSupport
          ModuleSupportJuggernautSystemSupport
          ModuleSupportJuggernautSystemSupportFIDSFlat
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          SystemFIDSFlat = 10
          SystemFIDSPercent = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#3/Fleet#689/Ship#691/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~3
        ModuleDefenseHullPlating1#3 /Empire#3/Fleet#689/Ship#691/SectionNE/ModuleDefenseHullPlating1#3
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponFlack1#2 /Empire#3/Fleet#689/Ship#691/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#689/Ship#691/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#689/Ship#691/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#689/Ship#691/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#689/Ship#691/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#689/Ship#691/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#689/Ship#691/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#3/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1304 /Empire#3/Hacking/HackingProgram#1304
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#3/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#3/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 8.1
    EmpireMoney = 13.2000008
    EmpireResearch = 20
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#3/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#3/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#3/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#3/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#3/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#3/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#3/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MiningProbe#1448 /Empire#3/MiningProbe#1448
   DESCRIPTORS 1
    ClassMiningProbe
   PROPERTIES 72
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    DepositValueMultiplier = 0.5
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    PlanetRawDust = 14
    PlanetRawFood = 0
    PlanetRawIndustry = 0
    PlanetRawScience = 14
    PlanetStatsMultiplier = 0.15
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
   CHILDREN ~0
  PopulationEmpireAffinityIllo /Empire#3/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMajorHisshos /Empire#3/PopulationEmpireAffinityMajorHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMajorHisshos
    ClassPopulationEmpireAffinityMajorHisshosCount
    PoliticalProfileMilitarist
    PopulationMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitReligiousToMilitarist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryManpower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics05ToPolitics06 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#3/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#3/Research
   DESCRIPTORS 44
    ClassResearch
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization5Common
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityModuleWeaponLaser3
    TechnologyDiplomacyPeace
    TechnologyExploration1
    TechnologyFreeMovement
    TechnologyGlobalHappinessCommon
    TechnologyHonorHisshos
    TechnologyIndustry1
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkTo28Common
    TechnologyLinkTo28CommonVaulters
    TechnologyLinkTo28CommonVaultersNoPortals
    TechnologyLinkTo28CommonVaultersNoVaultersPopulation
    TechnologyLinkTo2Vaulters
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStrategicDeposit1
    TechnologyTerransStartingShipDesigns
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 3
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 69.07752
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 2
    TechnologyTotalStageUnlocked = 6
    UnlockedTechnologyCount = 4
   CHILDREN ~0
  Senate /Empire#3/Senate
   DESCRIPTORS 3
    ClassSenate
    GovernmentDictatorship
    GovernmentDictatorshipCommon
   PROPERTIES 78
    ActiveLawsCount = 1
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 2
    NumberOfSenatorSlots = 1
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 0
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~2
    ActiveLaw#671 /Empire#3/Senate/ActiveLaw#671
     DESCRIPTORS 4
      ClassLaw
      LawEffectP06L00DictatorshipMajorHisshos
      LawPolitics06
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#670 /Empire#3/Senate/Senator#670
     DESCRIPTORS 4
      ClassSenator
      Politics06
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.67
      SupportLevel = 4
     CHILDREN ~0
  Uniques /Empire#3/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#4 /Empire#4
 DESCRIPTORS 29
  AffinityGameplaySophons
  AffinityMappingSophons
  AffinitySophons
  ClassEmpire
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMajor
  FactionTraitFastTraveler2
  FactionTraitFeebleWarriors2
  FactionTraitMinorPilgrims
  FactionTraitScanning
  FactionTraitTechnologyDefinitionScienceAndExploration1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeSmall
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire2
  ManpowerUpgradeInfantry1
  OmniscienceBonus0PercentsOrLess
  Reparations
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 716
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 3
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 15.5
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 160.384918
  BankAccountNextTurn = 183.7472
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 4
  CommandPointsAccumulator = 20
  CommandPointsStock = 20
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 2
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 469.3333
  DemocracyLawsCostBonus = -0.2
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 1
  DemocracyLawsDiversityHasScientist = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 339.659576
  DustInflation = 1.11321986
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 22
  EmpireEmpirePointAccumulator = 87.8
  EmpireEmpirePointStock = 83.8
  EmpireEmpirePointStockNextTurn = 101
  EmpireEmpirePointUpkeep = 4.8
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 1506.05078
  EmpireGlobalScore = 72
  EmpireGrowth = 25.94367
  EmpireGrowthAccumulator = 259.365723
  EmpireGrowthStock = 259.365723
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 57
  EmpireHeroesScore = 3
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 10.4000006
  EmpireManpowerStock = 280.6
  EmpireManpowerTotal = 480.6
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1057.40393
  EmpireMoney = 28.5
  EmpireMoneyAccumulator = 210.384933
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 5.1377306
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 5
  EmpireProcessingPowerAllocated = 15
  EmpireProcessingPowerStock = 35
  EmpireProduction = 76
  EmpireProductionAccumulator = 438
  EmpireProductionStock = 438
  EmpireProductionUpkeep = 0
  EmpireResearch = 35
  EmpireResearchAccumulator = 510.5
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 38
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 14
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0375
  ExplorationScoreForOverColonizationThreshold = 0.1875
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 4
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 5
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 57
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 3
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 1
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 2
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 40
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 3
  LastTurn = 150
  LawUpkeep = 4.8
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 11
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 4.5
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 3
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 500
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 105
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 15
  MaximumSystemGrowth = 30
  MaximumSystemMoney = 38.5
  MaximumSystemProduction = 39
  MaximumSystemResearch = 29
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1071
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 17.2
  NetEmpireGrowth = 25.94367
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 10.4000006
  NetEmpireMoney = 23.36227
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 76
  NetEmpireRelics = 0
  NetEmpireResearch = 52.5
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 1.5
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 1.5
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 22
  NetSystemGrowth = 25.94367
  NetSystemLifeforce = 0
  NetSystemMoney = 28.5
  NetSystemProduction = 76
  NetSystemResearch = 35
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 3
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 2
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 107.470581
  OutpostCount = 2
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 2
  OwnedPlanets = 5
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 3
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchOmniscienceBonus = 17.5
  ResearchOmniscienceMultiplier = 0.5
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 5
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 1
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 333.965942
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 6
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 5
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 3
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 5
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.02754617
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 1
  VampirilisPopulation = 0
  VictoryEconomicRanking = 4
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~28
  ColonizedStarSystem#1349 /Empire#4/ColonizedStarSystem#1349
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    HappinessStatusStarSystem2
    OutpostActionIncreaseLocalGrowthEffect
    StarSystemImprovementLevel1
    StarTypeDouble
   PROPERTIES 559
    AdditionalDust = 6
    AdditionalFood = 10
    AdditionalIndustry = 8
    AdditionalPrestige = 15
    AdditionalScience = 4
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 63
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 2
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 63
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 60
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 2
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 15
    MaximumSystemGrowth = 30
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 18
    MaximumSystemProductionStock = 18
    MaximumSystemResearch = 4
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 54.05
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 15
    NetSystemGrowth = 30
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -4
    NetSystemProduction = 18
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 4
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.14
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 15
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 63
    SystemGrowth = 30
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 120
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 6
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 10
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 18
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 36
    SystemProductionUpkeep = 0
    SystemResearch = 4
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 4
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~3
    ColonizedPlanet#1351 /Empire#4/ColonizedStarSystem#1349/ColonizedPlanet#1351
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeTiny
      PlanetStatusColonized
      PlanetTypeAtoll
      UniquePlanetTeonha
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 50
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 25
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = -4
      PlanetOutpostFood = 30
      PlanetOutpostIndustry = 18
      PlanetOutpostPrestige = 15
      PlanetOutpostScience = 4
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 10
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 8
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 15
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~0
    Hangar#1350 /Empire#4/ColonizedStarSystem#1349/Hangar#1350
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#4/ColonizedStarSystem#1349/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 600
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  ColonizedStarSystem#1370 /Empire#4/ColonizedStarSystem#1370
   DESCRIPTORS 9
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    HappinessStatusStarSystem2
    StarSystemImprovementLevel1
    StarTypeDouble
   PROPERTIES 559
    AdditionalDust = 4
    AdditionalFood = 4
    AdditionalIndustry = 9
    AdditionalPrestige = 0
    AdditionalScience = 2
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 24
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 2
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 24
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 18
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 1
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 1.5
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 1.5
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 9
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 19
    MaximumSystemProductionStock = 19
    MaximumSystemResearch = 2
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 54.05
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 1.5
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 9
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -6
    NetSystemProduction = 19
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 2
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.105000004
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 24
    SystemGrowth = 9
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 27
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 10
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 19
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 38
    SystemProductionUpkeep = 0
    SystemResearch = 2
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 1.5
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0.015
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.015
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 3
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~3
    ColonizedPlanet#1372 /Empire#4/ColonizedStarSystem#1370/ColonizedPlanet#1372
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly31
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetHasDepositLuxury
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 1.5
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = -6
      PlanetOutpostFood = 9
      PlanetOutpostIndustry = 19
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 2
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      ColonizedResourceDeposit#0 /Empire#4/ColonizedStarSystem#1370/ColonizedPlanet#1372/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceLuxury7
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 1.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
    Hangar#1371 /Empire#4/ColonizedStarSystem#1370/Hangar#1371
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#4/ColonizedStarSystem#1370/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  ColonizedStarSystem#540 /Empire#4/ColonizedStarSystem#540
   DESCRIPTORS 17
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HeroSkillSystem96_Science_Perpop_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemPopulationMigrationEmigratingToOutpost
    SystemPopulationMigrationEmigratingToOutpost
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 2
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 306.443665
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 2
    DefenseScore = 200
    DefensiveMilitaryPower = 209.333328
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 15
    ExperienceAtShipCreation = 0
    FIDSIScore = 100.443672
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 104
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 10.4000006
    GrowthForManpowerForUpkeep = 5.20000029
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 57
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 171
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 1.5
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 1.5
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 20
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 3000
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 38.5
    MaximumSystemProduction = 39
    MaximumSystemProductionStock = 39
    MaximumSystemResearch = 29
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 190.209
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 3.55000019
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.2632952
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 1.5
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7
    NetSystemGrowth = -13.05633
    NetSystemInfluence = 7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 38.5
    NetSystemProduction = 39
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 29
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 3
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 2
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 71.64706
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 3
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 2
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0.6666667
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.333333343
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 23
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 17
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 14
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 19
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 3
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 18.2563267
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 3
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 3
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 3
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 3
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 3
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 306.443665
    SystemGrowth = 52
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 562.365662
    SystemGrowthStockForUpkeep = 450
    SystemGrowthUpkeep = 23.4563274
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.263295
    SystemInfluenceRadiusDivider = 1.86231887
    SystemInfluenceStock = 138
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 63
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 24.5
    SystemNextInfluenceRadiusEstimation = 6.40214539
    SystemNextInfluenceRadiusEstimationDivider = 1.84482765
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 39
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 29
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 1.5
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.15
    TradingRouteSystemBaseIncome_EmpireMoney = 0.15
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0225
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0.015
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.015
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 7.263295
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~11
    ColonizedPlanet#1140 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1140
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTerran
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 5
      DefaultPlanetFood = 9
      DefaultPlanetIndustry = 3
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 6
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 1
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 1.5
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 10
      PlanetFIDSI = 0
      PlanetFood = 9
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 3
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 5
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 1
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 9
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 6
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 7
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 4.5
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1140/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAbundant
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 4.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1140/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceLuxury4
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 1.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1140/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 5
        RawPopulationFood = 9
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 6
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1266 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1266
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly08
      PlanetAnomalyRing
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 2
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 5
      DefaultPlanetFood = 2
      DefaultPlanetIndustry = 8
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 3
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -3
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 10
      PlanetFIDSI = 0
      PlanetFood = 2
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 8
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 5
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 1
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 8
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 4
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinitySophons /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#1266/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 5
        RawPopulationFood = 2
        RawPopulationIndustry = 8
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#541 /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#541
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeBoreal
      UniquePlanetSophons
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 3
      DefaultPlanetFood = 6
      DefaultPlanetIndustry = 3
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 6
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 3
      PlanetFIDSI = 0
      PlanetFood = 6
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 3
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 2
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 6
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 8
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityPilgrims /Empire#4/ColonizedStarSystem#540/ColonizedPlanet#541/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 6
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#539 /Empire#4/ColonizedStarSystem#540/Hangar#539
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 209.333328
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 280.980377
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 71.64706
      ShipCount = 1
      ShownDefensiveMilitaryPower = 209.333328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
     CHILDREN ~1
      Ship#728 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallCorporate
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip23_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull03
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 289.411743
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 4.94117737
        DamagePerSecondMedium = 24.7058811
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 42
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 209.333328
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 40
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 51
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1555
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1555
        MaximumHonorZoneRadius = 0
        MaximumMovement = 6
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 280.980377
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 6
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 280.980377
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1375
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.140490189
        ShownDefensiveMilitaryPower = 209.333328
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 71.64706
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 280.980377
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 111.833328
          Health = 1555
          HitBySalvo = 0
          MaximumHealth = 1555
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/CoreSection/ModuleWeaponFlack1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/CoreSection/ModuleWeaponKinetic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#4/ColonizedStarSystem#540/Hangar#539/Ship#728/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#727 /Empire#4/ColonizedStarSystem#540/Hero#727
     DESCRIPTORS 8
      ClassHero
      HeroAffinitySophons
      HeroAssigned
      HeroAssignedToSystem
      HeroClassCorporate
      HeroLevel02
