
===== APPLICATION ====================
Application = "Endless Space 2"
Version = "V1.5.11 S5 GOLD-Public"

===== PLAYERS ========================
[Empire#00] Graphical 0x6865f    'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#01] Graphical 0x53a3382  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#02] Graphical 0x6cd1335  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#03] Graphical 0x664ea2c  'DISABLED_UNTIL_FIX:ESQC-6362'
[Empire#04] Graphical 0x4cc9307  'DISABLED_UNTIL_FIX:ESQC-6362'

===== GAME ===========================
GameTurn = 009
[Empire#00] Human  'Empire#0'
[Empire#01] Human  'Empire#1'
[Empire#02] Human  'Empire#2'
[Empire#03] Human  'Empire#3'
[Empire#04] Human  'Empire#4'
[Empire#05] AI     'MinorEmpire#0'
[Empire#06] AI     'MinorEmpire#1'
[Empire#07] AI     'MinorEmpire#2'
[Empire#08] AI     'MinorEmpire#3'
[Empire#09] AI     'MinorEmpire#4'
[Empire#10] AI     'MinorEmpire#5'
[Empire#11] AI     'MinorEmpire#6'
[Empire#12] AI     'AcademyEmpire#0'
[Empire#13] AI     'LesserEmpire#0'
[Empire#14] AI     'PirateEmpire#0'

===== EMPIRE 0 =======================
[DepartmentOfDefense]
 [Fleet#1346] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-18.42581,66.20779)
 [Fleet#1434] Owner (from System#1339) @Node#INVALID_NODE_POSITION @(-13.9805393,101.2667)
 [Fleet#1474] Neutral (from System#NULL) @Node#36 @(28.43379,63.41546)
 [Fleet#1514] Owner (from System#1568) @Node#INVALID_NODE_POSITION @(17.96669,73.29515)
 [Fleet#1582] Undefined (from System#NULL) @Node#INVALID_NODE_POSITION @(24.37554,67.63926)
 [Probe#1500] 1 turns remaining @(-41.74236,96.78019)
 [Probe#1519] 2 turns remaining @(-3.46641779,114.063324)
 [Probe#1550] 3 turns remaining @(-23.388855,95.37702)
[DepartmentOfDomesticAffairs]
 [Council#1339] 4 representatives
 [Council#1568] 0 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVaulters, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityVaulters, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityVaulters, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityVaulters, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityVaulters, 1
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityVaulters, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityVaulters, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityVaulters, 6
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityVaulters, 6
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityVaulters, 6
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVaulters, 1.5
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityVaulters, 6
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityVaulters, 3
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityVaulters, 3
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinitySistersOfMercy, 4
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinitySistersOfMercy, 4
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVaulters, 1.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVaulters, 1.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVaulters, 0.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVaulters, 0.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVaulters, 1.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVaulters, 1.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVaulters, 1.5
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVaulters, 6
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVaulters, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVaulters, 6
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityVaulters, 6
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySistersOfMercy, 2
 PopulationEventVaulters01-Scientist, PopulationStarSystemAffinityVaulters, 6
 PopulationEventVaulters01-Scientist, PopulationStarSystemAffinitySistersOfMercy, 2
[DepartmentOfForeignAffairs]
 [Empire#0] null ()
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#13] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#14] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#1339]
  [0] StarSystemImprovementScience1            (stocks: 75 SystemProduction)
  [1] StarSystemImprovementUniqueCuriosity1    (stocks: 0 SystemProduction)
 [Queue#1568]
  [0] StarSystemImprovementStartingFoodIndustry (stocks: 52 SystemProduction)
  [1] StarSystemImprovementStartingDustScience (stocks: 0 SystemProduction)
  [2] StarSystemImprovementScience1            (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#106] SleepFleetAction                         #1474   Main
   [#104] AutomatedDeliveryFleetAction             #1582   Main
   [#96] LockInGarrisonAfterColonizationShipAction #850    Main
   [#82] GoToFleetAction                          #1434   Main
   [#63] GoToFleetAction                          #1514   Main
   [#61] GoToFleetAction                          #1346   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionScienceAndExploration6Vaulters (stocks: 370.516144 EmpireResearch)
[DepartmentOfDevelopment]
 [ActiveTemporaryEffects]
  [0] GoldenAge                                -5/1 (ColonizedStarSystem#1568)
[DepartmentOfEducation]
 [Hero#828] Lvl:3, XP:6, SkP0/2, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 1 =======================
[DepartmentOfDefense]
 [Fleet#865] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(58.3529549,12.7832384)
 [Fleet#1457] Neutral (from System#NULL) @Node#51 @(72.77845,24.7988453)
 [Probe#1547] 3 turns remaining @(49.962822,6.486845)
 [Probe#1549] 3 turns remaining @(58.28672,20.8115673)
[DepartmentOfDomesticAffairs]
 [Council#786] 3 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTemplars, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityTemplars, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityTemplars, 6
 PopulationPoliticalEventHeroAssignedToFleet_Politics05, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityZvali, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityZvali, 2
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityTemplars, 6
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityMinorOraculars, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityZvali, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityZvali, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityZvali, 2
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityMinorOraculars, 0.5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityZvali, 1
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityZvali, 1
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityTemplars, 1.5
 PopulationPoliticalEventBuildingConstructionIndustry1, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityZvali, 1
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityTemplars, 3
 PopulationPoliticalEventBuildingConstructionFood1, PopulationStarSystemAffinityMinorOraculars, 1
 PopulationEventLostTemplars1-1Religious, PopulationStarSystemAffinityZvali, 0.5
 PopulationEventLostTemplars1-1Religious, PopulationStarSystemAffinityTemplars, 6
 PopulationEventLostTemplars1-1Religious, PopulationStarSystemAffinityMinorOraculars, 2
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] null ()
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorCordial (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackInfluencedSystems,FriendlyInfluence,Migration)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#13] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#14] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#786]
  [0] PlanetTypeVeldtColonization              (stocks: 146 SystemProduction)
  [1] StarSystemCollectRelicImprovement        (stocks: 0 SystemTurnBased)
  [2] StarSystemImprovementAcademyEmbassy      (stocks: 0 SystemProduction)
  [3] StarSystemImprovementFood2               (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#52] GoToFleetAction                          #865    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionScienceAndExploration7 (stocks: 555 EmpireResearch)
  [1] TechnologyDefinitionScienceAndExploration6 (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#881] Lvl:2, XP:22, SkP1/1, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 2 =======================
[DepartmentOfDefense]
 [Fleet#895] Neutral (from System#NULL) @Node#93 @(-24.4289932,59.36173)
 [Fleet#898] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(-43.6040077,54.14151)
 [Fleet#1555] Neutral (from System#NULL) @Node#91 @(-92.3526154,38.4623756)
 [Fleet#1606] Owner (from System#789) @Node#92 @(-91.65626,25.412035)
 [Probe#1495] 1 turns remaining @(-29.2195969,65.99377)
 [Probe#1498] 1 turns remaining @(-28.8585,65.54502)
 [Probe#1611] 4 turns remaining @(-85.82517,23.9983578)
 [Probe#1613] 4 turns remaining @(-85.82517,23.9983578)
 [Probe#1629] 4 turns remaining @(-20.0937653,63.509716)
[DepartmentOfDomesticAffairs]
 [Council#789] 3 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityPilgrims, 2
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMajorEmpireMet, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCuriosityTypeAtmospheric, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinitySophons, 4.5
 PopulationPoliticalEventCivilianShip, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationEventSophons01Science, PopulationStarSystemAffinitySophons, 6
 PopulationEventSophons01Science, PopulationStarSystemAffinityPilgrims, 1
 PopulationEventSophons01Science, PopulationStarSystemAffinityPilgrims, 1
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateColdWar (OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds,ColdWar,IsKnown,AttackOwnedFleets,SiegeOwnedSystems,AttackOwnedSystems,Migration,GuardBlockade,BlockTradingRoutes,RelayTradingRoutes,RaidSystem,HostileInfluence,DropLootOnSystem,CanIntercept,CitadelsBlockFreeMove,BlockOutpostBuyout,CaptureSystemsWithInfluence)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] null ()
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#13] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#14] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#789]
  [0] StarSystemImprovementStartingFoodIndustry (stocks: 44.5 SystemProduction)
  [1] StarSystemImprovementScience1            (stocks: 0 SystemProduction)
  [2] StarSystemImprovementScience3            (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#68] GuardEmpireLocalAction                   #772    Main
   [#66] GuardEmpireLocalAction                   #772    Main
   [#63] GoToFleetAction                          #898    Main
   [#51] SleepFleetAction                         #1555   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionScienceAndExploration10 (stocks: 3.901123 EmpireResearch)
  [1] TechnologyDefinitionScienceAndExploration5 (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionEmpireDevelopment1   (stocks: 0 EmpireResearch)
  [3] TechnologyDefinitionEconomyAndTrade4     (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#909] Lvl:2, XP:35, SkP1/1, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 3 =======================
[DepartmentOfDefense]
 [Fleet#925] Neutral (from System#NULL) @Node#70 @(-33.8528061,-59.5138435)
 [Fleet#1642] Undefined (from System#NULL) @Node#73 @(-34.2199745,-80.50755)
[DepartmentOfDomesticAffairs]
 [Council#792] 3 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventUnlockStage, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinitySophons, 9
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinitySophons, 9
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinitySophons, 9
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationPoliticalEventScientistTechnology, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinitySophons, 2.25
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPilgrims, 3
 PopulationPoliticalEventReligiousTechnology, PopulationStarSystemAffinityPilgrims, 1.5
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventMilitaristTechnology, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics02, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinitySophons, 6
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityPilgrims, 1
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinitySophons, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityPilgrims, 1
 PopulationEventSophons01Military, PopulationStarSystemAffinitySophons, 3
 PopulationEventSophons01Military, PopulationStarSystemAffinityPilgrims, 1
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] null ()
 [Empire#4] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#13] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#14] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#792]
  [0] ShipDesign#1311                          (stocks: 25 SystemProduction, 8.699997 SystemProduction)
  [1] StarSystemImprovementScience2            (stocks: 0 SystemProduction)
  [2] StarSystemImprovementUniqueFood1         (stocks: 0 SystemProduction)
  [3] StarSystemImprovementFood1               (stocks: 0 SystemProduction)
  [4] StarSystemImprovementApproval1           (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#22] AutomatedDeliveryFleetAction             #1642   Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionEmpireDevelopment4   (stocks: 13.263443 EmpireResearch)
  [1] TechnologyDefinitionUnique4Sophons       (stocks: 0 EmpireResearch)
  [2] TechnologyDefinitionEmpireDevelopment3Sophons (stocks: 0 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#939] Lvl:2, XP:4, SkP0/1, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 4 =======================
[DepartmentOfDefense]
 [Fleet#956] Neutral (from System#NULL) @Node#60 @(24.4458752,-58.8628731)
 [Fleet#959] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(48.4221268,-38.9882736)
 [Fleet#1531] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(70.1982,-42.4816475)
 [Fleet#1558] Undefined (from System#NULL) @Node#INVALID_NODE_POSITION @(85.76356,-37.4264374)
 [Probe#1496] 1 turns remaining @(55.9202957,-34.0424423)
 [Probe#1532] 2 turns remaining @(81.56355,-49.3169)
[DepartmentOfDomesticAffairs]
 [Council#795] 3 representatives
 [Council#1573] 0 representatives
 [Senate]
   NextElectionInfo = Type: Regular, Turn: 9
   // To be continued ...
 [PopulationEventModifiers]
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityVenetians, 12
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityGnashasts, 4
 PopulationPoliticalEventPacifistTechnology, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventNewPopulationInEmpire, PopulationStarSystemAffinityGnashasts, 4
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventMinorQuestEmpireAction, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventMinorEmpireMet, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityGnashasts, 0.5
 PopulationPoliticalEventMinorEmpireBribed, PopulationStarSystemAffinityGnashasts, 0.5
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventMinorEmpireAssimilated, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventLoneOutpostCreated, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityVenetians, 4.5
 PopulationPoliticalEventIndustrialistTechnology, PopulationStarSystemAffinityGnashasts, 3
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityVenetians, 6
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventHeroAssignedToSystemHeroPolitics03, PopulationStarSystemAffinityGnashasts, 1
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventExplorationShip, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventEcologistTechnology, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeUnderground, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeSignal, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventCuriosityTypeRuins, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventCuriosityTypeLifeform, PopulationStarSystemAffinityGnashasts, 2
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityVenetians, 3
 PopulationPoliticalEventBuildingConstructionApproval1, PopulationStarSystemAffinityGnashasts, 2
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#1] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#2] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#3] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#4] null ()
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#12] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#13] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#14] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
[DepartmentOfIndustry]
 [Queue#795]
  [0] StarSystemImprovementScience1            (stocks: 104.899994 SystemProduction)
  [1] StarSystemImprovementIndustry2           (stocks: 0 SystemProduction)
 [Queue#1573]
  [0] StarSystemImprovementUniqueStartingImprovement (stocks: 77.9 SystemProduction, 5 Strategic1, 5 Strategic2)
  [1] PlanetTypeTundraColonization             (stocks: 0 SystemProduction)
  [2] PlanetTypeTundraColonization             (stocks: 0 SystemProduction)
  [3] PlanetTypeJungleColonization             (stocks: 0 SystemProduction)
  [4] CuriosityExpeditionRuins                 (stocks: 0 SystemProduction)
  [5] CuriosityExpeditionRuins                 (stocks: 0 SystemProduction)
  [6] StarSystemImprovementStartingDustScience (stocks: 0 SystemProduction)
  [7] StarSystemImprovementStartingFoodIndustry (stocks: 0 SystemProduction)
  [8] StarSystemImprovementIndustry2           (stocks: 0 SystemProduction)
  [9] StarSystemImprovementScience1            (stocks: 0 SystemProduction)
  [10] StarSystemImprovementApproval1           (stocks: 0 SystemProduction)
[DepartmentOfLabour]
 [EntityActions]
   [#94] AutomatedDeliveryFleetAction             #1558   Main
   [#88] AutoExploreFleetAction                   #1531   Main
   [#81] OutpostActionBoostGrowthWithDust         #1527   Main
   [#80] GoToFleetAction                          #959    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
 [ResearchQueue]
  [0] TechnologyDefinitionEconomyAndTrade1     (stocks: 51.9325447 EmpireResearch)
[DepartmentOfDevelopment]
[DepartmentOfEducation]
 [Hero#948] Lvl:3, XP:2, SkP1/2, SpP:0/0

[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfCommerce]

===== EMPIRE 5 =======================
[DepartmentOfDefense]
 [Fleet#1560] Owner (from System#798) @Node#67 @(-1.343172,-69.1082153)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] null ()
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 6 =======================
[DepartmentOfDefense]
 [Fleet#1561] Owner (from System#801) @Node#84 @(-93.04705,-3.13423562)
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] null ()
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 7 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorCordial (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,AttackInfluencedSystems,FriendlyInfluence,Migration)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] null ()
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 8 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] null ()
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 9 =======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] null ()
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 10 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#1] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#2] DiplomaticRelationStateMinorNeutral (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate,IsKnown)
 [Empire#3] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#4] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] null ()
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 11 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#1] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#2] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#3] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#4] DiplomaticRelationStateMinorIntegrated (OpenBorders,AttackInfluencedFleets,RelayTradingRoutes,DropLootOnSystem,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,FriendlyInfluence,AttackOwnedFleets,AttackInfluencedSystems,GuardProtect,SharedEmpireTraits)
 [Empire#5] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#6] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#7] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#8] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#9] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#10] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#11] null ()
 [Empire#12] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#13] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#14] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfScience]
[DepartmentOfDevelopment]
[DepartmentOfInternalAffairs]
[DepartmentOfIntelligence]
[DepartmentOfAutomation]
[DepartmentOfCommerce]

===== EMPIRE 12 ======================
[DepartmentOfDefense]
 [Fleet#1019] Owner (from System#819) @Node#0 @(23.2517815,-35.8356323)
 [Fleet#1028] Neutral (from System#NULL) @Node#INVALID_NODE_POSITION @(31.7937546,-38.99189)
[DepartmentOfForeignAffairs]
 [Empire#0] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#1] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#2] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#3] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#4] AcademyDiplomaticRelationStateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,AcademyToMajorHackInitiate,CaptureSystemsWithInfluence,CanRootStarSystems,RelayTradingRoutes)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorDead (OpenBorders,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,IsKnown,GuardBlockade)
 [Empire#12] null ()
 [Empire#13] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#14] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
[DepartmentOfIndustry]
[DepartmentOfLabour]
 [EntityActions]
   [#27] GoToFleetAction                          #1028   Main
   [#2] GuardEmpireLocalAction                   #782    Main
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]

[DepartmentOfDevelopment]
[AcademyCouncil]
[DepartmentOfScience]

===== EMPIRE 13 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#1] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#2] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#3] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#4] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#5] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#6] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#7] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#8] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#9] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#10] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#11] DiplomaticRelationStateMinorUnknown (OpenBorders,NullifyRelationPointTrend,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,RelayTradingRoutes,RaidSystem,DropLootOnSystem,CanIntercept,NeutralInfluence,CaptureSystemsWithInfluence,CanRootStarSystems,MinorToMajorHackInitiate)
 [Empire#12] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#13] null ()
 [Empire#14] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]


===== EMPIRE 14 ======================
[DepartmentOfDefense]
[DepartmentOfForeignAffairs]
 [Empire#0] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#1] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#2] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#3] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#4] DiplomaticRelationStatePirateNeutral (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,ColonizeHuntingGrounds,BlockTradingRoutes,MinorToMajorHackInitiate,PirateMarksReducedRecruitmentRange1)
 [Empire#5] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#6] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#7] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#8] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#9] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#10] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#11] DiplomaticRelationStatePirateWithMinor (IsKnown,OpenBorders,GuardProtect,DropLootOnSystem,RelayTradingRoutes,FriendlyInfluence,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets)
 [Empire#12] DiplomaticRelationStateUnknown (Unknown,AttackInfluencedFleets,AttackInfluencedSystems,SiegeInfluencedSystems,OpenBorders,WelcomeFleetsAfterRetreat,ColonizeHuntingGrounds)
 [Empire#13] DiplomaticRelationStateLesserDefault (IsKnown,AttackOwnedFleets,AttackInfluencedFleets,AttackOwnedSystems,AttackInfluencedSystems,SiegeOwnedSystems,SiegeInfluencedSystems,GuardBlockade,OpenBorders,CanIntercept,CaptureSystemsWithInfluence,CanDestroyOwnedPlanets,CanDestroyInfluencedPlanets,CanRootStarSystems)
 [Empire#14] null ()
[DepartmentOfIndustry]
[DepartmentOfLabour]
[DepartmentOfTheInterior]
[DepartmentOfTheTreasury]
[DepartmentOfTransportation]
[DepartmentOfEducation]

[DepartmentOfDevelopment]

===== ACADEMY ========================
Level = 1
[ActiveHeroes]
  [Hero#828] Empire#0 Lvl:3, XP:6, SkP:0/2, SpP:0/0
  [Hero#881] Empire#1 Lvl:2, XP:22, SkP:1/1, SpP:0/0
  [Hero#909] Empire#2 Lvl:2, XP:35, SkP:1/1, SpP:0/0
  [Hero#939] Empire#3 Lvl:2, XP:4, SkP:0/1, SpP:0/0
  [Hero#948] Empire#4 Lvl:3, XP:2, SkP:1/2, SpP:0/0

===== QUEST REPOSITORY ===============
[Quest#1069] <InProgress> Empire#0 started:0 completed:-1 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1070] <Completed> Empire#0 started:0 completed:1 'ExplorationQuest27Ter'
[Quest#1071] <Completed> Empire#1 started:0 completed:1 'ExplorationQuest27Ter'
[Quest#1072] <Completed> Empire#2 started:0 completed:1 'ExplorationQuest27Ter'
[Quest#1073] <Completed> Empire#3 started:0 completed:1 'ExplorationQuest27Ter'
[Quest#1074] <Completed> Empire#4 started:0 completed:1 'ExplorationQuest27Ter'
[Quest#1075] <InProgress> Empire#0 started:0 completed:-1 'Tutorial_UC_BeingTraced_Preparation'
[Quest#1076] <InProgress> Empire#1 started:0 completed:-1 'Tutorial_UC_BeingHacked_Preparation'
[Quest#1077] <InProgress> Empire#0 started:0 completed:-1 'UniquePlanetQuest-Chapter0'
[Quest#1078] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_B'
[Quest#1079] <InProgress> Empire#1 started:0 completed:-1 'Deeds_Regular_EmpireDevelopment_Stage4_B'
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[Quest#1116] <Completed> Empire#0 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
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[Quest#1122] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_ScienceAndExploration_Stage5_C'
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[Quest#1127] <InProgress> Empire#1 started:0 completed:-1 'ExplorationQuest27Bis'
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[Quest#1135] <Completed> Empire#1 started:0 completed:0 'UniquePlanetQuest-Chapter0Ter'
[Quest#1136] <Completed> Empire#0 started:0 completed:5 'Tutorial_Probe00'
[Quest#1137] <Completed> Empire#4 started:0 completed:0 'TutorialQuest_StartExpedition'
[Quest#1138] <InProgress> Empire#0 started:0 completed:-1 'QuestPirateDefeat'
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[Quest#1154] <InProgress> Empire#3 started:0 completed:-1 'Tutorial_UC_BeingHacked_Preparation'
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[Quest#1170] <Completed> Empire#2 started:0 completed:1 'SophonsQuest-Chapter0'
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[Quest#1172] <InProgress> Empire#0 started:0 completed:-1 'Deeds_Regular_Military_Stage3_A'
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[Quest#1190] <InProgress> Empire#1 started:0 completed:-1 'TutorialQuest_GroundBattle00'
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[Quest#1192] <InProgress> Empire#0 started:0 completed:-1 'UniquePlanetQuest-Chapter0Bis'
[Quest#1193] <Completed> Empire#0 started:0 completed:8 'Tutorial_UC_DefensiveProgram_Preparation'
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[Quest#1203] <InProgress> Empire#1 started:0 completed:-1 'QuestDefeatBySystems'
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[Quest#1221] <InProgress> Empire#3 started:0 completed:-1 'TutorialQuest_GroundBattle00'
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[Quest#1225] <Completed> Empire#4 started:0 completed:4 'Tutorial_UC_DefensiveProgram_Preparation'
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[Quest#1402] <InProgress> Empire#0 started:1 completed:-1 'AcademyQuest00'
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[Quest#1421] <InProgress> Empire#4 started:2 completed:-1 'VenetiansQuest-Chapter1'
[Quest#1422] <InProgress> Empire#1 started:2 completed:-1 'LostTemplarsQuest-Chapter1-Part1'
[Quest#1423] <InProgress> Empire#2 started:2 completed:-1 'SophonsQuest-Chapter1'
[Quest#1424] <InProgress> Empire#3 started:2 completed:-1 'SophonsQuest-Chapter1'
[Quest#1425] <InProgress> Empire#0 started:2 completed:-1 'VaultersQuest-Chapter1-Part1'
[Quest#1466] <InProgress> Empire#0 started:4 completed:-1 'GlobalQuest06-Coop'
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[Quest#1468] <InProgress> Empire#2 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1469] <InProgress> Empire#3 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1470] <InProgress> Empire#4 started:4 completed:-1 'GlobalQuest06-Coop'
[Quest#1522] <Completed> Empire#4 started:6 completed:8 'MinorFactionQuest10'

===== GROUND BATTLE ==================

===== [TBD] MARKETPLACE ==============

===== VISIBILITY CONTROLLER ==========
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  #183  UUUUUUUUUUUUUUU/TTTTTTTTTTTTTTT StarSystemNode           @(-45.6772537, -0.9653597, 2)
  #187  UUUUUUUUUUUUUUU/TTTTTTTTTTTTTTT StarSystemNode           @(-34.3350754, 23.0456429, 2)
  #190  KUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF SpecialNode              @(-1.46283436, 86.2342, 2)
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  #198  VUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF StarSystemNode           @(-12.004529, 99.41509, 2)
  #207  VUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF StarSystemNode           @(20.6728821, 71.4929657, 2)
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  #233  KUUUUUUUVUUUUUU/FFFFFFFFFFFFFFF StarSystemNode           @(36.3262329, 79.15005, 2)
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  #247  UUUUUUUUUUUUUUU/TTTTTTTTTTTTTTT StarSystemNode           @(40.0746269, 70.95353, 2)
  #251  KUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF StarSystemNode           @(-19.9709549, 106.879982, 2)
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  #677  UUUUUUUUUUUUUUU/TTTTTTTTTTTTTTT StarSystemNode           @(-56.48012, 61.7241249, 2)
  #786  UVUUUUUUUUUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(83.85122, 47.2103844, 0)
  #789  UUVUUUUUUUUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(-91.65626, 25.412035, 0)
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  #795  UUUUVUUUUUUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(91.7563248, -34.48088, 0)
  #798  UUUUUVUUUUUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(-1.343172, -69.1082153, 0)
  #801  UUUUUUVUUUUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(-93.04705, -3.13423562, 0)
  #804  UVUUUUUVUUUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(77.07427, 41.3461266, 0)
  #807  KUUUUUUUVUUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(36.3262329, 79.15005, 0)
  #810  UUUUUUUUUVUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(19.32965, 42.33163, 0)
  #813  KUKUUUUUUUVUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(-31.9101257, 76.62992, 0)
  #819  UUUUUUUUUUUUVUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(23.2517815, -35.8356323, 0)
  #865  UVUUUUUKUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(58.3529549, 12.7832384, 0)
  #895  KUVUUUUUUUKUUUU/FFFFFFFFFFFFFFF Fleet                    @(-24.4289932, 59.36173, 0)
  #898  UUVUUUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(-43.6040077, 54.14151, 0)
  #925  UUUVUUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(-33.8528061, -59.5138435, 0)
  #956  UUUUVUUUUUUUKUU/FFFFFFFFFFFFFFF Fleet                    @(24.4458752, -58.8628731, 0)
  #959  UUUUVUUUUUUKKUU/FFFFFFFFFFFFFFF Fleet                    @(48.4221268, -38.9882736, 0)
  #1019 UUUUUUUUUUUUVUU/FFFFFFFFFFFFFFF Fleet                    @(23.2517815, -35.8356323, 0)
  #1028 UUUUKUUUUUUUVUU/FFFFFFFFFFFFFFF Fleet                    @(31.7937546, -38.99189, 0)
  #1339 VUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(-12.004529, 99.41509, 0)
  #1346 VUVUUUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(-18.42581, 66.20779, 0)
  #1434 VUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(-13.9805393, 101.2667, 0)
  #1449 UUUVUUUUUUUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(-18.79825, -74.20249, 0)
  #1457 UVUUUUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(72.77845, 24.7988453, 0)
  #1474 VUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(28.43379, 63.41546, 0)
  #1487 UUUUUUUUUUUUVUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(39.24418, -41.74482, 0)
  #1495 KUVUUUUUUUUUUUU/FFFFFFFFFFFFFFF Probe                    @(-29.2195969, 65.99377, 0)
  #1496 UUUUVUUUUUUUKUU/FFFFFFFFFFFFFFF Probe                    @(55.9202957, -34.0424423, 0)
  #1498 KUVUUUUUUUUUUUU/FFFFFFFFFFFFFFF Probe                    @(-28.8585, 65.54502, 0)
  #1500 VUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF Probe                    @(-41.74236, 96.78019, 0)
  #1514 VUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(17.96669, 73.29515, 0)
  #1519 VUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF Probe                    @(-3.46641779, 114.063324, 0)
  #1527 UUUUVUUUUUUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(24.4458752, -58.8628731, 0)
  #1531 UUUUVUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(70.1982, -42.4816475, 0)
  #1532 UUUUVUUUUUUUUUU/FFFFFFFFFFFFFFF Probe                    @(81.56355, -49.3169, 0)
  #1547 UVUUUUUUUUUUUUU/FFFFFFFFFFFFFFF Probe                    @(49.962822, 6.486845, 0)
  #1549 UVUUUUUUUUUUUUU/FFFFFFFFFFFFFFF Probe                    @(58.28672, 20.8115673, 0)
  #1550 VUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF Probe                    @(-23.388855, 95.37702, 0)
  #1555 UUVUUUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(-92.3526154, 38.4623756, 0)
  #1558 UUUUVUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(85.76356, -37.4264374, 0)
  #1560 UUUUUVUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(-1.343172, -69.1082153, 0)
  #1561 UUUUUUVUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(-93.04705, -3.13423562, 0)
  #1568 VUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(20.6728821, 71.4929657, 0)
  #1573 UUUUVUUUUUUKUUU/FFFFFFFFFFFFFFF ColonizedStarSystem      @(77.95205, -28.8983212, 0)
  #1582 VUUUUUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(24.37554, 67.63926, 0)
  #1606 UUVUUUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(-91.65626, 25.412035, 0)
  #1611 UUVUUUUUUUUUUUU/FFFFFFFFFFFFFFF Probe                    @(-85.82517, 23.9983578, 0)
  #1613 UUVUUUUUUUUUUUU/FFFFFFFFFFFFFFF Probe                    @(-85.82517, 23.9983578, 0)
  #1629 VUVUUUUUUUUUUUU/FFFFFFFFFFFFFFF Probe                    @(-20.0937653, 63.509716, 0)
  #1636 UUUUUUUUUUUUUUV/FFFFFFFFFFFFFFF PirateLair               @(2.337192, -78.17156, 0)
  #1638 UUKUUUUUUUUUUUV/FFFFFFFFFFFFFFF PirateLair               @(-78.6249161, 22.5733738, 0)
  #1642 UUUVUUUUUUUUUUU/FFFFFFFFFFFFFFF Fleet                    @(-34.2199745, -80.50755, 0)
[ExplorableEntities]
  #2    UUUUUUUUUUUUORR  StarSystemNode          
  #11   UUUUUUUUUUUUORR  StarSystemNode          
  #18   UUUURUUUUUUURRR  StarSystemNode          
  #27   UUUURUUUUUUURRR  StarSystemNode          
  #36   UUUUUUUUUUUUURR  StarSystemNode          
  #39   UUUUUUUUUUUUURR  SpecialNode             
  #40   UUUUUUUUUUUUURR  StarSystemNode          
  #50   UUUUUUUUUUUUURR  StarSystemNode          
  #55   UUUUUUUUUUUUURR  StarSystemNode          
  #60   UUUUUUUUUUUUURR  StarSystemNode          
  #65   UUUUUUUUUUUUURR  StarSystemNode          
  #69   UUUUUUUUUUUUURR  SpecialNode             
  #70   UUUUUUUUUUUUURR  StarSystemNode          
  #79   UUUUUUUUUOUUURR  StarSystemNode          
  #86   UUUUUUUUUUUUURR  StarSystemNode          
  #97   URUUUUUUUUUUURR  SpecialNode             
  #98   UUUUUUUUUUUUURR  StarSystemNode          
  #113  UUUUUUUUUUUUURR  StarSystemNode          
  #119  UUUUUUUUUUUUURR  StarSystemNode          
  #123  UUUUUUUUUUUUURR  SpecialNode             
  #124  UUUUUUUUUUUUURR  StarSystemNode          
  #129  UUUUUUUUUUUUURR  SpecialNode             
  #130  UUUUUUUUUUUUURR  StarSystemNode          
  #136  UUUUUUUUUUUUURR  StarSystemNode          
  #139  UUUUUUUUUUUUURR  StarSystemNode          
  #147  UUUUUUUUUUUUURR  StarSystemNode          
  #157  UUUUUUUUUUUUURR  StarSystemNode          
  #165  UUUUUUUUUUUUURR  StarSystemNode          
  #172  UUUUUUUUUUUUURR  StarSystemNode          
  #182  UUUUUUUUUUUUURR  SpecialNode             
  #183  UUUUUUUUUUUUURR  StarSystemNode          
  #187  UUUUUUUUUUUUURR  StarSystemNode          
  #190  RUUUUUUUUUUUURR  SpecialNode             
  #191  RUUUUUUUUUUUURR  StarSystemNode          
  #198  OUUUUUUUUUUUURR  StarSystemNode          
  #207  OUUUUUUUUUUUURR  StarSystemNode          
  #221  RUUUUUUUUUUUURR  StarSystemNode          
  #233  RUUUUUUUOUUUURR  StarSystemNode          
  #241  UUUUUUUUUUUUURR  StarSystemNode          
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  #264  UUUUUUUUUUUUURR  StarSystemNode          
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  #320  URUUUUUUUUUUURO  StarSystemNode          
  #322  URUUUUUUUUUUURR  StarSystemNode          
  #331  URUUUUUUUUUUURR  StarSystemNode          
  #336  UUUUUUUUUUUUURR  StarSystemNode          
  #340  UUUUUUUUUUUUURR  StarSystemNode          
  #344  UUUURUUUUUUUURR  StarSystemNode          
  #354  UUUUUUUUUUUUURR  StarSystemNode          
  #357  UUUURUUUUUUUURR  SpecialNode             
  #358  UUUUOUUUUUUOURR  StarSystemNode          
  #367  UUUUOUUUUUUUURR  StarSystemNode          
  #377  UUUUOUUUUUUUURR  StarSystemNode          
  #388  UUUURUUUUUUURRO  StarSystemNode          
  #395  UUUURUUUUUUUURR  StarSystemNode          
  #405  UUUUUUUUUUUUURR  StarSystemNode          
  #410  UUUUUUUUUUUUURR  SpecialNode             
  #411  UUUUUUUUUUUUURR  StarSystemNode          
  #417  UUUUUUUUUUUUURR  StarSystemNode          
  #423  UUUUUOUUUUUUURR  StarSystemNode          
  #432  UUULUUUUUUUUURO  StarSystemNode          
  #442  UUUUUUUUUUUUURR  SpecialNode             
  #443  UUURUUUUUUUUURR  StarSystemNode          
  #449  UUUOUUUUUUUUURR  StarSystemNode          
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  #467  UUUOUUUUUUUUURR  StarSystemNode          
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  #482  UUUUUUUUUUUUURR  StarSystemNode          
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  #513  UUUUUUUUUUUUURR  StarSystemNode          
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  #588  UUUUUUUUUUUUURR  StarSystemNode          
  #600  UURUUUUUUUUUURR  SpecialNode             
  #601  UURUUUUUUUUUURO  StarSystemNode          
  #611  UURUUUUUUUUUURR  StarSystemNode          
  #621  UUOUUUUUUUUUURR  StarSystemNode          
  #632  RURUUUUUUUUUURR  StarSystemNode          
  #643  RURUUUUUUUUUURR  SpecialNode             
  #644  UURUUUUUUUUUURR  StarSystemNode          
  #656  RURUUUUUUUOUURR  StarSystemNode          
  #665  RUUUUUUUUUUUURR  StarSystemNode          
  #672  UUUUUUUUUUUUURR  StarSystemNode          
  #675  UUUUUUUUUUUUURR  SpecialNode             
  #676  UUUUUUUUUUUUURR  SpecialNode             
  #677  UUUUUUUUUUUUURR  StarSystemNode          