      HeroLevelUpRule
      Politics02
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 26
      ExperienceMultiplier = 1
      ExperiencePerTurn = 5
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 1
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 2
      NextLevelRequestedExperience = 50
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 1
      SpecializationPoints = 0.4
      Upkeep = 4.5
     CHILDREN ~0
    OutpostMigrationFlux #1349 /Empire#4/ColonizedStarSystem#540/OutpostMigrationFlux #1349
     DESCRIPTORS 1
      ClassOutpostMigrationFlux
     PROPERTIES 7
      NetSystemOutpostMigrationGrowth = 10.4000006
      NetSystemOutpostMigrationGrowthMultiplier = 1
      NetTurnsBeforeAutomatedShipRequest = 1
      SystemGrowth = 52
      SystemOutpostMigrationGrowth = 10.4000006
      SystemOutpostMigrationGrowthStock = 0
      TurnsBeforeAutomatedShipRequest = 2
     CHILDREN ~0
    OutpostMigrationFlux #1370 /Empire#4/ColonizedStarSystem#540/OutpostMigrationFlux #1370
     DESCRIPTORS 1
      ClassOutpostMigrationFlux
     PROPERTIES 7
      NetSystemOutpostMigrationGrowth = 10.4000006
      NetSystemOutpostMigrationGrowthMultiplier = 1
      NetTurnsBeforeAutomatedShipRequest = 1
      SystemGrowth = 52
      SystemOutpostMigrationGrowth = 10.4000006
      SystemOutpostMigrationGrowthStock = 11.8
      TurnsBeforeAutomatedShipRequest = 1
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /Empire#4/ColonizedStarSystem#540/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = -250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#4/ColonizedStarSystem#540/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#730 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#730
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#731 /Empire#4/ColonizedStarSystem#540/StarSystemImprovement#731
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#4/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#4/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 72
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#4/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 72
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.08571429
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#4/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 72
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -1.22222221
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 171
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#4/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 72
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.130434781
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 66
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#4/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 72
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.323076934
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 58
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /Empire#4/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 72
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.4736842
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 99
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#4/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 2
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1388 /Empire#4/Fleet#1388
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInMovement
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 24.2
    AutomatedShipGrowthStock = 24.2
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.494000018
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1389 /Empire#4/Fleet#1388/Ship#1389
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 24.2
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 34.2
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#1388/Ship#1389/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#4/Fleet#1388/Ship#1389/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#1388/Ship#1389/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#1388/Ship#1389/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#1388/Ship#1389/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#1388/Ship#1389/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#4/Fleet#1388/Ship#1389/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#1388/Ship#1389/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#1388/Ship#1389/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1420 /Empire#4/Fleet#1420
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInMovement
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 24.8
    AutomatedShipGrowthStock = 24.8
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.4950909
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1421 /Empire#4/Fleet#1420/Ship#1421
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 24.8
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 34.8
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#1420/Ship#1421/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#4/Fleet#1420/Ship#1421/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#1420/Ship#1421/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#1420/Ship#1421/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#1420/Ship#1421/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#1420/Ship#1421/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#4/Fleet#1420/Ship#1421/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#1420/Ship#1421/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#1420/Ship#1421/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1488 /Empire#4/Fleet#1488
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 1
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 23.6
    AutomatedShipGrowthStock = 23.6
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.492909133
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1489 /Empire#4/Fleet#1488/Ship#1489
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 1
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 23.6
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 33.6
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#1488/Ship#1489/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#4/Fleet#1488/Ship#1489/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#1488/Ship#1489/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#1488/Ship#1489/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#1488/Ship#1489/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#1488/Ship#1489/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#4/Fleet#1488/Ship#1489/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#1488/Ship#1489/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#1488/Ship#1489/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#713 /Empire#4/Fleet#713
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 110
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 9
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 145.823532
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 9
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 110
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07291177
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#715 /Empire#4/Fleet#713/Ship#715
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 110
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 61.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 145.823532
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 145.823532
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.07291177
      ShownDefensiveMilitaryPower = 110
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 145.823532
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#713/Ship#715/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 110
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#713/Ship#715/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#713/Ship#715/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#713/Ship#715/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#713/Ship#715/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#713/Ship#715/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#713/Ship#715/SectionNE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#4/Fleet#713/Ship#715/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#713/Ship#715/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#4/Fleet#713/Ship#715/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#4/Fleet#713/Ship#715/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#713/Ship#715/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#713/Ship#715/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#4/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1303 /Empire#4/Hacking/HackingProgram#1303
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#4/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#4/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#4/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#4/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#4/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#4/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#4/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#4/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#4/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /Empire#4/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /Empire#4/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#1324 /Empire#4/Probe#1324
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#4/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#4/Research
   DESCRIPTORS 29
    ClassResearch
    TechnologyColonization1
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization7
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacyPeace
    TechnologyExploration1Alt
    TechnologyLinkColonization7Common
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkTo2Vaulters
    TechnologyModuleSupportAnalyzer1
    TechnologyScience1
    TechnologyScience2
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyTerransStartingShipDesigns
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 3
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 60.61632
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 3
    TechnologyTotalStageUnlocked = 5
    UnlockedTechnologyCount = 3
   CHILDREN ~0
  Senate /Empire#4/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentDemocracy
   PROPERTIES 78
    ActiveLawsCount = 3
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 0.5
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 3
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~5
    ActiveLaw#1272 /Empire#4/Senate/ActiveLaw#1272
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L02
      LawPolitics02
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 6
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 7
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#1275 /Empire#4/Senate/ActiveLaw#1275
     DESCRIPTORS 4
      ClassLaw
      LawEffectP05L02
      LawPolitics05
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 6
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 7
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#704 /Empire#4/Senate/ActiveLaw#704
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L00
      LawPolitics02
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#702 /Empire#4/Senate/Senator#702
     DESCRIPTORS 4
      ClassSenator
      Politics02
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.67
      SupportLevel = 4
     CHILDREN ~0
    Senator#703 /Empire#4/Senate/Senator#703
     DESCRIPTORS 3
      ClassSenator
      Politics05
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.33
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#4/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#5 /Empire#5
 DESCRIPTORS 30
  AffinityGameplayTimeLords
  AffinityMappingTimeLords
  AffinityTimeLords
  ClassEmpire
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic2
  EmpireTypeMajor
  FactionTraitInimical
  FactionTraitMinorBots
  FactionTraitSlowTraveler1
  FactionTraitStartWithHyperium
  FactionTraitStartWithTitanium
  FactionTraitTechnologyDefinitionEconomyAndTrade2
  FactionTraitTechnologyDefinitionScienceAndExploration1
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  HappinessStatusEmpire3
  ManpowerUpgradeInfantry1
  Reparations
  StarSystemImprovementUnlockedWonder1
  WonderVictoryActivated
 PROPERTIES 718
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 1.5
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 619.1239
  BankAccountNextTurn = 660.1459
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 1
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 2
  ColonizedStarSystemStateColonyCountWithOffset = 1
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 1
  CommandPointsAccumulator = 15
  CommandPointsStock = 15
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 4
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 258.8684
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 339.659576
  DustInflation = 1.11321986
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 10.2
  EmpireEmpirePointAccumulator = 34.2
  EmpireEmpirePointStock = 29.2
  EmpireEmpirePointStockNextTurn = 32.4
  EmpireEmpirePointUpkeep = 7
  EmpireExpansionScore = 2
  EmpireFIDSIAccumulator = 1845.07629
  EmpireGlobalScore = 99
  EmpireGrowth = 28.7353287
  EmpireGrowthAccumulator = 164.7525
  EmpireGrowthStock = 164.7525
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 78.83929
  EmpireHeroesScore = 3
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 18
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 8.8
  EmpireManpowerStock = 0
  EmpireManpowerTotal = 582.399963
  EmpireManpowerUpkeep = 191.199982
  EmpireMilitaryScore = 906.425232
  EmpireMoney = 52.325
  EmpireMoneyAccumulator = 294.87384
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 11.3030081
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 10
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 161
  EmpireProductionAccumulator = 824
  EmpireProductionStock = 824
  EmpireProductionUpkeep = 0
  EmpireResearch = 92
  EmpireResearchAccumulator = 527.25
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 99
  EmpireResearchStock = 13.094986
  EmpireResearchUpkeep = 0
  EmpireTechScore = 32
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0375
  ExplorationScoreForOverColonizationThreshold = 0.1875
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 11
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 78.83929
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 7
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 1
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 2
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 3
  LastTurn = 150
  LawUpkeep = 7
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 600
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 184
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 7.7
  MaximumSystemGrowth = 28.7353287
  MaximumSystemMoney = 48.5
  MaximumSystemProduction = 71
  MaximumSystemResearch = 70
  MaximumTimeBubblesCount = 3
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 918
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 3.19999981
  NetEmpireGrowth = 28.7353287
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = -182.399979
  NetEmpireMoney = 41.02199
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 161
  NetEmpireRelics = 0
  NetEmpireResearch = 92
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 1.5
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 10.2
  NetSystemGrowth = 28.7353287
  NetSystemLifeforce = 0
  NetSystemMoney = 45.5
  NetSystemProduction = 161
  NetSystemResearch = 80
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 7
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 4
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfNonEliminatedMajorEmpires = 6
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 18
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 65.15686
  OutpostCount = 1
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 1
  OwnedPlanets = 3
  OwnedSystems = 2
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 1
  PlayDeckChangeCostRemainingTurnsFactor = 1
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 7
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 3
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0.15
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 3
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 18.5
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 2
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 333.965942
  SuperColonizationCostFromSystems = 1
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 2
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 2
  SystemCountForHisshoLaw = 2
  SystemLevelSum = 6
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 2
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 3
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 7
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TimeBubblesCount = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 7
  TotalTimeBubblesBeingBuiltCount = 0
  TotalTimeBubblesBuiltCount = 0
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 5
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.02754617
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 3
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~25
  ColonizedStarSystem#1280 /Empire#5/ColonizedStarSystem#1280
   DESCRIPTORS 11
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    PlanetAnomalyNaturalWonder5
    StarSystemImprovementLevel1
    StarTypeBlue
    TemporaryEffectColonyHappinessBoost
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 267.5
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 4
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 65.5
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 65
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessFromExpansion = 35
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 200
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2.5
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 2
    MaximumSystemProduction = 51
    MaximumSystemProductionStock = 51
    MaximumSystemResearch = 10
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 168
    MigrationScoreFromEconomy = 0.96
    MigrationScoreFromFreeSlots = 1.75
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.086928
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2.5
    NetSystemGrowth = 0
    NetSystemInfluence = 2.5
    NetSystemLifeforce = 0
    NetSystemManpower = 382.399963
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 2
    NetSystemProduction = 51
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 10
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 22
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 6
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 26
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 10
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 2
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 0
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.210000008
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 0
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2.5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 267.5
    SystemGrowth = 32.5
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 300
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.08692837
    SystemInfluenceRadiusDivider = 21.5
    SystemInfluenceStock = 2.5
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 191.199982
    SystemManpowerStock = 382.399963
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 22
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 3.2144444
    SystemNextInfluenceRadiusEstimationDivider = 11.5
    SystemObedience = 18
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 51
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 10
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 3
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 6
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 3
    VirtualPopulation = 0
    VisionRange = 4.08692837
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#1282 /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#1282
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomalyNaturalWonder
      PlanetAnomalyNaturalWonder5
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeDesert
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 12
      DefaultPlanetFood = 6
      DefaultPlanetIndustry = 16
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 26
      HappinessRaw = 3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 22
      PlanetFIDSI = 0
      PlanetFood = 6
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 26
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 10
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 10
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 10
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 8
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 10
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#1280/ColonizedPlanet#1282/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 6
        RawPopulationFood = 3
        RawPopulationIndustry = 8
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1281 /Empire#5/ColonizedStarSystem#1280/Hangar#1281
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /Empire#5/ColonizedStarSystem#1280/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = -800
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1422 /Empire#5/ColonizedStarSystem#1280/StarSystemImprovement#1422
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBaseTimeLords
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  ColonizedStarSystem#1409 /Empire#5/ColonizedStarSystem#1409
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    HappinessStatusStarSystem2
    StarSystemImprovementLevel1
    StarTypeBlue
    TemporaryEffectColonyHappinessBoost
   PROPERTIES 560
    AdditionalDust = 5
    AdditionalFood = 3
    AdditionalIndustry = 14
    AdditionalPrestige = 0
    AdditionalScience = 0
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 34
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 4
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 34
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 16
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessFromExpansion = 35
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 39
    MaximumSystemProductionStock = 150
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 55.1999969
    MigrationScoreFromEconomy = 0.96
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -5
    NetSystemProduction = 39
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 0
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.07
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 0
    ShouldUseGrowth = 0
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 34
    SystemGrowth = 8
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 5
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 10
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 18
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 39
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 78
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 3
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 2
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 3
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~3
    ColonizedPlanet#1411 /Empire#5/ColonizedStarSystem#1409/ColonizedPlanet#1411
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly04
      PlanetAnomaly33
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 6
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = -5
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 39
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 3
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 6
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~0
    Hangar#1410 /Empire#5/ColonizedStarSystem#1409/Hangar#1410
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /Empire#5/ColonizedStarSystem#1409/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = -300
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  ColonizedStarSystem#543 /Empire#5/ColonizedStarSystem#543
   DESCRIPTORS 15
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem3
    HeroSkillSystem79_IndustryFood_Perpop_1
    HeroSkillSystem95_Science_PerAnomaly_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
    TemporaryEffectColonyHappinessBoost
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 2
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 433.9353
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 5
    BonusHeroSystemIndustry = 5
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 4
    DefenseScore = 200
    DefensiveMilitaryPower = 213.868423
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 225.935318
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 88
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 6
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 8.8
    GrowthForManpowerForUpkeep = 4.4
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 70.375
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessFromExpansion = 35
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 351.875
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 80
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 5
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7.7
    MaximumSystemGrowth = 28.7353287
    MaximumSystemGrowthStock = 750
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 48.5
    MaximumSystemProduction = 71
    MaximumSystemProductionStock = 71
    MaximumSystemResearch = 70
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 67.56
    MigrationScoreFromEconomy = 0.96
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.2728891
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 1.5
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7.7
    NetSystemGrowth = 28.7353287
    NetSystemInfluence = 7.7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 48.5
    NetSystemProduction = 71
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 70
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 5
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 3
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 50
    OffensiveMilitaryPower = 35.82353
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -5.625
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0.6666667
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0.333333343
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 35
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 30
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 36
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 60
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 5
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 3
    PopulationScore = 5
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 3
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 3
    ShipBuyoutReduction = 0
    ShipCount = 2
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 1.5
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7.7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 433.9353
    SystemGrowth = 44
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 778.735352
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 15.2646713
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.272889
    SystemInfluenceRadiusDivider = 1.86049032
    SystemInfluenceStock = 138.7
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 75
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 26.5
    SystemNextInfluenceRadiusEstimation = 6.420518
    SystemNextInfluenceRadiusEstimationDivider = 1.84153008
    SystemObedience = 18
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 71
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 70
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 3
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.25
    TradingRouteSystemBaseIncome_EmpireMoney = 0.25
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0375
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 3
    VirtualPopulation = 0
    VisionRange = 7.272889
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~9
    ColonizedPlanet#544 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSnow
      UniquePlanetTimeLords
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 5
      BonusHeroPlanetIndustry = 5
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 25
      DefaultPlanetIndustry = 20
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 45
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -15
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 35
      PlanetFIDSI = 0
      PlanetFood = 30
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 36
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 15
      PlanetPopulationFood = 5
      PlanetPopulationIndustry = 16
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 15
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 5
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 9
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 60
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 1.5
      Strategic2 = 1.5
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      ColonizedResourceDeposit#0 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 1.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 1.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityAmoeba /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544/PopulationPlanetAffinityAmoeba
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityAmoebaCount
        ClassPopulationPlanetModifiersTraitPrimaryFood03
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 5
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 5
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityBots /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544/PopulationPlanetAffinityBots
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBotsCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 5
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTimeLords /Empire#5/ColonizedStarSystem#543/ColonizedPlanet#544/PopulationPlanetAffinityTimeLords
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTimeLordsCount
        ClassPopulationPlanetModifiersTraitPrimaryIDS
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 5
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 5
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 5
        PopulationPrestige = 0
        PopulationScience = 5
        RawPopulationDust = 4
        RawPopulationFood = 5
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#542 /Empire#5/ColonizedStarSystem#543/Hangar#542
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 1
      CannotFight = 0
      CommandPoints = 1
      DefensiveMilitaryPower = 213.868423
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 249.691956
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 35.82353
      ShipCount = 2
      ShownDefensiveMilitaryPower = 213.868423
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
     CHILDREN ~2
      Ship#1365 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365
       DESCRIPTORS 11
        CannotHaveWeapon
        ClassHullSmallCivilian
        ClassShip
        ShipFactionTimeLords
        ShipHull03
        ShipLevel01
        ShipLevelUpRule
        ShipRoleColonizer
        ShipRoleTypeCivilian
        ShipSizeSmall
        ShipStatBonus1Movement
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 1
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 1
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 0
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 0
        DamagePerSecondMedium = 0
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 0
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 45
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 0
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 5
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 6
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1350
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 145
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1350
        MaximumHonorZoneRadius = 0
        MaximumMovement = 11
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 40
        MaximumShipManpowerRefillRate = 40
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 45
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 11
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 20
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 1
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 45
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = -1
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 0
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 40
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.0225
        ShownDefensiveMilitaryPower = 45
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 0
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 45
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 10
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/CoreSection
         DESCRIPTORS 4
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallCivilian
          ClassSectionCoreTimeLords
         PROPERTIES 15
          DefensiveMilitaryPower = 45
          Health = 1350
          HitBySalvo = 0
          MaximumHealth = 1350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/CoreSection/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionE /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/SectionE/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/SectionN/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportColonization1#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/SectionS/ModuleSupportColonization1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleColonizerShipOnly
            ClassModuleSupport
            ModuleSupportColonization
            ModuleSupportColonization1
           PROPERTIES 15
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 0
            MaximumShipProbeStock = 0
            Multiplier = 1
            NetShipProbe = 0
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            TargetingWeightPenalty = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#1365/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
      Ship#733 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdministrator
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip111_FleetDamage_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull04
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 144.705887
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 24.7058811
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 2.47058868
        DamagePerSecondMedium = 12.3529406
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 21
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 168.868423
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 73
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1845
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 90
        HullPlatingAbsorptionEndMultiplier = 0.473684222
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1845
        MaximumHonorZoneRadius = 0
        MaximumMovement = 3
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 204.691956
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 3
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 204.691956
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1665
        ShipHullIndex = 4
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.102345981
        ShownDefensiveMilitaryPower = 168.868423
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 35.82353
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 204.691956
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 61.5
          Health = 1845
          HitBySalvo = 0
          MaximumHealth = 1845
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionE /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionN /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#2 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionS/ModuleDefenseHullPlating1#2
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportEngine1#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionSE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSW /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#5/ColonizedStarSystem#543/Hangar#542/Ship#733/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#732 /Empire#5/ColonizedStarSystem#543/Hero#732
     DESCRIPTORS 8
      ClassHero
      HeroAffinityTimeLords
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdministrator
      HeroLevel02
      HeroLevelUpRule
      Politics01
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 48
      ExperienceMultiplier = 1
      ExperiencePerTurn = 7
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 1
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 2
      NextLevelRequestedExperience = 50
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 1
      SpecializationPoints = 0.4
      Upkeep = 4.5
     CHILDREN ~0
    PopulationStarSystemAffinityAmoeba /Empire#5/ColonizedStarSystem#543/PopulationStarSystemAffinityAmoeba
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityAmoeba
      ClassPopulationStarSystemAffinityAmoebaCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /Empire#5/ColonizedStarSystem#543/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /Empire#5/ColonizedStarSystem#543/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = -450
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1132 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#1132
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#738 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#738
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBaseTimeLords
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#752 /Empire#5/ColonizedStarSystem#543/StarSystemImprovement#752
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystemTimeLords
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#5/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#5/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 99
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /Empire#5/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 99
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.5568862
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#5/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 99
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.8000001
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 171
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#5/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 99
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.6
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 66
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#5/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 99
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.783439457
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 58
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#5/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 99
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.4736842
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 72
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#5/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 2
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#753 /Empire#5/Fleet#753
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 45
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 74.3333359
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 29.3333359
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 45
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 29.3333359
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.0371666662
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#755 /Empire#5/Fleet#753/Ship#755
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTimeLords
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 4
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 13.333334
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 13.333334
      DamagePerSecondLong = 6.666667
      DamagePerSecondMedium = 13.333334
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 6.666667
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 45
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1350
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 60
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1350
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 74.3333359
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 29.3333359
      OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 74.3333359
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0371666662
      ShownDefensiveMilitaryPower = 45
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 29.3333359
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 74.3333359
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#5/Fleet#753/Ship#755/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
        ClassSectionCoreTimeLords
       PROPERTIES 15
        DefensiveMilitaryPower = 45
        Health = 1350
        HitBySalvo = 0
        MaximumHealth = 1350
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 29.3333359
        OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#5/Fleet#753/Ship#755/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 24
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 13.333334
          DamagePerSecondLong = 6.666667
          DamagePerSecondMedium = 13.333334
          DamagePerSecondShort = 6.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 29.3333359
          OffensiveMilitaryPowerForSimplifiedBattles = 29.3333359
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#5/Fleet#753/Ship#755/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#5/Fleet#753/Ship#755/SectionE/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionN /Empire#5/Fleet#753/Ship#755/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#5/Fleet#753/Ship#755/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#5/Fleet#753/Ship#755/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#5/Fleet#753/Ship#755/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#5/Fleet#753/Ship#755/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#5/Fleet#753/Ship#755/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#5/Fleet#753/Ship#755/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#5/Fleet#753/Ship#755/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#5/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingOperation#1315 /Empire#5/Hacking/HackingOperation#1315
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
  LostSystems /Empire#5/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#5/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#5/MajorRelationWithMinor11
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor12 /Empire#5/MajorRelationWithMinor12
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor13 /Empire#5/MajorRelationWithMinor13
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#5/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#5/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#5/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#5/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityAmoeba /Empire#5/PopulationEmpireAffinityAmoeba
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityAmoeba
    ClassPopulationEmpireAffinityAmoebaCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryFood03
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBots /Empire#5/PopulationEmpireAffinityBots
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTimeLords /Empire#5/PopulationEmpireAffinityTimeLords
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTimeLords
    ClassPopulationEmpireAffinityTimeLordsCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitPragmatic
    WithPopulationPlanetModifiersTraitPrimaryIDS
   PROPERTIES 13
    CanBeBoosted = 0
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 5
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#5/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#5/Research
   DESCRIPTORS 49
    ClassResearch
    TechnologyApproval1
    TechnologyApproval5
    TechnologyColonization11TimeLords
    TechnologyColonization12TimeLords
    TechnologyColonization1TimeLords
    TechnologyColonization2TimeLords
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacy1
    TechnologyDiplomacyPeace
    TechnologyIndustry2
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkTo5TerransTimeLords
    TechnologyLinkTo5TimeLords
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyScience1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStrategicDeposit2
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueFood1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 3
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 2
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 96.477
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 2
    TechnologyTotalStageUnlocked = 7
    UnlockedTechnologyCount = 7
   CHILDREN ~0
  Senate /Empire#5/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentRepublic
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 2
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~4
    ActiveLaw#1237 /Empire#5/Senate/ActiveLaw#1237
     DESCRIPTORS 4
      ClassLaw
      LawEffectP01L01TimeLordsRepublic
      LawPolitics01
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 7
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 8
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#761 /Empire#5/Senate/ActiveLaw#761
     DESCRIPTORS 4
      ClassLaw
      LawEffectP01L00Republic
      LawPolitics01
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#759 /Empire#5/Senate/Senator#759
     DESCRIPTORS 4
      ClassSenator
      Politics01
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.67
      SupportLevel = 4
     CHILDREN ~0
    Senator#760 /Empire#5/Senate/Senator#760
     DESCRIPTORS 3
      ClassSenator
      Politics04
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.33
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#5/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#0 /MinorEmpire#0
 DESCRIPTORS 19
  AffinityHaroshems
  AffinityMappingHaroshems
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorGrowth
  FamilyPirates
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPacifist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 918
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 29
  EmpireManpowerStock = 1261
  EmpireManpowerTotal = 1461
  EmpireManpowerUpkeep = 0
  EmpireMoney = -8
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 31
  EmpireProductionAccumulator = 279
  EmpireProductionStock = 279
  EmpireProductionUpkeep = 0
  EmpireResearch = 4
  EmpireResearchAccumulator = 36
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 12
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 8
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 31
  MaximumSystemResearch = 4
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 78.00001
  MinorEmpireShipMoneyStock = 312.000031
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 29
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 31
  NetEmpireRelics = 0
  NetEmpireResearch = 4
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -8
  NetSystemProduction = 31
  NetSystemResearch = 4
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#546 /MinorEmpire#0/ColonizedStarSystem#546
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeYellow
    SystemPopulationMigrationEmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 246
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 44
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 90
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 9
    GrowthForManpowerForUpkeep = 4.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 31
    MaximumSystemProductionStock = 31
    MaximumSystemResearch = 4
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.75
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 11.25
    NetSystemMoney = -8
    NetSystemProduction = 31
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 4
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 12
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 10
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 6
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 4
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 9.778204
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 246
    SystemGrowth = 45
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.278204
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 22.5
    SystemMoney = 12
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 31
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 62
    SystemProductionUpkeep = 0
    SystemResearch = 4
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#547 /MinorEmpire#0/ColonizedStarSystem#546/ColonizedPlanet#547
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeVeldt
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 12
      DefaultPlanetFood = 8
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 4
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -2
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 12
      PlanetFIDSI = 0
      PlanetFood = 10
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 6
      PlanetInitialDust = 5
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 4
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 2
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 4
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 4
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1121 /MinorEmpire#0/ColonizedStarSystem#546/ColonizedPlanet#547/PlanetImprovement#1121
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHaroshems /MinorEmpire#0/ColonizedStarSystem#546/ColonizedPlanet#547/PopulationPlanetAffinityHaroshems
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHaroshemsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood01
        ClassPopulationPlanetModifiersTraitSecondaryFoodSterile2
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 1
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 1
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 4