===== SIMULATION =====================
Empire#0 /Empire#0
 DESCRIPTORS 34
  AffinityGameplayVaulters
  AffinityMappingVaulters
  AffinityVaulters
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementFreeMovementVaulters
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStarSystemImprovementUniqueCuriosity1
  EmpireTypeMajor
  FactionTraitBlackThumb2
  FactionTraitCoreWorlds
  FactionTraitCorsairs
  FactionTraitManualHomeSystem
  FactionTraitMaterialExpertise
  FactionTraitMinorSistersOfMercy
  FactionTraitTechnologyDefinitionScienceAndExploration1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeMedium
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire3
  ManpowerUpgradeInfantry1
  OmniscienceBonus0PercentsOrLess
  Reparations
  StarSystemImprovementUniqueCuriosity1
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 26.5
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 405.1153
  BankAccountNextTurn = 422.412842
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 1
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 2
  ColonizedStarSystemStateColonyCountWithOffset = 1
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 5
  CommandPointsAccumulator = 42
  CommandPointsStock = 42
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 11
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 961.176147
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 1
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 198.143951
  DustInflation = 1.07925761
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 15.4
  EmpireEmpirePointAccumulator = 106.199989
  EmpireEmpirePointStock = 156.199982
  EmpireEmpirePointStockNextTurn = 171.599976
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 2
  EmpireFIDSIAccumulator = 1830.45618
  EmpireGlobalScore = 68
  EmpireGrowth = 81.8301
  EmpireGrowthAccumulator = 450.748444
  EmpireGrowthStock = 450.748444
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 82
  EmpireHeroesScore = 4
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 51.98
  EmpireManpowerStock = 200.930008
  EmpireManpowerTotal = 800.93
  EmpireManpowerUpkeep = 200
  EmpireMilitaryScore = 1941.22388
  EmpireMoney = 58.075
  EmpireMoneyAccumulator = 218.157791
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 40.7774658
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 8
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 55
  EmpireProduction = 121
  EmpireProductionAccumulator = 631
  EmpireProductionStock = 631
  EmpireProductionUpkeep = 0
  EmpireResearch = 93.15
  EmpireResearchAccumulator = 424.35
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 96.15
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 14
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.0392156877
  ExplorationScoreForOverColonizationThreshold = 0.196078435
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 5
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 40
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 82
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 6
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 1
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 1
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 1
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 1
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 3
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 1
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 4
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 8
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 18.5
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 4.5
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 550
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 55
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 186.3
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 7.7
  MaximumSystemGrowth = 52.8109741
  MaximumSystemMoney = 39.5
  MaximumSystemProduction = 69
  MaximumSystemResearch = 49
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1957
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 15.4
  NetEmpireGrowth = 81.8301
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = -148.02
  NetEmpireMoney = 17.2975349
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 121
  NetEmpireRelics = 0
  NetEmpireResearch = 93.15
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 3
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 1.5
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 15.4
  NetSystemGrowth = 81.8301
  NetSystemLifeforce = 0
  NetSystemMoney = 50.5
  NetSystemProduction = 121
  NetSystemResearch = 81
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 6
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 5
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfNonEliminatedMajorEmpires = 5
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 179.117645
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 6
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 3
  OwnedSystems = 2
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 6
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 4.375
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 0.8
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 7
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 5
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 2
  SuperColonizationCost = 1510.96069
  SuperColonizationCostFromBase = 323.777283
  SuperColonizationCostFromSystems = 0.6666667
  SuperColonizationCostFromTurns = 7
  SuperColonizationGoldenAgeDuration = 0.75
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 1.5
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 2
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 2
  SystemCountForHisshoLaw = 2
  SystemLevelSum = 4
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 2
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 1
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 5
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 3
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 7
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 1
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 3
  UnlockedProgramCount = 1
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.0194366
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 4
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~29
  ColonizedStarSystem#1339 /Empire#0/ColonizedStarSystem#1339
   DESCRIPTORS 15
    BackupHomeSystem
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem3
    HeroSkillSystem75_Industry_PerAnomaly_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarSystemImprovementUniqueCuriosity1
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 3
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 125
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 528.2191
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 10
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 10
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 11
    DefenseScore = 325
    DefensiveMilitaryPower = 168.868423
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 194.219131
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 142.5
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 125
    GroundBattleBombardmentAttackerDamagesMin = 125
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 14.25
    GrowthForManpowerForUpkeep = 7.125
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 82
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 410
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 160
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 1.5
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 1.5
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 14
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7.7
    MaximumSystemGrowth = 29.0191269
    MaximumSystemGrowthStock = 2100
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 39.5
    MaximumSystemProduction = 69
    MaximumSystemProductionStock = 69
    MaximumSystemResearch = 49
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 181.138
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 2.35
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 10.65994
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 1.5
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7.7
    NetSystemGrowth = 29.0191269
    NetSystemInfluence = 7.7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 39.5
    NetSystemProduction = 69
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 49
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 5
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 4
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 100
    OffensiveMilitaryPower = 35.82353
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 2
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0.75
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0.25
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 14
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 30
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 24
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 24
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 5
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 35.1058731
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 5
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 5
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 5
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 4
    RepresentativeWithPartyInSenateCount = 4
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 4
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7.7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 528.2191
    SystemGrowth = 71.25
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 847.937439
    SystemGrowthStockForUpkeep = 750
    SystemGrowthUpkeep = 42.2308731
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 5.65994
    SystemInfluenceRadiusDivider = 2.00761437
    SystemInfluenceStock = 98.4999847
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 69
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 29.5
    SystemNextInfluenceRadiusEstimation = 5.838009
    SystemNextInfluenceRadiusEstimationDivider = 1.97080994
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 69
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 49
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 1.5
    TotalNumberOfTemples = 0
    TotalShipCount = 7
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.25
    TradingRouteSystemBaseIncome_EmpireMoney = 0.25
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0375
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0.015
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.015
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 6.65994
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~10
    ColonizedPlanet#1341 /Empire#0/ColonizedStarSystem#1339/ColonizedPlanet#1341
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeTeeming
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeJungle
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 3
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 12
      DefaultPlanetFood = 24
      DefaultPlanetIndustry = 24
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 12
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 12
      HappinessRaw = 3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 1.5
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 12
      PlanetFIDSI = 0
      PlanetFood = 24
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 24
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 5
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 2
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 14
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~4
      ColonizedResourceDeposit#0 /Empire#0/ColonizedStarSystem#1339/ColonizedPlanet#1341/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#201 /Empire#0/ColonizedStarSystem#1339/ColonizedPlanet#1341/ColonizedResourceDeposit#201
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceLuxury6
        ResourceRarityUncommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 1.5
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinitySistersOfMercy /Empire#0/ColonizedStarSystem#1339/ColonizedPlanet#1341/PopulationPlanetAffinitySistersOfMercy
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySistersOfMercyCount
        ClassPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 20
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 25
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVaulters /Empire#0/ColonizedStarSystem#1339/ColonizedPlanet#1341/PopulationPlanetAffinityVaulters
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVaultersCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 25
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 6
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#1349 /Empire#0/ColonizedStarSystem#1339/ColonizedPlanet#1349
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly17
      PlanetAnomalyMixed
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeBoreal
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 3
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 2
      DefaultPlanetFood = 6
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 9
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -2
      HappinessRaw = -2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 1
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 2
      PlanetFIDSI = 0
      PlanetFood = 6
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 1
      PlanetPrestige = 0
      PlanetRawDust = 2
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 9
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 10
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      PopulationPlanetAffinityVaulters /Empire#0/ColonizedStarSystem#1339/ColonizedPlanet#1349/PopulationPlanetAffinityVaulters
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVaultersCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 25
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 2
        RawPopulationFood = 6
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1340 /Empire#0/ColonizedStarSystem#1339/Hangar#1340
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 168.868423
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 204.691956
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 35.82353
      ShipCount = 1
      ShownDefensiveMilitaryPower = 168.868423
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
     CHILDREN ~1
      Ship#829 /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdministrator
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip25_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull04
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 144.705887
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 24.7058811
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 2.47058868
        DamagePerSecondMedium = 12.3529406
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 21
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 168.868423
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 81
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1845
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 90
        HullPlatingAbsorptionEndMultiplier = 0.473684222
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1845
        MaximumHonorZoneRadius = 0
        MaximumMovement = 4
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 204.691956
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 4
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 204.691956
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1665
        ShipHullIndex = 4
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.102345981
        ShownDefensiveMilitaryPower = 168.868423
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 35.82353
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 204.691956
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 61.5
          Health = 1845
          HitBySalvo = 0
          MaximumHealth = 1845
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionE /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionN /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#2 /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionS/ModuleDefenseHullPlating1#2
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleSupportEngine1#1 /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionSE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSW /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#0/ColonizedStarSystem#1339/Hangar#1340/Ship#829/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#828 /Empire#0/ColonizedStarSystem#1339/Hero#828
     DESCRIPTORS 8
      ClassHero
      HeroAffinityVaulters
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdministrator
      HeroLevel03
      HeroLevelUpRule
      Politics02
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 6
      ExperienceMultiplier = 1
      ExperiencePerTurn = 7
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 1
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 3
      NextLevelRequestedExperience = 75
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 2
      SpecializationPoints = 0.6
      Upkeep = 7.5
     CHILDREN ~0
    PopulationStarSystemAffinitySistersOfMercy /Empire#0/ColonizedStarSystem#1339/PopulationStarSystemAffinitySistersOfMercy
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySistersOfMercy
      ClassPopulationStarSystemAffinitySistersOfMercyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /Empire#0/ColonizedStarSystem#1339/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 300
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1343 /Empire#0/ColonizedStarSystem#1339/StarSystemImprovement#1343
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#1347 /Empire#0/ColonizedStarSystem#1339/StarSystemImprovement#1347
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1476 /Empire#0/ColonizedStarSystem#1339/StarSystemImprovement#1476
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1478 /Empire#0/ColonizedStarSystem#1339/StarSystemImprovement#1478
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
  ColonizedStarSystem#1568 /Empire#0/ColonizedStarSystem#1568
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GoldenAge
    HappinessStatusStarSystem3
    StarSystemImprovementLevel1
    StarTypeProtostar
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 25
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 381.511
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 10
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 11
    DefenseScore = 225
    DefensiveMilitaryPower = 183.333328
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 155.510971
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 127.299995
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 12
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 25
    GroundBattleBombardmentAttackerDamagesMin = 25
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 12.73
    GrowthForManpowerForUpkeep = 6.365
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 82
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 82
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 1
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 0.5
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 3
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 1
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7.7
    MaximumSystemGrowth = 52.8109741
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 11
    MaximumSystemProduction = 52
    MaximumSystemProductionStock = 52
    MaximumSystemResearch = 32
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 158.014023
    MigrationScoreFromEconomy = 0.94
    MigrationScoreFromFreeSlots = 2.05000019
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.288643
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 3
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7.7
    NetSystemGrowth = 52.8109741
    NetSystemInfluence = 7.7
    NetSystemLifeforce = 0
    NetSystemManpower = 400
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 11
    NetSystemProduction = 52
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 32
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 1
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 6
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 7
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 2
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 7
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.035
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7.7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 25
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 381.511
    SystemGrowth = 63.6499977
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 202.810974
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 10.8390217
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.28864241
    SystemInfluenceRadiusDivider = 7.99350643
    SystemInfluenceStock = 7.7
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 200
    SystemManpowerStock = 400
    SystemManpowerStock100Threshold = 4
    SystemMigrationGrowthStock = 0
    SystemMoney = 31
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 3.64137626
    SystemNextInfluenceRadiusEstimationDivider = 4.746753
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 52
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 32
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 7
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0.03
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 1
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 4
    VirtualPopulation = 0
    VisionRange = 4.28864241
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#1570 /Empire#0/ColonizedStarSystem#1568/ColonizedPlanet#1570
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeLarge
      PlanetStatusColonized
      PlanetTypeMonsoon
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 6
      DefaultPlanetFood = 7
      DefaultPlanetIndustry = 2
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 6
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -1
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 3
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLargePlanets = 1
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 90
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 45
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 7
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 2
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 1
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 7
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 2
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 6
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 7
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 3
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /Empire#0/ColonizedStarSystem#1568/ColonizedPlanet#1570/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#213 /Empire#0/ColonizedStarSystem#1568/ColonizedPlanet#1570/ColonizedResourceDeposit#213
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury1
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinityVaulters /Empire#0/ColonizedStarSystem#1568/ColonizedPlanet#1570/PopulationPlanetAffinityVaulters
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVaultersCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 25
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 6
        RawPopulationFood = 7
        RawPopulationIndustry = 2
        RawPopulationPrestige = 0
        RawPopulationScience = 6
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1569 /Empire#0/ColonizedStarSystem#1568/Hangar#1569
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 3
      DefensiveMilitaryPower = 183.333328
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 12
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 183.333328
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 1
      ShownDefensiveMilitaryPower = 183.333328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~1
      Ship#850 /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850
       DESCRIPTORS 16
        CannotBeCapturedAfterBattle
        CannotBeScrapped
        CannotHaveWeapon
        ClassHullMediumSuperColonizer
        ClassShip
        ShipFactionVaulters
        ShipHull03
        ShipLevel01
        ShipLevelUpRule
        ShipRoleSuperColonizer
        ShipRoleTypeCivilian
        ShipSizeMedium
        ShipStatBonus2Vision
        ShipStateLockedInGarrison
        ShipStateLockedInGarrisonFromColonization
        ShipTypeIndestructible
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 3
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 0
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 0
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 0
        DamagePerSecondMedium = 0
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 0
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 183.333328
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 15
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 14
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 11.25
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 12
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 5500
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 250
        IndustryCost = 30
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 5500
        MaximumHonorZoneRadius = 0
        MaximumMovement = 11
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 20
        MaximumShipManpowerRefillRate = 20
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 183.333328
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 11
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0
        NextLevelRequestedExperience = 20
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 3
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 183.333328
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 2
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 1
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 0
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 20
        ShipMiningProbeStock = 0
        ShipProbeStock = 0
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.09166666
        ShownDefensiveMilitaryPower = 183.333328
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 0
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 1
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 183.333328
        VisionRange = 9
        VisionStrength = 0
        VisualImportanceScore = 50
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreMediumSuperColonizer
         PROPERTIES 15
          DefensiveMilitaryPower = 183.333328
          Health = 5500
          HitBySalvo = 0
          MaximumHealth = 5500
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionE /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/SectionN/ModuleSupportEngine2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
            MultiplierX2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 2
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionNE /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/SectionS/ModuleSupportEngine2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
            MultiplierX2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 2
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionSE /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/SectionSE/ModuleSupportEngine2#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
            MultiplierX2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 2
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 2
           CHILDREN ~0
        SectionSW /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#0/ColonizedStarSystem#1568/Hangar#1569/Ship#850/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
    PopulationStarSystemAffinityVaulters /Empire#0/ColonizedStarSystem#1568/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1572 /Empire#0/ColonizedStarSystem#1568/StarSystemImprovement#1572
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /Empire#0/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 68
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~4
    DiplomaticEmpire#1 /Empire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -1.248927
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 165
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.06766917
      PressureTrend = 0.135338336
      PressureValue = -0.3010253
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 65
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.350649357
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 86
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 68
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.6551724
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 106
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 3
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1346 /Empire#0/Fleet#1346
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
    FleetSeenByAnotherEmpire
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 139.743591
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 6
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 175.567123
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 6
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 139.743591
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.08778356
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1344 /Empire#0/Fleet#1346/Ship#1344
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVaulters
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 11
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 139.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 83
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 6
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 175.567123
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 6
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 175.567123
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08778356
      ShownDefensiveMilitaryPower = 139.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 175.567123
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1346/Ship#1344/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 2
       CHILDREN ~2
        ModuleSupportExploration1#1 /Empire#0/Fleet#1346/Ship#1344/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleSupportExploration1#2 /Empire#0/Fleet#1346/Ship#1344/CoreSection/ModuleSupportExploration1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#1346/Ship#1344/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#1346/Ship#1344/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#0/Fleet#1346/Ship#1344/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#1346/Ship#1344/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#0/Fleet#1346/Ship#1344/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#0/Fleet#1346/Ship#1344/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#1346/Ship#1344/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1346/Ship#1344/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#0/Fleet#1346/Ship#1344/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          TopWeapon
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#1346/Ship#1344/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1346/Ship#1344/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1346/Ship#1344/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1434 /Empire#0/Fleet#1434
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateOwner
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 139.743591
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 175.567123
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 139.743591
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.08778356
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1351 /Empire#0/Fleet#1434/Ship#1351
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVaulters
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 11
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 139.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 17
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 88
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 175.567123
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 175.567123
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08778356
      ShownDefensiveMilitaryPower = 139.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 175.567123
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1434/Ship#1351/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 2
       CHILDREN ~2
        ModuleSupportExploration1#1 /Empire#0/Fleet#1434/Ship#1351/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleSupportExploration1#2 /Empire#0/Fleet#1434/Ship#1351/CoreSection/ModuleSupportExploration1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#1434/Ship#1351/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#1434/Ship#1351/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#0/Fleet#1434/Ship#1351/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#1434/Ship#1351/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#0/Fleet#1434/Ship#1351/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#0/Fleet#1434/Ship#1351/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#1434/Ship#1351/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1434/Ship#1351/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#0/Fleet#1434/Ship#1351/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          TopWeapon
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#1434/Ship#1351/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1434/Ship#1351/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1434/Ship#1351/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1474 /Empire#0/Fleet#1474
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionHeroLocked
    FleetActionSleep
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 139.743591
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 175.567123
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 139.743591
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.08778356
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1354 /Empire#0/Fleet#1474/Ship#1354
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVaulters
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 11
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 139.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 10
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 88
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 175.567123
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 175.567123
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 1
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08778356
      ShownDefensiveMilitaryPower = 139.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 175.567123
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1474/Ship#1354/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 2
       CHILDREN ~2
        ModuleSupportExploration1#1 /Empire#0/Fleet#1474/Ship#1354/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleSupportExploration1#2 /Empire#0/Fleet#1474/Ship#1354/CoreSection/ModuleSupportExploration1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#1474/Ship#1354/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#1474/Ship#1354/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#0/Fleet#1474/Ship#1354/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#1474/Ship#1354/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#0/Fleet#1474/Ship#1354/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#0/Fleet#1474/Ship#1354/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#1474/Ship#1354/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1474/Ship#1354/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#0/Fleet#1474/Ship#1354/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          TopWeapon
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#1474/Ship#1354/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1474/Ship#1354/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1474/Ship#1354/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1514 /Empire#0/Fleet#1514
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateOwner
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 139.743591
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 5.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 7
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 4
    MilitaryPower = 175.567123
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 139.743591
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.08778356
    VisionRange = 4.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1357 /Empire#0/Fleet#1514/Ship#1357
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVaulters
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 11
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 139.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 6
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 5.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 7
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 88
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 4
      MilitaryPower = 175.567123
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 1
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 175.567123
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08778356
      ShownDefensiveMilitaryPower = 139.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 175.567123
      VisionRange = 4.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1514/Ship#1357/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 2
       CHILDREN ~2
        ModuleSupportExploration1#1 /Empire#0/Fleet#1514/Ship#1357/CoreSection/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
        ModuleSupportExploration1#2 /Empire#0/Fleet#1514/Ship#1357/CoreSection/ModuleSupportExploration1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionE /Empire#0/Fleet#1514/Ship#1357/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#1514/Ship#1357/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#0/Fleet#1514/Ship#1357/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#0/Fleet#1514/Ship#1357/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#0/Fleet#1514/Ship#1357/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#0/Fleet#1514/Ship#1357/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#0/Fleet#1514/Ship#1357/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1514/Ship#1357/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#0/Fleet#1514/Ship#1357/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
          TopWeapon
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#0/Fleet#1514/Ship#1357/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1514/Ship#1357/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1514/Ship#1357/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1582 /Empire#0/Fleet#1582
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInMovement
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 300
    AutomatedShipGrowthStock = 0
    AutomatedShipPopulationCount = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 3
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 3
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.74999994
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1583 /Empire#0/Fleet#1582/Ship#1583
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 0
      AutomatedShipPopulationCount = 1
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 11
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 3
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 3
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 310
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#0/Fleet#1582/Ship#1583/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#0/Fleet#1582/Ship#1583/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#0/Fleet#1582/Ship#1583/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#0/Fleet#1582/Ship#1583/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#0/Fleet#1582/Ship#1583/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#0/Fleet#1582/Ship#1583/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#0/Fleet#1582/Ship#1583/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#0/Fleet#1582/Ship#1583/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#0/Fleet#1582/Ship#1583/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingOperation#1501 /Empire#0/Hacking/HackingOperation#1501
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
  LostSystems /Empire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#0/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#0/MajorRelationWithMinor11
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor5 /Empire#0/MajorRelationWithMinor5
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#0/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#0/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#0/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#0/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinitySistersOfMercy /Empire#0/PopulationEmpireAffinitySistersOfMercy
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySistersOfMercy
    ClassPopulationEmpireAffinitySistersOfMercyCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVaulters /Empire#0/PopulationEmpireAffinityVaulters
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVaulters
    ClassPopulationEmpireAffinityVaultersCount
    PoliticalProfileScientist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitMilitaristToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics02 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 4
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#1500 /Empire#0/Probe#1500
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 4.375
    VisionStrength = 0
   CHILDREN ~0
  Probe#1519 /Empire#0/Probe#1519
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 4.375
    VisionStrength = 0
   CHILDREN ~0
  Probe#1550 /Empire#0/Probe#1550
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 4.375
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#0/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#0/Research
   DESCRIPTORS 28
    ClassResearch
    TechnologyColonization1
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization4
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacyPeace
    TechnologyExploration1
    TechnologyFreeMovementVaulters
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkTo2Vaulters
    TechnologyModuleSupportAnalyzer1
    TechnologyOffensiveProgram2
    TechnologyScience1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyTerransStartingShipDesigns
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 3
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 60.61632
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 3
    TechnologyTotalStageUnlocked = 5
    UnlockedTechnologyCount = 3
   CHILDREN ~0
  Senate /Empire#0/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentEmpire
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 2
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~4
    ActiveLaw#1548 /Empire#0/Senate/ActiveLaw#1548
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L05
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 1
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 2
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#853 /Empire#0/Senate/ActiveLaw#853
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L00
      LawPolitics02
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#851 /Empire#0/Senate/Senator#851
     DESCRIPTORS 4
      ClassSenator
      Politics02
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 1
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.71
      SupportLevel = 4
     CHILDREN ~0
    Senator#852 /Empire#0/Senate/Senator#852
     DESCRIPTORS 3
      ClassSenator
      Politics06
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 1
      Support = 0.29
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#1 /Empire#1
 DESCRIPTORS 50
  AffinityGameplayTemplars
  AffinityMappingTemplars
  AffinityTemplars
  ClassEmpire
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap1
  EmpireImprovementArmyCap7
  EmpireImprovementArmyCap8
  EmpireImprovementArmyCap9
  EmpireImprovementAutomatedShipMovement1
  EmpireImprovementBuyout
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementEmpireManpowerStockBoost1
  EmpireImprovementEmpireManpowerStockBoost2
  EmpireImprovementFreeMovement1
  EmpireImprovementHappiness
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementMarketplace1
  EmpireImprovementStageEconomyAndTrade3
  EmpireImprovementStageEmpireDevelopment3
  EmpireImprovementStageMilitary3
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementTroopTanks
  EmpireTypeMajor
  FactionTraitContentCitizens1
  FactionTraitMinorMinorOraculars
  FactionTraitScienceReduction
  FactionTraitTechnologicalHeadStart
  GalaxySizeMedium
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire2
  ManpowerUpgradeInfantry1
  ManpowerUpgradeTank1
  OmniscienceBonus0PercentsOrLess
  RelicScience
  RelicSystemInteraction
  Reparations
  StarSystemImprovementUnlockedWonder1
  StarSystemImprovementUnlockedWonder2
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 726
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 1
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 75
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 799.1038
  BankAccountNextTurn = 881.2054
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 0
  CanUseStrategicForRecipe = 0
  CanUseTemples = 1
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 1
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 3
  CommandPointsAccumulator = 25
  CommandPointsStock = 25
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 7
  CurrentTurn = 10
  DeedsAchieved = 1
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 659.7549
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 198.143951
  DustInflation = 1.07925761
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireDustProductionBoost = 0
  EmpireDustProductionBoostMultiplier = 0.15
  EmpireDustRelics = 0
  EmpireEmpirePoint = 12
  EmpireEmpirePointAccumulator = 73
  EmpireEmpirePointStock = 93
  EmpireEmpirePointStockNextTurn = 100
  EmpireEmpirePointUpkeep = 5
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 2066.361
  EmpireFoodProductionBoost = 0
  EmpireFoodProductionBoostMultiplier = 0.15
  EmpireFoodRelics = 0
  EmpireGlobalScore = 165
  EmpireGrowth = 24.2941284
  EmpireGrowthAccumulator = 203.257324
  EmpireGrowthStock = 203.257324
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 43.78125
  EmpireHeroesScore = 3
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireIndustryProductionBoost = 0
  EmpireIndustryProductionBoostMultiplier = 0.15
  EmpireIndustryRelics = 0
  EmpireInfluenceRelics = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 15.4275
  EmpireManpowerStock = 527.255
  EmpireManpowerTotal = 727.255
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1693.23474
  EmpireMoney = 103
  EmpireMoneyAccumulator = 549.1038
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 20.89845
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePointProductionBoost = 0
  EmpirePointProductionBoostMultiplier = 0.15
  EmpirePopulationScore = 8
  EmpireProcessingPowerAllocated = 15
  EmpireProcessingPowerStock = 45
  EmpireProduction = 95
  EmpireProductionAccumulator = 686
  EmpireProductionStock = 686
  EmpireProductionUpkeep = 0
  EmpireResearch = 66.25
  EmpireResearchAccumulator = 555
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 90.25
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 128
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.0196078438
  ExplorationScoreForOverColonizationThreshold = 0.09803922
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 2
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 20.5
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 43.78125
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 5
  HasAccessToMarketplace = 1
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 1
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 2
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 4
  IgnoresColdWarRules = 1
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 2
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 2
  LastTurn = 150
  LawUpkeep = 5
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 75
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 2
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 14
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 1000
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 60
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 132.5
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 600
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 12
  MaximumSystemGrowth = 24.2941284
  MaximumSystemMoney = 96
  MaximumSystemProduction = 95
  MaximumSystemResearch = 12.5
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1706
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 7
  NetEmpireGrowth = 24.2941284
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 15.4275
  NetEmpireMoney = 82.10155
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 95
  NetEmpireRelics = 1
  NetEmpireResearch = 66.25
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 50
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 12
  NetSystemGrowth = 24.2941284
  NetSystemLifeforce = 0
  NetSystemMoney = 96
  NetSystemProduction = 95
  NetSystemResearch = 12.5
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 5
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 6
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfNonEliminatedMajorEmpires = 5
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 306.224854
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 5
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 3
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 1
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 4
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 323.777283
  SuperColonizationCostFromSystems = 0.333333343
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.35
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1.5
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 1
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
  TechnologyQuadrantMilitaryActualStageNumber = 3
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
  TechnologyTotalStageUnlocked = 12
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 1
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 24
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 2
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.0194366
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~25
  ColonizedStarSystem#786 /Empire#1/ColonizedStarSystem#786
   DESCRIPTORS 17
    BestSystem
    BuildingStarSystemImprovementAcademyEmbassy
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    DefenseHackingProgramBackdoorRemovalEffect
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MajorHomeSystem
    PlanetStatusBeingColonized
    StarSystemCollectRelicImprovementQueued
    StarSystemImprovementLevel1
    StarTypeTemplars
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 447.794128
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 0
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 1
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 7
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 15
    ExperienceAtShipCreation = 0
    FIDSIScore = 239.794128
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 132
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 600
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 13.2
    GrowthForManpowerForUpkeep = 6.6
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 43.78125
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 218.90625
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 2
    ImprovementsProductionCost = 440
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 5
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 12
    MaximumSystemGrowth = 24.2941284
    MaximumSystemGrowthStock = 750
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 96
    MaximumSystemProduction = 95
    MaximumSystemProductionStock = 95
    MaximumSystemResearch = 12.5
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 44.6568756
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.7196846
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 12
    NetSystemGrowth = 24.2941284
    NetSystemInfluence = 12
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 96
    NetSystemProduction = 95
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 12.5
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 5
    NumberOfHeroesOnFleets = 1
    NumberOfImprovementsBuilt = 6
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 200
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = -4.21875
    OverPopulationPenaltiesReduction = -0.25
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0.333333343
    PercentageOfVoicesPolitics05 = 0.6666667
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 71
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 11
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 60
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 5
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 5
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 35.1058731
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 5
    PopulationType = 3
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 5
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 5
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 3
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 3
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 12
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 447.794128
    SystemGrowth = 66
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 774.2941
    SystemGrowthStockForUpkeep = 750
    SystemGrowthUpkeep = 41.70587
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.719684
    SystemInfluenceRadiusDivider = 1.78735638
    SystemInfluenceStock = 174
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 126
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 30
    SystemNextInfluenceRadiusEstimation = 6.897584
    SystemNextInfluenceRadiusEstimationDivider = 1.76881719
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 95
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 25
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 4
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.25
    TradingRouteSystemBaseIncome_EmpireMoney = 0.25
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0375
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 7.719684
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~11
    ColonizedPlanet#787 /Empire#1/ColonizedStarSystem#786/ColonizedPlanet#787
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeDesert
      UniquePlanetTemplars
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 40
      DefaultPlanetFood = 5
      DefaultPlanetIndustry = 60
      DefaultPlanetPrestige = 5
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 1
      Guardians = 0
      Happiness = -10
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = -1.5
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 71
      PlanetFIDSI = 0
      PlanetFood = 11
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 60
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 31
      PlanetPopulationFood = 6
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 5
      PlanetRawDust = 8
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 12
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 1
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 3
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      PopulationPlanetAffinityMinorOraculars /Empire#1/ColonizedStarSystem#786/ColonizedPlanet#787/PopulationPlanetAffinityMinorOraculars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMinorOracularsCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryIndustryFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 1
        RawPopulationIndustry = 12
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /Empire#1/ColonizedStarSystem#786/ColonizedPlanet#787/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 10
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 3
        PopulationDust = 10
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 1
        RawPopulationIndustry = 12
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityZvali /Empire#1/ColonizedStarSystem#786/ColonizedPlanet#787/PopulationPlanetAffinityZvali
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityZvaliCount
        ClassPopulationPlanetModifiersTraitPrimaryHappiness
        ClassPopulationPlanetModifiersTraitSecondaryScienceHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 1
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 8
        RawPopulationFood = 1
        RawPopulationIndustry = 12
        RawPopulationPrestige = 1
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#785 /Empire#1/ColonizedStarSystem#786/Hangar#785
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 20
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /Empire#1/ColonizedStarSystem#786/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = -150
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /Empire#1/ColonizedStarSystem#786/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 100
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /Empire#1/ColonizedStarSystem#786/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = -50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = -250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = -1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1366 /Empire#1/ColonizedStarSystem#786/StarSystemImprovement#1366
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#1368 /Empire#1/ColonizedStarSystem#786/StarSystemImprovement#1368
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1370 /Empire#1/ColonizedStarSystem#786/StarSystemImprovement#1370
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementFood1
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryFood
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 100
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#1436 /Empire#1/ColonizedStarSystem#786/StarSystemImprovement#1436
     DESCRIPTORS 5
      ClassImprovement
      IsIndustryBuilding
      StarSystemImprovementIndustry2
      StarSystemImprovementUpkeepStage1Normal
      SubCategoryIndustry
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 25
      SystemMoneyUpkeep = 4
     CHILDREN ~0
    StarSystemImprovement#879 /Empire#1/ColonizedStarSystem#786/StarSystemImprovement#879
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#880 /Empire#1/ColonizedStarSystem#786/StarSystemImprovement#880
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#1/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#1/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 165
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~4
    DiplomaticEmpire#0 /Empire#1/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 165
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 1.248927
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#1/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 165
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 1.30434775
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 65
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#1/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 165
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.944223166
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 86
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#1/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 165
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.653136551
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 106
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#1/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 2
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1457 /Empire#1/Fleet#1457
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 296.92157
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 11
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 14
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 140
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 425.74118
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 128.819611
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 140
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 296.92157
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 128.819611
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.2128706
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1454 /Empire#1/Fleet#1457/Ship#1454
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 161.84314
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 10.0509815
      DamagePerSecondMedium = 28.2549019
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 30.4333344
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 156.92157
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 12
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2015
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 246
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2015
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 25
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 228.594116
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 71.67255
      OffensiveMilitaryPowerForSimplifiedBattles = 71.67255
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 228.594116
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 70
      ShieldAbsorptionEndMultiplier = 0.4117647
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 15
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.114297055
      ShownDefensiveMilitaryPower = 156.92157
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.67255
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 228.594116
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#1457/Ship#1454/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 67.1666641
        Health = 2015
        HitBySalvo = 0
        MaximumHealth = 2015
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /Empire#1/Fleet#1457/Ship#1454/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /Empire#1/Fleet#1457/Ship#1454/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#1/Fleet#1457/Ship#1454/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#1/Fleet#1457/Ship#1454/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#1/Fleet#1457/Ship#1454/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#1457/Ship#1454/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /Empire#1/Fleet#1457/Ship#1454/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#1457/Ship#1454/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#1457/Ship#1454/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#1/Fleet#1457/Ship#1454/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#1457/Ship#1454/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#1457/Ship#1454/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#1457/Ship#1454/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#870 /Empire#1/Fleet#1457/Ship#870
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTemplars
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 219.411758
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 39.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 3.94117713
      DamagePerSecondMedium = 19.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 33.5
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 140
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 74
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 197.147064
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 57.1470566
      OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 197.147064
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 1
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0985735357
      ShownDefensiveMilitaryPower = 140
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 57.1470566
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 197.147064
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#1457/Ship#870/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#1457/Ship#870/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#1457/Ship#870/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#1457/Ship#870/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#1457/Ship#870/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#1/Fleet#1457/Ship#870/SectionNE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#1/Fleet#1457/Ship#870/SectionNE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#1457/Ship#870/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#1457/Ship#870/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#1457/Ship#870/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#1457/Ship#870/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#1457/Ship#870/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#1457/Ship#870/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#865 /Empire#1/Fleet#865
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 1
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 362.8333
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 1.2
    GarrisonMoneyUpkeep = 9.5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 14
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 540.2385
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 177.405228
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0.1
    ShownDefensiveMilitaryPower = 362.8333
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 177.405228
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.27011928
    VisionRange = 3.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~3
    Hero#881 /Empire#1/Fleet#865/Hero#881
     DESCRIPTORS 8
      ClassHero
      HeroAffinityTemplars
      HeroAssigned
      HeroAssignedToFleet
      HeroClassAdventurer
      HeroLevel02
      HeroLevelUpRule
      Politics05
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 22
      ExperienceMultiplier = 1
      ExperiencePerTurn = 4
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 1
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 2
      NextLevelRequestedExperience = 50
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 1
      SpecializationPoints = 0.4
      Upkeep = 4.5
     CHILDREN ~0
    Ship#867 /Empire#1/Fleet#865/Ship#867
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionTemplars
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 219.411758
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 39.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 3.94117713
      DamagePerSecondMedium = 19.7058811
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 33.5
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 152
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 3
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1860
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 74
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1860
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 209.147064
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 57.1470566
      OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 209.147064
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0.1
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 1
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.104573533
      ShownDefensiveMilitaryPower = 152
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 57.1470566
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 209.147064
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#865/Ship#867/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 62
        Health = 1860
        HitBySalvo = 0
        MaximumHealth = 1860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#1/Fleet#865/Ship#867/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#865/Ship#867/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#865/Ship#867/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#1/Fleet#865/Ship#867/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 90
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 57.1470566
        OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack2#2 /Empire#1/Fleet#865/Ship#867/SectionNE/ModuleWeaponFlack2#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack2
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 90
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 180
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 144
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic2#1 /Empire#1/Fleet#865/Ship#867/SectionNE/ModuleWeaponKinetic2#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 67
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 39.4117622
          DamagePerSecondLong = 3.94117713
          DamagePerSecondMedium = 19.7058811
          DamagePerSecondShort = 33.5
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 90
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 180
          FlakDPSSquadron = 4.5
          FlakDamage = 90
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 57.1470566
          OffensiveMilitaryPowerForSimplifiedBattles = 57.1470566