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#545 /MinorEmpire#0/ColonizedStarSystem#546/Hangar#545
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /MinorEmpire#0/ColonizedStarSystem#546/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#762 /MinorEmpire#0/ColonizedStarSystem#546/StarSystemImprovement#762
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#0/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1398 /MinorEmpire#0/Hacking/HackingProgram#1398
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#0/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#0/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#0/MinorRelationWithMajor2
   DESCRIPTORS 5
    ClassMinorRelationWithMajor
    MinorRelationWithMajorCuriosityRevealed
    RelationIdeologyMinorPacifist
    RelationStateMinorAmicable
    TemporaryEffectMinorRelationIncreaseFromHack
   PROPERTIES 43
    EmpireManpower = 4.78500032
    EmpireMoney = 26
    EmpireResearch = 16.5
    HasSuzerain = 1
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 56
    SpecialYieldsMultiplier = 0
    Trend = 14
    YieldsMultiplier = 0.5
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#0/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#0/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#0/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /MinorEmpire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#0/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#0/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#1 /MinorEmpire#1
 DESCRIPTORS 19
  AffinityGnashasts
  AffinityMappingGnashasts
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorMonsters01
  FamilyPrimitives
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionEarlyAggression
  PersonalityTraitWarmonger
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 2
  CommandPointsAccumulator = 2
  CommandPointsStock = 2
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 954
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 30.2
  EmpireManpowerStock = 1271.79956
  EmpireManpowerTotal = 1471.79956
  EmpireManpowerUpkeep = 0
  EmpireMoney = -10
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 8
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 31
  EmpireProductionAccumulator = 279
  EmpireProductionStock = 279
  EmpireProductionUpkeep = 0
  EmpireResearch = 8
  EmpireResearchAccumulator = 72
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 24
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 8
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 16
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 31
  MaximumSystemResearch = 8
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 123.6
  MinorEmpireShipMoneyStock = 169
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 30.2
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 31
  NetEmpireRelics = 0
  NetEmpireResearch = 8
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 30.6
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 71.4
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -10
  NetSystemProduction = 31
  NetSystemResearch = 8
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~17
  ColonizedStarSystem#549 /MinorEmpire#1/ColonizedStarSystem#549
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeWhite
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 950
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 1198
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 1150
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 46
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 102
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 750
    GroundBattleBombardmentAttackerDamagesMax = 950
    GroundBattleBombardmentAttackerDamagesMin = 950
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 10.2
    GrowthForManpowerForUpkeep = 5.1
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 31
    MaximumSystemProductionStock = 31
    MaximumSystemResearch = 8
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -10
    NetSystemProduction = 31
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 8
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 10
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 16
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 6
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 8
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 1198
    SystemGrowth = 51
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 15.96467
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 10
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 31
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 62
    SystemProductionUpkeep = 0
    SystemResearch = 8
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#550 /MinorEmpire#1/ColonizedStarSystem#549/ColonizedPlanet#550
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTerran
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 10
      DefaultPlanetFood = 16
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 8
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 10
      PlanetFIDSI = 0
      PlanetFood = 16
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 6
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 8
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1122 /MinorEmpire#1/ColonizedStarSystem#549/ColonizedPlanet#550/PlanetImprovement#1122
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityGnashasts /MinorEmpire#1/ColonizedStarSystem#549/ColonizedPlanet#550/PopulationPlanetAffinityGnashasts
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityGnashastsCount
        ClassPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 100
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#548 /MinorEmpire#1/ColonizedStarSystem#549/Hangar#548
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /MinorEmpire#1/ColonizedStarSystem#549/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#768 /MinorEmpire#1/ColonizedStarSystem#549/StarSystemImprovement#768
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#1/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#1/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#1423 /MinorEmpire#1/Fleet#1423
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 253.333328
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 8
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 332.145081
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 78.81177
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 253.333328
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 78.81177
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.166072547
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1425 /MinorEmpire#1/Fleet#1423/Ship#1425
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 147.176468
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.71764755
      DamagePerSecondMedium = 13.5882349
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 23.1
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 126.666664
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 166.07254
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 39.4058838
      OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 166.07254
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08303627
      ShownDefensiveMilitaryPower = 126.666664
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 39.4058838
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 166.07254
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#1/Fleet#1423/Ship#1425/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#1/Fleet#1423/Ship#1425/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /MinorEmpire#1/Fleet#1423/Ship#1425/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#1/Fleet#1423/Ship#1425/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#1/Fleet#1423/Ship#1425/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#1/Fleet#1423/Ship#1425/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#1/Fleet#1423/Ship#1425/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#1/Fleet#1423/Ship#1425/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#1/Fleet#1423/Ship#1425/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /MinorEmpire#1/Fleet#1423/Ship#1425/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#1/Fleet#1423/Ship#1425/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#1/Fleet#1423/Ship#1425/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1426 /MinorEmpire#1/Fleet#1423/Ship#1426
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 147.176468
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.71764755
      DamagePerSecondMedium = 13.5882349
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 23.1
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 126.666664
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 166.07254
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 39.4058838
      OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 166.07254
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08303627
      ShownDefensiveMilitaryPower = 126.666664
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 39.4058838
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 166.07254
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#1/Fleet#1423/Ship#1426/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#1/Fleet#1423/Ship#1426/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /MinorEmpire#1/Fleet#1423/Ship#1426/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#1/Fleet#1423/Ship#1426/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#1/Fleet#1423/Ship#1426/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#1/Fleet#1423/Ship#1426/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#1/Fleet#1423/Ship#1426/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#1/Fleet#1423/Ship#1426/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#1/Fleet#1423/Ship#1426/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /MinorEmpire#1/Fleet#1423/Ship#1426/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#1/Fleet#1423/Ship#1426/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#1/Fleet#1423/Ship#1426/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#1/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1399 /MinorEmpire#1/Hacking/HackingProgram#1399
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#1/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#1/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#1/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#1/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#1/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#1/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#1/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /MinorEmpire#1/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#1/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#1/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#1/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#2 /MinorEmpire#2
 DESCRIPTORS 19
  AffinityEyders
  AffinityMappingEyders
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorHoarders02
  FamilyPirates
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPacifist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1098
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27
  EmpireManpowerStock = 1243
  EmpireManpowerTotal = 1443
  EmpireManpowerUpkeep = 0
  EmpireMoney = -14
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 41
  EmpireProductionAccumulator = 369
  EmpireProductionStock = 369
  EmpireProductionUpkeep = 0
  EmpireResearch = 14
  EmpireResearchAccumulator = 126
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 42
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 28
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 41
  MaximumSystemResearch = 14
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 78.00001
  MinorEmpireShipMoneyStock = 312.000031
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 41
  NetEmpireRelics = 0
  NetEmpireResearch = 14
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -14
  NetSystemProduction = 41
  NetSystemResearch = 14
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 1
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 1
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 1
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#552 /MinorEmpire#2/ColonizedStarSystem#552
   DESCRIPTORS 12
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 259
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 58
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 70
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7
    GrowthForManpowerForUpkeep = 3.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 50
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 1
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 41
    MaximumSystemProductionStock = 41
    MaximumSystemResearch = 14
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -14
    NetSystemProduction = 41
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 14
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -1.125
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 1
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 6
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 16
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 14
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 259
    SystemGrowth = 35
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 165
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 7.97402239
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 6
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 41
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 82
    SystemProductionUpkeep = 0
    SystemResearch = 14
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#553 /MinorEmpire#2/ColonizedStarSystem#552/ColonizedPlanet#553
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeGas
      PlanetGameplayTypeHot
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeGasHot
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 1
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 16
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 14
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = -0.3
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 0
      OwnedGasPlanets = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 16
      PlanetInitialDust = 0
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 14
      PlanetInitialPrestige = 0
      PlanetInitialScience = 14
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 6
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 0
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 16
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 14
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 14
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 1
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1123 /MinorEmpire#2/ColonizedStarSystem#552/ColonizedPlanet#553/PlanetImprovement#1123
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityEyders /MinorEmpire#2/ColonizedStarSystem#552/ColonizedPlanet#553/PopulationPlanetAffinityEyders
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityEydersCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustGas
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 6
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 6
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 0
        RawPopulationFood = 0
        RawPopulationIndustry = 16
        RawPopulationPrestige = 0
        RawPopulationScience = 14
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#551 /MinorEmpire#2/ColonizedStarSystem#552/Hangar#551
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /MinorEmpire#2/ColonizedStarSystem#552/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#774 /MinorEmpire#2/ColonizedStarSystem#552/StarSystemImprovement#774
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#2/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#2/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#2/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1400 /MinorEmpire#2/Hacking/HackingProgram#1400
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#2/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#2/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#2/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#2/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#2/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#2/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#2/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorNeutral
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 12
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityEyders /MinorEmpire#2/PopulationEmpireAffinityEyders
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityEyders
    ClassPopulationEmpireAffinityEydersCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustGas
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#2/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#2/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#2/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#3 /MinorEmpire#3
 DESCRIPTORS 19
  AffinityMappingZvali
  AffinityZvali
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorGamers01
  FamilyAdvanced
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPragmatist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1008
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27.8
  EmpireManpowerStock = 1250.20044
  EmpireManpowerTotal = 1450.20044
  EmpireManpowerUpkeep = 0
  EmpireMoney = -12
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 25
  EmpireProductionAccumulator = 225
  EmpireProductionStock = 225
  EmpireProductionUpkeep = 0
  EmpireResearch = 20
  EmpireResearchAccumulator = 180
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 60
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.025
  ExplorationScoreForOverColonizationThreshold = 0.125
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 2
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 40
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 25
  MaximumSystemResearch = 20
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 96
  MinorEmpireShipMoneyStock = 384
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27.8
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 25
  NetEmpireRelics = 0
  NetEmpireResearch = 20
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -12
  NetSystemProduction = 25
  NetSystemResearch = 20
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#555 /MinorEmpire#3/ColonizedStarSystem#555
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeNone
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 252
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 50
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 78
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7.8
    GrowthForManpowerForUpkeep = 3.9
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 5
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 750
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 25
    MaximumSystemProductionStock = 25
    MaximumSystemResearch = 20
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -12
    NetSystemProduction = 25
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 20
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 8
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 4
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 20
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 252
    SystemGrowth = 39
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.7646713
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 8
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 25
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 50
    SystemProductionUpkeep = 0
    SystemResearch = 20
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#556 /MinorEmpire#3/ColonizedStarSystem#555/ColonizedPlanet#556
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeSnow
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 8
      DefaultPlanetFood = 4
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 20
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -6
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 8
      PlanetFIDSI = 0
      PlanetFood = 4
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 10
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 20
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1124 /MinorEmpire#3/ColonizedStarSystem#555/ColonizedPlanet#556/PlanetImprovement#1124
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityZvali /MinorEmpire#3/ColonizedStarSystem#555/ColonizedPlanet#556/PopulationPlanetAffinityZvali
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityZvaliCount
        ClassPopulationPlanetModifiersTraitPrimaryHappiness
        ClassPopulationPlanetModifiersTraitSecondaryScienceHappy
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 1
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 2
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 10
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#554 /MinorEmpire#3/ColonizedStarSystem#555/Hangar#554
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /MinorEmpire#3/ColonizedStarSystem#555/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#780 /MinorEmpire#3/ColonizedStarSystem#555/StarSystemImprovement#780
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#3/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#3/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#3/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingOperation#1419 /MinorEmpire#3/Hacking/HackingOperation#1419
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
    HackingProgram#1401 /MinorEmpire#3/Hacking/HackingProgram#1401
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#3/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#3/MinorRelationWithMajor0
   DESCRIPTORS 4
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorNeutral
    TemporaryEffectMinorRelationIncreaseFromHack
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 20
    SpecialYieldsMultiplier = 0
    Trend = 10
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#3/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#3/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#3/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#3/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#3/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityZvali /MinorEmpire#3/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#3/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#3/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#3/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#4 /MinorEmpire#4
 DESCRIPTORS 19
  AffinityMappingRemnant
  AffinityRemnant
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorWorldBuilders01
  FamilyInsectoids
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPragmatist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1170
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27
  EmpireManpowerStock = 1243
  EmpireManpowerTotal = 1443
  EmpireManpowerUpkeep = 0
  EmpireMoney = -16
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 63
  EmpireProductionAccumulator = 567
  EmpireProductionStock = 567
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 63
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 96
  MinorEmpireShipMoneyStock = 384
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 63
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -16
  NetSystemProduction = 63
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#558 /MinorEmpire#4/ColonizedStarSystem#558
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemPopulationMigrationEmigrating
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 266
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 64
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 1
    GSModifiedGrowth = 70
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7
    GrowthForManpowerForUpkeep = 3.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 3
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 450
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 63
    MaximumSystemProductionStock = 63
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 8.75
    NetSystemMoney = -16
    NetSystemProduction = 63
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 4
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 38
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 266
    SystemGrowth = 35
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.3646708
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 26.25
    SystemMoney = 4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 63
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 126
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0.1
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#559 /MinorEmpire#4/ColonizedStarSystem#558/ColonizedPlanet#559
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeLava
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 3
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 4
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 36
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -16
      HappinessRaw = -8
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 3
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.1
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 4
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 38
      PlanetInitialDust = 2
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 16
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 2
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 2
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 18
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 3
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1125 /MinorEmpire#4/ColonizedStarSystem#558/ColonizedPlanet#559/PlanetImprovement#1125
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityRemnant /MinorEmpire#4/ColonizedStarSystem#558/ColonizedPlanet#559/PopulationPlanetAffinityRemnant
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityRemnantCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryDustHappy
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 2
        RawPopulationFood = 0
        RawPopulationIndustry = 18
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#557 /MinorEmpire#4/ColonizedStarSystem#558/Hangar#557
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /MinorEmpire#4/ColonizedStarSystem#558/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#786 /MinorEmpire#4/ColonizedStarSystem#558/StarSystemImprovement#786
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#4/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#4/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#4/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1402 /MinorEmpire#4/Hacking/HackingProgram#1402
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#4/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#4/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#4/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#4/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#4/MinorRelationWithMajor3
   DESCRIPTORS 4
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorAmicable
    TemporaryEffectMinorRelationIncreaseFromHack
   PROPERTIES 43
    EmpireManpower = 8.1
    EmpireMoney = 13.2000008
    EmpireResearch = 20
    HasSuzerain = 1
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 60
    SpecialYieldsMultiplier = 0
    Trend = 10
    YieldsMultiplier = 0.5
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#4/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#4/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /MinorEmpire#4/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#4/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#4/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#4/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#5 /MinorEmpire#5
 DESCRIPTORS 19
  AffinityMappingPulsos
  AffinityPulsos
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorCuriousThinkers01
  FamilyPirates
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPacifist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1098
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27
  EmpireManpowerStock = 1243
  EmpireManpowerTotal = 1443
  EmpireManpowerUpkeep = 0
  EmpireMoney = -12
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 55
  EmpireProductionAccumulator = 495
  EmpireProductionStock = 495
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 55
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 78.00001
  MinorEmpireShipMoneyStock = 312.000031
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 55
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -12
  NetSystemProduction = 55
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#561 /MinorEmpire#5/ColonizedStarSystem#561
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 262
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 60
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 70
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7
    GrowthForManpowerForUpkeep = 3.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 4
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 600
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 55
    MaximumSystemProductionStock = 55
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -12
    NetSystemProduction = 55
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 8
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 30
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 262
    SystemGrowth = 35
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.3646708
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 8
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 55
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 110
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#562 /MinorEmpire#5/ColonizedStarSystem#561/ColonizedPlanet#562
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 8
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 28
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -10
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 8
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 30
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 2
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1126 /MinorEmpire#5/ColonizedStarSystem#561/ColonizedPlanet#562/PlanetImprovement#1126
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /MinorEmpire#5/ColonizedStarSystem#561/ColonizedPlanet#562/PopulationPlanetAffinityPulsos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 0
        RawPopulationIndustry = 14
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#560 /MinorEmpire#5/ColonizedStarSystem#561/Hangar#560
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /MinorEmpire#5/ColonizedStarSystem#561/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#792 /MinorEmpire#5/ColonizedStarSystem#561/StarSystemImprovement#792
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#5/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#5/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#5/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1403 /MinorEmpire#5/Hacking/HackingProgram#1403
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#5/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#5/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#5/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#5/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#5/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#5/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#5/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /MinorEmpire#5/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#5/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#5/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#5/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#6 /MinorEmpire#6
 DESCRIPTORS 19
  AffinityHisshos
  AffinityMappingHisshos
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorDamage
  FamilyPirates
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionEarlyAggression
  PersonalityTraitWarmonger
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 2
  CommandPointsAccumulator = 2
  CommandPointsStock = 2
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 954
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 34.2
  EmpireManpowerStock = 1307.79956
  EmpireManpowerTotal = 1547.79956
  EmpireManpowerUpkeep = 0
  EmpireMoney = -10
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 8
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 33
  EmpireProductionAccumulator = 297
  EmpireProductionStock = 297
  EmpireProductionUpkeep = 0
  EmpireResearch = 6
  EmpireResearchAccumulator = 54
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 18
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 8
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 12
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 33
  MaximumSystemResearch = 6
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 123.6
  MinorEmpireShipMoneyStock = 93.4
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 2
  NeighbouringMinorEmpiresCount = 2
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 34.2
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 33
  NetEmpireRelics = 0
  NetEmpireResearch = 6
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 30.6
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 71.4
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -10
  NetSystemProduction = 33
  NetSystemResearch = 6
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~17
  ColonizedStarSystem#564 /MinorEmpire#6/ColonizedStarSystem#564
   DESCRIPTORS 12
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeProtostar
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 288
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 240
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 46
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 102
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 120
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 10.2
    GrowthForManpowerForUpkeep = 5.1
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 240
    MaximumSystemManpowerRefillRate = 240
    MaximumSystemMoney = 0
    MaximumSystemProduction = 33
    MaximumSystemProductionStock = 33
    MaximumSystemResearch = 6
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -10
    NetSystemProduction = 33
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 6
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 10
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 16
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 8
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 6
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 288
    SystemGrowth = 51
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 15.96467
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 240
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 10
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 33
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 66
    SystemProductionUpkeep = 0
    SystemResearch = 6
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#565 /MinorEmpire#6/ColonizedStarSystem#564/ColonizedPlanet#565
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeForest
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 10
      DefaultPlanetFood = 16
      DefaultPlanetIndustry = 8
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 6
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 10
      PlanetFIDSI = 0
      PlanetFood = 16
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 8
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 4
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 6
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1127 /MinorEmpire#6/ColonizedStarSystem#564/ColonizedPlanet#565/PlanetImprovement#1127
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHisshos /MinorEmpire#6/ColonizedStarSystem#564/ColonizedPlanet#565/PopulationPlanetAffinityHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryDefense
        ClassPopulationPlanetModifiersTraitSecondaryDefenseSterile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 20
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#563 /MinorEmpire#6/ColonizedStarSystem#564/Hangar#563
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /MinorEmpire#6/ColonizedStarSystem#564/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#798 /MinorEmpire#6/ColonizedStarSystem#564/StarSystemImprovement#798
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#6/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#6/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#1424 /MinorEmpire#6/Fleet#1424
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 133.333328
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 8
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 209.6
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 76.26667
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 133.333328
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 76.26667
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.1048
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1428 /MinorEmpire#6/Fleet#1424/Ship#1428
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 17.333334
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 17.333334
      DamagePerSecondLong = 8.666667
      DamagePerSecondMedium = 17.333334
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 8.666667
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 66.6666641
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 125
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 104.8
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 38.1333351
      OffensiveMilitaryPowerForSimplifiedBattles = 38.1333351
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 104.8
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0524
      ShownDefensiveMilitaryPower = 66.6666641
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 38.1333351
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 104.8
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#6/Fleet#1424/Ship#1428/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 38.1333351
        OffensiveMilitaryPowerForSimplifiedBattles = 38.1333351
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /MinorEmpire#6/Fleet#1424/Ship#1428/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 31.1999989
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 17.333334
          DamagePerSecondLong = 8.666667
          DamagePerSecondMedium = 17.333334
          DamagePerSecondShort = 8.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 38.1333351
          OffensiveMilitaryPowerForSimplifiedBattles = 38.1333351
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#6/Fleet#1424/Ship#1428/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#6/Fleet#1424/Ship#1428/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#6/Fleet#1424/Ship#1428/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /MinorEmpire#6/Fleet#1424/Ship#1428/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#6/Fleet#1424/Ship#1428/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#6/Fleet#1424/Ship#1428/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#6/Fleet#1424/Ship#1428/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#6/Fleet#1424/Ship#1428/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#6/Fleet#1424/Ship#1428/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1429 /MinorEmpire#6/Fleet#1424/Ship#1429
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 17.333334
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 17.333334
      DamagePerSecondLong = 8.666667
      DamagePerSecondMedium = 17.333334
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 8.666667
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 66.6666641
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 125
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 104.8
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 38.1333351
      OffensiveMilitaryPowerForSimplifiedBattles = 38.1333351
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 104.8
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0524
      ShownDefensiveMilitaryPower = 66.6666641
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 38.1333351
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 104.8
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#6/Fleet#1424/Ship#1429/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 38.1333351
        OffensiveMilitaryPowerForSimplifiedBattles = 38.1333351
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /MinorEmpire#6/Fleet#1424/Ship#1429/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 31.1999989
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 17.333334
          DamagePerSecondLong = 8.666667
          DamagePerSecondMedium = 17.333334
          DamagePerSecondShort = 8.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 38.1333351
          OffensiveMilitaryPowerForSimplifiedBattles = 38.1333351
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /MinorEmpire#6/Fleet#1424/Ship#1429/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#6/Fleet#1424/Ship#1429/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#6/Fleet#1424/Ship#1429/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /MinorEmpire#6/Fleet#1424/Ship#1429/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#6/Fleet#1424/Ship#1429/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#6/Fleet#1424/Ship#1429/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /MinorEmpire#6/Fleet#1424/Ship#1429/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#6/Fleet#1424/Ship#1429/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#6/Fleet#1424/Ship#1429/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#6/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1404 /MinorEmpire#6/Hacking/HackingProgram#1404
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#6/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#6/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#6/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#6/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#6/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorNeutral
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#6/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#6/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityHisshos /MinorEmpire#6/PopulationEmpireAffinityHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHisshos
    ClassPopulationEmpireAffinityHisshosCount
    PoliticalProfileMilitarist
    PopulationMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryDefense
    WithPopulationPlanetModifiersTraitSecondaryDefenseSterile
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#6/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#6/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#6/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#7 /MinorEmpire#7
 DESCRIPTORS 19
  AffinityMappingPilgrims
  AffinityPilgrims
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorExplorers01
  FamilyAdvanced
  GalaxySizeSmall
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPacifist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 1
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 286875
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1080
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27.4
  EmpireManpowerStock = 1246.60022
  EmpireManpowerTotal = 1446.60022
  EmpireManpowerUpkeep = 0
  EmpireMoney = -12
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 25
  EmpireProductionAccumulator = 225
  EmpireProductionStock = 225
  EmpireProductionUpkeep = 0
  EmpireResearch = 28
  EmpireResearchAccumulator = 252
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 84
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.0125
  ExplorationScoreForOverColonizationThreshold = 0.0625
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 2
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 56
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 25
  MaximumSystemResearch = 28
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 78.00001
  MinorEmpireShipMoneyStock = 312.000031
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27.4
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 25
  NetEmpireRelics = 0
  NetEmpireResearch = 28
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -12
  NetSystemProduction = 25
  NetSystemResearch = 28
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 4
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 9
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 5.25
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.5
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.3
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 2
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#567 /MinorEmpire#7/ColonizedStarSystem#567
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeWhite
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 260
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 58
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 74
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7.4
    GrowthForManpowerForUpkeep = 3.7
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 4
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 600
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 25
    MaximumSystemProductionStock = 25
    MaximumSystemResearch = 28
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -12
    NetSystemProduction = 25
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 28
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 8
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 2
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 28
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 260
    SystemGrowth = 37
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.5646706
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 8
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 25
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 50
    SystemProductionUpkeep = 0
    SystemResearch = 28
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#568 /MinorEmpire#7/ColonizedStarSystem#567/ColonizedPlanet#568
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeIce
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 8
      DefaultPlanetFood = 2
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 24
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -10
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 8
      PlanetFIDSI = 0
      PlanetFood = 2
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 12
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 4
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 12
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 28
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1128 /MinorEmpire#7/ColonizedStarSystem#567/ColonizedPlanet#568/PlanetImprovement#1128
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /MinorEmpire#7/ColonizedStarSystem#567/ColonizedPlanet#568/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 4
        RawPopulationFood = 1
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#566 /MinorEmpire#7/ColonizedStarSystem#567/Hangar#566
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /MinorEmpire#7/ColonizedStarSystem#567/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#804 /MinorEmpire#7/ColonizedStarSystem#567/StarSystemImprovement#804
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#7/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#7/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /MinorEmpire#7/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#7/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1405 /MinorEmpire#7/Hacking/HackingProgram#1405
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#7/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#7/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#7/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#7/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#7/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#7/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorNeutral
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 16
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor5 /MinorEmpire#7/MinorRelationWithMajor5
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /MinorEmpire#7/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#7/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#7/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#7/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
AcademyEmpire#0 /AcademyEmpire#0
 DESCRIPTORS 24
  AcademyFactionDifficultyNormal
  AcademyResourceDistributionMidGame
  AffinityMappingAcademyEmpire
  ClassEmpire
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementGasColonization
  EmpireImprovementGasColonizationAlt
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementStrategic4
  EmpireImprovementStrategic5
  EmpireImprovementStrategic6
  EmpireImprovementWormhole
  EmpireTypeAcademy
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramAcademyUnlocked
  IncreasePPAllocationOffenseHackingProgramAcademyUnlocked
  IsAcademyFaction
  ManpowerUpgradeInfantry1
 PROPERTIES 574
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyEmpireShipMoneyStock = 0
  AcademyFleetUpkeep = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AggressivenessMultiplier = 0.75
  AllLuxuriesStock = 0
  AllNetStrategicSum = 3
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 1
  AllowStrategicDeposit5 = 1
  AllowStrategicDeposit6 = 1
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = -21
  BankAccountNextTurn = -37
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 2
  ColonizedStarSystemStateColonyCountWithOffset = 1
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 26
  CommandPointsAccumulator = 235
  CommandPointsStock = 235
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomacyMoneyDistributionFactor = 0.2
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2.8
  EmpireEmpirePointAccumulator = 23.5999985
  EmpireEmpirePointStock = 23.5999985