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#865/Ship#867/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#865/Ship#867/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#1/Fleet#865/Ship#867/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#865/Ship#867/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#865/Ship#867/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#865/Ship#867/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#882 /Empire#1/Fleet#865/Ship#882
     DESCRIPTORS 16
      CannotBeScrapped
      ClassHullSmallAdventurer
      ClassShip
      HeroShipLevelUpRule
      HeroSkillShip111_FleetDamage_Percent_0
      HeroSkillShip34_FleetExploration_MultiplierFlat_1
      ShipFactionHeroes
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipRoleHero
      ShipSizeSmall
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 0
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 7
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 317.1895
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 49.4117622
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 32.718956
      DamagePerSecondMedium = 38.5947723
      DamagePerSecondMissile = 27.7777786
      DamagePerSecondShort = 48.9444427
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 210.833328
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 47
      ExperienceBonusFromBattle = 10
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 0
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1600
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 60
      HullPlatingAbsorptionEndMultiplier = 0.375
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1600
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 331.0915
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 100
      OffensiveMilitaryPower = 120.258171
      OffensiveMilitaryPowerForSimplifiedBattles = 120.258171
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 0
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 331.0915
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0.1
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 1420
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.165545747
      ShownDefensiveMilitaryPower = 210.833328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 120.258171
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 331.0915
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 410
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#1/Fleet#865/Ship#882/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallHeroes
       PROPERTIES 15
        DefensiveMilitaryPower = 53.3333321
        Health = 1600
        HitBySalvo = 0
        MaximumHealth = 1600
        MaximumHealthFromModule = 200
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 48.6111145
        OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /Empire#1/Fleet#865/Ship#882/CoreSection/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponMissile1#2 /Empire#1/Fleet#865/Ship#882/CoreSection/ModuleWeaponMissile1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 250
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.7777786
          DamagePerSecondLong = 27.7777786
          DamagePerSecondMedium = 13.8888893
          DamagePerSecondShort = 6.94444466
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 60
          Multiplier = 1
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.700000048
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#1/Fleet#865/Ship#882/SectionE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#1/Fleet#865/Ship#882/SectionN
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 305
        MaximumHealth = 305
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 305
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#1/Fleet#865/Ship#882/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /Empire#1/Fleet#865/Ship#882/SectionNE
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 120
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~4
        ModuleWeaponFlack1#2 /Empire#1/Fleet#865/Ship#882/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponFlack1#4 /Empire#1/Fleet#865/Ship#882/SectionNE/ModuleWeaponFlack1#4
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#1/Fleet#865/Ship#882/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
        ModuleWeaponKinetic1#3 /Empire#1/Fleet#865/Ship#882/SectionNE/ModuleWeaponKinetic1#3
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /Empire#1/Fleet#865/Ship#882/SectionNW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#1/Fleet#865/Ship#882/SectionS
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /Empire#1/Fleet#865/Ship#882/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#1/Fleet#865/Ship#882/SectionSE
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#1/Fleet#865/Ship#882/SectionSW
       DESCRIPTORS 3
        ClassSection
        ClassSectionWeakSmallHeroes
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 105
        MaximumHealth = 105
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 105
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#1/Fleet#865/Ship#882/SectionW
       DESCRIPTORS 3
        ClassSection
        ClassSectionStrongSmallHeroes
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 150
        MaximumHealth = 150
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 150
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#1/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1419 /Empire#1/Hacking/HackingProgram#1419
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /Empire#1/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#1/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#1/MajorRelationWithMinor11
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor5 /Empire#1/MajorRelationWithMinor5
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#1/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#1/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 2.2275002
    EmpireMoney = 7
    EmpireResearch = 3.75
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#1/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#1/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityMinorOraculars /Empire#1/PopulationEmpireAffinityMinorOraculars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorOraculars
    ClassPopulationEmpireAffinityMinorOracularsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /Empire#1/PopulationEmpireAffinityTemplars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /Empire#1/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 15
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#1547 /Empire#1/Probe#1547
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1549 /Empire#1/Probe#1549
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#1/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#1/Research
   DESCRIPTORS 154
    ClassResearch
    TechnologyAcademyEmbassy
    TechnologyApproval1
    TechnologyApproval5
    TechnologyArmyCap1
    TechnologyBuyout
    TechnologyColonization1
    TechnologyColonization11
    TechnologyColonization11Common
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization3
    TechnologyColonization3Vaulters
    TechnologyColonization3VaultersNoPortals
    TechnologyColonization3VaultersNoVaultersPopulation
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization5
    TechnologyColonization5Common
    TechnologyColonization7
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage1
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountMilitaryIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDefense1
    TechnologyDefense1NonVampirilis
    TechnologyDefense2
    TechnologyDefense2Common
    TechnologyDefenseModule1
    TechnologyDefenseModule1ProjectileEnhancer1
    TechnologyDiplomacy1
    TechnologyDiplomacyPeace
    TechnologyDust1
    TechnologyDust1Alt
    TechnologyExploration1
    TechnologyExploration1Alt
    TechnologyExplorationModule1
    TechnologyFood1
    TechnologyFood1Common
    TechnologyFreeMovement
    TechnologyGlobalHappinessCommon
    TechnologyHonorHisshos
    TechnologyHull2
    TechnologyHull2Templars
    TechnologyHull3
    TechnologyHull3Templars
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyLinkColonization7Common
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkEconomyAndTrade3To10
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Templars
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Templars
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration25To6Vaulters
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkTo28Common
    TechnologyLinkTo28CommonVaulters
    TechnologyLinkTo28CommonVaultersNoPortals
    TechnologyLinkTo28CommonVaultersNoVaultersPopulation
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyMarketplace1
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyOffensiveProgram2
    TechnologyPlanetaryInfluence1
    TechnologyScience1
    TechnologyScience2
    TechnologyShip1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEconomyAndTrade3
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageEmpireDevelopment3
    TechnologyStageMilitary1
    TechnologyStageMilitary2
    TechnologyStageMilitary3
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyTankUnlock
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueDust1
    TechnologyUniqueFood1
    TechnologyWeaponModule1
    TechnologyWeaponModule1Common
   PROPERTIES 58
    CanLevelupSystems = 1
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 4
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 6
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 4
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 6
    QuadrantMilitaryStage1UnlockedTechnologyCount = 2
    QuadrantMilitaryStage2UnlockedTechnologyCount = 4
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 6
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 4
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 6
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 291.060242
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 3
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 3
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 3
    TechnologyQuadrantGlobalProgress = 3
    TechnologyQuadrantMilitaryActualStageNumber = 3
    TechnologyQuadrantMilitaryVirtualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 3
    TechnologyTotalStageUnlocked = 12
    UnlockedTechnologyCount = 24
   CHILDREN ~0
  Senate /Empire#1/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentRepublic
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~4
    ActiveLaw#1460 /Empire#1/Senate/ActiveLaw#1460
     DESCRIPTORS 4
      ClassLaw
      LawEffectP05L02Republic
      LawPolitics05
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 5
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 6
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#856 /Empire#1/Senate/ActiveLaw#856
     DESCRIPTORS 4
      ClassLaw
      LawEffectP05L00Republic
      LawPolitics05
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#854 /Empire#1/Senate/Senator#854
     DESCRIPTORS 4
      ClassSenator
      Politics05
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.67
      SupportLevel = 4
     CHILDREN ~0
    Senator#855 /Empire#1/Senate/Senator#855
     DESCRIPTORS 3
      ClassSenator
      Politics04
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.33
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#1/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#2 /Empire#2
 DESCRIPTORS 30
  AffinityGameplaySophons
  AffinityMappingSophons
  AffinitySophons
  ClassEmpire
  DiplomacyCountColdWar
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementFreeMovement1
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMajor
  FactionTraitFastTraveler2
  FactionTraitFeebleWarriors2
  FactionTraitMinorPilgrims
  FactionTraitScanning
  FactionTraitTechnologyDefinitionScienceAndExploration1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeMedium
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire2
  ManpowerUpgradeInfantry1
  OmniscienceBonus0PercentsOrLess
  Reparations
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 716
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 3
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 18
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 331.210632
  BankAccountNextTurn = 359.360779
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 1
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 4
  CommandPointsAccumulator = 21
  CommandPointsStock = 21
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 2
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 541.3333
  DemocracyLawsCostBonus = -0.2
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 1
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 198.143951
  DustInflation = 1.07925761
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 7
  EmpireEmpirePointAccumulator = 45.3999977
  EmpireEmpirePointStock = 68.4
  EmpireEmpirePointStockNextTurn = 72.2000046
  EmpireEmpirePointUpkeep = 3.2
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 1512.84436
  EmpireGlobalScore = 65
  EmpireGrowth = 32.11635
  EmpireGrowthAccumulator = 281.08374
  EmpireGrowthStock = 281.08374
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 54
  EmpireHeroesScore = 3
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 13
  EmpireManpowerStock = 248.6
  EmpireManpowerTotal = 448.6
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1133.22742
  EmpireMoney = 46.5
  EmpireMoneyAccumulator = 231.210648
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 18.34986
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 6
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 65
  EmpireProduction = 39
  EmpireProductionAccumulator = 328
  EmpireProductionStock = 328
  EmpireProductionUpkeep = 0
  EmpireResearch = 67
  EmpireResearchAccumulator = 627.15
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 72
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 28
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.0294117648
  ExplorationScoreForOverColonizationThreshold = 0.14705883
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 4
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 18
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 54
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 4
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 1
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 2
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 40
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 3
  LastTurn = 150
  LawUpkeep = 3.2
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 18
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 3
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 65
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 201
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 7
  MaximumSystemGrowth = 32.11635
  MaximumSystemMoney = 46.5
  MaximumSystemProduction = 39
  MaximumSystemResearch = 67
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1147
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 3.8
  NetEmpireGrowth = 32.11635
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 13
  NetEmpireMoney = 28.15014
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 39
  NetEmpireRelics = 0
  NetEmpireResearch = 100.5
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 3
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 7
  NetSystemGrowth = 32.11635
  NetSystemLifeforce = 0
  NetSystemMoney = 46.5
  NetSystemProduction = 39
  NetSystemResearch = 67
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 4
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 3
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfNonEliminatedMajorEmpires = 5
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 143.294113
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 4
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 1
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchOmniscienceBonus = 33.5
  ResearchOmniscienceMultiplier = 0.5
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 5
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 1
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 323.777283
  SuperColonizationCostFromSystems = 0.333333343
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.35
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 1
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 5
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 5
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 3
  UnlockedProgramCount = 3
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.0194366
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 1
  VampirilisPopulation = 0
  VictoryEconomicRanking = 3
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~29
  ColonizedStarSystem#789 /Empire#2/ColonizedStarSystem#789
   DESCRIPTORS 14
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem2
    HeroSkillSystem96_Science_Perpop_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 2
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 398.616333
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0.1
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 2
    DefenseScore = 200
    DefensiveMilitaryPower = 209.333328
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 191.616348
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 130
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 13
    GrowthForManpowerForUpkeep = 6.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 54
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 216
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 72
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 3
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 3
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 15
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 7
    MaximumSystemGrowth = 32.11635
    MaximumSystemGrowthStock = 2250
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 46.5
    MaximumSystemProduction = 39
    MaximumSystemProductionStock = 39
    MaximumSystemResearch = 67
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 137.376
    MigrationScoreFromEconomy = 0.96
    MigrationScoreFromFreeSlots = 2.65
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.2632952
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 3
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 7
    NetSystemGrowth = 32.11635
    NetSystemInfluence = 7
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 46.5
    NetSystemProduction = 39
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 67
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 4
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 3
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 50
    OffensiveMilitaryPower = 71.64706
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 1
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 1
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 2
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0.6666667
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.333333343
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 16
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 30
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 14
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 42
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 4
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 26.3836536
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 4
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 4
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 4
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 3
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 3
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 7
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 398.616333
    SystemGrowth = 65
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 731.0837
    SystemGrowthStockForUpkeep = 600
    SystemGrowthUpkeep = 32.88365
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.263295
    SystemInfluenceRadiusDivider = 1.86231887
    SystemInfluenceStock = 138
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 71
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 24.5
    SystemNextInfluenceRadiusEstimation = 6.40214539
    SystemNextInfluenceRadiusEstimationDivider = 1.84482765
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 39
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 67
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 3
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.2
    TradingRouteSystemBaseIncome_EmpireMoney = 0.2
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0300000012
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0.03
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0.03
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 3
    VirtualPopulation = 0
    VisionRange = 7.263295
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~9
    ColonizedPlanet#1374 /Empire#2/ColonizedStarSystem#789/ColonizedPlanet#1374
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositLuxury
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeForest
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 1
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 10
      DefaultPlanetFood = 18
      DefaultPlanetIndustry = 8
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 16
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 2
      HappinessRaw = 1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 3
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 10
      PlanetFIDSI = 0
      PlanetFood = 18
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 1
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 8
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 4
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 2
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 9
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 18
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 1.5
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /Empire#2/ColonizedStarSystem#789/ColonizedPlanet#1374/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 1.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#2/ColonizedStarSystem#789/ColonizedPlanet#1374/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceLuxury4
        ResourceRarityCommon
        ResourceTypeLuxury
       PROPERTIES 3
        DepositValue = 3
        OwnedLuxuryDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#2/ColonizedStarSystem#789/ColonizedPlanet#1374/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 1
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 5
        RawPopulationFood = 9
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#790 /Empire#2/ColonizedStarSystem#789/ColonizedPlanet#790
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeBoreal
      UniquePlanetSophons
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 6
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 18
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 12
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 6
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 6
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 9
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 24
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityPilgrims /Empire#2/ColonizedStarSystem#789/ColonizedPlanet#790/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#2/ColonizedStarSystem#789/ColonizedPlanet#790/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 9
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#788 /Empire#2/ColonizedStarSystem#789/Hangar#788
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 209.333328
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 280.980377
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 71.64706
      ShipCount = 1
      ShownDefensiveMilitaryPower = 209.333328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 71.64706
     CHILDREN ~1
      Ship#910 /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910
       DESCRIPTORS 16
        CannotBeScrapped
        ClassHullSmallCorporate
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip23_FleetDefense_Percent_0
        HeroSkillShip35_FleetExploration_Flat_1
        ShipFactionHeroes
        ShipForBattle
        ShipHull03
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 289.411743
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 4.94117737
        DamagePerSecondMedium = 24.7058811
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 42
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 209.333328
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 40
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 60
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1555
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1555
        MaximumHonorZoneRadius = 0
        MaximumMovement = 6
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 280.980377
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 6
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 280.980377
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1375
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.140490189
        ShownDefensiveMilitaryPower = 209.333328
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 71.64706
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 280.980377
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 111.833328
          Health = 1555
          HitBySalvo = 0
          MaximumHealth = 1555
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/CoreSection/ModuleWeaponFlack1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/CoreSection/ModuleWeaponKinetic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#2/ColonizedStarSystem#789/Hangar#788/Ship#910/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#909 /Empire#2/ColonizedStarSystem#789/Hero#909
     DESCRIPTORS 8
      ClassHero
      HeroAffinitySophons
      HeroAssigned
      HeroAssignedToSystem
      HeroClassCorporate
      HeroLevel02
      HeroLevelUpRule
      Politics02
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 35
      ExperienceMultiplier = 1
      ExperiencePerTurn = 6
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 1
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 2
      NextLevelRequestedExperience = 50
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 1
      SpecializationPoints = 0.4
      Upkeep = 4.5
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /Empire#2/ColonizedStarSystem#789/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#2/ColonizedStarSystem#789/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1394 /Empire#2/ColonizedStarSystem#789/StarSystemImprovement#1394
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 72
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#912 /Empire#2/ColonizedStarSystem#789/StarSystemImprovement#912
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#913 /Empire#2/ColonizedStarSystem#789/StarSystemImprovement#913
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#2/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#2/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 65
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~4
    DiplomaticEmpire#0 /Empire#2/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 65
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.06766917
      PressureTrend = -0.135338336
      PressureValue = 0.3010253
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#2/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 65
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -1.30434775
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 165
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#2/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 65
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.417218566
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 86
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#2/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 65
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.719298244
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 106
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#2/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 2
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1555 /Empire#2/Fleet#1555
   DESCRIPTORS 7
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionHeroLocked
    FleetActionSleep
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 4
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1396 /Empire#2/Fleet#1555/Ship#1396
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 4
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 65
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#1555/Ship#1396/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#2/Fleet#1555/Ship#1396/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#1555/Ship#1396/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#1555/Ship#1396/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#1555/Ship#1396/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#1555/Ship#1396/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#1555/Ship#1396/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#1555/Ship#1396/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#1555/Ship#1396/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#1555/Ship#1396/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#1555/Ship#1396/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1606 /Empire#2/Fleet#1606
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 110
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 9
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 145.823532
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 9
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 110
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07291177
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1410 /Empire#2/Fleet#1606/Ship#1410
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 110
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 66.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 40
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 145.823532
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 145.823532
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.07291177
      ShownDefensiveMilitaryPower = 110
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 145.823532
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#1606/Ship#1410/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 110
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#2/Fleet#1606/Ship#1410/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#2/Fleet#1606/Ship#1410/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#1606/Ship#1410/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#1606/Ship#1410/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#1606/Ship#1410/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#1606/Ship#1410/SectionNE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#1606/Ship#1410/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#1606/Ship#1410/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#1606/Ship#1410/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#1606/Ship#1410/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#1606/Ship#1410/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#1606/Ship#1410/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#895 /Empire#2/Fleet#895
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 122
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 9
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 157.823532
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 9
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 122
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07891177
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#897 /Empire#2/Fleet#895/Ship#897
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel02
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 122
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 3
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 6
      ExperienceRewardFromLevel = 1.4
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1860
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 61.5
      Level = 2
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1860
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 157.823532
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 40
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 157.823532
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 2
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 1
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.07891177
      ShownDefensiveMilitaryPower = 122
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 157.823532
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#895/Ship#897/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 122
        Health = 1860
        HitBySalvo = 0
        MaximumHealth = 1860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#2/Fleet#895/Ship#897/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#2/Fleet#895/Ship#897/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#895/Ship#897/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#895/Ship#897/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#895/Ship#897/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#895/Ship#897/SectionNE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#2/Fleet#895/Ship#897/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#895/Ship#897/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#2/Fleet#895/Ship#897/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#895/Ship#897/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#895/Ship#897/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#895/Ship#897/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#898 /Empire#2/Fleet#898
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 4
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 8
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 8
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#900 /Empire#2/Fleet#898/Ship#900
     DESCRIPTORS 11
      CannotHaveWeapon
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleColonizer
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 2
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 60
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 8
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 8
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -1
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#2/Fleet#898/Ship#900/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportColonization1#1 /Empire#2/Fleet#898/Ship#900/CoreSection/ModuleSupportColonization1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleColonizerShipOnly
          ClassModuleSupport
          ModuleSupportColonization
          ModuleSupportColonization1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 0
          Multiplier = 1
          NetShipProbe = 0
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          TargetingWeightPenalty = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#2/Fleet#898/Ship#900/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#2/Fleet#898/Ship#900/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#2/Fleet#898/Ship#900/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#2/Fleet#898/Ship#900/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#2/Fleet#898/Ship#900/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#2/Fleet#898/Ship#900/SectionS/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /Empire#2/Fleet#898/Ship#900/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#2/Fleet#898/Ship#900/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#2/Fleet#898/Ship#900/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#2/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingOperation#1556 /Empire#2/Hacking/HackingOperation#1556
     DESCRIPTORS 1
      ClassHackingOperation
     PROPERTIES 3
      HackingNodeSpeed = 25
      HackingNonWarpSpeed = 37.5
      HackingWarpSpeed = 145
     CHILDREN ~0
  LostSystems /Empire#2/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#2/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#2/MajorRelationWithMinor11
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor5 /Empire#2/MajorRelationWithMinor5
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#2/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#2/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#2/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#2/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /Empire#2/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /Empire#2/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#1495 /Empire#2/Probe#1495
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1498 /Empire#2/Probe#1498
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1611 /Empire#2/Probe#1611
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1613 /Empire#2/Probe#1613
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1629 /Empire#2/Probe#1629
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#2/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#2/Research
   DESCRIPTORS 43
    ClassResearch
    TechnologyApproval5
    TechnologyColonization1
    TechnologyColonization11
    TechnologyColonization11Common
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyColonization9
    TechnologyColonization9Common
    TechnologyCountEconomyAndTradeIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage3
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDefensiveProgram2
    TechnologyDiplomacyPeace
    TechnologyExploration1
    TechnologyFreeMovement
    TechnologyLinkEconomyAndTrade25To8
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration28To6
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkTo2Vaulters
    TechnologyModuleSupportAnalyzer1
    TechnologyOffensiveProgram2
    TechnologyOffensiveProgram4
    TechnologyScience1
    TechnologyScience3
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyTerransStartingShipDesigns
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 4
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 77.89457
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 3
    TechnologyTotalStageUnlocked = 5
    UnlockedTechnologyCount = 5
   CHILDREN ~0
  Senate /Empire#2/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentDemocracy
   PROPERTIES 78
    ActiveLawsCount = 3
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 0.5
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 3
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~5
    ActiveLaw#1447 /Empire#2/Senate/ActiveLaw#1447
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L05
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 5
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 6
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#1448 /Empire#2/Senate/ActiveLaw#1448
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L02
      LawPolitics02
      LawUpkeepLevel1
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 1
      ElapsedTurns = 5
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 6
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#886 /Empire#2/Senate/ActiveLaw#886
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L00
      LawPolitics02
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#884 /Empire#2/Senate/Senator#884
     DESCRIPTORS 4
      ClassSenator
      Politics02
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.67
      SupportLevel = 4
     CHILDREN ~0
    Senator#885 /Empire#2/Senate/Senator#885
     DESCRIPTORS 3
      ClassSenator
      Politics05
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.33
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#2/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#3 /Empire#3
 DESCRIPTORS 33
  AffinityGameplaySophons
  AffinityMappingSophons
  AffinitySophons
  ClassEmpire
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementHappinessOnCold
  EmpireImprovementImprovedHull1Juggernaut
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStageScienceAndExploration3
  EmpireTypeMajor
  FactionTraitFastTraveler2
  FactionTraitFeebleWarriors2
  FactionTraitMinorPilgrims
  FactionTraitScanning
  FactionTraitTechnologyDefinitionScienceAndExploration1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeMedium
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire4
  ManpowerUpgradeInfantry1
  OmniscienceBonus26PercentsOrLess
  Reparations
  StarSystemImprovementUnlockedWonder1
  StarSystemImprovementUnlockedWonder2
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 716
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 246.062988
  BankAccountNextTurn = 282.018616
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 2
  CommandPointsAccumulator = 14
  CommandPointsStock = 14
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 479.3333
  DemocracyLawsCostBonus = -0.2
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 1
  DemocracyLawsDiversityHasPacifist = 0
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 1
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 198.143951
  DustInflation = 1.07925761
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 8.75
  EmpireEmpirePointAccumulator = 76.65
  EmpireEmpirePointStock = 76.65
  EmpireEmpirePointStockNextTurn = 85.4
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 1
  EmpireFIDSIAccumulator = 1748.66675
  EmpireGlobalScore = 86
  EmpireGrowth = 23.7413483
  EmpireGrowthAccumulator = 295.998779
  EmpireGrowthStock = 295.998779
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 94
  EmpireHeroesScore = 3
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 17.25
  EmpireManpowerStock = 322.66
  EmpireManpowerTotal = 522.660034
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1145.28748
  EmpireMoney = 46.15
  EmpireMoneyAccumulator = 296.063
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 10.1943665
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 6
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 55
  EmpireProduction = 51.3
  EmpireProductionAccumulator = 394.199982
  EmpireProductionStock = 394.199982
  EmpireProductionUpkeep = 0
  EmpireResearch = 85.8
  EmpireResearchAccumulator = 685.755
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 93.8
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 40
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.009803922
  ExplorationScoreForOverColonizationThreshold = 0.04901961
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 2
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 10
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 94
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 4
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 1
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 2
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 4
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 0
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 40
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 2
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 2
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 400
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 55
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 214.5
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 8.75
  MaximumSystemGrowth = 16.7413483
  MaximumSystemMoney = 41.5
  MaximumSystemProduction = 42.3
  MaximumSystemResearch = 58
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1157
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 8.75
  NetEmpireGrowth = 23.7413483
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 17.25
  NetEmpireMoney = 35.9556351
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 51.3
  NetEmpireRelics = 0
  NetEmpireResearch = 107.25
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 8.75
  NetSystemGrowth = 23.7413483
  NetSystemLifeforce = 0
  NetSystemMoney = 35.5
  NetSystemProduction = 51.3
  NetSystemResearch = 66
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 4
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 4
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfNonEliminatedMajorEmpires = 5
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 143.294113
  OutpostCount = 1
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 1
  OwnedPlanets = 3
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 4
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 2
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchOmniscienceBonus = 21.45
  ResearchOmniscienceMultiplier = 0.25
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 4
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 2
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 323.777283
  SuperColonizationCostFromSystems = 0.333333343
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.35
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 4
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 1
  TaxRateSelloutMultiplier = 1
  TeamCount = 0
  TechnologiesUnlockedFirst = 2
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
  TechnologyTotalStageUnlocked = 7
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 8
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 1
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.0194366
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 1
  VampirilisPopulation = 0
  VictoryEconomicRanking = 2
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~23
  ColonizedStarSystem#1449 /Empire#3/ColonizedStarSystem#1449
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    HappinessStatusStarSystem2
    PlanetAnomalyNaturalWonder4
    StarSystemImprovementLevel1
    StarTypeRedDwarf
   PROPERTIES 559
    AdditionalDust = 4
    AdditionalFood = 2
    AdditionalIndustry = 0
    AdditionalPrestige = 0
    AdditionalScience = 8
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 18
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 18
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 14
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 1
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 7
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 9
    MaximumSystemProductionStock = 9
    MaximumSystemResearch = 8
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 56.35
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 7
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -6
    NetSystemProduction = 9
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 8
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.210000008
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 18
    SystemGrowth = 7
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 143
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 4
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 10
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 9
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 18
    SystemProductionUpkeep = 0
    SystemResearch = 8
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 4
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 6
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~3
    ColonizedPlanet#1451 /Empire#3/ColonizedStarSystem#1449/ColonizedPlanet#1451
     DESCRIPTORS 8
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetSizeSmall
      PlanetStatusColonized
      PlanetTypeSnow
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 2
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 1
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 10
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 60
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 30
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = -6
      PlanetOutpostFood = 7
      PlanetOutpostIndustry = 9
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 8
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~0
    Hangar#1450 /Empire#3/ColonizedStarSystem#1449/Hangar#1450
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#3/ColonizedStarSystem#1449/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 900
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  ColonizedStarSystem#792 /Empire#3/ColonizedStarSystem#792
   DESCRIPTORS 15
    BestSystem
    BuildingStarSystemImprovementUniqueFood1
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    HeroSkillSystem96_Science_Perpop_0
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
    SystemPopulationMigrationEmigratingToOutpost
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 2
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 374.291351
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 319.3333
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 2
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 167.291351
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 172.5
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 5
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 17.25
    GrowthForManpowerForUpkeep = 8.625
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 94
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 376
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 160
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 14
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 8.75
    MaximumSystemGrowth = 16.7413483
    MaximumSystemGrowthStock = 2100
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 41.5
    MaximumSystemProduction = 42.3
    MaximumSystemProductionStock = 42.3
    MaximumSystemResearch = 58
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 230.299988
    MigrationScoreFromEconomy = 0.979999959
    MigrationScoreFromFreeSlots = 2.5
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.4448214
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 8.75
    NetSystemGrowth = 16.7413483
    NetSystemInfluence = 8.75
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 41.5
    NetSystemProduction = 42.3
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 58
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 4
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 4
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 100
    OffensiveMilitaryPower = 107.470581
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 2
    OwnedStrategicDeposits = 2
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0.6666667
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0.333333343
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 13
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 24
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 12
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 33
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 4
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 26.3836536
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 4
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 4
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 4
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 3
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 3
    ShipBuyoutReduction = 0
    ShipCount = 2
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 8.75
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 374.291351
    SystemGrowth = 86.25
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 668.998657
    SystemGrowthStockForUpkeep = 600
    SystemGrowthUpkeep = 35.00865
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.44482136
    SystemInfluenceRadiusDivider = 1.82970655
    SystemInfluenceStock = 151.65
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 68
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 26.5
    SystemNextInfluenceRadiusEstimation = 6.598095
    SystemNextInfluenceRadiusEstimationDivider = 1.81172073
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 42.3
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 58
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 4
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.2
    TradingRouteSystemBaseIncome_EmpireMoney = 0.2
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0300000012
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 2
    VirtualPopulation = 0
    VisionRange = 7.44482136
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~11
    ColonizedPlanet#1399 /Empire#3/ColonizedStarSystem#792/ColonizedPlanet#1399
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeMonsoon
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 4
      DefaultPlanetFood = 6
      DefaultPlanetIndustry = 3
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 4
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 4
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 1
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 2
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 4
      PlanetFIDSI = 0
      PlanetFood = 6
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 3
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 2
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 1
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 5
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 1.5
      Strategic2 = 3
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~3
      ColonizedResourceDeposit#0 /Empire#3/ColonizedStarSystem#792/ColonizedPlanet#1399/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizePoor
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 1.5
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      ColonizedResourceDeposit#1 /Empire#3/ColonizedStarSystem#792/ColonizedPlanet#1399/ColonizedResourceDeposit#1
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic2
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#3/ColonizedStarSystem#792/ColonizedPlanet#1399/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 1
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 4
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    ColonizedPlanet#793 /Empire#3/ColonizedStarSystem#792/ColonizedPlanet#793
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeTeeming
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeBoreal
      UniquePlanetSophons
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 2
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 9
      DefaultPlanetFood = 18
      DefaultPlanetIndustry = 9
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 18
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 10
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 9
      PlanetFIDSI = 0
      PlanetFood = 18
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 9
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 5
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 10
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 6
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 28
      Population = 3
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityPilgrims /Empire#3/ColonizedStarSystem#792/ColonizedPlanet#793/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationNonMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 6
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /Empire#3/ColonizedStarSystem#792/ColonizedPlanet#793/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 4
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 4
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 6
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#791 /Empire#3/ColonizedStarSystem#792/Hangar#791
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 1
      CannotFight = 0
      CommandPoints = 1
      DefensiveMilitaryPower = 319.3333
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 426.8039
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 107.470581
      ShipCount = 2
      ShownDefensiveMilitaryPower = 319.3333
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 107.470581
     CHILDREN ~2
      Ship#1442 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442
       DESCRIPTORS 12
        ClassHullSmallCivilian
        ClassShip
        ShipFactionSophons
        ShipHull01
        ShipLevel01
        ShipLevelUpRule
        ShipRoleExploration
        ShipRoleTypeCivilian
        ShipSizeSmall
        ShipStatBonus1Movement2
        ShipStatBonus2ProbeRegeneration
        WeaponAvailabilityKinetic
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 1
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 1
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 144.705887
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 24.7058811
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 2.47058868
        DamagePerSecondMedium = 12.3529406
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 21
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 110
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 40
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 0
        ExperienceBonusFromBattle = 0
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 5
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 3.4375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 5
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1500
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 0
        HullPlatingAbsorptionEndMultiplier = 0
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 66.5
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1500
        MaximumHonorZoneRadius = 0
        MaximumMovement = 9
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 40
        MaximumShipManpowerRefillRate = 40
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 2
        MilitaryPower = 145.823532
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 9
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 20
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 1
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 145.823532
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 7
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 0
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 40
        ShipMiningProbeStock = 0
        ShipProbeStock = 2
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.07291177
        ShownDefensiveMilitaryPower = 110
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 35.82353
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 145.823532
        VisionRange = 2.75
        VisionStrength = 0
        VisualImportanceScore = 10
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallCivilian
         PROPERTIES 15
          DefensiveMilitaryPower = 110
          Health = 1500
          HitBySalvo = 0
          MaximumHealth = 1500
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/CoreSection/ModuleWeaponFlack1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/CoreSection/ModuleWeaponKinetic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/SectionE
         DESCRIPTORS 2
          ClassSection
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/SectionN
         DESCRIPTORS 2
          ClassSection
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionNE /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/SectionNE
         DESCRIPTORS 2
          ClassSection
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine2#1 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/SectionNE/ModuleSupportEngine2#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine2
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 3
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNW /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/SectionNW
         DESCRIPTORS 2
          ClassSection
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/SectionS
         DESCRIPTORS 2
          ClassSection
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 1
         CHILDREN ~1
          ModuleSupportExploration1#1 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/SectionS/ModuleSupportExploration1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleExplorerAndHeroShipOnly
            ClassModuleSupport
            ModuleSupportExploration
            ModuleSupportExploration1
           PROPERTIES 15
            DefensiveMilitaryPower = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 0
            MaximumShipProbeStock = 2
            Multiplier = 1
            NetShipProbe = 0.5
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
            VisionRange = 1
           CHILDREN ~0
        SectionSE /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/SectionSE
         DESCRIPTORS 2
          ClassSection
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/SectionSW
         DESCRIPTORS 2
          ClassSection
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#1442/SectionW
         DESCRIPTORS 2
          ClassSection
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 0
          MaximumHealth = 0
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~0
      Ship#940 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallCorporate
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip23_FleetDefense_Percent_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull03
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 289.411743
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 4.94117737
        DamagePerSecondMedium = 24.7058811
        DamagePerSecondMissile = 0
        DamagePerSecondShort = 42
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 209.333328
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 40
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 29
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1555
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1555
        MaximumHonorZoneRadius = 0
        MaximumMovement = 6
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 280.980377
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 6
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 71.64706
        OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 280.980377
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1375
        ShipHullIndex = 3
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.140490189
        ShownDefensiveMilitaryPower = 209.333328
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 71.64706
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 280.980377
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 210
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 111.833328
          Health = 1555
          HitBySalvo = 0
          MaximumHealth = 1555
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 0
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/CoreSection/ModuleWeaponFlack1#2
           DESCRIPTORS 6
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
            TopWeapon
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/CoreSection/ModuleWeaponKinetic1#1
           DESCRIPTORS 6
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionE/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionN /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 350
          MaximumHealth = 350
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 350
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionNW /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 60
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~2
          ModuleWeaponFlack1#2 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionSE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionSE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionSW /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#3/ColonizedStarSystem#792/Hangar#791/Ship#940/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
    Hero#939 /Empire#3/ColonizedStarSystem#792/Hero#939
     DESCRIPTORS 8
      ClassHero
      HeroAffinitySophons
      HeroAssigned
      HeroAssignedToSystem
      HeroClassCorporate
      HeroLevel02
      HeroLevelUpRule
      Politics02
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 4
      ExperienceMultiplier = 1
      ExperiencePerTurn = 6
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 1
      HeroPolitics03 = 0
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 2
      NextLevelRequestedExperience = 50
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 1
      SpecializationPoints = 0.4
      Upkeep = 4.5
     CHILDREN ~0
    OutpostMigrationFlux #1449 /Empire#3/ColonizedStarSystem#792/OutpostMigrationFlux #1449
     DESCRIPTORS 1
      ClassOutpostMigrationFlux
     PROPERTIES 7
      NetSystemOutpostMigrationGrowth = 17.25
      NetSystemOutpostMigrationGrowthMultiplier = 1
      NetTurnsBeforeAutomatedShipRequest = 1
      SystemGrowth = 86.25
      SystemOutpostMigrationGrowth = 17.25
      SystemOutpostMigrationGrowthStock = 0
      TurnsBeforeAutomatedShipRequest = 2
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /Empire#3/ColonizedStarSystem#792/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /Empire#3/ColonizedStarSystem#792/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1390 /Empire#3/ColonizedStarSystem#792/StarSystemImprovement#1390
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1392 /Empire#3/ColonizedStarSystem#792/StarSystemImprovement#1392
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#942 /Empire#3/ColonizedStarSystem#792/StarSystemImprovement#942
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#943 /Empire#3/ColonizedStarSystem#792/StarSystemImprovement#943
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#3/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#3/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 86
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~4
    DiplomaticEmpire#0 /Empire#3/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 86
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.350649357
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#3/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 86
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.944223166
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 165
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#3/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 86
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.417218566
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 65
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /Empire#3/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 86
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.3125
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 106
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#3/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 2
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1642 /Empire#3/Fleet#1642
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInOrbit
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 1
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 34.5
    AutomatedShipGrowthStock = 34.5
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 5
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 5
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.5127272
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1643 /Empire#3/Fleet#1642/Ship#1643
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 1
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 34.5
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 5
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 5
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 44.5
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#1642/Ship#1643/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#3/Fleet#1642/Ship#1643/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#1642/Ship#1643/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#1642/Ship#1643/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#3/Fleet#1642/Ship#1643/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#1642/Ship#1643/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#3/Fleet#1642/Ship#1643/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#1642/Ship#1643/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#1642/Ship#1643/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#925 /Empire#3/Fleet#925
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 110
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 5
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 9
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 2
    MilitaryPower = 145.823532
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 9
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 110
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.07291177
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#927 /Empire#3/Fleet#925/Ship#927
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionSophons
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 110
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 40
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 5
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 61.5
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 9
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 2
      MilitaryPower = 145.823532
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 9
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 145.823532
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.07291177
      ShownDefensiveMilitaryPower = 110
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 145.823532
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#3/Fleet#925/Ship#927/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 110