  EmpireEmpirePointStockNextTurn = 26.3999977
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 901.4552
  EmpireGrowth = 37.8123245
  EmpireGrowthAccumulator = 394.855255
  EmpireGrowthStock = 394.855255
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 9
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 15.26
  EmpireManpowerStock = 366.039978
  EmpireManpowerTotal = 786.04
  EmpireManpowerUpkeep = 0
  EmpireMoney = -16
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 67
  EmpireProductionAccumulator = 405
  EmpireProductionStock = 405
  EmpireProductionUpkeep = 0
  EmpireResearch = 14
  EmpireResearchAccumulator = 78
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 36
  EmpireResearchUpkeep = 0
  EmpireTechScore = 44
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 2
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 1
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 0.8
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -2
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementMoneyDistributionFactor = 0.5
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 12
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 3
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaxConcurrentFleetsMultiplier = 1
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 500
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 28
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 1.4
  MaximumSystemGrowth = 22.6159782
  MaximumSystemMoney = 0
  MaximumSystemProduction = 34
  MaximumSystemResearch = 10
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumAcademyEmpireShipMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 24
  NetAcademyEmpireImprovementMoney = 60
  NetAcademyEmpireMoney = 120
  NetAcademyEmpireShipMoney = 36
  NetAcademyStress = 1
  NetEmpireEmpirePoint = 2.8
  NetEmpireGrowth = 37.8123245
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 15.26
  NetEmpireMoney = -16
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 67
  NetEmpireRelics = 0
  NetEmpireResearch = 14
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 3
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetRelicsResearch = 0
  NetStrategic1 = 3
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2.8
  NetSystemGrowth = 37.8123245
  NetSystemLifeforce = 0
  NetSystemMoney = -16
  NetSystemProduction = 67
  NetSystemResearch = 14
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 5
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 2
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -2
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 2
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 5
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 17
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipMoneyDistributionFactor = 0.3
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 12
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 1
  Stress = 100.999969
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 2
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 2
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 2
  SystemCountForHisshoLaw = 2
  SystemLevelSum = 4
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 2
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 2
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 5
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 6
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 1
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~28
  ColonizedStarSystem#1333 /AcademyEmpire#0/ColonizedStarSystem#1333
   DESCRIPTORS 9
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem1
    StarSystemImprovementLevel1
    StarTypeArtificial
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 1
    AllowToExploitStrategicRare2 = 1
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 100
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 347.016
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 17
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 46.01598
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 60.2
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 100
    GroundBattleBombardmentAttackerDamagesMin = 100
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 6.02
    GrowthForManpowerForUpkeep = 3.01
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 29
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 29
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 3
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 10
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 1.4
    MaximumSystemGrowth = 22.6159782
    MaximumSystemGrowthStock = 1500
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 34
    MaximumSystemProductionStock = 34
    MaximumSystemResearch = 4
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 69.51299
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 2.35
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.205813
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 3
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 3
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 1.4
    NetSystemGrowth = 22.6159782
    NetSystemInfluence = 1.4
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -16
    NetSystemProduction = 34
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 4
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -20
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 4
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 8
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 9
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 4
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 16
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.14
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 3
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 1.4
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 347.016
    SystemGrowth = 30.1
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 239.203918
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 7.484022
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.20581341
    SystemInfluenceRadiusDivider = 10.4285717
    SystemInfluenceStock = 5.6
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 3.29998422
    SystemNextInfluenceRadiusEstimationDivider = 8.642857
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 34
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 68
    SystemProductionUpkeep = 0
    SystemResearch = 4
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0.03
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 4
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.20581341
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~20
    ColonizedPlanet#1335 /AcademyEmpire#0/ColonizedStarSystem#1333/ColonizedPlanet#1335
     DESCRIPTORS 15
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly10
      PlanetAnomalyGround
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeAtoll
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 10
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 4
      DefaultPlanetFood = 8
      DefaultPlanetIndustry = 9
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 4
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -1
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 3
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 10
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 7
      OwnedAnomalies = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 4
      PlanetFIDSI = 0
      PlanetFood = 8
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 9
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 9
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 4
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 10
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /AcademyEmpire#0/ColonizedStarSystem#1333/ColonizedPlanet#1335/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /AcademyEmpire#0/ColonizedStarSystem#1333/ColonizedPlanet#1335/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury2
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PlanetImprovement#1363 /AcademyEmpire#0/ColonizedStarSystem#1333/ColonizedPlanet#1335/PlanetImprovement#1363
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#1333/ColonizedPlanet#1335/PopulationPlanetAffinityGnashasts
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityGnashastsCount
        ClassPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 100
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 8
        RawPopulationIndustry = 9
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1334 /AcademyEmpire#0/ColonizedStarSystem#1333/Hangar#1334
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityAmoeba /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityAmoeba
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityAmoeba
      ClassPopulationStarSystemAffinityAmoebaCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = -200
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#1333/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1338 /AcademyEmpire#0/ColonizedStarSystem#1333/StarSystemImprovement#1338
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  ColonizedStarSystem#570 /AcademyEmpire#0/ColonizedStarSystem#570
   DESCRIPTORS 15
    AcademyHomeSystem
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem1
    HomeSystem
    StarSystemImprovementLevel1
    StarTypeAcademy
    UniqueStarSystemAcademy
    WorldAcademy
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 1
    AllowToExploitStrategicRare2 = 1
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 283.596344
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 220
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 17
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 59.5963478
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 92.4
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 110
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 9.240001
    GrowthForManpowerForUpkeep = 4.62000036
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 26
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 104
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 9
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 1.4
    MaximumSystemGrowth = 15.1963463
    MaximumSystemGrowthStock = 1350
    MaximumSystemManpower = 220
    MaximumSystemManpowerRefillRate = 220
    MaximumSystemMoney = 0
    MaximumSystemProduction = 33
    MaximumSystemProductionStock = 33
    MaximumSystemResearch = 10
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 46.41
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.75
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.683989
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 1.4
    NetSystemGrowth = 15.1963463
    NetSystemInfluence = 1.4
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 33
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 10
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 4
    NonTemplePopulation = 4
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -20
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 20
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 31
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 8
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 10
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 4
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 26.3836536
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 4
    PopulationType = 4
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 17
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 4
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 1.4
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 283.596344
    SystemGrowth = 46.2
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 605.651245
    SystemGrowthStockForUpkeep = 600
    SystemGrowthUpkeep = 31.0036545
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.68398881
    SystemInfluenceRadiusDivider = 4.27777767
    SystemInfluenceStock = 18
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 220
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 20
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 3.79166269
    SystemNextInfluenceRadiusEstimationDivider = 4.07731962
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 33
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 62
    SystemProductionUpkeep = 0
    SystemResearch = 10
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.2
    TradingRouteSystemBaseIncome_EmpireMoney = 0.2
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0300000012
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.68398857
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~21
    ColonizedPlanet#571 /AcademyEmpire#0/ColonizedStarSystem#570/ColonizedPlanet#571
     DESCRIPTORS 12
      AcademyHomePlanet
      CannotBeDestroyed
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeMonsoon
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 9
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 24
      DefaultPlanetIndustry = 8
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 8
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -4
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 9
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 4
      OverPopulationMalus = 0
      OverPopulationThreshold = 6.29999971
      OwnedAnomalies = 0
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 20
      PlanetFIDSI = 0
      PlanetFood = 31
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 8
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 7
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 2
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 10
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 4
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 9
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      PlanetImprovement#1120 /AcademyEmpire#0/ColonizedStarSystem#570/ColonizedPlanet#571/PlanetImprovement#1120
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityAmoeba /AcademyEmpire#0/ColonizedStarSystem#570/ColonizedPlanet#571/PopulationPlanetAffinityAmoeba
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityAmoebaCount
        ClassPopulationPlanetModifiersTraitPrimaryFood03
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 5
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 5
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityHisshos /AcademyEmpire#0/ColonizedStarSystem#570/ColonizedPlanet#571/PopulationPlanetAffinityHisshos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHisshosCount
        ClassPopulationPlanetModifiersTraitPrimaryDefense
        ClassPopulationPlanetModifiersTraitSecondaryDefenseSterile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 20
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#570/ColonizedPlanet#571/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#570/ColonizedPlanet#571/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 6
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#569 /AcademyEmpire#0/ColonizedStarSystem#570/Hangar#569
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityAmoeba /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityAmoeba
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityAmoeba
      ClassPopulationStarSystemAffinityAmoebaCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBots /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityBots
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBots
      ClassPopulationStarSystemAffinityBotsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = -450
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#570/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#832 /AcademyEmpire#0/ColonizedStarSystem#570/StarSystemImprovement#832
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  Diplomacy /AcademyEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /AcademyEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#814 /AcademyEmpire#0/Fleet#814
   DESCRIPTORS 13
    AcademyMasterFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetOrbitingAcademyNode
    FleetPositionInOrbit
    PirateReinforcementIncreasedDamage01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedSpeed01
    PirateReinforcementIncreasedSpeedAcademy
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 13
    DefensiveMilitaryPower = 2915.075
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 1
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0.2
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 15
    MaximumShipDetectionProbeStock = 8
    MaximumShipManpower = 1600
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 14829.0811
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 15
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 11914.0059
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 4
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 1600
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 2915.075
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 11914.0059
    SiegePower = 26
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 1.5
    VisionStrength = 2
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~4
    Ship#816 /AcademyEmpire#0/Fleet#814/Ship#816
     DESCRIPTORS 16
      CannotBeCapturedAfterBattle
      ClassHullLargeCarrier
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleCarrier
      ShipSizeLarge
      ShipStatBonus1SquadronHealth
      ShipStatBonus2SquadronDamage
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 6
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 2240.84961
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 311.2941
      DamagePerSecondLaser = 173.111115
      DamagePerSecondLong = 362.129425
      DamagePerSecondMedium = 450.9804
      DamagePerSecondMissile = 244.444443
      DamagePerSecondShort = 412.266663
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1783.64233
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 29
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 52
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 37032
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 120
      HullPlatingAbsorptionEndMultiplier = 0.166666672
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1506
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 37032
      MaximumHonorZoneRadius = 0
      MaximumMovement = 17
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 900
      MaximumShipManpowerRefillRate = 900
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 9522.026
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 17
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 7738.38428
      OffensiveMilitaryPowerForSimplifiedBattles = 7738.38428
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 6
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 9522.026
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -8
      Shield = 2200
      ShieldAbsorption = 280
      ShieldAbsorptionEndMultiplier = 0.3181818
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 860
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 900
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1783.64233
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 7738.38428
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 9522.026
      VisionRange = 1.5
      VisionStrength = 2
      VisualImportanceScore = 100
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#814/Ship#816/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreLargeCarrier
       PROPERTIES 15
        DefensiveMilitaryPower = 1234.4
        Health = 37032
        HitBySalvo = 0
        MaximumHealth = 37032
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3046.75562
        OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#814/Ship#816/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportEngine1#2 /AcademyEmpire#0/Fleet#814/Ship#816/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#3 /AcademyEmpire#0/Fleet#814/Ship#816/CoreSection/ModuleWeaponLaser2#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser2
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 623.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 173.111115
          DamagePerSecondLong = 86.55556
          DamagePerSecondMedium = 173.111115
          DamagePerSecondShort = 86.55556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 3046.75562
          OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#814/Ship#816/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#814/Ship#816/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#814/Ship#816/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 860
        MaximumHealth = 860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 860
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#814/Ship#816/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 120
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#814/Ship#816/SectionN/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 60
          SectionHealthMultiplier = 0
          ShieldAbsorption = 280
          ShieldBonus = 2200
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#814/Ship#816/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#814/Ship#816/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#814/Ship#816/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#814/Ship#816/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2350.02344
        OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#814/Ship#816/SectionS/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX4
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 4
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
          VisionStrength = 2
         CHILDREN ~0
        ModuleWeaponFlack1#3 /AcademyEmpire#0/Fleet#814/Ship#816/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 984
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 984
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 787.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /AcademyEmpire#0/Fleet#814/Ship#816/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 688.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 202.588226
          DamagePerSecondLong = 20.2588272
          DamagePerSecondMedium = 101.294113
          DamagePerSecondShort = 172.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 2350.02344
          OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#814/Ship#816/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 630.494141
        OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /AcademyEmpire#0/Fleet#814/Ship#816/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 264
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 528
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 422.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /AcademyEmpire#0/Fleet#814/Ship#816/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 184.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 108.705879
          DamagePerSecondLong = 10.87059
          DamagePerSecondMedium = 54.35294
          DamagePerSecondShort = 92.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 630.494141
          OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#814/Ship#816/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#814/Ship#816/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#818 /AcademyEmpire#0/Fleet#814/Ship#818
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullSmallSupport
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 26.3137245
      DamagePerSecondBeam = 11.6470585
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 18.9803925
      DamagePerSecondMedium = 26.3137245
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 18.9803925
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 164.330109
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3258
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 33
      HullPlatingAbsorptionEndMultiplier = 0.248120308
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 162
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3258
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 233.285
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 68.9549
      OffensiveMilitaryPowerForSimplifiedBattles = 68.9549
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 233.285
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 77
      ShieldAbsorptionEndMultiplier = 0.435028255
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 215
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.116642505
      ShownDefensiveMilitaryPower = 164.330109
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 68.9549
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 233.285
      VisionRange = 0.75
      VisionStrength = 2
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#814/Ship#818/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 108.6
        Health = 3258
        HitBySalvo = 0
        MaximumHealth = 3258
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#814/Ship#818/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#814/Ship#818/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#814/Ship#818/SectionE/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 1
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionStrength = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#814/Ship#818/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#814/Ship#818/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#814/Ship#818/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#814/Ship#818/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#814/Ship#818/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#814/Ship#818/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 36.6882362
        OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#814/Ship#818/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponBeam1#2 /AcademyEmpire#0/Fleet#814/Ship#818/SectionS/ModuleWeaponBeam1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 79.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 11.6470585
          DamagePerSecondLong = 11.6470585
          DamagePerSecondMedium = 11.6470585
          DamagePerSecondShort = 11.6470585
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 36.6882362
          OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#814/Ship#818/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#814/Ship#818/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#814/Ship#818/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#820 /AcademyEmpire#0/Fleet#814/Ship#820
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 300
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#814/Ship#820/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#814/Ship#820/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#814/Ship#820/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#814/Ship#820/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#814/Ship#820/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#814/Ship#820/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#814/Ship#820/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#814/Ship#820/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#814/Ship#820/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#814/Ship#820/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#814/Ship#820/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#814/Ship#820/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#814/Ship#820/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#814/Ship#820/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#814/Ship#820/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#814/Ship#820/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#822 /AcademyEmpire#0/Fleet#814/Ship#822
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 300
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#814/Ship#822/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#814/Ship#822/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#814/Ship#822/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#814/Ship#822/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#814/Ship#822/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#814/Ship#822/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#814/Ship#822/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#814/Ship#822/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#814/Ship#822/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#814/Ship#822/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#814/Ship#822/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#814/Ship#822/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#814/Ship#822/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#814/Ship#822/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#814/Ship#822/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#814/Ship#822/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#823 /AcademyEmpire#0/Fleet#823
   DESCRIPTORS 13
    AcademyMasterFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
    PirateReinforcementIncreasedDamage01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedSpeed01
    PirateReinforcementIncreasedSpeedAcademy
    TradableMasterFleet
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 13
    DefensiveMilitaryPower = 2915.075
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0.2
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 15
    MaximumShipDetectionProbeStock = 8
    MaximumShipManpower = 1600
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 14829.0811
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 15
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 11914.0059
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 4
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 1600
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 2915.075
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 11914.0059
    SiegePower = 26
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 1.5
    VisionStrength = 2
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~4
    Ship#825 /AcademyEmpire#0/Fleet#823/Ship#825
     DESCRIPTORS 16
      CannotBeCapturedAfterBattle
      ClassHullLargeCarrier
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleCarrier
      ShipSizeLarge
      ShipStatBonus1SquadronHealth
      ShipStatBonus2SquadronDamage
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 6
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 2240.84961
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 311.2941
      DamagePerSecondLaser = 173.111115
      DamagePerSecondLong = 362.129425
      DamagePerSecondMedium = 450.9804
      DamagePerSecondMissile = 244.444443
      DamagePerSecondShort = 412.266663
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1783.64233
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 29
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 37032
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 120
      HullPlatingAbsorptionEndMultiplier = 0.166666672
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1506
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 37032
      MaximumHonorZoneRadius = 0
      MaximumMovement = 17
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 900
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 9522.026
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 17
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 7738.38428
      OffensiveMilitaryPowerForSimplifiedBattles = 7738.38428
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 6
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 9522.026
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -8
      Shield = 2200
      ShieldAbsorption = 280
      ShieldAbsorptionEndMultiplier = 0.3181818
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 860
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 900
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1783.64233
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 7738.38428
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 9522.026
      VisionRange = 1.5
      VisionStrength = 2
      VisualImportanceScore = 100
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#823/Ship#825/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreLargeCarrier
       PROPERTIES 15
        DefensiveMilitaryPower = 1234.4
        Health = 37032
        HitBySalvo = 0
        MaximumHealth = 37032
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3046.75562
        OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#823/Ship#825/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportEngine1#2 /AcademyEmpire#0/Fleet#823/Ship#825/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#3 /AcademyEmpire#0/Fleet#823/Ship#825/CoreSection/ModuleWeaponLaser2#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser2
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 623.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 173.111115
          DamagePerSecondLong = 86.55556
          DamagePerSecondMedium = 173.111115
          DamagePerSecondShort = 86.55556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 3046.75562
          OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#823/Ship#825/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#823/Ship#825/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#823/Ship#825/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 860
        MaximumHealth = 860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 860
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#823/Ship#825/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 120
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#823/Ship#825/SectionN/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 60
          SectionHealthMultiplier = 0
          ShieldAbsorption = 280
          ShieldBonus = 2200
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#823/Ship#825/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#823/Ship#825/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#823/Ship#825/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#823/Ship#825/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2350.02344
        OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#823/Ship#825/SectionS/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX4
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 4
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
          VisionStrength = 2
         CHILDREN ~0
        ModuleWeaponFlack1#3 /AcademyEmpire#0/Fleet#823/Ship#825/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 984
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 984
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 787.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /AcademyEmpire#0/Fleet#823/Ship#825/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 688.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 202.588226
          DamagePerSecondLong = 20.2588272
          DamagePerSecondMedium = 101.294113
          DamagePerSecondShort = 172.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 2350.02344
          OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#823/Ship#825/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 630.494141
        OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /AcademyEmpire#0/Fleet#823/Ship#825/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 264
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 528
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 422.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /AcademyEmpire#0/Fleet#823/Ship#825/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 184.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 108.705879
          DamagePerSecondLong = 10.87059
          DamagePerSecondMedium = 54.35294
          DamagePerSecondShort = 92.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 630.494141
          OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#823/Ship#825/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#823/Ship#825/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#827 /AcademyEmpire#0/Fleet#823/Ship#827
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullSmallSupport
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 26.3137245
      DamagePerSecondBeam = 11.6470585
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 18.9803925
      DamagePerSecondMedium = 26.3137245
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 18.9803925
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 164.330109
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3258
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 33
      HullPlatingAbsorptionEndMultiplier = 0.248120308
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 162
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3258
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 233.285
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 68.9549
      OffensiveMilitaryPowerForSimplifiedBattles = 68.9549
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 233.285
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 77
      ShieldAbsorptionEndMultiplier = 0.435028255
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 215
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.116642505
      ShownDefensiveMilitaryPower = 164.330109
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 68.9549
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 233.285
      VisionRange = 0.75
      VisionStrength = 2
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#823/Ship#827/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 108.6
        Health = 3258
        HitBySalvo = 0
        MaximumHealth = 3258
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#823/Ship#827/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#823/Ship#827/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#823/Ship#827/SectionE/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 1
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionStrength = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#823/Ship#827/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#823/Ship#827/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#823/Ship#827/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#823/Ship#827/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#823/Ship#827/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#823/Ship#827/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 36.6882362
        OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#823/Ship#827/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponBeam1#2 /AcademyEmpire#0/Fleet#823/Ship#827/SectionS/ModuleWeaponBeam1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 79.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 11.6470585
          DamagePerSecondLong = 11.6470585
          DamagePerSecondMedium = 11.6470585
          DamagePerSecondShort = 11.6470585
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 36.6882362
          OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#823/Ship#827/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#823/Ship#827/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#823/Ship#827/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#829 /AcademyEmpire#0/Fleet#823/Ship#829
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#823/Ship#829/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#823/Ship#829/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#823/Ship#829/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#823/Ship#829/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#823/Ship#829/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#823/Ship#829/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#823/Ship#829/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#823/Ship#829/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#823/Ship#829/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#823/Ship#829/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#823/Ship#829/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#823/Ship#829/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#823/Ship#829/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#823/Ship#829/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#823/Ship#829/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#823/Ship#829/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#831 /AcademyEmpire#0/Fleet#823/Ship#831
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#823/Ship#831/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#823/Ship#831/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#823/Ship#831/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#823/Ship#831/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#823/Ship#831/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#823/Ship#831/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#823/Ship#831/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#823/Ship#831/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#823/Ship#831/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#823/Ship#831/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#823/Ship#831/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#823/Ship#831/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#823/Ship#831/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#823/Ship#831/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#823/Ship#831/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#823/Ship#831/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /AcademyEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingProgram#1406 /AcademyEmpire#0/Hacking/HackingProgram#1406
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#1407 /AcademyEmpire#0/Hacking/HackingProgram#1407
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /AcademyEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityAmoeba /AcademyEmpire#0/PopulationEmpireAffinityAmoeba
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityAmoeba
    ClassPopulationEmpireAffinityAmoebaCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryFood03
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityBots /AcademyEmpire#0/PopulationEmpireAffinityBots
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBots
    ClassPopulationEmpireAffinityBotsCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityEyders /AcademyEmpire#0/PopulationEmpireAffinityEyders
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityEyders
    ClassPopulationEmpireAffinityEydersCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustGas
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /AcademyEmpire#0/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /AcademyEmpire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHisshos /AcademyEmpire#0/PopulationEmpireAffinityHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHisshos
    ClassPopulationEmpireAffinityHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryDefense
    WithPopulationPlanetModifiersTraitSecondaryDefenseSterile
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHoratio /AcademyEmpire#0/PopulationEmpireAffinityHoratio
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHoratio
    ClassPopulationEmpireAffinityHoratioCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryFood04
    WithPopulationPlanetModifiersTraitSecondaryHappinessHot
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityIllo /AcademyEmpire#0/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMajorHisshos /AcademyEmpire#0/PopulationEmpireAffinityMajorHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMajorHisshos
    ClassPopulationEmpireAffinityMajorHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitReligiousToMilitarist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryManpower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics05ToPolitics06 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMinorOraculars /AcademyEmpire#0/PopulationEmpireAffinityMinorOraculars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorOraculars
    ClassPopulationEmpireAffinityMinorOracularsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /AcademyEmpire#0/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /AcademyEmpire#0/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /AcademyEmpire#0/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /AcademyEmpire#0/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /AcademyEmpire#0/PopulationEmpireAffinityTemplars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTimeLords /AcademyEmpire#0/PopulationEmpireAffinityTimeLords
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTimeLords
    ClassPopulationEmpireAffinityTimeLordsCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitPragmatic
    WithPopulationPlanetModifiersTraitPrimaryIDS
   PROPERTIES 13
    CanBeBoosted = 0
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /AcademyEmpire#0/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Research /AcademyEmpire#0/Research
   DESCRIPTORS 33
    ClassResearch
    TechnologyColonizationGasPlanet
    TechnologyColonizationGasPlanetNonVampirilis
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage4
    TechnologyCountEconomyAndTradeIncreaseStage4
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacyPeace
    TechnologyFIDSI1
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyStrategicDeposit3Alt
    TechnologyStrategicDeposit4
    TechnologyStrategicDeposit5
    TechnologyStrategicDeposit6
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 6
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 87.03578
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 5
    UnlockedTechnologyCount = 6
   CHILDREN ~0
  Uniques /AcademyEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
LesserEmpire#0 /LesserEmpire#0
 DESCRIPTORS 6
  AffinityMappingLesserEmpire
  ClassEmpire
  EmpireTypeLesser
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
 PROPERTIES 561
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = -16
  BankAccountNextTurn = -32
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 3
  CommandPointsAccumulator = 21
  CommandPointsStock = 21
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 0
  EmpireEmpirePointStock = 0
  EmpireEmpirePointStockNextTurn = 0
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 0
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 0
  EmpireGrowthStock = 0
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 9
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 0
  EmpireManpowerTotal = 0
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 16
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 0
  EmpireProductionStock = 0
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 16
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 0
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 4
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 100100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 100
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = -16
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 10
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 0
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.25
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~7
  Diplomacy /LesserEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /LesserEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1260 /LesserEmpire#0/Fleet#1260
   DESCRIPTORS 7
    CannotFight
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 1
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 3
    DefensiveMilitaryPower = 439.0861
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 6.25
    FreeMovementSpeed = 0.5
    GarrisonMoneyUpkeep = 16
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 11
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 330
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 1012.26257
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 11
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 573.176453
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 330
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 439.0861
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 573.176453
    SiegePower = 6
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.5061313
    VisionRange = 5
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1261 /LesserEmpire#0/Fleet#1260/Ship#1261
     DESCRIPTORS 14
      ClassHullCravers
      ClassHullMediumDefense
      ClassShip
      ShipFactionCravers
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityLaser
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 578.823547
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 98.8235245
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 9.882355
      DamagePerSecondMedium = 49.4117622
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 84
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 439.0861
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 14
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 6.25
      FreeMovementSpeed = 0.5
      GarrisonMoneyUpkeep = 16
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 8946
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 274
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 8946
      MaximumHonorZoneRadius = 0
      MaximumMovement = 11
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 330
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 1012.26257
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 11
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 573.176453
      OffensiveMilitaryPowerForSimplifiedBattles = 573.176453
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 1012.26257
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 440
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 330
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.5061313
      ShownDefensiveMilitaryPower = 439.0861
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 573.176453
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 1012.26257
      VisionRange = 5
      VisionStrength = 0
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /LesserEmpire#0/Fleet#1260/Ship#1261/CoreSection
       DESCRIPTORS 4
        ClassSection
        ClassSectionCore
        ClassSectionCoreCravers
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 418.2
        Health = 8946
        HitBySalvo = 0