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#3/Fleet#925/Ship#927/CoreSection/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#3/Fleet#925/Ship#927/CoreSection/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionE /Empire#3/Fleet#925/Ship#927/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#3/Fleet#925/Ship#927/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#3/Fleet#925/Ship#927/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#3/Fleet#925/Ship#927/SectionNE/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /Empire#3/Fleet#925/Ship#927/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#3/Fleet#925/Ship#927/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#3/Fleet#925/Ship#927/SectionS/ModuleSupportExploration1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionSE /Empire#3/Fleet#925/Ship#927/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#3/Fleet#925/Ship#927/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#3/Fleet#925/Ship#927/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#3/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /Empire#3/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#3/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#3/MajorRelationWithMinor11
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor5 /Empire#3/MajorRelationWithMinor5
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#3/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#3/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#3/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#3/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /Empire#3/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /Empire#3/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /Empire#3/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#3/Research
   DESCRIPTORS 67
    ClassResearch
    TechnologyApproval1
    TechnologyColonization1
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization3
    TechnologyColonization3Vaulters
    TechnologyColonization3VaultersNoPortals
    TechnologyColonization3VaultersNoVaultersPopulation
    TechnologyColonization5
    TechnologyColonization7
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacyPeace
    TechnologyExploration1Alt
    TechnologyExplorationModule1
    TechnologyGlobalHappinessSophons
    TechnologyHull2
    TechnologyHull2Sophons
    TechnologyHull3
    TechnologyHull3Sophons
    TechnologyLinkColonization7Common
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopmentUnique1ToUnique2Sophons
    TechnologyLinkEmpireDevelopmentUnique1ToUnique3Sophons
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration25To6Vaulters
    TechnologyLinkScienceAndExploration28To7
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkScienceAndExploration5To9
    TechnologyLinkTo28Sophons
    TechnologyLinkTo2Vaulters
    TechnologyMilitaryGameplay
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyModuleSupportFleetEngine1Strategic2
    TechnologyOffensiveProgram1
    TechnologyScience1
    TechnologyScience2
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStageScienceAndExploration3
    TechnologyTerransStartingShipDesigns
    TechnologyUniqueFood1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 2
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 3
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 3
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 5
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 106.198654
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 3
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 3
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 4
    TechnologyTotalStageUnlocked = 7
    UnlockedTechnologyCount = 8
   CHILDREN ~0
  Senate /Empire#3/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentDemocracy
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 0.5
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 3
    NumberOfSenatorSlots = 3
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~4
    ActiveLaw#1377 /Empire#3/Senate/ActiveLaw#1377
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L07
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#916 /Empire#3/Senate/ActiveLaw#916
     DESCRIPTORS 4
      ClassLaw
      LawEffectP02L00
      LawPolitics02
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#914 /Empire#3/Senate/Senator#914
     DESCRIPTORS 4
      ClassSenator
      Politics02
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.67
      SupportLevel = 4
     CHILDREN ~0
    Senator#915 /Empire#3/Senate/Senator#915
     DESCRIPTORS 3
      ClassSenator
      Politics05
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.33
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#3/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
Empire#4 /Empire#4
 DESCRIPTORS 36
  AffinityGameplayVenetians
  AffinityMappingVenetians
  AffinityVenetians
  ClassEmpire
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementCuriosityLevel1
  EmpireImprovementDiplomacyBonus1
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementFreeMovement1
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic2
  EmpireTypeMajor
  FactionTraitBlockadeBreakers
  FactionTraitEfficientExplorer1
  FactionTraitExtendedConsortium
  FactionTraitMinorGnashasts
  FactionTraitMinorJuggernautBoost01
  FactionTraitOptimistic2
  FactionTraitReducedInflation
  FactionTraitReducedTaxes
  FactionTraitTechnologyDefinitionEmpireDevelopment1
  FactionTraitTechnologyDefinitionScienceAndExploration2
  GalaxySizeMedium
  GameDifficultyHumanNormal
  GameSpeedFast
  HappinessStatusEmpire4
  ManpowerUpgradeInfantry1
  OmniscienceBonus26PercentsOrLess
  Reparations
  StarSystemImprovementUnlockedWonder1
  TutorialModeNone
  WonderVictoryActivated
 PROPERTIES 714
  AcademyDestroyed = 0
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademyRestored = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 2
  ActivePirateMarks = 0
  AdditionalMinimumTurnForQuests = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 60
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  AvailableNumberOfTradingCompanyHeadquarters = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 135.710938
  BankAccountNextTurn = 171.311081
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0.4
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 1
  CanConvertSystem = 0
  CanHaveTradingCompanies = 0
  CanRootSystems = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseStrategicForRecipe = 0
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 1
  ColonizedStarSystemStateColonyCount = 2
  ColonizedStarSystemStateColonyCountWithOffset = 1
  ColonizedStarSystemStateGhostCount = 0
  ColonyBaseAntivisionStrength = 0
  CommandPoints = 4
  CommandPointsAccumulator = 22
  CommandPointsStock = 22
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 8
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DefensiveMilitaryPower = 680.0641
  DemocracyLawsCostBonus = 0
  DemocracyLawsDiversityHasEcologist = 0
  DemocracyLawsDiversityHasIndustrialist = 0
  DemocracyLawsDiversityHasMilitarist = 0
  DemocracyLawsDiversityHasNeutral = 0
  DemocracyLawsDiversityHasPacifist = 1
  DemocracyLawsDiversityHasReligious = 0
  DemocracyLawsDiversityHasScientist = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 3
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 198.143951
  DustInflation = 1.07925761
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 13.75
  EmpireEmpirePointAccumulator = 83.75
  EmpireEmpirePointStock = 133.75
  EmpireEmpirePointStockNextTurn = 147.5
  EmpireEmpirePointUpkeep = 0
  EmpireExpansionScore = 2
  EmpireFIDSIAccumulator = 2075.771
  EmpireGlobalScore = 106
  EmpireGrowth = 80.15446
  EmpireGrowthAccumulator = 552.9256
  EmpireGrowthStock = 552.9256
  EmpireGrowthUpkeep = 0
  EmpireHappinessScore = 98.85714
  EmpireHeroesScore = 4
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorScore = 0
  EmpireHonorStock = 0
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 32.25
  EmpireManpowerStock = 410.61
  EmpireManpowerTotal = 810.61
  EmpireManpowerUpkeep = 0
  EmpireMilitaryScore = 1718.40283
  EmpireMoney = 53.95
  EmpireMoneyAccumulator = 482.795532
  EmpireMoneyCostOfLastPirateMarks = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 18.34986
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpirePopulationScore = 10
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 55
  EmpireProduction = 114.3
  EmpireProductionAccumulator = 559.8
  EmpireProductionStock = 559.8
  EmpireProductionUpkeep = 0
  EmpireResearch = 48.1000023
  EmpireResearchAccumulator = 396.500031
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchScore = 54.1000023
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 28
  EmpireTemplePointsStock = 0
  EmpireTradeScore = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 2
  ExplorationRatio = 0.0196078438
  ExplorationScoreForOverColonizationThreshold = 0.09803922
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 4
  FleetsSpawnInvisible = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 18
  GovernmentChangeHappinessMultiplier = 1
  GovernmentGameplayLocked = 0
  GovernmentGameplayUnlocked = 0
  GovernorAssigned = 1
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  Happiness = 98.85714
  HappinessStatusMinimumRebellionIndex = 0
  HappinessSum = 7
  HasAccessToMarketplace = 0
  HasAffinityGeneHunter = 0
  HasEncounterFlatHonorGains = 0
  HasGhostSystems = 0
  HasHiddenHomeSystem = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 0
  HasSuperColonizer = 0
  HeroCount = 1
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 1
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroHealingLocked = 0
  HeroLevelCount = 3
  HeroPurchaseInvisible = 0
  HeroPurchaseLocked = 0
  HeroRecruitmentLocked = 0
  HeroRecruitmentUnlocked = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 1
  IgnoresColdWarRules = 0
  IgnoresColdWarTradingRouteBlockade = 1
  IgnoresTradingRouteBlockade = 0
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 2
  LastTurn = 150
  LawUpkeep = 0
  LawUpkeepMultiplier = 1
  LeechingFleetsCount = 1
  Lifetime = 9
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 40
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 20
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 600
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 55
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 96.2000046
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumNumberOfTradingCompanyHeadquarters = 0
  MaximumNumberOfTradingCompanySubsidiaries = 0
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 8.75
  MaximumSystemGrowth = 33.01033
  MaximumSystemMoney = 54.5
  MaximumSystemProduction = 63
  MaximumSystemResearch = 35
  MaximumTurnsBeforeNextPVEHack = 15
  MetaplotProbability = 1
  MilitaryScreenGameplayUnlocked = 1
  MilitaryVictoryScore = 1733
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MinimumTurnsBeforeNextPVEHack = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorFactionsGameplayUnlocked = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 13.75
  NetEmpireGrowth = 80.15446
  NetEmpireHonor = 0
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 32.25
  NetEmpireMoney = 35.6001434
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 114.3
  NetEmpireRelics = 0
  NetEmpireResearch = 48.1000023
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateMarks = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 13.75
  NetSystemGrowth = 80.15446
  NetSystemLifeforce = 0
  NetSystemMoney = 41.5
  NetSystemProduction = 114.3
  NetSystemResearch = 37
  NetTraceOperationProgress = 10
  NetTurnsBeforeNextPVEHack = -1
  NetTurnsSinceSuperColonization = 1
  NoContributionSpree = 0
  NonVampirilisPopulation = 7
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 6
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfNonEliminatedMajorEmpires = 5
  NumberOfTemples = 0
  NumberOfTradingCompanies = 0
  NumberOfTradingCompanyHeadquarters = 0
  NumberOfTradingCompanySubsidiaries = 0
  Obedience = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorMalus = 0
  ObliteratorShotCostMultiplier = 1
  OffensiveMilitaryPower = 227.72876
  OutpostCount = 1
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 1
  OwnedPlanets = 3
  OwnedSystems = 2
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PirateLairLootMultiplier = 1
  PirateLairsDestroyed = 0
  PirateMarksBought = 0
  PirateMarksStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 7
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 3
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 1
  RandomEventsProbability = 1
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ReparationAnger = 0
  ReparationAngerDecayPerTurn = 0.5
  ReparationPoints = 0
  ResearchRelics = 0
  ResearchScienceAgreementBonus = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceAgreementUpkeep = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipCount = 5
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 15
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 1
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 323.777283
  SuperColonizationCostFromSystems = 0.6666667
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 2
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 2
  SystemCountForHisshoLaw = 2
  SystemLevelSum = 6
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 2
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TaxRateBuyoutMultiplier = 0.5
  TaxRateSelloutMultiplier = 0.5
  TeamCount = 0
  TechnologiesUnlockedFirst = 2
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
  TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
  TechnologyQuadrantMilitaryActualStageNumber = 1
  TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
  TechnologyTotalStageUnlocked = 7
  TerraformationGameplayUnlocked = 0
  TerraformationModifier = 1
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalPirateMarks = 0
  TotalPopulationCollectionBonus = 0
  TotalTechnology = 6
  TotalTradingRoutesCount = 0
  TradeAgreementCount = 0
  TradeAgreementUpkeep = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingCompanyLevelUpMultiplier = 1
  TradingRouteBlockadePowerMultiplier = 1
  TradingRouteIncomeEmpireModifier = 1
  TradingRouteIncome_EmpireMoney = 0
  TradingRouteIncome_EmpireResearch = 0
  TradingRouteIncome_Luxury1 = 0
  TradingRouteIncome_Luxury10 = 0
  TradingRouteIncome_Luxury11 = 0
  TradingRouteIncome_Luxury12 = 0
  TradingRouteIncome_Luxury13 = 0
  TradingRouteIncome_Luxury14 = 0
  TradingRouteIncome_Luxury15 = 0
  TradingRouteIncome_Luxury16 = 0
  TradingRouteIncome_Luxury17 = 0
  TradingRouteIncome_Luxury18 = 0
  TradingRouteIncome_Luxury19 = 0
  TradingRouteIncome_Luxury2 = 0
  TradingRouteIncome_Luxury20 = 0
  TradingRouteIncome_Luxury21 = 0
  TradingRouteIncome_Luxury22 = 0
  TradingRouteIncome_Luxury23 = 0
  TradingRouteIncome_Luxury24 = 0
  TradingRouteIncome_Luxury3 = 0
  TradingRouteIncome_Luxury4 = 0
  TradingRouteIncome_Luxury5 = 0
  TradingRouteIncome_Luxury6 = 0
  TradingRouteIncome_Luxury7 = 0
  TradingRouteIncome_Luxury8 = 0
  TradingRouteIncome_Luxury9 = 0
  TradingRouteLeech_EmpireMoney = 0
  TradingRouteLeech_EmpireResearch = 0
  TradingRouteLeech_Luxury1 = 0
  TradingRouteLeech_Luxury10 = 0
  TradingRouteLeech_Luxury11 = 0
  TradingRouteLeech_Luxury12 = 0
  TradingRouteLeech_Luxury13 = 0
  TradingRouteLeech_Luxury14 = 0
  TradingRouteLeech_Luxury15 = 0
  TradingRouteLeech_Luxury16 = 0
  TradingRouteLeech_Luxury17 = 0
  TradingRouteLeech_Luxury18 = 0
  TradingRouteLeech_Luxury19 = 0
  TradingRouteLeech_Luxury2 = 0
  TradingRouteLeech_Luxury20 = 0
  TradingRouteLeech_Luxury21 = 0
  TradingRouteLeech_Luxury22 = 0
  TradingRouteLeech_Luxury23 = 0
  TradingRouteLeech_Luxury24 = 0
  TradingRouteLeech_Luxury3 = 0
  TradingRouteLeech_Luxury4 = 0
  TradingRouteLeech_Luxury5 = 0
  TradingRouteLeech_Luxury6 = 0
  TradingRouteLeech_Luxury7 = 0
  TradingRouteLeech_Luxury8 = 0
  TradingRouteLeech_Luxury9 = 0
  TradingRoutesEmpireCount = 0
  TradingRoutesIncomeAccumulator = 0
  TradingRoutesIncomePreviousThreshold = 0
  TradingRoutesIncomeThreshold = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TreatiesUpkeep = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsBeforeNextPVEHack = 6
  TurnsSinceSuperColonization = 12
  TutorialLevel = 0
  UnclampedNetEmpireHonor = 0
  UnknownCount = 4
  UnlockedProgramCount = 1
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1.0194366
  UpkeepWarFactor = 0.5
  UsesDemocracyLawsDiversity = 0
  VampirilisPopulation = 0
  VictoryEconomicRanking = 1
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~29
  ColonizedStarSystem#1527 /Empire#4/ColonizedStarSystem#1527
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateOutpost
    ConnectedNode
    HappinessStatusStarSystem2
    OutpostActionIncreaseLocalGrowthEffect
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
   PROPERTIES 559
    AdditionalDust = 3
    AdditionalFood = 8
    AdditionalIndustry = 6
    AdditionalPrestige = 0
    AdditionalScience = 0
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 33.4
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 8
    DefenseScore = 0
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 33.4
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 52
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 0
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 1
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumIncomingAutomatedShips = 3
    MaximumLuxuryStock = 0
    MaximumPopulation = 1
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 26
    MaximumSystemGrowthStock = 150
    MaximumSystemManpower = 0
    MaximumSystemManpowerRefillRate = 0
    MaximumSystemMoney = 0
    MaximumSystemProduction = 14.4
    MaximumSystemProductionStock = 14.4
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 57.5
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1.15
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 26
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -7
    NetSystemProduction = 14.4
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 1
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 1
    OwnedPlanets = 1
    OwnedStrategicDeposits = 1
    OwnedSystemPopulationIsMaxed = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    ProgressingOutpostCount = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.105000004
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 33.4
    SystemGrowth = 26
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 78
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 0
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 3
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 10
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 14.4
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 29.7
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 3
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 2.7
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~3
    ColonizedPlanet#1529 /Empire#4/ColonizedStarSystem#1527/ColonizedPlanet#1529
     DESCRIPTORS 14
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly22
      PlanetAnomalyFX
      PlanetAnomalyNegative
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetHasDepositStrategic
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAtoll
     PROPERTIES 151
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 1
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 1
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 0.7
      OwnedAnomalies = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 1
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 1
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = -7
      PlanetOutpostFood = 26
      PlanetOutpostIndustry = 14.4
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 6
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 0
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 0
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 3
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~1
      ColonizedResourceDeposit#0 /Empire#4/ColonizedStarSystem#1527/ColonizedPlanet#1529/ColonizedResourceDeposit#0
       DESCRIPTORS 6
        ClassColonizedResourceDeposit
        ClassResourceDeposit
        DepositSizeAverage
        ResourceRarityCommon
        ResourceStrategic1
        ResourceTypeStrategic
       PROPERTIES 3
        DepositValue = 3
        OwnedStrategicDeposits = 1
        ResourceBonus = 0
       CHILDREN ~0
    Hangar#1528 /Empire#4/ColonizedStarSystem#1527/Hangar#1528
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#4/ColonizedStarSystem#1527/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 150
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  ColonizedStarSystem#1573 /Empire#4/ColonizedStarSystem#1573
   DESCRIPTORS 12
    BuildingStarSystemImprovementUniqueStartingImprovement
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeDysonSphere
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 272.910339
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 8
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 70.91033
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 97.5
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 9.75
    GrowthForManpowerForUpkeep = 4.875
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 96
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 192
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 5
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 5
    MaximumSystemGrowth = 33.01033
    MaximumSystemGrowthStock = 750
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 36.9
    MaximumSystemProductionStock = 36.9
    MaximumSystemResearch = 2
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 139.200012
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.182339
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 5
    NetSystemGrowth = 33.01033
    NetSystemInfluence = 5
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -6
    NetSystemProduction = 36.9
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 2
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 14
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 4
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 16
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 2
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 2
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 3
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 5
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 272.910339
    SystemGrowth = 48.75
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 333.0103
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 15.7396708
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.18233848
    SystemInfluenceRadiusDivider = 11.5
    SystemInfluenceStock = 5
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 39
    SystemMoney = 14
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 3.42567158
    SystemNextInfluenceRadiusEstimationDivider = 6.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 36.9
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 2
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 4.18233871
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~5
    ColonizedPlanet#817 /Empire#4/ColonizedStarSystem#1573/ColonizedPlanet#817
     DESCRIPTORS 11
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetAnomaly
      PlanetAnomalyRemainsMinorFaction
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeArid
     PROPERTIES 150
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 12
      DefaultPlanetFood = 4
      DefaultPlanetIndustry = 16
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 2
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -4
      HappinessRaw = -2
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 1
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 14
      PlanetFIDSI = 0
      PlanetFood = 4
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 16
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 2
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 2
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 2
      PlanetPopulationScience = 0
      PlanetPrestige = 2
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 2
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 8
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 1
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 2
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1320 /Empire#4/ColonizedStarSystem#1573/ColonizedPlanet#817/PlanetImprovement#1320
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityIllo /Empire#4/ColonizedStarSystem#1573/ColonizedPlanet#817/PopulationPlanetAffinityIllo
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityIlloCount
        ClassPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 1
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 1
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 2
        RawPopulationIndustry = 8
        RawPopulationPrestige = 0
        RawPopulationScience = 1
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1574 /Empire#4/ColonizedStarSystem#1573/Hangar#1574
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /Empire#4/ColonizedStarSystem#1573/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#4/ColonizedStarSystem#1573/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1576 /Empire#4/ColonizedStarSystem#1573/StarSystemImprovement#1576
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  ColonizedStarSystem#795 /Empire#4/ColonizedStarSystem#795
   DESCRIPTORS 15
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem4
    HeroSkillSystem63_Dust_PerAnomaly_0
    HeroSkillSystem79_IndustryFood_Perpop_1
    HomeSystem
    MajorHomeSystem
    StarSystemImprovementLevel1
    StarTypeWhite
    SystemPopulationMigrationEmigratingToOutpost
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 1
    AssignedHeroLevel = 3
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 200
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 590.394165
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 5
    BonusHeroSystemIndustry = 5
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 1
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 8
    DefenseScore = 400
    DefensiveMilitaryPower = 210.833328
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 3
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 182.394135
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 225
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 200
    GroundBattleBombardmentAttackerDamagesMin = 200
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 22.5
    GrowthForManpowerForUpkeep = 11.25
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 100
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 500
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 1
    ImprovementsProductionCost = 300
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 3
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 8.75
    MaximumSystemGrowth = 21.1441269
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 54.5
    MaximumSystemProduction = 63
    MaximumSystemProductionStock = 63
    MaximumSystemResearch = 35
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 145
    MigrationScoreFromEconomy = 1
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 11.4717646
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 8.75
    NetSystemGrowth = 21.1441269
    NetSystemInfluence = 8.75
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 54.5
    NetSystemProduction = 63
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 35
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 2
    NonTemplePopulation = 5
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 5
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 150
    OffensiveMilitaryPower = 120.258171
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 1
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0.6666667
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0.333333343
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 37
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 45
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 35
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 10
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 5
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 35.1058731
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 5
    PopulationType = 2
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 5
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 5
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 3
    RepresentativeWithPartyInSenateCount = 3
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 3
    ShipBuyoutReduction = 0
    ShipCount = 1
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 8.75
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 590.394165
    SystemGrowth = 112.5
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 891.9151
    SystemGrowthStockForUpkeep = 750
    SystemGrowthUpkeep = 46.3558731
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 6.47176456
    SystemInfluenceRadiusDivider = 1.82520318
    SystemInfluenceStock = 153.75
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 92
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 37.5
    SystemNextInfluenceRadiusEstimation = 6.6238246
    SystemNextInfluenceRadiusEstimationDivider = 1.80769229
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 63
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 35
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 5
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.25
    TradingRouteSystemBaseIncome_EmpireMoney = 0.25
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0375
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 1
    VirtualPopulation = 0
    VisionRange = 7.47176456
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~11
    ColonizedPlanet#796 /Empire#4/ColonizedStarSystem#795/ColonizedPlanet#796
     DESCRIPTORS 12
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAtoll
      UniquePlanetVenetians
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 3
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 5
      BonusHeroPlanetIndustry = 5
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 45
      DefaultPlanetIndustry = 35
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 10
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 3
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 2
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 37
      PlanetFIDSI = 0
      PlanetFood = 45
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 35
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 6
      PlanetInitialPrestige = 0
      PlanetInitialScience = 2
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 17
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 9
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 7
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 2
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 10
      Population = 5
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 2
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PopulationPlanetAffinityGnashasts /Empire#4/ColonizedStarSystem#795/ColonizedPlanet#796/PopulationPlanetAffinityGnashasts
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityGnashastsCount
        ClassPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
        ClassPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 100
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 9
        RawPopulationIndustry = 7
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityVenetians /Empire#4/ColonizedStarSystem#795/ColonizedPlanet#796/PopulationPlanetAffinityVenetians
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityVenetiansCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryDustFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 5
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 1
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 3
        PopulationDust = 5
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 9
        RawPopulationIndustry = 7
        RawPopulationPrestige = 0
        RawPopulationScience = 2
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#794 /Empire#4/ColonizedStarSystem#795/Hangar#794
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 2
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 210.833328
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 331.0915
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 120.258171
      ShipCount = 1
      ShownDefensiveMilitaryPower = 210.833328
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 120.258171
     CHILDREN ~1
      Ship#949 /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949
       DESCRIPTORS 15
        CannotBeScrapped
        ClassHullSmallAdventurer
        ClassShip
        HeroShipLevelUpRule
        HeroSkillShip37_FleetExploration_Flat_0
        ShipFactionHeroes
        ShipForBattle
        ShipHull01
        ShipLevel01
        ShipRoleHero
        ShipSizeSmall
        WeaponAvailabilityBeam
        WeaponAvailabilityKinetic
        WeaponAvailabilityLaser
        WeaponAvailabilityMissile
       PROPERTIES 159
        Accuracy = 0
        ActionPointStock = 2
        AdditionalOpponentRecyclingDustPerCP = 0
        AdditionalOpponentRecyclingEmpirePointPerCP = 0
        AdditionalOpponentRecyclingSciencePerCP = 0
        AntiVisionStrengthForModule = 0
        BomberUnitsCount = 0
        CannotFight = 0
        CommandPoints = 0
        CriticalDamageReductionChance = 0
        CriticalHitChance = 0
        CuriositiesDiscovered = 0
        Damage = 0
        DamageBeam = 0
        DamageBonusFromManpower = 0
        DamageBonusIfOneShip = 0
        DamageBonusPerOpponentShipAtLongRange = 0
        DamageBonusPerTargetCommandPoints = 0
        DamageCore = 0
        DamageEnergy = 0
        DamageKinetic = 0
        DamageLaser = 0
        DamageLong = 0
        DamageMedium = 0
        DamageMissile = 0
        DamageModule = 0
        DamagePerSecond = 317.1895
        DamagePerSecondBeam = 0
        DamagePerSecondKinetic = 49.4117622
        DamagePerSecondLaser = 0
        DamagePerSecondLong = 32.718956
        DamagePerSecondMedium = 38.5947723
        DamagePerSecondMissile = 27.7777786
        DamagePerSecondShort = 48.9444427
        DamageProjectile = 0
        DamageSection = 0
        DamageShield = 0
        DamageShort = 0
        DefenseBonusAtLongRange = 0
        DefenseBonusAtMediumRange = 0
        DefenseBonusAtShortRange = 0
        DefenseBonusIfOneShip = 0
        DefenseBonusOverall = 0
        DefensiveMilitaryPower = 210.833328
        DodgeChanceAgainstSquadrons = 0
        EMPShieldDefense = 0
        EMPWeaponDefense = 0
        EmpireInfantryHP = 50
        EmpireInfantryLevel = 1
        EmpireInfantryMinDamage = 14
        Evasion = 0
        Experience = 77
        ExperienceBonusFromBattle = 10
        ExperienceBonusPercentFromModule = 1
        ExperiencePerTurn = 1
        ExperienceReward = 0
        ExperienceRewardFromLevel = 1.2
        FighterUnitsCount = 0
        FlatHealthRegeneration = 0
        FleetXPPerDamageAbsorbedByHullPlating = 0
        FogOfWarRange = 0.9375
        FreeMovementSpeed = 0
        GarrisonMoneyUpkeep = 0
        GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
        GlobalSpeed = 2
        HPRestoredPerSecond = 0
        Health = 1600
        HealthRegenerationRatio = 0.1
        HonorGainMultiplier = 1
        HullPlatingAbsorption = 60
        HullPlatingAbsorptionEndMultiplier = 0.375
        HullPlatingAbsorptionPercent = 1
        HullPlatingPenetrationFactor = 0
        HullWeakness = 100
        IndustryCost = 0
        Level = 1
        LocalManpower = 0
        ManpowerDamageOverTime = 0
        ManpowerDamageOverTimeDefense = 0
        MaximumActionPointStock = 1
        MaximumDamageBonusFromManpower = 0.2
        MaximumHealth = 1600
        MaximumHonorZoneRadius = 0
        MaximumMovement = 5
        MaximumShield = 0
        MaximumShipDetectionProbeStock = 0
        MaximumShipManpower = 0
        MaximumShipManpowerRefillRate = 0
        MaximumShipMiningProbeStock = 0
        MaximumShipProbeStock = 0
        MilitaryPower = 331.0915
        MinimumActionPointStock = 0
        MinimumShipDetectionProbeStock = 0
        MinimumShipMiningProbeStock = 0
        MinimumShipProbeStock = 0
        Movement = 5
        NetActionPoint = 1
        NetShipDetectionProbe = 0
        NetShipManpower = 0
        NetShipMiningProbe = 0
        NetShipProbe = 0.5
        NextLevelRequestedExperience = 100
        OffensiveMilitaryPower = 120.258171
        OffensiveMilitaryPowerForSimplifiedBattles = 120.258171
        OpponentCriticalHitDamagePercent = 0
        OpponentRecyclingDustPerCP = 0
        OpponentRecyclingEmpirePointPerCP = 0
        OpponentRecyclingEssencePerCP = 0
        OpponentRecyclingEssencePerManpower = 0
        OpponentRecyclingSciencePerCP = 0
        OpponentRecyclingStrategic1PerCP = 0
        OpponentRecyclingStrategic2PerCP = 0
        PassiveShipExperienceRewardForAdmirals = 0
        PortalMaximumCost = 10000
        PreventsEnemyRetreat = 0
        RelativeMilitaryPower = 331.0915
        RepairAfterBattle = 0
        RepairAfterBattleFlat = 0
        RepairAfterPhase = 0
        RepairFlatPerDamageAbsorbedByHullPlating = 0
        RootingIncreasePerTurn = 0
        ScrapPriority = 4
        Shield = 0
        ShieldAbsorption = 0
        ShieldAbsorptionEndMultiplier = 0
        ShieldAbsorptionPercent = 1
        ShieldPenetrationFactor = 0
        ShieldRadius = 0.3
        ShieldReloadPerPhase = 0
        ShipCount = 1
        ShipDetectionProbeStock = 0
        ShipHealth = 1420
        ShipHullIndex = 1
        ShipIsKamikaze = 0
        ShipLevelForGUI = 1
        ShipManpowerKillAbsorption = 0
        ShipManpowerKillPerHitPercent = 0
        ShipManpowerRefillRate = 0
        ShipManpowerStock = 0
        ShipMiningProbeStock = 0
        ShipProbeStock = 0.5
        ShipStage = 0
        ShipTradingRouteBlockadePower = 0.165545747
        ShownDefensiveMilitaryPower = 210.833328
        ShownHealthMultiplier = 1
        ShownMilitaryPowerMultiplier = 1
        ShownOffensiveMilitaryPower = 120.258171
        SiegePower = 0
        SizeDamageMultiplierForSquadron = 0.5
        SpentMovement = 0
        SquadronBomberCount = 0
        SquadronFighterCount = 0
        TargetingWeightBonus = 0
        TradeValue = 331.0915
        VisionRange = 0.75
        VisionStrength = 0
        VisualImportanceScore = 410
        WarpSpeed = 2
        WormholeSpeed = 0
       CHILDREN ~9
        CoreSection /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/CoreSection
         DESCRIPTORS 3
          ClassSection
          ClassSectionCore
          ClassSectionCoreSmallHeroes
         PROPERTIES 15
          DefensiveMilitaryPower = 53.3333321
          Health = 1600
          HitBySalvo = 0
          MaximumHealth = 1600
          MaximumHealthFromModule = 200
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 48.6111145
          OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 200
          VisionRange = 0
         CHILDREN ~2
          ModuleDefenseHullPlating1#1 /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/CoreSection/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
          ModuleWeaponMissile1#2 /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/CoreSection/ModuleWeaponMissile1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponMissile
            ModuleWeaponMissile1
            TopWeapon
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 9
            CriticalHitChance = 0
            Damage = 250
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 27.7777786
            DamagePerSecondLong = 27.7777786
            DamagePerSecondMedium = 13.8888893
            DamagePerSecondShort = 6.94444466
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.1
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 1
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.25
            LongRangePenalty = 0
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 60
            Multiplier = 1
            OffensiveMilitaryPower = 48.6111145
            OffensiveMilitaryPowerForSimplifiedBattles = 48.6111145
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 60
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.6
            ShipManpowerKillPerHit = 0
            ShootingDuration = 2
            ShortRangePenalty = 0.75
            ShotsCountPerSalvo = 1
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionE /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionN /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionN
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionN
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 305
          MaximumHealth = 305
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 305
          VisionRange = 0
         CHILDREN ~1
          ModuleDefenseHullPlating1#1 /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionN/ModuleDefenseHullPlating1#1
           DESCRIPTORS 3
            ClassModule
            ClassModuleDefense
            ModuleDefenseHullPlating1
           PROPERTIES 21
            DefenseTypeEnergy = 0
            DefenseTypePhysical = 1
            DefensiveMilitaryPower = 0
            Evasion = 0
            FleetXPPerDamageAbsorbedByHullPlating = 0
            Health = 1
            HullPlatingAbsorption = 30
            MaximumHealth = 1
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OpponentCriticalHitDamagePercent = 0
            RepairFlatPerDamageAbsorbedByHullPlating = 0
            SectionHealthBonus = 200
            SectionHealthMultiplier = 0
            ShieldAbsorption = 0
            ShieldBonus = 0
            ShieldReloadPerPhase = 0
            ShipHealthBonus = 0
            ShipManpowerKillAbsorption = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionNE /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionNE
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNE
         PROPERTIES 14
          DefensiveMilitaryPower = 120
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 71.64706
          OffensiveMilitaryPowerForSimplifiedBattles = 71.64706
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~4
          ModuleWeaponFlack1#2 /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionNE/ModuleWeaponFlack1#2
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponFlack1#4 /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionNE/ModuleWeaponFlack1#4
           DESCRIPTORS 5
            ClassModule
            ClassModuleWeapon
            ClassModuleWeaponFlack
            ModuleStatusSlave
            ModuleWeaponFlack1
           PROPERTIES 53
            Accuracy = 1
            CanAttack = 1
            Cooldown = 0.5
            CriticalHitChance = 0
            Damage = 60
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 120
            DamagePerSecondLong = 0
            DamagePerSecondMedium = 0
            DamagePerSecondShort = 96
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 0
            EfficiencyAgainstSquadron = 0.025
            FlackType = 1
            FlakCooldown = 0.5
            FlakDPSMissile = 0
            FlakDPSSquadron = 0
            FlakDamage = 0
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0
            InitialMediumRangeAccuracy = 0
            InitialShortRangeAccuracy = 0.8
            LongRangePenalty = 1
            MaximumHealth = 1
            MediumRangePenalty = 1
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 0
            OffensiveMilitaryPowerForSimplifiedBattles = 0
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.1
            PreparationDurationFactorMax = 0.5
            PreparationDurationFactorMin = 1.5
            ProjectileSpeed = -1
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0.4
            ShieldPenetrationFactor = 0
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.15
            ShortRangePenalty = 0.2
            ShotsCountPerSalvo = 0
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 0
           CHILDREN ~0
          ModuleWeaponKinetic1#1 /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionNE/ModuleWeaponKinetic1#1
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
          ModuleWeaponKinetic1#3 /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionNE/ModuleWeaponKinetic1#3
           DESCRIPTORS 5
            ClassModule
            ClassModuleFlakExplication
            ClassModuleWeapon
            ClassModuleWeaponKinetic
            ModuleWeaponKinetic1
           PROPERTIES 52
            Accuracy = 1
            CanAttack = 1
            Cooldown = 1.7
            CriticalHitChance = 0
            Damage = 42
            DamageAbsorbedByShieldMultiplier = 0
            DamageAgainstLargeShipsModifier = 0
            DamageAgainstMediumShipsModifier = 0
            DamageAgainstSmallShipsModifier = 0
            DamagePerSecond = 24.7058811
            DamagePerSecondLong = 2.47058868
            DamagePerSecondMedium = 12.3529406
            DamagePerSecondShort = 21
            DeadZoneRangePenalty = 1
            DefensiveMilitaryPower = 60
            EfficiencyAgainstSquadron = 0.025
            FlakCooldown = 0.5
            FlakDPSMissile = 120
            FlakDPSSquadron = 3
            FlakDamage = 60
            Health = 1
            HullPlatingAbsorptionValue = 0
            HullPlatingPenetrationFactor = 0.2
            HullPlatingPenetrationFactorBonus = 0
            InitialLongRangeAccuracy = 0.100000024
            InitialMediumRangeAccuracy = 0.5
            InitialShortRangeAccuracy = 0.85
            LongRangePenalty = 0.9
            MaximumHealth = 1
            MediumRangePenalty = 0.5
            MissileHealth = 0
            Multiplier = 1
            OffensiveMilitaryPower = 35.82353
            OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
            OpponentCooldownReductionPercent = 0
            OpponentEnergyWeaponAccuracyPercent = 0
            PreparationDuration = 0.5
            PreparationDurationFactorMax = 1.2
            PreparationDurationFactorMin = 0.8
            ProjectileSpeed = 800
            SalvoHealthPercent = 0
            ShieldAbsorptionValue = 0
            ShieldPenetrationFactor = 0.5
            ShipManpowerKillPerHit = 0
            ShootingDuration = 0.8
            ShortRangePenalty = 0.15
            ShotsCountPerSalvo = 5
            SpecialEffectDuration = 0
            SplashFlotillaDamagePercent = 0
            UpkeepFromModules = 1
            WeaponTypeEnergy = 0
            WeaponTypePhysical = 1
           CHILDREN ~0
        SectionNW /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionNW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionNW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
        SectionS /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionS
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionS
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~1
          ModuleSupportEngine1#1 /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionS/ModuleSupportEngine1#1
           DESCRIPTORS 4
            ClassModule
            ClassModuleSupport
            ModuleSupportEngine
            ModuleSupportEngine1
           PROPERTIES 13
            DefensiveMilitaryPower = 0
            Evasion = 0
            FlotillaDmgReductionAgainstEnergy = 0
            FlotillaDmgReductionAgainstPhysical = 0
            FlotillaMoraleBonusPercent = 0
            Health = 1
            MaximumHealth = 1
            MaximumMovement = 2
            Multiplier = 1
            OffensiveMilitaryPower = 0
            SectionHealthBonus = 0
            SpecialEffectDuration = 0
            UpkeepFromModules = 1
           CHILDREN ~0
        SectionSE /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionSE
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSE
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionSW /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionSW
         DESCRIPTORS 3
          ClassSection
          ClassSectionWeakSmallHeroes
          SectionSW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 105
          MaximumHealth = 105
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 105
          VisionRange = 0
         CHILDREN ~0
        SectionW /Empire#4/ColonizedStarSystem#795/Hangar#794/Ship#949/SectionW
         DESCRIPTORS 3
          ClassSection
          ClassSectionStrongSmallHeroes
          SectionW
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          Health = 150
          MaximumHealth = 150
          MaximumHealthFromModule = 0
          MaximumMovement = 0
          MaximumShield = 0
          MiningProbeDepositValueMultiplier = 0
          MiningProbePlanetStatsMultiplier = 0
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          Shield = 0
          ShieldRadius = 0.5
          ShipHealth = 150
          VisionRange = 0
         CHILDREN ~0
    Hero#948 /Empire#4/ColonizedStarSystem#795/Hero#948
     DESCRIPTORS 8
      ClassHero
      HeroAffinityVenetians
      HeroAssigned
      HeroAssignedToSystem
      HeroClassAdventurer
      HeroLevel03
      HeroLevelUpRule
      Politics03
     PROPERTIES 28
      AssignedHero = 1
      AssignmentCooldown = 0
      AssignmentCooldownBaseDuration = 4
      AssignmentCooldownDecrementPerTurn = 1
      AssignmentLockdownDuration = 0
      CanBeAssignedOutOfTerritory = 0
      CanBeSold = 1
      CompleteSkill = 0
      Experience = 2
      ExperienceMultiplier = 1
      ExperiencePerTurn = 7
      Health = 100
      HealthPerTurn = 5
      HealthRegenerationRatioFromHero = 0
      HeroPolitics01 = 0
      HeroPolitics02 = 0
      HeroPolitics03 = 1
      HeroPolitics04 = 0
      HeroPolitics05 = 0
      HeroPolitics06 = 0
      HeroRelics = 0
      Level = 3
      NextLevelRequestedExperience = 75
      SenatorSkillEffectDictatorshipMultiplier = 1
      ShipManpowerRefillRateFromHero = 0
      SkillPoints = 2
      SpecializationPoints = 0.6
      Upkeep = 7.5
     CHILDREN ~0
    OutpostMigrationFlux #1527 /Empire#4/ColonizedStarSystem#795/OutpostMigrationFlux #1527
     DESCRIPTORS 1
      ClassOutpostMigrationFlux
     PROPERTIES 7
      NetSystemOutpostMigrationGrowth = 22.5
      NetSystemOutpostMigrationGrowthMultiplier = 1
      NetTurnsBeforeAutomatedShipRequest = 1
      SystemGrowth = 112.5
      SystemOutpostMigrationGrowth = 22.5
      SystemOutpostMigrationGrowthStock = 22.5
      TurnsBeforeAutomatedShipRequest = 1
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /Empire#4/ColonizedStarSystem#795/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /Empire#4/ColonizedStarSystem#795/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 3
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 300
      PopulationTypeCount = 1
      PopulationUsingGrowth = 3
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1327 /Empire#4/ColonizedStarSystem#795/StarSystemImprovement#1327
     DESCRIPTORS 3
      ClassImprovement
      StarSystemImprovementStartingFoodIndustry
      StarSystemImprovementUpkeepStage1Weak
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
      SystemMoneyUpkeep = 2
     CHILDREN ~0
    StarSystemImprovement#1332 /Empire#4/ColonizedStarSystem#795/StarSystemImprovement#1332
     DESCRIPTORS 4
      ClassImprovement
      StarSystemImprovementApproval1
      StarSystemImprovementUpkeepStage2Normal
      SubCategoryApproval
     PROPERTIES 5
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 140
      ScrapPriority = 50
      SystemMoneyUpkeep = 8
     CHILDREN ~0
    StarSystemImprovement#1334 /Empire#4/ColonizedStarSystem#795/StarSystemImprovement#1334
     DESCRIPTORS 2
      ClassImprovement
      StarSystemImprovementStartingDustScience
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 50
      ProductionCost = 80
      ScrapPriority = 0
     CHILDREN ~0
    StarSystemImprovement#947 /Empire#4/ColonizedStarSystem#795/StarSystemImprovement#947
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
    StarSystemImprovement#969 /Empire#4/ColonizedStarSystem#795/StarSystemImprovement#969
     DESCRIPTORS 3
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementHomeSystem
     PROPERTIES 4
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
     CHILDREN ~0
  DepartmentOfCommerce /Empire#4/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /Empire#4/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 106
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~4
    DiplomaticEmpire#0 /Empire#4/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 106
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.6551724
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 68
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /Empire#4/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 106
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = -0.653136551
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 165
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /Empire#4/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 106
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.719298244
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 65
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /Empire#4/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
      PressureUnknown
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 2
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 0
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 106
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0.3125
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 86
      TheirBasePressureMultiplier = 1
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /Empire#4/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 1
    HeroLevelCount = 3
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1531 /Empire#4/Fleet#1531
   DESCRIPTORS 8
    ClassGarrison
    ClassGarrisonFleet
    FleetActionAutoExplore
    FleetActionBusy
    FleetActionGoTo
    FleetActionHeroLocked
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 139.743591
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 3
    MilitaryPower = 175.567123
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 139.743591
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.08778356
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1329 /Empire#4/Fleet#1531/Ship#1329
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVenetians
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 8
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 139.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 8
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 73
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 3
      MilitaryPower = 175.567123
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 175.567123
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 1.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08778356
      ShownDefensiveMilitaryPower = 139.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 175.567123
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#1531/Ship#1329/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#1531/Ship#1329/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#1531/Ship#1329/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#1531/Ship#1329/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#1531/Ship#1329/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#1531/Ship#1329/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#4/Fleet#1531/Ship#1329/SectionN/ModuleSupportExploration1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
          TopWeapon
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#1531/Ship#1329/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#1531/Ship#1329/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#1531/Ship#1329/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#4/Fleet#1531/Ship#1329/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#4/Fleet#1531/Ship#1329/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#1531/Ship#1329/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#1531/Ship#1329/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1558 /Empire#4/Fleet#1558
   DESCRIPTORS 4
    AutomatedFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetPositionInMovement
   PROPERTIES 133
    ActionPointAttackCost = 0
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    AutomatedFleetMoneyGainOnDestruction = 45
    AutomatedShipGrowthStock = 45
    AutomatedShipPopulationCount = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 50
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 3
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 0
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 50
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 3
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 0
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 0.5318182
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 50
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 0
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.025
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1559 /Empire#4/Fleet#1558/Ship#1559
     DESCRIPTORS 10
      AutomatedShip
      CannotBeScrapped
      ClassShip
      ShipFactionAutomated
      ShipHull03
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAutomated
      ShipRoleTypeCivilian
      ShipSizeSmall
     PROPERTIES 161
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      AutomatedShipGrowthStock = 45
      AutomatedShipPopulationCount = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 8
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 0
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 0
      DamagePerSecondMedium = 0
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 0
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 50
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 2
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1500
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1500
      MaximumHonorZoneRadius = 0
      MaximumMovement = 3
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 0
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 50
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 3
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 0
      OffensiveMilitaryPowerForSimplifiedBattles = 0
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 50
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 3
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.025
      ShownDefensiveMilitaryPower = 50
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 50
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 55
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#1558/Ship#1559/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 50
        Health = 1500
        HitBySalvo = 0
        MaximumHealth = 1500
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionE /Empire#4/Fleet#1558/Ship#1559/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /Empire#4/Fleet#1558/Ship#1559/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /Empire#4/Fleet#1558/Ship#1559/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#1558/Ship#1559/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#1558/Ship#1559/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#4/Fleet#1558/Ship#1559/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /Empire#4/Fleet#1558/Ship#1559/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#1558/Ship#1559/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#956 /Empire#4/Fleet#956
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateNeutral
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 139.743591
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 3
    MilitaryPower = 175.567123
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 139.743591
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.08778356
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#958 /Empire#4/Fleet#956/Ship#958
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVenetians
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 8
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 139.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 68
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 10
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 3
      MilitaryPower = 175.567123
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 175.567123
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 0.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08778356
      ShownDefensiveMilitaryPower = 139.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 175.567123
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#956/Ship#958/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#956/Ship#958/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#956/Ship#958/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#956/Ship#958/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#956/Ship#958/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#956/Ship#958/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#4/Fleet#956/Ship#958/SectionN/ModuleSupportExploration1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
          TopWeapon
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#956/Ship#958/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#956/Ship#958/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#956/Ship#958/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#4/Fleet#956/Ship#958/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#4/Fleet#956/Ship#958/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#956/Ship#958/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#956/Ship#958/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#959 /Empire#4/Fleet#959
   DESCRIPTORS 6
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 139.743591
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 3
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 2
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 3.4375
    FreeMovementSpeed = 0.8
    GarrisonMoneyUpkeep = 6
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 7
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 40
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 3
    MilitaryPower = 175.567123
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 7
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 35.82353
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 40
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 139.743591
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 35.82353
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.08778356
    VisionRange = 2.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#961 /Empire#4/Fleet#959/Ship#961
     DESCRIPTORS 12
      ClassHullSmallCivilian
      ClassShip
      ShipFactionVenetians
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleExploration
      ShipRoleTypeCivilian
      ShipSizeSmall
      ShipStatBonus1Movement2
      ShipStatBonus2ProbeRegeneration
      WeaponAvailabilityKinetic
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 8
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 144.705887
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 24.7058811
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.47058868
      DamagePerSecondMedium = 12.3529406
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 21
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 139.743591
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 3.4375
      FreeMovementSpeed = 0.8
      GarrisonMoneyUpkeep = 6
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 1700
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 30
      HullPlatingAbsorptionEndMultiplier = 0.230769232
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 68
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 1700
      MaximumHonorZoneRadius = 0
      MaximumMovement = 7
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 40
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 3
      MilitaryPower = 175.567123
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 7
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0.5
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 35.82353
      OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 175.567123
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 7
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 200
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 40
      ShipMiningProbeStock = 0
      ShipProbeStock = 2.5
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08778356
      ShownDefensiveMilitaryPower = 139.743591
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 35.82353
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 175.567123
      VisionRange = 2.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /Empire#4/Fleet#959/Ship#961/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallCivilian
       PROPERTIES 15
        DefensiveMilitaryPower = 56.6666679
        Health = 1700
        HitBySalvo = 0
        MaximumHealth = 1700
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine2#1 /Empire#4/Fleet#959/Ship#961/CoreSection/ModuleSupportEngine2#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 3
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /Empire#4/Fleet#959/Ship#961/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 35.82353
        OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /Empire#4/Fleet#959/Ship#961/SectionE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /Empire#4/Fleet#959/Ship#961/SectionE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 42
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 24.7058811
          DamagePerSecondLong = 2.47058868
          DamagePerSecondMedium = 12.3529406
          DamagePerSecondShort = 21
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 35.82353
          OffensiveMilitaryPowerForSimplifiedBattles = 35.82353
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /Empire#4/Fleet#959/Ship#961/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 1
       CHILDREN ~1
        ModuleSupportExploration1#1 /Empire#4/Fleet#959/Ship#961/SectionN/ModuleSupportExploration1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleExplorerAndHeroShipOnly
          ClassModuleSupport
          ModuleSupportExploration
          ModuleSupportExploration1
          TopWeapon
         PROPERTIES 15
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 0
          MaximumShipProbeStock = 2
          Multiplier = 1
          NetShipProbe = 0.5
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionRange = 1
         CHILDREN ~0
      SectionNE /Empire#4/Fleet#959/Ship#961/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /Empire#4/Fleet#959/Ship#961/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /Empire#4/Fleet#959/Ship#961/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /Empire#4/Fleet#959/Ship#961/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /Empire#4/Fleet#959/Ship#961/SectionSE/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSW /Empire#4/Fleet#959/Ship#961/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /Empire#4/Fleet#959/Ship#961/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /Empire#4/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /Empire#4/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor10 /Empire#4/MajorRelationWithMinor10
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor11 /Empire#4/MajorRelationWithMinor11
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MajorRelationWithMinor5 /Empire#4/MajorRelationWithMinor5
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor6 /Empire#4/MajorRelationWithMinor6
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor7 /Empire#4/MajorRelationWithMinor7
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor8 /Empire#4/MajorRelationWithMinor8
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  MajorRelationWithMinor9 /Empire#4/MajorRelationWithMinor9
   DESCRIPTORS 1
    ClassMajorRelationWithMinor
   PROPERTIES 36
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    MinimumTrend = -999
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    Trend = 0
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /Empire#4/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityIllo /Empire#4/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVenetians /Empire#4/PopulationEmpireAffinityVenetians
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVenetians
    ClassPopulationEmpireAffinityVenetiansCount
    PoliticalProfilePacifist
    PopulationMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 3
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Probe#1496 /Empire#4/Probe#1496
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Probe#1532 /Empire#4/Probe#1532
   DESCRIPTORS 1
    ClassProbe
   PROPERTIES 3
    Speed = 6
    VisionRange = 3.5
    VisionStrength = 0
   CHILDREN ~0
  Quests /Empire#4/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /Empire#4/Research
   DESCRIPTORS 53
    ClassResearch
    TechnologyApproval1
    TechnologyColonization1
    TechnologyColonization12
    TechnologyColonization12Common
    TechnologyColonization2
    TechnologyColonization2Common
    TechnologyColonization4
    TechnologyColonization4Common
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage1
    TechnologyCountEmpireDevelopmentIncreaseStage2
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage1
    TechnologyCountScienceAndExplorationIncreaseStage2
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCuriosityModuleSupportAnalyzer2Strategic2
    TechnologyCuriosityModuleSupportFleetEngine2Strategic4
    TechnologyDiplomacy1
    TechnologyDiplomacyPeace
    TechnologyExploration1
    TechnologyFreeMovement
    TechnologyIndustry2
    TechnologyLinkEmpireDevelopment1To5
    TechnologyLinkEmpireDevelopment1To5MajorHisshos
    TechnologyLinkEmpireDevelopment5To17
    TechnologyLinkFrom1TimeLords
    TechnologyLinkFrom1Unfallen
    TechnologyLinkScienceAndExploration1To25
    TechnologyLinkScienceAndExploration1To28
    TechnologyLinkScienceAndExploration2To4
    TechnologyLinkScienceAndExploration2To5
    TechnologyLinkTo2Vaulters
    TechnologyLinkTo5Terrans
    TechnologyMinorFactionsGameplay
    TechnologyMinorFactionsGameplayCommon
    TechnologyModuleSupportAnalyzer1
    TechnologyOffensiveProgram2
    TechnologyScience1
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageEmpireDevelopment2
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStageScienceAndExploration2
    TechnologyStrategicDeposit2
    TechnologyTerransStartingShipDesigns
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 1
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 1
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 2
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 2
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 1
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 3
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 87.03578
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 2
    TechnologyQuadrantGlobalProgress = 2
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 2
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 2
    TechnologyTotalStageUnlocked = 7
    UnlockedTechnologyCount = 6
   CHILDREN ~0
  Senate /Empire#4/Senate
   DESCRIPTORS 2
    ClassSenate
    GovernmentRepublic
   PROPERTIES 78
    ActiveLawsCount = 2
    AllianceCount = 0
    AnarchyDuration = 5
    AnarchyReduction = 1
    CandidateChangePoliticsThresholdModifier = 0
    CandidateElectionDeterministicRatio = 0.5
    ElectionActionCost = 1
    ElectionCount = 0
    EmpireEmpirePointUpkeep = 0
    EmpireMoneyUpkeep = 0
    GovernmentDemocracyCostMultiplier = 1
    GovernmentDictatorshipCostMultiplier = 1
    GovernmentEmpireCostMultiplier = 1
    GovernmentRepublicCostMultiplier = 1
    LawActivationCostModifier = 1
    LawCancelCostMultiplier = 1
    LawCostMultiplier = 1
    MajorLawCostMultiplier = 1
    MaximumTurnElapsedStock = 600
    MinimumTurnElapsedStock = 0
    NetPolitics00ElectionScore = 0
    NetPolitics01ElectionScore = 0
    NetPolitics02ElectionScore = 0
    NetPolitics03ElectionScore = 0
    NetPolitics04ElectionScore = 0
    NetPolitics05ElectionScore = 0
    NetPolitics06ElectionScore = 0
    NetPolitics07ElectionScore = 0
    NetPolitics08ElectionScore = 0
    NetTurnElapsed = 1
    NumberOfActiveLawSlots = 2
    NumberOfSenatorSlots = 2
    NumberOfTradingCompanies = 0
    PeaceCount = 0
    Politics00ElectionScore = 0
    Politics01ElectionScore = 0
    Politics01UnlockScore = 0
    Politics01Unlocked = 1
    Politics02ElectionScore = 0
    Politics02UnlockScore = 0
    Politics02Unlocked = 1
    Politics03ElectionScore = 0
    Politics03UnlockScore = 0
    Politics03Unlocked = 1
    Politics04ElectionScore = 0
    Politics04UnlockScore = 0
    Politics04Unlocked = 1
    Politics05ElectionScore = 0
    Politics05UnlockScore = 0
    Politics05Unlocked = 1
    Politics06ElectionScore = 0
    Politics06UnlockScore = 0
    Politics06Unlocked = 1
    Politics07ElectionScore = 0
    Politics07UnlockScore = 0
    Politics07Unlocked = 0
    Politics08ElectionScore = 0
    Politics08UnlockScore = 0
    Politics08Unlocked = 0
    RebellionArmyMilitaryPowerPerPopulation = 300
    RebellionEmpireDecreasePerSuppressionAction = 10
    RebellionEmpireDecreasePerTurn = 5
    RebellionEmpireIncreasePerTurn = 5
    RebellionEmpireTriggerValue = 100
    RebellionStarSystemDecreasePerTurn = 10
    RebellionStarSystemIncreasePerTurn = 10
    RebellionStarSystemTriggerValue = 100
    RebellionSuppressionAction_InvestLuxuryCost = 25
    RebellionSuppressionAction_InvestLuxuryDuration = 10
    RebellionSuppressionAction_InvestLuxurySuppressionValue = 25
    RebellionSuppressionAction_InvestManpowerCost = 10
    RebellionSuppressionAction_InvestManpowerDuration = 5
    RebellionSuppressionAction_InvestManpowerSuppressionValue = 20
    TurnElapsedStock = 9
    TurnsBeforeSurvey = 2.5
    TurnsBetweenElections = 10
    UnlockedPoliticsCount = 6
    WarCount = 0
   CHILDREN ~4
    ActiveLaw#1371 /Empire#4/Senate/ActiveLaw#1371
     DESCRIPTORS 4
      ClassLaw
      LawEffectP00L07Republic
      LawPolitics00
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    ActiveLaw#972 /Empire#4/Senate/ActiveLaw#972
     DESCRIPTORS 5
      ClassLaw
      LawEffectP03L00
      LawEffectP03L00Republic
      LawPolitics03
      LawUpkeepLevel0
     PROPERTIES 19
      ActiveLawsCount = 1
      AllianceCount = 0
      CancelDurationReached = 1
      CancelPriority = 0
      ElapsedTurns = 8
      EmpireMoneyUpkeep = 0
      LawActivationTimeCount = 0
      LawActivationTimeStock = 9
      LawEmpireEmpirePointUpkeep = 0
      LawEmpireMoneyUpkeep = 0
      LocalDiplomacyCostReduction = 0
      MajorWarCount = 0
      MaximumLawActivationTimeStock = 999
      MinimumLawActivationTimeStock = 0
      NetLawActivationTime = 1
      PeaceCount = 0
      PrerequisitesChecked = 1
      UpkeepMultiplier = 0
      WarCount = 0
     CHILDREN ~0
    Senator#970 /Empire#4/Senate/Senator#970
     DESCRIPTORS 4
      ClassSenator
      Politics03
      PoliticsSupport3
      PrimeSenator
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.67
      SupportLevel = 4
     CHILDREN ~0
    Senator#971 /Empire#4/Senate/Senator#971
     DESCRIPTORS 3
      ClassSenator
      Politics06
      PoliticsSupport1
     PROPERTIES 8
      SenatorPolitics01 = 0
      SenatorPolitics02 = 0
      SenatorPolitics03 = 0
      SenatorPolitics04 = 0
      SenatorPolitics05 = 0
      SenatorPolitics06 = 0
      Support = 0.33
      SupportLevel = 2
     CHILDREN ~0
  Uniques /Empire#4/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#0 /MinorEmpire#0
 DESCRIPTORS 19
  AffinityMappingMinorOraculars
  AffinityMinorOraculars
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorBonusContributionToAcademy
  FamilyPrimitives
  GalaxySizeMedium
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionEarlyAggression
  PersonalityTraitWarmonger
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1.1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 2
  CommandPointsAccumulator = 2
  CommandPointsStock = 2
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 990
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 30.2
  EmpireManpowerStock = 1271.79956
  EmpireManpowerTotal = 1471.79956
  EmpireManpowerUpkeep = 0
  EmpireMoney = -8
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 8
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 35
  EmpireProductionAccumulator = 315
  EmpireProductionStock = 315
  EmpireProductionUpkeep = 0
  EmpireResearch = 8
  EmpireResearchAccumulator = 72
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 24
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.009803922
  ExplorationScoreForOverColonizationThreshold = 0.04901961
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 8
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 16
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 35
  MaximumSystemResearch = 8
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 123.6
  MinorEmpireShipMoneyStock = 169
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 30.2
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 35
  NetEmpireRelics = 0
  NetEmpireResearch = 8
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 30.6
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 71.4
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -8
  NetSystemProduction = 35
  NetSystemResearch = 8
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.333333343
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.35
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#798 /MinorEmpire#0/ColonizedStarSystem#798
   DESCRIPTORS 12
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeArtificial
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 254
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 52
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 102
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 10.2
    GrowthForManpowerForUpkeep = 5.1
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 8
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1200
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 35
    MaximumSystemProductionStock = 35
    MaximumSystemResearch = 8
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -8
    NetSystemProduction = 35
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 8
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 12
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 16
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 10
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 8
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 254
    SystemGrowth = 51
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 15.96467
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 12
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 35
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 70
    SystemProductionUpkeep = 0
    SystemResearch = 8
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#799 /MinorEmpire#0/ColonizedStarSystem#798/ColonizedPlanet#799
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTerran
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 8
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 10
      DefaultPlanetFood = 16
      DefaultPlanetIndustry = 6
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 8
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 8
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 5.6
      OwnedAnomalies = 0
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 12
      PlanetFIDSI = 0
      PlanetFood = 16
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 10
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 3
      PlanetInitialPrestige = 0
      PlanetInitialScience = 4
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 2
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 4
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 3
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 4
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 8
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 8
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1314 /MinorEmpire#0/ColonizedStarSystem#798/ColonizedPlanet#799/PlanetImprovement#1314
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityMinorOraculars /MinorEmpire#0/ColonizedStarSystem#798/ColonizedPlanet#799/PopulationPlanetAffinityMinorOraculars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMinorOracularsCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryIndustryFertile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 2
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 2
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 2
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 3
        RawPopulationPrestige = 0
        RawPopulationScience = 4
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#797 /MinorEmpire#0/ColonizedStarSystem#798/Hangar#797
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /MinorEmpire#0/ColonizedStarSystem#798/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#973 /MinorEmpire#0/ColonizedStarSystem#798/StarSystemImprovement#973
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#0/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#1560 /MinorEmpire#0/Fleet#1560
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 253.333328
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 8
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 332.145081
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 78.81177
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 253.333328
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 78.81177
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.166072547
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1562 /MinorEmpire#0/Fleet#1560/Ship#1562
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 147.176468
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.71764755
      DamagePerSecondMedium = 13.5882349
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 23.1
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 126.666664
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 166.07254
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 39.4058838
      OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 166.07254
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08303627
      ShownDefensiveMilitaryPower = 126.666664
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 39.4058838
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 166.07254
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#0/Fleet#1560/Ship#1562/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#0/Fleet#1560/Ship#1562/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /MinorEmpire#0/Fleet#1560/Ship#1562/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#0/Fleet#1560/Ship#1562/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#0/Fleet#1560/Ship#1562/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#0/Fleet#1560/Ship#1562/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#0/Fleet#1560/Ship#1562/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#0/Fleet#1560/Ship#1562/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#0/Fleet#1560/Ship#1562/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /MinorEmpire#0/Fleet#1560/Ship#1562/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#0/Fleet#1560/Ship#1562/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#0/Fleet#1560/Ship#1562/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1563 /MinorEmpire#0/Fleet#1560/Ship#1563
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 147.176468
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.71764755
      DamagePerSecondMedium = 13.5882349
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 23.1
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 126.666664
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 166.07254
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 39.4058838
      OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 166.07254
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08303627
      ShownDefensiveMilitaryPower = 126.666664
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 39.4058838
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 166.07254
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#0/Fleet#1560/Ship#1563/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#0/Fleet#1560/Ship#1563/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /MinorEmpire#0/Fleet#1560/Ship#1563/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#0/Fleet#1560/Ship#1563/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#0/Fleet#1560/Ship#1563/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#0/Fleet#1560/Ship#1563/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#0/Fleet#1560/Ship#1563/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#0/Fleet#1560/Ship#1563/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#0/Fleet#1560/Ship#1563/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /MinorEmpire#0/Fleet#1560/Ship#1563/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#0/Fleet#1560/Ship#1563/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#0/Fleet#1560/Ship#1563/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1538 /MinorEmpire#0/Hacking/HackingProgram#1538
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#0/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#0/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#0/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#0/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#0/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorWarmonger
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityMinorOraculars /MinorEmpire#0/PopulationEmpireAffinityMinorOraculars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorOraculars
    ClassPopulationEmpireAffinityMinorOracularsCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#0/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#0/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#1 /MinorEmpire#1
 DESCRIPTORS 19
  AffinityHarmony
  AffinityMappingHarmony
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorMindOverBody
  FamilyPrimitives
  GalaxySizeMedium
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPragmatist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 2
  CommandPointsAccumulator = 2
  CommandPointsStock = 2
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1010.06995
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 28.46
  EmpireManpowerStock = 1256.13965
  EmpireManpowerTotal = 1456.13965
  EmpireManpowerUpkeep = 0
  EmpireMoney = -14
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 8
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 25
  EmpireProductionAccumulator = 225
  EmpireProductionStock = 225
  EmpireProductionUpkeep = 0
  EmpireResearch = 20.23
  EmpireResearchAccumulator = 182.069977
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 60.69
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.009803922
  ExplorationScoreForOverColonizationThreshold = 0.04901961
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 8
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 40.46
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 25
  MaximumSystemResearch = 20.23
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 96
  MinorEmpireShipMoneyStock = 109.6
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 28.46
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 25
  NetEmpireRelics = 0
  NetEmpireResearch = 20.23
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -14
  NetSystemProduction = 25
  NetSystemResearch = 20.23
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.333333343
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.35
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~16
  ColonizedStarSystem#801 /MinorEmpire#1/ColonizedStarSystem#801
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 250.23
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 48.23
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 84.6
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 8.46
    GrowthForManpowerForUpkeep = 4.23
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 7
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 1050
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 25
    MaximumSystemProductionStock = 25
    MaximumSystemResearch = 20.23
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.75
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -14
    NetSystemProduction = 25
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 20.23
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 6
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 12
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 16
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 250.23
    SystemGrowth = 42.3
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 15.0946712
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 6
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 25
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 50
    SystemProductionUpkeep = 0
    SystemResearch = 20.23
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#802 /MinorEmpire#1/ColonizedStarSystem#801/ColonizedPlanet#802
     DESCRIPTORS 9
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeTundra
     PROPERTIES 150
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 7
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 6
      DefaultPlanetFood = 12
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 16
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -2
      HappinessRaw = -1
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 7
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 4.9
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 6
      PlanetFIDSI = 0
      PlanetFood = 12
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 3
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 6
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 6
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 3
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 6
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 8
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 16
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 7
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1315 /MinorEmpire#1/ColonizedStarSystem#801/ColonizedPlanet#802/PlanetImprovement#1315
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityHarmony /MinorEmpire#1/ColonizedStarSystem#801/ColonizedPlanet#802/PopulationPlanetAffinityHarmony
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityHarmonyCount
        ClassPopulationPlanetModifiersTraitPrimaryStrategicToFood01
        ClassPopulationPlanetModifiersTraitSecondaryStrategicToScience01
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 3
        RawPopulationFood = 6
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 8
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#800 /MinorEmpire#1/ColonizedStarSystem#801/Hangar#800
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHarmony /MinorEmpire#1/ColonizedStarSystem#801/PopulationStarSystemAffinityHarmony
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHarmony
      ClassPopulationStarSystemAffinityHarmonyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#979 /MinorEmpire#1/ColonizedStarSystem#801/StarSystemImprovement#979
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#1/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#1/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#1/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Fleet#1561 /MinorEmpire#1/Fleet#1561
   DESCRIPTORS 4
    ClassGarrison
    ClassGarrisonFleet
    FleetInfluenceStateOwner
    FleetPositionInOrbit
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 2
    DefensiveMilitaryPower = 253.333328
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 8
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 200
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 332.145081
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 78.81177
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 2
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 200
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 253.333328
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 78.81177
    SiegePower = 4
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.166072547
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~2
    Ship#1565 /MinorEmpire#1/Fleet#1561/Ship#1565
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 147.176468
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.71764755
      DamagePerSecondMedium = 13.5882349
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 23.1
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 126.666664
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 166.07254
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 39.4058838
      OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 166.07254
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08303627
      ShownDefensiveMilitaryPower = 126.666664
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 39.4058838
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 166.07254
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#1/Fleet#1561/Ship#1565/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#1/Fleet#1561/Ship#1565/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /MinorEmpire#1/Fleet#1561/Ship#1565/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#1/Fleet#1561/Ship#1565/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#1/Fleet#1561/Ship#1565/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#1/Fleet#1561/Ship#1565/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#1/Fleet#1561/Ship#1565/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#1/Fleet#1561/Ship#1565/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#1/Fleet#1561/Ship#1565/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /MinorEmpire#1/Fleet#1561/Ship#1565/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#1/Fleet#1561/Ship#1565/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#1/Fleet#1561/Ship#1565/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1566 /MinorEmpire#1/Fleet#1561/Ship#1566
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPrimitive
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 147.176468
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 27.17647
      DamagePerSecondLaser = 0
      DamagePerSecondLong = 2.71764755
      DamagePerSecondMedium = 13.5882349
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 23.1
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 126.666664
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 2
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 98
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 166.07254
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 39.4058838
      OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 166.07254
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.08303627
      ShownDefensiveMilitaryPower = 126.666664
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 39.4058838
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 166.07254
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /MinorEmpire#1/Fleet#1561/Ship#1566/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /MinorEmpire#1/Fleet#1561/Ship#1566/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionE /MinorEmpire#1/Fleet#1561/Ship#1566/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /MinorEmpire#1/Fleet#1561/Ship#1566/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /MinorEmpire#1/Fleet#1561/Ship#1566/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 60
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 39.4058838
        OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /MinorEmpire#1/Fleet#1561/Ship#1566/SectionNE/ModuleWeaponFlack1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 60
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 120
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 96
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /MinorEmpire#1/Fleet#1561/Ship#1566/SectionNE/ModuleWeaponKinetic1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 46.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 27.17647
          DamagePerSecondLong = 2.71764755
          DamagePerSecondMedium = 13.5882349
          DamagePerSecondShort = 23.1
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 60
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 39.4058838
          OffensiveMilitaryPowerForSimplifiedBattles = 39.4058838
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /MinorEmpire#1/Fleet#1561/Ship#1566/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /MinorEmpire#1/Fleet#1561/Ship#1566/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSE /MinorEmpire#1/Fleet#1561/Ship#1566/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /MinorEmpire#1/Fleet#1561/Ship#1566/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /MinorEmpire#1/Fleet#1561/Ship#1566/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /MinorEmpire#1/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1539 /MinorEmpire#1/Hacking/HackingProgram#1539
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#1/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#1/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#1/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#1/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#1/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#1/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPragmatist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 0
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityHarmony /MinorEmpire#1/PopulationEmpireAffinityHarmony
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHarmony
    ClassPopulationEmpireAffinityHarmonyCount
    PoliticalProfileEcologist
    PopulationMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitScientificToEcologist
    WithPopulationPlanetModifiersTraitSecondaryStrategicToFood01
    WithPopulationPlanetModifiersTraitSecondaryStrategicToScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics04 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#1/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#1/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#1/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#2 /MinorEmpire#2
 DESCRIPTORS 19
  AffinityMappingPulsos
  AffinityPulsos
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorCuriousThinkers01
  FamilyPirates
  GalaxySizeMedium
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPacifist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1098
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27
  EmpireManpowerStock = 1243
  EmpireManpowerTotal = 1443
  EmpireManpowerUpkeep = 0
  EmpireMoney = -12
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 55
  EmpireProductionAccumulator = 495
  EmpireProductionStock = 495
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.009803922
  ExplorationScoreForOverColonizationThreshold = 0.04901961
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 55
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 78.00001
  MinorEmpireShipMoneyStock = 312.000031
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 55
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -12
  NetSystemProduction = 55
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.333333343
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.35
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  ColonizedStarSystem#804 /MinorEmpire#2/ColonizedStarSystem#804
   DESCRIPTORS 12
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeProtostar
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 262
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 60
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 70
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7
    GrowthForManpowerForUpkeep = 3.5
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 4
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 600
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 55
    MaximumSystemProductionStock = 55
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -12
    NetSystemProduction = 55
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 8
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 30
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 262
    SystemGrowth = 35
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.3646708
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 8
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 55
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 110
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#805 /MinorEmpire#2/ColonizedStarSystem#804/ColonizedPlanet#805
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeAsh
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 8
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 28
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -10
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 8
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 30
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 12
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 2
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 14
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1316 /MinorEmpire#2/ColonizedStarSystem#804/ColonizedPlanet#805/PlanetImprovement#1316
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPulsos /MinorEmpire#2/ColonizedStarSystem#804/ColonizedPlanet#805/PopulationPlanetAffinityPulsos
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPulsosCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 1
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 1
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 4
        RawPopulationFood = 0
        RawPopulationIndustry = 14
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#803 /MinorEmpire#2/ColonizedStarSystem#804/Hangar#803
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /MinorEmpire#2/ColonizedStarSystem#804/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#985 /MinorEmpire#2/ColonizedStarSystem#804/StarSystemImprovement#985
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#2/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#2/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#2/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#2/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1540 /MinorEmpire#2/Hacking/HackingProgram#1540
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#2/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#2/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#2/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorCordial
   PROPERTIES 43
    EmpireManpower = 2.2275002
    EmpireMoney = 7
    EmpireResearch = 3.75
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 48
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0.25
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#2/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#2/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#2/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /MinorEmpire#2/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#2/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#2/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#2/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#3 /MinorEmpire#3
 DESCRIPTORS 19
  AffinityGalvrans
  AffinityMappingGalvrans
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorMinesOverMatter
  FamilyAdvanced
  GalaxySizeMedium
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPacifist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1044
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27.4
  EmpireManpowerStock = 1246.60022
  EmpireManpowerTotal = 1446.60022
  EmpireManpowerUpkeep = 0
  EmpireMoney = -8
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 25
  EmpireProductionAccumulator = 225
  EmpireProductionStock = 225
  EmpireProductionUpkeep = 0
  EmpireResearch = 24
  EmpireResearchAccumulator = 216
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 72
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.009803922
  ExplorationScoreForOverColonizationThreshold = 0.04901961
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 48
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 25
  MaximumSystemResearch = 24
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 78.00001
  MinorEmpireShipMoneyStock = 312.000031
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27.4
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 25
  NetEmpireRelics = 0
  NetEmpireResearch = 24
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -8
  NetSystemProduction = 25
  NetSystemResearch = 24
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.333333343
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.35
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  ColonizedStarSystem#807 /MinorEmpire#3/ColonizedStarSystem#807
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeRedDwarf
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 260
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 58
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 74
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7.4
    GrowthForManpowerForUpkeep = 3.7
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 5
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 750
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 25
    MaximumSystemProductionStock = 25
    MaximumSystemResearch = 24
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -8
    NetSystemProduction = 25
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 24
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 12
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 2
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 24
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 260
    SystemGrowth = 37
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.5646706
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 12
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 25
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 50
    SystemProductionUpkeep = 0
    SystemResearch = 24
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#808 /MinorEmpire#3/ColonizedStarSystem#807/ColonizedPlanet#808
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeArctic
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 12
      DefaultPlanetFood = 2
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 20
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -6
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 12
      PlanetFIDSI = 0
      PlanetFood = 2
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 8
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 4
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 10
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 24
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1317 /MinorEmpire#3/ColonizedStarSystem#807/ColonizedPlanet#808/PlanetImprovement#1317
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementScience1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityGalvrans /MinorEmpire#3/ColonizedStarSystem#807/ColonizedPlanet#808/PopulationPlanetAffinityGalvrans
       DESCRIPTORS 5
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityGalvransCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 6
        RawPopulationFood = 1
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 10
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#806 /MinorEmpire#3/ColonizedStarSystem#807/Hangar#806
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGalvrans /MinorEmpire#3/ColonizedStarSystem#807/PopulationStarSystemAffinityGalvrans
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGalvrans
      ClassPopulationStarSystemAffinityGalvransCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#991 /MinorEmpire#3/ColonizedStarSystem#807/StarSystemImprovement#991
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#3/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#3/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#3/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#3/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1541 /MinorEmpire#3/Hacking/HackingProgram#1541
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#3/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#3/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorNeutral
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 10
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#3/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#3/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#3/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#3/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityGalvrans /MinorEmpire#3/PopulationEmpireAffinityGalvrans
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGalvrans
    ClassPopulationEmpireAffinityGalvransCount
    PoliticalProfileScientist
    PopulationMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#3/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#3/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#3/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#4 /MinorEmpire#4
 DESCRIPTORS 19
  AffinityMappingPilgrims
  AffinityPilgrims
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorExplorers01
  FamilyAdvanced
  GalaxySizeMedium
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPacifist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1080
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27.4
  EmpireManpowerStock = 1246.60022
  EmpireManpowerTotal = 1446.60022
  EmpireManpowerUpkeep = 0
  EmpireMoney = -12
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 25
  EmpireProductionAccumulator = 225
  EmpireProductionStock = 225
  EmpireProductionUpkeep = 0
  EmpireResearch = 28
  EmpireResearchAccumulator = 252
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 84
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.009803922
  ExplorationScoreForOverColonizationThreshold = 0.04901961
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 56
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 25
  MaximumSystemResearch = 28
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 78.00001
  MinorEmpireShipMoneyStock = 312.000031
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27.4
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 25
  NetEmpireRelics = 0
  NetEmpireResearch = 28
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -12
  NetSystemProduction = 25
  NetSystemResearch = 28
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 9
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 5.25
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.333333343
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.35
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  ColonizedStarSystem#810 /MinorEmpire#4/ColonizedStarSystem#810
   DESCRIPTORS 12
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeYellow
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 260
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 58
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 74
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7.4
    GrowthForManpowerForUpkeep = 3.7
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 4
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 600
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 25
    MaximumSystemProductionStock = 25
    MaximumSystemResearch = 28
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.3
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -12
    NetSystemProduction = 25
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 28
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 1
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 8
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 2
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 28
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 260
    SystemGrowth = 37
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.5646706
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 8
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 25
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 50
    SystemProductionUpkeep = 0
    SystemResearch = 28
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#811 /MinorEmpire#4/ColonizedStarSystem#810/ColonizedPlanet#811
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeCold
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeIce
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 8
      DefaultPlanetFood = 2
      DefaultPlanetIndustry = 0
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 24
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -10
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 0
      OwnedColdPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 2
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 8
      PlanetFIDSI = 0
      PlanetFood = 2
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 0
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 0
      PlanetInitialPrestige = 0
      PlanetInitialScience = 12
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 4
      PlanetPrestige = 0
      PlanetRawDust = 4
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 0
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 12
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 28
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1318 /MinorEmpire#4/ColonizedStarSystem#810/ColonizedPlanet#811/PlanetImprovement#1318
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementFood1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityPilgrims /MinorEmpire#4/ColonizedStarSystem#810/ColonizedPlanet#811/PopulationPlanetAffinityPilgrims
       DESCRIPTORS 7
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityPilgrimsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience02
        ClassPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
        PopulationMajor
        WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly01
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 2
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 1
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 2
        RawPopulationDust = 4
        RawPopulationFood = 1
        RawPopulationIndustry = 0
        RawPopulationPrestige = 0
        RawPopulationScience = 12
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#809 /MinorEmpire#4/ColonizedStarSystem#810/Hangar#809
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /MinorEmpire#4/ColonizedStarSystem#810/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#997 /MinorEmpire#4/ColonizedStarSystem#810/StarSystemImprovement#997
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#4/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#4/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#4/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#4/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1542 /MinorEmpire#4/Hacking/HackingProgram#1542
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#4/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#4/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#4/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#4/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#4/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#4/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /MinorEmpire#4/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#4/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#4/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#4/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#5 /MinorEmpire#5
 DESCRIPTORS 19
  AffinityBasryxo
  AffinityMappingBasryxo
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorRecycleKids
  FamilyPrimitives
  GalaxySizeMedium
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPacifist
  SlowDownHackingDefenseHackingProgramMinorUnlocked
  SpeedupHackingOffenseHackingProgramMinorUnlocked
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 1
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 2
  EmpireEmpirePointAccumulator = 18
  EmpireEmpirePointStock = 18
  EmpireEmpirePointStockNextTurn = 20
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1062
  EmpireGrowth = 15
  EmpireGrowthAccumulator = 135
  EmpireGrowthStock = 135
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 18
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 27.4
  EmpireManpowerStock = 1246.60022
  EmpireManpowerTotal = 1446.60022
  EmpireManpowerUpkeep = 0
  EmpireMoney = -8
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 51
  EmpireProductionAccumulator = 459
  EmpireProductionStock = 459
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.009803922
  ExplorationScoreForOverColonizationThreshold = 0.04901961
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 1
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10300
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 15
  MaximumSystemMoney = 0
  MaximumSystemProduction = 51
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 78.00001
  MinorEmpireShipMoneyStock = 312.000031
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 2
  NetEmpireGrowth = 15
  NetEmpireHonor = 2
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 27.4
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 51
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 2
  NetSystemGrowth = 15
  NetSystemLifeforce = 0
  NetSystemMoney = -8
  NetSystemProduction = 51
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 2
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 1
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 1
  OwnedSystems = 1
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 2
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0.333333343
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.35
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 1
  SystemCountForHisshoLaw = 1
  SystemLevelSum = 2
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 1
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~15
  ColonizedStarSystem#813 /MinorEmpire#5/ColonizedStarSystem#813
   DESCRIPTORS 13
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HackingProgramEffectSlowDownHacking
    HappinessStatusStarSystem2
    HomeSystem
    MinorHomeSystem
    StarSystemImprovementLevel1
    StarTypeWhite
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 262
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 1
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 60
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 74
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 7.4
    GrowthForManpowerForUpkeep = 3.7
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 0.5
    HackingSpeedMultiplierForSelf = 1
    Happiness = 50
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 100
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 1
    HasNativeHomeSystemOwner = 1
    HasNonMajorPopulation = 0
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 2
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 5
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 15
    MaximumSystemGrowthStock = 750
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 51
    MaximumSystemProductionStock = 51
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 9.474808
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 15
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -8
    NetSystemProduction = 51
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 2
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = 0
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 1
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 1
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 1
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 12
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 2
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 26
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 2
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 10.8646708
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 1
    PopulationNotUsingGrowth = 0
    PopulationScore = 2
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 2
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 2
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 262
    SystemGrowth = 37
    SystemGrowthBasryxoTrait = 5.1
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 435
    SystemGrowthStockForUpkeep = 300
    SystemGrowthUpkeep = 14.5646706
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 4.47480774
    SystemInfluenceRadiusDivider = 2.66279078
    SystemInfluenceStock = 43
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 12
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 4.58816528
    SystemNextInfluenceRadiusEstimationDivider = 2.61111116
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 51
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 102
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.1
    TradingRouteSystemBaseIncome_EmpireMoney = 0.1
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0150000006
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 0.001
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~4
    ColonizedPlanet#814 /MinorEmpire#5/ColonizedStarSystem#813/ColonizedPlanet#814
     DESCRIPTORS 10
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeHot
      PlanetGameplayTypeMeager
      PlanetSizeMedium
      PlanetStatusColonized
      PlanetTypeDesert
     PROPERTIES 151
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 5
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 12
      DefaultPlanetFood = 2
      DefaultPlanetIndustry = 20
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -6
      HappinessRaw = -3
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 2
      MaximumPopulation = 5
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 0
      OverPopulationMalus = 0
      OverPopulationThreshold = 3.5
      OwnedAnomalies = 0
      OwnedHotPlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMeagerPlanets = 1
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 3
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 75
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 37.5
      PlanetDust = 12
      PlanetFIDSI = 0
      PlanetFood = 2
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 26
      PlanetInitialDust = 6
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 1
      PlanetInitialIndustry = 8
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 6
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 6
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 1
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 10
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 2
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 5
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1319 /MinorEmpire#5/ColonizedStarSystem#813/ColonizedPlanet#814/PlanetImprovement#1319
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityBasryxo /MinorEmpire#5/ColonizedStarSystem#813/ColonizedPlanet#814/PopulationPlanetAffinityBasryxo
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityBasryxoCount
        ClassPopulationPlanetModifiersTraitPrimaryIndustry
        ClassPopulationPlanetModifiersTraitSecondaryIndustrySterile
        PopulationMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 3
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 1
        PlanetIsMeager = 1
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 2
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 3
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 6
        RawPopulationFood = 1
        RawPopulationIndustry = 10
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#812 /MinorEmpire#5/ColonizedStarSystem#813/Hangar#812
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBasryxo /MinorEmpire#5/ColonizedStarSystem#813/PopulationStarSystemAffinityBasryxo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBasryxo
      ClassPopulationStarSystemAffinityBasryxoCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 2
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 2
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1003 /MinorEmpire#5/ColonizedStarSystem#813/StarSystemImprovement#1003
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  DepartmentOfCommerce /MinorEmpire#5/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#5/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#5/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#5/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~1
    HackingProgram#1543 /MinorEmpire#5/Hacking/HackingProgram#1543
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /MinorEmpire#5/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#5/MinorRelationWithMajor0
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorNeutral
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 8
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#5/MinorRelationWithMajor1
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#5/MinorRelationWithMajor2
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorNeutral
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 4
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#5/MinorRelationWithMajor3
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#5/MinorRelationWithMajor4
   DESCRIPTORS 3
    ClassMinorRelationWithMajor
    RelationIdeologyMinorPacifist
    RelationStateMinorUnknown
   PROPERTIES 43
    EmpireManpower = 0
    EmpireMoney = 0
    EmpireResearch = 0
    HasSuzerain = 0
    MinimumRelationPoint = 0
    MinimumTrend = 0
    MinorPraiseCostMultiplier = 1
    MinorQuestCostMultiplier = 1
    NetEmpireLifeforce = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    RelationPoint = 0
    SpecialYieldsMultiplier = 0
    Trend = 2
    YieldsMultiplier = 0
   CHILDREN ~0
  PopulationEmpireAffinityBasryxo /MinorEmpire#5/PopulationEmpireAffinityBasryxo
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBasryxo
    ClassPopulationEmpireAffinityBasryxoCount
    PoliticalProfileIndustrialist
    PopulationMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustrySterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#5/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#5/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#5/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
MinorEmpire#6 /MinorEmpire#6
 DESCRIPTORS 19
  AffinityIllo
  AffinityMappingIllo
  ClassEmpire
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementStageScienceAndExploration1
  EmpireTypeMinor
  FactionTraitMinorJuggernautBoost01
  FamilyAdvanced
  GalaxySizeMedium
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramMinorUnlocked
  IncreasePPAllocationOffenseHackingProgramMinorUnlocked
  ManpowerUpgradeInfantry1
  MinorFactionDifficultyNormal
  MinorResourceDistributionPassive
  PersonalityTraitPragmatist
  WonderVictoryActivated
 PROPERTIES 577
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 450
  BankAccountNextTurn = 500
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BaseMinorFleetSpawnCooldown = 2
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 1
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 1
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 32
  EmpireEmpirePointStock = 32
  EmpireEmpirePointStockNextTurn = 32
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 930
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 120
  EmpireGrowthStock = 120
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 17
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 1222.40039
  EmpireManpowerTotal = 1222.40039
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 450
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 328
  EmpireProductionStock = 328
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0.009803922
  ExplorationScoreForOverColonizationThreshold = 0.04901961
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 3
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 1
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 1
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 10100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumFleetCount = 1
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumMinorEmpireImprovementMoneyStock = 0
  MinimumMinorEmpireShipMoneyStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorEmpireImprovementMoneyStock = 96
  MinorEmpireShipMoneyStock = 384
  MinorFactionCostReduction = 1
  MinorFleetSpawnCooldownStock = 1
  MinorFleetUpkeep = 0
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 1
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NeighbouringMajorEmpiresCount = 1
  NeighbouringMinorEmpiresCount = 1
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 50
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetMinorEmpireImprovementMoney = 20.4
  NetMinorEmpireMoney = 102
  NetMinorEmpireShipMoney = 81.6
  NetMinorFleetSpawnCooldown = -1
  NetMinorStress = 2
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 5
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 1
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 18
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.35
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 4
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 3
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~14
  DepartmentOfCommerce /MinorEmpire#6/DepartmentOfCommerce
   DESCRIPTORS 1
    DepartmentOfCommerce
   PROPERTIES 0
   CHILDREN ~0
  Diplomacy /MinorEmpire#6/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /MinorEmpire#6/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Hacking /MinorEmpire#6/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /MinorEmpire#6/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor0 /MinorEmpire#6/MinorRelationWithMajor0
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor1 /MinorEmpire#6/MinorRelationWithMajor1
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor2 /MinorEmpire#6/MinorRelationWithMajor2
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor3 /MinorEmpire#6/MinorRelationWithMajor3
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  MinorRelationWithMajor4 /MinorEmpire#6/MinorRelationWithMajor4
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityIllo /MinorEmpire#6/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Quests /MinorEmpire#6/Quests
   DESCRIPTORS 1
    ClassQuests
   PROPERTIES 0
   CHILDREN ~0
  Research /MinorEmpire#6/Research
   DESCRIPTORS 6
    ClassResearch
    TechnologyDiplomacyPeace
    TechnologyStageEconomyAndTrade1
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 38.0546265
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 1
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 4
    UnlockedTechnologyCount = 0
   CHILDREN ~0
  Uniques /MinorEmpire#6/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
AcademyEmpire#0 /AcademyEmpire#0
 DESCRIPTORS 24
  AcademyFactionDifficultyNormal
  AcademyResourceDistributionMidGame
  AffinityMappingAcademyEmpire
  ClassEmpire
  DiplomacyCountUnknown
  EmpireImprovementArmyCap7
  EmpireImprovementDiplomacyBonus2
  EmpireImprovementGasColonization
  EmpireImprovementGasColonizationAlt
  EmpireImprovementStageScienceAndExploration1
  EmpireImprovementStrategic1
  EmpireImprovementStrategic2
  EmpireImprovementStrategic3
  EmpireImprovementStrategic4
  EmpireImprovementStrategic5
  EmpireImprovementStrategic6
  EmpireImprovementWormhole
  EmpireTypeAcademy
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramAcademyUnlocked
  IncreasePPAllocationOffenseHackingProgramAcademyUnlocked
  IsAcademyFaction
  ManpowerUpgradeInfantry1
 PROPERTIES 574
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyEmpireShipMoneyStock = 0
  AcademyFleetUpkeep = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AggressivenessMultiplier = 0.75
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 1
  AllowStrategicDeposit2 = 1
  AllowStrategicDeposit3 = 1
  AllowStrategicDeposit4 = 1
  AllowStrategicDeposit5 = 1
  AllowStrategicDeposit6 = 1
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = -19
  BankAccountNextTurn = -38
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 1
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 2
  ColonizedStarSystemStateColonyCountWithOffset = 1
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 26
  CommandPointsAccumulator = 235
  CommandPointsStock = 235
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomacyMoneyDistributionFactor = 0.2
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 3.4
  EmpireEmpirePointAccumulator = 23.5999985
  EmpireEmpirePointStock = 23.5999985
  EmpireEmpirePointStockNextTurn = 26.9999981
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 1069.43628
  EmpireGrowth = 53.2923241
  EmpireGrowthAccumulator = 411.836273
  EmpireGrowthStock = 411.836273
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 9
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 18.7
  EmpireManpowerStock = 370.800049
  EmpireManpowerTotal = 770.800049
  EmpireManpowerUpkeep = 0
  EmpireMoney = -19
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 98
  EmpireProductionAccumulator = 553
  EmpireProductionStock = 553
  EmpireProductionUpkeep = 0
  EmpireResearch = 13
  EmpireResearchAccumulator = 81
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 39
  EmpireResearchUpkeep = 0
  EmpireTechScore = 44
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 2
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HasPopulationDiversityEffect = 1
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 0.8
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -2
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementMoneyDistributionFactor = 0.5
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 1
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaxConcurrentFleetsMultiplier = 1
  MaximumCommandPoints = 5
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 500
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 26
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 1
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 2
  MaximumSystemGrowth = 35.7163467
  MaximumSystemMoney = 1
  MaximumSystemProduction = 55
  MaximumSystemResearch = 13
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumAcademyEmpireShipMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 24
  NetAcademyEmpireImprovementMoney = 60
  NetAcademyEmpireMoney = 120
  NetAcademyEmpireShipMoney = 36
  NetAcademyStress = 1
  NetEmpireEmpirePoint = 3.4
  NetEmpireGrowth = 53.2923241
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 18.7
  NetEmpireMoney = -19
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 98
  NetEmpireRelics = 0
  NetEmpireResearch = 13
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 3.4
  NetSystemGrowth = 53.2923241
  NetSystemLifeforce = 0
  NetSystemMoney = -19
  NetSystemProduction = 98
  NetSystemResearch = 13
  NetTraceOperationProgress = 7.5
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 5
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 2
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -2
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 1
  OwnedOutposts = 0
  OwnedPlanets = 2
  OwnedSystems = 2
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 5
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 14
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipMoneyDistributionFactor = 0.3
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  Stress = 88.39998
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 2
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 2
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SystemCount = 2
  SystemCountForHisshoLaw = 2
  SystemLevelSum = 4
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 2
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 2
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 5
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 6
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 1
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~25
  ColonizedStarSystem#1487 /AcademyEmpire#0/ColonizedStarSystem#1487
   DESCRIPTORS 9
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem1
    StarSystemImprovementLevel1
    StarTypeDouble
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 1
    AllowToExploitStrategicRare2 = 1
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 1
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 254.975983
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 53.975975
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 49
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 4.9
    GrowthForManpowerForUpkeep = 2.45
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 27
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 27
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 4
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 1.4
    MaximumSystemGrowth = 17.5759773
    MaximumSystemGrowthStock = 600
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 0
    MaximumSystemProduction = 55
    MaximumSystemProductionStock = 55
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 39.9330025
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.45
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.205813
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 1.4
    NetSystemGrowth = 17.5759773
    NetSystemInfluence = 1.4
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = -20
    NetSystemProduction = 55
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 1
    NonTemplePopulation = 1
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -20
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 1
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 1
    OwnedHotPlanets = 1
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 1
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0.5
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 30
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 1
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 4.47402239
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 1
    PopulationType = 1
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 14
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 1
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.14
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 1.4
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 254.975983
    SystemGrowth = 24.5
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 220.3039
    SystemGrowthStockForUpkeep = 150
    SystemGrowthUpkeep = 6.92402267
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.20581341
    SystemInfluenceRadiusDivider = 10.4285717
    SystemInfluenceStock = 5.6
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 3.29998422
    SystemNextInfluenceRadiusEstimationDivider = 8.642857
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 55
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 110
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.05
    TradingRouteSystemBaseIncome_EmpireMoney = 0.05
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0075000003
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 4
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.20581341
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~17
    ColonizedPlanet#1489 /AcademyEmpire#0/ColonizedStarSystem#1487/ColonizedPlanet#1489
     DESCRIPTORS 13
      ClassColonizedPlanet
      ClassPlanet
      PlanetAnomaly
      PlanetAnomaly27
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeGas
      PlanetGameplayTypeHot
      PlanetMoon
      PlanetSizeGasHuge
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeGasBurning
     PROPERTIES 152
      AnomalyCount = 1
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 4
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 0
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 0
      DefaultPlanetFood = 0
      DefaultPlanetIndustry = 30
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 0
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = -5
      HappinessRaw = -5
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 4
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 1
      OverPopulationMalus = 0
      OverPopulationThreshold = 2.8
      OwnedAnomalies = 1
      OwnedGasPlanets = 1
      OwnedHotPlanets = 1
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 1
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      ParasitedPopulation = 0
      PlanetClass = 4
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 0
      PlanetFIDSI = 0
      PlanetFood = 0
      PlanetHasAnomaly = 1
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 30
      PlanetInitialDust = 0
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 0
      PlanetInitialIndustry = 26
      PlanetInitialPrestige = 0
      PlanetInitialScience = 0
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 0
      PlanetPopulationFood = 0
      PlanetPopulationIndustry = 0
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 0
      PlanetPrestige = 0
      PlanetRawDust = 0
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 0
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 30
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 0
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 0
      Population = 1
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 1
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 4
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~2
      PlanetImprovement#1507 /AcademyEmpire#0/ColonizedStarSystem#1487/ColonizedPlanet#1489/PlanetImprovement#1507
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementIndustry2
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#1487/ColonizedPlanet#1489/PopulationPlanetAffinityZvali
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityZvaliCount
        ClassPopulationPlanetModifiersTraitPrimaryHappiness
        ClassPopulationPlanetModifiersTraitSecondaryScienceHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 1
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 1
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 1
        PlanetIsHot = 1
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 0
        PlanetIsTemperate = 0
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 0
        RawPopulationFood = 0
        RawPopulationIndustry = 30
        RawPopulationPrestige = 0
        RawPopulationScience = 0
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#1488 /AcademyEmpire#0/ColonizedStarSystem#1487/Hangar#1488
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBasryxo /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityBasryxo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBasryxo
      ClassPopulationStarSystemAffinityBasryxoCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGalvrans /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityGalvrans
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGalvrans
      ClassPopulationStarSystemAffinityGalvransCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHarmony /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityHarmony
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHarmony
      ClassPopulationStarSystemAffinityHarmonyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySistersOfMercy /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinitySistersOfMercy
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySistersOfMercy
      ClassPopulationStarSystemAffinitySistersOfMercyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#1487/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 200
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1492 /AcademyEmpire#0/ColonizedStarSystem#1487/StarSystemImprovement#1492
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  ColonizedStarSystem#819 /AcademyEmpire#0/ColonizedStarSystem#819
   DESCRIPTORS 15
    AcademyHomeSystem
    BestSystem
    ClassColonizedStarSystem
    ClassStarSystem
    ColonizedStarSystemInfluenceStateOwner
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    GuardedColonizedStarSystem
    HappinessStatusStarSystem2
    HomeSystem
    StarSystemImprovementLevel1
    StarTypeAcademy
    UniqueStarSystemAcademy
    WorldAcademy
   PROPERTIES 561
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 1
    AllowToExploitStrategicCommon2 = 1
    AllowToExploitStrategicRare1 = 1
    AllowToExploitStrategicRare2 = 1
    AllowToExploitStrategicUncommon1 = 1
    AllowToExploitStrategicUncommon2 = 1
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 298.716339
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 200
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 14
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 94.71635
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 138
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 100
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 13.8
    GrowthForManpowerForUpkeep = 6.9
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 32
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 128
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 1
    HasPortal = 0
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPopulation = 10
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 2
    MaximumSystemGrowth = 35.7163467
    MaximumSystemGrowthStock = 1500
    MaximumSystemManpower = 200
    MaximumSystemManpowerRefillRate = 200
    MaximumSystemMoney = 1
    MaximumSystemProduction = 43
    MaximumSystemProductionStock = 43
    MaximumSystemResearch = 13
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 62.0160027
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1.9000001
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 8.683989
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 2
    NetSystemGrowth = 35.7163467
    NetSystemInfluence = 2
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 1
    NetSystemProduction = 43
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 13
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 4
    NonTemplePopulation = 4
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 1
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -20
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 1
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 1
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 1
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = 0
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 1
    OwnedTemperatePlanets = 1
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 1
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0.1
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 2
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 21
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 34
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 18
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 13
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 4
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 26.3836536
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 2
    PopulationNotUsingGrowth = 0
    PopulationScore = 4
    PopulationType = 4
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 14
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 4
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.315
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 1
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 2
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 298.716339
    SystemGrowth = 69
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 641.532349
    SystemGrowthStockForUpkeep = 600
    SystemGrowthUpkeep = 33.2836533
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 0.25
    SystemInfluenceRadius = 3.68398881
    SystemInfluenceRadiusDivider = 4.27777767
    SystemInfluenceStock = 18
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 200
    SystemManpowerStock100Threshold = 2
    SystemMigrationGrowthStock = 0
    SystemMoney = 21
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 20
    SystemNextInfluenceRadiusEstimation = 3.813513
    SystemNextInfluenceRadiusEstimationDivider = 4
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 43
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 86
    SystemProductionUpkeep = 0
    SystemResearch = 13
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0.2
    TradingRouteSystemBaseIncome_EmpireMoney = 0.2
    TradingRouteSystemBaseIncome_EmpireResearch = 0.0300000012
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 9
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 4.68398857
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 1
   CHILDREN ~17
    ColonizedPlanet#820 /AcademyEmpire#0/ColonizedStarSystem#819/ColonizedPlanet#820
     DESCRIPTORS 13
      AcademyHomePlanet
      CannotBeDestroyed
      ClassColonizedPlanet
      ClassPlanet
      HomePlanet
      IsUniquePlanet
      PlanetDepletionBonus
      PlanetGameSpeedFast
      PlanetGameplayTypeTeeming
      PlanetGameplayTypeTemperate
      PlanetSizeHuge
      PlanetStatusColonized
      PlanetTypeForest
     PROPERTIES 152
      AnomalyCount = 0
      ApplyShouldForceRawFood = 0
      ApplyShouldForceRawScience = 0
      AssignedHeroLevel = 0
      BaseMaximumPopulation = 10
      BoleanOwnedLuxuryDeposit = 0
      BoleanOwnedStrategicDeposit = 0
      BonusHeroPlanetDust = 0
      BonusHeroPlanetFood = 0
      BonusHeroPlanetIndustry = 0
      BonusHeroPlanetPrestige = 0
      BonusHeroPlanetScience = 0
      ColonizedModifier = 1
      CuriositiesLevel1Count = 1
      CuriositiesLevel2Count = 0
      CuriositiesLevel3Count = 0
      CuriositiesLevel4Count = 0
      DefaultPlanetDust = 20
      DefaultPlanetFood = 32
      DefaultPlanetIndustry = 16
      DefaultPlanetPrestige = 0
      DefaultPlanetScience = 12
      DefaultPlanetScienceMalus = 0
      DefaultPlanetScienceMalusFactor = 0
      Guardians = 0
      Happiness = 0
      HappinessRaw = 0
      HasTemple = 0
      Luxury1 = 0
      Luxury10 = 0
      Luxury11 = 0
      Luxury12 = 0
      Luxury13 = 0
      Luxury14 = 0
      Luxury15 = 0
      Luxury16 = 0
      Luxury17 = 0
      Luxury18 = 0
      Luxury19 = 0
      Luxury2 = 0
      Luxury20 = 0
      Luxury21 = 0
      Luxury22 = 0
      Luxury23 = 0
      Luxury24 = 0
      Luxury3 = 0
      Luxury4 = 0
      Luxury5 = 0
      Luxury6 = 0
      Luxury7 = 0
      Luxury8 = 0
      Luxury9 = 0
      MajorPopulationCount = 0
      MaximumPopulation = 10
      MaximumPopulationFromMothership = 0
      NonMajorPopulationCount = 4
      OverPopulationMalus = 0
      OverPopulationThreshold = 7
      OwnedAnomalies = 0
      OwnedHugePlanets = 1
      OwnedLuxuryDeposits = 0
      OwnedMoons = 0
      OwnedPlanets = 1
      OwnedStrategicDeposits = 0
      OwnedTeemingPlanets = 1
      OwnedTemperatePlanets = 1
      ParasitedPopulation = 0
      PlanetClass = 1
      PlanetCount = 1
      PlanetDepletingPopulationDust = 0
      PlanetDepletingPopulationFood = 0
      PlanetDepletingPopulationIndustry = 0
      PlanetDepletingPopulationPrestige = 0
      PlanetDepletingPopulationScience = 0
      PlanetDepletionMax = 100
      PlanetDepletionMultiplier = 0
      PlanetDepletionPerTurn = 0
      PlanetDepletionPerTurnFromFleets = 0
      PlanetDepletionPerTurnFromMiningProbe = 0
      PlanetDepletionPoints = 0
      PlanetDepletionThreshold = 50
      PlanetDust = 21
      PlanetFIDSI = 0
      PlanetFood = 34
      PlanetHasAnomaly = 0
      PlanetHasBonusesFromMiningProbes = 0
      PlanetHasLuxury = 0
      PlanetHasStrategic = 0
      PlanetHeroFIDSIFlat = 0
      PlanetHeroFIDSIPercent = 0
      PlanetIndustry = 18
      PlanetInitialDust = 4
      PlanetInitialFIDSPenalty = 0
      PlanetInitialFood = 8
      PlanetInitialIndustry = 4
      PlanetInitialPrestige = 0
      PlanetInitialScience = 3
      PlanetIsDestroyed = 0
      PlanetOutpostDust = 0
      PlanetOutpostFood = 0
      PlanetOutpostIndustry = 0
      PlanetOutpostPrestige = 0
      PlanetOutpostScience = 0
      PlanetParasitedPopulationDust = 0
      PlanetParasitedPopulationFood = 0
      PlanetParasitedPopulationIndustry = 0
      PlanetParasitedPopulationPrestige = 0
      PlanetParasitedPopulationScience = 0
      PlanetPopulationDust = 1
      PlanetPopulationFood = 2
      PlanetPopulationIndustry = 2
      PlanetPopulationPrestige = 0
      PlanetPopulationScience = 1
      PlanetPrestige = 0
      PlanetRawDust = 5
      PlanetRawDustFromMiningProbes = 0
      PlanetRawFIDS = 0
      PlanetRawFIDSI = 0
      PlanetRawFood = 8
      PlanetRawFoodFromMiningProbes = 0
      PlanetRawIndustry = 4
      PlanetRawIndustryFromMiningProbes = 0
      PlanetRawPrestige = 0
      PlanetRawScience = 3
      PlanetRawScienceFromMiningProbes = 0
      PlanetScience = 13
      Population = 4
      PopulationCountGalvrans = 0
      PopulationCountHarmony = 0
      PopulationCountPulsos = 0
      PopulationCountRemnant = 0
      PopulationCountSefaloros = 0
      PopulationPercentForOverPopulation = 0.7
      PopulationTypeCount = 4
      PotentialPlanetRawFood = 0
      PotentialPlanetRawHappiness = 0
      PotentialPlanetRawHappinessIfDeposit = 0
      PotentialPlanetRawPrestige = 0
      PotentialPlanetRawScience = 0
      RawMaximumPopulation = 10
      ReducedAnomalyCount = 0
      ShouldForceRawFood = 0
      ShouldForceRawScience = 0
      ShouldOverrideBaseMaximumPopulation = 0
      Strategic1 = 0
      Strategic2 = 0
      Strategic3 = 0
      Strategic4 = 0
      Strategic5 = 0
      Strategic6 = 0
      SuperPopulationCount = 0
      TemplePopulationCount = 0
     CHILDREN ~5
      PlanetImprovement#1313 /AcademyEmpire#0/ColonizedStarSystem#819/ColonizedPlanet#820/PlanetImprovement#1313
       DESCRIPTORS 2
        ClassImprovement
        PlanetImprovementDust1
       PROPERTIES 4
        NumberOfImprovementsBuilt = 1
        ObliterationImprovementWeight = 50
        ProductionCost = 0
        ScrapPriority = 0
       CHILDREN ~0
      PopulationPlanetAffinityMinorOraculars /AcademyEmpire#0/ColonizedStarSystem#819/ColonizedPlanet#820/PopulationPlanetAffinityMinorOraculars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityMinorOracularsCount
        ClassPopulationPlanetModifiersTraitPrimaryDust
        ClassPopulationPlanetModifiersTraitSecondaryIndustryFertile
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 1
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 2
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 1
        PopulationFood = 0
        PopulationIndustry = 2
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#819/ColonizedPlanet#820/PopulationPlanetAffinitySophons
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinitySophonsCount
        ClassPopulationPlanetModifiersTraitPrimaryScience01
        ClassPopulationPlanetModifiersTraitSecondaryScienceCold
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 1
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 1
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#819/ColonizedPlanet#820/PopulationPlanetAffinityTemplars
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityTemplarsCount
        ClassPopulationPlanetModifiersTraitPrimaryFood02
        ClassPopulationPlanetModifiersTraitPrimaryHappinessTemple
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 2
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 0
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 0
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 2
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
      PopulationPlanetAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#819/ColonizedPlanet#820/PopulationPlanetAffinityZvali
       DESCRIPTORS 6
        ClassPopulation
        ClassPopulationPlanet
        ClassPopulationPlanetAffinityZvaliCount
        ClassPopulationPlanetModifiersTraitPrimaryHappiness
        ClassPopulationPlanetModifiersTraitSecondaryScienceHappy
        PopulationNonMajor
       PROPERTIES 65
        BonusPopulationDefense = 0
        BonusPopulationDefenseHissho = 0
        BonusPopulationDust = 0
        BonusPopulationDustHissho = 0
        BonusPopulationEmpireManpower = 0
        BonusPopulationFIDS = 0
        BonusPopulationFIDSI = 0
        BonusPopulationFIDSIPercent = 0
        BonusPopulationFIDSPercent = 0
        BonusPopulationFood = 0
        BonusPopulationFoodHissho = 0
        BonusPopulationGroundBattleBombardmentAttackerDamages = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMax = 0
        BonusPopulationGroundBattleBombardmentAttackerDamagesMin = 0
        BonusPopulationGrowthConsumption = 0
        BonusPopulationGrowthConsumptionFromGeneHunter = 0
        BonusPopulationHappiness = 2
        BonusPopulationIndustry = 0
        BonusPopulationPrestige = 0
        BonusPopulationPrestigeHissho = 0
        BonusPopulationProcessingPower = 0
        BonusPopulationProcessingPowerFromSuperPopulation = 0
        BonusPopulationScience = 0
        BonusPopulationScienceHissho = 1
        BonusPopulationSystemManpower = 0
        BonusPopulationSystemManpowerHissho = 0
        BonusPopulationSystemMaxManpower = 0
        BonusPopulationTrade = 0
        DepletingPopulationDust = 0
        DepletingPopulationFood = 0
        DepletingPopulationIndustry = 0
        DepletingPopulationPrestige = 0
        DepletingPopulationScience = 0
        HappinessStarSystemIsHappy = 0
        HasNonMajorPopulation = 1
        HasObedience = 0
        ParasitedPopulationDust = 0
        ParasitedPopulationFood = 0
        ParasitedPopulationIndustry = 0
        ParasitedPopulationPrestige = 0
        ParasitedPopulationScience = 0
        PlanetHasAnomaly = 0
        PlanetHasLuxuryDeposit = 0
        PlanetHasStrategicDeposit = 0
        PlanetHasTemple = 0
        PlanetIsCold = 0
        PlanetIsFake = 0
        PlanetIsGas = 0
        PlanetIsHot = 0
        PlanetIsMeager = 0
        PlanetIsSmall = 0
        PlanetIsTeeming = 1
        PlanetIsTemperate = 1
        PopulationCount = 1
        PopulationDust = 0
        PopulationFood = 0
        PopulationIndustry = 0
        PopulationPrestige = 0
        PopulationScience = 0
        RawPopulationDust = 5
        RawPopulationFood = 8
        RawPopulationIndustry = 4
        RawPopulationPrestige = 0
        RawPopulationScience = 3
        RepletionPerTurn = 0
       CHILDREN ~0
    Hangar#818 /AcademyEmpire#0/ColonizedStarSystem#819/Hangar#818
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBasryxo /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityBasryxo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBasryxo
      ClassPopulationStarSystemAffinityBasryxoCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGalvrans /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityGalvrans
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGalvrans
      ClassPopulationStarSystemAffinityGalvransCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGnashasts /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityGnashasts
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGnashasts
      ClassPopulationStarSystemAffinityGnashastsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics06
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHarmony /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityHarmony
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHarmony
      ClassPopulationStarSystemAffinityHarmonyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySistersOfMercy /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinitySistersOfMercy
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySistersOfMercy
      ClassPopulationStarSystemAffinitySistersOfMercyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 50
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 450
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityZvali /AcademyEmpire#0/ColonizedStarSystem#819/PopulationStarSystemAffinityZvali
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityZvali
      ClassPopulationStarSystemAffinityZvaliCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 1
      PopulationCountSuperiorToZero = 1
      PopulationGrowthMalus = 1
      PopulationScoreStock = 250
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    StarSystemImprovement#1037 /AcademyEmpire#0/ColonizedStarSystem#819/StarSystemImprovement#1037
     DESCRIPTORS 4
      ClassImprovement
      IndestructibleStarSystemImprovement
      StarSystemImprovementColonyBase
      StarSystemImprovementColonyBaseUpkeep
     PROPERTIES 6
      NumberOfImprovementsBuilt = 1
      ObliterationImprovementWeight = 0
      ProductionCost = 0
      ScrapPriority = 0
      SystemLevel = 0
      SystemMoneyUpkeep = 20
     CHILDREN ~0
  Diplomacy /AcademyEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /AcademyEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /AcademyEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Fleet#1019 /AcademyEmpire#0/Fleet#1019
   DESCRIPTORS 13
    AcademyMasterFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGuarding
    FleetInfluenceStateOwner
    FleetOrbitingAcademyNode
    FleetPositionInOrbit
    PirateReinforcementIncreasedDamage01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedSpeed01
    PirateReinforcementIncreasedSpeedAcademy
   PROPERTIES 156
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 13
    DefensiveMilitaryPower = 2915.075
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 1
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0.2
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 15
    MaximumShipDetectionProbeStock = 8
    MaximumShipManpower = 1600
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 14829.0811
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 15
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 11914.0059
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 4
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 1600
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 2915.075
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 11914.0059
    SiegePower = 26
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    TradingRouteLeech_EmpireMoney = 0
    TradingRouteLeech_EmpireResearch = 0
    TradingRouteLeech_Luxury1 = 0
    TradingRouteLeech_Luxury10 = 0
    TradingRouteLeech_Luxury11 = 0
    TradingRouteLeech_Luxury12 = 0
    TradingRouteLeech_Luxury13 = 0
    TradingRouteLeech_Luxury14 = 0
    TradingRouteLeech_Luxury15 = 0
    TradingRouteLeech_Luxury16 = 0
    TradingRouteLeech_Luxury17 = 0
    TradingRouteLeech_Luxury18 = 0
    TradingRouteLeech_Luxury19 = 0
    TradingRouteLeech_Luxury2 = 0
    TradingRouteLeech_Luxury20 = 0
    TradingRouteLeech_Luxury21 = 0
    TradingRouteLeech_Luxury22 = 0
    TradingRouteLeech_Luxury23 = 0
    TradingRouteLeech_Luxury24 = 0
    TradingRouteLeech_Luxury3 = 0
    TradingRouteLeech_Luxury4 = 0
    TradingRouteLeech_Luxury5 = 0
    TradingRouteLeech_Luxury6 = 0
    TradingRouteLeech_Luxury7 = 0
    TradingRouteLeech_Luxury8 = 0
    TradingRouteLeech_Luxury9 = 0
    VisionRange = 1.5
    VisionStrength = 2
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~4
    Ship#1021 /AcademyEmpire#0/Fleet#1019/Ship#1021
     DESCRIPTORS 16
      CannotBeCapturedAfterBattle
      ClassHullLargeCarrier
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleCarrier
      ShipSizeLarge
      ShipStatBonus1SquadronHealth
      ShipStatBonus2SquadronDamage
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 6
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 2240.84961
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 311.2941
      DamagePerSecondLaser = 173.111115
      DamagePerSecondLong = 362.129425
      DamagePerSecondMedium = 450.9804
      DamagePerSecondMissile = 244.444443
      DamagePerSecondShort = 412.266663
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1783.64233
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 29
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 52
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 37032
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 120
      HullPlatingAbsorptionEndMultiplier = 0.166666672
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1506
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 37032
      MaximumHonorZoneRadius = 0
      MaximumMovement = 17
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 900
      MaximumShipManpowerRefillRate = 900
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 9522.026
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 17
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 7738.38428
      OffensiveMilitaryPowerForSimplifiedBattles = 7738.38428
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 6
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 9522.026
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -8
      Shield = 2200
      ShieldAbsorption = 280
      ShieldAbsorptionEndMultiplier = 0.3181818
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 860
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 900
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1783.64233
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 7738.38428
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 9522.026
      VisionRange = 1.5
      VisionStrength = 2
      VisualImportanceScore = 100
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#1019/Ship#1021/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreLargeCarrier
       PROPERTIES 15
        DefensiveMilitaryPower = 1234.4
        Health = 37032
        HitBySalvo = 0
        MaximumHealth = 37032
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3046.75562
        OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#1019/Ship#1021/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportEngine1#2 /AcademyEmpire#0/Fleet#1019/Ship#1021/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#3 /AcademyEmpire#0/Fleet#1019/Ship#1021/CoreSection/ModuleWeaponLaser2#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser2
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 623.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 173.111115
          DamagePerSecondLong = 86.55556
          DamagePerSecondMedium = 173.111115
          DamagePerSecondShort = 86.55556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 3046.75562
          OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 860
        MaximumHealth = 860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 860
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 120
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionN/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 60
          SectionHealthMultiplier = 0
          ShieldAbsorption = 280
          ShieldBonus = 2200
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2350.02344
        OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionS/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX4
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 4
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
          VisionStrength = 2
         CHILDREN ~0
        ModuleWeaponFlack1#3 /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 984
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 984
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 787.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 688.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 202.588226
          DamagePerSecondLong = 20.2588272
          DamagePerSecondMedium = 101.294113
          DamagePerSecondShort = 172.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 2350.02344
          OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 630.494141
        OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 264
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 528
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 422.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 184.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 108.705879
          DamagePerSecondLong = 10.87059
          DamagePerSecondMedium = 54.35294
          DamagePerSecondShort = 92.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 630.494141
          OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#1019/Ship#1021/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1023 /AcademyEmpire#0/Fleet#1019/Ship#1023
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullSmallSupport
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 26.3137245
      DamagePerSecondBeam = 11.6470585
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 18.9803925
      DamagePerSecondMedium = 26.3137245
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 18.9803925
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 164.330109
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 8
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3258
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 33
      HullPlatingAbsorptionEndMultiplier = 0.248120308
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 162
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3258
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 100
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 233.285
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 68.9549
      OffensiveMilitaryPowerForSimplifiedBattles = 68.9549
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 233.285
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 77
      ShieldAbsorptionEndMultiplier = 0.435028255
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 215
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.116642505
      ShownDefensiveMilitaryPower = 164.330109
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 68.9549
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 233.285
      VisionRange = 0.75
      VisionStrength = 2
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#1019/Ship#1023/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 108.6
        Health = 3258
        HitBySalvo = 0
        MaximumHealth = 3258
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#1019/Ship#1023/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionE/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 1
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionStrength = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 36.6882362
        OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponBeam1#2 /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionS/ModuleWeaponBeam1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 79.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 11.6470585
          DamagePerSecondLong = 11.6470585
          DamagePerSecondMedium = 11.6470585
          DamagePerSecondShort = 11.6470585
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 36.6882362
          OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#1019/Ship#1023/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1025 /AcademyEmpire#0/Fleet#1019/Ship#1025
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 300
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#1019/Ship#1025/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#1019/Ship#1025/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#1019/Ship#1025/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1027 /AcademyEmpire#0/Fleet#1019/Ship#1027
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 22
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.15
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 300
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#1019/Ship#1027/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#1019/Ship#1027/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#1019/Ship#1027/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Fleet#1028 /AcademyEmpire#0/Fleet#1028
   DESCRIPTORS 13
    AcademyMasterFleet
    ClassGarrison
    ClassGarrisonFleet
    FleetActionBusy
    FleetActionGoTo
    FleetInfluenceStateNeutral
    FleetPositionInMovement
    PirateReinforcementIncreasedDamage01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedHealth01
    PirateReinforcementIncreasedSpeed01
    PirateReinforcementIncreasedSpeedAcademy
    TradableMasterFleet
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 2
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 13
    DefensiveMilitaryPower = 2915.075
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0.2
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 1.875
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 0
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 5
    MaximumHonorZoneRadius = 0
    MaximumMovement = 15
    MaximumShipDetectionProbeStock = 8
    MaximumShipManpower = 1600
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 14829.0811
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 15
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 11914.0059
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 4
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 1600
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 2915.075
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 11914.0059
    SiegePower = 26
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 1
    VisionRange = 1.5
    VisionStrength = 2
    WarpSpeed = 2
    WormholeSpeed = 1
   CHILDREN ~4
    Ship#1030 /AcademyEmpire#0/Fleet#1028/Ship#1030
     DESCRIPTORS 16
      CannotBeCapturedAfterBattle
      ClassHullLargeCarrier
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleCarrier
      ShipSizeLarge
      ShipStatBonus1SquadronHealth
      ShipStatBonus2SquadronDamage
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 6
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 2240.84961
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 311.2941
      DamagePerSecondLaser = 173.111115
      DamagePerSecondLong = 362.129425
      DamagePerSecondMedium = 450.9804
      DamagePerSecondMissile = 244.444443
      DamagePerSecondShort = 412.266663
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 1783.64233
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 29
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.875
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 37032
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 120
      HullPlatingAbsorptionEndMultiplier = 0.166666672
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 600
      IndustryCost = 1506
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 37032
      MaximumHonorZoneRadius = 0
      MaximumMovement = 17
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 900
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 9522.026
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 17
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 7738.38428
      OffensiveMilitaryPowerForSimplifiedBattles = 7738.38428
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 6
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 9522.026
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = -8
      Shield = 2200
      ShieldAbsorption = 280
      ShieldAbsorptionEndMultiplier = 0.3181818
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 2.5
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 860
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 900
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 1783.64233
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 7738.38428
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 2
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 9522.026
      VisionRange = 1.5
      VisionStrength = 2
      VisualImportanceScore = 100
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#1028/Ship#1030/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreLargeCarrier
       PROPERTIES 15
        DefensiveMilitaryPower = 1234.4
        Health = 37032
        HitBySalvo = 0
        MaximumHealth = 37032
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 3046.75562
        OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#1028/Ship#1030/CoreSection/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleSupportEngine1#2 /AcademyEmpire#0/Fleet#1028/Ship#1030/CoreSection/ModuleSupportEngine1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX4
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 4
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleWeaponLaser2#3 /AcademyEmpire#0/Fleet#1028/Ship#1030/CoreSection/ModuleWeaponLaser2#3
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser2
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 623.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 173.111115
          DamagePerSecondLong = 86.55556
          DamagePerSecondMedium = 173.111115
          DamagePerSecondShort = 86.55556
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 3046.75562
          OffensiveMilitaryPowerForSimplifiedBattles = 3046.75562
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 860
        MaximumHealth = 860
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 860
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 120
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 800
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionN/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX4
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 60
          SectionHealthMultiplier = 0
          ShieldAbsorption = 280
          ShieldBonus = 2200
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 855.555542
        OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponMissile1#1 /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionNE/ModuleWeaponMissile1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponMissile
          ModuleWeaponMissile1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 9
          CriticalHitChance = 0
          Damage = 1100
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 122.222221
          DamagePerSecondLong = 122.222221
          DamagePerSecondMedium = 61.11111
          DamagePerSecondShort = 30.5555553
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.1
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.25
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 240
          Multiplier = 4
          OffensiveMilitaryPower = 855.555542
          OffensiveMilitaryPowerForSimplifiedBattles = 855.555542
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 60
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.6
          ShipManpowerKillPerHit = 0
          ShootingDuration = 2
          ShortRangePenalty = 0.75
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 2350.02344
        OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~3
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionS/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX4
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 4
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 4
          VisionStrength = 2
         CHILDREN ~0
        ModuleWeaponFlack1#3 /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionS/ModuleWeaponFlack1#3
         DESCRIPTORS 8
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          LargeWeapon
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
          TopWeapon
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1
          CriticalHitChance = 0
          Damage = 984
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 984
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 787.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#2 /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionS/ModuleWeaponKinetic1#2
         DESCRIPTORS 8
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          LargeWeapon
          ModuleWeaponKinetic1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.4
          CriticalHitChance = 0
          Damage = 688.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 202.588226
          DamagePerSecondLong = 20.2588272
          DamagePerSecondMedium = 101.294113
          DamagePerSecondShort = 172.2
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 2350.02344
          OffensiveMilitaryPowerForSimplifiedBattles = 2350.02344
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 240
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 630.494141
        OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleWeaponFlack1#2 /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionSE/ModuleWeaponFlack1#2
         DESCRIPTORS 6
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponFlack
          ModuleStatusSlave
          ModuleWeaponFlack1
          MultiplierX4
         PROPERTIES 53
          Accuracy = 1
          CanAttack = 1
          Cooldown = 0.5
          CriticalHitChance = 0
          Damage = 264
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 528
          DamagePerSecondLong = 0
          DamagePerSecondMedium = 0
          DamagePerSecondShort = 422.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0.025
          FlackType = 1
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0
          InitialMediumRangeAccuracy = 0
          InitialShortRangeAccuracy = 0.8
          LongRangePenalty = 1
          MaximumHealth = 1
          MediumRangePenalty = 1
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 0
          OffensiveMilitaryPowerForSimplifiedBattles = 0
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.1
          PreparationDurationFactorMax = 0.5
          PreparationDurationFactorMin = 1.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0.4
          ShieldPenetrationFactor = 0
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.15
          ShortRangePenalty = 0.2
          ShotsCountPerSalvo = 0
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 0
         CHILDREN ~0
        ModuleWeaponKinetic1#1 /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionSE/ModuleWeaponKinetic1#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleFlakExplication
          ClassModuleWeapon
          ClassModuleWeaponKinetic
          ModuleWeaponKinetic1
          MultiplierX4
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.7
          CriticalHitChance = 0
          Damage = 184.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 108.705879
          DamagePerSecondLong = 10.87059
          DamagePerSecondMedium = 54.35294
          DamagePerSecondShort = 92.4
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 240
          EfficiencyAgainstSquadron = 0.025
          FlakCooldown = 0.5
          FlakDPSMissile = 120
          FlakDPSSquadron = 3
          FlakDamage = 60
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.2
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.100000024
          InitialMediumRangeAccuracy = 0.5
          InitialShortRangeAccuracy = 0.85
          LongRangePenalty = 0.9
          MaximumHealth = 1
          MediumRangePenalty = 0.5
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 630.494141
          OffensiveMilitaryPowerForSimplifiedBattles = 630.494141
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 800
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.5
          ShipManpowerKillPerHit = 0
          ShootingDuration = 0.8
          ShortRangePenalty = 0.15
          ShotsCountPerSalvo = 5
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 0
          WeaponTypePhysical = 1
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#1028/Ship#1030/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1032 /AcademyEmpire#0/Fleet#1028/Ship#1032
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullSmallSupport
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleSmallSupport
      ShipRoleSupport
      ShipSizeSmall
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 26.3137245
      DamagePerSecondBeam = 11.6470585
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 18.9803925
      DamagePerSecondMedium = 26.3137245
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 18.9803925
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 164.330109
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 3258
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 33
      HullPlatingAbsorptionEndMultiplier = 0.248120308
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 162
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 3258
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 550
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 233.285
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 68.9549
      OffensiveMilitaryPowerForSimplifiedBattles = 68.9549
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 233.285
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 550
      ShieldAbsorption = 77
      ShieldAbsorptionEndMultiplier = 0.435028255
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 215
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 100
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.116642505
      ShownDefensiveMilitaryPower = 164.330109
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 68.9549
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 233.285
      VisionRange = 0.75
      VisionStrength = 2
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#1028/Ship#1032/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 108.6
        Health = 3258
        HitBySalvo = 0
        MaximumHealth = 3258
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#1028/Ship#1032/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportInvisibilityDetectionLevel2#1 /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionE/ModuleSupportInvisibilityDetectionLevel2#1
         DESCRIPTORS 6
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 1
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
          VisionStrength = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 200
        MaximumHealth = 200
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 200
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 30
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 200
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 15
        MaximumHealth = 15
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 15
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionNE/ModuleDefenseShield1#1
         DESCRIPTORS 3
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 1
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 15
          SectionHealthMultiplier = 0
          ShieldAbsorption = 70
          ShieldBonus = 550
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 36.6882362
        OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
        ModuleWeaponBeam1#2 /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionS/ModuleWeaponBeam1#2
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponBeam
          ModuleWeaponBeam1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 6.8
          CriticalHitChance = 0.05
          Damage = 79.2
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 11.6470585
          DamagePerSecondLong = 11.6470585
          DamagePerSecondMedium = 11.6470585
          DamagePerSecondShort = 11.6470585
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.9
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 1
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 1
          LongRangePenalty = 0
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 36.6882362
          OffensiveMilitaryPowerForSimplifiedBattles = 36.6882362
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 3.5
          PreparationDurationFactorMax = 1.5
          PreparationDurationFactorMin = 0.5
          ProjectileSpeed = -1
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1.2
          ShortRangePenalty = 0
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#1028/Ship#1032/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1034 /AcademyEmpire#0/Fleet#1028/Ship#1034
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#1028/Ship#1034/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#1028/Ship#1034/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#1028/Ship#1034/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
    Ship#1036 /AcademyEmpire#0/Fleet#1028/Ship#1036
     DESCRIPTORS 17
      CannotBeCapturedAfterBattle
      ClassHullMediumDefense
      ClassShip
      ShipFactionVampirilis
      ShipForBattle
      ShipHull02
      ShipLevel01
      ShipLevelUpRule
      ShipRoleMediumSupport
      ShipRoleSupport
      ShipSizeMedium
      ShipStatBonus1TargetingAttract
      ShipStatBonus2Defensive
      WeaponAvailabilityBeam
      WeaponAvailabilityKinetic
      WeaponAvailabilityLaser
      WeaponAvailabilityMissile
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 2
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 3
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 138.666672
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 138.666672
      DamagePerSecondLong = 69.3333359
      DamagePerSecondMedium = 138.666672
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 69.3333359
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 483.5513
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 18
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 14
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 1.25
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 11952
      HealthRegenerationRatio = 0.075
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 66
      HullPlatingAbsorptionEndMultiplier = 0.208860755
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 250
      IndustryCost = 454
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 11952
      MaximumHonorZoneRadius = 0
      MaximumMovement = 15
      MaximumShield = 2200
      MaximumShipDetectionProbeStock = 2
      MaximumShipManpower = 300
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 2536.88477
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 15
      NetActionPoint = 1
      NetShipDetectionProbe = 1
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 2053.3335
      OffensiveMilitaryPowerForSimplifiedBattles = 2053.3335
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 3
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 2536.88477
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 2
      Shield = 2200
      ShieldAbsorption = 308
      ShieldAbsorptionEndMultiplier = 0.5519713
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 1
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 3
      ShipHealth = 460
      ShipHullIndex = 2
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 300
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 1
      ShownDefensiveMilitaryPower = 483.5513
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 2053.3335
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 1
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 2536.88477
      VisionRange = 1
      VisionStrength = 2
      VisualImportanceScore = 50
      WarpSpeed = 2
      WormholeSpeed = 1
     CHILDREN ~9
      CoreSection /AcademyEmpire#0/Fleet#1028/Ship#1036/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreMediumSupport
       PROPERTIES 15
        DefensiveMilitaryPower = 398.4
        Health = 11952
        HitBySalvo = 0
        MaximumHealth = 11952
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 1924.26672
        OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#1028/Ship#1036/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 7
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          LargeWeapon
          ModuleWeaponLaser1
          MultiplierX4
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 3.6
          CriticalHitChance = 0.1
          Damage = 393.6
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 109.333336
          DamagePerSecondLong = 54.6666679
          DamagePerSecondMedium = 109.333336
          DamagePerSecondShort = 54.6666679
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 4
          OffensiveMilitaryPower = 1924.26672
          OffensiveMilitaryPowerForSimplifiedBattles = 1924.26672
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 4
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 60
        MaximumHealth = 60
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 60
        VisionRange = 0
       CHILDREN ~2
        ModuleDefenseShield1#1 /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionE/ModuleDefenseShield1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleDefenseShield1#2 /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionE/ModuleDefenseShield1#2
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseShield1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 1
          DefenseTypePhysical = 0
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 0
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 30
          SectionHealthMultiplier = 0
          ShieldAbsorption = 140
          ShieldBonus = 1100
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionN /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 400
        MaximumHealth = 400
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 400
        VisionRange = 0
       CHILDREN ~1
        ModuleDefenseHullPlating1#1 /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionN/ModuleDefenseHullPlating1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleDefense
          ModuleDefenseHullPlating1
          MultiplierX2
         PROPERTIES 21
          DefenseTypeEnergy = 0
          DefenseTypePhysical = 1
          DefensiveMilitaryPower = 0
          Evasion = 0
          FleetXPPerDamageAbsorbedByHullPlating = 0
          Health = 1
          HullPlatingAbsorption = 60
          MaximumHealth = 1
          Multiplier = 2
          OffensiveMilitaryPower = 0
          OpponentCriticalHitDamagePercent = 0
          RepairFlatPerDamageAbsorbedByHullPlating = 0
          SectionHealthBonus = 400
          SectionHealthMultiplier = 0
          ShieldAbsorption = 0
          ShieldBonus = 0
          ShieldReloadPerPhase = 0
          ShipHealthBonus = 0
          ShipManpowerKillAbsorption = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
      SectionNE /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~2
        ModuleSupportEngine1#1 /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
          MultiplierX2
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 2
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
         CHILDREN ~0
        ModuleSupportInvisibilityDetectionLevel2#2 /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionS/ModuleSupportInvisibilityDetectionLevel2#2
         DESCRIPTORS 7
          ClassModule
          ClassModuleInvisibilityDetection
          ClassModuleInvisibilityDetectionLevel2
          ClassModuleInvisibilityDetectionProbe
          ClassModuleSupport
          ModuleInvisibilityDetectionProbeLevel1
          MultiplierX2
         PROPERTIES 14
          DefensiveMilitaryPower = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumShipDetectionProbeStock = 2
          Multiplier = 2
          NetShipDetectionProbe = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 2
          VisionStrength = 2
         CHILDREN ~0
      SectionSE /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 129.066666
        OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionSE/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          MultiplierX2
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 52.8
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 29.333334
          DamagePerSecondLong = 14.666667
          DamagePerSecondMedium = 29.333334
          DamagePerSecondShort = 14.666667
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 2
          OffensiveMilitaryPower = 129.066666
          OffensiveMilitaryPowerForSimplifiedBattles = 129.066666
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 2
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionSW /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /AcademyEmpire#0/Fleet#1028/Ship#1036/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  Hacking /AcademyEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~2
    HackingProgram#1545 /AcademyEmpire#0/Hacking/HackingProgram#1545
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
    HackingProgram#1546 /AcademyEmpire#0/Hacking/HackingProgram#1546
     DESCRIPTORS 1
      ClassHackingProgram
     PROPERTIES 7
      BailiffPriority = 15
      BaseProcessingPowerAllocation = 15
      FinalProcessingPowerAllocation = 15
      HackingSpeedMultiplierForOthers = 1
      HackingSpeedMultiplierForSelf = 1
      HackingSpeedMultiplierForSelfPreview = 1
      IsAllocated = 1
     CHILDREN ~0
  LostSystems /AcademyEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  PopulationEmpireAffinityBasryxo /AcademyEmpire#0/PopulationEmpireAffinityBasryxo
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBasryxo
    ClassPopulationEmpireAffinityBasryxoCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustrySterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityGalvrans /AcademyEmpire#0/PopulationEmpireAffinityGalvrans
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGalvrans
    ClassPopulationEmpireAffinityGalvransCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityGnashasts /AcademyEmpire#0/PopulationEmpireAffinityGnashasts
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGnashasts
    ClassPopulationEmpireAffinityGnashastsCount
    PoliticalProfileMilitarist
    PopulationNonMajor
    PopulationPoliticalTraitAntiPacifist
    PopulationPoliticalTraitXenophobic
    WithPopulationPlanetModifiersTraitPrimaryGroundBattleAttackerDamage
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamageFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 0.5
    Politics03ToPolitics06 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 2
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHarmony /AcademyEmpire#0/PopulationEmpireAffinityHarmony
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHarmony
    ClassPopulationEmpireAffinityHarmonyCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitScientificToEcologist
    WithPopulationPlanetModifiersTraitSecondaryStrategicToFood01
    WithPopulationPlanetModifiersTraitSecondaryStrategicToScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics04 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityIllo /AcademyEmpire#0/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMinorOraculars /AcademyEmpire#0/PopulationEmpireAffinityMinorOraculars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorOraculars
    ClassPopulationEmpireAffinityMinorOracularsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /AcademyEmpire#0/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /AcademyEmpire#0/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySistersOfMercy /AcademyEmpire#0/PopulationEmpireAffinitySistersOfMercy
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySistersOfMercy
    ClassPopulationEmpireAffinitySistersOfMercyCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryHappinessAndHisshoAlternateMilitaryPower
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /AcademyEmpire#0/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /AcademyEmpire#0/PopulationEmpireAffinityTemplars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 1
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVaulters /AcademyEmpire#0/PopulationEmpireAffinityVaulters
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVaulters
    ClassPopulationEmpireAffinityVaultersCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitMilitaristToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics02 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVenetians /AcademyEmpire#0/PopulationEmpireAffinityVenetians
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVenetians
    ClassPopulationEmpireAffinityVenetiansCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityZvali /AcademyEmpire#0/PopulationEmpireAffinityZvali
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityZvali
    ClassPopulationEmpireAffinityZvaliCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryHappiness
    WithPopulationPlanetModifiersTraitSecondaryScienceHappy
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 2
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Research /AcademyEmpire#0/Research
   DESCRIPTORS 33
    ClassResearch
    TechnologyColonizationGasPlanet
    TechnologyColonizationGasPlanetNonVampirilis
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage1
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage3
    TechnologyCountEconomyAndTradeIncreaseStage4
    TechnologyCountEconomyAndTradeIncreaseStage4
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyCounter
    TechnologyDiplomacyPeace
    TechnologyFIDSI1
    TechnologyIndustry1
    TechnologyIndustry2
    TechnologyIndustry3
    TechnologyIndustry3Alt
    TechnologyStageEconomyAndTrade1
    TechnologyStageEconomyAndTrade2
    TechnologyStageEmpireDevelopment1
    TechnologyStageMilitary1
    TechnologyStageScienceAndExploration1
    TechnologyStrategicDeposit1
    TechnologyStrategicDeposit2
    TechnologyStrategicDeposit3
    TechnologyStrategicDeposit3Alt
    TechnologyStrategicDeposit4
    TechnologyStrategicDeposit5
    TechnologyStrategicDeposit6
   PROPERTIES 58
    CanLevelupSystems = 0
    EraTechnologyCountPrerequisite = 0
    ObliteratorResearchCostMultiplier = 1
    PastEraCostReduction = 0
    QuadrantEconomyAndTradeStage1UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage2UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage3UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage4UnlockedTechnologyCount = 2
    QuadrantEconomyAndTradeStage5UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeStage6UnlockedTechnologyCount = 0
    QuadrantEconomyAndTradeUnlockedTechnologyCount = 6
    QuadrantEmpireDevelopmentStage1UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage2UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage3UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage4UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage5UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentStage6UnlockedTechnologyCount = 0
    QuadrantEmpireDevelopmentUnlockedTechnologyCount = 0
    QuadrantMilitaryStage1UnlockedTechnologyCount = 0
    QuadrantMilitaryStage2UnlockedTechnologyCount = 0
    QuadrantMilitaryStage3UnlockedTechnologyCount = 0
    QuadrantMilitaryStage4UnlockedTechnologyCount = 0
    QuadrantMilitaryStage5UnlockedTechnologyCount = 0
    QuadrantMilitaryStage6UnlockedTechnologyCount = 0
    QuadrantMilitaryUnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage1UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage2UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage3UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage4UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage5UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationStage6UnlockedTechnologyCount = 0
    QuadrantScienceAndExplorationUnlockedTechnologyCount = 0
    TechnologyCostJuggernautMultiplier = 1.25
    TechnologyCostModifier = 0.5
    TechnologyCostQuadrantEconomyAndTradeMultiplier = 1
    TechnologyCostQuadrantEmpireDevelopmentMultiplier = 1
    TechnologyCostQuadrantMilitaryMultiplier = 1
    TechnologyCostQuadrantScienceAndExplorationMultiplier = 1
    TechnologyCostReduction = 0
    TechnologyCostStage1Multiplier = 1.25
    TechnologyCostStage2Multiplier = 2
    TechnologyCostStage3Multiplier = 7.5
    TechnologyCostStage4Multiplier = 20
    TechnologyCostStage5Multiplier = 50
    TechnologyCostStage6Multiplier = 50
    TechnologyCurrentCost = 87.03578
    TechnologyLinkReductionValue = 0.25
    TechnologyQuadrantEconomyAndTradeActualStageNumber = 2
    TechnologyQuadrantEconomyAndTradeVirtualStageNumber = 2
    TechnologyQuadrantEmpireDevelopmentActualStageNumber = 1
    TechnologyQuadrantEmpireDevelopmentVirtualStageNumber = 1
    TechnologyQuadrantGlobalProgress = 1
    TechnologyQuadrantMilitaryActualStageNumber = 1
    TechnologyQuadrantMilitaryVirtualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationActualStageNumber = 1
    TechnologyQuadrantScienceAndExplorationVirtualStageNumber = 1
    TechnologyTotalStageUnlocked = 5
    UnlockedTechnologyCount = 6
   CHILDREN ~0
  Uniques /AcademyEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
LesserEmpire#0 /LesserEmpire#0
 DESCRIPTORS 6
  AffinityMappingLesserEmpire
  ClassEmpire
  EmpireTypeLesser
  GameDifficultyAINormal
  GameSpeedFast
  ManpowerUpgradeInfantry1
 PROPERTIES 561
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 0
  BankAccountNextTurn = 0
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 0
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 0
  ColonizedStarSystemStateColonyCountWithOffset = 0
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 0
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 0
  EmpireEmpirePointStock = 0
  EmpireEmpirePointStockNextTurn = 0
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 0
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 0
  EmpireGrowthStock = 0
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 9
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 0
  EmpireManpowerStock = 0
  EmpireManpowerTotal = 0
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 0
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 0
  EmpireProductionStock = 0
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 0
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 0
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = 0
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 0
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 4
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 100100
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 100
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 0
  NetEmpireMoney = 0
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 10
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = 0
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 0
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDiplomacyCostMultiplier = 1
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 0
  PopulationsAssimilated = 0
  PortalCount = 0
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 1
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 0
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 1.25
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 1
  SuperColonizationSystemCountGameStart = 0
  SuperPopulationCount = 0
  SystemCount = 0
  SystemCountForHisshoLaw = 0
  SystemLevelSum = 0
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 0
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 0
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 0
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~6
  Diplomacy /LesserEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /LesserEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 3
      ClassDiplomaticEmpire
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 40
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /LesserEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Hacking /LesserEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /LesserEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  Uniques /LesserEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0
PirateEmpire#0 /PirateEmpire#0
 DESCRIPTORS 19
  AffinityMappingMinorFactionPirates
  ClassEmpire
  DiplomacyCountUnknown
  EmpireTypePirate
  GameDifficultyAINormal
  GameSpeedFast
  IncreaseHackerPPAllocationDefenseHackingProgramPirateUnlocked
  IncreaseHackerPPAllocationDefenseHackingProgramPirateUnlocked
  IncreasePPAllocationOffenseHackingProgramPirateUnlocked
  IncreasePPAllocationOffenseHackingProgramPirateUnlocked
  IsPirateFaction
  ManpowerUpgradeInfantry1
  PirateDifficultyEasy
  PiratePowerLevel1Effect
  SlowDownHackingDefenseHackingProgramPirateUnlocked
  SlowDownHackingDefenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
  SpeedupHackingOffenseHackingProgramPirateUnlocked
 PROPERTIES 579
  AcademyEmpireDiplomacyMoneyStock = 0
  AcademyEmpireImprovementMoneyStock = 0
  AcademyNetLuxury1 = 0
  AcademyNetLuxury10 = 0
  AcademyNetLuxury11 = 0
  AcademyNetLuxury12 = 0
  AcademyNetLuxury13 = 0
  AcademyNetLuxury14 = 0
  AcademyNetLuxury15 = 0
  AcademyNetLuxury16 = 0
  AcademyNetLuxury17 = 0
  AcademyNetLuxury18 = 0
  AcademyNetLuxury19 = 0
  AcademyNetLuxury2 = 0
  AcademyNetLuxury20 = 0
  AcademyNetLuxury21 = 0
  AcademyNetLuxury22 = 0
  AcademyNetLuxury23 = 0
  AcademyNetLuxury24 = 0
  AcademyNetLuxury3 = 0
  AcademyNetLuxury4 = 0
  AcademyNetLuxury5 = 0
  AcademyNetLuxury6 = 0
  AcademyNetLuxury7 = 0
  AcademyNetLuxury8 = 0
  AcademyNetLuxury9 = 0
  AcademyNetStrategic1 = 0
  AcademyNetStrategic2 = 0
  AcademyNetStrategic3 = 0
  AcademyNetStrategic4 = 0
  AcademyNetStrategic5 = 0
  AcademyNetStrategic6 = 0
  AcademyNextContributionMultiplier = 1
  AcademyOwned = 0
  AcademySystemsDust = 0
  AcademySystemsEmpirePoints = 0
  AcademySystemsScience = 0
  AcademySystemsTitheModifier = 0
  ActiveLawsCount = 0
  AdditionalMaximumCommandPoints = 0
  AdmiralAssigned = 0
  AggressiveTreatyCostReduction = 1
  AllLuxuriesStock = 0
  AllNetStrategicSum = 0
  AllianceCount = 0
  AllianceVictoryModifier = 0
  AllowStrategicDeposit1 = 0
  AllowStrategicDeposit2 = 0
  AllowStrategicDeposit3 = 0
  AllowStrategicDeposit4 = 0
  AllowStrategicDeposit5 = 0
  AllowStrategicDeposit6 = 0
  BackdoorCount = 0
  BackdoorProcessingPowerMultiplier = 1
  BankAccount = 0
  BankAccountNextTurn = -4