        MaximumHealth = 8946
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 573.176453
        OffensiveMilitaryPowerForSimplifiedBattles = 573.176453
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /LesserEmpire#0/Fleet#1260/Ship#1261/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX2
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 480
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 480
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 384
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /LesserEmpire#0/Fleet#1260/Ship#1261/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX2
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 336
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 98.8235245
          DamagePerSecondLong = 9.882355
          DamagePerSecondMedium = 49.4117622
          DamagePerSecondShort = 84
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 120
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 573.176453
          OffensiveMilitaryPowerForSimplifiedBattles = 573.176453
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /LesserEmpire#0/Fleet#1260/Ship#1261/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /LesserEmpire#0/Fleet#1260/Ship#1261/SectionE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /LesserEmpire#0/Fleet#1260/Ship#1261/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /LesserEmpire#0/Fleet#1260/Ship#1261/SectionN/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportEngine2#2 /LesserEmpire#0/Fleet#1260/Ship#1261/SectionN/ModuleSupportEngine2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /LesserEmpire#0/Fleet#1260/Ship#1261/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /LesserEmpire#0/Fleet#1260/Ship#1261/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /LesserEmpire#0/Fleet#1260/Ship#1261/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 40
        MaximumHealth = 40
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 40
        VisionRange = 2
       CHILDREN ~1
        ModuleExplorationQuestSophons#1 /LesserEmpire#0/Fleet#1260/Ship#1261/SectionS/ModuleExplorationQuestSophons#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ClassModuleSupportExplorationQuestSophons
          ModuleSupportExploration
          MultiplierX2
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 4
          MaximumShipProbeStock = 0
          Multiplier = 2
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 40
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionRange = 2
         CHILDREN ~0
      SectionSE /LesserEmpire#0/Fleet#1260/Ship#1261/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /LesserEmpire#0/Fleet#1260/Ship#1261/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /LesserEmpire#0/Fleet#1260/Ship#1261/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /LesserEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /LesserEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  Uniques /LesserEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
PirateEmpire#0 /PirateEmpire#0
 DESCRIPTORS 19
  AffinityMappingMinorFactionPirates
  ClassEmpire
  DiplomacyCountUnknown
  EmpireTypePirate
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramPirateUnlocked
  IncreaseHackerPPAllocationDefenseHackingProgramPirateUnlocked
  IncreasePPAllocationOffenseHackingProgramPirateUnlocked
  IncreasePPAllocationOffenseHackingProgramPirateUnlocked
  IsPirateFaction
  ManpowerUpgradeInfantry1
  PirateDifficultyEasy
  PiratePowerLevel1Effect
  SlowDownHackingDefenseHackingProgramPirateUnlocked
  SlowDownHackingDefenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
 PROPERTIES 579
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdditionalMaximumCommandPoints = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 0
  BankAccountNextTurn = -4
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeFleetSpawn = 9.6
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyMarkPirateActionCount = 0
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 1
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 4
  ColonizedStarSystemStateColonyCountWithOffset = 3
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 1
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000333333359
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 0
  EmpireEmpirePointStock = 0
  EmpireEmpirePointStockNextTurn = 0
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 0
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 0
  EmpireGrowthStock = 0
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 9
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 350
  EmpireManpowerStock = 1800
  EmpireManpowerTotal = 2700
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 4
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 0
  EmpireProductionStock = 0
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedPirateTrendMultiplier = 1.25
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 4
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -4
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 0
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerGivenPerLair = 50
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 4
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 2800
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 100
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLairsByEmpire = 1
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumPirateReinforcementsStock = 100
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumPirateReinforcementsStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 350
  NetEmpireMoney = -4
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateReinforcements = 0
  NetPowerPoints = 4.29434872
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 5
  NetTurnsBeforeFleetSpawn = -1
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 80
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 35
  NumberOfMajorEmpires = 6
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -4
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 4
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDifficultyMultiplier = 0.38
  PirateDiplomacyCostMultiplier = 1
  PirateReinforcementsStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 14
  PopulationsAssimilated = 0
  PortalCount = 0
  PowerPointBonusFromRaid = 1
  PowerPointsStock = 25.7331524
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  SabotagePirateActionCount = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 0.75
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 4
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 4
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SupportPirateActionCount = 0
  SystemCount = 4
  SystemCountForHisshoLaw = 4
  SystemLevelSum = 8
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 4
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 4
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeFleetSpawn = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 1
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~25
  Diplomacy /PirateEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~6
    DiplomaticEmpire#0 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#5 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#5
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /PirateEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Hacking /PirateEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /PirateEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  PirateLair#1478 /PirateEmpire#0/PirateLair#1478
   DESCRIPTORS 12
    BestSystem
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    PlanetAnomalyNaturalWonder3
    StarSystemImprovementLevel1
    StarTypeWhiteDwarf
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.035
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 1
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~2
    Hangar#1479 /PirateEmpire#0/PirateLair#1478/Hangar#1479
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#1478/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#1480 /PirateEmpire#0/PirateLair#1480
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeWhiteDwarf
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.01
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 300
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 0
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    Hangar#1481 /PirateEmpire#0/PirateLair#1480/Hangar#1481
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /PirateEmpire#0/PirateLair#1480/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#1482 /PirateEmpire#0/PirateLair#1482
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeYellow
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.01
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 300
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 0
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    Hangar#1483 /PirateEmpire#0/PirateLair#1482/Hangar#1483
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /PirateEmpire#0/PirateLair#1482/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#1484 /PirateEmpire#0/PirateLair#1484
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeWhite
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 6
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 13
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.01
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 300
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 0
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~15
    Hangar#1485 /PirateEmpire#0/PirateLair#1484/Hangar#1485
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityCravers /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityCravers
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityCravers
      ClassPopulationStarSystemAffinityCraversCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityEyders /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityEyders
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityEyders
      ClassPopulationStarSystemAffinityEydersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHaroshems /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityHaroshems
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHaroshems
      ClassPopulationStarSystemAffinityHaroshemsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHisshos /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHisshos
      ClassPopulationStarSystemAffinityHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHoratio /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityHoratio
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHoratio
      ClassPopulationStarSystemAffinityHoratioCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMajorHisshos /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityMajorHisshos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMajorHisshos
      ClassPopulationStarSystemAffinityMajorHisshosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityRemnant /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityRemnant
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityRemnant
      ClassPopulationStarSystemAffinityRemnantCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTimeLords /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityTimeLords
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTimeLords
      ClassPopulationStarSystemAffinityTimeLordsCount
      ClassPopulationStarSystemGrowthTypeIndustry
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 39
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 1
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /PirateEmpire#0/PirateLair#1484/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PiratePhantomGarrison /PirateEmpire#0/PiratePhantomGarrison
   DESCRIPTORS 2
    ClassGarrison
    ClassGarrisonFleet
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 1
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 66.6666641
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 4
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 98.9333344
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 32.2666664
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 66.6666641
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 32.2666664
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.0494666658
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1487 /PirateEmpire#0/PiratePhantomGarrison/Ship#1487
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 1
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 14.666667
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 7.33333349
      DamagePerSecondMedium = 14.666667
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 7.33333349
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 66.6666641
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 98.9333344
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 32.2666664
      OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 98.9333344
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0494666658
      ShownDefensiveMilitaryPower = 66.6666641
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 32.2666664
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 98.9333344
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/PiratePhantomGarrison/Ship#1487/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  PopulationEmpireAffinityCravers /PirateEmpire#0/PopulationEmpireAffinityCravers
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityCravers
    ClassPopulationEmpireAffinityCraversCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryDepletionFIDS
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityEyders /PirateEmpire#0/PopulationEmpireAffinityEyders
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityEyders
    ClassPopulationEmpireAffinityEydersCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitPious
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustGas
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics03ToPolitics05 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /PirateEmpire#0/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHaroshems /PirateEmpire#0/PopulationEmpireAffinityHaroshems
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHaroshems
    ClassPopulationEmpireAffinityHaroshemsCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryFood01
    WithPopulationPlanetModifiersTraitSecondaryFoodSterile2
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHisshos /PirateEmpire#0/PopulationEmpireAffinityHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHisshos
    ClassPopulationEmpireAffinityHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryDefense
    WithPopulationPlanetModifiersTraitSecondaryDefenseSterile
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHoratio /PirateEmpire#0/PopulationEmpireAffinityHoratio
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHoratio
    ClassPopulationEmpireAffinityHoratioCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    WithPopulationPlanetModifiersTraitPrimaryFood04
    WithPopulationPlanetModifiersTraitSecondaryHappinessHot
   PROPERTIES 12
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMajorHisshos /PirateEmpire#0/PopulationEmpireAffinityMajorHisshos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMajorHisshos
    ClassPopulationEmpireAffinityMajorHisshosCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitReligiousToMilitarist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryManpower
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics05ToPolitics06 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /PirateEmpire#0/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /PirateEmpire#0/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityRemnant /PirateEmpire#0/PopulationEmpireAffinityRemnant
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityRemnant
    ClassPopulationEmpireAffinityRemnantCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSagacious
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryDustHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics01 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /PirateEmpire#0/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /PirateEmpire#0/PopulationEmpireAffinityTemplars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTimeLords /PirateEmpire#0/PopulationEmpireAffinityTimeLords
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTimeLords
    ClassPopulationEmpireAffinityTimeLordsCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitPragmatic
    WithPopulationPlanetModifiersTraitPrimaryIDS
   PROPERTIES 13
    CanBeBoosted = 0
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /PirateEmpire#0/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Uniques /PirateEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0

===== ORDERS =========================
[06f3] OrderEntityAction (Empire#4)
[06f4] OrderUpdateBestSystem (Empire#15)
[06f5] OrderUpdateBestSystem (Empire#16)
[06f6] OrderTransferResource (Empire#6)
[06f7] OrderTransferResource (Empire#7)
[06f8] OrderCreateFleetFromShipDesignName (Empire#7)
[06f9] OrderTransferResource (Empire#7)
[06fa] OrderCreateFleetMission
[06fb] OrderTransferResource (Empire#8)
[06fc] OrderTransferResource (Empire#9)
[06fd] OrderTransferResource (Empire#10)
[06fe] OrderTransferResource (Empire#11)
[06ff] OrderTransferResource (Empire#12)
[0700] OrderCreateFleetFromShipDesignName (Empire#12)
[0701] OrderTransferResource (Empire#12)
[0702] OrderCreateFleetMission
[0703] OrderTransferResource (Empire#13)
[0704] OrderUpdateQuests
[0705] OrderUpdateQuests
[0706] OrderAIClientStateChange
[0707] OrderFinishDockingFleet (Empire#4)
[0708] OrderFinishDockingFleet (Empire#7)
[0709] OrderFinishDockingFleet (Empire#12)
[070a] OrderEntityAction (Empire#14)
[070b] OrderEntityAction (Empire#15)
[070c] OrderQueueResearch (Empire#5)
[070d] OrderUpdateAIDiplomacyTermFeedback
[070e] OrderUpdateAIDiplomacyTermFeedback
[070f] OrderUpdateAIDiplomacyTermFeedback
[0710] OrderUpdateAIDiplomacyTermFeedback
[0711] OrderUpdateAIDiplomacyTermFeedback
[0712] OrderQueueConstruction (Empire#5)
[0713] OrderQueueConstruction (Empire#5)
[0714] OrderSetSystemSupervisor (Empire#5)
[0715] OrderEntityAction (Empire#5)
[0716] OrderEntityAction (Empire#4)
[0717] OrderEntityAction (Empire#4)
[0718] OrderReorganizePopulationsOnSystem (Empire#5)
[0719] OrderCompleteMoveToFleetAction (Empire#4)
[071a] OrderEntityAction (Empire#5)
[071b] OrderEntityAction (Empire#14)
[071c] OrderEntityAction (Empire#15)
[071d] OrderTerminateEntityAction (Empire#4)
[071e] OrderQueueConstruction (Empire#5)
[071f] OrderUpdateEffectZone
[0720] OrderUpdateVisibility
[0721] OrderUpdateEffectZone
[0722] OrderUpdateVisibility
[0723] OrderCompleteMoveToFleetAction (Empire#5)
[0724] OrderTerminateEntityAction (Empire#5)
[0725] OrderUpdateEffectZone
[0726] OrderCompleteMoveToFleetAction (Empire#4)
[0727] OrderTerminateEntityAction (Empire#4)
[0728] OrderUpdateVisibility
[0729] OrderCompleteMoveToFleetAction (Empire#15)
[072a] OrderUpdateVisibility
[072b] OrderTerminateEntityAction (Empire#15)
[072c] OrderUpdateVisibility
[072d] OrderCompleteMoveToFleetAction (Empire#14)
[072e] OrderUpdateVisibility
[072f] OrderTerminateEntityAction (Empire#14)
[0730] OrderTerminateEntityAction (Empire#14)
[0731] OrderEntityAction (Empire#14)
[0732] OrderEntityAction (Empire#14)
[0733] OrderUpdateVisibility
[0734] OrderUpdateVisibility
[0735] OrderMoveIdleFleets (Empire#3)
[0736] OrderEntityAction (Empire#3)
[0737] OrderUpdateVisibility
[0738] OrderCompleteMoveToFleetAction (Empire#14)
[0739] OrderUpdateVisibility
[073a] OrderTerminateEntityAction (Empire#14)
[073b] OrderUpdateVisibility
[073c] OrderCompleteMoveToFleetAction (Empire#3)
[073d] OrderUpdateVisibility
[073e] OrderTerminateEntityAction (Empire#3)
[073f] OrderMoveIdleFleets (Empire#1)
[0740] OrderEntityAction (Empire#1)
[0741] OrderEntityAction (Empire#1)
[0742] OrderUpdateVisibility
[0743] OrderCompleteMoveToFleetAction (Empire#1)
[0744] OrderUpdateVisibility
[0745] OrderTerminateEntityAction (Empire#1)
[0746] OrderTerminateEntityAction (Empire#1)
[0747] OrderUpdateVisibility
[0748] OrderCompleteMoveToFleetAction (Empire#1)
[0749] OrderTerminateEntityAction (Empire#1)
[074a] OrderEntityAction (Empire#3)
[074b] OrderTerminateEntityAction (Empire#3)
[074c] OrderBeginQuest
[074d] OrderAIClientStateChange
[074e] OrderEntityAction (Empire#1)
[074f] OrderEntityAction (Empire#2)
[0750] OrderAIClientStateChange
[0751] OrderEntityAction (Empire#2)
[0752] OrderCompleteMoveToFleetAction (Empire#2)
[0753] OrderUpdateVisibility
[0754] OrderTerminateEntityAction (Empire#2)
[0755] OrderTerminateEntityAction (Empire#2)
[0756] OrderTerminateEntityAction (Empire#1)
[0757] OrderEntityAction (Empire#1)
[0758] OrderTerminateEntityAction (Empire#1)
[0759] OrderAIClientStateChange
[075a] OrderEntityAction (Empire#2)
[075b] OrderTerminateEntityAction (Empire#2)
[075c] OrderCreateFleetFromShipDesignName (Empire#16)
[075d] OrderCreateFleetMission
[075e] OrderUpdateVisibility
[075f] OrderFinishDockingFleet (Empire#16)
[0760] OrderPrepareQuestChoice (Empire#3)
[0761] OrderValidateQuestChoice (Empire#3)
[0762] OrderApplyQuestEffect
[0763] OrderTriggerPopulationEvent
[0764] OrderUpdateQuests
[0765] OrderAIClientStateChange
[0766] OrderEntityAction (Empire#16)
[0767] OrderCreateEncounter
[0768] OrderJoinEncounter
[0769] OrderSetEncounterContendersMode
[076a] OrderSubmitEncounterGroupSetup
[076b] OrderCheckIfMinorQuestAvailable
[076c] OrderCheckIfMinorQuestAvailable
[076d] OrderQueueResearch (Empire#0)
[076e] OrderMoveResearch (Empire#0)
[076f] OrderSetEncounterContendersMode
[0770] OrderSubmitEncounterGroupSetup
[0771] OrderResolveEncounterPlayStatuses
[0772] OrderSetEncounterState
[0773] OrderSetEncounterContendersState
[0774] OrderSetEncounterContendersState
[0775] OrderSetEncounterPhasesDuration
[0776] OrderSendEncounterPhaseReport
[0777] OrderSendEncounterPhaseReport
[0778] OrderSendEncounterPhaseReport
[0779] OrderSendEncounterPhaseReport
[077a] OrderSendEncounterPhaseReport
[077b] OrderSetEncounterContendersState
[077c] OrderReportEncounter
[077d] OrderReportValidatedEncounter
[077e] OrderUpdateVisibility
[077f] OrderFinalizeEncounter
[0780] OrderEntityAction (Empire#3)
[0781] OrderEntityAction (Empire#3)
[0782] OrderUpdateEffectZone
[0783] OrderUpdateEffectZone
[0784] OrderUpdateVisibility
[0785] OrderUpdateEffectZone
[0786] OrderCompleteMoveToFleetAction (Empire#3)
[0787] OrderTerminateEntityAction (Empire#3)
[0788] OrderUpdateEffectZone
[0789] OrderAIClientStateChange
[078a] OrderCreateShipDesign (Empire#1)
[078b] OrderEntityAction (Empire#1)
[078c] OrderEntityAction (Empire#1)
[078d] OrderCheckIfMinorQuestAvailable
[078e] OrderCheckIfMinorQuestAvailable
[078f] OrderEntityAction (Empire#3)
[0790] OrderEntityAction (Empire#1)
[0791] OrderEntityAction (Empire#1)
[0792] OrderTerminateEntityAction (Empire#3)
[0793] OrderUpdateVisibility
[0794] OrderEntityAction (Empire#1)
[0795] OrderEntityAction (Empire#1)
[0796] OrderEntityAction (Empire#1)
[0797] OrderEntityAction (Empire#1)
[0798] OrderEntityAction (Empire#2)
[0799] OrderAIClientStateChange
[079a] OrderEntityAction (Empire#2)
[079b] OrderUpdateVisibility
[079c] OrderEntityAction (Empire#2)
[079d] OrderEntityAction (Empire#1)
[079e] OrderEntityAction (Empire#1)
[079f] OrderCompleteMoveToFleetAction (Empire#2)
[07a0] OrderTerminateEntityAction (Empire#2)
[07a1] OrderEntityAction (Empire#1)
[07a2] OrderEntityAction (Empire#1)
[07a3] OrderEntityAction (Empire#1)
[07a4] OrderEntityAction (Empire#1)
[07a5] OrderMoveIdleFleets (Empire#2)
[07a6] OrderEntityAction (Empire#2)
[07a7] OrderEntityAction (Empire#1)
[07a8] OrderEntityAction (Empire#1)
[07a9] OrderCompleteMoveToFleetAction (Empire#2)
[07aa] OrderTerminateEntityAction (Empire#2)
[07ab] OrderAIClientStateChange
[07ac] OrderCreateShipDesign (Empire#0)
[07ad] OrderEntityAction (Empire#1)
[07ae] OrderEntityAction (Empire#1)
[07af] OrderEntityAction (Empire#1)
[07b0] OrderEntityAction (Empire#1)
[07b1] OrderEntityAction (Empire#1)
[07b2] OrderAIClientStateChange
[07b3] OrderAIClientStateChange
[07b4] OrderQueueResearch (Empire#2)
[07b5] OrderQueueConstruction (Empire#0)
[07b6] OrderQueueConstruction (Empire#0)
[07b7] OrderQueueConstruction (Empire#0)
[07b8] OrderQueueConstruction (Empire#0)
[07b9] OrderQueueConstruction (Empire#0)
[07ba] OrderQueueConstruction (Empire#0)
[07bb] OrderEntityAction (Empire#0)
[07bc] OrderEntityAction (Empire#4)
[07bd] OrderUpdateVisibility
[07be] OrderSetHeroProperties (Empire#0)
[07bf] OrderCompleteMoveToFleetAction (Empire#0)
[07c0] OrderTerminateEntityAction (Empire#0)
[07c1] OrderTerminateEntityAction (Empire#0)
[07c2] OrderCompleteMoveToFleetAction (Empire#4)
[07c3] OrderTerminateEntityAction (Empire#4)
[07c4] OrderTerminateEntityAction (Empire#4)
[07c5] OrderSpawnPirateLair
[07c6] OrderSpawnPirateLair
[07c7] OrderSpawnPirateLair
[07c8] OrderSpawnPirateLair
[07c9] OrderUpdatePiratePhantomGarrison
[07ca] OrderUpdateDustInflation
[07cb] OrderSendAutomatedShip (Empire#4)
[07cc] OrderUpdateBestSystem (Empire#15)
[07cd] OrderUpdateAutoImprovements
[07ce] OrderUpdateAutoImprovements
[07cf] OrderUpdateAutoImprovements
[07d0] OrderUpdateAutoImprovements
[07d1] OrderUpdateVisibility
[07d2] OrderStartAutomatedFleetAction (Empire#4)