  BaseEmpireHonorLoss = 1
  BaseFreeMovementSpeed = 0
  BaseHonorReductionValue = 0.5
  BasePortalMaximumCost = 10000
  BaseTurnsBeforeFleetSpawn = 9.6
  BaseTurnsBeforeNextFreeSuperColonization = 8
  BaseWarpSpeed = 1
  BaseWormholeSpeed = 0
  BattleshipCount = 0
  BhagabaCount = 0
  BoostColonyShipReduction = 0
  BoostHappinessOnColonies = 0
  BoostToHonorInGroundBattle = 1
  BoostToHonorInQuestAndDeeds = 1
  BoostToHonorInShipBattle = 1
  BuyMarkPirateActionCount = 0
  BuyoutActivated = 0
  CanAutoConvertSystem = 0
  CanBuildJuggernauts = 0
  CanBuyoutAllOutposts = 0
  CanBuyoutOutposts = 0
  CanConvertSystem = 0
  CanSellImprovements = 1
  CanSellShips = 0
  CanUseHonor = 0
  CanUsePortals = 0
  CanUseRawPlanetScience = 1
  CanUseTemples = 0
  CannotRetreat = 0
  CannotUseHonor = 1
  CannotUsePortals = 1
  CannotUseRawPlanetScience = 0
  CitadelCount = 0
  ColdWarCount = 0
  ColonizeBurningModifier = 0
  ColonizeFrozenModifier = 0
  ColonizeGlobalModifier = 1
  ColonizeTemperateModifier = 0
  ColonizedMajorHomeSystemCount = 0
  ColonizedStarSystemStateColonyCount = 4
  ColonizedStarSystemStateColonyCountWithOffset = 3
  ColonizedStarSystemStateGhostCount = 0
  CommandPoints = 1
  CommandPointsAccumulator = 0
  CommandPointsStock = 0
  ConquestAllyVictoryModifier = 0
  ConquestVictorySystemAmountRequired = 0
  ConquestVictorySystemPercentageRequired = 0.78
  ConsecutiveTurnsLeadingAcademyRequest = 0
  ConversionBonusMultiplier = 1
  CuriositiesDiscovered = 0
  CurrentTurn = 10
  DeedsAchieved = 0
  DefenseBuildingCount = 0
  DepletedPlanetCount = 0
  DesiredExplorationRatioForOverColonizationThreshold = 0.2
  DetectionLevel = 2
  DetectionProbeVisionRange = 1
  DetectionProbeVisionStrength = 1
  DifficultyLevel = 2
  DiplomacyCostReduction = 1
  DiplomaticTributeNetEmpireEmpirePoint = 0
  DiplomaticTributeNetEmpireMoney = 0
  DiplomaticTributeNetEmpireResearch = 0
  DustGlobalProduction = 0
  DustInflation = 1
  DustInflationFactor = 0.000400000019
  DustInflationModifier = 1
  EconomicVictoryDustAmountRequired = 337500
  EmpireBattleWon = 0
  EmpireBattleWonStock = 0
  EmpireEmpirePoint = 0
  EmpireEmpirePointAccumulator = 0
  EmpireEmpirePointStock = 0
  EmpireEmpirePointStockNextTurn = 0
  EmpireEmpirePointUpkeep = 0
  EmpireFIDSIAccumulator = 0
  EmpireGrowth = 0
  EmpireGrowthAccumulator = 0
  EmpireGrowthStock = 0
  EmpireGrowthUpkeep = 0
  EmpireHonorDecay = 0
  EmpireHonorDecayReduction = 0
  EmpireHonorStock = 9
  EmpireLifeforce = 0
  EmpireLifeforceForManpower = 0
  EmpireLifeforceFromHuntingGrounds = 0
  EmpireLifeforceFromJuggernauts = 0
  EmpireLifeforceStock = 0
  EmpireLifeforceUpkeep = 0
  EmpireManpower = 300
  EmpireManpowerStock = 1800
  EmpireManpowerTotal = 2400
  EmpireManpowerUpkeep = 0
  EmpireMoney = 0
  EmpireMoneyAccumulator = 0
  EmpireMoneyFromConsume = 0
  EmpireMoneyFromHuntingGrounds = 0
  EmpireMoneyGainedFromTraitors = 0
  EmpireMoneyUpkeep = 4
  EmpireOutpostSupply = 0
  EmpireOutpostSupplyStock = 0
  EmpirePointBuyoutActivated = 0
  EmpireProcessingPowerAllocated = 0
  EmpireProcessingPowerStock = 50
  EmpireProduction = 0
  EmpireProductionAccumulator = 0
  EmpireProductionStock = 0
  EmpireProductionUpkeep = 0
  EmpireResearch = 0
  EmpireResearchAccumulator = 0
  EmpireResearchFromJuggernautsDepletion = 0
  EmpireResearchStock = 0
  EmpireResearchUpkeep = 0
  EmpireTechScore = 0
  EmpireTemplePointsStock = 0
  EncounterFlatHonorGains = 0
  EndlessTechCount = 4
  EnemyShipHealthLostOnObliteration = 0.5
  ExpeditionPower = 1
  ExplorationRatio = 0
  ExplorationScoreForOverColonizationThreshold = 0
  FIDIRelics = 0
  FleetsCanBeSeenByEnemies = 0
  FleetsCount = 1
  ForceTruceCooldown = 5
  ForceTruceRefusalCostReduction = 0
  ForcedTruceHighThreshold = 100
  ForcedTruceLowThreshold = -50
  FreeWarDeclaration = 1
  GalaxySize = 1
  GameSpeedHackMultiplier = 1.25
  GameSpeedMinorPirateHackingStartMultiplier = 0.5
  GameSpeedMultiplier = 0.5
  GameSpeedPirateTrendMultiplier = 1.25
  GameSpeedProductionCostReduction = 0.5
  GameSpeedProductionToMoneyMultiplier = 1
  GameSpeedTimeModifier = 1
  GameSpeedTimeMultiplier = 2
  GameSpeedTrendMultiplier = 2
  GarrisonMoneyUpkeep = 4
  GovernorAssigned = 0
  HackingNodeSpeed = 25
  HackingNonWarpSpeed = 37.5
  HackingSpeedPercentMultiplier = 0
  HackingWarpSpeed = 145
  HappinessStatusMinimumRebellionIndex = 0
  HasEncounterFlatHonorGains = 0
  HasHisshosFestivals = 0
  HasMothership = 0
  HeroCount = 0
  HeroCountHeroPolitics01 = 0
  HeroCountHeroPolitics02 = 0
  HeroCountHeroPolitics03 = 0
  HeroCountHeroPolitics04 = 0
  HeroCountHeroPolitics05 = 0
  HeroCountHeroPolitics06 = 0
  HeroCountSenatorPolitics01 = 0
  HeroCountSenatorPolitics02 = 0
  HeroCountSenatorPolitics03 = 0
  HeroCountSenatorPolitics04 = 0
  HeroCountSenatorPolitics05 = 0
  HeroCountSenatorPolitics06 = 0
  HeroHealingBonus = 1
  HeroLevelCount = 0
  HeroRelics = 0
  HeroUnlockThresholdModifier = 1
  HisshoMakeLoveNotWarEffect = 0
  HonorActionsUsageCount = 0
  HonorBoostGroundBattlePerHomeSystem = 0
  HonorBoostShipBattlePerHomeSystem = 0
  HonorOvercolonizationPenalty = -4
  HullTypes = 2
  ImprovementDestructionCountMultiplier = 6
  ImprovementScrapValueModifier = 1
  InfantryDamagesBonus = 0
  InfantryDamagesMultiplierAgainstInfantry = 1
  InfantryDamagesMultiplierAgainstPlane = 1.5
  InfantryDamagesMultiplierAgainstTank = 1
  InfantryImprovementDestructionCountBonus = 1
  InfantryImprovementDestructionProbabilityBonus = 0
  InfantryManpowerCost = 5
  InfantryManpowerCustomWeight = 10
  InfantryManpowerUnlocked = 1
  InfantryManpowerWeight = 10
  InfantryMaxDamages = 20
  InfantryMaxHealth = 50
  InfantryMinDamages = 14
  InfantryPopulationDestructionCountBonus = 1
  InfantryPopulationDestructionProbabilityBonus = 0
  InfluenceBuildingCount = 0
  InfluenceConversionModifierMultiplier = 1
  InfluencedSystemsCount = 0
  InitialMaximumEmpireProcessingPowerStock = 50
  IsImmuneToSystemConversion = 0
  IsOverColonizationThreshold = 0
  IsPirateHater = 0
  IsUnderColonizationThreshold = 0
  IsUsingColonizationThresholdHappinessBonus = 0
  JuggernautAboveThresholdCount = 0
  JuggernautAnomalyModulesCount = 0
  JuggernautCount = 0
  JuggernautCountIncludingQueuedOnes = 0
  JuggernautExoticModulesCount = 0
  JuggernautMiningModulesCount = 0
  JuggernautModuleCostMultiplier = 1
  JuggernautResearchModulesCount = 0
  JuggernautRestorationModulesCount = 0
  JuggernautSpecialNodeModulesCount = 0
  JuggernautSystemSupportModulesCount = 0
  JuggernautTechnologiesResearched = 0
  JuggernautTerraformationModulesCount = 0
  KeepsGovernmentOnEmpireRebellion = 0
  KillForeignPopulationOnInvade = 0
  KnownSystemCount = 0
  LeechingFleetsCount = 1
  LostJuggernautCount = 0
  LowestEmpireHonorStock = 100
  Luxury10Stock = 0
  Luxury11Stock = 0
  Luxury12Stock = 0
  Luxury13Stock = 0
  Luxury14Stock = 0
  Luxury15Stock = 0
  Luxury16Stock = 0
  Luxury17Stock = 0
  Luxury18Stock = 0
  Luxury19Stock = 0
  Luxury1Stock = 0
  Luxury20Stock = 0
  Luxury21Stock = 0
  Luxury22Stock = 0
  Luxury23Stock = 0
  Luxury24Stock = 0
  Luxury2Stock = 0
  Luxury3Stock = 0
  Luxury4Stock = 0
  Luxury5Stock = 0
  Luxury6Stock = 0
  Luxury7Stock = 0
  Luxury8Stock = 0
  Luxury9Stock = 0
  LuxuryDepositCount = 0
  LuxuryUnlockLevel = 0
  MajorPopulationAtHomeColonization = 3
  MajorWarCount = 0
  ManpowerCostReduction = 1
  ManpowerGivenPerLair = 50
  ManpowerUpgradeCostReduction = 1
  MaterialExpertiseCostModifier = 1.5
  MaximumCommandPoints = 4
  MaximumEmpireHonorStock = 100
  MaximumEmpireLifeforceStock = 0
  MaximumEmpireManpowerStock = 2700
  MaximumEmpireOutpostSupplyStock = 0
  MaximumEmpireProcessingPowerStock = 50
  MaximumEmpireProcessingPowerStockOvercolonizationMultiplier = 0
  MaximumEmpireResearchStock = 0
  MaximumHackingFreeMoveRange = 23
  MaximumHackingOperationsCount = 100
  MaximumJuggernauts = 1
  MaximumJuggernautsBonusFromGalaxySize = 0
  MaximumJuggernautsFromTechnologies = 0
  MaximumJuggernautsTechnologyIncrement = 0.3125
  MaximumJuggernautsTotal = 5
  MaximumLairsByEmpire = 1
  MaximumLuxuryStock = 999
  MaximumManpowerPerGroundBattleTurn = 500
  MaximumPirateReinforcementsStock = 100
  MaximumStrategicStock = 999
  MaximumSystemEmpirePoint = 0
  MaximumSystemGrowth = 0
  MaximumSystemMoney = 0
  MaximumSystemProduction = 0
  MaximumSystemResearch = 0
  MetaplotProbability = 0
  MinimumAcademyEmpireDiplomacyMoneyStock = 0
  MinimumAcademyEmpireImprovementMoneyStock = 0
  MinimumEmpireEmpirePointStock = 0
  MinimumEmpireHonorStock = 0
  MinimumEmpireLifeforceStock = 0
  MinimumEmpireManpowerStock = 0
  MinimumEmpireMoneyStock = 0
  MinimumEmpireOutpostSupplyStock = 0
  MinimumEmpireResearchStock = 0
  MinimumLuxuryStock = 0
  MinimumPirateReinforcementsStock = 0
  MinimumStrategicStock = 0
  MiningProbeDestructionGainsMultiplier = 2
  MinorFactionCostReduction = 1
  MinorPopulationAtHomeColonization = 1
  MinorTraitsAssimilated = 0
  MinorWarCount = 0
  MoneyRatioLostFromTraitors = 0
  MothershipCount = 0
  MothershipProductionCostReduction = 1
  MovementBonusFromKalTikMasLaw = 0
  MultiplayerQuestsEventsProbability = 0
  NetAcademyEmpireDiplomacyMoney = 0
  NetAcademyEmpireImprovementMoney = 0
  NetEmpireEmpirePoint = 0
  NetEmpireGrowth = 0
  NetEmpireHonor = 1
  NetEmpireLifeforce = 0
  NetEmpireLifeforce_AIBonus = 0
  NetEmpireManpower = 300
  NetEmpireMoney = -4
  NetEmpireOutpostSupply = 0
  NetEmpireProduction = 0
  NetEmpireRelics = 0
  NetEmpireResearch = 0
  NetEmpireTemplePoints = 0
  NetHackingOperationProgress = 5
  NetLuxury1 = 0
  NetLuxury10 = 0
  NetLuxury11 = 0
  NetLuxury12 = 0
  NetLuxury13 = 0
  NetLuxury14 = 0
  NetLuxury15 = 0
  NetLuxury16 = 0
  NetLuxury17 = 0
  NetLuxury18 = 0
  NetLuxury19 = 0
  NetLuxury2 = 0
  NetLuxury20 = 0
  NetLuxury21 = 0
  NetLuxury22 = 0
  NetLuxury23 = 0
  NetLuxury24 = 0
  NetLuxury3 = 0
  NetLuxury4 = 0
  NetLuxury5 = 0
  NetLuxury6 = 0
  NetLuxury7 = 0
  NetLuxury8 = 0
  NetLuxury9 = 0
  NetPirateReinforcements = 0
  NetPowerPoints = 4.29434872
  NetRelicsResearch = 0
  NetStrategic1 = 0
  NetStrategic2 = 0
  NetStrategic3 = 0
  NetStrategic4 = 0
  NetStrategic5 = 0
  NetStrategic6 = 0
  NetSystemEmpirePoint = 0
  NetSystemGrowth = 0
  NetSystemLifeforce = 0
  NetSystemMoney = 0
  NetSystemProduction = 0
  NetSystemResearch = 0
  NetTraceOperationProgress = 5
  NetTurnsBeforeFleetSpawn = -1
  NetTurnsSinceSuperColonization = 1
  NonVampirilisPopulation = 0
  NumberOfGalaxyNodes = 102
  NumberOfImprovementsBuilt = 0
  NumberOfInitialAvailableStarSystemNodes = 58
  NumberOfMajorEmpires = 5
  NumberOfTemples = 0
  ObliteratorConstructionCostMultiplier = 1
  ObliteratorCount = 0
  ObliteratorShotCostMultiplier = 1
  OutpostCount = 0
  OutpostGrowthLeech = 0
  OutpostGrowthReduction = 0
  OutpostsSold = 0
  OverColonizationConstant = 10
  OverColonizationMalus = -4
  OverColonizationPenaltiesReduction = 0
  OverColonizationPenaltiesReductionHissho = 0
  OverColonizationThreshold = 0
  OverColonizationThresholdHissho = 0
  OwnedGasPlanets = 0
  OwnedOutposts = 0
  OwnedPlanets = 0
  OwnedSystems = 4
  PassiveLifeforceEnrollmentRate = 0.1
  PassiveProcessingPowerEnrollmentRate = 0
  PeaceCount = 0
  PeacefulRelationshipCount = 0
  PeacefulTreatyCostReduction = 1
  PirateDifficultyMultiplier = 0.38
  PirateDiplomacyCostMultiplier = 1
  PirateReinforcementsStock = 0
  PlaneDamagesBonus = 0
  PlaneDamagesMultiplierAgainstInfantry = 1
  PlaneDamagesMultiplierAgainstPlane = 1
  PlaneDamagesMultiplierAgainstTank = 1
  PlaneImprovementDestructionCountBonus = 2
  PlaneImprovementDestructionProbabilityBonus = 0.02
  PlaneManpowerCost = 20
  PlaneManpowerCustomWeight = 0
  PlaneManpowerUnlocked = 0
  PlaneManpowerWeight = 0
  PlaneMaxDamages = 115
  PlaneMaxHealth = 200
  PlaneMinDamages = 95
  PlanePopulationDestructionCountBonus = 1.5
  PlanePopulationDestructionProbabilityBonus = 0.01
  PlayDeckChangeCostCommandPointsFactor = 3
  PlayDeckChangeCostRemainingTurns = 0
  PlayDeckChangeCostRemainingTurnsFactor = 0
  PlayDeckChangeCostTurnsMax = 5
  PlayDeckSlotsCount = 5
  PlayDeckUnlockedSlotsCount = 3
  Politics03MoneyBasedElectionActions = 0
  Population = 0
  PopulationBoostCostMultiplier = 1
  PopulationDestructionCountMultiplier = 6
  PopulationTypeCount = 11
  PopulationsAssimilated = 0
  PortalCount = 0
  PowerPointBonusFromRaid = 1
  PowerPointsStock = 25.7331524
  PreventsEnemyRetreat = 0
  ProbeBaseLifetime = 5
  ProbeFlatRandomLifetime = 0
  ProbeSpeed = 6
  ProbeVariableRandomLifetime = 0
  ProbeVisionRange = 3.5
  ProbeVisionStrength = 0
  ProcessingPowerForManpower = 0
  ProcessingPowerStockHackingSpeedMultiplier = 0
  ProductionSpentGainedAsEmpirePointEnabled = 0
  ProductionSpentOnVictoryWonders = 0
  ProgressingOutpostCount = 0
  QuestsCompleted = 0
  RandomEventsProbability = 0
  RatioOfProductionSpentGainedAsEmpirePoint = 0
  RatioOfProductionSpentGainedAsMoney = 0
  RecipeCostMultiplier = 1
  ResearchRelics = 0
  ResourcesStolenPercentMultiplier = 0
  RetrofitCostMultiplier = 1
  SabotagePirateActionCount = 0
  ScienceBuildingCount = 0
  SeesAllFleets = 0
  SeesEnemyPathfinding = 0
  SeesSomeEnemyFleets = 0
  SenateEfficiency = 0
  ShipRoleJuggernautBuilt = 0
  ShipScrapValueModifier = 1
  SimplifiedBattleDamageMultiplier = 0.75
  Stage5UnlockedCount = 0
  Strategic1Stock = 0
  Strategic2Stock = 0
  Strategic3Stock = 0
  Strategic4Stock = 0
  Strategic5Stock = 0
  Strategic6Stock = 0
  StrategicDepositCount = 0
  SuperColonizationCost = 0
  SuperColonizationCostFromBase = 300
  SuperColonizationCostFromSystems = 4
  SuperColonizationCostFromTurns = 0
  SuperColonizationGoldenAgeDuration = 7.5
  SuperColonizationGoldenAgeDurationIncrement = 0.75
  SuperColonizationGoldenAgeDurationMax = 7.5
  SuperColonizationGoldenAgeDurationMaxed = 15
  SuperColonizationStrategicCostFraction = 0.015
  SuperColonizationSystemCount = 4
  SuperColonizationSystemCountGameStart = 1
  SuperPopulationCount = 0
  SupportPirateActionCount = 0
  SystemCount = 4
  SystemCountForHisshoLaw = 4
  SystemLevelSum = 8
  SystemRebellionCountOnEmpireRebellion = 0
  SystemsAboveOverColonizationCount = 4
  SystemsCapturedCount = 0
  SystemsForOvercolonization = 4
  SystemsGivenToAcademy = 0
  TankDamagesBonus = 0
  TankDamagesMultiplierAgainstInfantry = 1
  TankDamagesMultiplierAgainstPlane = 1
  TankDamagesMultiplierAgainstTank = 1
  TankImprovementDestructionCountBonus = 1.5
  TankImprovementDestructionProbabilityBonus = 0.01
  TankManpowerCost = 15
  TankManpowerCustomWeight = 0
  TankManpowerUnlocked = 0
  TankManpowerWeight = 0
  TankMaxDamages = 60
  TankMaxHealth = 240
  TankMinDamages = 25
  TankPopulationDestructionCountBonus = 1
  TankPopulationDestructionProbabilityBonus = 0
  TeamCount = 0
  TechnologiesUnlockedFirst = 0
  TechnologyCostModifierFromGalvransLaw = 0
  TechnologyTotalStageUnlocked = 0
  TotalCommandPointsOnHeroFleet = 0
  TotalManpowerWeight = 10
  TotalTechnology = 0
  TradeAgreementCount = 0
  TradingCompanyEmpireCount = 0
  TradingCompanyImprovementCostReduction = 1
  TradingCompanyLevelCount = 0
  TradingRouteBlockadePowerMultiplier = 1
  TradingRoutesEmpireCount = 0
  TraitorResourceConversionMultiplier = 1
  TraitorsCount = 0
  TroopDamageBonuses = 0
  TroopHealthBonuses = 0
  TruceCount = 0
  TurnsBeforeFleetSpawn = 0
  TurnsBeforeNextFreeSuperColonization = 0
  TurnsSinceSuperColonization = 12
  UnclampedNetEmpireHonor = 0
  UnknownCount = 1
  UnlockedProgramCount = 0
  UnrootedSystemsCount = 0
  UpkeepInflationFactor = 1
  UpkeepWarFactor = 0.5
  VampirilisPopulation = 0
  VictoryTechnologyResearchedCount = 0
  VictoryWonderBuiltCount = 0
  VictoryWonderRequiredAmount = 0
  WarCount = 0
  WarsWon = 0
  WonderBuiltCount = 0
 CHILDREN ~22
  Diplomacy /PirateEmpire#0/Diplomacy
   DESCRIPTORS 1
    ClassDiplomacy
   PROPERTIES 40
    BaseLuxuryRatioLostFromTraitors = 1
    BaseMoneyRatioLostFromTraitors = 1
    BasePressure = 0
    BasePressureMultiplier = 1
    BaseStrategicRatioLostFromTraitors = 1
    LuxuryRatioLostFromTraitors = 0
    MoneyRatioLostFromTraitors = 0
    NetEmpireMoneyGainedFromTraitors = 0
    NetLuxury10GainedFromTraitors = 0
    NetLuxury11GainedFromTraitors = 0
    NetLuxury12GainedFromTraitors = 0
    NetLuxury13GainedFromTraitors = 0
    NetLuxury14GainedFromTraitors = 0
    NetLuxury15GainedFromTraitors = 0
    NetLuxury16GainedFromTraitors = 0
    NetLuxury17GainedFromTraitors = 0
    NetLuxury18GainedFromTraitors = 0
    NetLuxury19GainedFromTraitors = 0
    NetLuxury1GainedFromTraitors = 0
    NetLuxury20GainedFromTraitors = 0
    NetLuxury21GainedFromTraitors = 0
    NetLuxury22GainedFromTraitors = 0
    NetLuxury23GainedFromTraitors = 0
    NetLuxury24GainedFromTraitors = 0
    NetLuxury2GainedFromTraitors = 0
    NetLuxury3GainedFromTraitors = 0
    NetLuxury4GainedFromTraitors = 0
    NetLuxury5GainedFromTraitors = 0
    NetLuxury6GainedFromTraitors = 0
    NetLuxury7GainedFromTraitors = 0
    NetLuxury8GainedFromTraitors = 0
    NetLuxury9GainedFromTraitors = 0
    NetStrategic1GainedFromTraitors = 0
    NetStrategic2GainedFromTraitors = 0
    NetStrategic3GainedFromTraitors = 0
    NetStrategic4GainedFromTraitors = 0
    NetStrategic5GainedFromTraitors = 0
    NetStrategic6GainedFromTraitors = 0
    StrategicRatioLostFromTraitors = 0
    TraitorGainsMultiplier = 1
   CHILDREN ~5
    DiplomaticEmpire#0 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#0
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#1 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#1
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#2 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#2
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#3 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#3
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
    DiplomaticEmpire#4 /PirateEmpire#0/Diplomacy/DiplomaticEmpire#4
     DESCRIPTORS 4
      ClassDiplomaticEmpire
      DiplomaticAbilityEffectPirateMarksReducedRecruitmentRange1
      PressureOpenBordersInitiator
      PressureOpenBordersTarget
     PROPERTIES 44
      AggressiveTreatyCostReduction = 1
      AllianceCostReduction = 1
      BaseLuxuryRatioLostFromTraitors = 0
      BaseMoneyRatioLostFromTraitors = 0
      BaseStrategicRatioLostFromTraitors = 0
      CloseBordersCostReduction = 1
      CombinedBasePressureMultipliers = 1
      ContextualDiplomacyPressureBonus = 0
      ContextualDiplomacyPressureHiddenBonus = 0
      CurrentEffectsBonus = 0
      CurrentRelationMultiplier = 1
      ForceableContextualTerms = 0
      FreeWarDeclaration = 1
      GeneratePressureTermActive = 0
      HackingPressureBonus = 0
      HackingSpeedMultiplier = 1
      HonorGainMultiplier = 1
      InfluenceConversionGainMultiplier = 1
      LuxuryRatioLostFromTraitors = 0
      MoneyRatioLostFromTraitors = 0
      MyBasePressure = 0
      MyBasePressureMultiplier = 1
      PeaceCostReduction = 1
      PeacefulTreatyCostReduction = 1
      PirateMarksFleetRecruitmentRange = 30
      PressureFromCoveredSystems = 0
      PressureFromFriction = 0
      PressureFromScore = 0
      PressureTrend = 0
      PressureValue = 0
      ReceivedAggressiveTreatyCostReduction = 1
      SeesAllFleets = 0
      StrategicRatioLostFromTraitors = 0
      SystemsBorderFrictionValue = 0
      SystemsUnderInfluence = 0
      TheirBasePressure = 0
      TheirBasePressureMultiplier = 0
      TurnsBeforeAttackIsAllowed = 0
      TurnsBeforeHackIsAllowed = 0
      TurnsBeforeLeechingIsAllowed = 0
      TurnsBeforeNeighbourColonizationIsAllowed = 0
      TurnsBeforeRootingIsAllowed = 0
      TurnsBeforeTimeBubblesAreAllowed = 0
      WarDeclarationCostReduction = 1
     CHILDREN ~0
  Education /PirateEmpire#0/Education
   DESCRIPTORS 5
    ClassEducation
    HeroUnlockGaugeClassAdministrator
    HeroUnlockGaugeClassAdmiral
    HeroUnlockGaugeClassAdventurer
    HeroUnlockGaugeClassCorporate
   PROPERTIES 15
    HeroCount = 0
    HeroLevelCount = 0
    HeroUnlockGauge01Points = 0
    HeroUnlockGaugeClassAdministratorPointsBaseStock = 0
    HeroUnlockGaugeClassAdministratorPointsStock = 0
    HeroUnlockGaugeClassAdmiralPointsBaseStock = 0
    HeroUnlockGaugeClassAdmiralPointsStock = 0
    HeroUnlockGaugeClassAdventurerPointsBaseStock = 0
    HeroUnlockGaugeClassAdventurerPointsStock = 0
    HeroUnlockGaugeClassCorporatePointsBaseStock = 0
    HeroUnlockGaugeClassCorporatePointsStock = 0
    NetHeroUnlockGaugeClassAdministratorPoints = 0
    NetHeroUnlockGaugeClassAdmiralPoints = 0
    NetHeroUnlockGaugeClassAdventurerPoints = 0
    NetHeroUnlockGaugeClassCorporatePoints = 0
   CHILDREN ~0
  Hacking /PirateEmpire#0/Hacking
   DESCRIPTORS 1
    ClassHacking
   PROPERTIES 2
    BeaconCount = 0
    ProcessingPowerAllocationMultiplier = 1
   CHILDREN ~0
  LostSystems /PirateEmpire#0/LostSystems
   DESCRIPTORS 1
    ClassLostSystems
   PROPERTIES 0
   CHILDREN ~0
  PirateLair#1632 /PirateEmpire#0/PirateLair#1632
   DESCRIPTORS 11
    BestSystem
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeNone
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 11
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.035
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 1
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~2
    Hangar#1633 /PirateEmpire#0/PirateLair#1632/Hangar#1633
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /PirateEmpire#0/PirateLair#1632/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#1634 /PirateEmpire#0/PirateLair#1634
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeRedSupergiant
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 11
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 1
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 1
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.035
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 0
    SystemManpowerStock100Threshold = 0
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 1
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 1
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~2
    Hangar#1635 /PirateEmpire#0/PirateLair#1634/Hangar#1635
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /PirateEmpire#0/PirateLair#1634/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#1636 /PirateEmpire#0/PirateLair#1636
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeBlue
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 11
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 11
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.01
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
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    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 300
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 0
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~12
    Hangar#1637 /PirateEmpire#0/PirateLair#1636/Hangar#1637
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBasryxo /PirateEmpire#0/PirateLair#1636/PopulationStarSystemAffinityBasryxo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBasryxo
      ClassPopulationStarSystemAffinityBasryxoCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGalvrans /PirateEmpire#0/PirateLair#1636/PopulationStarSystemAffinityGalvrans
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGalvrans
      ClassPopulationStarSystemAffinityGalvransCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHarmony /PirateEmpire#0/PirateLair#1636/PopulationStarSystemAffinityHarmony
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHarmony
      ClassPopulationStarSystemAffinityHarmonyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /PirateEmpire#0/PirateLair#1636/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /PirateEmpire#0/PirateLair#1636/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#1636/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#1636/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#1636/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#1636/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /PirateEmpire#0/PirateLair#1636/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /PirateEmpire#0/PirateLair#1636/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PirateLair#1638 /PirateEmpire#0/PirateLair#1638
   DESCRIPTORS 10
    ClassColonizedStarSystem
    ClassPirateLair
    ClassStarSystem
    ColonizedStarSystemInfluenceStateNone
    ColonizedStarSystemLevelUpRule
    ColonizedStarSystemStateColony
    ConnectedNode
    HappinessStatusStarSystem0
    StarSystemImprovementLevel1
    StarTypeProtostar
   PROPERTIES 562
    AdditionalVisionRange = 0
    AllianceCount = 0
    AllowToExploitStrategicCommon1 = 0
    AllowToExploitStrategicCommon2 = 0
    AllowToExploitStrategicRare1 = 0
    AllowToExploitStrategicRare2 = 0
    AllowToExploitStrategicUncommon1 = 0
    AllowToExploitStrategicUncommon2 = 0
    AmountToTransferInfiniteHissho = 0
    AnomalyCount = 0
    AntiVisionStrength = 0
    AppliedHappinessMalusFromPoliticsSupport = 0
    ApplyHappinessFromPoliticsSupport = 0
    AssignedHero = 0
    AssignedHeroLevel = 0
    AtWarStatus = 0
    AutomaticallyTurnsIntoColony = 1
    AvailablePopulationSlotsOnGhostSystems = 0
    AverageBombardmentDamage = 0
    BackdoorCount = 0
    BaseTurnsBeforeAutomatedShipRequest = 2
    BestSystemScore = 300
    BonusHeroSystemDust = 0
    BonusHeroSystemFood = 0
    BonusHeroSystemIndustry = 0
    BonusHeroSystemPrestige = 0
    BonusHeroSystemScience = 0
    BonusHonorOnInfluencedFleets = 0
    BoostToHonorInGroundBattle = 0
    BoostToHonorInQuestAndDeeds = 0
    BoostToHonorInShipBattle = 0
    BuildingBuyoutReduction = 0
    BuildingProductionCostReduction = 0
    CanBeConverted = 1
    CanBeTargetedByInfluenceEffects = 1
    CanUseRawPlanetScience = 1
    CandidateCountPerPopulation = 1
    CannotUseRawPlanetScience = 0
    ColonizationThresholdHappinessBonus = 0
    ColonizedMajorHomeSystemCount = 0
    ColonizedStarSystemStateColonyCount = 1
    ColonizedStarSystemStateGhostCountOnSystem = 0
    ColonyShipBuyoutReduction = 0
    ColonyShipProductionCostReduction = 0
    CuriositiesDiscovered = 0
    DefenseScore = 300
    DefensiveMilitaryPower = 0
    DepletedPlanetCount = 0
    DisableFoodConversion = 1
    DockedFleetsFlatHealthRegeneration = 0
    DockedFleetsHealthRegenerationRatio = 0
    DockedFleetsHealthRegenerationRatioFromCollection = 0
    DustToTransferInfiniteHissho = 0
    EcologistVoicesModifier = 0
    EmpirePopulationTypeCount = 11
    EmpireProcessingPowerAllocated = 0
    ExperienceAtShipCreation = 0
    FIDSIScore = 0
    FakeResourceStock = 0
    FogOfWarRange = 0
    FoodToTransferInfiniteHissho = 0
    FriendlyDockedFleetsCount = 0
    GSModifiedGrowth = 0
    GameSpeedMultiplier = 0.5
    GameSpeedProductionCostReduction = 0.5
    GameSpeedTimeMultiplier = 2
    GarrisonMoneyUpkeep = 0
    GroundBattleAttackerManpowerLimit = 0
    GroundBattleAttackerManpowerLimitBonus = 0
    GroundBattleAttackerManpowerLimitFromEmpire = 0
    GroundBattleAttackerManpowerLimitFromFleets = 0
    GroundBattleAttackerManpowerLimitFromGhosts = 0
    GroundBattleAttackerOwnership = 0
    GroundBattleAttackerTroopsDamageMultiplier = 1
    GroundBattleAttackerTroopsMaxHealthMultiplier = 1
    GroundBattleBombardmentAttackerDamages = 0
    GroundBattleBombardmentAttackerDamagesMax = 0
    GroundBattleBombardmentAttackerDamagesMin = 0
    GroundBattleBombardmentDefenderDamages = 0
    GroundBattleBombardmentDefenderDamagesMax = 0
    GroundBattleBombardmentDefenderDamagesMin = 0
    GroundBattleBombardmentImprovementDestructionProbability = 0
    GroundBattleBombardmentPopulationDestructionProbability = 0
    GroundBattleDefenderManpowerLimit = 500
    GroundBattleDefenderManpowerLimitBonus = 0
    GroundBattleDefenderManpowerLimitFromGhosts = 0
    GroundBattleDefenderSurrender = 0
    GroundBattleDefenderTroopsDamageMultiplier = 1
    GroundBattleDefenderTroopsMaxHealthMultiplier = 1
    GroundBattleDestroyedImprovementCount = 0
    GroundBattleDestroyedPopulationCount = 0
    GroundBattleManpowerRecoveredAfterLoot = 150
    GroundBattleOwnerShipRatePercentage = 0
    GroundBattlePopulationPermanentConversionCount = 0
    GroundBattlePopulationTemporaryConversionCount = 0
    GroundBattlePopulationToManpowerPermanentConversionRate = 0
    GroundBattlePopulationToManpowerTemporaryConversionRate = 0
    GroundBattleRoundCountPerTurn = 1
    GroundBattleRoundImprovementDestructionProbability = 0
    GroundBattleRoundPopulationDestructionProbability = 0
    GrowthForManpower = 0
    GrowthForManpowerForUpkeep = 0
    GrowthForOutpost = 0
    GrowthMalusPopulationCount = 0
    HackingOperationOutcomeDefenseLevel = 0
    HackingSpeedMultiplierForOthers = 1
    HackingSpeedMultiplierForSelf = 1
    Happiness = 0
    HappinessBonusFromFleetPresence = 0
    HappinessBonusMultiplier = 1
    HappinessBonusPerRepresentative = 2
    HappinessFromCollection = 0
    HappinessMalusFromPoliticsSupport = 0
    HappinessPenaltyPerRepresentative = 3
    HappinessPerAlliance = 0
    HappinessPerHomeSystem = 0
    HappinessPerMinorWar = 0
    HappinessPerPeace = 0
    HappinessPerWar = 0
    HappinessStarSystemIsHappy = 0
    HappinessSum = 0
    HasAffinityGeneHunter = 0
    HasBonusesFromDockedFleets = 0
    HasHonorSystemBonuses = 0
    HasMajorPopulation = 0
    HasNativeHomeSystemOwner = 0
    HasNonMajorPopulation = 1
    HasObedience = 0
    HasObliteratorDefense = 0
    HasObliteratorSuperDefense = 0
    HasOwnedDockedFleets = 0
    HasPortal = 1
    HasVictoryWonder = 0
    HeroLossChanceOnObliteration = 0.33
    HeroRelics = 0
    HoldsMarketplace = 0
    HomeSystemNetSystemGrowthForHisshoImprovement = 0
    HomeSystemNetSystemProductionForHisshoImprovement = 0
    HonorBoostFromFleetPresence = 0
    HonorEmpireImprovementStopGap = 0
    HonorStrategyUnlocked = 0
    HostileDockedFleetsCount = 0
    ImprovementsLostOnObliteration = 0
    ImprovementsProductionCost = 0
    IncomingAutomatedShips = 0
    IndustryToTransferInfiniteHissho = 0
    InfluenceConversionModifier = 0
    InfluenceConversionMultiplier = 1
    InfluenceConversionRateModifier = 1
    IsBlackedOut = 0
    IsHiddenSystem = 0
    JuggernautShipProductionCostReduction = 0
    LeechedEmpireEmpirePoint = 0
    LeechedEmpireMoney = 0
    LeechedSystemGrowth = 0
    LocalManpower = 0
    LostSystemDecayRate = 1
    Luxury1 = 0
    Luxury10 = 0
    Luxury11 = 0
    Luxury12 = 0
    Luxury13 = 0
    Luxury14 = 0
    Luxury15 = 0
    Luxury16 = 0
    Luxury17 = 0
    Luxury18 = 0
    Luxury19 = 0
    Luxury2 = 0
    Luxury20 = 0
    Luxury21 = 0
    Luxury22 = 0
    Luxury23 = 0
    Luxury24 = 0
    Luxury3 = 0
    Luxury4 = 0
    Luxury5 = 0
    Luxury6 = 0
    Luxury7 = 0
    Luxury8 = 0
    Luxury9 = 0
    LuxuryDepositQuantity = 0
    MajorPopulationCount = 0
    MajorWarCount = 0
    MaximumLuxuryStock = 0
    MaximumPirateFleetCount = 2
    MaximumPopulation = 0
    MaximumStrategicStock = 0
    MaximumSystemEmpirePoint = 0
    MaximumSystemGrowth = 0
    MaximumSystemGrowthStock = 0
    MaximumSystemManpower = 300
    MaximumSystemManpowerRefillRate = 300
    MaximumSystemMoney = 0
    MaximumSystemProduction = 0
    MaximumSystemProductionStock = 0
    MaximumSystemResearch = 0
    MaximumSystemTurnBasedStock = 0
    MaximumTurnsSinceLastPillage = 40
    MigrationScore = 0
    MigrationScoreFromEconomy = 1.02
    MigrationScoreFromFreeSlots = 1
    MigrationScoreFromWars = 1
    MilitaryShipProductionCostReduction = 0
    MinimumLuxuryStock = 0
    MinimumOutpostProgressStock = 0
    MinimumStrategicStock = 0
    MinimumSystemGrowthStock = 0
    MinimumSystemInfluenceStock = 0
    MinimumSystemProductionStock = 0
    MinimumSystemTurnBasedStock = 0
    MinimumTurnsSinceLastPillage = 0
    MinorWarCount = 0
    MothershipProductionCostReduction = 1
    NbConstructedRecipes = 0
    NeighbourRadius = 5
    NetEmpireHonor = 0
    NetEmpireHonorFromZoneEffect = 0
    NetLuxury1 = 0
    NetLuxury10 = 0
    NetLuxury11 = 0
    NetLuxury12 = 0
    NetLuxury13 = 0
    NetLuxury14 = 0
    NetLuxury15 = 0
    NetLuxury16 = 0
    NetLuxury17 = 0
    NetLuxury18 = 0
    NetLuxury19 = 0
    NetLuxury2 = 0
    NetLuxury20 = 0
    NetLuxury21 = 0
    NetLuxury22 = 0
    NetLuxury23 = 0
    NetLuxury24 = 0
    NetLuxury3 = 0
    NetLuxury4 = 0
    NetLuxury5 = 0
    NetLuxury6 = 0
    NetLuxury7 = 0
    NetLuxury8 = 0
    NetLuxury9 = 0
    NetParasitePoints = 0
    NetStrategic1 = 0
    NetStrategic2 = 0
    NetStrategic3 = 0
    NetStrategic4 = 0
    NetStrategic5 = 0
    NetStrategic6 = 0
    NetSystemEmpirePoint = 0
    NetSystemGrowth = 0
    NetSystemInfluence = 0
    NetSystemLifeforce = 0
    NetSystemManpower = 0
    NetSystemManpowerHisshos = 0
    NetSystemManpowerPercentHisshos = 1
    NetSystemMigrationGrowth = 0
    NetSystemMoney = 0
    NetSystemProduction = 0
    NetSystemProductionForConvertersFromGhostSystem = 0
    NetSystemResearch = 0
    NetSystemTurnBased = 1
    NetTurnsSinceLastPillage = 1
    NonMajorPopulationCount = 0
    NonTemplePopulation = 0
    NumberOfHeroesOnFleets = 0
    NumberOfImprovementsBuilt = 0
    NumberOfMajorEmpires = 5
    NumberOfScienceImprovementsBuilt = 0
    NumberOfTemples = 0
    NumberOfTradingCompanies = 0
    ObliterationImprovementWeight = 0
    OffensiveMilitaryPower = 0
    OnGoingClone = 0
    OnGoingSacrifice = 0
    OutpostCount = 0
    OutpostProgressStock = 0
    OverColonizationPenalties = -40
    OverPopulationPenalties = 0
    OverPopulationPenaltiesReduction = 0
    OwnedAnomalies = 0
    OwnedColdPlanets = 0
    OwnedDockedFleetsCount = 0
    OwnedFakePlanets = 0
    OwnedGasPlanets = 0
    OwnedHotPlanets = 0
    OwnedHugePlanets = 0
    OwnedLargePlanets = 0
    OwnedLuxuryDeposits = 0
    OwnedMeagerPlanets = 0
    OwnedMoons = 0
    OwnedOutposts = 0
    OwnedPlanets = 0
    OwnedStrategicDeposits = 0
    OwnedSystemCountCheck = -1
    OwnedSystemPopulationIsMaxed = 1
    OwnedSystems = 1
    OwnedTeemingPlanets = 0
    OwnedTemperatePlanets = 0
    OwnedUniquePlanetAndGovernor = 0
    OwnerShipDecayRate = -0.16
    OwnerShipRecoveryRate = 0.16
    OwnerShipRecoveryRateBoostFromFleetPresence = 0
    Ownership = 0
    ParasitePointsStock = 0
    ParasitePointsThreshold = 100
    ParasitedPopulation = 0
    PassiveEnrollmentRate = 0
    PassiveEnrollmentRateHissho = 0
    PassiveStarSystemExperienceRewardForGovernors = 0
    PeaceCount = 0
    PeacefulRelationshipCount = 0
    PercentageOfVoicesPolitics01 = 0
    PercentageOfVoicesPolitics02 = 0
    PercentageOfVoicesPolitics03 = 0
    PercentageOfVoicesPolitics04 = 0
    PercentageOfVoicesPolitics05 = 0
    PercentageOfVoicesPolitics06 = 0
    PlanetDepletionPoints = 0
    PlanetDustConverted = 0
    PlanetDustReceiver = 0
    PlanetDustToSystemDustGrowthConversionFactor = 0
    PlanetDustToSystemFoodGrowthConversionFactor = 0
    PlanetDustToSystemPrestigeConversionFactor = 0
    PlanetDustToSystemResearchConversionFactor = 0
    PlanetFoodConverted = 0
    PlanetFoodReceiver = 0
    PlanetIndustryConverted = 0
    PlanetIndustryReceiver = 0
    PlanetIndustryToSystemFoodGrowthConversionFactor = 0
    PlanetIndustryToSystemIndustryGrowthConversionFactor = 0
    PlanetPrestigeConverted = 0
    PlanetPrestigeReceiver = 0
    PlanetPrestigeToSystemPrestigeGrowthConversionFactor = 0
    PlanetScienceConverted = 0
    PlanetScienceReceiver = 0
    PlanetScienceToSystemEmpirePointConversionFactor = 0
    PlanetScienceToSystemProductionConversionFactor = 0
    PlanetScienceToSystemScienceGrowthConversionFactor = 0
    PoliticalOppositionThreshold = 0.3
    Population = 0
    PopulationBasedOnSystemDustGrowthCount = 0
    PopulationBasedOnSystemFoodGrowthCount = 0
    PopulationBasedOnSystemIndustryGrowthCount = 0
    PopulationBasedOnSystemPrestigeGrowthCount = 0
    PopulationBasedOnSystemScienceGrowthCount = 0
    PopulationGrowthUpkeep = 0
    PopulationGrowthUpkeepFromGeneHunter = 0
    PopulationLostOnObliteration = 0
    PopulationNotUsingGrowth = 0
    PopulationScore = 0
    PopulationType = 0
    PopulationTypeBasedOnSystemDustGrowthCount = 0
    PopulationTypeBasedOnSystemFoodGrowthCount = 0
    PopulationTypeBasedOnSystemIndustryGrowthCount = 0
    PopulationTypeBasedOnSystemPrestigeGrowthCount = 0
    PopulationTypeBasedOnSystemScienceGrowthCount = 0
    PopulationUsingGrowth = 11
    PopulationWithDoubleUpkeep = 0
    PopulationWithGrowth = 0
    PopulationsAssimilated = 0
    ProbesProductionCostReduction = 0
    Quality = 1
    QualityNeededForCandidate = 0.33
    RawRelics = 0
    RecipeIngredientEffectATier1Luxury7 = 0
    RecipeIngredientEffectATier1Luxury8 = 0
    RecipeIngredientEffectATier1Strategic1 = 0
    RecipeIngredientEffectATier1Strategic2 = 0
    RecipeIngredientEffectATier2Strategic3 = 0
    RecipeIngredientEffectATier2Strategic4 = 0
    RecipeIngredientEffectATier3Luxury23 = 0
    RecipeIngredientEffectATier3Strategic5 = 0
    RecipeIngredientEffectBTier1Luxury7 = 0
    RecipeIngredientEffectBTier1Luxury8 = 0
    RecipeIngredientEffectBTier1Strategic1 = 0
    RecipeIngredientEffectBTier1Strategic2 = 0
    RecipeIngredientEffectBTier2Strategic3 = 0
    RecipeIngredientEffectBTier2Strategic4 = 0
    RecipeIngredientEffectBTier3Luxury23 = 0
    RecipeIngredientEffectBTier3Strategic5 = 0
    RecipeIngredientEffectCTier1Luxury7 = 0
    RecipeIngredientEffectCTier3Strategic5 = 0
    RecipeIngredientEffectDTier1Luxury7 = 0
    RecipeIngredientEffectDTier3Strategic5 = 0
    RecipeIngredientEffectGUITier3Strategic6 = 0
    RecipeIngredientEffectTier1Luxury1 = 0
    RecipeIngredientEffectTier1Luxury2 = 0
    RecipeIngredientEffectTier1Luxury3 = 0
    RecipeIngredientEffectTier1Luxury4 = 0
    RecipeIngredientEffectTier1Luxury5 = 0
    RecipeIngredientEffectTier1Luxury6 = 0
    RecipeIngredientEffectTier1Luxury6FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury10 = 0
    RecipeIngredientEffectTier2Luxury11 = 0
    RecipeIngredientEffectTier2Luxury12 = 0
    RecipeIngredientEffectTier2Luxury12Bis = 0
    RecipeIngredientEffectTier2Luxury13 = 0
    RecipeIngredientEffectTier2Luxury14 = 0
    RecipeIngredientEffectTier2Luxury14FIDSHisshos = 0
    RecipeIngredientEffectTier2Luxury15 = 0
    RecipeIngredientEffectTier2Luxury16 = 0
    RecipeIngredientEffectTier2Luxury9 = 0
    RecipeIngredientEffectTier3Luxury17 = 0
    RecipeIngredientEffectTier3Luxury18 = 0
    RecipeIngredientEffectTier3Luxury19 = 0
    RecipeIngredientEffectTier3Luxury20 = 0
    RecipeIngredientEffectTier3Luxury21 = 0
    RecipeIngredientEffectTier3Luxury22 = 0
    RecipeIngredientEffectTier3Luxury22FIDSHisshos = 0
    RecipeIngredientEffectTier3Luxury24 = 0
    RepresentativeCount = 0
    RepresentativeWithPartyInSenateCount = 0
    RepresentativeWithoutPartyInSenateCount = 0
    RequiredHackingProgress = 240
    ResourceRatioStolenOnPillage = 0.01
    ResourceRatioStolenOnPillageIncrement = 0.035
    SanctuariesSystemResearch = 0
    ScienceToTransferInfiniteHissho = 0
    SeesTraitors = 0
    SenateScore = 0
    ShipBuyoutReduction = 0
    ShipCount = 0
    ShipProductionCostReduction = 0
    ShouldApplyOverPopulationPenalties = 1
    ShouldTakeGrowthForManpower = 1
    ShouldUseGrowth = 1
    SpaceportCapacity = 0
    SpaceportMaximumCapacity = 5
    Strategic1 = 0
    Strategic2 = 0
    Strategic3 = 0
    Strategic4 = 0
    Strategic5 = 0
    Strategic6 = 0
    SuperPopulationCount = 0
    SystemCount = 0
    SystemDefense = 0
    SystemDefenseRecovery = 0
    SystemEmpirePoint = 0
    SystemEmpirePointFromCollection = 0
    SystemEmpirePointFromGuardians = 0
    SystemEmpirePointFromHappiness = 0
    SystemEmpirePointFromHisshoBonus = 0
    SystemEmpirePointFromMoneyConversion = 0
    SystemEmpirePointFromSystemEmpirePoint = 0
    SystemEmpirePointUpkeep = 0
    SystemFIDSFlat = 0
    SystemFIDSIFlat = 0
    SystemFIDSIPercent = 0
    SystemFIDSIPercentFromImprovementUniqueTemplars = 0
    SystemFIDSIPercentFromTimeBubble = 0
    SystemFIDSPercent = 0
    SystemGlobalScore = 300
    SystemGrowth = 0
    SystemGrowthBasryxoTrait = 0
    SystemGrowthFromCollection = 0
    SystemGrowthFromGrowthConversion = 0
    SystemGrowthFromMoneyConversion = 0
    SystemGrowthFromProduction = 0
    SystemGrowthMalus = 0
    SystemGrowthStock = 0
    SystemGrowthStockForUpkeep = 0
    SystemGrowthUpkeep = 0
    SystemHeroFIDSIPercent = 0
    SystemInfluenceForInvader = 0
    SystemInfluenceForInvaderRatio = 1.25
    SystemInfluenceRadius = 1E-08
    SystemInfluenceRadiusDivider = 51.5
    SystemInfluenceStock = 0
    SystemInfluenceUpkeep = 0
    SystemLevel = 1
    SystemLifeforce = 0
    SystemLifeforceFromMoneyConversion = 0
    SystemLifeforceUpkeep = 0
    SystemManpowerRefillRate = 0
    SystemManpowerStock = 300
    SystemManpowerStock100Threshold = 3
    SystemMigrationGrowthStock = 0
    SystemMoney = 0
    SystemMoneyFromCollection = 0
    SystemMoneyFromGrowthConversion = 0
    SystemMoneyFromMoneyConversion = 0
    SystemMoneyFromProductionConversion = 0
    SystemMoneyFromScienceConversion = 0
    SystemMoneyFromSystemEmpirePointConversion = 0
    SystemMoneyUpkeep = 0
    SystemNextInfluenceRadiusEstimation = 0
    SystemNextInfluenceRadiusEstimationDivider = 51.5
    SystemObedience = 0
    SystemOutpostSupply = 0
    SystemPopulationIsMaxed = 1
    SystemProduction = 0
    SystemProductionFromCollection = 0
    SystemProductionFromGrowth = 0
    SystemProductionFromProductionConversion = 0
    SystemProductionHissho = 1
    SystemProductionStock = 0
    SystemProductionUpkeep = 0
    SystemResearch = 0
    SystemResearchFromCollection = 0
    SystemResearchFromMoneyConversion = 0
    SystemResearchFromProductionConversion = 0
    SystemResearchFromResearchConversion = 0
    SystemResearchUpkeep = 0
    SystemTerritoryInfluence = 0
    SystemTurnBasedStock = 0
    SystemsAboveOverColonizationCount = 0
    TemplePopulationCount = 0
    TotalNetLuxury = 0
    TotalNumberOfTemples = 0
    TotalShipCount = 0
    TracingSpeedMultiplierForOthers = 1
    TradingCompanyHeaquarterCount = 0
    TradingRouteIncomeModifier = 1
    TradingRouteSystemBaseIncome = 0
    TradingRouteSystemBaseIncome_EmpireMoney = 0
    TradingRouteSystemBaseIncome_EmpireResearch = 0
    TradingRouteSystemBaseIncome_Luxury1 = 0
    TradingRouteSystemBaseIncome_Luxury10 = 0
    TradingRouteSystemBaseIncome_Luxury11 = 0
    TradingRouteSystemBaseIncome_Luxury12 = 0
    TradingRouteSystemBaseIncome_Luxury13 = 0
    TradingRouteSystemBaseIncome_Luxury14 = 0
    TradingRouteSystemBaseIncome_Luxury15 = 0
    TradingRouteSystemBaseIncome_Luxury16 = 0
    TradingRouteSystemBaseIncome_Luxury17 = 0
    TradingRouteSystemBaseIncome_Luxury18 = 0
    TradingRouteSystemBaseIncome_Luxury19 = 0
    TradingRouteSystemBaseIncome_Luxury2 = 0
    TradingRouteSystemBaseIncome_Luxury20 = 0
    TradingRouteSystemBaseIncome_Luxury21 = 0
    TradingRouteSystemBaseIncome_Luxury22 = 0
    TradingRouteSystemBaseIncome_Luxury23 = 0
    TradingRouteSystemBaseIncome_Luxury24 = 0
    TradingRouteSystemBaseIncome_Luxury3 = 0
    TradingRouteSystemBaseIncome_Luxury4 = 0
    TradingRouteSystemBaseIncome_Luxury5 = 0
    TradingRouteSystemBaseIncome_Luxury6 = 0
    TradingRouteSystemBaseIncome_Luxury7 = 0
    TradingRouteSystemBaseIncome_Luxury8 = 0
    TradingRouteSystemBaseIncome_Luxury9 = 0
    TradingRouteSystemLuxuryBaseIncome = 0.01
    TradingRouteSystemTotalBaseIncome_Luxury = 0
    TradingRoutesBonus_Growth = 1
    TradingRoutesBonus_Production = 1
    TradingRoutesCumulatedLengthModifiers = 0
    TradingRoutesSystemOutputBonus = 0
    TraitorsCount = 0
    TurnsSinceLastPillage = 0
    UmbralChoirHomeSystemPower = 0
    VaultersSystemDevelopmentImpactBoost = 1
    VictoryEconomicRanking = 0
    VirtualPopulation = 0
    VisionRange = 1
    VisionStrength = 0
    WarCount = 0
    WonderAmount = 0
    WonderBuyoutReduction = 0
    WonderProductionCostReduction = 0
    WreckedMothershipCount = 0
    hasUniquePlanet = 0
   CHILDREN ~12
    Hangar#1639 /PirateEmpire#0/PirateLair#1638/Hangar#1639
     DESCRIPTORS 1
      ClassGarrison
     PROPERTIES 20
      ActionPointAttackCost = 1
      ActionPointStock = 0
      CannotFight = 0
      CommandPoints = 0
      DefensiveMilitaryPower = 0
      ExperienceAtShipCreation = 0
      ExperiencePerTurn = 0
      GarrisonMoneyUpkeep = 0
      GarrisonMoneyUpkeepModifierFromPrivateers = 1
      MilitaryPower = 0
      MiningProbeDepletionPerTurn = 0
      MiningProbeDepositValueMultiplier = 0
      MiningProbeLifetime = 0
      MiningProbePlanetStatsMultiplier = 0
      OffensiveMilitaryPower = 0
      ShipCount = 0
      ShownDefensiveMilitaryPower = 0
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 0
     CHILDREN ~0
    PopulationStarSystemAffinityBasryxo /PirateEmpire#0/PirateLair#1638/PopulationStarSystemAffinityBasryxo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityBasryxo
      ClassPopulationStarSystemAffinityBasryxoCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityGalvrans /PirateEmpire#0/PirateLair#1638/PopulationStarSystemAffinityGalvrans
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityGalvrans
      ClassPopulationStarSystemAffinityGalvransCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityHarmony /PirateEmpire#0/PirateLair#1638/PopulationStarSystemAffinityHarmony
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityHarmony
      ClassPopulationStarSystemAffinityHarmonyCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics04
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityIllo /PirateEmpire#0/PirateLair#1638/PopulationStarSystemAffinityIllo
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityIllo
      ClassPopulationStarSystemAffinityIlloCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityMinorOraculars /PirateEmpire#0/PirateLair#1638/PopulationStarSystemAffinityMinorOraculars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityMinorOraculars
      ClassPopulationStarSystemAffinityMinorOracularsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPilgrims /PirateEmpire#0/PirateLair#1638/PopulationStarSystemAffinityPilgrims
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPilgrims
      ClassPopulationStarSystemAffinityPilgrimsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityPulsos /PirateEmpire#0/PirateLair#1638/PopulationStarSystemAffinityPulsos
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityPulsos
      ClassPopulationStarSystemAffinityPulsosCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics01
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinitySophons /PirateEmpire#0/PirateLair#1638/PopulationStarSystemAffinitySophons
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinitySophons
      ClassPopulationStarSystemAffinitySophonsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityTemplars /PirateEmpire#0/PirateLair#1638/PopulationStarSystemAffinityTemplars
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityTemplars
      ClassPopulationStarSystemAffinityTemplarsCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics05
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVaulters /PirateEmpire#0/PirateLair#1638/PopulationStarSystemAffinityVaulters
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVaulters
      ClassPopulationStarSystemAffinityVaultersCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics02
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
    PopulationStarSystemAffinityVenetians /PirateEmpire#0/PirateLair#1638/PopulationStarSystemAffinityVenetians
     DESCRIPTORS 7
      ClassPopulation
      ClassPopulationStarSystem
      ClassPopulationStarSystemAffinityVenetians
      ClassPopulationStarSystemAffinityVenetiansCount
      ClassPopulationStarSystemGrowthTypeFood
      PopulationMainPolitics03
      PopulationNonMajor
     PROPERTIES 40
      BuildingBuyoutReductionBonusFromCollection = 0
      BuildingConstructionBonusFromCollection = 0
      CannotMigrate = 0
      DockedFleetsHealthRegenerationRatioBonusFromCollection = 0
      FlatMaximumSystemManpowerBonusFromCollection = 0
      GroundBattleBombardmentAttackerDamagesBonusFromCollection = 0
      HappinessBonusFromCollection = 0
      HasNonMajorPopulation = 1
      LuxuryBonusFromCollection = 0
      MaximumSystemManpowerBonusFromCollection = 0
      NetPopulationScore = 50
      NetSystemManpowerBonusFromCollection = 0
      NetSystemManpowerBonusFromCollectionHissho = 0
      NetSystemManpowerPercentBonusFromCollection = 1
      PoliticsScoreDecayStep = 1
      PoliticsTrend01 = 0
      PoliticsTrend02 = 0
      PoliticsTrend03 = 0
      PoliticsTrend04 = 0
      PoliticsTrend05 = 0
      PoliticsTrend06 = 0
      PopulationCount = 0
      PopulationCountSuperiorToZero = 0
      PopulationGrowthMalus = 1
      PopulationScoreStock = 0
      PopulationTypeCount = 1
      PopulationUsingGrowth = 1
      ShipsConstructionProductionBonusFromCollection = 0
      ShouldPopulationGrow = 1
      ShouldPopulationIncrease = 1
      SystemEmpirePointBonusFromCollection = 0
      SystemFIDSIPercentBonusFromCollection = 0
      SystemGrowthBonusFromCollection = 0
      SystemGrowthBonusFromCollectionHissho = 0
      SystemMoneyBonusFromCollection = 0
      SystemProductionBonusFromCollection = 0
      SystemResearchBonusFromCollection = 0
      SystemResearchZvaliBonusFromCollection01 = 0
      SystemResearchZvaliBonusFromCollection02 = 0
      VisionRangeBonusFromCollection = 0
     CHILDREN ~0
  PiratePhantomGarrison /PirateEmpire#0/PiratePhantomGarrison
   DESCRIPTORS 2
    ClassGarrison
    ClassGarrisonFleet
   PROPERTIES 130
    ActionPointAttackCost = 1
    ActionPointStock = 1
    AdditionalGroundBattleManpowerLimit = 0
    AntiVisionStrength = 0
    AntiVisionStrengthForModule = 0
    AssignedHero = 0
    BeamDmgReduction = 0
    BestAttackerModule = 0
    BestDefensiveModule = 0
    CanUseHonorZone = 0
    CannotFight = 0
    CannotFightUnlessDetached = 0
    CannotMove = 0
    CommandPoints = 1
    DefensiveMilitaryPower = 66.6666641
    DepletionPointsInOrbit = 0
    DestroyedPlanetsInOrbit = 0
    DetectionLevel = 2
    EmpireLifeforcePerDestroyedPlanets = 0
    EmpireResearchPerDepletionPoint = 0
    Evasion = 0
    ExpeditionPower = 1
    ExperienceAtShipCreation = 0
    ExperiencePerTurn = 0
    FleetHullPlatingAbsorption = 0
    FleetManpowerRefillRateModifier = 0
    FleetMaximumHealth = 0
    FleetMaximumShield = 0
    FleetShieldAbsorption = 0
    FogOfWarRange = 0.9375
    FreeMovementSpeed = 0
    GarrisonMoneyUpkeep = 4
    GarrisonMoneyUpkeepModifierFromPrivateers = 1
    HasBonusesFromDepletion = 0
    HasBonusesFromDestroyedPlanets = 0
    HasBonusesFromOrbit = 0
    HasEffectsOnOrbit = 0
    HasHonorFleetBonuses = 0
    HasVisibleHonorAction = 0
    HealthRegenerationRatio = 0
    HeroRelics = 0
    HonorZoneRadius = 0
    HullDmgReductionLong = 0
    HullDmgReductionMedium = 0
    HullDmgReductionShort = 0
    InfluenceBonusFromFleet = 0
    InvisibilityDetected = 0
    IsInvisible = 0
    KineticDmgReduction = 0
    LaserDmgReduction = 0
    MaximumCommandPoints = 4
    MaximumHonorZoneRadius = 0
    MaximumMovement = 4
    MaximumShipDetectionProbeStock = 0
    MaximumShipManpower = 100
    MaximumShipMiningProbeStock = 0
    MaximumShipProbeStock = 0
    MilitaryPower = 98.9333344
    MiningProbeDepletionPerTurn = 0
    MiningProbeDepletionPointsOnPlanet = 0
    MiningProbeDepositValueMultiplier = 0
    MiningProbeLifetime = 0
    MiningProbePlanetStatsMultiplier = 0
    MissileDmgReduction = 0
    Movement = 4
    NetActionPoint = 1
    NetAnomalyReductionProduction = 0
    NetDepletionPointsOnOrbit = 0
    NetEmpireEmpirePointOnSpecialNodes = 0
    NetEmpireLifeForceOnSpecialNodes = 0
    NetEmpireLifeforce = 0
    NetEmpireMoneyOnSpecialNodes = 0
    NetEmpireResearch = 0
    NetEmpireResearchOnSpecialNodes = 0
    NetRestorationProduction = 0
    NetStrategic1FromSpecialNodes = 0
    NetStrategic2FromSpecialNodes = 0
    NetStrategic3FromSpecialNodes = 0
    NetStrategic4FromSpecialNodes = 0
    NetStrategic5FromSpecialNodes = 0
    NetStrategic6FromSpecialNodes = 0
    NetTerraformationProduction = 0
    ObliteratorProjectileSpeed = 14
    OffensiveMilitaryPower = 32.2666664
    PortalMaximumCost = 10000
    RootingIncreasePerTurn = 0
    ScaleMultiplier = 1
    ScienceBonusFromFleet = 0
    ShieldDmgReductionLong = 0
    ShieldDmgReductionMedium = 0
    ShieldDmgReductionShort = 0
    ShipAccuracy = 0
    ShipCount = 1
    ShipCriticalHitChance = 0
    ShipDamage = 0
    ShipDamageBeam = 0
    ShipDamageCore = 0
    ShipDamageEnergy = 0
    ShipDamageKinetic = 0
    ShipDamageLaser = 0
    ShipDamageLong = 0
    ShipDamageMedium = 0
    ShipDamageMissile = 0
    ShipDamageModule = 0
    ShipDamageProjectile = 0
    ShipDamageSection = 0
    ShipDamageShield = 0
    ShipDamageShort = 0
    ShipHullPlatingAbsorptionPercent = 0
    ShipHullPlatingPenetrationFactor = 0
    ShipIsKamikaze = 0
    ShipManpowerStock = 0
    ShipMaximumMovement = 0
    ShipShieldAbsorptionPercent = 0
    ShipShieldPenetrationFactor = 0
    ShownDefensiveMilitaryPower = 66.6666641
    ShownHealthMultiplier = 1
    ShownMilitaryPowerMultiplier = 1
    ShownOffensiveMilitaryPower = 32.2666664
    SiegePower = 2
    SpecialNodeEffectMultiplier = 0
    TechnologyCostQuadrantEconomyAndTradeMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantEmpireDevelopmentMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantMilitaryMultiplierFromSpecialNodes = 0
    TechnologyCostQuadrantScienceAndExplorationMultiplierFromSpecialNodes = 0
    TradingRouteBlockadePower = 0.0494666658
    VisionRange = 0.75
    VisionStrength = 0
    WarpSpeed = 2
    WormholeSpeed = 0
   CHILDREN ~1
    Ship#1641 /PirateEmpire#0/PiratePhantomGarrison/Ship#1641
     DESCRIPTORS 12
      ClassHullSmallAttack
      ClassShip
      ShipFactionMinorFactionPirates
      ShipForBattle
      ShipHull01
      ShipLevel01
      ShipLevelUpRule
      ShipRoleAttacker
      ShipRoleSmallAttacker
      ShipSizeSmall
      ShipStatBonus1TargetingFocus
      ShipStatBonus2Offensive
     PROPERTIES 159
      Accuracy = 0
      ActionPointStock = 1
      AdditionalOpponentRecyclingDustPerCP = 0
      AdditionalOpponentRecyclingEmpirePointPerCP = 0
      AdditionalOpponentRecyclingSciencePerCP = 0
      AntiVisionStrengthForModule = 0
      BomberUnitsCount = 0
      CannotFight = 0
      CommandPoints = 1
      CriticalDamageReductionChance = 0
      CriticalHitChance = 0
      CuriositiesDiscovered = 0
      Damage = 0
      DamageBeam = 0
      DamageBonusFromManpower = 0
      DamageBonusIfOneShip = 0
      DamageBonusPerOpponentShipAtLongRange = 0
      DamageBonusPerTargetCommandPoints = 0
      DamageCore = 0
      DamageEnergy = 0
      DamageKinetic = 0
      DamageLaser = 0
      DamageLong = 0
      DamageMedium = 0
      DamageMissile = 0
      DamageModule = 0
      DamagePerSecond = 14.666667
      DamagePerSecondBeam = 0
      DamagePerSecondKinetic = 0
      DamagePerSecondLaser = 14.666667
      DamagePerSecondLong = 7.33333349
      DamagePerSecondMedium = 14.666667
      DamagePerSecondMissile = 0
      DamagePerSecondShort = 7.33333349
      DamageProjectile = 0
      DamageSection = 0
      DamageShield = 0
      DamageShort = 0
      DefenseBonusAtLongRange = 0
      DefenseBonusAtMediumRange = 0
      DefenseBonusAtShortRange = 0
      DefenseBonusIfOneShip = 0
      DefenseBonusOverall = 0
      DefensiveMilitaryPower = 66.6666641
      DodgeChanceAgainstSquadrons = 0
      EMPShieldDefense = 0
      EMPWeaponDefense = 0
      EmpireInfantryHP = 50
      EmpireInfantryLevel = 1
      EmpireInfantryMinDamage = 14
      Evasion = 0
      Experience = 0
      ExperienceBonusFromBattle = 0
      ExperienceBonusPercentFromModule = 1
      ExperiencePerTurn = 2
      ExperienceReward = 5
      ExperienceRewardFromLevel = 1.2
      FighterUnitsCount = 0
      FlatHealthRegeneration = 0
      FleetXPPerDamageAbsorbedByHullPlating = 0
      FogOfWarRange = 0.9375
      FreeMovementSpeed = 0
      GarrisonMoneyUpkeep = 4
      GarrisonMoneyUpkeepMultiplierFromJuggernauts = 1
      GlobalSpeed = 2
      HPRestoredPerSecond = 0
      Health = 2000
      HealthRegenerationRatio = 0
      HonorGainMultiplier = 1
      HullPlatingAbsorption = 0
      HullPlatingAbsorptionEndMultiplier = 0
      HullPlatingAbsorptionPercent = 1
      HullPlatingPenetrationFactor = 0
      HullWeakness = 100
      IndustryCost = 0
      Level = 1
      LocalManpower = 0
      ManpowerDamageOverTime = 0
      ManpowerDamageOverTimeDefense = 0
      MaximumActionPointStock = 1
      MaximumDamageBonusFromManpower = 0.2
      MaximumHealth = 2000
      MaximumHonorZoneRadius = 0
      MaximumMovement = 4
      MaximumShield = 0
      MaximumShipDetectionProbeStock = 0
      MaximumShipManpower = 100
      MaximumShipManpowerRefillRate = 0
      MaximumShipMiningProbeStock = 0
      MaximumShipProbeStock = 0
      MilitaryPower = 98.9333344
      MinimumActionPointStock = 0
      MinimumShipDetectionProbeStock = 0
      MinimumShipMiningProbeStock = 0
      MinimumShipProbeStock = 0
      Movement = 4
      NetActionPoint = 1
      NetShipDetectionProbe = 0
      NetShipManpower = 0
      NetShipMiningProbe = 0
      NetShipProbe = 0
      NextLevelRequestedExperience = 20
      OffensiveMilitaryPower = 32.2666664
      OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
      OpponentCriticalHitDamagePercent = 0
      OpponentRecyclingDustPerCP = 0
      OpponentRecyclingEmpirePointPerCP = 0
      OpponentRecyclingEssencePerCP = 0
      OpponentRecyclingEssencePerManpower = 0
      OpponentRecyclingSciencePerCP = 0
      OpponentRecyclingStrategic1PerCP = 0
      OpponentRecyclingStrategic2PerCP = 0
      PassiveShipExperienceRewardForAdmirals = 1
      PortalMaximumCost = 10000
      PreventsEnemyRetreat = 0
      RelativeMilitaryPower = 98.9333344
      RepairAfterBattle = 0
      RepairAfterBattleFlat = 0
      RepairAfterPhase = 0
      RepairFlatPerDamageAbsorbedByHullPlating = 0
      RootingIncreasePerTurn = 0
      ScrapPriority = 4
      Shield = 0
      ShieldAbsorption = 0
      ShieldAbsorptionEndMultiplier = 0
      ShieldAbsorptionPercent = 1
      ShieldPenetrationFactor = 0
      ShieldRadius = 0.3
      ShieldReloadPerPhase = 0
      ShipCount = 1
      ShipDetectionProbeStock = 0
      ShipHealth = 0
      ShipHullIndex = 1
      ShipIsKamikaze = 0
      ShipLevelForGUI = 1
      ShipManpowerKillAbsorption = 0
      ShipManpowerKillPerHitPercent = 0
      ShipManpowerRefillRate = 0
      ShipManpowerStock = 0
      ShipMiningProbeStock = 0
      ShipProbeStock = 0
      ShipStage = 0
      ShipTradingRouteBlockadePower = 0.0494666658
      ShownDefensiveMilitaryPower = 66.6666641
      ShownHealthMultiplier = 1
      ShownMilitaryPowerMultiplier = 1
      ShownOffensiveMilitaryPower = 32.2666664
      SiegePower = 0
      SizeDamageMultiplierForSquadron = 0.5
      SpentMovement = 0
      SquadronBomberCount = 0
      SquadronFighterCount = 0
      TargetingWeightBonus = 0
      TradeValue = 98.9333344
      VisionRange = 0.75
      VisionStrength = 0
      VisualImportanceScore = 10
      WarpSpeed = 2
      WormholeSpeed = 0
     CHILDREN ~9
      CoreSection /PirateEmpire#0/PiratePhantomGarrison/Ship#1641/CoreSection
       DESCRIPTORS 3
        ClassSection
        ClassSectionCore
        ClassSectionCoreSmallOffense
       PROPERTIES 15
        DefensiveMilitaryPower = 66.6666641
        Health = 2000
        HitBySalvo = 0
        MaximumHealth = 2000
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 32.2666664
        OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleWeaponLaser1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1641/CoreSection/ModuleWeaponLaser1#1
         DESCRIPTORS 5
          ClassModule
          ClassModuleWeapon
          ClassModuleWeaponLaser
          ModuleWeaponLaser1
          TopWeapon
         PROPERTIES 52
          Accuracy = 1
          CanAttack = 1
          Cooldown = 1.8
          CriticalHitChance = 0.1
          Damage = 26.4
          DamageAbsorbedByShieldMultiplier = 0
          DamageAgainstLargeShipsModifier = 0
          DamageAgainstMediumShipsModifier = 0
          DamageAgainstSmallShipsModifier = 0
          DamagePerSecond = 14.666667
          DamagePerSecondLong = 7.33333349
          DamagePerSecondMedium = 14.666667
          DamagePerSecondShort = 7.33333349
          DeadZoneRangePenalty = 1
          DefensiveMilitaryPower = 0
          EfficiencyAgainstSquadron = 0
          FlakCooldown = 0.5
          FlakDPSMissile = 0
          FlakDPSSquadron = 0
          FlakDamage = 0
          Health = 1
          HullPlatingAbsorptionValue = 0
          HullPlatingPenetrationFactor = 0.8
          HullPlatingPenetrationFactorBonus = 0
          InitialLongRangeAccuracy = 0.5
          InitialMediumRangeAccuracy = 1
          InitialShortRangeAccuracy = 0.5
          LongRangePenalty = 0.5
          MaximumHealth = 1
          MediumRangePenalty = 0
          MissileHealth = 0
          Multiplier = 1
          OffensiveMilitaryPower = 32.2666664
          OffensiveMilitaryPowerForSimplifiedBattles = 32.2666664
          OpponentCooldownReductionPercent = 0
          OpponentEnergyWeaponAccuracyPercent = 0
          PreparationDuration = 0.5
          PreparationDurationFactorMax = 1.2
          PreparationDurationFactorMin = 0.8
          ProjectileSpeed = 125
          SalvoHealthPercent = 0
          ShieldAbsorptionValue = 0
          ShieldPenetrationFactor = 0.1
          ShipManpowerKillPerHit = 0
          ShootingDuration = 1
          ShortRangePenalty = 0.5
          ShotsCountPerSalvo = 1
          SpecialEffectDuration = 0
          SplashFlotillaDamagePercent = 0
          UpkeepFromModules = 1
          WeaponTypeEnergy = 1
          WeaponTypePhysical = 0
         CHILDREN ~0
      SectionE /PirateEmpire#0/PiratePhantomGarrison/Ship#1641/SectionE
       DESCRIPTORS 2
        ClassSection
        SectionE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionN /PirateEmpire#0/PiratePhantomGarrison/Ship#1641/SectionN
       DESCRIPTORS 2
        ClassSection
        SectionN
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNE /PirateEmpire#0/PiratePhantomGarrison/Ship#1641/SectionNE
       DESCRIPTORS 2
        ClassSection
        SectionNE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionNW /PirateEmpire#0/PiratePhantomGarrison/Ship#1641/SectionNW
       DESCRIPTORS 2
        ClassSection
        SectionNW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionS /PirateEmpire#0/PiratePhantomGarrison/Ship#1641/SectionS
       DESCRIPTORS 2
        ClassSection
        SectionS
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~1
        ModuleSupportEngine1#1 /PirateEmpire#0/PiratePhantomGarrison/Ship#1641/SectionS/ModuleSupportEngine1#1
         DESCRIPTORS 4
          ClassModule
          ClassModuleSupport
          ModuleSupportEngine
          ModuleSupportEngine1
         PROPERTIES 13
          DefensiveMilitaryPower = 0
          Evasion = 0
          FlotillaDmgReductionAgainstEnergy = 0
          FlotillaDmgReductionAgainstPhysical = 0
          FlotillaMoraleBonusPercent = 0
          Health = 1
          MaximumHealth = 1
          MaximumMovement = 2
          Multiplier = 1
          OffensiveMilitaryPower = 0
          SectionHealthBonus = 0
          SpecialEffectDuration = 0
          UpkeepFromModules = 1
         CHILDREN ~0
      SectionSE /PirateEmpire#0/PiratePhantomGarrison/Ship#1641/SectionSE
       DESCRIPTORS 2
        ClassSection
        SectionSE
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionSW /PirateEmpire#0/PiratePhantomGarrison/Ship#1641/SectionSW
       DESCRIPTORS 2
        ClassSection
        SectionSW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
      SectionW /PirateEmpire#0/PiratePhantomGarrison/Ship#1641/SectionW
       DESCRIPTORS 2
        ClassSection
        SectionW
       PROPERTIES 14
        DefensiveMilitaryPower = 0
        Health = 0
        MaximumHealth = 0
        MaximumHealthFromModule = 0
        MaximumMovement = 0
        MaximumShield = 0
        MiningProbeDepositValueMultiplier = 0
        MiningProbePlanetStatsMultiplier = 0
        OffensiveMilitaryPower = 0
        OffensiveMilitaryPowerForSimplifiedBattles = 0
        Shield = 0
        ShieldRadius = 0.5
        ShipHealth = 0
        VisionRange = 0
       CHILDREN ~0
  PopulationEmpireAffinityBasryxo /PirateEmpire#0/PopulationEmpireAffinityBasryxo
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityBasryxo
    ClassPopulationEmpireAffinityBasryxoCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitOptimised
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryIndustrySterile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics01ToPolitics04 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityGalvrans /PirateEmpire#0/PopulationEmpireAffinityGalvrans
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityGalvrans
    ClassPopulationEmpireAffinityGalvransCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitSearcher
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics01ToPolitics02 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityHarmony /PirateEmpire#0/PopulationEmpireAffinityHarmony
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityHarmony
    ClassPopulationEmpireAffinityHarmonyCount
    PoliticalProfileEcologist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitScientificToEcologist
    WithPopulationPlanetModifiersTraitSecondaryStrategicToFood01
    WithPopulationPlanetModifiersTraitSecondaryStrategicToScience01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics04 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 2
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityIllo /PirateEmpire#0/PopulationEmpireAffinityIllo
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityIllo
    ClassPopulationEmpireAffinityIlloCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryInfluenceOnHot01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityMinorOraculars /PirateEmpire#0/PopulationEmpireAffinityMinorOraculars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityMinorOraculars
    ClassPopulationEmpireAffinityMinorOracularsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiScientist02
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryIndustryFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 0.5
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPilgrims /PirateEmpire#0/PopulationEmpireAffinityPilgrims
   DESCRIPTORS 9
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPilgrims
    ClassPopulationEmpireAffinityPilgrimsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitRelativist
    PopulationPoliticalTraitReligiousToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience02
   PROPERTIES 14
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics02ToPolitics05 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics02 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityPulsos /PirateEmpire#0/PopulationEmpireAffinityPulsos
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityPulsos
    ClassPopulationEmpireAffinityPulsosCount
    PoliticalProfileIndustrialist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitScientificToIndustrialist
    WithPopulationPlanetModifiersTraitPrimaryIndustry
    WithPopulationPlanetModifiersTraitSecondaryScienceAnomaly02
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 2
    Politics02ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinitySophons /PirateEmpire#0/PopulationEmpireAffinitySophons
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinitySophons
    ClassPopulationEmpireAffinitySophonsCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiReligious
    PopulationPoliticalTraitCurious
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryScienceCold
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 0.5
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityTemplars /PirateEmpire#0/PopulationEmpireAffinityTemplars
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityTemplars
    ClassPopulationEmpireAffinityTemplarsCount
    PoliticalProfileReligious
    PopulationNonMajor
    PopulationPoliticalTraitAntiIndustrialist
    PopulationPoliticalTraitFanatic
    WithPopulationPlanetModifiersTraitPrimaryFood02
    WithPopulationPlanetModifiersTraitPrimaryHappinessTemple
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 0.5
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 2
    Politics06ToPolitics05 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVaulters /PirateEmpire#0/PopulationEmpireAffinityVaulters
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVaulters
    ClassPopulationEmpireAffinityVaultersCount
    PoliticalProfileScientist
    PopulationNonMajor
    PopulationPoliticalTraitAntiEcologist
    PopulationPoliticalTraitMilitaristToScientific
    WithPopulationPlanetModifiersTraitPrimaryScience01
    WithPopulationPlanetModifiersTraitSecondaryGroundBattleAttackerDamage01
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 2
    Politics03ToPolitics03 = 1
    Politics04ToPolitics04 = 0.5
    Politics05ToPolitics05 = 1
    Politics06ToPolitics02 = 1
    Politics06ToPolitics06 = 1
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  PopulationEmpireAffinityVenetians /PirateEmpire#0/PopulationEmpireAffinityVenetians
   DESCRIPTORS 10
    ClassPopulation
    ClassPopulationEmpire
    ClassPopulationEmpireAffinityVenetians
    ClassPopulationEmpireAffinityVenetiansCount
    PoliticalProfilePacifist
    PopulationNonMajor
    PopulationPoliticalTraitAntiMilitarist
    PopulationPoliticalTraitHedonist
    WithPopulationPlanetModifiersTraitPrimaryDust
    WithPopulationPlanetModifiersTraitSecondaryDustFertile
   PROPERTIES 13
    CanBeBoosted = 1
    EmpireProcessingPowerAllocated = 0
    HasNonMajorPopulation = 1
    Politics01ToPolitics01 = 1
    Politics02ToPolitics02 = 1
    Politics03ToPolitics03 = 2
    Politics04ToPolitics03 = 1
    Politics04ToPolitics04 = 1
    Politics05ToPolitics05 = 1
    Politics06ToPolitics06 = 0.5
    PopulationCount = 0
    PopulationEmpireDepletedPlanetCount = 0
    PopulationGrowthScoreModifier = 1
   CHILDREN ~0
  Uniques /PirateEmpire#0/Uniques
   DESCRIPTORS 0
   PROPERTIES 0
   CHILDREN ~0

===== ORDERS =========================
[060e] OrderEntityAction (Empire#0)
[060f] OrderEntityAction (Empire#0)
[0610] OrderEntityAction (Empire#0)
[0611] OrderEntityAction (Empire#0)
[0612] OrderEntityAction (Empire#0)
[0613] OrderEntityAction (Empire#0)
[0614] OrderEntityAction (Empire#0)
[0615] OrderEntityAction (Empire#1)
[0616] OrderEntityAction (Empire#1)
[0617] OrderEntityAction (Empire#2)
[0618] OrderEntityAction (Empire#2)
[0619] OrderEntityAction (Empire#4)
[061a] OrderEntityAction (Empire#4)
[061b] OrderUpdateBestSystem (Empire#13)
[061c] OrderUpdateBestSystem (Empire#14)
[061d] OrderTransferResource (Empire#5)
[061e] OrderCreateFleetFromShipDesignName (Empire#5)
[061f] OrderTransferResource (Empire#5)
[0620] OrderCreateFleetMission
[0621] OrderTransferResource (Empire#6)
[0622] OrderCreateFleetFromShipDesignName (Empire#6)
[0623] OrderTransferResource (Empire#6)
[0624] OrderCreateFleetMission
[0625] OrderTransferResource (Empire#7)
[0626] OrderTransferResource (Empire#8)
[0627] OrderTransferResource (Empire#9)
[0628] OrderTransferResource (Empire#10)
[0629] OrderTransferResource (Empire#11)
[062a] OrderAIClientStateChange
[062b] OrderFinishDockingFleet (Empire#4)
[062c] OrderFinishDockingFleet (Empire#5)
[062d] OrderFinishDockingFleet (Empire#6)
[062e] OrderEntityAction (Empire#12)
[062f] OrderUpdateVisibility
[0630] OrderEntityAction (Empire#3)
[0631] OrderEntityAction (Empire#4)
[0632] OrderEntityAction (Empire#12)
[0633] OrderCompleteMoveToFleetAction (Empire#3)
[0634] OrderTerminateEntityAction (Empire#3)
[0635] OrderTerminateEntityAction (Empire#3)
[0636] OrderUpdateVisibility
[0637] OrderUpdateVisibility
[0638] OrderCompleteMoveToFleetAction (Empire#4)
[0639] OrderTerminateEntityAction (Empire#4)
[063a] OrderCompleteMoveToFleetAction (Empire#12)
[063b] OrderTerminateEntityAction (Empire#12)
[063c] OrderTerminateEntityAction (Empire#12)
[063d] OrderAIClientStateChange
[063e] OrderEntityAction (Empire#2)
[063f] OrderAIClientStateChange
[0640] OrderEntityAction (Empire#12)
[0641] OrderEntityAction (Empire#2)
[0642] OrderEntityAction (Empire#12)
[0643] OrderUpdateVisibility
[0644] OrderCompleteMoveToFleetAction (Empire#2)
[0645] OrderTerminateEntityAction (Empire#2)
[0646] OrderTerminateEntityAction (Empire#2)
[0647] OrderUpdateVisibility
[0648] OrderUpdateVisibility
[0649] OrderMoveIdleFleets (Empire#4)
[064a] OrderEntityAction (Empire#4)
[064b] OrderEntityAction (Empire#4)
[064c] OrderUpdateVisibility
[064d] OrderUpdateVisibility
[064e] OrderCompleteMoveToFleetAction (Empire#12)
[064f] OrderTerminateEntityAction (Empire#12)
[0650] OrderEntityAction (Empire#12)
[0651] OrderCompleteMoveToFleetAction (Empire#4)
[0652] OrderTerminateEntityAction (Empire#4)
[0653] OrderEntityAction (Empire#4)
[0654] OrderUpdateVisibility
[0655] OrderCompleteMoveToFleetAction (Empire#4)
[0656] OrderTerminateEntityAction (Empire#4)
[0657] OrderMoveIdleFleets (Empire#1)
[0658] OrderEntityAction (Empire#1)
[0659] OrderUpdateVisibility
[065a] OrderAIClientStateChange
[065b] OrderUpdateVisibility
[065c] OrderCompleteMoveToFleetAction (Empire#4)
[065d] OrderTerminateEntityAction (Empire#4)
[065e] OrderCompleteMoveToFleetAction (Empire#12)
[065f] OrderTerminateEntityAction (Empire#12)
[0660] OrderCompleteMoveToFleetAction (Empire#1)
[0661] OrderTerminateEntityAction (Empire#1)
[0662] OrderEntityAction (Empire#0)
[0663] OrderTerminateEntityAction (Empire#0)
[0664] OrderUpdateAutoImprovements
[0665] OrderForceEntityAction (Empire#0)
[0666] OrderEntityAction (Empire#4)
[0667] OrderEntityAction (Empire#4)
[0668] OrderTerminateEntityAction (Empire#4)
[0669] OrderTerminateEntityAction (Empire#4)
[066a] OrderRemoveQuestMarkers
[066b] OrderTransferResource (Empire#4)
[066c] OrderSwapColonizedStarSystemOwner (Empire#11)
[066d] OrderUpdateQuests
[066e] OrderCompleteQuest
[066f] OrderSpawnRemains
[0670] OrderUpdateAutoImprovements
[0671] OrderAIClientStateChange
[0672] OrderCancelFleetMission
[0673] OrderCancelFleetMission
[0674] OrderUpdateVisibility
[0675] OrderAIClientStateChange
[0676] OrderMoveIdleFleets (Empire#0)
[0677] OrderEntityAction (Empire#0)
[0678] OrderEntityAction (Empire#0)
[0679] OrderEntityAction (Empire#0)
[067a] OrderEntityAction (Empire#0)
[067b] OrderUpdateVisibility
[067c] OrderCompleteMoveToFleetAction (Empire#0)
[067d] OrderTerminateEntityAction (Empire#0)
[067e] OrderCompleteMoveToFleetAction (Empire#0)
[067f] OrderTerminateEntityAction (Empire#0)
[0680] OrderAIClientStateChange
[0681] OrderCompleteMoveToFleetAction (Empire#0)
[0682] OrderTerminateEntityAction (Empire#0)
[0683] OrderTerminateEntityAction (Empire#0)
[0684] OrderCompleteMoveToFleetAction (Empire#0)
[0685] OrderTerminateEntityAction (Empire#0)
[0686] OrderSetGameNodeDiscoveryStatus (Empire#0)
[0687] OrderAIClientStateChange
[0688] OrderEntityAction (Empire#0)
[0689] OrderEntityAction (Empire#0)
[068a] OrderEntityAction (Empire#0)
[068b] OrderQueueConstruction (Empire#4)
[068c] OrderTerminateEntityAction (Empire#0)
[068d] OrderQueueConstruction (Empire#4)
[068e] OrderTerminateEntityAction (Empire#0)
[068f] OrderSendAutomatedShip (Empire#0)
[0690] OrderStartAutomatedFleetAction (Empire#0)
[0691] OrderAIClientStateChange
[0692] OrderFinishDockingFleet (Empire#0)
[0693] OrderEntityAction (Empire#0)
[0694] OrderTerminateEntityAction (Empire#0)
[0695] OrderAIClientStateChange
[0696] OrderQueueConstruction (Empire#4)
[0697] OrderCompleteMoveToFleetAction (Empire#0)
[0698] OrderTerminateEntityAction (Empire#0)
[0699] OrderQueuePlanetColonizationConstruction (Empire#4)
[069a] OrderQueuePlanetColonizationConstruction (Empire#4)
[069b] OrderQueuePlanetColonizationConstruction (Empire#4)
[069c] OrderCancelConstruction (Empire#4)
[069d] OrderCancelConstruction (Empire#4)
[069e] OrderQueueConstruction (Empire#4)
[069f] OrderQueueConstruction (Empire#4)
[06a0] OrderQueueConstruction (Empire#4)
[06a1] OrderQueueConstruction (Empire#4)
[06a2] OrderQueueConstruction (Empire#4)
[06a3] OrderEntityAction (Empire#0)
[06a4] OrderQueueConstruction (Empire#0)
[06a5] OrderQueueConstruction (Empire#0)
[06a6] OrderTransferShips (Empire#2)
[06a7] OrderFinishDockingFleet (Empire#2)
[06a8] OrderQueueConstruction (Empire#0)
[06a9] OrderQueueConstruction (Empire#0)
[06aa] OrderEntityAction (Empire#2)
[06ab] OrderEntityAction (Empire#2)
[06ac] OrderQueuePlanetCuriosityExpedition (Empire#4)
[06ad] OrderEntityAction (Empire#2)
[06ae] OrderEntityAction (Empire#2)
[06af] OrderQueuePlanetCuriosityExpedition (Empire#4)
[06b0] OrderCancelConstruction (Empire#4)
[06b1] OrderCancelConstruction (Empire#4)
[06b2] OrderCancelConstruction (Empire#4)
[06b3] OrderCancelConstruction (Empire#4)
[06b4] OrderCancelConstruction (Empire#4)
[06b5] OrderQueueConstruction (Empire#4)
[06b6] OrderQueueConstruction (Empire#4)
[06b7] OrderQueueConstruction (Empire#4)
[06b8] OrderQueueConstruction (Empire#4)
[06b9] OrderQueueConstruction (Empire#4)
[06ba] OrderMoveIdleFleets (Empire#2)
[06bb] OrderEntityAction (Empire#2)
[06bc] OrderUpdateVisibility
[06bd] OrderCompleteMoveToFleetAction (Empire#2)
[06be] OrderTerminateEntityAction (Empire#2)
[06bf] OrderAIClientStateChange
[06c0] OrderTerminateEntityAction (Empire#2)
[06c1] OrderAIClientStateChange
[06c2] OrderQueueConstruction (Empire#4)
[06c3] OrderQueueConstruction (Empire#4)
[06c4] OrderEntityAction (Empire#2)
[06c5] OrderEntityAction (Empire#2)
[06c6] OrderUpdateVisibility
[06c7] OrderUpdateVisibility
[06c8] OrderSetGameNodeDiscoveryStatus (Empire#2)
[06c9] OrderEntityAction (Empire#2)
[06ca] OrderAIClientStateChange
[06cb] OrderEntityAction (Empire#2)
[06cc] OrderAIClientStateChange
[06cd] OrderUpdateVisibility
[06ce] OrderCompleteMoveToFleetAction (Empire#2)
[06cf] OrderTerminateEntityAction (Empire#2)
[06d0] OrderSetGameNodeDiscoveryStatus (Empire#2)
[06d1] OrderCheckIfMinorQuestAvailable
[06d2] OrderCheckIfMinorQuestAvailable
[06d3] OrderEntityAction (Empire#2)
[06d4] OrderEntityAction (Empire#2)
[06d5] OrderEntityAction (Empire#2)
[06d6] OrderEntityAction (Empire#2)
[06d7] OrderQueueResearch (Empire#3)
[06d8] OrderCreateFleetMission
[06d9] OrderCreateFleetMission
[06da] OrderSpawnPirateLair
[06db] OrderSpawnPirateLair
[06dc] OrderSpawnPirateLair
[06dd] OrderSpawnPirateLair
[06de] OrderUpdatePiratePhantomGarrison
[06df] OrderUpdateDustInflation
[06e0] OrderSendAutomatedShip (Empire#3)
[06e1] OrderUpdateBestSystem (Empire#11)
[06e2] OrderUpdateBestSystem (Empire#13)
[06e3] OrderUpdateAutoImprovements
[06e4] OrderUpdateAutoImprovements
[06e5] OrderUpdateAutoImprovements
[06e6] OrderUpdateAutoImprovements
[06e7] OrderUpdateVisibility
[06e8] OrderStartAutomatedFleetAction (Empire#3)
